gaming-hub/web
Daniel a923463f83 Fix: Crisp radio station dots with zoom-scaling
Replace sprite-based markers (objectsData + SpriteMaterial with
soft 64x64 gradient texture → blurry at zoom) with optimized
point meshes:

- pointResolution(24): smooth 24-sided circles (no hexagons)
- pointAltitude(0.001): nearly flat on surface (no cylinder effect)
- sqrt-based zoom scaling: dots shrink when zooming in, grow when
  zooming out → visually consistent at all zoom levels
- Removed three.js Sprite/SpriteMaterial/CanvasTexture imports

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 16:30:42 +01:00
..
public Switch radio globe imagery to NASA Blue Marble 2026-03-06 12:10:19 +01:00
src Fix: Crisp radio station dots with zoom-scaling 2026-03-06 16:30:42 +01:00
index.html Initial commit: Gaming Hub foundation 2026-03-05 22:52:13 +01:00
package.json Fix: Add @types/three for TypeScript build 2026-03-06 10:44:19 +01:00
tsconfig.json Initial commit: Gaming Hub foundation 2026-03-05 22:52:13 +01:00
vite.config.ts Initial commit: Gaming Hub foundation 2026-03-05 22:52:13 +01:00