1138 lines
46 KiB
TypeScript
1138 lines
46 KiB
TypeScript
import path from 'node:path';
|
||
import fs from 'node:fs';
|
||
import { fileURLToPath } from 'node:url';
|
||
import express, { Request, Response } from 'express';
|
||
// import multer from 'multer';
|
||
import cors from 'cors';
|
||
import crypto from 'node:crypto';
|
||
import { Client, GatewayIntentBits, Partials, ChannelType, Events, type Message } from 'discord.js';
|
||
import {
|
||
joinVoiceChannel,
|
||
createAudioPlayer,
|
||
createAudioResource,
|
||
AudioPlayerStatus,
|
||
NoSubscriberBehavior,
|
||
getVoiceConnection,
|
||
type VoiceConnection,
|
||
type AudioResource,
|
||
StreamType,
|
||
generateDependencyReport,
|
||
entersState,
|
||
VoiceConnectionStatus
|
||
} from '@discordjs/voice';
|
||
import sodium from 'libsodium-wrappers';
|
||
import nacl from 'tweetnacl';
|
||
// Streaming externer Plattformen entfernt – nur MP3-URLs werden noch unterstützt
|
||
import child_process from 'node:child_process';
|
||
|
||
const __filename = fileURLToPath(import.meta.url);
|
||
const __dirname = path.dirname(__filename);
|
||
|
||
// --- Config ---
|
||
const PORT = Number(process.env.PORT ?? 8080);
|
||
const SOUNDS_DIR = process.env.SOUNDS_DIR ?? '/data/sounds';
|
||
const DISCORD_TOKEN = process.env.DISCORD_TOKEN ?? '';
|
||
const ADMIN_PWD = process.env.ADMIN_PWD ?? '';
|
||
const ALLOWED_GUILD_IDS = (process.env.ALLOWED_GUILD_IDS ?? '')
|
||
.split(',')
|
||
.map((s) => s.trim())
|
||
.filter(Boolean);
|
||
|
||
if (!DISCORD_TOKEN) {
|
||
console.error('Fehlende Umgebungsvariable DISCORD_TOKEN');
|
||
process.exit(1);
|
||
}
|
||
|
||
fs.mkdirSync(SOUNDS_DIR, { recursive: true });
|
||
|
||
// Persistenter Zustand: Lautstärke/Plays + Kategorien
|
||
type Category = { id: string; name: string; color?: string; sort?: number };
|
||
type PersistedState = {
|
||
volumes: Record<string, number>;
|
||
plays: Record<string, number>;
|
||
totalPlays: number;
|
||
categories?: Category[];
|
||
fileCategories?: Record<string, string[]>; // relPath or fileName -> categoryIds[]
|
||
fileBadges?: Record<string, string[]>; // relPath or fileName -> custom badges (emoji/text)
|
||
selectedChannels?: Record<string, string>; // guildId -> channelId (serverweite Auswahl)
|
||
};
|
||
// Neuer, persistenter Speicherort direkt im Sounds-Volume
|
||
const STATE_FILE_NEW = path.join(SOUNDS_DIR, 'state.json');
|
||
// Alter Speicherort (eine Ebene über SOUNDS_DIR). Wird für Migration gelesen, falls vorhanden.
|
||
const STATE_FILE_OLD = path.join(path.resolve(SOUNDS_DIR, '..'), 'state.json');
|
||
|
||
function readPersistedState(): PersistedState {
|
||
try {
|
||
// 1) Bevorzugt neuen Speicherort lesen
|
||
if (fs.existsSync(STATE_FILE_NEW)) {
|
||
const raw = fs.readFileSync(STATE_FILE_NEW, 'utf8');
|
||
const parsed = JSON.parse(raw);
|
||
return {
|
||
volumes: parsed.volumes ?? {},
|
||
plays: parsed.plays ?? {},
|
||
totalPlays: parsed.totalPlays ?? 0,
|
||
categories: Array.isArray(parsed.categories) ? parsed.categories : [],
|
||
fileCategories: parsed.fileCategories ?? {},
|
||
fileBadges: parsed.fileBadges ?? {},
|
||
selectedChannels: parsed.selectedChannels ?? {}
|
||
} as PersistedState;
|
||
}
|
||
// 2) Fallback: alten Speicherort lesen und sofort nach NEW migrieren
|
||
if (fs.existsSync(STATE_FILE_OLD)) {
|
||
const raw = fs.readFileSync(STATE_FILE_OLD, 'utf8');
|
||
const parsed = JSON.parse(raw);
|
||
const migrated: PersistedState = {
|
||
volumes: parsed.volumes ?? {},
|
||
plays: parsed.plays ?? {},
|
||
totalPlays: parsed.totalPlays ?? 0,
|
||
categories: Array.isArray(parsed.categories) ? parsed.categories : [],
|
||
fileCategories: parsed.fileCategories ?? {},
|
||
fileBadges: parsed.fileBadges ?? {},
|
||
selectedChannels: parsed.selectedChannels ?? {}
|
||
};
|
||
try {
|
||
fs.mkdirSync(path.dirname(STATE_FILE_NEW), { recursive: true });
|
||
fs.writeFileSync(STATE_FILE_NEW, JSON.stringify(migrated, null, 2), 'utf8');
|
||
} catch {}
|
||
return migrated;
|
||
}
|
||
} catch {}
|
||
return { volumes: {}, plays: {}, totalPlays: 0 };
|
||
}
|
||
|
||
function writePersistedState(state: PersistedState): void {
|
||
try {
|
||
fs.mkdirSync(path.dirname(STATE_FILE_NEW), { recursive: true });
|
||
fs.writeFileSync(STATE_FILE_NEW, JSON.stringify(state, null, 2), 'utf8');
|
||
} catch (e) {
|
||
console.warn('Persisted state konnte nicht geschrieben werden:', e);
|
||
}
|
||
}
|
||
|
||
const persistedState: PersistedState = readPersistedState();
|
||
const getPersistedVolume = (guildId: string): number => {
|
||
const v = persistedState.volumes[guildId];
|
||
return typeof v === 'number' && Number.isFinite(v) ? Math.max(0, Math.min(1, v)) : 1;
|
||
};
|
||
function incrementPlaysFor(relativePath: string) {
|
||
try {
|
||
const key = relativePath.replace(/\\/g, '/');
|
||
persistedState.plays[key] = (persistedState.plays[key] ?? 0) + 1;
|
||
persistedState.totalPlays = (persistedState.totalPlays ?? 0) + 1;
|
||
writePersistedState(persistedState);
|
||
} catch {}
|
||
}
|
||
|
||
// Normalisierung (ffmpeg loudnorm) Konfiguration
|
||
const NORMALIZE_ENABLE = String(process.env.NORMALIZE_ENABLE ?? 'true').toLowerCase() !== 'false';
|
||
const NORMALIZE_I = String(process.env.NORMALIZE_I ?? '-16');
|
||
const NORMALIZE_LRA = String(process.env.NORMALIZE_LRA ?? '11');
|
||
const NORMALIZE_TP = String(process.env.NORMALIZE_TP ?? '-1.5');
|
||
|
||
// --- Voice Abhängigkeiten prüfen ---
|
||
await sodium.ready;
|
||
// init nacl to ensure it loads
|
||
void nacl.randomBytes(1);
|
||
console.log(generateDependencyReport());
|
||
|
||
// --- Discord Client ---
|
||
const client = new Client({
|
||
// 32385 = Guilds + GuildVoiceStates + GuildMessages + GuildMessageReactions + GuildMessageTyping
|
||
// + DirectMessages + DirectMessageReactions + DirectMessageTyping
|
||
// (ohne privilegierte Intents wie MessageContent/GuildMembers/Presences)
|
||
intents: 32385,
|
||
partials: [Partials.Channel]
|
||
});
|
||
|
||
type GuildAudioState = {
|
||
connection: VoiceConnection;
|
||
player: ReturnType<typeof createAudioPlayer>;
|
||
guildId: string;
|
||
channelId: string;
|
||
currentResource?: AudioResource;
|
||
currentVolume: number; // 0..1
|
||
};
|
||
const guildAudioState = new Map<string, GuildAudioState>();
|
||
// Partymode: serverseitige Steuerung (global pro Guild)
|
||
const partyTimers = new Map<string, NodeJS.Timeout>();
|
||
const partyActive = new Set<string>();
|
||
// SSE-Klienten für Broadcasts (z.B. Partymode Status)
|
||
const sseClients = new Set<Response>();
|
||
function sseBroadcast(payload: any) {
|
||
const data = `data: ${JSON.stringify(payload)}\n\n`;
|
||
for (const res of sseClients) {
|
||
try { res.write(data); } catch {}
|
||
}
|
||
}
|
||
|
||
// Hilfsfunktionen für serverweit ausgewählten Channel pro Guild
|
||
function getSelectedChannelForGuild(guildId: string): string | undefined {
|
||
const id = String(guildId || '');
|
||
if (!id) return undefined;
|
||
const sc = persistedState.selectedChannels ?? {};
|
||
return sc[id];
|
||
}
|
||
function setSelectedChannelForGuild(guildId: string, channelId: string): void {
|
||
const g = String(guildId || '');
|
||
const c = String(channelId || '');
|
||
if (!g || !c) return;
|
||
if (!persistedState.selectedChannels) persistedState.selectedChannels = {};
|
||
persistedState.selectedChannels[g] = c;
|
||
writePersistedState(persistedState);
|
||
sseBroadcast({ type: 'channel', guildId: g, channelId: c });
|
||
}
|
||
|
||
async function playFilePath(guildId: string, channelId: string, filePath: string, volume?: number, relativeKey?: string): Promise<void> {
|
||
const guild = client.guilds.cache.get(guildId);
|
||
if (!guild) throw new Error('Guild nicht gefunden');
|
||
let state = guildAudioState.get(guildId);
|
||
if (!state) {
|
||
const connection = joinVoiceChannel({
|
||
channelId,
|
||
guildId,
|
||
adapterCreator: guild.voiceAdapterCreator as any,
|
||
selfMute: false,
|
||
selfDeaf: false
|
||
});
|
||
const player = createAudioPlayer({ behaviors: { noSubscriber: NoSubscriberBehavior.Play } });
|
||
connection.subscribe(player);
|
||
state = { connection, player, guildId, channelId, currentVolume: getPersistedVolume(guildId) };
|
||
guildAudioState.set(guildId, state);
|
||
state.connection = await ensureConnectionReady(connection, channelId, guildId, guild);
|
||
attachVoiceLifecycle(state, guild);
|
||
}
|
||
const useVolume = typeof volume === 'number' && Number.isFinite(volume)
|
||
? Math.max(0, Math.min(1, volume))
|
||
: (state.currentVolume ?? 1);
|
||
let resource: AudioResource;
|
||
if (NORMALIZE_ENABLE) {
|
||
const ffArgs = ['-hide_banner', '-loglevel', 'error', '-i', filePath,
|
||
'-af', `loudnorm=I=${NORMALIZE_I}:LRA=${NORMALIZE_LRA}:TP=${NORMALIZE_TP}`,
|
||
'-f', 's16le', '-ar', '48000', '-ac', '2', 'pipe:1'];
|
||
const ff = child_process.spawn('ffmpeg', ffArgs);
|
||
resource = createAudioResource(ff.stdout as any, { inlineVolume: true, inputType: StreamType.Raw });
|
||
} else {
|
||
resource = createAudioResource(filePath, { inlineVolume: true });
|
||
}
|
||
if (resource.volume) resource.volume.setVolume(useVolume);
|
||
state.player.stop();
|
||
state.player.play(resource);
|
||
state.currentResource = resource;
|
||
state.currentVolume = useVolume;
|
||
if (relativeKey) incrementPlaysFor(relativeKey);
|
||
}
|
||
|
||
async function handleCommand(message: Message, content: string) {
|
||
const reply = async (txt: string) => {
|
||
try { await message.author.send?.(txt); } catch { await message.reply(txt); }
|
||
};
|
||
const parts = content.split(/\s+/);
|
||
const cmd = parts[0].toLowerCase();
|
||
|
||
if (cmd === '?help') {
|
||
await reply(
|
||
'Available commands\n' +
|
||
'?help - zeigt diese Hilfe\n' +
|
||
'?list - listet alle Audio-Dateien (mp3/wav)\n' +
|
||
'?restart - startet den Container neu (Bestätigung erforderlich)\n'
|
||
);
|
||
return;
|
||
}
|
||
if (cmd === '?list') {
|
||
const files = fs
|
||
.readdirSync(SOUNDS_DIR)
|
||
.filter(f => { const l = f.toLowerCase(); return l.endsWith('.mp3') || l.endsWith('.wav'); });
|
||
await reply(files.length ? files.join('\n') : 'Keine Dateien gefunden.');
|
||
return;
|
||
}
|
||
if (cmd === '?restart') {
|
||
const confirm = (parts[1] || '').toLowerCase();
|
||
if (confirm === 'y' || confirm === 'yes' || confirm === 'ja' || confirm === 'confirm') {
|
||
await reply('Neustart wird ausgeführt...');
|
||
try { await fetch('http://127.0.0.1:9001/_restart').catch(() => {}); } catch {}
|
||
setTimeout(() => process.exit(0), 500);
|
||
} else {
|
||
await reply('Bitte mit "?restart y" bestätigen.');
|
||
}
|
||
return;
|
||
}
|
||
await reply('Unbekannter Command. Nutze ?help.');
|
||
}
|
||
|
||
async function ensureConnectionReady(connection: VoiceConnection, channelId: string, guildId: string, guild: any): Promise<VoiceConnection> {
|
||
try {
|
||
await entersState(connection, VoiceConnectionStatus.Ready, 15_000);
|
||
console.log(`${new Date().toISOString()} | VoiceConnection ready`);
|
||
return connection;
|
||
} catch (e) {
|
||
console.warn(`${new Date().toISOString()} | VoiceConnection not ready, trying rejoin...`, e);
|
||
}
|
||
|
||
try {
|
||
connection.rejoin({ channelId, selfDeaf: false, selfMute: false });
|
||
await entersState(connection, VoiceConnectionStatus.Ready, 15_000);
|
||
console.log(`${new Date().toISOString()} | VoiceConnection ready after rejoin`);
|
||
return connection;
|
||
} catch (e2) {
|
||
console.error(`${new Date().toISOString()} | VoiceConnection still not ready after rejoin`, e2);
|
||
}
|
||
|
||
try {
|
||
connection.destroy();
|
||
} catch {}
|
||
const newConn = joinVoiceChannel({
|
||
channelId,
|
||
guildId,
|
||
adapterCreator: guild.voiceAdapterCreator as any,
|
||
selfMute: false,
|
||
selfDeaf: false
|
||
});
|
||
await entersState(newConn, VoiceConnectionStatus.Ready, 15_000).catch((e3) => {
|
||
console.error(`${new Date().toISOString()} | VoiceConnection not ready after fresh join`, e3);
|
||
});
|
||
return newConn;
|
||
}
|
||
|
||
function attachVoiceLifecycle(state: GuildAudioState, guild: any) {
|
||
const { connection } = state;
|
||
connection.on('stateChange', async (oldS: any, newS: any) => {
|
||
console.log(`${new Date().toISOString()} | VoiceConnection: ${oldS.status} -> ${newS.status}`);
|
||
try {
|
||
if (newS.status === VoiceConnectionStatus.Disconnected) {
|
||
// Versuche, die Verbindung kurzfristig neu auszuhandeln, sonst rejoin
|
||
try {
|
||
await Promise.race([
|
||
entersState(connection, VoiceConnectionStatus.Signalling, 5_000),
|
||
entersState(connection, VoiceConnectionStatus.Connecting, 5_000)
|
||
]);
|
||
} catch {
|
||
connection.rejoin({ channelId: state.channelId, selfDeaf: false, selfMute: false });
|
||
}
|
||
} else if (newS.status === VoiceConnectionStatus.Destroyed) {
|
||
// Komplett neu beitreten
|
||
const newConn = joinVoiceChannel({
|
||
channelId: state.channelId,
|
||
guildId: state.guildId,
|
||
adapterCreator: guild.voiceAdapterCreator as any,
|
||
selfMute: false,
|
||
selfDeaf: false
|
||
});
|
||
state.connection = newConn;
|
||
newConn.subscribe(state.player);
|
||
attachVoiceLifecycle(state, guild);
|
||
} else if (newS.status === VoiceConnectionStatus.Connecting || newS.status === VoiceConnectionStatus.Signalling) {
|
||
try {
|
||
await entersState(connection, VoiceConnectionStatus.Ready, 15_000);
|
||
} catch (e) {
|
||
console.warn(`${new Date().toISOString()} | Voice not ready from ${newS.status}, rejoin`, e);
|
||
connection.rejoin({ channelId: state.channelId, selfDeaf: false, selfMute: false });
|
||
}
|
||
}
|
||
} catch (e) {
|
||
console.error(`${new Date().toISOString()} | Voice lifecycle handler error`, e);
|
||
}
|
||
});
|
||
}
|
||
|
||
client.once(Events.ClientReady, () => {
|
||
console.log(`Bot eingeloggt als ${client.user?.tag}`);
|
||
});
|
||
|
||
client.on(Events.MessageCreate, async (message: Message) => {
|
||
try {
|
||
if (message.author?.bot) return;
|
||
// Commands überall annehmen
|
||
const content = (message.content || '').trim();
|
||
if (content.startsWith('?')) {
|
||
await handleCommand(message, content);
|
||
return;
|
||
}
|
||
// Dateiuploads nur per DM
|
||
if (!message.channel?.isDMBased?.()) return;
|
||
if (message.attachments.size === 0) return;
|
||
|
||
for (const [, attachment] of message.attachments) {
|
||
const name = attachment.name ?? 'upload';
|
||
const lower = name.toLowerCase();
|
||
if (!(lower.endsWith('.mp3') || lower.endsWith('.wav'))) continue;
|
||
|
||
const safeName = name.replace(/[^a-zA-Z0-9_.-]/g, '_');
|
||
let targetPath = path.join(SOUNDS_DIR, safeName);
|
||
if (fs.existsSync(targetPath)) {
|
||
const base = path.parse(safeName).name;
|
||
const ext = path.parse(safeName).ext || (lower.endsWith('.wav') ? '.wav' : '.mp3');
|
||
let i = 2;
|
||
while (fs.existsSync(targetPath)) {
|
||
targetPath = path.join(SOUNDS_DIR, `${base}-${i}${ext}`);
|
||
i += 1;
|
||
}
|
||
}
|
||
|
||
const res = await fetch(attachment.url);
|
||
if (!res.ok) throw new Error(`Download fehlgeschlagen: ${attachment.url}`);
|
||
const arrayBuffer = await res.arrayBuffer();
|
||
fs.writeFileSync(targetPath, Buffer.from(arrayBuffer));
|
||
await message.author.send?.(`Sound gespeichert: ${path.basename(targetPath)}`);
|
||
}
|
||
} catch (err) {
|
||
console.error('Fehler bei DM-Upload:', err);
|
||
}
|
||
});
|
||
|
||
await client.login(DISCORD_TOKEN);
|
||
|
||
// --- Express App ---
|
||
const app = express();
|
||
app.use(express.json());
|
||
app.use(cors());
|
||
|
||
app.get('/api/health', (_req: Request, res: Response) => {
|
||
res.json({ ok: true, totalPlays: persistedState.totalPlays ?? 0, categories: (persistedState.categories ?? []).length });
|
||
});
|
||
|
||
// --- Admin Auth ---
|
||
type AdminPayload = { iat: number; exp: number };
|
||
function b64url(input: Buffer | string): string {
|
||
return Buffer.from(input).toString('base64').replace(/=/g, '').replace(/\+/g, '-').replace(/\//g, '_');
|
||
}
|
||
function signAdminToken(payload: AdminPayload): string {
|
||
const body = b64url(JSON.stringify(payload));
|
||
const sig = crypto.createHmac('sha256', ADMIN_PWD || 'no-admin').update(body).digest('base64url');
|
||
return `${body}.${sig}`;
|
||
}
|
||
function verifyAdminToken(token: string | undefined): boolean {
|
||
if (!token || !ADMIN_PWD) return false;
|
||
const [body, sig] = token.split('.');
|
||
if (!body || !sig) return false;
|
||
const expected = crypto.createHmac('sha256', ADMIN_PWD).update(body).digest('base64url');
|
||
if (expected !== sig) return false;
|
||
try {
|
||
const payload = JSON.parse(Buffer.from(body, 'base64').toString('utf8')) as AdminPayload;
|
||
if (typeof payload.exp !== 'number') return false;
|
||
return Date.now() < payload.exp;
|
||
} catch {
|
||
return false;
|
||
}
|
||
}
|
||
function readCookie(req: Request, key: string): string | undefined {
|
||
const c = req.headers.cookie;
|
||
if (!c) return undefined;
|
||
for (const part of c.split(';')) {
|
||
const [k, v] = part.trim().split('=');
|
||
if (k === key) return decodeURIComponent(v || '');
|
||
}
|
||
return undefined;
|
||
}
|
||
function requireAdmin(req: Request, res: Response, next: () => void) {
|
||
if (!ADMIN_PWD) return res.status(503).json({ error: 'Admin nicht konfiguriert' });
|
||
const token = readCookie(req, 'admin');
|
||
if (!verifyAdminToken(token)) return res.status(401).json({ error: 'Nicht eingeloggt' });
|
||
next();
|
||
}
|
||
|
||
app.post('/api/admin/login', (req: Request, res: Response) => {
|
||
if (!ADMIN_PWD) return res.status(503).json({ error: 'Admin nicht konfiguriert' });
|
||
const { password } = req.body as { password?: string };
|
||
if (!password || password !== ADMIN_PWD) return res.status(401).json({ error: 'Falsches Passwort' });
|
||
const token = signAdminToken({ iat: Date.now(), exp: Date.now() + 7 * 24 * 3600 * 1000 });
|
||
res.setHeader('Set-Cookie', `admin=${encodeURIComponent(token)}; HttpOnly; Path=/; Max-Age=${7 * 24 * 3600}; SameSite=Lax`);
|
||
res.json({ ok: true });
|
||
});
|
||
|
||
app.post('/api/admin/logout', (_req: Request, res: Response) => {
|
||
res.setHeader('Set-Cookie', 'admin=; HttpOnly; Path=/; Max-Age=0; SameSite=Lax');
|
||
res.json({ ok: true });
|
||
});
|
||
|
||
app.get('/api/admin/status', (req: Request, res: Response) => {
|
||
res.json({ authenticated: verifyAdminToken(readCookie(req, 'admin')) });
|
||
});
|
||
|
||
app.get('/api/sounds', (req: Request, res: Response) => {
|
||
const q = String(req.query.q ?? '').toLowerCase();
|
||
const folderFilter = typeof req.query.folder === 'string' ? (req.query.folder as string) : '__all__';
|
||
const categoryFilter = typeof (req.query as any).categoryId === 'string' ? String((req.query as any).categoryId) : undefined;
|
||
const fuzzyParam = String((req.query as any).fuzzy ?? '0');
|
||
const useFuzzy = fuzzyParam === '1' || fuzzyParam === 'true';
|
||
|
||
const rootEntries = fs.readdirSync(SOUNDS_DIR, { withFileTypes: true });
|
||
const rootFiles = rootEntries
|
||
.filter((d) => {
|
||
if (!d.isFile()) return false;
|
||
const n = d.name.toLowerCase();
|
||
return n.endsWith('.mp3') || n.endsWith('.wav');
|
||
})
|
||
.map((d) => ({ fileName: d.name, name: path.parse(d.name).name, folder: '', relativePath: d.name }));
|
||
|
||
const folders: Array<{ key: string; name: string; count: number }> = [];
|
||
|
||
const subFolders = rootEntries.filter((d) => d.isDirectory());
|
||
const folderItems: Array<{ fileName: string; name: string; folder: string; relativePath: string }> = [];
|
||
for (const dirent of subFolders) {
|
||
const folderName = dirent.name;
|
||
const folderPath = path.join(SOUNDS_DIR, folderName);
|
||
const entries = fs.readdirSync(folderPath, { withFileTypes: true });
|
||
const audios = entries.filter((e) => {
|
||
if (!e.isFile()) return false;
|
||
const n = e.name.toLowerCase();
|
||
return n.endsWith('.mp3') || n.endsWith('.wav');
|
||
});
|
||
for (const f of audios) {
|
||
folderItems.push({
|
||
fileName: f.name,
|
||
name: path.parse(f.name).name,
|
||
folder: folderName,
|
||
relativePath: path.join(folderName, f.name)
|
||
});
|
||
}
|
||
folders.push({ key: folderName, name: folderName, count: audios.length });
|
||
}
|
||
|
||
const allItems = [...rootFiles, ...folderItems].sort((a, b) => a.name.localeCompare(b.name));
|
||
|
||
// Zeitstempel für Neu-Logik
|
||
type ItemWithTime = { fileName: string; name: string; folder: string; relativePath: string; mtimeMs: number };
|
||
const allWithTime: ItemWithTime[] = [...allItems].map((it) => {
|
||
const stat = fs.statSync(path.join(SOUNDS_DIR, it.relativePath));
|
||
return { ...it, mtimeMs: stat.mtimeMs };
|
||
});
|
||
const sortedByNewest = [...allWithTime].sort((a, b) => b.mtimeMs - a.mtimeMs);
|
||
const recentTop10 = sortedByNewest.slice(0, 10);
|
||
const recentTop5Set = new Set(recentTop10.slice(0, 5).map((x) => x.relativePath));
|
||
let itemsByFolder = allItems;
|
||
if (folderFilter !== '__all__') {
|
||
if (folderFilter === '__recent__') {
|
||
itemsByFolder = recentTop10.map(({ fileName, name, folder, relativePath }) => ({ fileName, name, folder, relativePath }));
|
||
} else {
|
||
itemsByFolder = allItems.filter((it) => (folderFilter === '' ? it.folder === '' : it.folder === folderFilter));
|
||
}
|
||
}
|
||
// Fuzzy-Score: bevorzugt Präfixe, zusammenhängende Treffer und frühe Positionen
|
||
function fuzzyScore(text: string, pattern: string): number {
|
||
if (!pattern) return 1;
|
||
if (text === pattern) return 2000;
|
||
const idx = text.indexOf(pattern);
|
||
if (idx !== -1) {
|
||
let base = 1000;
|
||
if (idx === 0) base += 200; // Präfix-Bonus
|
||
return base - idx * 2; // leichte Positionsstrafe
|
||
}
|
||
// subsequence Matching
|
||
let textIndex = 0;
|
||
let patIndex = 0;
|
||
let score = 0;
|
||
let lastMatch = -1;
|
||
let gaps = 0;
|
||
let firstMatchPos = -1;
|
||
while (textIndex < text.length && patIndex < pattern.length) {
|
||
if (text[textIndex] === pattern[patIndex]) {
|
||
if (firstMatchPos === -1) firstMatchPos = textIndex;
|
||
if (lastMatch === textIndex - 1) {
|
||
score += 5; // zusammenhängende Treffer belohnen
|
||
}
|
||
lastMatch = textIndex;
|
||
patIndex++;
|
||
} else if (firstMatchPos !== -1) {
|
||
gaps++;
|
||
}
|
||
textIndex++;
|
||
}
|
||
if (patIndex !== pattern.length) return 0; // nicht alle Pattern-Zeichen gefunden
|
||
score += Math.max(0, 300 - firstMatchPos * 2); // frühe Starts belohnen
|
||
score += Math.max(0, 100 - gaps * 10); // weniger Lücken belohnen
|
||
return score;
|
||
}
|
||
|
||
let filteredItems = itemsByFolder;
|
||
if (q) {
|
||
if (useFuzzy) {
|
||
const scored = itemsByFolder
|
||
.map((it) => ({ it, score: fuzzyScore(it.name.toLowerCase(), q) }))
|
||
.filter((x) => x.score > 0)
|
||
.sort((a, b) => (b.score - a.score) || a.it.name.localeCompare(b.it.name));
|
||
filteredItems = scored.map((x) => x.it);
|
||
} else {
|
||
filteredItems = itemsByFolder.filter((s) => s.name.toLowerCase().includes(q));
|
||
}
|
||
}
|
||
|
||
const total = allItems.length;
|
||
const recentCount = Math.min(10, total);
|
||
// Nerdinfos: Top 3 meistgespielte
|
||
const playsEntries = Object.entries(persistedState.plays || {});
|
||
const top3 = playsEntries
|
||
.sort((a, b) => (b[1] as number) - (a[1] as number))
|
||
.slice(0, 3)
|
||
.map(([rel, count]) => {
|
||
const it = allItems.find(i => (i.relativePath === rel || i.fileName === rel));
|
||
return it ? { key: `__top__:${rel}`, name: `${it.name} (${count})`, count: 1 } : null;
|
||
})
|
||
.filter(Boolean) as Array<{ key: string; name: string; count: number }>;
|
||
|
||
const foldersOut = [
|
||
{ key: '__all__', name: 'Alle', count: total },
|
||
{ key: '__recent__', name: 'Neu', count: recentCount },
|
||
...(top3.length ? [{ key: '__top3__', name: 'Most Played (3)', count: top3.length }] : []),
|
||
...folders
|
||
];
|
||
// isRecent-Flag für UI (Top 5 der neuesten)
|
||
// Kategorie-Filter (virtuell) anwenden, wenn gesetzt
|
||
let result = filteredItems;
|
||
if (categoryFilter) {
|
||
const fc = persistedState.fileCategories ?? {};
|
||
result = result.filter((it) => {
|
||
const key = it.relativePath ?? it.fileName;
|
||
const cats = fc[key] ?? [];
|
||
return cats.includes(categoryFilter);
|
||
});
|
||
}
|
||
if (folderFilter === '__top3__') {
|
||
const keys = new Set(top3.map(t => t.key.split(':')[1]));
|
||
result = allItems.filter(i => keys.has(i.relativePath ?? i.fileName));
|
||
}
|
||
|
||
// Badges vorbereiten (Top3 = Rakete, Recent = New)
|
||
const top3Set = new Set(top3.map(t => t.key.split(':')[1]));
|
||
const customBadges = persistedState.fileBadges ?? {};
|
||
const withRecentFlag = result.map((it) => {
|
||
const key = it.relativePath ?? it.fileName;
|
||
const badges: string[] = [];
|
||
if (recentTop5Set.has(key)) badges.push('new');
|
||
if (top3Set.has(key)) badges.push('rocket');
|
||
for (const b of (customBadges[key] ?? [])) badges.push(b);
|
||
return { ...it, isRecent: recentTop5Set.has(key), badges } as any;
|
||
});
|
||
|
||
res.json({ items: withRecentFlag, total, folders: foldersOut, categories: persistedState.categories ?? [], fileCategories: persistedState.fileCategories ?? {} });
|
||
});
|
||
|
||
// --- Admin: Bulk-Delete ---
|
||
app.post('/api/admin/sounds/delete', requireAdmin, (req: Request, res: Response) => {
|
||
const { paths } = req.body as { paths?: string[] };
|
||
if (!Array.isArray(paths) || paths.length === 0) return res.status(400).json({ error: 'paths[] erforderlich' });
|
||
const results: Array<{ path: string; ok: boolean; error?: string }> = [];
|
||
for (const rel of paths) {
|
||
const full = path.join(SOUNDS_DIR, rel);
|
||
try {
|
||
if (fs.existsSync(full) && fs.statSync(full).isFile()) {
|
||
fs.unlinkSync(full);
|
||
results.push({ path: rel, ok: true });
|
||
} else {
|
||
results.push({ path: rel, ok: false, error: 'nicht gefunden' });
|
||
}
|
||
} catch (e: any) {
|
||
results.push({ path: rel, ok: false, error: e?.message ?? 'Fehler' });
|
||
}
|
||
}
|
||
res.json({ ok: true, results });
|
||
});
|
||
|
||
// --- Admin: Umbenennen einer Datei ---
|
||
app.post('/api/admin/sounds/rename', requireAdmin, (req: Request, res: Response) => {
|
||
const { from, to } = req.body as { from?: string; to?: string };
|
||
if (!from || !to) return res.status(400).json({ error: 'from und to erforderlich' });
|
||
const src = path.join(SOUNDS_DIR, from);
|
||
// Ziel nur Name ändern, Endung mp3 sicherstellen
|
||
const parsed = path.parse(from);
|
||
// UTF-8 Zeichen erlauben: Leerzeichen, Umlaute, etc. - nur problematische Zeichen filtern
|
||
const sanitizedName = to.replace(/[<>:"/\\|?*\x00-\x1f]/g, '_');
|
||
const dstRel = path.join(parsed.dir || '', `${sanitizedName}.mp3`);
|
||
const dst = path.join(SOUNDS_DIR, dstRel);
|
||
try {
|
||
if (!fs.existsSync(src)) return res.status(404).json({ error: 'Quelle nicht gefunden' });
|
||
if (fs.existsSync(dst)) return res.status(409).json({ error: 'Ziel existiert bereits' });
|
||
fs.renameSync(src, dst);
|
||
res.json({ ok: true, from, to: dstRel });
|
||
} catch (e: any) {
|
||
res.status(500).json({ error: e?.message ?? 'Rename fehlgeschlagen' });
|
||
}
|
||
});
|
||
|
||
// --- Kategorien API ---
|
||
app.get('/api/categories', (_req: Request, res: Response) => {
|
||
res.json({ categories: persistedState.categories ?? [] });
|
||
});
|
||
|
||
app.post('/api/categories', requireAdmin, (req: Request, res: Response) => {
|
||
const { name, color, sort } = req.body as { name?: string; color?: string; sort?: number };
|
||
const n = (name || '').trim();
|
||
if (!n) return res.status(400).json({ error: 'name erforderlich' });
|
||
const id = crypto.randomUUID();
|
||
const cat = { id, name: n, color, sort };
|
||
persistedState.categories = [...(persistedState.categories ?? []), cat];
|
||
writePersistedState(persistedState);
|
||
res.json({ ok: true, category: cat });
|
||
});
|
||
|
||
app.patch('/api/categories/:id', requireAdmin, (req: Request, res: Response) => {
|
||
const { id } = req.params;
|
||
const { name, color, sort } = req.body as { name?: string; color?: string; sort?: number };
|
||
const cats = persistedState.categories ?? [];
|
||
const idx = cats.findIndex(c => c.id === id);
|
||
if (idx === -1) return res.status(404).json({ error: 'Kategorie nicht gefunden' });
|
||
const updated = { ...cats[idx] } as any;
|
||
if (typeof name === 'string') updated.name = name;
|
||
if (typeof color === 'string') updated.color = color;
|
||
if (typeof sort === 'number') updated.sort = sort;
|
||
cats[idx] = updated;
|
||
persistedState.categories = cats;
|
||
writePersistedState(persistedState);
|
||
res.json({ ok: true, category: updated });
|
||
});
|
||
|
||
app.delete('/api/categories/:id', requireAdmin, (req: Request, res: Response) => {
|
||
const { id } = req.params;
|
||
const cats = persistedState.categories ?? [];
|
||
if (!cats.find(c => c.id === id)) return res.status(404).json({ error: 'Kategorie nicht gefunden' });
|
||
persistedState.categories = cats.filter(c => c.id !== id);
|
||
// Zuordnungen entfernen
|
||
const fc = persistedState.fileCategories ?? {};
|
||
for (const k of Object.keys(fc)) fc[k] = (fc[k] ?? []).filter(x => x !== id);
|
||
persistedState.fileCategories = fc;
|
||
writePersistedState(persistedState);
|
||
res.json({ ok: true });
|
||
});
|
||
|
||
// Bulk-Assign/Remove Kategorien zu Dateien
|
||
app.post('/api/categories/assign', requireAdmin, (req: Request, res: Response) => {
|
||
const { files, add, remove } = req.body as { files?: string[]; add?: string[]; remove?: string[] };
|
||
if (!Array.isArray(files) || files.length === 0) return res.status(400).json({ error: 'files[] erforderlich' });
|
||
const validCats = new Set((persistedState.categories ?? []).map(c => c.id));
|
||
const toAdd = (add ?? []).filter(id => validCats.has(id));
|
||
const toRemove = (remove ?? []).filter(id => validCats.has(id));
|
||
const fc = persistedState.fileCategories ?? {};
|
||
for (const rel of files) {
|
||
const key = rel;
|
||
const old = new Set(fc[key] ?? []);
|
||
for (const a of toAdd) old.add(a);
|
||
for (const r of toRemove) old.delete(r);
|
||
fc[key] = Array.from(old);
|
||
}
|
||
persistedState.fileCategories = fc;
|
||
writePersistedState(persistedState);
|
||
res.json({ ok: true, fileCategories: fc });
|
||
});
|
||
|
||
// Badges (custom) setzen/entfernen (Rakete/Neu kommen automatisch, hier nur freie Badges)
|
||
app.post('/api/badges/assign', requireAdmin, (req: Request, res: Response) => {
|
||
const { files, add, remove } = req.body as { files?: string[]; add?: string[]; remove?: string[] };
|
||
if (!Array.isArray(files) || files.length === 0) return res.status(400).json({ error: 'files[] erforderlich' });
|
||
const fb = persistedState.fileBadges ?? {};
|
||
for (const rel of files) {
|
||
const key = rel;
|
||
const old = new Set(fb[key] ?? []);
|
||
for (const a of (add ?? [])) old.add(a);
|
||
for (const r of (remove ?? [])) old.delete(r);
|
||
fb[key] = Array.from(old);
|
||
}
|
||
persistedState.fileBadges = fb;
|
||
writePersistedState(persistedState);
|
||
res.json({ ok: true, fileBadges: fb });
|
||
});
|
||
|
||
// Alle Custom-Badges für die angegebenen Dateien entfernen
|
||
app.post('/api/badges/clear', requireAdmin, (req: Request, res: Response) => {
|
||
const { files } = req.body as { files?: string[] };
|
||
if (!Array.isArray(files) || files.length === 0) return res.status(400).json({ error: 'files[] erforderlich' });
|
||
const fb = persistedState.fileBadges ?? {};
|
||
for (const rel of files) {
|
||
delete fb[rel];
|
||
}
|
||
persistedState.fileBadges = fb;
|
||
writePersistedState(persistedState);
|
||
res.json({ ok: true, fileBadges: fb });
|
||
});
|
||
|
||
app.get('/api/channels', (_req: Request, res: Response) => {
|
||
if (!client.isReady()) return res.status(503).json({ error: 'Bot noch nicht bereit' });
|
||
|
||
const allowed = new Set(ALLOWED_GUILD_IDS);
|
||
const result: Array<{ guildId: string; guildName: string; channelId: string; channelName: string; selected?: boolean }> = [];
|
||
for (const [, guild] of client.guilds.cache) {
|
||
if (allowed.size > 0 && !allowed.has(guild.id)) continue;
|
||
const channels = guild.channels.cache;
|
||
for (const [, ch] of channels) {
|
||
if (ch?.type === ChannelType.GuildVoice || ch?.type === ChannelType.GuildStageVoice) {
|
||
const sel = getSelectedChannelForGuild(guild.id);
|
||
result.push({ guildId: guild.id, guildName: guild.name, channelId: ch.id, channelName: ch.name, selected: sel === ch.id });
|
||
}
|
||
}
|
||
}
|
||
result.sort((a, b) => a.guildName.localeCompare(b.guildName) || a.channelName.localeCompare(b.channelName));
|
||
res.json(result);
|
||
});
|
||
|
||
// Globale Channel-Auswahl: auslesen (komplettes Mapping)
|
||
app.get('/api/selected-channels', (_req: Request, res: Response) => {
|
||
try {
|
||
res.json({ selected: persistedState.selectedChannels ?? {} });
|
||
} catch (e: any) {
|
||
res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
|
||
}
|
||
});
|
||
|
||
// Globale Channel-Auswahl: setzen (validiert Channel-Typ)
|
||
app.post('/api/selected-channel', async (req: Request, res: Response) => {
|
||
try {
|
||
const { guildId, channelId } = req.body as { guildId?: string; channelId?: string };
|
||
const gid = String(guildId ?? '');
|
||
const cid = String(channelId ?? '');
|
||
if (!gid || !cid) return res.status(400).json({ error: 'guildId und channelId erforderlich' });
|
||
const guild = client.guilds.cache.get(gid);
|
||
if (!guild) return res.status(404).json({ error: 'Guild nicht gefunden' });
|
||
const ch = guild.channels.cache.get(cid);
|
||
if (!ch || (ch.type !== ChannelType.GuildVoice && ch.type !== ChannelType.GuildStageVoice)) {
|
||
return res.status(400).json({ error: 'Ungültiger Voice-Channel' });
|
||
}
|
||
setSelectedChannelForGuild(gid, cid);
|
||
return res.json({ ok: true });
|
||
} catch (e: any) {
|
||
console.error('selected-channel error', e);
|
||
return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
|
||
}
|
||
});
|
||
|
||
app.post('/api/play', async (req: Request, res: Response) => {
|
||
try {
|
||
const { soundName, guildId, channelId, volume, folder, relativePath } = req.body as {
|
||
soundName?: string;
|
||
guildId?: string;
|
||
channelId?: string;
|
||
volume?: number; // 0..1
|
||
folder?: string; // optional subfolder key
|
||
relativePath?: string; // optional direct relative path
|
||
};
|
||
if (!soundName || !guildId || !channelId) return res.status(400).json({ error: 'soundName, guildId, channelId erforderlich' });
|
||
|
||
let filePath: string;
|
||
if (relativePath) filePath = path.join(SOUNDS_DIR, relativePath);
|
||
else if (folder) {
|
||
// Bevorzugt .mp3, fallback .wav
|
||
const mp3 = path.join(SOUNDS_DIR, folder, `${soundName}.mp3`);
|
||
const wav = path.join(SOUNDS_DIR, folder, `${soundName}.wav`);
|
||
filePath = fs.existsSync(mp3) ? mp3 : wav;
|
||
} else {
|
||
const mp3 = path.join(SOUNDS_DIR, `${soundName}.mp3`);
|
||
const wav = path.join(SOUNDS_DIR, `${soundName}.wav`);
|
||
filePath = fs.existsSync(mp3) ? mp3 : wav;
|
||
}
|
||
if (!fs.existsSync(filePath)) return res.status(404).json({ error: 'Sound nicht gefunden' });
|
||
|
||
const guild = client.guilds.cache.get(guildId);
|
||
if (!guild) return res.status(404).json({ error: 'Guild nicht gefunden' });
|
||
const channel = guild.channels.cache.get(channelId);
|
||
if (!channel || (channel.type !== ChannelType.GuildVoice && channel.type !== ChannelType.GuildStageVoice)) {
|
||
return res.status(400).json({ error: 'Ungültiger Voice-Channel' });
|
||
}
|
||
|
||
let state = guildAudioState.get(guildId);
|
||
if (!state) {
|
||
const connection = joinVoiceChannel({
|
||
channelId,
|
||
guildId,
|
||
adapterCreator: guild.voiceAdapterCreator as any,
|
||
selfMute: false,
|
||
selfDeaf: false
|
||
});
|
||
const player = createAudioPlayer({ behaviors: { noSubscriber: NoSubscriberBehavior.Play } });
|
||
connection.subscribe(player);
|
||
state = { connection, player, guildId, channelId, currentVolume: getPersistedVolume(guildId) };
|
||
guildAudioState.set(guildId, state);
|
||
|
||
// Connection State Logs
|
||
connection.on('stateChange', (oldState, newState) => {
|
||
console.log(`${new Date().toISOString()} | VoiceConnection: ${oldState.status} -> ${newState.status}`);
|
||
});
|
||
player.on('stateChange', (oldState, newState) => {
|
||
console.log(`${new Date().toISOString()} | AudioPlayer: ${oldState.status} -> ${newState.status}`);
|
||
});
|
||
player.on('error', (err) => {
|
||
console.error(`${new Date().toISOString()} | AudioPlayer error:`, err);
|
||
});
|
||
|
||
state.connection = await ensureConnectionReady(connection, channelId, guildId, guild);
|
||
attachVoiceLifecycle(state, guild);
|
||
|
||
// Stage-Channel Entstummung anfordern/setzen
|
||
try {
|
||
const me = guild.members.me;
|
||
if (me && (channel.type === ChannelType.GuildStageVoice)) {
|
||
if ((me.voice as any)?.suppress) {
|
||
await me.voice.setSuppressed(false).catch(() => me.voice.setRequestToSpeak(true));
|
||
console.log(`${new Date().toISOString()} | StageVoice: suppression versucht zu deaktivieren`);
|
||
}
|
||
}
|
||
} catch (e) {
|
||
console.warn(`${new Date().toISOString()} | StageVoice unsuppress/requestToSpeak fehlgeschlagen`, e);
|
||
}
|
||
|
||
state.player.on(AudioPlayerStatus.Idle, () => {
|
||
// optional: Verbindung bestehen lassen oder nach Timeout trennen
|
||
});
|
||
} else {
|
||
// Wechsel in anderen Channel, wenn nötig
|
||
const current = getVoiceConnection(guildId);
|
||
if (current && (current.joinConfig.channelId !== channelId)) {
|
||
current.destroy();
|
||
const connection = joinVoiceChannel({
|
||
channelId,
|
||
guildId,
|
||
adapterCreator: guild.voiceAdapterCreator as any,
|
||
selfMute: false,
|
||
selfDeaf: false
|
||
});
|
||
const player = createAudioPlayer({ behaviors: { noSubscriber: NoSubscriberBehavior.Play } });
|
||
connection.subscribe(player);
|
||
state = { connection, player, guildId, channelId, currentVolume: getPersistedVolume(guildId) };
|
||
guildAudioState.set(guildId, state);
|
||
|
||
state.connection = await ensureConnectionReady(connection, channelId, guildId, guild);
|
||
attachVoiceLifecycle(state, guild);
|
||
|
||
connection.on('stateChange', (o, n) => {
|
||
console.log(`${new Date().toISOString()} | VoiceConnection: ${o.status} -> ${n.status}`);
|
||
});
|
||
player.on('stateChange', (o, n) => {
|
||
console.log(`${new Date().toISOString()} | AudioPlayer: ${o.status} -> ${n.status}`);
|
||
});
|
||
player.on('error', (err) => {
|
||
console.error(`${new Date().toISOString()} | AudioPlayer error:`, err);
|
||
});
|
||
}
|
||
}
|
||
|
||
console.log(`${new Date().toISOString()} | createAudioResource: ${filePath}`);
|
||
// Volume bestimmen: bevorzugt Request-Volume, sonst bisheriger State-Wert, sonst 1
|
||
const volumeToUse = typeof volume === 'number' && Number.isFinite(volume)
|
||
? Math.max(0, Math.min(1, volume))
|
||
: (state.currentVolume ?? 1);
|
||
const resource = createAudioResource(filePath, { inlineVolume: true });
|
||
if (resource.volume) {
|
||
resource.volume.setVolume(volumeToUse);
|
||
console.log(`${new Date().toISOString()} | setVolume(${volumeToUse}) for ${soundName}`);
|
||
}
|
||
state.player.stop();
|
||
state.player.play(resource);
|
||
state.currentResource = resource;
|
||
state.currentVolume = volumeToUse;
|
||
// Persistieren
|
||
persistedState.volumes[guildId] = volumeToUse;
|
||
writePersistedState(persistedState);
|
||
console.log(`${new Date().toISOString()} | player.play() called for ${soundName}`);
|
||
// Plays zählen (relativer Key verfügbar?)
|
||
if (relativePath) incrementPlaysFor(relativePath);
|
||
return res.json({ ok: true });
|
||
} catch (err: any) {
|
||
console.error('Play-Fehler:', err);
|
||
return res.status(500).json({ error: err?.message ?? 'Unbekannter Fehler' });
|
||
}
|
||
});
|
||
|
||
// Lautstärke zur Laufzeit ändern (0..1). Wirken sofort auf aktuelle Resource, sonst als Default für nächste Wiedergabe.
|
||
app.post('/api/volume', (req: Request, res: Response) => {
|
||
try {
|
||
const { guildId, volume } = req.body as { guildId?: string; volume?: number };
|
||
if (!guildId || typeof volume !== 'number' || !Number.isFinite(volume)) {
|
||
return res.status(400).json({ error: 'guildId und volume (0..1) erforderlich' });
|
||
}
|
||
const safeVolume = Math.max(0, Math.min(1, volume));
|
||
const state = guildAudioState.get(guildId);
|
||
if (!state) {
|
||
// Kein aktiver Player: nur persistieren für nächste Wiedergabe
|
||
persistedState.volumes[guildId] = safeVolume;
|
||
writePersistedState(persistedState);
|
||
return res.json({ ok: true, volume: safeVolume, persistedOnly: true });
|
||
}
|
||
state.currentVolume = safeVolume;
|
||
if (state.currentResource?.volume) {
|
||
state.currentResource.volume.setVolume(safeVolume);
|
||
console.log(`${new Date().toISOString()} | live setVolume(${safeVolume}) guild=${guildId}`);
|
||
}
|
||
persistedState.volumes[guildId] = safeVolume;
|
||
writePersistedState(persistedState);
|
||
return res.json({ ok: true, volume: safeVolume });
|
||
} catch (e: any) {
|
||
console.error('Volume-Fehler:', e);
|
||
return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
|
||
}
|
||
});
|
||
|
||
// Aktuelle/gespeicherte Lautstärke abrufen
|
||
app.get('/api/volume', (req: Request, res: Response) => {
|
||
const guildId = String(req.query.guildId ?? '');
|
||
if (!guildId) return res.status(400).json({ error: 'guildId erforderlich' });
|
||
const state = guildAudioState.get(guildId);
|
||
const v = state?.currentVolume ?? getPersistedVolume(guildId);
|
||
return res.json({ volume: v });
|
||
});
|
||
|
||
// Panik: Stoppe aktuelle Wiedergabe sofort
|
||
app.post('/api/stop', (req: Request, res: Response) => {
|
||
try {
|
||
const guildId = String((req.query.guildId || (req.body as any)?.guildId) ?? '');
|
||
if (!guildId) return res.status(400).json({ error: 'guildId erforderlich' });
|
||
const state = guildAudioState.get(guildId);
|
||
if (!state) return res.status(404).json({ error: 'Kein aktiver Player' });
|
||
state.player.stop(true);
|
||
// Partymode für diese Guild ebenfalls stoppen
|
||
try {
|
||
const t = partyTimers.get(guildId);
|
||
if (t) clearTimeout(t);
|
||
partyTimers.delete(guildId);
|
||
partyActive.delete(guildId);
|
||
sseBroadcast({ type: 'party', guildId, active: false });
|
||
} catch {}
|
||
return res.json({ ok: true });
|
||
} catch (e: any) {
|
||
return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
|
||
}
|
||
});
|
||
|
||
// --- Partymode (serverseitig) ---
|
||
function schedulePartyPlayback(guildId: string, channelId: string) {
|
||
const MIN_DELAY = 30_000; // 30s
|
||
const MAX_EXTRA = 60_000; // +0..60s => 30..90s
|
||
|
||
const doPlay = async () => {
|
||
try {
|
||
// Dateien ermitteln (mp3/wav, inkl. Subfolder)
|
||
const rootEntries = fs.readdirSync(SOUNDS_DIR, { withFileTypes: true });
|
||
const pick: string[] = [];
|
||
for (const d of rootEntries) {
|
||
if (d.isFile()) {
|
||
const l = d.name.toLowerCase(); if (l.endsWith('.mp3') || l.endsWith('.wav')) pick.push(path.join(SOUNDS_DIR, d.name));
|
||
} else if (d.isDirectory()) {
|
||
const folderPath = path.join(SOUNDS_DIR, d.name);
|
||
const entries = fs.readdirSync(folderPath, { withFileTypes: true });
|
||
for (const e of entries) {
|
||
if (!e.isFile()) continue;
|
||
const n = e.name.toLowerCase();
|
||
if (n.endsWith('.mp3') || n.endsWith('.wav')) pick.push(path.join(folderPath, e.name));
|
||
}
|
||
}
|
||
}
|
||
if (pick.length === 0) return;
|
||
const filePath = pick[Math.floor(Math.random() * pick.length)];
|
||
await playFilePath(guildId, channelId, filePath);
|
||
} catch (err) {
|
||
console.error('Partymode play error:', err);
|
||
}
|
||
};
|
||
|
||
const loop = async () => {
|
||
if (!partyActive.has(guildId)) return;
|
||
await doPlay();
|
||
if (!partyActive.has(guildId)) return;
|
||
const delay = MIN_DELAY + Math.floor(Math.random() * MAX_EXTRA);
|
||
const t = setTimeout(loop, delay);
|
||
partyTimers.set(guildId, t);
|
||
};
|
||
|
||
// Start: sofort spielen und nächste planen
|
||
partyActive.add(guildId);
|
||
void loop();
|
||
// Broadcast Status
|
||
sseBroadcast({ type: 'party', guildId, active: true, channelId });
|
||
}
|
||
|
||
app.post('/api/party/start', async (req: Request, res: Response) => {
|
||
try {
|
||
const { guildId, channelId } = req.body as { guildId?: string; channelId?: string };
|
||
if (!guildId || !channelId) return res.status(400).json({ error: 'guildId und channelId erforderlich' });
|
||
// vorhandenen Timer stoppen
|
||
const old = partyTimers.get(guildId); if (old) clearTimeout(old);
|
||
partyTimers.delete(guildId);
|
||
schedulePartyPlayback(guildId, channelId);
|
||
return res.json({ ok: true });
|
||
} catch (e: any) {
|
||
console.error('party/start error', e);
|
||
return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
|
||
}
|
||
});
|
||
|
||
app.post('/api/party/stop', (req: Request, res: Response) => {
|
||
try {
|
||
const { guildId } = req.body as { guildId?: string };
|
||
const id = String(guildId ?? '');
|
||
if (!id) return res.status(400).json({ error: 'guildId erforderlich' });
|
||
const t = partyTimers.get(id); if (t) clearTimeout(t);
|
||
partyTimers.delete(id);
|
||
partyActive.delete(id);
|
||
sseBroadcast({ type: 'party', guildId: id, active: false });
|
||
return res.json({ ok: true });
|
||
} catch (e: any) {
|
||
console.error('party/stop error', e);
|
||
return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
|
||
}
|
||
});
|
||
|
||
// Server-Sent Events Endpoint
|
||
app.get('/api/events', (req: Request, res: Response) => {
|
||
res.setHeader('Content-Type', 'text/event-stream');
|
||
res.setHeader('Cache-Control', 'no-cache');
|
||
res.setHeader('Connection', 'keep-alive');
|
||
res.flushHeaders?.();
|
||
|
||
// Snapshot senden
|
||
try {
|
||
res.write(`data: ${JSON.stringify({ type: 'snapshot', party: Array.from(partyActive), selected: persistedState.selectedChannels ?? {} })}\n\n`);
|
||
} catch {}
|
||
|
||
// Ping, damit Proxies die Verbindung offen halten
|
||
const ping = setInterval(() => { try { res.write(':\n\n'); } catch {} }, 15_000);
|
||
|
||
sseClients.add(res);
|
||
req.on('close', () => {
|
||
sseClients.delete(res);
|
||
clearInterval(ping);
|
||
try { res.end(); } catch {}
|
||
});
|
||
});
|
||
|
||
// Static Frontend ausliefern (Vite build)
|
||
const webDistPath = path.resolve(__dirname, '../../web/dist');
|
||
if (fs.existsSync(webDistPath)) {
|
||
app.use(express.static(webDistPath));
|
||
app.get('*', (_req, res) => {
|
||
res.sendFile(path.join(webDistPath, 'index.html'));
|
||
});
|
||
}
|
||
|
||
app.listen(PORT, () => {
|
||
console.log(`Server läuft auf http://0.0.0.0:${PORT}`);
|
||
});
|
||
|
||
// --- Medien-URL abspielen ---
|
||
// Unterstützt: direkte MP3- oder WAV-URL (Download und Ablage)
|
||
app.post('/api/play-url', async (req: Request, res: Response) => {
|
||
try {
|
||
const { url, guildId, channelId, volume } = req.body as { url?: string; guildId?: string; channelId?: string; volume?: number };
|
||
if (!url || !guildId || !channelId) return res.status(400).json({ error: 'url, guildId, channelId erforderlich' });
|
||
|
||
const lower = url.toLowerCase();
|
||
if (lower.endsWith('.mp3') || lower.endsWith('.wav')) {
|
||
const fileName = path.basename(new URL(url).pathname);
|
||
const dest = path.join(SOUNDS_DIR, fileName);
|
||
const r = await fetch(url);
|
||
if (!r.ok) return res.status(400).json({ error: 'Download fehlgeschlagen' });
|
||
const buf = Buffer.from(await r.arrayBuffer());
|
||
fs.writeFileSync(dest, buf);
|
||
try {
|
||
await playFilePath(guildId, channelId, dest, volume, path.basename(dest));
|
||
} catch {
|
||
return res.status(500).json({ error: 'Abspielen fehlgeschlagen' });
|
||
}
|
||
return res.json({ ok: true, saved: path.basename(dest) });
|
||
}
|
||
return res.status(400).json({ error: 'Nur MP3- oder WAV-Links werden unterstützt.' });
|
||
} catch (e: any) {
|
||
console.error('play-url error:', e);
|
||
return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
|
||
}
|
||
});
|
||
|
||
// Upload endpoint removed (build reverted)
|
||
|
||
|
||
|
||
|