215 lines
7.3 KiB
TypeScript
215 lines
7.3 KiB
TypeScript
import path from 'node:path';
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import fs from 'node:fs';
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import { fileURLToPath } from 'node:url';
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import express, { Request, Response } from 'express';
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import cors from 'cors';
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import { Client, GatewayIntentBits, Partials, ChannelType, Events, type Message } from 'discord.js';
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import {
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joinVoiceChannel,
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createAudioPlayer,
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createAudioResource,
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AudioPlayerStatus,
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NoSubscriberBehavior,
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getVoiceConnection,
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type VoiceConnection,
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generateDependencyReport
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} from '@discordjs/voice';
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import sodium from 'libsodium-wrappers';
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import nacl from 'tweetnacl';
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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// --- Config ---
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const PORT = Number(process.env.PORT ?? 8080);
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const SOUNDS_DIR = process.env.SOUNDS_DIR ?? '/data/sounds';
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const DISCORD_TOKEN = process.env.DISCORD_TOKEN ?? '';
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const ALLOWED_GUILD_IDS = (process.env.ALLOWED_GUILD_IDS ?? '')
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.split(',')
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.map((s) => s.trim())
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.filter(Boolean);
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if (!DISCORD_TOKEN) {
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console.error('Fehlende Umgebungsvariable DISCORD_TOKEN');
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process.exit(1);
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}
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fs.mkdirSync(SOUNDS_DIR, { recursive: true });
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// --- Voice Abhängigkeiten prüfen ---
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await sodium.ready;
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// init nacl to ensure it loads
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void nacl.randomBytes(1);
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console.log(generateDependencyReport());
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// --- Discord Client ---
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const client = new Client({
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// 32385 = Guilds + GuildVoiceStates + GuildMessages + GuildMessageReactions + GuildMessageTyping
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// + DirectMessages + DirectMessageReactions + DirectMessageTyping
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// (ohne privilegierte Intents wie MessageContent/GuildMembers/Presences)
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intents: 32385,
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partials: [Partials.Channel]
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});
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type GuildAudioState = { connection: VoiceConnection; player: ReturnType<typeof createAudioPlayer> };
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const guildAudioState = new Map<string, GuildAudioState>();
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client.once(Events.ClientReady, () => {
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console.log(`Bot eingeloggt als ${client.user?.tag}`);
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});
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client.on(Events.MessageCreate, async (message: Message) => {
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try {
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if (message.author?.bot) return;
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if (!message.channel?.isDMBased?.()) return;
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if (message.attachments.size === 0) return;
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for (const [, attachment] of message.attachments) {
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const name = attachment.name ?? 'upload.mp3';
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const lower = name.toLowerCase();
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if (!lower.endsWith('.mp3')) continue;
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const safeName = name.replace(/[^a-zA-Z0-9_.-]/g, '_');
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let targetPath = path.join(SOUNDS_DIR, safeName);
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if (fs.existsSync(targetPath)) {
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const base = path.parse(safeName).name;
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const ext = path.parse(safeName).ext || '.mp3';
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let i = 2;
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while (fs.existsSync(targetPath)) {
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targetPath = path.join(SOUNDS_DIR, `${base}-${i}${ext}`);
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i += 1;
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}
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}
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const res = await fetch(attachment.url);
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if (!res.ok) throw new Error(`Download fehlgeschlagen: ${attachment.url}`);
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const arrayBuffer = await res.arrayBuffer();
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fs.writeFileSync(targetPath, Buffer.from(arrayBuffer));
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await message.reply(`Sound gespeichert: ${path.basename(targetPath)}`);
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}
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} catch (err) {
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console.error('Fehler bei DM-Upload:', err);
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}
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});
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await client.login(DISCORD_TOKEN);
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// --- Express App ---
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const app = express();
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app.use(express.json());
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app.use(cors());
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app.get('/api/health', (_req: Request, res: Response) => {
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res.json({ ok: true });
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});
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app.get('/api/sounds', (req: Request, res: Response) => {
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const q = String(req.query.q ?? '').toLowerCase();
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const files = fs
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.readdirSync(SOUNDS_DIR, { withFileTypes: true })
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.filter((d) => d.isFile() && d.name.toLowerCase().endsWith('.mp3'))
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.map((d) => d.name)
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.sort((a, b) => a.localeCompare(b));
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const items = files
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.map((file) => ({ fileName: file, name: path.parse(file).name }))
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.filter((s) => (q ? s.name.toLowerCase().includes(q) : true));
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res.json(items);
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});
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app.get('/api/channels', (_req: Request, res: Response) => {
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if (!client.isReady()) return res.status(503).json({ error: 'Bot noch nicht bereit' });
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const allowed = new Set(ALLOWED_GUILD_IDS);
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const result: Array<{ guildId: string; guildName: string; channelId: string; channelName: string }> = [];
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for (const [, guild] of client.guilds.cache) {
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if (allowed.size > 0 && !allowed.has(guild.id)) continue;
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const channels = guild.channels.cache;
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for (const [, ch] of channels) {
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if (ch?.type === ChannelType.GuildVoice || ch?.type === ChannelType.GuildStageVoice) {
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result.push({ guildId: guild.id, guildName: guild.name, channelId: ch.id, channelName: ch.name });
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}
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}
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}
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result.sort((a, b) => a.guildName.localeCompare(b.guildName) || a.channelName.localeCompare(b.channelName));
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res.json(result);
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});
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app.post('/api/play', async (req: Request, res: Response) => {
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try {
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const { soundName, guildId, channelId } = req.body as {
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soundName?: string;
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guildId?: string;
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channelId?: string;
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};
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if (!soundName || !guildId || !channelId) return res.status(400).json({ error: 'soundName, guildId, channelId erforderlich' });
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const filePath = path.join(SOUNDS_DIR, `${soundName}.mp3`);
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if (!fs.existsSync(filePath)) return res.status(404).json({ error: 'Sound nicht gefunden' });
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const guild = client.guilds.cache.get(guildId);
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if (!guild) return res.status(404).json({ error: 'Guild nicht gefunden' });
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const channel = guild.channels.cache.get(channelId);
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if (!channel || (channel.type !== ChannelType.GuildVoice && channel.type !== ChannelType.GuildStageVoice)) {
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return res.status(400).json({ error: 'Ungültiger Voice-Channel' });
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}
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let state = guildAudioState.get(guildId);
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if (!state) {
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const connection = joinVoiceChannel({
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channelId,
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guildId,
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adapterCreator: guild.voiceAdapterCreator as any
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});
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const player = createAudioPlayer({ behaviors: { noSubscriber: NoSubscriberBehavior.Play } });
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connection.subscribe(player);
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state = { connection, player };
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guildAudioState.set(guildId, state);
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state.player.on(AudioPlayerStatus.Idle, () => {
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// optional: Verbindung bestehen lassen oder nach Timeout trennen
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});
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} else {
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// Wechsel in anderen Channel, wenn nötig
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const current = getVoiceConnection(guildId);
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if (current && (current.joinConfig.channelId !== channelId)) {
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current.destroy();
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const connection = joinVoiceChannel({
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channelId,
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guildId,
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adapterCreator: guild.voiceAdapterCreator as any
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});
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const player = createAudioPlayer({ behaviors: { noSubscriber: NoSubscriberBehavior.Play } });
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connection.subscribe(player);
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state = { connection, player };
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guildAudioState.set(guildId, state);
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}
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}
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const resource = createAudioResource(filePath);
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state.player.stop();
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state.player.play(resource);
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return res.json({ ok: true });
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} catch (err: any) {
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console.error('Play-Fehler:', err);
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return res.status(500).json({ error: err?.message ?? 'Unbekannter Fehler' });
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}
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});
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// Static Frontend ausliefern (Vite build)
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const webDistPath = path.resolve(__dirname, '../../web/dist');
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if (fs.existsSync(webDistPath)) {
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app.use(express.static(webDistPath));
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app.get('*', (_req, res) => {
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res.sendFile(path.join(webDistPath, 'index.html'));
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});
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}
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app.listen(PORT, () => {
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console.log(`Server läuft auf http://0.0.0.0:${PORT}`);
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});
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