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Author SHA1 Message Date
Bot
96687f3a53 Most Played: Top 10 statt Top 3 anzeigen
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-03 16:09:10 +01:00
12 changed files with 1536 additions and 2381 deletions

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@ -1,57 +0,0 @@
name: Build Docker Image
on:
push:
branches: [main, nightly, feature/nightly]
env:
REGISTRY: forgejo.adriahub.de
IMAGE: root/jukebox-vibe
jobs:
build:
runs-on: ubuntu-latest
container:
image: docker:latest
volumes:
- /var/run/docker.sock:/var/run/docker.sock
steps:
- name: Checkout
run: |
apk add --no-cache git
git clone --branch "${GITHUB_REF_NAME}" --depth 1 \
"http://root:${{ secrets.REGISTRY_PASSWORD }}@192.168.1.100:3000/${GITHUB_REPOSITORY}.git" .
- name: Determine version and tag
id: vars
run: |
BRANCH="${GITHUB_REF_NAME}"
if [ "$BRANCH" = "main" ]; then
TAG="main"; VERSION="2.0.0"; CHANNEL="stable"
elif [ "$BRANCH" = "nightly" ] || [ "$BRANCH" = "feature/nightly" ]; then
TAG="nightly"; VERSION="2.0.0-nightly"; CHANNEL="nightly"
else
TAG=$(echo "$BRANCH" | sed 's/\//-/g'); VERSION="2.0.0-dev"; CHANNEL="dev"
fi
echo "tag=$TAG" >> "$GITHUB_OUTPUT"
echo "version=$VERSION" >> "$GITHUB_OUTPUT"
echo "channel=$CHANNEL" >> "$GITHUB_OUTPUT"
- name: Build and push
run: |
docker build \
--build-arg "VITE_BUILD_CHANNEL=${{ steps.vars.outputs.channel }}" \
--build-arg "VITE_APP_VERSION=${{ steps.vars.outputs.version }}" \
-t ${{ env.REGISTRY }}/${{ env.IMAGE }}:${{ steps.vars.outputs.tag }} \
-t ${{ env.REGISTRY }}/${{ env.IMAGE }}:${{ github.sha }} \
.
if [ "${GITHUB_REF_NAME}" = "main" ]; then
docker tag ${{ env.REGISTRY }}/${{ env.IMAGE }}:${{ steps.vars.outputs.tag }} \
${{ env.REGISTRY }}/${{ env.IMAGE }}:latest
fi
echo "${{ secrets.REGISTRY_PASSWORD }}" | docker login ${{ env.REGISTRY }} -u root --password-stdin
docker push ${{ env.REGISTRY }}/${{ env.IMAGE }}:${{ steps.vars.outputs.tag }}
docker push ${{ env.REGISTRY }}/${{ env.IMAGE }}:${{ github.sha }}
if [ "${GITHUB_REF_NAME}" = "main" ]; then
docker push ${{ env.REGISTRY }}/${{ env.IMAGE }}:latest
fi

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@ -2,9 +2,10 @@ stages:
- build
variables:
INTERNAL_REGISTRY: "192.168.1.100:9080"
IMAGE_NAME: "$INTERNAL_REGISTRY/$CI_PROJECT_PATH"
CI_SERVER_URL: "http://192.168.1.100:9080"
REGISTRY_HOST: "10.10.10.10:5050"
IMAGE_NAME: "$REGISTRY_HOST/$CI_PROJECT_PATH"
# Force clone via IP instead of hostname to bypass Unraid Docker DNS issues
CI_SERVER_URL: "http://10.10.10.10:9080"
GITLAB_FEATURES: ""
docker-build:
@ -20,7 +21,7 @@ docker-build:
cat > /kaniko/.docker/config.json <<EOF
{
"auths": {
"$INTERNAL_REGISTRY": {
"$REGISTRY_HOST": {
"username": "$CI_REGISTRY_USER",
"password": "$CI_REGISTRY_PASSWORD"
}
@ -31,16 +32,16 @@ docker-build:
- |
if [ "$CI_COMMIT_REF_NAME" = "main" ]; then
TAG="main"
VERSION="2.0.0"
VERSION="1.1.0"
CHANNEL="stable"
elif [ "$CI_COMMIT_REF_NAME" = "feature/nightly" ] || [ "$CI_COMMIT_REF_NAME" = "nightly" ]; then
TAG="nightly"
VERSION="2.0.0-nightly"
VERSION="1.1.0-nightly"
CHANNEL="nightly"
else
CLEAN_TAG=$(echo "$CI_COMMIT_REF_NAME" | sed 's/\//-/g')
TAG="$CLEAN_TAG"
VERSION="2.0.0-dev"
VERSION="1.1.0-dev"
CHANNEL="dev"
fi
@ -57,7 +58,7 @@ docker-build:
--dockerfile "$CI_PROJECT_DIR/Dockerfile" \
--build-arg "VITE_BUILD_CHANNEL=$CHANNEL" \
--build-arg "VITE_APP_VERSION=$VERSION" \
--cache=true \
--cache-repo="$IMAGE_NAME/cache" \
--insecure-registry=$INTERNAL_REGISTRY \
--insecure \
--insecure-registry "$REGISTRY_HOST" \
--skip-tls-verify-registry "$REGISTRY_HOST" \
$DESTINATIONS

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@ -1,51 +1,41 @@
# Multi-stage build: Frontend (Vite) + Backend (Express + discord.js)
# --- Build frontend (npm) ---
FROM node:24-slim AS web-build
FROM node:20-slim AS web-build
WORKDIR /app/web
COPY web/package*.json ./
RUN npm install --no-audit --no-fund
COPY web/ .
# Umgebungsvariable für React Build verfügbar machen (Vite liest nur VITE_*)
ARG VITE_BUILD_CHANNEL=stable
ARG VITE_APP_VERSION=2.0.0
ARG VITE_APP_VERSION=1.1.0
ENV VITE_BUILD_CHANNEL=$VITE_BUILD_CHANNEL
ENV VITE_APP_VERSION=$VITE_APP_VERSION
RUN npm run build
# --- Build server (npm) ---
FROM node:24-slim AS server-build
FROM node:20-slim AS server-build
WORKDIR /app/server
RUN apt-get update && apt-get install -y python3 make g++ && rm -rf /var/lib/apt/lists/*
COPY server/package*.json ./
RUN npm install --no-audit --no-fund
COPY server/ .
RUN npm run build
# Nur Prod-Dependencies für Runtime behalten. rm -rf and cleanly install to prevent npm prune bugs
RUN rm -rf node_modules && npm install --omit=dev --no-audit --no-fund
# --- Static ffmpeg binary (nur ffmpeg, kein ffprobe - wird nicht benutzt) ---
FROM debian:bookworm-slim AS ffmpeg-fetch
RUN apt-get update && apt-get install -y --no-install-recommends curl xz-utils ca-certificates \
&& rm -rf /var/lib/apt/lists/* \
&& curl -L https://github.com/yt-dlp/FFmpeg-Builds/releases/download/latest/ffmpeg-master-latest-linux64-gpl.tar.xz \
-o /tmp/ffmpeg.tar.xz \
&& mkdir -p /tmp/ffmpeg \
&& tar -xJf /tmp/ffmpeg.tar.xz -C /tmp/ffmpeg --strip-components=2 --wildcards "*/bin/ffmpeg" \
&& chmod +x /tmp/ffmpeg/ffmpeg \
&& rm /tmp/ffmpeg.tar.xz
# --- Runtime image ---
FROM node:24-slim AS runtime
FROM node:20-slim AS runtime
WORKDIR /app
ENV NODE_ENV=production
ENV PORT=8080
ENV SOUNDS_DIR=/data/sounds
RUN apt-get update && apt-get install -y --no-install-recommends ca-certificates curl \
&& curl -L https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp_linux -o /usr/local/bin/yt-dlp \
RUN apt-get update && apt-get install -y ffmpeg curl ca-certificates && rm -rf /var/lib/apt/lists/* \
&& curl -L https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp -o /usr/local/bin/yt-dlp \
&& chmod a+rx /usr/local/bin/yt-dlp \
&& apt-get purge -y curl && apt-get autoremove -y && rm -rf /var/lib/apt/lists/*
&& yt-dlp --version || true
COPY --from=ffmpeg-fetch /tmp/ffmpeg/ffmpeg /usr/local/bin/ffmpeg
COPY --from=server-build /app/server/dist ./server/dist
COPY --from=server-build /app/server/node_modules ./server/node_modules
COPY --from=server-build /app/server/package.json ./server/package.json
@ -54,3 +44,6 @@ COPY --from=web-build /app/web/dist ./web/dist
EXPOSE 8080
VOLUME ["/data/sounds"]
CMD ["node", "server/dist/index.js"]

456
README.md
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@ -1,222 +1,300 @@
# Jukebox Vibe Discord Soundboard
# Jukebox 420 Discord Soundboard (v1.1.2)
Self-hosted Discord Soundboard mit Web-UI. Spielt Sounds in Discord Voice Channels, verwaltet per Browser. Dockerized, ein Container, fertig.
A modern, selfhosted Discord soundboard with a slick web UI and a Discord bot that plays sounds into your voice channels. Easy to run via Docker, fun to use with friends.
## Tech Stack
![Version](https://img.shields.io/badge/version-1.1.2-blue)
![Docker](https://img.shields.io/badge/docker-ready-green)
![Discord](https://img.shields.io/badge/discord-bot-purple)
| Komponente | Technologie |
|---|---|
| **Backend** | Node.js 20, Express, TypeScript, discord.js 14 |
| **Voice** | @discordjs/voice 0.19, @discordjs/opus, DAVE E2EE (@snazzah/davey) |
| **Frontend** | React 18, Vite, TypeScript, Custom CSS |
| **Audio** | ffmpeg (EBU R128 Loudnorm), yt-dlp |
| **Deployment** | Multi-Stage Dockerfile, GitLab CI/CD (Kaniko) |
## ✨ Features
## Features
- Web UI (Vite + React + TypeScript), 3 themes (Dark, Rainbow, 420)
- Discord bot (discord.js + @discordjs/voice)
- MP3 & WAV playback, ffmpeg normalization
- Favorites, search, folders view (auto counters)
- Live counters and a clean header/footer
- Admin area: bulk delete, inline rename, categories (CRUD) + bulk assign, remove custom badges
- Partymode: serverside random playback every 3090 seconds, globally synced via SSE; Panic stops for everyone
- Persistent state: volumes, plays, totalPlays, categories, badges in `/data/sounds/state.json`
- Entrance/Exit sounds: peruser sounds played when joining/leaving voice; users set them via DM (`?entrance`, `?exit`); Exit plays only on disconnect (not on channel switch)
### Soundboard
- **MP3/WAV Playback** in Discord Voice Channels
- **Loudness Normalization** (EBU R128) mit PCM-Cache fuer Instant-Playback
- **Per-Guild Volume** (0-100%), live adjustable, persistiert
- **Party Mode** zufaellige Sounds alle 30-90 Sekunden
- **Stop/Panic** sofortiger Playback-Stop fuer alle
## 🚀 Quick start
### Discord Bot
- **Entrance Sounds** persoenlicher Sound beim Channel-Join
- **Exit Sounds** Sound beim Disconnect (nicht bei Channel-Wechsel)
- **DM Upload** Sounds per Direktnachricht an den Bot hochladen
- **Voice Resilience** 3-Tier Reconnect mit Exponential Backoff
### Web-UI
- **Sound Grid** mit klickbaren Cards
- **Suche** mit optionalem Fuzzy-Matching
- **Ordner-Filter** mit farbigen Chips
- **Favoriten** (Cookie-basiert)
- **Kategorien** und **Badges** (Admin-verwaltet)
- **Channel-Selector** gruppiert nach Guild
- **Now Playing** Anzeige mit Wellenform-Animation
- **5 Themes** Discord, Midnight, Forest, Sunset, Ocean
- **Card-Size Slider** (80-160px)
- **Drag & Drop Upload** (Admin)
- **MP3-URL Import** direkter Download und Playback
- **Real-Time Sync** via Server-Sent Events (SSE)
### Admin
- **Login** mit HMAC-SHA256 Token (HttpOnly Cookie, 7 Tage)
- **Bulk Delete / Rename** von Sounds
- **Upload** bis zu 20 Dateien (je max. 50MB)
- **Kategorien** erstellen, bearbeiten, loeschen, zuweisen
- **Custom Badges** zuweisen/entfernen
## Quickstart
### Voraussetzungen
- Docker
- Discord Bot Token mit Intents: `Guilds`, `GuildVoiceStates`, `GuildMembers`, `DirectMessages`, `MessageContent`
### Setup
### 1. Requirements
- Docker & Docker Compose
- Discord bot token with intents: `Guilds`, `GuildVoiceStates`, `DirectMessages`
### 2. Setup
```bash
git clone https://git.daddelolymp.de/root/jukebox-vibe.git
# Clone repository
git clone https://github.com/flex420/jukebox-vibe.git
cd jukebox-vibe
# Create .env
cp .env.example .env
# .env anpassen (DISCORD_TOKEN, ADMIN_PWD)
docker compose up -d
```
### Docker Run (ohne Compose)
### 3. Configuration
```env
# Edit the .env file
DISCORD_TOKEN=your_discord_bot_token_here
ADMIN_PWD=choose-a-strong-password
PORT=8080
SOUNDS_DIR=/data/sounds
# Optionally restrict allowed guilds
ALLOWED_GUILD_IDS=GUILD_ID_1,GUILD_ID_2
```
### 4. Deployment
```bash
# Start container
docker compose up --build -d
# Logs
docker compose logs -f
# Status
docker compose ps
```
### 5. Access
- **Web-Interface**: `http://localhost:8199`
- **Health Check**: `http://localhost:8199/api/health`
## 🎯 Usage
### **Getting started**
1. Invite the Discord bot with voice permissions
2. Upload sounds via DM to the bot (MP3/WAV)
3. Open the web UI and choose a theme
4. Select a voice channel and play sounds
### **Admin panel**
1. Log in with the admin password
2. Select sounds via checkboxes
3. Perform bulk delete or rename
4. Logout to finish
### **URL downloads**
- Enter MP3/WAV links into the URL field
- Click Download
- The file will be added automatically to the soundboard
## 🎨 Themes
### **Dark Theme**
- Klassisches dunkles Design
- Blaue Akzente (#0a84ff)
- Glassmorphism-Effekte
### **Rainbow Theme**
- Animierter Regenbogen-Hintergrund
- Bunte Borders und Effekte
- 15s Animation-Loop
### **420 Theme**
- Cannabis-grüne Farbpalette
- Trippy animierte Gradienten
- 20s Animation-Loop
- Grüne Glow-Effekte
## 📊 API endpoints
### **Public Endpoints**
```http
GET /api/health # Health Check + Statistiken
GET /api/sounds # Sound-Liste mit Ordner-Struktur
GET /api/channels # Voice-Channel Liste
POST /api/play # Sound abspielen
POST /api/play-url # URL downloaden & abspielen
POST /api/stop # Aktuellen Sound stoppen
GET /api/volume # Volume abrufen
POST /api/volume # Volume setzen
```
### **Admin endpoints**
```http
POST /api/admin/login # Admin-Login
POST /api/admin/logout # Admin-Logout
GET /api/admin/status # Login-Status
POST /api/admin/sounds/delete # Sounds löschen
POST /api/admin/sounds/rename # Sound umbenennen
```
## 🔧 Discord bot commands
### **DM commands**
- `?help` show help
- `?list` list all sounds
- `?entrance <file.mp3|file.wav> | remove` set or remove your entrance sound
- `?exit <file.mp3|file.wav> | remove` set or remove your exit sound
### **Upload via DM**
- Send MP3/WAV files directly to the bot
- Files are stored under `/data/sounds`
- Immediately available in the frontend
## 🐳 Docker deployment
### **Docker Compose (Empfohlen)**
```yaml
# docker-compose.yml
services:
app:
build: .
container_name: discord-soundboard
ports:
- "8199:8080"
env_file:
- .env
volumes:
- ./data/sounds:/data/sounds
restart: unless-stopped
```
### **Docker Run**
```bash
docker run -d \
--name jukebox \
--name jukebox-420 \
-p 8199:8080 \
-e DISCORD_TOKEN=dein_token \
-e ADMIN_PWD=dein_passwort \
-v $(pwd)/sounds:/data/sounds \
--restart unless-stopped \
git.daddelolymp.de/root/jukebox-vibe:latest
--env-file .env \
-v $(pwd)/data/sounds:/data/sounds \
flex420/jukebox-vibe:latest
```
## Konfiguration
### **Docker Hub**
```bash
# Image pullen
docker pull flex420/jukebox-vibe:latest
| Variable | Default | Beschreibung |
|---|---|---|
| `DISCORD_TOKEN` | *erforderlich* | Discord Bot Token |
| `ADMIN_PWD` | `''` | Admin-Passwort fuer Web-UI |
| `PORT` | `8080` | Server Port |
| `SOUNDS_DIR` | `/data/sounds` | Sound-Verzeichnis (Docker Volume) |
| `ALLOWED_GUILD_IDS` | `''` | Komma-getrennte Guild-IDs (leer = alle) |
| `NORMALIZE_ENABLE` | `true` | Loudness Normalization an/aus |
| `NORMALIZE_I` | `-16` | Ziel-Lautstaerke in LUFS |
| `NORMALIZE_LRA` | `11` | Loudness Range |
| `NORMALIZE_TP` | `-1.5` | True Peak in dBTP |
| `NORM_CONCURRENCY` | `2` | Parallele ffmpeg-Prozesse |
## Bot Commands
Alle Commands per DM an den Bot oder im Server-Chat:
| Command | Beschreibung |
|---|---|
| `?help` | Hilfe anzeigen |
| `?list` | Alle Sounds auflisten |
| `?entrance <datei>` | Entrance-Sound setzen |
| `?entrance remove` | Entrance-Sound entfernen |
| `?exit <datei>` | Exit-Sound setzen |
| `?exit remove` | Exit-Sound entfernen |
**Upload via DM:** MP3/WAV als Anhang an den Bot senden wird automatisch gespeichert und normalisiert.
## API
### Public
```
GET /api/health Healthcheck + Stats
GET /api/sounds Sound-Liste (query: q, folder, categoryId, fuzzy)
GET /api/analytics Top 10 Most Played, Gesamt-Plays
GET /api/channels Verfuegbare Voice Channels
GET /api/selected-channels Gespeicherte Channel-Auswahl
POST /api/selected-channel Channel-Auswahl setzen
POST /api/play Sound abspielen (body: soundName, guildId, channelId)
POST /api/play-url MP3-URL downloaden und abspielen
POST /api/stop Playback stoppen
GET /api/volume Volume abfragen
POST /api/volume Volume setzen (0-1)
POST /api/party/start Party Mode starten
POST /api/party/stop Party Mode stoppen
GET /api/events SSE Stream (Real-Time Updates)
# Container starten
docker run -d --name jukebox-420 -p 8199:8080 --env-file .env -v $(pwd)/data/sounds:/data/sounds flex420/jukebox-vibe:latest
```
### Admin (Cookie-Auth)
## 🔒 SSL/HTTPS Hinweis (wichtig für Discord)
```
POST /api/admin/login Login (body: password)
POST /api/admin/logout Logout
GET /api/admin/status Auth-Status pruefen
POST /api/upload Dateien hochladen (multipart, max 20x50MB)
POST /api/admin/sounds/delete Sounds loeschen (body: paths[])
POST /api/admin/sounds/rename Sound umbenennen
GET /api/categories Kategorien auflisten
POST /api/categories Kategorie erstellen
PATCH /api/categories/:id Kategorie bearbeiten
DELETE /api/categories/:id Kategorie loeschen
POST /api/categories/assign Kategorien zuweisen
POST /api/badges/assign Badges zuweisen
POST /api/badges/clear Badges entfernen
```
- Das Web-Frontend MUSS hinter HTTPS (SSL) ausgeliefert werden. Empfohlen ist ein DomainMapping (Reverse Proxy) mit gültigem Zertifikat (z. B. Traefik, Nginx, Caddy, Cloudflare).
- Hintergrund: Ohne TLS kann es zu Verschlüsselungs-/EncryptFehlern kommen, und Audio wird in Discord nicht korrekt wiedergegeben.
- Praxis: Richte eine Domain wie `https://soundboard.deinedomain.tld` auf das Frontend ein und aktiviere SSL (Lets Encrypt). Danach sollten Uploads/Playback stabil funktionieren.
## Sound-Dateien
```
/data/sounds/
state.json # Persistierter State (Volumes, Plays, Kategorien, etc.)
.norm-cache/ # Normalisierte PCM-Caches
airhorn.mp3 # Sounds im Root
memes/ # Ordner-Struktur (1 Ebene)
bruh.mp3
oof.wav
```
- Formate: `.mp3`, `.wav`
- Ordner werden als Filter-Chips im Frontend angezeigt
- `.norm-cache/` wird automatisch verwaltet (Cache-Invalidierung bei Datei-Aenderung)
## Loudness Normalization
Alle Sounds werden per ffmpeg `loudnorm` (EBU R128) normalisiert:
1. **Startup:** Hintergrund-Sync normalisiert alle uncached Sounds
2. **Cache Hit:** Gecachte PCM-Datei wird direkt gestreamt (kein ffmpeg, instant)
3. **Cache Miss:** ffmpeg streamt live zum Player UND schreibt gleichzeitig in Cache
4. **Upload:** Neue Dateien werden sofort im Hintergrund normalisiert
## Voice Connection
3-stufiges Recovery bei Verbindungsproblemen:
1. **Wait for Ready** (15s Timeout)
2. **Rejoin** im selben Channel (15s Timeout)
3. **Destroy + Fresh Join** (15s Timeout)
Lifecycle-Handler mit:
- Max 3 Reconnect-Versuche mit Exponential Backoff
- Anti-Reentrancy Guard gegen Endlosschleifen
- Automatisches State-Cleanup bei totalem Verbindungsverlust
## Projektstruktur
## 📁 Project structure
```
jukebox-vibe/
server/
src/index.ts # Server + Discord Bot (Hauptdatei)
package.json
tsconfig.json
web/
src/
App.tsx # React SPA
styles.css # Themes + Layout
types.ts # TypeScript Types
package.json
vite.config.ts
Dockerfile # Multi-Stage Build (web + server + runtime)
docker-compose.yml
.gitlab-ci.yml # CI/CD Pipeline (Kaniko)
.env.example
├── server/ # Backend (Node.js/Express)
│ ├── src/
│ │ ├── index.ts # Main Server + Discord Bot
│ │ └── types/ # TypeScript Definitions
│ ├── package.json
│ └── tsconfig.json
├── web/ # Frontend (React/Vite)
│ ├── src/
│ │ ├── App.tsx # Main React Component
│ │ ├── api.ts # API Client
│ │ ├── styles.css # Theme Styles
│ │ └── types.ts # TypeScript Types
│ ├── package.json
│ └── index.html
├── docker-compose.yml # Docker Compose Config
├── Dockerfile # Multi-Stage Build
├── .env.example # Environment Template
└── README.md # Diese Datei
```
## CI/CD
## 🔧 Development
### **Lokale Entwicklung**
```bash
# Backend
cd server
npm install
npm run dev
# Frontend (neues Terminal)
cd web
npm install
npm run dev
```
### **Build**
```bash
# Production Build
docker build -t jukebox-vibe .
# Development Build
docker build --target development -t jukebox-vibe:dev .
```
## 📈 Stats
### **Persistent data**
- Sounds: `/data/sounds/` (volume mount)
- State: `/data/sounds/state.json` (volume, channel, plays)
- Favorites: browser cookies
- Theme: browser localStorage
### **Monitoring**
- Health check: `/api/health`
- Docker logs: `docker compose logs -f`
- Container status: `docker compose ps`
## 🛠️ Troubleshooting
### **Häufige Probleme**
**Bot does not join the voice channel:**
- Check bot permissions (Connect, Speak, Request to Speak for Stage)
- Verify gateway intents in the Discord Developer Portal (GuildVoiceStates, DirectMessages, MessageContent)
- Check network/firewall
**Sounds do not show up:**
- Verify volume mount `/data/sounds`
- Check file permissions
- Confirm uploads via DM
**Admin login fails:**
- Check browser cookies
- Confirm admin password
- Inspect server logs
### **Logs anzeigen**
```bash
# Docker Compose Logs
docker compose logs -f
# Container-spezifische Logs
docker compose logs -f app
# Letzte 100 Zeilen
docker compose logs --tail=100 app
```
## 🤝 Contributing
1. **Fork** das Repository
2. **Feature Branch** erstellen (`git checkout -b feature/AmazingFeature`)
3. **Commit** Änderungen (`git commit -m 'Add AmazingFeature'`)
4. **Push** zum Branch (`git push origin feature/AmazingFeature`)
5. **Pull Request** erstellen
## 📄 Lizenz
Dieses Projekt ist unter der MIT Lizenz lizenziert - siehe [LICENSE](LICENSE) Datei für Details.
## 🙏 Credits
- **Discord.js** für Bot-Funktionalität
- **React** für das Frontend
- **Vite** für Build-Tooling
- **Docker** für Containerisierung
- **Tailwind CSS** für Styling
---
**🎵 Jukebox 420** - Dein ultimatives Discord Soundboard! 🚀
GitLab CI baut automatisch bei jedem Push:
| Branch | Image Tag |
|---|---|
| `main` | `:main`, `:latest`, `:sha` |
| `nightly` | `:nightly`, `:sha` |
| andere | `:<branch-name>`, `:sha` |
Registry: `git.daddelolymp.de/root/jukebox-vibe`
## Lizenz
MIT

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@ -1,6 +1,6 @@
{
"name": "discord-soundboard-server",
"version": "2.0.0",
"version": "1.1.1",
"private": true,
"type": "module",
"main": "dist/index.js",
@ -10,24 +10,23 @@
"start": "node dist/index.js"
},
"dependencies": {
"@discordjs/opus": "^0.10.0",
"@snazzah/davey": "^0.1.10",
"@discordjs/voice": "^0.19.0",
"@discordjs/opus": "^0.9.0",
"@discordjs/voice": "^0.18.0",
"cors": "^2.8.5",
"discord.js": "^14.25.1",
"express": "^5.2.1",
"discord.js": "^14.16.3",
"express": "^4.19.2",
"libsodium-wrappers": "^0.8.2",
"multer": "^2.0.0",
"sodium-native": "^5.0.10",
"sodium-native": "^4.0.8",
"tweetnacl": "^1.0.3",
"ws": "^8.18.0"
},
"devDependencies": {
"@types/cors": "^2.8.17",
"@types/express": "^5.0.6",
"@types/multer": "^2.0.0",
"@types/node": "^24.0.0",
"@types/express": "^4.17.21",
"@types/multer": "^1.4.12",
"@types/node": "^20.12.12",
"ts-node": "^10.9.2",
"typescript": "^5.9.3"
"typescript": "^5.5.4"
}
}

View file

@ -5,7 +5,7 @@ import express, { Request, Response } from 'express';
import multer from 'multer';
import cors from 'cors';
import crypto from 'node:crypto';
import { Client, GatewayIntentBits, Partials, ChannelType, Events, type Message, type VoiceBasedChannel, VoiceState } from 'discord.js';
import { Client, GatewayIntentBits, Partials, ChannelType, Events, type Message, VoiceState } from 'discord.js';
import {
joinVoiceChannel,
createAudioPlayer,
@ -22,8 +22,9 @@ import {
} from '@discordjs/voice';
import sodium from 'libsodium-wrappers';
import nacl from 'tweetnacl';
// Streaming externer Plattformen entfernt nur MP3-URLs werden noch unterstützt
import child_process from 'node:child_process';
import { PassThrough, Readable } from 'node:stream';
import { PassThrough } from 'node:stream';
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
@ -45,187 +46,6 @@ if (!DISCORD_TOKEN) {
fs.mkdirSync(SOUNDS_DIR, { recursive: true });
// ── yt-dlp URL detection ──
const YTDLP_HOSTS = [
'youtube.com', 'www.youtube.com', 'm.youtube.com', 'youtu.be',
'music.youtube.com',
'instagram.com', 'www.instagram.com',
];
function isYtDlpUrl(url: string): boolean {
try {
const host = new URL(url).hostname.toLowerCase();
return YTDLP_HOSTS.some(h => host === h || host.endsWith('.' + h));
} catch { return false; }
}
function isDirectMp3Url(url: string): boolean {
try {
return new URL(url).pathname.toLowerCase().endsWith('.mp3');
} catch { return false; }
}
function isSupportedUrl(url: string): boolean {
return isYtDlpUrl(url) || isDirectMp3Url(url);
}
/** Download audio via yt-dlp → MP3 file in SOUNDS_DIR */
function downloadWithYtDlp(url: string): Promise<{ filename: string; filepath: string }> {
return new Promise((resolve, reject) => {
const outputTemplate = path.join(SOUNDS_DIR, '%(title)s.%(ext)s');
const args = [
'-x', // extract audio only
'--audio-format', 'mp3', // convert to MP3
'--audio-quality', '0', // best quality
'-o', outputTemplate, // output path template
'--no-playlist', // single video only
'--no-overwrites', // don't overwrite existing
'--restrict-filenames', // safe filenames (ASCII, no spaces)
'--max-filesize', '50m', // same limit as file upload
'--socket-timeout', '30', // timeout for slow connections
'--verbose', // verbose output for logging
url,
];
const startTime = Date.now();
console.log(`[Jukebox] [yt-dlp] ▶ START url=${url}`);
console.log(`[Jukebox] [yt-dlp] args: yt-dlp ${args.join(' ')}`);
const proc = child_process.spawn('yt-dlp', args, { stdio: ['ignore', 'pipe', 'pipe'] });
let stdout = '';
let stderr = '';
proc.stdout?.on('data', (d: Buffer) => {
const line = d.toString();
stdout += line;
for (const l of line.split('\n').filter((s: string) => s.trim())) {
console.log(`[Jukebox] [yt-dlp:out] ${l.trim()}`);
}
});
proc.stderr?.on('data', (d: Buffer) => {
const line = d.toString();
stderr += line;
for (const l of line.split('\n').filter((s: string) => s.trim())) {
console.error(`[Jukebox] [yt-dlp:err] ${l.trim()}`);
}
});
proc.on('error', (err) => {
const elapsed = ((Date.now() - startTime) / 1000).toFixed(1);
console.error(`[Jukebox] [yt-dlp] ✗ SPAWN ERROR after ${elapsed}s: ${err.message}`);
reject(new Error('yt-dlp nicht verfügbar'));
});
proc.on('close', (code) => {
const elapsed = ((Date.now() - startTime) / 1000).toFixed(1);
if (code !== 0) {
console.error(`[Jukebox] [yt-dlp] ✗ FAILED exit=${code} after ${elapsed}s`);
console.error(`[Jukebox] [yt-dlp] stderr (last 1000 chars): ${stderr.slice(-1000)}`);
console.error(`[Jukebox] [yt-dlp] stdout (last 500 chars): ${stdout.slice(-500)}`);
if (stderr.includes('Video unavailable') || stderr.includes('is not available'))
reject(new Error('Video nicht verfügbar'));
else if (stderr.includes('Private video'))
reject(new Error('Privates Video'));
else if (stderr.includes('Sign in') || stderr.includes('login'))
reject(new Error('Login erforderlich'));
else if (stderr.includes('exceeds maximum'))
reject(new Error('Datei zu groß (max 50 MB)'));
else if (stderr.includes('Unsupported URL'))
reject(new Error('URL nicht unterstützt'));
else if (stderr.includes('HTTP Error 404'))
reject(new Error('Video nicht gefunden (404)'));
else if (stderr.includes('HTTP Error 403'))
reject(new Error('Zugriff verweigert (403)'));
else
reject(new Error(`yt-dlp Fehler (exit ${code})`));
return;
}
console.log(`[Jukebox] [yt-dlp] ✓ DONE exit=0 after ${elapsed}s`);
const destMatch = stdout.match(/\[ExtractAudio\] Destination: (.+\.mp3)/i)
?? stdout.match(/\[download\] (.+\.mp3) has already been downloaded/i)
?? stdout.match(/Destination: (.+\.mp3)/i);
if (destMatch) {
const filepath = destMatch[1].trim();
const filename = path.basename(filepath);
console.log(`[Jukebox] [yt-dlp] saved: ${filename} (regex match)`);
resolve({ filename, filepath });
return;
}
// Fallback: scan SOUNDS_DIR for newest MP3 (within last 60s)
const now = Date.now();
const mp3s = fs.readdirSync(SOUNDS_DIR)
.filter(f => f.endsWith('.mp3'))
.map(f => ({ name: f, mtime: fs.statSync(path.join(SOUNDS_DIR, f)).mtimeMs }))
.filter(f => now - f.mtime < 60000)
.sort((a, b) => b.mtime - a.mtime);
if (mp3s.length > 0) {
const filename = mp3s[0].name;
console.log(`[Jukebox] [yt-dlp] saved: ${filename} (fallback scan, ${mp3s.length} recent files)`);
resolve({ filename, filepath: path.join(SOUNDS_DIR, filename) });
return;
}
console.error(`[Jukebox] [yt-dlp] ✗ OUTPUT FILE NOT FOUND`);
console.error(`[Jukebox] [yt-dlp] full stdout:\n${stdout}`);
console.error(`[Jukebox] [yt-dlp] full stderr:\n${stderr}`);
reject(new Error('Download abgeschlossen, aber Datei nicht gefunden'));
});
});
}
/** Shared download logic for play-url and download-url */
async function handleUrlDownload(url: string, customFilename?: string): Promise<{ savedFile: string; savedPath: string }> {
let savedFile: string;
let savedPath: string;
if (isYtDlpUrl(url)) {
console.log(`[Jukebox] [url-dl] → yt-dlp...`);
const result = await downloadWithYtDlp(url);
savedFile = result.filename;
savedPath = result.filepath;
} else {
const parsed = new URL(url);
savedFile = path.basename(parsed.pathname);
savedPath = path.join(SOUNDS_DIR, savedFile);
console.log(`[Jukebox] [url-dl] → direct MP3: ${savedFile}`);
const r = await fetch(url);
if (!r.ok) throw new Error(`Download fehlgeschlagen (HTTP ${r.status})`);
const buf = Buffer.from(await r.arrayBuffer());
fs.writeFileSync(savedPath, buf);
console.log(`[Jukebox] [url-dl] saved ${(buf.length / 1024).toFixed(0)} KB → ${savedFile}`);
}
// Rename if custom filename provided
if (customFilename) {
const safeName = customFilename.replace(/[<>:"/\\|?*\x00-\x1f]/g, '_').trim();
if (safeName) {
const ext = path.extname(savedFile).toLowerCase() || '.mp3';
const newName = safeName.endsWith(ext) ? safeName : safeName + ext;
const newPath = path.join(SOUNDS_DIR, newName);
if (newPath !== savedPath && !fs.existsSync(newPath)) {
fs.renameSync(savedPath, newPath);
console.log(`[Jukebox] [url-dl] renamed: ${savedFile}${newName}`);
savedFile = newName;
savedPath = newPath;
}
}
}
if (NORMALIZE_ENABLE) {
try { await normalizeToCache(savedPath); console.log(`[Jukebox] [url-dl] normalized`); }
catch (e: any) { console.error(`[Jukebox] [url-dl] normalize failed: ${e?.message}`); }
}
return { savedFile, savedPath };
}
// Persistenter Zustand: Lautstärke/Plays + Kategorien
type Category = { id: string; name: string; color?: string; sort?: number };
type PersistedState = {
@ -338,36 +158,6 @@ const NORMALIZE_TP = String(process.env.NORMALIZE_TP ?? '-1.5');
const NORM_CACHE_DIR = path.join(SOUNDS_DIR, '.norm-cache');
fs.mkdirSync(NORM_CACHE_DIR, { recursive: true });
// In-Memory PCM Cache: gecachte PCM-Dateien werden beim ersten Abspielen in den RAM geladen.
// Danach kein Disk-I/O mehr bei Cache-Hits -> nahezu instant playback.
const pcmMemoryCache = new Map<string, Buffer>();
const PCM_MEMORY_CACHE_MAX_MB = Number(process.env.PCM_CACHE_MAX_MB ?? '512');
const PCM_PER_FILE_MAX_MB = 50; // Max 50 MB pro Datei (~4.5 min PCM) - groessere werden gestreamt
let pcmMemoryCacheBytes = 0;
function getPcmFromMemory(cachedPath: string): Buffer | null {
const buf = pcmMemoryCache.get(cachedPath);
if (buf) return buf;
try {
// Dateigroesse VORHER pruefen - keine grossen Files in den RAM laden
const stat = fs.statSync(cachedPath);
if (stat.size > PCM_PER_FILE_MAX_MB * 1024 * 1024) return null;
if (pcmMemoryCacheBytes + stat.size > PCM_MEMORY_CACHE_MAX_MB * 1024 * 1024) return null;
const data = fs.readFileSync(cachedPath);
pcmMemoryCache.set(cachedPath, data);
pcmMemoryCacheBytes += data.byteLength;
return data;
} catch { return null; }
}
function invalidatePcmMemory(cachedPath: string): void {
const buf = pcmMemoryCache.get(cachedPath);
if (buf) {
pcmMemoryCacheBytes -= buf.byteLength;
pcmMemoryCache.delete(cachedPath);
}
}
/** Erzeugt einen Cache-Key aus dem relativen Pfad (Slash-normalisiert, Sonderzeichen escaped) */
function normCacheKey(filePath: string): string {
const rel = path.relative(SOUNDS_DIR, filePath).replace(/\\/g, '/');
@ -382,7 +172,7 @@ function getNormCachePath(filePath: string): string | null {
try {
const srcMtime = fs.statSync(filePath).mtimeMs;
const cacheMtime = fs.statSync(cacheFile).mtimeMs;
if (srcMtime > cacheMtime) { try { fs.unlinkSync(cacheFile); } catch {} invalidatePcmMemory(cacheFile); return null; }
if (srcMtime > cacheMtime) { try { fs.unlinkSync(cacheFile); } catch {} return null; }
} catch { return null; }
return cacheFile;
}
@ -501,8 +291,6 @@ const partyTimers = new Map<string, NodeJS.Timeout>();
const partyActive = new Set<string>();
// Now-Playing: aktuell gespielter Sound pro Guild
const nowPlaying = new Map<string, string>();
// Verbindungszeitpunkt pro Guild (fuer Uptime-Anzeige im Frontend)
const connectedSince = new Map<string, string>();
// SSE-Klienten für Broadcasts (z.B. Partymode Status)
const sseClients = new Set<Response>();
function sseBroadcast(payload: any) {
@ -593,19 +381,9 @@ async function playFilePath(guildId: string, channelId: string, filePath: string
if (NORMALIZE_ENABLE) {
const cachedPath = getNormCachePath(filePath);
if (cachedPath) {
// Cache-Hit: PCM aus RAM lesen (kein Disk-I/O, instant)
const pcmBuf = getPcmFromMemory(cachedPath);
if (pcmBuf) {
const useInline = useVolume !== 1;
resource = createAudioResource(Readable.from(pcmBuf), {
inlineVolume: useInline,
inputType: StreamType.Raw
});
} else {
// Fallback: Stream von Disk
const pcmStream = fs.createReadStream(cachedPath, { highWaterMark: 256 * 1024 });
resource = createAudioResource(pcmStream, { inlineVolume: true, inputType: StreamType.Raw });
}
// Cache-Hit: gecachte PCM-Datei als Stream lesen (kein ffmpeg, instant)
const pcmStream = fs.createReadStream(cachedPath);
resource = createAudioResource(pcmStream, { inlineVolume: true, inputType: StreamType.Raw });
} else {
// Cache-Miss: ffmpeg streamen (sofortige Wiedergabe) UND gleichzeitig in Cache schreiben
const cacheFile = path.join(NORM_CACHE_DIR, normCacheKey(filePath));
@ -624,14 +402,6 @@ async function playFilePath(guildId: string, channelId: string, filePath: string
playerStream.end();
cacheWrite.end();
console.log(`${new Date().toISOString()} | Loudnorm cached: ${path.basename(filePath)}`);
// In Memory-Cache laden fuer naechsten Aufruf
try {
const buf = fs.readFileSync(cacheFile);
if (pcmMemoryCacheBytes + buf.byteLength <= PCM_MEMORY_CACHE_MAX_MB * 1024 * 1024) {
pcmMemoryCache.set(cacheFile, buf);
pcmMemoryCacheBytes += buf.byteLength;
}
} catch {}
});
ff.on('error', () => { try { fs.unlinkSync(cacheFile); } catch {} });
ff.on('close', (code) => {
@ -748,29 +518,26 @@ async function handleCommand(message: Message, content: string) {
}
async function ensureConnectionReady(connection: VoiceConnection, channelId: string, guildId: string, guild: any): Promise<VoiceConnection> {
// Versuch 1: Warten ob bestehende Connection ready wird
try {
await entersState(connection, VoiceConnectionStatus.Ready, 15_000);
console.log(`${new Date().toISOString()} | VoiceConnection ready`);
return connection;
} catch (e) {
console.warn(`${new Date().toISOString()} | VoiceConnection not ready, trying rejoin...`);
console.warn(`${new Date().toISOString()} | VoiceConnection not ready, trying rejoin...`, e);
}
// Versuch 2: Rejoin
try {
connection.rejoin({ channelId, selfDeaf: false, selfMute: false });
await entersState(connection, VoiceConnectionStatus.Ready, 15_000);
console.log(`${new Date().toISOString()} | VoiceConnection ready after rejoin`);
return connection;
} catch (e2) {
console.warn(`${new Date().toISOString()} | VoiceConnection still not ready after rejoin`);
console.error(`${new Date().toISOString()} | VoiceConnection still not ready after rejoin`, e2);
}
// Versuch 3: Komplett neu verbinden
try { connection.destroy(); } catch {}
guildAudioState.delete(guildId);
try {
connection.destroy();
} catch {}
const newConn = joinVoiceChannel({
channelId,
guildId,
@ -778,16 +545,10 @@ async function ensureConnectionReady(connection: VoiceConnection, channelId: str
selfMute: false,
selfDeaf: false
});
try {
await entersState(newConn, VoiceConnectionStatus.Ready, 15_000);
console.log(`${new Date().toISOString()} | VoiceConnection ready after fresh join`);
return newConn;
} catch (e3) {
console.error(`${new Date().toISOString()} | VoiceConnection failed after all attempts, cleaning up`);
try { newConn.destroy(); } catch {}
guildAudioState.delete(guildId);
throw new Error('Voice connection failed after 3 attempts');
}
await entersState(newConn, VoiceConnectionStatus.Ready, 15_000).catch((e3) => {
console.error(`${new Date().toISOString()} | VoiceConnection not ready after fresh join`, e3);
});
return newConn;
}
function attachVoiceLifecycle(state: GuildAudioState, guild: any) {
@ -795,26 +556,8 @@ function attachVoiceLifecycle(state: GuildAudioState, guild: any) {
// Mehrfach-Registrierung verhindern
if ((connection as any).__lifecycleAttached) return;
try { (connection as any).setMaxListeners?.(0); } catch {}
// Retry-Tracking um Endlosschleife zu verhindern
let reconnectAttempts = 0;
const MAX_RECONNECT_ATTEMPTS = 3;
let isReconnecting = false;
connection.on('stateChange', async (oldS: any, newS: any) => {
console.log(`${new Date().toISOString()} | VoiceConnection: ${oldS.status} -> ${newS.status}`);
// Ready zurückgesetzt -> Retry-Counter reset
if (newS.status === VoiceConnectionStatus.Ready) {
reconnectAttempts = 0;
isReconnecting = false;
if (!connectedSince.has(state.guildId)) connectedSince.set(state.guildId, new Date().toISOString());
return;
}
// Re-Entranz verhindern: wenn schon ein Reconnect läuft, nicht nochmal starten
if (isReconnecting) return;
try {
if (newS.status === VoiceConnectionStatus.Disconnected) {
// Versuche, die Verbindung kurzfristig neu auszuhandeln, sonst rejoin
@ -824,28 +567,9 @@ function attachVoiceLifecycle(state: GuildAudioState, guild: any) {
entersState(connection, VoiceConnectionStatus.Connecting, 5_000)
]);
} catch {
if (reconnectAttempts < MAX_RECONNECT_ATTEMPTS) {
reconnectAttempts++;
console.warn(`${new Date().toISOString()} | Disconnected rejoin attempt ${reconnectAttempts}/${MAX_RECONNECT_ATTEMPTS}`);
connection.rejoin({ channelId: state.channelId, selfDeaf: false, selfMute: false });
} else {
console.error(`${new Date().toISOString()} | Max reconnect attempts reached from Disconnected, destroying and rejoining fresh`);
reconnectAttempts = 0;
try { connection.destroy(); } catch {}
const newConn = joinVoiceChannel({
channelId: state.channelId,
guildId: state.guildId,
adapterCreator: guild.voiceAdapterCreator as any,
selfMute: false,
selfDeaf: false
});
state.connection = newConn;
newConn.subscribe(state.player);
attachVoiceLifecycle(state, guild);
}
connection.rejoin({ channelId: state.channelId, selfDeaf: false, selfMute: false });
}
} else if (newS.status === VoiceConnectionStatus.Destroyed) {
connectedSince.delete(state.guildId);
// Komplett neu beitreten
const newConn = joinVoiceChannel({
channelId: state.channelId,
@ -858,38 +582,14 @@ function attachVoiceLifecycle(state: GuildAudioState, guild: any) {
newConn.subscribe(state.player);
attachVoiceLifecycle(state, guild);
} else if (newS.status === VoiceConnectionStatus.Connecting || newS.status === VoiceConnectionStatus.Signalling) {
isReconnecting = true;
try {
await entersState(connection, VoiceConnectionStatus.Ready, 15_000);
// Ready wird oben im Handler behandelt
} catch (e) {
reconnectAttempts++;
if (reconnectAttempts < MAX_RECONNECT_ATTEMPTS) {
const backoffMs = reconnectAttempts * 2_000;
console.warn(`${new Date().toISOString()} | Voice not ready from ${newS.status}, attempt ${reconnectAttempts}/${MAX_RECONNECT_ATTEMPTS}, backoff ${backoffMs}ms`);
await new Promise(r => setTimeout(r, backoffMs));
isReconnecting = false;
connection.rejoin({ channelId: state.channelId, selfDeaf: false, selfMute: false });
} else {
console.error(`${new Date().toISOString()} | Max reconnect attempts reached, destroying and rejoining fresh`);
reconnectAttempts = 0;
isReconnecting = false;
try { connection.destroy(); } catch {}
const newConn = joinVoiceChannel({
channelId: state.channelId,
guildId: state.guildId,
adapterCreator: guild.voiceAdapterCreator as any,
selfMute: false,
selfDeaf: false
});
state.connection = newConn;
newConn.subscribe(state.player);
attachVoiceLifecycle(state, guild);
}
console.warn(`${new Date().toISOString()} | Voice not ready from ${newS.status}, rejoin`, e);
connection.rejoin({ channelId: state.channelId, selfDeaf: false, selfMute: false });
}
}
} catch (e) {
isReconnecting = false;
console.error(`${new Date().toISOString()} | Voice lifecycle handler error`, e);
}
});
@ -1471,17 +1171,14 @@ app.get('/api/channels', (_req: Request, res: Response) => {
if (!client.isReady()) return res.status(503).json({ error: 'Bot noch nicht bereit' });
const allowed = new Set(ALLOWED_GUILD_IDS);
const result: Array<{ guildId: string; guildName: string; channelId: string; channelName: string; members: number; selected?: boolean }> = [];
const result: Array<{ guildId: string; guildName: string; channelId: string; channelName: string; selected?: boolean }> = [];
for (const [, guild] of client.guilds.cache) {
if (allowed.size > 0 && !allowed.has(guild.id)) continue;
const channels = guild.channels.cache;
for (const [, ch] of channels) {
if (ch?.type === ChannelType.GuildVoice || ch?.type === ChannelType.GuildStageVoice) {
const sel = getSelectedChannelForGuild(guild.id);
const members = ('members' in ch)
? (ch as VoiceBasedChannel).members.filter(m => !m.user.bot).size
: 0;
result.push({ guildId: guild.id, guildName: guild.name, channelId: ch.id, channelName: ch.name, members, selected: sel === ch.id });
result.push({ guildId: guild.id, guildName: guild.name, channelId: ch.id, channelName: ch.name, selected: sel === ch.id });
}
}
}
@ -1708,22 +1405,7 @@ app.get('/api/events', (req: Request, res: Response) => {
// Snapshot senden
try {
const statsSnap: Record<string, any> = {};
for (const [gId, st] of guildAudioState) {
const status = st.connection.state?.status ?? 'unknown';
if (status === 'ready' && !connectedSince.has(gId)) {
connectedSince.set(gId, new Date().toISOString());
}
const ch = client.channels.cache.get(st.channelId);
statsSnap[gId] = {
voicePing: (st.connection.ping as any)?.ws ?? null,
gatewayPing: client.ws.ping,
status,
channelName: ch && 'name' in ch ? (ch as any).name : null,
connectedSince: connectedSince.get(gId) ?? null,
};
}
res.write(`data: ${JSON.stringify({ type: 'snapshot', party: Array.from(partyActive), selected: persistedState.selectedChannels ?? {}, volumes: persistedState.volumes ?? {}, nowplaying: Object.fromEntries(nowPlaying), voicestats: statsSnap })}\n\n`);
res.write(`data: ${JSON.stringify({ type: 'snapshot', party: Array.from(partyActive), selected: persistedState.selectedChannels ?? {}, volumes: persistedState.volumes ?? {}, nowplaying: Object.fromEntries(nowPlaying) })}\n\n`);
} catch {}
// Ping, damit Proxies die Verbindung offen halten
@ -1737,105 +1419,59 @@ app.get('/api/events', (req: Request, res: Response) => {
});
});
// --- Medien-URL abspielen (YouTube / Instagram / MP3) ---
// --- Medien-URL abspielen ---
// Unterstützt: direkte MP3-URL (Download und Ablage)
app.post('/api/play-url', async (req: Request, res: Response) => {
const startTime = Date.now();
try {
const { url, guildId, channelId, volume, filename } = req.body as { url?: string; guildId?: string; channelId?: string; volume?: number; filename?: string };
const urlType = isYtDlpUrl(url || '') ? 'yt-dlp' : isDirectMp3Url(url || '') ? 'mp3' : 'unknown';
console.log(`[Jukebox] [play-url] ▶ type=${urlType} url=${url} filename=${filename || '(auto)'} guild=${guildId}`);
const { url, guildId, channelId, volume } = req.body as { url?: string; guildId?: string; channelId?: string; volume?: number };
if (!url || !guildId || !channelId) return res.status(400).json({ error: 'url, guildId, channelId erforderlich' });
try { new URL(url); } catch { return res.status(400).json({ error: 'Ungültige URL' }); }
if (!isSupportedUrl(url)) return res.status(400).json({ error: 'Nur YouTube, Instagram oder direkte MP3-Links' });
const { savedFile, savedPath } = await handleUrlDownload(url, filename);
try { await playFilePath(guildId, channelId, savedPath, volume, savedFile); console.log(`[Jukebox] [play-url] playing`); }
catch (e: any) { console.error(`[Jukebox] [play-url] play failed (file saved): ${e?.message}`); }
const elapsed = ((Date.now() - startTime) / 1000).toFixed(1);
console.log(`[Jukebox] [play-url] ✓ DONE in ${elapsed}s → ${savedFile}`);
return res.json({ ok: true, saved: savedFile });
let parsed: URL;
try {
parsed = new URL(url);
} catch {
return res.status(400).json({ error: 'Ungültige URL' });
}
const pathname = parsed.pathname.toLowerCase();
if (!pathname.endsWith('.mp3')) {
return res.status(400).json({ error: 'Nur direkte MP3-Links werden unterstützt.' });
}
const fileName = path.basename(parsed.pathname);
const dest = path.join(SOUNDS_DIR, fileName);
const r = await fetch(url);
if (!r.ok) return res.status(400).json({ error: 'Download fehlgeschlagen' });
const buf = Buffer.from(await r.arrayBuffer());
fs.writeFileSync(dest, buf);
// Vor dem Abspielen normalisieren → sofort aus Cache
if (NORMALIZE_ENABLE) {
try { await normalizeToCache(dest); } catch (e) { console.warn('Norm after URL import failed:', e); }
}
try {
await playFilePath(guildId, channelId, dest, volume, path.basename(dest));
} catch {
return res.status(500).json({ error: 'Abspielen fehlgeschlagen' });
}
return res.json({ ok: true, saved: path.basename(dest) });
} catch (e: any) {
const elapsed = ((Date.now() - startTime) / 1000).toFixed(1);
console.error(`[Jukebox] [play-url] ✗ ERROR after ${elapsed}s: ${e?.message ?? e}`);
console.error('play-url error:', e);
return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
}
});
// --- URL nur herunterladen (ohne Abspielen) ---
app.post('/api/download-url', requireAdmin, async (req: Request, res: Response) => {
const startTime = Date.now();
try {
const { url, filename } = req.body as { url?: string; filename?: string };
const urlType = isYtDlpUrl(url || '') ? 'yt-dlp' : isDirectMp3Url(url || '') ? 'mp3' : 'unknown';
console.log(`[Jukebox] [download-url] ▶ type=${urlType} url=${url} filename=${filename || '(auto)'}`);
if (!url) return res.status(400).json({ error: 'URL erforderlich' });
try { new URL(url); } catch { return res.status(400).json({ error: 'Ungültige URL' }); }
if (!isSupportedUrl(url)) return res.status(400).json({ error: 'Nur YouTube, Instagram oder direkte MP3-Links' });
const { savedFile } = await handleUrlDownload(url, filename);
const elapsed = ((Date.now() - startTime) / 1000).toFixed(1);
console.log(`[Jukebox] [download-url] ✓ DONE in ${elapsed}s → ${savedFile}`);
return res.json({ ok: true, saved: savedFile });
} catch (e: any) {
const elapsed = ((Date.now() - startTime) / 1000).toFixed(1);
console.error(`[Jukebox] [download-url] ✗ ERROR after ${elapsed}s: ${e?.message ?? e}`);
return res.status(500).json({ error: e?.message ?? 'Fehler' });
}
});
// Static Frontend ausliefern (Vite build)
const webDistPath = path.resolve(__dirname, '../../web/dist');
if (fs.existsSync(webDistPath)) {
app.use(express.static(webDistPath));
app.get('/{*splat}', (_req, res) => {
app.get('*', (_req, res) => {
res.sendFile(path.join(webDistPath, 'index.html'));
});
}
// Node 24 warnt bei negativen Timeout-Werten (aus @discordjs/voice intern) - harmlos unterdruecken
process.on('warning', (warning) => {
if (warning.name === 'TimeoutNegativeWarning') return;
console.warn(warning.name + ': ' + warning.message);
});
process.on('uncaughtException', (err) => {
console.error(`FATAL uncaughtException:`, err);
process.exit(1);
});
process.on('unhandledRejection', (reason) => {
console.error(`FATAL unhandledRejection:`, reason);
});
app.listen(PORT, () => {
console.log(`Server läuft auf http://0.0.0.0:${PORT}`);
// Vollständige Cache-Synchronisation beim Start (Hintergrund)
syncNormCache();
// Voice-Stats alle 5 Sekunden an alle SSE-Clients broadcasten
setInterval(() => {
if (sseClients.size === 0 || guildAudioState.size === 0) return;
for (const [gId, st] of guildAudioState) {
const status = st.connection.state?.status ?? 'unknown';
if (status === 'ready' && !connectedSince.has(gId)) {
connectedSince.set(gId, new Date().toISOString());
}
const ch = client.channels.cache.get(st.channelId);
sseBroadcast({
type: 'voicestats',
guildId: gId,
voicePing: (st.connection.ping as any)?.ws ?? null,
gatewayPing: client.ws.ping,
status,
channelName: ch && 'name' in ch ? (ch as any).name : null,
connectedSince: connectedSince.get(gId) ?? null,
});
}
}, 5_000);
});

View file

@ -5,7 +5,7 @@
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
<meta name="theme-color" content="#0b0b0f" />
<title>Jukebox420</title>
<title>Jukebox</title>
<link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link href="https://fonts.googleapis.com/css2?family=Syne:wght@400;500;600;700;800&family=Outfit:wght@300;400;500;600;700&display=swap" rel="stylesheet" />

View file

@ -1,7 +1,7 @@
{
"name": "discord-soundboard-web",
"private": true,
"version": "2.0.0",
"version": "1.1.1",
"type": "module",
"scripts": {
"dev": "vite",

File diff suppressed because it is too large Load diff

View file

@ -195,24 +195,15 @@ export async function adminRename(from: string, to: string): Promise<string> {
return data?.to as string;
}
export async function playUrl(url: string, guildId: string, channelId: string, volume: number, filename?: string): Promise<{ saved?: string }> {
export async function playUrl(url: string, guildId: string, channelId: string, volume: number): Promise<void> {
const res = await fetch(`${API_BASE}/play-url`, {
method: 'POST', headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ url, guildId, channelId, volume, filename })
body: JSON.stringify({ url, guildId, channelId, volume })
});
const data = await res.json().catch(() => ({}));
if (!res.ok) throw new Error(data?.error || 'Play-URL fehlgeschlagen');
return data;
}
export async function downloadUrl(url: string, filename?: string): Promise<{ saved?: string }> {
const res = await fetch(`${API_BASE}/download-url`, {
method: 'POST', headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ url, filename })
});
const data = await res.json().catch(() => ({}));
if (!res.ok) throw new Error(data?.error || 'Download fehlgeschlagen');
return data;
if (!res.ok) {
const data = await res.json().catch(() => ({}));
throw new Error(data?.error || 'Play-URL fehlgeschlagen');
}
}
/** Lädt eine einzelne MP3/WAV-Datei hoch. Gibt den gespeicherten Dateinamen zurück. */

View file

@ -353,90 +353,6 @@ input, select {
50% { box-shadow: 0 0 12px rgba(35, 165, 90, .8); }
}
.conn-ping {
font-size: 10px;
opacity: .7;
margin-left: 2px;
}
/* ── Connection Details Modal ── */
.conn-modal-overlay {
position: fixed;
inset: 0;
background: rgba(0, 0, 0, .55);
z-index: 9000;
display: flex;
align-items: center;
justify-content: center;
backdrop-filter: blur(4px);
animation: fadeIn .15s ease;
}
.conn-modal {
background: var(--bg-primary);
border: 1px solid var(--border);
border-radius: 16px;
width: 340px;
box-shadow: 0 20px 60px rgba(0,0,0,.4);
overflow: hidden;
animation: slideUp .2s ease;
}
@keyframes slideUp {
from { transform: translateY(20px); opacity: 0; }
to { transform: translateY(0); opacity: 1; }
}
.conn-modal-header {
display: flex;
align-items: center;
gap: 8px;
padding: 14px 16px;
border-bottom: 1px solid var(--border);
font-weight: 700;
font-size: 14px;
}
.conn-modal-close {
margin-left: auto;
background: none;
border: none;
color: var(--muted);
cursor: pointer;
padding: 4px;
border-radius: 6px;
display: flex;
transition: all .15s;
}
.conn-modal-close:hover {
background: rgba(255,255,255,.08);
color: var(--fg);
}
.conn-modal-body {
padding: 16px;
display: flex;
flex-direction: column;
gap: 12px;
}
.conn-stat {
display: flex;
justify-content: space-between;
align-items: center;
}
.conn-stat-label {
color: var(--muted);
font-size: 13px;
}
.conn-stat-value {
font-weight: 600;
font-size: 13px;
display: flex;
align-items: center;
gap: 6px;
}
.conn-ping-dot {
width: 8px;
height: 8px;
border-radius: 50%;
flex-shrink: 0;
}
/* ── Admin Icon Button ── */
.admin-btn-icon {
width: 32px;
@ -641,24 +557,6 @@ input, select {
pointer-events: none;
}
.url-import-tag {
flex-shrink: 0;
padding: 1px 6px;
border-radius: 8px;
font-size: 10px;
font-weight: 800;
letter-spacing: .5px;
text-transform: uppercase;
}
.url-import-tag.valid {
background: rgba(46, 204, 113, .18);
color: #2ecc71;
}
.url-import-tag.invalid {
background: rgba(231, 76, 60, .18);
color: #e74c3c;
}
/* ── Toolbar Buttons ── */
.tb-btn {
display: flex;
@ -1224,7 +1122,7 @@ input, select {
border: 1px solid rgba(var(--accent-rgb, 88, 101, 242), .2);
font-size: 12px;
color: var(--text-muted);
max-width: none;
max-width: 200px;
min-width: 0;
animation: np-fade-in 300ms ease;
}
@ -1237,6 +1135,8 @@ input, select {
.np-name {
color: var(--accent);
font-weight: 600;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
@ -1866,7 +1766,7 @@ input, select {
}
.now-playing {
max-width: none;
max-width: 120px;
}
.toolbar .tb-btn {
@ -1954,6 +1854,7 @@ input, select {
border-radius: 14px;
box-shadow: 0 8px 40px rgba(0, 0, 0, .45);
z-index: 200;
overflow: hidden;
animation: slide-up 200ms cubic-bezier(.16,1,.3,1);
}
@ -2027,6 +1928,7 @@ input, select {
font-weight: 500;
color: var(--text-normal);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
@ -2041,6 +1943,7 @@ input, select {
height: 3px;
background: rgba(255, 255, 255, .07);
border-radius: 2px;
overflow: hidden;
margin-top: 4px;
}
@ -2081,141 +1984,6 @@ input, select {
margin-top: 2px;
}
/*
Download Modal
*/
.dl-modal-overlay {
position: fixed; inset: 0;
background: rgba(0, 0, 0, .55);
display: flex; align-items: center; justify-content: center;
z-index: 300;
animation: fade-in 150ms ease;
}
@keyframes fade-in { from { opacity: 0; } to { opacity: 1; } }
.dl-modal {
width: 420px; max-width: 92vw;
background: var(--bg-secondary);
border: 1px solid rgba(255, 255, 255, .1);
border-radius: 16px;
box-shadow: 0 12px 60px rgba(0, 0, 0, .5);
animation: scale-in 200ms cubic-bezier(.16, 1, .3, 1);
}
@keyframes scale-in { from { opacity: 0; transform: scale(.95); } to { opacity: 1; transform: scale(1); } }
.dl-modal-header {
display: flex; align-items: center; gap: 8px;
padding: 14px 16px;
border-bottom: 1px solid rgba(255, 255, 255, .06);
font-size: 14px; font-weight: 700;
color: var(--text-normal);
}
.dl-modal-header .material-icons { color: var(--accent); }
.dl-modal-close {
margin-left: auto;
display: flex; align-items: center; justify-content: center;
width: 26px; height: 26px; border-radius: 50%;
border: none; background: rgba(255,255,255,.06);
color: var(--text-muted); cursor: pointer;
transition: background var(--transition);
}
.dl-modal-close:hover { background: rgba(255,255,255,.14); color: var(--text-normal); }
.dl-modal-body { padding: 16px; display: flex; flex-direction: column; gap: 14px; }
/* URL display */
.dl-modal-url {
display: flex; align-items: center; gap: 8px;
padding: 8px 10px; border-radius: 8px;
background: rgba(0, 0, 0, .2);
overflow: hidden;
}
.dl-modal-tag {
flex-shrink: 0; padding: 2px 8px; border-radius: 6px;
font-size: 10px; font-weight: 800; letter-spacing: .5px; text-transform: uppercase;
}
.dl-modal-tag.youtube { background: rgba(255, 0, 0, .18); color: #ff4444; }
.dl-modal-tag.instagram { background: rgba(225, 48, 108, .18); color: #e1306c; }
.dl-modal-tag.mp3 { background: rgba(46, 204, 113, .18); color: #2ecc71; }
.dl-modal-url-text {
font-size: 11px; color: var(--text-faint);
white-space: nowrap; overflow: hidden; text-overflow: ellipsis;
}
/* Filename field */
.dl-modal-field { display: flex; flex-direction: column; gap: 5px; }
.dl-modal-label { font-size: 11px; font-weight: 600; color: var(--text-muted); text-transform: uppercase; letter-spacing: .5px; }
.dl-modal-input-wrap {
display: flex; align-items: center;
border: 1px solid rgba(255, 255, 255, .1); border-radius: 8px;
background: rgba(0, 0, 0, .15);
overflow: hidden;
transition: border-color var(--transition);
}
.dl-modal-input-wrap:focus-within { border-color: var(--accent); }
.dl-modal-input {
flex: 1; border: none; background: transparent;
padding: 8px 10px; color: var(--text-normal);
font-size: 13px; font-family: var(--font); outline: none;
}
.dl-modal-input::placeholder { color: var(--text-faint); }
.dl-modal-ext {
padding: 0 10px; font-size: 12px; font-weight: 600;
color: var(--text-faint); background: rgba(255, 255, 255, .04);
align-self: stretch; display: flex; align-items: center;
}
.dl-modal-hint { font-size: 10px; color: var(--text-faint); }
/* Progress spinner */
.dl-modal-progress {
display: flex; align-items: center; gap: 12px;
padding: 20px 0; justify-content: center;
font-size: 13px; color: var(--text-muted);
}
.dl-modal-spinner {
width: 24px; height: 24px; border-radius: 50%;
border: 3px solid rgba(var(--accent-rgb), .2);
border-top-color: var(--accent);
animation: spin 800ms linear infinite;
}
/* Success */
.dl-modal-success {
display: flex; align-items: center; gap: 10px;
padding: 16px 0; justify-content: center;
font-size: 13px; color: var(--text-normal);
}
.dl-modal-check { color: #2ecc71; font-size: 28px; }
/* Error */
.dl-modal-error {
display: flex; align-items: center; gap: 10px;
padding: 12px 0; justify-content: center;
font-size: 13px; color: #e74c3c;
}
/* Actions */
.dl-modal-actions {
display: flex; justify-content: flex-end; gap: 8px;
padding: 0 16px 14px;
}
.dl-modal-cancel {
padding: 7px 14px; border-radius: 8px;
border: 1px solid rgba(255, 255, 255, .1); background: transparent;
color: var(--text-muted); font-size: 12px; font-weight: 600;
cursor: pointer; transition: all var(--transition);
}
.dl-modal-cancel:hover { background: rgba(255,255,255,.06); color: var(--text-normal); }
.dl-modal-submit {
display: flex; align-items: center; gap: 5px;
padding: 7px 16px; border-radius: 8px;
border: none; background: var(--accent);
color: #fff; font-size: 12px; font-weight: 700;
cursor: pointer; transition: filter var(--transition);
}
.dl-modal-submit:hover { filter: brightness(1.15); }
/*
Utility
*/
@ -2225,6 +1993,7 @@ input, select {
height: 1px;
padding: 0;
margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
white-space: nowrap;
border-width: 0;

View file

@ -20,7 +20,6 @@ export type VoiceChannelInfo = {
guildName: string;
channelId: string;
channelName: string;
members?: number;
selected?: boolean;
};