feat(media): URL-Player (YouTube/Instagram via ytdl/yt-dlp, MP3-Download und sofortiges Abspielen) + Frontend-URL-Feld
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5 changed files with 81 additions and 3 deletions
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@ -20,6 +20,9 @@ import {
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} from '@discordjs/voice';
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import sodium from 'libsodium-wrappers';
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import nacl from 'tweetnacl';
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import ytdl from 'ytdl-core';
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import { createRequire } from 'node:module';
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import child_process from 'node:child_process';
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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@ -579,6 +582,58 @@ app.listen(PORT, () => {
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console.log(`Server läuft auf http://0.0.0.0:${PORT}`);
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});
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// --- Medien-URL abspielen ---
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// Unterstützt: YouTube (ytdl-core), generische URLs (yt-dlp), direkte mp3 (Download und Ablage)
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app.post('/api/play-url', async (req: Request, res: Response) => {
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try {
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const { url, guildId, channelId, volume } = req.body as { url?: string; guildId?: string; channelId?: string; volume?: number };
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if (!url || !guildId || !channelId) return res.status(400).json({ error: 'url, guildId, channelId erforderlich' });
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// MP3 direkt?
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const lower = url.toLowerCase();
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if (lower.endsWith('.mp3')) {
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const fileName = path.basename(new URL(url).pathname);
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const dest = path.join(SOUNDS_DIR, fileName);
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const r = await fetch(url);
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if (!r.ok) return res.status(400).json({ error: 'Download fehlgeschlagen' });
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const buf = Buffer.from(await r.arrayBuffer());
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fs.writeFileSync(dest, buf);
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// sofort abspielen
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req.body = { soundName: path.parse(fileName).name, guildId, channelId, volume, relativePath: fileName } as any;
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return (app._router as any).handle({ ...req, method: 'POST', url: '/api/play' }, res, () => {});
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}
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const guild = client.guilds.cache.get(guildId);
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if (!guild) return res.status(404).json({ error: 'Guild nicht gefunden' });
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let state = guildAudioState.get(guildId);
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if (!state) return res.status(400).json({ error: 'Bitte zuerst einen Sound abspielen, um die Verbindung herzustellen' });
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const useVolume = typeof volume === 'number' ? Math.max(0, Math.min(1, volume)) : state.currentVolume ?? 1;
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// Audio-Stream besorgen
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let stream: any;
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if (ytdl.validateURL(url)) {
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stream = ytdl(url, { filter: 'audioonly', quality: 'highestaudio', highWaterMark: 1 << 25 });
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} else {
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// Fallback via yt-dlp, benötigt binary im Image/Host
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// wir nutzen stdout mit ffmpeg pipe
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const yt = child_process.spawn('yt-dlp', ['-f', 'bestaudio', '-o', '-', url]);
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stream = yt.stdout;
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}
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const resource = createAudioResource(stream as any, { inlineVolume: true });
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if (resource.volume) resource.volume.setVolume(useVolume);
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state.player.stop();
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state.player.play(resource);
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state.currentResource = resource;
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state.currentVolume = useVolume;
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return res.json({ ok: true });
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} catch (e: any) {
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console.error('play-url error:', e);
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return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
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}
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});
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