fix(voice): robust rejoin/recreate until VoiceConnectionStatus.Ready; extended timeout

This commit is contained in:
vibe-bot 2025-08-08 00:31:23 +02:00
parent 8ecbc6a3a0
commit 2c8340081e

View file

@ -56,6 +56,40 @@ const client = new Client({
type GuildAudioState = { connection: VoiceConnection; player: ReturnType<typeof createAudioPlayer> };
const guildAudioState = new Map<string, GuildAudioState>();
async function ensureConnectionReady(connection: VoiceConnection, channelId: string, guildId: string, guild: any): Promise<VoiceConnection> {
try {
await entersState(connection, VoiceConnectionStatus.Ready, 15_000);
console.log(`${new Date().toISOString()} | VoiceConnection ready`);
return connection;
} catch (e) {
console.warn(`${new Date().toISOString()} | VoiceConnection not ready, trying rejoin...`, e);
}
try {
connection.rejoin({ channelId, selfDeaf: false, selfMute: false });
await entersState(connection, VoiceConnectionStatus.Ready, 15_000);
console.log(`${new Date().toISOString()} | VoiceConnection ready after rejoin`);
return connection;
} catch (e2) {
console.error(`${new Date().toISOString()} | VoiceConnection still not ready after rejoin`, e2);
}
try {
connection.destroy();
} catch {}
const newConn = joinVoiceChannel({
channelId,
guildId,
adapterCreator: guild.voiceAdapterCreator as any,
selfMute: false,
selfDeaf: false
});
await entersState(newConn, VoiceConnectionStatus.Ready, 15_000).catch((e3) => {
console.error(`${new Date().toISOString()} | VoiceConnection not ready after fresh join`, e3);
});
return newConn;
}
client.once(Events.ClientReady, () => {
console.log(`Bot eingeloggt als ${client.user?.tag}`);
});
@ -182,12 +216,7 @@ app.post('/api/play', async (req: Request, res: Response) => {
console.error(`${new Date().toISOString()} | AudioPlayer error:`, err);
});
try {
await entersState(connection, VoiceConnectionStatus.Ready, 10_000);
console.log(`${new Date().toISOString()} | VoiceConnection ready`);
} catch (e) {
console.error(`${new Date().toISOString()} | VoiceConnection not ready within timeout`, e);
}
state.connection = await ensureConnectionReady(connection, channelId, guildId, guild);
// Stage-Channel Entstummung anfordern/setzen
try {
@ -222,6 +251,8 @@ app.post('/api/play', async (req: Request, res: Response) => {
state = { connection, player };
guildAudioState.set(guildId, state);
state.connection = await ensureConnectionReady(connection, channelId, guildId, guild);
connection.on('stateChange', (o, n) => {
console.log(`${new Date().toISOString()} | VoiceConnection: ${o.status} -> ${n.status}`);
});