feat(volume): Live-Volume-API + UI-Range setzt Lautstärke während Wiedergabe

This commit is contained in:
vibe-bot 2025-08-08 01:51:36 +02:00
parent 8b0b7c75cd
commit 24de686a54
3 changed files with 45 additions and 2 deletions

View file

@ -339,6 +339,30 @@ app.post('/api/play', async (req: Request, res: Response) => {
} }
}); });
// Lautstärke zur Laufzeit ändern (0..1). Wirken sofort auf aktuelle Resource, sonst als Default für nächste Wiedergabe.
app.post('/api/volume', (req: Request, res: Response) => {
try {
const { guildId, volume } = req.body as { guildId?: string; volume?: number };
if (!guildId || typeof volume !== 'number' || !Number.isFinite(volume)) {
return res.status(400).json({ error: 'guildId und volume (0..1) erforderlich' });
}
const safeVolume = Math.max(0, Math.min(1, volume));
const state = guildAudioState.get(guildId);
if (!state) {
return res.status(404).json({ error: 'Kein Voice-State für diese Guild' });
}
state.currentVolume = safeVolume;
if (state.currentResource?.volume) {
state.currentResource.volume.setVolume(safeVolume);
console.log(`${new Date().toISOString()} | live setVolume(${safeVolume}) guild=${guildId}`);
}
return res.json({ ok: true, volume: safeVolume });
} catch (e: any) {
console.error('Volume-Fehler:', e);
return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
}
});
// Static Frontend ausliefern (Vite build) // Static Frontend ausliefern (Vite build)
const webDistPath = path.resolve(__dirname, '../../web/dist'); const webDistPath = path.resolve(__dirname, '../../web/dist');
if (fs.existsSync(webDistPath)) { if (fs.existsSync(webDistPath)) {

View file

@ -1,5 +1,5 @@
import React, { useEffect, useMemo, useState } from 'react'; import React, { useEffect, useMemo, useState } from 'react';
import { fetchChannels, fetchSounds, playSound } from './api'; import { fetchChannels, fetchSounds, playSound, setVolumeLive } from './api';
import type { VoiceChannelInfo, Sound } from './types'; import type { VoiceChannelInfo, Sound } from './types';
export default function App() { export default function App() {
@ -88,7 +88,14 @@ export default function App() {
max={1} max={1}
step={0.01} step={0.01}
value={volume} value={volume}
onChange={(e) => setVolume(parseFloat(e.target.value))} onChange={async (e) => {
const v = parseFloat(e.target.value);
setVolume(v);
if (selected) {
const [guildId] = selected.split(':');
try { await setVolumeLive(guildId, v); } catch {}
}
}}
aria-label="Lautstärke" aria-label="Lautstärke"
/> />
</div> </div>

View file

@ -28,6 +28,18 @@ export async function playSound(soundName: string, guildId: string, channelId: s
} }
} }
export async function setVolumeLive(guildId: string, volume: number): Promise<void> {
const res = await fetch(`${API_BASE}/volume`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ guildId, volume })
});
if (!res.ok) {
const data = await res.json().catch(() => ({}));
throw new Error(data?.error || 'Volume ändern fehlgeschlagen');
}
}