feat(volume): Live-Volume-API + UI-Range setzt Lautstärke während Wiedergabe
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3 changed files with 45 additions and 2 deletions
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@ -339,6 +339,30 @@ app.post('/api/play', async (req: Request, res: Response) => {
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}
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});
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// Lautstärke zur Laufzeit ändern (0..1). Wirken sofort auf aktuelle Resource, sonst als Default für nächste Wiedergabe.
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app.post('/api/volume', (req: Request, res: Response) => {
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try {
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const { guildId, volume } = req.body as { guildId?: string; volume?: number };
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if (!guildId || typeof volume !== 'number' || !Number.isFinite(volume)) {
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return res.status(400).json({ error: 'guildId und volume (0..1) erforderlich' });
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}
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const safeVolume = Math.max(0, Math.min(1, volume));
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const state = guildAudioState.get(guildId);
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if (!state) {
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return res.status(404).json({ error: 'Kein Voice-State für diese Guild' });
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}
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state.currentVolume = safeVolume;
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if (state.currentResource?.volume) {
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state.currentResource.volume.setVolume(safeVolume);
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console.log(`${new Date().toISOString()} | live setVolume(${safeVolume}) guild=${guildId}`);
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}
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return res.json({ ok: true, volume: safeVolume });
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} catch (e: any) {
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console.error('Volume-Fehler:', e);
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return res.status(500).json({ error: e?.message ?? 'Unbekannter Fehler' });
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}
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});
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// Static Frontend ausliefern (Vite build)
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const webDistPath = path.resolve(__dirname, '../../web/dist');
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if (fs.existsSync(webDistPath)) {
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