jukebox-vibe/server/src/index.ts

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2025-08-07 23:24:56 +02:00
import path from 'node:path';
import fs from 'node:fs';
import { fileURLToPath } from 'node:url';
import express, { Request, Response } from 'express';
import cors from 'cors';
import { Client, GatewayIntentBits, Partials, ChannelType, Events, type Message } from 'discord.js';
import {
joinVoiceChannel,
createAudioPlayer,
createAudioResource,
AudioPlayerStatus,
NoSubscriberBehavior,
getVoiceConnection,
type VoiceConnection,
generateDependencyReport
} from '@discordjs/voice';
import sodium from 'libsodium-wrappers';
import nacl from 'tweetnacl';
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
// --- Config ---
const PORT = Number(process.env.PORT ?? 8080);
const SOUNDS_DIR = process.env.SOUNDS_DIR ?? '/data/sounds';
const DISCORD_TOKEN = process.env.DISCORD_TOKEN ?? '';
const ALLOWED_GUILD_IDS = (process.env.ALLOWED_GUILD_IDS ?? '')
.split(',')
.map((s) => s.trim())
.filter(Boolean);
if (!DISCORD_TOKEN) {
console.error('Fehlende Umgebungsvariable DISCORD_TOKEN');
process.exit(1);
}
fs.mkdirSync(SOUNDS_DIR, { recursive: true });
// --- Voice Abhängigkeiten prüfen ---
await sodium.ready;
// init nacl to ensure it loads
void nacl.randomBytes(1);
console.log(generateDependencyReport());
// --- Discord Client ---
const client = new Client({
// 32385 = Guilds + GuildVoiceStates + GuildMessages + GuildMessageReactions + GuildMessageTyping
// + DirectMessages + DirectMessageReactions + DirectMessageTyping
// (ohne privilegierte Intents wie MessageContent/GuildMembers/Presences)
intents: 32385,
partials: [Partials.Channel]
});
type GuildAudioState = { connection: VoiceConnection; player: ReturnType<typeof createAudioPlayer> };
const guildAudioState = new Map<string, GuildAudioState>();
client.once(Events.ClientReady, () => {
console.log(`Bot eingeloggt als ${client.user?.tag}`);
});
client.on(Events.MessageCreate, async (message: Message) => {
try {
if (message.author?.bot) return;
if (!message.channel?.isDMBased?.()) return;
if (message.attachments.size === 0) return;
for (const [, attachment] of message.attachments) {
const name = attachment.name ?? 'upload.mp3';
const lower = name.toLowerCase();
if (!lower.endsWith('.mp3')) continue;
const safeName = name.replace(/[^a-zA-Z0-9_.-]/g, '_');
let targetPath = path.join(SOUNDS_DIR, safeName);
if (fs.existsSync(targetPath)) {
const base = path.parse(safeName).name;
const ext = path.parse(safeName).ext || '.mp3';
let i = 2;
while (fs.existsSync(targetPath)) {
targetPath = path.join(SOUNDS_DIR, `${base}-${i}${ext}`);
i += 1;
}
}
const res = await fetch(attachment.url);
if (!res.ok) throw new Error(`Download fehlgeschlagen: ${attachment.url}`);
const arrayBuffer = await res.arrayBuffer();
fs.writeFileSync(targetPath, Buffer.from(arrayBuffer));
await message.reply(`Sound gespeichert: ${path.basename(targetPath)}`);
}
} catch (err) {
console.error('Fehler bei DM-Upload:', err);
}
});
await client.login(DISCORD_TOKEN);
// --- Express App ---
const app = express();
app.use(express.json());
app.use(cors());
app.get('/api/health', (_req: Request, res: Response) => {
res.json({ ok: true });
});
app.get('/api/sounds', (req: Request, res: Response) => {
const q = String(req.query.q ?? '').toLowerCase();
const files = fs
.readdirSync(SOUNDS_DIR, { withFileTypes: true })
.filter((d) => d.isFile() && d.name.toLowerCase().endsWith('.mp3'))
.map((d) => d.name)
.sort((a, b) => a.localeCompare(b));
const items = files
.map((file) => ({ fileName: file, name: path.parse(file).name }))
.filter((s) => (q ? s.name.toLowerCase().includes(q) : true));
res.json(items);
});
app.get('/api/channels', (_req: Request, res: Response) => {
if (!client.isReady()) return res.status(503).json({ error: 'Bot noch nicht bereit' });
const allowed = new Set(ALLOWED_GUILD_IDS);
const result: Array<{ guildId: string; guildName: string; channelId: string; channelName: string }> = [];
for (const [, guild] of client.guilds.cache) {
if (allowed.size > 0 && !allowed.has(guild.id)) continue;
const channels = guild.channels.cache;
for (const [, ch] of channels) {
if (ch?.type === ChannelType.GuildVoice || ch?.type === ChannelType.GuildStageVoice) {
result.push({ guildId: guild.id, guildName: guild.name, channelId: ch.id, channelName: ch.name });
}
}
}
result.sort((a, b) => a.guildName.localeCompare(b.guildName) || a.channelName.localeCompare(b.channelName));
res.json(result);
});
app.post('/api/play', async (req: Request, res: Response) => {
try {
const { soundName, guildId, channelId } = req.body as {
soundName?: string;
guildId?: string;
channelId?: string;
};
if (!soundName || !guildId || !channelId) return res.status(400).json({ error: 'soundName, guildId, channelId erforderlich' });
const filePath = path.join(SOUNDS_DIR, `${soundName}.mp3`);
if (!fs.existsSync(filePath)) return res.status(404).json({ error: 'Sound nicht gefunden' });
const guild = client.guilds.cache.get(guildId);
if (!guild) return res.status(404).json({ error: 'Guild nicht gefunden' });
const channel = guild.channels.cache.get(channelId);
if (!channel || (channel.type !== ChannelType.GuildVoice && channel.type !== ChannelType.GuildStageVoice)) {
return res.status(400).json({ error: 'Ungültiger Voice-Channel' });
}
let state = guildAudioState.get(guildId);
if (!state) {
const connection = joinVoiceChannel({
channelId,
guildId,
adapterCreator: guild.voiceAdapterCreator as any
});
const player = createAudioPlayer({ behaviors: { noSubscriber: NoSubscriberBehavior.Play } });
connection.subscribe(player);
state = { connection, player };
guildAudioState.set(guildId, state);
state.player.on(AudioPlayerStatus.Idle, () => {
// optional: Verbindung bestehen lassen oder nach Timeout trennen
});
} else {
// Wechsel in anderen Channel, wenn nötig
const current = getVoiceConnection(guildId);
if (current && (current.joinConfig.channelId !== channelId)) {
current.destroy();
const connection = joinVoiceChannel({
channelId,
guildId,
adapterCreator: guild.voiceAdapterCreator as any
});
const player = createAudioPlayer({ behaviors: { noSubscriber: NoSubscriberBehavior.Play } });
connection.subscribe(player);
state = { connection, player };
guildAudioState.set(guildId, state);
}
}
const resource = createAudioResource(filePath);
state.player.stop();
state.player.play(resource);
return res.json({ ok: true });
} catch (err: any) {
console.error('Play-Fehler:', err);
return res.status(500).json({ error: err?.message ?? 'Unbekannter Fehler' });
}
});
// Static Frontend ausliefern (Vite build)
const webDistPath = path.resolve(__dirname, '../../web/dist');
if (fs.existsSync(webDistPath)) {
app.use(express.static(webDistPath));
app.get('*', (_req, res) => {
res.sendFile(path.join(webDistPath, 'index.html'));
});
}
app.listen(PORT, () => {
console.log(`Server läuft auf http://0.0.0.0:${PORT}`);
});