4830 lines
1.8 MiB
4830 lines
1.8 MiB
(function(){const e=document.createElement("link").relList;if(e&&e.supports&&e.supports("modulepreload"))return;for(const r of document.querySelectorAll('link[rel="modulepreload"]'))n(r);new MutationObserver(r=>{for(const s of r)if(s.type==="childList")for(const a of s.addedNodes)a.tagName==="LINK"&&a.rel==="modulepreload"&&n(a)}).observe(document,{childList:!0,subtree:!0});function t(r){const s={};return r.integrity&&(s.integrity=r.integrity),r.referrerPolicy&&(s.referrerPolicy=r.referrerPolicy),r.crossOrigin==="use-credentials"?s.credentials="include":r.crossOrigin==="anonymous"?s.credentials="omit":s.credentials="same-origin",s}function n(r){if(r.ep)return;r.ep=!0;const s=t(r);fetch(r.href,s)}})();function b7(i){return i&&i.__esModule&&Object.prototype.hasOwnProperty.call(i,"default")?i.default:i}var $b={exports:{}},$p={};/**
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* @license React
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* react-jsx-runtime.production.js
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*
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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* scheduler.production.js
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*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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*
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* This source code is licensed under the MIT license found in the
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* @license React
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* react-dom.production.js
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*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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* @license React
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* react-dom-client.production.js
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||
*
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||
* Copyright (c) Meta Platforms, Inc. and affiliates.
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||
*
|
||
* This source code is licensed under the MIT license found in the
|
||
* LICENSE file in the root directory of this source tree.
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c.pendingProps}throw Error(n(156,c.tag))}function rc(o){o.flags|=4}function sb(o,c,m,b,D){if((c=(o.mode&32)!==0)&&(c=!1),c){if(o.flags|=16777216,(D&335544128)===D)if(o.stateNode.complete)o.flags|=8192;else if(D8())o.flags|=8192;else throw p=pf,Gl}else o.flags&=-16777217}function s8(o,c){if(c.type!=="stylesheet"||(c.state.loading&4)!==0)o.flags&=-16777217;else if(o.flags|=16777216,!y5(c))if(D8())o.flags|=8192;else throw p=pf,Gl}function H1(o,c){c!==null&&(o.flags|=4),o.flags&16384&&(c=o.tag!==22?rr():536870912,o.lanes|=c,KA|=c)}function Rp(o,c){if(!mi)switch(o.tailMode){case"hidden":c=o.tail;for(var m=null;c!==null;)c.alternate!==null&&(m=c),c=c.sibling;m===null?o.tail=null:m.sibling=null;break;case"collapsed":m=o.tail;for(var b=null;m!==null;)m.alternate!==null&&(b=m),m=m.sibling;b===null?c||o.tail===null?o.tail=null:o.tail.sibling=null:b.sibling=null}}function Ar(o){var c=o.alternate!==null&&o.alternate.child===o.child,m=0,b=0;if(c)for(var 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M0={DEG2RAD:Em,RAD2DEG:w0,generateUUID:ou,clamp:ni,euclideanModulo:Vw,mapLinear:ok,inverseLerp:lk,lerp:Cm,damp:uk,pingpong:ck,smoothstep:hk,smootherstep:fk,randInt:Ak,randFloat:dk,randFloatSpread:pk,seededRandom:mk,degToRad:gk,radToDeg:vk,isPowerOfTwo:_k,ceilPowerOfTwo:yk,floorPowerOfTwo:xk,setQuaternionFromProperEuler:bk,normalize:si,denormalize:Ta};class mt{constructor(e=0,t=0){mt.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,n=this.y,r=e.elements;return this.x=r[0]*t+r[3]*n+r[6],this.y=r[1]*t+r[4]*n+r[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=ni(this.x,e.x,t.x),this.y=ni(this.y,e.y,t.y),this}clampScalar(e,t){return this.x=ni(this.x,e,t),this.y=ni(this.y,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(ni(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(ni(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),r=Math.sin(t),s=this.x-e.x,a=this.y-e.y;return this.x=s*n-a*r+e.x,this.y=s*r+a*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Vn{constructor(e,t,n,r,s,a,l,u,h){Vn.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,t,n,r,s,a,l,u,h)}set(e,t,n,r,s,a,l,u,h){const g=this.elements;return g[0]=e,g[1]=r,g[2]=l,g[3]=t,g[4]=s,g[5]=u,g[6]=n,g[7]=a,g[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,s=this.elements,a=n[0],l=n[3],u=n[6],h=n[1],g=n[4],v=n[7],x=n[2],S=n[5],w=n[8],R=r[0],C=r[3],E=r[6],B=r[1],L=r[4],O=r[7],z=r[2],G=r[5],k=r[8];return s[0]=a*R+l*B+u*z,s[3]=a*C+l*L+u*G,s[6]=a*E+l*O+u*k,s[1]=h*R+g*B+v*z,s[4]=h*C+g*L+v*G,s[7]=h*E+g*O+v*k,s[2]=x*R+S*B+w*z,s[5]=x*C+S*L+w*G,s[8]=x*E+S*O+w*k,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],a=e[4],l=e[5],u=e[6],h=e[7],g=e[8];return t*a*g-t*l*h-n*s*g+n*l*u+r*s*h-r*a*u}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],a=e[4],l=e[5],u=e[6],h=e[7],g=e[8],v=g*a-l*h,x=l*u-g*s,S=h*s-a*u,w=t*v+n*x+r*S;if(w===0)return this.set(0,0,0,0,0,0,0,0,0);const R=1/w;return e[0]=v*R,e[1]=(r*h-g*n)*R,e[2]=(l*n-r*a)*R,e[3]=x*R,e[4]=(g*t-r*u)*R,e[5]=(r*s-l*t)*R,e[6]=S*R,e[7]=(n*u-h*t)*R,e[8]=(a*t-n*s)*R,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,r,s,a,l){const u=Math.cos(s),h=Math.sin(s);return this.set(n*u,n*h,-n*(u*a+h*l)+a+e,-r*h,r*u,-r*(-h*a+u*l)+l+t,0,0,1),this}scale(e,t){return this.premultiply(Jb.makeScale(e,t)),this}rotate(e){return this.premultiply(Jb.makeRotation(-e)),this}translate(e,t){return this.premultiply(Jb.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,n,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,n=e.elements;for(let r=0;r<9;r++)if(t[r]!==n[r])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}clone(){return new this.constructor().fromArray(this.elements)}}const Jb=new Vn;function O7(i){for(let e=i.length-1;e>=0;--e)if(i[e]>=65535)return!0;return!1}function sg(i){return document.createElementNS("http://www.w3.org/1999/xhtml",i)}function I7(){const i=sg("canvas");return i.style.display="block",i}const $5={};function kf(i){i in $5||($5[i]=!0,console.warn(i))}function Sk(i,e,t){return new Promise(function(n,r){function s(){switch(i.clientWaitSync(e,i.SYNC_FLUSH_COMMANDS_BIT,0)){case i.WAIT_FAILED:r();break;case i.TIMEOUT_EXPIRED:setTimeout(s,t);break;default:n()}}setTimeout(s,t)})}function Tk(i){const e=i.elements;e[2]=.5*e[2]+.5*e[3],e[6]=.5*e[6]+.5*e[7],e[10]=.5*e[10]+.5*e[11],e[14]=.5*e[14]+.5*e[15]}function wk(i){const e=i.elements;e[11]===-1?(e[10]=-e[10]-1,e[14]=-e[14]):(e[10]=-e[10],e[14]=-e[14]+1)}const X5=new Vn().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),Y5=new Vn().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Mk(){const i={enabled:!0,workingColorSpace:Ro,spaces:{},convert:function(r,s,a){return this.enabled===!1||s===a||!s||!a||(this.spaces[s].transfer===Vi&&(r.r=Mc(r.r),r.g=Mc(r.g),r.b=Mc(r.b)),this.spaces[s].primaries!==this.spaces[a].primaries&&(r.applyMatrix3(this.spaces[s].toXYZ),r.applyMatrix3(this.spaces[a].fromXYZ)),this.spaces[a].transfer===Vi&&(r.r=e0(r.r),r.g=e0(r.g),r.b=e0(r.b))),r},fromWorkingColorSpace:function(r,s){return this.convert(r,this.workingColorSpace,s)},toWorkingColorSpace:function(r,s){return this.convert(r,s,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===Co?a_:this.spaces[r].transfer},getLuminanceCoefficients:function(r,s=this.workingColorSpace){return r.fromArray(this.spaces[s].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,s,a){return r.copy(this.spaces[s].toXYZ).multiply(this.spaces[a].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace}},e=[.64,.33,.3,.6,.15,.06],t=[.2126,.7152,.0722],n=[.3127,.329];return i.define({[Ro]:{primaries:e,whitePoint:n,transfer:a_,toXYZ:X5,fromXYZ:Y5,luminanceCoefficients:t,workingColorSpaceConfig:{unpackColorSpace:_n},outputColorSpaceConfig:{drawingBufferColorSpace:_n}},[_n]:{primaries:e,whitePoint:n,transfer:Vi,toXYZ:X5,fromXYZ:Y5,luminanceCoefficients:t,outputColorSpaceConfig:{drawingBufferColorSpace:_n}}}),i}const ai=Mk();function Mc(i){return i<.04045?i*.0773993808:Math.pow(i*.9478672986+.0521327014,2.4)}function e0(i){return i<.0031308?i*12.92:1.055*Math.pow(i,.41666)-.055}let ad;class Ek{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{ad===void 0&&(ad=sg("canvas")),ad.width=e.width,ad.height=e.height;const n=ad.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),t=ad}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const t=sg("canvas");t.width=e.width,t.height=e.height;const n=t.getContext("2d");n.drawImage(e,0,0,e.width,e.height);const r=n.getImageData(0,0,e.width,e.height),s=r.data;for(let a=0;a<s.length;a++)s[a]=Mc(s[a]/255)*255;return n.putImageData(r,0,0),t}else if(e.data){const t=e.data.slice(0);for(let n=0;n<t.length;n++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[n]=Math.floor(Mc(t[n]/255)*255):t[n]=Mc(t[n]);return{data:t,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let Ck=0;class F7{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Ck++}),this.uuid=ou(),this.data=e,this.dataReady=!0,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const n={uuid:this.uuid,url:""},r=this.data;if(r!==null){let s;if(Array.isArray(r)){s=[];for(let a=0,l=r.length;a<l;a++)r[a].isDataTexture?s.push(e3(r[a].image)):s.push(e3(r[a]))}else s=e3(r);n.url=s}return t||(e.images[this.uuid]=n),n}}function e3(i){return typeof HTMLImageElement<"u"&&i instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&i instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&i instanceof ImageBitmap?Ek.getDataURL(i):i.data?{data:Array.from(i.data),width:i.width,height:i.height,type:i.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Rk=0;class vs extends zc{constructor(e=vs.DEFAULT_IMAGE,t=vs.DEFAULT_MAPPING,n=eu,r=eu,s=gs,a=Va,l=ks,u=aa,h=vs.DEFAULT_ANISOTROPY,g=Co){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Rk++}),this.uuid=ou(),this.name="",this.source=new F7(e),this.mipmaps=[],this.mapping=t,this.channel=0,this.wrapS=n,this.wrapT=r,this.magFilter=s,this.minFilter=a,this.anisotropy=h,this.format=l,this.internalFormat=null,this.type=u,this.offset=new mt(0,0),this.repeat=new mt(1,1),this.center=new mt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Vn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=g,this.userData={},this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.pmremVersion=0}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),t||(e.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==Pw)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case aA:e.x=e.x-Math.floor(e.x);break;case eu:e.x=e.x<0?0:1;break;case oA:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case aA:e.y=e.y-Math.floor(e.y);break;case eu:e.y=e.y<0?0:1;break;case oA:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}}vs.DEFAULT_IMAGE=null;vs.DEFAULT_MAPPING=Pw;vs.DEFAULT_ANISOTROPY=1;class Pn{constructor(e=0,t=0,n=0,r=1){Pn.prototype.isVector4=!0,this.x=e,this.y=t,this.z=n,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,s=this.w,a=e.elements;return this.x=a[0]*t+a[4]*n+a[8]*r+a[12]*s,this.y=a[1]*t+a[5]*n+a[9]*r+a[13]*s,this.z=a[2]*t+a[6]*n+a[10]*r+a[14]*s,this.w=a[3]*t+a[7]*n+a[11]*r+a[15]*s,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,r,s;const u=e.elements,h=u[0],g=u[4],v=u[8],x=u[1],S=u[5],w=u[9],R=u[2],C=u[6],E=u[10];if(Math.abs(g-x)<.01&&Math.abs(v-R)<.01&&Math.abs(w-C)<.01){if(Math.abs(g+x)<.1&&Math.abs(v+R)<.1&&Math.abs(w+C)<.1&&Math.abs(h+S+E-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;const L=(h+1)/2,O=(S+1)/2,z=(E+1)/2,G=(g+x)/4,k=(v+R)/4,H=(w+C)/4;return L>O&&L>z?L<.01?(n=0,r=.707106781,s=.707106781):(n=Math.sqrt(L),r=G/n,s=k/n):O>z?O<.01?(n=.707106781,r=0,s=.707106781):(r=Math.sqrt(O),n=G/r,s=H/r):z<.01?(n=.707106781,r=.707106781,s=0):(s=Math.sqrt(z),n=k/s,r=H/s),this.set(n,r,s,t),this}let B=Math.sqrt((C-w)*(C-w)+(v-R)*(v-R)+(x-g)*(x-g));return Math.abs(B)<.001&&(B=1),this.x=(C-w)/B,this.y=(v-R)/B,this.z=(x-g)/B,this.w=Math.acos((h+S+E-1)/2),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this.w=t[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=ni(this.x,e.x,t.x),this.y=ni(this.y,e.y,t.y),this.z=ni(this.z,e.z,t.z),this.w=ni(this.w,e.w,t.w),this}clampScalar(e,t){return this.x=ni(this.x,e,t),this.y=ni(this.y,e,t),this.z=ni(this.z,e,t),this.w=ni(this.w,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(ni(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class Wh extends zc{constructor(e=1,t=1,n={}){super(),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new Pn(0,0,e,t),this.scissorTest=!1,this.viewport=new Pn(0,0,e,t);const r={width:e,height:t,depth:1};n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:gs,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1},n);const s=new vs(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace);s.flipY=!1,s.generateMipmaps=n.generateMipmaps,s.internalFormat=n.internalFormat,this.textures=[];const a=n.count;for(let l=0;l<a;l++)this.textures[l]=s.clone(),this.textures[l].isRenderTargetTexture=!0,this.textures[l].renderTarget=this;this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,t,n=1){if(this.width!==e||this.height!==t||this.depth!==n){this.width=e,this.height=t,this.depth=n;for(let r=0,s=this.textures.length;r<s;r++)this.textures[r].image.width=e,this.textures[r].image.height=t,this.textures[r].image.depth=n;this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,r=e.textures.length;n<r;n++)this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const t=Object.assign({},e.texture.image);return this.texture.source=new F7(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class qh extends Wh{constructor(e=1,t=1,n={}){super(e,t,n),this.isWebGLRenderTarget=!0}}class Hw extends vs{constructor(e=null,t=1,n=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:n,depth:r},this.magFilter=mr,this.minFilter=mr,this.wrapR=eu,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class Nk extends vs{constructor(e=null,t=1,n=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:n,depth:r},this.magFilter=mr,this.minFilter=mr,this.wrapR=eu,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class mu{constructor(e=0,t=0,n=0,r=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=n,this._w=r}static slerpFlat(e,t,n,r,s,a,l){let u=n[r+0],h=n[r+1],g=n[r+2],v=n[r+3];const x=s[a+0],S=s[a+1],w=s[a+2],R=s[a+3];if(l===0){e[t+0]=u,e[t+1]=h,e[t+2]=g,e[t+3]=v;return}if(l===1){e[t+0]=x,e[t+1]=S,e[t+2]=w,e[t+3]=R;return}if(v!==R||u!==x||h!==S||g!==w){let C=1-l;const E=u*x+h*S+g*w+v*R,B=E>=0?1:-1,L=1-E*E;if(L>Number.EPSILON){const z=Math.sqrt(L),G=Math.atan2(z,E*B);C=Math.sin(C*G)/z,l=Math.sin(l*G)/z}const O=l*B;if(u=u*C+x*O,h=h*C+S*O,g=g*C+w*O,v=v*C+R*O,C===1-l){const z=1/Math.sqrt(u*u+h*h+g*g+v*v);u*=z,h*=z,g*=z,v*=z}}e[t]=u,e[t+1]=h,e[t+2]=g,e[t+3]=v}static multiplyQuaternionsFlat(e,t,n,r,s,a){const l=n[r],u=n[r+1],h=n[r+2],g=n[r+3],v=s[a],x=s[a+1],S=s[a+2],w=s[a+3];return e[t]=l*w+g*v+u*S-h*x,e[t+1]=u*w+g*x+h*v-l*S,e[t+2]=h*w+g*S+l*x-u*v,e[t+3]=g*w-l*v-u*x-h*S,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const n=e._x,r=e._y,s=e._z,a=e._order,l=Math.cos,u=Math.sin,h=l(n/2),g=l(r/2),v=l(s/2),x=u(n/2),S=u(r/2),w=u(s/2);switch(a){case"XYZ":this._x=x*g*v+h*S*w,this._y=h*S*v-x*g*w,this._z=h*g*w+x*S*v,this._w=h*g*v-x*S*w;break;case"YXZ":this._x=x*g*v+h*S*w,this._y=h*S*v-x*g*w,this._z=h*g*w-x*S*v,this._w=h*g*v+x*S*w;break;case"ZXY":this._x=x*g*v-h*S*w,this._y=h*S*v+x*g*w,this._z=h*g*w+x*S*v,this._w=h*g*v-x*S*w;break;case"ZYX":this._x=x*g*v-h*S*w,this._y=h*S*v+x*g*w,this._z=h*g*w-x*S*v,this._w=h*g*v+x*S*w;break;case"YZX":this._x=x*g*v+h*S*w,this._y=h*S*v+x*g*w,this._z=h*g*w-x*S*v,this._w=h*g*v-x*S*w;break;case"XZY":this._x=x*g*v-h*S*w,this._y=h*S*v-x*g*w,this._z=h*g*w+x*S*v,this._w=h*g*v+x*S*w;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],r=t[4],s=t[8],a=t[1],l=t[5],u=t[9],h=t[2],g=t[6],v=t[10],x=n+l+v;if(x>0){const S=.5/Math.sqrt(x+1);this._w=.25/S,this._x=(g-u)*S,this._y=(s-h)*S,this._z=(a-r)*S}else if(n>l&&n>v){const S=2*Math.sqrt(1+n-l-v);this._w=(g-u)/S,this._x=.25*S,this._y=(r+a)/S,this._z=(s+h)/S}else if(l>v){const S=2*Math.sqrt(1+l-n-v);this._w=(s-h)/S,this._x=(r+a)/S,this._y=.25*S,this._z=(u+g)/S}else{const S=2*Math.sqrt(1+v-n-l);this._w=(a-r)/S,this._x=(s+h)/S,this._y=(u+g)/S,this._z=.25*S}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<Number.EPSILON?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(ni(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(n===0)return this;const r=Math.min(1,t/n);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,r=e._y,s=e._z,a=e._w,l=t._x,u=t._y,h=t._z,g=t._w;return this._x=n*g+a*l+r*h-s*u,this._y=r*g+a*u+s*l-n*h,this._z=s*g+a*h+n*u-r*l,this._w=a*g-n*l-r*u-s*h,this._onChangeCallback(),this}slerp(e,t){if(t===0)return this;if(t===1)return this.copy(e);const n=this._x,r=this._y,s=this._z,a=this._w;let l=a*e._w+n*e._x+r*e._y+s*e._z;if(l<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,l=-l):this.copy(e),l>=1)return this._w=a,this._x=n,this._y=r,this._z=s,this;const u=1-l*l;if(u<=Number.EPSILON){const S=1-t;return this._w=S*a+t*this._w,this._x=S*n+t*this._x,this._y=S*r+t*this._y,this._z=S*s+t*this._z,this.normalize(),this}const h=Math.sqrt(u),g=Math.atan2(h,l),v=Math.sin((1-t)*g)/h,x=Math.sin(t*g)/h;return this._w=a*v+this._w*x,this._x=n*v+this._x*x,this._y=r*v+this._y*x,this._z=s*v+this._z*x,this._onChangeCallback(),this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),r=Math.sqrt(1-n),s=Math.sqrt(n);return this.set(r*Math.sin(e),r*Math.cos(e),s*Math.sin(t),s*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class ue{constructor(e=0,t=0,n=0){ue.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return n===void 0&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Q5.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Q5.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,r=this.z,s=e.elements;return this.x=s[0]*t+s[3]*n+s[6]*r,this.y=s[1]*t+s[4]*n+s[7]*r,this.z=s[2]*t+s[5]*n+s[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,s=e.elements,a=1/(s[3]*t+s[7]*n+s[11]*r+s[15]);return this.x=(s[0]*t+s[4]*n+s[8]*r+s[12])*a,this.y=(s[1]*t+s[5]*n+s[9]*r+s[13])*a,this.z=(s[2]*t+s[6]*n+s[10]*r+s[14])*a,this}applyQuaternion(e){const t=this.x,n=this.y,r=this.z,s=e.x,a=e.y,l=e.z,u=e.w,h=2*(a*r-l*n),g=2*(l*t-s*r),v=2*(s*n-a*t);return this.x=t+u*h+a*v-l*g,this.y=n+u*g+l*h-s*v,this.z=r+u*v+s*g-a*h,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,r=this.z,s=e.elements;return this.x=s[0]*t+s[4]*n+s[8]*r,this.y=s[1]*t+s[5]*n+s[9]*r,this.z=s[2]*t+s[6]*n+s[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=ni(this.x,e.x,t.x),this.y=ni(this.y,e.y,t.y),this.z=ni(this.z,e.z,t.z),this}clampScalar(e,t){return this.x=ni(this.x,e,t),this.y=ni(this.y,e,t),this.z=ni(this.z,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(ni(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,r=e.y,s=e.z,a=t.x,l=t.y,u=t.z;return this.x=r*u-s*l,this.y=s*a-n*u,this.z=n*l-r*a,this}projectOnVector(e){const t=e.lengthSq();if(t===0)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return t3.copy(this).projectOnVector(e),this.sub(t3)}reflect(e){return this.sub(t3.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(ni(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=Math.random()*2-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const t3=new ue,Q5=new mu;class Gc{constructor(e=new ue(1/0,1/0,1/0),t=new ue(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t+=3)this.expandByPoint(ml.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,n=e.count;t<n;t++)this.expandByPoint(ml.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=ml.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);const n=e.geometry;if(n!==void 0){const s=n.getAttribute("position");if(t===!0&&s!==void 0&&e.isInstancedMesh!==!0)for(let a=0,l=s.count;a<l;a++)e.isMesh===!0?e.getVertexPosition(a,ml):ml.fromBufferAttribute(s,a),ml.applyMatrix4(e.matrixWorld),this.expandByPoint(ml);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),_2.copy(e.boundingBox)):(n.boundingBox===null&&n.computeBoundingBox(),_2.copy(n.boundingBox)),_2.applyMatrix4(e.matrixWorld),this.union(_2)}const r=e.children;for(let s=0,a=r.length;s<a;s++)this.expandByObject(r[s],t);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,ml),ml.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Yp),y2.subVectors(this.max,Yp),od.subVectors(e.a,Yp),ld.subVectors(e.b,Yp),ud.subVectors(e.c,Yp),ph.subVectors(ld,od),mh.subVectors(ud,ld),yf.subVectors(od,ud);let t=[0,-ph.z,ph.y,0,-mh.z,mh.y,0,-yf.z,yf.y,ph.z,0,-ph.x,mh.z,0,-mh.x,yf.z,0,-yf.x,-ph.y,ph.x,0,-mh.y,mh.x,0,-yf.y,yf.x,0];return!n3(t,od,ld,ud,y2)||(t=[1,0,0,0,1,0,0,0,1],!n3(t,od,ld,ud,y2))?!1:(x2.crossVectors(ph,mh),t=[x2.x,x2.y,x2.z],n3(t,od,ld,ud,y2))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,ml).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(ml).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(fc[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),fc[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),fc[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),fc[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),fc[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),fc[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),fc[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),fc[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(fc),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const fc=[new ue,new ue,new ue,new ue,new ue,new ue,new ue,new ue],ml=new ue,_2=new Gc,od=new ue,ld=new ue,ud=new ue,ph=new ue,mh=new ue,yf=new ue,Yp=new ue,y2=new ue,x2=new ue,xf=new ue;function n3(i,e,t,n,r){for(let s=0,a=i.length-3;s<=a;s+=3){xf.fromArray(i,s);const l=r.x*Math.abs(xf.x)+r.y*Math.abs(xf.y)+r.z*Math.abs(xf.z),u=e.dot(xf),h=t.dot(xf),g=n.dot(xf);if(Math.max(-Math.max(u,h,g),Math.min(u,h,g))>l)return!1}return!0}const Dk=new Gc,Qp=new ue,i3=new ue;class dA{constructor(e=new ue,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;t!==void 0?n.copy(t):Dk.setFromPoints(e).getCenter(n);let r=0;for(let s=0,a=e.length;s<a;s++)r=Math.max(r,n.distanceToSquared(e[s]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){const n=this.center.distanceToSquared(e);return t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Qp.subVectors(e,this.center);const t=Qp.lengthSq();if(t>this.radius*this.radius){const n=Math.sqrt(t),r=(n-this.radius)*.5;this.center.addScaledVector(Qp,r/n),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(i3.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Qp.copy(e.center).add(i3)),this.expandByPoint(Qp.copy(e.center).sub(i3))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const Ac=new ue,r3=new ue,b2=new ue,gh=new ue,s3=new ue,S2=new ue,a3=new ue;class Og{constructor(e=new ue,t=new ue(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ac)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Ac.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ac.copy(this.origin).addScaledVector(this.direction,t),Ac.distanceToSquared(e))}distanceSqToSegment(e,t,n,r){r3.copy(e).add(t).multiplyScalar(.5),b2.copy(t).sub(e).normalize(),gh.copy(this.origin).sub(r3);const s=e.distanceTo(t)*.5,a=-this.direction.dot(b2),l=gh.dot(this.direction),u=-gh.dot(b2),h=gh.lengthSq(),g=Math.abs(1-a*a);let v,x,S,w;if(g>0)if(v=a*u-l,x=a*l-u,w=s*g,v>=0)if(x>=-w)if(x<=w){const R=1/g;v*=R,x*=R,S=v*(v+a*x+2*l)+x*(a*v+x+2*u)+h}else x=s,v=Math.max(0,-(a*x+l)),S=-v*v+x*(x+2*u)+h;else x=-s,v=Math.max(0,-(a*x+l)),S=-v*v+x*(x+2*u)+h;else x<=-w?(v=Math.max(0,-(-a*s+l)),x=v>0?-s:Math.min(Math.max(-s,-u),s),S=-v*v+x*(x+2*u)+h):x<=w?(v=0,x=Math.min(Math.max(-s,-u),s),S=x*(x+2*u)+h):(v=Math.max(0,-(a*s+l)),x=v>0?s:Math.min(Math.max(-s,-u),s),S=-v*v+x*(x+2*u)+h);else x=a>0?-s:s,v=Math.max(0,-(a*x+l)),S=-v*v+x*(x+2*u)+h;return n&&n.copy(this.origin).addScaledVector(this.direction,v),r&&r.copy(r3).addScaledVector(b2,x),S}intersectSphere(e,t){Ac.subVectors(e.center,this.origin);const n=Ac.dot(this.direction),r=Ac.dot(Ac)-n*n,s=e.radius*e.radius;if(r>s)return null;const a=Math.sqrt(s-r),l=n-a,u=n+a;return u<0?null:l<0?this.at(u,t):this.at(l,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return n===null?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,r,s,a,l,u;const h=1/this.direction.x,g=1/this.direction.y,v=1/this.direction.z,x=this.origin;return h>=0?(n=(e.min.x-x.x)*h,r=(e.max.x-x.x)*h):(n=(e.max.x-x.x)*h,r=(e.min.x-x.x)*h),g>=0?(s=(e.min.y-x.y)*g,a=(e.max.y-x.y)*g):(s=(e.max.y-x.y)*g,a=(e.min.y-x.y)*g),n>a||s>r||((s>n||isNaN(n))&&(n=s),(a<r||isNaN(r))&&(r=a),v>=0?(l=(e.min.z-x.z)*v,u=(e.max.z-x.z)*v):(l=(e.max.z-x.z)*v,u=(e.min.z-x.z)*v),n>u||l>r)||((l>n||n!==n)&&(n=l),(u<r||r!==r)&&(r=u),r<0)?null:this.at(n>=0?n:r,t)}intersectsBox(e){return this.intersectBox(e,Ac)!==null}intersectTriangle(e,t,n,r,s){s3.subVectors(t,e),S2.subVectors(n,e),a3.crossVectors(s3,S2);let a=this.direction.dot(a3),l;if(a>0){if(r)return null;l=1}else if(a<0)l=-1,a=-a;else return null;gh.subVectors(this.origin,e);const u=l*this.direction.dot(S2.crossVectors(gh,S2));if(u<0)return null;const h=l*this.direction.dot(s3.cross(gh));if(h<0||u+h>a)return null;const g=-l*gh.dot(a3);return g<0?null:this.at(g/a,s)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class kn{constructor(e,t,n,r,s,a,l,u,h,g,v,x,S,w,R,C){kn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,n,r,s,a,l,u,h,g,v,x,S,w,R,C)}set(e,t,n,r,s,a,l,u,h,g,v,x,S,w,R,C){const E=this.elements;return E[0]=e,E[4]=t,E[8]=n,E[12]=r,E[1]=s,E[5]=a,E[9]=l,E[13]=u,E[2]=h,E[6]=g,E[10]=v,E[14]=x,E[3]=S,E[7]=w,E[11]=R,E[15]=C,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new kn().fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,n=e.elements,r=1/cd.setFromMatrixColumn(e,0).length(),s=1/cd.setFromMatrixColumn(e,1).length(),a=1/cd.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*s,t[5]=n[5]*s,t[6]=n[6]*s,t[7]=0,t[8]=n[8]*a,t[9]=n[9]*a,t[10]=n[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,n=e.x,r=e.y,s=e.z,a=Math.cos(n),l=Math.sin(n),u=Math.cos(r),h=Math.sin(r),g=Math.cos(s),v=Math.sin(s);if(e.order==="XYZ"){const x=a*g,S=a*v,w=l*g,R=l*v;t[0]=u*g,t[4]=-u*v,t[8]=h,t[1]=S+w*h,t[5]=x-R*h,t[9]=-l*u,t[2]=R-x*h,t[6]=w+S*h,t[10]=a*u}else if(e.order==="YXZ"){const x=u*g,S=u*v,w=h*g,R=h*v;t[0]=x+R*l,t[4]=w*l-S,t[8]=a*h,t[1]=a*v,t[5]=a*g,t[9]=-l,t[2]=S*l-w,t[6]=R+x*l,t[10]=a*u}else if(e.order==="ZXY"){const x=u*g,S=u*v,w=h*g,R=h*v;t[0]=x-R*l,t[4]=-a*v,t[8]=w+S*l,t[1]=S+w*l,t[5]=a*g,t[9]=R-x*l,t[2]=-a*h,t[6]=l,t[10]=a*u}else if(e.order==="ZYX"){const x=a*g,S=a*v,w=l*g,R=l*v;t[0]=u*g,t[4]=w*h-S,t[8]=x*h+R,t[1]=u*v,t[5]=R*h+x,t[9]=S*h-w,t[2]=-h,t[6]=l*u,t[10]=a*u}else if(e.order==="YZX"){const x=a*u,S=a*h,w=l*u,R=l*h;t[0]=u*g,t[4]=R-x*v,t[8]=w*v+S,t[1]=v,t[5]=a*g,t[9]=-l*g,t[2]=-h*g,t[6]=S*v+w,t[10]=x-R*v}else if(e.order==="XZY"){const x=a*u,S=a*h,w=l*u,R=l*h;t[0]=u*g,t[4]=-v,t[8]=h*g,t[1]=x*v+R,t[5]=a*g,t[9]=S*v-w,t[2]=w*v-S,t[6]=l*g,t[10]=R*v+x}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Pk,e,Lk)}lookAt(e,t,n){const r=this.elements;return po.subVectors(e,t),po.lengthSq()===0&&(po.z=1),po.normalize(),vh.crossVectors(n,po),vh.lengthSq()===0&&(Math.abs(n.z)===1?po.x+=1e-4:po.z+=1e-4,po.normalize(),vh.crossVectors(n,po)),vh.normalize(),T2.crossVectors(po,vh),r[0]=vh.x,r[4]=T2.x,r[8]=po.x,r[1]=vh.y,r[5]=T2.y,r[9]=po.y,r[2]=vh.z,r[6]=T2.z,r[10]=po.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,s=this.elements,a=n[0],l=n[4],u=n[8],h=n[12],g=n[1],v=n[5],x=n[9],S=n[13],w=n[2],R=n[6],C=n[10],E=n[14],B=n[3],L=n[7],O=n[11],z=n[15],G=r[0],k=r[4],H=r[8],F=r[12],V=r[1],Y=r[5],J=r[9],te=r[13],se=r[2],ne=r[6],Z=r[10],oe=r[14],fe=r[3],be=r[7],Se=r[11],le=r[15];return s[0]=a*G+l*V+u*se+h*fe,s[4]=a*k+l*Y+u*ne+h*be,s[8]=a*H+l*J+u*Z+h*Se,s[12]=a*F+l*te+u*oe+h*le,s[1]=g*G+v*V+x*se+S*fe,s[5]=g*k+v*Y+x*ne+S*be,s[9]=g*H+v*J+x*Z+S*Se,s[13]=g*F+v*te+x*oe+S*le,s[2]=w*G+R*V+C*se+E*fe,s[6]=w*k+R*Y+C*ne+E*be,s[10]=w*H+R*J+C*Z+E*Se,s[14]=w*F+R*te+C*oe+E*le,s[3]=B*G+L*V+O*se+z*fe,s[7]=B*k+L*Y+O*ne+z*be,s[11]=B*H+L*J+O*Z+z*Se,s[15]=B*F+L*te+O*oe+z*le,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],r=e[8],s=e[12],a=e[1],l=e[5],u=e[9],h=e[13],g=e[2],v=e[6],x=e[10],S=e[14],w=e[3],R=e[7],C=e[11],E=e[15];return w*(+s*u*v-r*h*v-s*l*x+n*h*x+r*l*S-n*u*S)+R*(+t*u*S-t*h*x+s*a*x-r*a*S+r*h*g-s*u*g)+C*(+t*h*v-t*l*S-s*a*v+n*a*S+s*l*g-n*h*g)+E*(-r*l*g-t*u*v+t*l*x+r*a*v-n*a*x+n*u*g)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],a=e[4],l=e[5],u=e[6],h=e[7],g=e[8],v=e[9],x=e[10],S=e[11],w=e[12],R=e[13],C=e[14],E=e[15],B=v*C*h-R*x*h+R*u*S-l*C*S-v*u*E+l*x*E,L=w*x*h-g*C*h-w*u*S+a*C*S+g*u*E-a*x*E,O=g*R*h-w*v*h+w*l*S-a*R*S-g*l*E+a*v*E,z=w*v*u-g*R*u-w*l*x+a*R*x+g*l*C-a*v*C,G=t*B+n*L+r*O+s*z;if(G===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const k=1/G;return e[0]=B*k,e[1]=(R*x*s-v*C*s-R*r*S+n*C*S+v*r*E-n*x*E)*k,e[2]=(l*C*s-R*u*s+R*r*h-n*C*h-l*r*E+n*u*E)*k,e[3]=(v*u*s-l*x*s-v*r*h+n*x*h+l*r*S-n*u*S)*k,e[4]=L*k,e[5]=(g*C*s-w*x*s+w*r*S-t*C*S-g*r*E+t*x*E)*k,e[6]=(w*u*s-a*C*s-w*r*h+t*C*h+a*r*E-t*u*E)*k,e[7]=(a*x*s-g*u*s+g*r*h-t*x*h-a*r*S+t*u*S)*k,e[8]=O*k,e[9]=(w*v*s-g*R*s-w*n*S+t*R*S+g*n*E-t*v*E)*k,e[10]=(a*R*s-w*l*s+w*n*h-t*R*h-a*n*E+t*l*E)*k,e[11]=(g*l*s-a*v*s-g*n*h+t*v*h+a*n*S-t*l*S)*k,e[12]=z*k,e[13]=(g*R*r-w*v*r+w*n*x-t*R*x-g*n*C+t*v*C)*k,e[14]=(w*l*r-a*R*r-w*n*u+t*R*u+a*n*C-t*l*C)*k,e[15]=(a*v*r-g*l*r+g*n*u-t*v*u-a*n*x+t*l*x)*k,this}scale(e){const t=this.elements,n=e.x,r=e.y,s=e.z;return t[0]*=n,t[4]*=r,t[8]*=s,t[1]*=n,t[5]*=r,t[9]*=s,t[2]*=n,t[6]*=r,t[10]*=s,t[3]*=n,t[7]*=r,t[11]*=s,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))}makeTranslation(e,t,n){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),r=Math.sin(t),s=1-n,a=e.x,l=e.y,u=e.z,h=s*a,g=s*l;return this.set(h*a+n,h*l-r*u,h*u+r*l,0,h*l+r*u,g*l+n,g*u-r*a,0,h*u-r*l,g*u+r*a,s*u*u+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n,r,s,a){return this.set(1,n,s,0,e,1,a,0,t,r,1,0,0,0,0,1),this}compose(e,t,n){const r=this.elements,s=t._x,a=t._y,l=t._z,u=t._w,h=s+s,g=a+a,v=l+l,x=s*h,S=s*g,w=s*v,R=a*g,C=a*v,E=l*v,B=u*h,L=u*g,O=u*v,z=n.x,G=n.y,k=n.z;return r[0]=(1-(R+E))*z,r[1]=(S+O)*z,r[2]=(w-L)*z,r[3]=0,r[4]=(S-O)*G,r[5]=(1-(x+E))*G,r[6]=(C+B)*G,r[7]=0,r[8]=(w+L)*k,r[9]=(C-B)*k,r[10]=(1-(x+R))*k,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,t,n){const r=this.elements;let s=cd.set(r[0],r[1],r[2]).length();const a=cd.set(r[4],r[5],r[6]).length(),l=cd.set(r[8],r[9],r[10]).length();this.determinant()<0&&(s=-s),e.x=r[12],e.y=r[13],e.z=r[14],gl.copy(this);const h=1/s,g=1/a,v=1/l;return gl.elements[0]*=h,gl.elements[1]*=h,gl.elements[2]*=h,gl.elements[4]*=g,gl.elements[5]*=g,gl.elements[6]*=g,gl.elements[8]*=v,gl.elements[9]*=v,gl.elements[10]*=v,t.setFromRotationMatrix(gl),n.x=s,n.y=a,n.z=l,this}makePerspective(e,t,n,r,s,a,l=Ha){const u=this.elements,h=2*s/(t-e),g=2*s/(n-r),v=(t+e)/(t-e),x=(n+r)/(n-r);let S,w;if(l===Ha)S=-(a+s)/(a-s),w=-2*a*s/(a-s);else if(l===pu)S=-a/(a-s),w=-a*s/(a-s);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+l);return u[0]=h,u[4]=0,u[8]=v,u[12]=0,u[1]=0,u[5]=g,u[9]=x,u[13]=0,u[2]=0,u[6]=0,u[10]=S,u[14]=w,u[3]=0,u[7]=0,u[11]=-1,u[15]=0,this}makeOrthographic(e,t,n,r,s,a,l=Ha){const u=this.elements,h=1/(t-e),g=1/(n-r),v=1/(a-s),x=(t+e)*h,S=(n+r)*g;let w,R;if(l===Ha)w=(a+s)*v,R=-2*v;else if(l===pu)w=s*v,R=-1*v;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+l);return u[0]=2*h,u[4]=0,u[8]=0,u[12]=-x,u[1]=0,u[5]=2*g,u[9]=0,u[13]=-S,u[2]=0,u[6]=0,u[10]=R,u[14]=-w,u[3]=0,u[7]=0,u[11]=0,u[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let r=0;r<16;r++)if(t[r]!==n[r])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const cd=new ue,gl=new kn,Pk=new ue(0,0,0),Lk=new ue(1,1,1),vh=new ue,T2=new ue,po=new ue,K5=new kn,Z5=new mu;class la{constructor(e=0,t=0,n=0,r=la.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=n,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,r=this._order){return this._x=e,this._y=t,this._z=n,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,n=!0){const r=e.elements,s=r[0],a=r[4],l=r[8],u=r[1],h=r[5],g=r[9],v=r[2],x=r[6],S=r[10];switch(t){case"XYZ":this._y=Math.asin(ni(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-g,S),this._z=Math.atan2(-a,s)):(this._x=Math.atan2(x,h),this._z=0);break;case"YXZ":this._x=Math.asin(-ni(g,-1,1)),Math.abs(g)<.9999999?(this._y=Math.atan2(l,S),this._z=Math.atan2(u,h)):(this._y=Math.atan2(-v,s),this._z=0);break;case"ZXY":this._x=Math.asin(ni(x,-1,1)),Math.abs(x)<.9999999?(this._y=Math.atan2(-v,S),this._z=Math.atan2(-a,h)):(this._y=0,this._z=Math.atan2(u,s));break;case"ZYX":this._y=Math.asin(-ni(v,-1,1)),Math.abs(v)<.9999999?(this._x=Math.atan2(x,S),this._z=Math.atan2(u,s)):(this._x=0,this._z=Math.atan2(-a,h));break;case"YZX":this._z=Math.asin(ni(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(-g,h),this._y=Math.atan2(-v,s)):(this._x=0,this._y=Math.atan2(l,S));break;case"XZY":this._z=Math.asin(-ni(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(x,h),this._y=Math.atan2(l,s)):(this._x=Math.atan2(-g,S),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,n===!0&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return K5.makeRotationFromQuaternion(e),this.setFromRotationMatrix(K5,t,n)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return Z5.setFromEuler(this),this.setFromQuaternion(Z5,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}la.DEFAULT_ORDER="XYZ";class jw{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let Uk=0;const J5=new ue,hd=new mu,dc=new kn,w2=new ue,Kp=new ue,Bk=new ue,Ok=new mu,eC=new ue(1,0,0),tC=new ue(0,1,0),nC=new ue(0,0,1),iC={type:"added"},Ik={type:"removed"},fd={type:"childadded",child:null},o3={type:"childremoved",child:null};class vr extends zc{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Uk++}),this.uuid=ou(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=vr.DEFAULT_UP.clone();const e=new ue,t=new la,n=new mu,r=new ue(1,1,1);function s(){n.setFromEuler(t,!1)}function a(){t.setFromQuaternion(n,void 0,!1)}t._onChange(s),n._onChange(a),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new kn},normalMatrix:{value:new Vn}}),this.matrix=new kn,this.matrixWorld=new kn,this.matrixAutoUpdate=vr.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=vr.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new jw,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return hd.setFromAxisAngle(e,t),this.quaternion.multiply(hd),this}rotateOnWorldAxis(e,t){return hd.setFromAxisAngle(e,t),this.quaternion.premultiply(hd),this}rotateX(e){return this.rotateOnAxis(eC,e)}rotateY(e){return this.rotateOnAxis(tC,e)}rotateZ(e){return this.rotateOnAxis(nC,e)}translateOnAxis(e,t){return J5.copy(e).applyQuaternion(this.quaternion),this.position.add(J5.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(eC,e)}translateY(e){return this.translateOnAxis(tC,e)}translateZ(e){return this.translateOnAxis(nC,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(dc.copy(this.matrixWorld).invert())}lookAt(e,t,n){e.isVector3?w2.copy(e):w2.set(e,t,n);const r=this.parent;this.updateWorldMatrix(!0,!1),Kp.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?dc.lookAt(Kp,w2,this.up):dc.lookAt(w2,Kp,this.up),this.quaternion.setFromRotationMatrix(dc),r&&(dc.extractRotation(r.matrixWorld),hd.setFromRotationMatrix(dc),this.quaternion.premultiply(hd.invert()))}add(e){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(iC),fd.child=e,this.dispatchEvent(fd),fd.child=null):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.remove(arguments[n]);return this}const t=this.children.indexOf(e);return t!==-1&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(Ik),o3.child=e,this.dispatchEvent(o3),o3.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),dc.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),dc.multiply(e.parent.matrixWorld)),e.applyMatrix4(dc),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(iC),fd.child=e,this.dispatchEvent(fd),fd.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(let n=0,r=this.children.length;n<r;n++){const a=this.children[n].getObjectByProperty(e,t);if(a!==void 0)return a}}getObjectsByProperty(e,t,n=[]){this[e]===t&&n.push(this);const r=this.children;for(let s=0,a=r.length;s<a;s++)r[s].getObjectsByProperty(e,t,n);return n}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Kp,e,Bk),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Kp,Ok,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverseVisible(e)}traverseAncestors(e){const t=this.parent;t!==null&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].updateMatrixWorld(e)}updateWorldMatrix(e,t){const n=this.parent;if(e===!0&&n!==null&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),t===!0){const r=this.children;for(let s=0,a=r.length;s<a;s++)r[s].updateWorldMatrix(!1,!0)}}toJSON(e){const t=e===void 0||typeof e=="string",n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(l=>({boxInitialized:l.boxInitialized,boxMin:l.box.min.toArray(),boxMax:l.box.max.toArray(),sphereInitialized:l.sphereInitialized,sphereRadius:l.sphere.radius,sphereCenter:l.sphere.center.toArray()})),r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function s(l,u){return l[u.uuid]===void 0&&(l[u.uuid]=u.toJSON(e)),u.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=s(e.geometries,this.geometry);const l=this.geometry.parameters;if(l!==void 0&&l.shapes!==void 0){const u=l.shapes;if(Array.isArray(u))for(let h=0,g=u.length;h<g;h++){const v=u[h];s(e.shapes,v)}else s(e.shapes,u)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(s(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const l=[];for(let u=0,h=this.material.length;u<h;u++)l.push(s(e.materials,this.material[u]));r.material=l}else r.material=s(e.materials,this.material);if(this.children.length>0){r.children=[];for(let l=0;l<this.children.length;l++)r.children.push(this.children[l].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let l=0;l<this.animations.length;l++){const u=this.animations[l];r.animations.push(s(e.animations,u))}}if(t){const l=a(e.geometries),u=a(e.materials),h=a(e.textures),g=a(e.images),v=a(e.shapes),x=a(e.skeletons),S=a(e.animations),w=a(e.nodes);l.length>0&&(n.geometries=l),u.length>0&&(n.materials=u),h.length>0&&(n.textures=h),g.length>0&&(n.images=g),v.length>0&&(n.shapes=v),x.length>0&&(n.skeletons=x),S.length>0&&(n.animations=S),w.length>0&&(n.nodes=w)}return n.object=r,n;function a(l){const u=[];for(const h in l){const g=l[h];delete g.metadata,u.push(g)}return u}}clone(e){return new this.constructor().copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),t===!0)for(let n=0;n<e.children.length;n++){const r=e.children[n];this.add(r.clone())}return this}}vr.DEFAULT_UP=new ue(0,1,0);vr.DEFAULT_MATRIX_AUTO_UPDATE=!0;vr.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const vl=new ue,pc=new ue,l3=new ue,mc=new ue,Ad=new ue,dd=new ue,rC=new ue,u3=new ue,c3=new ue,h3=new ue,f3=new Pn,A3=new Pn,d3=new Pn;class Sl{constructor(e=new ue,t=new ue,n=new ue){this.a=e,this.b=t,this.c=n}static getNormal(e,t,n,r){r.subVectors(n,t),vl.subVectors(e,t),r.cross(vl);const s=r.lengthSq();return s>0?r.multiplyScalar(1/Math.sqrt(s)):r.set(0,0,0)}static getBarycoord(e,t,n,r,s){vl.subVectors(r,t),pc.subVectors(n,t),l3.subVectors(e,t);const a=vl.dot(vl),l=vl.dot(pc),u=vl.dot(l3),h=pc.dot(pc),g=pc.dot(l3),v=a*h-l*l;if(v===0)return s.set(0,0,0),null;const x=1/v,S=(h*u-l*g)*x,w=(a*g-l*u)*x;return s.set(1-S-w,w,S)}static containsPoint(e,t,n,r){return this.getBarycoord(e,t,n,r,mc)===null?!1:mc.x>=0&&mc.y>=0&&mc.x+mc.y<=1}static getInterpolation(e,t,n,r,s,a,l,u){return this.getBarycoord(e,t,n,r,mc)===null?(u.x=0,u.y=0,"z"in u&&(u.z=0),"w"in u&&(u.w=0),null):(u.setScalar(0),u.addScaledVector(s,mc.x),u.addScaledVector(a,mc.y),u.addScaledVector(l,mc.z),u)}static getInterpolatedAttribute(e,t,n,r,s,a){return f3.setScalar(0),A3.setScalar(0),d3.setScalar(0),f3.fromBufferAttribute(e,t),A3.fromBufferAttribute(e,n),d3.fromBufferAttribute(e,r),a.setScalar(0),a.addScaledVector(f3,s.x),a.addScaledVector(A3,s.y),a.addScaledVector(d3,s.z),a}static isFrontFacing(e,t,n,r){return vl.subVectors(n,t),pc.subVectors(e,t),vl.cross(pc).dot(r)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,t,n,r){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,n),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return vl.subVectors(this.c,this.b),pc.subVectors(this.a,this.b),vl.cross(pc).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Sl.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Sl.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,n,r,s){return Sl.getInterpolation(e,this.a,this.b,this.c,t,n,r,s)}containsPoint(e){return Sl.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Sl.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const n=this.a,r=this.b,s=this.c;let a,l;Ad.subVectors(r,n),dd.subVectors(s,n),u3.subVectors(e,n);const u=Ad.dot(u3),h=dd.dot(u3);if(u<=0&&h<=0)return t.copy(n);c3.subVectors(e,r);const g=Ad.dot(c3),v=dd.dot(c3);if(g>=0&&v<=g)return t.copy(r);const x=u*v-g*h;if(x<=0&&u>=0&&g<=0)return a=u/(u-g),t.copy(n).addScaledVector(Ad,a);h3.subVectors(e,s);const S=Ad.dot(h3),w=dd.dot(h3);if(w>=0&&S<=w)return t.copy(s);const R=S*h-u*w;if(R<=0&&h>=0&&w<=0)return l=h/(h-w),t.copy(n).addScaledVector(dd,l);const C=g*w-S*v;if(C<=0&&v-g>=0&&S-w>=0)return rC.subVectors(s,r),l=(v-g)/(v-g+(S-w)),t.copy(r).addScaledVector(rC,l);const E=1/(C+R+x);return a=R*E,l=x*E,t.copy(n).addScaledVector(Ad,a).addScaledVector(dd,l)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const k7={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},_h={h:0,s:0,l:0},M2={h:0,s:0,l:0};function p3(i,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?i+(e-i)*6*t:t<1/2?e:t<2/3?i+(e-i)*6*(2/3-t):i}let sn=class{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){if(t===void 0&&n===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,t,n);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=_n){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,ai.toWorkingColorSpace(this,t),this}setRGB(e,t,n,r=ai.workingColorSpace){return this.r=e,this.g=t,this.b=n,ai.toWorkingColorSpace(this,r),this}setHSL(e,t,n,r=ai.workingColorSpace){if(e=Vw(e,1),t=ni(t,0,1),n=ni(n,0,1),t===0)this.r=this.g=this.b=n;else{const s=n<=.5?n*(1+t):n+t-n*t,a=2*n-s;this.r=p3(a,s,e+1/3),this.g=p3(a,s,e),this.b=p3(a,s,e-1/3)}return ai.toWorkingColorSpace(this,r),this}setStyle(e,t=_n){function n(s){s!==void 0&&parseFloat(s)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let s;const a=r[1],l=r[2];switch(a){case"rgb":case"rgba":if(s=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(l))return n(s[4]),this.setRGB(Math.min(255,parseInt(s[1],10))/255,Math.min(255,parseInt(s[2],10))/255,Math.min(255,parseInt(s[3],10))/255,t);if(s=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(l))return n(s[4]),this.setRGB(Math.min(100,parseInt(s[1],10))/100,Math.min(100,parseInt(s[2],10))/100,Math.min(100,parseInt(s[3],10))/100,t);break;case"hsl":case"hsla":if(s=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(l))return n(s[4]),this.setHSL(parseFloat(s[1])/360,parseFloat(s[2])/100,parseFloat(s[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=r[1],a=s.length;if(a===3)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(a===6)return this.setHex(parseInt(s,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=_n){const n=k7[e.toLowerCase()];return n!==void 0?this.setHex(n,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=Mc(e.r),this.g=Mc(e.g),this.b=Mc(e.b),this}copyLinearToSRGB(e){return this.r=e0(e.r),this.g=e0(e.g),this.b=e0(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=_n){return ai.fromWorkingColorSpace(ea.copy(this),e),Math.round(ni(ea.r*255,0,255))*65536+Math.round(ni(ea.g*255,0,255))*256+Math.round(ni(ea.b*255,0,255))}getHexString(e=_n){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=ai.workingColorSpace){ai.fromWorkingColorSpace(ea.copy(this),t);const n=ea.r,r=ea.g,s=ea.b,a=Math.max(n,r,s),l=Math.min(n,r,s);let u,h;const g=(l+a)/2;if(l===a)u=0,h=0;else{const v=a-l;switch(h=g<=.5?v/(a+l):v/(2-a-l),a){case n:u=(r-s)/v+(r<s?6:0);break;case r:u=(s-n)/v+2;break;case s:u=(n-r)/v+4;break}u/=6}return e.h=u,e.s=h,e.l=g,e}getRGB(e,t=ai.workingColorSpace){return ai.fromWorkingColorSpace(ea.copy(this),t),e.r=ea.r,e.g=ea.g,e.b=ea.b,e}getStyle(e=_n){ai.fromWorkingColorSpace(ea.copy(this),e);const t=ea.r,n=ea.g,r=ea.b;return e!==_n?`color(${e} ${t.toFixed(3)} ${n.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(n*255)},${Math.round(r*255)})`}offsetHSL(e,t,n){return this.getHSL(_h),this.setHSL(_h.h+e,_h.s+t,_h.l+n)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,n){return this.r=e.r+(t.r-e.r)*n,this.g=e.g+(t.g-e.g)*n,this.b=e.b+(t.b-e.b)*n,this}lerpHSL(e,t){this.getHSL(_h),e.getHSL(M2);const n=Cm(_h.h,M2.h,t),r=Cm(_h.s,M2.s,t),s=Cm(_h.l,M2.l,t);return this.setHSL(n,r,s),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const t=this.r,n=this.g,r=this.b,s=e.elements;return this.r=s[0]*t+s[3]*n+s[6]*r,this.g=s[1]*t+s[4]*n+s[7]*r,this.b=s[2]*t+s[5]*n+s[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const ea=new sn;sn.NAMES=k7;let Fk=0;class ua extends zc{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Fk++}),this.uuid=ou(),this.name="",this.type="Material",this.blending=Ka,this.side=Nl,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=qm,this.blendDst=Vm,this.blendEquation=Eo,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new sn(0,0,0),this.blendAlpha=0,this.depthFunc=kh,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=jS,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Uf,this.stencilZFail=Uf,this.stencilZPass=Uf,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const t in e){const n=e[t];if(n===void 0){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const r=this[t];if(r===void 0){console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n}}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};n.uuid=this.uuid,n.type=this.type,this.name!==""&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),this.roughness!==void 0&&(n.roughness=this.roughness),this.metalness!==void 0&&(n.metalness=this.metalness),this.sheen!==void 0&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(n.shininess=this.shininess),this.clearcoat!==void 0&&(n.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.dispersion!==void 0&&(n.dispersion=this.dispersion),this.iridescence!==void 0&&(n.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(n.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(n.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(n.combine=this.combine)),this.envMapRotation!==void 0&&(n.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(n.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(n.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(n.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(n.size=this.size),this.shadowSide!==null&&(n.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==Ka&&(n.blending=this.blending),this.side!==Nl&&(n.side=this.side),this.vertexColors===!0&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),this.transparent===!0&&(n.transparent=!0),this.blendSrc!==qm&&(n.blendSrc=this.blendSrc),this.blendDst!==Vm&&(n.blendDst=this.blendDst),this.blendEquation!==Eo&&(n.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(n.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(n.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(n.blendAlpha=this.blendAlpha),this.depthFunc!==kh&&(n.depthFunc=this.depthFunc),this.depthTest===!1&&(n.depthTest=this.depthTest),this.depthWrite===!1&&(n.depthWrite=this.depthWrite),this.colorWrite===!1&&(n.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(n.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==jS&&(n.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(n.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Uf&&(n.stencilFail=this.stencilFail),this.stencilZFail!==Uf&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==Uf&&(n.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(n.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(n.rotation=this.rotation),this.polygonOffset===!0&&(n.polygonOffset=!0),this.polygonOffsetFactor!==0&&(n.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(n.linewidth=this.linewidth),this.dashSize!==void 0&&(n.dashSize=this.dashSize),this.gapSize!==void 0&&(n.gapSize=this.gapSize),this.scale!==void 0&&(n.scale=this.scale),this.dithering===!0&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),this.alphaHash===!0&&(n.alphaHash=!0),this.alphaToCoverage===!0&&(n.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(n.premultipliedAlpha=!0),this.forceSinglePass===!0&&(n.forceSinglePass=!0),this.wireframe===!0&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(n.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(n.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(n.flatShading=!0),this.visible===!1&&(n.visible=!1),this.toneMapped===!1&&(n.toneMapped=!1),this.fog===!1&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData);function r(s){const a=[];for(const l in s){const u=s[l];delete u.metadata,a.push(u)}return a}if(t){const s=r(e.textures),a=r(e.images);s.length>0&&(n.textures=s),a.length>0&&(n.images=a)}return n}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(t!==null){const r=t.length;n=new Array(r);for(let s=0;s!==r;++s)n[s]=t[s].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class pA extends ua{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new sn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new la,this.combine=Lg,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const bc=kk();function kk(){const i=new ArrayBuffer(4),e=new Float32Array(i),t=new Uint32Array(i),n=new Uint32Array(512),r=new Uint32Array(512);for(let u=0;u<256;++u){const h=u-127;h<-27?(n[u]=0,n[u|256]=32768,r[u]=24,r[u|256]=24):h<-14?(n[u]=1024>>-h-14,n[u|256]=1024>>-h-14|32768,r[u]=-h-1,r[u|256]=-h-1):h<=15?(n[u]=h+15<<10,n[u|256]=h+15<<10|32768,r[u]=13,r[u|256]=13):h<128?(n[u]=31744,n[u|256]=64512,r[u]=24,r[u|256]=24):(n[u]=31744,n[u|256]=64512,r[u]=13,r[u|256]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),l=new Uint32Array(64);for(let u=1;u<1024;++u){let h=u<<13,g=0;for(;(h&8388608)===0;)h<<=1,g-=8388608;h&=-8388609,g+=947912704,s[u]=h|g}for(let u=1024;u<2048;++u)s[u]=939524096+(u-1024<<13);for(let u=1;u<31;++u)a[u]=u<<23;a[31]=1199570944,a[32]=2147483648;for(let u=33;u<63;++u)a[u]=2147483648+(u-32<<23);a[63]=3347054592;for(let u=1;u<64;++u)u!==32&&(l[u]=1024);return{floatView:e,uint32View:t,baseTable:n,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:l}}function mo(i){Math.abs(i)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),i=ni(i,-65504,65504),bc.floatView[0]=i;const e=bc.uint32View[0],t=e>>23&511;return bc.baseTable[t]+((e&8388607)>>bc.shiftTable[t])}function E2(i){const e=i>>10;return bc.uint32View[0]=bc.mantissaTable[bc.offsetTable[e]+(i&1023)]+bc.exponentTable[e],bc.floatView[0]}const is=new ue,C2=new mt;class wr{constructor(e,t,n=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=n,this.usage=o_,this.updateRanges=[],this.gpuType=$r,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let r=0,s=this.itemSize;r<s;r++)this.array[e+r]=t.array[n+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,n=this.count;t<n;t++)C2.fromBufferAttribute(this,t),C2.applyMatrix3(e),this.setXY(t,C2.x,C2.y);else if(this.itemSize===3)for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.applyMatrix3(e),this.setXYZ(t,is.x,is.y,is.z);return this}applyMatrix4(e){for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.applyMatrix4(e),this.setXYZ(t,is.x,is.y,is.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.applyNormalMatrix(e),this.setXYZ(t,is.x,is.y,is.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.transformDirection(e),this.setXYZ(t,is.x,is.y,is.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let n=this.array[e*this.itemSize+t];return this.normalized&&(n=Ta(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=si(n,this.array)),this.array[e*this.itemSize+t]=n,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=Ta(t,this.array)),t}setX(e,t){return this.normalized&&(t=si(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=Ta(t,this.array)),t}setY(e,t){return this.normalized&&(t=si(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=Ta(t,this.array)),t}setZ(e,t){return this.normalized&&(t=si(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=Ta(t,this.array)),t}setW(e,t){return this.normalized&&(t=si(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=si(t,this.array),n=si(n,this.array)),this.array[e+0]=t,this.array[e+1]=n,this}setXYZ(e,t,n,r){return e*=this.itemSize,this.normalized&&(t=si(t,this.array),n=si(n,this.array),r=si(r,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this}setXYZW(e,t,n,r,s){return e*=this.itemSize,this.normalized&&(t=si(t,this.array),n=si(n,this.array),r=si(r,this.array),s=si(s,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this.array[e+3]=s,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==o_&&(e.usage=this.usage),e}}class Ww extends wr{constructor(e,t,n){super(new Uint16Array(e),t,n)}}class $w extends wr{constructor(e,t,n){super(new Uint32Array(e),t,n)}}class z7 extends wr{constructor(e,t,n){super(new Uint16Array(e),t,n),this.isFloat16BufferAttribute=!0}getX(e){let t=E2(this.array[e*this.itemSize]);return this.normalized&&(t=Ta(t,this.array)),t}setX(e,t){return this.normalized&&(t=si(t,this.array)),this.array[e*this.itemSize]=mo(t),this}getY(e){let t=E2(this.array[e*this.itemSize+1]);return this.normalized&&(t=Ta(t,this.array)),t}setY(e,t){return this.normalized&&(t=si(t,this.array)),this.array[e*this.itemSize+1]=mo(t),this}getZ(e){let t=E2(this.array[e*this.itemSize+2]);return this.normalized&&(t=Ta(t,this.array)),t}setZ(e,t){return this.normalized&&(t=si(t,this.array)),this.array[e*this.itemSize+2]=mo(t),this}getW(e){let t=E2(this.array[e*this.itemSize+3]);return this.normalized&&(t=Ta(t,this.array)),t}setW(e,t){return this.normalized&&(t=si(t,this.array)),this.array[e*this.itemSize+3]=mo(t),this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=si(t,this.array),n=si(n,this.array)),this.array[e+0]=mo(t),this.array[e+1]=mo(n),this}setXYZ(e,t,n,r){return e*=this.itemSize,this.normalized&&(t=si(t,this.array),n=si(n,this.array),r=si(r,this.array)),this.array[e+0]=mo(t),this.array[e+1]=mo(n),this.array[e+2]=mo(r),this}setXYZW(e,t,n,r,s){return e*=this.itemSize,this.normalized&&(t=si(t,this.array),n=si(n,this.array),r=si(r,this.array),s=si(s,this.array)),this.array[e+0]=mo(t),this.array[e+1]=mo(n),this.array[e+2]=mo(r),this.array[e+3]=mo(s),this}}class wi extends wr{constructor(e,t,n){super(new Float32Array(e),t,n)}}let zk=0;const qo=new kn,m3=new vr,pd=new ue,go=new Gc,Zp=new Gc,Es=new ue;class Ki extends zc{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:zk++}),this.uuid=ou(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(O7(e)?$w:Ww)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(n!==void 0){const s=new Vn().getNormalMatrix(e);n.applyNormalMatrix(s),n.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return qo.makeRotationFromQuaternion(e),this.applyMatrix4(qo),this}rotateX(e){return qo.makeRotationX(e),this.applyMatrix4(qo),this}rotateY(e){return qo.makeRotationY(e),this.applyMatrix4(qo),this}rotateZ(e){return qo.makeRotationZ(e),this.applyMatrix4(qo),this}translate(e,t,n){return qo.makeTranslation(e,t,n),this.applyMatrix4(qo),this}scale(e,t,n){return qo.makeScale(e,t,n),this.applyMatrix4(qo),this}lookAt(e){return m3.lookAt(e),m3.updateMatrix(),this.applyMatrix4(m3.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(pd).negate(),this.translate(pd.x,pd.y,pd.z),this}setFromPoints(e){const t=this.getAttribute("position");if(t===void 0){const n=[];for(let r=0,s=e.length;r<s;r++){const a=e[r];n.push(a.x,a.y,a.z||0)}this.setAttribute("position",new wi(n,3))}else{const n=Math.min(e.length,t.count);for(let r=0;r<n;r++){const s=e[r];t.setXYZ(r,s.x,s.y,s.z||0)}e.length>t.count&&console.warn("THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),t.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Gc);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new ue(-1/0,-1/0,-1/0),new ue(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let n=0,r=t.length;n<r;n++){const s=t[n];go.setFromBufferAttribute(s),this.morphTargetsRelative?(Es.addVectors(this.boundingBox.min,go.min),this.boundingBox.expandByPoint(Es),Es.addVectors(this.boundingBox.max,go.max),this.boundingBox.expandByPoint(Es)):(this.boundingBox.expandByPoint(go.min),this.boundingBox.expandByPoint(go.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new dA);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new ue,1/0);return}if(e){const n=this.boundingSphere.center;if(go.setFromBufferAttribute(e),t)for(let s=0,a=t.length;s<a;s++){const l=t[s];Zp.setFromBufferAttribute(l),this.morphTargetsRelative?(Es.addVectors(go.min,Zp.min),go.expandByPoint(Es),Es.addVectors(go.max,Zp.max),go.expandByPoint(Es)):(go.expandByPoint(Zp.min),go.expandByPoint(Zp.max))}go.getCenter(n);let r=0;for(let s=0,a=e.count;s<a;s++)Es.fromBufferAttribute(e,s),r=Math.max(r,n.distanceToSquared(Es));if(t)for(let s=0,a=t.length;s<a;s++){const l=t[s],u=this.morphTargetsRelative;for(let h=0,g=l.count;h<g;h++)Es.fromBufferAttribute(l,h),u&&(pd.fromBufferAttribute(e,h),Es.add(pd)),r=Math.max(r,n.distanceToSquared(Es))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const n=t.position,r=t.normal,s=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new wr(new Float32Array(4*n.count),4));const a=this.getAttribute("tangent"),l=[],u=[];for(let H=0;H<n.count;H++)l[H]=new ue,u[H]=new ue;const h=new ue,g=new ue,v=new ue,x=new mt,S=new mt,w=new mt,R=new ue,C=new ue;function E(H,F,V){h.fromBufferAttribute(n,H),g.fromBufferAttribute(n,F),v.fromBufferAttribute(n,V),x.fromBufferAttribute(s,H),S.fromBufferAttribute(s,F),w.fromBufferAttribute(s,V),g.sub(h),v.sub(h),S.sub(x),w.sub(x);const Y=1/(S.x*w.y-w.x*S.y);isFinite(Y)&&(R.copy(g).multiplyScalar(w.y).addScaledVector(v,-S.y).multiplyScalar(Y),C.copy(v).multiplyScalar(S.x).addScaledVector(g,-w.x).multiplyScalar(Y),l[H].add(R),l[F].add(R),l[V].add(R),u[H].add(C),u[F].add(C),u[V].add(C))}let B=this.groups;B.length===0&&(B=[{start:0,count:e.count}]);for(let H=0,F=B.length;H<F;++H){const V=B[H],Y=V.start,J=V.count;for(let te=Y,se=Y+J;te<se;te+=3)E(e.getX(te+0),e.getX(te+1),e.getX(te+2))}const L=new ue,O=new ue,z=new ue,G=new ue;function k(H){z.fromBufferAttribute(r,H),G.copy(z);const F=l[H];L.copy(F),L.sub(z.multiplyScalar(z.dot(F))).normalize(),O.crossVectors(G,F);const Y=O.dot(u[H])<0?-1:1;a.setXYZW(H,L.x,L.y,L.z,Y)}for(let H=0,F=B.length;H<F;++H){const V=B[H],Y=V.start,J=V.count;for(let te=Y,se=Y+J;te<se;te+=3)k(e.getX(te+0)),k(e.getX(te+1)),k(e.getX(te+2))}}computeVertexNormals(){const e=this.index,t=this.getAttribute("position");if(t!==void 0){let n=this.getAttribute("normal");if(n===void 0)n=new wr(new Float32Array(t.count*3),3),this.setAttribute("normal",n);else for(let x=0,S=n.count;x<S;x++)n.setXYZ(x,0,0,0);const r=new ue,s=new ue,a=new ue,l=new ue,u=new ue,h=new ue,g=new ue,v=new ue;if(e)for(let x=0,S=e.count;x<S;x+=3){const w=e.getX(x+0),R=e.getX(x+1),C=e.getX(x+2);r.fromBufferAttribute(t,w),s.fromBufferAttribute(t,R),a.fromBufferAttribute(t,C),g.subVectors(a,s),v.subVectors(r,s),g.cross(v),l.fromBufferAttribute(n,w),u.fromBufferAttribute(n,R),h.fromBufferAttribute(n,C),l.add(g),u.add(g),h.add(g),n.setXYZ(w,l.x,l.y,l.z),n.setXYZ(R,u.x,u.y,u.z),n.setXYZ(C,h.x,h.y,h.z)}else for(let x=0,S=t.count;x<S;x+=3)r.fromBufferAttribute(t,x+0),s.fromBufferAttribute(t,x+1),a.fromBufferAttribute(t,x+2),g.subVectors(a,s),v.subVectors(r,s),g.cross(v),n.setXYZ(x+0,g.x,g.y,g.z),n.setXYZ(x+1,g.x,g.y,g.z),n.setXYZ(x+2,g.x,g.y,g.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)Es.fromBufferAttribute(e,t),Es.normalize(),e.setXYZ(t,Es.x,Es.y,Es.z)}toNonIndexed(){function e(l,u){const h=l.array,g=l.itemSize,v=l.normalized,x=new h.constructor(u.length*g);let S=0,w=0;for(let R=0,C=u.length;R<C;R++){l.isInterleavedBufferAttribute?S=u[R]*l.data.stride+l.offset:S=u[R]*g;for(let E=0;E<g;E++)x[w++]=h[S++]}return new wr(x,g,v)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const t=new Ki,n=this.index.array,r=this.attributes;for(const l in r){const u=r[l],h=e(u,n);t.setAttribute(l,h)}const s=this.morphAttributes;for(const l in s){const u=[],h=s[l];for(let g=0,v=h.length;g<v;g++){const x=h[g],S=e(x,n);u.push(S)}t.morphAttributes[l]=u}t.morphTargetsRelative=this.morphTargetsRelative;const a=this.groups;for(let l=0,u=a.length;l<u;l++){const h=a[l];t.addGroup(h.start,h.count,h.materialIndex)}return t}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const u=this.parameters;for(const h in u)u[h]!==void 0&&(e[h]=u[h]);return e}e.data={attributes:{}};const t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const u in n){const h=n[u];e.data.attributes[u]=h.toJSON(e.data)}const r={};let s=!1;for(const u in this.morphAttributes){const h=this.morphAttributes[u],g=[];for(let v=0,x=h.length;v<x;v++){const S=h[v];g.push(S.toJSON(e.data))}g.length>0&&(r[u]=g,s=!0)}s&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const a=this.groups;a.length>0&&(e.data.groups=JSON.parse(JSON.stringify(a)));const l=this.boundingSphere;return l!==null&&(e.data.boundingSphere={center:l.center.toArray(),radius:l.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;n!==null&&this.setIndex(n.clone(t));const r=e.attributes;for(const h in r){const g=r[h];this.setAttribute(h,g.clone(t))}const s=e.morphAttributes;for(const h in s){const g=[],v=s[h];for(let x=0,S=v.length;x<S;x++)g.push(v[x].clone(t));this.morphAttributes[h]=g}this.morphTargetsRelative=e.morphTargetsRelative;const a=e.groups;for(let h=0,g=a.length;h<g;h++){const v=a[h];this.addGroup(v.start,v.count,v.materialIndex)}const l=e.boundingBox;l!==null&&(this.boundingBox=l.clone());const u=e.boundingSphere;return u!==null&&(this.boundingSphere=u.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const sC=new kn,bf=new Og,R2=new dA,aC=new ue,N2=new ue,D2=new ue,P2=new ue,g3=new ue,L2=new ue,oC=new ue,U2=new ue;class zi extends vr{constructor(e=new Ki,t=new pA){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,a=r.length;s<a;s++){const l=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[l]=s}}}}getVertexPosition(e,t){const n=this.geometry,r=n.attributes.position,s=n.morphAttributes.position,a=n.morphTargetsRelative;t.fromBufferAttribute(r,e);const l=this.morphTargetInfluences;if(s&&l){L2.set(0,0,0);for(let u=0,h=s.length;u<h;u++){const g=l[u],v=s[u];g!==0&&(g3.fromBufferAttribute(v,e),a?L2.addScaledVector(g3,g):L2.addScaledVector(g3.sub(t),g))}t.add(L2)}return t}raycast(e,t){const n=this.geometry,r=this.material,s=this.matrixWorld;r!==void 0&&(n.boundingSphere===null&&n.computeBoundingSphere(),R2.copy(n.boundingSphere),R2.applyMatrix4(s),bf.copy(e.ray).recast(e.near),!(R2.containsPoint(bf.origin)===!1&&(bf.intersectSphere(R2,aC)===null||bf.origin.distanceToSquared(aC)>(e.far-e.near)**2))&&(sC.copy(s).invert(),bf.copy(e.ray).applyMatrix4(sC),!(n.boundingBox!==null&&bf.intersectsBox(n.boundingBox)===!1)&&this._computeIntersections(e,t,bf)))}_computeIntersections(e,t,n){let r;const s=this.geometry,a=this.material,l=s.index,u=s.attributes.position,h=s.attributes.uv,g=s.attributes.uv1,v=s.attributes.normal,x=s.groups,S=s.drawRange;if(l!==null)if(Array.isArray(a))for(let w=0,R=x.length;w<R;w++){const C=x[w],E=a[C.materialIndex],B=Math.max(C.start,S.start),L=Math.min(l.count,Math.min(C.start+C.count,S.start+S.count));for(let O=B,z=L;O<z;O+=3){const G=l.getX(O),k=l.getX(O+1),H=l.getX(O+2);r=B2(this,E,e,n,h,g,v,G,k,H),r&&(r.faceIndex=Math.floor(O/3),r.face.materialIndex=C.materialIndex,t.push(r))}}else{const w=Math.max(0,S.start),R=Math.min(l.count,S.start+S.count);for(let C=w,E=R;C<E;C+=3){const B=l.getX(C),L=l.getX(C+1),O=l.getX(C+2);r=B2(this,a,e,n,h,g,v,B,L,O),r&&(r.faceIndex=Math.floor(C/3),t.push(r))}}else if(u!==void 0)if(Array.isArray(a))for(let w=0,R=x.length;w<R;w++){const C=x[w],E=a[C.materialIndex],B=Math.max(C.start,S.start),L=Math.min(u.count,Math.min(C.start+C.count,S.start+S.count));for(let O=B,z=L;O<z;O+=3){const G=O,k=O+1,H=O+2;r=B2(this,E,e,n,h,g,v,G,k,H),r&&(r.faceIndex=Math.floor(O/3),r.face.materialIndex=C.materialIndex,t.push(r))}}else{const w=Math.max(0,S.start),R=Math.min(u.count,S.start+S.count);for(let C=w,E=R;C<E;C+=3){const B=C,L=C+1,O=C+2;r=B2(this,a,e,n,h,g,v,B,L,O),r&&(r.faceIndex=Math.floor(C/3),t.push(r))}}}}function Gk(i,e,t,n,r,s,a,l){let u;if(e.side===hr?u=n.intersectTriangle(a,s,r,!0,l):u=n.intersectTriangle(r,s,a,e.side===Nl,l),u===null)return null;U2.copy(l),U2.applyMatrix4(i.matrixWorld);const h=t.ray.origin.distanceTo(U2);return h<t.near||h>t.far?null:{distance:h,point:U2.clone(),object:i}}function B2(i,e,t,n,r,s,a,l,u,h){i.getVertexPosition(l,N2),i.getVertexPosition(u,D2),i.getVertexPosition(h,P2);const g=Gk(i,e,t,n,N2,D2,P2,oC);if(g){const v=new ue;Sl.getBarycoord(oC,N2,D2,P2,v),r&&(g.uv=Sl.getInterpolatedAttribute(r,l,u,h,v,new mt)),s&&(g.uv1=Sl.getInterpolatedAttribute(s,l,u,h,v,new mt)),a&&(g.normal=Sl.getInterpolatedAttribute(a,l,u,h,v,new ue),g.normal.dot(n.direction)>0&&g.normal.multiplyScalar(-1));const x={a:l,b:u,c:h,normal:new ue,materialIndex:0};Sl.getNormal(N2,D2,P2,x.normal),g.face=x,g.barycoord=v}return g}class $h extends Ki{constructor(e=1,t=1,n=1,r=1,s=1,a=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:s,depthSegments:a};const l=this;r=Math.floor(r),s=Math.floor(s),a=Math.floor(a);const u=[],h=[],g=[],v=[];let x=0,S=0;w("z","y","x",-1,-1,n,t,e,a,s,0),w("z","y","x",1,-1,n,t,-e,a,s,1),w("x","z","y",1,1,e,n,t,r,a,2),w("x","z","y",1,-1,e,n,-t,r,a,3),w("x","y","z",1,-1,e,t,n,r,s,4),w("x","y","z",-1,-1,e,t,-n,r,s,5),this.setIndex(u),this.setAttribute("position",new wi(h,3)),this.setAttribute("normal",new wi(g,3)),this.setAttribute("uv",new wi(v,2));function w(R,C,E,B,L,O,z,G,k,H,F){const V=O/k,Y=z/H,J=O/2,te=z/2,se=G/2,ne=k+1,Z=H+1;let oe=0,fe=0;const be=new ue;for(let Se=0;Se<Z;Se++){const le=Se*Y-te;for(let we=0;we<ne;we++){const He=we*V-J;be[R]=He*B,be[C]=le*L,be[E]=se,h.push(be.x,be.y,be.z),be[R]=0,be[C]=0,be[E]=G>0?1:-1,g.push(be.x,be.y,be.z),v.push(we/k),v.push(1-Se/H),oe+=1}}for(let Se=0;Se<H;Se++)for(let le=0;le<k;le++){const we=x+le+ne*Se,He=x+le+ne*(Se+1),Te=x+(le+1)+ne*(Se+1),ke=x+(le+1)+ne*Se;u.push(we,He,ke),u.push(He,Te,ke),fe+=6}l.addGroup(S,fe,F),S+=fe,x+=oe}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new $h(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function E0(i){const e={};for(const t in i){e[t]={};for(const n in i[t]){const r=i[t][n];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][n]=null):e[t][n]=r.clone():Array.isArray(r)?e[t][n]=r.slice():e[t][n]=r}}return e}function _a(i){const e={};for(let t=0;t<i.length;t++){const n=E0(i[t]);for(const r in n)e[r]=n[r]}return e}function qk(i){const e=[];for(let t=0;t<i.length;t++)e.push(i[t].clone());return e}function G7(i){const e=i.getRenderTarget();return e===null?i.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:ai.workingColorSpace}const vy={clone:E0,merge:_a};var Vk=`void main() {
|
||
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
||
}`,Hk=`void main() {
|
||
gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
|
||
}`;class Ja extends ua{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Vk,this.fragmentShader=Hk,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=E0(e.uniforms),this.uniformsGroups=qk(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(const r in this.uniforms){const a=this.uniforms[r].value;a&&a.isTexture?t.uniforms[r]={type:"t",value:a.toJSON(e).uuid}:a&&a.isColor?t.uniforms[r]={type:"c",value:a.getHex()}:a&&a.isVector2?t.uniforms[r]={type:"v2",value:a.toArray()}:a&&a.isVector3?t.uniforms[r]={type:"v3",value:a.toArray()}:a&&a.isVector4?t.uniforms[r]={type:"v4",value:a.toArray()}:a&&a.isMatrix3?t.uniforms[r]={type:"m3",value:a.toArray()}:a&&a.isMatrix4?t.uniforms[r]={type:"m4",value:a.toArray()}:t.uniforms[r]={value:a}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const n={};for(const r in this.extensions)this.extensions[r]===!0&&(n[r]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}}class _y extends vr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new kn,this.projectionMatrix=new kn,this.projectionMatrixInverse=new kn,this.coordinateSystem=Ha}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}const yh=new ue,lC=new mt,uC=new mt;class ya extends _y{constructor(e=50,t=1,n=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=r,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=w0*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Em*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return w0*2*Math.atan(Math.tan(Em*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,n){yh.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(yh.x,yh.y).multiplyScalar(-e/yh.z),yh.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(yh.x,yh.y).multiplyScalar(-e/yh.z)}getViewSize(e,t){return this.getViewBounds(e,lC,uC),t.subVectors(uC,lC)}setViewOffset(e,t,n,r,s,a){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=s,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(Em*.5*this.fov)/this.zoom,n=2*t,r=this.aspect*n,s=-.5*r;const a=this.view;if(this.view!==null&&this.view.enabled){const u=a.fullWidth,h=a.fullHeight;s+=a.offsetX*r/u,t-=a.offsetY*n/h,r*=a.width/u,n*=a.height/h}const l=this.filmOffset;l!==0&&(s+=e*l/this.getFilmWidth()),this.projectionMatrix.makePerspective(s,s+r,t,t-n,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const md=-90,gd=1;class q7 extends vr{constructor(e,t,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new ya(md,gd,e,t);r.layers=this.layers,this.add(r);const s=new ya(md,gd,e,t);s.layers=this.layers,this.add(s);const a=new ya(md,gd,e,t);a.layers=this.layers,this.add(a);const l=new ya(md,gd,e,t);l.layers=this.layers,this.add(l);const u=new ya(md,gd,e,t);u.layers=this.layers,this.add(u);const h=new ya(md,gd,e,t);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[n,r,s,a,l,u]=t;for(const h of t)this.remove(h);if(e===Ha)n.up.set(0,1,0),n.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),s.up.set(0,0,-1),s.lookAt(0,1,0),a.up.set(0,0,1),a.lookAt(0,-1,0),l.up.set(0,1,0),l.lookAt(0,0,1),u.up.set(0,1,0),u.lookAt(0,0,-1);else if(e===pu)n.up.set(0,-1,0),n.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),s.up.set(0,0,1),s.lookAt(0,1,0),a.up.set(0,0,-1),a.lookAt(0,-1,0),l.up.set(0,-1,0),l.lookAt(0,0,1),u.up.set(0,-1,0),u.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const h of t)this.add(h),h.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[s,a,l,u,h,g]=this.children,v=e.getRenderTarget(),x=e.getActiveCubeFace(),S=e.getActiveMipmapLevel(),w=e.xr.enabled;e.xr.enabled=!1;const R=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0,r),e.render(t,s),e.setRenderTarget(n,1,r),e.render(t,a),e.setRenderTarget(n,2,r),e.render(t,l),e.setRenderTarget(n,3,r),e.render(t,u),e.setRenderTarget(n,4,r),e.render(t,h),n.texture.generateMipmaps=R,e.setRenderTarget(n,5,r),e.render(t,g),e.setRenderTarget(v,x,S),e.xr.enabled=w,n.texture.needsPMREMUpdate=!0}}class yy extends vs{constructor(e,t,n,r,s,a,l,u,h,g){e=e!==void 0?e:[],t=t!==void 0?t:Qo,super(e,t,n,r,s,a,l,u,h,g),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class V7 extends qh{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const n={width:e,height:e,depth:1},r=[n,n,n,n,n,n];this.texture=new yy(r,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=t.generateMipmaps!==void 0?t.generateMipmaps:!1,this.texture.minFilter=t.minFilter!==void 0?t.minFilter:gs}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:`
|
||
|
||
varying vec3 vWorldDirection;
|
||
|
||
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
|
||
|
||
return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
vWorldDirection = transformDirection( position, modelMatrix );
|
||
|
||
#include <begin_vertex>
|
||
#include <project_vertex>
|
||
|
||
}
|
||
`,fragmentShader:`
|
||
|
||
uniform sampler2D tEquirect;
|
||
|
||
varying vec3 vWorldDirection;
|
||
|
||
#include <common>
|
||
|
||
void main() {
|
||
|
||
vec3 direction = normalize( vWorldDirection );
|
||
|
||
vec2 sampleUV = equirectUv( direction );
|
||
|
||
gl_FragColor = texture2D( tEquirect, sampleUV );
|
||
|
||
}
|
||
`},r=new $h(5,5,5),s=new Ja({name:"CubemapFromEquirect",uniforms:E0(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:hr,blending:Qa});s.uniforms.tEquirect.value=t;const a=new zi(r,s),l=t.minFilter;return t.minFilter===Va&&(t.minFilter=gs),new q7(1,10,this).update(e,a),t.minFilter=l,a.geometry.dispose(),a.material.dispose(),this}clear(e,t,n,r){const s=e.getRenderTarget();for(let a=0;a<6;a++)e.setRenderTarget(this,a),e.clear(t,n,r);e.setRenderTarget(s)}}class Xw extends vr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new la,this.environmentIntensity=1,this.environmentRotation=new la,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return this.fog!==null&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class Yw{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=e!==void 0?e.length/t:0,this.usage=o_,this.updateRanges=[],this.version=0,this.uuid=ou()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,n){e*=this.stride,n*=t.stride;for(let r=0,s=this.stride;r<s;r++)this.array[e+r]=t.array[n+r];return this}set(e,t=0){return this.array.set(e,t),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ou()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(t,this.stride);return n.setUsage(this.usage),n}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ou()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const ga=new ue;class nu{constructor(e,t,n,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let t=0,n=this.data.count;t<n;t++)ga.fromBufferAttribute(this,t),ga.applyMatrix4(e),this.setXYZ(t,ga.x,ga.y,ga.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)ga.fromBufferAttribute(this,t),ga.applyNormalMatrix(e),this.setXYZ(t,ga.x,ga.y,ga.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)ga.fromBufferAttribute(this,t),ga.transformDirection(e),this.setXYZ(t,ga.x,ga.y,ga.z);return this}getComponent(e,t){let n=this.array[e*this.data.stride+this.offset+t];return this.normalized&&(n=Ta(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=si(n,this.array)),this.data.array[e*this.data.stride+this.offset+t]=n,this}setX(e,t){return this.normalized&&(t=si(t,this.array)),this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.normalized&&(t=si(t,this.array)),this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.normalized&&(t=si(t,this.array)),this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.normalized&&(t=si(t,this.array)),this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){let t=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(t=Ta(t,this.array)),t}getY(e){let t=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(t=Ta(t,this.array)),t}getZ(e){let t=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(t=Ta(t,this.array)),t}getW(e){let t=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(t=Ta(t,this.array)),t}setXY(e,t,n){return e=e*this.data.stride+this.offset,this.normalized&&(t=si(t,this.array),n=si(n,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this}setXYZ(e,t,n,r){return e=e*this.data.stride+this.offset,this.normalized&&(t=si(t,this.array),n=si(n,this.array),r=si(r,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this}setXYZW(e,t,n,r,s){return e=e*this.data.stride+this.offset,this.normalized&&(t=si(t,this.array),n=si(n,this.array),r=si(r,this.array),s=si(s,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this.data.array[e+3]=s,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const r=n*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return new wr(new this.array.constructor(t),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new nu(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const r=n*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class jk extends ua{constructor(e){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new sn(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}class Wk extends vs{constructor(e=null,t=1,n=1,r,s,a,l,u,h=mr,g=mr,v,x){super(null,a,l,u,h,g,r,s,v,x),this.isDataTexture=!0,this.image={data:e,width:t,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Ig extends wr{constructor(e,t,n,r=1){super(e,t,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=r}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){const e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}const v3=new ue,$k=new ue,Xk=new Vn;class Yl{constructor(e=new ue(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const r=v3.subVectors(n,t).cross($k.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){const n=e.delta(v3),r=this.normal.dot(n);if(r===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;const s=-(e.start.dot(this.normal)+this.constant)/r;return s<0||s>1?null:t.copy(e.start).addScaledVector(n,s)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||Xk.getNormalMatrix(e),r=this.coplanarPoint(v3).applyMatrix4(e),s=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(s),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const Sf=new dA,O2=new ue;class Fg{constructor(e=new Yl,t=new Yl,n=new Yl,r=new Yl,s=new Yl,a=new Yl){this.planes=[e,t,n,r,s,a]}set(e,t,n,r,s,a){const l=this.planes;return l[0].copy(e),l[1].copy(t),l[2].copy(n),l[3].copy(r),l[4].copy(s),l[5].copy(a),this}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=Ha){const n=this.planes,r=e.elements,s=r[0],a=r[1],l=r[2],u=r[3],h=r[4],g=r[5],v=r[6],x=r[7],S=r[8],w=r[9],R=r[10],C=r[11],E=r[12],B=r[13],L=r[14],O=r[15];if(n[0].setComponents(u-s,x-h,C-S,O-E).normalize(),n[1].setComponents(u+s,x+h,C+S,O+E).normalize(),n[2].setComponents(u+a,x+g,C+w,O+B).normalize(),n[3].setComponents(u-a,x-g,C-w,O-B).normalize(),n[4].setComponents(u-l,x-v,C-R,O-L).normalize(),t===Ha)n[5].setComponents(u+l,x+v,C+R,O+L).normalize();else if(t===pu)n[5].setComponents(l,v,R,L).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Sf.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),Sf.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Sf)}intersectsSprite(e){return Sf.center.set(0,0,0),Sf.radius=.7071067811865476,Sf.applyMatrix4(e.matrixWorld),this.intersectsSphere(Sf)}intersectsSphere(e){const t=this.planes,n=e.center,r=-e.radius;for(let s=0;s<6;s++)if(t[s].distanceToPoint(n)<r)return!1;return!0}intersectsBox(e){const t=this.planes;for(let n=0;n<6;n++){const r=t[n];if(O2.x=r.normal.x>0?e.max.x:e.min.x,O2.y=r.normal.y>0?e.max.y:e.min.y,O2.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(O2)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}class $0 extends ua{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new sn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const l_=new ue,u_=new ue,cC=new kn,Jp=new Og,I2=new dA,_3=new ue,hC=new ue;class xy extends vr{constructor(e=new Ki,t=new $0){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[0];for(let r=1,s=t.count;r<s;r++)l_.fromBufferAttribute(t,r-1),u_.fromBufferAttribute(t,r),n[r]=n[r-1],n[r]+=l_.distanceTo(u_);e.setAttribute("lineDistance",new wi(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){const n=this.geometry,r=this.matrixWorld,s=e.params.Line.threshold,a=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),I2.copy(n.boundingSphere),I2.applyMatrix4(r),I2.radius+=s,e.ray.intersectsSphere(I2)===!1)return;cC.copy(r).invert(),Jp.copy(e.ray).applyMatrix4(cC);const l=s/((this.scale.x+this.scale.y+this.scale.z)/3),u=l*l,h=this.isLineSegments?2:1,g=n.index,x=n.attributes.position;if(g!==null){const S=Math.max(0,a.start),w=Math.min(g.count,a.start+a.count);for(let R=S,C=w-1;R<C;R+=h){const E=g.getX(R),B=g.getX(R+1),L=F2(this,e,Jp,u,E,B);L&&t.push(L)}if(this.isLineLoop){const R=g.getX(w-1),C=g.getX(S),E=F2(this,e,Jp,u,R,C);E&&t.push(E)}}else{const S=Math.max(0,a.start),w=Math.min(x.count,a.start+a.count);for(let R=S,C=w-1;R<C;R+=h){const E=F2(this,e,Jp,u,R,R+1);E&&t.push(E)}if(this.isLineLoop){const R=F2(this,e,Jp,u,w-1,S);R&&t.push(R)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,a=r.length;s<a;s++){const l=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[l]=s}}}}}function F2(i,e,t,n,r,s){const a=i.geometry.attributes.position;if(l_.fromBufferAttribute(a,r),u_.fromBufferAttribute(a,s),t.distanceSqToSegment(l_,u_,_3,hC)>n)return;_3.applyMatrix4(i.matrixWorld);const u=e.ray.origin.distanceTo(_3);if(!(u<e.near||u>e.far))return{distance:u,point:hC.clone().applyMatrix4(i.matrixWorld),index:r,face:null,faceIndex:null,barycoord:null,object:i}}const fC=new ue,AC=new ue;class H7 extends xy{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[];for(let r=0,s=t.count;r<s;r+=2)fC.fromBufferAttribute(t,r),AC.fromBufferAttribute(t,r+1),n[r]=r===0?0:n[r-1],n[r+1]=n[r]+fC.distanceTo(AC);e.setAttribute("lineDistance",new wi(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class Qw extends ua{constructor(e){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new sn(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}const dC=new kn,WS=new Og,k2=new dA,z2=new ue;class Yk extends vr{constructor(e=new Ki,t=new Qw){super(),this.isPoints=!0,this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}raycast(e,t){const n=this.geometry,r=this.matrixWorld,s=e.params.Points.threshold,a=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),k2.copy(n.boundingSphere),k2.applyMatrix4(r),k2.radius+=s,e.ray.intersectsSphere(k2)===!1)return;dC.copy(r).invert(),WS.copy(e.ray).applyMatrix4(dC);const l=s/((this.scale.x+this.scale.y+this.scale.z)/3),u=l*l,h=n.index,v=n.attributes.position;if(h!==null){const x=Math.max(0,a.start),S=Math.min(h.count,a.start+a.count);for(let w=x,R=S;w<R;w++){const C=h.getX(w);z2.fromBufferAttribute(v,C),pC(z2,C,u,r,e,t,this)}}else{const x=Math.max(0,a.start),S=Math.min(v.count,a.start+a.count);for(let w=x,R=S;w<R;w++)z2.fromBufferAttribute(v,w),pC(z2,w,u,r,e,t,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,a=r.length;s<a;s++){const l=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[l]=s}}}}}function pC(i,e,t,n,r,s,a){const l=WS.distanceSqToPoint(i);if(l<t){const u=new ue;WS.closestPointToPoint(i,u),u.applyMatrix4(n);const h=r.ray.origin.distanceTo(u);if(h<r.near||h>r.far)return;s.push({distance:h,distanceToRay:Math.sqrt(l),point:u,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}let ja=class extends vr{constructor(){super(),this.isGroup=!0,this.type="Group"}};class j7 extends vs{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=mr,this.minFilter=mr,this.generateMipmaps=!1,this.needsUpdate=!0}}class qc extends vs{constructor(e,t,n,r,s,a,l,u,h,g=au){if(g!==au&&g!==du)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");n===void 0&&g===au&&(n=Rr),n===void 0&&g===du&&(n=Au),super(null,r,s,a,l,u,g,n,h),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=l!==void 0?l:mr,this.minFilter=u!==void 0?u:mr,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return this.compareFunction!==null&&(t.compareFunction=this.compareFunction),t}}class Pl{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){const n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let n,r=this.getPoint(0),s=0;t.push(0);for(let a=1;a<=e;a++)n=this.getPoint(a/e),s+=n.distanceTo(r),t.push(s),r=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){const n=this.getLengths();let r=0;const s=n.length;let a;t?a=t:a=e*n[s-1];let l=0,u=s-1,h;for(;l<=u;)if(r=Math.floor(l+(u-l)/2),h=n[r]-a,h<0)l=r+1;else if(h>0)u=r-1;else{u=r;break}if(r=u,n[r]===a)return r/(s-1);const g=n[r],x=n[r+1]-g,S=(a-g)/x;return(r+S)/(s-1)}getTangent(e,t){let r=e-1e-4,s=e+1e-4;r<0&&(r=0),s>1&&(s=1);const a=this.getPoint(r),l=this.getPoint(s),u=t||(a.isVector2?new mt:new ue);return u.copy(l).sub(a).normalize(),u}getTangentAt(e,t){const n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t){const n=new ue,r=[],s=[],a=[],l=new ue,u=new kn;for(let S=0;S<=e;S++){const w=S/e;r[S]=this.getTangentAt(w,new ue)}s[0]=new ue,a[0]=new ue;let h=Number.MAX_VALUE;const g=Math.abs(r[0].x),v=Math.abs(r[0].y),x=Math.abs(r[0].z);g<=h&&(h=g,n.set(1,0,0)),v<=h&&(h=v,n.set(0,1,0)),x<=h&&n.set(0,0,1),l.crossVectors(r[0],n).normalize(),s[0].crossVectors(r[0],l),a[0].crossVectors(r[0],s[0]);for(let S=1;S<=e;S++){if(s[S]=s[S-1].clone(),a[S]=a[S-1].clone(),l.crossVectors(r[S-1],r[S]),l.length()>Number.EPSILON){l.normalize();const w=Math.acos(ni(r[S-1].dot(r[S]),-1,1));s[S].applyMatrix4(u.makeRotationAxis(l,w))}a[S].crossVectors(r[S],s[S])}if(t===!0){let S=Math.acos(ni(s[0].dot(s[e]),-1,1));S/=e,r[0].dot(l.crossVectors(s[0],s[e]))>0&&(S=-S);for(let w=1;w<=e;w++)s[w].applyMatrix4(u.makeRotationAxis(r[w],S*w)),a[w].crossVectors(r[w],s[w])}return{tangents:r,normals:s,binormals:a}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Kw extends Pl{constructor(e=0,t=0,n=1,r=1,s=0,a=Math.PI*2,l=!1,u=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=r,this.aStartAngle=s,this.aEndAngle=a,this.aClockwise=l,this.aRotation=u}getPoint(e,t=new mt){const n=t,r=Math.PI*2;let s=this.aEndAngle-this.aStartAngle;const a=Math.abs(s)<Number.EPSILON;for(;s<0;)s+=r;for(;s>r;)s-=r;s<Number.EPSILON&&(a?s=0:s=r),this.aClockwise===!0&&!a&&(s===r?s=-r:s=s-r);const l=this.aStartAngle+e*s;let u=this.aX+this.xRadius*Math.cos(l),h=this.aY+this.yRadius*Math.sin(l);if(this.aRotation!==0){const g=Math.cos(this.aRotation),v=Math.sin(this.aRotation),x=u-this.aX,S=h-this.aY;u=x*g-S*v+this.aX,h=x*v+S*g+this.aY}return n.set(u,h)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){const e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}class Qk extends Kw{constructor(e,t,n,r,s,a){super(e,t,n,n,r,s,a),this.isArcCurve=!0,this.type="ArcCurve"}}function Zw(){let i=0,e=0,t=0,n=0;function r(s,a,l,u){i=s,e=l,t=-3*s+3*a-2*l-u,n=2*s-2*a+l+u}return{initCatmullRom:function(s,a,l,u,h){r(a,l,h*(l-s),h*(u-a))},initNonuniformCatmullRom:function(s,a,l,u,h,g,v){let x=(a-s)/h-(l-s)/(h+g)+(l-a)/g,S=(l-a)/g-(u-a)/(g+v)+(u-l)/v;x*=g,S*=g,r(a,l,x,S)},calc:function(s){const a=s*s,l=a*s;return i+e*s+t*a+n*l}}}const G2=new ue,y3=new Zw,x3=new Zw,b3=new Zw;class Kk extends Pl{constructor(e=[],t=!1,n="centripetal",r=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=r}getPoint(e,t=new ue){const n=t,r=this.points,s=r.length,a=(s-(this.closed?0:1))*e;let l=Math.floor(a),u=a-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/s)+1)*s:u===0&&l===s-1&&(l=s-2,u=1);let h,g;this.closed||l>0?h=r[(l-1)%s]:(G2.subVectors(r[0],r[1]).add(r[0]),h=G2);const v=r[l%s],x=r[(l+1)%s];if(this.closed||l+2<s?g=r[(l+2)%s]:(G2.subVectors(r[s-1],r[s-2]).add(r[s-1]),g=G2),this.curveType==="centripetal"||this.curveType==="chordal"){const S=this.curveType==="chordal"?.5:.25;let w=Math.pow(h.distanceToSquared(v),S),R=Math.pow(v.distanceToSquared(x),S),C=Math.pow(x.distanceToSquared(g),S);R<1e-4&&(R=1),w<1e-4&&(w=R),C<1e-4&&(C=R),y3.initNonuniformCatmullRom(h.x,v.x,x.x,g.x,w,R,C),x3.initNonuniformCatmullRom(h.y,v.y,x.y,g.y,w,R,C),b3.initNonuniformCatmullRom(h.z,v.z,x.z,g.z,w,R,C)}else this.curveType==="catmullrom"&&(y3.initCatmullRom(h.x,v.x,x.x,g.x,this.tension),x3.initCatmullRom(h.y,v.y,x.y,g.y,this.tension),b3.initCatmullRom(h.z,v.z,x.z,g.z,this.tension));return n.set(y3.calc(u),x3.calc(u),b3.calc(u)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(r.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const r=this.points[t];e.points.push(r.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(new ue().fromArray(r))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}}function mC(i,e,t,n,r){const s=(n-e)*.5,a=(r-t)*.5,l=i*i,u=i*l;return(2*t-2*n+s+a)*u+(-3*t+3*n-2*s-a)*l+s*i+t}function Zk(i,e){const t=1-i;return t*t*e}function Jk(i,e){return 2*(1-i)*i*e}function ez(i,e){return i*i*e}function Rm(i,e,t,n){return Zk(i,e)+Jk(i,t)+ez(i,n)}function tz(i,e){const t=1-i;return t*t*t*e}function nz(i,e){const t=1-i;return 3*t*t*i*e}function iz(i,e){return 3*(1-i)*i*i*e}function rz(i,e){return i*i*i*e}function Nm(i,e,t,n,r){return tz(i,e)+nz(i,t)+iz(i,n)+rz(i,r)}class W7 extends Pl{constructor(e=new mt,t=new mt,n=new mt,r=new mt){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=r}getPoint(e,t=new mt){const n=t,r=this.v0,s=this.v1,a=this.v2,l=this.v3;return n.set(Nm(e,r.x,s.x,a.x,l.x),Nm(e,r.y,s.y,a.y,l.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class $7 extends Pl{constructor(e=new ue,t=new ue,n=new ue,r=new ue){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=r}getPoint(e,t=new ue){const n=t,r=this.v0,s=this.v1,a=this.v2,l=this.v3;return n.set(Nm(e,r.x,s.x,a.x,l.x),Nm(e,r.y,s.y,a.y,l.y),Nm(e,r.z,s.z,a.z,l.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class X7 extends Pl{constructor(e=new mt,t=new mt){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new mt){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new mt){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class sz extends Pl{constructor(e=new ue,t=new ue){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new ue){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new ue){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class Y7 extends Pl{constructor(e=new mt,t=new mt,n=new mt){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new mt){const n=t,r=this.v0,s=this.v1,a=this.v2;return n.set(Rm(e,r.x,s.x,a.x),Rm(e,r.y,s.y,a.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class Q7 extends Pl{constructor(e=new ue,t=new ue,n=new ue){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new ue){const n=t,r=this.v0,s=this.v1,a=this.v2;return n.set(Rm(e,r.x,s.x,a.x),Rm(e,r.y,s.y,a.y),Rm(e,r.z,s.z,a.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class K7 extends Pl{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new mt){const n=t,r=this.points,s=(r.length-1)*e,a=Math.floor(s),l=s-a,u=r[a===0?a:a-1],h=r[a],g=r[a>r.length-2?r.length-1:a+1],v=r[a>r.length-3?r.length-1:a+2];return n.set(mC(l,u.x,h.x,g.x,v.x),mC(l,u.y,h.y,g.y,v.y)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(r.clone())}return this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const r=this.points[t];e.points.push(r.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(new mt().fromArray(r))}return this}}var c_=Object.freeze({__proto__:null,ArcCurve:Qk,CatmullRomCurve3:Kk,CubicBezierCurve:W7,CubicBezierCurve3:$7,EllipseCurve:Kw,LineCurve:X7,LineCurve3:sz,QuadraticBezierCurve:Y7,QuadraticBezierCurve3:Q7,SplineCurve:K7});class az extends Pl{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){const e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);if(!e.equals(t)){const n=e.isVector2===!0?"LineCurve":"LineCurve3";this.curves.push(new c_[n](t,e))}return this}getPoint(e,t){const n=e*this.getLength(),r=this.getCurveLengths();let s=0;for(;s<r.length;){if(r[s]>=n){const a=r[s]-n,l=this.curves[s],u=l.getLength(),h=u===0?0:1-a/u;return l.getPointAt(h,t)}s++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,r=this.curves.length;n<r;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(e=40){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){const t=[];let n;for(let r=0,s=this.curves;r<s.length;r++){const a=s[r],l=a.isEllipseCurve?e*2:a.isLineCurve||a.isLineCurve3?1:a.isSplineCurve?e*a.points.length:e,u=a.getPoints(l);for(let h=0;h<u.length;h++){const g=u[h];n&&n.equals(g)||(t.push(g),n=g)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const r=e.curves[t];this.curves.push(r.clone())}return this.autoClose=e.autoClose,this}toJSON(){const e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){const r=this.curves[t];e.curves.push(r.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const r=e.curves[t];this.curves.push(new c_[r.type]().fromJSON(r))}return this}}let $S=class extends az{constructor(e){super(),this.type="Path",this.currentPoint=new mt,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){const n=new X7(this.currentPoint.clone(),new mt(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,n,r){const s=new Y7(this.currentPoint.clone(),new mt(e,t),new mt(n,r));return this.curves.push(s),this.currentPoint.set(n,r),this}bezierCurveTo(e,t,n,r,s,a){const l=new W7(this.currentPoint.clone(),new mt(e,t),new mt(n,r),new mt(s,a));return this.curves.push(l),this.currentPoint.set(s,a),this}splineThru(e){const t=[this.currentPoint.clone()].concat(e),n=new K7(t);return this.curves.push(n),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,n,r,s,a){const l=this.currentPoint.x,u=this.currentPoint.y;return this.absarc(e+l,t+u,n,r,s,a),this}absarc(e,t,n,r,s,a){return this.absellipse(e,t,n,n,r,s,a),this}ellipse(e,t,n,r,s,a,l,u){const h=this.currentPoint.x,g=this.currentPoint.y;return this.absellipse(e+h,t+g,n,r,s,a,l,u),this}absellipse(e,t,n,r,s,a,l,u){const h=new Kw(e,t,n,r,s,a,l,u);if(this.curves.length>0){const v=h.getPoint(0);v.equals(this.currentPoint)||this.lineTo(v.x,v.y)}this.curves.push(h);const g=h.getPoint(1);return this.currentPoint.copy(g),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}};class by extends Ki{constructor(e=1,t=32,n=0,r=Math.PI*2){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},t=Math.max(3,t);const s=[],a=[],l=[],u=[],h=new ue,g=new mt;a.push(0,0,0),l.push(0,0,1),u.push(.5,.5);for(let v=0,x=3;v<=t;v++,x+=3){const S=n+v/t*r;h.x=e*Math.cos(S),h.y=e*Math.sin(S),a.push(h.x,h.y,h.z),l.push(0,0,1),g.x=(a[x]/e+1)/2,g.y=(a[x+1]/e+1)/2,u.push(g.x,g.y)}for(let v=1;v<=t;v++)s.push(v,v+1,0);this.setIndex(s),this.setAttribute("position",new wi(a,3)),this.setAttribute("normal",new wi(l,3)),this.setAttribute("uv",new wi(u,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new by(e.radius,e.segments,e.thetaStart,e.thetaLength)}}class Jw extends Ki{constructor(e=1,t=1,n=1,r=32,s=1,a=!1,l=0,u=Math.PI*2){super(),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:s,openEnded:a,thetaStart:l,thetaLength:u};const h=this;r=Math.floor(r),s=Math.floor(s);const g=[],v=[],x=[],S=[];let w=0;const R=[],C=n/2;let E=0;B(),a===!1&&(e>0&&L(!0),t>0&&L(!1)),this.setIndex(g),this.setAttribute("position",new wi(v,3)),this.setAttribute("normal",new wi(x,3)),this.setAttribute("uv",new wi(S,2));function B(){const O=new ue,z=new ue;let G=0;const k=(t-e)/n;for(let H=0;H<=s;H++){const F=[],V=H/s,Y=V*(t-e)+e;for(let J=0;J<=r;J++){const te=J/r,se=te*u+l,ne=Math.sin(se),Z=Math.cos(se);z.x=Y*ne,z.y=-V*n+C,z.z=Y*Z,v.push(z.x,z.y,z.z),O.set(ne,k,Z).normalize(),x.push(O.x,O.y,O.z),S.push(te,1-V),F.push(w++)}R.push(F)}for(let H=0;H<r;H++)for(let F=0;F<s;F++){const V=R[F][H],Y=R[F+1][H],J=R[F+1][H+1],te=R[F][H+1];(e>0||F!==0)&&(g.push(V,Y,te),G+=3),(t>0||F!==s-1)&&(g.push(Y,J,te),G+=3)}h.addGroup(E,G,0),E+=G}function L(O){const z=w,G=new mt,k=new ue;let H=0;const F=O===!0?e:t,V=O===!0?1:-1;for(let J=1;J<=r;J++)v.push(0,C*V,0),x.push(0,V,0),S.push(.5,.5),w++;const Y=w;for(let J=0;J<=r;J++){const se=J/r*u+l,ne=Math.cos(se),Z=Math.sin(se);k.x=F*Z,k.y=C*V,k.z=F*ne,v.push(k.x,k.y,k.z),x.push(0,V,0),G.x=ne*.5+.5,G.y=Z*.5*V+.5,S.push(G.x,G.y),w++}for(let J=0;J<r;J++){const te=z+J,se=Y+J;O===!0?g.push(se,se+1,te):g.push(se+1,se,te),H+=3}h.addGroup(E,H,O===!0?1:2),E+=H}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Jw(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class Gv extends $S{constructor(e){super(e),this.uuid=ou(),this.type="Shape",this.holes=[]}getPointsHoles(e){const t=[];for(let n=0,r=this.holes.length;n<r;n++)t[n]=this.holes[n].getPoints(e);return t}extractPoints(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}}copy(e){super.copy(e),this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const r=e.holes[t];this.holes.push(r.clone())}return this}toJSON(){const e=super.toJSON();e.uuid=this.uuid,e.holes=[];for(let t=0,n=this.holes.length;t<n;t++){const r=this.holes[t];e.holes.push(r.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.uuid=e.uuid,this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const r=e.holes[t];this.holes.push(new $S().fromJSON(r))}return this}}const oz={triangulate:function(i,e,t=2){const 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a=e.length;t.forEach(vC);for(let u=0;u<t.length;u++)r.push(a),a+=t[u].length,_C(n,t[u]);const l=oz.triangulate(n,r);for(let u=0;u<l.length;u+=3)s.push(l.slice(u,u+3));return s}}function vC(i){const e=i.length;e>2&&i[e-1].equals(i[0])&&i.pop()}function _C(i,e){for(let t=0;t<e.length;t++)i.push(e[t].x),i.push(e[t].y)}class eM extends Ki{constructor(e=new Gv([new mt(.5,.5),new mt(-.5,.5),new mt(-.5,-.5),new mt(.5,-.5)]),t={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];const n=this,r=[],s=[];for(let l=0,u=e.length;l<u;l++){const h=e[l];a(h)}this.setAttribute("position",new wi(r,3)),this.setAttribute("uv",new wi(s,2)),this.computeVertexNormals();function a(l){const u=[],h=t.curveSegments!==void 0?t.curveSegments:12,g=t.steps!==void 0?t.steps:1,v=t.depth!==void 0?t.depth:1;let x=t.bevelEnabled!==void 0?t.bevelEnabled:!0,S=t.bevelThickness!==void 0?t.bevelThickness:.2,w=t.bevelSize!==void 0?t.bevelSize:S-.1,R=t.bevelOffset!==void 0?t.bevelOffset:0,C=t.bevelSegments!==void 0?t.bevelSegments:3;const E=t.extrudePath,B=t.UVGenerator!==void 0?t.UVGenerator:Tz;let L,O=!1,z,G,k,H;E&&(L=E.getSpacedPoints(g),O=!0,x=!1,z=E.computeFrenetFrames(g,!1),G=new ue,k=new ue,H=new ue),x||(C=0,S=0,w=0,R=0);const F=l.extractPoints(h);let V=F.shape;const Y=F.holes;if(!t0.isClockWise(V)){V=V.reverse();for(let Ke=0,ot=Y.length;Ke<ot;Ke++){const ce=Y[Ke];t0.isClockWise(ce)&&(Y[Ke]=ce.reverse())}}const te=t0.triangulateShape(V,Y),se=V;for(let Ke=0,ot=Y.length;Ke<ot;Ke++){const ce=Y[Ke];V=V.concat(ce)}function ne(Ke,ot,ce){return ot||console.error("THREE.ExtrudeGeometry: vec does not exist"),Ke.clone().addScaledVector(ot,ce)}const Z=V.length,oe=te.length;function fe(Ke,ot,ce){let Ie,We,tt;const nt=Ke.x-ot.x,Ft=Ke.y-ot.y,dt=ce.x-Ke.x,he=ce.y-Ke.y,X=nt*nt+Ft*Ft,Ee=nt*he-Ft*dt;if(Math.abs(Ee)>Number.EPSILON){const je=Math.sqrt(X),st=Math.sqrt(dt*dt+he*he),it=ot.x-Ft/je,Ht=ot.y+nt/je,Ut=ce.x-he/st,$t=ce.y+dt/st,ln=((Ut-it)*he-($t-Ht)*dt)/(nt*he-Ft*dt);Ie=it+nt*ln-Ke.x,We=Ht+Ft*ln-Ke.y;const wt=Ie*Ie+We*We;if(wt<=2)return new mt(Ie,We);tt=Math.sqrt(wt/2)}else{let je=!1;nt>Number.EPSILON?dt>Number.EPSILON&&(je=!0):nt<-Number.EPSILON?dt<-Number.EPSILON&&(je=!0):Math.sign(Ft)===Math.sign(he)&&(je=!0),je?(Ie=-Ft,We=nt,tt=Math.sqrt(X)):(Ie=nt,We=Ft,tt=Math.sqrt(X/2))}return new mt(Ie/tt,We/tt)}const be=[];for(let Ke=0,ot=se.length,ce=ot-1,Ie=Ke+1;Ke<ot;Ke++,ce++,Ie++)ce===ot&&(ce=0),Ie===ot&&(Ie=0),be[Ke]=fe(se[Ke],se[ce],se[Ie]);const Se=[];let le,we=be.concat();for(let Ke=0,ot=Y.length;Ke<ot;Ke++){const ce=Y[Ke];le=[];for(let Ie=0,We=ce.length,tt=We-1,nt=Ie+1;Ie<We;Ie++,tt++,nt++)tt===We&&(tt=0),nt===We&&(nt=0),le[Ie]=fe(ce[Ie],ce[tt],ce[nt]);Se.push(le),we=we.concat(le)}for(let Ke=0;Ke<C;Ke++){const ot=Ke/C,ce=S*Math.cos(ot*Math.PI/2),Ie=w*Math.sin(ot*Math.PI/2)+R;for(let 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he=ne(nt[Ft],le[Ft],Ie);O?De(he.x,he.y+L[g-1].y,L[g-1].x+ce):De(he.x,he.y,v+ce)}}}Te(),ke();function Te(){const Ke=r.length/3;if(x){let ot=0,ce=Z*ot;for(let Ie=0;Ie<oe;Ie++){const We=te[Ie];gt(We[2]+ce,We[1]+ce,We[0]+ce)}ot=g+C*2,ce=Z*ot;for(let Ie=0;Ie<oe;Ie++){const We=te[Ie];gt(We[0]+ce,We[1]+ce,We[2]+ce)}}else{for(let ot=0;ot<oe;ot++){const ce=te[ot];gt(ce[2],ce[1],ce[0])}for(let ot=0;ot<oe;ot++){const ce=te[ot];gt(ce[0]+Z*g,ce[1]+Z*g,ce[2]+Z*g)}}n.addGroup(Ke,r.length/3-Ke,0)}function ke(){const Ke=r.length/3;let ot=0;_e(se,ot),ot+=se.length;for(let ce=0,Ie=Y.length;ce<Ie;ce++){const We=Y[ce];_e(We,ot),ot+=We.length}n.addGroup(Ke,r.length/3-Ke,1)}function _e(Ke,ot){let ce=Ke.length;for(;--ce>=0;){const Ie=ce;let We=ce-1;We<0&&(We=Ke.length-1);for(let tt=0,nt=g+C*2;tt<nt;tt++){const Ft=Z*tt,dt=Z*(tt+1),he=ot+Ie+Ft,X=ot+We+Ft,Ee=ot+We+dt,je=ot+Ie+dt;xt(he,X,Ee,je)}}}function De(Ke,ot,ce){u.push(Ke),u.push(ot),u.push(ce)}function gt(Ke,ot,ce){Mt(Ke),Mt(ot),Mt(ce);const Ie=r.length/3,We=B.generateTopUV(n,r,Ie-3,Ie-2,Ie-1);It(We[0]),It(We[1]),It(We[2])}function xt(Ke,ot,ce,Ie){Mt(Ke),Mt(ot),Mt(Ie),Mt(ot),Mt(ce),Mt(Ie);const We=r.length/3,tt=B.generateSideWallUV(n,r,We-6,We-3,We-2,We-1);It(tt[0]),It(tt[1]),It(tt[3]),It(tt[1]),It(tt[2]),It(tt[3])}function Mt(Ke){r.push(u[Ke*3+0]),r.push(u[Ke*3+1]),r.push(u[Ke*3+2])}function It(Ke){s.push(Ke.x),s.push(Ke.y)}}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON(),t=this.parameters.shapes,n=this.parameters.options;return wz(t,n,e)}static fromJSON(e,t){const n=[];for(let s=0,a=e.shapes.length;s<a;s++){const l=t[e.shapes[s]];n.push(l)}const r=e.options.extrudePath;return r!==void 0&&(e.options.extrudePath=new c_[r.type]().fromJSON(r)),new eM(n,e.options)}}const Tz={generateTopUV:function(i,e,t,n,r){const s=e[t*3],a=e[t*3+1],l=e[n*3],u=e[n*3+1],h=e[r*3],g=e[r*3+1];return[new mt(s,a),new mt(l,u),new mt(h,g)]},generateSideWallUV:function(i,e,t,n,r,s){const a=e[t*3],l=e[t*3+1],u=e[t*3+2],h=e[n*3],g=e[n*3+1],v=e[n*3+2],x=e[r*3],S=e[r*3+1],w=e[r*3+2],R=e[s*3],C=e[s*3+1],E=e[s*3+2];return Math.abs(l-g)<Math.abs(a-h)?[new mt(a,1-u),new mt(h,1-v),new mt(x,1-w),new mt(R,1-E)]:[new mt(l,1-u),new mt(g,1-v),new mt(S,1-w),new mt(C,1-E)]}};function wz(i,e,t){if(t.shapes=[],Array.isArray(i))for(let n=0,r=i.length;n<r;n++){const s=i[n];t.shapes.push(s.uuid)}else t.shapes.push(i.uuid);return t.options=Object.assign({},e),e.extrudePath!==void 0&&(t.options.extrudePath=e.extrudePath.toJSON()),t}class Ty extends Ki{constructor(e=1,t=1,n=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r};const s=e/2,a=t/2,l=Math.floor(n),u=Math.floor(r),h=l+1,g=u+1,v=e/l,x=t/u,S=[],w=[],R=[],C=[];for(let E=0;E<g;E++){const B=E*x-a;for(let L=0;L<h;L++){const O=L*v-s;w.push(O,-B,0),R.push(0,0,1),C.push(L/l),C.push(1-E/u)}}for(let E=0;E<u;E++)for(let B=0;B<l;B++){const L=B+h*E,O=B+h*(E+1),z=B+1+h*(E+1),G=B+1+h*E;S.push(L,O,G),S.push(O,z,G)}this.setIndex(S),this.setAttribute("position",new wi(w,3)),this.setAttribute("normal",new wi(R,3)),this.setAttribute("uv",new wi(C,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Ty(e.width,e.height,e.widthSegments,e.heightSegments)}}class Eu extends Ki{constructor(e=1,t=32,n=16,r=0,s=Math.PI*2,a=0,l=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:s,thetaStart:a,thetaLength:l},t=Math.max(3,Math.floor(t)),n=Math.max(2,Math.floor(n));const u=Math.min(a+l,Math.PI);let h=0;const g=[],v=new ue,x=new ue,S=[],w=[],R=[],C=[];for(let E=0;E<=n;E++){const B=[],L=E/n;let O=0;E===0&&a===0?O=.5/t:E===n&&u===Math.PI&&(O=-.5/t);for(let z=0;z<=t;z++){const G=z/t;v.x=-e*Math.cos(r+G*s)*Math.sin(a+L*l),v.y=e*Math.cos(a+L*l),v.z=e*Math.sin(r+G*s)*Math.sin(a+L*l),w.push(v.x,v.y,v.z),x.copy(v).normalize(),R.push(x.x,x.y,x.z),C.push(G+O,1-L),B.push(h++)}g.push(B)}for(let E=0;E<n;E++)for(let B=0;B<t;B++){const L=g[E][B+1],O=g[E][B],z=g[E+1][B],G=g[E+1][B+1];(E!==0||a>0)&&S.push(L,O,G),(E!==n-1||u<Math.PI)&&S.push(O,z,G)}this.setIndex(S),this.setAttribute("position",new wi(w,3)),this.setAttribute("normal",new wi(R,3)),this.setAttribute("uv",new wi(C,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Eu(e.radius,e.widthSegments,e.heightSegments,e.phiStart,e.phiLength,e.thetaStart,e.thetaLength)}}class tM extends Ki{constructor(e=new Q7(new ue(-1,-1,0),new ue(-1,1,0),new ue(1,1,0)),t=64,n=1,r=8,s=!1){super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:s};const a=e.computeFrenetFrames(t,s);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;const l=new ue,u=new ue,h=new mt;let g=new ue;const v=[],x=[],S=[],w=[];R(),this.setIndex(w),this.setAttribute("position",new wi(v,3)),this.setAttribute("normal",new wi(x,3)),this.setAttribute("uv",new wi(S,2));function R(){for(let L=0;L<t;L++)C(L);C(s===!1?t:0),B(),E()}function C(L){g=e.getPointAt(L/t,g);const O=a.normals[L],z=a.binormals[L];for(let G=0;G<=r;G++){const k=G/r*Math.PI*2,H=Math.sin(k),F=-Math.cos(k);u.x=F*O.x+H*z.x,u.y=F*O.y+H*z.y,u.z=F*O.z+H*z.z,u.normalize(),x.push(u.x,u.y,u.z),l.x=g.x+n*u.x,l.y=g.y+n*u.y,l.z=g.z+n*u.z,v.push(l.x,l.y,l.z)}}function E(){for(let L=1;L<=t;L++)for(let O=1;O<=r;O++){const z=(r+1)*(L-1)+(O-1),G=(r+1)*L+(O-1),k=(r+1)*L+O,H=(r+1)*(L-1)+O;w.push(z,G,H),w.push(G,k,H)}}function B(){for(let L=0;L<=t;L++)for(let O=0;O<=r;O++)h.x=L/t,h.y=O/r,S.push(h.x,h.y)}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON();return e.path=this.parameters.path.toJSON(),e}static fromJSON(e){return new tM(new c_[e.path.type]().fromJSON(e.path),e.tubularSegments,e.radius,e.radialSegments,e.closed)}}class Mz extends Ki{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const t=[],n=new Set,r=new ue,s=new ue;if(e.index!==null){const a=e.attributes.position,l=e.index;let u=e.groups;u.length===0&&(u=[{start:0,count:l.count,materialIndex:0}]);for(let h=0,g=u.length;h<g;++h){const v=u[h],x=v.start,S=v.count;for(let w=x,R=x+S;w<R;w+=3)for(let C=0;C<3;C++){const E=l.getX(w+C),B=l.getX(w+(C+1)%3);r.fromBufferAttribute(a,E),s.fromBufferAttribute(a,B),yC(r,s,n)===!0&&(t.push(r.x,r.y,r.z),t.push(s.x,s.y,s.z))}}}else{const a=e.attributes.position;for(let l=0,u=a.count/3;l<u;l++)for(let h=0;h<3;h++){const g=3*l+h,v=3*l+(h+1)%3;r.fromBufferAttribute(a,g),s.fromBufferAttribute(a,v),yC(r,s,n)===!0&&(t.push(r.x,r.y,r.z),t.push(s.x,s.y,s.z))}}this.setAttribute("position",new wi(t,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function yC(i,e,t){const n=`${i.x},${i.y},${i.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${i.x},${i.y},${i.z}`;return t.has(n)===!0||t.has(r)===!0?!1:(t.add(n),t.add(r),!0)}class Ez extends ua{constructor(e){super(),this.isShadowMaterial=!0,this.type="ShadowMaterial",this.color=new sn(0),this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.fog=e.fog,this}}class tD extends ua{constructor(e){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new sn(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new sn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Dc,this.normalScale=new mt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new la,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.envMapIntensity=e.envMapIntensity,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Cz extends tD{constructor(e){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new mt(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return ni(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new sn(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new sn(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new sn(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(e)}get anisotropy(){return this._anisotropy}set anisotropy(e){this._anisotropy>0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class nD extends ua{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new sn(16777215),this.specular=new sn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new sn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Dc,this.normalScale=new mt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new la,this.combine=Lg,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Rz extends ua{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new sn(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new sn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Dc,this.normalScale=new mt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class Nz extends ua{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Dc,this.normalScale=new mt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Vc extends ua{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new sn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new sn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Dc,this.normalScale=new mt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new la,this.combine=Lg,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Dz extends ua{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=jF,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Pz extends ua{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Lz extends ua{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new sn(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Dc,this.normalScale=new mt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Uz extends $0{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}const xC={enabled:!1,files:{},add:function(i,e){this.enabled!==!1&&(this.files[i]=e)},get:function(i){if(this.enabled!==!1)return this.files[i]},remove:function(i){delete this.files[i]},clear:function(){this.files={}}};class Bz{constructor(e,t,n){const r=this;let s=!1,a=0,l=0,u;const h=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this.itemStart=function(g){l++,s===!1&&r.onStart!==void 0&&r.onStart(g,a,l),s=!0},this.itemEnd=function(g){a++,r.onProgress!==void 0&&r.onProgress(g,a,l),a===l&&(s=!1,r.onLoad!==void 0&&r.onLoad())},this.itemError=function(g){r.onError!==void 0&&r.onError(g)},this.resolveURL=function(g){return u?u(g):g},this.setURLModifier=function(g){return u=g,this},this.addHandler=function(g,v){return h.push(g,v),this},this.removeHandler=function(g){const v=h.indexOf(g);return v!==-1&&h.splice(v,2),this},this.getHandler=function(g){for(let v=0,x=h.length;v<x;v+=2){const S=h[v],w=h[v+1];if(S.global&&(S.lastIndex=0),S.test(g))return w}return null}}}const Oz=new Bz;class nM{constructor(e){this.manager=e!==void 0?e:Oz,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(e,t){const n=this;return new Promise(function(r,s){n.load(e,r,t,s)})}parse(){}setCrossOrigin(e){return this.crossOrigin=e,this}setWithCredentials(e){return this.withCredentials=e,this}setPath(e){return this.path=e,this}setResourcePath(e){return this.resourcePath=e,this}setRequestHeader(e){return this.requestHeader=e,this}}nM.DEFAULT_MATERIAL_NAME="__DEFAULT";class Iz extends nM{constructor(e){super(e)}load(e,t,n,r){this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const s=this,a=xC.get(e);if(a!==void 0)return s.manager.itemStart(e),setTimeout(function(){t&&t(a),s.manager.itemEnd(e)},0),a;const l=sg("img");function u(){g(),xC.add(e,this),t&&t(this),s.manager.itemEnd(e)}function h(v){g(),r&&r(v),s.manager.itemError(e),s.manager.itemEnd(e)}function g(){l.removeEventListener("load",u,!1),l.removeEventListener("error",h,!1)}return l.addEventListener("load",u,!1),l.addEventListener("error",h,!1),e.slice(0,5)!=="data:"&&this.crossOrigin!==void 0&&(l.crossOrigin=this.crossOrigin),s.manager.itemStart(e),l.src=e,l}}class iM extends nM{constructor(e){super(e)}load(e,t,n,r){const s=new vs,a=new Iz(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(e,function(l){s.image=l,s.needsUpdate=!0,t!==void 0&&t(s)},n,r),s}}class mA extends vr{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new sn(e),this.intensity=t}dispose(){}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,this.groundColor!==void 0&&(t.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(t.object.distance=this.distance),this.angle!==void 0&&(t.object.angle=this.angle),this.decay!==void 0&&(t.object.decay=this.decay),this.penumbra!==void 0&&(t.object.penumbra=this.penumbra),this.shadow!==void 0&&(t.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(t.object.target=this.target.uuid),t}}class Fz extends mA{constructor(e,t,n){super(e,n),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(vr.DEFAULT_UP),this.updateMatrix(),this.groundColor=new sn(t)}copy(e,t){return super.copy(e,t),this.groundColor.copy(e.groundColor),this}}const S3=new kn,bC=new ue,SC=new ue;class rM{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new mt(512,512),this.map=null,this.mapPass=null,this.matrix=new kn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Fg,this._frameExtents=new mt(1,1),this._viewportCount=1,this._viewports=[new Pn(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const t=this.camera,n=this.matrix;bC.setFromMatrixPosition(e.matrixWorld),t.position.copy(bC),SC.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(SC),t.updateMatrixWorld(),S3.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(S3),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(S3)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}class kz extends rM{constructor(){super(new ya(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(e){const t=this.camera,n=w0*2*e.angle*this.focus,r=this.mapSize.width/this.mapSize.height,s=e.distance||t.far;(n!==t.fov||r!==t.aspect||s!==t.far)&&(t.fov=n,t.aspect=r,t.far=s,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}class iD extends mA{constructor(e,t,n=0,r=Math.PI/3,s=0,a=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(vr.DEFAULT_UP),this.updateMatrix(),this.target=new vr,this.distance=n,this.angle=r,this.penumbra=s,this.decay=a,this.map=null,this.shadow=new kz}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}const TC=new kn,em=new ue,T3=new ue;class zz extends rM{constructor(){super(new ya(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new mt(4,2),this._viewportCount=6,this._viewports=[new Pn(2,1,1,1),new Pn(0,1,1,1),new Pn(3,1,1,1),new Pn(1,1,1,1),new Pn(3,0,1,1),new Pn(1,0,1,1)],this._cubeDirections=[new ue(1,0,0),new ue(-1,0,0),new ue(0,0,1),new ue(0,0,-1),new ue(0,1,0),new ue(0,-1,0)],this._cubeUps=[new ue(0,1,0),new ue(0,1,0),new ue(0,1,0),new ue(0,1,0),new ue(0,0,1),new ue(0,0,-1)]}updateMatrices(e,t=0){const n=this.camera,r=this.matrix,s=e.distance||n.far;s!==n.far&&(n.far=s,n.updateProjectionMatrix()),em.setFromMatrixPosition(e.matrixWorld),n.position.copy(em),T3.copy(n.position),T3.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(T3),n.updateMatrixWorld(),r.makeTranslation(-em.x,-em.y,-em.z),TC.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(TC)}}class Gz extends mA{constructor(e,t,n=0,r=2){super(e,t),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=r,this.shadow=new zz}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class kg extends _y{constructor(e=-1,t=1,n=1,r=-1,s=.1,a=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=r,this.near=s,this.far=a,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,n,r,s,a){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=s,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let s=n-e,a=n+e,l=r+t,u=r-t;if(this.view!==null&&this.view.enabled){const h=(this.right-this.left)/this.view.fullWidth/this.zoom,g=(this.top-this.bottom)/this.view.fullHeight/this.zoom;s+=h*this.view.offsetX,a=s+h*this.view.width,l-=g*this.view.offsetY,u=l-g*this.view.height}this.projectionMatrix.makeOrthographic(s,a,l,u,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}}class qz extends rM{constructor(){super(new kg(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class rD extends mA{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(vr.DEFAULT_UP),this.updateMatrix(),this.target=new vr,this.shadow=new qz}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}class sD extends mA{constructor(e,t){super(e,t),this.isAmbientLight=!0,this.type="AmbientLight"}}class Vz extends mA{constructor(e,t,n=10,r=10){super(e,t),this.isRectAreaLight=!0,this.type="RectAreaLight",this.width=n,this.height=r}get power(){return this.intensity*this.width*this.height*Math.PI}set power(e){this.intensity=e/(this.width*this.height*Math.PI)}copy(e){return super.copy(e),this.width=e.width,this.height=e.height,this}toJSON(e){const t=super.toJSON(e);return t.object.width=this.width,t.object.height=this.height,t}}class Hz{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let e=0;e<9;e++)this.coefficients.push(new ue)}set(e){for(let t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(let e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){const n=e.x,r=e.y,s=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.282095),t.addScaledVector(a[1],.488603*r),t.addScaledVector(a[2],.488603*s),t.addScaledVector(a[3],.488603*n),t.addScaledVector(a[4],1.092548*(n*r)),t.addScaledVector(a[5],1.092548*(r*s)),t.addScaledVector(a[6],.315392*(3*s*s-1)),t.addScaledVector(a[7],1.092548*(n*s)),t.addScaledVector(a[8],.546274*(n*n-r*r)),t}getIrradianceAt(e,t){const n=e.x,r=e.y,s=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.886227),t.addScaledVector(a[1],2*.511664*r),t.addScaledVector(a[2],2*.511664*s),t.addScaledVector(a[3],2*.511664*n),t.addScaledVector(a[4],2*.429043*n*r),t.addScaledVector(a[5],2*.429043*r*s),t.addScaledVector(a[6],.743125*s*s-.247708),t.addScaledVector(a[7],2*.429043*n*s),t.addScaledVector(a[8],.429043*(n*n-r*r)),t}add(e){for(let t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this}scale(e){for(let t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(let n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this}equals(e){for(let t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return new this.constructor().copy(this)}fromArray(e,t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].fromArray(e,t+r*3);return this}toArray(e=[],t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].toArray(e,t+r*3);return e}static getBasisAt(e,t){const n=e.x,r=e.y,s=e.z;t[0]=.282095,t[1]=.488603*r,t[2]=.488603*s,t[3]=.488603*n,t[4]=1.092548*n*r,t[5]=1.092548*r*s,t[6]=.315392*(3*s*s-1),t[7]=1.092548*n*s,t[8]=.546274*(n*n-r*r)}}class jz extends mA{constructor(e=new Hz,t=1){super(void 0,t),this.isLightProbe=!0,this.sh=e}copy(e){return super.copy(e),this.sh.copy(e.sh),this}fromJSON(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this}toJSON(e){const t=super.toJSON(e);return t.object.sh=this.sh.toArray(),t}}class Wz extends Ki{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class $z extends ya{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class aD{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=wC(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=wC();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function wC(){return performance.now()}class h_ extends Yw{constructor(e,t,n=1){super(e,t),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=n}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const t=super.clone(e);return t.meshPerAttribute=this.meshPerAttribute,t}toJSON(e){const t=super.toJSON(e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}const MC=new kn;class Xz{constructor(e,t,n=0,r=1/0){this.ray=new Og(e,t),this.near=n,this.far=r,this.camera=null,this.layers=new jw,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)}setFromXRController(e){return MC.identity().extractRotation(e.matrixWorld),this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(MC),this}intersectObject(e,t=!0,n=[]){return QS(e,this,n,t),n.sort(EC),n}intersectObjects(e,t=!0,n=[]){for(let r=0,s=e.length;r<s;r++)QS(e[r],this,n,t);return n.sort(EC),n}}function EC(i,e){return i.distance-e.distance}function QS(i,e,t,n){let r=!0;if(i.layers.test(e.layers)&&i.raycast(e,t)===!1&&(r=!1),r===!0&&n===!0){const s=i.children;for(let a=0,l=s.length;a<l;a++)QS(s[a],e,t,!0)}}class CC{constructor(e=1,t=0,n=0){return this.radius=e,this.phi=t,this.theta=n,this}set(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=ni(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(ni(t/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const RC=new ue,H2=new ue;class Yz{constructor(e=new ue,t=new ue){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){RC.subVectors(e,this.start),H2.subVectors(this.end,this.start);const n=H2.dot(H2);let s=H2.dot(RC)/n;return t&&(s=ni(s,0,1)),s}closestPointToPoint(e,t,n){const r=this.closestPointToPointParameter(e,t);return this.delta(n).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class Qz{constructor(){this.type="ShapePath",this.color=new sn,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new $S,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,n,r){return this.currentPath.quadraticCurveTo(e,t,n,r),this}bezierCurveTo(e,t,n,r,s,a){return this.currentPath.bezierCurveTo(e,t,n,r,s,a),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(E){const B=[];for(let L=0,O=E.length;L<O;L++){const z=E[L],G=new Gv;G.curves=z.curves,B.push(G)}return B}function n(E,B){const L=B.length;let O=!1;for(let z=L-1,G=0;G<L;z=G++){let k=B[z],H=B[G],F=H.x-k.x,V=H.y-k.y;if(Math.abs(V)>Number.EPSILON){if(V<0&&(k=B[G],F=-F,H=B[z],V=-V),E.y<k.y||E.y>H.y)continue;if(E.y===k.y){if(E.x===k.x)return!0}else{const Y=V*(E.x-k.x)-F*(E.y-k.y);if(Y===0)return!0;if(Y<0)continue;O=!O}}else{if(E.y!==k.y)continue;if(H.x<=E.x&&E.x<=k.x||k.x<=E.x&&E.x<=H.x)return!0}}return O}const r=t0.isClockWise,s=this.subPaths;if(s.length===0)return[];let a,l,u;const h=[];if(s.length===1)return l=s[0],u=new Gv,u.curves=l.curves,h.push(u),h;let g=!r(s[0].getPoints());g=e?!g:g;const v=[],x=[];let S=[],w=0,R;x[w]=void 0,S[w]=[];for(let E=0,B=s.length;E<B;E++)l=s[E],R=l.getPoints(),a=r(R),a=e?!a:a,a?(!g&&x[w]&&w++,x[w]={s:new Gv,p:R},x[w].s.curves=l.curves,g&&w++,S[w]=[]):S[w].push({h:l,p:R[0]});if(!x[0])return t(s);if(x.length>1){let E=!1,B=0;for(let L=0,O=x.length;L<O;L++)v[L]=[];for(let L=0,O=x.length;L<O;L++){const z=S[L];for(let G=0;G<z.length;G++){const k=z[G];let H=!0;for(let F=0;F<x.length;F++)n(k.p,x[F].p)&&(L!==F&&B++,H?(H=!1,v[F].push(k)):E=!0);H&&v[L].push(k)}}B>0&&E===!1&&(S=v)}let C;for(let E=0,B=x.length;E<B;E++){u=x[E].s,h.push(u),C=S[E];for(let L=0,O=C.length;L<O;L++)u.holes.push(C[L].h)}return h}}class sM extends zc{constructor(e,t=null){super(),this.object=e,this.domElement=t,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(){}disconnect(){}dispose(){}update(){}}function NC(i,e,t,n){const r=Kz(n);switch(t){case Lw:return i*e;case Uw:return i*e;case Bw:return i*e*2;case Bg:return i*e/r.components*r.byteLength;case H0:return i*e/r.components*r.byteLength;case lA:return i*e*2/r.components*r.byteLength;case j0:return i*e*2/r.components*r.byteLength;case Ug:return i*e*3/r.components*r.byteLength;case ks:return i*e*4/r.components*r.byteLength;case W0:return i*e*4/r.components*r.byteLength;case Zf:case Bh:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*8;case Oh:case Ih:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case Zm:case eg:return Math.max(i,16)*Math.max(e,8)/4;case Km:case Jm:return Math.max(i,8)*Math.max(e,8)/2;case tg:case u0:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*8;case c0:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case h0:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case f0:return Math.floor((i+4)/5)*Math.floor((e+3)/4)*16;case A0:return Math.floor((i+4)/5)*Math.floor((e+4)/5)*16;case d0:return Math.floor((i+5)/6)*Math.floor((e+4)/5)*16;case p0:return Math.floor((i+5)/6)*Math.floor((e+5)/6)*16;case m0:return Math.floor((i+7)/8)*Math.floor((e+4)/5)*16;case g0:return Math.floor((i+7)/8)*Math.floor((e+5)/6)*16;case v0:return Math.floor((i+7)/8)*Math.floor((e+7)/8)*16;case _0:return Math.floor((i+9)/10)*Math.floor((e+4)/5)*16;case y0:return Math.floor((i+9)/10)*Math.floor((e+5)/6)*16;case x0:return Math.floor((i+9)/10)*Math.floor((e+7)/8)*16;case b0:return Math.floor((i+9)/10)*Math.floor((e+9)/10)*16;case S0:return Math.floor((i+11)/12)*Math.floor((e+9)/10)*16;case T0:return Math.floor((i+11)/12)*Math.floor((e+11)/12)*16;case Jf:case VS:case HS:return Math.ceil(i/4)*Math.ceil(e/4)*16;case Ow:case ng:return Math.ceil(i/4)*Math.ceil(e/4)*8;case ig:case rg:return Math.ceil(i/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${t} format.`)}function Kz(i){switch(i){case aa:case Qf:return{byteLength:1,components:1};case wl:case Kf:case Gs:return{byteLength:2,components:1};case Ay:case dy:return{byteLength:2,components:4};case Rr:case Ns:case $r:return{byteLength:4,components:1};case py:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${i}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:V0}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=V0);/**
|
||
* @license
|
||
* Copyright 2010-2024 Three.js Authors
|
||
* SPDX-License-Identifier: MIT
|
||
*/function oD(){let i=null,e=!1,t=null,n=null;function r(s,a){t(s,a),n=i.requestAnimationFrame(r)}return{start:function(){e!==!0&&t!==null&&(n=i.requestAnimationFrame(r),e=!0)},stop:function(){i.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(s){t=s},setContext:function(s){i=s}}}function Zz(i){const e=new WeakMap;function t(l,u){const h=l.array,g=l.usage,v=h.byteLength,x=i.createBuffer();i.bindBuffer(u,x),i.bufferData(u,h,g),l.onUploadCallback();let S;if(h instanceof Float32Array)S=i.FLOAT;else if(h instanceof Uint16Array)l.isFloat16BufferAttribute?S=i.HALF_FLOAT:S=i.UNSIGNED_SHORT;else if(h instanceof Int16Array)S=i.SHORT;else if(h instanceof Uint32Array)S=i.UNSIGNED_INT;else if(h instanceof Int32Array)S=i.INT;else if(h instanceof Int8Array)S=i.BYTE;else if(h instanceof Uint8Array)S=i.UNSIGNED_BYTE;else if(h instanceof Uint8ClampedArray)S=i.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+h);return{buffer:x,type:S,bytesPerElement:h.BYTES_PER_ELEMENT,version:l.version,size:v}}function n(l,u,h){const g=u.array,v=u.updateRanges;if(i.bindBuffer(h,l),v.length===0)i.bufferSubData(h,0,g);else{v.sort((S,w)=>S.start-w.start);let x=0;for(let S=1;S<v.length;S++){const w=v[x],R=v[S];R.start<=w.start+w.count+1?w.count=Math.max(w.count,R.start+R.count-w.start):(++x,v[x]=R)}v.length=x+1;for(let S=0,w=v.length;S<w;S++){const R=v[S];i.bufferSubData(h,R.start*g.BYTES_PER_ELEMENT,g,R.start,R.count)}u.clearUpdateRanges()}u.onUploadCallback()}function r(l){return l.isInterleavedBufferAttribute&&(l=l.data),e.get(l)}function s(l){l.isInterleavedBufferAttribute&&(l=l.data);const u=e.get(l);u&&(i.deleteBuffer(u.buffer),e.delete(l))}function a(l,u){if(l.isInterleavedBufferAttribute&&(l=l.data),l.isGLBufferAttribute){const g=e.get(l);(!g||g.version<l.version)&&e.set(l,{buffer:l.buffer,type:l.type,bytesPerElement:l.elementSize,version:l.version});return}const h=e.get(l);if(h===void 0)e.set(l,t(l,u));else if(h.version<l.version){if(h.size!==l.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");n(h.buffer,l,u),h.version=l.version}}return{get:r,remove:s,update:a}}var Jz=`#ifdef USE_ALPHAHASH
|
||
if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
|
||
#endif`,eG=`#ifdef USE_ALPHAHASH
|
||
const float ALPHA_HASH_SCALE = 0.05;
|
||
float hash2D( vec2 value ) {
|
||
return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
|
||
}
|
||
float hash3D( vec3 value ) {
|
||
return hash2D( vec2( hash2D( value.xy ), value.z ) );
|
||
}
|
||
float getAlphaHashThreshold( vec3 position ) {
|
||
float maxDeriv = max(
|
||
length( dFdx( position.xyz ) ),
|
||
length( dFdy( position.xyz ) )
|
||
);
|
||
float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
|
||
vec2 pixScales = vec2(
|
||
exp2( floor( log2( pixScale ) ) ),
|
||
exp2( ceil( log2( pixScale ) ) )
|
||
);
|
||
vec2 alpha = vec2(
|
||
hash3D( floor( pixScales.x * position.xyz ) ),
|
||
hash3D( floor( pixScales.y * position.xyz ) )
|
||
);
|
||
float lerpFactor = fract( log2( pixScale ) );
|
||
float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
|
||
float a = min( lerpFactor, 1.0 - lerpFactor );
|
||
vec3 cases = vec3(
|
||
x * x / ( 2.0 * a * ( 1.0 - a ) ),
|
||
( x - 0.5 * a ) / ( 1.0 - a ),
|
||
1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
|
||
);
|
||
float threshold = ( x < ( 1.0 - a ) )
|
||
? ( ( x < a ) ? cases.x : cases.y )
|
||
: cases.z;
|
||
return clamp( threshold , 1.0e-6, 1.0 );
|
||
}
|
||
#endif`,tG=`#ifdef USE_ALPHAMAP
|
||
diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
|
||
#endif`,nG=`#ifdef USE_ALPHAMAP
|
||
uniform sampler2D alphaMap;
|
||
#endif`,iG=`#ifdef USE_ALPHATEST
|
||
#ifdef ALPHA_TO_COVERAGE
|
||
diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
|
||
if ( diffuseColor.a == 0.0 ) discard;
|
||
#else
|
||
if ( diffuseColor.a < alphaTest ) discard;
|
||
#endif
|
||
#endif`,rG=`#ifdef USE_ALPHATEST
|
||
uniform float alphaTest;
|
||
#endif`,sG=`#ifdef USE_AOMAP
|
||
float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
|
||
reflectedLight.indirectDiffuse *= ambientOcclusion;
|
||
#if defined( USE_CLEARCOAT )
|
||
clearcoatSpecularIndirect *= ambientOcclusion;
|
||
#endif
|
||
#if defined( USE_SHEEN )
|
||
sheenSpecularIndirect *= ambientOcclusion;
|
||
#endif
|
||
#if defined( USE_ENVMAP ) && defined( STANDARD )
|
||
float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
|
||
reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
|
||
#endif
|
||
#endif`,aG=`#ifdef USE_AOMAP
|
||
uniform sampler2D aoMap;
|
||
uniform float aoMapIntensity;
|
||
#endif`,oG=`#ifdef USE_BATCHING
|
||
#if ! defined( GL_ANGLE_multi_draw )
|
||
#define gl_DrawID _gl_DrawID
|
||
uniform int _gl_DrawID;
|
||
#endif
|
||
uniform highp sampler2D batchingTexture;
|
||
uniform highp usampler2D batchingIdTexture;
|
||
mat4 getBatchingMatrix( const in float i ) {
|
||
int size = textureSize( batchingTexture, 0 ).x;
|
||
int j = int( i ) * 4;
|
||
int x = j % size;
|
||
int y = j / size;
|
||
vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
|
||
vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
|
||
vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
|
||
vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
|
||
return mat4( v1, v2, v3, v4 );
|
||
}
|
||
float getIndirectIndex( const in int i ) {
|
||
int size = textureSize( batchingIdTexture, 0 ).x;
|
||
int x = i % size;
|
||
int y = i / size;
|
||
return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
|
||
}
|
||
#endif
|
||
#ifdef USE_BATCHING_COLOR
|
||
uniform sampler2D batchingColorTexture;
|
||
vec3 getBatchingColor( const in float i ) {
|
||
int size = textureSize( batchingColorTexture, 0 ).x;
|
||
int j = int( i );
|
||
int x = j % size;
|
||
int y = j / size;
|
||
return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
|
||
}
|
||
#endif`,lG=`#ifdef USE_BATCHING
|
||
mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
|
||
#endif`,uG=`vec3 transformed = vec3( position );
|
||
#ifdef USE_ALPHAHASH
|
||
vPosition = vec3( position );
|
||
#endif`,cG=`vec3 objectNormal = vec3( normal );
|
||
#ifdef USE_TANGENT
|
||
vec3 objectTangent = vec3( tangent.xyz );
|
||
#endif`,hG=`float G_BlinnPhong_Implicit( ) {
|
||
return 0.25;
|
||
}
|
||
float D_BlinnPhong( const in float shininess, const in float dotNH ) {
|
||
return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
|
||
}
|
||
vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
|
||
vec3 halfDir = normalize( lightDir + viewDir );
|
||
float dotNH = saturate( dot( normal, halfDir ) );
|
||
float dotVH = saturate( dot( viewDir, halfDir ) );
|
||
vec3 F = F_Schlick( specularColor, 1.0, dotVH );
|
||
float G = G_BlinnPhong_Implicit( );
|
||
float D = D_BlinnPhong( shininess, dotNH );
|
||
return F * ( G * D );
|
||
} // validated`,fG=`#ifdef USE_IRIDESCENCE
|
||
const mat3 XYZ_TO_REC709 = mat3(
|
||
3.2404542, -0.9692660, 0.0556434,
|
||
-1.5371385, 1.8760108, -0.2040259,
|
||
-0.4985314, 0.0415560, 1.0572252
|
||
);
|
||
vec3 Fresnel0ToIor( vec3 fresnel0 ) {
|
||
vec3 sqrtF0 = sqrt( fresnel0 );
|
||
return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
|
||
}
|
||
vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
|
||
return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
|
||
}
|
||
float IorToFresnel0( float transmittedIor, float incidentIor ) {
|
||
return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
|
||
}
|
||
vec3 evalSensitivity( float OPD, vec3 shift ) {
|
||
float phase = 2.0 * PI * OPD * 1.0e-9;
|
||
vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
|
||
vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
|
||
vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
|
||
vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
|
||
xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
|
||
xyz /= 1.0685e-7;
|
||
vec3 rgb = XYZ_TO_REC709 * xyz;
|
||
return rgb;
|
||
}
|
||
vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
|
||
vec3 I;
|
||
float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
|
||
float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
|
||
float cosTheta2Sq = 1.0 - sinTheta2Sq;
|
||
if ( cosTheta2Sq < 0.0 ) {
|
||
return vec3( 1.0 );
|
||
}
|
||
float cosTheta2 = sqrt( cosTheta2Sq );
|
||
float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
|
||
float R12 = F_Schlick( R0, 1.0, cosTheta1 );
|
||
float T121 = 1.0 - R12;
|
||
float phi12 = 0.0;
|
||
if ( iridescenceIOR < outsideIOR ) phi12 = PI;
|
||
float phi21 = PI - phi12;
|
||
vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
|
||
vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
|
||
vec3 phi23 = vec3( 0.0 );
|
||
if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
|
||
if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
|
||
if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
|
||
float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
|
||
vec3 phi = vec3( phi21 ) + phi23;
|
||
vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
|
||
vec3 r123 = sqrt( R123 );
|
||
vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
|
||
vec3 C0 = R12 + Rs;
|
||
I = C0;
|
||
vec3 Cm = Rs - T121;
|
||
for ( int m = 1; m <= 2; ++ m ) {
|
||
Cm *= r123;
|
||
vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
|
||
I += Cm * Sm;
|
||
}
|
||
return max( I, vec3( 0.0 ) );
|
||
}
|
||
#endif`,AG=`#ifdef USE_BUMPMAP
|
||
uniform sampler2D bumpMap;
|
||
uniform float bumpScale;
|
||
vec2 dHdxy_fwd() {
|
||
vec2 dSTdx = dFdx( vBumpMapUv );
|
||
vec2 dSTdy = dFdy( vBumpMapUv );
|
||
float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
|
||
float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
|
||
float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
|
||
return vec2( dBx, dBy );
|
||
}
|
||
vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
|
||
vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
|
||
vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
|
||
vec3 vN = surf_norm;
|
||
vec3 R1 = cross( vSigmaY, vN );
|
||
vec3 R2 = cross( vN, vSigmaX );
|
||
float fDet = dot( vSigmaX, R1 ) * faceDirection;
|
||
vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
|
||
return normalize( abs( fDet ) * surf_norm - vGrad );
|
||
}
|
||
#endif`,dG=`#if NUM_CLIPPING_PLANES > 0
|
||
vec4 plane;
|
||
#ifdef ALPHA_TO_COVERAGE
|
||
float distanceToPlane, distanceGradient;
|
||
float clipOpacity = 1.0;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
|
||
plane = clippingPlanes[ i ];
|
||
distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
|
||
distanceGradient = fwidth( distanceToPlane ) / 2.0;
|
||
clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
|
||
if ( clipOpacity == 0.0 ) discard;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
|
||
float unionClipOpacity = 1.0;
|
||
#pragma unroll_loop_start
|
||
for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
|
||
plane = clippingPlanes[ i ];
|
||
distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
|
||
distanceGradient = fwidth( distanceToPlane ) / 2.0;
|
||
unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
|
||
}
|
||
#pragma unroll_loop_end
|
||
clipOpacity *= 1.0 - unionClipOpacity;
|
||
#endif
|
||
diffuseColor.a *= clipOpacity;
|
||
if ( diffuseColor.a == 0.0 ) discard;
|
||
#else
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
|
||
plane = clippingPlanes[ i ];
|
||
if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
|
||
bool clipped = true;
|
||
#pragma unroll_loop_start
|
||
for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
|
||
plane = clippingPlanes[ i ];
|
||
clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
|
||
}
|
||
#pragma unroll_loop_end
|
||
if ( clipped ) discard;
|
||
#endif
|
||
#endif
|
||
#endif`,pG=`#if NUM_CLIPPING_PLANES > 0
|
||
varying vec3 vClipPosition;
|
||
uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
|
||
#endif`,mG=`#if NUM_CLIPPING_PLANES > 0
|
||
varying vec3 vClipPosition;
|
||
#endif`,gG=`#if NUM_CLIPPING_PLANES > 0
|
||
vClipPosition = - mvPosition.xyz;
|
||
#endif`,vG=`#if defined( USE_COLOR_ALPHA )
|
||
diffuseColor *= vColor;
|
||
#elif defined( USE_COLOR )
|
||
diffuseColor.rgb *= vColor;
|
||
#endif`,_G=`#if defined( USE_COLOR_ALPHA )
|
||
varying vec4 vColor;
|
||
#elif defined( USE_COLOR )
|
||
varying vec3 vColor;
|
||
#endif`,yG=`#if defined( USE_COLOR_ALPHA )
|
||
varying vec4 vColor;
|
||
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
|
||
varying vec3 vColor;
|
||
#endif`,xG=`#if defined( USE_COLOR_ALPHA )
|
||
vColor = vec4( 1.0 );
|
||
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
|
||
vColor = vec3( 1.0 );
|
||
#endif
|
||
#ifdef USE_COLOR
|
||
vColor *= color;
|
||
#endif
|
||
#ifdef USE_INSTANCING_COLOR
|
||
vColor.xyz *= instanceColor.xyz;
|
||
#endif
|
||
#ifdef USE_BATCHING_COLOR
|
||
vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
|
||
vColor.xyz *= batchingColor.xyz;
|
||
#endif`,bG=`#define PI 3.141592653589793
|
||
#define PI2 6.283185307179586
|
||
#define PI_HALF 1.5707963267948966
|
||
#define RECIPROCAL_PI 0.3183098861837907
|
||
#define RECIPROCAL_PI2 0.15915494309189535
|
||
#define EPSILON 1e-6
|
||
#ifndef saturate
|
||
#define saturate( a ) clamp( a, 0.0, 1.0 )
|
||
#endif
|
||
#define whiteComplement( a ) ( 1.0 - saturate( a ) )
|
||
float pow2( const in float x ) { return x*x; }
|
||
vec3 pow2( const in vec3 x ) { return x*x; }
|
||
float pow3( const in float x ) { return x*x*x; }
|
||
float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
|
||
float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
|
||
float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
|
||
highp float rand( const in vec2 uv ) {
|
||
const highp float a = 12.9898, b = 78.233, c = 43758.5453;
|
||
highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
|
||
return fract( sin( sn ) * c );
|
||
}
|
||
#ifdef HIGH_PRECISION
|
||
float precisionSafeLength( vec3 v ) { return length( v ); }
|
||
#else
|
||
float precisionSafeLength( vec3 v ) {
|
||
float maxComponent = max3( abs( v ) );
|
||
return length( v / maxComponent ) * maxComponent;
|
||
}
|
||
#endif
|
||
struct IncidentLight {
|
||
vec3 color;
|
||
vec3 direction;
|
||
bool visible;
|
||
};
|
||
struct ReflectedLight {
|
||
vec3 directDiffuse;
|
||
vec3 directSpecular;
|
||
vec3 indirectDiffuse;
|
||
vec3 indirectSpecular;
|
||
};
|
||
#ifdef USE_ALPHAHASH
|
||
varying vec3 vPosition;
|
||
#endif
|
||
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
|
||
return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
|
||
}
|
||
vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
|
||
return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
|
||
}
|
||
mat3 transposeMat3( const in mat3 m ) {
|
||
mat3 tmp;
|
||
tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
|
||
tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
|
||
tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
|
||
return tmp;
|
||
}
|
||
bool isPerspectiveMatrix( mat4 m ) {
|
||
return m[ 2 ][ 3 ] == - 1.0;
|
||
}
|
||
vec2 equirectUv( in vec3 dir ) {
|
||
float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
|
||
float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
|
||
return vec2( u, v );
|
||
}
|
||
vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
|
||
return RECIPROCAL_PI * diffuseColor;
|
||
}
|
||
vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
|
||
float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
|
||
return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
|
||
}
|
||
float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
|
||
float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
|
||
return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
|
||
} // validated`,SG=`#ifdef ENVMAP_TYPE_CUBE_UV
|
||
#define cubeUV_minMipLevel 4.0
|
||
#define cubeUV_minTileSize 16.0
|
||
float getFace( vec3 direction ) {
|
||
vec3 absDirection = abs( direction );
|
||
float face = - 1.0;
|
||
if ( absDirection.x > absDirection.z ) {
|
||
if ( absDirection.x > absDirection.y )
|
||
face = direction.x > 0.0 ? 0.0 : 3.0;
|
||
else
|
||
face = direction.y > 0.0 ? 1.0 : 4.0;
|
||
} else {
|
||
if ( absDirection.z > absDirection.y )
|
||
face = direction.z > 0.0 ? 2.0 : 5.0;
|
||
else
|
||
face = direction.y > 0.0 ? 1.0 : 4.0;
|
||
}
|
||
return face;
|
||
}
|
||
vec2 getUV( vec3 direction, float face ) {
|
||
vec2 uv;
|
||
if ( face == 0.0 ) {
|
||
uv = vec2( direction.z, direction.y ) / abs( direction.x );
|
||
} else if ( face == 1.0 ) {
|
||
uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
|
||
} else if ( face == 2.0 ) {
|
||
uv = vec2( - direction.x, direction.y ) / abs( direction.z );
|
||
} else if ( face == 3.0 ) {
|
||
uv = vec2( - direction.z, direction.y ) / abs( direction.x );
|
||
} else if ( face == 4.0 ) {
|
||
uv = vec2( - direction.x, direction.z ) / abs( direction.y );
|
||
} else {
|
||
uv = vec2( direction.x, direction.y ) / abs( direction.z );
|
||
}
|
||
return 0.5 * ( uv + 1.0 );
|
||
}
|
||
vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
|
||
float face = getFace( direction );
|
||
float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
|
||
mipInt = max( mipInt, cubeUV_minMipLevel );
|
||
float faceSize = exp2( mipInt );
|
||
highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
|
||
if ( face > 2.0 ) {
|
||
uv.y += faceSize;
|
||
face -= 3.0;
|
||
}
|
||
uv.x += face * faceSize;
|
||
uv.x += filterInt * 3.0 * cubeUV_minTileSize;
|
||
uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
|
||
uv.x *= CUBEUV_TEXEL_WIDTH;
|
||
uv.y *= CUBEUV_TEXEL_HEIGHT;
|
||
#ifdef texture2DGradEXT
|
||
return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
|
||
#else
|
||
return texture2D( envMap, uv ).rgb;
|
||
#endif
|
||
}
|
||
#define cubeUV_r0 1.0
|
||
#define cubeUV_m0 - 2.0
|
||
#define cubeUV_r1 0.8
|
||
#define cubeUV_m1 - 1.0
|
||
#define cubeUV_r4 0.4
|
||
#define cubeUV_m4 2.0
|
||
#define cubeUV_r5 0.305
|
||
#define cubeUV_m5 3.0
|
||
#define cubeUV_r6 0.21
|
||
#define cubeUV_m6 4.0
|
||
float roughnessToMip( float roughness ) {
|
||
float mip = 0.0;
|
||
if ( roughness >= cubeUV_r1 ) {
|
||
mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
|
||
} else if ( roughness >= cubeUV_r4 ) {
|
||
mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
|
||
} else if ( roughness >= cubeUV_r5 ) {
|
||
mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
|
||
} else if ( roughness >= cubeUV_r6 ) {
|
||
mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
|
||
} else {
|
||
mip = - 2.0 * log2( 1.16 * roughness ); }
|
||
return mip;
|
||
}
|
||
vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
|
||
float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
|
||
float mipF = fract( mip );
|
||
float mipInt = floor( mip );
|
||
vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
|
||
if ( mipF == 0.0 ) {
|
||
return vec4( color0, 1.0 );
|
||
} else {
|
||
vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
|
||
return vec4( mix( color0, color1, mipF ), 1.0 );
|
||
}
|
||
}
|
||
#endif`,TG=`vec3 transformedNormal = objectNormal;
|
||
#ifdef USE_TANGENT
|
||
vec3 transformedTangent = objectTangent;
|
||
#endif
|
||
#ifdef USE_BATCHING
|
||
mat3 bm = mat3( batchingMatrix );
|
||
transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
|
||
transformedNormal = bm * transformedNormal;
|
||
#ifdef USE_TANGENT
|
||
transformedTangent = bm * transformedTangent;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_INSTANCING
|
||
mat3 im = mat3( instanceMatrix );
|
||
transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
|
||
transformedNormal = im * transformedNormal;
|
||
#ifdef USE_TANGENT
|
||
transformedTangent = im * transformedTangent;
|
||
#endif
|
||
#endif
|
||
transformedNormal = normalMatrix * transformedNormal;
|
||
#ifdef FLIP_SIDED
|
||
transformedNormal = - transformedNormal;
|
||
#endif
|
||
#ifdef USE_TANGENT
|
||
transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
|
||
#ifdef FLIP_SIDED
|
||
transformedTangent = - transformedTangent;
|
||
#endif
|
||
#endif`,wG=`#ifdef USE_DISPLACEMENTMAP
|
||
uniform sampler2D displacementMap;
|
||
uniform float displacementScale;
|
||
uniform float displacementBias;
|
||
#endif`,MG=`#ifdef USE_DISPLACEMENTMAP
|
||
transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
|
||
#endif`,EG=`#ifdef USE_EMISSIVEMAP
|
||
vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
|
||
#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
|
||
emissiveColor = sRGBTransferEOTF( emissiveColor );
|
||
#endif
|
||
totalEmissiveRadiance *= emissiveColor.rgb;
|
||
#endif`,CG=`#ifdef USE_EMISSIVEMAP
|
||
uniform sampler2D emissiveMap;
|
||
#endif`,RG="gl_FragColor = linearToOutputTexel( gl_FragColor );",NG=`vec4 LinearTransferOETF( in vec4 value ) {
|
||
return value;
|
||
}
|
||
vec4 sRGBTransferEOTF( in vec4 value ) {
|
||
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
||
}
|
||
vec4 sRGBTransferOETF( in vec4 value ) {
|
||
return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
|
||
}`,DG=`#ifdef USE_ENVMAP
|
||
#ifdef ENV_WORLDPOS
|
||
vec3 cameraToFrag;
|
||
if ( isOrthographic ) {
|
||
cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
|
||
} else {
|
||
cameraToFrag = normalize( vWorldPosition - cameraPosition );
|
||
}
|
||
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
|
||
#ifdef ENVMAP_MODE_REFLECTION
|
||
vec3 reflectVec = reflect( cameraToFrag, worldNormal );
|
||
#else
|
||
vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
|
||
#endif
|
||
#else
|
||
vec3 reflectVec = vReflect;
|
||
#endif
|
||
#ifdef ENVMAP_TYPE_CUBE
|
||
vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
|
||
#else
|
||
vec4 envColor = vec4( 0.0 );
|
||
#endif
|
||
#ifdef ENVMAP_BLENDING_MULTIPLY
|
||
outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
|
||
#elif defined( ENVMAP_BLENDING_MIX )
|
||
outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
|
||
#elif defined( ENVMAP_BLENDING_ADD )
|
||
outgoingLight += envColor.xyz * specularStrength * reflectivity;
|
||
#endif
|
||
#endif`,PG=`#ifdef USE_ENVMAP
|
||
uniform float envMapIntensity;
|
||
uniform float flipEnvMap;
|
||
uniform mat3 envMapRotation;
|
||
#ifdef ENVMAP_TYPE_CUBE
|
||
uniform samplerCube envMap;
|
||
#else
|
||
uniform sampler2D envMap;
|
||
#endif
|
||
|
||
#endif`,LG=`#ifdef USE_ENVMAP
|
||
uniform float reflectivity;
|
||
#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
|
||
#define ENV_WORLDPOS
|
||
#endif
|
||
#ifdef ENV_WORLDPOS
|
||
varying vec3 vWorldPosition;
|
||
uniform float refractionRatio;
|
||
#else
|
||
varying vec3 vReflect;
|
||
#endif
|
||
#endif`,UG=`#ifdef USE_ENVMAP
|
||
#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
|
||
#define ENV_WORLDPOS
|
||
#endif
|
||
#ifdef ENV_WORLDPOS
|
||
|
||
varying vec3 vWorldPosition;
|
||
#else
|
||
varying vec3 vReflect;
|
||
uniform float refractionRatio;
|
||
#endif
|
||
#endif`,BG=`#ifdef USE_ENVMAP
|
||
#ifdef ENV_WORLDPOS
|
||
vWorldPosition = worldPosition.xyz;
|
||
#else
|
||
vec3 cameraToVertex;
|
||
if ( isOrthographic ) {
|
||
cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
|
||
} else {
|
||
cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
|
||
}
|
||
vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
|
||
#ifdef ENVMAP_MODE_REFLECTION
|
||
vReflect = reflect( cameraToVertex, worldNormal );
|
||
#else
|
||
vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
|
||
#endif
|
||
#endif
|
||
#endif`,OG=`#ifdef USE_FOG
|
||
vFogDepth = - mvPosition.z;
|
||
#endif`,IG=`#ifdef USE_FOG
|
||
varying float vFogDepth;
|
||
#endif`,FG=`#ifdef USE_FOG
|
||
#ifdef FOG_EXP2
|
||
float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
|
||
#else
|
||
float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
|
||
#endif
|
||
gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
|
||
#endif`,kG=`#ifdef USE_FOG
|
||
uniform vec3 fogColor;
|
||
varying float vFogDepth;
|
||
#ifdef FOG_EXP2
|
||
uniform float fogDensity;
|
||
#else
|
||
uniform float fogNear;
|
||
uniform float fogFar;
|
||
#endif
|
||
#endif`,zG=`#ifdef USE_GRADIENTMAP
|
||
uniform sampler2D gradientMap;
|
||
#endif
|
||
vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
|
||
float dotNL = dot( normal, lightDirection );
|
||
vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
|
||
#ifdef USE_GRADIENTMAP
|
||
return vec3( texture2D( gradientMap, coord ).r );
|
||
#else
|
||
vec2 fw = fwidth( coord ) * 0.5;
|
||
return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
|
||
#endif
|
||
}`,GG=`#ifdef USE_LIGHTMAP
|
||
uniform sampler2D lightMap;
|
||
uniform float lightMapIntensity;
|
||
#endif`,qG=`LambertMaterial material;
|
||
material.diffuseColor = diffuseColor.rgb;
|
||
material.specularStrength = specularStrength;`,VG=`varying vec3 vViewPosition;
|
||
struct LambertMaterial {
|
||
vec3 diffuseColor;
|
||
float specularStrength;
|
||
};
|
||
void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
|
||
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
|
||
vec3 irradiance = dotNL * directLight.color;
|
||
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
|
||
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
#define RE_Direct RE_Direct_Lambert
|
||
#define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,HG=`uniform bool receiveShadow;
|
||
uniform vec3 ambientLightColor;
|
||
#if defined( USE_LIGHT_PROBES )
|
||
uniform vec3 lightProbe[ 9 ];
|
||
#endif
|
||
vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
|
||
float x = normal.x, y = normal.y, z = normal.z;
|
||
vec3 result = shCoefficients[ 0 ] * 0.886227;
|
||
result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
|
||
result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
|
||
result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
|
||
result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
|
||
result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
|
||
result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
|
||
result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
|
||
result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
|
||
return result;
|
||
}
|
||
vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
|
||
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
|
||
vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
|
||
return irradiance;
|
||
}
|
||
vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
|
||
vec3 irradiance = ambientLightColor;
|
||
return irradiance;
|
||
}
|
||
float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
|
||
float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
|
||
if ( cutoffDistance > 0.0 ) {
|
||
distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
|
||
}
|
||
return distanceFalloff;
|
||
}
|
||
float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
|
||
return smoothstep( coneCosine, penumbraCosine, angleCosine );
|
||
}
|
||
#if NUM_DIR_LIGHTS > 0
|
||
struct DirectionalLight {
|
||
vec3 direction;
|
||
vec3 color;
|
||
};
|
||
uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
|
||
void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
|
||
light.color = directionalLight.color;
|
||
light.direction = directionalLight.direction;
|
||
light.visible = true;
|
||
}
|
||
#endif
|
||
#if NUM_POINT_LIGHTS > 0
|
||
struct PointLight {
|
||
vec3 position;
|
||
vec3 color;
|
||
float distance;
|
||
float decay;
|
||
};
|
||
uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
|
||
void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
|
||
vec3 lVector = pointLight.position - geometryPosition;
|
||
light.direction = normalize( lVector );
|
||
float lightDistance = length( lVector );
|
||
light.color = pointLight.color;
|
||
light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
|
||
light.visible = ( light.color != vec3( 0.0 ) );
|
||
}
|
||
#endif
|
||
#if NUM_SPOT_LIGHTS > 0
|
||
struct SpotLight {
|
||
vec3 position;
|
||
vec3 direction;
|
||
vec3 color;
|
||
float distance;
|
||
float decay;
|
||
float coneCos;
|
||
float penumbraCos;
|
||
};
|
||
uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
|
||
void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
|
||
vec3 lVector = spotLight.position - geometryPosition;
|
||
light.direction = normalize( lVector );
|
||
float angleCos = dot( light.direction, spotLight.direction );
|
||
float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
|
||
if ( spotAttenuation > 0.0 ) {
|
||
float lightDistance = length( lVector );
|
||
light.color = spotLight.color * spotAttenuation;
|
||
light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
|
||
light.visible = ( light.color != vec3( 0.0 ) );
|
||
} else {
|
||
light.color = vec3( 0.0 );
|
||
light.visible = false;
|
||
}
|
||
}
|
||
#endif
|
||
#if NUM_RECT_AREA_LIGHTS > 0
|
||
struct RectAreaLight {
|
||
vec3 color;
|
||
vec3 position;
|
||
vec3 halfWidth;
|
||
vec3 halfHeight;
|
||
};
|
||
uniform sampler2D ltc_1; uniform sampler2D ltc_2;
|
||
uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
|
||
#endif
|
||
#if NUM_HEMI_LIGHTS > 0
|
||
struct HemisphereLight {
|
||
vec3 direction;
|
||
vec3 skyColor;
|
||
vec3 groundColor;
|
||
};
|
||
uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
|
||
vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
|
||
float dotNL = dot( normal, hemiLight.direction );
|
||
float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
|
||
vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
|
||
return irradiance;
|
||
}
|
||
#endif`,jG=`#ifdef USE_ENVMAP
|
||
vec3 getIBLIrradiance( const in vec3 normal ) {
|
||
#ifdef ENVMAP_TYPE_CUBE_UV
|
||
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
|
||
vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
|
||
return PI * envMapColor.rgb * envMapIntensity;
|
||
#else
|
||
return vec3( 0.0 );
|
||
#endif
|
||
}
|
||
vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
|
||
#ifdef ENVMAP_TYPE_CUBE_UV
|
||
vec3 reflectVec = reflect( - viewDir, normal );
|
||
reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
|
||
reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
|
||
vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
|
||
return envMapColor.rgb * envMapIntensity;
|
||
#else
|
||
return vec3( 0.0 );
|
||
#endif
|
||
}
|
||
#ifdef USE_ANISOTROPY
|
||
vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
|
||
#ifdef ENVMAP_TYPE_CUBE_UV
|
||
vec3 bentNormal = cross( bitangent, viewDir );
|
||
bentNormal = normalize( cross( bentNormal, bitangent ) );
|
||
bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
|
||
return getIBLRadiance( viewDir, bentNormal, roughness );
|
||
#else
|
||
return vec3( 0.0 );
|
||
#endif
|
||
}
|
||
#endif
|
||
#endif`,WG=`ToonMaterial material;
|
||
material.diffuseColor = diffuseColor.rgb;`,$G=`varying vec3 vViewPosition;
|
||
struct ToonMaterial {
|
||
vec3 diffuseColor;
|
||
};
|
||
void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
|
||
vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
|
||
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
|
||
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
#define RE_Direct RE_Direct_Toon
|
||
#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,XG=`BlinnPhongMaterial material;
|
||
material.diffuseColor = diffuseColor.rgb;
|
||
material.specularColor = specular;
|
||
material.specularShininess = shininess;
|
||
material.specularStrength = specularStrength;`,YG=`varying vec3 vViewPosition;
|
||
struct BlinnPhongMaterial {
|
||
vec3 diffuseColor;
|
||
vec3 specularColor;
|
||
float specularShininess;
|
||
float specularStrength;
|
||
};
|
||
void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
|
||
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
|
||
vec3 irradiance = dotNL * directLight.color;
|
||
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
|
||
}
|
||
void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
|
||
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
#define RE_Direct RE_Direct_BlinnPhong
|
||
#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,QG=`PhysicalMaterial material;
|
||
material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
|
||
vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
|
||
float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
|
||
material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
|
||
material.roughness = min( material.roughness, 1.0 );
|
||
#ifdef IOR
|
||
material.ior = ior;
|
||
#ifdef USE_SPECULAR
|
||
float specularIntensityFactor = specularIntensity;
|
||
vec3 specularColorFactor = specularColor;
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
|
||
#endif
|
||
material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
|
||
#else
|
||
float specularIntensityFactor = 1.0;
|
||
vec3 specularColorFactor = vec3( 1.0 );
|
||
material.specularF90 = 1.0;
|
||
#endif
|
||
material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
|
||
#else
|
||
material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
|
||
material.specularF90 = 1.0;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
material.clearcoat = clearcoat;
|
||
material.clearcoatRoughness = clearcoatRoughness;
|
||
material.clearcoatF0 = vec3( 0.04 );
|
||
material.clearcoatF90 = 1.0;
|
||
#ifdef USE_CLEARCOATMAP
|
||
material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
|
||
#endif
|
||
material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
|
||
material.clearcoatRoughness += geometryRoughness;
|
||
material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
|
||
#endif
|
||
#ifdef USE_DISPERSION
|
||
material.dispersion = dispersion;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE
|
||
material.iridescence = iridescence;
|
||
material.iridescenceIOR = iridescenceIOR;
|
||
#ifdef USE_IRIDESCENCEMAP
|
||
material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
|
||
#else
|
||
material.iridescenceThickness = iridescenceThicknessMaximum;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
material.sheenColor = sheenColor;
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
|
||
#endif
|
||
material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_ANISOTROPY
|
||
#ifdef USE_ANISOTROPYMAP
|
||
mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
|
||
vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
|
||
vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
|
||
#else
|
||
vec2 anisotropyV = anisotropyVector;
|
||
#endif
|
||
material.anisotropy = length( anisotropyV );
|
||
if( material.anisotropy == 0.0 ) {
|
||
anisotropyV = vec2( 1.0, 0.0 );
|
||
} else {
|
||
anisotropyV /= material.anisotropy;
|
||
material.anisotropy = saturate( material.anisotropy );
|
||
}
|
||
material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
|
||
material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
|
||
material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
|
||
#endif`,KG=`struct PhysicalMaterial {
|
||
vec3 diffuseColor;
|
||
float roughness;
|
||
vec3 specularColor;
|
||
float specularF90;
|
||
float dispersion;
|
||
#ifdef USE_CLEARCOAT
|
||
float clearcoat;
|
||
float clearcoatRoughness;
|
||
vec3 clearcoatF0;
|
||
float clearcoatF90;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE
|
||
float iridescence;
|
||
float iridescenceIOR;
|
||
float iridescenceThickness;
|
||
vec3 iridescenceFresnel;
|
||
vec3 iridescenceF0;
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
vec3 sheenColor;
|
||
float sheenRoughness;
|
||
#endif
|
||
#ifdef IOR
|
||
float ior;
|
||
#endif
|
||
#ifdef USE_TRANSMISSION
|
||
float transmission;
|
||
float transmissionAlpha;
|
||
float thickness;
|
||
float attenuationDistance;
|
||
vec3 attenuationColor;
|
||
#endif
|
||
#ifdef USE_ANISOTROPY
|
||
float anisotropy;
|
||
float alphaT;
|
||
vec3 anisotropyT;
|
||
vec3 anisotropyB;
|
||
#endif
|
||
};
|
||
vec3 clearcoatSpecularDirect = vec3( 0.0 );
|
||
vec3 clearcoatSpecularIndirect = vec3( 0.0 );
|
||
vec3 sheenSpecularDirect = vec3( 0.0 );
|
||
vec3 sheenSpecularIndirect = vec3(0.0 );
|
||
vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
|
||
float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
|
||
float x2 = x * x;
|
||
float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
|
||
return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
|
||
}
|
||
float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
|
||
float a2 = pow2( alpha );
|
||
float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
|
||
float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
|
||
return 0.5 / max( gv + gl, EPSILON );
|
||
}
|
||
float D_GGX( const in float alpha, const in float dotNH ) {
|
||
float a2 = pow2( alpha );
|
||
float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
|
||
return RECIPROCAL_PI * a2 / pow2( denom );
|
||
}
|
||
#ifdef USE_ANISOTROPY
|
||
float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
|
||
float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
|
||
float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
|
||
float v = 0.5 / ( gv + gl );
|
||
return saturate(v);
|
||
}
|
||
float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
|
||
float a2 = alphaT * alphaB;
|
||
highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
|
||
highp float v2 = dot( v, v );
|
||
float w2 = a2 / v2;
|
||
return RECIPROCAL_PI * a2 * pow2 ( w2 );
|
||
}
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
|
||
vec3 f0 = material.clearcoatF0;
|
||
float f90 = material.clearcoatF90;
|
||
float roughness = material.clearcoatRoughness;
|
||
float alpha = pow2( roughness );
|
||
vec3 halfDir = normalize( lightDir + viewDir );
|
||
float dotNL = saturate( dot( normal, lightDir ) );
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
float dotNH = saturate( dot( normal, halfDir ) );
|
||
float dotVH = saturate( dot( viewDir, halfDir ) );
|
||
vec3 F = F_Schlick( f0, f90, dotVH );
|
||
float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
|
||
float D = D_GGX( alpha, dotNH );
|
||
return F * ( V * D );
|
||
}
|
||
#endif
|
||
vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
|
||
vec3 f0 = material.specularColor;
|
||
float f90 = material.specularF90;
|
||
float roughness = material.roughness;
|
||
float alpha = pow2( roughness );
|
||
vec3 halfDir = normalize( lightDir + viewDir );
|
||
float dotNL = saturate( dot( normal, lightDir ) );
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
float dotNH = saturate( dot( normal, halfDir ) );
|
||
float dotVH = saturate( dot( viewDir, halfDir ) );
|
||
vec3 F = F_Schlick( f0, f90, dotVH );
|
||
#ifdef USE_IRIDESCENCE
|
||
F = mix( F, material.iridescenceFresnel, material.iridescence );
|
||
#endif
|
||
#ifdef USE_ANISOTROPY
|
||
float dotTL = dot( material.anisotropyT, lightDir );
|
||
float dotTV = dot( material.anisotropyT, viewDir );
|
||
float dotTH = dot( material.anisotropyT, halfDir );
|
||
float dotBL = dot( material.anisotropyB, lightDir );
|
||
float dotBV = dot( material.anisotropyB, viewDir );
|
||
float dotBH = dot( material.anisotropyB, halfDir );
|
||
float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
|
||
float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
|
||
#else
|
||
float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
|
||
float D = D_GGX( alpha, dotNH );
|
||
#endif
|
||
return F * ( V * D );
|
||
}
|
||
vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
|
||
const float LUT_SIZE = 64.0;
|
||
const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
|
||
const float LUT_BIAS = 0.5 / LUT_SIZE;
|
||
float dotNV = saturate( dot( N, V ) );
|
||
vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
|
||
uv = uv * LUT_SCALE + LUT_BIAS;
|
||
return uv;
|
||
}
|
||
float LTC_ClippedSphereFormFactor( const in vec3 f ) {
|
||
float l = length( f );
|
||
return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
|
||
}
|
||
vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
|
||
float x = dot( v1, v2 );
|
||
float y = abs( x );
|
||
float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
|
||
float b = 3.4175940 + ( 4.1616724 + y ) * y;
|
||
float v = a / b;
|
||
float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
|
||
return cross( v1, v2 ) * theta_sintheta;
|
||
}
|
||
vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
|
||
vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
|
||
vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
|
||
vec3 lightNormal = cross( v1, v2 );
|
||
if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
|
||
vec3 T1, T2;
|
||
T1 = normalize( V - N * dot( V, N ) );
|
||
T2 = - cross( N, T1 );
|
||
mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
|
||
vec3 coords[ 4 ];
|
||
coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
|
||
coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
|
||
coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
|
||
coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
|
||
coords[ 0 ] = normalize( coords[ 0 ] );
|
||
coords[ 1 ] = normalize( coords[ 1 ] );
|
||
coords[ 2 ] = normalize( coords[ 2 ] );
|
||
coords[ 3 ] = normalize( coords[ 3 ] );
|
||
vec3 vectorFormFactor = vec3( 0.0 );
|
||
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
|
||
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
|
||
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
|
||
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
|
||
float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
|
||
return vec3( result );
|
||
}
|
||
#if defined( USE_SHEEN )
|
||
float D_Charlie( float roughness, float dotNH ) {
|
||
float alpha = pow2( roughness );
|
||
float invAlpha = 1.0 / alpha;
|
||
float cos2h = dotNH * dotNH;
|
||
float sin2h = max( 1.0 - cos2h, 0.0078125 );
|
||
return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
|
||
}
|
||
float V_Neubelt( float dotNV, float dotNL ) {
|
||
return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
|
||
}
|
||
vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
|
||
vec3 halfDir = normalize( lightDir + viewDir );
|
||
float dotNL = saturate( dot( normal, lightDir ) );
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
float dotNH = saturate( dot( normal, halfDir ) );
|
||
float D = D_Charlie( sheenRoughness, dotNH );
|
||
float V = V_Neubelt( dotNV, dotNL );
|
||
return sheenColor * ( D * V );
|
||
}
|
||
#endif
|
||
float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
float r2 = roughness * roughness;
|
||
float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
|
||
float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
|
||
float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
|
||
return saturate( DG * RECIPROCAL_PI );
|
||
}
|
||
vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
|
||
const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
|
||
vec4 r = roughness * c0 + c1;
|
||
float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
|
||
vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
|
||
return fab;
|
||
}
|
||
vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
|
||
vec2 fab = DFGApprox( normal, viewDir, roughness );
|
||
return specularColor * fab.x + specularF90 * fab.y;
|
||
}
|
||
#ifdef USE_IRIDESCENCE
|
||
void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
|
||
#else
|
||
void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
|
||
#endif
|
||
vec2 fab = DFGApprox( normal, viewDir, roughness );
|
||
#ifdef USE_IRIDESCENCE
|
||
vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
|
||
#else
|
||
vec3 Fr = specularColor;
|
||
#endif
|
||
vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
|
||
float Ess = fab.x + fab.y;
|
||
float Ems = 1.0 - Ess;
|
||
vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
|
||
singleScatter += FssEss;
|
||
multiScatter += Fms * Ems;
|
||
}
|
||
#if NUM_RECT_AREA_LIGHTS > 0
|
||
void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
|
||
vec3 normal = geometryNormal;
|
||
vec3 viewDir = geometryViewDir;
|
||
vec3 position = geometryPosition;
|
||
vec3 lightPos = rectAreaLight.position;
|
||
vec3 halfWidth = rectAreaLight.halfWidth;
|
||
vec3 halfHeight = rectAreaLight.halfHeight;
|
||
vec3 lightColor = rectAreaLight.color;
|
||
float roughness = material.roughness;
|
||
vec3 rectCoords[ 4 ];
|
||
rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
|
||
rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
|
||
rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
|
||
vec2 uv = LTC_Uv( normal, viewDir, roughness );
|
||
vec4 t1 = texture2D( ltc_1, uv );
|
||
vec4 t2 = texture2D( ltc_2, uv );
|
||
mat3 mInv = mat3(
|
||
vec3( t1.x, 0, t1.y ),
|
||
vec3( 0, 1, 0 ),
|
||
vec3( t1.z, 0, t1.w )
|
||
);
|
||
vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
|
||
reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
|
||
reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
|
||
}
|
||
#endif
|
||
void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
|
||
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
|
||
vec3 irradiance = dotNL * directLight.color;
|
||
#ifdef USE_CLEARCOAT
|
||
float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
|
||
vec3 ccIrradiance = dotNLcc * directLight.color;
|
||
clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
|
||
#endif
|
||
reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
|
||
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
|
||
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
|
||
#ifdef USE_CLEARCOAT
|
||
clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
|
||
#endif
|
||
vec3 singleScattering = vec3( 0.0 );
|
||
vec3 multiScattering = vec3( 0.0 );
|
||
vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
|
||
#ifdef USE_IRIDESCENCE
|
||
computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
|
||
#else
|
||
computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
|
||
#endif
|
||
vec3 totalScattering = singleScattering + multiScattering;
|
||
vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
|
||
reflectedLight.indirectSpecular += radiance * singleScattering;
|
||
reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
|
||
reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
|
||
}
|
||
#define RE_Direct RE_Direct_Physical
|
||
#define RE_Direct_RectArea RE_Direct_RectArea_Physical
|
||
#define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
|
||
#define RE_IndirectSpecular RE_IndirectSpecular_Physical
|
||
float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
|
||
return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
|
||
}`,ZG=`
|
||
vec3 geometryPosition = - vViewPosition;
|
||
vec3 geometryNormal = normal;
|
||
vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
|
||
vec3 geometryClearcoatNormal = vec3( 0.0 );
|
||
#ifdef USE_CLEARCOAT
|
||
geometryClearcoatNormal = clearcoatNormal;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE
|
||
float dotNVi = saturate( dot( normal, geometryViewDir ) );
|
||
if ( material.iridescenceThickness == 0.0 ) {
|
||
material.iridescence = 0.0;
|
||
} else {
|
||
material.iridescence = saturate( material.iridescence );
|
||
}
|
||
if ( material.iridescence > 0.0 ) {
|
||
material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
|
||
material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
|
||
}
|
||
#endif
|
||
IncidentLight directLight;
|
||
#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
|
||
PointLight pointLight;
|
||
#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
|
||
PointLightShadow pointLightShadow;
|
||
#endif
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
|
||
pointLight = pointLights[ i ];
|
||
getPointLightInfo( pointLight, geometryPosition, directLight );
|
||
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
|
||
pointLightShadow = pointLightShadows[ i ];
|
||
directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
|
||
#endif
|
||
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
|
||
SpotLight spotLight;
|
||
vec4 spotColor;
|
||
vec3 spotLightCoord;
|
||
bool inSpotLightMap;
|
||
#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
|
||
SpotLightShadow spotLightShadow;
|
||
#endif
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
|
||
spotLight = spotLights[ i ];
|
||
getSpotLightInfo( spotLight, geometryPosition, directLight );
|
||
#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
|
||
#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
|
||
#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
|
||
#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
|
||
#else
|
||
#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
|
||
#endif
|
||
#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
|
||
spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
|
||
inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
|
||
spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
|
||
directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
|
||
#endif
|
||
#undef SPOT_LIGHT_MAP_INDEX
|
||
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
|
||
spotLightShadow = spotLightShadows[ i ];
|
||
directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
|
||
#endif
|
||
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
|
||
DirectionalLight directionalLight;
|
||
#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
|
||
DirectionalLightShadow directionalLightShadow;
|
||
#endif
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
|
||
directionalLight = directionalLights[ i ];
|
||
getDirectionalLightInfo( directionalLight, directLight );
|
||
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
|
||
directionalLightShadow = directionalLightShadows[ i ];
|
||
directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
|
||
#endif
|
||
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
|
||
RectAreaLight rectAreaLight;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
|
||
rectAreaLight = rectAreaLights[ i ];
|
||
RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if defined( RE_IndirectDiffuse )
|
||
vec3 iblIrradiance = vec3( 0.0 );
|
||
vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
|
||
#if defined( USE_LIGHT_PROBES )
|
||
irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
|
||
#endif
|
||
#if ( NUM_HEMI_LIGHTS > 0 )
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
|
||
irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#endif
|
||
#if defined( RE_IndirectSpecular )
|
||
vec3 radiance = vec3( 0.0 );
|
||
vec3 clearcoatRadiance = vec3( 0.0 );
|
||
#endif`,JG=`#if defined( RE_IndirectDiffuse )
|
||
#ifdef USE_LIGHTMAP
|
||
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
|
||
vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
|
||
irradiance += lightMapIrradiance;
|
||
#endif
|
||
#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
|
||
iblIrradiance += getIBLIrradiance( geometryNormal );
|
||
#endif
|
||
#endif
|
||
#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
|
||
#ifdef USE_ANISOTROPY
|
||
radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
|
||
#else
|
||
radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
|
||
#endif
|
||
#endif`,eq=`#if defined( RE_IndirectDiffuse )
|
||
RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
#endif
|
||
#if defined( RE_IndirectSpecular )
|
||
RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
#endif`,tq=`#if defined( USE_LOGDEPTHBUF )
|
||
gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
|
||
#endif`,nq=`#if defined( USE_LOGDEPTHBUF )
|
||
uniform float logDepthBufFC;
|
||
varying float vFragDepth;
|
||
varying float vIsPerspective;
|
||
#endif`,iq=`#ifdef USE_LOGDEPTHBUF
|
||
varying float vFragDepth;
|
||
varying float vIsPerspective;
|
||
#endif`,rq=`#ifdef USE_LOGDEPTHBUF
|
||
vFragDepth = 1.0 + gl_Position.w;
|
||
vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
|
||
#endif`,sq=`#ifdef USE_MAP
|
||
vec4 sampledDiffuseColor = texture2D( map, vMapUv );
|
||
#ifdef DECODE_VIDEO_TEXTURE
|
||
sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
|
||
#endif
|
||
diffuseColor *= sampledDiffuseColor;
|
||
#endif`,aq=`#ifdef USE_MAP
|
||
uniform sampler2D map;
|
||
#endif`,oq=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
|
||
#if defined( USE_POINTS_UV )
|
||
vec2 uv = vUv;
|
||
#else
|
||
vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_MAP
|
||
diffuseColor *= texture2D( map, uv );
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
diffuseColor.a *= texture2D( alphaMap, uv ).g;
|
||
#endif`,lq=`#if defined( USE_POINTS_UV )
|
||
varying vec2 vUv;
|
||
#else
|
||
#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
|
||
uniform mat3 uvTransform;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_MAP
|
||
uniform sampler2D map;
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
uniform sampler2D alphaMap;
|
||
#endif`,uq=`float metalnessFactor = metalness;
|
||
#ifdef USE_METALNESSMAP
|
||
vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
|
||
metalnessFactor *= texelMetalness.b;
|
||
#endif`,cq=`#ifdef USE_METALNESSMAP
|
||
uniform sampler2D metalnessMap;
|
||
#endif`,hq=`#ifdef USE_INSTANCING_MORPH
|
||
float morphTargetInfluences[ MORPHTARGETS_COUNT ];
|
||
float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
|
||
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
|
||
morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
|
||
}
|
||
#endif`,fq=`#if defined( USE_MORPHCOLORS )
|
||
vColor *= morphTargetBaseInfluence;
|
||
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
|
||
#if defined( USE_COLOR_ALPHA )
|
||
if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
|
||
#elif defined( USE_COLOR )
|
||
if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
|
||
#endif
|
||
}
|
||
#endif`,Aq=`#ifdef USE_MORPHNORMALS
|
||
objectNormal *= morphTargetBaseInfluence;
|
||
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
|
||
if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
|
||
}
|
||
#endif`,dq=`#ifdef USE_MORPHTARGETS
|
||
#ifndef USE_INSTANCING_MORPH
|
||
uniform float morphTargetBaseInfluence;
|
||
uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
|
||
#endif
|
||
uniform sampler2DArray morphTargetsTexture;
|
||
uniform ivec2 morphTargetsTextureSize;
|
||
vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
|
||
int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
|
||
int y = texelIndex / morphTargetsTextureSize.x;
|
||
int x = texelIndex - y * morphTargetsTextureSize.x;
|
||
ivec3 morphUV = ivec3( x, y, morphTargetIndex );
|
||
return texelFetch( morphTargetsTexture, morphUV, 0 );
|
||
}
|
||
#endif`,pq=`#ifdef USE_MORPHTARGETS
|
||
transformed *= morphTargetBaseInfluence;
|
||
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
|
||
if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
|
||
}
|
||
#endif`,mq=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
|
||
#ifdef FLAT_SHADED
|
||
vec3 fdx = dFdx( vViewPosition );
|
||
vec3 fdy = dFdy( vViewPosition );
|
||
vec3 normal = normalize( cross( fdx, fdy ) );
|
||
#else
|
||
vec3 normal = normalize( vNormal );
|
||
#ifdef DOUBLE_SIDED
|
||
normal *= faceDirection;
|
||
#endif
|
||
#endif
|
||
#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
|
||
#ifdef USE_TANGENT
|
||
mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
|
||
#else
|
||
mat3 tbn = getTangentFrame( - vViewPosition, normal,
|
||
#if defined( USE_NORMALMAP )
|
||
vNormalMapUv
|
||
#elif defined( USE_CLEARCOAT_NORMALMAP )
|
||
vClearcoatNormalMapUv
|
||
#else
|
||
vUv
|
||
#endif
|
||
);
|
||
#endif
|
||
#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
|
||
tbn[0] *= faceDirection;
|
||
tbn[1] *= faceDirection;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
#ifdef USE_TANGENT
|
||
mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
|
||
#else
|
||
mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
|
||
#endif
|
||
#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
|
||
tbn2[0] *= faceDirection;
|
||
tbn2[1] *= faceDirection;
|
||
#endif
|
||
#endif
|
||
vec3 nonPerturbedNormal = normal;`,gq=`#ifdef USE_NORMALMAP_OBJECTSPACE
|
||
normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
|
||
#ifdef FLIP_SIDED
|
||
normal = - normal;
|
||
#endif
|
||
#ifdef DOUBLE_SIDED
|
||
normal = normal * faceDirection;
|
||
#endif
|
||
normal = normalize( normalMatrix * normal );
|
||
#elif defined( USE_NORMALMAP_TANGENTSPACE )
|
||
vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
|
||
mapN.xy *= normalScale;
|
||
normal = normalize( tbn * mapN );
|
||
#elif defined( USE_BUMPMAP )
|
||
normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
|
||
#endif`,vq=`#ifndef FLAT_SHADED
|
||
varying vec3 vNormal;
|
||
#ifdef USE_TANGENT
|
||
varying vec3 vTangent;
|
||
varying vec3 vBitangent;
|
||
#endif
|
||
#endif`,_q=`#ifndef FLAT_SHADED
|
||
varying vec3 vNormal;
|
||
#ifdef USE_TANGENT
|
||
varying vec3 vTangent;
|
||
varying vec3 vBitangent;
|
||
#endif
|
||
#endif`,yq=`#ifndef FLAT_SHADED
|
||
vNormal = normalize( transformedNormal );
|
||
#ifdef USE_TANGENT
|
||
vTangent = normalize( transformedTangent );
|
||
vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
|
||
#endif
|
||
#endif`,xq=`#ifdef USE_NORMALMAP
|
||
uniform sampler2D normalMap;
|
||
uniform vec2 normalScale;
|
||
#endif
|
||
#ifdef USE_NORMALMAP_OBJECTSPACE
|
||
uniform mat3 normalMatrix;
|
||
#endif
|
||
#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
|
||
mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
|
||
vec3 q0 = dFdx( eye_pos.xyz );
|
||
vec3 q1 = dFdy( eye_pos.xyz );
|
||
vec2 st0 = dFdx( uv.st );
|
||
vec2 st1 = dFdy( uv.st );
|
||
vec3 N = surf_norm;
|
||
vec3 q1perp = cross( q1, N );
|
||
vec3 q0perp = cross( N, q0 );
|
||
vec3 T = q1perp * st0.x + q0perp * st1.x;
|
||
vec3 B = q1perp * st0.y + q0perp * st1.y;
|
||
float det = max( dot( T, T ), dot( B, B ) );
|
||
float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
|
||
return mat3( T * scale, B * scale, N );
|
||
}
|
||
#endif`,bq=`#ifdef USE_CLEARCOAT
|
||
vec3 clearcoatNormal = nonPerturbedNormal;
|
||
#endif`,Sq=`#ifdef USE_CLEARCOAT_NORMALMAP
|
||
vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
|
||
clearcoatMapN.xy *= clearcoatNormalScale;
|
||
clearcoatNormal = normalize( tbn2 * clearcoatMapN );
|
||
#endif`,Tq=`#ifdef USE_CLEARCOATMAP
|
||
uniform sampler2D clearcoatMap;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
uniform sampler2D clearcoatNormalMap;
|
||
uniform vec2 clearcoatNormalScale;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
uniform sampler2D clearcoatRoughnessMap;
|
||
#endif`,wq=`#ifdef USE_IRIDESCENCEMAP
|
||
uniform sampler2D iridescenceMap;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
uniform sampler2D iridescenceThicknessMap;
|
||
#endif`,Mq=`#ifdef OPAQUE
|
||
diffuseColor.a = 1.0;
|
||
#endif
|
||
#ifdef USE_TRANSMISSION
|
||
diffuseColor.a *= material.transmissionAlpha;
|
||
#endif
|
||
gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Eq=`vec3 packNormalToRGB( const in vec3 normal ) {
|
||
return normalize( normal ) * 0.5 + 0.5;
|
||
}
|
||
vec3 unpackRGBToNormal( const in vec3 rgb ) {
|
||
return 2.0 * rgb.xyz - 1.0;
|
||
}
|
||
const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
|
||
const float Inv255 = 1. / 255.;
|
||
const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
|
||
const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
|
||
const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
|
||
const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
|
||
vec4 packDepthToRGBA( const in float v ) {
|
||
if( v <= 0.0 )
|
||
return vec4( 0., 0., 0., 0. );
|
||
if( v >= 1.0 )
|
||
return vec4( 1., 1., 1., 1. );
|
||
float vuf;
|
||
float af = modf( v * PackFactors.a, vuf );
|
||
float bf = modf( vuf * ShiftRight8, vuf );
|
||
float gf = modf( vuf * ShiftRight8, vuf );
|
||
return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
|
||
}
|
||
vec3 packDepthToRGB( const in float v ) {
|
||
if( v <= 0.0 )
|
||
return vec3( 0., 0., 0. );
|
||
if( v >= 1.0 )
|
||
return vec3( 1., 1., 1. );
|
||
float vuf;
|
||
float bf = modf( v * PackFactors.b, vuf );
|
||
float gf = modf( vuf * ShiftRight8, vuf );
|
||
return vec3( vuf * Inv255, gf * PackUpscale, bf );
|
||
}
|
||
vec2 packDepthToRG( const in float v ) {
|
||
if( v <= 0.0 )
|
||
return vec2( 0., 0. );
|
||
if( v >= 1.0 )
|
||
return vec2( 1., 1. );
|
||
float vuf;
|
||
float gf = modf( v * 256., vuf );
|
||
return vec2( vuf * Inv255, gf );
|
||
}
|
||
float unpackRGBAToDepth( const in vec4 v ) {
|
||
return dot( v, UnpackFactors4 );
|
||
}
|
||
float unpackRGBToDepth( const in vec3 v ) {
|
||
return dot( v, UnpackFactors3 );
|
||
}
|
||
float unpackRGToDepth( const in vec2 v ) {
|
||
return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
|
||
}
|
||
vec4 pack2HalfToRGBA( const in vec2 v ) {
|
||
vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
|
||
return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
|
||
}
|
||
vec2 unpackRGBATo2Half( const in vec4 v ) {
|
||
return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
|
||
}
|
||
float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
|
||
return ( viewZ + near ) / ( near - far );
|
||
}
|
||
float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
|
||
return depth * ( near - far ) - near;
|
||
}
|
||
float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
|
||
return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
|
||
}
|
||
float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
|
||
return ( near * far ) / ( ( far - near ) * depth - far );
|
||
}`,Cq=`#ifdef PREMULTIPLIED_ALPHA
|
||
gl_FragColor.rgb *= gl_FragColor.a;
|
||
#endif`,Rq=`vec4 mvPosition = vec4( transformed, 1.0 );
|
||
#ifdef USE_BATCHING
|
||
mvPosition = batchingMatrix * mvPosition;
|
||
#endif
|
||
#ifdef USE_INSTANCING
|
||
mvPosition = instanceMatrix * mvPosition;
|
||
#endif
|
||
mvPosition = modelViewMatrix * mvPosition;
|
||
gl_Position = projectionMatrix * mvPosition;`,Nq=`#ifdef DITHERING
|
||
gl_FragColor.rgb = dithering( gl_FragColor.rgb );
|
||
#endif`,Dq=`#ifdef DITHERING
|
||
vec3 dithering( vec3 color ) {
|
||
float grid_position = rand( gl_FragCoord.xy );
|
||
vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
|
||
dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
|
||
return color + dither_shift_RGB;
|
||
}
|
||
#endif`,Pq=`float roughnessFactor = roughness;
|
||
#ifdef USE_ROUGHNESSMAP
|
||
vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
|
||
roughnessFactor *= texelRoughness.g;
|
||
#endif`,Lq=`#ifdef USE_ROUGHNESSMAP
|
||
uniform sampler2D roughnessMap;
|
||
#endif`,Uq=`#if NUM_SPOT_LIGHT_COORDS > 0
|
||
varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_MAPS > 0
|
||
uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
|
||
#endif
|
||
#ifdef USE_SHADOWMAP
|
||
#if NUM_DIR_LIGHT_SHADOWS > 0
|
||
uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
|
||
varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
|
||
struct DirectionalLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
};
|
||
uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_SHADOWS > 0
|
||
uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
|
||
struct SpotLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
};
|
||
uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
|
||
#endif
|
||
#if NUM_POINT_LIGHT_SHADOWS > 0
|
||
uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
|
||
varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
|
||
struct PointLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
float shadowCameraNear;
|
||
float shadowCameraFar;
|
||
};
|
||
uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
|
||
#endif
|
||
float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
|
||
return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
|
||
}
|
||
vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
|
||
return unpackRGBATo2Half( texture2D( shadow, uv ) );
|
||
}
|
||
float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
|
||
float occlusion = 1.0;
|
||
vec2 distribution = texture2DDistribution( shadow, uv );
|
||
float hard_shadow = step( compare , distribution.x );
|
||
if (hard_shadow != 1.0 ) {
|
||
float distance = compare - distribution.x ;
|
||
float variance = max( 0.00000, distribution.y * distribution.y );
|
||
float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
|
||
}
|
||
return occlusion;
|
||
}
|
||
float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
|
||
float shadow = 1.0;
|
||
shadowCoord.xyz /= shadowCoord.w;
|
||
shadowCoord.z += shadowBias;
|
||
bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
|
||
bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
|
||
if ( frustumTest ) {
|
||
#if defined( SHADOWMAP_TYPE_PCF )
|
||
vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
|
||
float dx0 = - texelSize.x * shadowRadius;
|
||
float dy0 = - texelSize.y * shadowRadius;
|
||
float dx1 = + texelSize.x * shadowRadius;
|
||
float dy1 = + texelSize.y * shadowRadius;
|
||
float dx2 = dx0 / 2.0;
|
||
float dy2 = dy0 / 2.0;
|
||
float dx3 = dx1 / 2.0;
|
||
float dy3 = dy1 / 2.0;
|
||
shadow = (
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
|
||
) * ( 1.0 / 17.0 );
|
||
#elif defined( SHADOWMAP_TYPE_PCF_SOFT )
|
||
vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
|
||
float dx = texelSize.x;
|
||
float dy = texelSize.y;
|
||
vec2 uv = shadowCoord.xy;
|
||
vec2 f = fract( uv * shadowMapSize + 0.5 );
|
||
uv -= f * texelSize;
|
||
shadow = (
|
||
texture2DCompare( shadowMap, uv, shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
|
||
mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
|
||
f.x ) +
|
||
mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
|
||
f.x ) +
|
||
mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
|
||
f.y ) +
|
||
mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
|
||
f.y ) +
|
||
mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
|
||
f.x ),
|
||
mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
|
||
f.x ),
|
||
f.y )
|
||
) * ( 1.0 / 9.0 );
|
||
#elif defined( SHADOWMAP_TYPE_VSM )
|
||
shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
|
||
#else
|
||
shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
|
||
#endif
|
||
}
|
||
return mix( 1.0, shadow, shadowIntensity );
|
||
}
|
||
vec2 cubeToUV( vec3 v, float texelSizeY ) {
|
||
vec3 absV = abs( v );
|
||
float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
|
||
absV *= scaleToCube;
|
||
v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
|
||
vec2 planar = v.xy;
|
||
float almostATexel = 1.5 * texelSizeY;
|
||
float almostOne = 1.0 - almostATexel;
|
||
if ( absV.z >= almostOne ) {
|
||
if ( v.z > 0.0 )
|
||
planar.x = 4.0 - v.x;
|
||
} else if ( absV.x >= almostOne ) {
|
||
float signX = sign( v.x );
|
||
planar.x = v.z * signX + 2.0 * signX;
|
||
} else if ( absV.y >= almostOne ) {
|
||
float signY = sign( v.y );
|
||
planar.x = v.x + 2.0 * signY + 2.0;
|
||
planar.y = v.z * signY - 2.0;
|
||
}
|
||
return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
|
||
}
|
||
float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
|
||
float shadow = 1.0;
|
||
vec3 lightToPosition = shadowCoord.xyz;
|
||
|
||
float lightToPositionLength = length( lightToPosition );
|
||
if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
|
||
float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
|
||
vec3 bd3D = normalize( lightToPosition );
|
||
vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
|
||
#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
|
||
vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
|
||
shadow = (
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
|
||
) * ( 1.0 / 9.0 );
|
||
#else
|
||
shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
|
||
#endif
|
||
}
|
||
return mix( 1.0, shadow, shadowIntensity );
|
||
}
|
||
#endif`,Bq=`#if NUM_SPOT_LIGHT_COORDS > 0
|
||
uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
|
||
varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
|
||
#endif
|
||
#ifdef USE_SHADOWMAP
|
||
#if NUM_DIR_LIGHT_SHADOWS > 0
|
||
uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
|
||
varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
|
||
struct DirectionalLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
};
|
||
uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_SHADOWS > 0
|
||
struct SpotLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
};
|
||
uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
|
||
#endif
|
||
#if NUM_POINT_LIGHT_SHADOWS > 0
|
||
uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
|
||
varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
|
||
struct PointLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
float shadowCameraNear;
|
||
float shadowCameraFar;
|
||
};
|
||
uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
|
||
#endif
|
||
#endif`,Oq=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
|
||
vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
|
||
vec4 shadowWorldPosition;
|
||
#endif
|
||
#if defined( USE_SHADOWMAP )
|
||
#if NUM_DIR_LIGHT_SHADOWS > 0
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
|
||
shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
|
||
vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if NUM_POINT_LIGHT_SHADOWS > 0
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
|
||
shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
|
||
vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_COORDS > 0
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
|
||
shadowWorldPosition = worldPosition;
|
||
#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
|
||
shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
|
||
#endif
|
||
vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif`,Iq=`float getShadowMask() {
|
||
float shadow = 1.0;
|
||
#ifdef USE_SHADOWMAP
|
||
#if NUM_DIR_LIGHT_SHADOWS > 0
|
||
DirectionalLightShadow directionalLight;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
|
||
directionalLight = directionalLightShadows[ i ];
|
||
shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_SHADOWS > 0
|
||
SpotLightShadow spotLight;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
|
||
spotLight = spotLightShadows[ i ];
|
||
shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if NUM_POINT_LIGHT_SHADOWS > 0
|
||
PointLightShadow pointLight;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
|
||
pointLight = pointLightShadows[ i ];
|
||
shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#endif
|
||
return shadow;
|
||
}`,Fq=`#ifdef USE_SKINNING
|
||
mat4 boneMatX = getBoneMatrix( skinIndex.x );
|
||
mat4 boneMatY = getBoneMatrix( skinIndex.y );
|
||
mat4 boneMatZ = getBoneMatrix( skinIndex.z );
|
||
mat4 boneMatW = getBoneMatrix( skinIndex.w );
|
||
#endif`,kq=`#ifdef USE_SKINNING
|
||
uniform mat4 bindMatrix;
|
||
uniform mat4 bindMatrixInverse;
|
||
uniform highp sampler2D boneTexture;
|
||
mat4 getBoneMatrix( const in float i ) {
|
||
int size = textureSize( boneTexture, 0 ).x;
|
||
int j = int( i ) * 4;
|
||
int x = j % size;
|
||
int y = j / size;
|
||
vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
|
||
vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
|
||
vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
|
||
vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
|
||
return mat4( v1, v2, v3, v4 );
|
||
}
|
||
#endif`,zq=`#ifdef USE_SKINNING
|
||
vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
|
||
vec4 skinned = vec4( 0.0 );
|
||
skinned += boneMatX * skinVertex * skinWeight.x;
|
||
skinned += boneMatY * skinVertex * skinWeight.y;
|
||
skinned += boneMatZ * skinVertex * skinWeight.z;
|
||
skinned += boneMatW * skinVertex * skinWeight.w;
|
||
transformed = ( bindMatrixInverse * skinned ).xyz;
|
||
#endif`,Gq=`#ifdef USE_SKINNING
|
||
mat4 skinMatrix = mat4( 0.0 );
|
||
skinMatrix += skinWeight.x * boneMatX;
|
||
skinMatrix += skinWeight.y * boneMatY;
|
||
skinMatrix += skinWeight.z * boneMatZ;
|
||
skinMatrix += skinWeight.w * boneMatW;
|
||
skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
|
||
objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
|
||
#ifdef USE_TANGENT
|
||
objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
|
||
#endif
|
||
#endif`,qq=`float specularStrength;
|
||
#ifdef USE_SPECULARMAP
|
||
vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
|
||
specularStrength = texelSpecular.r;
|
||
#else
|
||
specularStrength = 1.0;
|
||
#endif`,Vq=`#ifdef USE_SPECULARMAP
|
||
uniform sampler2D specularMap;
|
||
#endif`,Hq=`#if defined( TONE_MAPPING )
|
||
gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
|
||
#endif`,jq=`#ifndef saturate
|
||
#define saturate( a ) clamp( a, 0.0, 1.0 )
|
||
#endif
|
||
uniform float toneMappingExposure;
|
||
vec3 LinearToneMapping( vec3 color ) {
|
||
return saturate( toneMappingExposure * color );
|
||
}
|
||
vec3 ReinhardToneMapping( vec3 color ) {
|
||
color *= toneMappingExposure;
|
||
return saturate( color / ( vec3( 1.0 ) + color ) );
|
||
}
|
||
vec3 CineonToneMapping( vec3 color ) {
|
||
color *= toneMappingExposure;
|
||
color = max( vec3( 0.0 ), color - 0.004 );
|
||
return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
|
||
}
|
||
vec3 RRTAndODTFit( vec3 v ) {
|
||
vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
|
||
vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
|
||
return a / b;
|
||
}
|
||
vec3 ACESFilmicToneMapping( vec3 color ) {
|
||
const mat3 ACESInputMat = mat3(
|
||
vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
|
||
vec3( 0.04823, 0.01566, 0.83777 )
|
||
);
|
||
const mat3 ACESOutputMat = mat3(
|
||
vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
|
||
vec3( -0.07367, -0.00605, 1.07602 )
|
||
);
|
||
color *= toneMappingExposure / 0.6;
|
||
color = ACESInputMat * color;
|
||
color = RRTAndODTFit( color );
|
||
color = ACESOutputMat * color;
|
||
return saturate( color );
|
||
}
|
||
const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
|
||
vec3( 1.6605, - 0.1246, - 0.0182 ),
|
||
vec3( - 0.5876, 1.1329, - 0.1006 ),
|
||
vec3( - 0.0728, - 0.0083, 1.1187 )
|
||
);
|
||
const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
|
||
vec3( 0.6274, 0.0691, 0.0164 ),
|
||
vec3( 0.3293, 0.9195, 0.0880 ),
|
||
vec3( 0.0433, 0.0113, 0.8956 )
|
||
);
|
||
vec3 agxDefaultContrastApprox( vec3 x ) {
|
||
vec3 x2 = x * x;
|
||
vec3 x4 = x2 * x2;
|
||
return + 15.5 * x4 * x2
|
||
- 40.14 * x4 * x
|
||
+ 31.96 * x4
|
||
- 6.868 * x2 * x
|
||
+ 0.4298 * x2
|
||
+ 0.1191 * x
|
||
- 0.00232;
|
||
}
|
||
vec3 AgXToneMapping( vec3 color ) {
|
||
const mat3 AgXInsetMatrix = mat3(
|
||
vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
|
||
vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
|
||
vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
|
||
);
|
||
const mat3 AgXOutsetMatrix = mat3(
|
||
vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
|
||
vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
|
||
vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
|
||
);
|
||
const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
|
||
color *= toneMappingExposure;
|
||
color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
|
||
color = AgXInsetMatrix * color;
|
||
color = max( color, 1e-10 ); color = log2( color );
|
||
color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
|
||
color = clamp( color, 0.0, 1.0 );
|
||
color = agxDefaultContrastApprox( color );
|
||
color = AgXOutsetMatrix * color;
|
||
color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
|
||
color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
|
||
color = clamp( color, 0.0, 1.0 );
|
||
return color;
|
||
}
|
||
vec3 NeutralToneMapping( vec3 color ) {
|
||
const float StartCompression = 0.8 - 0.04;
|
||
const float Desaturation = 0.15;
|
||
color *= toneMappingExposure;
|
||
float x = min( color.r, min( color.g, color.b ) );
|
||
float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
|
||
color -= offset;
|
||
float peak = max( color.r, max( color.g, color.b ) );
|
||
if ( peak < StartCompression ) return color;
|
||
float d = 1. - StartCompression;
|
||
float newPeak = 1. - d * d / ( peak + d - StartCompression );
|
||
color *= newPeak / peak;
|
||
float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
|
||
return mix( color, vec3( newPeak ), g );
|
||
}
|
||
vec3 CustomToneMapping( vec3 color ) { return color; }`,Wq=`#ifdef USE_TRANSMISSION
|
||
material.transmission = transmission;
|
||
material.transmissionAlpha = 1.0;
|
||
material.thickness = thickness;
|
||
material.attenuationDistance = attenuationDistance;
|
||
material.attenuationColor = attenuationColor;
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
|
||
#endif
|
||
vec3 pos = vWorldPosition;
|
||
vec3 v = normalize( cameraPosition - pos );
|
||
vec3 n = inverseTransformDirection( normal, viewMatrix );
|
||
vec4 transmitted = getIBLVolumeRefraction(
|
||
n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
|
||
pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
|
||
material.attenuationColor, material.attenuationDistance );
|
||
material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
|
||
totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
|
||
#endif`,$q=`#ifdef USE_TRANSMISSION
|
||
uniform float transmission;
|
||
uniform float thickness;
|
||
uniform float attenuationDistance;
|
||
uniform vec3 attenuationColor;
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
uniform sampler2D transmissionMap;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
uniform sampler2D thicknessMap;
|
||
#endif
|
||
uniform vec2 transmissionSamplerSize;
|
||
uniform sampler2D transmissionSamplerMap;
|
||
uniform mat4 modelMatrix;
|
||
uniform mat4 projectionMatrix;
|
||
varying vec3 vWorldPosition;
|
||
float w0( float a ) {
|
||
return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
|
||
}
|
||
float w1( float a ) {
|
||
return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
|
||
}
|
||
float w2( float a ){
|
||
return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
|
||
}
|
||
float w3( float a ) {
|
||
return ( 1.0 / 6.0 ) * ( a * a * a );
|
||
}
|
||
float g0( float a ) {
|
||
return w0( a ) + w1( a );
|
||
}
|
||
float g1( float a ) {
|
||
return w2( a ) + w3( a );
|
||
}
|
||
float h0( float a ) {
|
||
return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
|
||
}
|
||
float h1( float a ) {
|
||
return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
|
||
}
|
||
vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
|
||
uv = uv * texelSize.zw + 0.5;
|
||
vec2 iuv = floor( uv );
|
||
vec2 fuv = fract( uv );
|
||
float g0x = g0( fuv.x );
|
||
float g1x = g1( fuv.x );
|
||
float h0x = h0( fuv.x );
|
||
float h1x = h1( fuv.x );
|
||
float h0y = h0( fuv.y );
|
||
float h1y = h1( fuv.y );
|
||
vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
|
||
vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
|
||
vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
|
||
vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
|
||
return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
|
||
g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
|
||
}
|
||
vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
|
||
vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
|
||
vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
|
||
vec2 fLodSizeInv = 1.0 / fLodSize;
|
||
vec2 cLodSizeInv = 1.0 / cLodSize;
|
||
vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
|
||
vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
|
||
return mix( fSample, cSample, fract( lod ) );
|
||
}
|
||
vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
|
||
vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
|
||
vec3 modelScale;
|
||
modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
|
||
modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
|
||
modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
|
||
return normalize( refractionVector ) * thickness * modelScale;
|
||
}
|
||
float applyIorToRoughness( const in float roughness, const in float ior ) {
|
||
return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
|
||
}
|
||
vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
|
||
float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
|
||
return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
|
||
}
|
||
vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
|
||
if ( isinf( attenuationDistance ) ) {
|
||
return vec3( 1.0 );
|
||
} else {
|
||
vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
|
||
vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
|
||
}
|
||
}
|
||
vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
|
||
const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
|
||
const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
|
||
const in vec3 attenuationColor, const in float attenuationDistance ) {
|
||
vec4 transmittedLight;
|
||
vec3 transmittance;
|
||
#ifdef USE_DISPERSION
|
||
float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
|
||
vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
|
||
for ( int i = 0; i < 3; i ++ ) {
|
||
vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
|
||
vec3 refractedRayExit = position + transmissionRay;
|
||
vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
|
||
vec2 refractionCoords = ndcPos.xy / ndcPos.w;
|
||
refractionCoords += 1.0;
|
||
refractionCoords /= 2.0;
|
||
vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
|
||
transmittedLight[ i ] = transmissionSample[ i ];
|
||
transmittedLight.a += transmissionSample.a;
|
||
transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
|
||
}
|
||
transmittedLight.a /= 3.0;
|
||
#else
|
||
vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
|
||
vec3 refractedRayExit = position + transmissionRay;
|
||
vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
|
||
vec2 refractionCoords = ndcPos.xy / ndcPos.w;
|
||
refractionCoords += 1.0;
|
||
refractionCoords /= 2.0;
|
||
transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
|
||
transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
|
||
#endif
|
||
vec3 attenuatedColor = transmittance * transmittedLight.rgb;
|
||
vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
|
||
float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
|
||
return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
|
||
}
|
||
#endif`,Xq=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
|
||
varying vec2 vUv;
|
||
#endif
|
||
#ifdef USE_MAP
|
||
varying vec2 vMapUv;
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
varying vec2 vAlphaMapUv;
|
||
#endif
|
||
#ifdef USE_LIGHTMAP
|
||
varying vec2 vLightMapUv;
|
||
#endif
|
||
#ifdef USE_AOMAP
|
||
varying vec2 vAoMapUv;
|
||
#endif
|
||
#ifdef USE_BUMPMAP
|
||
varying vec2 vBumpMapUv;
|
||
#endif
|
||
#ifdef USE_NORMALMAP
|
||
varying vec2 vNormalMapUv;
|
||
#endif
|
||
#ifdef USE_EMISSIVEMAP
|
||
varying vec2 vEmissiveMapUv;
|
||
#endif
|
||
#ifdef USE_METALNESSMAP
|
||
varying vec2 vMetalnessMapUv;
|
||
#endif
|
||
#ifdef USE_ROUGHNESSMAP
|
||
varying vec2 vRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_ANISOTROPYMAP
|
||
varying vec2 vAnisotropyMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOATMAP
|
||
varying vec2 vClearcoatMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
varying vec2 vClearcoatNormalMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
varying vec2 vClearcoatRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCEMAP
|
||
varying vec2 vIridescenceMapUv;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
varying vec2 vIridescenceThicknessMapUv;
|
||
#endif
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
varying vec2 vSheenColorMapUv;
|
||
#endif
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
varying vec2 vSheenRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULARMAP
|
||
varying vec2 vSpecularMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
varying vec2 vSpecularColorMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
varying vec2 vSpecularIntensityMapUv;
|
||
#endif
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
uniform mat3 transmissionMapTransform;
|
||
varying vec2 vTransmissionMapUv;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
uniform mat3 thicknessMapTransform;
|
||
varying vec2 vThicknessMapUv;
|
||
#endif`,Yq=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
|
||
varying vec2 vUv;
|
||
#endif
|
||
#ifdef USE_MAP
|
||
uniform mat3 mapTransform;
|
||
varying vec2 vMapUv;
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
uniform mat3 alphaMapTransform;
|
||
varying vec2 vAlphaMapUv;
|
||
#endif
|
||
#ifdef USE_LIGHTMAP
|
||
uniform mat3 lightMapTransform;
|
||
varying vec2 vLightMapUv;
|
||
#endif
|
||
#ifdef USE_AOMAP
|
||
uniform mat3 aoMapTransform;
|
||
varying vec2 vAoMapUv;
|
||
#endif
|
||
#ifdef USE_BUMPMAP
|
||
uniform mat3 bumpMapTransform;
|
||
varying vec2 vBumpMapUv;
|
||
#endif
|
||
#ifdef USE_NORMALMAP
|
||
uniform mat3 normalMapTransform;
|
||
varying vec2 vNormalMapUv;
|
||
#endif
|
||
#ifdef USE_DISPLACEMENTMAP
|
||
uniform mat3 displacementMapTransform;
|
||
varying vec2 vDisplacementMapUv;
|
||
#endif
|
||
#ifdef USE_EMISSIVEMAP
|
||
uniform mat3 emissiveMapTransform;
|
||
varying vec2 vEmissiveMapUv;
|
||
#endif
|
||
#ifdef USE_METALNESSMAP
|
||
uniform mat3 metalnessMapTransform;
|
||
varying vec2 vMetalnessMapUv;
|
||
#endif
|
||
#ifdef USE_ROUGHNESSMAP
|
||
uniform mat3 roughnessMapTransform;
|
||
varying vec2 vRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_ANISOTROPYMAP
|
||
uniform mat3 anisotropyMapTransform;
|
||
varying vec2 vAnisotropyMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOATMAP
|
||
uniform mat3 clearcoatMapTransform;
|
||
varying vec2 vClearcoatMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
uniform mat3 clearcoatNormalMapTransform;
|
||
varying vec2 vClearcoatNormalMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
uniform mat3 clearcoatRoughnessMapTransform;
|
||
varying vec2 vClearcoatRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
uniform mat3 sheenColorMapTransform;
|
||
varying vec2 vSheenColorMapUv;
|
||
#endif
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
uniform mat3 sheenRoughnessMapTransform;
|
||
varying vec2 vSheenRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCEMAP
|
||
uniform mat3 iridescenceMapTransform;
|
||
varying vec2 vIridescenceMapUv;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
uniform mat3 iridescenceThicknessMapTransform;
|
||
varying vec2 vIridescenceThicknessMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULARMAP
|
||
uniform mat3 specularMapTransform;
|
||
varying vec2 vSpecularMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
uniform mat3 specularColorMapTransform;
|
||
varying vec2 vSpecularColorMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
uniform mat3 specularIntensityMapTransform;
|
||
varying vec2 vSpecularIntensityMapUv;
|
||
#endif
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
uniform mat3 transmissionMapTransform;
|
||
varying vec2 vTransmissionMapUv;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
uniform mat3 thicknessMapTransform;
|
||
varying vec2 vThicknessMapUv;
|
||
#endif`,Qq=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
|
||
vUv = vec3( uv, 1 ).xy;
|
||
#endif
|
||
#ifdef USE_MAP
|
||
vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_LIGHTMAP
|
||
vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_AOMAP
|
||
vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_BUMPMAP
|
||
vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_NORMALMAP
|
||
vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_DISPLACEMENTMAP
|
||
vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_EMISSIVEMAP
|
||
vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_METALNESSMAP
|
||
vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_ROUGHNESSMAP
|
||
vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_ANISOTROPYMAP
|
||
vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_CLEARCOATMAP
|
||
vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCEMAP
|
||
vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SPECULARMAP
|
||
vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
|
||
#endif`,Kq=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
|
||
vec4 worldPosition = vec4( transformed, 1.0 );
|
||
#ifdef USE_BATCHING
|
||
worldPosition = batchingMatrix * worldPosition;
|
||
#endif
|
||
#ifdef USE_INSTANCING
|
||
worldPosition = instanceMatrix * worldPosition;
|
||
#endif
|
||
worldPosition = modelMatrix * worldPosition;
|
||
#endif`;const Zq=`varying vec2 vUv;
|
||
uniform mat3 uvTransform;
|
||
void main() {
|
||
vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
|
||
gl_Position = vec4( position.xy, 1.0, 1.0 );
|
||
}`,Jq=`uniform sampler2D t2D;
|
||
uniform float backgroundIntensity;
|
||
varying vec2 vUv;
|
||
void main() {
|
||
vec4 texColor = texture2D( t2D, vUv );
|
||
#ifdef DECODE_VIDEO_TEXTURE
|
||
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
||
#endif
|
||
texColor.rgb *= backgroundIntensity;
|
||
gl_FragColor = texColor;
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
}`,eV=`varying vec3 vWorldDirection;
|
||
#include <common>
|
||
void main() {
|
||
vWorldDirection = transformDirection( position, modelMatrix );
|
||
#include <begin_vertex>
|
||
#include <project_vertex>
|
||
gl_Position.z = gl_Position.w;
|
||
}`,tV=`#ifdef ENVMAP_TYPE_CUBE
|
||
uniform samplerCube envMap;
|
||
#elif defined( ENVMAP_TYPE_CUBE_UV )
|
||
uniform sampler2D envMap;
|
||
#endif
|
||
uniform float flipEnvMap;
|
||
uniform float backgroundBlurriness;
|
||
uniform float backgroundIntensity;
|
||
uniform mat3 backgroundRotation;
|
||
varying vec3 vWorldDirection;
|
||
#include <cube_uv_reflection_fragment>
|
||
void main() {
|
||
#ifdef ENVMAP_TYPE_CUBE
|
||
vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
|
||
#elif defined( ENVMAP_TYPE_CUBE_UV )
|
||
vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
|
||
#else
|
||
vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
|
||
#endif
|
||
texColor.rgb *= backgroundIntensity;
|
||
gl_FragColor = texColor;
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
}`,nV=`varying vec3 vWorldDirection;
|
||
#include <common>
|
||
void main() {
|
||
vWorldDirection = transformDirection( position, modelMatrix );
|
||
#include <begin_vertex>
|
||
#include <project_vertex>
|
||
gl_Position.z = gl_Position.w;
|
||
}`,iV=`uniform samplerCube tCube;
|
||
uniform float tFlip;
|
||
uniform float opacity;
|
||
varying vec3 vWorldDirection;
|
||
void main() {
|
||
vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
|
||
gl_FragColor = texColor;
|
||
gl_FragColor.a *= opacity;
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
}`,rV=`#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
varying vec2 vHighPrecisionZW;
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <batching_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <morphinstance_vertex>
|
||
#ifdef USE_DISPLACEMENTMAP
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinnormal_vertex>
|
||
#endif
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vHighPrecisionZW = gl_Position.zw;
|
||
}`,sV=`#if DEPTH_PACKING == 3200
|
||
uniform float opacity;
|
||
#endif
|
||
#include <common>
|
||
#include <packing>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
varying vec2 vHighPrecisionZW;
|
||
void main() {
|
||
vec4 diffuseColor = vec4( 1.0 );
|
||
#include <clipping_planes_fragment>
|
||
#if DEPTH_PACKING == 3200
|
||
diffuseColor.a = opacity;
|
||
#endif
|
||
#include <map_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <logdepthbuf_fragment>
|
||
float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
|
||
#if DEPTH_PACKING == 3200
|
||
gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
|
||
#elif DEPTH_PACKING == 3201
|
||
gl_FragColor = packDepthToRGBA( fragCoordZ );
|
||
#elif DEPTH_PACKING == 3202
|
||
gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
|
||
#elif DEPTH_PACKING == 3203
|
||
gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
|
||
#endif
|
||
}`,aV=`#define DISTANCE
|
||
varying vec3 vWorldPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <batching_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <morphinstance_vertex>
|
||
#ifdef USE_DISPLACEMENTMAP
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinnormal_vertex>
|
||
#endif
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <worldpos_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vWorldPosition = worldPosition.xyz;
|
||
}`,oV=`#define DISTANCE
|
||
uniform vec3 referencePosition;
|
||
uniform float nearDistance;
|
||
uniform float farDistance;
|
||
varying vec3 vWorldPosition;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main () {
|
||
vec4 diffuseColor = vec4( 1.0 );
|
||
#include <clipping_planes_fragment>
|
||
#include <map_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
float dist = length( vWorldPosition - referencePosition );
|
||
dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
|
||
dist = saturate( dist );
|
||
gl_FragColor = packDepthToRGBA( dist );
|
||
}`,lV=`varying vec3 vWorldDirection;
|
||
#include <common>
|
||
void main() {
|
||
vWorldDirection = transformDirection( position, modelMatrix );
|
||
#include <begin_vertex>
|
||
#include <project_vertex>
|
||
}`,uV=`uniform sampler2D tEquirect;
|
||
varying vec3 vWorldDirection;
|
||
#include <common>
|
||
void main() {
|
||
vec3 direction = normalize( vWorldDirection );
|
||
vec2 sampleUV = equirectUv( direction );
|
||
gl_FragColor = texture2D( tEquirect, sampleUV );
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
}`,cV=`uniform float scale;
|
||
attribute float lineDistance;
|
||
varying float vLineDistance;
|
||
#include <common>
|
||
#include <uv_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
vLineDistance = scale * lineDistance;
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <fog_vertex>
|
||
}`,hV=`uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
uniform float dashSize;
|
||
uniform float totalSize;
|
||
varying float vLineDistance;
|
||
#include <common>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
if ( mod( vLineDistance, totalSize ) > dashSize ) {
|
||
discard;
|
||
}
|
||
vec3 outgoingLight = vec3( 0.0 );
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
outgoingLight = diffuseColor.rgb;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
}`,fV=`#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <envmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#endif
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <worldpos_vertex>
|
||
#include <envmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,AV=`uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
#ifndef FLAT_SHADED
|
||
varying vec3 vNormal;
|
||
#endif
|
||
#include <common>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <envmap_common_pars_fragment>
|
||
#include <envmap_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <specularmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <specularmap_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
#ifdef USE_LIGHTMAP
|
||
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
|
||
reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
|
||
#else
|
||
reflectedLight.indirectDiffuse += vec3( 1.0 );
|
||
#endif
|
||
#include <aomap_fragment>
|
||
reflectedLight.indirectDiffuse *= diffuseColor.rgb;
|
||
vec3 outgoingLight = reflectedLight.indirectDiffuse;
|
||
#include <envmap_fragment>
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,dV=`#define LAMBERT
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <envmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
#include <worldpos_vertex>
|
||
#include <envmap_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,pV=`#define LAMBERT
|
||
uniform vec3 diffuse;
|
||
uniform vec3 emissive;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <emissivemap_pars_fragment>
|
||
#include <envmap_common_pars_fragment>
|
||
#include <envmap_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <bsdfs>
|
||
#include <lights_pars_begin>
|
||
#include <normal_pars_fragment>
|
||
#include <lights_lambert_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <specularmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
vec3 totalEmissiveRadiance = emissive;
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <specularmap_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
#include <emissivemap_fragment>
|
||
#include <lights_lambert_fragment>
|
||
#include <lights_fragment_begin>
|
||
#include <lights_fragment_maps>
|
||
#include <lights_fragment_end>
|
||
#include <aomap_fragment>
|
||
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
|
||
#include <envmap_fragment>
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,mV=`#define MATCAP
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <fog_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
}`,gV=`#define MATCAP
|
||
uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
uniform sampler2D matcap;
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <normal_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
vec3 viewDir = normalize( vViewPosition );
|
||
vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
|
||
vec3 y = cross( viewDir, x );
|
||
vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
|
||
#ifdef USE_MATCAP
|
||
vec4 matcapColor = texture2D( matcap, uv );
|
||
#else
|
||
vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
|
||
#endif
|
||
vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,vV=`#define NORMAL
|
||
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
|
||
varying vec3 vViewPosition;
|
||
#endif
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
|
||
vViewPosition = - mvPosition.xyz;
|
||
#endif
|
||
}`,_V=`#define NORMAL
|
||
uniform float opacity;
|
||
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
|
||
varying vec3 vViewPosition;
|
||
#endif
|
||
#include <packing>
|
||
#include <uv_pars_fragment>
|
||
#include <normal_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
|
||
#include <clipping_planes_fragment>
|
||
#include <logdepthbuf_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
|
||
#ifdef OPAQUE
|
||
gl_FragColor.a = 1.0;
|
||
#endif
|
||
}`,yV=`#define PHONG
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <envmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
#include <worldpos_vertex>
|
||
#include <envmap_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,xV=`#define PHONG
|
||
uniform vec3 diffuse;
|
||
uniform vec3 emissive;
|
||
uniform vec3 specular;
|
||
uniform float shininess;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <emissivemap_pars_fragment>
|
||
#include <envmap_common_pars_fragment>
|
||
#include <envmap_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <bsdfs>
|
||
#include <lights_pars_begin>
|
||
#include <normal_pars_fragment>
|
||
#include <lights_phong_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <specularmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
vec3 totalEmissiveRadiance = emissive;
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <specularmap_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
#include <emissivemap_fragment>
|
||
#include <lights_phong_fragment>
|
||
#include <lights_fragment_begin>
|
||
#include <lights_fragment_maps>
|
||
#include <lights_fragment_end>
|
||
#include <aomap_fragment>
|
||
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
|
||
#include <envmap_fragment>
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,bV=`#define STANDARD
|
||
varying vec3 vViewPosition;
|
||
#ifdef USE_TRANSMISSION
|
||
varying vec3 vWorldPosition;
|
||
#endif
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
#include <worldpos_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
#ifdef USE_TRANSMISSION
|
||
vWorldPosition = worldPosition.xyz;
|
||
#endif
|
||
}`,SV=`#define STANDARD
|
||
#ifdef PHYSICAL
|
||
#define IOR
|
||
#define USE_SPECULAR
|
||
#endif
|
||
uniform vec3 diffuse;
|
||
uniform vec3 emissive;
|
||
uniform float roughness;
|
||
uniform float metalness;
|
||
uniform float opacity;
|
||
#ifdef IOR
|
||
uniform float ior;
|
||
#endif
|
||
#ifdef USE_SPECULAR
|
||
uniform float specularIntensity;
|
||
uniform vec3 specularColor;
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
uniform sampler2D specularColorMap;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
uniform sampler2D specularIntensityMap;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
uniform float clearcoat;
|
||
uniform float clearcoatRoughness;
|
||
#endif
|
||
#ifdef USE_DISPERSION
|
||
uniform float dispersion;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE
|
||
uniform float iridescence;
|
||
uniform float iridescenceIOR;
|
||
uniform float iridescenceThicknessMinimum;
|
||
uniform float iridescenceThicknessMaximum;
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
uniform vec3 sheenColor;
|
||
uniform float sheenRoughness;
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
uniform sampler2D sheenColorMap;
|
||
#endif
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
uniform sampler2D sheenRoughnessMap;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_ANISOTROPY
|
||
uniform vec2 anisotropyVector;
|
||
#ifdef USE_ANISOTROPYMAP
|
||
uniform sampler2D anisotropyMap;
|
||
#endif
|
||
#endif
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <emissivemap_pars_fragment>
|
||
#include <iridescence_fragment>
|
||
#include <cube_uv_reflection_fragment>
|
||
#include <envmap_common_pars_fragment>
|
||
#include <envmap_physical_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <lights_pars_begin>
|
||
#include <normal_pars_fragment>
|
||
#include <lights_physical_pars_fragment>
|
||
#include <transmission_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <clearcoat_pars_fragment>
|
||
#include <iridescence_pars_fragment>
|
||
#include <roughnessmap_pars_fragment>
|
||
#include <metalnessmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
vec3 totalEmissiveRadiance = emissive;
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <roughnessmap_fragment>
|
||
#include <metalnessmap_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
#include <clearcoat_normal_fragment_begin>
|
||
#include <clearcoat_normal_fragment_maps>
|
||
#include <emissivemap_fragment>
|
||
#include <lights_physical_fragment>
|
||
#include <lights_fragment_begin>
|
||
#include <lights_fragment_maps>
|
||
#include <lights_fragment_end>
|
||
#include <aomap_fragment>
|
||
vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
|
||
vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
|
||
#include <transmission_fragment>
|
||
vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
|
||
#ifdef USE_SHEEN
|
||
float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
|
||
outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
|
||
vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
|
||
outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
|
||
#endif
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,TV=`#define TOON
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
#include <worldpos_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,wV=`#define TOON
|
||
uniform vec3 diffuse;
|
||
uniform vec3 emissive;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <emissivemap_pars_fragment>
|
||
#include <gradientmap_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <bsdfs>
|
||
#include <lights_pars_begin>
|
||
#include <normal_pars_fragment>
|
||
#include <lights_toon_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
vec3 totalEmissiveRadiance = emissive;
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
#include <emissivemap_fragment>
|
||
#include <lights_toon_fragment>
|
||
#include <lights_fragment_begin>
|
||
#include <lights_fragment_maps>
|
||
#include <lights_fragment_end>
|
||
#include <aomap_fragment>
|
||
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,MV=`uniform float size;
|
||
uniform float scale;
|
||
#include <common>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
#ifdef USE_POINTS_UV
|
||
varying vec2 vUv;
|
||
uniform mat3 uvTransform;
|
||
#endif
|
||
void main() {
|
||
#ifdef USE_POINTS_UV
|
||
vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
|
||
#endif
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <project_vertex>
|
||
gl_PointSize = size;
|
||
#ifdef USE_SIZEATTENUATION
|
||
bool isPerspective = isPerspectiveMatrix( projectionMatrix );
|
||
if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
|
||
#endif
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <worldpos_vertex>
|
||
#include <fog_vertex>
|
||
}`,EV=`uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <color_pars_fragment>
|
||
#include <map_particle_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
vec3 outgoingLight = vec3( 0.0 );
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_particle_fragment>
|
||
#include <color_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
outgoingLight = diffuseColor.rgb;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
}`,CV=`#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
void main() {
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <worldpos_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,RV=`uniform vec3 color;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <fog_pars_fragment>
|
||
#include <bsdfs>
|
||
#include <lights_pars_begin>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <shadowmask_pars_fragment>
|
||
void main() {
|
||
#include <logdepthbuf_fragment>
|
||
gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
}`,NV=`uniform float rotation;
|
||
uniform vec2 center;
|
||
#include <common>
|
||
#include <uv_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
vec4 mvPosition = modelViewMatrix[ 3 ];
|
||
vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
|
||
#ifndef USE_SIZEATTENUATION
|
||
bool isPerspective = isPerspectiveMatrix( projectionMatrix );
|
||
if ( isPerspective ) scale *= - mvPosition.z;
|
||
#endif
|
||
vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
|
||
vec2 rotatedPosition;
|
||
rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
|
||
rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
|
||
mvPosition.xy += rotatedPosition;
|
||
gl_Position = projectionMatrix * mvPosition;
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <fog_vertex>
|
||
}`,DV=`uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
vec3 outgoingLight = vec3( 0.0 );
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
outgoingLight = diffuseColor.rgb;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
}`,Zn={alphahash_fragment:Jz,alphahash_pars_fragment:eG,alphamap_fragment:tG,alphamap_pars_fragment:nG,alphatest_fragment:iG,alphatest_pars_fragment:rG,aomap_fragment:sG,aomap_pars_fragment:aG,batching_pars_vertex:oG,batching_vertex:lG,begin_vertex:uG,beginnormal_vertex:cG,bsdfs:hG,iridescence_fragment:fG,bumpmap_pars_fragment:AG,clipping_planes_fragment:dG,clipping_planes_pars_fragment:pG,clipping_planes_pars_vertex:mG,clipping_planes_vertex:gG,color_fragment:vG,color_pars_fragment:_G,color_pars_vertex:yG,color_vertex:xG,common:bG,cube_uv_reflection_fragment:SG,defaultnormal_vertex:TG,displacementmap_pars_vertex:wG,displacementmap_vertex:MG,emissivemap_fragment:EG,emissivemap_pars_fragment:CG,colorspace_fragment:RG,colorspace_pars_fragment:NG,envmap_fragment:DG,envmap_common_pars_fragment:PG,envmap_pars_fragment:LG,envmap_pars_vertex:UG,envmap_physical_pars_fragment:jG,envmap_vertex:BG,fog_vertex:OG,fog_pars_vertex:IG,fog_fragment:FG,fog_pars_fragment:kG,gradientmap_pars_fragment:zG,lightmap_pars_fragment:GG,lights_lambert_fragment:qG,lights_lambert_pars_fragment:VG,lights_pars_begin:HG,lights_toon_fragment:WG,lights_toon_pars_fragment:$G,lights_phong_fragment:XG,lights_phong_pars_fragment:YG,lights_physical_fragment:QG,lights_physical_pars_fragment:KG,lights_fragment_begin:ZG,lights_fragment_maps:JG,lights_fragment_end:eq,logdepthbuf_fragment:tq,logdepthbuf_pars_fragment:nq,logdepthbuf_pars_vertex:iq,logdepthbuf_vertex:rq,map_fragment:sq,map_pars_fragment:aq,map_particle_fragment:oq,map_particle_pars_fragment:lq,metalnessmap_fragment:uq,metalnessmap_pars_fragment:cq,morphinstance_vertex:hq,morphcolor_vertex:fq,morphnormal_vertex:Aq,morphtarget_pars_vertex:dq,morphtarget_vertex:pq,normal_fragment_begin:mq,normal_fragment_maps:gq,normal_pars_fragment:vq,normal_pars_vertex:_q,normal_vertex:yq,normalmap_pars_fragment:xq,clearcoat_normal_fragment_begin:bq,clearcoat_normal_fragment_maps:Sq,clearcoat_pars_fragment:Tq,iridescence_pars_fragment:wq,opaque_fragment:Mq,packing:Eq,premultiplied_alpha_fragment:Cq,project_vertex:Rq,dithering_fragment:Nq,dithering_pars_fragment:Dq,roughnessmap_fragment:Pq,roughnessmap_pars_fragment:Lq,shadowmap_pars_fragment:Uq,shadowmap_pars_vertex:Bq,shadowmap_vertex:Oq,shadowmask_pars_fragment:Iq,skinbase_vertex:Fq,skinning_pars_vertex:kq,skinning_vertex:zq,skinnormal_vertex:Gq,specularmap_fragment:qq,specularmap_pars_fragment:Vq,tonemapping_fragment:Hq,tonemapping_pars_fragment:jq,transmission_fragment:Wq,transmission_pars_fragment:$q,uv_pars_fragment:Xq,uv_pars_vertex:Yq,uv_vertex:Qq,worldpos_vertex:Kq,background_vert:Zq,background_frag:Jq,backgroundCube_vert:eV,backgroundCube_frag:tV,cube_vert:nV,cube_frag:iV,depth_vert:rV,depth_frag:sV,distanceRGBA_vert:aV,distanceRGBA_frag:oV,equirect_vert:lV,equirect_frag:uV,linedashed_vert:cV,linedashed_frag:hV,meshbasic_vert:fV,meshbasic_frag:AV,meshlambert_vert:dV,meshlambert_frag:pV,meshmatcap_vert:mV,meshmatcap_frag:gV,meshnormal_vert:vV,meshnormal_frag:_V,meshphong_vert:yV,meshphong_frag:xV,meshphysical_vert:bV,meshphysical_frag:SV,meshtoon_vert:TV,meshtoon_frag:wV,points_vert:MV,points_frag:EV,shadow_vert:CV,shadow_frag:RV,sprite_vert:NV,sprite_frag:DV},Qt={common:{diffuse:{value:new 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v=t.logarithmicDepthBuffer===!0,x=t.reverseDepthBuffer===!0&&e.has("EXT_clip_control"),S=i.getParameter(i.MAX_TEXTURE_IMAGE_UNITS),w=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS),R=i.getParameter(i.MAX_TEXTURE_SIZE),C=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE),E=i.getParameter(i.MAX_VERTEX_ATTRIBS),B=i.getParameter(i.MAX_VERTEX_UNIFORM_VECTORS),L=i.getParameter(i.MAX_VARYING_VECTORS),O=i.getParameter(i.MAX_FRAGMENT_UNIFORM_VECTORS),z=w>0,G=i.getParameter(i.MAX_SAMPLES);return{isWebGL2:!0,getMaxAnisotropy:s,getMaxPrecision:u,textureFormatReadable:a,textureTypeReadable:l,precision:h,logarithmicDepthBuffer:v,reverseDepthBuffer:x,maxTextures:S,maxVertexTextures:w,maxTextureSize:R,maxCubemapSize:C,maxAttributes:E,maxVertexUniforms:B,maxVaryings:L,maxFragmentUniforms:O,vertexTextures:z,maxSamples:G}}function IV(i){const e=this;let t=null,n=0,r=!1,s=!1;const a=new Yl,l=new Vn,u={value:null,needsUpdate:!1};this.uniform=u,this.numPlanes=0,this.numIntersection=0,this.init=function(v,x){const S=v.length!==0||x||n!==0||r;return r=x,n=v.length,S},this.beginShadows=function(){s=!0,g(null)},this.endShadows=function(){s=!1},this.setGlobalState=function(v,x){t=g(v,x,0)},this.setState=function(v,x,S){const w=v.clippingPlanes,R=v.clipIntersection,C=v.clipShadows,E=i.get(v);if(!r||w===null||w.length===0||s&&!C)s?g(null):h();else{const B=s?0:n,L=B*4;let O=E.clippingState||null;u.value=O,O=g(w,x,L,S);for(let z=0;z!==L;++z)O[z]=t[z];E.clippingState=O,this.numIntersection=R?this.numPlanes:0,this.numPlanes+=B}};function h(){u.value!==t&&(u.value=t,u.needsUpdate=n>0),e.numPlanes=n,e.numIntersection=0}function g(v,x,S,w){const R=v!==null?v.length:0;let C=null;if(R!==0){if(C=u.value,w!==!0||C===null){const E=S+R*4,B=x.matrixWorldInverse;l.getNormalMatrix(B),(C===null||C.length<E)&&(C=new Float32Array(E));for(let L=0,O=S;L!==R;++L,O+=4)a.copy(v[L]).applyMatrix4(B,l),a.normal.toArray(C,O),C[O+3]=a.constant}u.value=C,u.needsUpdate=!0}return e.numPlanes=R,e.numIntersection=0,C}}function FV(i){let e=new WeakMap;function t(a,l){return l===zh?a.mapping=Qo:l===Gh&&(a.mapping=Ko),a}function n(a){if(a&&a.isTexture){const l=a.mapping;if(l===zh||l===Gh)if(e.has(a)){const u=e.get(a).texture;return t(u,a.mapping)}else{const u=a.image;if(u&&u.height>0){const h=new V7(u.height);return h.fromEquirectangularTexture(i,a),e.set(a,h),a.addEventListener("dispose",r),t(h.texture,a.mapping)}else return null}}return a}function r(a){const l=a.target;l.removeEventListener("dispose",r);const u=e.get(l);u!==void 0&&(e.delete(l),u.dispose())}function s(){e=new WeakMap}return{get:n,dispose:s}}const Hd=4,DC=[.125,.215,.35,.446,.526,.582],zf=20,w3=new kg,PC=new sn;let M3=null,E3=0,C3=0,R3=!1;const Bf=(1+Math.sqrt(5))/2,vd=1/Bf,LC=[new ue(-Bf,vd,0),new ue(Bf,vd,0),new ue(-vd,0,Bf),new ue(vd,0,Bf),new ue(0,Bf,-vd),new ue(0,Bf,vd),new ue(-1,1,-1),new ue(1,1,-1),new ue(-1,1,1),new ue(1,1,1)];let UC=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,n=.1,r=100){M3=this._renderer.getRenderTarget(),E3=this._renderer.getActiveCubeFace(),C3=this._renderer.getActiveMipmapLevel(),R3=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const s=this._allocateTargets();return s.depthBuffer=!0,this._sceneToCubeUV(e,n,r,s),t>0&&this._blur(s,0,0,t),this._applyPMREM(s),this._cleanup(s),s}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=IC(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=OC(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(M3,E3,C3),this._renderer.xr.enabled=R3,e.scissorTest=!1,W2(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===Qo||e.mapping===Ko?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),M3=this._renderer.getRenderTarget(),E3=this._renderer.getActiveCubeFace(),C3=this._renderer.getActiveMipmapLevel(),R3=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:gs,minFilter:gs,generateMipmaps:!1,type:Gs,format:ks,colorSpace:Ro,depthBuffer:!1},r=BC(e,t,n);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=BC(e,t,n);const{_lodMax:s}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=kV(s)),this._blurMaterial=zV(s,e,t)}return r}_compileMaterial(e){const t=new zi(this._lodPlanes[0],e);this._renderer.compile(t,w3)}_sceneToCubeUV(e,t,n,r){const l=new ya(90,1,t,n),u=[1,-1,1,1,1,1],h=[1,1,1,-1,-1,-1],g=this._renderer,v=g.autoClear,x=g.toneMapping;g.getClearColor(PC),g.toneMapping=Za,g.autoClear=!1;const S=new pA({name:"PMREM.Background",side:hr,depthWrite:!1,depthTest:!1}),w=new zi(new $h,S);let R=!1;const C=e.background;C?C.isColor&&(S.color.copy(C),e.background=null,R=!0):(S.color.copy(PC),R=!0);for(let E=0;E<6;E++){const B=E%3;B===0?(l.up.set(0,u[E],0),l.lookAt(h[E],0,0)):B===1?(l.up.set(0,0,u[E]),l.lookAt(0,h[E],0)):(l.up.set(0,u[E],0),l.lookAt(0,0,h[E]));const L=this._cubeSize;W2(r,B*L,E>2?L:0,L,L),g.setRenderTarget(r),R&&g.render(w,l),g.render(e,l)}w.geometry.dispose(),w.material.dispose(),g.toneMapping=x,g.autoClear=v,e.background=C}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===Qo||e.mapping===Ko;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=IC()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=OC());const s=r?this._cubemapMaterial:this._equirectMaterial,a=new zi(this._lodPlanes[0],s),l=s.uniforms;l.envMap.value=e;const u=this._cubeSize;W2(t,0,0,3*u,2*u),n.setRenderTarget(t),n.render(a,w3)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodPlanes.length;for(let s=1;s<r;s++){const a=Math.sqrt(this._sigmas[s]*this._sigmas[s]-this._sigmas[s-1]*this._sigmas[s-1]),l=LC[(r-s-1)%LC.length];this._blur(e,s-1,s,a,l)}t.autoClear=n}_blur(e,t,n,r,s){const a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,r,"latitudinal",s),this._halfBlur(a,e,n,n,r,"longitudinal",s)}_halfBlur(e,t,n,r,s,a,l){const u=this._renderer,h=this._blurMaterial;a!=="latitudinal"&&a!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const g=3,v=new zi(this._lodPlanes[r],h),x=h.uniforms,S=this._sizeLods[n]-1,w=isFinite(s)?Math.PI/(2*S):2*Math.PI/(2*zf-1),R=s/w,C=isFinite(s)?1+Math.floor(g*R):zf;C>zf&&console.warn(`sigmaRadians, ${s}, is too large and will clip, as it requested ${C} samples when the maximum is set to ${zf}`);const E=[];let B=0;for(let k=0;k<zf;++k){const H=k/R,F=Math.exp(-H*H/2);E.push(F),k===0?B+=F:k<C&&(B+=2*F)}for(let k=0;k<E.length;k++)E[k]=E[k]/B;x.envMap.value=e.texture,x.samples.value=C,x.weights.value=E,x.latitudinal.value=a==="latitudinal",l&&(x.poleAxis.value=l);const{_lodMax:L}=this;x.dTheta.value=w,x.mipInt.value=L-n;const O=this._sizeLods[r],z=3*O*(r>L-Hd?r-L+Hd:0),G=4*(this._cubeSize-O);W2(t,z,G,3*O,2*O),u.setRenderTarget(t),u.render(v,w3)}};function kV(i){const e=[],t=[],n=[];let r=i;const s=i-Hd+1+DC.length;for(let a=0;a<s;a++){const l=Math.pow(2,r);t.push(l);let u=1/l;a>i-Hd?u=DC[a-i+Hd-1]:a===0&&(u=0),n.push(u);const h=1/(l-2),g=-h,v=1+h,x=[g,g,v,g,v,v,g,g,v,v,g,v],S=6,w=6,R=3,C=2,E=1,B=new Float32Array(R*w*S),L=new Float32Array(C*w*S),O=new Float32Array(E*w*S);for(let G=0;G<S;G++){const k=G%3*2/3-1,H=G>2?0:-1,F=[k,H,0,k+2/3,H,0,k+2/3,H+1,0,k,H,0,k+2/3,H+1,0,k,H+1,0];B.set(F,R*w*G),L.set(x,C*w*G);const V=[G,G,G,G,G,G];O.set(V,E*w*G)}const z=new Ki;z.setAttribute("position",new wr(B,R)),z.setAttribute("uv",new wr(L,C)),z.setAttribute("faceIndex",new wr(O,E)),e.push(z),r>Hd&&r--}return{lodPlanes:e,sizeLods:t,sigmas:n}}function BC(i,e,t){const n=new qh(i,e,t);return n.texture.mapping=sA,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function W2(i,e,t,n,r){i.viewport.set(e,t,n,r),i.scissor.set(e,t,n,r)}function zV(i,e,t){const n=new Float32Array(zf),r=new ue(0,1,0);return new Ja({name:"SphericalGaussianBlur",defines:{n:zf,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${i}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:aM(),fragmentShader:`
|
||
|
||
precision mediump float;
|
||
precision mediump int;
|
||
|
||
varying vec3 vOutputDirection;
|
||
|
||
uniform sampler2D envMap;
|
||
uniform int samples;
|
||
uniform float weights[ n ];
|
||
uniform bool latitudinal;
|
||
uniform float dTheta;
|
||
uniform float mipInt;
|
||
uniform vec3 poleAxis;
|
||
|
||
#define ENVMAP_TYPE_CUBE_UV
|
||
#include <cube_uv_reflection_fragment>
|
||
|
||
vec3 getSample( float theta, vec3 axis ) {
|
||
|
||
float cosTheta = cos( theta );
|
||
// Rodrigues' axis-angle rotation
|
||
vec3 sampleDirection = vOutputDirection * cosTheta
|
||
+ cross( axis, vOutputDirection ) * sin( theta )
|
||
+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
|
||
|
||
return bilinearCubeUV( envMap, sampleDirection, mipInt );
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
|
||
|
||
if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
|
||
|
||
axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
|
||
|
||
}
|
||
|
||
axis = normalize( axis );
|
||
|
||
gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
|
||
gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
|
||
|
||
for ( int i = 1; i < n; i++ ) {
|
||
|
||
if ( i >= samples ) {
|
||
|
||
break;
|
||
|
||
}
|
||
|
||
float theta = dTheta * float( i );
|
||
gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
|
||
gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
|
||
|
||
}
|
||
|
||
}
|
||
`,blending:Qa,depthTest:!1,depthWrite:!1})}function OC(){return new Ja({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:aM(),fragmentShader:`
|
||
|
||
precision mediump float;
|
||
precision mediump int;
|
||
|
||
varying vec3 vOutputDirection;
|
||
|
||
uniform sampler2D envMap;
|
||
|
||
#include <common>
|
||
|
||
void main() {
|
||
|
||
vec3 outputDirection = normalize( vOutputDirection );
|
||
vec2 uv = equirectUv( outputDirection );
|
||
|
||
gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
|
||
|
||
}
|
||
`,blending:Qa,depthTest:!1,depthWrite:!1})}function IC(){return new Ja({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:aM(),fragmentShader:`
|
||
|
||
precision mediump float;
|
||
precision mediump int;
|
||
|
||
uniform float flipEnvMap;
|
||
|
||
varying vec3 vOutputDirection;
|
||
|
||
uniform samplerCube envMap;
|
||
|
||
void main() {
|
||
|
||
gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
|
||
|
||
}
|
||
`,blending:Qa,depthTest:!1,depthWrite:!1})}function aM(){return`
|
||
|
||
precision mediump float;
|
||
precision mediump int;
|
||
|
||
attribute float faceIndex;
|
||
|
||
varying vec3 vOutputDirection;
|
||
|
||
// RH coordinate system; PMREM face-indexing convention
|
||
vec3 getDirection( vec2 uv, float face ) {
|
||
|
||
uv = 2.0 * uv - 1.0;
|
||
|
||
vec3 direction = vec3( uv, 1.0 );
|
||
|
||
if ( face == 0.0 ) {
|
||
|
||
direction = direction.zyx; // ( 1, v, u ) pos x
|
||
|
||
} else if ( face == 1.0 ) {
|
||
|
||
direction = direction.xzy;
|
||
direction.xz *= -1.0; // ( -u, 1, -v ) pos y
|
||
|
||
} else if ( face == 2.0 ) {
|
||
|
||
direction.x *= -1.0; // ( -u, v, 1 ) pos z
|
||
|
||
} else if ( face == 3.0 ) {
|
||
|
||
direction = direction.zyx;
|
||
direction.xz *= -1.0; // ( -1, v, -u ) neg x
|
||
|
||
} else if ( face == 4.0 ) {
|
||
|
||
direction = direction.xzy;
|
||
direction.xy *= -1.0; // ( -u, -1, v ) neg y
|
||
|
||
} else if ( face == 5.0 ) {
|
||
|
||
direction.z *= -1.0; // ( u, v, -1 ) neg z
|
||
|
||
}
|
||
|
||
return direction;
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
vOutputDirection = getDirection( uv, faceIndex );
|
||
gl_Position = vec4( position, 1.0 );
|
||
|
||
}
|
||
`}function GV(i){let e=new WeakMap,t=null;function n(l){if(l&&l.isTexture){const u=l.mapping,h=u===zh||u===Gh,g=u===Qo||u===Ko;if(h||g){let v=e.get(l);const x=v!==void 0?v.texture.pmremVersion:0;if(l.isRenderTargetTexture&&l.pmremVersion!==x)return t===null&&(t=new UC(i)),v=h?t.fromEquirectangular(l,v):t.fromCubemap(l,v),v.texture.pmremVersion=l.pmremVersion,e.set(l,v),v.texture;if(v!==void 0)return v.texture;{const S=l.image;return h&&S&&S.height>0||g&&S&&r(S)?(t===null&&(t=new UC(i)),v=h?t.fromEquirectangular(l):t.fromCubemap(l),v.texture.pmremVersion=l.pmremVersion,e.set(l,v),l.addEventListener("dispose",s),v.texture):null}}}return l}function r(l){let u=0;const h=6;for(let g=0;g<h;g++)l[g]!==void 0&&u++;return u===h}function s(l){const u=l.target;u.removeEventListener("dispose",s);const h=e.get(u);h!==void 0&&(e.delete(u),h.dispose())}function a(){e=new WeakMap,t!==null&&(t.dispose(),t=null)}return{get:n,dispose:a}}function qV(i){const e={};function t(n){if(e[n]!==void 0)return e[n];let r;switch(n){case"WEBGL_depth_texture":r=i.getExtension("WEBGL_depth_texture")||i.getExtension("MOZ_WEBGL_depth_texture")||i.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":r=i.getExtension("EXT_texture_filter_anisotropic")||i.getExtension("MOZ_EXT_texture_filter_anisotropic")||i.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":r=i.getExtension("WEBGL_compressed_texture_s3tc")||i.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":r=i.getExtension("WEBGL_compressed_texture_pvrtc")||i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:r=i.getExtension(n)}return e[n]=r,r}return{has:function(n){return 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n=this.cache,r=t.allocateTextureUnit();n[0]!==r&&(i.uniform1i(this.addr,r),n[0]=r),t.setTexture2DArray(e||uD,r)}function AH(i){switch(i){case 5126:return XV;case 35664:return YV;case 35665:return QV;case 35666:return KV;case 35674:return ZV;case 35675:return JV;case 35676:return eH;case 5124:case 35670:return tH;case 35667:case 35671:return nH;case 35668:case 35672:return iH;case 35669:case 35673:return rH;case 5125:return sH;case 36294:return aH;case 36295:return oH;case 36296:return lH;case 35678:case 36198:case 36298:case 36306:case 35682:return uH;case 35679:case 36299:case 36307:return cH;case 35680:case 36300:case 36308:case 36293:return hH;case 36289:case 36303:case 36311:case 36292:return fH}}function dH(i,e){i.uniform1fv(this.addr,e)}function pH(i,e){const t=X0(e,this.size,2);i.uniform2fv(this.addr,t)}function mH(i,e){const t=X0(e,this.size,3);i.uniform3fv(this.addr,t)}function gH(i,e){const t=X0(e,this.size,4);i.uniform4fv(this.addr,t)}function vH(i,e){const t=X0(e,this.size,4);i.uniformMatrix2fv(this.addr,!1,t)}function _H(i,e){const t=X0(e,this.size,9);i.uniformMatrix3fv(this.addr,!1,t)}function yH(i,e){const t=X0(e,this.size,16);i.uniformMatrix4fv(this.addr,!1,t)}function xH(i,e){i.uniform1iv(this.addr,e)}function bH(i,e){i.uniform2iv(this.addr,e)}function SH(i,e){i.uniform3iv(this.addr,e)}function TH(i,e){i.uniform4iv(this.addr,e)}function wH(i,e){i.uniform1uiv(this.addr,e)}function MH(i,e){i.uniform2uiv(this.addr,e)}function EH(i,e){i.uniform3uiv(this.addr,e)}function CH(i,e){i.uniform4uiv(this.addr,e)}function RH(i,e,t){const n=this.cache,r=e.length,s=wy(t,r);_s(n,s)||(i.uniform1iv(this.addr,s),ys(n,s));for(let a=0;a!==r;++a)t.setTexture2D(e[a]||lD,s[a])}function NH(i,e,t){const n=this.cache,r=e.length,s=wy(t,r);_s(n,s)||(i.uniform1iv(this.addr,s),ys(n,s));for(let a=0;a!==r;++a)t.setTexture3D(e[a]||cD,s[a])}function DH(i,e,t){const n=this.cache,r=e.length,s=wy(t,r);_s(n,s)||(i.uniform1iv(this.addr,s),ys(n,s));for(let a=0;a!==r;++a)t.setTextureCube(e[a]||hD,s[a])}function PH(i,e,t){const n=this.cache,r=e.length,s=wy(t,r);_s(n,s)||(i.uniform1iv(this.addr,s),ys(n,s));for(let a=0;a!==r;++a)t.setTexture2DArray(e[a]||uD,s[a])}function LH(i){switch(i){case 5126:return dH;case 35664:return pH;case 35665:return mH;case 35666:return gH;case 35674:return vH;case 35675:return _H;case 35676:return yH;case 5124:case 35670:return xH;case 35667:case 35671:return bH;case 35668:case 35672:return SH;case 35669:case 35673:return TH;case 5125:return wH;case 36294:return MH;case 36295:return EH;case 36296:return CH;case 35678:case 36198:case 36298:case 36306:case 35682:return RH;case 35679:case 36299:case 36307:return NH;case 35680:case 36300:case 36308:case 36293:return DH;case 36289:case 36303:case 36311:case 36292:return PH}}class UH{constructor(e,t,n){this.id=e,this.addr=n,this.cache=[],this.type=t.type,this.setValue=AH(t.type)}}class BH{constructor(e,t,n){this.id=e,this.addr=n,this.cache=[],this.type=t.type,this.size=t.size,this.setValue=LH(t.type)}}class OH{constructor(e){this.id=e,this.seq=[],this.map={}}setValue(e,t,n){const r=this.seq;for(let s=0,a=r.length;s!==a;++s){const l=r[s];l.setValue(e,t[l.id],n)}}}const N3=/(\w+)(\])?(\[|\.)?/g;function HC(i,e){i.seq.push(e),i.map[e.id]=e}function IH(i,e,t){const n=i.name,r=n.length;for(N3.lastIndex=0;;){const s=N3.exec(n),a=N3.lastIndex;let l=s[1];const u=s[2]==="]",h=s[3];if(u&&(l=l|0),h===void 0||h==="["&&a+2===r){HC(t,h===void 0?new UH(l,i,e):new BH(l,i,e));break}else{let v=t.map[l];v===void 0&&(v=new OH(l),HC(t,v)),t=v}}}class qv{constructor(e,t){this.seq=[],this.map={};const n=e.getProgramParameter(t,e.ACTIVE_UNIFORMS);for(let r=0;r<n;++r){const s=e.getActiveUniform(t,r),a=e.getUniformLocation(t,s.name);IH(s,a,this)}}setValue(e,t,n,r){const s=this.map[t];s!==void 0&&s.setValue(e,n,r)}setOptional(e,t,n){const r=t[n];r!==void 0&&this.setValue(e,n,r)}static 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`)}function VH(i,e){let t;switch(e){case R7:t="Linear";break;case N7:t="Reinhard";break;case D7:t="Cineon";break;case P7:t="ACESFilmic";break;case L7:t="AgX";break;case U7:t="Neutral";break;case zF:t="Custom";break;default:console.warn("THREE.WebGLProgram: Unsupported toneMapping:",e),t="Linear"}return"vec3 "+i+"( vec3 color ) { return "+t+"ToneMapping( color ); }"}const $2=new ue;function HH(){ai.getLuminanceCoefficients($2);const i=$2.x.toFixed(4),e=$2.y.toFixed(4),t=$2.z.toFixed(4);return["float luminance( const in vec3 rgb ) {",` const vec3 weights = vec3( ${i}, ${e}, ${t} );`," return dot( weights, rgb );","}"].join(`
|
||
`)}function jH(i){return[i.extensionClipCullDistance?"#extension GL_ANGLE_clip_cull_distance : require":"",i.extensionMultiDraw?"#extension GL_ANGLE_multi_draw : require":""].filter(_m).join(`
|
||
`)}function WH(i){const e=[];for(const t in i){const n=i[t];n!==!1&&e.push("#define "+t+" "+n)}return e.join(`
|
||
`)}function $H(i,e){const t={},n=i.getProgramParameter(e,i.ACTIVE_ATTRIBUTES);for(let r=0;r<n;r++){const s=i.getActiveAttrib(e,r),a=s.name;let l=1;s.type===i.FLOAT_MAT2&&(l=2),s.type===i.FLOAT_MAT3&&(l=3),s.type===i.FLOAT_MAT4&&(l=4),t[a]={type:s.type,location:i.getAttribLocation(e,a),locationSize:l}}return t}function _m(i){return i!==""}function XC(i,e){const t=e.numSpotLightShadows+e.numSpotLightMaps-e.numSpotLightShadowsWithMaps;return i.replace(/NUM_DIR_LIGHTS/g,e.numDirLights).replace(/NUM_SPOT_LIGHTS/g,e.numSpotLights).replace(/NUM_SPOT_LIGHT_MAPS/g,e.numSpotLightMaps).replace(/NUM_SPOT_LIGHT_COORDS/g,t).replace(/NUM_RECT_AREA_LIGHTS/g,e.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,e.numPointLights).replace(/NUM_HEMI_LIGHTS/g,e.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,e.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS/g,e.numSpotLightShadowsWithMaps).replace(/NUM_SPOT_LIGHT_SHADOWS/g,e.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,e.numPointLightShadows)}function YC(i,e){return i.replace(/NUM_CLIPPING_PLANES/g,e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,e.numClippingPlanes-e.numClipIntersection)}const XH=/^[ \t]*#include +<([\w\d./]+)>/gm;function KS(i){return i.replace(XH,QH)}const YH=new Map;function QH(i,e){let t=Zn[e];if(t===void 0){const n=YH.get(e);if(n!==void 0)t=Zn[n],console.warn('THREE.WebGLRenderer: Shader chunk "%s" has been deprecated. Use "%s" instead.',e,n);else throw new Error("Can not resolve #include <"+e+">")}return KS(t)}const KH=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function QC(i){return i.replace(KH,ZH)}function ZH(i,e,t,n){let r="";for(let s=parseInt(e);s<parseInt(t);s++)r+=n.replace(/\[\s*i\s*\]/g,"[ "+s+" ]").replace(/UNROLLED_LOOP_INDEX/g,s);return r}function KC(i){let e=`precision ${i.precision} float;
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precision ${i.precision} int;
|
||
precision ${i.precision} sampler2D;
|
||
precision ${i.precision} samplerCube;
|
||
precision ${i.precision} sampler3D;
|
||
precision ${i.precision} sampler2DArray;
|
||
precision ${i.precision} sampler2DShadow;
|
||
precision ${i.precision} samplerCubeShadow;
|
||
precision ${i.precision} sampler2DArrayShadow;
|
||
precision ${i.precision} isampler2D;
|
||
precision ${i.precision} isampler3D;
|
||
precision ${i.precision} isamplerCube;
|
||
precision ${i.precision} isampler2DArray;
|
||
precision ${i.precision} usampler2D;
|
||
precision ${i.precision} usampler3D;
|
||
precision ${i.precision} usamplerCube;
|
||
precision ${i.precision} usampler2DArray;
|
||
`;return i.precision==="highp"?e+=`
|
||
#define HIGH_PRECISION`:i.precision==="mediump"?e+=`
|
||
#define MEDIUM_PRECISION`:i.precision==="lowp"&&(e+=`
|
||
#define LOW_PRECISION`),e}function JH(i){let e="SHADOWMAP_TYPE_BASIC";return i.shadowMapType===_w?e="SHADOWMAP_TYPE_PCF":i.shadowMapType===BF?e="SHADOWMAP_TYPE_PCF_SOFT":i.shadowMapType===xo&&(e="SHADOWMAP_TYPE_VSM"),e}function ej(i){let e="ENVMAP_TYPE_CUBE";if(i.envMap)switch(i.envMapMode){case Qo:case Ko:e="ENVMAP_TYPE_CUBE";break;case sA:e="ENVMAP_TYPE_CUBE_UV";break}return e}function tj(i){let e="ENVMAP_MODE_REFLECTION";if(i.envMap)switch(i.envMapMode){case Ko:e="ENVMAP_MODE_REFRACTION";break}return e}function nj(i){let e="ENVMAP_BLENDING_NONE";if(i.envMap)switch(i.combine){case Lg:e="ENVMAP_BLENDING_MULTIPLY";break;case E7:e="ENVMAP_BLENDING_MIX";break;case C7:e="ENVMAP_BLENDING_ADD";break}return e}function ij(i){const e=i.envMapCubeUVHeight;if(e===null)return null;const t=Math.log2(e)-2,n=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:n,maxMip:t}}function rj(i,e,t,n){const r=i.getContext(),s=t.defines;let a=t.vertexShader,l=t.fragmentShader;const u=JH(t),h=ej(t),g=tj(t),v=nj(t),x=ij(t),S=jH(t),w=WH(s),R=r.createProgram();let C,E,B=t.glslVersion?"#version "+t.glslVersion+`
|
||
`:"";t.isRawShaderMaterial?(C=["#define SHADER_TYPE "+t.shaderType,"#define SHADER_NAME "+t.shaderName,w].filter(_m).join(`
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||
`),C.length>0&&(C+=`
|
||
`),E=["#define SHADER_TYPE "+t.shaderType,"#define SHADER_NAME "+t.shaderName,w].filter(_m).join(`
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`),E.length>0&&(E+=`
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||
`)):(C=[KC(t),"#define SHADER_TYPE "+t.shaderType,"#define SHADER_NAME "+t.shaderName,w,t.extensionClipCullDistance?"#define USE_CLIP_DISTANCE":"",t.batching?"#define USE_BATCHING":"",t.batchingColor?"#define USE_BATCHING_COLOR":"",t.instancing?"#define USE_INSTANCING":"",t.instancingColor?"#define USE_INSTANCING_COLOR":"",t.instancingMorph?"#define USE_INSTANCING_MORPH":"",t.useFog&&t.fog?"#define USE_FOG":"",t.useFog&&t.fogExp2?"#define FOG_EXP2":"",t.map?"#define USE_MAP":"",t.envMap?"#define USE_ENVMAP":"",t.envMap?"#define "+g:"",t.lightMap?"#define USE_LIGHTMAP":"",t.aoMap?"#define USE_AOMAP":"",t.bumpMap?"#define USE_BUMPMAP":"",t.normalMap?"#define USE_NORMALMAP":"",t.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",t.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",t.displacementMap?"#define USE_DISPLACEMENTMAP":"",t.emissiveMap?"#define USE_EMISSIVEMAP":"",t.anisotropy?"#define USE_ANISOTROPY":"",t.anisotropyMap?"#define 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|
||
`].filter(_m).join(`
|
||
`),E=[KC(t),"#define SHADER_TYPE "+t.shaderType,"#define SHADER_NAME "+t.shaderName,w,t.useFog&&t.fog?"#define USE_FOG":"",t.useFog&&t.fogExp2?"#define FOG_EXP2":"",t.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",t.map?"#define USE_MAP":"",t.matcap?"#define USE_MATCAP":"",t.envMap?"#define USE_ENVMAP":"",t.envMap?"#define "+h:"",t.envMap?"#define "+g:"",t.envMap?"#define "+v:"",x?"#define CUBEUV_TEXEL_WIDTH "+x.texelWidth:"",x?"#define CUBEUV_TEXEL_HEIGHT "+x.texelHeight:"",x?"#define CUBEUV_MAX_MIP "+x.maxMip+".0":"",t.lightMap?"#define USE_LIGHTMAP":"",t.aoMap?"#define USE_AOMAP":"",t.bumpMap?"#define USE_BUMPMAP":"",t.normalMap?"#define USE_NORMALMAP":"",t.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",t.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",t.emissiveMap?"#define USE_EMISSIVEMAP":"",t.anisotropy?"#define USE_ANISOTROPY":"",t.anisotropyMap?"#define USE_ANISOTROPYMAP":"",t.clearcoat?"#define USE_CLEARCOAT":"",t.clearcoatMap?"#define USE_CLEARCOATMAP":"",t.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",t.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",t.dispersion?"#define USE_DISPERSION":"",t.iridescence?"#define USE_IRIDESCENCE":"",t.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",t.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",t.specularMap?"#define USE_SPECULARMAP":"",t.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",t.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",t.roughnessMap?"#define USE_ROUGHNESSMAP":"",t.metalnessMap?"#define USE_METALNESSMAP":"",t.alphaMap?"#define USE_ALPHAMAP":"",t.alphaTest?"#define USE_ALPHATEST":"",t.alphaHash?"#define USE_ALPHAHASH":"",t.sheen?"#define USE_SHEEN":"",t.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",t.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",t.transmission?"#define USE_TRANSMISSION":"",t.transmissionMap?"#define USE_TRANSMISSIONMAP":"",t.thicknessMap?"#define USE_THICKNESSMAP":"",t.vertexTangents&&t.flatShading===!1?"#define USE_TANGENT":"",t.vertexColors||t.instancingColor||t.batchingColor?"#define USE_COLOR":"",t.vertexAlphas?"#define USE_COLOR_ALPHA":"",t.vertexUv1s?"#define USE_UV1":"",t.vertexUv2s?"#define USE_UV2":"",t.vertexUv3s?"#define USE_UV3":"",t.pointsUvs?"#define USE_POINTS_UV":"",t.gradientMap?"#define USE_GRADIENTMAP":"",t.flatShading?"#define FLAT_SHADED":"",t.doubleSided?"#define DOUBLE_SIDED":"",t.flipSided?"#define FLIP_SIDED":"",t.shadowMapEnabled?"#define USE_SHADOWMAP":"",t.shadowMapEnabled?"#define "+u:"",t.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",t.numLightProbes>0?"#define USE_LIGHT_PROBES":"",t.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",t.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",t.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",t.reverseDepthBuffer?"#define USE_REVERSEDEPTHBUF":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",t.toneMapping!==Za?"#define TONE_MAPPING":"",t.toneMapping!==Za?Zn.tonemapping_pars_fragment:"",t.toneMapping!==Za?VH("toneMapping",t.toneMapping):"",t.dithering?"#define DITHERING":"",t.opaque?"#define OPAQUE":"",Zn.colorspace_pars_fragment,qH("linearToOutputTexel",t.outputColorSpace),HH(),t.useDepthPacking?"#define DEPTH_PACKING "+t.depthPacking:"",`
|
||
`].filter(_m).join(`
|
||
`)),a=KS(a),a=XC(a,t),a=YC(a,t),l=KS(l),l=XC(l,t),l=YC(l,t),a=QC(a),l=QC(l),t.isRawShaderMaterial!==!0&&(B=`#version 300 es
|
||
`,C=[S,"#define attribute in","#define varying out","#define texture2D texture"].join(`
|
||
`)+`
|
||
`+C,E=["#define varying in",t.glslVersion===j5?"":"layout(location = 0) out highp vec4 pc_fragColor;",t.glslVersion===j5?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
|
||
`)+`
|
||
`+E);const L=B+C+a,O=B+E+l,z=jC(r,r.VERTEX_SHADER,L),G=jC(r,r.FRAGMENT_SHADER,O);r.attachShader(R,z),r.attachShader(R,G),t.index0AttributeName!==void 0?r.bindAttribLocation(R,0,t.index0AttributeName):t.morphTargets===!0&&r.bindAttribLocation(R,0,"position"),r.linkProgram(R);function k(Y){if(i.debug.checkShaderErrors){const J=r.getProgramInfoLog(R).trim(),te=r.getShaderInfoLog(z).trim(),se=r.getShaderInfoLog(G).trim();let ne=!0,Z=!0;if(r.getProgramParameter(R,r.LINK_STATUS)===!1)if(ne=!1,typeof i.debug.onShaderError=="function")i.debug.onShaderError(r,R,z,G);else{const oe=$C(r,z,"vertex"),fe=$C(r,G,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(R,r.VALIDATE_STATUS)+`
|
||
|
||
Material Name: `+Y.name+`
|
||
Material Type: `+Y.type+`
|
||
|
||
Program Info Log: `+J+`
|
||
`+oe+`
|
||
`+fe)}else J!==""?console.warn("THREE.WebGLProgram: Program Info Log:",J):(te===""||se==="")&&(Z=!1);Z&&(Y.diagnostics={runnable:ne,programLog:J,vertexShader:{log:te,prefix:C},fragmentShader:{log:se,prefix:E}})}r.deleteShader(z),r.deleteShader(G),H=new qv(r,R),F=$H(r,R)}let H;this.getUniforms=function(){return H===void 0&&k(this),H};let F;this.getAttributes=function(){return F===void 0&&k(this),F};let V=t.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return V===!1&&(V=r.getProgramParameter(R,FH)),V},this.destroy=function(){n.releaseStatesOfProgram(this),r.deleteProgram(R),this.program=void 0},this.type=t.shaderType,this.name=t.shaderName,this.id=kH++,this.cacheKey=e,this.usedTimes=1,this.program=R,this.vertexShader=z,this.fragmentShader=G,this}let sj=0;class aj{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const t=e.vertexShader,n=e.fragmentShader,r=this._getShaderStage(t),s=this._getShaderStage(n),a=this._getShaderCacheForMaterial(e);return a.has(r)===!1&&(a.add(r),r.usedTimes++),a.has(s)===!1&&(a.add(s),s.usedTimes++),this}remove(e){const t=this.materialCache.get(e);for(const n of t)n.usedTimes--,n.usedTimes===0&&this.shaderCache.delete(n.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const t=this.materialCache;let n=t.get(e);return n===void 0&&(n=new Set,t.set(e,n)),n}_getShaderStage(e){const t=this.shaderCache;let n=t.get(e);return n===void 0&&(n=new oj(e),t.set(e,n)),n}}class oj{constructor(e){this.id=sj++,this.code=e,this.usedTimes=0}}function lj(i,e,t,n,r,s,a){const l=new jw,u=new aj,h=new Set,g=[],v=r.logarithmicDepthBuffer,x=r.vertexTextures;let 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we=0;ne.morphAttributes.position!==void 0&&(we=1),ne.morphAttributes.normal!==void 0&&(we=2),ne.morphAttributes.color!==void 0&&(we=3);let He,Te,ke,_e;if(be){const pn=Ga[be];He=pn.vertexShader,Te=pn.fragmentShader}else He=F.vertexShader,Te=F.fragmentShader,u.update(F),ke=u.getVertexShaderID(F),_e=u.getFragmentShaderID(F);const De=i.getRenderTarget(),gt=i.state.buffers.depth.getReversed(),xt=te.isInstancedMesh===!0,Mt=te.isBatchedMesh===!0,It=!!F.map,Ke=!!F.matcap,ot=!!oe,ce=!!F.aoMap,Ie=!!F.lightMap,We=!!F.bumpMap,tt=!!F.normalMap,nt=!!F.displacementMap,Ft=!!F.emissiveMap,dt=!!F.metalnessMap,he=!!F.roughnessMap,X=F.anisotropy>0,Ee=F.clearcoat>0,je=F.dispersion>0,st=F.iridescence>0,it=F.sheen>0,Ht=F.transmission>0,Ut=X&&!!F.anisotropyMap,$t=Ee&&!!F.clearcoatMap,ln=Ee&&!!F.clearcoatNormalMap,wt=Ee&&!!F.clearcoatRoughnessMap,Zt=st&&!!F.iridescenceMap,rn=st&&!!F.iridescenceThicknessMap,jt=it&&!!F.sheenColorMap,kt=it&&!!F.sheenRoughnessMap,qt=!!F.specularMap,In=!!F.specularColorMap,Mi=!!F.specularIntensityMap,me=Ht&&!!F.transmissionMap,Wt=Ht&&!!F.thicknessMap,at=!!F.gradientMap,bt=!!F.alphaMap,Xt=F.alphaTest>0,zt=!!F.alphaHash,xn=!!F.extensions;let qi=Za;F.toneMapped&&(De===null||De.isXRRenderTarget===!0)&&(qi=i.toneMapping);const rr={shaderID:be,shaderType:F.type,shaderName:F.name,vertexShader:He,fragmentShader:Te,defines:F.defines,customVertexShaderID:ke,customFragmentShaderID:_e,isRawShaderMaterial:F.isRawShaderMaterial===!0,glslVersion:F.glslVersion,precision:S,batching:Mt,batchingColor:Mt&&te._colorsTexture!==null,instancing:xt,instancingColor:xt&&te.instanceColor!==null,instancingMorph:xt&&te.morphTexture!==null,supportsVertexTextures:x,outputColorSpace:De===null?i.outputColorSpace:De.isXRRenderTarget===!0?De.texture.colorSpace:Ro,alphaToCoverage:!!F.alphaToCoverage,map:It,matcap:Ke,envMap:ot,envMapMode:ot&&oe.mapping,envMapCubeUVHeight:fe,aoMap:ce,lightMap:Ie,bumpMap:We,normalMap:tt,displacementMap:x&&nt,emissiveMap:Ft,normalMapObjectSpace:tt&&F.normalMapType===B7,normalMapTangentSpace:tt&&F.normalMapType===Dc,metalnessMap:dt,roughnessMap:he,anisotropy:X,anisotropyMap:Ut,clearcoat:Ee,clearcoatMap:$t,clearcoatNormalMap:ln,clearcoatRoughnessMap:wt,dispersion:je,iridescence:st,iridescenceMap:Zt,iridescenceThicknessMap:rn,sheen:it,sheenColorMap:jt,sheenRoughnessMap:kt,specularMap:qt,specularColorMap:In,specularIntensityMap:Mi,transmission:Ht,transmissionMap:me,thicknessMap:Wt,gradientMap:at,opaque:F.transparent===!1&&F.blending===Ka&&F.alphaToCoverage===!1,alphaMap:bt,alphaTest:Xt,alphaHash:zt,combine:F.combine,mapUv:It&&R(F.map.channel),aoMapUv:ce&&R(F.aoMap.channel),lightMapUv:Ie&&R(F.lightMap.channel),bumpMapUv:We&&R(F.bumpMap.channel),normalMapUv:tt&&R(F.normalMap.channel),displacementMapUv:nt&&R(F.displacementMap.channel),emissiveMapUv:Ft&&R(F.emissiveMap.channel),metalnessMapUv:dt&&R(F.metalnessMap.channel),roughnessMapUv:he&&R(F.roughnessMap.channel),anisotropyMapUv:Ut&&R(F.anisotropyMap.channel),clearcoatMapUv:$t&&R(F.clearcoatMap.channel),clearcoatNormalMapUv:ln&&R(F.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:wt&&R(F.clearcoatRoughnessMap.channel),iridescenceMapUv:Zt&&R(F.iridescenceMap.channel),iridescenceThicknessMapUv:rn&&R(F.iridescenceThicknessMap.channel),sheenColorMapUv:jt&&R(F.sheenColorMap.channel),sheenRoughnessMapUv:kt&&R(F.sheenRoughnessMap.channel),specularMapUv:qt&&R(F.specularMap.channel),specularColorMapUv:In&&R(F.specularColorMap.channel),specularIntensityMapUv:Mi&&R(F.specularIntensityMap.channel),transmissionMapUv:me&&R(F.transmissionMap.channel),thicknessMapUv:Wt&&R(F.thicknessMap.channel),alphaMapUv:bt&&R(F.alphaMap.channel),vertexTangents:!!ne.attributes.tangent&&(tt||X),vertexColors:F.vertexColors,vertexAlphas:F.vertexColors===!0&&!!ne.attributes.color&&ne.attributes.color.itemSize===4,pointsUvs:te.isPoints===!0&&!!ne.attributes.uv&&(It||bt),fog:!!se,useFog:F.fog===!0,fogExp2:!!se&&se.isFogExp2,flatShading:F.flatShading===!0,sizeAttenuation:F.sizeAttenuation===!0,logarithmicDepthBuffer:v,reverseDepthBuffer:gt,skinning:te.isSkinnedMesh===!0,morphTargets:ne.morphAttributes.position!==void 0,morphNormals:ne.morphAttributes.normal!==void 0,morphColors:ne.morphAttributes.color!==void 0,morphTargetsCount:le,morphTextureStride:we,numDirLights:V.directional.length,numPointLights:V.point.length,numSpotLights:V.spot.length,numSpotLightMaps:V.spotLightMap.length,numRectAreaLights:V.rectArea.length,numHemiLights:V.hemi.length,numDirLightShadows:V.directionalShadowMap.length,numPointLightShadows:V.pointShadowMap.length,numSpotLightShadows:V.spotShadowMap.length,numSpotLightShadowsWithMaps:V.numSpotLightShadowsWithMaps,numLightProbes:V.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:F.dithering,shadowMapEnabled:i.shadowMap.enabled&&Y.length>0,shadowMapType:i.shadowMap.type,toneMapping:qi,decodeVideoTexture:It&&F.map.isVideoTexture===!0&&ai.getTransfer(F.map.colorSpace)===Vi,decodeVideoTextureEmissive:Ft&&F.emissiveMap.isVideoTexture===!0&&ai.getTransfer(F.emissiveMap.colorSpace)===Vi,premultipliedAlpha:F.premultipliedAlpha,doubleSided:F.side===as,flipSided:F.side===hr,useDepthPacking:F.depthPacking>=0,depthPacking:F.depthPacking||0,index0AttributeName:F.index0AttributeName,extensionClipCullDistance:xn&&F.extensions.clipCullDistance===!0&&n.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(xn&&F.extensions.multiDraw===!0||Mt)&&n.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:n.has("KHR_parallel_shader_compile"),customProgramCacheKey:F.customProgramCacheKey()};return rr.vertexUv1s=h.has(1),rr.vertexUv2s=h.has(2),rr.vertexUv3s=h.has(3),h.clear(),rr}function E(F){const V=[];if(F.shaderID?V.push(F.shaderID):(V.push(F.customVertexShaderID),V.push(F.customFragmentShaderID)),F.defines!==void 0)for(const Y in F.defines)V.push(Y),V.push(F.defines[Y]);return F.isRawShaderMaterial===!1&&(B(V,F),L(V,F),V.push(i.outputColorSpace)),V.push(F.customProgramCacheKey),V.join()}function B(F,V){F.push(V.precision),F.push(V.outputColorSpace),F.push(V.envMapMode),F.push(V.envMapCubeUVHeight),F.push(V.mapUv),F.push(V.alphaMapUv),F.push(V.lightMapUv),F.push(V.aoMapUv),F.push(V.bumpMapUv),F.push(V.normalMapUv),F.push(V.displacementMapUv),F.push(V.emissiveMapUv),F.push(V.metalnessMapUv),F.push(V.roughnessMapUv),F.push(V.anisotropyMapUv),F.push(V.clearcoatMapUv),F.push(V.clearcoatNormalMapUv),F.push(V.clearcoatRoughnessMapUv),F.push(V.iridescenceMapUv),F.push(V.iridescenceThicknessMapUv),F.push(V.sheenColorMapUv),F.push(V.sheenRoughnessMapUv),F.push(V.specularMapUv),F.push(V.specularColorMapUv),F.push(V.specularIntensityMapUv),F.push(V.transmissionMapUv),F.push(V.thicknessMapUv),F.push(V.combine),F.push(V.fogExp2),F.push(V.sizeAttenuation),F.push(V.morphTargetsCount),F.push(V.morphAttributeCount),F.push(V.numDirLights),F.push(V.numPointLights),F.push(V.numSpotLights),F.push(V.numSpotLightMaps),F.push(V.numHemiLights),F.push(V.numRectAreaLights),F.push(V.numDirLightShadows),F.push(V.numPointLightShadows),F.push(V.numSpotLightShadows),F.push(V.numSpotLightShadowsWithMaps),F.push(V.numLightProbes),F.push(V.shadowMapType),F.push(V.toneMapping),F.push(V.numClippingPlanes),F.push(V.numClipIntersection),F.push(V.depthPacking)}function L(F,V){l.disableAll(),V.supportsVertexTextures&&l.enable(0),V.instancing&&l.enable(1),V.instancingColor&&l.enable(2),V.instancingMorph&&l.enable(3),V.matcap&&l.enable(4),V.envMap&&l.enable(5),V.normalMapObjectSpace&&l.enable(6),V.normalMapTangentSpace&&l.enable(7),V.clearcoat&&l.enable(8),V.iridescence&&l.enable(9),V.alphaTest&&l.enable(10),V.vertexColors&&l.enable(11),V.vertexAlphas&&l.enable(12),V.vertexUv1s&&l.enable(13),V.vertexUv2s&&l.enable(14),V.vertexUv3s&&l.enable(15),V.vertexTangents&&l.enable(16),V.anisotropy&&l.enable(17),V.alphaHash&&l.enable(18),V.batching&&l.enable(19),V.dispersion&&l.enable(20),V.batchingColor&&l.enable(21),F.push(l.mask),l.disableAll(),V.fog&&l.enable(0),V.useFog&&l.enable(1),V.flatShading&&l.enable(2),V.logarithmicDepthBuffer&&l.enable(3),V.reverseDepthBuffer&&l.enable(4),V.skinning&&l.enable(5),V.morphTargets&&l.enable(6),V.morphNormals&&l.enable(7),V.morphColors&&l.enable(8),V.premultipliedAlpha&&l.enable(9),V.shadowMapEnabled&&l.enable(10),V.doubleSided&&l.enable(11),V.flipSided&&l.enable(12),V.useDepthPacking&&l.enable(13),V.dithering&&l.enable(14),V.transmission&&l.enable(15),V.sheen&&l.enable(16),V.opaque&&l.enable(17),V.pointsUvs&&l.enable(18),V.decodeVideoTexture&&l.enable(19),V.decodeVideoTextureEmissive&&l.enable(20),V.alphaToCoverage&&l.enable(21),F.push(l.mask)}function O(F){const V=w[F.type];let Y;if(V){const J=Ga[V];Y=vy.clone(J.uniforms)}else Y=F.uniforms;return Y}function z(F,V){let Y;for(let J=0,te=g.length;J<te;J++){const se=g[J];if(se.cacheKey===V){Y=se,++Y.usedTimes;break}}return Y===void 0&&(Y=new rj(i,V,F,s),g.push(Y)),Y}function G(F){if(--F.usedTimes===0){const V=g.indexOf(F);g[V]=g[g.length-1],g.pop(),F.destroy()}}function k(F){u.remove(F)}function H(){u.dispose()}return{getParameters:C,getProgramCacheKey:E,getUniforms:O,acquireProgram:z,releaseProgram:G,releaseShaderCache:k,programs:g,dispose:H}}function uj(){let i=new WeakMap;function e(a){return i.has(a)}function t(a){let l=i.get(a);return l===void 0&&(l={},i.set(a,l)),l}function n(a){i.delete(a)}function r(a,l,u){i.get(a)[l]=u}function s(){i=new WeakMap}return{has:e,get:t,remove:n,update:r,dispose:s}}function cj(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.material.id!==e.material.id?i.material.id-e.material.id:i.z!==e.z?i.z-e.z:i.id-e.id}function ZC(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.z!==e.z?e.z-i.z:i.id-e.id}function JC(){const i=[];let e=0;const t=[],n=[],r=[];function s(){e=0,t.length=0,n.length=0,r.length=0}function a(v,x,S,w,R,C){let E=i[e];return E===void 0?(E={id:v.id,object:v,geometry:x,material:S,groupOrder:w,renderOrder:v.renderOrder,z:R,group:C},i[e]=E):(E.id=v.id,E.object=v,E.geometry=x,E.material=S,E.groupOrder=w,E.renderOrder=v.renderOrder,E.z=R,E.group=C),e++,E}function l(v,x,S,w,R,C){const E=a(v,x,S,w,R,C);S.transmission>0?n.push(E):S.transparent===!0?r.push(E):t.push(E)}function u(v,x,S,w,R,C){const E=a(v,x,S,w,R,C);S.transmission>0?n.unshift(E):S.transparent===!0?r.unshift(E):t.unshift(E)}function h(v,x){t.length>1&&t.sort(v||cj),n.length>1&&n.sort(x||ZC),r.length>1&&r.sort(x||ZC)}function g(){for(let v=e,x=i.length;v<x;v++){const S=i[v];if(S.id===null)break;S.id=null,S.object=null,S.geometry=null,S.material=null,S.group=null}}return{opaque:t,transmissive:n,transparent:r,init:s,push:l,unshift:u,finish:g,sort:h}}function hj(){let i=new WeakMap;function e(n,r){const s=i.get(n);let a;return s===void 0?(a=new JC,i.set(n,[a])):r>=s.length?(a=new JC,s.push(a)):a=s[r],a}function t(){i=new WeakMap}return{get:e,dispose:t}}function fj(){const i={};return{get:function(e){if(i[e.id]!==void 0)return i[e.id];let t;switch(e.type){case"DirectionalLight":t={direction:new ue,color:new sn};break;case"SpotLight":t={position:new ue,direction:new ue,color:new sn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":t={position:new ue,color:new sn,distance:0,decay:0};break;case"HemisphereLight":t={direction:new ue,skyColor:new sn,groundColor:new sn};break;case"RectAreaLight":t={color:new sn,position:new ue,halfWidth:new ue,halfHeight:new ue};break}return i[e.id]=t,t}}}function Aj(){const i={};return{get:function(e){if(i[e.id]!==void 0)return i[e.id];let t;switch(e.type){case"DirectionalLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new mt};break;case"SpotLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new mt};break;case"PointLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new mt,shadowCameraNear:1,shadowCameraFar:1e3};break}return i[e.id]=t,t}}}let dj=0;function pj(i,e){return(e.castShadow?2:0)-(i.castShadow?2:0)+(e.map?1:0)-(i.map?1:0)}function mj(i){const e=new fj,t=Aj(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let h=0;h<9;h++)n.probe.push(new ue);const r=new ue,s=new kn,a=new kn;function l(h){let g=0,v=0,x=0;for(let F=0;F<9;F++)n.probe[F].set(0,0,0);let S=0,w=0,R=0,C=0,E=0,B=0,L=0,O=0,z=0,G=0,k=0;h.sort(pj);for(let F=0,V=h.length;F<V;F++){const Y=h[F],J=Y.color,te=Y.intensity,se=Y.distance,ne=Y.shadow&&Y.shadow.map?Y.shadow.map.texture:null;if(Y.isAmbientLight)g+=J.r*te,v+=J.g*te,x+=J.b*te;else if(Y.isLightProbe){for(let Z=0;Z<9;Z++)n.probe[Z].addScaledVector(Y.sh.coefficients[Z],te);k++}else if(Y.isDirectionalLight){const Z=e.get(Y);if(Z.color.copy(Y.color).multiplyScalar(Y.intensity),Y.castShadow){const oe=Y.shadow,fe=t.get(Y);fe.shadowIntensity=oe.intensity,fe.shadowBias=oe.bias,fe.shadowNormalBias=oe.normalBias,fe.shadowRadius=oe.radius,fe.shadowMapSize=oe.mapSize,n.directionalShadow[S]=fe,n.directionalShadowMap[S]=ne,n.directionalShadowMatrix[S]=Y.shadow.matrix,B++}n.directional[S]=Z,S++}else if(Y.isSpotLight){const Z=e.get(Y);Z.position.setFromMatrixPosition(Y.matrixWorld),Z.color.copy(J).multiplyScalar(te),Z.distance=se,Z.coneCos=Math.cos(Y.angle),Z.penumbraCos=Math.cos(Y.angle*(1-Y.penumbra)),Z.decay=Y.decay,n.spot[R]=Z;const oe=Y.shadow;if(Y.map&&(n.spotLightMap[z]=Y.map,z++,oe.updateMatrices(Y),Y.castShadow&&G++),n.spotLightMatrix[R]=oe.matrix,Y.castShadow){const fe=t.get(Y);fe.shadowIntensity=oe.intensity,fe.shadowBias=oe.bias,fe.shadowNormalBias=oe.normalBias,fe.shadowRadius=oe.radius,fe.shadowMapSize=oe.mapSize,n.spotShadow[R]=fe,n.spotShadowMap[R]=ne,O++}R++}else if(Y.isRectAreaLight){const Z=e.get(Y);Z.color.copy(J).multiplyScalar(te),Z.halfWidth.set(Y.width*.5,0,0),Z.halfHeight.set(0,Y.height*.5,0),n.rectArea[C]=Z,C++}else if(Y.isPointLight){const Z=e.get(Y);if(Z.color.copy(Y.color).multiplyScalar(Y.intensity),Z.distance=Y.distance,Z.decay=Y.decay,Y.castShadow){const oe=Y.shadow,fe=t.get(Y);fe.shadowIntensity=oe.intensity,fe.shadowBias=oe.bias,fe.shadowNormalBias=oe.normalBias,fe.shadowRadius=oe.radius,fe.shadowMapSize=oe.mapSize,fe.shadowCameraNear=oe.camera.near,fe.shadowCameraFar=oe.camera.far,n.pointShadow[w]=fe,n.pointShadowMap[w]=ne,n.pointShadowMatrix[w]=Y.shadow.matrix,L++}n.point[w]=Z,w++}else if(Y.isHemisphereLight){const Z=e.get(Y);Z.skyColor.copy(Y.color).multiplyScalar(te),Z.groundColor.copy(Y.groundColor).multiplyScalar(te),n.hemi[E]=Z,E++}}C>0&&(i.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=Qt.LTC_FLOAT_1,n.rectAreaLTC2=Qt.LTC_FLOAT_2):(n.rectAreaLTC1=Qt.LTC_HALF_1,n.rectAreaLTC2=Qt.LTC_HALF_2)),n.ambient[0]=g,n.ambient[1]=v,n.ambient[2]=x;const H=n.hash;(H.directionalLength!==S||H.pointLength!==w||H.spotLength!==R||H.rectAreaLength!==C||H.hemiLength!==E||H.numDirectionalShadows!==B||H.numPointShadows!==L||H.numSpotShadows!==O||H.numSpotMaps!==z||H.numLightProbes!==k)&&(n.directional.length=S,n.spot.length=R,n.rectArea.length=C,n.point.length=w,n.hemi.length=E,n.directionalShadow.length=B,n.directionalShadowMap.length=B,n.pointShadow.length=L,n.pointShadowMap.length=L,n.spotShadow.length=O,n.spotShadowMap.length=O,n.directionalShadowMatrix.length=B,n.pointShadowMatrix.length=L,n.spotLightMatrix.length=O+z-G,n.spotLightMap.length=z,n.numSpotLightShadowsWithMaps=G,n.numLightProbes=k,H.directionalLength=S,H.pointLength=w,H.spotLength=R,H.rectAreaLength=C,H.hemiLength=E,H.numDirectionalShadows=B,H.numPointShadows=L,H.numSpotShadows=O,H.numSpotMaps=z,H.numLightProbes=k,n.version=dj++)}function u(h,g){let v=0,x=0,S=0,w=0,R=0;const C=g.matrixWorldInverse;for(let E=0,B=h.length;E<B;E++){const L=h[E];if(L.isDirectionalLight){const O=n.directional[v];O.direction.setFromMatrixPosition(L.matrixWorld),r.setFromMatrixPosition(L.target.matrixWorld),O.direction.sub(r),O.direction.transformDirection(C),v++}else if(L.isSpotLight){const O=n.spot[S];O.position.setFromMatrixPosition(L.matrixWorld),O.position.applyMatrix4(C),O.direction.setFromMatrixPosition(L.matrixWorld),r.setFromMatrixPosition(L.target.matrixWorld),O.direction.sub(r),O.direction.transformDirection(C),S++}else if(L.isRectAreaLight){const O=n.rectArea[w];O.position.setFromMatrixPosition(L.matrixWorld),O.position.applyMatrix4(C),a.identity(),s.copy(L.matrixWorld),s.premultiply(C),a.extractRotation(s),O.halfWidth.set(L.width*.5,0,0),O.halfHeight.set(0,L.height*.5,0),O.halfWidth.applyMatrix4(a),O.halfHeight.applyMatrix4(a),w++}else if(L.isPointLight){const O=n.point[x];O.position.setFromMatrixPosition(L.matrixWorld),O.position.applyMatrix4(C),x++}else if(L.isHemisphereLight){const O=n.hemi[R];O.direction.setFromMatrixPosition(L.matrixWorld),O.direction.transformDirection(C),R++}}}return{setup:l,setupView:u,state:n}}function e6(i){const e=new mj(i),t=[],n=[];function r(g){h.camera=g,t.length=0,n.length=0}function s(g){t.push(g)}function a(g){n.push(g)}function l(){e.setup(t)}function u(g){e.setupView(t,g)}const h={lightsArray:t,shadowsArray:n,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:h,setupLights:l,setupLightsView:u,pushLight:s,pushShadow:a}}function gj(i){let e=new WeakMap;function t(r,s=0){const a=e.get(r);let l;return a===void 0?(l=new e6(i),e.set(r,[l])):s>=a.length?(l=new e6(i),a.push(l)):l=a[s],l}function n(){e=new WeakMap}return{get:t,dispose:n}}const vj=`void main() {
|
||
gl_Position = vec4( position, 1.0 );
|
||
}`,_j=`uniform sampler2D shadow_pass;
|
||
uniform vec2 resolution;
|
||
uniform float radius;
|
||
#include <packing>
|
||
void main() {
|
||
const float samples = float( VSM_SAMPLES );
|
||
float mean = 0.0;
|
||
float squared_mean = 0.0;
|
||
float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
|
||
float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
|
||
for ( float i = 0.0; i < samples; i ++ ) {
|
||
float uvOffset = uvStart + i * uvStride;
|
||
#ifdef HORIZONTAL_PASS
|
||
vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
|
||
mean += distribution.x;
|
||
squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
|
||
#else
|
||
float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
|
||
mean += depth;
|
||
squared_mean += depth * depth;
|
||
#endif
|
||
}
|
||
mean = mean / samples;
|
||
squared_mean = squared_mean / samples;
|
||
float std_dev = sqrt( squared_mean - mean * mean );
|
||
gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
|
||
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zt=at[Xt];In?me&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+bt,Xt+1,0,0,jt,kt,zt.image[bt]):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+bt,Xt+1,qt,jt,kt,zt.image[bt])}}}C(X)&&E(i.TEXTURE_CUBE_MAP),it.__version=st.version,X.onUpdate&&X.onUpdate(X)}he.__version=X.version}function _e(he,X,Ee,je,st,it){const Ht=s.convert(Ee.format,Ee.colorSpace),Ut=s.convert(Ee.type),$t=L(Ee.internalFormat,Ht,Ut,Ee.colorSpace),ln=n.get(X),wt=n.get(Ee);if(wt.__renderTarget=X,!ln.__hasExternalTextures){const Zt=Math.max(1,X.width>>it),rn=Math.max(1,X.height>>it);st===i.TEXTURE_3D||st===i.TEXTURE_2D_ARRAY?t.texImage3D(st,it,$t,Zt,rn,X.depth,0,Ht,Ut,null):t.texImage2D(st,it,$t,Zt,rn,0,Ht,Ut,null)}t.bindFramebuffer(i.FRAMEBUFFER,he),tt(X)?l.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,je,st,wt.__webglTexture,0,We(X)):(st===i.TEXTURE_2D||st>=i.TEXTURE_CUBE_MAP_POSITIVE_X&&st<=i.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&i.framebufferTexture2D(i.FRAMEBUFFER,je,st,wt.__webglTexture,it),t.bindFramebuffer(i.FRAMEBUFFER,null)}function De(he,X,Ee){if(i.bindRenderbuffer(i.RENDERBUFFER,he),X.depthBuffer){const je=X.depthTexture,st=je&&je.isDepthTexture?je.type:null,it=O(X.stencilBuffer,st),Ht=X.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,Ut=We(X);tt(X)?l.renderbufferStorageMultisampleEXT(i.RENDERBUFFER,Ut,it,X.width,X.height):Ee?i.renderbufferStorageMultisample(i.RENDERBUFFER,Ut,it,X.width,X.height):i.renderbufferStorage(i.RENDERBUFFER,it,X.width,X.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,Ht,i.RENDERBUFFER,he)}else{const je=X.textures;for(let st=0;st<je.length;st++){const it=je[st],Ht=s.convert(it.format,it.colorSpace),Ut=s.convert(it.type),$t=L(it.internalFormat,Ht,Ut,it.colorSpace),ln=We(X);Ee&&tt(X)===!1?i.renderbufferStorageMultisample(i.RENDERBUFFER,ln,$t,X.width,X.height):tt(X)?l.renderbufferStorageMultisampleEXT(i.RENDERBUFFER,ln,$t,X.width,X.height):i.renderbufferStorage(i.RENDERBUFFER,$t,X.width,X.height)}}i.bindRenderbuffer(i.RENDERBUFFER,null)}function gt(he,X){if(X&&X.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(i.FRAMEBUFFER,he),!(X.depthTexture&&X.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");const je=n.get(X.depthTexture);je.__renderTarget=X,(!je.__webglTexture||X.depthTexture.image.width!==X.width||X.depthTexture.image.height!==X.height)&&(X.depthTexture.image.width=X.width,X.depthTexture.image.height=X.height,X.depthTexture.needsUpdate=!0),ne(X.depthTexture,0);const st=je.__webglTexture,it=We(X);if(X.depthTexture.format===au)tt(X)?l.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_2D,st,0,it):i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_2D,st,0);else if(X.depthTexture.format===du)tt(X)?l.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.TEXTURE_2D,st,0,it):i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.TEXTURE_2D,st,0);else throw new Error("Unknown depthTexture format")}function xt(he){const X=n.get(he),Ee=he.isWebGLCubeRenderTarget===!0;if(X.__boundDepthTexture!==he.depthTexture){const je=he.depthTexture;if(X.__depthDisposeCallback&&X.__depthDisposeCallback(),je){const st=()=>{delete X.__boundDepthTexture,delete X.__depthDisposeCallback,je.removeEventListener("dispose",st)};je.addEventListener("dispose",st),X.__depthDisposeCallback=st}X.__boundDepthTexture=je}if(he.depthTexture&&!X.__autoAllocateDepthBuffer){if(Ee)throw new Error("target.depthTexture not supported in Cube render targets");gt(X.__webglFramebuffer,he)}else if(Ee){X.__webglDepthbuffer=[];for(let je=0;je<6;je++)if(t.bindFramebuffer(i.FRAMEBUFFER,X.__webglFramebuffer[je]),X.__webglDepthbuffer[je]===void 0)X.__webglDepthbuffer[je]=i.createRenderbuffer(),De(X.__webglDepthbuffer[je],he,!1);else{const st=he.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,it=X.__webglDepthbuffer[je];i.bindRenderbuffer(i.RENDERBUFFER,it),i.framebufferRenderbuffer(i.FRAMEBUFFER,st,i.RENDERBUFFER,it)}}else if(t.bindFramebuffer(i.FRAMEBUFFER,X.__webglFramebuffer),X.__webglDepthbuffer===void 0)X.__webglDepthbuffer=i.createRenderbuffer(),De(X.__webglDepthbuffer,he,!1);else{const je=he.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,st=X.__webglDepthbuffer;i.bindRenderbuffer(i.RENDERBUFFER,st),i.framebufferRenderbuffer(i.FRAMEBUFFER,je,i.RENDERBUFFER,st)}t.bindFramebuffer(i.FRAMEBUFFER,null)}function Mt(he,X,Ee){const je=n.get(he);X!==void 0&&_e(je.__webglFramebuffer,he,he.texture,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,0),Ee!==void 0&&xt(he)}function It(he){const X=he.texture,Ee=n.get(he),je=n.get(X);he.addEventListener("dispose",k);const st=he.textures,it=he.isWebGLCubeRenderTarget===!0,Ht=st.length>1;if(Ht||(je.__webglTexture===void 0&&(je.__webglTexture=i.createTexture()),je.__version=X.version,a.memory.textures++),it){Ee.__webglFramebuffer=[];for(let Ut=0;Ut<6;Ut++)if(X.mipmaps&&X.mipmaps.length>0){Ee.__webglFramebuffer[Ut]=[];for(let $t=0;$t<X.mipmaps.length;$t++)Ee.__webglFramebuffer[Ut][$t]=i.createFramebuffer()}else Ee.__webglFramebuffer[Ut]=i.createFramebuffer()}else{if(X.mipmaps&&X.mipmaps.length>0){Ee.__webglFramebuffer=[];for(let Ut=0;Ut<X.mipmaps.length;Ut++)Ee.__webglFramebuffer[Ut]=i.createFramebuffer()}else Ee.__webglFramebuffer=i.createFramebuffer();if(Ht)for(let Ut=0,$t=st.length;Ut<$t;Ut++){const ln=n.get(st[Ut]);ln.__webglTexture===void 0&&(ln.__webglTexture=i.createTexture(),a.memory.textures++)}if(he.samples>0&&tt(he)===!1){Ee.__webglMultisampledFramebuffer=i.createFramebuffer(),Ee.__webglColorRenderbuffer=[],t.bindFramebuffer(i.FRAMEBUFFER,Ee.__webglMultisampledFramebuffer);for(let Ut=0;Ut<st.length;Ut++){const $t=st[Ut];Ee.__webglColorRenderbuffer[Ut]=i.createRenderbuffer(),i.bindRenderbuffer(i.RENDERBUFFER,Ee.__webglColorRenderbuffer[Ut]);const ln=s.convert($t.format,$t.colorSpace),wt=s.convert($t.type),Zt=L($t.internalFormat,ln,wt,$t.colorSpace,he.isXRRenderTarget===!0),rn=We(he);i.renderbufferStorageMultisample(i.RENDERBUFFER,rn,Zt,he.width,he.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+Ut,i.RENDERBUFFER,Ee.__webglColorRenderbuffer[Ut])}i.bindRenderbuffer(i.RENDERBUFFER,null),he.depthBuffer&&(Ee.__webglDepthRenderbuffer=i.createRenderbuffer(),De(Ee.__webglDepthRenderbuffer,he,!0)),t.bindFramebuffer(i.FRAMEBUFFER,null)}}if(it){t.bindTexture(i.TEXTURE_CUBE_MAP,je.__webglTexture),we(i.TEXTURE_CUBE_MAP,X);for(let Ut=0;Ut<6;Ut++)if(X.mipmaps&&X.mipmaps.length>0)for(let $t=0;$t<X.mipmaps.length;$t++)_e(Ee.__webglFramebuffer[Ut][$t],he,X,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+Ut,$t);else _e(Ee.__webglFramebuffer[Ut],he,X,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+Ut,0);C(X)&&E(i.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(Ht){for(let Ut=0,$t=st.length;Ut<$t;Ut++){const ln=st[Ut],wt=n.get(ln);t.bindTexture(i.TEXTURE_2D,wt.__webglTexture),we(i.TEXTURE_2D,ln),_e(Ee.__webglFramebuffer,he,ln,i.COLOR_ATTACHMENT0+Ut,i.TEXTURE_2D,0),C(ln)&&E(i.TEXTURE_2D)}t.unbindTexture()}else{let Ut=i.TEXTURE_2D;if((he.isWebGL3DRenderTarget||he.isWebGLArrayRenderTarget)&&(Ut=he.isWebGL3DRenderTarget?i.TEXTURE_3D:i.TEXTURE_2D_ARRAY),t.bindTexture(Ut,je.__webglTexture),we(Ut,X),X.mipmaps&&X.mipmaps.length>0)for(let $t=0;$t<X.mipmaps.length;$t++)_e(Ee.__webglFramebuffer[$t],he,X,i.COLOR_ATTACHMENT0,Ut,$t);else _e(Ee.__webglFramebuffer,he,X,i.COLOR_ATTACHMENT0,Ut,0);C(X)&&E(Ut),t.unbindTexture()}he.depthBuffer&&xt(he)}function Ke(he){const X=he.textures;for(let Ee=0,je=X.length;Ee<je;Ee++){const st=X[Ee];if(C(st)){const it=B(he),Ht=n.get(st).__webglTexture;t.bindTexture(it,Ht),E(it),t.unbindTexture()}}}const ot=[],ce=[];function Ie(he){if(he.samples>0){if(tt(he)===!1){const X=he.textures,Ee=he.width,je=he.height;let st=i.COLOR_BUFFER_BIT;const it=he.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,Ht=n.get(he),Ut=X.length>1;if(Ut)for(let $t=0;$t<X.length;$t++)t.bindFramebuffer(i.FRAMEBUFFER,Ht.__webglMultisampledFramebuffer),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+$t,i.RENDERBUFFER,null),t.bindFramebuffer(i.FRAMEBUFFER,Ht.__webglFramebuffer),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0+$t,i.TEXTURE_2D,null,0);t.bindFramebuffer(i.READ_FRAMEBUFFER,Ht.__webglMultisampledFramebuffer),t.bindFramebuffer(i.DRAW_FRAMEBUFFER,Ht.__webglFramebuffer);for(let $t=0;$t<X.length;$t++){if(he.resolveDepthBuffer&&(he.depthBuffer&&(st|=i.DEPTH_BUFFER_BIT),he.stencilBuffer&&he.resolveStencilBuffer&&(st|=i.STENCIL_BUFFER_BIT)),Ut){i.framebufferRenderbuffer(i.READ_FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.RENDERBUFFER,Ht.__webglColorRenderbuffer[$t]);const ln=n.get(X[$t]).__webglTexture;i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,ln,0)}i.blitFramebuffer(0,0,Ee,je,0,0,Ee,je,st,i.NEAREST),u===!0&&(ot.length=0,ce.length=0,ot.push(i.COLOR_ATTACHMENT0+$t),he.depthBuffer&&he.resolveDepthBuffer===!1&&(ot.push(it),ce.push(it),i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER,ce)),i.invalidateFramebuffer(i.READ_FRAMEBUFFER,ot))}if(t.bindFramebuffer(i.READ_FRAMEBUFFER,null),t.bindFramebuffer(i.DRAW_FRAMEBUFFER,null),Ut)for(let $t=0;$t<X.length;$t++){t.bindFramebuffer(i.FRAMEBUFFER,Ht.__webglMultisampledFramebuffer),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+$t,i.RENDERBUFFER,Ht.__webglColorRenderbuffer[$t]);const ln=n.get(X[$t]).__webglTexture;t.bindFramebuffer(i.FRAMEBUFFER,Ht.__webglFramebuffer),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0+$t,i.TEXTURE_2D,ln,0)}t.bindFramebuffer(i.DRAW_FRAMEBUFFER,Ht.__webglMultisampledFramebuffer)}else if(he.depthBuffer&&he.resolveDepthBuffer===!1&&u){const X=he.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT;i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER,[X])}}}function We(he){return Math.min(r.maxSamples,he.samples)}function tt(he){const X=n.get(he);return he.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&X.__useRenderToTexture!==!1}function nt(he){const X=a.render.frame;g.get(he)!==X&&(g.set(he,X),he.update())}function Ft(he,X){const Ee=he.colorSpace,je=he.format,st=he.type;return he.isCompressedTexture===!0||he.isVideoTexture===!0||Ee!==Ro&&Ee!==Co&&(ai.getTransfer(Ee)===Vi?(je!==ks||st!==aa)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",Ee)),X}function dt(he){return typeof HTMLImageElement<"u"&&he instanceof HTMLImageElement?(h.width=he.naturalWidth||he.width,h.height=he.naturalHeight||he.height):typeof VideoFrame<"u"&&he instanceof VideoFrame?(h.width=he.displayWidth,h.height=he.displayHeight):(h.width=he.width,h.height=he.height),h}this.allocateTextureUnit=te,this.resetTextureUnits=J,this.setTexture2D=ne,this.setTexture2DArray=Z,this.setTexture3D=oe,this.setTextureCube=fe,this.rebindTextures=Mt,this.setupRenderTarget=It,this.updateRenderTargetMipmap=Ke,this.updateMultisampleRenderTarget=Ie,this.setupDepthRenderbuffer=xt,this.setupFrameBufferTexture=_e,this.useMultisampledRTT=tt}function Tj(i,e){function t(n,r=Co){let s;const a=ai.getTransfer(r);if(n===aa)return i.UNSIGNED_BYTE;if(n===Ay)return i.UNSIGNED_SHORT_4_4_4_4;if(n===dy)return i.UNSIGNED_SHORT_5_5_5_1;if(n===py)return i.UNSIGNED_INT_5_9_9_9_REV;if(n===Qf)return i.BYTE;if(n===Kf)return i.SHORT;if(n===wl)return i.UNSIGNED_SHORT;if(n===Ns)return i.INT;if(n===Rr)return i.UNSIGNED_INT;if(n===$r)return i.FLOAT;if(n===Gs)return i.HALF_FLOAT;if(n===Lw)return i.ALPHA;if(n===Ug)return i.RGB;if(n===ks)return i.RGBA;if(n===Uw)return i.LUMINANCE;if(n===Bw)return i.LUMINANCE_ALPHA;if(n===au)return i.DEPTH_COMPONENT;if(n===du)return i.DEPTH_STENCIL;if(n===Bg)return i.RED;if(n===H0)return i.RED_INTEGER;if(n===lA)return i.RG;if(n===j0)return i.RG_INTEGER;if(n===W0)return i.RGBA_INTEGER;if(n===Zf||n===Bh||n===Oh||n===Ih)if(a===Vi)if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(n===Zf)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===Bh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===Oh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===Ih)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=e.get("WEBGL_compressed_texture_s3tc"),s!==null){if(n===Zf)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===Bh)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===Oh)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===Ih)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(n===Km||n===Zm||n===Jm||n===eg)if(s=e.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(n===Km)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===Zm)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===Jm)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===eg)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(n===tg||n===u0||n===c0)if(s=e.get("WEBGL_compressed_texture_etc"),s!==null){if(n===tg||n===u0)return a===Vi?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(n===c0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(n===h0||n===f0||n===A0||n===d0||n===p0||n===m0||n===g0||n===v0||n===_0||n===y0||n===x0||n===b0||n===S0||n===T0)if(s=e.get("WEBGL_compressed_texture_astc"),s!==null){if(n===h0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===f0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===A0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===d0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===p0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===m0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===g0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===v0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===_0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===y0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===x0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===b0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===S0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===T0)return a===Vi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(n===Jf||n===VS||n===HS)if(s=e.get("EXT_texture_compression_bptc"),s!==null){if(n===Jf)return a===Vi?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===VS)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===HS)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(n===Ow||n===ng||n===ig||n===rg)if(s=e.get("EXT_texture_compression_rgtc"),s!==null){if(n===Jf)return s.COMPRESSED_RED_RGTC1_EXT;if(n===ng)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===ig)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===rg)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return n===Au?i.UNSIGNED_INT_24_8:i[n]!==void 0?i[n]:null}return{convert:t}}const wj={type:"move"};class D3{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new ja,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new ja,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ue,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ue),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new ja,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ue,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ue),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const t=this._hand;if(t)for(const n of e.hand.values())this._getHandJoint(t,n)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,n){let r=null,s=null,a=null;const l=this._targetRay,u=this._grip,h=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(h&&e.hand){a=!0;for(const R of e.hand.values()){const C=t.getJointPose(R,n),E=this._getHandJoint(h,R);C!==null&&(E.matrix.fromArray(C.transform.matrix),E.matrix.decompose(E.position,E.rotation,E.scale),E.matrixWorldNeedsUpdate=!0,E.jointRadius=C.radius),E.visible=C!==null}const g=h.joints["index-finger-tip"],v=h.joints["thumb-tip"],x=g.position.distanceTo(v.position),S=.02,w=.005;h.inputState.pinching&&x>S+w?(h.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!h.inputState.pinching&&x<=S-w&&(h.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else u!==null&&e.gripSpace&&(s=t.getPose(e.gripSpace,n),s!==null&&(u.matrix.fromArray(s.transform.matrix),u.matrix.decompose(u.position,u.rotation,u.scale),u.matrixWorldNeedsUpdate=!0,s.linearVelocity?(u.hasLinearVelocity=!0,u.linearVelocity.copy(s.linearVelocity)):u.hasLinearVelocity=!1,s.angularVelocity?(u.hasAngularVelocity=!0,u.angularVelocity.copy(s.angularVelocity)):u.hasAngularVelocity=!1));l!==null&&(r=t.getPose(e.targetRaySpace,n),r===null&&s!==null&&(r=s),r!==null&&(l.matrix.fromArray(r.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,r.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(r.linearVelocity)):l.hasLinearVelocity=!1,r.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(r.angularVelocity)):l.hasAngularVelocity=!1,this.dispatchEvent(wj)))}return l!==null&&(l.visible=r!==null),u!==null&&(u.visible=s!==null),h!==null&&(h.visible=a!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){const n=new ja;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}}const Mj=`
|
||
void main() {
|
||
|
||
gl_Position = vec4( position, 1.0 );
|
||
|
||
}`,Ej=`
|
||
uniform sampler2DArray depthColor;
|
||
uniform float depthWidth;
|
||
uniform float depthHeight;
|
||
|
||
void main() {
|
||
|
||
vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
|
||
|
||
if ( coord.x >= 1.0 ) {
|
||
|
||
gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
|
||
|
||
} else {
|
||
|
||
gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
|
||
|
||
}
|
||
|
||
}`;class Cj{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t,n){if(this.texture===null){const r=new vs,s=e.properties.get(r);s.__webglTexture=t.texture,(t.depthNear!==n.depthNear||t.depthFar!==n.depthFar)&&(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=r}}getMesh(e){if(this.texture!==null&&this.mesh===null){const t=e.cameras[0].viewport,n=new Ja({vertexShader:Mj,fragmentShader:Ej,uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new zi(new Ty(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class Rj extends zc{constructor(e,t){super();const n=this;let r=null,s=1,a=null,l="local-floor",u=1,h=null,g=null,v=null,x=null,S=null,w=null;const R=new Cj,C=t.getContextAttributes();let E=null,B=null;const L=[],O=[],z=new mt;let G=null;const k=new ya;k.viewport=new Pn;const H=new ya;H.viewport=new Pn;const F=[k,H],V=new $z;let Y=null,J=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(Te){let ke=L[Te];return ke===void 0&&(ke=new D3,L[Te]=ke),ke.getTargetRaySpace()},this.getControllerGrip=function(Te){let ke=L[Te];return ke===void 0&&(ke=new D3,L[Te]=ke),ke.getGripSpace()},this.getHand=function(Te){let ke=L[Te];return ke===void 0&&(ke=new D3,L[Te]=ke),ke.getHandSpace()};function te(Te){const ke=O.indexOf(Te.inputSource);if(ke===-1)return;const _e=L[ke];_e!==void 0&&(_e.update(Te.inputSource,Te.frame,h||a),_e.dispatchEvent({type:Te.type,data:Te.inputSource}))}function se(){r.removeEventListener("select",te),r.removeEventListener("selectstart",te),r.removeEventListener("selectend",te),r.removeEventListener("squeeze",te),r.removeEventListener("squeezestart",te),r.removeEventListener("squeezeend",te),r.removeEventListener("end",se),r.removeEventListener("inputsourceschange",ne);for(let Te=0;Te<L.length;Te++){const ke=O[Te];ke!==null&&(O[Te]=null,L[Te].disconnect(ke))}Y=null,J=null,R.reset(),e.setRenderTarget(E),S=null,x=null,v=null,r=null,B=null,He.stop(),n.isPresenting=!1,e.setPixelRatio(G),e.setSize(z.width,z.height,!1),n.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(Te){s=Te,n.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(Te){l=Te,n.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return h||a},this.setReferenceSpace=function(Te){h=Te},this.getBaseLayer=function(){return x!==null?x:S},this.getBinding=function(){return v},this.getFrame=function(){return w},this.getSession=function(){return r},this.setSession=async function(Te){if(r=Te,r!==null){if(E=e.getRenderTarget(),r.addEventListener("select",te),r.addEventListener("selectstart",te),r.addEventListener("selectend",te),r.addEventListener("squeeze",te),r.addEventListener("squeezestart",te),r.addEventListener("squeezeend",te),r.addEventListener("end",se),r.addEventListener("inputsourceschange",ne),C.xrCompatible!==!0&&await t.makeXRCompatible(),G=e.getPixelRatio(),e.getSize(z),r.enabledFeatures!==void 0&&r.enabledFeatures.includes("layers")){let _e=null,De=null,gt=null;C.depth&&(gt=C.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,_e=C.stencil?du:au,De=C.stencil?Au:Rr);const xt={colorFormat:t.RGBA8,depthFormat:gt,scaleFactor:s};v=new XRWebGLBinding(r,t),x=v.createProjectionLayer(xt),r.updateRenderState({layers:[x]}),e.setPixelRatio(1),e.setSize(x.textureWidth,x.textureHeight,!1),B=new qh(x.textureWidth,x.textureHeight,{format:ks,type:aa,depthTexture:new qc(x.textureWidth,x.textureHeight,De,void 0,void 0,void 0,void 0,void 0,void 0,_e),stencilBuffer:C.stencil,colorSpace:e.outputColorSpace,samples:C.antialias?4:0,resolveDepthBuffer:x.ignoreDepthValues===!1})}else{const _e={antialias:C.antialias,alpha:!0,depth:C.depth,stencil:C.stencil,framebufferScaleFactor:s};S=new XRWebGLLayer(r,t,_e),r.updateRenderState({baseLayer:S}),e.setPixelRatio(1),e.setSize(S.framebufferWidth,S.framebufferHeight,!1),B=new qh(S.framebufferWidth,S.framebufferHeight,{format:ks,type:aa,colorSpace:e.outputColorSpace,stencilBuffer:C.stencil})}B.isXRRenderTarget=!0,this.setFoveation(u),h=null,a=await r.requestReferenceSpace(l),He.setContext(r),He.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode},this.getDepthTexture=function(){return R.getDepthTexture()};function ne(Te){for(let ke=0;ke<Te.removed.length;ke++){const _e=Te.removed[ke],De=O.indexOf(_e);De>=0&&(O[De]=null,L[De].disconnect(_e))}for(let ke=0;ke<Te.added.length;ke++){const _e=Te.added[ke];let De=O.indexOf(_e);if(De===-1){for(let xt=0;xt<L.length;xt++)if(xt>=O.length){O.push(_e),De=xt;break}else if(O[xt]===null){O[xt]=_e,De=xt;break}if(De===-1)break}const gt=L[De];gt&>.connect(_e)}}const Z=new ue,oe=new ue;function fe(Te,ke,_e){Z.setFromMatrixPosition(ke.matrixWorld),oe.setFromMatrixPosition(_e.matrixWorld);const De=Z.distanceTo(oe),gt=ke.projectionMatrix.elements,xt=_e.projectionMatrix.elements,Mt=gt[14]/(gt[10]-1),It=gt[14]/(gt[10]+1),Ke=(gt[9]+1)/gt[5],ot=(gt[9]-1)/gt[5],ce=(gt[8]-1)/gt[0],Ie=(xt[8]+1)/xt[0],We=Mt*ce,tt=Mt*Ie,nt=De/(-ce+Ie),Ft=nt*-ce;if(ke.matrixWorld.decompose(Te.position,Te.quaternion,Te.scale),Te.translateX(Ft),Te.translateZ(nt),Te.matrixWorld.compose(Te.position,Te.quaternion,Te.scale),Te.matrixWorldInverse.copy(Te.matrixWorld).invert(),gt[10]===-1)Te.projectionMatrix.copy(ke.projectionMatrix),Te.projectionMatrixInverse.copy(ke.projectionMatrixInverse);else{const dt=Mt+nt,he=It+nt,X=We-Ft,Ee=tt+(De-Ft),je=Ke*It/he*dt,st=ot*It/he*dt;Te.projectionMatrix.makePerspective(X,Ee,je,st,dt,he),Te.projectionMatrixInverse.copy(Te.projectionMatrix).invert()}}function be(Te,ke){ke===null?Te.matrixWorld.copy(Te.matrix):Te.matrixWorld.multiplyMatrices(ke.matrixWorld,Te.matrix),Te.matrixWorldInverse.copy(Te.matrixWorld).invert()}this.updateCamera=function(Te){if(r===null)return;let ke=Te.near,_e=Te.far;R.texture!==null&&(R.depthNear>0&&(ke=R.depthNear),R.depthFar>0&&(_e=R.depthFar)),V.near=H.near=k.near=ke,V.far=H.far=k.far=_e,(Y!==V.near||J!==V.far)&&(r.updateRenderState({depthNear:V.near,depthFar:V.far}),Y=V.near,J=V.far),k.layers.mask=Te.layers.mask|2,H.layers.mask=Te.layers.mask|4,V.layers.mask=k.layers.mask|H.layers.mask;const De=Te.parent,gt=V.cameras;be(V,De);for(let xt=0;xt<gt.length;xt++)be(gt[xt],De);gt.length===2?fe(V,k,H):V.projectionMatrix.copy(k.projectionMatrix),Se(Te,V,De)};function Se(Te,ke,_e){_e===null?Te.matrix.copy(ke.matrixWorld):(Te.matrix.copy(_e.matrixWorld),Te.matrix.invert(),Te.matrix.multiply(ke.matrixWorld)),Te.matrix.decompose(Te.position,Te.quaternion,Te.scale),Te.updateMatrixWorld(!0),Te.projectionMatrix.copy(ke.projectionMatrix),Te.projectionMatrixInverse.copy(ke.projectionMatrixInverse),Te.isPerspectiveCamera&&(Te.fov=w0*2*Math.atan(1/Te.projectionMatrix.elements[5]),Te.zoom=1)}this.getCamera=function(){return V},this.getFoveation=function(){if(!(x===null&&S===null))return u},this.setFoveation=function(Te){u=Te,x!==null&&(x.fixedFoveation=Te),S!==null&&S.fixedFoveation!==void 0&&(S.fixedFoveation=Te)},this.hasDepthSensing=function(){return R.texture!==null},this.getDepthSensingMesh=function(){return R.getMesh(V)};let le=null;function we(Te,ke){if(g=ke.getViewerPose(h||a),w=ke,g!==null){const _e=g.views;S!==null&&(e.setRenderTargetFramebuffer(B,S.framebuffer),e.setRenderTarget(B));let De=!1;_e.length!==V.cameras.length&&(V.cameras.length=0,De=!0);for(let xt=0;xt<_e.length;xt++){const Mt=_e[xt];let It=null;if(S!==null)It=S.getViewport(Mt);else{const ot=v.getViewSubImage(x,Mt);It=ot.viewport,xt===0&&(e.setRenderTargetTextures(B,ot.colorTexture,x.ignoreDepthValues?void 0:ot.depthStencilTexture),e.setRenderTarget(B))}let Ke=F[xt];Ke===void 0&&(Ke=new ya,Ke.layers.enable(xt),Ke.viewport=new Pn,F[xt]=Ke),Ke.matrix.fromArray(Mt.transform.matrix),Ke.matrix.decompose(Ke.position,Ke.quaternion,Ke.scale),Ke.projectionMatrix.fromArray(Mt.projectionMatrix),Ke.projectionMatrixInverse.copy(Ke.projectionMatrix).invert(),Ke.viewport.set(It.x,It.y,It.width,It.height),xt===0&&(V.matrix.copy(Ke.matrix),V.matrix.decompose(V.position,V.quaternion,V.scale)),De===!0&&V.cameras.push(Ke)}const gt=r.enabledFeatures;if(gt&>.includes("depth-sensing")){const xt=v.getDepthInformation(_e[0]);xt&&xt.isValid&&xt.texture&&R.init(e,xt,r.renderState)}}for(let _e=0;_e<L.length;_e++){const De=O[_e],gt=L[_e];De!==null&>!==void 0&>.update(De,ke,h||a)}le&&le(Te,ke),ke.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:ke}),w=null}const He=new oD;He.setAnimationLoop(we),this.setAnimationLoop=function(Te){le=Te},this.dispose=function(){}}}const wf=new la,Nj=new kn;function Dj(i,e){function t(C,E){C.matrixAutoUpdate===!0&&C.updateMatrix(),E.value.copy(C.matrix)}function n(C,E){E.color.getRGB(C.fogColor.value,G7(i)),E.isFog?(C.fogNear.value=E.near,C.fogFar.value=E.far):E.isFogExp2&&(C.fogDensity.value=E.density)}function r(C,E,B,L,O){E.isMeshBasicMaterial||E.isMeshLambertMaterial?s(C,E):E.isMeshToonMaterial?(s(C,E),v(C,E)):E.isMeshPhongMaterial?(s(C,E),g(C,E)):E.isMeshStandardMaterial?(s(C,E),x(C,E),E.isMeshPhysicalMaterial&&S(C,E,O)):E.isMeshMatcapMaterial?(s(C,E),w(C,E)):E.isMeshDepthMaterial?s(C,E):E.isMeshDistanceMaterial?(s(C,E),R(C,E)):E.isMeshNormalMaterial?s(C,E):E.isLineBasicMaterial?(a(C,E),E.isLineDashedMaterial&&l(C,E)):E.isPointsMaterial?u(C,E,B,L):E.isSpriteMaterial?h(C,E):E.isShadowMaterial?(C.color.value.copy(E.color),C.opacity.value=E.opacity):E.isShaderMaterial&&(E.uniformsNeedUpdate=!1)}function s(C,E){C.opacity.value=E.opacity,E.color&&C.diffuse.value.copy(E.color),E.emissive&&C.emissive.value.copy(E.emissive).multiplyScalar(E.emissiveIntensity),E.map&&(C.map.value=E.map,t(E.map,C.mapTransform)),E.alphaMap&&(C.alphaMap.value=E.alphaMap,t(E.alphaMap,C.alphaMapTransform)),E.bumpMap&&(C.bumpMap.value=E.bumpMap,t(E.bumpMap,C.bumpMapTransform),C.bumpScale.value=E.bumpScale,E.side===hr&&(C.bumpScale.value*=-1)),E.normalMap&&(C.normalMap.value=E.normalMap,t(E.normalMap,C.normalMapTransform),C.normalScale.value.copy(E.normalScale),E.side===hr&&C.normalScale.value.negate()),E.displacementMap&&(C.displacementMap.value=E.displacementMap,t(E.displacementMap,C.displacementMapTransform),C.displacementScale.value=E.displacementScale,C.displacementBias.value=E.displacementBias),E.emissiveMap&&(C.emissiveMap.value=E.emissiveMap,t(E.emissiveMap,C.emissiveMapTransform)),E.specularMap&&(C.specularMap.value=E.specularMap,t(E.specularMap,C.specularMapTransform)),E.alphaTest>0&&(C.alphaTest.value=E.alphaTest);const B=e.get(E),L=B.envMap,O=B.envMapRotation;L&&(C.envMap.value=L,wf.copy(O),wf.x*=-1,wf.y*=-1,wf.z*=-1,L.isCubeTexture&&L.isRenderTargetTexture===!1&&(wf.y*=-1,wf.z*=-1),C.envMapRotation.value.setFromMatrix4(Nj.makeRotationFromEuler(wf)),C.flipEnvMap.value=L.isCubeTexture&&L.isRenderTargetTexture===!1?-1:1,C.reflectivity.value=E.reflectivity,C.ior.value=E.ior,C.refractionRatio.value=E.refractionRatio),E.lightMap&&(C.lightMap.value=E.lightMap,C.lightMapIntensity.value=E.lightMapIntensity,t(E.lightMap,C.lightMapTransform)),E.aoMap&&(C.aoMap.value=E.aoMap,C.aoMapIntensity.value=E.aoMapIntensity,t(E.aoMap,C.aoMapTransform))}function a(C,E){C.diffuse.value.copy(E.color),C.opacity.value=E.opacity,E.map&&(C.map.value=E.map,t(E.map,C.mapTransform))}function l(C,E){C.dashSize.value=E.dashSize,C.totalSize.value=E.dashSize+E.gapSize,C.scale.value=E.scale}function u(C,E,B,L){C.diffuse.value.copy(E.color),C.opacity.value=E.opacity,C.size.value=E.size*B,C.scale.value=L*.5,E.map&&(C.map.value=E.map,t(E.map,C.uvTransform)),E.alphaMap&&(C.alphaMap.value=E.alphaMap,t(E.alphaMap,C.alphaMapTransform)),E.alphaTest>0&&(C.alphaTest.value=E.alphaTest)}function h(C,E){C.diffuse.value.copy(E.color),C.opacity.value=E.opacity,C.rotation.value=E.rotation,E.map&&(C.map.value=E.map,t(E.map,C.mapTransform)),E.alphaMap&&(C.alphaMap.value=E.alphaMap,t(E.alphaMap,C.alphaMapTransform)),E.alphaTest>0&&(C.alphaTest.value=E.alphaTest)}function g(C,E){C.specular.value.copy(E.specular),C.shininess.value=Math.max(E.shininess,1e-4)}function v(C,E){E.gradientMap&&(C.gradientMap.value=E.gradientMap)}function x(C,E){C.metalness.value=E.metalness,E.metalnessMap&&(C.metalnessMap.value=E.metalnessMap,t(E.metalnessMap,C.metalnessMapTransform)),C.roughness.value=E.roughness,E.roughnessMap&&(C.roughnessMap.value=E.roughnessMap,t(E.roughnessMap,C.roughnessMapTransform)),E.envMap&&(C.envMapIntensity.value=E.envMapIntensity)}function S(C,E,B){C.ior.value=E.ior,E.sheen>0&&(C.sheenColor.value.copy(E.sheenColor).multiplyScalar(E.sheen),C.sheenRoughness.value=E.sheenRoughness,E.sheenColorMap&&(C.sheenColorMap.value=E.sheenColorMap,t(E.sheenColorMap,C.sheenColorMapTransform)),E.sheenRoughnessMap&&(C.sheenRoughnessMap.value=E.sheenRoughnessMap,t(E.sheenRoughnessMap,C.sheenRoughnessMapTransform))),E.clearcoat>0&&(C.clearcoat.value=E.clearcoat,C.clearcoatRoughness.value=E.clearcoatRoughness,E.clearcoatMap&&(C.clearcoatMap.value=E.clearcoatMap,t(E.clearcoatMap,C.clearcoatMapTransform)),E.clearcoatRoughnessMap&&(C.clearcoatRoughnessMap.value=E.clearcoatRoughnessMap,t(E.clearcoatRoughnessMap,C.clearcoatRoughnessMapTransform)),E.clearcoatNormalMap&&(C.clearcoatNormalMap.value=E.clearcoatNormalMap,t(E.clearcoatNormalMap,C.clearcoatNormalMapTransform),C.clearcoatNormalScale.value.copy(E.clearcoatNormalScale),E.side===hr&&C.clearcoatNormalScale.value.negate())),E.dispersion>0&&(C.dispersion.value=E.dispersion),E.iridescence>0&&(C.iridescence.value=E.iridescence,C.iridescenceIOR.value=E.iridescenceIOR,C.iridescenceThicknessMinimum.value=E.iridescenceThicknessRange[0],C.iridescenceThicknessMaximum.value=E.iridescenceThicknessRange[1],E.iridescenceMap&&(C.iridescenceMap.value=E.iridescenceMap,t(E.iridescenceMap,C.iridescenceMapTransform)),E.iridescenceThicknessMap&&(C.iridescenceThicknessMap.value=E.iridescenceThicknessMap,t(E.iridescenceThicknessMap,C.iridescenceThicknessMapTransform))),E.transmission>0&&(C.transmission.value=E.transmission,C.transmissionSamplerMap.value=B.texture,C.transmissionSamplerSize.value.set(B.width,B.height),E.transmissionMap&&(C.transmissionMap.value=E.transmissionMap,t(E.transmissionMap,C.transmissionMapTransform)),C.thickness.value=E.thickness,E.thicknessMap&&(C.thicknessMap.value=E.thicknessMap,t(E.thicknessMap,C.thicknessMapTransform)),C.attenuationDistance.value=E.attenuationDistance,C.attenuationColor.value.copy(E.attenuationColor)),E.anisotropy>0&&(C.anisotropyVector.value.set(E.anisotropy*Math.cos(E.anisotropyRotation),E.anisotropy*Math.sin(E.anisotropyRotation)),E.anisotropyMap&&(C.anisotropyMap.value=E.anisotropyMap,t(E.anisotropyMap,C.anisotropyMapTransform))),C.specularIntensity.value=E.specularIntensity,C.specularColor.value.copy(E.specularColor),E.specularColorMap&&(C.specularColorMap.value=E.specularColorMap,t(E.specularColorMap,C.specularColorMapTransform)),E.specularIntensityMap&&(C.specularIntensityMap.value=E.specularIntensityMap,t(E.specularIntensityMap,C.specularIntensityMapTransform))}function w(C,E){E.matcap&&(C.matcap.value=E.matcap)}function R(C,E){const B=e.get(E).light;C.referencePosition.value.setFromMatrixPosition(B.matrixWorld),C.nearDistance.value=B.shadow.camera.near,C.farDistance.value=B.shadow.camera.far}return{refreshFogUniforms:n,refreshMaterialUniforms:r}}function Pj(i,e,t,n){let r={},s={},a=[];const l=i.getParameter(i.MAX_UNIFORM_BUFFER_BINDINGS);function u(B,L){const O=L.program;n.uniformBlockBinding(B,O)}function h(B,L){let O=r[B.id];O===void 0&&(w(B),O=g(B),r[B.id]=O,B.addEventListener("dispose",C));const z=L.program;n.updateUBOMapping(B,z);const G=e.render.frame;s[B.id]!==G&&(x(B),s[B.id]=G)}function g(B){const L=v();B.__bindingPointIndex=L;const O=i.createBuffer(),z=B.__size,G=B.usage;return i.bindBuffer(i.UNIFORM_BUFFER,O),i.bufferData(i.UNIFORM_BUFFER,z,G),i.bindBuffer(i.UNIFORM_BUFFER,null),i.bindBufferBase(i.UNIFORM_BUFFER,L,O),O}function v(){for(let B=0;B<l;B++)if(a.indexOf(B)===-1)return a.push(B),B;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}function x(B){const L=r[B.id],O=B.uniforms,z=B.__cache;i.bindBuffer(i.UNIFORM_BUFFER,L);for(let G=0,k=O.length;G<k;G++){const H=Array.isArray(O[G])?O[G]:[O[G]];for(let F=0,V=H.length;F<V;F++){const Y=H[F];if(S(Y,G,F,z)===!0){const J=Y.__offset,te=Array.isArray(Y.value)?Y.value:[Y.value];let se=0;for(let ne=0;ne<te.length;ne++){const Z=te[ne],oe=R(Z);typeof Z=="number"||typeof Z=="boolean"?(Y.__data[0]=Z,i.bufferSubData(i.UNIFORM_BUFFER,J+se,Y.__data)):Z.isMatrix3?(Y.__data[0]=Z.elements[0],Y.__data[1]=Z.elements[1],Y.__data[2]=Z.elements[2],Y.__data[3]=0,Y.__data[4]=Z.elements[3],Y.__data[5]=Z.elements[4],Y.__data[6]=Z.elements[5],Y.__data[7]=0,Y.__data[8]=Z.elements[6],Y.__data[9]=Z.elements[7],Y.__data[10]=Z.elements[8],Y.__data[11]=0):(Z.toArray(Y.__data,se),se+=oe.storage/Float32Array.BYTES_PER_ELEMENT)}i.bufferSubData(i.UNIFORM_BUFFER,J,Y.__data)}}}i.bindBuffer(i.UNIFORM_BUFFER,null)}function S(B,L,O,z){const G=B.value,k=L+"_"+O;if(z[k]===void 0)return typeof G=="number"||typeof G=="boolean"?z[k]=G:z[k]=G.clone(),!0;{const H=z[k];if(typeof G=="number"||typeof G=="boolean"){if(H!==G)return z[k]=G,!0}else if(H.equals(G)===!1)return H.copy(G),!0}return!1}function w(B){const L=B.uniforms;let O=0;const z=16;for(let k=0,H=L.length;k<H;k++){const F=Array.isArray(L[k])?L[k]:[L[k]];for(let V=0,Y=F.length;V<Y;V++){const J=F[V],te=Array.isArray(J.value)?J.value:[J.value];for(let se=0,ne=te.length;se<ne;se++){const Z=te[se],oe=R(Z),fe=O%z,be=fe%oe.boundary,Se=fe+be;O+=be,Se!==0&&z-Se<oe.storage&&(O+=z-Se),J.__data=new Float32Array(oe.storage/Float32Array.BYTES_PER_ELEMENT),J.__offset=O,O+=oe.storage}}}const G=O%z;return G>0&&(O+=z-G),B.__size=O,B.__cache={},this}function R(B){const L={boundary:0,storage:0};return typeof B=="number"||typeof 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ae.set(Z,oe)},this.setSize=function(ae,Ue,Ye=!0){if(at.isPresenting){console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting.");return}Z=ae,oe=Ue,t.width=Math.floor(ae*fe),t.height=Math.floor(Ue*fe),Ye===!0&&(t.style.width=ae+"px",t.style.height=Ue+"px"),this.setViewport(0,0,ae,Ue)},this.getDrawingBufferSize=function(ae){return ae.set(Z*fe,oe*fe).floor()},this.setDrawingBufferSize=function(ae,Ue,Ye){Z=ae,oe=Ue,fe=Ye,t.width=Math.floor(ae*Ye),t.height=Math.floor(Ue*Ye),this.setViewport(0,0,ae,Ue)},this.getCurrentViewport=function(ae){return ae.copy(Y)},this.getViewport=function(ae){return ae.copy(le)},this.setViewport=function(ae,Ue,Ye,$e){ae.isVector4?le.set(ae.x,ae.y,ae.z,ae.w):le.set(ae,Ue,Ye,$e),nt.viewport(Y.copy(le).multiplyScalar(fe).round())},this.getScissor=function(ae){return ae.copy(we)},this.setScissor=function(ae,Ue,Ye,$e){ae.isVector4?we.set(ae.x,ae.y,ae.z,ae.w):we.set(ae,Ue,Ye,$e),nt.scissor(J.copy(we).multiplyScalar(fe).round())},this.getScissorTest=function(){return He},this.setScissorTest=function(ae){nt.setScissorTest(He=ae)},this.setOpaqueSort=function(ae){be=ae},this.setTransparentSort=function(ae){Se=ae},this.getClearColor=function(ae){return ae.copy(rn.getClearColor())},this.setClearColor=function(){rn.setClearColor.apply(rn,arguments)},this.getClearAlpha=function(){return rn.getClearAlpha()},this.setClearAlpha=function(){rn.setClearAlpha.apply(rn,arguments)},this.clear=function(ae=!0,Ue=!0,Ye=!0){let $e=0;if(ae){let Be=!1;if(H!==null){const Bt=H.texture.format;Be=Bt===W0||Bt===j0||Bt===H0}if(Be){const Bt=H.texture.type,Vt=Bt===aa||Bt===Rr||Bt===wl||Bt===Au||Bt===Ay||Bt===dy,pt=rn.getClearColor(),K=rn.getClearAlpha(),Lt=pt.r,bn=pt.g,fn=pt.b;Vt?(w[0]=Lt,w[1]=bn,w[2]=fn,w[3]=K,ce.clearBufferuiv(ce.COLOR,0,w)):(R[0]=Lt,R[1]=bn,R[2]=fn,R[3]=K,ce.clearBufferiv(ce.COLOR,0,R))}else $e|=ce.COLOR_BUFFER_BIT}Ue&&($e|=ce.DEPTH_BUFFER_BIT),Ye&&($e|=ce.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),ce.clear($e)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){t.removeEventListener("webglcontextlost",bt,!1),t.removeEventListener("webglcontextrestored",Xt,!1),t.removeEventListener("webglcontextcreationerror",zt,!1),rn.dispose(),$t.dispose(),ln.dispose(),dt.dispose(),X.dispose(),Ee.dispose(),it.dispose(),Mi.dispose(),me.dispose(),Ht.dispose(),at.dispose(),at.removeEventListener("sessionstart",Ze),at.removeEventListener("sessionend",vt),Ot.stop()};function bt(ae){ae.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),z=!0}function Xt(){console.log("THREE.WebGLRenderer: Context Restored."),z=!1;const ae=Ft.autoReset,Ue=Zt.enabled,Ye=Zt.autoUpdate,$e=Zt.needsUpdate,Be=Zt.type;Wt(),Ft.autoReset=ae,Zt.enabled=Ue,Zt.autoUpdate=Ye,Zt.needsUpdate=$e,Zt.type=Be}function zt(ae){console.error("THREE.WebGLRenderer: A WebGL context could not be created. Reason: ",ae.statusMessage)}function xn(ae){const Ue=ae.target;Ue.removeEventListener("dispose",xn),qi(Ue)}function qi(ae){rr(ae),dt.remove(ae)}function rr(ae){const Ue=dt.get(ae).programs;Ue!==void 0&&(Ue.forEach(function(Ye){Ht.releaseProgram(Ye)}),ae.isShaderMaterial&&Ht.releaseShaderCache(ae))}this.renderBufferDirect=function(ae,Ue,Ye,$e,Be,Bt){Ue===null&&(Ue=It);const Vt=Be.isMesh&&Be.matrixWorld.determinant()<0,pt=Hs(ae,Ue,Ye,$e,Be);nt.setMaterial($e,Vt);let K=Ye.index,Lt=1;if($e.wireframe===!0){if(K=st.getWireframeAttribute(Ye),K===void 0)return;Lt=2}const bn=Ye.drawRange,fn=Ye.attributes.position;let ui=bn.start*Lt,ci=(bn.start+bn.count)*Lt;Bt!==null&&(ui=Math.max(ui,Bt.start*Lt),ci=Math.min(ci,(Bt.start+Bt.count)*Lt)),K!==null?(ui=Math.max(ui,0),ci=Math.min(ci,K.count)):fn!=null&&(ui=Math.max(ui,0),ci=Math.min(ci,fn.count));const _i=ci-ui;if(_i<0||_i===1/0)return;Mi.setup(Be,$e,pt,Ye,K);let Q,Ln=kt;if(K!==null&&(Q=je.get(K),Ln=qt,Ln.setIndex(Q)),Be.isMesh)$e.wireframe===!0?(nt.setLineWidth($e.wireframeLinewidth*ot()),Ln.setMode(ce.LINES)):Ln.setMode(ce.TRIANGLES);else if(Be.isLine){let mn=$e.linewidth;mn===void 0&&(mn=1),nt.setLineWidth(mn*ot()),Be.isLineSegments?Ln.setMode(ce.LINES):Be.isLineLoop?Ln.setMode(ce.LINE_LOOP):Ln.setMode(ce.LINE_STRIP)}else Be.isPoints?Ln.setMode(ce.POINTS):Be.isSprite&&Ln.setMode(ce.TRIANGLES);if(Be.isBatchedMesh)if(Be._multiDrawInstances!==null)Ln.renderMultiDrawInstances(Be._multiDrawStarts,Be._multiDrawCounts,Be._multiDrawCount,Be._multiDrawInstances);else if(We.get("WEBGL_multi_draw"))Ln.renderMultiDraw(Be._multiDrawStarts,Be._multiDrawCounts,Be._multiDrawCount);else{const mn=Be._multiDrawStarts,yr=Be._multiDrawCounts,hi=Be._multiDrawCount,bs=K?je.get(K).bytesPerElement:1,fa=dt.get($e).currentProgram.getUniforms();for(let ve=0;ve<hi;ve++)fa.setValue(ce,"_gl_DrawID",ve),Ln.render(mn[ve]/bs,yr[ve])}else if(Be.isInstancedMesh)Ln.renderInstances(ui,_i,Be.count);else if(Ye.isInstancedBufferGeometry){const mn=Ye._maxInstanceCount!==void 0?Ye._maxInstanceCount:1/0,yr=Math.min(Ye.instanceCount,mn);Ln.renderInstances(ui,_i,yr)}else Ln.render(ui,_i)};function pn(ae,Ue,Ye){ae.transparent===!0&&ae.side===as&&ae.forceSinglePass===!1?(ae.side=hr,ae.needsUpdate=!0,Xn(ae,Ue,Ye),ae.side=Nl,ae.needsUpdate=!0,Xn(ae,Ue,Ye),ae.side=as):Xn(ae,Ue,Ye)}this.compile=function(ae,Ue,Ye=null){Ye===null&&(Ye=ae),E=ln.get(Ye),E.init(Ue),L.push(E),Ye.traverseVisible(function(Be){Be.isLight&&Be.layers.test(Ue.layers)&&(E.pushLight(Be),Be.castShadow&&E.pushShadow(Be))}),ae!==Ye&&ae.traverseVisible(function(Be){Be.isLight&&Be.layers.test(Ue.layers)&&(E.pushLight(Be),Be.castShadow&&E.pushShadow(Be))}),E.setupLights();const $e=new Set;return ae.traverse(function(Be){if(!(Be.isMesh||Be.isPoints||Be.isLine||Be.isSprite))return;const Bt=Be.material;if(Bt)if(Array.isArray(Bt))for(let Vt=0;Vt<Bt.length;Vt++){const pt=Bt[Vt];pn(pt,Ye,Be),$e.add(pt)}else pn(Bt,Ye,Be),$e.add(Bt)}),L.pop(),E=null,$e},this.compileAsync=function(ae,Ue,Ye=null){const $e=this.compile(ae,Ue,Ye);return new Promise(Be=>{function Bt(){if($e.forEach(function(Vt){dt.get(Vt).currentProgram.isReady()&&$e.delete(Vt)}),$e.size===0){Be(ae);return}setTimeout(Bt,10)}We.get("KHR_parallel_shader_compile")!==null?Bt():setTimeout(Bt,10)})};let $i=null;function Jr(ae){$i&&$i(ae)}function Ze(){Ot.stop()}function vt(){Ot.start()}const Ot=new oD;Ot.setAnimationLoop(Jr),typeof self<"u"&&Ot.setContext(self),this.setAnimationLoop=function(ae){$i=ae,at.setAnimationLoop(ae),ae===null?Ot.stop():Ot.start()},at.addEventListener("sessionstart",Ze),at.addEventListener("sessionend",vt),this.render=function(ae,Ue){if(Ue!==void 0&&Ue.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(z===!0)return;if(ae.matrixWorldAutoUpdate===!0&&ae.updateMatrixWorld(),Ue.parent===null&&Ue.matrixWorldAutoUpdate===!0&&Ue.updateMatrixWorld(),at.enabled===!0&&at.isPresenting===!0&&(at.cameraAutoUpdate===!0&&at.updateCamera(Ue),Ue=at.getCamera()),ae.isScene===!0&&ae.onBeforeRender(O,ae,Ue,H),E=ln.get(ae,L.length),E.init(Ue),L.push(E),gt.multiplyMatrices(Ue.projectionMatrix,Ue.matrixWorldInverse),Te.setFromProjectionMatrix(gt),_e=this.localClippingEnabled,ke=wt.init(this.clippingPlanes,_e),C=$t.get(ae,B.length),C.init(),B.push(C),at.enabled===!0&&at.isPresenting===!0){const Bt=O.xr.getDepthSensingMesh();Bt!==null&&ut(Bt,Ue,-1/0,O.sortObjects)}ut(ae,Ue,0,O.sortObjects),C.finish(),O.sortObjects===!0&&C.sort(be,Se),Ke=at.enabled===!1||at.isPresenting===!1||at.hasDepthSensing()===!1,Ke&&rn.addToRenderList(C,ae),this.info.render.frame++,ke===!0&&wt.beginShadows();const Ye=E.state.shadowsArray;Zt.render(Ye,ae,Ue),ke===!0&&wt.endShadows(),this.info.autoReset===!0&&this.info.reset();const $e=C.opaque,Be=C.transmissive;if(E.setupLights(),Ue.isArrayCamera){const Bt=Ue.cameras;if(Be.length>0)for(let Vt=0,pt=Bt.length;Vt<pt;Vt++){const K=Bt[Vt];ee($e,Be,ae,K)}Ke&&rn.render(ae);for(let Vt=0,pt=Bt.length;Vt<pt;Vt++){const K=Bt[Vt];d(C,ae,K,K.viewport)}}else Be.length>0&&ee($e,Be,ae,Ue),Ke&&rn.render(ae),d(C,ae,Ue);H!==null&&k===0&&(he.updateMultisampleRenderTarget(H),he.updateRenderTargetMipmap(H)),ae.isScene===!0&&ae.onAfterRender(O,ae,Ue),Mi.resetDefaultState(),F=-1,V=null,L.pop(),L.length>0?(E=L[L.length-1],ke===!0&&wt.setGlobalState(O.clippingPlanes,E.state.camera)):E=null,B.pop(),B.length>0?C=B[B.length-1]:C=null};function ut(ae,Ue,Ye,$e){if(ae.visible===!1)return;if(ae.layers.test(Ue.layers)){if(ae.isGroup)Ye=ae.renderOrder;else if(ae.isLOD)ae.autoUpdate===!0&&ae.update(Ue);else if(ae.isLight)E.pushLight(ae),ae.castShadow&&E.pushShadow(ae);else if(ae.isSprite){if(!ae.frustumCulled||Te.intersectsSprite(ae)){$e&&Mt.setFromMatrixPosition(ae.matrixWorld).applyMatrix4(gt);const Vt=it.update(ae),pt=ae.material;pt.visible&&C.push(ae,Vt,pt,Ye,Mt.z,null)}}else if((ae.isMesh||ae.isLine||ae.isPoints)&&(!ae.frustumCulled||Te.intersectsObject(ae))){const Vt=it.update(ae),pt=ae.material;if($e&&(ae.boundingSphere!==void 0?(ae.boundingSphere===null&&ae.computeBoundingSphere(),Mt.copy(ae.boundingSphere.center)):(Vt.boundingSphere===null&&Vt.computeBoundingSphere(),Mt.copy(Vt.boundingSphere.center)),Mt.applyMatrix4(ae.matrixWorld).applyMatrix4(gt)),Array.isArray(pt)){const K=Vt.groups;for(let Lt=0,bn=K.length;Lt<bn;Lt++){const fn=K[Lt],ui=pt[fn.materialIndex];ui&&ui.visible&&C.push(ae,Vt,ui,Ye,Mt.z,fn)}}else pt.visible&&C.push(ae,Vt,pt,Ye,Mt.z,null)}}const Bt=ae.children;for(let Vt=0,pt=Bt.length;Vt<pt;Vt++)ut(Bt[Vt],Ue,Ye,$e)}function d(ae,Ue,Ye,$e){const Be=ae.opaque,Bt=ae.transmissive,Vt=ae.transparent;E.setupLightsView(Ye),ke===!0&&wt.setGlobalState(O.clippingPlanes,Ye),$e&&nt.viewport(Y.copy($e)),Be.length>0&&$n(Be,Ue,Ye),Bt.length>0&&$n(Bt,Ue,Ye),Vt.length>0&&$n(Vt,Ue,Ye),nt.buffers.depth.setTest(!0),nt.buffers.depth.setMask(!0),nt.buffers.color.setMask(!0),nt.setPolygonOffset(!1)}function ee(ae,Ue,Ye,$e){if((Ye.isScene===!0?Ye.overrideMaterial:null)!==null)return;E.state.transmissionRenderTarget[$e.id]===void 0&&(E.state.transmissionRenderTarget[$e.id]=new qh(1,1,{generateMipmaps:!0,type:We.has("EXT_color_buffer_half_float")||We.has("EXT_color_buffer_float")?Gs:aa,minFilter:Va,samples:4,stencilBuffer:s,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:ai.workingColorSpace}));const Bt=E.state.transmissionRenderTarget[$e.id],Vt=$e.viewport||Y;Bt.setSize(Vt.z*O.transmissionResolutionScale,Vt.w*O.transmissionResolutionScale);const pt=O.getRenderTarget();O.setRenderTarget(Bt),O.getClearColor(se),ne=O.getClearAlpha(),ne<1&&O.setClearColor(16777215,.5),O.clear(),Ke&&rn.render(Ye);const K=O.toneMapping;O.toneMapping=Za;const Lt=$e.viewport;if($e.viewport!==void 0&&($e.viewport=void 0),E.setupLightsView($e),ke===!0&&wt.setGlobalState(O.clippingPlanes,$e),$n(ae,Ye,$e),he.updateMultisampleRenderTarget(Bt),he.updateRenderTargetMipmap(Bt),We.has("WEBGL_multisampled_render_to_texture")===!1){let bn=!1;for(let fn=0,ui=Ue.length;fn<ui;fn++){const ci=Ue[fn],_i=ci.object,Q=ci.geometry,Ln=ci.material,mn=ci.group;if(Ln.side===as&&_i.layers.test($e.layers)){const yr=Ln.side;Ln.side=hr,Ln.needsUpdate=!0,Gn(_i,Ye,$e,Q,Ln,mn),Ln.side=yr,Ln.needsUpdate=!0,bn=!0}}bn===!0&&(he.updateMultisampleRenderTarget(Bt),he.updateRenderTargetMipmap(Bt))}O.setRenderTarget(pt),O.setClearColor(se,ne),Lt!==void 0&&($e.viewport=Lt),O.toneMapping=K}function $n(ae,Ue,Ye){const $e=Ue.isScene===!0?Ue.overrideMaterial:null;for(let Be=0,Bt=ae.length;Be<Bt;Be++){const Vt=ae[Be],pt=Vt.object,K=Vt.geometry,Lt=$e===null?Vt.material:$e,bn=Vt.group;pt.layers.test(Ye.layers)&&Gn(pt,Ue,Ye,K,Lt,bn)}}function Gn(ae,Ue,Ye,$e,Be,Bt){ae.onBeforeRender(O,Ue,Ye,$e,Be,Bt),ae.modelViewMatrix.multiplyMatrices(Ye.matrixWorldInverse,ae.matrixWorld),ae.normalMatrix.getNormalMatrix(ae.modelViewMatrix),Be.onBeforeRender(O,Ue,Ye,$e,ae,Bt),Be.transparent===!0&&Be.side===as&&Be.forceSinglePass===!1?(Be.side=hr,Be.needsUpdate=!0,O.renderBufferDirect(Ye,Ue,$e,Be,ae,Bt),Be.side=Nl,Be.needsUpdate=!0,O.renderBufferDirect(Ye,Ue,$e,Be,ae,Bt),Be.side=as):O.renderBufferDirect(Ye,Ue,$e,Be,ae,Bt),ae.onAfterRender(O,Ue,Ye,$e,Be,Bt)}function Xn(ae,Ue,Ye){Ue.isScene!==!0&&(Ue=It);const $e=dt.get(ae),Be=E.state.lights,Bt=E.state.shadowsArray,Vt=Be.state.version,pt=Ht.getParameters(ae,Be.state,Bt,Ue,Ye),K=Ht.getProgramCacheKey(pt);let Lt=$e.programs;$e.environment=ae.isMeshStandardMaterial?Ue.environment:null,$e.fog=Ue.fog,$e.envMap=(ae.isMeshStandardMaterial?Ee:X).get(ae.envMap||$e.environment),$e.envMapRotation=$e.environment!==null&&ae.envMap===null?Ue.environmentRotation:ae.envMapRotation,Lt===void 0&&(ae.addEventListener("dispose",xn),Lt=new Map,$e.programs=Lt);let bn=Lt.get(K);if(bn!==void 0){if($e.currentProgram===bn&&$e.lightsStateVersion===Vt)return qn(ae,pt),bn}else pt.uniforms=Ht.getUniforms(ae),ae.onBeforeCompile(pt,O),bn=Ht.acquireProgram(pt,K),Lt.set(K,bn),$e.uniforms=pt.uniforms;const fn=$e.uniforms;return(!ae.isShaderMaterial&&!ae.isRawShaderMaterial||ae.clipping===!0)&&(fn.clippingPlanes=wt.uniform),qn(ae,pt),$e.needsLights=Fn(ae),$e.lightsStateVersion=Vt,$e.needsLights&&(fn.ambientLightColor.value=Be.state.ambient,fn.lightProbe.value=Be.state.probe,fn.directionalLights.value=Be.state.directional,fn.directionalLightShadows.value=Be.state.directionalShadow,fn.spotLights.value=Be.state.spot,fn.spotLightShadows.value=Be.state.spotShadow,fn.rectAreaLights.value=Be.state.rectArea,fn.ltc_1.value=Be.state.rectAreaLTC1,fn.ltc_2.value=Be.state.rectAreaLTC2,fn.pointLights.value=Be.state.point,fn.pointLightShadows.value=Be.state.pointShadow,fn.hemisphereLights.value=Be.state.hemi,fn.directionalShadowMap.value=Be.state.directionalShadowMap,fn.directionalShadowMatrix.value=Be.state.directionalShadowMatrix,fn.spotShadowMap.value=Be.state.spotShadowMap,fn.spotLightMatrix.value=Be.state.spotLightMatrix,fn.spotLightMap.value=Be.state.spotLightMap,fn.pointShadowMap.value=Be.state.pointShadowMap,fn.pointShadowMatrix.value=Be.state.pointShadowMatrix),$e.currentProgram=bn,$e.uniformsList=null,bn}function un(ae){if(ae.uniformsList===null){const Ue=ae.currentProgram.getUniforms();ae.uniformsList=qv.seqWithValue(Ue.seq,ae.uniforms)}return ae.uniformsList}function qn(ae,Ue){const Ye=dt.get(ae);Ye.outputColorSpace=Ue.outputColorSpace,Ye.batching=Ue.batching,Ye.batchingColor=Ue.batchingColor,Ye.instancing=Ue.instancing,Ye.instancingColor=Ue.instancingColor,Ye.instancingMorph=Ue.instancingMorph,Ye.skinning=Ue.skinning,Ye.morphTargets=Ue.morphTargets,Ye.morphNormals=Ue.morphNormals,Ye.morphColors=Ue.morphColors,Ye.morphTargetsCount=Ue.morphTargetsCount,Ye.numClippingPlanes=Ue.numClippingPlanes,Ye.numIntersection=Ue.numClipIntersection,Ye.vertexAlphas=Ue.vertexAlphas,Ye.vertexTangents=Ue.vertexTangents,Ye.toneMapping=Ue.toneMapping}function Hs(ae,Ue,Ye,$e,Be){Ue.isScene!==!0&&(Ue=It),he.resetTextureUnits();const Bt=Ue.fog,Vt=$e.isMeshStandardMaterial?Ue.environment:null,pt=H===null?O.outputColorSpace:H.isXRRenderTarget===!0?H.texture.colorSpace:Ro,K=($e.isMeshStandardMaterial?Ee:X).get($e.envMap||Vt),Lt=$e.vertexColors===!0&&!!Ye.attributes.color&&Ye.attributes.color.itemSize===4,bn=!!Ye.attributes.tangent&&(!!$e.normalMap||$e.anisotropy>0),fn=!!Ye.morphAttributes.position,ui=!!Ye.morphAttributes.normal,ci=!!Ye.morphAttributes.color;let _i=Za;$e.toneMapped&&(H===null||H.isXRRenderTarget===!0)&&(_i=O.toneMapping);const Q=Ye.morphAttributes.position||Ye.morphAttributes.normal||Ye.morphAttributes.color,Ln=Q!==void 0?Q.length:0,mn=dt.get($e),yr=E.state.lights;if(ke===!0&&(_e===!0||ae!==V)){const Yn=ae===V&&$e.id===F;wt.setState($e,ae,Yn)}let hi=!1;$e.version===mn.__version?(mn.needsLights&&mn.lightsStateVersion!==yr.state.version||mn.outputColorSpace!==pt||Be.isBatchedMesh&&mn.batching===!1||!Be.isBatchedMesh&&mn.batching===!0||Be.isBatchedMesh&&mn.batchingColor===!0&&Be.colorTexture===null||Be.isBatchedMesh&&mn.batchingColor===!1&&Be.colorTexture!==null||Be.isInstancedMesh&&mn.instancing===!1||!Be.isInstancedMesh&&mn.instancing===!0||Be.isSkinnedMesh&&mn.skinning===!1||!Be.isSkinnedMesh&&mn.skinning===!0||Be.isInstancedMesh&&mn.instancingColor===!0&&Be.instanceColor===null||Be.isInstancedMesh&&mn.instancingColor===!1&&Be.instanceColor!==null||Be.isInstancedMesh&&mn.instancingMorph===!0&&Be.morphTexture===null||Be.isInstancedMesh&&mn.instancingMorph===!1&&Be.morphTexture!==null||mn.envMap!==K||$e.fog===!0&&mn.fog!==Bt||mn.numClippingPlanes!==void 0&&(mn.numClippingPlanes!==wt.numPlanes||mn.numIntersection!==wt.numIntersection)||mn.vertexAlphas!==Lt||mn.vertexTangents!==bn||mn.morphTargets!==fn||mn.morphNormals!==ui||mn.morphColors!==ci||mn.toneMapping!==_i||mn.morphTargetsCount!==Ln)&&(hi=!0):(hi=!0,mn.__version=$e.version);let bs=mn.currentProgram;hi===!0&&(bs=Xn($e,Ue,Be));let fa=!1,ve=!1,ct=!1;const Rt=bs.getUniforms(),Jt=mn.uniforms;if(nt.useProgram(bs.program)&&(fa=!0,ve=!0,ct=!0),$e.id!==F&&(F=$e.id,ve=!0),fa||V!==ae){nt.buffers.depth.getReversed()?(De.copy(ae.projectionMatrix),Tk(De),wk(De),Rt.setValue(ce,"projectionMatrix",De)):Rt.setValue(ce,"projectionMatrix",ae.projectionMatrix),Rt.setValue(ce,"viewMatrix",ae.matrixWorldInverse);const yi=Rt.map.cameraPosition;yi!==void 0&&yi.setValue(ce,xt.setFromMatrixPosition(ae.matrixWorld)),tt.logarithmicDepthBuffer&&Rt.setValue(ce,"logDepthBufFC",2/(Math.log(ae.far+1)/Math.LN2)),($e.isMeshPhongMaterial||$e.isMeshToonMaterial||$e.isMeshLambertMaterial||$e.isMeshBasicMaterial||$e.isMeshStandardMaterial||$e.isShaderMaterial)&&Rt.setValue(ce,"isOrthographic",ae.isOrthographicCamera===!0),V!==ae&&(V=ae,ve=!0,ct=!0)}if(Be.isSkinnedMesh){Rt.setOptional(ce,Be,"bindMatrix"),Rt.setOptional(ce,Be,"bindMatrixInverse");const Yn=Be.skeleton;Yn&&(Yn.boneTexture===null&&Yn.computeBoneTexture(),Rt.setValue(ce,"boneTexture",Yn.boneTexture,he))}Be.isBatchedMesh&&(Rt.setOptional(ce,Be,"batchingTexture"),Rt.setValue(ce,"batchingTexture",Be._matricesTexture,he),Rt.setOptional(ce,Be,"batchingIdTexture"),Rt.setValue(ce,"batchingIdTexture",Be._indirectTexture,he),Rt.setOptional(ce,Be,"batchingColorTexture"),Be._colorsTexture!==null&&Rt.setValue(ce,"batchingColorTexture",Be._colorsTexture,he));const cn=Ye.morphAttributes;if((cn.position!==void 0||cn.normal!==void 0||cn.color!==void 0)&&jt.update(Be,Ye,bs),(ve||mn.receiveShadow!==Be.receiveShadow)&&(mn.receiveShadow=Be.receiveShadow,Rt.setValue(ce,"receiveShadow",Be.receiveShadow)),$e.isMeshGouraudMaterial&&$e.envMap!==null&&(Jt.envMap.value=K,Jt.flipEnvMap.value=K.isCubeTexture&&K.isRenderTargetTexture===!1?-1:1),$e.isMeshStandardMaterial&&$e.envMap===null&&Ue.environment!==null&&(Jt.envMapIntensity.value=Ue.environmentIntensity),ve&&(Rt.setValue(ce,"toneMappingExposure",O.toneMappingExposure),mn.needsLights&&li(Jt,ct),Bt&&$e.fog===!0&&Ut.refreshFogUniforms(Jt,Bt),Ut.refreshMaterialUniforms(Jt,$e,fe,oe,E.state.transmissionRenderTarget[ae.id]),qv.upload(ce,un(mn),Jt,he)),$e.isShaderMaterial&&$e.uniformsNeedUpdate===!0&&(qv.upload(ce,un(mn),Jt,he),$e.uniformsNeedUpdate=!1),$e.isSpriteMaterial&&Rt.setValue(ce,"center",Be.center),Rt.setValue(ce,"modelViewMatrix",Be.modelViewMatrix),Rt.setValue(ce,"normalMatrix",Be.normalMatrix),Rt.setValue(ce,"modelMatrix",Be.matrixWorld),$e.isShaderMaterial||$e.isRawShaderMaterial){const Yn=$e.uniformsGroups;for(let yi=0,js=Yn.length;yi<js;yi++){const pi=Yn[yi];me.update(pi,bs),me.bind(pi,bs)}}return bs}function li(ae,Ue){ae.ambientLightColor.needsUpdate=Ue,ae.lightProbe.needsUpdate=Ue,ae.directionalLights.needsUpdate=Ue,ae.directionalLightShadows.needsUpdate=Ue,ae.pointLights.needsUpdate=Ue,ae.pointLightShadows.needsUpdate=Ue,ae.spotLights.needsUpdate=Ue,ae.spotLightShadows.needsUpdate=Ue,ae.rectAreaLights.needsUpdate=Ue,ae.hemisphereLights.needsUpdate=Ue}function Fn(ae){return ae.isMeshLambertMaterial||ae.isMeshToonMaterial||ae.isMeshPhongMaterial||ae.isMeshStandardMaterial||ae.isShadowMaterial||ae.isShaderMaterial&&ae.lights===!0}this.getActiveCubeFace=function(){return G},this.getActiveMipmapLevel=function(){return k},this.getRenderTarget=function(){return H},this.setRenderTargetTextures=function(ae,Ue,Ye){dt.get(ae.texture).__webglTexture=Ue,dt.get(ae.depthTexture).__webglTexture=Ye;const $e=dt.get(ae);$e.__hasExternalTextures=!0,$e.__autoAllocateDepthBuffer=Ye===void 0,$e.__autoAllocateDepthBuffer||We.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),$e.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(ae,Ue){const Ye=dt.get(ae);Ye.__webglFramebuffer=Ue,Ye.__useDefaultFramebuffer=Ue===void 0};const cs=ce.createFramebuffer();this.setRenderTarget=function(ae,Ue=0,Ye=0){H=ae,G=Ue,k=Ye;let $e=!0,Be=null,Bt=!1,Vt=!1;if(ae){const K=dt.get(ae);if(K.__useDefaultFramebuffer!==void 0)nt.bindFramebuffer(ce.FRAMEBUFFER,null),$e=!1;else if(K.__webglFramebuffer===void 0)he.setupRenderTarget(ae);else if(K.__hasExternalTextures)he.rebindTextures(ae,dt.get(ae.texture).__webglTexture,dt.get(ae.depthTexture).__webglTexture);else if(ae.depthBuffer){const fn=ae.depthTexture;if(K.__boundDepthTexture!==fn){if(fn!==null&&dt.has(fn)&&(ae.width!==fn.image.width||ae.height!==fn.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");he.setupDepthRenderbuffer(ae)}}const Lt=ae.texture;(Lt.isData3DTexture||Lt.isDataArrayTexture||Lt.isCompressedArrayTexture)&&(Vt=!0);const bn=dt.get(ae).__webglFramebuffer;ae.isWebGLCubeRenderTarget?(Array.isArray(bn[Ue])?Be=bn[Ue][Ye]:Be=bn[Ue],Bt=!0):ae.samples>0&&he.useMultisampledRTT(ae)===!1?Be=dt.get(ae).__webglMultisampledFramebuffer:Array.isArray(bn)?Be=bn[Ye]:Be=bn,Y.copy(ae.viewport),J.copy(ae.scissor),te=ae.scissorTest}else Y.copy(le).multiplyScalar(fe).floor(),J.copy(we).multiplyScalar(fe).floor(),te=He;if(Ye!==0&&(Be=cs),nt.bindFramebuffer(ce.FRAMEBUFFER,Be)&&$e&&nt.drawBuffers(ae,Be),nt.viewport(Y),nt.scissor(J),nt.setScissorTest(te),Bt){const K=dt.get(ae.texture);ce.framebufferTexture2D(ce.FRAMEBUFFER,ce.COLOR_ATTACHMENT0,ce.TEXTURE_CUBE_MAP_POSITIVE_X+Ue,K.__webglTexture,Ye)}else if(Vt){const K=dt.get(ae.texture),Lt=Ue;ce.framebufferTextureLayer(ce.FRAMEBUFFER,ce.COLOR_ATTACHMENT0,K.__webglTexture,Ye,Lt)}else if(ae!==null&&Ye!==0){const K=dt.get(ae.texture);ce.framebufferTexture2D(ce.FRAMEBUFFER,ce.COLOR_ATTACHMENT0,ce.TEXTURE_2D,K.__webglTexture,Ye)}F=-1},this.readRenderTargetPixels=function(ae,Ue,Ye,$e,Be,Bt,Vt){if(!(ae&&ae.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let pt=dt.get(ae).__webglFramebuffer;if(ae.isWebGLCubeRenderTarget&&Vt!==void 0&&(pt=pt[Vt]),pt){nt.bindFramebuffer(ce.FRAMEBUFFER,pt);try{const K=ae.texture,Lt=K.format,bn=K.type;if(!tt.textureFormatReadable(Lt)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!tt.textureTypeReadable(bn)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Ue>=0&&Ue<=ae.width-$e&&Ye>=0&&Ye<=ae.height-Be&&ce.readPixels(Ue,Ye,$e,Be,In.convert(Lt),In.convert(bn),Bt)}finally{const K=H!==null?dt.get(H).__webglFramebuffer:null;nt.bindFramebuffer(ce.FRAMEBUFFER,K)}}},this.readRenderTargetPixelsAsync=async function(ae,Ue,Ye,$e,Be,Bt,Vt){if(!(ae&&ae.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let pt=dt.get(ae).__webglFramebuffer;if(ae.isWebGLCubeRenderTarget&&Vt!==void 0&&(pt=pt[Vt]),pt){const K=ae.texture,Lt=K.format,bn=K.type;if(!tt.textureFormatReadable(Lt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!tt.textureTypeReadable(bn))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(Ue>=0&&Ue<=ae.width-$e&&Ye>=0&&Ye<=ae.height-Be){nt.bindFramebuffer(ce.FRAMEBUFFER,pt);const fn=ce.createBuffer();ce.bindBuffer(ce.PIXEL_PACK_BUFFER,fn),ce.bufferData(ce.PIXEL_PACK_BUFFER,Bt.byteLength,ce.STREAM_READ),ce.readPixels(Ue,Ye,$e,Be,In.convert(Lt),In.convert(bn),0);const ui=H!==null?dt.get(H).__webglFramebuffer:null;nt.bindFramebuffer(ce.FRAMEBUFFER,ui);const ci=ce.fenceSync(ce.SYNC_GPU_COMMANDS_COMPLETE,0);return ce.flush(),await Sk(ce,ci,4),ce.bindBuffer(ce.PIXEL_PACK_BUFFER,fn),ce.getBufferSubData(ce.PIXEL_PACK_BUFFER,0,Bt),ce.deleteBuffer(fn),ce.deleteSync(ci),Bt}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(ae,Ue=null,Ye=0){ae.isTexture!==!0&&(kf("WebGLRenderer: copyFramebufferToTexture function signature has changed."),Ue=arguments[0]||null,ae=arguments[1]);const $e=Math.pow(2,-Ye),Be=Math.floor(ae.image.width*$e),Bt=Math.floor(ae.image.height*$e),Vt=Ue!==null?Ue.x:0,pt=Ue!==null?Ue.y:0;he.setTexture2D(ae,0),ce.copyTexSubImage2D(ce.TEXTURE_2D,Ye,0,0,Vt,pt,Be,Bt),nt.unbindTexture()};const Ma=ce.createFramebuffer(),Ul=ce.createFramebuffer();this.copyTextureToTexture=function(ae,Ue,Ye=null,$e=null,Be=0,Bt=null){ae.isTexture!==!0&&(kf("WebGLRenderer: copyTextureToTexture function signature has changed."),$e=arguments[0]||null,ae=arguments[1],Ue=arguments[2],Bt=arguments[3]||0,Ye=null),Bt===null&&(Be!==0?(kf("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Bt=Be,Be=0):Bt=0);let Vt,pt,K,Lt,bn,fn,ui,ci,_i;const Q=ae.isCompressedTexture?ae.mipmaps[Bt]:ae.image;if(Ye!==null)Vt=Ye.max.x-Ye.min.x,pt=Ye.max.y-Ye.min.y,K=Ye.isBox3?Ye.max.z-Ye.min.z:1,Lt=Ye.min.x,bn=Ye.min.y,fn=Ye.isBox3?Ye.min.z:0;else{const cn=Math.pow(2,-Be);Vt=Math.floor(Q.width*cn),pt=Math.floor(Q.height*cn),ae.isDataArrayTexture?K=Q.depth:ae.isData3DTexture?K=Math.floor(Q.depth*cn):K=1,Lt=0,bn=0,fn=0}$e!==null?(ui=$e.x,ci=$e.y,_i=$e.z):(ui=0,ci=0,_i=0);const Ln=In.convert(Ue.format),mn=In.convert(Ue.type);let yr;Ue.isData3DTexture?(he.setTexture3D(Ue,0),yr=ce.TEXTURE_3D):Ue.isDataArrayTexture||Ue.isCompressedArrayTexture?(he.setTexture2DArray(Ue,0),yr=ce.TEXTURE_2D_ARRAY):(he.setTexture2D(Ue,0),yr=ce.TEXTURE_2D),ce.pixelStorei(ce.UNPACK_FLIP_Y_WEBGL,Ue.flipY),ce.pixelStorei(ce.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Ue.premultiplyAlpha),ce.pixelStorei(ce.UNPACK_ALIGNMENT,Ue.unpackAlignment);const hi=ce.getParameter(ce.UNPACK_ROW_LENGTH),bs=ce.getParameter(ce.UNPACK_IMAGE_HEIGHT),fa=ce.getParameter(ce.UNPACK_SKIP_PIXELS),ve=ce.getParameter(ce.UNPACK_SKIP_ROWS),ct=ce.getParameter(ce.UNPACK_SKIP_IMAGES);ce.pixelStorei(ce.UNPACK_ROW_LENGTH,Q.width),ce.pixelStorei(ce.UNPACK_IMAGE_HEIGHT,Q.height),ce.pixelStorei(ce.UNPACK_SKIP_PIXELS,Lt),ce.pixelStorei(ce.UNPACK_SKIP_ROWS,bn),ce.pixelStorei(ce.UNPACK_SKIP_IMAGES,fn);const Rt=ae.isDataArrayTexture||ae.isData3DTexture,Jt=Ue.isDataArrayTexture||Ue.isData3DTexture;if(ae.isDepthTexture){const cn=dt.get(ae),Yn=dt.get(Ue),yi=dt.get(cn.__renderTarget),js=dt.get(Yn.__renderTarget);nt.bindFramebuffer(ce.READ_FRAMEBUFFER,yi.__webglFramebuffer),nt.bindFramebuffer(ce.DRAW_FRAMEBUFFER,js.__webglFramebuffer);for(let pi=0;pi<K;pi++)Rt&&(ce.framebufferTextureLayer(ce.READ_FRAMEBUFFER,ce.COLOR_ATTACHMENT0,dt.get(ae).__webglTexture,Be,fn+pi),ce.framebufferTextureLayer(ce.DRAW_FRAMEBUFFER,ce.COLOR_ATTACHMENT0,dt.get(Ue).__webglTexture,Bt,_i+pi)),ce.blitFramebuffer(Lt,bn,Vt,pt,ui,ci,Vt,pt,ce.DEPTH_BUFFER_BIT,ce.NEAREST);nt.bindFramebuffer(ce.READ_FRAMEBUFFER,null),nt.bindFramebuffer(ce.DRAW_FRAMEBUFFER,null)}else if(Be!==0||ae.isRenderTargetTexture||dt.has(ae)){const cn=dt.get(ae),Yn=dt.get(Ue);nt.bindFramebuffer(ce.READ_FRAMEBUFFER,Ma),nt.bindFramebuffer(ce.DRAW_FRAMEBUFFER,Ul);for(let yi=0;yi<K;yi++)Rt?ce.framebufferTextureLayer(ce.READ_FRAMEBUFFER,ce.COLOR_ATTACHMENT0,cn.__webglTexture,Be,fn+yi):ce.framebufferTexture2D(ce.READ_FRAMEBUFFER,ce.COLOR_ATTACHMENT0,ce.TEXTURE_2D,cn.__webglTexture,Be),Jt?ce.framebufferTextureLayer(ce.DRAW_FRAMEBUFFER,ce.COLOR_ATTACHMENT0,Yn.__webglTexture,Bt,_i+yi):ce.framebufferTexture2D(ce.DRAW_FRAMEBUFFER,ce.COLOR_ATTACHMENT0,ce.TEXTURE_2D,Yn.__webglTexture,Bt),Be!==0?ce.blitFramebuffer(Lt,bn,Vt,pt,ui,ci,Vt,pt,ce.COLOR_BUFFER_BIT,ce.NEAREST):Jt?ce.copyTexSubImage3D(yr,Bt,ui,ci,_i+yi,Lt,bn,Vt,pt):ce.copyTexSubImage2D(yr,Bt,ui,ci,Lt,bn,Vt,pt);nt.bindFramebuffer(ce.READ_FRAMEBUFFER,null),nt.bindFramebuffer(ce.DRAW_FRAMEBUFFER,null)}else Jt?ae.isDataTexture||ae.isData3DTexture?ce.texSubImage3D(yr,Bt,ui,ci,_i,Vt,pt,K,Ln,mn,Q.data):Ue.isCompressedArrayTexture?ce.compressedTexSubImage3D(yr,Bt,ui,ci,_i,Vt,pt,K,Ln,Q.data):ce.texSubImage3D(yr,Bt,ui,ci,_i,Vt,pt,K,Ln,mn,Q):ae.isDataTexture?ce.texSubImage2D(ce.TEXTURE_2D,Bt,ui,ci,Vt,pt,Ln,mn,Q.data):ae.isCompressedTexture?ce.compressedTexSubImage2D(ce.TEXTURE_2D,Bt,ui,ci,Q.width,Q.height,Ln,Q.data):ce.texSubImage2D(ce.TEXTURE_2D,Bt,ui,ci,Vt,pt,Ln,mn,Q);ce.pixelStorei(ce.UNPACK_ROW_LENGTH,hi),ce.pixelStorei(ce.UNPACK_IMAGE_HEIGHT,bs),ce.pixelStorei(ce.UNPACK_SKIP_PIXELS,fa),ce.pixelStorei(ce.UNPACK_SKIP_ROWS,ve),ce.pixelStorei(ce.UNPACK_SKIP_IMAGES,ct),Bt===0&&Ue.generateMipmaps&&ce.generateMipmap(yr),nt.unbindTexture()},this.copyTextureToTexture3D=function(ae,Ue,Ye=null,$e=null,Be=0){return ae.isTexture!==!0&&(kf("WebGLRenderer: copyTextureToTexture3D function signature has changed."),Ye=arguments[0]||null,$e=arguments[1]||null,ae=arguments[2],Ue=arguments[3],Be=arguments[4]||0),kf('WebGLRenderer: copyTextureToTexture3D function has been deprecated. Use "copyTextureToTexture" instead.'),this.copyTextureToTexture(ae,Ue,Ye,$e,Be)},this.initRenderTarget=function(ae){dt.get(ae).__webglFramebuffer===void 0&&he.setupRenderTarget(ae)},this.initTexture=function(ae){ae.isCubeTexture?he.setTextureCube(ae,0):ae.isData3DTexture?he.setTexture3D(ae,0):ae.isDataArrayTexture||ae.isCompressedArrayTexture?he.setTexture2DArray(ae,0):he.setTexture2D(ae,0),nt.unbindTexture()},this.resetState=function(){G=0,k=0,H=null,nt.reset(),Mi.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Ha}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const t=this.getContext();t.drawingBufferColorspace=ai._getDrawingBufferColorSpace(e),t.unpackColorSpace=ai._getUnpackColorSpace()}}class Uj extends vr{constructor(e=document.createElement("div")){super(),this.isCSS2DObject=!0,this.element=e,this.element.style.position="absolute",this.element.style.userSelect="none",this.element.setAttribute("draggable",!1),this.center=new mt(.5,.5),this.addEventListener("removed",function(){this.traverse(function(t){t.element instanceof t.element.ownerDocument.defaultView.Element&&t.element.parentNode!==null&&t.element.remove()})})}copy(e,t){return super.copy(e,t),this.element=e.element.cloneNode(!0),this.center=e.center,this}}const _d=new ue,t6=new kn,n6=new kn,i6=new ue,r6=new ue;class Bj{constructor(e={}){const t=this;let n,r,s,a;const l={objects:new WeakMap},u=e.element!==void 0?e.element:document.createElement("div");u.style.overflow="hidden",this.domElement=u,this.getSize=function(){return{width:n,height:r}},this.render=function(w,R){w.matrixWorldAutoUpdate===!0&&w.updateMatrixWorld(),R.parent===null&&R.matrixWorldAutoUpdate===!0&&R.updateMatrixWorld(),t6.copy(R.matrixWorldInverse),n6.multiplyMatrices(R.projectionMatrix,t6),g(w,w,R),S(w)},this.setSize=function(w,R){n=w,r=R,s=n/2,a=r/2,u.style.width=w+"px",u.style.height=R+"px"};function h(w){w.isCSS2DObject&&(w.element.style.display="none");for(let R=0,C=w.children.length;R<C;R++)h(w.children[R])}function g(w,R,C){if(w.visible===!1){h(w);return}if(w.isCSS2DObject){_d.setFromMatrixPosition(w.matrixWorld),_d.applyMatrix4(n6);const 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F=0,V=this._hullStart;F<H;F++)this.hull[F]=V,V=n[V];this.triangles=this._triangles.subarray(0,this.trianglesLen),this.halfedges=this._halfedges.subarray(0,this.trianglesLen)}_hashKey(e,t){return Math.floor(kQ(e-this._cx,t-this._cy)*this._hashSize)%this._hashSize}_legalize(e){const{_triangles:t,_halfedges:n,coords:r}=this;let s=0,a=0;for(;;){const l=n[e],u=e-e%3;if(a=u+(e+2)%3,l===-1){if(s===0)break;e=ov[--s];continue}const h=l-l%3,g=u+(e+1)%3,v=h+(l+2)%3,x=t[a],S=t[e],w=t[g],R=t[v];if(zQ(r[2*x],r[2*x+1],r[2*S],r[2*S+1],r[2*w],r[2*w+1],r[2*R],r[2*R+1])){t[e]=R,t[l]=x;const E=n[v];if(E===-1){let L=this._hullStart;do{if(this._hullTri[L]===v){this._hullTri[L]=e;break}L=this._hullPrev[L]}while(L!==this._hullStart)}this._link(e,E),this._link(l,n[a]),this._link(a,v);const B=h+(l+1)%3;s<ov.length&&(ov[s++]=B)}else{if(s===0)break;e=ov[--s]}}return a}_link(e,t){this._halfedges[e]=t,t!==-1&&(this._halfedges[t]=e)}_addTriangle(e,t,n,r,s,a){const l=this.trianglesLen;return this._triangles[l]=e,this._triangles[l+1]=t,this._triangles[l+2]=n,this._link(l,r),this._link(l+1,s),this._link(l+2,a),this.trianglesLen+=3,l}}function kQ(i,e){const t=i/(Math.abs(i)+Math.abs(e));return(e>0?3-t:1+t)/4}function H3(i,e,t,n){const r=i-t,s=e-n;return r*r+s*s}function zQ(i,e,t,n,r,s,a,l){const u=i-a,h=e-l,g=t-a,v=n-l,x=r-a,S=s-l,w=u*u+h*h,R=g*g+v*v,C=x*x+S*S;return u*(v*C-R*S)-h*(g*C-R*x)+w*(g*S-v*x)<0}function GQ(i,e,t,n,r,s){const a=t-i,l=n-e,u=r-i,h=s-e,g=a*a+l*l,v=u*u+h*h,x=.5/(a*h-l*u),S=(h*g-l*v)*x,w=(a*v-u*g)*x;return S*S+w*w}function qQ(i,e,t,n,r,s){const a=t-i,l=n-e,u=r-i,h=s-e,g=a*a+l*l,v=u*u+h*h,x=.5/(a*h-l*u),S=i+(h*g-l*v)*x,w=e+(a*v-u*g)*x;return{x:S,y:w}}function $d(i,e,t,n){if(n-t<=20)for(let r=t+1;r<=n;r++){const s=i[r],a=e[s];let l=r-1;for(;l>=t&&e[i[l]]>a;)i[l+1]=i[l--];i[l+1]=s}else{const r=t+n>>1;let s=t+1,a=n;sm(i,r,s),e[i[t]]>e[i[n]]&&sm(i,t,n),e[i[s]]>e[i[n]]&&sm(i,s,n),e[i[t]]>e[i[s]]&&sm(i,t,s);const l=i[s],u=e[l];for(;;){do s++;while(e[i[s]]<u);do a--;while(e[i[a]]>u);if(a<s)break;sm(i,s,a)}i[t+1]=i[a],i[a]=l,n-s+1>=a-t?($d(i,e,s,n),$d(i,e,t,a-1)):($d(i,e,t,a-1),$d(i,e,s,n))}}function sm(i,e,t){const n=i[e];i[e]=i[t],i[t]=n}function VQ(i){return i[0]}function HQ(i){return i[1]}function jQ(i,e){var t,n,r=0,s,a,l,u,h,g,v,x=i[0],S=i[1],w=e.length;for(t=0;t<w;t++){n=0;var R=e[t],C=R.length-1;if(g=R[0],g[0]!==R[C][0]&&g[1]!==R[C][1])throw new Error("First and last coordinates in a ring must be the same");for(a=g[0]-x,l=g[1]-S,n;n<C;n++){if(v=R[n+1],u=v[0]-x,h=v[1]-S,l===0&&h===0){if(u<=0&&a>=0||a<=0&&u>=0)return 0}else if(h>=0&&l<=0||h<=0&&l>=0){if(s=wm(a,u,l,h,0,0),s===0)return 0;(s>0&&h>0&&l<=0||s<0&&h<=0&&l>0)&&r++}g=v,l=h,a=u}}return r%2!==0}function WQ(i){if(!i)throw new Error("coord is required");if(!Array.isArray(i)){if(i.type==="Feature"&&i.geometry!==null&&i.geometry.type==="Point")return[...i.geometry.coordinates];if(i.type==="Point")return[...i.coordinates]}if(Array.isArray(i)&&i.length>=2&&!Array.isArray(i[0])&&!Array.isArray(i[1]))return[...i];throw new Error("coord must be GeoJSON Point or an Array of numbers")}function $Q(i){return i.type==="Feature"?i.geometry:i}function XQ(i,e,t={}){if(!i)throw new Error("point is required");if(!e)throw new Error("polygon is required");const n=WQ(i),r=$Q(e),s=r.type,a=e.bbox;let l=r.coordinates;if(a&&YQ(n,a)===!1)return!1;s==="Polygon"&&(l=[l]);let u=!1;for(var h=0;h<l.length;++h){const g=jQ(n,l[h]);if(g===0)return!t.ignoreBoundary;g&&(u=!0)}return u}function YQ(i,e){return e[0]<=i[0]&&e[1]<=i[1]&&e[2]>=i[0]&&e[3]>=i[1]}var QQ=XQ;const vR=1e-6;class $f{constructor(){this._x0=this._y0=this._x1=this._y1=null,this._=""}moveTo(e,t){this._+=`M${this._x0=this._x1=+e},${this._y0=this._y1=+t}`}closePath(){this._x1!==null&&(this._x1=this._x0,this._y1=this._y0,this._+="Z")}lineTo(e,t){this._+=`L${this._x1=+e},${this._y1=+t}`}arc(e,t,n){e=+e,t=+t,n=+n;const r=e+n,s=t;if(n<0)throw new Error("negative radius");this._x1===null?this._+=`M${r},${s}`:(Math.abs(this._x1-r)>vR||Math.abs(this._y1-s)>vR)&&(this._+="L"+r+","+s),n&&(this._+=`A${n},${n},0,1,1,${e-n},${t}A${n},${n},0,1,1,${this._x1=r},${this._y1=s}`)}rect(e,t,n,r){this._+=`M${this._x0=this._x1=+e},${this._y0=this._y1=+t}h${+n}v${+r}h${-n}Z`}value(){return this._||null}}class DT{constructor(){this._=[]}moveTo(e,t){this._.push([e,t])}closePath(){this._.push(this._[0].slice())}lineTo(e,t){this._.push([e,t])}value(){return this._.length?this._:null}}class KQ{constructor(e,[t,n,r,s]=[0,0,960,500]){if(!((r=+r)>=(t=+t))||!((s=+s)>=(n=+n)))throw new Error("invalid bounds");this.delaunay=e,this._circumcenters=new Float64Array(e.points.length*2),this.vectors=new Float64Array(e.points.length*2),this.xmax=r,this.xmin=t,this.ymax=s,this.ymin=n,this._init()}update(){return this.delaunay.update(),this._init(),this}_init(){const{delaunay:{points:e,hull:t,triangles:n},vectors:r}=this;let s,a;const l=this.circumcenters=this._circumcenters.subarray(0,n.length/3*2);for(let R=0,C=0,E=n.length,B,L;R<E;R+=3,C+=2){const O=n[R]*2,z=n[R+1]*2,G=n[R+2]*2,k=e[O],H=e[O+1],F=e[z],V=e[z+1],Y=e[G],J=e[G+1],te=F-k,se=V-H,ne=Y-k,Z=J-H,oe=(te*Z-se*ne)*2;if(Math.abs(oe)<1e-9){if(s===void 0){s=a=0;for(const be of t)s+=e[be*2],a+=e[be*2+1];s/=t.length,a/=t.length}const fe=1e9*Math.sign((s-k)*Z-(a-H)*ne);B=(k+Y)/2-fe*Z,L=(H+J)/2+fe*ne}else{const fe=1/oe,be=te*te+se*se,Se=ne*ne+Z*Z;B=k+(Z*be-se*Se)*fe,L=H+(te*Se-ne*be)*fe}l[C]=B,l[C+1]=L}let u=t[t.length-1],h,g=u*4,v,x=e[2*u],S,w=e[2*u+1];r.fill(0);for(let R=0;R<t.length;++R)u=t[R],h=g,v=x,S=w,g=u*4,x=e[2*u],w=e[2*u+1],r[h+2]=r[g]=S-w,r[h+3]=r[g+1]=x-v}render(e){const t=e==null?e=new $f:void 0,{delaunay:{halfedges:n,inedges:r,hull:s},circumcenters:a,vectors:l}=this;if(s.length<=1)return null;for(let g=0,v=n.length;g<v;++g){const x=n[g];if(x<g)continue;const S=Math.floor(g/3)*2,w=Math.floor(x/3)*2,R=a[S],C=a[S+1],E=a[w],B=a[w+1];this._renderSegment(R,C,E,B,e)}let u,h=s[s.length-1];for(let g=0;g<s.length;++g){u=h,h=s[g];const v=Math.floor(r[h]/3)*2,x=a[v],S=a[v+1],w=u*4,R=this._project(x,S,l[w+2],l[w+3]);R&&this._renderSegment(x,S,R[0],R[1],e)}return t&&t.value()}renderBounds(e){const t=e==null?e=new $f:void 0;return e.rect(this.xmin,this.ymin,this.xmax-this.xmin,this.ymax-this.ymin),t&&t.value()}renderCell(e,t){const n=t==null?t=new $f:void 0,r=this._clip(e);if(r===null||!r.length)return;t.moveTo(r[0],r[1]);let s=r.length;for(;r[0]===r[s-2]&&r[1]===r[s-1]&&s>1;)s-=2;for(let a=2;a<s;a+=2)(r[a]!==r[a-2]||r[a+1]!==r[a-1])&&t.lineTo(r[a],r[a+1]);return t.closePath(),n&&n.value()}*cellPolygons(){const{delaunay:{points:e}}=this;for(let t=0,n=e.length/2;t<n;++t){const r=this.cellPolygon(t);r&&(r.index=t,yield r)}}cellPolygon(e){const t=new DT;return this.renderCell(e,t),t.value()}_renderSegment(e,t,n,r,s){let a;const l=this._regioncode(e,t),u=this._regioncode(n,r);l===0&&u===0?(s.moveTo(e,t),s.lineTo(n,r)):(a=this._clipSegment(e,t,n,r,l,u))&&(s.moveTo(a[0],a[1]),s.lineTo(a[2],a[3]))}contains(e,t,n){return t=+t,t!==t||(n=+n,n!==n)?!1:this.delaunay._step(e,t,n)===e}*neighbors(e){const t=this._clip(e);if(t)for(const n of this.delaunay.neighbors(e)){const r=this._clip(n);if(r){e:for(let s=0,a=t.length;s<a;s+=2)for(let l=0,u=r.length;l<u;l+=2)if(t[s]===r[l]&&t[s+1]===r[l+1]&&t[(s+2)%a]===r[(l+u-2)%u]&&t[(s+3)%a]===r[(l+u-1)%u]){yield n;break e}}}}_cell(e){const{circumcenters:t,delaunay:{inedges:n,halfedges:r,triangles:s}}=this,a=n[e];if(a===-1)return null;const l=[];let u=a;do{const h=Math.floor(u/3);if(l.push(t[h*2],t[h*2+1]),u=u%3===2?u-2:u+1,s[u]!==e)break;u=r[u]}while(u!==a&&u!==-1);return l}_clip(e){if(e===0&&this.delaunay.hull.length===1)return[this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax,this.xmin,this.ymin];const t=this._cell(e);if(t===null)return null;const{vectors:n}=this,r=e*4;return this._simplify(n[r]||n[r+1]?this._clipInfinite(e,t,n[r],n[r+1],n[r+2],n[r+3]):this._clipFinite(e,t))}_clipFinite(e,t){const n=t.length;let r=null,s,a,l=t[n-2],u=t[n-1],h,g=this._regioncode(l,u),v,x=0;for(let S=0;S<n;S+=2)if(s=l,a=u,l=t[S],u=t[S+1],h=g,g=this._regioncode(l,u),h===0&&g===0)v=x,x=0,r?r.push(l,u):r=[l,u];else{let w,R,C,E,B;if(h===0){if((w=this._clipSegment(s,a,l,u,h,g))===null)continue;[R,C,E,B]=w}else{if((w=this._clipSegment(l,u,s,a,g,h))===null)continue;[E,B,R,C]=w,v=x,x=this._edgecode(R,C),v&&x&&this._edge(e,v,x,r,r.length),r?r.push(R,C):r=[R,C]}v=x,x=this._edgecode(E,B),v&&x&&this._edge(e,v,x,r,r.length),r?r.push(E,B):r=[E,B]}if(r)v=x,x=this._edgecode(r[0],r[1]),v&&x&&this._edge(e,v,x,r,r.length);else if(this.contains(e,(this.xmin+this.xmax)/2,(this.ymin+this.ymax)/2))return[this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax,this.xmin,this.ymin];return r}_clipSegment(e,t,n,r,s,a){const l=s<a;for(l&&([e,t,n,r,s,a]=[n,r,e,t,a,s]);;){if(s===0&&a===0)return l?[n,r,e,t]:[e,t,n,r];if(s&a)return null;let u,h,g=s||a;g&8?(u=e+(n-e)*(this.ymax-t)/(r-t),h=this.ymax):g&4?(u=e+(n-e)*(this.ymin-t)/(r-t),h=this.ymin):g&2?(h=t+(r-t)*(this.xmax-e)/(n-e),u=this.xmax):(h=t+(r-t)*(this.xmin-e)/(n-e),u=this.xmin),s?(e=u,t=h,s=this._regioncode(e,t)):(n=u,r=h,a=this._regioncode(n,r))}}_clipInfinite(e,t,n,r,s,a){let l=Array.from(t),u;if((u=this._project(l[0],l[1],n,r))&&l.unshift(u[0],u[1]),(u=this._project(l[l.length-2],l[l.length-1],s,a))&&l.push(u[0],u[1]),l=this._clipFinite(e,l))for(let h=0,g=l.length,v,x=this._edgecode(l[g-2],l[g-1]);h<g;h+=2)v=x,x=this._edgecode(l[h],l[h+1]),v&&x&&(h=this._edge(e,v,x,l,h),g=l.length);else this.contains(e,(this.xmin+this.xmax)/2,(this.ymin+this.ymax)/2)&&(l=[this.xmin,this.ymin,this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax]);return l}_edge(e,t,n,r,s){for(;t!==n;){let a,l;switch(t){case 5:t=4;continue;case 4:t=6,a=this.xmax,l=this.ymin;break;case 6:t=2;continue;case 2:t=10,a=this.xmax,l=this.ymax;break;case 10:t=8;continue;case 8:t=9,a=this.xmin,l=this.ymax;break;case 9:t=1;continue;case 1:t=5,a=this.xmin,l=this.ymin;break}(r[s]!==a||r[s+1]!==l)&&this.contains(e,a,l)&&(r.splice(s,0,a,l),s+=2)}return s}_project(e,t,n,r){let s=1/0,a,l,u;if(r<0){if(t<=this.ymin)return null;(a=(this.ymin-t)/r)<s&&(u=this.ymin,l=e+(s=a)*n)}else if(r>0){if(t>=this.ymax)return null;(a=(this.ymax-t)/r)<s&&(u=this.ymax,l=e+(s=a)*n)}if(n>0){if(e>=this.xmax)return null;(a=(this.xmax-e)/n)<s&&(l=this.xmax,u=t+(s=a)*r)}else if(n<0){if(e<=this.xmin)return null;(a=(this.xmin-e)/n)<s&&(l=this.xmin,u=t+(s=a)*r)}return[l,u]}_edgecode(e,t){return(e===this.xmin?1:e===this.xmax?2:0)|(t===this.ymin?4:t===this.ymax?8:0)}_regioncode(e,t){return(e<this.xmin?1:e>this.xmax?2:0)|(t<this.ymin?4:t>this.ymax?8:0)}_simplify(e){if(e&&e.length>4){for(let t=0;t<e.length;t+=2){const n=(t+2)%e.length,r=(t+4)%e.length;(e[t]===e[n]&&e[n]===e[r]||e[t+1]===e[n+1]&&e[n+1]===e[r+1])&&(e.splice(n,2),t-=2)}e.length||(e=null)}return e}}const ZQ=2*Math.PI,wd=Math.pow;function JQ(i){return i[0]}function eK(i){return i[1]}function tK(i){const{triangles:e,coords:t}=i;for(let n=0;n<e.length;n+=3){const r=2*e[n],s=2*e[n+1],a=2*e[n+2];if((t[a]-t[r])*(t[s+1]-t[r+1])-(t[s]-t[r])*(t[a+1]-t[r+1])>1e-10)return!1}return!0}function nK(i,e,t){return[i+Math.sin(i+e)*t,e+Math.cos(i-e)*t]}class yM{static from(e,t=JQ,n=eK,r){return new yM("length"in e?iK(e,t,n,r):Float64Array.from(rK(e,t,n,r)))}constructor(e){this._delaunator=new gg(e),this.inedges=new Int32Array(e.length/2),this._hullIndex=new Int32Array(e.length/2),this.points=this._delaunator.coords,this._init()}update(){return this._delaunator.update(),this._init(),this}_init(){const e=this._delaunator,t=this.points;if(e.hull&&e.hull.length>2&&tK(e)){this.collinear=Int32Array.from({length:t.length/2},(x,S)=>S).sort((x,S)=>t[2*x]-t[2*S]||t[2*x+1]-t[2*S+1]);const 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Ze.Float64Array(Ot),$n=vt.o|0,Gn=vt.p|0,Xn=Ze.Math.floor,un=Ze.Math.abs,qn=Ze.Math.sqrt,Hs=Ze.Math.pow,li=Ze.Math.cos,Fn=Ze.Math.sin,cs=Ze.Math.tan,Ma=Ze.Math.acos,Ul=Ze.Math.asin,ae=Ze.Math.atan,Ue=Ze.Math.atan2,Ye=Ze.Math.ceil,$e=Ze.Math.imul,Be=Ze.Math.min,Bt=Ze.Math.max,Vt=Ze.Math.clz32,pt=vt.b,K=vt.c,Lt=vt.d,bn=vt.e,fn=vt.f,ui=vt.g,ci=vt.h,_i=vt.i,Q=28656;function Ln(A){return ut=new Int8Array(A),d=new Int32Array(A),ee=new Float64Array(A),Ot=A,!0}function mn(A){A=A|0;var f=0;return f=Q,Q=Q+A|0,Q=Q+15&-16,f|0}function yr(){return Q|0}function hi(A){A=A|0,Q=A}function bs(A,f){A=A|0,Q=A}function fa(A,f){A=A|0,f=f|0;var p=0,_=0,y=0;return(A|0)<0?(f=2,f|0):(A|0)>13780509?(f=Hu(15,f)|0,f|0):(p=((A|0)<0)<<31>>31,y=fr(A|0,p|0,3,0)|0,_=K()|0,p=Yt(A|0,p|0,1,0)|0,p=fr(y|0,_|0,p|0,K()|0)|0,p=Yt(p|0,K()|0,1,0)|0,A=K()|0,d[f>>2]=p,d[f+4>>2]=A,f=0,f|0)}function ve(A,f,p,_){return A=A|0,f=f|0,p=p|0,_=_|0,ct(A,f,p,_,0)|0}function ct(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0;if(U=Q,Q=Q+16|0,M=U,!(Rt(A,f,p,_,y)|0))return _=0,Q=U,_|0;do if((p|0)>=0){if((p|0)>13780509){if(T=Hu(15,M)|0,T|0)break;N=M,M=d[N>>2]|0,N=d[N+4>>2]|0}else T=((p|0)<0)<<31>>31,I=fr(p|0,T|0,3,0)|0,N=K()|0,T=Yt(p|0,T|0,1,0)|0,T=fr(I|0,N|0,T|0,K()|0)|0,T=Yt(T|0,K()|0,1,0)|0,N=K()|0,d[M>>2]=T,d[M+4>>2]=N,M=T;if(uo(_|0,0,M<<3|0)|0,y|0){uo(y|0,0,M<<2|0)|0,T=Jt(A,f,p,_,y,M,N,0)|0;break}T=Ks(M,4)|0,T?(I=Jt(A,f,p,_,T,M,N,0)|0,An(T),T=I):T=13}else T=2;while(!1);return I=T,Q=U,I|0}function Rt(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0;if(Me=Q,Q=Q+16|0,Ae=Me,pe=Me+8|0,de=Ae,d[de>>2]=A,d[de+4>>2]=f,(p|0)<0)return pe=2,Q=Me,pe|0;if(T=_,d[T>>2]=A,d[T+4>>2]=f,T=(y|0)!=0,T&&(d[y>>2]=0),Ci(A,f)|0)return pe=9,Q=Me,pe|0;d[pe>>2]=0;e:do if((p|0)>=1)if(T)for(q=1,I=0,ie=0,de=1,T=A;;){if(!(I|ie)){if(T=cn(T,f,4,pe,Ae)|0,T|0)break e;if(f=Ae,T=d[f>>2]|0,f=d[f+4>>2]|0,Ci(T,f)|0){T=9;break e}}if(T=cn(T,f,d[26800+(ie<<2)>>2]|0,pe,Ae)|0,T|0)break e;if(f=Ae,T=d[f>>2]|0,f=d[f+4>>2]|0,A=_+(q<<3)|0,d[A>>2]=T,d[A+4>>2]=f,d[y+(q<<2)>>2]=de,A=I+1|0,M=(A|0)==(de|0),N=ie+1|0,U=(N|0)==6,Ci(T,f)|0){T=9;break e}if(de=de+(U&M&1)|0,(de|0)>(p|0)){T=0;break}else q=q+1|0,I=M?0:A,ie=M?U?0:N:ie}else for(q=1,I=0,ie=0,de=1,T=A;;){if(!(I|ie)){if(T=cn(T,f,4,pe,Ae)|0,T|0)break e;if(f=Ae,T=d[f>>2]|0,f=d[f+4>>2]|0,Ci(T,f)|0){T=9;break e}}if(T=cn(T,f,d[26800+(ie<<2)>>2]|0,pe,Ae)|0,T|0)break e;if(f=Ae,T=d[f>>2]|0,f=d[f+4>>2]|0,A=_+(q<<3)|0,d[A>>2]=T,d[A+4>>2]=f,A=I+1|0,M=(A|0)==(de|0),N=ie+1|0,U=(N|0)==6,Ci(T,f)|0){T=9;break e}if(de=de+(U&M&1)|0,(de|0)>(p|0)){T=0;break}else q=q+1|0,I=M?0:A,ie=M?U?0:N:ie}else T=0;while(!1);return pe=T,Q=Me,pe|0}function Jt(A,f,p,_,y,T,M,N){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0,T=T|0,M=M|0,N=N|0;var U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0;if(Me=Q,Q=Q+16|0,Ae=Me+8|0,pe=Me,U=ec(A|0,f|0,T|0,M|0)|0,q=K()|0,ie=_+(U<<3)|0,Le=ie,Xe=d[Le>>2]|0,Le=d[Le+4>>2]|0,I=(Xe|0)==(A|0)&(Le|0)==(f|0),!((Xe|0)==0&(Le|0)==0|I))do U=Yt(U|0,q|0,1,0)|0,U=th(U|0,K()|0,T|0,M|0)|0,q=K()|0,ie=_+(U<<3)|0,Xe=ie,Le=d[Xe>>2]|0,Xe=d[Xe+4>>2]|0,I=(Le|0)==(A|0)&(Xe|0)==(f|0);while(!((Le|0)==0&(Xe|0)==0|I));if(U=y+(U<<2)|0,I&&(d[U>>2]|0)<=(N|0)||(Xe=ie,d[Xe>>2]=A,d[Xe+4>>2]=f,d[U>>2]=N,(N|0)>=(p|0)))return Xe=0,Q=Me,Xe|0;switch(I=N+1|0,d[Ae>>2]=0,U=cn(A,f,2,Ae,pe)|0,U|0){case 9:{de=9;break}case 0:{U=pe,U=Jt(d[U>>2]|0,d[U+4>>2]|0,p,_,y,T,M,I)|0,U||(de=9);break}}e:do if((de|0)==9){switch(d[Ae>>2]=0,U=cn(A,f,3,Ae,pe)|0,U|0){case 9:break;case 0:{if(U=pe,U=Jt(d[U>>2]|0,d[U+4>>2]|0,p,_,y,T,M,I)|0,U|0)break e;break}default:break e}switch(d[Ae>>2]=0,U=cn(A,f,1,Ae,pe)|0,U|0){case 9:break;case 0:{if(U=pe,U=Jt(d[U>>2]|0,d[U+4>>2]|0,p,_,y,T,M,I)|0,U|0)break e;break}default:break e}switch(d[Ae>>2]=0,U=cn(A,f,5,Ae,pe)|0,U|0){case 9:break;case 0:{if(U=pe,U=Jt(d[U>>2]|0,d[U+4>>2]|0,p,_,y,T,M,I)|0,U|0)break e;break}default:break e}switch(d[Ae>>2]=0,U=cn(A,f,4,Ae,pe)|0,U|0){case 9:break;case 0:{if(U=pe,U=Jt(d[U>>2]|0,d[U+4>>2]|0,p,_,y,T,M,I)|0,U|0)break e;break}default:break e}switch(d[Ae>>2]=0,U=cn(A,f,6,Ae,pe)|0,U|0){case 9:break;case 0:{if(U=pe,U=Jt(d[U>>2]|0,d[U+4>>2]|0,p,_,y,T,M,I)|0,U|0)break e;break}default:break e}return Xe=0,Q=Me,Xe|0}while(!1);return Xe=U,Q=Me,Xe|0}function cn(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0;if(p>>>0>6)return y=1,y|0;if(ie=(d[_>>2]|0)%6|0,d[_>>2]=ie,(ie|0)>0){T=0;do p=Uu(p)|0,T=T+1|0;while((T|0)<(d[_>>2]|0))}if(ie=St(A|0,f|0,45)|0,K()|0,q=ie&127,q>>>0>121)return y=5,y|0;U=$s(A,f)|0,T=St(A|0,f|0,52)|0,K()|0,T=T&15;e:do if(!T)I=8;else{for(;;){if(M=(15-T|0)*3|0,N=St(A|0,f|0,M|0)|0,K()|0,N=N&7,(N|0)==7){f=5;break}if(pe=(Ss(T)|0)==0,T=T+-1|0,de=Nt(7,0,M|0)|0,f=f&~(K()|0),Ae=Nt(d[(pe?432:16)+(N*28|0)+(p<<2)>>2]|0,0,M|0)|0,M=K()|0,p=d[(pe?640:224)+(N*28|0)+(p<<2)>>2]|0,A=Ae|A&~de,f=M|f,!p){p=0;break e}if(!T){I=8;break e}}return f|0}while(!1);(I|0)==8&&(pe=d[848+(q*28|0)+(p<<2)>>2]|0,Ae=Nt(pe|0,0,45)|0,A=Ae|A,f=K()|0|f&-1040385,p=d[4272+(q*28|0)+(p<<2)>>2]|0,(pe&127|0)==127&&(pe=Nt(d[848+(q*28|0)+20>>2]|0,0,45)|0,f=K()|0|f&-1040385,p=d[4272+(q*28|0)+20>>2]|0,A=ku(pe|A,f)|0,f=K()|0,d[_>>2]=(d[_>>2]|0)+1)),N=St(A|0,f|0,45)|0,K()|0,N=N&127;e:do if(Bi(N)|0){t:do if(($s(A,f)|0)==1){if((q|0)!=(N|0))if(Ru(N,d[7696+(q*28|0)>>2]|0)|0){A=hp(A,f)|0,M=1,f=K()|0;break}else Lt(27795,26864,533,26872);switch(U|0){case 3:{A=ku(A,f)|0,f=K()|0,d[_>>2]=(d[_>>2]|0)+1,M=0;break t}case 5:{A=hp(A,f)|0,f=K()|0,d[_>>2]=(d[_>>2]|0)+5,M=0;break t}case 0:return pe=9,pe|0;default:return pe=1,pe|0}}else M=0;while(!1);if((p|0)>0){T=0;do A=cp(A,f)|0,f=K()|0,T=T+1|0;while((T|0)!=(p|0))}if((q|0)!=(N|0)){if(!(Wc(N)|0)){if((M|0)!=0|($s(A,f)|0)!=5)break;d[_>>2]=(d[_>>2]|0)+1;break}switch(ie&127){case 8:case 118:break e}($s(A,f)|0)!=3&&(d[_>>2]=(d[_>>2]|0)+1)}}else if((p|0)>0){T=0;do A=ku(A,f)|0,f=K()|0,T=T+1|0;while((T|0)!=(p|0))}while(!1);return d[_>>2]=((d[_>>2]|0)+p|0)%6|0,pe=y,d[pe>>2]=A,d[pe+4>>2]=f,pe=0,pe|0}function Yn(A,f,p,_){return A=A|0,f=f|0,p=p|0,_=_|0,yi(A,f,p,_)|0?(uo(_|0,0,p*48|0)|0,_=js(A,f,p,_)|0,_|0):(_=0,_|0)}function yi(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0;if(pe=Q,Q=Q+16|0,de=pe,Ae=pe+8|0,ie=de,d[ie>>2]=A,d[ie+4>>2]=f,(p|0)<0)return Ae=2,Q=pe,Ae|0;if(!p)return Ae=_,d[Ae>>2]=A,d[Ae+4>>2]=f,Ae=0,Q=pe,Ae|0;d[Ae>>2]=0;e:do if(Ci(A,f)|0)A=9;else{y=0,ie=A;do{if(A=cn(ie,f,4,Ae,de)|0,A|0)break e;if(f=de,ie=d[f>>2]|0,f=d[f+4>>2]|0,y=y+1|0,Ci(ie,f)|0){A=9;break e}}while((y|0)<(p|0));q=_,d[q>>2]=ie,d[q+4>>2]=f,q=p+-1|0,I=0,A=1;do{if(y=26800+(I<<2)|0,(I|0)==5)for(M=d[y>>2]|0,T=0,y=A;;){if(A=de,A=cn(d[A>>2]|0,d[A+4>>2]|0,M,Ae,de)|0,A|0)break e;if((T|0)!=(q|0))if(U=de,N=d[U>>2]|0,U=d[U+4>>2]|0,A=_+(y<<3)|0,d[A>>2]=N,d[A+4>>2]=U,!(Ci(N,U)|0))A=y+1|0;else{A=9;break e}else A=y;if(T=T+1|0,(T|0)>=(p|0))break;y=A}else for(M=de,U=d[y>>2]|0,N=0,y=A,T=d[M>>2]|0,M=d[M+4>>2]|0;;){if(A=cn(T,M,U,Ae,de)|0,A|0)break e;if(M=de,T=d[M>>2]|0,M=d[M+4>>2]|0,A=_+(y<<3)|0,d[A>>2]=T,d[A+4>>2]=M,A=y+1|0,Ci(T,M)|0){A=9;break e}if(N=N+1|0,(N|0)>=(p|0))break;y=A}I=I+1|0}while(I>>>0<6);A=de,A=(ie|0)==(d[A>>2]|0)&&(f|0)==(d[A+4>>2]|0)?0:9}while(!1);return Ae=A,Q=pe,Ae|0}function js(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0;if(ie=Q,Q=Q+16|0,M=ie,!p)return d[_>>2]=A,d[_+4>>2]=f,_=0,Q=ie,_|0;do if((p|0)>=0){if((p|0)>13780509){if(y=Hu(15,M)|0,y|0)break;T=M,y=d[T>>2]|0,T=d[T+4>>2]|0}else y=((p|0)<0)<<31>>31,q=fr(p|0,y|0,3,0)|0,T=K()|0,y=Yt(p|0,y|0,1,0)|0,y=fr(q|0,T|0,y|0,K()|0)|0,y=Yt(y|0,K()|0,1,0)|0,T=K()|0,q=M,d[q>>2]=y,d[q+4>>2]=T;if(I=Ks(y,8)|0,!I)y=13;else{if(q=Ks(y,4)|0,!q){An(I),y=13;break}if(y=Jt(A,f,p,I,q,y,T,0)|0,y|0){An(I),An(q);break}if(f=d[M>>2]|0,M=d[M+4>>2]|0,(M|0)>0|(M|0)==0&f>>>0>0){y=0,N=0,U=0;do A=I+(N<<3)|0,T=d[A>>2]|0,A=d[A+4>>2]|0,!((T|0)==0&(A|0)==0)&&(d[q+(N<<2)>>2]|0)==(p|0)&&(de=_+(y<<3)|0,d[de>>2]=T,d[de+4>>2]=A,y=y+1|0),N=Yt(N|0,U|0,1,0)|0,U=K()|0;while((U|0)<(M|0)|(U|0)==(M|0)&N>>>0<f>>>0)}An(I),An(q),y=0}}else y=2;while(!1);return de=y,Q=ie,de|0}function pi(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0;for(N=Q,Q=Q+16|0,T=N,M=N+8|0,y=(Ci(A,f)|0)==0,y=y?1:2;;){if(d[M>>2]=0,I=(cn(A,f,y,M,T)|0)==0,U=T,I&((d[U>>2]|0)==(p|0)?(d[U+4>>2]|0)==(_|0):0)){A=4;break}if(y=y+1|0,y>>>0>=7){y=7,A=4;break}}return(A|0)==4?(Q=N,y|0):0}function Pr(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0;if(N=Q,Q=Q+48|0,y=N+16|0,T=N+8|0,M=N,p=Ra(p)|0,p|0)return M=p,Q=N,M|0;if(I=A,U=d[I+4>>2]|0,p=T,d[p>>2]=d[I>>2],d[p+4>>2]=U,pa(T,y),p=sf(y,f,M)|0,!p){if(f=d[T>>2]|0,T=d[A+8>>2]|0,(T|0)>0){y=d[A+12>>2]|0,p=0;do f=(d[y+(p<<3)>>2]|0)+f|0,p=p+1|0;while((p|0)<(T|0))}p=M,y=d[p>>2]|0,p=d[p+4>>2]|0,T=((f|0)<0)<<31>>31,(p|0)<(T|0)|(p|0)==(T|0)&y>>>0<f>>>0?(p=M,d[p>>2]=f,d[p+4>>2]=T,p=T):f=y,U=Yt(f|0,p|0,12,0)|0,I=K()|0,p=M,d[p>>2]=U,d[p+4>>2]=I,p=_,d[p>>2]=U,d[p+4>>2]=I,p=0}return I=p,Q=N,I|0}function Ei(A,f,p,_,y,T,M){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0,T=T|0,M=M|0;var N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0,nn=0,en=0,Un=0,En=0,Qn=0,Tn=0,an=0,Pt=0,vn=0,ii=0,wn=0,Ri=0,ws=0,Al=0;if(ii=Q,Q=Q+64|0,Tn=ii+48|0,an=ii+32|0,Pt=ii+24|0,Dt=ii+8|0,nn=ii,U=d[A>>2]|0,(U|0)<=0)return vn=0,Q=ii,vn|0;for(en=A+4|0,Un=Tn+8|0,En=an+8|0,Qn=Dt+8|0,N=0,Fe=0;;){I=d[en>>2]|0,ze=I+(Fe<<4)|0,d[Tn>>2]=d[ze>>2],d[Tn+4>>2]=d[ze+4>>2],d[Tn+8>>2]=d[ze+8>>2],d[Tn+12>>2]=d[ze+12>>2],(Fe|0)==(U+-1|0)?(d[an>>2]=d[I>>2],d[an+4>>2]=d[I+4>>2],d[an+8>>2]=d[I+8>>2],d[an+12>>2]=d[I+12>>2]):(ze=I+(Fe+1<<4)|0,d[an>>2]=d[ze>>2],d[an+4>>2]=d[ze+4>>2],d[an+8>>2]=d[ze+8>>2],d[an+12>>2]=d[ze+12>>2]),U=a1(Tn,an,_,Pt)|0;e:do if(U)I=0,N=U;else if(U=Pt,I=d[U>>2]|0,U=d[U+4>>2]|0,(U|0)>0|(U|0)==0&I>>>0>0){Xe=0,ze=0;t:for(;;){if(Ri=1/(+(I>>>0)+4294967296*+(U|0)),Al=+ee[Tn>>3],U=Ur(I|0,U|0,Xe|0,ze|0)|0,ws=+(U>>>0)+4294967296*+(K()|0),wn=+(Xe>>>0)+4294967296*+(ze|0),ee[Dt>>3]=Ri*(Al*ws)+Ri*(+ee[an>>3]*wn),ee[Qn>>3]=Ri*(+ee[Un>>3]*ws)+Ri*(+ee[En>>3]*wn),U=PA(Dt,_,nn)|0,U|0){N=U;break}Le=nn,Me=d[Le>>2]|0,Le=d[Le+4>>2]|0,de=ec(Me|0,Le|0,f|0,p|0)|0,q=K()|0,U=M+(de<<3)|0,ie=U,I=d[ie>>2]|0,ie=d[ie+4>>2]|0;n:do if((I|0)==0&(ie|0)==0)Ce=U,vn=16;else for(Ae=0,pe=0;;){if((Ae|0)>(p|0)|(Ae|0)==(p|0)&pe>>>0>f>>>0){N=1;break t}if((I|0)==(Me|0)&(ie|0)==(Le|0))break n;if(U=Yt(de|0,q|0,1,0)|0,de=th(U|0,K()|0,f|0,p|0)|0,q=K()|0,pe=Yt(pe|0,Ae|0,1,0)|0,Ae=K()|0,U=M+(de<<3)|0,ie=U,I=d[ie>>2]|0,ie=d[ie+4>>2]|0,(I|0)==0&(ie|0)==0){Ce=U,vn=16;break}}while(!1);if((vn|0)==16&&(vn=0,!((Me|0)==0&(Le|0)==0))&&(pe=Ce,d[pe>>2]=Me,d[pe+4>>2]=Le,pe=T+(d[y>>2]<<3)|0,d[pe>>2]=Me,d[pe+4>>2]=Le,pe=y,pe=Yt(d[pe>>2]|0,d[pe+4>>2]|0,1,0)|0,Me=K()|0,Le=y,d[Le>>2]=pe,d[Le+4>>2]=Me),Xe=Yt(Xe|0,ze|0,1,0)|0,ze=K()|0,U=Pt,I=d[U>>2]|0,U=d[U+4>>2]|0,!((U|0)>(ze|0)|(U|0)==(ze|0)&I>>>0>Xe>>>0)){I=1;break e}}I=0}else I=1;while(!1);if(Fe=Fe+1|0,!I){vn=21;break}if(U=d[A>>2]|0,(Fe|0)>=(U|0)){N=0,vn=21;break}}return(vn|0)==21?(Q=ii,N|0):0}function Zh(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0,nn=0,en=0,Un=0,En=0,Qn=0,Tn=0,an=0,Pt=0,vn=0,ii=0,wn=0,Ri=0,ws=0;if(ws=Q,Q=Q+112|0,vn=ws+80|0,U=ws+72|0,ii=ws,wn=ws+56|0,y=Ra(p)|0,y|0)return Ri=y,Q=ws,Ri|0;if(I=A+8|0,Ri=Fo((d[I>>2]<<5)+32|0)|0,!Ri)return Ri=13,Q=ws,Ri|0;if(Na(A,Ri),y=Ra(p)|0,!y){if(an=A,Pt=d[an+4>>2]|0,y=U,d[y>>2]=d[an>>2],d[y+4>>2]=Pt,pa(U,vn),y=sf(vn,f,ii)|0,y)an=0,Pt=0;else{if(y=d[U>>2]|0,T=d[I>>2]|0,(T|0)>0){M=d[A+12>>2]|0,p=0;do y=(d[M+(p<<3)>>2]|0)+y|0,p=p+1|0;while((p|0)!=(T|0));p=y}else p=y;y=ii,T=d[y>>2]|0,y=d[y+4>>2]|0,M=((p|0)<0)<<31>>31,(y|0)<(M|0)|(y|0)==(M|0)&T>>>0<p>>>0?(y=ii,d[y>>2]=p,d[y+4>>2]=M,y=M):p=T,an=Yt(p|0,y|0,12,0)|0,Pt=K()|0,y=ii,d[y>>2]=an,d[y+4>>2]=Pt,y=0}if(!y){if(p=Ks(an,8)|0,!p)return An(Ri),Ri=13,Q=ws,Ri|0;if(N=Ks(an,8)|0,!N)return An(Ri),An(p),Ri=13,Q=ws,Ri|0;Qn=vn,d[Qn>>2]=0,d[Qn+4>>2]=0,Qn=A,Tn=d[Qn+4>>2]|0,y=U,d[y>>2]=d[Qn>>2],d[y+4>>2]=Tn,y=Ei(U,an,Pt,f,vn,p,N)|0;e:do if(y)An(p),An(N),An(Ri);else{t:do if((d[I>>2]|0)>0){for(M=A+12|0,T=0;y=Ei((d[M>>2]|0)+(T<<3)|0,an,Pt,f,vn,p,N)|0,T=T+1|0,!(y|0);)if((T|0)>=(d[I>>2]|0))break t;An(p),An(N),An(Ri);break e}while(!1);(Pt|0)>0|(Pt|0)==0&an>>>0>0&&uo(N|0,0,an<<3|0)|0,Tn=vn,Qn=d[Tn+4>>2]|0;t:do if((Qn|0)>0|(Qn|0)==0&(d[Tn>>2]|0)>>>0>0){en=p,Un=N,En=p,Qn=N,Tn=p,y=p,Ce=p,Dt=N,nn=N,p=N;n:for(;;){for(Le=0,Xe=0,ze=0,Fe=0,T=0,M=0;;){N=ii,U=N+56|0;do d[N>>2]=0,N=N+4|0;while((N|0)<(U|0));if(f=en+(Le<<3)|0,I=d[f>>2]|0,f=d[f+4>>2]|0,Rt(I,f,1,ii,0)|0){N=ii,U=N+56|0;do d[N>>2]=0,N=N+4|0;while((N|0)<(U|0));N=Ks(7,4)|0,N|0&&(Jt(I,f,1,ii,N,7,0,0)|0,An(N))}for(Me=0;;){pe=ii+(Me<<3)|0,Ae=d[pe>>2]|0,pe=d[pe+4>>2]|0;i:do if((Ae|0)==0&(pe|0)==0)N=T,U=M;else{if(q=ec(Ae|0,pe|0,an|0,Pt|0)|0,I=K()|0,N=_+(q<<3)|0,f=N,U=d[f>>2]|0,f=d[f+4>>2]|0,!((U|0)==0&(f|0)==0)){ie=0,de=0;do{if((ie|0)>(Pt|0)|(ie|0)==(Pt|0)&de>>>0>an>>>0)break n;if((U|0)==(Ae|0)&(f|0)==(pe|0)){N=T,U=M;break i}N=Yt(q|0,I|0,1,0)|0,q=th(N|0,K()|0,an|0,Pt|0)|0,I=K()|0,de=Yt(de|0,ie|0,1,0)|0,ie=K()|0,N=_+(q<<3)|0,f=N,U=d[f>>2]|0,f=d[f+4>>2]|0}while(!((U|0)==0&(f|0)==0))}if((Ae|0)==0&(pe|0)==0){N=T,U=M;break}Ol(Ae,pe,wn)|0,Da(A,Ri,wn)|0&&(de=Yt(T|0,M|0,1,0)|0,M=K()|0,ie=N,d[ie>>2]=Ae,d[ie+4>>2]=pe,T=Un+(T<<3)|0,d[T>>2]=Ae,d[T+4>>2]=pe,T=de),N=T,U=M}while(!1);if(Me=Me+1|0,Me>>>0>=7)break;T=N,M=U}if(Le=Yt(Le|0,Xe|0,1,0)|0,Xe=K()|0,ze=Yt(ze|0,Fe|0,1,0)|0,Fe=K()|0,M=vn,T=d[M>>2]|0,M=d[M+4>>2]|0,(Fe|0)<(M|0)|(Fe|0)==(M|0)&ze>>>0<T>>>0)T=N,M=U;else break}if((M|0)>0|(M|0)==0&T>>>0>0){T=0,M=0;do Fe=en+(T<<3)|0,d[Fe>>2]=0,d[Fe+4>>2]=0,T=Yt(T|0,M|0,1,0)|0,M=K()|0,Fe=vn,ze=d[Fe+4>>2]|0;while((M|0)<(ze|0)|((M|0)==(ze|0)?T>>>0<(d[Fe>>2]|0)>>>0:0))}if(Fe=vn,d[Fe>>2]=N,d[Fe+4>>2]=U,(U|0)>0|(U|0)==0&N>>>0>0)Me=p,Le=nn,Xe=Tn,ze=Dt,Fe=Un,p=Ce,nn=y,Dt=En,Ce=Me,y=Le,Tn=Qn,Qn=Xe,En=ze,Un=en,en=Fe;else break t}An(En),An(Qn),An(Ri),y=1;break e}else y=N;while(!1);An(Ri),An(p),An(y),y=0}while(!1);return Ri=y,Q=ws,Ri|0}}return An(Ri),Ri=y,Q=ws,Ri|0}function Bl(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;if(q=Q,Q=Q+176|0,U=q,(f|0)<1)return Io(p,0,0),I=0,Q=q,I|0;for(N=A,N=St(d[N>>2]|0,d[N+4>>2]|0,52)|0,K()|0,Io(p,(f|0)>6?f:6,N&15),N=0;_=A+(N<<3)|0,_=Il(d[_>>2]|0,d[_+4>>2]|0,U)|0,!(_|0);){if(_=d[U>>2]|0,(_|0)>0){M=0;do T=U+8+(M<<4)|0,M=M+1|0,_=U+8+(((M|0)%(_|0)|0)<<4)|0,y=Zu(p,_,T)|0,y?Ku(p,y)|0:VA(p,T,_)|0,_=d[U>>2]|0;while((M|0)<(_|0))}if(N=N+1|0,(N|0)>=(f|0)){_=0,I=13;break}}return(I|0)==13?(Q=q,_|0):(GA(p),I=_,Q=q,I|0)}function nl(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0;if(T=Q,Q=Q+32|0,_=T,y=T+16|0,A=Bl(A,f,y)|0,A|0)return p=A,Q=T,p|0;if(d[p>>2]=0,d[p+4>>2]=0,d[p+8>>2]=0,A=qA(y)|0,A|0)do{f=M1(p)|0;do OA(f,A)|0,M=A+16|0,d[_>>2]=d[M>>2],d[_+4>>2]=d[M+4>>2],d[_+8>>2]=d[M+8>>2],d[_+12>>2]=d[M+12>>2],Ku(y,A)|0,A=As(y,_)|0;while((A|0)!=0);A=qA(y)|0}while((A|0)!=0);return GA(y),A=Rx(p)|0,A?(Wu(p),M=A,Q=T,M|0):(M=0,Q=T,M|0)}function Bi(A){return A=A|0,A>>>0>121?(A=0,A|0):(A=d[7696+(A*28|0)+16>>2]|0,A|0)}function Wc(A){return A=A|0,(A|0)==4|(A|0)==117|0}function Po(A){return A=A|0,d[11120+((d[A>>2]|0)*216|0)+((d[A+4>>2]|0)*72|0)+((d[A+8>>2]|0)*24|0)+(d[A+12>>2]<<3)>>2]|0}function ep(A){return A=A|0,d[11120+((d[A>>2]|0)*216|0)+((d[A+4>>2]|0)*72|0)+((d[A+8>>2]|0)*24|0)+(d[A+12>>2]<<3)+4>>2]|0}function tp(A,f){A=A|0,f=f|0,A=7696+(A*28|0)|0,d[f>>2]=d[A>>2],d[f+4>>2]=d[A+4>>2],d[f+8>>2]=d[A+8>>2],d[f+12>>2]=d[A+12>>2]}function $c(A,f){A=A|0,f=f|0;var p=0,_=0;if(f>>>0>20)return f=-1,f|0;do if((d[11120+(f*216|0)>>2]|0)!=(A|0))if((d[11120+(f*216|0)+8>>2]|0)!=(A|0))if((d[11120+(f*216|0)+16>>2]|0)!=(A|0))if((d[11120+(f*216|0)+24>>2]|0)!=(A|0))if((d[11120+(f*216|0)+32>>2]|0)!=(A|0))if((d[11120+(f*216|0)+40>>2]|0)!=(A|0))if((d[11120+(f*216|0)+48>>2]|0)!=(A|0))if((d[11120+(f*216|0)+56>>2]|0)!=(A|0))if((d[11120+(f*216|0)+64>>2]|0)!=(A|0))if((d[11120+(f*216|0)+72>>2]|0)!=(A|0))if((d[11120+(f*216|0)+80>>2]|0)!=(A|0))if((d[11120+(f*216|0)+88>>2]|0)!=(A|0))if((d[11120+(f*216|0)+96>>2]|0)!=(A|0))if((d[11120+(f*216|0)+104>>2]|0)!=(A|0))if((d[11120+(f*216|0)+112>>2]|0)!=(A|0))if((d[11120+(f*216|0)+120>>2]|0)!=(A|0))if((d[11120+(f*216|0)+128>>2]|0)!=(A|0))if((d[11120+(f*216|0)+136>>2]|0)==(A|0))A=2,p=1,_=2;else{if((d[11120+(f*216|0)+144>>2]|0)==(A|0)){A=0,p=2,_=0;break}if((d[11120+(f*216|0)+152>>2]|0)==(A|0)){A=0,p=2,_=1;break}if((d[11120+(f*216|0)+160>>2]|0)==(A|0)){A=0,p=2,_=2;break}if((d[11120+(f*216|0)+168>>2]|0)==(A|0)){A=1,p=2,_=0;break}if((d[11120+(f*216|0)+176>>2]|0)==(A|0)){A=1,p=2,_=1;break}if((d[11120+(f*216|0)+184>>2]|0)==(A|0)){A=1,p=2,_=2;break}if((d[11120+(f*216|0)+192>>2]|0)==(A|0)){A=2,p=2,_=0;break}if((d[11120+(f*216|0)+200>>2]|0)==(A|0)){A=2,p=2,_=1;break}if((d[11120+(f*216|0)+208>>2]|0)==(A|0)){A=2,p=2,_=2;break}else A=-1;return A|0}else A=2,p=1,_=1;else A=2,p=1,_=0;else A=1,p=1,_=2;else A=1,p=1,_=1;else A=1,p=1,_=0;else A=0,p=1,_=2;else A=0,p=1,_=1;else A=0,p=1,_=0;else A=2,p=0,_=2;else A=2,p=0,_=1;else A=2,p=0,_=0;else A=1,p=0,_=2;else A=1,p=0,_=1;else A=1,p=0,_=0;else A=0,p=0,_=2;else A=0,p=0,_=1;else A=0,p=0,_=0;while(!1);return f=d[11120+(f*216|0)+(p*72|0)+(A*24|0)+(_<<3)+4>>2]|0,f|0}function Ru(A,f){return A=A|0,f=f|0,(d[7696+(A*28|0)+20>>2]|0)==(f|0)?(f=1,f|0):(f=(d[7696+(A*28|0)+24>>2]|0)==(f|0),f|0)}function SA(A,f){return A=A|0,f=f|0,d[848+(A*28|0)+(f<<2)>>2]|0}function Jh(A,f){return A=A|0,f=f|0,(d[848+(A*28|0)>>2]|0)==(f|0)?(f=0,f|0):(d[848+(A*28|0)+4>>2]|0)==(f|0)?(f=1,f|0):(d[848+(A*28|0)+8>>2]|0)==(f|0)?(f=2,f|0):(d[848+(A*28|0)+12>>2]|0)==(f|0)?(f=3,f|0):(d[848+(A*28|0)+16>>2]|0)==(f|0)?(f=4,f|0):(d[848+(A*28|0)+20>>2]|0)==(f|0)?(f=5,f|0):((d[848+(A*28|0)+24>>2]|0)==(f|0)?6:7)|0}function s1(){return 122}function ef(A){A=A|0;var f=0,p=0,_=0;f=0;do Nt(f|0,0,45)|0,_=K()|0|134225919,p=A+(f<<3)|0,d[p>>2]=-1,d[p+4>>2]=_,f=f+1|0;while((f|0)!=122);return 0}function il(A){A=A|0;var f=0,p=0,_=0;return _=+ee[A+16>>3],p=+ee[A+24>>3],f=_-p,+(_<p?f+6.283185307179586:f)}function TA(A){return A=A|0,+ee[A+16>>3]<+ee[A+24>>3]|0}function tf(A){return A=A|0,+(+ee[A>>3]-+ee[A+8>>3])}function Lo(A,f){A=A|0,f=f|0;var p=0,_=0,y=0;return p=+ee[f>>3],!(p>=+ee[A+8>>3])||!(p<=+ee[A>>3])?(f=0,f|0):(_=+ee[A+16>>3],p=+ee[A+24>>3],y=+ee[f+8>>3],f=y>=p,A=y<=_&1,_<p?f&&(A=1):f||(A=0),f=(A|0)!=0,f|0)}function nf(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;return+ee[A>>3]<+ee[f+8>>3]||+ee[A+8>>3]>+ee[f>>3]?(_=0,_|0):(T=+ee[A+16>>3],p=A+24|0,q=+ee[p>>3],M=T<q,_=f+16|0,I=+ee[_>>3],y=f+24|0,U=+ee[y>>3],N=I<U,f=q-I<U-T,A=M?N|f?1:2:0,f=N?M?1:f?2:1:0,T=+Xs(T,A),T<+Xs(+ee[y>>3],f)||(q=+Xs(+ee[p>>3],A),q>+Xs(+ee[_>>3],f))?(N=0,N|0):(N=1,N|0))}function wA(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0;T=+ee[A+16>>3],U=+ee[A+24>>3],A=T<U,N=+ee[f+16>>3],M=+ee[f+24>>3],y=N<M,f=U-N<M-T,d[p>>2]=A?y|f?1:2:0,d[_>>2]=y?A?1:f?2:1:0}function np(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;return+ee[A>>3]<+ee[f>>3]||+ee[A+8>>3]>+ee[f+8>>3]?(_=0,_|0):(_=A+16|0,U=+ee[_>>3],T=+ee[A+24>>3],M=U<T,p=f+16|0,q=+ee[p>>3],y=f+24|0,I=+ee[y>>3],N=q<I,f=T-q<I-U,A=M?N|f?1:2:0,f=N?M?1:f?2:1:0,T=+Xs(T,A),T<=+Xs(+ee[y>>3],f)?(q=+Xs(+ee[_>>3],A),N=q>=+Xs(+ee[p>>3],f),N|0):(N=0,N|0))}function rf(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0;y=Q,Q=Q+176|0,_=y,d[_>>2]=4,N=+ee[f>>3],ee[_+8>>3]=N,T=+ee[f+16>>3],ee[_+16>>3]=T,ee[_+24>>3]=N,N=+ee[f+24>>3],ee[_+32>>3]=N,M=+ee[f+8>>3],ee[_+40>>3]=M,ee[_+48>>3]=N,ee[_+56>>3]=M,ee[_+64>>3]=T,f=_+72|0,p=f+96|0;do d[f>>2]=0,f=f+4|0;while((f|0)<(p|0));Gl(A|0,_|0,168)|0,Q=y}function sf(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0;pe=Q,Q=Q+288|0,q=pe+264|0,ie=pe+96|0,I=pe,N=I,U=N+96|0;do d[N>>2]=0,N=N+4|0;while((N|0)<(U|0));return f=qu(f,I)|0,f|0?(Ae=f,Q=pe,Ae|0):(U=I,I=d[U>>2]|0,U=d[U+4>>2]|0,Ol(I,U,q)|0,Il(I,U,ie)|0,M=+Zc(q,ie+8|0),ee[q>>3]=+ee[A>>3],U=q+8|0,ee[U>>3]=+ee[A+16>>3],ee[ie>>3]=+ee[A+8>>3],I=ie+8|0,ee[I>>3]=+ee[A+24>>3],y=+Zc(q,ie),Le=+ee[U>>3]-+ee[I>>3],T=+un(+Le),Me=+ee[q>>3]-+ee[ie>>3],_=+un(+Me),!(Le==0|Me==0)&&(Le=+Af(+T,+_),Le=+Ye(+(y*y/+df(+(Le/+df(+T,+_)),3)/(M*(M*2.59807621135)*.8))),ee[$n>>3]=Le,de=~~Le>>>0,Ae=+un(Le)>=1?Le>0?~~+Be(+Xn(Le/4294967296),4294967295)>>>0:~~+Ye((Le-+(~~Le>>>0))/4294967296)>>>0:0,(d[$n+4>>2]&2146435072|0)!=2146435072)?(ie=(de|0)==0&(Ae|0)==0,f=p,d[f>>2]=ie?1:de,d[f+4>>2]=ie?0:Ae,f=0):f=1,Ae=f,Q=pe,Ae|0)}function a1(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0;I=Q,Q=Q+288|0,M=I+264|0,N=I+96|0,U=I,y=U,T=y+96|0;do d[y>>2]=0,y=y+4|0;while((y|0)<(T|0));return p=qu(p,U)|0,p|0?(_=p,Q=I,_|0):(p=U,y=d[p>>2]|0,p=d[p+4>>2]|0,Ol(y,p,M)|0,Il(y,p,N)|0,q=+Zc(M,N+8|0),q=+Ye(+(+Zc(A,f)/(q*2))),ee[$n>>3]=q,p=~~q>>>0,y=+un(q)>=1?q>0?~~+Be(+Xn(q/4294967296),4294967295)>>>0:~~+Ye((q-+(~~q>>>0))/4294967296)>>>0:0,(d[$n+4>>2]&2146435072|0)==2146435072?(_=1,Q=I,_|0):(U=(p|0)==0&(y|0)==0,d[_>>2]=U?1:p,d[_+4>>2]=U?0:y,_=0,Q=I,_|0))}function Ws(A,f){A=A|0,f=+f;var p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;T=A+16|0,M=+ee[T>>3],p=A+24|0,y=+ee[p>>3],_=M-y,_=M<y?_+6.283185307179586:_,I=+ee[A>>3],N=A+8|0,U=+ee[N>>3],q=I-U,_=(_*f-_)*.5,f=(q*f-q)*.5,I=I+f,ee[A>>3]=I>1.5707963267948966?1.5707963267948966:I,f=U-f,ee[N>>3]=f<-1.5707963267948966?-1.5707963267948966:f,f=M+_,f=f>3.141592653589793?f+-6.283185307179586:f,ee[T>>3]=f<-3.141592653589793?f+6.283185307179586:f,f=y-_,f=f>3.141592653589793?f+-6.283185307179586:f,ee[p>>3]=f<-3.141592653589793?f+6.283185307179586:f}function Nu(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0,d[A>>2]=f,d[A+4>>2]=p,d[A+8>>2]=_}function MA(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0;ie=f+8|0,d[ie>>2]=0,U=+ee[A>>3],M=+un(+U),I=+ee[A+8>>3],N=+un(+I)*1.1547005383792515,M=M+N*.5,p=~~M,A=~~N,M=M-+(p|0),N=N-+(A|0);do if(M<.5)if(M<.3333333333333333)if(d[f>>2]=p,N<(M+1)*.5){d[f+4>>2]=A;break}else{A=A+1|0,d[f+4>>2]=A;break}else if(de=1-M,A=(!(N<de)&1)+A|0,d[f+4>>2]=A,de<=N&N<M*2){p=p+1|0,d[f>>2]=p;break}else{d[f>>2]=p;break}else{if(!(M<.6666666666666666))if(p=p+1|0,d[f>>2]=p,N<M*.5){d[f+4>>2]=A;break}else{A=A+1|0,d[f+4>>2]=A;break}if(N<1-M){if(d[f+4>>2]=A,M*2+-1<N){d[f>>2]=p;break}}else A=A+1|0,d[f+4>>2]=A;p=p+1|0,d[f>>2]=p}while(!1);do if(U<0)if(A&1){q=(A+1|0)/2|0,q=Ur(p|0,((p|0)<0)<<31>>31|0,q|0,((q|0)<0)<<31>>31|0)|0,p=~~(+(p|0)-((+(q>>>0)+4294967296*+(K()|0))*2+1)),d[f>>2]=p;break}else{q=(A|0)/2|0,q=Ur(p|0,((p|0)<0)<<31>>31|0,q|0,((q|0)<0)<<31>>31|0)|0,p=~~(+(p|0)-(+(q>>>0)+4294967296*+(K()|0))*2),d[f>>2]=p;break}while(!1);q=f+4|0,I<0&&(p=p-((A<<1|1|0)/2|0)|0,d[f>>2]=p,A=0-A|0,d[q>>2]=A),_=A-p|0,(p|0)<0?(y=0-p|0,d[q>>2]=_,d[ie>>2]=y,d[f>>2]=0,A=_,p=0):y=0,(A|0)<0&&(p=p-A|0,d[f>>2]=p,y=y-A|0,d[ie>>2]=y,d[q>>2]=0,A=0),T=p-y|0,_=A-y|0,(y|0)<0&&(d[f>>2]=T,d[q>>2]=_,d[ie>>2]=0,A=_,p=T,y=0),_=(A|0)<(p|0)?A:p,_=(y|0)<(_|0)?y:_,!((_|0)<=0)&&(d[f>>2]=p-_,d[q>>2]=A-_,d[ie>>2]=y-_)}function Lr(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0;f=d[A>>2]|0,M=A+4|0,p=d[M>>2]|0,(f|0)<0&&(p=p-f|0,d[M>>2]=p,T=A+8|0,d[T>>2]=(d[T>>2]|0)-f,d[A>>2]=0,f=0),(p|0)<0?(f=f-p|0,d[A>>2]=f,T=A+8|0,y=(d[T>>2]|0)-p|0,d[T>>2]=y,d[M>>2]=0,p=0):(y=A+8|0,T=y,y=d[y>>2]|0),(y|0)<0&&(f=f-y|0,d[A>>2]=f,p=p-y|0,d[M>>2]=p,d[T>>2]=0,y=0),_=(p|0)<(f|0)?p:f,_=(y|0)<(_|0)?y:_,!((_|0)<=0)&&(d[A>>2]=f-_,d[M>>2]=p-_,d[T>>2]=y-_)}function Du(A,f){A=A|0,f=f|0;var p=0,_=0;_=d[A+8>>2]|0,p=+((d[A+4>>2]|0)-_|0),ee[f>>3]=+((d[A>>2]|0)-_|0)-p*.5,ee[f+8>>3]=p*.8660254037844386}function hs(A,f,p){A=A|0,f=f|0,p=p|0,d[p>>2]=(d[f>>2]|0)+(d[A>>2]|0),d[p+4>>2]=(d[f+4>>2]|0)+(d[A+4>>2]|0),d[p+8>>2]=(d[f+8>>2]|0)+(d[A+8>>2]|0)}function af(A,f,p){A=A|0,f=f|0,p=p|0,d[p>>2]=(d[A>>2]|0)-(d[f>>2]|0),d[p+4>>2]=(d[A+4>>2]|0)-(d[f+4>>2]|0),d[p+8>>2]=(d[A+8>>2]|0)-(d[f+8>>2]|0)}function Xc(A,f){A=A|0,f=f|0;var p=0,_=0;p=$e(d[A>>2]|0,f)|0,d[A>>2]=p,p=A+4|0,_=$e(d[p>>2]|0,f)|0,d[p>>2]=_,A=A+8|0,f=$e(d[A>>2]|0,f)|0,d[A>>2]=f}function Pu(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;M=d[A>>2]|0,N=(M|0)<0,_=(d[A+4>>2]|0)-(N?M:0)|0,T=(_|0)<0,y=(T?0-_|0:0)+((d[A+8>>2]|0)-(N?M:0))|0,p=(y|0)<0,A=p?0:y,f=(T?0:_)-(p?y:0)|0,y=(N?0:M)-(T?_:0)-(p?y:0)|0,p=(f|0)<(y|0)?f:y,p=(A|0)<(p|0)?A:p,_=(p|0)>0,A=A-(_?p:0)|0,f=f-(_?p:0)|0;e:do switch(y-(_?p:0)|0){case 0:switch(f|0){case 0:return N=(A|0)==0?0:(A|0)==1?1:7,N|0;case 1:return N=(A|0)==0?2:(A|0)==1?3:7,N|0;default:break e}case 1:switch(f|0){case 0:return N=(A|0)==0?4:(A|0)==1?5:7,N|0;case 1:{if(!A)A=6;else break e;return A|0}default:break e}}while(!1);return N=7,N|0}function o1(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0;if(U=A+8|0,M=d[U>>2]|0,N=(d[A>>2]|0)-M|0,I=A+4|0,M=(d[I>>2]|0)-M|0,N>>>0>715827881|M>>>0>715827881){if(_=(N|0)>0,y=2147483647-N|0,T=-2147483648-N|0,(_?(y|0)<(N|0):(T|0)>(N|0))||(p=N<<1,_?(2147483647-p|0)<(N|0):(-2147483648-p|0)>(N|0))||((M|0)>0?(2147483647-M|0)<(M|0):(-2147483648-M|0)>(M|0))||(f=N*3|0,p=M<<1,(_?(y|0)<(p|0):(T|0)>(p|0))||((N|0)>-1?(f|-2147483648|0)>=(M|0):(f^-2147483648|0)<(M|0))))return I=1,I|0}else p=M<<1,f=N*3|0;return _=cl(+(f-M|0)*.14285714285714285)|0,d[A>>2]=_,y=cl(+(p+N|0)*.14285714285714285)|0,d[I>>2]=y,d[U>>2]=0,p=(y|0)<(_|0),f=p?_:y,p=p?y:_,(p|0)<0&&(((p|0)==-2147483648||((f|0)>0?(2147483647-f|0)<(p|0):(-2147483648-f|0)>(p|0)))&&Lt(27795,26892,354,26903),((f|0)>-1?(f|-2147483648|0)>=(p|0):(f^-2147483648|0)<(p|0))&&Lt(27795,26892,354,26903)),f=y-_|0,(_|0)<0?(p=0-_|0,d[I>>2]=f,d[U>>2]=p,d[A>>2]=0,_=0):(f=y,p=0),(f|0)<0&&(_=_-f|0,d[A>>2]=_,p=p-f|0,d[U>>2]=p,d[I>>2]=0,f=0),T=_-p|0,y=f-p|0,(p|0)<0?(d[A>>2]=T,d[I>>2]=y,d[U>>2]=0,f=y,y=T,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,(_|0)<=0?(I=0,I|0):(d[A>>2]=y-_,d[I>>2]=f-_,d[U>>2]=p-_,I=0,I|0)}function cx(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0,U=0;if(M=A+8|0,y=d[M>>2]|0,T=(d[A>>2]|0)-y|0,N=A+4|0,y=(d[N>>2]|0)-y|0,T>>>0>715827881|y>>>0>715827881){if(p=(T|0)>0,(p?(2147483647-T|0)<(T|0):(-2147483648-T|0)>(T|0))||(f=T<<1,_=(y|0)>0,_?(2147483647-y|0)<(y|0):(-2147483648-y|0)>(y|0)))return N=1,N|0;if(U=y<<1,(_?(2147483647-U|0)<(y|0):(-2147483648-U|0)>(y|0))||(p?(2147483647-f|0)<(y|0):(-2147483648-f|0)>(y|0))||(p=y*3|0,(y|0)>-1?(p|-2147483648|0)>=(T|0):(p^-2147483648|0)<(T|0)))return U=1,U|0}else p=y*3|0,f=T<<1;return _=cl(+(f+y|0)*.14285714285714285)|0,d[A>>2]=_,y=cl(+(p-T|0)*.14285714285714285)|0,d[N>>2]=y,d[M>>2]=0,p=(y|0)<(_|0),f=p?_:y,p=p?y:_,(p|0)<0&&(((p|0)==-2147483648||((f|0)>0?(2147483647-f|0)<(p|0):(-2147483648-f|0)>(p|0)))&&Lt(27795,26892,402,26917),((f|0)>-1?(f|-2147483648|0)>=(p|0):(f^-2147483648|0)<(p|0))&&Lt(27795,26892,402,26917)),f=y-_|0,(_|0)<0?(p=0-_|0,d[N>>2]=f,d[M>>2]=p,d[A>>2]=0,_=0):(f=y,p=0),(f|0)<0&&(_=_-f|0,d[A>>2]=_,p=p-f|0,d[M>>2]=p,d[N>>2]=0,f=0),T=_-p|0,y=f-p|0,(p|0)<0?(d[A>>2]=T,d[N>>2]=y,d[M>>2]=0,f=y,y=T,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,(_|0)<=0?(U=0,U|0):(d[A>>2]=y-_,d[N>>2]=f-_,d[M>>2]=p-_,U=0,U|0)}function hx(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;M=A+8|0,p=d[M>>2]|0,f=(d[A>>2]|0)-p|0,N=A+4|0,p=(d[N>>2]|0)-p|0,_=cl(+((f*3|0)-p|0)*.14285714285714285)|0,d[A>>2]=_,f=cl(+((p<<1)+f|0)*.14285714285714285)|0,d[N>>2]=f,d[M>>2]=0,p=f-_|0,(_|0)<0?(T=0-_|0,d[N>>2]=p,d[M>>2]=T,d[A>>2]=0,f=p,_=0,p=T):p=0,(f|0)<0&&(_=_-f|0,d[A>>2]=_,p=p-f|0,d[M>>2]=p,d[N>>2]=0,f=0),T=_-p|0,y=f-p|0,(p|0)<0?(d[A>>2]=T,d[N>>2]=y,d[M>>2]=0,f=y,y=T,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,!((_|0)<=0)&&(d[A>>2]=y-_,d[N>>2]=f-_,d[M>>2]=p-_)}function l1(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;M=A+8|0,p=d[M>>2]|0,f=(d[A>>2]|0)-p|0,N=A+4|0,p=(d[N>>2]|0)-p|0,_=cl(+((f<<1)+p|0)*.14285714285714285)|0,d[A>>2]=_,f=cl(+((p*3|0)-f|0)*.14285714285714285)|0,d[N>>2]=f,d[M>>2]=0,p=f-_|0,(_|0)<0?(T=0-_|0,d[N>>2]=p,d[M>>2]=T,d[A>>2]=0,f=p,_=0,p=T):p=0,(f|0)<0&&(_=_-f|0,d[A>>2]=_,p=p-f|0,d[M>>2]=p,d[N>>2]=0,f=0),T=_-p|0,y=f-p|0,(p|0)<0?(d[A>>2]=T,d[N>>2]=y,d[M>>2]=0,f=y,y=T,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,!((_|0)<=0)&&(d[A>>2]=y-_,d[N>>2]=f-_,d[M>>2]=p-_)}function Yc(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;f=d[A>>2]|0,M=A+4|0,p=d[M>>2]|0,N=A+8|0,_=d[N>>2]|0,y=p+(f*3|0)|0,d[A>>2]=y,p=_+(p*3|0)|0,d[M>>2]=p,f=(_*3|0)+f|0,d[N>>2]=f,_=p-y|0,(y|0)<0?(f=f-y|0,d[M>>2]=_,d[N>>2]=f,d[A>>2]=0,p=_,_=0):_=y,(p|0)<0&&(_=_-p|0,d[A>>2]=_,f=f-p|0,d[N>>2]=f,d[M>>2]=0,p=0),T=_-f|0,y=p-f|0,(f|0)<0?(d[A>>2]=T,d[M>>2]=y,d[N>>2]=0,_=T,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(d[A>>2]=_-p,d[M>>2]=y-p,d[N>>2]=f-p)}function Lu(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;y=d[A>>2]|0,M=A+4|0,f=d[M>>2]|0,N=A+8|0,p=d[N>>2]|0,_=(f*3|0)+y|0,y=p+(y*3|0)|0,d[A>>2]=y,d[M>>2]=_,f=(p*3|0)+f|0,d[N>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,d[M>>2]=p,d[N>>2]=f,d[A>>2]=0,y=0):p=_,(p|0)<0&&(y=y-p|0,d[A>>2]=y,f=f-p|0,d[N>>2]=f,d[M>>2]=0,p=0),T=y-f|0,_=p-f|0,(f|0)<0?(d[A>>2]=T,d[M>>2]=_,d[N>>2]=0,y=T,f=0):_=p,p=(_|0)<(y|0)?_:y,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(d[A>>2]=y-p,d[M>>2]=_-p,d[N>>2]=f-p)}function u1(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0;(f+-1|0)>>>0>=6||(y=(d[15440+(f*12|0)>>2]|0)+(d[A>>2]|0)|0,d[A>>2]=y,N=A+4|0,_=(d[15440+(f*12|0)+4>>2]|0)+(d[N>>2]|0)|0,d[N>>2]=_,M=A+8|0,f=(d[15440+(f*12|0)+8>>2]|0)+(d[M>>2]|0)|0,d[M>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,d[N>>2]=p,d[M>>2]=f,d[A>>2]=0,_=0):(p=_,_=y),(p|0)<0&&(_=_-p|0,d[A>>2]=_,f=f-p|0,d[M>>2]=f,d[N>>2]=0,p=0),T=_-f|0,y=p-f|0,(f|0)<0?(d[A>>2]=T,d[N>>2]=y,d[M>>2]=0,_=T,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(d[A>>2]=_-p,d[N>>2]=y-p,d[M>>2]=f-p))}function c1(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;y=d[A>>2]|0,M=A+4|0,f=d[M>>2]|0,N=A+8|0,p=d[N>>2]|0,_=f+y|0,y=p+y|0,d[A>>2]=y,d[M>>2]=_,f=p+f|0,d[N>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,d[M>>2]=p,d[N>>2]=f,d[A>>2]=0,_=0):(p=_,_=y),(p|0)<0&&(_=_-p|0,d[A>>2]=_,f=f-p|0,d[N>>2]=f,d[M>>2]=0,p=0),T=_-f|0,y=p-f|0,(f|0)<0?(d[A>>2]=T,d[M>>2]=y,d[N>>2]=0,_=T,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(d[A>>2]=_-p,d[M>>2]=y-p,d[N>>2]=f-p)}function EA(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;f=d[A>>2]|0,M=A+4|0,_=d[M>>2]|0,N=A+8|0,p=d[N>>2]|0,y=_+f|0,d[A>>2]=y,_=p+_|0,d[M>>2]=_,f=p+f|0,d[N>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,d[M>>2]=p,d[N>>2]=f,d[A>>2]=0,_=0):(p=_,_=y),(p|0)<0&&(_=_-p|0,d[A>>2]=_,f=f-p|0,d[N>>2]=f,d[M>>2]=0,p=0),T=_-f|0,y=p-f|0,(f|0)<0?(d[A>>2]=T,d[M>>2]=y,d[N>>2]=0,_=T,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(d[A>>2]=_-p,d[M>>2]=y-p,d[N>>2]=f-p)}function Uu(A){switch(A=A|0,A|0){case 1:{A=5;break}case 5:{A=4;break}case 4:{A=6;break}case 6:{A=2;break}case 2:{A=3;break}case 3:{A=1;break}}return A|0}function rl(A){switch(A=A|0,A|0){case 1:{A=3;break}case 3:{A=2;break}case 2:{A=6;break}case 6:{A=4;break}case 4:{A=5;break}case 5:{A=1;break}}return A|0}function h1(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;f=d[A>>2]|0,M=A+4|0,p=d[M>>2]|0,N=A+8|0,_=d[N>>2]|0,y=p+(f<<1)|0,d[A>>2]=y,p=_+(p<<1)|0,d[M>>2]=p,f=(_<<1)+f|0,d[N>>2]=f,_=p-y|0,(y|0)<0?(f=f-y|0,d[M>>2]=_,d[N>>2]=f,d[A>>2]=0,p=_,_=0):_=y,(p|0)<0&&(_=_-p|0,d[A>>2]=_,f=f-p|0,d[N>>2]=f,d[M>>2]=0,p=0),T=_-f|0,y=p-f|0,(f|0)<0?(d[A>>2]=T,d[M>>2]=y,d[N>>2]=0,_=T,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(d[A>>2]=_-p,d[M>>2]=y-p,d[N>>2]=f-p)}function f1(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;y=d[A>>2]|0,M=A+4|0,f=d[M>>2]|0,N=A+8|0,p=d[N>>2]|0,_=(f<<1)+y|0,y=p+(y<<1)|0,d[A>>2]=y,d[M>>2]=_,f=(p<<1)+f|0,d[N>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,d[M>>2]=p,d[N>>2]=f,d[A>>2]=0,y=0):p=_,(p|0)<0&&(y=y-p|0,d[A>>2]=y,f=f-p|0,d[N>>2]=f,d[M>>2]=0,p=0),T=y-f|0,_=p-f|0,(f|0)<0?(d[A>>2]=T,d[M>>2]=_,d[N>>2]=0,y=T,f=0):_=p,p=(_|0)<(y|0)?_:y,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(d[A>>2]=y-p,d[M>>2]=_-p,d[N>>2]=f-p)}function ip(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0;return M=(d[A>>2]|0)-(d[f>>2]|0)|0,N=(M|0)<0,_=(d[A+4>>2]|0)-(d[f+4>>2]|0)-(N?M:0)|0,T=(_|0)<0,y=(N?0-M|0:0)+(d[A+8>>2]|0)-(d[f+8>>2]|0)+(T?0-_|0:0)|0,A=(y|0)<0,f=A?0:y,p=(T?0:_)-(A?y:0)|0,y=(N?0:M)-(T?_:0)-(A?y:0)|0,A=(p|0)<(y|0)?p:y,A=(f|0)<(A|0)?f:A,_=(A|0)>0,f=f-(_?A:0)|0,p=p-(_?A:0)|0,A=y-(_?A:0)|0,A=(A|0)>-1?A:0-A|0,p=(p|0)>-1?p:0-p|0,f=(f|0)>-1?f:0-f|0,f=(p|0)>(f|0)?p:f,((A|0)>(f|0)?A:f)|0}function fx(A,f){A=A|0,f=f|0;var p=0;p=d[A+8>>2]|0,d[f>>2]=(d[A>>2]|0)-p,d[f+4>>2]=(d[A+4>>2]|0)-p}function rp(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0;return _=d[A>>2]|0,d[f>>2]=_,y=d[A+4>>2]|0,M=f+4|0,d[M>>2]=y,N=f+8|0,d[N>>2]=0,p=(y|0)<(_|0),A=p?_:y,p=p?y:_,(p|0)<0&&((p|0)==-2147483648||((A|0)>0?(2147483647-A|0)<(p|0):(-2147483648-A|0)>(p|0))||((A|0)>-1?(A|-2147483648|0)>=(p|0):(A^-2147483648|0)<(p|0)))?(f=1,f|0):(A=y-_|0,(_|0)<0?(p=0-_|0,d[M>>2]=A,d[N>>2]=p,d[f>>2]=0,_=0):(A=y,p=0),(A|0)<0&&(_=_-A|0,d[f>>2]=_,p=p-A|0,d[N>>2]=p,d[M>>2]=0,A=0),T=_-p|0,y=A-p|0,(p|0)<0?(d[f>>2]=T,d[M>>2]=y,d[N>>2]=0,A=y,y=T,p=0):y=_,_=(A|0)<(y|0)?A:y,_=(p|0)<(_|0)?p:_,(_|0)<=0?(f=0,f|0):(d[f>>2]=y-_,d[M>>2]=A-_,d[N>>2]=p-_,f=0,f|0))}function A1(A){A=A|0;var f=0,p=0,_=0,y=0;f=A+8|0,y=d[f>>2]|0,p=y-(d[A>>2]|0)|0,d[A>>2]=p,_=A+4|0,A=(d[_>>2]|0)-y|0,d[_>>2]=A,d[f>>2]=0-(A+p)}function Ax(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;p=d[A>>2]|0,f=0-p|0,d[A>>2]=f,M=A+8|0,d[M>>2]=0,N=A+4|0,_=d[N>>2]|0,y=_+p|0,(p|0)>0?(d[N>>2]=y,d[M>>2]=p,d[A>>2]=0,f=0,_=y):p=0,(_|0)<0?(T=f-_|0,d[A>>2]=T,p=p-_|0,d[M>>2]=p,d[N>>2]=0,y=T-p|0,f=0-p|0,(p|0)<0?(d[A>>2]=y,d[N>>2]=f,d[M>>2]=0,_=f,p=0):(_=0,y=T)):y=f,f=(_|0)<(y|0)?_:y,f=(p|0)<(f|0)?p:f,!((f|0)<=0)&&(d[A>>2]=y-f,d[N>>2]=_-f,d[M>>2]=p-f)}function dx(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0;if(ie=Q,Q=Q+64|0,q=ie,N=ie+56|0,!(!0&(f&2013265920|0)==134217728&(!0&(_&2013265920|0)==134217728)))return y=5,Q=ie,y|0;if((A|0)==(p|0)&(f|0)==(_|0))return d[y>>2]=0,y=0,Q=ie,y|0;if(M=St(A|0,f|0,52)|0,K()|0,M=M&15,I=St(p|0,_|0,52)|0,K()|0,(M|0)!=(I&15|0))return y=12,Q=ie,y|0;if(T=M+-1|0,M>>>0>1){Fu(A,f,T,q)|0,Fu(p,_,T,N)|0,I=q,U=d[I>>2]|0,I=d[I+4>>2]|0;e:do if((U|0)==(d[N>>2]|0)&&(I|0)==(d[N+4>>2]|0)){M=(M^15)*3|0,T=St(A|0,f|0,M|0)|0,K()|0,T=T&7,M=St(p|0,_|0,M|0)|0,K()|0,M=M&7;do if((T|0)==0|(M|0)==0)d[y>>2]=1,T=0;else if((T|0)==7)T=5;else{if((T|0)==1|(M|0)==1&&Ci(U,I)|0){T=5;break}if((d[15536+(T<<2)>>2]|0)!=(M|0)&&(d[15568+(T<<2)>>2]|0)!=(M|0))break e;d[y>>2]=1,T=0}while(!1);return y=T,Q=ie,y|0}while(!1)}T=q,M=T+56|0;do d[T>>2]=0,T=T+4|0;while((T|0)<(M|0));return ve(A,f,1,q)|0,f=q,!((d[f>>2]|0)==(p|0)&&(d[f+4>>2]|0)==(_|0))&&(f=q+8|0,!((d[f>>2]|0)==(p|0)&&(d[f+4>>2]|0)==(_|0)))&&(f=q+16|0,!((d[f>>2]|0)==(p|0)&&(d[f+4>>2]|0)==(_|0)))&&(f=q+24|0,!((d[f>>2]|0)==(p|0)&&(d[f+4>>2]|0)==(_|0)))&&(f=q+32|0,!((d[f>>2]|0)==(p|0)&&(d[f+4>>2]|0)==(_|0)))&&(f=q+40|0,!((d[f>>2]|0)==(p|0)&&(d[f+4>>2]|0)==(_|0)))?(T=q+48|0,T=((d[T>>2]|0)==(p|0)?(d[T+4>>2]|0)==(_|0):0)&1):T=1,d[y>>2]=T,y=0,Q=ie,y|0}function d1(A,f,p,_,y){return A=A|0,f=f|0,p=p|0,_=_|0,y=y|0,p=pi(A,f,p,_)|0,(p|0)==7?(y=11,y|0):(_=Nt(p|0,0,56)|0,f=f&-2130706433|(K()|0)|268435456,d[y>>2]=A|_,d[y+4>>2]=f,y=0,y|0)}function px(A,f,p){return A=A|0,f=f|0,p=p|0,!0&(f&2013265920|0)==268435456?(d[p>>2]=A,d[p+4>>2]=f&-2130706433|134217728,p=0,p|0):(p=6,p|0)}function mx(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0;return y=Q,Q=Q+16|0,_=y,d[_>>2]=0,!0&(f&2013265920|0)==268435456?(T=St(A|0,f|0,56)|0,K()|0,_=cn(A,f&-2130706433|134217728,T&7,_,p)|0,Q=y,_|0):(_=6,Q=y,_|0)}function p1(A,f){A=A|0,f=f|0;var p=0;switch(p=St(A|0,f|0,56)|0,K()|0,p&7){case 0:case 7:return p=0,p|0}return p=f&-2130706433|134217728,!(!0&(f&2013265920|0)==268435456)||!0&(f&117440512|0)==16777216&(Ci(A,p)|0)!=0?(p=0,p|0):(p=NA(A,p)|0,p|0)}function gx(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0;return y=Q,Q=Q+16|0,_=y,!0&(f&2013265920|0)==268435456?(T=f&-2130706433|134217728,M=p,d[M>>2]=A,d[M+4>>2]=T,d[_>>2]=0,f=St(A|0,f|0,56)|0,K()|0,_=cn(A,T,f&7,_,p+8|0)|0,Q=y,_|0):(_=6,Q=y,_|0)}function vx(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0;return y=(Ci(A,f)|0)==0,f=f&-2130706433,_=p,d[_>>2]=y?A:0,d[_+4>>2]=y?f|285212672:0,_=p+8|0,d[_>>2]=A,d[_+4>>2]=f|301989888,_=p+16|0,d[_>>2]=A,d[_+4>>2]=f|318767104,_=p+24|0,d[_>>2]=A,d[_+4>>2]=f|335544320,_=p+32|0,d[_>>2]=A,d[_+4>>2]=f|352321536,p=p+40|0,d[p>>2]=A,d[p+4>>2]=f|369098752,0}function CA(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0;return M=Q,Q=Q+16|0,y=M,T=f&-2130706433|134217728,!0&(f&2013265920|0)==268435456?(_=St(A|0,f|0,56)|0,K()|0,_=Sp(A,T,_&7)|0,(_|0)==-1?(d[p>>2]=0,T=6,Q=M,T|0):(zu(A,T,y)|0&&Lt(27795,26932,282,26947),f=St(A|0,f|0,52)|0,K()|0,f=f&15,Ci(A,T)|0?sp(y,f,_,2,p):RA(y,f,_,2,p),T=0,Q=M,T|0)):(T=6,Q=M,T|0)}function _x(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0;_=Q,Q=Q+16|0,y=_,yx(A,f,p,y),MA(y,p+4|0),Q=_}function yx(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0;if(N=Q,Q=Q+16|0,U=N,xx(A,p,U),T=+Ma(+(1-+ee[U>>3]*.5)),T<1e-16){d[_>>2]=0,d[_+4>>2]=0,d[_+8>>2]=0,d[_+12>>2]=0,Q=N;return}if(U=d[p>>2]|0,y=+ee[15920+(U*24|0)>>3],y=+Kc(y-+Kc(+Ex(15600+(U<<4)|0,A))),Ss(f)|0?M=+Kc(y+-.3334731722518321):M=y,y=+cs(+T)*2.618033988749896,(f|0)>0){A=0;do y=y*2.6457513110645907,A=A+1|0;while((A|0)!=(f|0))}T=+li(+M)*y,ee[_>>3]=T,M=+Fn(+M)*y,ee[_+8>>3]=M,Q=N}function xx(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0;if(T=Q,Q=Q+32|0,y=T,Yu(A,y),d[f>>2]=0,ee[p>>3]=5,_=+ar(16400,y),_<+ee[p>>3]&&(d[f>>2]=0,ee[p>>3]=_),_=+ar(16424,y),_<+ee[p>>3]&&(d[f>>2]=1,ee[p>>3]=_),_=+ar(16448,y),_<+ee[p>>3]&&(d[f>>2]=2,ee[p>>3]=_),_=+ar(16472,y),_<+ee[p>>3]&&(d[f>>2]=3,ee[p>>3]=_),_=+ar(16496,y),_<+ee[p>>3]&&(d[f>>2]=4,ee[p>>3]=_),_=+ar(16520,y),_<+ee[p>>3]&&(d[f>>2]=5,ee[p>>3]=_),_=+ar(16544,y),_<+ee[p>>3]&&(d[f>>2]=6,ee[p>>3]=_),_=+ar(16568,y),_<+ee[p>>3]&&(d[f>>2]=7,ee[p>>3]=_),_=+ar(16592,y),_<+ee[p>>3]&&(d[f>>2]=8,ee[p>>3]=_),_=+ar(16616,y),_<+ee[p>>3]&&(d[f>>2]=9,ee[p>>3]=_),_=+ar(16640,y),_<+ee[p>>3]&&(d[f>>2]=10,ee[p>>3]=_),_=+ar(16664,y),_<+ee[p>>3]&&(d[f>>2]=11,ee[p>>3]=_),_=+ar(16688,y),_<+ee[p>>3]&&(d[f>>2]=12,ee[p>>3]=_),_=+ar(16712,y),_<+ee[p>>3]&&(d[f>>2]=13,ee[p>>3]=_),_=+ar(16736,y),_<+ee[p>>3]&&(d[f>>2]=14,ee[p>>3]=_),_=+ar(16760,y),_<+ee[p>>3]&&(d[f>>2]=15,ee[p>>3]=_),_=+ar(16784,y),_<+ee[p>>3]&&(d[f>>2]=16,ee[p>>3]=_),_=+ar(16808,y),_<+ee[p>>3]&&(d[f>>2]=17,ee[p>>3]=_),_=+ar(16832,y),_<+ee[p>>3]&&(d[f>>2]=18,ee[p>>3]=_),_=+ar(16856,y),!(_<+ee[p>>3])){Q=T;return}d[f>>2]=19,ee[p>>3]=_,Q=T}function Bu(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0;if(T=+zl(A),T<1e-16){f=15600+(f<<4)|0,d[y>>2]=d[f>>2],d[y+4>>2]=d[f+4>>2],d[y+8>>2]=d[f+8>>2],d[y+12>>2]=d[f+12>>2];return}if(M=+Ue(+ +ee[A+8>>3],+ +ee[A>>3]),(p|0)>0){A=0;do T=T*.37796447300922725,A=A+1|0;while((A|0)!=(p|0))}N=T*.3333333333333333,_?(p=(Ss(p)|0)==0,T=+ae(+((p?N:N*.37796447300922725)*.381966011250105))):(T=+ae(+(T*.381966011250105)),Ss(p)|0&&(M=+Kc(M+.3334731722518321))),Cx(15600+(f<<4)|0,+Kc(+ee[15920+(f*24|0)>>3]-M),T,y)}function of(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0;_=Q,Q=Q+16|0,y=_,Du(A+4|0,y),Bu(y,d[A>>2]|0,f,0,p),Q=_}function sp(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0,nn=0,en=0,Un=0,En=0,Qn=0,Tn=0,an=0,Pt=0,vn=0,ii=0,wn=0;if(vn=Q,Q=Q+272|0,T=vn+256|0,ze=vn+240|0,Tn=vn,an=vn+224|0,Pt=vn+208|0,Fe=vn+176|0,Ce=vn+160|0,Dt=vn+192|0,nn=vn+144|0,en=vn+128|0,Un=vn+112|0,En=vn+96|0,Qn=vn+80|0,d[T>>2]=f,d[ze>>2]=d[A>>2],d[ze+4>>2]=d[A+4>>2],d[ze+8>>2]=d[A+8>>2],d[ze+12>>2]=d[A+12>>2],ap(ze,T,Tn),d[y>>2]=0,ze=_+p+((_|0)==5&1)|0,(ze|0)<=(p|0)){Q=vn;return}U=d[T>>2]|0,I=an+4|0,q=Fe+4|0,ie=p+5|0,de=16880+(U<<2)|0,Ae=16960+(U<<2)|0,pe=en+8|0,Me=Un+8|0,Le=En+8|0,Xe=Pt+4|0,N=p;e:for(;;){M=Tn+(((N|0)%5|0)<<4)|0,d[Pt>>2]=d[M>>2],d[Pt+4>>2]=d[M+4>>2],d[Pt+8>>2]=d[M+8>>2],d[Pt+12>>2]=d[M+12>>2];do;while((Ou(Pt,U,0,1)|0)==2);if((N|0)>(p|0)&(Ss(f)|0)!=0){if(d[Fe>>2]=d[Pt>>2],d[Fe+4>>2]=d[Pt+4>>2],d[Fe+8>>2]=d[Pt+8>>2],d[Fe+12>>2]=d[Pt+12>>2],Du(I,Ce),_=d[Fe>>2]|0,T=d[17040+(_*80|0)+(d[an>>2]<<2)>>2]|0,d[Fe>>2]=d[18640+(_*80|0)+(T*20|0)>>2],M=d[18640+(_*80|0)+(T*20|0)+16>>2]|0,(M|0)>0){A=0;do c1(q),A=A+1|0;while((A|0)<(M|0))}switch(M=18640+(_*80|0)+(T*20|0)+4|0,d[Dt>>2]=d[M>>2],d[Dt+4>>2]=d[M+4>>2],d[Dt+8>>2]=d[M+8>>2],Xc(Dt,(d[de>>2]|0)*3|0),hs(q,Dt,q),Lr(q),Du(q,nn),ii=+(d[Ae>>2]|0),ee[en>>3]=ii*3,ee[pe>>3]=0,wn=ii*-1.5,ee[Un>>3]=wn,ee[Me>>3]=ii*2.598076211353316,ee[En>>3]=wn,ee[Le>>3]=ii*-2.598076211353316,d[17040+((d[Fe>>2]|0)*80|0)+(d[Pt>>2]<<2)>>2]|0){case 1:{A=Un,_=en;break}case 3:{A=En,_=Un;break}case 2:{A=en,_=En;break}default:{A=12;break e}}xp(Ce,nn,_,A,Qn),Bu(Qn,d[Fe>>2]|0,U,1,y+8+(d[y>>2]<<4)|0),d[y>>2]=(d[y>>2]|0)+1}if((N|0)<(ie|0)&&(Du(Xe,Fe),Bu(Fe,d[Pt>>2]|0,U,1,y+8+(d[y>>2]<<4)|0),d[y>>2]=(d[y>>2]|0)+1),d[an>>2]=d[Pt>>2],d[an+4>>2]=d[Pt+4>>2],d[an+8>>2]=d[Pt+8>>2],d[an+12>>2]=d[Pt+12>>2],N=N+1|0,(N|0)>=(ze|0)){A=3;break}}if((A|0)==3){Q=vn;return}else(A|0)==12&&Lt(26970,27017,572,27027)}function ap(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0;U=Q,Q=Q+128|0,_=U+64|0,y=U,T=_,M=20240,N=T+60|0;do d[T>>2]=d[M>>2],T=T+4|0,M=M+4|0;while((T|0)<(N|0));T=y,M=20304,N=T+60|0;do d[T>>2]=d[M>>2],T=T+4|0,M=M+4|0;while((T|0)<(N|0));N=(Ss(d[f>>2]|0)|0)==0,_=N?_:y,y=A+4|0,h1(y),f1(y),Ss(d[f>>2]|0)|0&&(Lu(y),d[f>>2]=(d[f>>2]|0)+1),d[p>>2]=d[A>>2],f=p+4|0,hs(y,_,f),Lr(f),d[p+16>>2]=d[A>>2],f=p+20|0,hs(y,_+12|0,f),Lr(f),d[p+32>>2]=d[A>>2],f=p+36|0,hs(y,_+24|0,f),Lr(f),d[p+48>>2]=d[A>>2],f=p+52|0,hs(y,_+36|0,f),Lr(f),d[p+64>>2]=d[A>>2],p=p+68|0,hs(y,_+48|0,p),Lr(p),Q=U}function Ou(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0;if(pe=Q,Q=Q+32|0,de=pe+12|0,N=pe,Ae=A+4|0,ie=d[16960+(f<<2)>>2]|0,q=(_|0)!=0,ie=q?ie*3|0:ie,y=d[Ae>>2]|0,I=A+8|0,M=d[I>>2]|0,q){if(T=A+12|0,_=d[T>>2]|0,y=M+y+_|0,(y|0)==(ie|0))return Ae=1,Q=pe,Ae|0;U=T}else U=A+12|0,_=d[U>>2]|0,y=M+y+_|0;if((y|0)<=(ie|0))return Ae=0,Q=pe,Ae|0;do if((_|0)>0){if(_=d[A>>2]|0,(M|0)>0){T=18640+(_*80|0)+60|0,_=A;break}_=18640+(_*80|0)+40|0,p?(Nu(de,ie,0,0),af(Ae,de,N),EA(N),hs(N,de,Ae),T=_,_=A):(T=_,_=A)}else T=18640+((d[A>>2]|0)*80|0)+20|0,_=A;while(!1);if(d[_>>2]=d[T>>2],y=T+16|0,(d[y>>2]|0)>0){_=0;do c1(Ae),_=_+1|0;while((_|0)<(d[y>>2]|0))}return A=T+4|0,d[de>>2]=d[A>>2],d[de+4>>2]=d[A+4>>2],d[de+8>>2]=d[A+8>>2],f=d[16880+(f<<2)>>2]|0,Xc(de,q?f*3|0:f),hs(Ae,de,Ae),Lr(Ae),q?_=((d[I>>2]|0)+(d[Ae>>2]|0)+(d[U>>2]|0)|0)==(ie|0)?1:2:_=2,Ae=_,Q=pe,Ae|0}function m1(A,f){A=A|0,f=f|0;var p=0;do p=Ou(A,f,0,1)|0;while((p|0)==2);return p|0}function RA(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0,nn=0,en=0,Un=0,En=0,Qn=0,Tn=0;if(En=Q,Q=Q+240|0,T=En+224|0,Dt=En+208|0,nn=En,en=En+192|0,Un=En+176|0,Le=En+160|0,Xe=En+144|0,ze=En+128|0,Fe=En+112|0,Ce=En+96|0,d[T>>2]=f,d[Dt>>2]=d[A>>2],d[Dt+4>>2]=d[A+4>>2],d[Dt+8>>2]=d[A+8>>2],d[Dt+12>>2]=d[A+12>>2],op(Dt,T,nn),d[y>>2]=0,Me=_+p+((_|0)==6&1)|0,(Me|0)<=(p|0)){Q=En;return}U=d[T>>2]|0,I=p+6|0,q=16960+(U<<2)|0,ie=Xe+8|0,de=ze+8|0,Ae=Fe+8|0,pe=en+4|0,M=0,N=p,_=-1;e:for(;;){if(T=(N|0)%6|0,A=nn+(T<<4)|0,d[en>>2]=d[A>>2],d[en+4>>2]=d[A+4>>2],d[en+8>>2]=d[A+8>>2],d[en+12>>2]=d[A+12>>2],A=M,M=Ou(en,U,0,1)|0,(N|0)>(p|0)&(Ss(f)|0)!=0&&(A|0)!=1&&(d[en>>2]|0)!=(_|0)){switch(Du(nn+(((T+5|0)%6|0)<<4)+4|0,Un),Du(nn+(T<<4)+4|0,Le),Qn=+(d[q>>2]|0),ee[Xe>>3]=Qn*3,ee[ie>>3]=0,Tn=Qn*-1.5,ee[ze>>3]=Tn,ee[de>>3]=Qn*2.598076211353316,ee[Fe>>3]=Tn,ee[Ae>>3]=Qn*-2.598076211353316,T=d[Dt>>2]|0,d[17040+(T*80|0)+(((_|0)==(T|0)?d[en>>2]|0:_)<<2)>>2]|0){case 1:{A=ze,_=Xe;break}case 3:{A=Fe,_=ze;break}case 2:{A=Xe,_=Fe;break}default:{A=8;break e}}xp(Un,Le,_,A,Ce),!(bp(Un,Ce)|0)&&!(bp(Le,Ce)|0)&&(Bu(Ce,d[Dt>>2]|0,U,1,y+8+(d[y>>2]<<4)|0),d[y>>2]=(d[y>>2]|0)+1)}if((N|0)<(I|0)&&(Du(pe,Un),Bu(Un,d[en>>2]|0,U,1,y+8+(d[y>>2]<<4)|0),d[y>>2]=(d[y>>2]|0)+1),N=N+1|0,(N|0)>=(Me|0)){A=3;break}else _=d[en>>2]|0}if((A|0)==3){Q=En;return}else(A|0)==8&&Lt(27054,27017,737,27099)}function op(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0;U=Q,Q=Q+160|0,_=U+80|0,y=U,T=_,M=20368,N=T+72|0;do d[T>>2]=d[M>>2],T=T+4|0,M=M+4|0;while((T|0)<(N|0));T=y,M=20448,N=T+72|0;do d[T>>2]=d[M>>2],T=T+4|0,M=M+4|0;while((T|0)<(N|0));N=(Ss(d[f>>2]|0)|0)==0,_=N?_:y,y=A+4|0,h1(y),f1(y),Ss(d[f>>2]|0)|0&&(Lu(y),d[f>>2]=(d[f>>2]|0)+1),d[p>>2]=d[A>>2],f=p+4|0,hs(y,_,f),Lr(f),d[p+16>>2]=d[A>>2],f=p+20|0,hs(y,_+12|0,f),Lr(f),d[p+32>>2]=d[A>>2],f=p+36|0,hs(y,_+24|0,f),Lr(f),d[p+48>>2]=d[A>>2],f=p+52|0,hs(y,_+36|0,f),Lr(f),d[p+64>>2]=d[A>>2],f=p+68|0,hs(y,_+48|0,f),Lr(f),d[p+80>>2]=d[A>>2],p=p+84|0,hs(y,_+60|0,p),Lr(p),Q=U}function Qc(A,f){return A=A|0,f=f|0,f=St(A|0,f|0,52)|0,K()|0,f&15|0}function g1(A,f){return A=A|0,f=f|0,f=St(A|0,f|0,45)|0,K()|0,f&127|0}function bx(A,f,p,_){return A=A|0,f=f|0,p=p|0,_=_|0,(p+-1|0)>>>0>14?(_=4,_|0):(p=St(A|0,f|0,(15-p|0)*3|0)|0,K()|0,d[_>>2]=p&7,_=0,_|0)}function Sx(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0;if(A>>>0>15)return _=4,_|0;if(f>>>0>121)return _=17,_|0;M=Nt(A|0,0,52)|0,y=K()|0,N=Nt(f|0,0,45)|0,y=y|(K()|0)|134225919;e:do if((A|0)>=1){for(N=1,M=(ut[20528+f>>0]|0)!=0,T=-1;;){if(f=d[p+(N+-1<<2)>>2]|0,f>>>0>6){y=18,f=10;break}if(!((f|0)==0|M^1))if((f|0)==1){y=19,f=10;break}else M=0;if(I=(15-N|0)*3|0,U=Nt(7,0,I|0)|0,y=y&~(K()|0),f=Nt(f|0,((f|0)<0)<<31>>31|0,I|0)|0,T=f|T&~U,y=K()|0|y,(N|0)<(A|0))N=N+1|0;else break e}if((f|0)==10)return y|0}else T=-1;while(!1);return I=_,d[I>>2]=T,d[I+4>>2]=y,I=0,I|0}function NA(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0;return!(!0&(f&-16777216|0)==134217728)||(_=St(A|0,f|0,52)|0,K()|0,_=_&15,p=St(A|0,f|0,45)|0,K()|0,p=p&127,p>>>0>121)?(A=0,A|0):(M=(_^15)*3|0,y=St(A|0,f|0,M|0)|0,M=Nt(y|0,K()|0,M|0)|0,y=K()|0,T=Ur(-1227133514,-1171,M|0,y|0)|0,!((M&613566756&T|0)==0&(y&4681&(K()|0)|0)==0)||(M=(_*3|0)+19|0,T=Nt(~A|0,~f|0,M|0)|0,M=St(T|0,K()|0,M|0)|0,!((_|0)==15|(M|0)==0&(K()|0)==0))?(M=0,M|0):!(ut[20528+p>>0]|0)||(f=f&8191,(A|0)==0&(f|0)==0)?(M=1,M|0):(M=ff(A|0,f|0)|0,K()|0,((63-M|0)%3|0|0)!=0|0))}function v1(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0;return!0&(f&-16777216|0)==134217728&&(_=St(A|0,f|0,52)|0,K()|0,_=_&15,p=St(A|0,f|0,45)|0,K()|0,p=p&127,p>>>0<=121)&&(M=(_^15)*3|0,y=St(A|0,f|0,M|0)|0,M=Nt(y|0,K()|0,M|0)|0,y=K()|0,T=Ur(-1227133514,-1171,M|0,y|0)|0,(M&613566756&T|0)==0&(y&4681&(K()|0)|0)==0)&&(M=(_*3|0)+19|0,T=Nt(~A|0,~f|0,M|0)|0,M=St(T|0,K()|0,M|0)|0,(_|0)==15|(M|0)==0&(K()|0)==0)&&(!(ut[20528+p>>0]|0)||(p=f&8191,(A|0)==0&(p|0)==0)||(M=ff(A|0,p|0)|0,K()|0,(63-M|0)%3|0|0))||p1(A,f)|0?(M=1,M|0):(M=(ul(A,f)|0)!=0&1,M|0)}function Iu(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0;if(y=Nt(f|0,0,52)|0,T=K()|0,p=Nt(p|0,0,45)|0,p=T|(K()|0)|134225919,(f|0)<1){T=-1,_=p,f=A,d[f>>2]=T,A=A+4|0,d[A>>2]=_;return}for(T=1,y=-1;M=(15-T|0)*3|0,N=Nt(7,0,M|0)|0,p=p&~(K()|0),M=Nt(_|0,0,M|0)|0,y=y&~N|M,p=p|(K()|0),(T|0)!=(f|0);)T=T+1|0;N=A,M=N,d[M>>2]=y,N=N+4|0,d[N>>2]=p}function Fu(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0;if(T=St(A|0,f|0,52)|0,K()|0,T=T&15,p>>>0>15)return _=4,_|0;if((T|0)<(p|0))return _=12,_|0;if((T|0)==(p|0))return d[_>>2]=A,d[_+4>>2]=f,_=0,_|0;if(y=Nt(p|0,0,52)|0,y=y|A,A=K()|0|f&-15728641,(T|0)>(p|0))do f=Nt(7,0,(14-p|0)*3|0)|0,p=p+1|0,y=f|y,A=K()|0|A;while((p|0)<(T|0));return d[_>>2]=y,d[_+4>>2]=A,_=0,_|0}function lf(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0;if(T=St(A|0,f|0,52)|0,K()|0,T=T&15,!((p|0)<16&(T|0)<=(p|0)))return _=4,_|0;y=p-T|0,p=St(A|0,f|0,45)|0,K()|0;e:do if(!(Bi(p&127)|0))p=Bo(7,0,y,((y|0)<0)<<31>>31)|0,y=K()|0;else{t:do if(T|0){for(p=1;M=Nt(7,0,(15-p|0)*3|0)|0,!!((M&A|0)==0&((K()|0)&f|0)==0);)if(p>>>0<T>>>0)p=p+1|0;else break t;p=Bo(7,0,y,((y|0)<0)<<31>>31)|0,y=K()|0;break e}while(!1);p=Bo(7,0,y,((y|0)<0)<<31>>31)|0,p=fr(p|0,K()|0,5,0)|0,p=Yt(p|0,K()|0,-5,-1)|0,p=ko(p|0,K()|0,6,0)|0,p=Yt(p|0,K()|0,1,0)|0,y=K()|0}while(!1);return M=_,d[M>>2]=p,d[M+4>>2]=y,M=0,M|0}function Ci(A,f){A=A|0,f=f|0;var p=0,_=0,y=0;if(y=St(A|0,f|0,45)|0,K()|0,!(Bi(y&127)|0))return y=0,y|0;y=St(A|0,f|0,52)|0,K()|0,y=y&15;e:do if(!y)p=0;else for(_=1;;){if(p=St(A|0,f|0,(15-_|0)*3|0)|0,K()|0,p=p&7,p|0)break e;if(_>>>0<y>>>0)_=_+1|0;else{p=0;break}}while(!1);return y=(p|0)==0&1,y|0}function _1(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0;if(M=Q,Q=Q+16|0,T=M,sl(T,A,f,p),f=T,A=d[f>>2]|0,f=d[f+4>>2]|0,(A|0)==0&(f|0)==0)return Q=M,0;y=0,p=0;do N=_+(y<<3)|0,d[N>>2]=A,d[N+4>>2]=f,y=Yt(y|0,p|0,1,0)|0,p=K()|0,uf(T),N=T,A=d[N>>2]|0,f=d[N+4>>2]|0;while(!((A|0)==0&(f|0)==0));return Q=M,0}function lp(A,f,p,_){return A=A|0,f=f|0,p=p|0,_=_|0,(_|0)<(p|0)?(p=f,_=A,pt(p|0),_|0):(p=Nt(-1,-1,((_-p|0)*3|0)+3|0)|0,_=Nt(~p|0,~(K()|0)|0,(15-_|0)*3|0)|0,p=~(K()|0)&f,_=~_&A,pt(p|0),_|0)}function DA(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0;return y=St(A|0,f|0,52)|0,K()|0,y=y&15,(p|0)<16&(y|0)<=(p|0)?((y|0)<(p|0)&&(y=Nt(-1,-1,((p+-1-y|0)*3|0)+3|0)|0,y=Nt(~y|0,~(K()|0)|0,(15-p|0)*3|0)|0,f=~(K()|0)&f,A=~y&A),y=Nt(p|0,0,52)|0,p=f&-15728641|(K()|0),d[_>>2]=A|y,d[_+4>>2]=p,_=0,_|0):(_=4,_|0)}function up(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0,nn=0,en=0,Un=0,En=0,Qn=0,Tn=0,an=0,Pt=0;if((p|0)==0&(_|0)==0)return Pt=0,Pt|0;if(y=A,T=d[y>>2]|0,y=d[y+4>>2]|0,!0&(y&15728640|0)==0){if(!((_|0)>0|(_|0)==0&p>>>0>0)||(Pt=f,d[Pt>>2]=T,d[Pt+4>>2]=y,(p|0)==1&(_|0)==0))return Pt=0,Pt|0;y=1,T=0;do Tn=A+(y<<3)|0,an=d[Tn+4>>2]|0,Pt=f+(y<<3)|0,d[Pt>>2]=d[Tn>>2],d[Pt+4>>2]=an,y=Yt(y|0,T|0,1,0)|0,T=K()|0;while((T|0)<(_|0)|(T|0)==(_|0)&y>>>0<p>>>0);return y=0,y|0}if(Qn=p<<3,an=Fo(Qn)|0,!an)return Pt=13,Pt|0;if(Gl(an|0,A|0,Qn|0)|0,Tn=Ks(p,8)|0,!Tn)return An(an),Pt=13,Pt|0;e:for(;;){y=an,I=d[y>>2]|0,y=d[y+4>>2]|0,Un=St(I|0,y|0,52)|0,K()|0,Un=Un&15,En=Un+-1|0,en=(Un|0)!=0,nn=(_|0)>0|(_|0)==0&p>>>0>0;t:do if(en&nn){if(ze=Nt(En|0,0,52)|0,Fe=K()|0,En>>>0>15){if(!((I|0)==0&(y|0)==0)){Pt=16;break e}for(T=0,A=0;;){if(T=Yt(T|0,A|0,1,0)|0,A=K()|0,!((A|0)<(_|0)|(A|0)==(_|0)&T>>>0<p>>>0))break t;if(M=an+(T<<3)|0,Dt=d[M>>2]|0,M=d[M+4>>2]|0,!((Dt|0)==0&(M|0)==0)){y=M,Pt=16;break e}}}for(N=I,A=y,T=0,M=0;;){if(!((N|0)==0&(A|0)==0)){if(!(!0&(A&117440512|0)==0)){Pt=21;break e}if(q=St(N|0,A|0,52)|0,K()|0,q=q&15,(q|0)<(En|0)){y=12,Pt=27;break e}if((q|0)!=(En|0)&&(N=N|ze,A=A&-15728641|Fe,q>>>0>=Un>>>0)){U=En;do Dt=Nt(7,0,(14-U|0)*3|0)|0,U=U+1|0,N=Dt|N,A=K()|0|A;while(U>>>0<q>>>0)}if(de=ec(N|0,A|0,p|0,_|0)|0,Ae=K()|0,U=Tn+(de<<3)|0,q=U,ie=d[q>>2]|0,q=d[q+4>>2]|0,!((ie|0)==0&(q|0)==0)){Le=0,Xe=0;do{if((Le|0)>(_|0)|(Le|0)==(_|0)&Xe>>>0>p>>>0){Pt=31;break e}if((ie|0)==(N|0)&(q&-117440513|0)==(A|0)){pe=St(ie|0,q|0,56)|0,K()|0,pe=pe&7,Me=pe+1|0,Dt=St(ie|0,q|0,45)|0,K()|0;n:do if(!(Bi(Dt&127)|0))q=7;else{if(ie=St(ie|0,q|0,52)|0,K()|0,ie=ie&15,!ie){q=6;break}for(q=1;;){if(Dt=Nt(7,0,(15-q|0)*3|0)|0,!((Dt&N|0)==0&((K()|0)&A|0)==0)){q=7;break n}if(q>>>0<ie>>>0)q=q+1|0;else{q=6;break}}}while(!1);if((pe+2|0)>>>0>q>>>0){Pt=41;break e}Dt=Nt(Me|0,0,56)|0,A=K()|0|A&-117440513,Ce=U,d[Ce>>2]=0,d[Ce+4>>2]=0,N=Dt|N}else de=Yt(de|0,Ae|0,1,0)|0,de=th(de|0,K()|0,p|0,_|0)|0,Ae=K()|0;Xe=Yt(Xe|0,Le|0,1,0)|0,Le=K()|0,U=Tn+(de<<3)|0,q=U,ie=d[q>>2]|0,q=d[q+4>>2]|0}while(!((ie|0)==0&(q|0)==0))}Dt=U,d[Dt>>2]=N,d[Dt+4>>2]=A}if(T=Yt(T|0,M|0,1,0)|0,M=K()|0,!((M|0)<(_|0)|(M|0)==(_|0)&T>>>0<p>>>0))break t;A=an+(T<<3)|0,N=d[A>>2]|0,A=d[A+4>>2]|0}}while(!1);if(Dt=Yt(p|0,_|0,5,0)|0,Ce=K()|0,Ce>>>0<0|(Ce|0)==0&Dt>>>0<11){Pt=85;break}if(Dt=ko(p|0,_|0,6,0)|0,K()|0,Dt=Ks(Dt,8)|0,!Dt){Pt=48;break}do if(nn){for(Me=0,A=0,pe=0,Le=0;;){if(q=Tn+(Me<<3)|0,M=q,T=d[M>>2]|0,M=d[M+4>>2]|0,(T|0)==0&(M|0)==0)Ce=pe;else{ie=St(T|0,M|0,56)|0,K()|0,ie=ie&7,N=ie+1|0,de=M&-117440513,Ce=St(T|0,M|0,45)|0,K()|0;t:do if(Bi(Ce&127)|0){if(Ae=St(T|0,M|0,52)|0,K()|0,Ae=Ae&15,Ae|0)for(U=1;;){if(Ce=Nt(7,0,(15-U|0)*3|0)|0,!((T&Ce|0)==0&(de&(K()|0)|0)==0))break t;if(U>>>0<Ae>>>0)U=U+1|0;else break}M=Nt(N|0,0,56)|0,T=M|T,M=K()|0|de,N=q,d[N>>2]=T,d[N+4>>2]=M,N=ie+2|0}while(!1);(N|0)==7?(Ce=Dt+(A<<3)|0,d[Ce>>2]=T,d[Ce+4>>2]=M&-117440513,A=Yt(A|0,pe|0,1,0)|0,Ce=K()|0):Ce=pe}if(Me=Yt(Me|0,Le|0,1,0)|0,Le=K()|0,(Le|0)<(_|0)|(Le|0)==(_|0)&Me>>>0<p>>>0)pe=Ce;else break}if(nn){if(Xe=En>>>0>15,ze=Nt(En|0,0,52)|0,Fe=K()|0,!en){for(T=0,U=0,N=0,M=0;(I|0)==0&(y|0)==0||(En=f+(T<<3)|0,d[En>>2]=I,d[En+4>>2]=y,T=Yt(T|0,U|0,1,0)|0,U=K()|0),N=Yt(N|0,M|0,1,0)|0,M=K()|0,!!((M|0)<(_|0)|(M|0)==(_|0)&N>>>0<p>>>0);)y=an+(N<<3)|0,I=d[y>>2]|0,y=d[y+4>>2]|0;y=Ce;break}for(T=0,U=0,M=0,N=0;;){do if(!((I|0)==0&(y|0)==0)){if(Ae=St(I|0,y|0,52)|0,K()|0,Ae=Ae&15,Xe|(Ae|0)<(En|0)){Pt=80;break e}if((Ae|0)!=(En|0)){if(q=I|ze,ie=y&-15728641|Fe,Ae>>>0>=Un>>>0){de=En;do en=Nt(7,0,(14-de|0)*3|0)|0,de=de+1|0,q=en|q,ie=K()|0|ie;while(de>>>0<Ae>>>0)}}else q=I,ie=y;pe=ec(q|0,ie|0,p|0,_|0)|0,de=0,Ae=0,Le=K()|0;do{if((de|0)>(_|0)|(de|0)==(_|0)&Ae>>>0>p>>>0){Pt=81;break e}if(en=Tn+(pe<<3)|0,Me=d[en+4>>2]|0,(Me&-117440513|0)==(ie|0)&&(d[en>>2]|0)==(q|0)){Pt=65;break}en=Yt(pe|0,Le|0,1,0)|0,pe=th(en|0,K()|0,p|0,_|0)|0,Le=K()|0,Ae=Yt(Ae|0,de|0,1,0)|0,de=K()|0,en=Tn+(pe<<3)|0}while(!((d[en>>2]|0)==(q|0)&&(d[en+4>>2]|0)==(ie|0)));if((Pt|0)==65&&(Pt=0,!0&(Me&117440512|0)==100663296))break;en=f+(T<<3)|0,d[en>>2]=I,d[en+4>>2]=y,T=Yt(T|0,U|0,1,0)|0,U=K()|0}while(!1);if(M=Yt(M|0,N|0,1,0)|0,N=K()|0,!((N|0)<(_|0)|(N|0)==(_|0)&M>>>0<p>>>0))break;y=an+(M<<3)|0,I=d[y>>2]|0,y=d[y+4>>2]|0}y=Ce}else T=0,y=Ce}else T=0,A=0,y=0;while(!1);if(uo(Tn|0,0,Qn|0)|0,Gl(an|0,Dt|0,A<<3|0)|0,An(Dt),(A|0)==0&(y|0)==0){Pt=89;break}else f=f+(T<<3)|0,_=y,p=A}if((Pt|0)==16)!0&(y&117440512|0)==0?(y=4,Pt=27):Pt=21;else if((Pt|0)==31)Lt(27795,27122,620,27132);else{if((Pt|0)==41)return An(an),An(Tn),Pt=10,Pt|0;if((Pt|0)==48)return An(an),An(Tn),Pt=13,Pt|0;(Pt|0)==80?Lt(27795,27122,711,27132):(Pt|0)==81?Lt(27795,27122,723,27132):(Pt|0)==85&&(Gl(f|0,an|0,p<<3|0)|0,Pt=89)}return(Pt|0)==21?(An(an),An(Tn),Pt=5,Pt|0):(Pt|0)==27?(An(an),An(Tn),Pt=y,Pt|0):(Pt|0)==89?(An(an),An(Tn),Pt=0,Pt|0):0}function y1(A,f,p,_,y,T,M){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0,T=T|0,M=M|0;var N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0;if(Me=Q,Q=Q+16|0,pe=Me,!((p|0)>0|(p|0)==0&f>>>0>0))return pe=0,Q=Me,pe|0;if((M|0)>=16)return pe=12,Q=Me,pe|0;de=0,Ae=0,ie=0,N=0;e:for(;;){if(I=A+(de<<3)|0,U=d[I>>2]|0,I=d[I+4>>2]|0,q=St(U|0,I|0,52)|0,K()|0,(q&15|0)>(M|0)){N=12,U=11;break}if(sl(pe,U,I,M),q=pe,I=d[q>>2]|0,q=d[q+4>>2]|0,(I|0)==0&(q|0)==0)U=ie;else{U=ie;do{if(!((N|0)<(T|0)|(N|0)==(T|0)&U>>>0<y>>>0)){U=10;break e}ie=_+(U<<3)|0,d[ie>>2]=I,d[ie+4>>2]=q,U=Yt(U|0,N|0,1,0)|0,N=K()|0,uf(pe),ie=pe,I=d[ie>>2]|0,q=d[ie+4>>2]|0}while(!((I|0)==0&(q|0)==0))}if(de=Yt(de|0,Ae|0,1,0)|0,Ae=K()|0,(Ae|0)<(p|0)|(Ae|0)==(p|0)&de>>>0<f>>>0)ie=U;else{N=0,U=11;break}}return(U|0)==10?(pe=14,Q=Me,pe|0):(U|0)==11?(Q=Me,N|0):0}function x1(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0;de=Q,Q=Q+16|0,ie=de;e:do if((p|0)>0|(p|0)==0&f>>>0>0){for(I=0,M=0,T=0,q=0;;){if(U=A+(I<<3)|0,N=d[U>>2]|0,U=d[U+4>>2]|0,!((N|0)==0&(U|0)==0)&&(U=(lf(N,U,_,ie)|0)==0,N=ie,M=Yt(d[N>>2]|0,d[N+4>>2]|0,M|0,T|0)|0,T=K()|0,!U)){T=12;break}if(I=Yt(I|0,q|0,1,0)|0,q=K()|0,!((q|0)<(p|0)|(q|0)==(p|0)&I>>>0<f>>>0))break e}return Q=de,T|0}else M=0,T=0;while(!1);return d[y>>2]=M,d[y+4>>2]=T,y=0,Q=de,y|0}function b1(A,f){return A=A|0,f=f|0,f=St(A|0,f|0,52)|0,K()|0,f&1|0}function $s(A,f){A=A|0,f=f|0;var p=0,_=0,y=0;if(y=St(A|0,f|0,52)|0,K()|0,y=y&15,!y)return y=0,y|0;for(_=1;;){if(p=St(A|0,f|0,(15-_|0)*3|0)|0,K()|0,p=p&7,p|0){_=5;break}if(_>>>0<y>>>0)_=_+1|0;else{p=0,_=5;break}}return(_|0)==5?p|0:0}function cp(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0;if(U=St(A|0,f|0,52)|0,K()|0,U=U&15,!U)return N=f,U=A,pt(N|0),U|0;for(N=1,p=0;;){T=(15-N|0)*3|0,_=Nt(7,0,T|0)|0,y=K()|0,M=St(A|0,f|0,T|0)|0,K()|0,T=Nt(Uu(M&7)|0,0,T|0)|0,M=K()|0,A=T|A&~_,f=M|f&~y;e:do if(!p)if((T&_|0)==0&(M&y|0)==0)p=0;else if(_=St(A|0,f|0,52)|0,K()|0,_=_&15,!_)p=1;else{p=1;t:for(;;){switch(M=St(A|0,f|0,(15-p|0)*3|0)|0,K()|0,M&7){case 1:break t;case 0:break;default:{p=1;break e}}if(p>>>0<_>>>0)p=p+1|0;else{p=1;break e}}for(p=1;;)if(M=(15-p|0)*3|0,y=St(A|0,f|0,M|0)|0,K()|0,T=Nt(7,0,M|0)|0,f=f&~(K()|0),M=Nt(Uu(y&7)|0,0,M|0)|0,A=A&~T|M,f=f|(K()|0),p>>>0<_>>>0)p=p+1|0;else{p=1;break}}while(!1);if(N>>>0<U>>>0)N=N+1|0;else break}return pt(f|0),A|0}function ku(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0;if(_=St(A|0,f|0,52)|0,K()|0,_=_&15,!_)return p=f,_=A,pt(p|0),_|0;for(p=1;T=(15-p|0)*3|0,M=St(A|0,f|0,T|0)|0,K()|0,y=Nt(7,0,T|0)|0,f=f&~(K()|0),T=Nt(Uu(M&7)|0,0,T|0)|0,A=T|A&~y,f=K()|0|f,p>>>0<_>>>0;)p=p+1|0;return pt(f|0),A|0}function Tx(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0;if(U=St(A|0,f|0,52)|0,K()|0,U=U&15,!U)return N=f,U=A,pt(N|0),U|0;for(N=1,p=0;;){T=(15-N|0)*3|0,_=Nt(7,0,T|0)|0,y=K()|0,M=St(A|0,f|0,T|0)|0,K()|0,T=Nt(rl(M&7)|0,0,T|0)|0,M=K()|0,A=T|A&~_,f=M|f&~y;e:do if(!p)if((T&_|0)==0&(M&y|0)==0)p=0;else if(_=St(A|0,f|0,52)|0,K()|0,_=_&15,!_)p=1;else{p=1;t:for(;;){switch(M=St(A|0,f|0,(15-p|0)*3|0)|0,K()|0,M&7){case 1:break t;case 0:break;default:{p=1;break e}}if(p>>>0<_>>>0)p=p+1|0;else{p=1;break e}}for(p=1;;)if(y=(15-p|0)*3|0,T=Nt(7,0,y|0)|0,M=f&~(K()|0),f=St(A|0,f|0,y|0)|0,K()|0,f=Nt(rl(f&7)|0,0,y|0)|0,A=A&~T|f,f=M|(K()|0),p>>>0<_>>>0)p=p+1|0;else{p=1;break}}while(!1);if(N>>>0<U>>>0)N=N+1|0;else break}return pt(f|0),A|0}function hp(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0;if(_=St(A|0,f|0,52)|0,K()|0,_=_&15,!_)return p=f,_=A,pt(p|0),_|0;for(p=1;M=(15-p|0)*3|0,T=Nt(7,0,M|0)|0,y=f&~(K()|0),f=St(A|0,f|0,M|0)|0,K()|0,f=Nt(rl(f&7)|0,0,M|0)|0,A=f|A&~T,f=K()|0|y,p>>>0<_>>>0;)p=p+1|0;return pt(f|0),A|0}function Aa(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;if(U=Q,Q=Q+64|0,N=U+40|0,_=U+24|0,y=U+12|0,T=U,Nt(f|0,0,52)|0,p=K()|0|134225919,!f)return(d[A+4>>2]|0)>2||(d[A+8>>2]|0)>2||(d[A+12>>2]|0)>2?(M=0,N=0,pt(M|0),Q=U,N|0):(Nt(Po(A)|0,0,45)|0,M=K()|0|p,N=-1,pt(M|0),Q=U,N|0);if(d[N>>2]=d[A>>2],d[N+4>>2]=d[A+4>>2],d[N+8>>2]=d[A+8>>2],d[N+12>>2]=d[A+12>>2],M=N+4|0,(f|0)>0)for(A=-1;d[_>>2]=d[M>>2],d[_+4>>2]=d[M+4>>2],d[_+8>>2]=d[M+8>>2],f&1?(hx(M),d[y>>2]=d[M>>2],d[y+4>>2]=d[M+4>>2],d[y+8>>2]=d[M+8>>2],Yc(y)):(l1(M),d[y>>2]=d[M>>2],d[y+4>>2]=d[M+4>>2],d[y+8>>2]=d[M+8>>2],Lu(y)),af(_,y,T),Lr(T),q=(15-f|0)*3|0,I=Nt(7,0,q|0)|0,p=p&~(K()|0),q=Nt(Pu(T)|0,0,q|0)|0,A=q|A&~I,p=K()|0|p,(f|0)>1;)f=f+-1|0;else A=-1;e:do if((d[M>>2]|0)<=2&&(d[N+8>>2]|0)<=2&&(d[N+12>>2]|0)<=2){if(_=Po(N)|0,f=Nt(_|0,0,45)|0,f=f|A,A=K()|0|p&-1040385,T=ep(N)|0,!(Bi(_)|0)){if((T|0)<=0)break;for(y=0;;){if(_=St(f|0,A|0,52)|0,K()|0,_=_&15,_)for(p=1;q=(15-p|0)*3|0,N=St(f|0,A|0,q|0)|0,K()|0,I=Nt(7,0,q|0)|0,A=A&~(K()|0),q=Nt(Uu(N&7)|0,0,q|0)|0,f=f&~I|q,A=A|(K()|0),p>>>0<_>>>0;)p=p+1|0;if(y=y+1|0,(y|0)==(T|0))break e}}y=St(f|0,A|0,52)|0,K()|0,y=y&15;t:do if(y){p=1;n:for(;;){switch(q=St(f|0,A|0,(15-p|0)*3|0)|0,K()|0,q&7){case 1:break n;case 0:break;default:break t}if(p>>>0<y>>>0)p=p+1|0;else break t}if(Ru(_,d[N>>2]|0)|0)for(p=1;N=(15-p|0)*3|0,I=Nt(7,0,N|0)|0,q=A&~(K()|0),A=St(f|0,A|0,N|0)|0,K()|0,A=Nt(rl(A&7)|0,0,N|0)|0,f=f&~I|A,A=q|(K()|0),p>>>0<y>>>0;)p=p+1|0;else for(p=1;q=(15-p|0)*3|0,N=St(f|0,A|0,q|0)|0,K()|0,I=Nt(7,0,q|0)|0,A=A&~(K()|0),q=Nt(Uu(N&7)|0,0,q|0)|0,f=f&~I|q,A=A|(K()|0),p>>>0<y>>>0;)p=p+1|0}while(!1);if((T|0)>0){p=0;do f=cp(f,A)|0,A=K()|0,p=p+1|0;while((p|0)!=(T|0))}}else f=0,A=0;while(!1);return I=A,q=f,pt(I|0),Q=U,q|0}function Ss(A){return A=A|0,(A|0)%2|0|0}function PA(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0;return y=Q,Q=Q+16|0,_=y,f>>>0>15?(_=4,Q=y,_|0):(d[A+4>>2]&2146435072|0)==2146435072||(d[A+8+4>>2]&2146435072|0)==2146435072?(_=3,Q=y,_|0):(_x(A,f,_),f=Aa(_,f)|0,_=K()|0,d[p>>2]=f,d[p+4>>2]=_,(f|0)==0&(_|0)==0&&Lt(27795,27122,1050,27145),_=0,Q=y,_|0)}function LA(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0;if(y=p+4|0,T=St(A|0,f|0,52)|0,K()|0,T=T&15,M=St(A|0,f|0,45)|0,K()|0,_=(T|0)==0,Bi(M&127)|0){if(_)return M=1,M|0;_=1}else{if(_)return M=0,M|0;(d[y>>2]|0)==0&&(d[p+8>>2]|0)==0?_=(d[p+12>>2]|0)!=0&1:_=1}for(p=1;p&1?Yc(y):Lu(y),M=St(A|0,f|0,(15-p|0)*3|0)|0,K()|0,u1(y,M&7),p>>>0<T>>>0;)p=p+1|0;return _|0}function zu(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;if(q=Q,Q=Q+16|0,U=q,I=St(A|0,f|0,45)|0,K()|0,I=I&127,I>>>0>121)return d[p>>2]=0,d[p+4>>2]=0,d[p+8>>2]=0,d[p+12>>2]=0,I=5,Q=q,I|0;e:do if((Bi(I)|0)!=0&&(T=St(A|0,f|0,52)|0,K()|0,T=T&15,(T|0)!=0)){_=1;t:for(;;){switch(N=St(A|0,f|0,(15-_|0)*3|0)|0,K()|0,N&7){case 5:break t;case 0:break;default:{_=f;break e}}if(_>>>0<T>>>0)_=_+1|0;else{_=f;break e}}for(y=1,_=f;f=(15-y|0)*3|0,M=Nt(7,0,f|0)|0,N=_&~(K()|0),_=St(A|0,_|0,f|0)|0,K()|0,_=Nt(rl(_&7)|0,0,f|0)|0,A=A&~M|_,_=N|(K()|0),y>>>0<T>>>0;)y=y+1|0}else _=f;while(!1);if(N=7696+(I*28|0)|0,d[p>>2]=d[N>>2],d[p+4>>2]=d[N+4>>2],d[p+8>>2]=d[N+8>>2],d[p+12>>2]=d[N+12>>2],!(LA(A,_,p)|0))return I=0,Q=q,I|0;if(M=p+4|0,d[U>>2]=d[M>>2],d[U+4>>2]=d[M+4>>2],d[U+8>>2]=d[M+8>>2],T=St(A|0,_|0,52)|0,K()|0,N=T&15,T&1?(Lu(M),T=N+1|0):T=N,!(Bi(I)|0))_=0;else{e:do if(!N)_=0;else for(f=1;;){if(y=St(A|0,_|0,(15-f|0)*3|0)|0,K()|0,y=y&7,y|0){_=y;break e}if(f>>>0<N>>>0)f=f+1|0;else{_=0;break}}while(!1);_=(_|0)==4&1}if(!(Ou(p,T,_,0)|0))(T|0)!=(N|0)&&(d[M>>2]=d[U>>2],d[M+4>>2]=d[U+4>>2],d[M+8>>2]=d[U+8>>2]);else{if(Bi(I)|0)do;while((Ou(p,T,0,0)|0)!=0);(T|0)!=(N|0)&&l1(M)}return I=0,Q=q,I|0}function Ol(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0;return T=Q,Q=Q+16|0,_=T,y=zu(A,f,_)|0,y|0?(Q=T,y|0):(y=St(A|0,f|0,52)|0,K()|0,of(_,y&15,p),y=0,Q=T,y|0)}function Il(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0;if(M=Q,Q=Q+16|0,T=M,_=zu(A,f,T)|0,_|0)return T=_,Q=M,T|0;_=St(A|0,f|0,45)|0,K()|0,_=(Bi(_&127)|0)==0,y=St(A|0,f|0,52)|0,K()|0,y=y&15;e:do if(!_){if(y|0)for(_=1;;){if(N=Nt(7,0,(15-_|0)*3|0)|0,!((N&A|0)==0&((K()|0)&f|0)==0))break e;if(_>>>0<y>>>0)_=_+1|0;else break}return sp(T,y,0,5,p),N=0,Q=M,N|0}while(!1);return RA(T,y,0,6,p),N=0,Q=M,N|0}function wx(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0;if(y=St(A|0,f|0,45)|0,K()|0,!(Bi(y&127)|0))return y=2,d[p>>2]=y,0;if(y=St(A|0,f|0,52)|0,K()|0,y=y&15,!y)return y=5,d[p>>2]=y,0;for(_=1;;){if(T=Nt(7,0,(15-_|0)*3|0)|0,!((T&A|0)==0&((K()|0)&f|0)==0)){_=2,A=6;break}if(_>>>0<y>>>0)_=_+1|0;else{_=5,A=6;break}}return(A|0)==6&&(d[p>>2]=_),0}function Gu(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0;ie=Q,Q=Q+128|0,I=ie+112|0,T=ie+96|0,q=ie,y=St(A|0,f|0,52)|0,K()|0,N=y&15,d[I>>2]=N,M=St(A|0,f|0,45)|0,K()|0,M=M&127;e:do if(Bi(M)|0){if(N|0)for(_=1;;){if(U=Nt(7,0,(15-_|0)*3|0)|0,!((U&A|0)==0&((K()|0)&f|0)==0)){y=0;break e}if(_>>>0<N>>>0)_=_+1|0;else break}if(y&1)y=1;else return U=Nt(N+1|0,0,52)|0,q=K()|0|f&-15728641,I=Nt(7,0,(14-N|0)*3|0)|0,q=Gu((U|A)&~I,q&~(K()|0),p)|0,Q=ie,q|0}else y=0;while(!1);if(_=zu(A,f,T)|0,!_){y?(ap(T,I,q),U=5):(op(T,I,q),U=6);e:do if(Bi(M)|0)if(!N)A=5;else for(_=1;;){if(M=Nt(7,0,(15-_|0)*3|0)|0,!((M&A|0)==0&((K()|0)&f|0)==0)){A=2;break e}if(_>>>0<N>>>0)_=_+1|0;else{A=5;break}}else A=2;while(!1);uo(p|0,-1,A<<2|0)|0;e:do if(y)for(T=0;;){if(M=q+(T<<4)|0,m1(M,d[I>>2]|0)|0,M=d[M>>2]|0,N=d[p>>2]|0,(N|0)==-1|(N|0)==(M|0))_=p;else{y=0;do{if(y=y+1|0,y>>>0>=A>>>0){_=1;break e}_=p+(y<<2)|0,N=d[_>>2]|0}while(!((N|0)==-1|(N|0)==(M|0)))}if(d[_>>2]=M,T=T+1|0,T>>>0>=U>>>0){_=0;break}}else for(T=0;;){if(M=q+(T<<4)|0,Ou(M,d[I>>2]|0,0,1)|0,M=d[M>>2]|0,N=d[p>>2]|0,(N|0)==-1|(N|0)==(M|0))_=p;else{y=0;do{if(y=y+1|0,y>>>0>=A>>>0){_=1;break e}_=p+(y<<2)|0,N=d[_>>2]|0}while(!((N|0)==-1|(N|0)==(M|0)))}if(d[_>>2]=M,T=T+1|0,T>>>0>=U>>>0){_=0;break}}while(!1)}return q=_,Q=ie,q|0}function fp(){return 12}function qu(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0;if(A>>>0>15)return N=4,N|0;if(Nt(A|0,0,52)|0,N=K()|0|134225919,!A){p=0,_=0;do Bi(_)|0&&(Nt(_|0,0,45)|0,M=N|(K()|0),A=f+(p<<3)|0,d[A>>2]=-1,d[A+4>>2]=M,p=p+1|0),_=_+1|0;while((_|0)!=122);return p=0,p|0}p=0,M=0;do{if(Bi(M)|0){for(Nt(M|0,0,45)|0,_=1,y=-1,T=N|(K()|0);U=Nt(7,0,(15-_|0)*3|0)|0,y=y&~U,T=T&~(K()|0),(_|0)!=(A|0);)_=_+1|0;U=f+(p<<3)|0,d[U>>2]=y,d[U+4>>2]=T,p=p+1|0}M=M+1|0}while((M|0)!=122);return p=0,p|0}function Ap(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0;if(ze=Q,Q=Q+16|0,Le=ze,Xe=St(A|0,f|0,52)|0,K()|0,Xe=Xe&15,p>>>0>15)return Xe=4,Q=ze,Xe|0;if((Xe|0)<(p|0))return Xe=12,Q=ze,Xe|0;if((Xe|0)!=(p|0))if(T=Nt(p|0,0,52)|0,T=T|A,N=K()|0|f&-15728641,(Xe|0)>(p|0)){U=p;do Me=Nt(7,0,(14-U|0)*3|0)|0,U=U+1|0,T=Me|T,N=K()|0|N;while((U|0)<(Xe|0));Me=T}else Me=T;else Me=A,N=f;pe=St(Me|0,N|0,45)|0,K()|0;e:do if(Bi(pe&127)|0){if(U=St(Me|0,N|0,52)|0,K()|0,U=U&15,U|0)for(T=1;;){if(pe=Nt(7,0,(15-T|0)*3|0)|0,!((pe&Me|0)==0&((K()|0)&N|0)==0)){I=33;break e}if(T>>>0<U>>>0)T=T+1|0;else break}if(pe=_,d[pe>>2]=0,d[pe+4>>2]=0,(Xe|0)>(p|0)){for(pe=f&-15728641,Ae=Xe;;){if(de=Ae,Ae=Ae+-1|0,Ae>>>0>15|(Xe|0)<(Ae|0)){I=19;break}if((Xe|0)!=(Ae|0))if(T=Nt(Ae|0,0,52)|0,T=T|A,U=K()|0|pe,(Xe|0)<(de|0))ie=T;else{I=Ae;do ie=Nt(7,0,(14-I|0)*3|0)|0,I=I+1|0,T=ie|T,U=K()|0|U;while((I|0)<(Xe|0));ie=T}else ie=A,U=f;if(q=St(ie|0,U|0,45)|0,K()|0,!(Bi(q&127)|0))T=0;else{q=St(ie|0,U|0,52)|0,K()|0,q=q&15;t:do if(!q)T=0;else for(I=1;;){if(T=St(ie|0,U|0,(15-I|0)*3|0)|0,K()|0,T=T&7,T|0)break t;if(I>>>0<q>>>0)I=I+1|0;else{T=0;break}}while(!1);T=(T|0)==0&1}if(U=St(A|0,f|0,(15-de|0)*3|0)|0,K()|0,U=U&7,(U|0)==7){y=5,I=42;break}if(T=(T|0)!=0,(U|0)==1&T){y=5,I=42;break}if(ie=U+(((U|0)!=0&T)<<31>>31)|0,ie|0&&(I=Xe-de|0,I=Bo(7,0,I,((I|0)<0)<<31>>31)|0,q=K()|0,T?(T=fr(I|0,q|0,5,0)|0,T=Yt(T|0,K()|0,-5,-1)|0,T=ko(T|0,K()|0,6,0)|0,T=Yt(T|0,K()|0,1,0)|0,U=K()|0):(T=I,U=q),de=ie+-1|0,de=fr(I|0,q|0,de|0,((de|0)<0)<<31>>31|0)|0,de=Yt(T|0,U|0,de|0,K()|0)|0,ie=K()|0,q=_,q=Yt(de|0,ie|0,d[q>>2]|0,d[q+4>>2]|0)|0,ie=K()|0,de=_,d[de>>2]=q,d[de+4>>2]=ie),(Ae|0)<=(p|0)){I=37;break}}if((I|0)==19)Lt(27795,27122,1367,27158);else if((I|0)==37){M=_,y=d[M+4>>2]|0,M=d[M>>2]|0;break}else if((I|0)==42)return Q=ze,y|0}else y=0,M=0}else I=33;while(!1);e:do if((I|0)==33)if(pe=_,d[pe>>2]=0,d[pe+4>>2]=0,(Xe|0)>(p|0)){for(T=Xe;;){if(y=St(A|0,f|0,(15-T|0)*3|0)|0,K()|0,y=y&7,(y|0)==7){y=5;break}if(M=Xe-T|0,M=Bo(7,0,M,((M|0)<0)<<31>>31)|0,y=fr(M|0,K()|0,y|0,0)|0,M=K()|0,pe=_,M=Yt(d[pe>>2]|0,d[pe+4>>2]|0,y|0,M|0)|0,y=K()|0,pe=_,d[pe>>2]=M,d[pe+4>>2]=y,T=T+-1|0,(T|0)<=(p|0))break e}return Q=ze,y|0}else y=0,M=0;while(!1);return lf(Me,N,Xe,Le)|0&&Lt(27795,27122,1327,27173),Xe=Le,Le=d[Xe+4>>2]|0,((y|0)>-1|(y|0)==-1&M>>>0>4294967295)&((Le|0)>(y|0)|((Le|0)==(y|0)?(d[Xe>>2]|0)>>>0>M>>>0:0))?(Xe=0,Q=ze,Xe|0):(Lt(27795,27122,1407,27158),0)}function S1(A,f,p,_,y,T){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0,T=T|0;var M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0;if(ie=Q,Q=Q+16|0,M=ie,y>>>0>15)return T=4,Q=ie,T|0;if(N=St(p|0,_|0,52)|0,K()|0,N=N&15,(N|0)>(y|0))return T=12,Q=ie,T|0;if(lf(p,_,y,M)|0&&Lt(27795,27122,1327,27173),q=M,I=d[q+4>>2]|0,!(((f|0)>-1|(f|0)==-1&A>>>0>4294967295)&((I|0)>(f|0)|((I|0)==(f|0)?(d[q>>2]|0)>>>0>A>>>0:0))))return T=2,Q=ie,T|0;q=y-N|0,y=Nt(y|0,0,52)|0,U=K()|0|_&-15728641,I=T,d[I>>2]=y|p,d[I+4>>2]=U,I=St(p|0,_|0,45)|0,K()|0;e:do if(Bi(I&127)|0){if(N|0)for(M=1;;){if(I=Nt(7,0,(15-M|0)*3|0)|0,!((I&p|0)==0&((K()|0)&_|0)==0))break e;if(M>>>0<N>>>0)M=M+1|0;else break}if((q|0)<1)return T=0,Q=ie,T|0;for(I=N^15,_=-1,U=1,M=1;;){N=q-U|0,N=Bo(7,0,N,((N|0)<0)<<31>>31)|0,p=K()|0;do if(M)if(M=fr(N|0,p|0,5,0)|0,M=Yt(M|0,K()|0,-5,-1)|0,M=ko(M|0,K()|0,6,0)|0,y=K()|0,(f|0)>(y|0)|(f|0)==(y|0)&A>>>0>M>>>0){f=Yt(A|0,f|0,-1,-1)|0,f=Ur(f|0,K()|0,M|0,y|0)|0,M=K()|0,de=T,pe=d[de>>2]|0,de=d[de+4>>2]|0,Me=(I+_|0)*3|0,Ae=Nt(7,0,Me|0)|0,de=de&~(K()|0),_=ko(f|0,M|0,N|0,p|0)|0,A=K()|0,y=Yt(_|0,A|0,2,0)|0,Me=Nt(y|0,K()|0,Me|0)|0,de=K()|0|de,y=T,d[y>>2]=Me|pe&~Ae,d[y+4>>2]=de,A=fr(_|0,A|0,N|0,p|0)|0,A=Ur(f|0,M|0,A|0,K()|0)|0,M=0,f=K()|0;break}else{Me=T,Ae=d[Me>>2]|0,Me=d[Me+4>>2]|0,pe=Nt(7,0,(I+_|0)*3|0)|0,Me=Me&~(K()|0),M=T,d[M>>2]=Ae&~pe,d[M+4>>2]=Me,M=1;break}else Ae=T,y=d[Ae>>2]|0,Ae=d[Ae+4>>2]|0,_=(I+_|0)*3|0,de=Nt(7,0,_|0)|0,Ae=Ae&~(K()|0),Me=ko(A|0,f|0,N|0,p|0)|0,M=K()|0,_=Nt(Me|0,M|0,_|0)|0,Ae=K()|0|Ae,pe=T,d[pe>>2]=_|y&~de,d[pe+4>>2]=Ae,M=fr(Me|0,M|0,N|0,p|0)|0,A=Ur(A|0,f|0,M|0,K()|0)|0,M=0,f=K()|0;while(!1);if((q|0)>(U|0))_=~U,U=U+1|0;else{f=0;break}}return Q=ie,f|0}while(!1);if((q|0)<1)return Me=0,Q=ie,Me|0;for(y=N^15,M=1;;)if(pe=q-M|0,pe=Bo(7,0,pe,((pe|0)<0)<<31>>31)|0,Me=K()|0,U=T,p=d[U>>2]|0,U=d[U+4>>2]|0,N=(y-M|0)*3|0,_=Nt(7,0,N|0)|0,U=U&~(K()|0),de=ko(A|0,f|0,pe|0,Me|0)|0,Ae=K()|0,N=Nt(de|0,Ae|0,N|0)|0,U=K()|0|U,I=T,d[I>>2]=N|p&~_,d[I+4>>2]=U,Me=fr(de|0,Ae|0,pe|0,Me|0)|0,A=Ur(A|0,f|0,Me|0,K()|0)|0,f=K()|0,(q|0)<=(M|0)){f=0;break}else M=M+1|0;return Q=ie,f|0}function sl(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0;y=St(f|0,p|0,52)|0,K()|0,y=y&15,(f|0)==0&(p|0)==0|((_|0)>15|(y|0)>(_|0))?(T=-1,f=-1,p=0,y=0):(f=lp(f,p,y+1|0,_)|0,M=(K()|0)&-15728641,p=Nt(_|0,0,52)|0,p=f|p,M=M|(K()|0),f=(Ci(p,M)|0)==0,T=y,f=f?-1:_,y=M),M=A,d[M>>2]=p,d[M+4>>2]=y,d[A+8>>2]=T,d[A+12>>2]=f}function Vu(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0;if(y=St(A|0,f|0,52)|0,K()|0,y=y&15,T=_+8|0,d[T>>2]=y,(A|0)==0&(f|0)==0|((p|0)>15|(y|0)>(p|0))){p=_,d[p>>2]=0,d[p+4>>2]=0,d[T>>2]=-1,d[_+12>>2]=-1;return}if(A=lp(A,f,y+1|0,p)|0,T=(K()|0)&-15728641,y=Nt(p|0,0,52)|0,y=A|y,T=T|(K()|0),A=_,d[A>>2]=y,d[A+4>>2]=T,A=_+12|0,Ci(y,T)|0){d[A>>2]=p;return}else{d[A>>2]=-1;return}}function uf(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0;if(p=A,f=d[p>>2]|0,p=d[p+4>>2]|0,!((f|0)==0&(p|0)==0)&&(_=St(f|0,p|0,52)|0,K()|0,_=_&15,N=Nt(1,0,(_^15)*3|0)|0,f=Yt(N|0,K()|0,f|0,p|0)|0,p=K()|0,N=A,d[N>>2]=f,d[N+4>>2]=p,N=A+8|0,M=d[N>>2]|0,!((_|0)<(M|0)))){for(U=A+12|0,T=_;;){if((T|0)==(M|0)){_=5;break}if(I=(T|0)==(d[U>>2]|0),y=(15-T|0)*3|0,_=St(f|0,p|0,y|0)|0,K()|0,_=_&7,I&((_|0)==1&!0)){_=7;break}if(!((_|0)==7&!0)){_=10;break}if(I=Nt(1,0,y|0)|0,f=Yt(f|0,p|0,I|0,K()|0)|0,p=K()|0,I=A,d[I>>2]=f,d[I+4>>2]=p,(T|0)>(M|0))T=T+-1|0;else{_=10;break}}if((_|0)==5){I=A,d[I>>2]=0,d[I+4>>2]=0,d[N>>2]=-1,d[U>>2]=-1;return}else if((_|0)==7){M=Nt(1,0,y|0)|0,M=Yt(f|0,p|0,M|0,K()|0)|0,N=K()|0,I=A,d[I>>2]=M,d[I+4>>2]=N,d[U>>2]=T+-1;return}else if((_|0)==10)return}}function Kc(A){A=+A;var f=0;return f=A<0?A+6.283185307179586:A,+(A>=6.283185307179586?f+-6.283185307179586:f)}function Ea(A,f){return A=A|0,f=f|0,+un(+(+ee[A>>3]-+ee[f>>3]))<17453292519943298e-27?(f=+un(+(+ee[A+8>>3]-+ee[f+8>>3]))<17453292519943298e-27,f|0):(f=0,f|0)}function Xs(A,f){switch(A=+A,f=f|0,f|0){case 1:{A=A<0?A+6.283185307179586:A;break}case 2:{A=A>0?A+-6.283185307179586:A;break}}return+A}function T1(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0;return y=+ee[f>>3],_=+ee[A>>3],T=+Fn(+((y-_)*.5)),p=+Fn(+((+ee[f+8>>3]-+ee[A+8>>3])*.5)),p=T*T+p*(+li(+y)*+li(+_)*p),+(+Ue(+ +qn(+p),+ +qn(+(1-p)))*2)}function Zc(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0;return y=+ee[f>>3],_=+ee[A>>3],T=+Fn(+((y-_)*.5)),p=+Fn(+((+ee[f+8>>3]-+ee[A+8>>3])*.5)),p=T*T+p*(+li(+y)*+li(+_)*p),+(+Ue(+ +qn(+p),+ +qn(+(1-p)))*2*6371.007180918475)}function Mx(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0;return y=+ee[f>>3],_=+ee[A>>3],T=+Fn(+((y-_)*.5)),p=+Fn(+((+ee[f+8>>3]-+ee[A+8>>3])*.5)),p=T*T+p*(+li(+y)*+li(+_)*p),+(+Ue(+ +qn(+p),+ +qn(+(1-p)))*2*6371.007180918475*1e3)}function Ex(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0;return T=+ee[f>>3],_=+li(+T),y=+ee[f+8>>3]-+ee[A+8>>3],M=_*+Fn(+y),p=+ee[A>>3],+ +Ue(+M,+(+Fn(+T)*+li(+p)-+li(+y)*(_*+Fn(+p))))}function Cx(A,f,p,_){A=A|0,f=+f,p=+p,_=_|0;var y=0,T=0,M=0,N=0;if(p<1e-16){d[_>>2]=d[A>>2],d[_+4>>2]=d[A+4>>2],d[_+8>>2]=d[A+8>>2],d[_+12>>2]=d[A+12>>2];return}T=f<0?f+6.283185307179586:f,T=f>=6.283185307179586?T+-6.283185307179586:T;do if(T<1e-16)f=+ee[A>>3]+p,ee[_>>3]=f,y=_;else{if(y=+un(+(T+-3.141592653589793))<1e-16,f=+ee[A>>3],y){f=f-p,ee[_>>3]=f,y=_;break}if(M=+li(+p),p=+Fn(+p),f=M*+Fn(+f)+ +li(+T)*(p*+li(+f)),f=f>1?1:f,f=+Ul(+(f<-1?-1:f)),ee[_>>3]=f,+un(+(f+-1.5707963267948966))<1e-16){ee[_>>3]=1.5707963267948966,ee[_+8>>3]=0;return}if(+un(+(f+1.5707963267948966))<1e-16){ee[_>>3]=-1.5707963267948966,ee[_+8>>3]=0;return}if(N=1/+li(+f),T=p*+Fn(+T)*N,p=+ee[A>>3],f=N*((M-+Fn(+f)*+Fn(+p))/+li(+p)),M=T>1?1:T,f=f>1?1:f,f=+ee[A+8>>3]+ +Ue(+(M<-1?-1:M),+(f<-1?-1:f)),f>3.141592653589793)do f=f+-6.283185307179586;while(f>3.141592653589793);if(f<-3.141592653589793)do f=f+6.283185307179586;while(f<-3.141592653589793);ee[_+8>>3]=f;return}while(!1);if(+un(+(f+-1.5707963267948966))<1e-16){ee[y>>3]=1.5707963267948966,ee[_+8>>3]=0;return}if(+un(+(f+1.5707963267948966))<1e-16){ee[y>>3]=-1.5707963267948966,ee[_+8>>3]=0;return}if(f=+ee[A+8>>3],f>3.141592653589793)do f=f+-6.283185307179586;while(f>3.141592653589793);if(f<-3.141592653589793)do f=f+6.283185307179586;while(f<-3.141592653589793);ee[_+8>>3]=f}function dp(A,f){return A=A|0,f=f|0,A>>>0>15?(f=4,f|0):(ee[f>>3]=+ee[20656+(A<<3)>>3],f=0,f|0)}function w1(A,f){return A=A|0,f=f|0,A>>>0>15?(f=4,f|0):(ee[f>>3]=+ee[20784+(A<<3)>>3],f=0,f|0)}function pp(A,f){return A=A|0,f=f|0,A>>>0>15?(f=4,f|0):(ee[f>>3]=+ee[20912+(A<<3)>>3],f=0,f|0)}function oo(A,f){return A=A|0,f=f|0,A>>>0>15?(f=4,f|0):(ee[f>>3]=+ee[21040+(A<<3)>>3],f=0,f|0)}function Hu(A,f){A=A|0,f=f|0;var p=0;return A>>>0>15?(f=4,f|0):(p=Bo(7,0,A,((A|0)<0)<<31>>31)|0,p=fr(p|0,K()|0,120,0)|0,A=K()|0,d[f>>2]=p|2,d[f+4>>2]=A,f=0,f|0)}function da(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0;return de=+ee[f>>3],q=+ee[A>>3],U=+Fn(+((de-q)*.5)),T=+ee[f+8>>3],I=+ee[A+8>>3],M=+Fn(+((T-I)*.5)),N=+li(+q),ie=+li(+de),M=U*U+M*(ie*N*M),M=+Ue(+ +qn(+M),+ +qn(+(1-M)))*2,U=+ee[p>>3],de=+Fn(+((U-de)*.5)),_=+ee[p+8>>3],T=+Fn(+((_-T)*.5)),y=+li(+U),T=de*de+T*(ie*y*T),T=+Ue(+ +qn(+T),+ +qn(+(1-T)))*2,U=+Fn(+((q-U)*.5)),_=+Fn(+((I-_)*.5)),_=U*U+_*(N*y*_),_=+Ue(+ +qn(+_),+ +qn(+(1-_)))*2,y=(M+T+_)*.5,+(+ae(+ +qn(+(+cs(+(y*.5))*+cs(+((y-M)*.5))*+cs(+((y-T)*.5))*+cs(+((y-_)*.5)))))*4)}function Fl(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0;if(N=Q,Q=Q+192|0,T=N+168|0,M=N,y=Ol(A,f,T)|0,y|0)return p=y,Q=N,p|0;if(Il(A,f,M)|0&&Lt(27795,27190,415,27199),f=d[M>>2]|0,(f|0)>0){if(_=+da(M+8|0,M+8+(((f|0)!=1&1)<<4)|0,T)+0,(f|0)!=1){A=1;do y=A,A=A+1|0,_=_+ +da(M+8+(y<<4)|0,M+8+(((A|0)%(f|0)|0)<<4)|0,T);while((A|0)<(f|0))}}else _=0;return ee[p>>3]=_,p=0,Q=N,p|0}function mp(A,f,p){return A=A|0,f=f|0,p=p|0,A=Fl(A,f,p)|0,A|0||(ee[p>>3]=+ee[p>>3]*6371.007180918475*6371.007180918475),A|0}function UA(A,f,p){return A=A|0,f=f|0,p=p|0,A=Fl(A,f,p)|0,A|0||(ee[p>>3]=+ee[p>>3]*6371.007180918475*6371.007180918475*1e3*1e3),A|0}function BA(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;if(N=Q,Q=Q+176|0,M=N,A=CA(A,f,M)|0,A|0)return M=A,Q=N,M|0;if(ee[p>>3]=0,A=d[M>>2]|0,(A|0)<=1)return M=0,Q=N,M|0;f=A+-1|0,A=0,_=+ee[M+8>>3],y=+ee[M+16>>3],T=0;do A=A+1|0,I=_,_=+ee[M+8+(A<<4)>>3],q=+Fn(+((_-I)*.5)),U=y,y=+ee[M+8+(A<<4)+8>>3],U=+Fn(+((y-U)*.5)),U=q*q+U*(+li(+_)*+li(+I)*U),T=T+ +Ue(+ +qn(+U),+ +qn(+(1-U)))*2;while((A|0)<(f|0));return ee[p>>3]=T,M=0,Q=N,M|0}function gp(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;if(N=Q,Q=Q+176|0,M=N,A=CA(A,f,M)|0,A|0)return M=A,T=+ee[p>>3],T=T*6371.007180918475,ee[p>>3]=T,Q=N,M|0;if(ee[p>>3]=0,A=d[M>>2]|0,(A|0)<=1)return M=0,T=0,T=T*6371.007180918475,ee[p>>3]=T,Q=N,M|0;f=A+-1|0,A=0,_=+ee[M+8>>3],y=+ee[M+16>>3],T=0;do A=A+1|0,I=_,_=+ee[M+8+(A<<4)>>3],q=+Fn(+((_-I)*.5)),U=y,y=+ee[M+8+(A<<4)+8>>3],U=+Fn(+((y-U)*.5)),U=q*q+U*(+li(+I)*+li(+_)*U),T=T+ +Ue(+ +qn(+U),+ +qn(+(1-U)))*2;while((A|0)!=(f|0));return ee[p>>3]=T,M=0,q=T,q=q*6371.007180918475,ee[p>>3]=q,Q=N,M|0}function ju(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;if(N=Q,Q=Q+176|0,M=N,A=CA(A,f,M)|0,A|0)return M=A,T=+ee[p>>3],T=T*6371.007180918475,T=T*1e3,ee[p>>3]=T,Q=N,M|0;if(ee[p>>3]=0,A=d[M>>2]|0,(A|0)<=1)return M=0,T=0,T=T*6371.007180918475,T=T*1e3,ee[p>>3]=T,Q=N,M|0;f=A+-1|0,A=0,_=+ee[M+8>>3],y=+ee[M+16>>3],T=0;do A=A+1|0,I=_,_=+ee[M+8+(A<<4)>>3],q=+Fn(+((_-I)*.5)),U=y,y=+ee[M+8+(A<<4)+8>>3],U=+Fn(+((y-U)*.5)),U=q*q+U*(+li(+I)*+li(+_)*U),T=T+ +Ue(+ +qn(+U),+ +qn(+(1-U)))*2;while((A|0)!=(f|0));return ee[p>>3]=T,M=0,q=T,q=q*6371.007180918475,q=q*1e3,ee[p>>3]=q,Q=N,M|0}function M1(A){A=A|0;var f=0,p=0,_=0;return f=Ks(1,12)|0,f||Lt(27280,27235,49,27293),p=A+4|0,_=d[p>>2]|0,_|0?(_=_+8|0,d[_>>2]=f,d[p>>2]=f,f|0):(d[A>>2]|0&&Lt(27310,27235,61,27333),_=A,d[_>>2]=f,d[p>>2]=f,f|0)}function OA(A,f){A=A|0,f=f|0;var p=0,_=0;return _=Fo(24)|0,_||Lt(27347,27235,78,27361),d[_>>2]=d[f>>2],d[_+4>>2]=d[f+4>>2],d[_+8>>2]=d[f+8>>2],d[_+12>>2]=d[f+12>>2],d[_+16>>2]=0,f=A+4|0,p=d[f>>2]|0,p|0?(d[p+16>>2]=_,d[f>>2]=_,_|0):(d[A>>2]|0&&Lt(27376,27235,82,27361),d[A>>2]=_,d[f>>2]=_,_|0)}function Wu(A){A=A|0;var f=0,p=0,_=0,y=0;if(A)for(_=1;;){if(f=d[A>>2]|0,f|0)do{if(p=d[f>>2]|0,p|0)do y=p,p=d[p+16>>2]|0,An(y);while((p|0)!=0);y=f,f=d[f+8>>2]|0,An(y)}while((f|0)!=0);if(f=A,A=d[A+8>>2]|0,_||An(f),A)_=0;else break}}function Rx(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0,nn=0,en=0,Un=0,En=0,Qn=0,Tn=0,an=0,Pt=0,vn=0,ii=0,wn=0;if(y=A+8|0,d[y>>2]|0)return wn=1,wn|0;if(_=d[A>>2]|0,!_)return wn=0,wn|0;f=_,p=0;do p=p+1|0,f=d[f+8>>2]|0;while((f|0)!=0);if(p>>>0<2)return wn=0,wn|0;vn=Fo(p<<2)|0,vn||Lt(27396,27235,317,27415),Pt=Fo(p<<5)|0,Pt||Lt(27437,27235,321,27415),d[A>>2]=0,nn=A+4|0,d[nn>>2]=0,d[y>>2]=0,p=0,an=0,Dt=0,ie=0;e:for(;;){if(q=d[_>>2]|0,q){T=0,M=q;do{if(U=+ee[M+8>>3],f=M,M=d[M+16>>2]|0,I=(M|0)==0,y=I?q:M,N=+ee[y+8>>3],+un(+(U-N))>3.141592653589793){wn=14;break}T=T+(N-U)*(+ee[f>>3]+ +ee[y>>3])}while(!I);if((wn|0)==14){wn=0,T=0,f=q;do Ce=+ee[f+8>>3],Tn=f+16|0,Qn=d[Tn>>2]|0,Qn=(Qn|0)==0?q:Qn,Fe=+ee[Qn+8>>3],T=T+(+ee[f>>3]+ +ee[Qn>>3])*((Fe<0?Fe+6.283185307179586:Fe)-(Ce<0?Ce+6.283185307179586:Ce)),f=d[((f|0)==0?_:Tn)>>2]|0;while((f|0)!=0)}T>0?(d[vn+(an<<2)>>2]=_,an=an+1|0,y=Dt,f=ie):wn=19}else wn=19;if((wn|0)==19){wn=0;do if(p){if(f=p+8|0,d[f>>2]|0){wn=21;break e}if(p=Ks(1,12)|0,!p){wn=23;break e}d[f>>2]=p,y=p+4|0,M=p,f=ie}else if(ie){y=nn,M=ie+8|0,f=_,p=A;break}else if(d[A>>2]|0){wn=27;break e}else{y=nn,M=A,f=_,p=A;break}while(!1);if(d[M>>2]=_,d[y>>2]=_,M=Pt+(Dt<<5)|0,I=d[_>>2]|0,I){for(q=Pt+(Dt<<5)+8|0,ee[q>>3]=17976931348623157e292,ie=Pt+(Dt<<5)+24|0,ee[ie>>3]=17976931348623157e292,ee[M>>3]=-17976931348623157e292,de=Pt+(Dt<<5)+16|0,ee[de>>3]=-17976931348623157e292,Xe=17976931348623157e292,ze=-17976931348623157e292,y=0,Ae=I,U=17976931348623157e292,Me=17976931348623157e292,Le=-17976931348623157e292,N=-17976931348623157e292;T=+ee[Ae>>3],Ce=+ee[Ae+8>>3],Ae=d[Ae+16>>2]|0,pe=(Ae|0)==0,Fe=+ee[(pe?I:Ae)+8>>3],T<U&&(ee[q>>3]=T,U=T),Ce<Me&&(ee[ie>>3]=Ce,Me=Ce),T>Le?ee[M>>3]=T:T=Le,Ce>N&&(ee[de>>3]=Ce,N=Ce),Xe=Ce>0&Ce<Xe?Ce:Xe,ze=Ce<0&Ce>ze?Ce:ze,y=y|+un(+(Ce-Fe))>3.141592653589793,!pe;)Le=T;y&&(ee[de>>3]=ze,ee[ie>>3]=Xe)}else d[M>>2]=0,d[M+4>>2]=0,d[M+8>>2]=0,d[M+12>>2]=0,d[M+16>>2]=0,d[M+20>>2]=0,d[M+24>>2]=0,d[M+28>>2]=0;y=Dt+1|0}if(Tn=_+8|0,_=d[Tn>>2]|0,d[Tn>>2]=0,_)Dt=y,ie=f;else{wn=45;break}}if((wn|0)==21)Lt(27213,27235,35,27247);else if((wn|0)==23)Lt(27267,27235,37,27247);else if((wn|0)==27)Lt(27310,27235,61,27333);else if((wn|0)==45){e:do if((an|0)>0){for(Tn=(y|0)==0,En=y<<2,Qn=(A|0)==0,Un=0,f=0;;){if(en=d[vn+(Un<<2)>>2]|0,Tn)wn=73;else{if(Dt=Fo(En)|0,!Dt){wn=50;break}if(nn=Fo(En)|0,!nn){wn=52;break}t:do if(Qn)p=0;else{for(y=0,p=0,M=A;_=Pt+(y<<5)|0,Ys(d[M>>2]|0,_,d[en>>2]|0)|0?(d[Dt+(p<<2)>>2]=M,d[nn+(p<<2)>>2]=_,pe=p+1|0):pe=p,M=d[M+8>>2]|0,M;)y=y+1|0,p=pe;if((pe|0)>0)if(_=d[Dt>>2]|0,(pe|0)==1)p=_;else for(de=0,Ae=-1,p=_,ie=_;;){for(I=d[ie>>2]|0,_=0,M=0;y=d[d[Dt+(M<<2)>>2]>>2]|0,(y|0)==(I|0)?q=_:q=_+((Ys(y,d[nn+(M<<2)>>2]|0,d[I>>2]|0)|0)&1)|0,M=M+1|0,(M|0)!=(pe|0);)_=q;if(y=(q|0)>(Ae|0),p=y?ie:p,_=de+1|0,(_|0)==(pe|0))break t;de=_,Ae=y?q:Ae,ie=d[Dt+(_<<2)>>2]|0}else p=0}while(!1);if(An(Dt),An(nn),p){if(y=p+4|0,_=d[y>>2]|0,_)p=_+8|0;else if(d[p>>2]|0){wn=70;break}d[p>>2]=en,d[y>>2]=en}else wn=73}if((wn|0)==73){if(wn=0,f=d[en>>2]|0,f|0)do nn=f,f=d[f+16>>2]|0,An(nn);while((f|0)!=0);An(en),f=1}if(Un=Un+1|0,(Un|0)>=(an|0)){ii=f;break e}}(wn|0)==50?Lt(27452,27235,249,27471):(wn|0)==52?Lt(27490,27235,252,27471):(wn|0)==70&&Lt(27310,27235,61,27333)}else ii=0;while(!1);return An(vn),An(Pt),wn=ii,wn|0}return 0}function Ys(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;if(!(Lo(f,p)|0)||(f=TA(f)|0,_=+ee[p>>3],y=+ee[p+8>>3],y=f&y<0?y+6.283185307179586:y,A=d[A>>2]|0,!A))return A=0,A|0;if(f){f=0,I=y,p=A;e:for(;;){for(;M=+ee[p>>3],y=+ee[p+8>>3],p=p+16|0,q=d[p>>2]|0,q=(q|0)==0?A:q,T=+ee[q>>3],N=+ee[q+8>>3],M>T?(U=M,M=N):(U=T,T=M,M=y,y=N),_=_==T|_==U?_+2220446049250313e-31:_,!!(_<T|_>U);)if(p=d[p>>2]|0,!p){p=22;break e}if(N=M<0?M+6.283185307179586:M,M=y<0?y+6.283185307179586:y,I=N==I|M==I?I+-2220446049250313e-31:I,U=N+(M-N)*((_-T)/(U-T)),(U<0?U+6.283185307179586:U)>I&&(f=f^1),p=d[p>>2]|0,!p){p=22;break}}if((p|0)==22)return f|0}else{f=0,I=y,p=A;e:for(;;){for(;M=+ee[p>>3],y=+ee[p+8>>3],p=p+16|0,q=d[p>>2]|0,q=(q|0)==0?A:q,T=+ee[q>>3],N=+ee[q+8>>3],M>T?(U=M,M=N):(U=T,T=M,M=y,y=N),_=_==T|_==U?_+2220446049250313e-31:_,!!(_<T|_>U);)if(p=d[p>>2]|0,!p){p=22;break e}if(I=M==I|y==I?I+-2220446049250313e-31:I,M+(y-M)*((_-T)/(U-T))>I&&(f=f^1),p=d[p>>2]|0,!p){p=22;break}}if((p|0)==22)return f|0}return 0}function lo(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0;if(ze=Q,Q=Q+32|0,Xe=ze+16|0,Le=ze,T=St(A|0,f|0,52)|0,K()|0,T=T&15,Ae=St(p|0,_|0,52)|0,K()|0,(T|0)!=(Ae&15|0))return Xe=12,Q=ze,Xe|0;if(I=St(A|0,f|0,45)|0,K()|0,I=I&127,q=St(p|0,_|0,45)|0,K()|0,q=q&127,I>>>0>121|q>>>0>121)return Xe=5,Q=ze,Xe|0;if(Ae=(I|0)!=(q|0),Ae){if(N=Jh(I,q)|0,(N|0)==7)return Xe=1,Q=ze,Xe|0;U=Jh(q,I)|0,(U|0)==7?Lt(27514,27538,161,27548):(pe=N,M=U)}else pe=0,M=0;ie=Bi(I)|0,de=Bi(q)|0,d[Xe>>2]=0,d[Xe+4>>2]=0,d[Xe+8>>2]=0,d[Xe+12>>2]=0;do if(pe){if(q=d[4272+(I*28|0)+(pe<<2)>>2]|0,N=(q|0)>0,de)if(N){I=0,U=p,N=_;do U=Tx(U,N)|0,N=K()|0,M=rl(M)|0,(M|0)==1&&(M=rl(1)|0),I=I+1|0;while((I|0)!=(q|0));q=M,I=U,U=N}else q=M,I=p,U=_;else if(N){I=0,U=p,N=_;do U=hp(U,N)|0,N=K()|0,M=rl(M)|0,I=I+1|0;while((I|0)!=(q|0));q=M,I=U,U=N}else q=M,I=p,U=_;if(LA(I,U,Xe)|0,Ae||Lt(27563,27538,191,27548),N=(ie|0)!=0,M=(de|0)!=0,N&M&&Lt(27590,27538,192,27548),N){if(M=$s(A,f)|0,(M|0)==7){T=5;break}if(ut[22e3+(M*7|0)+pe>>0]|0){T=1;break}U=d[21168+(M*28|0)+(pe<<2)>>2]|0,I=U}else if(M){if(M=$s(I,U)|0,(M|0)==7){T=5;break}if(ut[22e3+(M*7|0)+q>>0]|0){T=1;break}I=0,U=d[21168+(q*28|0)+(M<<2)>>2]|0}else I=0,U=0;if((I|U|0)<0)T=5;else{if((U|0)>0){N=Xe+4|0,M=0;do EA(N),M=M+1|0;while((M|0)!=(U|0))}if(d[Le>>2]=0,d[Le+4>>2]=0,d[Le+8>>2]=0,u1(Le,pe),T|0)for(;Ss(T)|0?Yc(Le):Lu(Le),(T|0)>1;)T=T+-1|0;if((I|0)>0){T=0;do EA(Le),T=T+1|0;while((T|0)!=(I|0))}Me=Xe+4|0,hs(Me,Le,Me),Lr(Me),Me=51}}else if(LA(p,_,Xe)|0,(ie|0)!=0&(de|0)!=0)if((q|0)!=(I|0)&&Lt(27621,27538,261,27548),M=$s(A,f)|0,T=$s(p,_)|0,(M|0)==7|(T|0)==7)T=5;else if(ut[22e3+(M*7|0)+T>>0]|0)T=1;else if(M=d[21168+(M*28|0)+(T<<2)>>2]|0,(M|0)>0){N=Xe+4|0,T=0;do EA(N),T=T+1|0;while((T|0)!=(M|0));Me=51}else Me=51;else Me=51;while(!1);return(Me|0)==51&&(T=Xe+4|0,d[y>>2]=d[T>>2],d[y+4>>2]=d[T+4>>2],d[y+8>>2]=d[T+8>>2],T=0),Xe=T,Q=ze,Xe|0}function Uo(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0;if(Me=Q,Q=Q+48|0,I=Me+36|0,M=Me+24|0,N=Me+12|0,U=Me,y=St(A|0,f|0,52)|0,K()|0,y=y&15,de=St(A|0,f|0,45)|0,K()|0,de=de&127,de>>>0>121)return _=5,Q=Me,_|0;if(q=Bi(de)|0,Nt(y|0,0,52)|0,Le=K()|0|134225919,T=_,d[T>>2]=-1,d[T+4>>2]=Le,!y)return y=Pu(p)|0,(y|0)==7||(y=SA(de,y)|0,(y|0)==127)?(Le=1,Q=Me,Le|0):(Ae=Nt(y|0,0,45)|0,pe=K()|0,de=_,pe=d[de+4>>2]&-1040385|pe,Le=_,d[Le>>2]=d[de>>2]|Ae,d[Le+4>>2]=pe,Le=0,Q=Me,Le|0);for(d[I>>2]=d[p>>2],d[I+4>>2]=d[p+4>>2],d[I+8>>2]=d[p+8>>2],p=y;;){if(T=p,p=p+-1|0,d[M>>2]=d[I>>2],d[M+4>>2]=d[I+4>>2],d[M+8>>2]=d[I+8>>2],Ss(T)|0){if(y=o1(I)|0,y|0){p=13;break}d[N>>2]=d[I>>2],d[N+4>>2]=d[I+4>>2],d[N+8>>2]=d[I+8>>2],Yc(N)}else{if(y=cx(I)|0,y|0){p=13;break}d[N>>2]=d[I>>2],d[N+4>>2]=d[I+4>>2],d[N+8>>2]=d[I+8>>2],Lu(N)}if(af(M,N,U),Lr(U),y=_,ze=d[y>>2]|0,y=d[y+4>>2]|0,Fe=(15-T|0)*3|0,Xe=Nt(7,0,Fe|0)|0,y=y&~(K()|0),Fe=Nt(Pu(U)|0,0,Fe|0)|0,y=K()|0|y,Le=_,d[Le>>2]=Fe|ze&~Xe,d[Le+4>>2]=y,(T|0)<=1){p=14;break}}e:do if((p|0)!=13&&(p|0)==14)if((d[I>>2]|0)<=1&&(d[I+4>>2]|0)<=1&&(d[I+8>>2]|0)<=1){p=Pu(I)|0,y=SA(de,p)|0,(y|0)==127?U=0:U=Bi(y)|0;t:do if(p){if(q){if(y=$s(A,f)|0,(y|0)==7){y=5;break e}if(T=d[21376+(y*28|0)+(p<<2)>>2]|0,(T|0)>0){y=p,p=0;do y=Uu(y)|0,p=p+1|0;while((p|0)!=(T|0))}else y=p;if((y|0)==1){y=9;break e}p=SA(de,y)|0,(p|0)==127&&Lt(27648,27538,411,27678),Bi(p)|0?Lt(27693,27538,412,27678):(pe=p,Ae=T,ie=y)}else pe=y,Ae=0,ie=p;if(N=d[4272+(de*28|0)+(ie<<2)>>2]|0,(N|0)<=-1&&Lt(27724,27538,419,27678),!U){if((Ae|0)<0){y=5;break e}if(Ae|0){T=_,y=0,p=d[T>>2]|0,T=d[T+4>>2]|0;do p=ku(p,T)|0,T=K()|0,Fe=_,d[Fe>>2]=p,d[Fe+4>>2]=T,y=y+1|0;while((y|0)<(Ae|0))}if((N|0)<=0){y=pe,p=58;break}for(T=_,y=0,p=d[T>>2]|0,T=d[T+4>>2]|0;;)if(p=ku(p,T)|0,T=K()|0,Fe=_,d[Fe>>2]=p,d[Fe+4>>2]=T,y=y+1|0,(y|0)==(N|0)){y=pe,p=58;break t}}if(M=Jh(pe,de)|0,(M|0)==7&&Lt(27514,27538,428,27678),y=_,p=d[y>>2]|0,y=d[y+4>>2]|0,(N|0)>0){T=0;do p=ku(p,y)|0,y=K()|0,Fe=_,d[Fe>>2]=p,d[Fe+4>>2]=y,T=T+1|0;while((T|0)!=(N|0))}if(y=$s(p,y)|0,(y|0)==7&&Lt(27795,27538,440,27678),p=Wc(pe)|0,p=d[(p?21792:21584)+(M*28|0)+(y<<2)>>2]|0,(p|0)<0&&Lt(27795,27538,454,27678),!p)y=pe,p=58;else{M=_,y=0,T=d[M>>2]|0,M=d[M+4>>2]|0;do T=cp(T,M)|0,M=K()|0,Fe=_,d[Fe>>2]=T,d[Fe+4>>2]=M,y=y+1|0;while((y|0)<(p|0));y=pe,p=58}}else if((q|0)!=0&(U|0)!=0){if(p=$s(A,f)|0,T=_,T=$s(d[T>>2]|0,d[T+4>>2]|0)|0,(p|0)==7|(T|0)==7){y=5;break e}if(T=d[21376+(p*28|0)+(T<<2)>>2]|0,(T|0)<0){y=5;break e}if(!T)p=59;else{N=_,p=0,M=d[N>>2]|0,N=d[N+4>>2]|0;do M=ku(M,N)|0,N=K()|0,Fe=_,d[Fe>>2]=M,d[Fe+4>>2]=N,p=p+1|0;while((p|0)<(T|0));p=58}}else p=58;while(!1);if((p|0)==58&&U&&(p=59),(p|0)==59&&(Fe=_,($s(d[Fe>>2]|0,d[Fe+4>>2]|0)|0)==1)){y=9;break}Fe=_,Xe=d[Fe>>2]|0,Fe=d[Fe+4>>2]&-1040385,ze=Nt(y|0,0,45)|0,Fe=Fe|(K()|0),y=_,d[y>>2]=Xe|ze,d[y+4>>2]=Fe,y=0}else y=1;while(!1);return Fe=y,Q=Me,Fe|0}function E1(A,f,p,_,y,T){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0,T=T|0;var M=0,N=0;return N=Q,Q=Q+16|0,M=N,y?A=15:(A=lo(A,f,p,_,M)|0,A||(fx(M,T),A=0)),Q=N,A|0}function IA(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0;return M=Q,Q=Q+16|0,T=M,_?p=15:(p=rp(p,T)|0,p||(p=Uo(A,f,T,y)|0)),Q=M,p|0}function $u(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0;return U=Q,Q=Q+32|0,M=U+12|0,N=U,T=lo(A,f,A,f,M)|0,T|0?(N=T,Q=U,N|0):(A=lo(A,f,p,_,N)|0,A|0?(N=A,Q=U,N|0):(M=ip(M,N)|0,N=y,d[N>>2]=M,d[N+4>>2]=((M|0)<0)<<31>>31,N=0,Q=U,N|0))}function vp(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0;return U=Q,Q=Q+32|0,M=U+12|0,N=U,T=lo(A,f,A,f,M)|0,!T&&(T=lo(A,f,p,_,N)|0,!T)?(_=ip(M,N)|0,_=Yt(_|0,((_|0)<0)<<31>>31|0,1,0)|0,M=K()|0,N=y,d[N>>2]=_,d[N+4>>2]=M,N=0,Q=U,N|0):(N=T,Q=U,N|0)}function C1(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0,nn=0,en=0,Un=0;if(en=Q,Q=Q+48|0,Dt=en+24|0,M=en+12|0,nn=en,T=lo(A,f,A,f,Dt)|0,!T&&(T=lo(A,f,p,_,M)|0,!T)){Fe=ip(Dt,M)|0,Ce=((Fe|0)<0)<<31>>31,d[Dt>>2]=0,d[Dt+4>>2]=0,d[Dt+8>>2]=0,d[M>>2]=0,d[M+4>>2]=0,d[M+8>>2]=0,lo(A,f,A,f,Dt)|0&&Lt(27795,27538,692,27747),lo(A,f,p,_,M)|0&&Lt(27795,27538,697,27747),A1(Dt),A1(M),q=(Fe|0)==0?0:1/+(Fe|0),p=d[Dt>>2]|0,Me=q*+((d[M>>2]|0)-p|0),Le=Dt+4|0,_=d[Le>>2]|0,Xe=q*+((d[M+4>>2]|0)-_|0),ze=Dt+8|0,T=d[ze>>2]|0,q=q*+((d[M+8>>2]|0)-T|0),d[nn>>2]=p,ie=nn+4|0,d[ie>>2]=_,de=nn+8|0,d[de>>2]=T;e:do if((Fe|0)<0)T=0;else for(Ae=0,pe=0;;){U=+(pe>>>0)+4294967296*+(Ae|0),Un=Me*U+ +(p|0),N=Xe*U+ +(_|0),U=q*U+ +(T|0),p=~~+hl(+Un),M=~~+hl(+N),T=~~+hl(+U),Un=+un(+(+(p|0)-Un)),N=+un(+(+(M|0)-N)),U=+un(+(+(T|0)-U));do if(Un>N&Un>U)p=0-(M+T)|0,_=M;else if(I=0-p|0,N>U){_=I-T|0;break}else{_=M,T=I-M|0;break}while(!1);if(d[nn>>2]=p,d[ie>>2]=_,d[de>>2]=T,Ax(nn),T=Uo(A,f,nn,y+(pe<<3)|0)|0,T|0)break e;if(!((Ae|0)<(Ce|0)|(Ae|0)==(Ce|0)&pe>>>0<Fe>>>0)){T=0;break e}p=Yt(pe|0,Ae|0,1,0)|0,_=K()|0,Ae=_,pe=p,p=d[Dt>>2]|0,_=d[Le>>2]|0,T=d[ze>>2]|0}while(!1);return nn=T,Q=en,nn|0}return nn=T,Q=en,nn|0}function Bo(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0;if((p|0)==0&(_|0)==0)return y=0,T=1,pt(y|0),T|0;T=A,y=f,A=1,f=0;do M=(p&1|0)==0&!0,A=fr((M?1:T)|0,(M?0:y)|0,A|0,f|0)|0,f=K()|0,p=N1(p|0,_|0,1)|0,_=K()|0,T=fr(T|0,y|0,T|0,y|0)|0,y=K()|0;while(!((p|0)==0&(_|0)==0));return pt(f|0),A|0}function FA(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0;N=Q,Q=Q+16|0,T=N,M=St(A|0,f|0,52)|0,K()|0,M=M&15;do if(M){if(y=Ol(A,f,T)|0,!y){I=+ee[T>>3],U=1/+li(+I),q=+ee[25968+(M<<3)>>3],ee[p>>3]=I+q,ee[p+8>>3]=I-q,I=+ee[T+8>>3],U=q*U,ee[p+16>>3]=U+I,ee[p+24>>3]=I-U;break}return M=y,Q=N,M|0}else{if(y=St(A|0,f|0,45)|0,K()|0,y=y&127,y>>>0>121)return M=5,Q=N,M|0;T=22064+(y<<5)|0,d[p>>2]=d[T>>2],d[p+4>>2]=d[T+4>>2],d[p+8>>2]=d[T+8>>2],d[p+12>>2]=d[T+12>>2],d[p+16>>2]=d[T+16>>2],d[p+20>>2]=d[T+20>>2],d[p+24>>2]=d[T+24>>2],d[p+28>>2]=d[T+28>>2];break}while(!1);return Ws(p,_?1.4:1.1),_=26096+(M<<3)|0,(d[_>>2]|0)==(A|0)&&(d[_+4>>2]|0)==(f|0)&&(ee[p>>3]=1.5707963267948966),M=26224+(M<<3)|0,(d[M>>2]|0)==(A|0)&&(d[M+4>>2]|0)==(f|0)&&(ee[p+8>>3]=-1.5707963267948966),+ee[p>>3]!=1.5707963267948966&&+ee[p+8>>3]!=-1.5707963267948966?(M=0,Q=N,M|0):(ee[p+16>>3]=3.141592653589793,ee[p+24>>3]=-3.141592653589793,M=0,Q=N,M|0)}function Ca(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0;I=Q,Q=Q+48|0,M=I+32|0,T=I+40|0,N=I,Iu(M,0,0,0),U=d[M>>2]|0,M=d[M+4>>2]|0;do if(p>>>0<=15){if(y=Ra(_)|0,y|0){_=N,d[_>>2]=0,d[_+4>>2]=0,d[N+8>>2]=y,d[N+12>>2]=-1,_=N+16|0,U=N+29|0,d[_>>2]=0,d[_+4>>2]=0,d[_+8>>2]=0,ut[_+12>>0]=0,ut[U>>0]=ut[T>>0]|0,ut[U+1>>0]=ut[T+1>>0]|0,ut[U+2>>0]=ut[T+2>>0]|0;break}if(y=Ks((d[f+8>>2]|0)+1|0,32)|0,y){Na(f,y),q=N,d[q>>2]=U,d[q+4>>2]=M,d[N+8>>2]=0,d[N+12>>2]=p,d[N+16>>2]=_,d[N+20>>2]=f,d[N+24>>2]=y,ut[N+28>>0]=0,U=N+29|0,ut[U>>0]=ut[T>>0]|0,ut[U+1>>0]=ut[T+1>>0]|0,ut[U+2>>0]=ut[T+2>>0]|0;break}else{_=N,d[_>>2]=0,d[_+4>>2]=0,d[N+8>>2]=13,d[N+12>>2]=-1,_=N+16|0,U=N+29|0,d[_>>2]=0,d[_+4>>2]=0,d[_+8>>2]=0,ut[_+12>>0]=0,ut[U>>0]=ut[T>>0]|0,ut[U+1>>0]=ut[T+1>>0]|0,ut[U+2>>0]=ut[T+2>>0]|0;break}}else U=N,d[U>>2]=0,d[U+4>>2]=0,d[N+8>>2]=4,d[N+12>>2]=-1,U=N+16|0,q=N+29|0,d[U>>2]=0,d[U+4>>2]=0,d[U+8>>2]=0,ut[U+12>>0]=0,ut[q>>0]=ut[T>>0]|0,ut[q+1>>0]=ut[T+1>>0]|0,ut[q+2>>0]=ut[T+2>>0]|0;while(!1);al(N),d[A>>2]=d[N>>2],d[A+4>>2]=d[N+4>>2],d[A+8>>2]=d[N+8>>2],d[A+12>>2]=d[N+12>>2],d[A+16>>2]=d[N+16>>2],d[A+20>>2]=d[N+20>>2],d[A+24>>2]=d[N+24>>2],d[A+28>>2]=d[N+28>>2],Q=I}function al(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0;if(Ce=Q,Q=Q+336|0,Ae=Ce+168|0,pe=Ce,_=A,p=d[_>>2]|0,_=d[_+4>>2]|0,(p|0)==0&(_|0)==0){Q=Ce;return}if(f=A+28|0,ut[f>>0]|0?(p=Xu(p,_)|0,_=K()|0):ut[f>>0]=1,Fe=A+20|0,!(d[d[Fe>>2]>>2]|0)){f=A+24|0,p=d[f>>2]|0,p|0&&An(p),ze=A,d[ze>>2]=0,d[ze+4>>2]=0,d[A+8>>2]=0,d[Fe>>2]=0,d[A+12>>2]=-1,d[A+16>>2]=0,d[f>>2]=0,Q=Ce;return}ze=A+16|0,f=d[ze>>2]|0,y=f&15;e:do if((p|0)==0&(_|0)==0)Xe=A+24|0;else{Me=A+12|0,ie=(y|0)==3,q=f&255,U=(y|1|0)==3,de=A+24|0,I=(y+-1|0)>>>0<3,M=(y|2|0)==3,N=pe+8|0;t:for(;;){if(T=St(p|0,_|0,52)|0,K()|0,T=T&15,(T|0)==(d[Me>>2]|0)){switch(q&15){case 0:case 2:case 3:{if(y=Ol(p,_,Ae)|0,y|0){Le=15;break t}if(Da(d[Fe>>2]|0,d[de>>2]|0,Ae)|0){Le=19;break t}break}}if(U&&(y=d[(d[Fe>>2]|0)+4>>2]|0,d[Ae>>2]=d[y>>2],d[Ae+4>>2]=d[y+4>>2],d[Ae+8>>2]=d[y+8>>2],d[Ae+12>>2]=d[y+12>>2],Lo(26832,Ae)|0)){if(PA(d[(d[Fe>>2]|0)+4>>2]|0,T,pe)|0){Le=25;break}if(y=pe,(d[y>>2]|0)==(p|0)&&(d[y+4>>2]|0)==(_|0)){Le=29;break}}if(I){if(y=Il(p,_,Ae)|0,y|0){Le=32;break}if(FA(p,_,pe,0)|0){Le=36;break}if(M&&Oo(d[Fe>>2]|0,d[de>>2]|0,Ae,pe)|0){Le=42;break}if(U&&zA(d[Fe>>2]|0,d[de>>2]|0,Ae,pe)|0){Le=42;break}}if(ie){if(f=FA(p,_,Ae,1)|0,y=d[de>>2]|0,f|0){Le=45;break}if(nf(y,Ae)|0){if(rf(pe,Ae),np(Ae,d[de>>2]|0)|0){Le=53;break}if(Da(d[Fe>>2]|0,d[de>>2]|0,N)|0){Le=53;break}if(zA(d[Fe>>2]|0,d[de>>2]|0,pe,Ae)|0){Le=53;break}}}}do if((T|0)<(d[Me>>2]|0)){if(f=FA(p,_,Ae,1)|0,y=d[de>>2]|0,f|0){Le=58;break t}if(!(nf(y,Ae)|0)){Le=73;break}if(np(d[de>>2]|0,Ae)|0&&(rf(pe,Ae),Oo(d[Fe>>2]|0,d[de>>2]|0,pe,Ae)|0)){Le=65;break t}if(p=DA(p,_,T+1|0,pe)|0,p|0){Le=67;break t}_=pe,p=d[_>>2]|0,_=d[_+4>>2]|0}else Le=73;while(!1);if((Le|0)==73&&(Le=0,p=Xu(p,_)|0,_=K()|0),(p|0)==0&(_|0)==0){Xe=de;break e}}switch(Le|0){case 15:{f=d[de>>2]|0,f|0&&An(f),Le=A,d[Le>>2]=0,d[Le+4>>2]=0,d[Fe>>2]=0,d[Me>>2]=-1,d[ze>>2]=0,d[de>>2]=0,d[A+8>>2]=y,Le=20;break}case 19:{d[A>>2]=p,d[A+4>>2]=_,Le=20;break}case 25:{Lt(27795,27761,470,27772);break}case 29:{d[A>>2]=p,d[A+4>>2]=_,Q=Ce;return}case 32:{f=d[de>>2]|0,f|0&&An(f),Xe=A,d[Xe>>2]=0,d[Xe+4>>2]=0,d[Fe>>2]=0,d[Me>>2]=-1,d[ze>>2]=0,d[de>>2]=0,d[A+8>>2]=y,Q=Ce;return}case 36:{Lt(27795,27761,493,27772);break}case 42:{d[A>>2]=p,d[A+4>>2]=_,Q=Ce;return}case 45:{y|0&&An(y),Le=A,d[Le>>2]=0,d[Le+4>>2]=0,d[Fe>>2]=0,d[Me>>2]=-1,d[ze>>2]=0,d[de>>2]=0,d[A+8>>2]=f,Le=55;break}case 53:{d[A>>2]=p,d[A+4>>2]=_,Le=55;break}case 58:{y|0&&An(y),Le=A,d[Le>>2]=0,d[Le+4>>2]=0,d[Fe>>2]=0,d[Me>>2]=-1,d[ze>>2]=0,d[de>>2]=0,d[A+8>>2]=f,Le=71;break}case 65:{d[A>>2]=p,d[A+4>>2]=_,Le=71;break}case 67:{f=d[de>>2]|0,f|0&&An(f),Xe=A,d[Xe>>2]=0,d[Xe+4>>2]=0,d[Fe>>2]=0,d[Me>>2]=-1,d[ze>>2]=0,d[de>>2]=0,d[A+8>>2]=p,Q=Ce;return}}if((Le|0)==20){Q=Ce;return}else if((Le|0)==55){Q=Ce;return}else if((Le|0)==71){Q=Ce;return}}while(!1);f=d[Xe>>2]|0,f|0&&An(f),Le=A,d[Le>>2]=0,d[Le+4>>2]=0,d[A+8>>2]=0,d[Fe>>2]=0,d[A+12>>2]=-1,d[ze>>2]=0,d[Xe>>2]=0,Q=Ce}function Xu(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0;ie=Q,Q=Q+16|0,q=ie,_=St(A|0,f|0,52)|0,K()|0,_=_&15,p=St(A|0,f|0,45)|0,K()|0;do if(_){for(;p=Nt(_+4095|0,0,52)|0,y=K()|0|f&-15728641,T=(15-_|0)*3|0,M=Nt(7,0,T|0)|0,N=K()|0,p=p|A|M,y=y|N,U=St(A|0,f|0,T|0)|0,K()|0,U=U&7,_=_+-1|0,!(U>>>0<6);)if(_)f=y,A=p;else{I=4;break}if((I|0)==4){p=St(p|0,y|0,45)|0,K()|0;break}return q=(U|0)==0&(Ci(p,y)|0)!=0,q=Nt((q?2:1)+U|0,0,T|0)|0,I=K()|0|f&~N,q=q|A&~M,pt(I|0),Q=ie,q|0}while(!1);return p=p&127,p>>>0>120?(I=0,q=0,pt(I|0),Q=ie,q|0):(Iu(q,0,p+1|0,0),I=d[q+4>>2]|0,q=d[q>>2]|0,pt(I|0),Q=ie,q|0)}function kA(A,f,p,_,y,T){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0,T=T|0;var M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0;Le=Q,Q=Q+160|0,ie=Le+80|0,N=Le+64|0,de=Le+112|0,Me=Le,Ca(ie,A,f,p),I=ie,sl(N,d[I>>2]|0,d[I+4>>2]|0,f),I=N,U=d[I>>2]|0,I=d[I+4>>2]|0,M=d[ie+8>>2]|0,Ae=de+4|0,d[Ae>>2]=d[ie>>2],d[Ae+4>>2]=d[ie+4>>2],d[Ae+8>>2]=d[ie+8>>2],d[Ae+12>>2]=d[ie+12>>2],d[Ae+16>>2]=d[ie+16>>2],d[Ae+20>>2]=d[ie+20>>2],d[Ae+24>>2]=d[ie+24>>2],d[Ae+28>>2]=d[ie+28>>2],Ae=Me,d[Ae>>2]=U,d[Ae+4>>2]=I,Ae=Me+8|0,d[Ae>>2]=M,A=Me+12|0,f=de,p=A+36|0;do d[A>>2]=d[f>>2],A=A+4|0,f=f+4|0;while((A|0)<(p|0));if(de=Me+48|0,d[de>>2]=d[N>>2],d[de+4>>2]=d[N+4>>2],d[de+8>>2]=d[N+8>>2],d[de+12>>2]=d[N+12>>2],(U|0)==0&(I|0)==0)return Me=M,Q=Le,Me|0;p=Me+16|0,q=Me+24|0,ie=Me+28|0,M=0,N=0,f=U,A=I;do{if(!((M|0)<(y|0)|(M|0)==(y|0)&N>>>0<_>>>0)){pe=4;break}if(I=N,N=Yt(N|0,M|0,1,0)|0,M=K()|0,I=T+(I<<3)|0,d[I>>2]=f,d[I+4>>2]=A,uf(de),A=de,f=d[A>>2]|0,A=d[A+4>>2]|0,(f|0)==0&(A|0)==0){if(al(p),f=p,A=d[f>>2]|0,f=d[f+4>>2]|0,(A|0)==0&(f|0)==0){pe=10;break}Vu(A,f,d[ie>>2]|0,de),A=de,f=d[A>>2]|0,A=d[A+4>>2]|0}I=Me,d[I>>2]=f,d[I+4>>2]=A}while(!((f|0)==0&(A|0)==0));return(pe|0)==4?(A=Me+40|0,f=d[A>>2]|0,f|0&&An(f),pe=Me+16|0,d[pe>>2]=0,d[pe+4>>2]=0,d[q>>2]=0,d[Me+36>>2]=0,d[ie>>2]=-1,d[Me+32>>2]=0,d[A>>2]=0,Vu(0,0,0,de),d[Me>>2]=0,d[Me+4>>2]=0,d[Ae>>2]=0,Me=14,Q=Le,Me|0):((pe|0)==10&&(d[Me>>2]=0,d[Me+4>>2]=0,d[Ae>>2]=d[q>>2]),Me=d[Ae>>2]|0,Q=Le,Me|0)}function cf(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0;if(ie=Q,Q=Q+48|0,U=ie+32|0,N=ie+40|0,I=ie,!(d[A>>2]|0))return q=_,d[q>>2]=0,d[q+4>>2]=0,q=0,Q=ie,q|0;Iu(U,0,0,0),M=U,y=d[M>>2]|0,M=d[M+4>>2]|0;do if(f>>>0>15)q=I,d[q>>2]=0,d[q+4>>2]=0,d[I+8>>2]=4,d[I+12>>2]=-1,q=I+16|0,p=I+29|0,d[q>>2]=0,d[q+4>>2]=0,d[q+8>>2]=0,ut[q+12>>0]=0,ut[p>>0]=ut[N>>0]|0,ut[p+1>>0]=ut[N+1>>0]|0,ut[p+2>>0]=ut[N+2>>0]|0,p=4,q=9;else{if(p=Ra(p)|0,p|0){U=I,d[U>>2]=0,d[U+4>>2]=0,d[I+8>>2]=p,d[I+12>>2]=-1,U=I+16|0,q=I+29|0,d[U>>2]=0,d[U+4>>2]=0,d[U+8>>2]=0,ut[U+12>>0]=0,ut[q>>0]=ut[N>>0]|0,ut[q+1>>0]=ut[N+1>>0]|0,ut[q+2>>0]=ut[N+2>>0]|0,q=9;break}if(p=Ks((d[A+8>>2]|0)+1|0,32)|0,!p){q=I,d[q>>2]=0,d[q+4>>2]=0,d[I+8>>2]=13,d[I+12>>2]=-1,q=I+16|0,p=I+29|0,d[q>>2]=0,d[q+4>>2]=0,d[q+8>>2]=0,ut[q+12>>0]=0,ut[p>>0]=ut[N>>0]|0,ut[p+1>>0]=ut[N+1>>0]|0,ut[p+2>>0]=ut[N+2>>0]|0,p=13,q=9;break}Na(A,p),Ae=I,d[Ae>>2]=y,d[Ae+4>>2]=M,M=I+8|0,d[M>>2]=0,d[I+12>>2]=f,d[I+20>>2]=A,d[I+24>>2]=p,ut[I+28>>0]=0,y=I+29|0,ut[y>>0]=ut[N>>0]|0,ut[y+1>>0]=ut[N+1>>0]|0,ut[y+2>>0]=ut[N+2>>0]|0,d[I+16>>2]=3,de=+tf(p),de=de*+il(p),T=+un(+ +ee[p>>3]),T=de/+li(+ +df(+T,+ +un(+ +ee[p+8>>3])))*6371.007180918475*6371.007180918475,y=I+12|0,p=d[y>>2]|0;e:do if((p|0)>0)do{if(dp(p+-1|0,U)|0,!(T/+ee[U>>3]>10))break e;Ae=d[y>>2]|0,p=Ae+-1|0,d[y>>2]=p}while((Ae|0)>1);while(!1);if(al(I),y=_,d[y>>2]=0,d[y+4>>2]=0,y=I,p=d[y>>2]|0,y=d[y+4>>2]|0,!((p|0)==0&(y|0)==0))do lf(p,y,f,U)|0,N=U,A=_,N=Yt(d[A>>2]|0,d[A+4>>2]|0,d[N>>2]|0,d[N+4>>2]|0)|0,A=K()|0,Ae=_,d[Ae>>2]=N,d[Ae+4>>2]=A,al(I),Ae=I,p=d[Ae>>2]|0,y=d[Ae+4>>2]|0;while(!((p|0)==0&(y|0)==0));p=d[M>>2]|0}while(!1);return Ae=p,Q=ie,Ae|0}function Ts(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0;if(!(Lo(f,p)|0)||(f=TA(f)|0,_=+ee[p>>3],y=+ee[p+8>>3],y=f&y<0?y+6.283185307179586:y,de=d[A>>2]|0,(de|0)<=0))return de=0,de|0;if(ie=d[A+4>>2]|0,f){f=0,q=y,p=-1,A=0;e:for(;;){for(I=A;M=+ee[ie+(I<<4)>>3],y=+ee[ie+(I<<4)+8>>3],A=(p+2|0)%(de|0)|0,T=+ee[ie+(A<<4)>>3],N=+ee[ie+(A<<4)+8>>3],M>T?(U=M,M=N):(U=T,T=M,M=y,y=N),_=_==T|_==U?_+2220446049250313e-31:_,!!(_<T|_>U);)if(p=I+1|0,(p|0)>=(de|0)){p=22;break e}else A=I,I=p,p=A;if(N=M<0?M+6.283185307179586:M,M=y<0?y+6.283185307179586:y,q=N==q|M==q?q+-2220446049250313e-31:q,U=N+(M-N)*((_-T)/(U-T)),(U<0?U+6.283185307179586:U)>q&&(f=f^1),A=I+1|0,(A|0)>=(de|0)){p=22;break}else p=I}if((p|0)==22)return f|0}else{f=0,q=y,p=-1,A=0;e:for(;;){for(I=A;M=+ee[ie+(I<<4)>>3],y=+ee[ie+(I<<4)+8>>3],A=(p+2|0)%(de|0)|0,T=+ee[ie+(A<<4)>>3],N=+ee[ie+(A<<4)+8>>3],M>T?(U=M,M=N):(U=T,T=M,M=y,y=N),_=_==T|_==U?_+2220446049250313e-31:_,!!(_<T|_>U);)if(p=I+1|0,(p|0)>=(de|0)){p=22;break e}else A=I,I=p,p=A;if(q=M==q|y==q?q+-2220446049250313e-31:q,M+(y-M)*((_-T)/(U-T))>q&&(f=f^1),A=I+1|0,(A|0)>=(de|0)){p=22;break}else p=I}if((p|0)==22)return f|0}return 0}function pa(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0;if(pe=d[A>>2]|0,!pe){d[f>>2]=0,d[f+4>>2]=0,d[f+8>>2]=0,d[f+12>>2]=0,d[f+16>>2]=0,d[f+20>>2]=0,d[f+24>>2]=0,d[f+28>>2]=0;return}if(Me=f+8|0,ee[Me>>3]=17976931348623157e292,Le=f+24|0,ee[Le>>3]=17976931348623157e292,ee[f>>3]=-17976931348623157e292,Xe=f+16|0,ee[Xe>>3]=-17976931348623157e292,!((pe|0)<=0)){for(de=d[A+4>>2]|0,I=17976931348623157e292,q=-17976931348623157e292,ie=0,A=-1,T=17976931348623157e292,M=17976931348623157e292,U=-17976931348623157e292,_=-17976931348623157e292,Ae=0;p=+ee[de+(Ae<<4)>>3],N=+ee[de+(Ae<<4)+8>>3],A=A+2|0,y=+ee[de+(((A|0)==(pe|0)?0:A)<<4)+8>>3],p<T&&(ee[Me>>3]=p,T=p),N<M&&(ee[Le>>3]=N,M=N),p>U?ee[f>>3]=p:p=U,N>_&&(ee[Xe>>3]=N,_=N),I=N>0&N<I?N:I,q=N<0&N>q?N:q,ie=ie|+un(+(N-y))>3.141592653589793,A=Ae+1|0,(A|0)!=(pe|0);)ze=Ae,U=p,Ae=A,A=ze;ie&&(ee[Xe>>3]=q,ee[Le>>3]=I)}}function Ra(A){return A=A|0,(A>>>0<4?0:15)|0}function Na(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0,nn=0,en=0;if(pe=d[A>>2]|0,pe){if(Me=f+8|0,ee[Me>>3]=17976931348623157e292,Le=f+24|0,ee[Le>>3]=17976931348623157e292,ee[f>>3]=-17976931348623157e292,Xe=f+16|0,ee[Xe>>3]=-17976931348623157e292,(pe|0)>0){for(y=d[A+4>>2]|0,de=17976931348623157e292,Ae=-17976931348623157e292,_=0,p=-1,U=17976931348623157e292,I=17976931348623157e292,ie=-17976931348623157e292,M=-17976931348623157e292,ze=0;T=+ee[y+(ze<<4)>>3],q=+ee[y+(ze<<4)+8>>3],nn=p+2|0,N=+ee[y+(((nn|0)==(pe|0)?0:nn)<<4)+8>>3],T<U&&(ee[Me>>3]=T,U=T),q<I&&(ee[Le>>3]=q,I=q),T>ie?ee[f>>3]=T:T=ie,q>M&&(ee[Xe>>3]=q,M=q),de=q>0&q<de?q:de,Ae=q<0&q>Ae?q:Ae,_=_|+un(+(q-N))>3.141592653589793,p=ze+1|0,(p|0)!=(pe|0);)nn=ze,ie=T,ze=p,p=nn;_&&(ee[Xe>>3]=Ae,ee[Le>>3]=de)}}else d[f>>2]=0,d[f+4>>2]=0,d[f+8>>2]=0,d[f+12>>2]=0,d[f+16>>2]=0,d[f+20>>2]=0,d[f+24>>2]=0,d[f+28>>2]=0;if(nn=A+8|0,p=d[nn>>2]|0,!((p|0)<=0)){Dt=A+12|0,Ce=0;do if(y=d[Dt>>2]|0,_=Ce,Ce=Ce+1|0,Le=f+(Ce<<5)|0,Xe=d[y+(_<<3)>>2]|0,Xe){if(ze=f+(Ce<<5)+8|0,ee[ze>>3]=17976931348623157e292,A=f+(Ce<<5)+24|0,ee[A>>3]=17976931348623157e292,ee[Le>>3]=-17976931348623157e292,Fe=f+(Ce<<5)+16|0,ee[Fe>>3]=-17976931348623157e292,(Xe|0)>0){for(pe=d[y+(_<<3)+4>>2]|0,de=17976931348623157e292,Ae=-17976931348623157e292,y=0,_=-1,Me=0,U=17976931348623157e292,I=17976931348623157e292,q=-17976931348623157e292,M=-17976931348623157e292;T=+ee[pe+(Me<<4)>>3],ie=+ee[pe+(Me<<4)+8>>3],_=_+2|0,N=+ee[pe+(((_|0)==(Xe|0)?0:_)<<4)+8>>3],T<U&&(ee[ze>>3]=T,U=T),ie<I&&(ee[A>>3]=ie,I=ie),T>q?ee[Le>>3]=T:T=q,ie>M&&(ee[Fe>>3]=ie,M=ie),de=ie>0&ie<de?ie:de,Ae=ie<0&ie>Ae?ie:Ae,y=y|+un(+(ie-N))>3.141592653589793,_=Me+1|0,(_|0)!=(Xe|0);)en=Me,Me=_,q=T,_=en;y&&(ee[Fe>>3]=Ae,ee[A>>3]=de)}}else d[Le>>2]=0,d[Le+4>>2]=0,d[Le+8>>2]=0,d[Le+12>>2]=0,d[Le+16>>2]=0,d[Le+20>>2]=0,d[Le+24>>2]=0,d[Le+28>>2]=0,p=d[nn>>2]|0;while((Ce|0)<(p|0))}}function Da(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0;if(!(Ts(A,f,p)|0))return y=0,y|0;if(y=A+8|0,(d[y>>2]|0)<=0)return y=1,y|0;for(_=A+12|0,A=0;;){if(T=A,A=A+1|0,Ts((d[_>>2]|0)+(T<<3)|0,f+(A<<5)|0,p)|0){A=0,_=6;break}if((A|0)>=(d[y>>2]|0)){A=1,_=6;break}}return(_|0)==6?A|0:0}function Oo(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0;if(I=Q,Q=Q+16|0,N=I,M=p+8|0,!(Ts(A,f,M)|0))return U=0,Q=I,U|0;U=A+8|0;e:do if((d[U>>2]|0)>0){for(T=A+12|0,y=0;;){if(q=y,y=y+1|0,Ts((d[T>>2]|0)+(q<<3)|0,f+(y<<5)|0,M)|0){y=0;break}if((y|0)>=(d[U>>2]|0))break e}return Q=I,y|0}while(!1);if(hf(A,f,p,_)|0)return q=0,Q=I,q|0;d[N>>2]=d[p>>2],d[N+4>>2]=M,y=d[U>>2]|0;e:do if((y|0)>0)for(A=A+12|0,M=0,T=y;;){if(y=d[A>>2]|0,(d[y+(M<<3)>>2]|0)>0){if(Ts(N,_,d[y+(M<<3)+4>>2]|0)|0){y=0;break e}if(y=M+1|0,hf((d[A>>2]|0)+(M<<3)|0,f+(y<<5)|0,p,_)|0){y=0;break e}T=d[U>>2]|0}else y=M+1|0;if((y|0)<(T|0))M=y;else{y=1;break}}else y=1;while(!1);return q=y,Q=I,q|0}function hf(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0,nn=0,en=0,Un=0;if(nn=Q,Q=Q+176|0,ze=nn+172|0,y=nn+168|0,Fe=nn,!(nf(f,_)|0))return A=0,Q=nn,A|0;if(wA(f,_,ze,y),Gl(Fe|0,p|0,168)|0,(d[p>>2]|0)>0){f=0;do en=Fe+8+(f<<4)+8|0,Xe=+Xs(+ee[en>>3],d[y>>2]|0),ee[en>>3]=Xe,f=f+1|0;while((f|0)<(d[p>>2]|0))}Me=+ee[_>>3],Le=+ee[_+8>>3],Xe=+Xs(+ee[_+16>>3],d[y>>2]|0),Ae=+Xs(+ee[_+24>>3],d[y>>2]|0);e:do if((d[A>>2]|0)>0){if(_=A+4|0,y=d[Fe>>2]|0,(y|0)<=0){for(f=0;;)if(f=f+1|0,(f|0)>=(d[A>>2]|0)){f=0;break e}}for(p=0;;){if(f=d[_>>2]|0,de=+ee[f+(p<<4)>>3],pe=+Xs(+ee[f+(p<<4)+8>>3],d[ze>>2]|0),f=d[_>>2]|0,p=p+1|0,en=(p|0)%(d[A>>2]|0)|0,T=+ee[f+(en<<4)>>3],M=+Xs(+ee[f+(en<<4)+8>>3],d[ze>>2]|0),!(de>=Me)|!(T>=Me)&&!(de<=Le)|!(T<=Le)&&!(pe<=Ae)|!(M<=Ae)&&!(pe>=Xe)|!(M>=Xe)){ie=T-de,I=M-pe,f=0;do if(Un=f,f=f+1|0,en=(f|0)==(y|0)?0:f,T=+ee[Fe+8+(Un<<4)+8>>3],M=+ee[Fe+8+(en<<4)+8>>3]-T,N=+ee[Fe+8+(Un<<4)>>3],U=+ee[Fe+8+(en<<4)>>3]-N,q=ie*M-I*U,q!=0&&(Ce=pe-T,Dt=de-N,U=(Ce*U-M*Dt)/q,!(U<0|U>1))&&(q=(ie*Ce-I*Dt)/q,q>=0&q<=1)){f=1;break e}while((f|0)<(y|0))}if((p|0)>=(d[A>>2]|0)){f=0;break}}}else f=0;while(!1);return Un=f,Q=nn,Un|0}function zA(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0;if(hf(A,f,p,_)|0)return T=1,T|0;if(T=A+8|0,(d[T>>2]|0)<=0)return T=0,T|0;for(y=A+12|0,A=0;;){if(M=A,A=A+1|0,hf((d[y>>2]|0)+(M<<3)|0,f+(A<<5)|0,p,_)|0){A=1,y=6;break}if((A|0)>=(d[T>>2]|0)){A=0,y=6;break}}return(y|0)==6?A|0:0}function _p(){return 8}function R1(){return 16}function fs(){return 168}function sr(){return 8}function mi(){return 16}function kl(){return 12}function Pa(){return 8}function yp(A){return A=A|0,+(+((d[A>>2]|0)>>>0)+4294967296*+(d[A+4>>2]|0))}function zl(A){A=A|0;var f=0,p=0;return p=+ee[A>>3],f=+ee[A+8>>3],+ +qn(+(p*p+f*f))}function xp(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0;I=+ee[A>>3],U=+ee[f>>3]-I,N=+ee[A+8>>3],M=+ee[f+8>>3]-N,ie=+ee[p>>3],T=+ee[_>>3]-ie,de=+ee[p+8>>3],q=+ee[_+8>>3]-de,T=(T*(N-de)-(I-ie)*q)/(U*q-M*T),ee[y>>3]=I+U*T,ee[y+8>>3]=N+M*T}function bp(A,f){return A=A|0,f=f|0,+un(+(+ee[A>>3]-+ee[f>>3]))<11920928955078125e-23?(f=+un(+(+ee[A+8>>3]-+ee[f+8>>3]))<11920928955078125e-23,f|0):(f=0,f|0)}function ar(A,f){A=A|0,f=f|0;var p=0,_=0,y=0;return y=+ee[A>>3]-+ee[f>>3],_=+ee[A+8>>3]-+ee[f+8>>3],p=+ee[A+16>>3]-+ee[f+16>>3],+(y*y+_*_+p*p)}function Yu(A,f){A=A|0,f=f|0;var p=0,_=0,y=0;p=+ee[A>>3],_=+li(+p),p=+Fn(+p),ee[f+16>>3]=p,p=+ee[A+8>>3],y=_*+li(+p),ee[f>>3]=y,p=_*+Fn(+p),ee[f+8>>3]=p}function Sp(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0;if(T=Q,Q=Q+16|0,y=T,_=Ci(A,f)|0,(p+-1|0)>>>0>5||(_=(_|0)!=0,(p|0)==1&_))return y=-1,Q=T,y|0;do if(ol(A,f,y)|0)_=-1;else if(_){_=((d[26352+(p<<2)>>2]|0)+5-(d[y>>2]|0)|0)%5|0;break}else{_=((d[26384+(p<<2)>>2]|0)+6-(d[y>>2]|0)|0)%6|0;break}while(!1);return y=_,Q=T,y|0}function ol(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0;if(q=Q,Q=Q+32|0,N=q+16|0,U=q,_=zu(A,f,N)|0,_|0)return p=_,Q=q,p|0;T=g1(A,f)|0,I=$s(A,f)|0,tp(T,U),_=$c(T,d[N>>2]|0)|0;do if(Bi(T)|0){do switch(T|0){case 4:{y=0;break}case 14:{y=1;break}case 24:{y=2;break}case 38:{y=3;break}case 49:{y=4;break}case 58:{y=5;break}case 63:{y=6;break}case 72:{y=7;break}case 83:{y=8;break}case 97:{y=9;break}case 107:{y=10;break}case 117:{y=11;break}default:Lt(27795,27797,75,27806)}while(!1);if(M=d[26416+(y*24|0)+8>>2]|0,f=d[26416+(y*24|0)+16>>2]|0,A=d[N>>2]|0,(A|0)!=(d[U>>2]|0)&&(U=Wc(T)|0,A=d[N>>2]|0,U|(A|0)==(f|0)&&(_=(_+1|0)%6|0)),(I|0)==3&(A|0)==(f|0)){_=(_+5|0)%6|0;break}(I|0)==5&(A|0)==(M|0)&&(_=(_+1|0)%6|0)}while(!1);return d[p>>2]=_,p=0,Q=q,p|0}function Qs(A,f,p,_){A=A|0,f=f|0,p=p|0,_=_|0;var y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0;if(Fe=Q,Q=Q+32|0,ze=Fe+24|0,Le=Fe+20|0,pe=Fe+8|0,Ae=Fe+16|0,de=Fe,U=(Ci(A,f)|0)==0,U=U?6:5,q=St(A|0,f|0,52)|0,K()|0,q=q&15,U>>>0<=p>>>0)return _=2,Q=Fe,_|0;ie=(q|0)==0,!ie&&(Me=Nt(7,0,(q^15)*3|0)|0,(Me&A|0)==0&((K()|0)&f|0)==0)?y=p:T=4;e:do if((T|0)==4){if(y=(Ci(A,f)|0)!=0,((y?4:5)|0)<(p|0)||ol(A,f,ze)|0||(T=(d[ze>>2]|0)+p|0,y?y=26704+(((T|0)%5|0)<<2)|0:y=26736+(((T|0)%6|0)<<2)|0,Me=d[y>>2]|0,(Me|0)==7))return _=1,Q=Fe,_|0;d[Le>>2]=0,y=cn(A,f,Me,Le,pe)|0;do if(!y){if(N=pe,I=d[N>>2]|0,N=d[N+4>>2]|0,M=N>>>0<f>>>0|(N|0)==(f|0)&I>>>0<A>>>0,T=M?I:A,M=M?N:f,!ie&&(ie=Nt(7,0,(q^15)*3|0)|0,(I&ie|0)==0&(N&(K()|0)|0)==0))y=p;else{if(N=(p+-1+U|0)%(U|0)|0,y=Ci(A,f)|0,(N|0)<0&&Lt(27795,27797,248,27822),U=(y|0)!=0,((U?4:5)|0)<(N|0)&&Lt(27795,27797,248,27822),ol(A,f,ze)|0&&Lt(27795,27797,248,27822),y=(d[ze>>2]|0)+N|0,U?y=26704+(((y|0)%5|0)<<2)|0:y=26736+(((y|0)%6|0)<<2)|0,N=d[y>>2]|0,(N|0)==7&&Lt(27795,27797,248,27822),d[Ae>>2]=0,y=cn(A,f,N,Ae,de)|0,y|0)break;I=de,U=d[I>>2]|0,I=d[I+4>>2]|0;do if(I>>>0<M>>>0|(I|0)==(M|0)&U>>>0<T>>>0){if(Ci(U,I)|0?T=pi(U,I,A,f)|0:T=d[26800+((((d[Ae>>2]|0)+(d[26768+(N<<2)>>2]|0)|0)%6|0)<<2)>>2]|0,y=Ci(U,I)|0,(T+-1|0)>>>0>5){y=-1,T=U,M=I;break}if(y=(y|0)!=0,(T|0)==1&y){y=-1,T=U,M=I;break}do if(ol(U,I,ze)|0)y=-1;else if(y){y=((d[26352+(T<<2)>>2]|0)+5-(d[ze>>2]|0)|0)%5|0;break}else{y=((d[26384+(T<<2)>>2]|0)+6-(d[ze>>2]|0)|0)%6|0;break}while(!1);T=U,M=I}else y=p;while(!1);N=pe,I=d[N>>2]|0,N=d[N+4>>2]|0}if((T|0)==(I|0)&(M|0)==(N|0)){if(U=(Ci(I,N)|0)!=0,U?A=pi(I,N,A,f)|0:A=d[26800+((((d[Le>>2]|0)+(d[26768+(Me<<2)>>2]|0)|0)%6|0)<<2)>>2]|0,y=Ci(I,N)|0,(A+-1|0)>>>0<=5&&(Xe=(y|0)!=0,!((A|0)==1&Xe)))do if(ol(I,N,ze)|0)y=-1;else if(Xe){y=((d[26352+(A<<2)>>2]|0)+5-(d[ze>>2]|0)|0)%5|0;break}else{y=((d[26384+(A<<2)>>2]|0)+6-(d[ze>>2]|0)|0)%6|0;break}while(!1);else y=-1;y=y+1|0,y=(y|0)==6|U&(y|0)==5?0:y}f=M,A=T;break e}while(!1);return _=y,Q=Fe,_|0}while(!1);return Xe=Nt(y|0,0,56)|0,ze=K()|0|f&-2130706433|536870912,d[_>>2]=Xe|A,d[_+4>>2]=ze,_=0,Q=Fe,_|0}function Qu(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0;return T=(Ci(A,f)|0)==0,_=Qs(A,f,0,p)|0,y=(_|0)==0,T?!y||(_=Qs(A,f,1,p+8|0)|0,_|0)||(_=Qs(A,f,2,p+16|0)|0,_|0)||(_=Qs(A,f,3,p+24|0)|0,_|0)||(_=Qs(A,f,4,p+32|0)|0,_)?(T=_,T|0):Qs(A,f,5,p+40|0)|0:!y||(_=Qs(A,f,1,p+8|0)|0,_|0)||(_=Qs(A,f,2,p+16|0)|0,_|0)||(_=Qs(A,f,3,p+24|0)|0,_|0)||(_=Qs(A,f,4,p+32|0)|0,_|0)?(T=_,T|0):(T=p+40|0,d[T>>2]=0,d[T+4>>2]=0,T=0,T|0)}function ll(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0,N=0,U=0;return U=Q,Q=Q+192|0,y=U,T=U+168|0,M=St(A|0,f|0,56)|0,K()|0,M=M&7,N=f&-2130706433|134217728,_=zu(A,N,T)|0,_|0?(N=_,Q=U,N|0):(f=St(A|0,f|0,52)|0,K()|0,f=f&15,Ci(A,N)|0?sp(T,f,M,1,y):RA(T,f,M,1,y),N=y+8|0,d[p>>2]=d[N>>2],d[p+4>>2]=d[N+4>>2],d[p+8>>2]=d[N+8>>2],d[p+12>>2]=d[N+12>>2],N=0,Q=U,N|0)}function ul(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0;return y=Q,Q=Q+16|0,p=y,!(!0&(f&2013265920|0)==536870912)||(_=f&-2130706433|134217728,!(NA(A,_)|0))?(_=0,Q=y,_|0):(T=St(A|0,f|0,56)|0,K()|0,T=(Qs(A,_,T&7,p)|0)==0,_=p,_=T&((d[_>>2]|0)==(A|0)?(d[_+4>>2]|0)==(f|0):0)&1,Q=y,_|0)}function Io(A,f,p){A=A|0,f=f|0,p=p|0;var _=0;(f|0)>0?(_=Ks(f,4)|0,d[A>>2]=_,_||Lt(27835,27858,40,27872)):d[A>>2]=0,d[A+4>>2]=f,d[A+8>>2]=0,d[A+12>>2]=p}function GA(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0;y=A+4|0,T=A+12|0,M=A+8|0;e:for(;;){for(p=d[y>>2]|0,f=0;;){if((f|0)>=(p|0))break e;if(_=d[A>>2]|0,N=d[_+(f<<2)>>2]|0,!N)f=f+1|0;else break}f=_+(~~(+un(+(+Hs(10,+ +(15-(d[T>>2]|0)|0))*(+ee[N>>3]+ +ee[N+8>>3])))%+(p|0))>>>0<<2)|0,p=d[f>>2]|0;t:do if(p|0){if(_=N+32|0,(p|0)==(N|0))d[f>>2]=d[_>>2];else{if(p=p+32|0,f=d[p>>2]|0,!f)break;for(;(f|0)!=(N|0);)if(p=f+32|0,f=d[p>>2]|0,!f)break t;d[p>>2]=d[_>>2]}An(N),d[M>>2]=(d[M>>2]|0)+-1}while(!1)}An(d[A>>2]|0)}function qA(A){A=A|0;var f=0,p=0,_=0;for(_=d[A+4>>2]|0,p=0;;){if((p|0)>=(_|0)){f=0,p=4;break}if(f=d[(d[A>>2]|0)+(p<<2)>>2]|0,!f)p=p+1|0;else{p=4;break}}return(p|0)==4?f|0:0}function Ku(A,f){A=A|0,f=f|0;var p=0,_=0,y=0,T=0;if(p=~~(+un(+(+Hs(10,+ +(15-(d[A+12>>2]|0)|0))*(+ee[f>>3]+ +ee[f+8>>3])))%+(d[A+4>>2]|0))>>>0,p=(d[A>>2]|0)+(p<<2)|0,_=d[p>>2]|0,!_)return T=1,T|0;T=f+32|0;do if((_|0)!=(f|0)){if(p=d[_+32>>2]|0,!p)return T=1,T|0;for(y=p;;){if((y|0)==(f|0)){y=8;break}if(p=d[y+32>>2]|0,p)_=y,y=p;else{p=1,y=10;break}}if((y|0)==8){d[_+32>>2]=d[T>>2];break}else if((y|0)==10)return p|0}else d[p>>2]=d[T>>2];while(!1);return An(f),T=A+8|0,d[T>>2]=(d[T>>2]|0)+-1,T=0,T|0}function VA(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0,T=0,M=0;T=Fo(40)|0,T||Lt(27888,27858,98,27901),d[T>>2]=d[f>>2],d[T+4>>2]=d[f+4>>2],d[T+8>>2]=d[f+8>>2],d[T+12>>2]=d[f+12>>2],y=T+16|0,d[y>>2]=d[p>>2],d[y+4>>2]=d[p+4>>2],d[y+8>>2]=d[p+8>>2],d[y+12>>2]=d[p+12>>2],d[T+32>>2]=0,y=~~(+un(+(+Hs(10,+ +(15-(d[A+12>>2]|0)|0))*(+ee[f>>3]+ +ee[f+8>>3])))%+(d[A+4>>2]|0))>>>0,y=(d[A>>2]|0)+(y<<2)|0,_=d[y>>2]|0;do if(!_)d[y>>2]=T;else{for(;!(Ea(_,f)|0&&Ea(_+16|0,p)|0);)if(y=d[_+32>>2]|0,_=(y|0)==0?_:y,!(d[_+32>>2]|0)){M=10;break}if((M|0)==10){d[_+32>>2]=T;break}return An(T),M=_,M|0}while(!1);return M=A+8|0,d[M>>2]=(d[M>>2]|0)+1,M=T,M|0}function Zu(A,f,p){A=A|0,f=f|0,p=p|0;var _=0,y=0;if(y=~~(+un(+(+Hs(10,+ +(15-(d[A+12>>2]|0)|0))*(+ee[f>>3]+ +ee[f+8>>3])))%+(d[A+4>>2]|0))>>>0,y=d[(d[A>>2]|0)+(y<<2)>>2]|0,!y)return p=0,p|0;if(!p){for(A=y;;){if(Ea(A,f)|0){_=10;break}if(A=d[A+32>>2]|0,!A){A=0,_=10;break}}if((_|0)==10)return A|0}for(A=y;;){if(Ea(A,f)|0&&Ea(A+16|0,p)|0){_=10;break}if(A=d[A+32>>2]|0,!A){A=0,_=10;break}}return(_|0)==10?A|0:0}function As(A,f){A=A|0,f=f|0;var p=0;if(p=~~(+un(+(+Hs(10,+ +(15-(d[A+12>>2]|0)|0))*(+ee[f>>3]+ +ee[f+8>>3])))%+(d[A+4>>2]|0))>>>0,A=d[(d[A>>2]|0)+(p<<2)>>2]|0,!A)return p=0,p|0;for(;;){if(Ea(A,f)|0){f=5;break}if(A=d[A+32>>2]|0,!A){A=0,f=5;break}}return(f|0)==5?A|0:0}function HA(){return 27920}function cl(A){return A=+A,~~+pf(+A)|0}function Fo(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0,Me=0,Le=0,Xe=0,ze=0,Fe=0,Ce=0,Dt=0;Dt=Q,Q=Q+16|0,de=Dt;do if(A>>>0<245){if(I=A>>>0<11?16:A+11&-8,A=I>>>3,ie=d[6981]|0,p=ie>>>A,p&3|0)return f=(p&1^1)+A|0,A=27964+(f<<1<<2)|0,p=A+8|0,_=d[p>>2]|0,y=_+8|0,T=d[y>>2]|0,(T|0)==(A|0)?d[6981]=ie&~(1<<f):(d[T+12>>2]=A,d[p>>2]=T),Ce=f<<3,d[_+4>>2]=Ce|3,Ce=_+Ce+4|0,d[Ce>>2]=d[Ce>>2]|1,Ce=y,Q=Dt,Ce|0;if(q=d[6983]|0,I>>>0>q>>>0){if(p|0)return f=2<<A,f=p<<A&(f|0-f),f=(f&0-f)+-1|0,N=f>>>12&16,f=f>>>N,p=f>>>5&8,f=f>>>p,T=f>>>2&4,f=f>>>T,A=f>>>1&2,f=f>>>A,_=f>>>1&1,_=(p|N|T|A|_)+(f>>>_)|0,f=27964+(_<<1<<2)|0,A=f+8|0,T=d[A>>2]|0,N=T+8|0,p=d[N>>2]|0,(p|0)==(f|0)?(A=ie&~(1<<_),d[6981]=A):(d[p+12>>2]=f,d[A>>2]=p,A=ie),Ce=_<<3,M=Ce-I|0,d[T+4>>2]=I|3,y=T+I|0,d[y+4>>2]=M|1,d[T+Ce>>2]=M,q|0&&(_=d[6986]|0,f=q>>>3,p=27964+(f<<1<<2)|0,f=1<<f,A&f?(A=p+8|0,f=d[A>>2]|0):(d[6981]=A|f,f=p,A=p+8|0),d[A>>2]=_,d[f+12>>2]=_,d[_+8>>2]=f,d[_+12>>2]=p),d[6983]=M,d[6986]=y,Ce=N,Q=Dt,Ce|0;if(T=d[6982]|0,T){for(p=(T&0-T)+-1|0,y=p>>>12&16,p=p>>>y,_=p>>>5&8,p=p>>>_,M=p>>>2&4,p=p>>>M,N=p>>>1&2,p=p>>>N,U=p>>>1&1,U=d[28228+((_|y|M|N|U)+(p>>>U)<<2)>>2]|0,p=U,N=U,U=(d[U+4>>2]&-8)-I|0;A=d[p+16>>2]|0,!(!A&&(A=d[p+20>>2]|0,!A));)M=(d[A+4>>2]&-8)-I|0,y=M>>>0<U>>>0,p=A,N=y?A:N,U=y?M:U;if(M=N+I|0,M>>>0>N>>>0){y=d[N+24>>2]|0,f=d[N+12>>2]|0;do if((f|0)==(N|0)){if(A=N+20|0,f=d[A>>2]|0,!f&&(A=N+16|0,f=d[A>>2]|0,!f)){p=0;break}for(;;)if(_=f+20|0,p=d[_>>2]|0,p)f=p,A=_;else if(_=f+16|0,p=d[_>>2]|0,p)f=p,A=_;else break;d[A>>2]=0,p=f}else p=d[N+8>>2]|0,d[p+12>>2]=f,d[f+8>>2]=p,p=f;while(!1);do if(y|0){if(f=d[N+28>>2]|0,A=28228+(f<<2)|0,(N|0)==(d[A>>2]|0)){if(d[A>>2]=p,!p){d[6982]=T&~(1<<f);break}}else if(Ce=y+16|0,d[((d[Ce>>2]|0)==(N|0)?Ce:y+20|0)>>2]=p,!p)break;d[p+24>>2]=y,f=d[N+16>>2]|0,f|0&&(d[p+16>>2]=f,d[f+24>>2]=p),f=d[N+20>>2]|0,f|0&&(d[p+20>>2]=f,d[f+24>>2]=p)}while(!1);return U>>>0<16?(Ce=U+I|0,d[N+4>>2]=Ce|3,Ce=N+Ce+4|0,d[Ce>>2]=d[Ce>>2]|1):(d[N+4>>2]=I|3,d[M+4>>2]=U|1,d[M+U>>2]=U,q|0&&(_=d[6986]|0,f=q>>>3,p=27964+(f<<1<<2)|0,f=1<<f,f&ie?(A=p+8|0,f=d[A>>2]|0):(d[6981]=f|ie,f=p,A=p+8|0),d[A>>2]=_,d[f+12>>2]=_,d[_+8>>2]=f,d[_+12>>2]=p),d[6983]=U,d[6986]=M),Ce=N+8|0,Q=Dt,Ce|0}else ie=I}else ie=I}else ie=I}else if(A>>>0<=4294967231)if(A=A+11|0,I=A&-8,_=d[6982]|0,_){y=0-I|0,A=A>>>8,A?I>>>0>16777215?U=31:(ie=(A+1048320|0)>>>16&8,Me=A<<ie,N=(Me+520192|0)>>>16&4,Me=Me<<N,U=(Me+245760|0)>>>16&2,U=14-(N|ie|U)+(Me<<U>>>15)|0,U=I>>>(U+7|0)&1|U<<1):U=0,p=d[28228+(U<<2)>>2]|0;e:do if(!p)p=0,A=0,Me=61;else for(A=0,N=I<<((U|0)==31?0:25-(U>>>1)|0),T=0;;){if(M=(d[p+4>>2]&-8)-I|0,M>>>0<y>>>0)if(M)A=p,y=M;else{A=p,y=0,Me=65;break e}if(Me=d[p+20>>2]|0,p=d[p+16+(N>>>31<<2)>>2]|0,T=(Me|0)==0|(Me|0)==(p|0)?T:Me,p)N=N<<1;else{p=T,Me=61;break}}while(!1);if((Me|0)==61){if((p|0)==0&(A|0)==0){if(A=2<<U,A=(A|0-A)&_,!A){ie=I;break}ie=(A&0-A)+-1|0,M=ie>>>12&16,ie=ie>>>M,T=ie>>>5&8,ie=ie>>>T,N=ie>>>2&4,ie=ie>>>N,U=ie>>>1&2,ie=ie>>>U,p=ie>>>1&1,A=0,p=d[28228+((T|M|N|U|p)+(ie>>>p)<<2)>>2]|0}p?Me=65:(N=A,M=y)}if((Me|0)==65)for(T=p;;)if(ie=(d[T+4>>2]&-8)-I|0,p=ie>>>0<y>>>0,y=p?ie:y,A=p?T:A,p=d[T+16>>2]|0,p||(p=d[T+20>>2]|0),p)T=p;else{N=A,M=y;break}if((N|0)!=0&&M>>>0<((d[6983]|0)-I|0)>>>0&&(q=N+I|0,q>>>0>N>>>0)){T=d[N+24>>2]|0,f=d[N+12>>2]|0;do if((f|0)==(N|0)){if(A=N+20|0,f=d[A>>2]|0,!f&&(A=N+16|0,f=d[A>>2]|0,!f)){f=0;break}for(;;)if(y=f+20|0,p=d[y>>2]|0,p)f=p,A=y;else if(y=f+16|0,p=d[y>>2]|0,p)f=p,A=y;else break;d[A>>2]=0}else Ce=d[N+8>>2]|0,d[Ce+12>>2]=f,d[f+8>>2]=Ce;while(!1);do if(T){if(A=d[N+28>>2]|0,p=28228+(A<<2)|0,(N|0)==(d[p>>2]|0)){if(d[p>>2]=f,!f){_=_&~(1<<A),d[6982]=_;break}}else if(Ce=T+16|0,d[((d[Ce>>2]|0)==(N|0)?Ce:T+20|0)>>2]=f,!f)break;d[f+24>>2]=T,A=d[N+16>>2]|0,A|0&&(d[f+16>>2]=A,d[A+24>>2]=f),A=d[N+20>>2]|0,A&&(d[f+20>>2]=A,d[A+24>>2]=f)}while(!1);e:do if(M>>>0<16)Ce=M+I|0,d[N+4>>2]=Ce|3,Ce=N+Ce+4|0,d[Ce>>2]=d[Ce>>2]|1;else{if(d[N+4>>2]=I|3,d[q+4>>2]=M|1,d[q+M>>2]=M,f=M>>>3,M>>>0<256){p=27964+(f<<1<<2)|0,A=d[6981]|0,f=1<<f,A&f?(A=p+8|0,f=d[A>>2]|0):(d[6981]=A|f,f=p,A=p+8|0),d[A>>2]=q,d[f+12>>2]=q,d[q+8>>2]=f,d[q+12>>2]=p;break}if(f=M>>>8,f?M>>>0>16777215?p=31:(Fe=(f+1048320|0)>>>16&8,Ce=f<<Fe,ze=(Ce+520192|0)>>>16&4,Ce=Ce<<ze,p=(Ce+245760|0)>>>16&2,p=14-(ze|Fe|p)+(Ce<<p>>>15)|0,p=M>>>(p+7|0)&1|p<<1):p=0,f=28228+(p<<2)|0,d[q+28>>2]=p,A=q+16|0,d[A+4>>2]=0,d[A>>2]=0,A=1<<p,!(_&A)){d[6982]=_|A,d[f>>2]=q,d[q+24>>2]=f,d[q+12>>2]=q,d[q+8>>2]=q;break}f=d[f>>2]|0;t:do if((d[f+4>>2]&-8|0)!=(M|0)){for(_=M<<((p|0)==31?0:25-(p>>>1)|0);p=f+16+(_>>>31<<2)|0,A=d[p>>2]|0,!!A;)if((d[A+4>>2]&-8|0)==(M|0)){f=A;break t}else _=_<<1,f=A;d[p>>2]=q,d[q+24>>2]=f,d[q+12>>2]=q,d[q+8>>2]=q;break e}while(!1);Fe=f+8|0,Ce=d[Fe>>2]|0,d[Ce+12>>2]=q,d[Fe>>2]=q,d[q+8>>2]=Ce,d[q+12>>2]=f,d[q+24>>2]=0}while(!1);return Ce=N+8|0,Q=Dt,Ce|0}else ie=I}else ie=I;else ie=-1;while(!1);if(p=d[6983]|0,p>>>0>=ie>>>0)return f=p-ie|0,A=d[6986]|0,f>>>0>15?(Ce=A+ie|0,d[6986]=Ce,d[6983]=f,d[Ce+4>>2]=f|1,d[A+p>>2]=f,d[A+4>>2]=ie|3):(d[6983]=0,d[6986]=0,d[A+4>>2]=p|3,Ce=A+p+4|0,d[Ce>>2]=d[Ce>>2]|1),Ce=A+8|0,Q=Dt,Ce|0;if(M=d[6984]|0,M>>>0>ie>>>0)return ze=M-ie|0,d[6984]=ze,Ce=d[6987]|0,Fe=Ce+ie|0,d[6987]=Fe,d[Fe+4>>2]=ze|1,d[Ce+4>>2]=ie|3,Ce=Ce+8|0,Q=Dt,Ce|0;if(d[7099]|0?A=d[7101]|0:(d[7101]=4096,d[7100]=4096,d[7102]=-1,d[7103]=-1,d[7104]=0,d[7092]=0,d[7099]=de&-16^1431655768,A=4096),N=ie+48|0,U=ie+47|0,T=A+U|0,y=0-A|0,I=T&y,I>>>0<=ie>>>0||(A=d[7091]|0,A|0&&(q=d[7089]|0,de=q+I|0,de>>>0<=q>>>0|de>>>0>A>>>0)))return Ce=0,Q=Dt,Ce|0;e:do if(d[7092]&4)f=0,Me=143;else{p=d[6987]|0;t:do if(p){for(_=28372;de=d[_>>2]|0,!(de>>>0<=p>>>0&&(de+(d[_+4>>2]|0)|0)>>>0>p>>>0);)if(A=d[_+8>>2]|0,A)_=A;else{Me=128;break t}if(f=T-M&y,f>>>0<2147483647)if(A=fl(f|0)|0,(A|0)==((d[_>>2]|0)+(d[_+4>>2]|0)|0)){if((A|0)!=-1){M=f,T=A,Me=145;break e}}else _=A,Me=136;else f=0}else Me=128;while(!1);do if((Me|0)==128)if(p=fl(0)|0,(p|0)!=-1&&(f=p,Ae=d[7100]|0,pe=Ae+-1|0,f=((pe&f|0)==0?0:(pe+f&0-Ae)-f|0)+I|0,Ae=d[7089]|0,pe=f+Ae|0,f>>>0>ie>>>0&f>>>0<2147483647)){if(de=d[7091]|0,de|0&&pe>>>0<=Ae>>>0|pe>>>0>de>>>0){f=0;break}if(A=fl(f|0)|0,(A|0)==(p|0)){M=f,T=p,Me=145;break e}else _=A,Me=136}else f=0;while(!1);do if((Me|0)==136){if(p=0-f|0,!(N>>>0>f>>>0&(f>>>0<2147483647&(_|0)!=-1)))if((_|0)==-1){f=0;break}else{M=f,T=_,Me=145;break e}if(A=d[7101]|0,A=U-f+A&0-A,A>>>0>=2147483647){M=f,T=_,Me=145;break e}if((fl(A|0)|0)==-1){fl(p|0)|0,f=0;break}else{M=A+f|0,T=_,Me=145;break e}}while(!1);d[7092]=d[7092]|4,Me=143}while(!1);if((Me|0)==143&&I>>>0<2147483647&&(ze=fl(I|0)|0,pe=fl(0)|0,Le=pe-ze|0,Xe=Le>>>0>(ie+40|0)>>>0,!((ze|0)==-1|Xe^1|ze>>>0<pe>>>0&((ze|0)!=-1&(pe|0)!=-1)^1))&&(M=Xe?Le:f,T=ze,Me=145),(Me|0)==145){f=(d[7089]|0)+M|0,d[7089]=f,f>>>0>(d[7090]|0)>>>0&&(d[7090]=f),U=d[6987]|0;e:do if(U){for(f=28372;;){if(A=d[f>>2]|0,p=d[f+4>>2]|0,(T|0)==(A+p|0)){Me=154;break}if(_=d[f+8>>2]|0,_)f=_;else break}if((Me|0)==154&&(Fe=f+4|0,(d[f+12>>2]&8|0)==0)&&T>>>0>U>>>0&A>>>0<=U>>>0){d[Fe>>2]=p+M,Ce=(d[6984]|0)+M|0,ze=U+8|0,ze=(ze&7|0)==0?0:0-ze&7,Fe=U+ze|0,ze=Ce-ze|0,d[6987]=Fe,d[6984]=ze,d[Fe+4>>2]=ze|1,d[U+Ce+4>>2]=40,d[6988]=d[7103];break}for(T>>>0<(d[6985]|0)>>>0&&(d[6985]=T),p=T+M|0,f=28372;;){if((d[f>>2]|0)==(p|0)){Me=162;break}if(A=d[f+8>>2]|0,A)f=A;else break}if((Me|0)==162&&(d[f+12>>2]&8|0)==0){d[f>>2]=T,q=f+4|0,d[q>>2]=(d[q>>2]|0)+M,q=T+8|0,q=T+((q&7|0)==0?0:0-q&7)|0,f=p+8|0,f=p+((f&7|0)==0?0:0-f&7)|0,I=q+ie|0,N=f-q-ie|0,d[q+4>>2]=ie|3;t:do if((U|0)==(f|0))Ce=(d[6984]|0)+N|0,d[6984]=Ce,d[6987]=I,d[I+4>>2]=Ce|1;else{if((d[6986]|0)==(f|0)){Ce=(d[6983]|0)+N|0,d[6983]=Ce,d[6986]=I,d[I+4>>2]=Ce|1,d[I+Ce>>2]=Ce;break}if(A=d[f+4>>2]|0,(A&3|0)==1){M=A&-8,_=A>>>3;n:do if(A>>>0<256)if(A=d[f+8>>2]|0,p=d[f+12>>2]|0,(p|0)==(A|0)){d[6981]=d[6981]&~(1<<_);break}else{d[A+12>>2]=p,d[p+8>>2]=A;break}else{T=d[f+24>>2]|0,A=d[f+12>>2]|0;do if((A|0)==(f|0)){if(p=f+16|0,_=p+4|0,A=d[_>>2]|0,A)p=_;else if(A=d[p>>2]|0,!A){A=0;break}for(;;)if(y=A+20|0,_=d[y>>2]|0,_)A=_,p=y;else if(y=A+16|0,_=d[y>>2]|0,_)A=_,p=y;else break;d[p>>2]=0}else Ce=d[f+8>>2]|0,d[Ce+12>>2]=A,d[A+8>>2]=Ce;while(!1);if(!T)break;p=d[f+28>>2]|0,_=28228+(p<<2)|0;do if((d[_>>2]|0)!=(f|0)){if(Ce=T+16|0,d[((d[Ce>>2]|0)==(f|0)?Ce:T+20|0)>>2]=A,!A)break n}else{if(d[_>>2]=A,A|0)break;d[6982]=d[6982]&~(1<<p);break n}while(!1);if(d[A+24>>2]=T,p=f+16|0,_=d[p>>2]|0,_|0&&(d[A+16>>2]=_,d[_+24>>2]=A),p=d[p+4>>2]|0,!p)break;d[A+20>>2]=p,d[p+24>>2]=A}while(!1);f=f+M|0,y=M+N|0}else y=N;if(f=f+4|0,d[f>>2]=d[f>>2]&-2,d[I+4>>2]=y|1,d[I+y>>2]=y,f=y>>>3,y>>>0<256){p=27964+(f<<1<<2)|0,A=d[6981]|0,f=1<<f,A&f?(A=p+8|0,f=d[A>>2]|0):(d[6981]=A|f,f=p,A=p+8|0),d[A>>2]=I,d[f+12>>2]=I,d[I+8>>2]=f,d[I+12>>2]=p;break}f=y>>>8;do if(!f)_=0;else{if(y>>>0>16777215){_=31;break}Fe=(f+1048320|0)>>>16&8,Ce=f<<Fe,ze=(Ce+520192|0)>>>16&4,Ce=Ce<<ze,_=(Ce+245760|0)>>>16&2,_=14-(ze|Fe|_)+(Ce<<_>>>15)|0,_=y>>>(_+7|0)&1|_<<1}while(!1);if(f=28228+(_<<2)|0,d[I+28>>2]=_,A=I+16|0,d[A+4>>2]=0,d[A>>2]=0,A=d[6982]|0,p=1<<_,!(A&p)){d[6982]=A|p,d[f>>2]=I,d[I+24>>2]=f,d[I+12>>2]=I,d[I+8>>2]=I;break}f=d[f>>2]|0;n:do if((d[f+4>>2]&-8|0)!=(y|0)){for(_=y<<((_|0)==31?0:25-(_>>>1)|0);p=f+16+(_>>>31<<2)|0,A=d[p>>2]|0,!!A;)if((d[A+4>>2]&-8|0)==(y|0)){f=A;break n}else _=_<<1,f=A;d[p>>2]=I,d[I+24>>2]=f,d[I+12>>2]=I,d[I+8>>2]=I;break t}while(!1);Fe=f+8|0,Ce=d[Fe>>2]|0,d[Ce+12>>2]=I,d[Fe>>2]=I,d[I+8>>2]=Ce,d[I+12>>2]=f,d[I+24>>2]=0}while(!1);return Ce=q+8|0,Q=Dt,Ce|0}for(f=28372;A=d[f>>2]|0,!(A>>>0<=U>>>0&&(Ce=A+(d[f+4>>2]|0)|0,Ce>>>0>U>>>0));)f=d[f+8>>2]|0;y=Ce+-47|0,A=y+8|0,A=y+((A&7|0)==0?0:0-A&7)|0,y=U+16|0,A=A>>>0<y>>>0?U:A,f=A+8|0,p=M+-40|0,ze=T+8|0,ze=(ze&7|0)==0?0:0-ze&7,Fe=T+ze|0,ze=p-ze|0,d[6987]=Fe,d[6984]=ze,d[Fe+4>>2]=ze|1,d[T+p+4>>2]=40,d[6988]=d[7103],p=A+4|0,d[p>>2]=27,d[f>>2]=d[7093],d[f+4>>2]=d[7094],d[f+8>>2]=d[7095],d[f+12>>2]=d[7096],d[7093]=T,d[7094]=M,d[7096]=0,d[7095]=f,f=A+24|0;do Fe=f,f=f+4|0,d[f>>2]=7;while((Fe+8|0)>>>0<Ce>>>0);if((A|0)!=(U|0)){if(T=A-U|0,d[p>>2]=d[p>>2]&-2,d[U+4>>2]=T|1,d[A>>2]=T,f=T>>>3,T>>>0<256){p=27964+(f<<1<<2)|0,A=d[6981]|0,f=1<<f,A&f?(A=p+8|0,f=d[A>>2]|0):(d[6981]=A|f,f=p,A=p+8|0),d[A>>2]=U,d[f+12>>2]=U,d[U+8>>2]=f,d[U+12>>2]=p;break}if(f=T>>>8,f?T>>>0>16777215?_=31:(Fe=(f+1048320|0)>>>16&8,Ce=f<<Fe,ze=(Ce+520192|0)>>>16&4,Ce=Ce<<ze,_=(Ce+245760|0)>>>16&2,_=14-(ze|Fe|_)+(Ce<<_>>>15)|0,_=T>>>(_+7|0)&1|_<<1):_=0,p=28228+(_<<2)|0,d[U+28>>2]=_,d[U+20>>2]=0,d[y>>2]=0,f=d[6982]|0,A=1<<_,!(f&A)){d[6982]=f|A,d[p>>2]=U,d[U+24>>2]=p,d[U+12>>2]=U,d[U+8>>2]=U;break}f=d[p>>2]|0;t:do if((d[f+4>>2]&-8|0)!=(T|0)){for(_=T<<((_|0)==31?0:25-(_>>>1)|0);p=f+16+(_>>>31<<2)|0,A=d[p>>2]|0,!!A;)if((d[A+4>>2]&-8|0)==(T|0)){f=A;break t}else _=_<<1,f=A;d[p>>2]=U,d[U+24>>2]=f,d[U+12>>2]=U,d[U+8>>2]=U;break e}while(!1);Fe=f+8|0,Ce=d[Fe>>2]|0,d[Ce+12>>2]=U,d[Fe>>2]=U,d[U+8>>2]=Ce,d[U+12>>2]=f,d[U+24>>2]=0}}else Ce=d[6985]|0,(Ce|0)==0|T>>>0<Ce>>>0&&(d[6985]=T),d[7093]=T,d[7094]=M,d[7096]=0,d[6990]=d[7099],d[6989]=-1,d[6994]=27964,d[6993]=27964,d[6996]=27972,d[6995]=27972,d[6998]=27980,d[6997]=27980,d[7e3]=27988,d[6999]=27988,d[7002]=27996,d[7001]=27996,d[7004]=28004,d[7003]=28004,d[7006]=28012,d[7005]=28012,d[7008]=28020,d[7007]=28020,d[7010]=28028,d[7009]=28028,d[7012]=28036,d[7011]=28036,d[7014]=28044,d[7013]=28044,d[7016]=28052,d[7015]=28052,d[7018]=28060,d[7017]=28060,d[7020]=28068,d[7019]=28068,d[7022]=28076,d[7021]=28076,d[7024]=28084,d[7023]=28084,d[7026]=28092,d[7025]=28092,d[7028]=28100,d[7027]=28100,d[7030]=28108,d[7029]=28108,d[7032]=28116,d[7031]=28116,d[7034]=28124,d[7033]=28124,d[7036]=28132,d[7035]=28132,d[7038]=28140,d[7037]=28140,d[7040]=28148,d[7039]=28148,d[7042]=28156,d[7041]=28156,d[7044]=28164,d[7043]=28164,d[7046]=28172,d[7045]=28172,d[7048]=28180,d[7047]=28180,d[7050]=28188,d[7049]=28188,d[7052]=28196,d[7051]=28196,d[7054]=28204,d[7053]=28204,d[7056]=28212,d[7055]=28212,Ce=M+-40|0,ze=T+8|0,ze=(ze&7|0)==0?0:0-ze&7,Fe=T+ze|0,ze=Ce-ze|0,d[6987]=Fe,d[6984]=ze,d[Fe+4>>2]=ze|1,d[T+Ce+4>>2]=40,d[6988]=d[7103];while(!1);if(f=d[6984]|0,f>>>0>ie>>>0)return ze=f-ie|0,d[6984]=ze,Ce=d[6987]|0,Fe=Ce+ie|0,d[6987]=Fe,d[Fe+4>>2]=ze|1,d[Ce+4>>2]=ie|3,Ce=Ce+8|0,Q=Dt,Ce|0}return Ce=HA()|0,d[Ce>>2]=12,Ce=0,Q=Dt,Ce|0}function An(A){A=A|0;var f=0,p=0,_=0,y=0,T=0,M=0,N=0,U=0;if(A){p=A+-8|0,y=d[6985]|0,A=d[A+-4>>2]|0,f=A&-8,U=p+f|0;do if(A&1)N=p,M=p;else{if(_=d[p>>2]|0,!(A&3)||(M=p+(0-_)|0,T=_+f|0,M>>>0<y>>>0))return;if((d[6986]|0)==(M|0)){if(A=U+4|0,f=d[A>>2]|0,(f&3|0)!=3){N=M,f=T;break}d[6983]=T,d[A>>2]=f&-2,d[M+4>>2]=T|1,d[M+T>>2]=T;return}if(p=_>>>3,_>>>0<256)if(A=d[M+8>>2]|0,f=d[M+12>>2]|0,(f|0)==(A|0)){d[6981]=d[6981]&~(1<<p),N=M,f=T;break}else{d[A+12>>2]=f,d[f+8>>2]=A,N=M,f=T;break}y=d[M+24>>2]|0,A=d[M+12>>2]|0;do if((A|0)==(M|0)){if(f=M+16|0,p=f+4|0,A=d[p>>2]|0,A)f=p;else if(A=d[f>>2]|0,!A){A=0;break}for(;;)if(_=A+20|0,p=d[_>>2]|0,p)A=p,f=_;else if(_=A+16|0,p=d[_>>2]|0,p)A=p,f=_;else break;d[f>>2]=0}else N=d[M+8>>2]|0,d[N+12>>2]=A,d[A+8>>2]=N;while(!1);if(y){if(f=d[M+28>>2]|0,p=28228+(f<<2)|0,(d[p>>2]|0)==(M|0)){if(d[p>>2]=A,!A){d[6982]=d[6982]&~(1<<f),N=M,f=T;break}}else if(N=y+16|0,d[((d[N>>2]|0)==(M|0)?N:y+20|0)>>2]=A,!A){N=M,f=T;break}d[A+24>>2]=y,f=M+16|0,p=d[f>>2]|0,p|0&&(d[A+16>>2]=p,d[p+24>>2]=A),f=d[f+4>>2]|0,f?(d[A+20>>2]=f,d[f+24>>2]=A,N=M,f=T):(N=M,f=T)}else N=M,f=T}while(!1);if(!(M>>>0>=U>>>0)&&(A=U+4|0,_=d[A>>2]|0,!!(_&1))){if(_&2)d[A>>2]=_&-2,d[N+4>>2]=f|1,d[M+f>>2]=f,y=f;else{if((d[6987]|0)==(U|0)){if(U=(d[6984]|0)+f|0,d[6984]=U,d[6987]=N,d[N+4>>2]=U|1,(N|0)!=(d[6986]|0))return;d[6986]=0,d[6983]=0;return}if((d[6986]|0)==(U|0)){U=(d[6983]|0)+f|0,d[6983]=U,d[6986]=M,d[N+4>>2]=U|1,d[M+U>>2]=U;return}y=(_&-8)+f|0,p=_>>>3;do if(_>>>0<256)if(f=d[U+8>>2]|0,A=d[U+12>>2]|0,(A|0)==(f|0)){d[6981]=d[6981]&~(1<<p);break}else{d[f+12>>2]=A,d[A+8>>2]=f;break}else{T=d[U+24>>2]|0,A=d[U+12>>2]|0;do if((A|0)==(U|0)){if(f=U+16|0,p=f+4|0,A=d[p>>2]|0,A)f=p;else if(A=d[f>>2]|0,!A){p=0;break}for(;;)if(_=A+20|0,p=d[_>>2]|0,p)A=p,f=_;else if(_=A+16|0,p=d[_>>2]|0,p)A=p,f=_;else break;d[f>>2]=0,p=A}else p=d[U+8>>2]|0,d[p+12>>2]=A,d[A+8>>2]=p,p=A;while(!1);if(T|0){if(A=d[U+28>>2]|0,f=28228+(A<<2)|0,(d[f>>2]|0)==(U|0)){if(d[f>>2]=p,!p){d[6982]=d[6982]&~(1<<A);break}}else if(_=T+16|0,d[((d[_>>2]|0)==(U|0)?_:T+20|0)>>2]=p,!p)break;d[p+24>>2]=T,A=U+16|0,f=d[A>>2]|0,f|0&&(d[p+16>>2]=f,d[f+24>>2]=p),A=d[A+4>>2]|0,A|0&&(d[p+20>>2]=A,d[A+24>>2]=p)}}while(!1);if(d[N+4>>2]=y|1,d[M+y>>2]=y,(N|0)==(d[6986]|0)){d[6983]=y;return}}if(A=y>>>3,y>>>0<256){p=27964+(A<<1<<2)|0,f=d[6981]|0,A=1<<A,f&A?(f=p+8|0,A=d[f>>2]|0):(d[6981]=f|A,A=p,f=p+8|0),d[f>>2]=N,d[A+12>>2]=N,d[N+8>>2]=A,d[N+12>>2]=p;return}A=y>>>8,A?y>>>0>16777215?_=31:(M=(A+1048320|0)>>>16&8,U=A<<M,T=(U+520192|0)>>>16&4,U=U<<T,_=(U+245760|0)>>>16&2,_=14-(T|M|_)+(U<<_>>>15)|0,_=y>>>(_+7|0)&1|_<<1):_=0,A=28228+(_<<2)|0,d[N+28>>2]=_,d[N+20>>2]=0,d[N+16>>2]=0,f=d[6982]|0,p=1<<_;e:do if(!(f&p))d[6982]=f|p,d[A>>2]=N,d[N+24>>2]=A,d[N+12>>2]=N,d[N+8>>2]=N;else{A=d[A>>2]|0;t:do if((d[A+4>>2]&-8|0)!=(y|0)){for(_=y<<((_|0)==31?0:25-(_>>>1)|0);p=A+16+(_>>>31<<2)|0,f=d[p>>2]|0,!!f;)if((d[f+4>>2]&-8|0)==(y|0)){A=f;break t}else _=_<<1,A=f;d[p>>2]=N,d[N+24>>2]=A,d[N+12>>2]=N,d[N+8>>2]=N;break e}while(!1);M=A+8|0,U=d[M>>2]|0,d[U+12>>2]=N,d[M>>2]=N,d[N+8>>2]=U,d[N+12>>2]=A,d[N+24>>2]=0}while(!1);if(U=(d[6989]|0)+-1|0,d[6989]=U,!(U|0)){for(A=28380;A=d[A>>2]|0,A;)A=A+8|0;d[6989]=-1}}}}function Ks(A,f){A=A|0,f=f|0;var p=0;return A?(p=$e(f,A)|0,(f|A)>>>0>65535&&(p=((p>>>0)/(A>>>0)|0|0)==(f|0)?p:-1)):p=0,A=Fo(p)|0,!A||!(d[A+-4>>2]&3)||uo(A|0,0,p|0)|0,A|0}function Yt(A,f,p,_){return A=A|0,f=f|0,p=p|0,_=_|0,p=A+p>>>0,pt(f+_+(p>>>0<A>>>0|0)>>>0|0),p|0|0}function Ur(A,f,p,_){return A=A|0,f=f|0,p=p|0,_=_|0,_=f-_-(p>>>0>A>>>0|0)>>>0,pt(_|0),A-p>>>0|0|0}function Jc(A){return A=A|0,(A?31-(Vt(A^A-1)|0)|0:32)|0}function Ju(A,f,p,_,y){A=A|0,f=f|0,p=p|0,_=_|0,y=y|0;var T=0,M=0,N=0,U=0,I=0,q=0,ie=0,de=0,Ae=0,pe=0;if(q=A,U=f,I=U,M=p,de=_,N=de,!I)return T=(y|0)!=0,N?T?(d[y>>2]=A|0,d[y+4>>2]=f&0,de=0,y=0,pt(de|0),y|0):(de=0,y=0,pt(de|0),y|0):(T&&(d[y>>2]=(q>>>0)%(M>>>0),d[y+4>>2]=0),de=0,y=(q>>>0)/(M>>>0)>>>0,pt(de|0),y|0);T=(N|0)==0;do if(M){if(!T){if(T=(Vt(N|0)|0)-(Vt(I|0)|0)|0,T>>>0<=31){ie=T+1|0,N=31-T|0,f=T-31>>31,M=ie,A=q>>>(ie>>>0)&f|I<<N,f=I>>>(ie>>>0)&f,T=0,N=q<<N;break}return y?(d[y>>2]=A|0,d[y+4>>2]=U|f&0,de=0,y=0,pt(de|0),y|0):(de=0,y=0,pt(de|0),y|0)}if(T=M-1|0,T&M|0){N=(Vt(M|0)|0)+33-(Vt(I|0)|0)|0,pe=64-N|0,ie=32-N|0,U=ie>>31,Ae=N-32|0,f=Ae>>31,M=N,A=ie-1>>31&I>>>(Ae>>>0)|(I<<ie|q>>>(N>>>0))&f,f=f&I>>>(N>>>0),T=q<<pe&U,N=(I<<pe|q>>>(Ae>>>0))&U|q<<ie&N-33>>31;break}return y|0&&(d[y>>2]=T&q,d[y+4>>2]=0),(M|0)==1?(Ae=U|f&0,pe=A|0|0,pt(Ae|0),pe|0):(pe=Jc(M|0)|0,Ae=I>>>(pe>>>0)|0,pe=I<<32-pe|q>>>(pe>>>0)|0,pt(Ae|0),pe|0)}else{if(T)return y|0&&(d[y>>2]=(I>>>0)%(M>>>0),d[y+4>>2]=0),Ae=0,pe=(I>>>0)/(M>>>0)>>>0,pt(Ae|0),pe|0;if(!q)return 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Si=="object"?Si:{}),Nn="number",Cn=Nn,Md=Nn,Bn=Nn,On=Nn,Cs=Nn,tn=Nn,ZK=[["sizeOfH3Index",Nn],["sizeOfLatLng",Nn],["sizeOfCellBoundary",Nn],["sizeOfGeoLoop",Nn],["sizeOfGeoPolygon",Nn],["sizeOfLinkedGeoPolygon",Nn],["sizeOfCoordIJ",Nn],["readInt64AsDoubleFromPointer",Nn],["isValidCell",Md,[Bn,On]],["isValidIndex",Md,[Bn,On]],["latLngToCell",Cn,[Nn,Nn,Cs,tn]],["cellToLatLng",Cn,[Bn,On,tn]],["cellToBoundary",Cn,[Bn,On,tn]],["maxGridDiskSize",Cn,[Nn,tn]],["gridDisk",Cn,[Bn,On,Nn,tn]],["gridDiskDistances",Cn,[Bn,On,Nn,tn,tn]],["gridRing",Cn,[Bn,On,Nn,tn]],["gridRingUnsafe",Cn,[Bn,On,Nn,tn]],["maxPolygonToCellsSize",Cn,[tn,Cs,Nn,tn]],["polygonToCells",Cn,[tn,Cs,Nn,tn]],["maxPolygonToCellsSizeExperimental",Cn,[tn,Cs,Nn,tn]],["polygonToCellsExperimental",Cn,[tn,Cs,Nn,Nn,Nn,tn]],["cellsToLinkedMultiPolygon",Cn,[tn,Nn,tn]],["destroyLinkedMultiPolygon",null,[tn]],["compactCells",Cn,[tn,tn,Nn,Nn]],["uncompactCells",Cn,[tn,Nn,Nn,tn,Nn,Cs]],["uncompactCellsSize",Cn,[tn,Nn,Nn,Cs,tn]],["isPentagon",Md,[Bn,On]],["isResClassIII",Md,[Bn,On]],["getBaseCellNumber",Nn,[Bn,On]],["getResolution",Nn,[Bn,On]],["getIndexDigit",Nn,[Bn,On,Nn]],["constructCell",Cn,[Nn,Nn,tn,tn]],["maxFaceCount",Cn,[Bn,On,tn]],["getIcosahedronFaces",Cn,[Bn,On,tn]],["cellToParent",Cn,[Bn,On,Cs,tn]],["cellToChildren",Cn,[Bn,On,Cs,tn]],["cellToCenterChild",Cn,[Bn,On,Cs,tn]],["cellToChildrenSize",Cn,[Bn,On,Cs,tn]],["cellToChildPos",Cn,[Bn,On,Cs,tn]],["childPosToCell",Cn,[Nn,Nn,Bn,On,Cs,tn]],["areNeighborCells",Cn,[Bn,On,Bn,On,tn]],["cellsToDirectedEdge",Cn,[Bn,On,Bn,On,tn]],["getDirectedEdgeOrigin",Cn,[Bn,On,tn]],["getDirectedEdgeDestination",Cn,[Bn,On,tn]],["isValidDirectedEdge",Md,[Bn,On]],["directedEdgeToCells",Cn,[Bn,On,tn]],["originToDirectedEdges",Cn,[Bn,On,tn]],["directedEdgeToBoundary",Cn,[Bn,On,tn]],["gridDistance",Cn,[Bn,On,Bn,On,tn]],["gridPathCells",Cn,[Bn,On,Bn,On,tn]],["gridPathCellsSize",Cn,[Bn,On,Bn,On,tn]],["cellToLocalIj",Cn,[Bn,On,Bn,On,Nn,tn]],["localIjToCell",Cn,[Bn,On,tn,Nn,tn]],["getHexagonAreaAvgM2",Cn,[Cs,tn]],["getHexagonAreaAvgKm2",Cn,[Cs,tn]],["getHexagonEdgeLengthAvgM",Cn,[Cs,tn]],["getHexagonEdgeLengthAvgKm",Cn,[Cs,tn]],["greatCircleDistanceM",Nn,[tn,tn]],["greatCircleDistanceKm",Nn,[tn,tn]],["greatCircleDistanceRads",Nn,[tn,tn]],["cellAreaM2",Cn,[Bn,On,tn]],["cellAreaKm2",Cn,[Bn,On,tn]],["cellAreaRads2",Cn,[Bn,On,tn]],["edgeLengthM",Cn,[Bn,On,tn]],["edgeLengthKm",Cn,[Bn,On,tn]],["edgeLengthRads",Cn,[Bn,On,tn]],["getNumCells",Cn,[Cs,tn]],["getRes0Cells",Cn,[tn]],["res0CellCount",Nn],["getPentagons",Cn,[Nn,tn]],["pentagonCount",Nn],["cellToVertex",Cn,[Bn,On,Nn,tn]],["cellToVertexes",Cn,[Bn,On,tn]],["vertexToLatLng",Cn,[Bn,On,tn]],["isValidVertex",Md,[Bn,On]]],JK=0,eZ=1,tZ=2,nZ=3,_P=4,iZ=5,rZ=6,sZ=7,aZ=8,oZ=9,lZ=10,uZ=11,cZ=12,hZ=13,fZ=14,AZ=15,dZ=16,pZ=17,mZ=18,gZ=19,Kr={};Kr[JK]="Success";Kr[eZ]="The operation failed but a more specific error is not available";Kr[tZ]="Argument was outside of acceptable range";Kr[nZ]="Latitude or longitude arguments were outside of acceptable range";Kr[_P]="Resolution argument was outside of acceptable range";Kr[iZ]="Cell argument was not valid";Kr[rZ]="Directed edge argument was not valid";Kr[sZ]="Undirected edge argument was not valid";Kr[aZ]="Vertex argument was not valid";Kr[oZ]="Pentagon distortion was encountered";Kr[lZ]="Duplicate input";Kr[uZ]="Cell arguments were not neighbors";Kr[cZ]="Cell arguments had incompatible resolutions";Kr[hZ]="Memory allocation failed";Kr[fZ]="Bounds of provided memory were insufficient";Kr[AZ]="Mode or flags argument was not valid";Kr[dZ]="Index argument was not valid";Kr[pZ]="Base cell number was outside of acceptable range";Kr[mZ]="Child indexing digits invalid";Kr[gZ]="Child indexing digits refer to a deleted subsequence";var vZ=1e3,yP=1001,xP=1002,Ry={};Ry[vZ]="Unknown unit";Ry[yP]="Array length out of bounds";Ry[xP]="Got unexpected null value for H3 index";var _Z="Unknown error";function bP(i,e,t){var n=t&&"value"in t,r=new Error((i[e]||_Z)+" (code: "+e+(n?", value: "+t.value:"")+")");return r.code=e,r}function SP(i,e){var t=arguments.length===2?{value:e}:{};return bP(Kr,i,t)}function TP(i,e){var t=arguments.length===2?{value:e}:{};return bP(Ry,i,t)}function vg(i){if(i!==0)throw SP(i)}var eo={};ZK.forEach(function(e){eo[e[0]]=Si.cwrap.apply(Si,e)});var Xd=16,_g=4,U0=8,yZ=8,j_=eo.sizeOfH3Index(),wM=eo.sizeOfLatLng(),xZ=eo.sizeOfCellBoundary(),bZ=eo.sizeOfGeoPolygon(),Lm=eo.sizeOfGeoLoop();eo.sizeOfLinkedGeoPolygon();eo.sizeOfCoordIJ();function SZ(i){if(typeof i!="number"||i<0||i>15||Math.floor(i)!==i)throw SP(_P,i);return i}function TZ(i){if(!i)throw TP(xP);return i}var wZ=Math.pow(2,32)-1;function MZ(i){if(i>wZ)throw TP(yP,i);return i}var EZ=/[^0-9a-fA-F]/;function wP(i){if(Array.isArray(i)&&i.length===2&&Number.isInteger(i[0])&&Number.isInteger(i[1]))return i;if(typeof i!="string"||EZ.test(i))return[0,0];var e=parseInt(i.substring(0,i.length-8),Xd),t=parseInt(i.substring(i.length-8),Xd);return[t,e]}function MR(i){if(i>=0)return i.toString(Xd);i=i&2147483647;var e=MP(8,i.toString(Xd)),t=(parseInt(e[0],Xd)+8).toString(Xd);return e=t+e.substring(1),e}function CZ(i,e){return MR(e)+MP(8,MR(i))}function MP(i,e){for(var t=i-e.length,n="",r=0;r<t;r++)n+="0";return n=n+e,n}function ER(i,e,t){for(var n=i.length,r=Si._calloc(n,wM),s=t?1:0,a=t?0:1,l=0;l<n*2;l+=2)Si.HEAPF64.set([i[l/2][s],i[l/2][a]].map(NP),r/U0+l);return Si.HEAPU32.set([n,r],e/_g),e}function RZ(i,e){var t=i.length-1,n=Si._calloc(bZ),r=0,s=r+Lm,a=s+_g;ER(i[0],n+r,e);var l;if(t>0){l=Si._calloc(t,Lm);for(var u=0;u<t;u++)ER(i[u+1],l+Lm*u,e)}return Si.setValue(n+s,t,"i32"),Si.setValue(n+a,l,"i32"),n}function NZ(i){var e=0,t=e+Lm,n=t+_g,r=_g;Si._free(Si.getValue(i+e+r,"i8*"));var s=Si.getValue(i+t,"i32");if(s>0){for(var a=Si.getValue(i+n,"i32"),l=0;l<s;l++)Si._free(Si.getValue(a+Lm*l+r,"i8*"));Si._free(a)}Si._free(i)}function EP(i,e){e===void 0&&(e=0);var t=Si.getValue(i+j_*e,"i32"),n=Si.getValue(i+j_*e+_g,"i32");return n?CZ(t,n):null}function DZ(i){return eo.readInt64AsDoubleFromPointer(i)}function PZ(i,e){for(var t=[],n=0;n<e;n++){var r=EP(i,n);r!==null&&t.push(r)}return t}function W_(i){return IZ(Si.getValue(i,"double"))}function LZ(i){return[W_(i),W_(i+U0)]}function UZ(i){return[W_(i+U0),W_(i)]}function BZ(i,e,t){for(var n=Si.getValue(i,"i32"),r=i+U0,s=[],a=UZ,l=0;l<n*2;l+=2)s.push(a(r+U0*l));return s.push(s[0]),s}function OZ(i,e,t){var n=Si._malloc(wM);Si.HEAPF64.set([i,e].map(NP),n/U0);var r=Si._malloc(j_);try{return vg(eo.latLngToCell(n,t,r)),TZ(EP(r))}finally{Si._free(r),Si._free(n)}}function CP(i){var e=Si._malloc(wM),t=wP(i),n=t[0],r=t[1];try{return vg(eo.cellToLatLng(n,r,e)),LZ(e)}finally{Si._free(e)}}function RP(i,e){var t=Si._malloc(xZ),n=wP(i),r=n[0],s=n[1];try{return vg(eo.cellToBoundary(r,s,t)),BZ(t,e,e)}finally{Si._free(t)}}function CR(i,e,t){if(SZ(e),t=!!t,i.length===0||i[0].length===0)return[];var n=typeof i[0][0]=="number"?[i]:i,r=RZ(n,t),s=Si._malloc(yZ);try{vg(eo.maxPolygonToCellsSize(r,e,0,s));var a=MZ(DZ(s)),l=Si._calloc(a,j_);try{return vg(eo.polygonToCells(r,e,0,l)),PZ(l,a)}finally{Si._free(l)}}finally{Si._free(s),NZ(r)}}function NP(i){return i*Math.PI/180}function IZ(i){return i*180/Math.PI}function FZ(i){return i=Math.max(0,Math.min(1,i)),"rgb("+Math.max(0,Math.min(255,Math.round(34.61+i*(1172.33-i*(10793.56-i*(33300.12-i*(38394.49-i*14825.05)))))))+", "+Math.max(0,Math.min(255,Math.round(23.31+i*(557.33+i*(1225.33-i*(3574.96-i*(1073.77+i*707.56)))))))+", "+Math.max(0,Math.min(255,Math.round(27.2+i*(3211.1-i*(15327.97-i*(27814-i*(22569.18-i*6838.66)))))))+")"}/**
|
||
* @license
|
||
* Copyright 2010-2024 Three.js Authors
|
||
* SPDX-License-Identifier: MIT
|
||
*/const kZ=["alphaMap","alphaTest","anisotropy","anisotropyMap","anisotropyRotation","aoMap","attenuationColor","attenuationDistance","bumpMap","clearcoat","clearcoatMap","clearcoatNormalMap","clearcoatNormalScale","clearcoatRoughness","color","dispersion","displacementMap","emissive","emissiveMap","envMap","gradientMap","ior","iridescence","iridescenceIOR","iridescenceMap","iridescenceThicknessMap","lightMap","map","matcap","metalness","metalnessMap","normalMap","normalScale","opacity","roughness","roughnessMap","sheen","sheenColor","sheenColorMap","sheenRoughnessMap","shininess","specular","specularColor","specularColorMap","specularIntensity","specularIntensityMap","specularMap","thickness","transmission","transmissionMap"];class zZ{constructor(e){this.renderObjects=new WeakMap,this.hasNode=this.containsNode(e),this.hasAnimation=e.object.isSkinnedMesh===!0,this.refreshUniforms=kZ,this.renderId=0}firstInitialization(e){return this.renderObjects.has(e)===!1?(this.getRenderObjectData(e),!0):!1}getRenderObjectData(e){let t=this.renderObjects.get(e);if(t===void 0){const{geometry:n,material:r,object:s}=e;if(t={material:this.getMaterialData(r),geometry:{attributes:this.getAttributesData(n.attributes),indexVersion:n.index?n.index.version:null,drawRange:{start:n.drawRange.start,count:n.drawRange.count}},worldMatrix:s.matrixWorld.clone()},s.center&&(t.center=s.center.clone()),s.morphTargetInfluences&&(t.morphTargetInfluences=s.morphTargetInfluences.slice()),e.bundle!==null&&(t.version=e.bundle.version),t.material.transmission>0){const{width:a,height:l}=e.context;t.bufferWidth=a,t.bufferHeight=l}this.renderObjects.set(e,t)}return t}getAttributesData(e){const t={};for(const n in e){const r=e[n];t[n]={version:r.version}}return t}containsNode(e){const t=e.material;for(const n in t)if(t[n]&&t[n].isNode)return!0;return e.renderer.nodes.modelViewMatrix!==null||e.renderer.nodes.modelNormalViewMatrix!==null}getMaterialData(e){const t={};for(const n of this.refreshUniforms){const r=e[n];r!=null&&(typeof r=="object"&&r.clone!==void 0?r.isTexture===!0?t[n]={id:r.id,version:r.version}:t[n]=r.clone():t[n]=r)}return t}equals(e){const{object:t,material:n,geometry:r}=e,s=this.getRenderObjectData(e);if(s.worldMatrix.equals(t.matrixWorld)!==!0)return s.worldMatrix.copy(t.matrixWorld),!1;const a=s.material;for(const R in a){const C=a[R],E=n[R];if(C.equals!==void 0){if(C.equals(E)===!1)return C.copy(E),!1}else if(E.isTexture===!0){if(C.id!==E.id||C.version!==E.version)return C.id=E.id,C.version=E.version,!1}else if(C!==E)return a[R]=E,!1}if(a.transmission>0){const{width:R,height:C}=e.context;if(s.bufferWidth!==R||s.bufferHeight!==C)return s.bufferWidth=R,s.bufferHeight=C,!1}const l=s.geometry,u=r.attributes,h=l.attributes,g=Object.keys(h),v=Object.keys(u);if(g.length!==v.length)return s.geometry.attributes=this.getAttributesData(u),!1;for(const R of g){const C=h[R],E=u[R];if(E===void 0)return delete h[R],!1;if(C.version!==E.version)return C.version=E.version,!1}const x=r.index,S=l.indexVersion,w=x?x.version:null;if(S!==w)return l.indexVersion=w,!1;if(l.drawRange.start!==r.drawRange.start||l.drawRange.count!==r.drawRange.count)return l.drawRange.start=r.drawRange.start,l.drawRange.count=r.drawRange.count,!1;if(s.morphTargetInfluences){let R=!1;for(let C=0;C<s.morphTargetInfluences.length;C++)s.morphTargetInfluences[C]!==t.morphTargetInfluences[C]&&(R=!0);if(R)return!0}return s.center&&s.center.equals(t.center)===!1?(s.center.copy(t.center),!0):(e.bundle!==null&&(s.version=e.bundle.version),!0)}needsRefresh(e,t){if(this.hasNode||this.hasAnimation||this.firstInitialization(e))return!0;const{renderId:n}=t;if(this.renderId!==n)return this.renderId=n,!0;const r=e.object.static===!0,s=e.bundle!==null&&e.bundle.static===!0&&this.getRenderObjectData(e).version===e.bundle.version;return r||s?!1:this.equals(e)!==!0}}function yg(i,e=0){let t=3735928559^e,n=1103547991^e;if(i instanceof Array)for(let r=0,s;r<i.length;r++)s=i[r],t=Math.imul(t^s,2654435761),n=Math.imul(n^s,1597334677);else for(let r=0,s;r<i.length;r++)s=i.charCodeAt(r),t=Math.imul(t^s,2654435761),n=Math.imul(n^s,1597334677);return t=Math.imul(t^t>>>16,2246822507),t^=Math.imul(n^n>>>13,3266489909),n=Math.imul(n^n>>>16,2246822507),n^=Math.imul(t^t>>>13,3266489909),4294967296*(2097151&n)+(t>>>0)}const DP=i=>yg(i),Ny=i=>yg(i),MM=(...i)=>yg(i);function PP(i,e=!1){const t=[];i.isNode===!0&&(t.push(i.id),i=i.getSelf());for(const{property:n,childNode:r}of $_(i))t.push(t,yg(n.slice(0,-4)),r.getCacheKey(e));return yg(t)}function*$_(i,e=!1){for(const t in i){if(t.startsWith("_")===!0)continue;const n=i[t];if(Array.isArray(n)===!0)for(let r=0;r<n.length;r++){const s=n[r];s&&(s.isNode===!0||e&&typeof s.toJSON=="function")&&(yield{property:t,index:r,childNode:s})}else if(n&&n.isNode===!0)yield{property:t,childNode:n};else if(typeof n=="object")for(const r in n){const s=n[r];s&&(s.isNode===!0||e&&typeof s.toJSON=="function")&&(yield{property:t,index:r,childNode:s})}}}const GZ=new Map([[1,"float"],[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),RR=new WeakMap;function LP(i){return GZ.get(i)}function UP(i){if(/[iu]?vec\d/.test(i))return i.startsWith("ivec")?Int32Array:i.startsWith("uvec")?Uint32Array:Float32Array;if(/mat\d/.test(i)||/float/.test(i))return Float32Array;if(/uint/.test(i))return Uint32Array;if(/int/.test(i))return Int32Array;throw new Error(`THREE.NodeUtils: Unsupported type: ${i}`)}function BP(i){if(/float|int|uint/.test(i))return 1;if(/vec2/.test(i))return 2;if(/vec3/.test(i))return 3;if(/vec4/.test(i))return 4;if(/mat3/.test(i))return 9;if(/mat4/.test(i))return 16;console.error("THREE.TSL: Unsupported type:",i)}function Uh(i){if(i==null)return null;const e=typeof i;return i.isNode===!0?"node":e==="number"?"float":e==="boolean"?"bool":e==="string"?"string":e==="function"?"shader":i.isVector2===!0?"vec2":i.isVector3===!0?"vec3":i.isVector4===!0?"vec4":i.isMatrix3===!0?"mat3":i.isMatrix4===!0?"mat4":i.isColor===!0?"color":i instanceof ArrayBuffer?"ArrayBuffer":null}function OP(i,...e){const t=i?i.slice(-4):void 0;return e.length===1&&(t==="vec2"?e=[e[0],e[0]]:t==="vec3"?e=[e[0],e[0],e[0]]:t==="vec4"&&(e=[e[0],e[0],e[0],e[0]])),i==="color"?new sn(...e):t==="vec2"?new mt(...e):t==="vec3"?new ue(...e):t==="vec4"?new Pn(...e):t==="mat3"?new Vn(...e):t==="mat4"?new kn(...e):i==="bool"?e[0]||!1:i==="float"||i==="int"||i==="uint"?e[0]||0:i==="string"?e[0]||"":i==="ArrayBuffer"?kP(e[0]):null}function IP(i){let e=RR.get(i);return e===void 0&&(e={},RR.set(i,e)),e}function FP(i){let e="";const t=new Uint8Array(i);for(let n=0;n<t.length;n++)e+=String.fromCharCode(t[n]);return btoa(e)}function kP(i){return Uint8Array.from(atob(i),e=>e.charCodeAt(0)).buffer}const OT={VERTEX:"vertex",FRAGMENT:"fragment"},jn={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},qZ={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},sa={READ_ONLY:"readOnly",WRITE_ONLY:"writeOnly",READ_WRITE:"readWrite"},zP=["fragment","vertex"],IT=["setup","analyze","generate"],FT=[...zP,"compute"],gA=["x","y","z","w"];let VZ=0;class Mn extends zc{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=jn.NONE,this.updateBeforeType=jn.NONE,this.updateAfterType=jn.NONE,this.uuid=M0.generateUUID(),this.version=0,this.global=!1,this.isNode=!0,this._cacheKey=null,this._cacheKeyVersion=0,Object.defineProperty(this,"id",{value:VZ++})}set needsUpdate(e){e===!0&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this.getSelf()),this}onFrameUpdate(e){return this.onUpdate(e,jn.FRAME)}onRenderUpdate(e){return this.onUpdate(e,jn.RENDER)}onObjectUpdate(e){return this.onUpdate(e,jn.OBJECT)}onReference(e){return this.updateReference=e.bind(this.getSelf()),this}getSelf(){return this.self||this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of $_(this))yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}getCacheKey(e=!1){return e=e||this.version!==this._cacheKeyVersion,(e===!0||this._cacheKey===null)&&(this._cacheKey=MM(PP(this,e),this.customCacheKey()),this._cacheKeyVersion=this.version),this._cacheKey}customCacheKey(){return 0}getScope(){return this}getHash(){return this.uuid}getUpdateType(){return this.updateType}getUpdateBeforeType(){return this.updateBeforeType}getUpdateAfterType(){return this.updateAfterType}getElementType(e){const t=this.getNodeType(e);return e.getElementType(t)}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}setup(e){const t=e.getNodeProperties(this);let n=0;for(const r of this.getChildren())t["node"+n++]=r;return t.outputNode||null}analyze(e){if(e.increaseUsage(this)===1){const n=e.getNodeProperties(this);for(const r of Object.values(n))r&&r.isNode===!0&&r.build(e)}}generate(e,t){const{outputNode:n}=e.getNodeProperties(this);if(n&&n.isNode===!0)return n.build(e,t)}updateBefore(){console.warn("Abstract function.")}updateAfter(){console.warn("Abstract function.")}update(){console.warn("Abstract function.")}build(e,t=null){const n=this.getShared(e);if(this!==n)return n.build(e,t);e.addNode(this),e.addChain(this);let r=null;const s=e.getBuildStage();if(s==="setup"){this.updateReference(e);const a=e.getNodeProperties(this);if(a.initialized!==!0){a.initialized=!0;const l=this.setup(e),u=l&&l.isNode===!0;for(const h of Object.values(a))h&&h.isNode===!0&&h.build(e);u&&l.build(e),a.outputNode=l}}else if(s==="analyze")this.analyze(e);else if(s==="generate")if(this.generate.length===1){const l=this.getNodeType(e),u=e.getDataFromNode(this);r=u.snippet,r===void 0?(r=this.generate(e)||"",u.snippet=r):u.flowCodes!==void 0&&e.context.nodeBlock!==void 0&&e.addFlowCodeHierarchy(this,e.context.nodeBlock),r=e.format(r,l,t)}else r=this.generate(e,t)||"";return e.removeChain(this),e.addSequentialNode(this),r}getSerializeChildren(){return $_(this)}serialize(e){const t=this.getSerializeChildren(),n={};for(const{property:r,index:s,childNode:a}of t)s!==void 0?(n[r]===void 0&&(n[r]=Number.isInteger(s)?[]:{}),n[r][s]=a.toJSON(e.meta).uuid):n[r]=a.toJSON(e.meta).uuid;Object.keys(n).length>0&&(e.inputNodes=n)}deserialize(e){if(e.inputNodes!==void 0){const t=e.meta.nodes;for(const n in e.inputNodes)if(Array.isArray(e.inputNodes[n])){const r=[];for(const s of e.inputNodes[n])r.push(t[s]);this[n]=r}else if(typeof e.inputNodes[n]=="object"){const r={};for(const s in e.inputNodes[n]){const a=e.inputNodes[n][s];r[s]=t[a]}this[n]=r}else{const r=e.inputNodes[n];this[n]=t[r]}}}toJSON(e){const{uuid:t,type:n}=this,r=e===void 0||typeof e=="string";r&&(e={textures:{},images:{},nodes:{}});let s=e.nodes[t];s===void 0&&(s={uuid:t,type:n,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},r!==!0&&(e.nodes[s.uuid]=s),this.serialize(s),delete s.meta);function a(l){const u=[];for(const h in l){const g=l[h];delete g.metadata,u.push(g)}return u}if(r){const l=a(e.textures),u=a(e.images),h=a(e.nodes);l.length>0&&(s.textures=l),u.length>0&&(s.images=u),h.length>0&&(s.nodes=h)}return s}}class vA extends Mn{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){const t=this.node.build(e),n=this.indexNode.build(e,"uint");return`${t}[ ${n} ]`}}class GP extends Mn{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let n=null;for(const r of this.convertTo.split("|"))(n===null||e.getTypeLength(t)===e.getTypeLength(r))&&(n=r);return n}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const n=this.node,r=this.getNodeType(e),s=n.build(e,r);return e.format(s,r,t)}}class Zr extends Mn{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if(e.getBuildStage()==="generate"){const r=e.getVectorType(this.getNodeType(e,t)),s=e.getDataFromNode(this);if(s.propertyName!==void 0)return e.format(s.propertyName,r,t);if(r!=="void"&&t!=="void"&&this.hasDependencies(e)){const a=super.build(e,r),l=e.getVarFromNode(this,null,r),u=e.getPropertyName(l);return e.addLineFlowCode(`${u} = ${a}`,this),s.snippet=a,s.propertyName=u,e.format(s.propertyName,r,t)}}return super.build(e,t)}}class HZ extends Zr{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return this.nodeType!==null?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce((t,n)=>t+e.getTypeLength(n.getNodeType(e)),0))}generate(e,t){const n=this.getNodeType(e),r=this.nodes,s=e.getComponentType(n),a=[];for(const u of r){let h=u.build(e);const g=e.getComponentType(u.getNodeType(e));g!==s&&(h=e.format(h,g,s)),a.push(h)}const l=`${e.getType(n)}( ${a.join(", ")} )`;return e.format(l,n,t)}}const jZ=gA.join("");class kT extends Mn{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(gA.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const n=this.node,r=e.getTypeLength(n.getNodeType(e));let s=null;if(r>1){let a=null;this.getVectorLength()>=r&&(a=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const u=n.build(e,a);this.components.length===r&&this.components===jZ.slice(0,this.components.length)?s=e.format(u,a,t):s=e.format(`${u}.${this.components}`,this.getNodeType(e),t)}else s=n.build(e,t);return s}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class WZ extends Zr{static get type(){return"SetNode"}constructor(e,t,n){super(),this.sourceNode=e,this.components=t,this.targetNode=n}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:n,targetNode:r}=this,s=this.getNodeType(e),a=e.getComponentType(r.getNodeType(e)),l=e.getTypeFromLength(n.length,a),u=r.build(e,l),h=t.build(e,s),g=e.getTypeLength(s),v=[];for(let x=0;x<g;x++){const S=gA[x];S===n[0]?(v.push(u),x+=n.length-1):v.push(h+"."+S)}return`${e.getType(s)}( ${v.join(", ")} )`}}class $Z extends Zr{static get type(){return"FlipNode"}constructor(e,t){super(),this.sourceNode=e,this.components=t}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{components:t,sourceNode:n}=this,r=this.getNodeType(e),s=n.build(e),a=e.getVarFromNode(this),l=e.getPropertyName(a);e.addLineFlowCode(l+" = "+s,this);const u=e.getTypeLength(r),h=[];let g=0;for(let v=0;v<u;v++){const x=gA[v];x===t[g]?(h.push("1.0 - "+(l+"."+x)),g++):h.push(l+"."+x)}return`${e.getType(r)}( ${h.join(", ")} )`}}class EM extends Mn{static get type(){return"InputNode"}constructor(e,t=null){super(t),this.isInputNode=!0,this.value=e,this.precision=null}getNodeType(){return this.nodeType===null?Uh(this.value):this.nodeType}getInputType(e){return this.getNodeType(e)}setPrecision(e){return this.precision=e,this}serialize(e){super.serialize(e),e.value=this.value,this.value&&this.value.toArray&&(e.value=this.value.toArray()),e.valueType=Uh(this.value),e.nodeType=this.nodeType,e.valueType==="ArrayBuffer"&&(e.value=FP(e.value)),e.precision=this.precision}deserialize(e){super.deserialize(e),this.nodeType=e.nodeType,this.value=Array.isArray(e.value)?OP(e.valueType,...e.value):e.value,this.precision=e.precision||null,this.value&&this.value.fromArray&&(this.value=this.value.fromArray(e.value))}generate(){console.warn("Abstract function.")}}class Ll extends EM{static get type(){return"ConstNode"}constructor(e,t=null){super(e,t),this.isConstNode=!0}generateConst(e){return e.generateConst(this.getNodeType(e),this.value)}generate(e,t){const n=this.getNodeType(e);return e.format(this.generateConst(e),n,t)}}let B0=null;const Yd=new Map;function ht(i,e){if(Yd.has(i)){console.warn(`Redefinition of method chaining ${i}`);return}if(typeof e!="function")throw new Error(`Node element ${i} is not a function`);Yd.set(i,e)}const qP=i=>i.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),NR=i=>qP(i).split("").sort().join(""),VP={setup(i,e){const t=e.shift();return i(Vg(t),...e)},get(i,e,t){if(typeof e=="string"&&i[e]===void 0){if(i.isStackNode!==!0&&e==="assign")return(...n)=>(B0.assign(t,...n),t);if(Yd.has(e)){const n=Yd.get(e);return i.isStackNode?(...r)=>t.add(n(...r)):(...r)=>n(t,...r)}else{if(e==="self")return i;if(e.endsWith("Assign")&&Yd.has(e.slice(0,e.length-6))){const n=Yd.get(e.slice(0,e.length-6));return i.isStackNode?(...r)=>t.assign(r[0],n(...r)):(...r)=>t.assign(n(t,...r))}else{if(/^[xyzwrgbastpq]{1,4}$/.test(e)===!0)return e=qP(e),_t(new kT(t,e));if(/^set[XYZWRGBASTPQ]{1,4}$/.test(e)===!0)return e=NR(e.slice(3).toLowerCase()),n=>_t(new WZ(i,e,n));if(/^flip[XYZWRGBASTPQ]{1,4}$/.test(e)===!0)return e=NR(e.slice(4).toLowerCase()),()=>_t(new $Z(_t(i),e));if(e==="width"||e==="height"||e==="depth")return e==="width"?e="x":e==="height"?e="y":e==="depth"&&(e="z"),_t(new kT(i,e));if(/^\d+$/.test(e)===!0)return _t(new vA(t,new Ll(Number(e),"uint")))}}}return Reflect.get(i,e,t)},set(i,e,t,n){return typeof e=="string"&&i[e]===void 0&&(/^[xyzwrgbastpq]{1,4}$/.test(e)===!0||e==="width"||e==="height"||e==="depth"||/^\d+$/.test(e)===!0)?(n[e].assign(t),!0):Reflect.set(i,e,t,n)}},W3=new WeakMap,DR=new WeakMap,XZ=function(i,e=null){const t=Uh(i);if(t==="node"){let n=W3.get(i);return n===void 0&&(n=new Proxy(i,VP),W3.set(i,n),W3.set(n,n)),n}else{if(e===null&&(t==="float"||t==="boolean")||t&&t!=="shader"&&t!=="string")return _t(zT(i,e));if(t==="shader")return Ve(i)}return i},YZ=function(i,e=null){for(const t in i)i[t]=_t(i[t],e);return i},QZ=function(i,e=null){const t=i.length;for(let n=0;n<t;n++)i[n]=_t(i[n],e);return i},KZ=function(i,e=null,t=null,n=null){const r=s=>_t(n!==null?Object.assign(s,n):s);return e===null?(...s)=>r(new i(...tA(s))):t!==null?(t=_t(t),(...s)=>r(new i(e,...tA(s),t))):(...s)=>r(new i(e,...tA(s)))},ZZ=function(i,...e){return _t(new i(...tA(e)))};class JZ extends Mn{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}call(e){const{shaderNode:t,inputNodes:n}=this,r=e.getNodeProperties(t);if(r.onceOutput)return r.onceOutput;let s=null;if(t.layout){let a=DR.get(e.constructor);a===void 0&&(a=new WeakMap,DR.set(e.constructor,a));let l=a.get(t);l===void 0&&(l=_t(e.buildFunctionNode(t)),a.set(t,l)),e.currentFunctionNode!==null&&e.currentFunctionNode.includes.push(l),s=_t(l.call(n))}else{const a=t.jsFunc,l=n!==null?a(n,e):a(e);s=_t(l)}return t.once&&(r.onceOutput=s),s}getOutputNode(e){const t=e.getNodeProperties(this);return t.outputNode===null&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class eJ extends Mn{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return Vg(e),_t(new JZ(this,e))}setup(){return this.call()}}const tJ=[!1,!0],nJ=[0,1,2,3],iJ=[-1,-2],HP=[.5,1.5,1/3,1e-6,1e6,Math.PI,Math.PI*2,1/Math.PI,2/Math.PI,1/(Math.PI*2),Math.PI/2],CM=new Map;for(const i of tJ)CM.set(i,new Ll(i));const RM=new Map;for(const i of nJ)RM.set(i,new Ll(i,"uint"));const NM=new Map([...RM].map(i=>new Ll(i.value,"int")));for(const i of iJ)NM.set(i,new Ll(i,"int"));const Dy=new Map([...NM].map(i=>new Ll(i.value)));for(const i of HP)Dy.set(i,new Ll(i));for(const i of HP)Dy.set(-i,new Ll(-i));const Py={bool:CM,uint:RM,ints:NM,float:Dy},PR=new Map([...CM,...Dy]),zT=(i,e)=>PR.has(i)?PR.get(i):i.isNode===!0?i:new Ll(i,e),rJ=i=>{try{return i.getNodeType()}catch{return}},ls=function(i,e=null){return(...t)=>{if((t.length===0||!["bool","float","int","uint"].includes(i)&&t.every(r=>typeof r!="object"))&&(t=[OP(i,...t)]),t.length===1&&e!==null&&e.has(t[0]))return _t(e.get(t[0]));if(t.length===1){const r=zT(t[0],i);return rJ(r)===i?_t(r):_t(new GP(r,i))}const n=t.map(r=>zT(r));return _t(new HZ(n,i))}},xg=i=>typeof i=="object"&&i!==null?i.value:i,jP=i=>i!=null?i.nodeType||i.convertTo||(typeof i=="string"?i:null):null;function Um(i,e){return new Proxy(new eJ(i,e),VP)}const _t=(i,e=null)=>XZ(i,e),Vg=(i,e=null)=>new YZ(i,e),tA=(i,e=null)=>new QZ(i,e),ft=(...i)=>new KZ(...i),Gt=(...i)=>new ZZ(...i),Ve=(i,e)=>{const t=new Um(i,e),n=(...r)=>{let s;return Vg(r),r[0]&&r[0].isNode?s=[...r]:s=r[0],t.call(s)};return n.shaderNode=t,n.setLayout=r=>(t.setLayout(r),n),n.once=()=>(t.once=!0,n),n},sJ=(...i)=>(console.warn("TSL.ShaderNode: tslFn() has been renamed to Fn()."),Ve(...i));ht("toGlobal",i=>(i.global=!0,i));const bg=i=>{B0=i},DM=()=>B0,ti=(...i)=>B0.If(...i);function WP(i){return B0&&B0.add(i),i}ht("append",WP);const $P=new ls("color"),ge=new ls("float",Py.float),ye=new ls("int",Py.ints),Kt=new ls("uint",Py.uint),Ic=new ls("bool",Py.bool),Et=new ls("vec2"),ms=new ls("ivec2"),XP=new ls("uvec2"),YP=new ls("bvec2"),Ne=new ls("vec3"),QP=new ls("ivec3"),Y0=new ls("uvec3"),PM=new ls("bvec3"),dn=new ls("vec4"),KP=new ls("ivec4"),ZP=new ls("uvec4"),JP=new ls("bvec4"),Ly=new ls("mat2"),ha=new ls("mat3"),nA=new ls("mat4"),aJ=(i="")=>_t(new Ll(i,"string")),oJ=i=>_t(new Ll(i,"ArrayBuffer"));ht("toColor",$P);ht("toFloat",ge);ht("toInt",ye);ht("toUint",Kt);ht("toBool",Ic);ht("toVec2",Et);ht("toIVec2",ms);ht("toUVec2",XP);ht("toBVec2",YP);ht("toVec3",Ne);ht("toIVec3",QP);ht("toUVec3",Y0);ht("toBVec3",PM);ht("toVec4",dn);ht("toIVec4",KP);ht("toUVec4",ZP);ht("toBVec4",JP);ht("toMat2",Ly);ht("toMat3",ha);ht("toMat4",nA);const eL=ft(vA),tL=(i,e)=>_t(new GP(_t(i),e)),lJ=(i,e)=>_t(new kT(_t(i),e));ht("element",eL);ht("convert",tL);class nL extends Mn{static get type(){return"UniformGroupNode"}constructor(e,t=!1,n=1){super("string"),this.name=e,this.shared=t,this.order=n,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const iL=i=>new nL(i),LM=(i,e=0)=>new nL(i,!0,e),rL=LM("frame"),Rn=LM("render"),UM=iL("object");class Hg extends EM{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=UM}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const n=this.getSelf();return e=e.bind(n),super.onUpdate(r=>{const s=e(r,n);s!==void 0&&(this.value=s)},t)}generate(e,t){const n=this.getNodeType(e),r=this.getUniformHash(e);let s=e.getNodeFromHash(r);s===void 0&&(e.setHashNode(this,r),s=this);const a=s.getInputType(e),l=e.getUniformFromNode(s,a,e.shaderStage,this.name||e.context.label),u=e.getPropertyName(l);return e.context.label!==void 0&&delete e.context.label,e.format(u,n,t)}}const gn=(i,e)=>{const t=jP(e||i),n=i&&i.isNode===!0?i.node&&i.node.value||i.value:i;return _t(new Hg(n,t))};class Gi extends Mn{static get type(){return"PropertyNode"}constructor(e,t=null,n=!1){super(e),this.name=t,this.varying=n,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return this.varying===!0?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const sL=(i,e)=>_t(new Gi(i,e)),Sg=(i,e)=>_t(new Gi(i,e,!0)),Ui=Gt(Gi,"vec4","DiffuseColor"),GT=Gt(Gi,"vec3","EmissiveColor"),Zl=Gt(Gi,"float","Roughness"),Tg=Gt(Gi,"float","Metalness"),X_=Gt(Gi,"float","Clearcoat"),wg=Gt(Gi,"float","ClearcoatRoughness"),Xf=Gt(Gi,"vec3","Sheen"),Uy=Gt(Gi,"float","SheenRoughness"),By=Gt(Gi,"float","Iridescence"),BM=Gt(Gi,"float","IridescenceIOR"),OM=Gt(Gi,"float","IridescenceThickness"),Y_=Gt(Gi,"float","AlphaT"),Rh=Gt(Gi,"float","Anisotropy"),Bm=Gt(Gi,"vec3","AnisotropyT"),iA=Gt(Gi,"vec3","AnisotropyB"),ka=Gt(Gi,"color","SpecularColor"),Mg=Gt(Gi,"float","SpecularF90"),Q_=Gt(Gi,"float","Shininess"),Eg=Gt(Gi,"vec4","Output"),Qv=Gt(Gi,"float","dashSize"),qT=Gt(Gi,"float","gapSize"),uJ=Gt(Gi,"float","pointWidth"),Om=Gt(Gi,"float","IOR"),K_=Gt(Gi,"float","Transmission"),IM=Gt(Gi,"float","Thickness"),FM=Gt(Gi,"float","AttenuationDistance"),kM=Gt(Gi,"color","AttenuationColor"),zM=Gt(Gi,"float","Dispersion");class cJ extends Zr{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return t!=="void"?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(e.isAvailable("swizzleAssign")===!1&&t.isSplitNode&&t.components.length>1){const n=e.getTypeLength(t.node.getNodeType(e));return gA.join("").slice(0,n)!==t.components}return!1}generate(e,t){const{targetNode:n,sourceNode:r}=this,s=this.needsSplitAssign(e),a=n.getNodeType(e),l=n.context({assign:!0}).build(e),u=r.build(e,a),h=r.getNodeType(e),g=e.getDataFromNode(this);let v;if(g.initialized===!0)t!=="void"&&(v=l);else if(s){const x=e.getVarFromNode(this,null,a),S=e.getPropertyName(x);e.addLineFlowCode(`${S} = ${u}`,this);const w=n.node.context({assign:!0}).build(e);for(let R=0;R<n.components.length;R++){const C=n.components[R];e.addLineFlowCode(`${w}.${C} = ${S}[ ${R} ]`,this)}t!=="void"&&(v=l)}else v=`${l} = ${u}`,(t==="void"||h==="void")&&(e.addLineFlowCode(v,this),t!=="void"&&(v=l));return g.initialized=!0,e.format(v,a,t)}}const aL=ft(cJ);ht("assign",aL);class hJ extends Zr{static get type(){return"FunctionCallNode"}constructor(e=null,t={}){super(),this.functionNode=e,this.parameters=t}setParameters(e){return this.parameters=e,this}getParameters(){return this.parameters}getNodeType(e){return this.functionNode.getNodeType(e)}generate(e){const t=[],n=this.functionNode,r=n.getInputs(e),s=this.parameters,a=(u,h)=>{const g=h.type,v=g==="pointer";let x;return v?x="&"+u.build(e):x=u.build(e,g),x};if(Array.isArray(s))for(let u=0;u<s.length;u++)t.push(a(s[u],r[u]));else for(const u of r){const h=s[u.name];if(h!==void 0)t.push(a(h,u));else throw new Error(`FunctionCallNode: Input '${u.name}' not found in FunctionNode.`)}return`${n.build(e,"property")}( ${t.join(", ")} )`}}const oL=(i,...e)=>(e=e.length>1||e[0]&&e[0].isNode===!0?tA(e):Vg(e[0]),_t(new hJ(_t(i),e)));ht("call",oL);class Mr extends Zr{static get type(){return"OperatorNode"}constructor(e,t,n,...r){if(super(),r.length>0){let s=new Mr(e,t,n);for(let a=0;a<r.length-1;a++)s=new Mr(e,s,r[a]);t=s,n=r[r.length-1]}this.op=e,this.aNode=t,this.bNode=n}getNodeType(e,t){const n=this.op,r=this.aNode,s=this.bNode,a=r.getNodeType(e),l=typeof s<"u"?s.getNodeType(e):null;if(a==="void"||l==="void")return"void";if(n==="%")return a;if(n==="~"||n==="&"||n==="|"||n==="^"||n===">>"||n==="<<")return e.getIntegerType(a);if(n==="!"||n==="=="||n==="&&"||n==="||"||n==="^^")return"bool";if(n==="<"||n===">"||n==="<="||n===">="){const u=t?e.getTypeLength(t):Math.max(e.getTypeLength(a),e.getTypeLength(l));return u>1?`bvec${u}`:"bool"}else return a==="float"&&e.isMatrix(l)?l:e.isMatrix(a)&&e.isVector(l)?e.getVectorFromMatrix(a):e.isVector(a)&&e.isMatrix(l)?e.getVectorFromMatrix(l):e.getTypeLength(l)>e.getTypeLength(a)?l:a}generate(e,t){const n=this.op,r=this.aNode,s=this.bNode,a=this.getNodeType(e,t);let l=null,u=null;a!=="void"?(l=r.getNodeType(e),u=typeof s<"u"?s.getNodeType(e):null,n==="<"||n===">"||n==="<="||n===">="||n==="=="?e.isVector(l)?u=l:l!==u&&(l=u="float"):n===">>"||n==="<<"?(l=a,u=e.changeComponentType(u,"uint")):e.isMatrix(l)&&e.isVector(u)?u=e.getVectorFromMatrix(l):e.isVector(l)&&e.isMatrix(u)?l=e.getVectorFromMatrix(u):l=u=a):l=u=a;const h=r.build(e,l),g=typeof s<"u"?s.build(e,u):null,v=e.getTypeLength(t),x=e.getFunctionOperator(n);if(t!=="void")return n==="<"&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThan",t)}( ${h}, ${g} )`,a,t):e.format(`( ${h} < ${g} )`,a,t):n==="<="&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThanEqual",t)}( ${h}, ${g} )`,a,t):e.format(`( ${h} <= ${g} )`,a,t):n===">"&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThan",t)}( ${h}, ${g} )`,a,t):e.format(`( ${h} > ${g} )`,a,t):n===">="&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThanEqual",t)}( ${h}, ${g} )`,a,t):e.format(`( ${h} >= ${g} )`,a,t):n==="!"||n==="~"?e.format(`(${n}${h})`,l,t):x?e.format(`${x}( ${h}, ${g} )`,a,t):e.format(`( ${h} ${n} ${g} )`,a,t);if(l!=="void")return x?e.format(`${x}( ${h}, ${g} )`,a,t):e.format(`${h} ${n} ${g}`,a,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const Qr=ft(Mr,"+"),Ti=ft(Mr,"-"),Wn=ft(Mr,"*"),Dl=ft(Mr,"/"),GM=ft(Mr,"%"),lL=ft(Mr,"=="),uL=ft(Mr,"!="),cL=ft(Mr,"<"),qM=ft(Mr,">"),hL=ft(Mr,"<="),fL=ft(Mr,">="),AL=ft(Mr,"&&"),dL=ft(Mr,"||"),pL=ft(Mr,"!"),mL=ft(Mr,"^^"),gL=ft(Mr,"&"),vL=ft(Mr,"~"),_L=ft(Mr,"|"),yL=ft(Mr,"^"),xL=ft(Mr,"<<"),bL=ft(Mr,">>");ht("add",Qr);ht("sub",Ti);ht("mul",Wn);ht("div",Dl);ht("modInt",GM);ht("equal",lL);ht("notEqual",uL);ht("lessThan",cL);ht("greaterThan",qM);ht("lessThanEqual",hL);ht("greaterThanEqual",fL);ht("and",AL);ht("or",dL);ht("not",pL);ht("xor",mL);ht("bitAnd",gL);ht("bitNot",vL);ht("bitOr",_L);ht("bitXor",yL);ht("shiftLeft",xL);ht("shiftRight",bL);const SL=(...i)=>(console.warn("TSL.OperatorNode: .remainder() has been renamed to .modInt()."),GM(...i));ht("remainder",SL);class qe extends Zr{static get type(){return"MathNode"}constructor(e,t,n=null,r=null){super(),this.method=e,this.aNode=t,this.bNode=n,this.cNode=r}getInputType(e){const t=this.aNode.getNodeType(e),n=this.bNode?this.bNode.getNodeType(e):null,r=this.cNode?this.cNode.getNodeType(e):null,s=e.isMatrix(t)?0:e.getTypeLength(t),a=e.isMatrix(n)?0:e.getTypeLength(n),l=e.isMatrix(r)?0:e.getTypeLength(r);return s>a&&s>l?t:a>l?n:l>s?r:t}getNodeType(e){const t=this.method;return t===qe.LENGTH||t===qe.DISTANCE||t===qe.DOT?"float":t===qe.CROSS?"vec3":t===qe.ALL?"bool":t===qe.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):t===qe.MOD?this.aNode.getNodeType(e):this.getInputType(e)}generate(e,t){let n=this.method;const r=this.getNodeType(e),s=this.getInputType(e),a=this.aNode,l=this.bNode,u=this.cNode,h=e.renderer.coordinateSystem;if(n===qe.TRANSFORM_DIRECTION){let g=a,v=l;e.isMatrix(g.getNodeType(e))?v=dn(Ne(v),0):g=dn(Ne(g),0);const x=Wn(g,v).xyz;return Fc(x).build(e,t)}else{if(n===qe.NEGATE)return e.format("( - "+a.build(e,s)+" )",r,t);if(n===qe.ONE_MINUS)return Ti(1,a).build(e,t);if(n===qe.RECIPROCAL)return Dl(1,a).build(e,t);if(n===qe.DIFFERENCE)return ur(Ti(a,l)).build(e,t);{const g=[];return n===qe.CROSS||n===qe.MOD?g.push(a.build(e,r),l.build(e,r)):h===Ha&&n===qe.STEP?g.push(a.build(e,e.getTypeLength(a.getNodeType(e))===1?"float":s),l.build(e,s)):h===Ha&&(n===qe.MIN||n===qe.MAX)||n===qe.MOD?g.push(a.build(e,s),l.build(e,e.getTypeLength(l.getNodeType(e))===1?"float":s)):n===qe.REFRACT?g.push(a.build(e,s),l.build(e,s),u.build(e,"float")):n===qe.MIX?g.push(a.build(e,s),l.build(e,s),u.build(e,e.getTypeLength(u.getNodeType(e))===1?"float":s)):(h===pu&&n===qe.ATAN&&l!==null&&(n="atan2"),g.push(a.build(e,s)),l!==null&&g.push(l.build(e,s)),u!==null&&g.push(u.build(e,s))),e.format(`${e.getMethod(n,r)}( ${g.join(", ")} )`,r,t)}}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}qe.ALL="all";qe.ANY="any";qe.RADIANS="radians";qe.DEGREES="degrees";qe.EXP="exp";qe.EXP2="exp2";qe.LOG="log";qe.LOG2="log2";qe.SQRT="sqrt";qe.INVERSE_SQRT="inversesqrt";qe.FLOOR="floor";qe.CEIL="ceil";qe.NORMALIZE="normalize";qe.FRACT="fract";qe.SIN="sin";qe.COS="cos";qe.TAN="tan";qe.ASIN="asin";qe.ACOS="acos";qe.ATAN="atan";qe.ABS="abs";qe.SIGN="sign";qe.LENGTH="length";qe.NEGATE="negate";qe.ONE_MINUS="oneMinus";qe.DFDX="dFdx";qe.DFDY="dFdy";qe.ROUND="round";qe.RECIPROCAL="reciprocal";qe.TRUNC="trunc";qe.FWIDTH="fwidth";qe.TRANSPOSE="transpose";qe.BITCAST="bitcast";qe.EQUALS="equals";qe.MIN="min";qe.MAX="max";qe.MOD="mod";qe.STEP="step";qe.REFLECT="reflect";qe.DISTANCE="distance";qe.DIFFERENCE="difference";qe.DOT="dot";qe.CROSS="cross";qe.POW="pow";qe.TRANSFORM_DIRECTION="transformDirection";qe.MIX="mix";qe.CLAMP="clamp";qe.REFRACT="refract";qe.SMOOTHSTEP="smoothstep";qe.FACEFORWARD="faceforward";const TL=ge(1e-6),fJ=ge(1e6),Z_=ge(Math.PI),AJ=ge(Math.PI*2),VM=ft(qe,qe.ALL),wL=ft(qe,qe.ANY),ML=ft(qe,qe.RADIANS),EL=ft(qe,qe.DEGREES),HM=ft(qe,qe.EXP),O0=ft(qe,qe.EXP2),Oy=ft(qe,qe.LOG),cu=ft(qe,qe.LOG2),Cu=ft(qe,qe.SQRT),jM=ft(qe,qe.INVERSE_SQRT),hu=ft(qe,qe.FLOOR),Iy=ft(qe,qe.CEIL),Fc=ft(qe,qe.NORMALIZE),Hc=ft(qe,qe.FRACT),Mo=ft(qe,qe.SIN),yc=ft(qe,qe.COS),CL=ft(qe,qe.TAN),RL=ft(qe,qe.ASIN),NL=ft(qe,qe.ACOS),WM=ft(qe,qe.ATAN),ur=ft(qe,qe.ABS),Cg=ft(qe,qe.SIGN),Rc=ft(qe,qe.LENGTH),DL=ft(qe,qe.NEGATE),PL=ft(qe,qe.ONE_MINUS),$M=ft(qe,qe.DFDX),XM=ft(qe,qe.DFDY),LL=ft(qe,qe.ROUND),UL=ft(qe,qe.RECIPROCAL),YM=ft(qe,qe.TRUNC),BL=ft(qe,qe.FWIDTH),OL=ft(qe,qe.TRANSPOSE),dJ=ft(qe,qe.BITCAST),IL=ft(qe,qe.EQUALS),to=ft(qe,qe.MIN),qr=ft(qe,qe.MAX),QM=ft(qe,qe.MOD),Fy=ft(qe,qe.STEP),FL=ft(qe,qe.REFLECT),kL=ft(qe,qe.DISTANCE),zL=ft(qe,qe.DIFFERENCE),Xh=ft(qe,qe.DOT),ky=ft(qe,qe.CROSS),Cl=ft(qe,qe.POW),KM=ft(qe,qe.POW,2),GL=ft(qe,qe.POW,3),qL=ft(qe,qe.POW,4),VL=ft(qe,qe.TRANSFORM_DIRECTION),HL=i=>Wn(Cg(i),Cl(ur(i),1/3)),jL=i=>Xh(i,i),Fi=ft(qe,qe.MIX),vu=(i,e=0,t=1)=>_t(new qe(qe.CLAMP,_t(i),_t(e),_t(t))),WL=i=>vu(i),ZM=ft(qe,qe.REFRACT),kc=ft(qe,qe.SMOOTHSTEP),JM=ft(qe,qe.FACEFORWARD),$L=Ve(([i])=>{const n=43758.5453,r=Xh(i.xy,Et(12.9898,78.233)),s=QM(r,Z_);return Hc(Mo(s).mul(n))}),XL=(i,e,t)=>Fi(e,t,i),YL=(i,e,t)=>kc(e,t,i),QL=(i,e)=>(console.warn('THREE.TSL: "atan2" is overloaded. Use "atan" instead.'),WM(i,e)),pJ=JM,mJ=jM;ht("all",VM);ht("any",wL);ht("equals",IL);ht("radians",ML);ht("degrees",EL);ht("exp",HM);ht("exp2",O0);ht("log",Oy);ht("log2",cu);ht("sqrt",Cu);ht("inverseSqrt",jM);ht("floor",hu);ht("ceil",Iy);ht("normalize",Fc);ht("fract",Hc);ht("sin",Mo);ht("cos",yc);ht("tan",CL);ht("asin",RL);ht("acos",NL);ht("atan",WM);ht("abs",ur);ht("sign",Cg);ht("length",Rc);ht("lengthSq",jL);ht("negate",DL);ht("oneMinus",PL);ht("dFdx",$M);ht("dFdy",XM);ht("round",LL);ht("reciprocal",UL);ht("trunc",YM);ht("fwidth",BL);ht("atan2",QL);ht("min",to);ht("max",qr);ht("mod",QM);ht("step",Fy);ht("reflect",FL);ht("distance",kL);ht("dot",Xh);ht("cross",ky);ht("pow",Cl);ht("pow2",KM);ht("pow3",GL);ht("pow4",qL);ht("transformDirection",VL);ht("mix",XL);ht("clamp",vu);ht("refract",ZM);ht("smoothstep",YL);ht("faceForward",JM);ht("difference",zL);ht("saturate",WL);ht("cbrt",HL);ht("transpose",OL);ht("rand",$L);class gJ extends Mn{static get type(){return"ConditionalNode"}constructor(e,t,n=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=n}getNodeType(e){const{ifNode:t,elseNode:n}=e.getNodeProperties(this);if(t===void 0)return this.setup(e),this.getNodeType(e);const r=t.getNodeType(e);if(n!==null){const s=n.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(r))return s}return r}setup(e){const t=this.condNode.cache(),n=this.ifNode.cache(),r=this.elseNode?this.elseNode.cache():null,s=e.context.nodeBlock;e.getDataFromNode(n).parentNodeBlock=s,r!==null&&(e.getDataFromNode(r).parentNodeBlock=s);const a=e.getNodeProperties(this);a.condNode=t,a.ifNode=n.context({nodeBlock:n}),a.elseNode=r?r.context({nodeBlock:r}):null}generate(e,t){const n=this.getNodeType(e),r=e.getDataFromNode(this);if(r.nodeProperty!==void 0)return r.nodeProperty;const{condNode:s,ifNode:a,elseNode:l}=e.getNodeProperties(this),u=t!=="void",h=u?sL(n).build(e):"";r.nodeProperty=h;const g=s.build(e,"bool");e.addFlowCode(`
|
||
${e.tab}if ( ${g} ) {
|
||
|
||
`).addFlowTab();let v=a.build(e,n);if(v&&(u?v=h+" = "+v+";":v="return "+v+";"),e.removeFlowTab().addFlowCode(e.tab+" "+v+`
|
||
|
||
`+e.tab+"}"),l!==null){e.addFlowCode(` else {
|
||
|
||
`).addFlowTab();let x=l.build(e,n);x&&(u?x=h+" = "+x+";":x="return "+x+";"),e.removeFlowTab().addFlowCode(e.tab+" "+x+`
|
||
|
||
`+e.tab+`}
|
||
|
||
`)}else e.addFlowCode(`
|
||
|
||
`);return e.format(h,n,t)}}const zs=ft(gJ);ht("select",zs);const KL=(...i)=>(console.warn("TSL.ConditionalNode: cond() has been renamed to select()."),zs(...i));ht("cond",KL);class ZL extends Mn{static get type(){return"ContextNode"}constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const n=this.node.build(e);return e.setContext(t),n}generate(e,t){const n=e.getContext();e.setContext({...e.context,...this.value});const r=this.node.build(e,t);return e.setContext(n),r}}const zy=ft(ZL),JL=(i,e)=>zy(i,{label:e});ht("context",zy);ht("label",JL);class Kv extends Mn{static get type(){return"VarNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:n}=this,r=e.getVarFromNode(this,n,e.getVectorType(this.getNodeType(e))),s=e.getPropertyName(r),a=t.build(e,r.type);return e.addLineFlowCode(`${s} = ${a}`,this),s}}const e9=ft(Kv);ht("toVar",(...i)=>e9(...i).append());const t9=i=>(console.warn('TSL: "temp" is deprecated. Use ".toVar()" instead.'),e9(i));ht("temp",t9);class vJ extends Mn{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0}isGlobal(){return!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let n=t.varying;if(n===void 0){const r=this.name,s=this.getNodeType(e);t.varying=n=e.getVaryingFromNode(this,r,s),t.node=this.node}return n.needsInterpolation||(n.needsInterpolation=e.shaderStage==="fragment"),n}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),n=this.setupVarying(e),r=e.shaderStage==="fragment"&&t.reassignPosition===!0&&e.context.needsPositionReassign;if(t.propertyName===void 0||r){const s=this.getNodeType(e),a=e.getPropertyName(n,OT.VERTEX);e.flowNodeFromShaderStage(OT.VERTEX,this.node,s,a),t.propertyName=a,r?t.reassignPosition=!1:t.reassignPosition===void 0&&e.context.isPositionNodeInput&&(t.reassignPosition=!0)}return e.getPropertyName(n)}}const ro=ft(vJ),n9=i=>ro(i);ht("varying",ro);ht("vertexStage",n9);const i9=Ve(([i])=>{const e=i.mul(.9478672986).add(.0521327014).pow(2.4),t=i.mul(.0773993808),n=i.lessThanEqual(.04045);return Fi(e,t,n)}).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),r9=Ve(([i])=>{const e=i.pow(.41666).mul(1.055).sub(.055),t=i.mul(12.92),n=i.lessThanEqual(.0031308);return Fi(e,t,n)}).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),jg="WorkingColorSpace",eE="OutputColorSpace";class Wg extends Zr{static get type(){return"ColorSpaceNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.source=t,this.target=n}resolveColorSpace(e,t){return t===jg?ai.workingColorSpace:t===eE?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,n=this.resolveColorSpace(e,this.source),r=this.resolveColorSpace(e,this.target);let s=t;return ai.enabled===!1||n===r||!n||!r||(ai.getTransfer(n)===Vi&&(s=dn(i9(s.rgb),s.a)),ai.getPrimaries(n)!==ai.getPrimaries(r)&&(s=dn(ha(ai._getMatrix(new Vn,n,r)).mul(s.rgb),s.a)),ai.getTransfer(r)===Vi&&(s=dn(r9(s.rgb),s.a))),s}}const s9=i=>_t(new Wg(_t(i),jg,eE)),a9=i=>_t(new Wg(_t(i),eE,jg)),o9=(i,e)=>_t(new Wg(_t(i),jg,e)),tE=(i,e)=>_t(new Wg(_t(i),e,jg)),_J=(i,e,t)=>_t(new Wg(_t(i),e,t));ht("toOutputColorSpace",s9);ht("toWorkingColorSpace",a9);ht("workingToColorSpace",o9);ht("colorSpaceToWorking",tE);let yJ=class extends vA{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}};class l9 extends Mn{static get type(){return"ReferenceBaseNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.updateType=jn.OBJECT}setGroup(e){return this.group=e,this}element(e){return _t(new yJ(this,_t(e)))}setNodeType(e){const t=gn(null,e).getSelf();this.group!==null&&t.setGroup(this.group),this.node=t}getNodeType(e){return this.node===null&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let r=1;r<t.length;r++)n=n[t[r]];return n}updateReference(e){return this.reference=this.object!==null?this.object:e.object,this.reference}setup(){return this.updateValue(),this.node}update(){this.updateValue()}updateValue(){this.node===null&&this.setNodeType(this.uniformType);const e=this.getValueFromReference();Array.isArray(e)?this.node.array=e:this.node.value=e}}const xJ=(i,e,t)=>_t(new l9(i,e,t));class bJ extends l9{static get type(){return"RendererReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.renderer=n,this.setGroup(Rn)}updateReference(e){return this.reference=this.renderer!==null?this.renderer:e.renderer,this.reference}}const u9=(i,e,t=null)=>_t(new bJ(i,e,t));class SJ extends Zr{static get type(){return"ToneMappingNode"}constructor(e,t=h9,n=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=n}customCacheKey(){return MM(this.toneMapping)}setup(e){const t=this.colorNode||e.context.color,n=this.toneMapping;if(n===Za)return t;let r=null;const s=e.renderer.library.getToneMappingFunction(n);return s!==null?r=dn(s(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",n),r=t),r}}const c9=(i,e,t)=>_t(new SJ(i,_t(e),_t(t))),h9=u9("toneMappingExposure","float");ht("toneMapping",(i,e,t)=>c9(e,t,i));class TJ extends EM{static get type(){return"BufferAttributeNode"}constructor(e,t=null,n=0,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=n,this.bufferOffset=r,this.usage=o_,this.instanced=!1,this.attribute=null,this.global=!0,e&&e.isBufferAttribute===!0&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(this.bufferStride===0&&this.bufferOffset===0){let t=e.globalCache.getData(this.value);return t===void 0&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return this.bufferType===null&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(this.attribute!==null)return;const t=this.getNodeType(e),n=this.value,r=e.getTypeLength(t),s=this.bufferStride||r,a=this.bufferOffset,l=n.isInterleavedBuffer===!0?n:new Yw(n,s),u=new nu(l,r,a);l.setUsage(this.usage),this.attribute=u,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),n=e.getBufferAttributeFromNode(this,t),r=e.getPropertyName(n);let s=null;return e.shaderStage==="vertex"||e.shaderStage==="compute"?(this.name=r,s=r):s=ro(this).build(e,t),s}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&this.attribute.isBufferAttribute===!0&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}const $g=(i,e=null,t=0,n=0)=>_t(new TJ(i,e,t,n)),f9=(i,e=null,t=0,n=0)=>$g(i,e,t,n).setUsage(qd),J_=(i,e=null,t=0,n=0)=>$g(i,e,t,n).setInstanced(!0),VT=(i,e=null,t=0,n=0)=>f9(i,e,t,n).setInstanced(!0);ht("toAttribute",i=>$g(i.value));class wJ extends Mn{static get type(){return"ComputeNode"}constructor(e,t,n=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=n,this.dispatchCount=0,this.version=1,this.name="",this.updateBeforeType=jn.OBJECT,this.onInitFunction=null,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}label(e){return this.name=e,this}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let n=t[0];for(let r=1;r<t.length;r++)n*=t[r];this.dispatchCount=Math.ceil(e/n)}onInit(e){return this.onInitFunction=e,this}updateBefore({renderer:e}){e.compute(this)}generate(e){const{shaderStage:t}=e;if(t==="compute"){const n=this.computeNode.build(e,"void");n!==""&&e.addLineFlowCode(n,this)}}}const A9=(i,e,t)=>_t(new wJ(_t(i),e,t));ht("compute",A9);class MJ extends Mn{static get type(){return"CacheNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){const t=e.getCache(),n=e.getCacheFromNode(this,this.parent);e.setCache(n);const r=this.node.getNodeType(e);return e.setCache(t),r}build(e,...t){const n=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const s=this.node.build(e,...t);return e.setCache(n),s}}const Im=(i,e)=>_t(new MJ(_t(i),e));ht("cache",Im);class EJ extends Mn{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return t!==""&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const d9=ft(EJ);ht("bypass",d9);class p9 extends Mn{static get type(){return"RemapNode"}constructor(e,t,n,r=ge(0),s=ge(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=n,this.outLowNode=r,this.outHighNode=s,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:n,outLowNode:r,outHighNode:s,doClamp:a}=this;let l=e.sub(t).div(n.sub(t));return a===!0&&(l=l.clamp()),l.mul(s.sub(r)).add(r)}}const m9=ft(p9,null,null,{doClamp:!1}),g9=ft(p9);ht("remap",m9);ht("remapClamp",g9);class Zv extends Mn{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const n=this.getNodeType(e),r=this.snippet;if(n==="void")e.addLineFlowCode(r,this);else return e.format(`( ${r} )`,n,t)}}const Hh=ft(Zv),v9=i=>(i?zs(i,Hh("discard")):Hh("discard")).append(),CJ=()=>Hh("return").append();ht("discard",v9);class RJ extends Zr{static get type(){return"RenderOutputNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=n,this.isRenderOutputNode=!0}setup({context:e}){let t=this.colorNode||e.color;const n=(this.toneMapping!==null?this.toneMapping:e.toneMapping)||Za,r=(this.outputColorSpace!==null?this.outputColorSpace:e.outputColorSpace)||Co;return n!==Za&&(t=t.toneMapping(n)),r!==Co&&r!==ai.workingColorSpace&&(t=t.workingToColorSpace(r)),t}}const _9=(i,e=null,t=null)=>_t(new RJ(_t(i),e,t));ht("renderOutput",_9);function NJ(i){console.warn("THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add",i)}class y9 extends Mn{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(t===null){const n=this.getAttributeName(e);if(e.hasGeometryAttribute(n)){const r=e.geometry.getAttribute(n);t=e.getTypeFromAttribute(r)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),n=this.getNodeType(e);if(e.hasGeometryAttribute(t)===!0){const s=e.geometry.getAttribute(t),a=e.getTypeFromAttribute(s),l=e.getAttribute(t,a);return e.shaderStage==="vertex"?e.format(l.name,a,n):ro(this).build(e,n)}else return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(n)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const _u=(i,e)=>_t(new y9(i,e)),Er=(i=0)=>_u("uv"+(i>0?i:""),"vec2");class DJ extends Mn{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const n=this.textureNode.build(e,"property"),r=this.levelNode===null?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${n}, ${r} )`,this.getNodeType(e),t)}}const Fh=ft(DJ);class PJ extends Hg{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=jn.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,n=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(n&&n.width!==void 0){const{width:r,height:s}=n;this.value=Math.log2(Math.max(r,s))}}}const x9=ft(PJ);class yu extends Hg{static get type(){return"TextureNode"}constructor(e,t=null,n=null,r=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=n,this.biasNode=r,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=jn.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(t===null)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return this.value.isDepthTexture===!0?"float":this.value.type===Rr?"uvec4":this.value.type===Ns?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Er(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return this._matrixUniform===null&&(this._matrixUniform=gn(this.value.matrix)),this._matrixUniform.mul(Ne(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?jn.RENDER:jn.NONE,this}setupUV(e,t){const n=this.value;return e.isFlipY()&&(n.image instanceof ImageBitmap&&n.flipY===!0||n.isRenderTargetTexture===!0||n.isFramebufferTexture===!0||n.isDepthTexture===!0)&&(this.sampler?t=t.flipY():t=t.setY(ye(Fh(this,this.levelNode).y).sub(t.y).sub(1))),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const n=this.value;if(!n||n.isTexture!==!0)throw new Error("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().");let r=this.uvNode;(r===null||e.context.forceUVContext===!0)&&e.context.getUV&&(r=e.context.getUV(this)),r||(r=this.getDefaultUV()),this.updateMatrix===!0&&(r=this.getTransformedUV(r)),r=this.setupUV(e,r);let s=this.levelNode;s===null&&e.context.getTextureLevel&&(s=e.context.getTextureLevel(this)),t.uvNode=r,t.levelNode=s,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,this.sampler===!0?"vec2":"ivec2")}generateSnippet(e,t,n,r,s,a,l,u){const h=this.value;let g;return r?g=e.generateTextureLevel(h,t,n,r,a):s?g=e.generateTextureBias(h,t,n,s,a):u?g=e.generateTextureGrad(h,t,n,u,a):l?g=e.generateTextureCompare(h,t,n,l,a):this.sampler===!1?g=e.generateTextureLoad(h,t,n,a):g=e.generateTexture(h,t,n,a),g}generate(e,t){const n=this.value,r=e.getNodeProperties(this),s=super.generate(e,"property");if(t==="sampler")return s+"_sampler";if(e.isReference(t))return s;{const a=e.getDataFromNode(this);let l=a.propertyName;if(l===void 0){const{uvNode:g,levelNode:v,biasNode:x,compareNode:S,depthNode:w,gradNode:R}=r,C=this.generateUV(e,g),E=v?v.build(e,"float"):null,B=x?x.build(e,"float"):null,L=w?w.build(e,"int"):null,O=S?S.build(e,"float"):null,z=R?[R[0].build(e,"vec2"),R[1].build(e,"vec2")]:null,G=e.getVarFromNode(this);l=e.getPropertyName(G);const k=this.generateSnippet(e,s,C,E,B,L,O,z);e.addLineFlowCode(`${l} = ${k}`,this),a.snippet=k,a.propertyName=l}let u=l;const h=this.getNodeType(e);return e.needsToWorkingColorSpace(n)&&(u=tE(Hh(u,h),n.colorSpace).setup(e).build(e,h)),e.format(u,h,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){return console.warn("THREE.TextureNode: .uv() has been renamed. Use .sample() instead."),this.sample(e)}sample(e){const t=this.clone();return t.uvNode=_t(e),t.referenceNode=this.getSelf(),_t(t)}blur(e){const t=this.clone();return t.biasNode=_t(e).mul(x9(t)),t.referenceNode=this.getSelf(),_t(t)}level(e){const t=this.clone();return t.levelNode=_t(e),t.referenceNode=this.getSelf(),_t(t)}size(e){return Fh(this,e)}bias(e){const t=this.clone();return t.biasNode=_t(e),t.referenceNode=this.getSelf(),_t(t)}compare(e){const t=this.clone();return t.compareNode=_t(e),t.referenceNode=this.getSelf(),_t(t)}grad(e,t){const n=this.clone();return n.gradNode=[_t(e),_t(t)],n.referenceNode=this.getSelf(),_t(n)}depth(e){const t=this.clone();return t.depthNode=_t(e),t.referenceNode=this.getSelf(),_t(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;t!==null&&(t.value=e.matrix),e.matrixAutoUpdate===!0&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e}}const Ai=ft(yu),Fr=(...i)=>Ai(...i).setSampler(!1),LJ=i=>(i.isNode===!0?i:Ai(i)).convert("sampler"),Dh=gn("float").label("cameraNear").setGroup(Rn).onRenderUpdate(({camera:i})=>i.near),Ph=gn("float").label("cameraFar").setGroup(Rn).onRenderUpdate(({camera:i})=>i.far),_A=gn("mat4").label("cameraProjectionMatrix").setGroup(Rn).onRenderUpdate(({camera:i})=>i.projectionMatrix),UJ=gn("mat4").label("cameraProjectionMatrixInverse").setGroup(Rn).onRenderUpdate(({camera:i})=>i.projectionMatrixInverse),so=gn("mat4").label("cameraViewMatrix").setGroup(Rn).onRenderUpdate(({camera:i})=>i.matrixWorldInverse),BJ=gn("mat4").label("cameraWorldMatrix").setGroup(Rn).onRenderUpdate(({camera:i})=>i.matrixWorld),OJ=gn("mat3").label("cameraNormalMatrix").setGroup(Rn).onRenderUpdate(({camera:i})=>i.normalMatrix),b9=gn(new ue).label("cameraPosition").setGroup(Rn).onRenderUpdate(({camera:i},e)=>e.value.setFromMatrixPosition(i.matrixWorld));class Li extends Mn{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=jn.OBJECT,this._uniformNode=new Hg(null)}getNodeType(){const e=this.scope;if(e===Li.WORLD_MATRIX)return"mat4";if(e===Li.POSITION||e===Li.VIEW_POSITION||e===Li.DIRECTION||e===Li.SCALE)return"vec3"}update(e){const t=this.object3d,n=this._uniformNode,r=this.scope;if(r===Li.WORLD_MATRIX)n.value=t.matrixWorld;else if(r===Li.POSITION)n.value=n.value||new ue,n.value.setFromMatrixPosition(t.matrixWorld);else if(r===Li.SCALE)n.value=n.value||new ue,n.value.setFromMatrixScale(t.matrixWorld);else if(r===Li.DIRECTION)n.value=n.value||new ue,t.getWorldDirection(n.value);else if(r===Li.VIEW_POSITION){const s=e.camera;n.value=n.value||new ue,n.value.setFromMatrixPosition(t.matrixWorld),n.value.applyMatrix4(s.matrixWorldInverse)}}generate(e){const t=this.scope;return t===Li.WORLD_MATRIX?this._uniformNode.nodeType="mat4":(t===Li.POSITION||t===Li.VIEW_POSITION||t===Li.DIRECTION||t===Li.SCALE)&&(this._uniformNode.nodeType="vec3"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}Li.WORLD_MATRIX="worldMatrix";Li.POSITION="position";Li.SCALE="scale";Li.VIEW_POSITION="viewPosition";Li.DIRECTION="direction";const IJ=ft(Li,Li.DIRECTION),FJ=ft(Li,Li.WORLD_MATRIX),S9=ft(Li,Li.POSITION),kJ=ft(Li,Li.SCALE),zJ=ft(Li,Li.VIEW_POSITION);class xu extends Li{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const GJ=Gt(xu,xu.DIRECTION),$o=Gt(xu,xu.WORLD_MATRIX),qJ=Gt(xu,xu.POSITION),VJ=Gt(xu,xu.SCALE),HJ=Gt(xu,xu.VIEW_POSITION),T9=gn(new Vn).onObjectUpdate(({object:i},e)=>e.value.getNormalMatrix(i.matrixWorld)),jJ=gn(new kn).onObjectUpdate(({object:i},e)=>e.value.copy(i.matrixWorld).invert()),Q0=Ve(i=>i.renderer.nodes.modelViewMatrix||w9).once()().toVar("modelViewMatrix"),w9=so.mul($o),WJ=Ve(i=>(i.context.isHighPrecisionModelViewMatrix=!0,gn("mat4").onObjectUpdate(({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))).once()().toVar("highpModelViewMatrix"),$J=Ve(i=>{const e=i.context.isHighPrecisionModelViewMatrix;return gn("mat3").onObjectUpdate(({object:t,camera:n})=>(e!==!0&&t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix)))}).once()().toVar("highpModelNormalViewMatrix"),Gy=_u("position","vec3"),Gr=Gy.varying("positionLocal"),ey=Gy.varying("positionPrevious"),Nc=$o.mul(Gr).xyz.varying("v_positionWorld").context({needsPositionReassign:!0}),nE=Gr.transformDirection($o).varying("v_positionWorldDirection").normalize().toVar("positionWorldDirection").context({needsPositionReassign:!0}),Xr=Ve(i=>i.context.setupPositionView(),"vec3").once()().varying("v_positionView").context({needsPositionReassign:!0}),dr=Xr.negate().varying("v_positionViewDirection").normalize().toVar("positionViewDirection");class XJ extends Mn{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:n}=e;return t.coordinateSystem===Ha&&n.side===hr?"false":e.getFrontFacing()}}const M9=Gt(XJ),Xg=ge(M9).mul(2).sub(1),qy=_u("normal","vec3"),no=Ve(i=>i.geometry.hasAttribute("normal")===!1?(console.warn('TSL.NormalNode: Vertex attribute "normal" not found on geometry.'),Ne(0,1,0)):qy,"vec3").once()().toVar("normalLocal"),E9=Xr.dFdx().cross(Xr.dFdy()).normalize().toVar("normalFlat"),Jo=Ve(i=>{let e;return i.material.flatShading===!0?e=E9:e=ro(iE(no),"v_normalView").normalize(),e},"vec3").once()().toVar("normalView"),Vy=ro(Jo.transformDirection(so),"v_normalWorld").normalize().toVar("normalWorld"),zr=Ve(i=>i.context.setupNormal(),"vec3").once()().mul(Xg).toVar("transformedNormalView"),Hy=zr.transformDirection(so).toVar("transformedNormalWorld"),Qd=Ve(i=>i.context.setupClearcoatNormal(),"vec3").once()().mul(Xg).toVar("transformedClearcoatNormalView"),C9=Ve(([i,e=$o])=>{const t=ha(e),n=i.div(Ne(t[0].dot(t[0]),t[1].dot(t[1]),t[2].dot(t[2])));return t.mul(n).xyz}),iE=Ve(([i],e)=>{const t=e.renderer.nodes.modelNormalViewMatrix;if(t!==null)return t.transformDirection(i);const n=T9.mul(i);return so.transformDirection(n)}),R9=gn(0).onReference(({material:i})=>i).onRenderUpdate(({material:i})=>i.refractionRatio),N9=dr.negate().reflect(zr),D9=dr.negate().refract(zr,R9),P9=N9.transformDirection(so).toVar("reflectVector"),L9=D9.transformDirection(so).toVar("reflectVector");class YJ extends yu{static get type(){return"CubeTextureNode"}constructor(e,t=null,n=null,r=null){super(e,t,n,r),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===Qo?P9:e.mapping===Ko?L9:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),Ne(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return e.renderer.coordinateSystem===pu||!n.isRenderTargetTexture?Ne(t.x.negate(),t.yz):t}generateUV(e,t){return t.build(e,"vec3")}}const I0=ft(YJ);class rE extends Hg{static get type(){return"BufferNode"}constructor(e,t,n=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=n}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Yg=(i,e,t)=>_t(new rE(i,e,t));class QJ extends vA{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),n=this.getNodeType(),r=this.node.getPaddedType();return e.format(t,r,n)}}class U9 extends rE{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=t===null?Uh(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=jn.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return e==="mat2"?t="mat2":/mat/.test(e)===!0?t="mat4":e.charAt(0)==="i"?t="ivec4":e.charAt(0)==="u"&&(t="uvec4"),t}update(){const{array:e,value:t}=this,n=this.elementType;if(n==="float"||n==="int"||n==="uint")for(let r=0;r<e.length;r++){const s=r*4;t[s]=e[r]}else if(n==="color")for(let r=0;r<e.length;r++){const s=r*4,a=e[r];t[s]=a.r,t[s+1]=a.g,t[s+2]=a.b||0}else if(n==="mat2")for(let r=0;r<e.length;r++){const s=r*4,a=e[r];t[s]=a.elements[0],t[s+1]=a.elements[1],t[s+2]=a.elements[2],t[s+3]=a.elements[3]}else if(n==="mat3")for(let r=0;r<e.length;r++){const s=r*16,a=e[r];t[s]=a.elements[0],t[s+1]=a.elements[1],t[s+2]=a.elements[2],t[s+4]=a.elements[3],t[s+5]=a.elements[4],t[s+6]=a.elements[5],t[s+8]=a.elements[6],t[s+9]=a.elements[7],t[s+10]=a.elements[8],t[s+15]=1}else if(n==="mat4")for(let r=0;r<e.length;r++){const s=r*16,a=e[r];for(let l=0;l<a.elements.length;l++)t[s+l]=a.elements[l]}else for(let r=0;r<e.length;r++){const s=r*4,a=e[r];t[s]=a.x,t[s+1]=a.y,t[s+2]=a.z||0,t[s+3]=a.w||0}}setup(e){const t=this.array.length,n=this.elementType;let r=Float32Array;const s=this.paddedType,a=e.getTypeLength(s);return n.charAt(0)==="i"&&(r=Int32Array),n.charAt(0)==="u"&&(r=Uint32Array),this.value=new r(t*a),this.bufferCount=t,this.bufferType=s,super.setup(e)}element(e){return _t(new QJ(this,_t(e)))}}const Sc=(i,e)=>_t(new U9(i,e)),KJ=(i,e)=>(console.warn("TSL.UniformArrayNode: uniforms() has been renamed to uniformArray()."),_t(new U9(i,e)));class ZJ extends vA{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}}class jy extends Mn{static get type(){return"ReferenceNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.name=null,this.updateType=jn.OBJECT}element(e){return _t(new ZJ(this,_t(e)))}setGroup(e){return this.group=e,this}label(e){return this.name=e,this}setNodeType(e){let t=null;this.count!==null?t=Yg(null,e,this.count):Array.isArray(this.getValueFromReference())?t=Sc(null,e):e==="texture"?t=Ai(null):e==="cubeTexture"?t=I0(null):t=gn(null,e),this.group!==null&&t.setGroup(this.group),this.name!==null&&t.label(this.name),this.node=t.getSelf()}getNodeType(e){return this.node===null&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let r=1;r<t.length;r++)n=n[t[r]];return n}updateReference(e){return this.reference=this.object!==null?this.object:e.object,this.reference}setup(){return this.updateValue(),this.node}update(){this.updateValue()}updateValue(){this.node===null&&this.setNodeType(this.uniformType);const e=this.getValueFromReference();Array.isArray(e)?this.node.array=e:this.node.value=e}}const ji=(i,e,t)=>_t(new jy(i,e,t)),HT=(i,e,t,n)=>_t(new jy(i,e,n,t));class JJ extends jy{static get type(){return"MaterialReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.material=n,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=this.material!==null?this.material:e.material,this.reference}}const Tc=(i,e,t=null)=>_t(new JJ(i,e,t)),Wy=Ve(i=>(i.geometry.hasAttribute("tangent")===!1&&i.geometry.computeTangents(),_u("tangent","vec4")))(),Qg=Wy.xyz.toVar("tangentLocal"),Kg=Q0.mul(dn(Qg,0)).xyz.varying("v_tangentView").normalize().toVar("tangentView"),B9=Kg.transformDirection(so).varying("v_tangentWorld").normalize().toVar("tangentWorld"),sE=Kg.toVar("transformedTangentView"),eee=sE.transformDirection(so).normalize().toVar("transformedTangentWorld"),Zg=i=>i.mul(Wy.w).xyz,tee=ro(Zg(qy.cross(Wy)),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),nee=ro(Zg(no.cross(Qg)),"v_bitangentLocal").normalize().toVar("bitangentLocal"),O9=ro(Zg(Jo.cross(Kg)),"v_bitangentView").normalize().toVar("bitangentView"),iee=ro(Zg(Vy.cross(B9)),"v_bitangentWorld").normalize().toVar("bitangentWorld"),I9=Zg(zr.cross(sE)).normalize().toVar("transformedBitangentView"),ree=I9.transformDirection(so).normalize().toVar("transformedBitangentWorld"),Yf=ha(Kg,O9,Jo),F9=dr.mul(Yf),see=(i,e)=>i.sub(F9.mul(e)),k9=(()=>{let i=iA.cross(dr);return i=i.cross(iA).normalize(),i=Fi(i,zr,Rh.mul(Zl.oneMinus()).oneMinus().pow2().pow2()).normalize(),i})(),aee=Ve(i=>{const{eye_pos:e,surf_norm:t,mapN:n,uv:r}=i,s=e.dFdx(),a=e.dFdy(),l=r.dFdx(),u=r.dFdy(),h=t,g=a.cross(h),v=h.cross(s),x=g.mul(l.x).add(v.mul(u.x)),S=g.mul(l.y).add(v.mul(u.y)),w=x.dot(x).max(S.dot(S)),R=Xg.mul(w.inverseSqrt());return Qr(x.mul(n.x,R),S.mul(n.y,R),h.mul(n.z)).normalize()});class oee extends Zr{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=Dc}setup(e){const{normalMapType:t,scaleNode:n}=this;let r=this.node.mul(2).sub(1);n!==null&&(r=Ne(r.xy.mul(n),r.z));let s=null;return t===B7?s=iE(r):t===Dc&&(e.hasGeometryAttribute("tangent")===!0?s=Yf.mul(r).normalize():s=aee({eye_pos:Xr,surf_norm:Jo,mapN:r,uv:Er()})),s}}const jT=ft(oee),lee=Ve(({textureNode:i,bumpScale:e})=>{const t=r=>i.cache().context({getUV:s=>r(s.uvNode||Er()),forceUVContext:!0}),n=ge(t(r=>r));return Et(ge(t(r=>r.add(r.dFdx()))).sub(n),ge(t(r=>r.add(r.dFdy()))).sub(n)).mul(e)}),uee=Ve(i=>{const{surf_pos:e,surf_norm:t,dHdxy:n}=i,r=e.dFdx().normalize(),s=e.dFdy().normalize(),a=t,l=s.cross(a),u=a.cross(r),h=r.dot(l).mul(Xg),g=h.sign().mul(n.x.mul(l).add(n.y.mul(u)));return h.abs().mul(t).sub(g).normalize()});class cee extends Zr{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=this.scaleNode!==null?this.scaleNode:1,t=lee({textureNode:this.textureNode,bumpScale:e});return uee({surf_pos:Xr,surf_norm:Jo,dHdxy:t})}}const z9=ft(cee),LR=new Map;class lt extends Mn{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let n=LR.get(e);return n===void 0&&(n=Tc(e,t),LR.set(e,n)),n}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache(e==="map"?"map":e+"Map","texture")}setup(e){const t=e.context.material,n=this.scope;let r=null;if(n===lt.COLOR){const s=t.color!==void 0?this.getColor(n):Ne();t.map&&t.map.isTexture===!0?r=s.mul(this.getTexture("map")):r=s}else if(n===lt.OPACITY){const s=this.getFloat(n);t.alphaMap&&t.alphaMap.isTexture===!0?r=s.mul(this.getTexture("alpha")):r=s}else if(n===lt.SPECULAR_STRENGTH)t.specularMap&&t.specularMap.isTexture===!0?r=this.getTexture("specular").r:r=ge(1);else if(n===lt.SPECULAR_INTENSITY){const s=this.getFloat(n);t.specularIntensityMap&&t.specularIntensityMap.isTexture===!0?r=s.mul(this.getTexture(n).a):r=s}else if(n===lt.SPECULAR_COLOR){const s=this.getColor(n);t.specularColorMap&&t.specularColorMap.isTexture===!0?r=s.mul(this.getTexture(n).rgb):r=s}else if(n===lt.ROUGHNESS){const s=this.getFloat(n);t.roughnessMap&&t.roughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).g):r=s}else if(n===lt.METALNESS){const s=this.getFloat(n);t.metalnessMap&&t.metalnessMap.isTexture===!0?r=s.mul(this.getTexture(n).b):r=s}else if(n===lt.EMISSIVE){const s=this.getFloat("emissiveIntensity"),a=this.getColor(n).mul(s);t.emissiveMap&&t.emissiveMap.isTexture===!0?r=a.mul(this.getTexture(n)):r=a}else if(n===lt.NORMAL)t.normalMap?(r=jT(this.getTexture("normal"),this.getCache("normalScale","vec2")),r.normalMapType=t.normalMapType):t.bumpMap?r=z9(this.getTexture("bump").r,this.getFloat("bumpScale")):r=Jo;else if(n===lt.CLEARCOAT){const s=this.getFloat(n);t.clearcoatMap&&t.clearcoatMap.isTexture===!0?r=s.mul(this.getTexture(n).r):r=s}else if(n===lt.CLEARCOAT_ROUGHNESS){const s=this.getFloat(n);t.clearcoatRoughnessMap&&t.clearcoatRoughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).r):r=s}else if(n===lt.CLEARCOAT_NORMAL)t.clearcoatNormalMap?r=jT(this.getTexture(n),this.getCache(n+"Scale","vec2")):r=Jo;else if(n===lt.SHEEN){const s=this.getColor("sheenColor").mul(this.getFloat("sheen"));t.sheenColorMap&&t.sheenColorMap.isTexture===!0?r=s.mul(this.getTexture("sheenColor").rgb):r=s}else if(n===lt.SHEEN_ROUGHNESS){const s=this.getFloat(n);t.sheenRoughnessMap&&t.sheenRoughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).a):r=s,r=r.clamp(.07,1)}else if(n===lt.ANISOTROPY)if(t.anisotropyMap&&t.anisotropyMap.isTexture===!0){const s=this.getTexture(n);r=Ly(kd.x,kd.y,kd.y.negate(),kd.x).mul(s.rg.mul(2).sub(Et(1)).normalize().mul(s.b))}else r=kd;else if(n===lt.IRIDESCENCE_THICKNESS){const s=ji("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const a=ji("0","float",t.iridescenceThicknessRange);r=s.sub(a).mul(this.getTexture(n).g).add(a)}else r=s}else if(n===lt.TRANSMISSION){const s=this.getFloat(n);t.transmissionMap?r=s.mul(this.getTexture(n).r):r=s}else if(n===lt.THICKNESS){const s=this.getFloat(n);t.thicknessMap?r=s.mul(this.getTexture(n).g):r=s}else if(n===lt.IOR)r=this.getFloat(n);else if(n===lt.LIGHT_MAP)r=this.getTexture(n).rgb.mul(this.getFloat("lightMapIntensity"));else if(n===lt.AO)r=this.getTexture(n).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const s=this.getNodeType(e);r=this.getCache(n,s)}return r}}lt.ALPHA_TEST="alphaTest";lt.COLOR="color";lt.OPACITY="opacity";lt.SHININESS="shininess";lt.SPECULAR="specular";lt.SPECULAR_STRENGTH="specularStrength";lt.SPECULAR_INTENSITY="specularIntensity";lt.SPECULAR_COLOR="specularColor";lt.REFLECTIVITY="reflectivity";lt.ROUGHNESS="roughness";lt.METALNESS="metalness";lt.NORMAL="normal";lt.CLEARCOAT="clearcoat";lt.CLEARCOAT_ROUGHNESS="clearcoatRoughness";lt.CLEARCOAT_NORMAL="clearcoatNormal";lt.EMISSIVE="emissive";lt.ROTATION="rotation";lt.SHEEN="sheen";lt.SHEEN_ROUGHNESS="sheenRoughness";lt.ANISOTROPY="anisotropy";lt.IRIDESCENCE="iridescence";lt.IRIDESCENCE_IOR="iridescenceIOR";lt.IRIDESCENCE_THICKNESS="iridescenceThickness";lt.IOR="ior";lt.TRANSMISSION="transmission";lt.THICKNESS="thickness";lt.ATTENUATION_DISTANCE="attenuationDistance";lt.ATTENUATION_COLOR="attenuationColor";lt.LINE_SCALE="scale";lt.LINE_DASH_SIZE="dashSize";lt.LINE_GAP_SIZE="gapSize";lt.LINE_WIDTH="linewidth";lt.LINE_DASH_OFFSET="dashOffset";lt.POINT_WIDTH="pointWidth";lt.DISPERSION="dispersion";lt.LIGHT_MAP="light";lt.AO="ao";const G9=Gt(lt,lt.ALPHA_TEST),q9=Gt(lt,lt.COLOR),V9=Gt(lt,lt.SHININESS),H9=Gt(lt,lt.EMISSIVE),aE=Gt(lt,lt.OPACITY),j9=Gt(lt,lt.SPECULAR),WT=Gt(lt,lt.SPECULAR_INTENSITY),W9=Gt(lt,lt.SPECULAR_COLOR),Fm=Gt(lt,lt.SPECULAR_STRENGTH),Jv=Gt(lt,lt.REFLECTIVITY),$9=Gt(lt,lt.ROUGHNESS),X9=Gt(lt,lt.METALNESS),Y9=Gt(lt,lt.NORMAL).context({getUV:null}),Q9=Gt(lt,lt.CLEARCOAT),K9=Gt(lt,lt.CLEARCOAT_ROUGHNESS),Z9=Gt(lt,lt.CLEARCOAT_NORMAL).context({getUV:null}),J9=Gt(lt,lt.ROTATION),eU=Gt(lt,lt.SHEEN),tU=Gt(lt,lt.SHEEN_ROUGHNESS),nU=Gt(lt,lt.ANISOTROPY),iU=Gt(lt,lt.IRIDESCENCE),rU=Gt(lt,lt.IRIDESCENCE_IOR),sU=Gt(lt,lt.IRIDESCENCE_THICKNESS),aU=Gt(lt,lt.TRANSMISSION),oU=Gt(lt,lt.THICKNESS),lU=Gt(lt,lt.IOR),uU=Gt(lt,lt.ATTENUATION_DISTANCE),cU=Gt(lt,lt.ATTENUATION_COLOR),hU=Gt(lt,lt.LINE_SCALE),fU=Gt(lt,lt.LINE_DASH_SIZE),AU=Gt(lt,lt.LINE_GAP_SIZE),hee=Gt(lt,lt.LINE_WIDTH),dU=Gt(lt,lt.LINE_DASH_OFFSET),fee=Gt(lt,lt.POINT_WIDTH),pU=Gt(lt,lt.DISPERSION),oE=Gt(lt,lt.LIGHT_MAP),mU=Gt(lt,lt.AO),kd=gn(new mt).onReference(function(i){return i.material}).onRenderUpdate(function({material:i}){this.value.set(i.anisotropy*Math.cos(i.anisotropyRotation),i.anisotropy*Math.sin(i.anisotropyRotation))}),lE=Ve(i=>i.context.setupModelViewProjection(),"vec4").once()().varying("v_modelViewProjection");class pr extends Mn{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),n=this.scope;let r;if(n===pr.VERTEX)r=e.getVertexIndex();else if(n===pr.INSTANCE)r=e.getInstanceIndex();else if(n===pr.DRAW)r=e.getDrawIndex();else if(n===pr.INVOCATION_LOCAL)r=e.getInvocationLocalIndex();else if(n===pr.INVOCATION_SUBGROUP)r=e.getInvocationSubgroupIndex();else if(n===pr.SUBGROUP)r=e.getSubgroupIndex();else throw new Error("THREE.IndexNode: Unknown scope: "+n);let s;return e.shaderStage==="vertex"||e.shaderStage==="compute"?s=r:s=ro(this).build(e,t),s}}pr.VERTEX="vertex";pr.INSTANCE="instance";pr.SUBGROUP="subgroup";pr.INVOCATION_LOCAL="invocationLocal";pr.INVOCATION_SUBGROUP="invocationSubgroup";pr.DRAW="draw";const gU=Gt(pr,pr.VERTEX),Jg=Gt(pr,pr.INSTANCE),Aee=Gt(pr,pr.SUBGROUP),dee=Gt(pr,pr.INVOCATION_SUBGROUP),pee=Gt(pr,pr.INVOCATION_LOCAL),vU=Gt(pr,pr.DRAW);class _U extends Mn{static get type(){return"InstanceNode"}constructor(e,t,n){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=n,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=jn.FRAME,this.buffer=null,this.bufferColor=null}setup(e){const{count:t,instanceMatrix:n,instanceColor:r}=this;let{instanceMatrixNode:s,instanceColorNode:a}=this;if(s===null){if(t<=1e3)s=Yg(n.array,"mat4",Math.max(t,1)).element(Jg);else{const u=new h_(n.array,16,1);this.buffer=u;const h=n.usage===qd?VT:J_,g=[h(u,"vec4",16,0),h(u,"vec4",16,4),h(u,"vec4",16,8),h(u,"vec4",16,12)];s=nA(...g)}this.instanceMatrixNode=s}if(r&&a===null){const u=new Ig(r.array,3),h=r.usage===qd?VT:J_;this.bufferColor=u,a=Ne(h(u,"vec3",3,0)),this.instanceColorNode=a}const l=s.mul(Gr).xyz;if(Gr.assign(l),e.hasGeometryAttribute("normal")){const u=C9(no,s);no.assign(u)}this.instanceColorNode!==null&&Sg("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMatrix.usage!==qd&&this.buffer!==null&&this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version),this.instanceColor&&this.instanceColor.usage!==qd&&this.bufferColor!==null&&this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)}}const mee=ft(_U);class gee extends _U{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:n,instanceColor:r}=e;super(t,n,r),this.instancedMesh=e}}const yU=ft(gee);class vee extends Mn{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){this.batchingIdNode===null&&(e.getDrawIndex()===null?this.batchingIdNode=Jg:this.batchingIdNode=vU);const n=Ve(([w])=>{const R=Fh(Fr(this.batchMesh._indirectTexture),0),C=ye(w).modInt(ye(R)),E=ye(w).div(ye(R));return Fr(this.batchMesh._indirectTexture,ms(C,E)).x}).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]})(ye(this.batchingIdNode)),r=this.batchMesh._matricesTexture,s=Fh(Fr(r),0),a=ge(n).mul(4).toInt().toVar(),l=a.modInt(s),u=a.div(ye(s)),h=nA(Fr(r,ms(l,u)),Fr(r,ms(l.add(1),u)),Fr(r,ms(l.add(2),u)),Fr(r,ms(l.add(3),u))),g=this.batchMesh._colorsTexture;if(g!==null){const R=Ve(([C])=>{const E=Fh(Fr(g),0).x,B=C,L=B.modInt(E),O=B.div(E);return Fr(g,ms(L,O)).rgb}).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]})(n);Sg("vec3","vBatchColor").assign(R)}const v=ha(h);Gr.assign(h.mul(Gr));const x=no.div(Ne(v[0].dot(v[0]),v[1].dot(v[1]),v[2].dot(v[2]))),S=v.mul(x).xyz;no.assign(S),e.hasGeometryAttribute("tangent")&&Qg.mulAssign(v)}}const xU=ft(vee),UR=new WeakMap;class bU extends Mn{static get type(){return"SkinningNode"}constructor(e,t=!1){super("void"),this.skinnedMesh=e,this.useReference=t,this.updateType=jn.OBJECT,this.skinIndexNode=_u("skinIndex","uvec4"),this.skinWeightNode=_u("skinWeight","vec4");let n,r,s;t?(n=ji("bindMatrix","mat4"),r=ji("bindMatrixInverse","mat4"),s=HT("skeleton.boneMatrices","mat4",e.skeleton.bones.length)):(n=gn(e.bindMatrix,"mat4"),r=gn(e.bindMatrixInverse,"mat4"),s=Yg(e.skeleton.boneMatrices,"mat4",e.skeleton.bones.length)),this.bindMatrixNode=n,this.bindMatrixInverseNode=r,this.boneMatricesNode=s,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=Gr){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:s,bindMatrixInverseNode:a}=this,l=e.element(n.x),u=e.element(n.y),h=e.element(n.z),g=e.element(n.w),v=s.mul(t),x=Qr(l.mul(r.x).mul(v),u.mul(r.y).mul(v),h.mul(r.z).mul(v),g.mul(r.w).mul(v));return a.mul(x).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=no){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:s,bindMatrixInverseNode:a}=this,l=e.element(n.x),u=e.element(n.y),h=e.element(n.z),g=e.element(n.w);let v=Qr(r.x.mul(l),r.y.mul(u),r.z.mul(h),r.w.mul(g));return v=a.mul(v).mul(s),v.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return this.previousBoneMatricesNode===null&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=HT("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,ey)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")||IP(e.object).useVelocity===!0}setup(e){this.needsPreviousBoneMatrices(e)&&ey.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(Gr.assign(t),e.hasGeometryAttribute("normal")){const n=this.getSkinnedNormal();no.assign(n),e.hasGeometryAttribute("tangent")&&Qg.assign(n)}}generate(e,t){if(t!=="void")return Gr.build(e,t)}update(e){const n=(this.useReference?e.object:this.skinnedMesh).skeleton;UR.get(n)!==e.frameId&&(UR.set(n,e.frameId),this.previousBoneMatricesNode!==null&&n.previousBoneMatrices.set(n.boneMatrices),n.update())}}const _ee=i=>_t(new bU(i)),SU=i=>_t(new bU(i,!0));class yee extends Mn{static get type(){return"LoopNode"}constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode(105+e)}getProperties(e){const t=e.getNodeProperties(this);if(t.stackNode!==void 0)return t;const n={};for(let s=0,a=this.params.length-1;s<a;s++){const l=this.params[s],u=l.isNode!==!0&&l.name||this.getVarName(s),h=l.isNode!==!0&&l.type||"int";n[u]=Hh(u,h)}const r=e.addStack();return t.returnsNode=this.params[this.params.length-1](n,r,e),t.stackNode=r,e.removeStack(),t}getNodeType(e){const{returnsNode:t}=this.getProperties(e);return t?t.getNodeType(e):"void"}setup(e){this.getProperties(e)}generate(e){const t=this.getProperties(e),n=this.params,r=t.stackNode;for(let l=0,u=n.length-1;l<u;l++){const h=n[l];let g=null,v=null,x=null,S=null,w=null,R=null;h.isNode?(S="int",x=this.getVarName(l),g="0",v=h.build(e,S),w="<"):(S=h.type||"int",x=h.name||this.getVarName(l),g=h.start,v=h.end,w=h.condition,R=h.update,typeof g=="number"?g=e.generateConst(S,g):g&&g.isNode&&(g=g.build(e,S)),typeof v=="number"?v=e.generateConst(S,v):v&&v.isNode&&(v=v.build(e,S)),g!==void 0&&v===void 0?(g=g+" - 1",v="0",w=">="):v!==void 0&&g===void 0&&(g="0",w="<"),w===void 0&&(Number(g)>Number(v)?w=">=":w="<"));const C={start:g,end:v},E=C.start,B=C.end;let L="",O="",z="";R||(S==="int"||S==="uint"?w.includes("<")?R="++":R="--":w.includes("<")?R="+= 1.":R="-= 1."),L+=e.getVar(S,x)+" = "+E,O+=x+" "+w+" "+B,z+=x+" "+R;const G=`for ( ${L}; ${O}; ${z} )`;e.addFlowCode((l===0?`
|
||
`:"")+e.tab+G+` {
|
||
|
||
`).addFlowTab()}const s=r.build(e,"void"),a=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode(`
|
||
`+e.tab+s);for(let l=0,u=this.params.length-1;l<u;l++)e.addFlowCode((l===0?"":e.tab)+`}
|
||
|
||
`).removeFlowTab();return e.addFlowTab(),a}}const ki=(...i)=>_t(new yee(tA(i,"int"))).append(),xee=()=>Hh("continue").append(),TU=()=>Hh("break").append(),bee=(...i)=>(console.warn("TSL.LoopNode: loop() has been renamed to Loop()."),ki(...i)),$3=new WeakMap,vo=new Pn,BR=Ve(({bufferMap:i,influence:e,stride:t,width:n,depth:r,offset:s})=>{const a=ye(gU).mul(t).add(s),l=a.div(n),u=a.sub(l.mul(n));return Fr(i,ms(u,l)).depth(r).mul(e)});function See(i){const e=i.morphAttributes.position!==void 0,t=i.morphAttributes.normal!==void 0,n=i.morphAttributes.color!==void 0,r=i.morphAttributes.position||i.morphAttributes.normal||i.morphAttributes.color,s=r!==void 0?r.length:0;let a=$3.get(i);if(a===void 0||a.count!==s){let B=function(){C.dispose(),$3.delete(i),i.removeEventListener("dispose",B)};var l=B;a!==void 0&&a.texture.dispose();const u=i.morphAttributes.position||[],h=i.morphAttributes.normal||[],g=i.morphAttributes.color||[];let v=0;e===!0&&(v=1),t===!0&&(v=2),n===!0&&(v=3);let x=i.attributes.position.count*v,S=1;const w=4096;x>w&&(S=Math.ceil(x/w),x=w);const R=new Float32Array(x*S*4*s),C=new Hw(R,x,S,s);C.type=$r,C.needsUpdate=!0;const E=v*4;for(let L=0;L<s;L++){const O=u[L],z=h[L],G=g[L],k=x*S*4*L;for(let H=0;H<O.count;H++){const F=H*E;e===!0&&(vo.fromBufferAttribute(O,H),R[k+F+0]=vo.x,R[k+F+1]=vo.y,R[k+F+2]=vo.z,R[k+F+3]=0),t===!0&&(vo.fromBufferAttribute(z,H),R[k+F+4]=vo.x,R[k+F+5]=vo.y,R[k+F+6]=vo.z,R[k+F+7]=0),n===!0&&(vo.fromBufferAttribute(G,H),R[k+F+8]=vo.x,R[k+F+9]=vo.y,R[k+F+10]=vo.z,R[k+F+11]=G.itemSize===4?vo.w:1)}}a={count:s,texture:C,stride:v,size:new mt(x,S)},$3.set(i,a),i.addEventListener("dispose",B)}return a}class Tee extends Mn{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=gn(1),this.updateType=jn.OBJECT}setup(e){const{geometry:t}=e,n=t.morphAttributes.position!==void 0,r=t.hasAttribute("normal")&&t.morphAttributes.normal!==void 0,s=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,a=s!==void 0?s.length:0,{texture:l,stride:u,size:h}=See(t);n===!0&&Gr.mulAssign(this.morphBaseInfluence),r===!0&&no.mulAssign(this.morphBaseInfluence);const g=ye(h.width);ki(a,({i:v})=>{const x=ge(0).toVar();this.mesh.count>1&&this.mesh.morphTexture!==null&&this.mesh.morphTexture!==void 0?x.assign(Fr(this.mesh.morphTexture,ms(ye(v).add(1),ye(Jg))).r):x.assign(ji("morphTargetInfluences","float").element(v).toVar()),n===!0&&Gr.addAssign(BR({bufferMap:l,influence:x,stride:u,width:g,depth:v,offset:ye(0)})),r===!0&&no.addAssign(BR({bufferMap:l,influence:x,stride:u,width:g,depth:v,offset:ye(1)}))})}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce((t,n)=>t+n,0)}}const wU=ft(Tee);class K0 extends Mn{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class wee extends K0{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class Mee extends ZL{static get type(){return"LightingContextNode"}constructor(e,t=null,n=null,r=null){super(e),this.lightingModel=t,this.backdropNode=n,this.backdropAlphaNode=r,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,n=Ne().toVar("directDiffuse"),r=Ne().toVar("directSpecular"),s=Ne().toVar("indirectDiffuse"),a=Ne().toVar("indirectSpecular"),l={directDiffuse:n,directSpecular:r,indirectDiffuse:s,indirectSpecular:a};return{radiance:Ne().toVar("radiance"),irradiance:Ne().toVar("irradiance"),iblIrradiance:Ne().toVar("iblIrradiance"),ambientOcclusion:ge(1).toVar("ambientOcclusion"),reflectedLight:l,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const MU=ft(Mee);class Eee extends K0{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let am,om;class ss extends Mn{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===ss.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=jn.NONE;return(this.scope===ss.SIZE||this.scope===ss.VIEWPORT)&&(e=jn.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===ss.VIEWPORT?t!==null?om.copy(t.viewport):(e.getViewport(om),om.multiplyScalar(e.getPixelRatio())):t!==null?(am.width=t.width,am.height=t.height):e.getDrawingBufferSize(am)}setup(){const e=this.scope;let t=null;return e===ss.SIZE?t=gn(am||(am=new mt)):e===ss.VIEWPORT?t=gn(om||(om=new Pn)):t=Et(e1.div(Rg)),t}generate(e){if(this.scope===ss.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const n=e.getNodeProperties(Rg).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${n}.y - ${t}.y )`}return t}return super.generate(e)}}ss.COORDINATE="coordinate";ss.VIEWPORT="viewport";ss.SIZE="size";ss.UV="uv";const bu=Gt(ss,ss.UV),Rg=Gt(ss,ss.SIZE),e1=Gt(ss,ss.COORDINATE),uE=Gt(ss,ss.VIEWPORT),EU=uE.zw,CU=e1.sub(uE.xy),Cee=CU.div(EU),Ree=Ve(()=>(console.warn('TSL.ViewportNode: "viewportResolution" is deprecated. Use "screenSize" instead.'),Rg),"vec2").once()(),Nee=Ve(()=>(console.warn('TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "screenUV" instead.'),bu),"vec2").once()(),Dee=Ve(()=>(console.warn('TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "screenUV.flipY()" instead.'),bu.flipY()),"vec2").once()(),lm=new mt;class $y extends yu{static get type(){return"ViewportTextureNode"}constructor(e=bu,t=null,n=null){n===null&&(n=new j7,n.minFilter=Va),super(n,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=jn.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(lm);const n=this.value;(n.image.width!==lm.width||n.image.height!==lm.height)&&(n.image.width=lm.width,n.image.height=lm.height,n.needsUpdate=!0);const r=n.generateMipmaps;n.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(n),n.generateMipmaps=r}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const Pee=ft($y),cE=ft($y,null,null,{generateMipmaps:!0});let X3=null;class Lee extends $y{static get type(){return"ViewportDepthTextureNode"}constructor(e=bu,t=null){X3===null&&(X3=new qc),super(e,t,X3)}}const hE=ft(Lee);class Xa extends Mn{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===Xa.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,n=this.valueNode;let r=null;if(t===Xa.DEPTH_BASE)n!==null&&(r=NU().assign(n));else if(t===Xa.DEPTH)e.isPerspectiveCamera?r=RU(Xr.z,Dh,Ph):r=s0(Xr.z,Dh,Ph);else if(t===Xa.LINEAR_DEPTH)if(n!==null)if(e.isPerspectiveCamera){const s=fE(n,Dh,Ph);r=s0(s,Dh,Ph)}else r=n;else r=s0(Xr.z,Dh,Ph);return r}}Xa.DEPTH_BASE="depthBase";Xa.DEPTH="depth";Xa.LINEAR_DEPTH="linearDepth";const s0=(i,e,t)=>i.add(e).div(e.sub(t)),Uee=(i,e,t)=>e.sub(t).mul(i).sub(e),RU=(i,e,t)=>e.add(i).mul(t).div(t.sub(e).mul(i)),fE=(i,e,t)=>e.mul(t).div(t.sub(e).mul(i).sub(t)),AE=(i,e,t)=>{e=e.max(1e-6).toVar();const n=cu(i.negate().div(e)),r=cu(t.div(e));return n.div(r)},Bee=(i,e,t)=>{const n=i.mul(Oy(t.div(e)));return ge(Math.E).pow(n).mul(e).negate()},NU=ft(Xa,Xa.DEPTH_BASE),dE=Gt(Xa,Xa.DEPTH),ty=ft(Xa,Xa.LINEAR_DEPTH),Oee=ty(hE());dE.assign=i=>NU(i);class Iee extends Mn{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}const Fee=ft(Iee);class Yo extends Mn{static get type(){return"ClippingNode"}constructor(e=Yo.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:n,unionPlanes:r}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===Yo.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(n,r):this.scope===Yo.HARDWARE?this.setupHardwareClipping(r,e):this.setupDefault(n,r)}setupAlphaToCoverage(e,t){return Ve(()=>{const n=ge().toVar("distanceToPlane"),r=ge().toVar("distanceToGradient"),s=ge(1).toVar("clipOpacity"),a=t.length;if(this.hardwareClipping===!1&&a>0){const u=Sc(t);ki(a,({i:h})=>{const g=u.element(h);n.assign(Xr.dot(g.xyz).negate().add(g.w)),r.assign(n.fwidth().div(2)),s.mulAssign(kc(r.negate(),r,n))})}const l=e.length;if(l>0){const u=Sc(e),h=ge(1).toVar("intersectionClipOpacity");ki(l,({i:g})=>{const v=u.element(g);n.assign(Xr.dot(v.xyz).negate().add(v.w)),r.assign(n.fwidth().div(2)),h.mulAssign(kc(r.negate(),r,n).oneMinus())}),s.mulAssign(h.oneMinus())}Ui.a.mulAssign(s),Ui.a.equal(0).discard()})()}setupDefault(e,t){return Ve(()=>{const n=t.length;if(this.hardwareClipping===!1&&n>0){const s=Sc(t);ki(n,({i:a})=>{const l=s.element(a);Xr.dot(l.xyz).greaterThan(l.w).discard()})}const r=e.length;if(r>0){const s=Sc(e),a=Ic(!0).toVar("clipped");ki(r,({i:l})=>{const u=s.element(l);a.assign(Xr.dot(u.xyz).greaterThan(u.w).and(a))}),a.discard()}})()}setupHardwareClipping(e,t){const n=e.length;return t.enableHardwareClipping(n),Ve(()=>{const r=Sc(e),s=Fee(t.getClipDistance());ki(n,({i:a})=>{const l=r.element(a),u=Xr.dot(l.xyz).sub(l.w).negate();s.element(a).assign(u)})})()}}Yo.ALPHA_TO_COVERAGE="alphaToCoverage";Yo.DEFAULT="default";Yo.HARDWARE="hardware";const kee=()=>_t(new Yo),zee=()=>_t(new Yo(Yo.ALPHA_TO_COVERAGE)),Gee=()=>_t(new Yo(Yo.HARDWARE)),qee=.05,OR=Ve(([i])=>Hc(Wn(1e4,Mo(Wn(17,i.x).add(Wn(.1,i.y)))).mul(Qr(.1,ur(Mo(Wn(13,i.y).add(i.x))))))),IR=Ve(([i])=>OR(Et(OR(i.xy),i.z))),Vee=Ve(([i])=>{const e=qr(Rc($M(i.xyz)),Rc(XM(i.xyz))),t=ge(1).div(ge(qee).mul(e)).toVar("pixScale"),n=Et(O0(hu(cu(t))),O0(Iy(cu(t)))),r=Et(IR(hu(n.x.mul(i.xyz))),IR(hu(n.y.mul(i.xyz)))),s=Hc(cu(t)),a=Qr(Wn(s.oneMinus(),r.x),Wn(s,r.y)),l=to(s,s.oneMinus()),u=Ne(a.mul(a).div(Wn(2,l).mul(Ti(1,l))),a.sub(Wn(.5,l)).div(Ti(1,l)),Ti(1,Ti(1,a).mul(Ti(1,a)).div(Wn(2,l).mul(Ti(1,l))))),h=a.lessThan(l.oneMinus()).select(a.lessThan(l).select(u.x,u.y),u.z);return vu(h,1e-6,1)}).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class Vr extends ua{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.shadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null}customProgramCacheKey(){return this.type+PP(this)}build(e){this.setup(e)}setupObserver(e){return new zZ(e)}setup(e){e.context.setupNormal=()=>this.setupNormal(e),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,n=t.getRenderTarget();e.addStack();const r=this.vertexNode||this.setupVertex(e);e.stack.outputNode=r,this.setupHardwareClipping(e),this.geometryNode!==null&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();let s;const a=this.setupClipping(e);if((this.depthWrite===!0||this.depthTest===!0)&&(n!==null?n.depthBuffer===!0&&this.setupDepth(e):t.depth===!0&&this.setupDepth(e)),this.fragmentNode===null){this.setupDiffuseColor(e),this.setupVariants(e);const l=this.setupLighting(e);a!==null&&e.stack.add(a);const u=dn(l,Ui.a).max(0);if(s=this.setupOutput(e,u),Eg.assign(s),this.outputNode!==null&&(s=this.outputNode),n!==null){const h=t.getMRT(),g=this.mrtNode;h!==null?(s=h,g!==null&&(s=h.merge(g))):g!==null&&(s=g)}}else{let l=this.fragmentNode;l.isOutputStructNode!==!0&&(l=dn(l)),s=this.setupOutput(e,l)}e.stack.outputNode=s,e.addFlow("fragment",e.removeStack()),e.monitor=this.setupObserver(e)}setupClipping(e){if(e.clippingContext===null)return null;const{unionPlanes:t,intersectionPlanes:n}=e.clippingContext;let r=null;if(t.length>0||n.length>0){const s=e.renderer.samples;this.alphaToCoverage&&s>1?r=zee():e.stack.add(kee())}return r}setupHardwareClipping(e){if(this.hardwareClipping=!1,e.clippingContext===null)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.add(Gee()),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:n}=e;let r=this.depthNode;if(r===null){const s=t.getMRT();s&&s.has("depth")?r=s.get("depth"):t.logarithmicDepthBuffer===!0&&(n.isPerspectiveCamera?r=AE(Xr.z,Dh,Ph):r=s0(Xr.z,Dh,Ph))}r!==null&&dE.assign(r).append()}setupPositionView(){return Q0.mul(Gr).xyz}setupModelViewProjection(){return _A.mul(Xr)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.vertex=e.removeStack(),lE}setupPosition(e){const{object:t,geometry:n}=e;if((n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color)&&wU(t).append(),t.isSkinnedMesh===!0&&SU(t).append(),this.displacementMap){const r=Tc("displacementMap","texture"),s=Tc("displacementScale","float"),a=Tc("displacementBias","float");Gr.addAssign(no.normalize().mul(r.x.mul(s).add(a)))}return t.isBatchedMesh&&xU(t).append(),t.isInstancedMesh&&t.instanceMatrix&&t.instanceMatrix.isInstancedBufferAttribute===!0&&yU(t).append(),this.positionNode!==null&&Gr.assign(this.positionNode.context({isPositionNodeInput:!0})),Gr}setupDiffuseColor({object:e,geometry:t}){let n=this.colorNode?dn(this.colorNode):q9;this.vertexColors===!0&&t.hasAttribute("color")&&(n=dn(n.xyz.mul(_u("color","vec3")),n.a)),e.instanceColor&&(n=Sg("vec3","vInstanceColor").mul(n)),e.isBatchedMesh&&e._colorsTexture&&(n=Sg("vec3","vBatchColor").mul(n)),Ui.assign(n);const r=this.opacityNode?ge(this.opacityNode):aE;if(Ui.a.assign(Ui.a.mul(r)),this.alphaTestNode!==null||this.alphaTest>0){const s=this.alphaTestNode!==null?ge(this.alphaTestNode):G9;Ui.a.lessThanEqual(s).discard()}this.alphaHash===!0&&Ui.a.lessThan(Vee(Gr)).discard(),this.transparent===!1&&this.blending===Ka&&this.alphaToCoverage===!1&&Ui.a.assign(1)}setupVariants(){}setupOutgoingLight(){return this.lights===!0?Ne(0):Ui.rgb}setupNormal(){return this.normalNode?Ne(this.normalNode):Y9}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?Tc("envMap","cubeTexture"):Tc("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new Eee(oE)),t}setupLights(e){const t=[],n=this.setupEnvironment(e);n&&n.isLightingNode&&t.push(n);const r=this.setupLightMap(e);if(r&&r.isLightingNode&&t.push(r),this.aoNode!==null||e.material.aoMap){const a=this.aoNode!==null?this.aoNode:mU;t.push(new wee(a))}let s=this.lightsNode||e.lightsNode;return t.length>0&&(s=e.renderer.lighting.createNode([...s.getLights(),...t])),s}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:n,backdropAlphaNode:r,emissiveNode:s}=this,l=this.lights===!0||this.lightsNode!==null?this.setupLights(e):null;let u=this.setupOutgoingLight(e);if(l&&l.getScope().hasLights){const h=this.setupLightingModel(e);u=MU(l,h,n,r)}else n!==null&&(u=Ne(r!==null?Fi(u,n,r):n));return(s&&s.isNode===!0||t.emissive&&t.emissive.isColor===!0)&&(GT.assign(Ne(s||H9)),u=u.add(GT)),u}setupOutput(e,t){if(this.fog===!0){const n=e.fogNode;n&&(Eg.assign(t),t=dn(n))}return t}setDefaultValues(e){for(const n in e){const r=e[n];this[n]===void 0&&(this[n]=r,r&&r.clone&&(this[n]=r.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const n in t)Object.getOwnPropertyDescriptor(this.constructor.prototype,n)===void 0&&t[n].get!==void 0&&Object.defineProperty(this.constructor.prototype,n,t[n])}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{},nodes:{}});const n=ua.prototype.toJSON.call(this,e),r=$_(this);n.inputNodes={};for(const{property:a,childNode:l}of r)n.inputNodes[a]=l.toJSON(e).uuid;function s(a){const l=[];for(const u in a){const h=a[u];delete h.metadata,l.push(h)}return l}if(t){const a=s(e.textures),l=s(e.images),u=s(e.nodes);a.length>0&&(n.textures=a),l.length>0&&(n.images=l),u.length>0&&(n.nodes=u)}return n}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.shadowPositionNode=e.shadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}const Hee=new $0;class jee extends Vr{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(Hee),this.setValues(e)}}const Wee=new Uz;class $ee extends Vr{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(Wee),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?ge(this.offsetNode):dU,t=this.dashScaleNode?ge(this.dashScaleNode):hU,n=this.dashSizeNode?ge(this.dashSizeNode):fU,r=this.gapSizeNode?ge(this.gapSizeNode):AU;Qv.assign(n),qT.assign(r);const s=ro(_u("lineDistance").mul(t));(e?s.add(e):s).mod(Qv.add(qT)).greaterThan(Qv).discard()}}let Y3=null;class Xee extends $y{static get type(){return"ViewportSharedTextureNode"}constructor(e=bu,t=null){Y3===null&&(Y3=new j7),super(e,t,Y3)}updateReference(){return this}}const Yee=ft(Xee),DU=i=>_t(i).mul(.5).add(.5),Qee=i=>_t(i).mul(2).sub(1),Kee=new Nz;class Zee extends Vr{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(Kee),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?ge(this.opacityNode):aE;Ui.assign(dn(DU(zr),e))}}class Jee extends Zr{static get type(){return"EquirectUVNode"}constructor(e=nE){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan(e.x).mul(1/(Math.PI*2)).add(.5),n=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return Et(t,n)}}const pE=ft(Jee);class PU extends V7{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const n=t.minFilter,r=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s=new $h(5,5,5),a=pE(nE),l=new Vr;l.colorNode=Ai(t,a,0),l.side=hr,l.blending=Qa;const u=new zi(s,l),h=new Xw;h.add(u),t.minFilter===Va&&(t.minFilter=gs);const g=new q7(1,10,this),v=e.getMRT();return e.setMRT(null),g.update(e,h),e.setMRT(v),t.minFilter=n,t.currentGenerateMipmaps=r,u.geometry.dispose(),u.material.dispose(),this}}const km=new WeakMap;class ete extends Zr{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=I0();const t=new yy;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=jn.RENDER}updateBefore(e){const{renderer:t,material:n}=e,r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const s=r.isTextureNode?r.value:n[r.property];if(s&&s.isTexture){const a=s.mapping;if(a===zh||a===Gh){if(km.has(s)){const l=km.get(s);FR(l,s.mapping),this._cubeTexture=l}else{const l=s.image;if(tte(l)){const u=new PU(l.height);u.fromEquirectangularTexture(t,s),FR(u.texture,s.mapping),this._cubeTexture=u.texture,km.set(s,u.texture),s.addEventListener("dispose",LU)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function tte(i){return i==null?!1:i.height>0}function LU(i){const e=i.target;e.removeEventListener("dispose",LU);const t=km.get(e);t!==void 0&&(km.delete(e),t.dispose())}function FR(i,e){e===zh?i.mapping=Qo:e===Gh&&(i.mapping=Ko)}const UU=ft(ete);class mE extends K0{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=UU(this.envNode)}}class nte extends K0{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=ge(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class Xy{start(){}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class BU extends Xy{constructor(){super()}indirect(e,t,n){const r=e.ambientOcclusion,s=e.reflectedLight,a=n.context.irradianceLightMap;s.indirectDiffuse.assign(dn(0)),a?s.indirectDiffuse.addAssign(a):s.indirectDiffuse.addAssign(dn(1,1,1,0)),s.indirectDiffuse.mulAssign(r),s.indirectDiffuse.mulAssign(Ui.rgb)}finish(e,t,n){const r=n.material,s=e.outgoingLight,a=n.context.environment;if(a)switch(r.combine){case Lg:s.rgb.assign(Fi(s.rgb,s.rgb.mul(a.rgb),Fm.mul(Jv)));break;case E7:s.rgb.assign(Fi(s.rgb,a.rgb,Fm.mul(Jv)));break;case C7:s.rgb.addAssign(a.rgb.mul(Fm.mul(Jv)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",r.combine);break}}}const ite=new pA;class rte extends Vr{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(ite),this.setValues(e)}setupNormal(){return Jo}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new mE(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new nte(oE)),t}setupOutgoingLight(){return Ui.rgb}setupLightingModel(){return new BU}}const F0=Ve(({f0:i,f90:e,dotVH:t})=>{const n=t.mul(-5.55473).sub(6.98316).mul(t).exp2();return i.mul(n.oneMinus()).add(e.mul(n))}),AA=Ve(i=>i.diffuseColor.mul(1/Math.PI)),ste=()=>ge(.25),ate=Ve(({dotNH:i})=>Q_.mul(ge(.5)).add(1).mul(ge(1/Math.PI)).mul(i.pow(Q_))),ote=Ve(({lightDirection:i})=>{const e=i.add(dr).normalize(),t=zr.dot(e).clamp(),n=dr.dot(e).clamp(),r=F0({f0:ka,f90:1,dotVH:n}),s=ste(),a=ate({dotNH:t});return r.mul(s).mul(a)});class OU extends BU{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const s=zr.dot(e).clamp().mul(t);n.directDiffuse.addAssign(s.mul(AA({diffuseColor:Ui.rgb}))),this.specular===!0&&n.directSpecular.addAssign(s.mul(ote({lightDirection:e})).mul(Fm))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:n}){n.indirectDiffuse.addAssign(t.mul(AA({diffuseColor:Ui}))),n.indirectDiffuse.mulAssign(e)}}const lte=new Vc;class ute extends Vr{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(lte),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new mE(t):null}setupLightingModel(){return new OU(!1)}}const cte=new nD;class hte extends Vr{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(cte),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new mE(t):null}setupLightingModel(){return new OU}setupVariants(){const e=(this.shininessNode?ge(this.shininessNode):V9).max(1e-4);Q_.assign(e);const t=this.specularNode||j9;ka.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const IU=Ve(i=>{if(i.geometry.hasAttribute("normal")===!1)return ge(0);const e=Jo.dFdx().abs().max(Jo.dFdy().abs());return e.x.max(e.y).max(e.z)}),gE=Ve(i=>{const{roughness:e}=i,t=IU();let n=e.max(.0525);return n=n.add(t),n=n.min(1),n}),FU=Ve(({alpha:i,dotNL:e,dotNV:t})=>{const n=i.pow2(),r=e.mul(n.add(n.oneMinus().mul(t.pow2())).sqrt()),s=t.mul(n.add(n.oneMinus().mul(e.pow2())).sqrt());return Dl(.5,r.add(s).max(TL))}).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),fte=Ve(({alphaT:i,alphaB:e,dotTV:t,dotBV:n,dotTL:r,dotBL:s,dotNV:a,dotNL:l})=>{const u=l.mul(Ne(i.mul(t),e.mul(n),a).length()),h=a.mul(Ne(i.mul(r),e.mul(s),l).length());return Dl(.5,u.add(h)).saturate()}).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),kU=Ve(({alpha:i,dotNH:e})=>{const t=i.pow2(),n=e.pow2().mul(t.oneMinus()).oneMinus();return t.div(n.pow2()).mul(1/Math.PI)}).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),Ate=ge(1/Math.PI),dte=Ve(({alphaT:i,alphaB:e,dotNH:t,dotTH:n,dotBH:r})=>{const s=i.mul(e),a=Ne(e.mul(n),i.mul(r),s.mul(t)),l=a.dot(a),u=s.div(l);return Ate.mul(s.mul(u.pow2()))}).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),$T=Ve(i=>{const{lightDirection:e,f0:t,f90:n,roughness:r,f:s,USE_IRIDESCENCE:a,USE_ANISOTROPY:l}=i,u=i.normalView||zr,h=r.pow2(),g=e.add(dr).normalize(),v=u.dot(e).clamp(),x=u.dot(dr).clamp(),S=u.dot(g).clamp(),w=dr.dot(g).clamp();let R=F0({f0:t,f90:n,dotVH:w}),C,E;if(xg(a)&&(R=By.mix(R,s)),xg(l)){const B=Bm.dot(e),L=Bm.dot(dr),O=Bm.dot(g),z=iA.dot(e),G=iA.dot(dr),k=iA.dot(g);C=fte({alphaT:Y_,alphaB:h,dotTV:L,dotBV:G,dotTL:B,dotBL:z,dotNV:x,dotNL:v}),E=dte({alphaT:Y_,alphaB:h,dotNH:S,dotTH:O,dotBH:k})}else C=FU({alpha:h,dotNL:v,dotNV:x}),E=kU({alpha:h,dotNH:S});return R.mul(C).mul(E)}),vE=Ve(({roughness:i,dotNV:e})=>{const t=dn(-1,-.0275,-.572,.022),n=dn(1,.0425,1.04,-.04),r=i.mul(t).add(n),s=r.x.mul(r.x).min(e.mul(-9.28).exp2()).mul(r.x).add(r.y);return Et(-1.04,1.04).mul(s).add(r.zw)}).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),zU=Ve(i=>{const{dotNV:e,specularColor:t,specularF90:n,roughness:r}=i,s=vE({dotNV:e,roughness:r});return t.mul(s.x).add(n.mul(s.y))}),GU=Ve(({f:i,f90:e,dotVH:t})=>{const n=t.oneMinus().saturate(),r=n.mul(n),s=n.mul(r,r).clamp(0,.9999);return i.sub(Ne(e).mul(s)).div(s.oneMinus())}).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),pte=Ve(({roughness:i,dotNH:e})=>{const t=i.pow2(),n=ge(1).div(t),s=e.pow2().oneMinus().max(.0078125);return ge(2).add(n).mul(s.pow(n.mul(.5))).div(2*Math.PI)}).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),mte=Ve(({dotNV:i,dotNL:e})=>ge(1).div(ge(4).mul(e.add(i).sub(e.mul(i))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),gte=Ve(({lightDirection:i})=>{const e=i.add(dr).normalize(),t=zr.dot(i).clamp(),n=zr.dot(dr).clamp(),r=zr.dot(e).clamp(),s=pte({roughness:Uy,dotNH:r}),a=mte({dotNV:n,dotNL:t});return Xf.mul(s).mul(a)}),vte=Ve(({N:i,V:e,roughness:t})=>{const s=.0078125,a=i.dot(e).saturate(),l=Et(t,a.oneMinus().sqrt());return l.assign(l.mul(.984375).add(s)),l}).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),_te=Ve(({f:i})=>{const e=i.length();return qr(e.mul(e).add(i.z).div(e.add(1)),0)}).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),lv=Ve(({v1:i,v2:e})=>{const t=i.dot(e),n=t.abs().toVar(),r=n.mul(.0145206).add(.4965155).mul(n).add(.8543985).toVar(),s=n.add(4.1616724).mul(n).add(3.417594).toVar(),a=r.div(s),l=t.greaterThan(0).select(a,qr(t.mul(t).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(a));return i.cross(e).mul(l)}).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),kR=Ve(({N:i,V:e,P:t,mInv:n,p0:r,p1:s,p2:a,p3:l})=>{const u=s.sub(r).toVar(),h=l.sub(r).toVar(),g=u.cross(h),v=Ne().toVar();return ti(g.dot(t.sub(r)).greaterThanEqual(0),()=>{const x=e.sub(i.mul(e.dot(i))).normalize(),S=i.cross(x).negate(),w=n.mul(ha(x,S,i).transpose()).toVar(),R=w.mul(r.sub(t)).normalize().toVar(),C=w.mul(s.sub(t)).normalize().toVar(),E=w.mul(a.sub(t)).normalize().toVar(),B=w.mul(l.sub(t)).normalize().toVar(),L=Ne(0).toVar();L.addAssign(lv({v1:R,v2:C})),L.addAssign(lv({v1:C,v2:E})),L.addAssign(lv({v1:E,v2:B})),L.addAssign(lv({v1:B,v2:R})),v.assign(Ne(_te({f:L})))}),v}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Yy=1/6,qU=i=>Wn(Yy,Wn(i,Wn(i,i.negate().add(3)).sub(3)).add(1)),XT=i=>Wn(Yy,Wn(i,Wn(i,Wn(3,i).sub(6))).add(4)),VU=i=>Wn(Yy,Wn(i,Wn(i,Wn(-3,i).add(3)).add(3)).add(1)),YT=i=>Wn(Yy,Cl(i,3)),zR=i=>qU(i).add(XT(i)),GR=i=>VU(i).add(YT(i)),qR=i=>Qr(-1,XT(i).div(qU(i).add(XT(i)))),VR=i=>Qr(1,YT(i).div(VU(i).add(YT(i)))),HR=(i,e,t)=>{const n=i.uvNode,r=Wn(n,e.zw).add(.5),s=hu(r),a=Hc(r),l=zR(a.x),u=GR(a.x),h=qR(a.x),g=VR(a.x),v=qR(a.y),x=VR(a.y),S=Et(s.x.add(h),s.y.add(v)).sub(.5).mul(e.xy),w=Et(s.x.add(g),s.y.add(v)).sub(.5).mul(e.xy),R=Et(s.x.add(h),s.y.add(x)).sub(.5).mul(e.xy),C=Et(s.x.add(g),s.y.add(x)).sub(.5).mul(e.xy),E=zR(a.y).mul(Qr(l.mul(i.sample(S).level(t)),u.mul(i.sample(w).level(t)))),B=GR(a.y).mul(Qr(l.mul(i.sample(R).level(t)),u.mul(i.sample(C).level(t))));return E.add(B)},HU=Ve(([i,e=ge(3)])=>{const t=Et(i.size(ye(e))),n=Et(i.size(ye(e.add(1)))),r=Dl(1,t),s=Dl(1,n),a=HR(i,dn(r,t),hu(e)),l=HR(i,dn(s,n),Iy(e));return Hc(e).mix(a,l)}),jR=Ve(([i,e,t,n,r])=>{const s=Ne(ZM(e.negate(),Fc(i),Dl(1,n))),a=Ne(Rc(r[0].xyz),Rc(r[1].xyz),Rc(r[2].xyz));return Fc(s).mul(t.mul(a))}).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),yte=Ve(([i,e])=>i.mul(vu(e.mul(2).sub(2),0,1))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),xte=cE(),bte=cE(),WR=Ve(([i,e,t],{material:n})=>{const s=(n.side===hr?xte:bte).sample(i),a=cu(Rg.x).mul(yte(e,t));return HU(s,a)}),$R=Ve(([i,e,t])=>(ti(t.notEqual(0),()=>{const n=Oy(e).negate().div(t);return HM(n.negate().mul(i))}),Ne(1))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),Ste=Ve(([i,e,t,n,r,s,a,l,u,h,g,v,x,S,w])=>{let R,C;if(w){R=dn().toVar(),C=Ne().toVar();const z=g.sub(1).mul(w.mul(.025)),G=Ne(g.sub(z),g,g.add(z));ki({start:0,end:3},({i:k})=>{const H=G.element(k),F=jR(i,e,v,H,l),V=a.add(F),Y=h.mul(u.mul(dn(V,1))),J=Et(Y.xy.div(Y.w)).toVar();J.addAssign(1),J.divAssign(2),J.assign(Et(J.x,J.y.oneMinus()));const te=WR(J,t,H);R.element(k).assign(te.element(k)),R.a.addAssign(te.a),C.element(k).assign(n.element(k).mul($R(Rc(F),x,S).element(k)))}),R.a.divAssign(3)}else{const z=jR(i,e,v,g,l),G=a.add(z),k=h.mul(u.mul(dn(G,1))),H=Et(k.xy.div(k.w)).toVar();H.addAssign(1),H.divAssign(2),H.assign(Et(H.x,H.y.oneMinus())),R=WR(H,t,g),C=n.mul($R(Rc(z),x,S))}const E=C.rgb.mul(R.rgb),B=i.dot(e).clamp(),L=Ne(zU({dotNV:B,specularColor:r,specularF90:s,roughness:t})),O=C.r.add(C.g,C.b).div(3);return dn(L.oneMinus().mul(E),R.a.oneMinus().mul(O).oneMinus())}),Tte=ha(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),wte=i=>{const e=i.sqrt();return Ne(1).add(e).div(Ne(1).sub(e))},XR=(i,e)=>i.sub(e).div(i.add(e)).pow2(),Mte=(i,e)=>{const t=i.mul(2*Math.PI*1e-9),n=Ne(54856e-17,44201e-17,52481e-17),r=Ne(1681e3,1795300,2208400),s=Ne(43278e5,93046e5,66121e5),a=ge(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(t.mul(2239900).add(e.x).cos()).mul(t.pow2().mul(-45282e5).exp());let l=n.mul(s.mul(2*Math.PI).sqrt()).mul(r.mul(t).add(e).cos()).mul(t.pow2().negate().mul(s).exp());return l=Ne(l.x.add(a),l.y,l.z).div(10685e-11),Tte.mul(l)},Ete=Ve(({outsideIOR:i,eta2:e,cosTheta1:t,thinFilmThickness:n,baseF0:r})=>{const s=Fi(i,e,kc(0,.03,n)),l=i.div(s).pow2().mul(t.pow2().oneMinus()).oneMinus();ti(l.lessThan(0),()=>Ne(1));const u=l.sqrt(),h=XR(s,i),g=F0({f0:h,f90:1,dotVH:t}),v=g.oneMinus(),x=s.lessThan(i).select(Math.PI,0),S=ge(Math.PI).sub(x),w=wte(r.clamp(0,.9999)),R=XR(w,s.toVec3()),C=F0({f0:R,f90:1,dotVH:u}),E=Ne(w.x.lessThan(s).select(Math.PI,0),w.y.lessThan(s).select(Math.PI,0),w.z.lessThan(s).select(Math.PI,0)),B=s.mul(n,u,2),L=Ne(S).add(E),O=g.mul(C).clamp(1e-5,.9999),z=O.sqrt(),G=v.pow2().mul(C).div(Ne(1).sub(O)),H=g.add(G).toVar(),F=G.sub(v).toVar();return ki({start:1,end:2,condition:"<=",name:"m"},({m:V})=>{F.mulAssign(z);const Y=Mte(ge(V).mul(B),ge(V).mul(L)).mul(2);H.addAssign(F.mul(Y))}),H.max(Ne(0))}).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),Cte=Ve(({normal:i,viewDir:e,roughness:t})=>{const n=i.dot(e).saturate(),r=t.pow2(),s=zs(t.lessThan(.25),ge(-339.2).mul(r).add(ge(161.4).mul(t)).sub(25.9),ge(-8.48).mul(r).add(ge(14.3).mul(t)).sub(9.95)),a=zs(t.lessThan(.25),ge(44).mul(r).sub(ge(23.7).mul(t)).add(3.26),ge(1.97).mul(r).sub(ge(3.27).mul(t)).add(.72));return zs(t.lessThan(.25),0,ge(.1).mul(t).sub(.025)).add(s.mul(n).add(a).exp()).mul(1/Math.PI).saturate()}),Q3=Ne(.04),K3=ge(1);class jU extends Xy{constructor(e=!1,t=!1,n=!1,r=!1,s=!1,a=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=n,this.anisotropy=r,this.transmission=s,this.dispersion=a,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(this.clearcoat===!0&&(this.clearcoatRadiance=Ne().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=Ne().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=Ne().toVar("clearcoatSpecularIndirect")),this.sheen===!0&&(this.sheenSpecularDirect=Ne().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=Ne().toVar("sheenSpecularIndirect")),this.iridescence===!0){const t=zr.dot(dr).clamp();this.iridescenceFresnel=Ete({outsideIOR:ge(1),eta2:BM,cosTheta1:t,thinFilmThickness:OM,baseF0:ka}),this.iridescenceF0=GU({f:this.iridescenceFresnel,f90:1,dotVH:t})}if(this.transmission===!0){const t=Nc,n=b9.sub(Nc).normalize(),r=Hy;e.backdrop=Ste(r,n,Zl,Ui,ka,Mg,t,$o,so,_A,Om,IM,kM,FM,this.dispersion?zM:null),e.backdropAlpha=K_,Ui.a.mulAssign(Fi(1,e.backdrop.a,K_))}}computeMultiscattering(e,t,n){const r=zr.dot(dr).clamp(),s=vE({roughness:Zl,dotNV:r}),l=(this.iridescenceF0?By.mix(ka,this.iridescenceF0):ka).mul(s.x).add(n.mul(s.y)),h=s.x.add(s.y).oneMinus(),g=ka.add(ka.oneMinus().mul(.047619)),v=l.mul(g).div(h.mul(g).oneMinus());e.addAssign(l),t.addAssign(v.mul(h))}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const s=zr.dot(e).clamp().mul(t);if(this.sheen===!0&&this.sheenSpecularDirect.addAssign(s.mul(gte({lightDirection:e}))),this.clearcoat===!0){const l=Qd.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(l.mul($T({lightDirection:e,f0:Q3,f90:K3,roughness:wg,normalView:Qd})))}n.directDiffuse.addAssign(s.mul(AA({diffuseColor:Ui.rgb}))),n.directSpecular.addAssign(s.mul($T({lightDirection:e,f0:ka,f90:1,roughness:Zl,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:n,halfHeight:r,reflectedLight:s,ltc_1:a,ltc_2:l}){const u=t.add(n).sub(r),h=t.sub(n).sub(r),g=t.sub(n).add(r),v=t.add(n).add(r),x=zr,S=dr,w=Xr.toVar(),R=vte({N:x,V:S,roughness:Zl}),C=a.sample(R).toVar(),E=l.sample(R).toVar(),B=ha(Ne(C.x,0,C.y),Ne(0,1,0),Ne(C.z,0,C.w)).toVar(),L=ka.mul(E.x).add(ka.oneMinus().mul(E.y)).toVar();s.directSpecular.addAssign(e.mul(L).mul(kR({N:x,V:S,P:w,mInv:B,p0:u,p1:h,p2:g,p3:v}))),s.directDiffuse.addAssign(e.mul(Ui).mul(kR({N:x,V:S,P:w,mInv:ha(1,0,0,0,1,0,0,0,1),p0:u,p1:h,p2:g,p3:v})))}indirect(e,t,n){this.indirectDiffuse(e,t,n),this.indirectSpecular(e,t,n),this.ambientOcclusion(e,t,n)}indirectDiffuse({irradiance:e,reflectedLight:t}){t.indirectDiffuse.addAssign(e.mul(AA({diffuseColor:Ui})))}indirectSpecular({radiance:e,iblIrradiance:t,reflectedLight:n}){if(this.sheen===!0&&this.sheenSpecularIndirect.addAssign(t.mul(Xf,Cte({normal:zr,viewDir:dr,roughness:Uy}))),this.clearcoat===!0){const h=Qd.dot(dr).clamp(),g=zU({dotNV:h,specularColor:Q3,specularF90:K3,roughness:wg});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(g))}const r=Ne().toVar("singleScattering"),s=Ne().toVar("multiScattering"),a=t.mul(1/Math.PI);this.computeMultiscattering(r,s,Mg);const l=r.add(s),u=Ui.mul(l.r.max(l.g).max(l.b).oneMinus());n.indirectSpecular.addAssign(e.mul(r)),n.indirectSpecular.addAssign(s.mul(a)),n.indirectDiffuse.addAssign(u.mul(a))}ambientOcclusion({ambientOcclusion:e,reflectedLight:t}){const r=zr.dot(dr).clamp().add(e),s=Zl.mul(-16).oneMinus().negate().exp2(),a=e.sub(r.pow(s).oneMinus()).clamp();this.clearcoat===!0&&this.clearcoatSpecularIndirect.mulAssign(e),this.sheen===!0&&this.sheenSpecularIndirect.mulAssign(e),t.indirectDiffuse.mulAssign(e),t.indirectSpecular.mulAssign(a)}finish(e){const{outgoingLight:t}=e;if(this.clearcoat===!0){const n=Qd.dot(dr).clamp(),r=F0({dotVH:n,f0:Q3,f90:K3}),s=t.mul(X_.mul(r).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(X_));t.assign(s)}if(this.sheen===!0){const n=Xf.r.max(Xf.g).max(Xf.b).mul(.157).oneMinus(),r=t.mul(n).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(r)}}}const YR=ge(1),QT=ge(-2),uv=ge(.8),Z3=ge(-1),cv=ge(.4),J3=ge(2),hv=ge(.305),eS=ge(3),QR=ge(.21),Rte=ge(4),KR=ge(4),Nte=ge(16),Dte=Ve(([i])=>{const e=Ne(ur(i)).toVar(),t=ge(-1).toVar();return ti(e.x.greaterThan(e.z),()=>{ti(e.x.greaterThan(e.y),()=>{t.assign(zs(i.x.greaterThan(0),0,3))}).Else(()=>{t.assign(zs(i.y.greaterThan(0),1,4))})}).Else(()=>{ti(e.z.greaterThan(e.y),()=>{t.assign(zs(i.z.greaterThan(0),2,5))}).Else(()=>{t.assign(zs(i.y.greaterThan(0),1,4))})}),t}).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),Pte=Ve(([i,e])=>{const t=Et().toVar();return ti(e.equal(0),()=>{t.assign(Et(i.z,i.y).div(ur(i.x)))}).ElseIf(e.equal(1),()=>{t.assign(Et(i.x.negate(),i.z.negate()).div(ur(i.y)))}).ElseIf(e.equal(2),()=>{t.assign(Et(i.x.negate(),i.y).div(ur(i.z)))}).ElseIf(e.equal(3),()=>{t.assign(Et(i.z.negate(),i.y).div(ur(i.x)))}).ElseIf(e.equal(4),()=>{t.assign(Et(i.x.negate(),i.z).div(ur(i.y)))}).Else(()=>{t.assign(Et(i.x,i.y).div(ur(i.z)))}),Wn(.5,t.add(1))}).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),Lte=Ve(([i])=>{const e=ge(0).toVar();return ti(i.greaterThanEqual(uv),()=>{e.assign(YR.sub(i).mul(Z3.sub(QT)).div(YR.sub(uv)).add(QT))}).ElseIf(i.greaterThanEqual(cv),()=>{e.assign(uv.sub(i).mul(J3.sub(Z3)).div(uv.sub(cv)).add(Z3))}).ElseIf(i.greaterThanEqual(hv),()=>{e.assign(cv.sub(i).mul(eS.sub(J3)).div(cv.sub(hv)).add(J3))}).ElseIf(i.greaterThanEqual(QR),()=>{e.assign(hv.sub(i).mul(Rte.sub(eS)).div(hv.sub(QR)).add(eS))}).Else(()=>{e.assign(ge(-2).mul(cu(Wn(1.16,i))))}),e}).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),WU=Ve(([i,e])=>{const t=i.toVar();t.assign(Wn(2,t).sub(1));const n=Ne(t,1).toVar();return ti(e.equal(0),()=>{n.assign(n.zyx)}).ElseIf(e.equal(1),()=>{n.assign(n.xzy),n.xz.mulAssign(-1)}).ElseIf(e.equal(2),()=>{n.x.mulAssign(-1)}).ElseIf(e.equal(3),()=>{n.assign(n.zyx),n.xz.mulAssign(-1)}).ElseIf(e.equal(4),()=>{n.assign(n.xzy),n.xy.mulAssign(-1)}).ElseIf(e.equal(5),()=>{n.z.mulAssign(-1)}),n}).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),$U=Ve(([i,e,t,n,r,s])=>{const a=ge(t),l=Ne(e),u=vu(Lte(a),QT,s),h=Hc(u),g=hu(u),v=Ne(KT(i,l,g,n,r,s)).toVar();return ti(h.notEqual(0),()=>{const x=Ne(KT(i,l,g.add(1),n,r,s)).toVar();v.assign(Fi(v,x,h))}),v}),KT=Ve(([i,e,t,n,r,s])=>{const a=ge(t).toVar(),l=Ne(e),u=ge(Dte(l)).toVar(),h=ge(qr(KR.sub(a),0)).toVar();a.assign(qr(a,KR));const g=ge(O0(a)).toVar(),v=Et(Pte(l,u).mul(g.sub(2)).add(1)).toVar();return ti(u.greaterThan(2),()=>{v.y.addAssign(g),u.subAssign(3)}),v.x.addAssign(u.mul(g)),v.x.addAssign(h.mul(Wn(3,Nte))),v.y.addAssign(Wn(4,O0(s).sub(g))),v.x.mulAssign(n),v.y.mulAssign(r),i.sample(v).grad(Et(),Et())}),tS=Ve(({envMap:i,mipInt:e,outputDirection:t,theta:n,axis:r,CUBEUV_TEXEL_WIDTH:s,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:l})=>{const u=yc(n),h=t.mul(u).add(r.cross(t).mul(Mo(n))).add(r.mul(r.dot(t).mul(u.oneMinus())));return KT(i,h,e,s,a,l)}),XU=Ve(({n:i,latitudinal:e,poleAxis:t,outputDirection:n,weights:r,samples:s,dTheta:a,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:g,CUBEUV_MAX_MIP:v})=>{const x=Ne(zs(e,t,ky(t,n))).toVar();ti(VM(x.equals(Ne(0))),()=>{x.assign(Ne(n.z,0,n.x.negate()))}),x.assign(Fc(x));const S=Ne().toVar();return S.addAssign(r.element(ye(0)).mul(tS({theta:0,axis:x,outputDirection:n,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:g,CUBEUV_MAX_MIP:v}))),ki({start:ye(1),end:i},({i:w})=>{ti(w.greaterThanEqual(s),()=>{TU()});const R=ge(a.mul(ge(w))).toVar();S.addAssign(r.element(w).mul(tS({theta:R.mul(-1),axis:x,outputDirection:n,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:g,CUBEUV_MAX_MIP:v}))),S.addAssign(r.element(w).mul(tS({theta:R,axis:x,outputDirection:n,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:g,CUBEUV_MAX_MIP:v})))}),dn(S,1)});let ny=null;const ZR=new WeakMap;function Ute(i){const e=Math.log2(i)-2,t=1/i;return{texelWidth:1/(3*Math.max(Math.pow(2,e),112)),texelHeight:t,maxMip:e}}function Bte(i){let e=ZR.get(i);if((e!==void 0?e.pmremVersion:-1)!==i.pmremVersion){const n=i.image;if(i.isCubeTexture)if(Ite(n))e=ny.fromCubemap(i,e);else return null;else if(Fte(n))e=ny.fromEquirectangular(i,e);else return null;e.pmremVersion=i.pmremVersion,ZR.set(i,e)}return e.texture}class Ote extends Zr{static get type(){return"PMREMNode"}constructor(e,t=null,n=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=n,this._generator=null;const r=new vs;r.isRenderTargetTexture=!0,this._texture=Ai(r),this._width=gn(0),this._height=gn(0),this._maxMip=gn(0),this.updateBeforeType=jn.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=Ute(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(){let e=this._pmrem;const t=e?e.pmremVersion:-1,n=this._value;t!==n.pmremVersion&&(n.isPMREMTexture===!0?e=n:e=Bte(n),e!==null&&(this._pmrem=e,this.updateFromTexture(e)))}setup(e){ny===null&&(ny=e.createPMREMGenerator()),this.updateBefore(e);let t=this.uvNode;t===null&&e.context.getUV&&(t=e.context.getUV(this));const n=this.value;e.renderer.coordinateSystem===Ha&&n.isPMREMTexture!==!0&&n.isRenderTargetTexture===!0&&(t=Ne(t.x.negate(),t.yz)),t=Ne(t.x,t.y.negate(),t.z);let r=this.levelNode;return r===null&&e.context.getTextureLevel&&(r=e.context.getTextureLevel(this)),$U(this._texture,t,r,this._width,this._height,this._maxMip)}}function Ite(i){if(i==null)return!1;let e=0;const t=6;for(let n=0;n<t;n++)i[n]!==void 0&&e++;return e===t}function Fte(i){return i==null?!1:i.height>0}const _E=ft(Ote),JR=new WeakMap;class kte extends K0{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let n=this.envNode;if(n.isTextureNode||n.isMaterialReferenceNode){const S=n.isTextureNode?n.value:t[n.property];let w=JR.get(S);w===void 0&&(w=_E(S),JR.set(S,w)),n=w}const s=t.envMap?ji("envMapIntensity","float",e.material):ji("environmentIntensity","float",e.scene),l=t.useAnisotropy===!0||t.anisotropy>0?k9:zr,u=n.context(eN(Zl,l)).mul(s),h=n.context(zte(Hy)).mul(Math.PI).mul(s),g=Im(u),v=Im(h);e.context.radiance.addAssign(g),e.context.iblIrradiance.addAssign(v);const x=e.context.lightingModel.clearcoatRadiance;if(x){const S=n.context(eN(wg,Qd)).mul(s),w=Im(S);x.addAssign(w)}}}const eN=(i,e)=>{let t=null;return{getUV:()=>(t===null&&(t=dr.negate().reflect(e),t=i.mul(i).mix(t,e).normalize(),t=t.transformDirection(so)),t),getTextureLevel:()=>i}},zte=i=>({getUV:()=>i,getTextureLevel:()=>ge(1)}),Gte=new tD;class YU extends Vr{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(Gte),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return t===null&&e.environmentNode&&(t=e.environmentNode),t?new kte(t):null}setupLightingModel(){return new jU}setupSpecular(){const e=Fi(Ne(.04),Ui.rgb,Tg);ka.assign(e),Mg.assign(1)}setupVariants(){const e=this.metalnessNode?ge(this.metalnessNode):X9;Tg.assign(e);let t=this.roughnessNode?ge(this.roughnessNode):$9;t=gE({roughness:t}),Zl.assign(t),this.setupSpecular(),Ui.assign(dn(Ui.rgb.mul(e.oneMinus()),Ui.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const qte=new Cz;class Vte extends YU{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(qte),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||this.clearcoatNode!==null}get useIridescence(){return this.iridescence>0||this.iridescenceNode!==null}get useSheen(){return this.sheen>0||this.sheenNode!==null}get useAnisotropy(){return this.anisotropy>0||this.anisotropyNode!==null}get useTransmission(){return this.transmission>0||this.transmissionNode!==null}get useDispersion(){return this.dispersion>0||this.dispersionNode!==null}setupSpecular(){const e=this.iorNode?ge(this.iorNode):lU;Om.assign(e),ka.assign(Fi(to(KM(Om.sub(1).div(Om.add(1))).mul(W9),Ne(1)).mul(WT),Ui.rgb,Tg)),Mg.assign(Fi(WT,1,Tg))}setupLightingModel(){return new jU(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const t=this.clearcoatNode?ge(this.clearcoatNode):Q9,n=this.clearcoatRoughnessNode?ge(this.clearcoatRoughnessNode):K9;X_.assign(t),wg.assign(gE({roughness:n}))}if(this.useSheen){const t=this.sheenNode?Ne(this.sheenNode):eU,n=this.sheenRoughnessNode?ge(this.sheenRoughnessNode):tU;Xf.assign(t),Uy.assign(n)}if(this.useIridescence){const t=this.iridescenceNode?ge(this.iridescenceNode):iU,n=this.iridescenceIORNode?ge(this.iridescenceIORNode):rU,r=this.iridescenceThicknessNode?ge(this.iridescenceThicknessNode):sU;By.assign(t),BM.assign(n),OM.assign(r)}if(this.useAnisotropy){const t=(this.anisotropyNode?Et(this.anisotropyNode):nU).toVar();Rh.assign(t.length()),ti(Rh.equal(0),()=>{t.assign(Et(1,0))}).Else(()=>{t.divAssign(Et(Rh)),Rh.assign(Rh.saturate())}),Y_.assign(Rh.pow2().mix(Zl.pow2(),1)),Bm.assign(Yf[0].mul(t.x).add(Yf[1].mul(t.y))),iA.assign(Yf[1].mul(t.x).sub(Yf[0].mul(t.y)))}if(this.useTransmission){const t=this.transmissionNode?ge(this.transmissionNode):aU,n=this.thicknessNode?ge(this.thicknessNode):oU,r=this.attenuationDistanceNode?ge(this.attenuationDistanceNode):uU,s=this.attenuationColorNode?Ne(this.attenuationColorNode):cU;if(K_.assign(t),IM.assign(n),FM.assign(r),kM.assign(s),this.useDispersion){const a=this.dispersionNode?ge(this.dispersionNode):pU;zM.assign(a)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?Ne(this.clearcoatNormalNode):Z9}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}const Hte=Ve(({normal:i,lightDirection:e,builder:t})=>{const n=i.dot(e),r=Et(n.mul(.5).add(.5),0);if(t.material.gradientMap){const s=Tc("gradientMap","texture").context({getUV:()=>r});return Ne(s.r)}else{const s=r.fwidth().mul(.5);return Fi(Ne(.7),Ne(1),kc(ge(.7).sub(s.x),ge(.7).add(s.x),r.x))}});class jte extends Xy{direct({lightDirection:e,lightColor:t,reflectedLight:n},r,s){const a=Hte({normal:qy,lightDirection:e,builder:s}).mul(t);n.directDiffuse.addAssign(a.mul(AA({diffuseColor:Ui.rgb})))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:n}){n.indirectDiffuse.addAssign(t.mul(AA({diffuseColor:Ui}))),n.indirectDiffuse.mulAssign(e)}}const Wte=new Rz;class $te extends Vr{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Wte),this.setValues(e)}setupLightingModel(){return new jte}}class Xte extends Zr{static get type(){return"MatcapUVNode"}constructor(){super("vec2")}setup(){const e=Ne(dr.z,0,dr.x.negate()).normalize(),t=dr.cross(e);return Et(e.dot(zr),t.dot(zr)).mul(.495).add(.5)}}const QU=Gt(Xte),Yte=new Lz;class Qte extends Vr{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(Yte),this.setValues(e)}setupVariants(e){const t=QU;let n;e.material.matcap?n=Tc("matcap","texture").context({getUV:()=>t}):n=Ne(Fi(.2,.8,t.y)),Ui.rgb.mulAssign(n.rgb)}}const Kte=new Qw;class Zte extends Vr{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.isPointsNodeMaterial=!0,this.setDefaultValues(Kte),this.setValues(e)}}class Jte extends Zr{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:n}=this;if(this.getNodeType(e)==="vec2"){const s=t.cos(),a=t.sin();return Ly(s,a,a.negate(),s).mul(n)}else{const s=t,a=nA(dn(1,0,0,0),dn(0,yc(s.x),Mo(s.x).negate(),0),dn(0,Mo(s.x),yc(s.x),0),dn(0,0,0,1)),l=nA(dn(yc(s.y),0,Mo(s.y),0),dn(0,1,0,0),dn(Mo(s.y).negate(),0,yc(s.y),0),dn(0,0,0,1)),u=nA(dn(yc(s.z),Mo(s.z).negate(),0,0),dn(Mo(s.z),yc(s.z),0,0),dn(0,0,1,0),dn(0,0,0,1));return a.mul(l).mul(u).mul(dn(n,1)).xyz}}}const yE=ft(Jte),ene=new jk;class tne extends Vr{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.setDefaultValues(ene),this.setValues(e)}setupPositionView(e){const{object:t,camera:n}=e,r=this.sizeAttenuation,{positionNode:s,rotationNode:a,scaleNode:l}=this,u=Q0.mul(Ne(s||0));let h=Et($o[0].xyz.length(),$o[1].xyz.length());if(l!==null&&(h=h.mul(l)),r===!1)if(n.isPerspectiveCamera)h=h.mul(u.z.negate());else{const S=ge(2).div(_A.element(1).element(1));h=h.mul(S.mul(2))}let g=Gy.xy;if(t.center&&t.center.isVector2===!0){const S=xJ("center","vec2",t);g=g.sub(S.sub(.5))}g=g.mul(h);const v=ge(a||J9),x=yE(g,v);return dn(u.xy.add(x),u.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}class nne extends Xy{constructor(){super(),this.shadowNode=ge(1).toVar("shadowMask")}direct({shadowMask:e}){this.shadowNode.mulAssign(e)}finish(e){Ui.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(Ui.rgb)}}const ine=new Ez;class rne extends Vr{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.setDefaultValues(ine),this.setValues(e)}setupLightingModel(){return new nne}}const sne=Ve(({texture:i,uv:e})=>{const n=Ne().toVar();return ti(e.x.lessThan(1e-4),()=>{n.assign(Ne(1,0,0))}).ElseIf(e.y.lessThan(1e-4),()=>{n.assign(Ne(0,1,0))}).ElseIf(e.z.lessThan(1e-4),()=>{n.assign(Ne(0,0,1))}).ElseIf(e.x.greaterThan(1-1e-4),()=>{n.assign(Ne(-1,0,0))}).ElseIf(e.y.greaterThan(1-1e-4),()=>{n.assign(Ne(0,-1,0))}).ElseIf(e.z.greaterThan(1-1e-4),()=>{n.assign(Ne(0,0,-1))}).Else(()=>{const s=i.sample(e.add(Ne(-.01,0,0))).r.sub(i.sample(e.add(Ne(.01,0,0))).r),a=i.sample(e.add(Ne(0,-.01,0))).r.sub(i.sample(e.add(Ne(0,.01,0))).r),l=i.sample(e.add(Ne(0,0,-.01))).r.sub(i.sample(e.add(Ne(0,0,.01))).r);n.assign(Ne(s,a,l))}),n.normalize()});class ane extends yu{static get type(){return"Texture3DNode"}constructor(e,t=null,n=null){super(e,t,n),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return Ne(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return e.isFlipY()&&(n.isRenderTargetTexture===!0||n.isFramebufferTexture===!0)&&(this.sampler?t=t.flipY():t=t.setY(ye(Fh(this,this.levelNode).y).sub(t.y).sub(1))),t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return sne({texture:this,uv:e})}}const one=ft(ane);class lne{constructor(e,t){this.nodes=e,this.info=t,this._context=self,this._animationLoop=null,this._requestId=null}start(){const e=(t,n)=>{this._requestId=this._context.requestAnimationFrame(e),this.info.autoReset===!0&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,this._animationLoop!==null&&this._animationLoop(t,n)};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}setAnimationLoop(e){this._animationLoop=e}setContext(e){this._context=e}dispose(){this.stop()}}class Su{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let n=0;n<e.length;n++)if(t=t.get(e[n]),t===void 0)return;return t.get(e[e.length-1])}set(e,t){let n=this.weakMap;for(let r=0;r<e.length;r++){const s=e[r];n.has(s)===!1&&n.set(s,new WeakMap),n=n.get(s)}return n.set(e[e.length-1],t),this}delete(e){let t=this.weakMap;for(let n=0;n<e.length;n++)if(t=t.get(e[n]),t===void 0)return!1;return t.delete(e[e.length-1])}}let une=0;function cne(i){const e=Object.keys(i);let t=Object.getPrototypeOf(i);for(;t;){const n=Object.getOwnPropertyDescriptors(t);for(const r in n)if(n[r]!==void 0){const s=n[r];s&&typeof s.get=="function"&&e.push(r)}t=Object.getPrototypeOf(t)}return e}class hne{constructor(e,t,n,r,s,a,l,u,h,g){this.id=une++,this._nodes=e,this._geometries=t,this.renderer=n,this.object=r,this.material=s,this.scene=a,this.camera=l,this.lightsNode=u,this.context=h,this.geometry=r.geometry,this.version=s.version,this.drawRange=null,this.attributes=null,this.pipeline=null,this.vertexBuffers=null,this.drawParams=null,this.bundle=null,this.clippingContext=g,this.clippingContextCacheKey=g!==null?g.cacheKey:"",this.initialNodesCacheKey=this.getDynamicCacheKey(),this.initialCacheKey=this.getCacheKey(),this._nodeBuilderState=null,this._bindings=null,this._monitor=null,this.onDispose=null,this.isRenderObject=!0,this.onMaterialDispose=()=>{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return this.clippingContext===null||this.clippingContext.cacheKey===this.clippingContextCacheKey?!1:(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return this.material.hardwareClipping===!0?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().monitor)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null}getAttributes(){if(this.attributes!==null)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,n=[],r=new Set;for(const s of e){const a=s.node&&s.node.attribute?s.node.attribute:t.getAttribute(s.name);if(a===void 0)continue;n.push(a);const l=a.isInterleavedBufferAttribute?a.data:a;r.add(l)}return this.attributes=n,this.vertexBuffers=Array.from(r.values()),n}getVertexBuffers(){return this.vertexBuffers===null&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:n,group:r,drawRange:s}=this,a=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),l=this.getIndex(),u=l!==null,h=n.isInstancedBufferGeometry?n.instanceCount:e.count>1?e.count:1;if(h===0)return null;if(a.instanceCount=h,e.isBatchedMesh===!0)return a;let g=1;t.wireframe===!0&&!e.isPoints&&!e.isLineSegments&&!e.isLine&&!e.isLineLoop&&(g=2);let v=s.start*g,x=(s.start+s.count)*g;r!==null&&(v=Math.max(v,r.start*g),x=Math.min(x,(r.start+r.count)*g));const S=n.attributes.position;let w=1/0;u?w=l.count:S!=null&&(w=S.count),v=Math.max(v,0),x=Math.min(x,w);const R=x-v;return R<0||R===1/0?null:(a.vertexCount=R,a.firstVertex=v,a)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const n of Object.keys(e.attributes).sort()){const r=e.attributes[n];t+=n+",",r.data&&(t+=r.data.stride+","),r.offset&&(t+=r.offset+","),r.itemSize&&(t+=r.itemSize+","),r.normalized&&(t+="n,")}return e.index&&(t+="index,"),t}getMaterialCacheKey(){const{object:e,material:t}=this;let n=t.customProgramCacheKey();for(const r of cne(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(r))continue;const s=t[r];let a;if(s!==null){const l=typeof s;l==="number"?a=s!==0?"1":"0":l==="object"?(a="{",s.isTexture&&(a+=s.mapping),a+="}"):a=String(s)}else a=String(s);n+=a+","}return n+=this.clippingContextCacheKey+",",e.geometry&&(n+=this.getGeometryCacheKey()),e.skeleton&&(n+=e.skeleton.bones.length+","),e.morphTargetInfluences&&(n+=e.morphTargetInfluences.length+","),e.isBatchedMesh&&(n+=e._matricesTexture.uuid+",",e._colorsTexture!==null&&(n+=e._colorsTexture.uuid+",")),e.count>1&&(n+=e.uuid+","),n+=e.receiveShadow+",",DP(n)}get needsGeometryUpdate(){return this.geometry.id!==this.object.geometry.id}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=this._nodes.getCacheKey(this.scene,this.lightsNode);return this.object.receiveShadow&&(e+=1),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}const Ed=[];class fne{constructor(e,t,n,r,s,a){this.renderer=e,this.nodes=t,this.geometries=n,this.pipelines=r,this.bindings=s,this.info=a,this.chainMaps={}}get(e,t,n,r,s,a,l,u){const h=this.getChainMap(u);Ed[0]=e,Ed[1]=t,Ed[2]=a,Ed[3]=s;let g=h.get(Ed);return g===void 0?(g=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,n,r,s,a,l,u),h.set(Ed,g)):(g.updateClipping(l),g.needsGeometryUpdate&&g.setGeometry(e.geometry),(g.version!==t.version||g.needsUpdate)&&(g.initialCacheKey!==g.getCacheKey()?(g.dispose(),g=this.get(e,t,n,r,s,a,l,u)):g.version=t.version)),g}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new Su)}dispose(){this.chainMaps={}}createRenderObject(e,t,n,r,s,a,l,u,h,g,v){const x=this.getChainMap(v),S=new hne(e,t,n,r,s,a,l,u,h,g);return S.onDispose=()=>{this.pipelines.delete(S),this.bindings.delete(S),this.nodes.delete(S),x.delete(S.getChainArray())},S}}class Yh{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return t===void 0&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const iu={VERTEX:1,INDEX:2,STORAGE:3,INDIRECT:4},Lh=16,Ane=211,dne=212;class pne extends Yh{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return t!==void 0&&this.backend.destroyAttribute(e),t}update(e,t){const n=this.get(e);if(n.version===void 0)t===iu.VERTEX?this.backend.createAttribute(e):t===iu.INDEX?this.backend.createIndexAttribute(e):t===iu.STORAGE?this.backend.createStorageAttribute(e):t===iu.INDIRECT&&this.backend.createIndirectStorageAttribute(e),n.version=this._getBufferAttribute(e).version;else{const r=this._getBufferAttribute(e);(n.version<r.version||r.usage===qd)&&(this.backend.updateAttribute(e),n.version=r.version)}}_getBufferAttribute(e){return e.isInterleavedBufferAttribute&&(e=e.data),e}}function mne(i){for(let e=i.length-1;e>=0;--e)if(i[e]>=65535)return!0;return!1}function KU(i){return i.index!==null?i.index.version:i.attributes.position.version}function tN(i){const e=[],t=i.index,n=i.attributes.position;if(t!==null){const s=t.array;for(let a=0,l=s.length;a<l;a+=3){const u=s[a+0],h=s[a+1],g=s[a+2];e.push(u,h,h,g,g,u)}}else{const s=n.array;for(let a=0,l=s.length/3-1;a<l;a+=3){const u=a+0,h=a+1,g=a+2;e.push(u,h,h,g,g,u)}}const r=new(mne(e)?$w:Ww)(e,1);return r.version=KU(i),r}class gne extends Yh{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap}has(e){const t=e.geometry;return super.has(t)&&this.get(t).initialized===!0}updateForRender(e){this.has(e)===!1&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry,n=this.get(t);n.initialized=!0,this.info.memory.geometries++;const r=()=>{this.info.memory.geometries--;const s=t.index,a=e.getAttributes();s!==null&&this.attributes.delete(s);for(const u of a)this.attributes.delete(u);const l=this.wireframes.get(t);l!==void 0&&this.attributes.delete(l),t.removeEventListener("dispose",r)};t.addEventListener("dispose",r)}updateAttributes(e){const t=e.getAttributes();for(const s of t)s.isStorageBufferAttribute||s.isStorageInstancedBufferAttribute?this.updateAttribute(s,iu.STORAGE):this.updateAttribute(s,iu.VERTEX);const n=this.getIndex(e);n!==null&&this.updateAttribute(n,iu.INDEX);const r=e.geometry.indirect;r!==null&&this.updateAttribute(r,iu.INDIRECT)}updateAttribute(e,t){const n=this.info.render.calls;e.isInterleavedBufferAttribute?this.attributeCall.get(e)===void 0?(this.attributes.update(e,t),this.attributeCall.set(e,n)):this.attributeCall.get(e.data)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e.data,n),this.attributeCall.set(e,n)):this.attributeCall.get(e)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e,n))}getIndirect(e){return e.geometry.indirect}getIndex(e){const{geometry:t,material:n}=e;let r=t.index;if(n.wireframe===!0){const s=this.wireframes;let a=s.get(t);a===void 0?(a=tN(t),s.set(t,a)):a.version!==KU(t)&&(this.attributes.delete(a),a=tN(t),s.set(t,a)),r=a}return r}}class vne{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.compute={calls:0,frameCalls:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.memory={geometries:0,textures:0}}update(e,t,n){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=n*(t/3):e.isPoints?this.render.points+=n*t:e.isLineSegments?this.render.lines+=n*(t/2):e.isLine?this.render.lines+=n*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}updateTimestamp(e,t){this[e].timestampCalls===0&&(this[e].timestamp=0),this[e].timestamp+=t,this[e].timestampCalls++,this[e].timestampCalls>=this[e].previousFrameCalls&&(this[e].timestampCalls=0)}reset(){const e=this.render.frameCalls;this.render.previousFrameCalls=e;const t=this.compute.frameCalls;this.compute.previousFrameCalls=t,this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class ZU{constructor(e){this.cacheKey=e,this.usedTimes=0}}class _ne extends ZU{constructor(e,t,n){super(e),this.vertexProgram=t,this.fragmentProgram=n}}class yne extends ZU{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let xne=0;class nS{constructor(e,t,n,r=null,s=null){this.id=xne++,this.code=e,this.stage=t,this.name=n,this.transforms=r,this.attributes=s,this.usedTimes=0}}class bne extends Yh{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:n}=this,r=this.get(e);if(this._needsComputeUpdate(e)){const s=r.pipeline;s&&(s.usedTimes--,s.computeProgram.usedTimes--);const a=this.nodes.getForCompute(e);let l=this.programs.compute.get(a.computeShader);l===void 0&&(s&&s.computeProgram.usedTimes===0&&this._releaseProgram(s.computeProgram),l=new nS(a.computeShader,"compute",e.name,a.transforms,a.nodeAttributes),this.programs.compute.set(a.computeShader,l),n.createProgram(l));const u=this._getComputeCacheKey(e,l);let h=this.caches.get(u);h===void 0&&(s&&s.usedTimes===0&&this._releasePipeline(s),h=this._getComputePipeline(e,l,u,t)),h.usedTimes++,l.usedTimes++,r.version=e.version,r.pipeline=h}return r.pipeline}getForRender(e,t=null){const{backend:n}=this,r=this.get(e);if(this._needsRenderUpdate(e)){const s=r.pipeline;s&&(s.usedTimes--,s.vertexProgram.usedTimes--,s.fragmentProgram.usedTimes--);const a=e.getNodeBuilderState(),l=e.material?e.material.name:"";let u=this.programs.vertex.get(a.vertexShader);u===void 0&&(s&&s.vertexProgram.usedTimes===0&&this._releaseProgram(s.vertexProgram),u=new nS(a.vertexShader,"vertex",l),this.programs.vertex.set(a.vertexShader,u),n.createProgram(u));let h=this.programs.fragment.get(a.fragmentShader);h===void 0&&(s&&s.fragmentProgram.usedTimes===0&&this._releaseProgram(s.fragmentProgram),h=new nS(a.fragmentShader,"fragment",l),this.programs.fragment.set(a.fragmentShader,h),n.createProgram(h));const g=this._getRenderCacheKey(e,u,h);let v=this.caches.get(g);v===void 0?(s&&s.usedTimes===0&&this._releasePipeline(s),v=this._getRenderPipeline(e,u,h,g,t)):e.pipeline=v,v.usedTimes++,u.usedTimes++,h.usedTimes++,r.pipeline=v}return r.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,t.usedTimes===0&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,t.computeProgram.usedTimes===0&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,t.vertexProgram.usedTimes===0&&this._releaseProgram(t.vertexProgram),t.fragmentProgram.usedTimes===0&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,n,r){n=n||this._getComputeCacheKey(e,t);let s=this.caches.get(n);return s===void 0&&(s=new yne(n,t),this.caches.set(n,s),this.backend.createComputePipeline(s,r)),s}_getRenderPipeline(e,t,n,r,s){r=r||this._getRenderCacheKey(e,t,n);let a=this.caches.get(r);return a===void 0&&(a=new _ne(r,t,n),this.caches.set(r,a),e.pipeline=a,this.backend.createRenderPipeline(e,s)),a}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,n){return t.id+","+n.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,n=e.stage;this.programs[n].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return t.pipeline===void 0||t.version!==e.version}_needsRenderUpdate(e){return this.get(e).pipeline===void 0||this.backend.needsRenderUpdate(e)}}class Sne extends Yh{constructor(e,t,n,r,s,a){super(),this.backend=e,this.textures=n,this.pipelines=s,this.attributes=r,this.nodes=t,this.info=a,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const n of t){const r=this.get(n);r.bindGroup===void 0&&(this._init(n),this.backend.createBindings(n,t,0),r.bindGroup=n)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const n of t){const r=this.get(n);r.bindGroup===void 0&&(this._init(n),this.backend.createBindings(n,t,0),r.bindGroup=n)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const n=t.attribute,r=n.isIndirectStorageBufferAttribute?iu.INDIRECT:iu.STORAGE;this.attributes.update(n,r)}}_update(e,t){const{backend:n}=this;let r=!1,s=!0,a=0,l=0;for(const u of e.bindings)if(!(u.isNodeUniformsGroup&&this.nodes.updateGroup(u)===!1)){if(u.isUniformBuffer)u.update()&&n.updateBinding(u);else if(u.isSampler)u.update();else if(u.isSampledTexture){const h=this.textures.get(u.texture);u.needsBindingsUpdate(h.generation)&&(r=!0);const g=u.update(),v=u.texture;g&&this.textures.updateTexture(v);const x=n.get(v);if(x.externalTexture!==void 0||h.isDefaultTexture?s=!1:(a=a*10+v.id,l+=v.version),n.isWebGPUBackend===!0&&x.texture===void 0&&x.externalTexture===void 0&&(console.error("Bindings._update: binding should be available:",u,g,v,u.textureNode.value,r),this.textures.updateTexture(v),r=!0),v.isStorageTexture===!0){const S=this.get(v);u.store===!0?S.needsMipmap=!0:this.textures.needsMipmaps(v)&&S.needsMipmap===!0&&(this.backend.generateMipmaps(v),S.needsMipmap=!1)}}}r===!0&&this.backend.updateBindings(e,t,s?a:0,l)}}function Tne(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.material.id!==e.material.id?i.material.id-e.material.id:i.z!==e.z?i.z-e.z:i.id-e.id}function nN(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.z!==e.z?e.z-i.z:i.id-e.id}function iN(i){return(i.transmission>0||i.transmissionNode)&&i.side===as&&i.forceSinglePass===!1}class wne{constructor(e,t,n){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,n),this.lightsArray=[],this.scene=t,this.camera=n,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,n,r,s,a,l){let u=this.renderItems[this.renderItemsIndex];return u===void 0?(u={id:e.id,object:e,geometry:t,material:n,groupOrder:r,renderOrder:e.renderOrder,z:s,group:a,clippingContext:l},this.renderItems[this.renderItemsIndex]=u):(u.id=e.id,u.object=e,u.geometry=t,u.material=n,u.groupOrder=r,u.renderOrder=e.renderOrder,u.z=s,u.group=a,u.clippingContext=l),this.renderItemsIndex++,u}push(e,t,n,r,s,a,l){const u=this.getNextRenderItem(e,t,n,r,s,a,l);e.occlusionTest===!0&&this.occlusionQueryCount++,n.transparent===!0||n.transmission>0?(iN(n)&&this.transparentDoublePass.push(u),this.transparent.push(u)):this.opaque.push(u)}unshift(e,t,n,r,s,a,l){const u=this.getNextRenderItem(e,t,n,r,s,a,l);n.transparent===!0||n.transmission>0?(iN(n)&&this.transparentDoublePass.unshift(u),this.transparent.unshift(u)):this.opaque.unshift(u)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||Tne),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||nN),this.transparent.length>1&&this.transparent.sort(t||nN)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e<t;e++){const n=this.renderItems[e];if(n.id===null)break;n.id=null,n.object=null,n.geometry=null,n.material=null,n.groupOrder=null,n.renderOrder=null,n.z=null,n.group=null,n.clippingContext=null}}}class Mne{constructor(e){this.lighting=e,this.lists=new Su}get(e,t){const n=this.lists,r=[e,t];let s=n.get(r);return s===void 0&&(s=new wne(this.lighting,e,t),n.set(r,s)),s}dispose(){this.lists=new Su}}let Ene=0;class Cne{constructor(){this.id=Ene++,this.color=!0,this.clearColor=!0,this.clearColorValue={r:0,g:0,b:0,a:1},this.depth=!0,this.clearDepth=!0,this.clearDepthValue=1,this.stencil=!1,this.clearStencil=!0,this.clearStencilValue=1,this.viewport=!1,this.viewportValue=new Pn,this.scissor=!1,this.scissorValue=new Pn,this.textures=null,this.depthTexture=null,this.activeCubeFace=0,this.sampleCount=1,this.width=0,this.height=0,this.isRenderContext=!0}getCacheKey(){return JU(this)}}function JU(i){const{textures:e,activeCubeFace:t}=i,n=[t];for(const r of e)n.push(r.id);return Ny(n)}class Rne{constructor(){this.chainMaps={}}get(e=null,t=null,n=null){const r=[];e!==null&&r.push(e),t!==null&&r.push(t),r.length===0&&r.push({id:"default"});let s;if(n===null)s="default";else{const u=n.texture.format;s=`${n.textures.length}:${u}:${n.samples}:${n.depthBuffer}:${n.stencilBuffer}`}const a=this.getChainMap(s);let l=a.get(r);return l===void 0&&(l=new Cne,a.set(r,l)),n!==null&&(l.sampleCount=n.samples===0?1:n.samples),l}getChainMap(e){return this.chainMaps[e]||(this.chainMaps[e]=new Su)}dispose(){this.chainMaps={}}}const Nne=new ue;class Dne extends Yh{constructor(e,t,n){super(),this.renderer=e,this.backend=t,this.info=n}updateRenderTarget(e,t=0){const n=this.get(e),r=e.samples===0?1:e.samples,s=n.depthTextureMips||(n.depthTextureMips={}),a=e.textures,l=this.getSize(a[0]),u=l.width>>t,h=l.height>>t;let g=e.depthTexture||s[t];const v=e.depthBuffer===!0||e.stencilBuffer===!0;let x=!1;g===void 0&&v&&(g=new qc,g.format=e.stencilBuffer?du:au,g.type=e.stencilBuffer?Au:Rr,g.image.width=u,g.image.height=h,s[t]=g),(n.width!==l.width||l.height!==n.height)&&(x=!0,g&&(g.needsUpdate=!0,g.image.width=u,g.image.height=h)),n.width=l.width,n.height=l.height,n.textures=a,n.depthTexture=g||null,n.depth=e.depthBuffer,n.stencil=e.stencilBuffer,n.renderTarget=e,n.sampleCount!==r&&(x=!0,g&&(g.needsUpdate=!0),n.sampleCount=r);const S={sampleCount:r};for(let w=0;w<a.length;w++){const R=a[w];x&&(R.needsUpdate=!0),this.updateTexture(R,S)}if(g&&this.updateTexture(g,S),n.initialized!==!0){n.initialized=!0;const w=()=>{e.removeEventListener("dispose",w);for(let R=0;R<a.length;R++)this._destroyTexture(a[R]);g&&this._destroyTexture(g),this.delete(e)};e.addEventListener("dispose",w)}}updateTexture(e,t={}){const n=this.get(e);if(n.initialized===!0&&n.version===e.version)return;const r=e.isRenderTargetTexture||e.isDepthTexture||e.isFramebufferTexture,s=this.backend;if(r&&n.initialized===!0&&(s.destroySampler(e),s.destroyTexture(e)),e.isFramebufferTexture){const h=this.renderer.getRenderTarget();h?e.type=h.texture.type:e.type=aa}const{width:a,height:l,depth:u}=this.getSize(e);if(t.width=a,t.height=l,t.depth=u,t.needsMipmaps=this.needsMipmaps(e),t.levels=t.needsMipmaps?this.getMipLevels(e,a,l):1,r||e.isStorageTexture===!0)s.createSampler(e),s.createTexture(e,t),n.generation=e.version;else if(n.initialized!==!0&&s.createSampler(e),e.version>0){const g=e.image;if(g===void 0)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(g.complete===!1)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const v=[];for(const x of e.images)v.push(x);t.images=v}else t.image=g;(n.isDefaultTexture===void 0||n.isDefaultTexture===!0)&&(s.createTexture(e,t),n.isDefaultTexture=!1,n.generation=e.version),e.source.dataReady===!0&&s.updateTexture(e,t),t.needsMipmaps&&e.mipmaps.length===0&&s.generateMipmaps(e)}}else s.createDefaultTexture(e),n.isDefaultTexture=!0,n.generation=e.version;if(n.initialized!==!0){n.initialized=!0,n.generation=e.version,this.info.memory.textures++;const h=()=>{e.removeEventListener("dispose",h),this._destroyTexture(e),this.info.memory.textures--};e.addEventListener("dispose",h)}n.version=e.version}getSize(e,t=Nne){let n=e.images?e.images[0]:e.image;return n?(n.image!==void 0&&(n=n.image),t.width=n.width||1,t.height=n.height||1,t.depth=e.isCubeTexture?6:n.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,n){let r;return e.isCompressedTexture?e.mipmaps?r=e.mipmaps.length:r=1:r=Math.floor(Math.log2(Math.max(t,n)))+1,r}needsMipmaps(e){return this.isEnvironmentTexture(e)||e.isCompressedTexture===!0||e.generateMipmaps}isEnvironmentTexture(e){const t=e.mapping;return t===zh||t===Gh||t===Qo||t===Ko}_destroyTexture(e){this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e)}}class xE extends sn{constructor(e,t,n,r=1){super(e,t,n),this.a=r}set(e,t,n,r=1){return this.a=r,super.set(e,t,n)}copy(e){return e.a!==void 0&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}class eB extends Gi{static get type(){return"ParameterNode"}constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}const Pne=(i,e)=>_t(new eB(i,e));class Lne extends Mn{static get type(){return"StackNode"}constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}add(e){return this.nodes.push(e),this}If(e,t){const n=new Um(t);return this._currentCond=zs(e,n),this.add(this._currentCond)}ElseIf(e,t){const n=new Um(t),r=zs(e,n);return this._currentCond.elseNode=r,this._currentCond=r,this}Else(e){return this._currentCond.elseNode=new Um(e),this}build(e,...t){const n=DM();bg(this);for(const r of this.nodes)r.build(e,"void");return bg(n),this.outputNode?this.outputNode.build(e,...t):super.build(e,...t)}else(...e){return console.warn("TSL.StackNode: .else() has been renamed to .Else()."),this.Else(...e)}elseif(...e){return console.warn("TSL.StackNode: .elseif() has been renamed to .ElseIf()."),this.ElseIf(...e)}}const e_=ft(Lne);class tB extends Mn{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}setup(e){super.setup(e);const t=this.members,n=[];for(let r=0;r<t.length;r++)n.push(t[r].getNodeType(e));this.nodeType=e.getStructTypeFromNode(this,n).name}generate(e,t){const n=e.getOutputStructName(),r=this.members,s=n!==""?n+".":"";for(let a=0;a<r.length;a++){const l=r[a].build(e,t);e.addLineFlowCode(`${s}m${a} = ${l}`,this)}return n}}const Une=ft(tB);function nB(i,e){for(let t=0;t<i.length;t++)if(i[t].name===e)return t;return-1}class Bne extends tB{static get type(){return"MRTNode"}constructor(e){super(),this.outputNodes=e,this.isMRTNode=!0}has(e){return this.outputNodes[e]!==void 0}get(e){return this.outputNodes[e]}merge(e){const t={...this.outputNodes,...e.outputNodes};return iB(t)}setup(e){const t=this.outputNodes,n=e.renderer.getRenderTarget(),r=[],s=n.textures;for(const a in t){const l=nB(s,a);r[l]=dn(t[a])}return this.members=r,super.setup(e)}}const iB=ft(Bne),One=Ve(([i])=>{const e=i.toUint().mul(747796405).add(2891336453),t=e.shiftRight(e.shiftRight(28).add(4)).bitXor(e).mul(277803737);return t.shiftRight(22).bitXor(t).toFloat().mul(1/2**32)}),ZT=(i,e)=>Cl(Wn(4,i.mul(Ti(1,i))),e),Ine=(i,e)=>i.lessThan(.5)?ZT(i.mul(2),e).div(2):Ti(1,ZT(Wn(Ti(1,i),2),e).div(2)),Fne=(i,e,t)=>Cl(Dl(Cl(i,e),Qr(Cl(i,e),Cl(Ti(1,i),t))),1/e),kne=(i,e)=>Mo(Z_.mul(e.mul(i).sub(1))).div(Z_.mul(e.mul(i).sub(1))),xc=Ve(([i])=>i.fract().sub(.5).abs()).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),zne=Ve(([i])=>Ne(xc(i.z.add(xc(i.y.mul(1)))),xc(i.z.add(xc(i.x.mul(1)))),xc(i.y.add(xc(i.x.mul(1)))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Gne=Ve(([i,e,t])=>{const n=Ne(i).toVar(),r=ge(1.4).toVar(),s=ge(0).toVar(),a=Ne(n).toVar();return ki({start:ge(0),end:ge(3),type:"float",condition:"<="},()=>{const l=Ne(zne(a.mul(2))).toVar();n.addAssign(l.add(t.mul(ge(.1).mul(e)))),a.mulAssign(1.8),r.mulAssign(1.5),n.mulAssign(1.2);const u=ge(xc(n.z.add(xc(n.x.add(xc(n.y)))))).toVar();s.addAssign(u.div(r)),a.addAssign(.14)}),s}).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class qne extends Mn{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFnCall=null,this.global=!0}getNodeType(){return this.functionNodes[0].shaderNode.layout.type}setup(e){const t=this.parametersNodes;let n=this._candidateFnCall;if(n===null){let r=null,s=-1;for(const a of this.functionNodes){const u=a.shaderNode.layout;if(u===null)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const h=u.inputs;if(t.length===h.length){let g=0;for(let v=0;v<t.length;v++){const x=t[v],S=h[v];x.getNodeType(e)===S.type?g++:g=0}g>s&&(r=a,s=g)}}this._candidateFnCall=n=r(...t)}return n}}const Vne=ft(qne),Vs=i=>(...e)=>Vne(i,...e),yA=gn(0).setGroup(Rn).onRenderUpdate(i=>i.time),rB=gn(0).setGroup(Rn).onRenderUpdate(i=>i.deltaTime),Hne=gn(0,"uint").setGroup(Rn).onRenderUpdate(i=>i.frameId),jne=(i=1)=>(console.warn('TSL: timerLocal() is deprecated. Use "time" instead.'),yA.mul(i)),Wne=(i=1)=>(console.warn('TSL: timerGlobal() is deprecated. Use "time" instead.'),yA.mul(i)),$ne=(i=1)=>(console.warn('TSL: timerDelta() is deprecated. Use "deltaTime" instead.'),rB.mul(i)),Xne=(i=yA)=>i.add(.75).mul(Math.PI*2).sin().mul(.5).add(.5),Yne=(i=yA)=>i.fract().round(),Qne=(i=yA)=>i.add(.5).fract().mul(2).sub(1).abs(),Kne=(i=yA)=>i.fract(),Zne=Ve(([i,e,t=Et(.5)])=>yE(i.sub(t),e).add(t)),Jne=Ve(([i,e,t=Et(.5)])=>{const n=i.sub(t),r=n.dot(n),a=r.mul(r).mul(e);return i.add(n.mul(a))}),eie=Ve(({position:i=null,horizontal:e=!0,vertical:t=!1})=>{let n;i!==null?(n=$o.toVar(),n[3][0]=i.x,n[3][1]=i.y,n[3][2]=i.z):n=$o;const r=so.mul(n);return xg(e)&&(r[0][0]=$o[0].length(),r[0][1]=0,r[0][2]=0),xg(t)&&(r[1][0]=0,r[1][1]=$o[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,_A.mul(r).mul(Gr)}),tie=Ve(([i=null])=>{const e=ty();return ty(hE(i)).sub(e).lessThan(0).select(bu,i)});class nie extends Mn{static get type(){return"SpriteSheetUVNode"}constructor(e,t=Er(),n=ge(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=n}setup(){const{frameNode:e,uvNode:t,countNode:n}=this,{width:r,height:s}=n,a=e.mod(r.mul(s)).floor(),l=a.mod(r),u=s.sub(a.add(1).div(r).ceil()),h=n.reciprocal(),g=Et(l,u);return t.add(g).mul(h)}}const iie=ft(nie);class rie extends Mn{static get type(){return"TriplanarTexturesNode"}constructor(e,t=null,n=null,r=ge(1),s=Gr,a=no){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=n,this.scaleNode=r,this.positionNode=s,this.normalNode=a}setup(){const{textureXNode:e,textureYNode:t,textureZNode:n,scaleNode:r,positionNode:s,normalNode:a}=this;let l=a.abs().normalize();l=l.div(l.dot(Ne(1)));const u=s.yz.mul(r),h=s.zx.mul(r),g=s.xy.mul(r),v=e.value,x=t!==null?t.value:v,S=n!==null?n.value:v,w=Ai(v,u).mul(l.x),R=Ai(x,h).mul(l.y),C=Ai(S,g).mul(l.z);return Qr(w,R,C)}}const sB=ft(rie),sie=(...i)=>sB(...i),Cd=new Yl,Cf=new ue,Rd=new ue,iS=new ue,um=new kn,fv=new ue(0,0,-1),Hl=new Pn,cm=new ue,Av=new ue,hm=new Pn,dv=new mt,iy=new Wh,aie=bu.flipX();iy.depthTexture=new qc(1,1);let rS=!1;class bE extends yu{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||iy.texture,aie),this._reflectorBaseNode=e.reflector||new oie(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(this._depthNode===null){if(this._reflectorBaseNode.depth!==!0)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=_t(new bE({defaultTexture:iy.depthTexture,reflector:this._reflectorBaseNode}))}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e._reflectorBaseNode=this._reflectorBaseNode,e}}class oie extends Mn{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:n=new vr,resolution:r=1,generateMipmaps:s=!1,bounces:a=!0,depth:l=!1}=t;this.textureNode=e,this.target=n,this.resolution=r,this.generateMipmaps=s,this.bounces=a,this.depth=l,this.updateBeforeType=a?jn.RENDER:jn.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new WeakMap}_updateResolution(e,t){const n=this.resolution;t.getDrawingBufferSize(dv),e.setSize(Math.round(dv.width*n),Math.round(dv.height*n))}setup(e){return this._updateResolution(iy,e.renderer),super.setup(e)}getVirtualCamera(e){let t=this.virtualCameras.get(e);return t===void 0&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return t===void 0&&(t=new Wh(0,0,{type:Gs}),this.generateMipmaps===!0&&(t.texture.minFilter=GF,t.texture.generateMipmaps=!0),this.depth===!0&&(t.depthTexture=new qc),this.renderTargets.set(e,t)),t}updateBefore(e){if(this.bounces===!1&&rS)return!1;rS=!0;const{scene:t,camera:n,renderer:r,material:s}=e,{target:a}=this,l=this.getVirtualCamera(n),u=this.getRenderTarget(l);if(r.getDrawingBufferSize(dv),this._updateResolution(u,r),Rd.setFromMatrixPosition(a.matrixWorld),iS.setFromMatrixPosition(n.matrixWorld),um.extractRotation(a.matrixWorld),Cf.set(0,0,1),Cf.applyMatrix4(um),cm.subVectors(Rd,iS),cm.dot(Cf)>0)return;cm.reflect(Cf).negate(),cm.add(Rd),um.extractRotation(n.matrixWorld),fv.set(0,0,-1),fv.applyMatrix4(um),fv.add(iS),Av.subVectors(Rd,fv),Av.reflect(Cf).negate(),Av.add(Rd),l.coordinateSystem=n.coordinateSystem,l.position.copy(cm),l.up.set(0,1,0),l.up.applyMatrix4(um),l.up.reflect(Cf),l.lookAt(Av),l.near=n.near,l.far=n.far,l.updateMatrixWorld(),l.projectionMatrix.copy(n.projectionMatrix),Cd.setFromNormalAndCoplanarPoint(Cf,Rd),Cd.applyMatrix4(l.matrixWorldInverse),Hl.set(Cd.normal.x,Cd.normal.y,Cd.normal.z,Cd.constant);const h=l.projectionMatrix;hm.x=(Math.sign(Hl.x)+h.elements[8])/h.elements[0],hm.y=(Math.sign(Hl.y)+h.elements[9])/h.elements[5],hm.z=-1,hm.w=(1+h.elements[10])/h.elements[14],Hl.multiplyScalar(1/Hl.dot(hm));const g=0;h.elements[2]=Hl.x,h.elements[6]=Hl.y,h.elements[10]=r.coordinateSystem===pu?Hl.z-g:Hl.z+1-g,h.elements[14]=Hl.w,this.textureNode.value=u.texture,this.depth===!0&&(this.textureNode.getDepthNode().value=u.depthTexture),s.visible=!1;const v=r.getRenderTarget(),x=r.getMRT(),S=r.autoClear;r.setMRT(null),r.setRenderTarget(u),r.autoClear=!0,r.render(t,l),r.setMRT(x),r.setRenderTarget(v),r.autoClear=S,s.visible=!0,rS=!1}}const lie=i=>_t(new bE(i)),sS=new kg(-1,1,1,-1,0,1);class uie extends Ki{constructor(e=!1){super();const t=e===!1?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new wi([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new wi(t,2))}}const cie=new uie;class SE extends zi{constructor(e=null){super(cie,e),this.camera=sS,this.isQuadMesh=!0}async renderAsync(e){return e.renderAsync(this,sS)}render(e){e.render(this,sS)}}const hie=new mt;class fie extends yu{static get type(){return"RTTNode"}constructor(e,t=null,n=null,r={type:Gs}){const s=new Wh(t,n,r);super(s.texture,Er()),this.node=e,this.width=t,this.height=n,this.pixelRatio=1,this.renderTarget=s,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new SE(new Vr),this.updateBeforeType=jn.RENDER}get autoSize(){return this.width===null}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const n=e*this.pixelRatio,r=t*this.pixelRatio;this.renderTarget.setSize(n,r),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(this.textureNeedsUpdate===!1&&this.autoUpdate===!1)return;if(this.textureNeedsUpdate=!1,this.autoSize===!0){this.pixelRatio=e.getPixelRatio();const n=e.getSize(hie);this.setSize(n.width,n.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new yu(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const aB=(i,...e)=>_t(new fie(_t(i),...e)),Aie=(i,...e)=>i.isTextureNode?i:i.isPassNode?i.getTextureNode():aB(i,...e),zd=Ve(([i,e,t],n)=>{let r;n.renderer.coordinateSystem===pu?(i=Et(i.x,i.y.oneMinus()).mul(2).sub(1),r=dn(Ne(i,e),1)):r=dn(Ne(i.x,i.y.oneMinus(),e).mul(2).sub(1),1);const s=dn(t.mul(r));return s.xyz.div(s.w)}),die=Ve(([i,e])=>{const t=e.mul(dn(i,1)),n=t.xy.div(t.w).mul(.5).add(.5).toVar();return Et(n.x,n.y.oneMinus())}),pie=Ve(([i,e,t])=>{const n=Fh(Fr(e)),r=ms(i.mul(n)).toVar(),s=Fr(e,r).toVar(),a=Fr(e,r.sub(ms(2,0))).toVar(),l=Fr(e,r.sub(ms(1,0))).toVar(),u=Fr(e,r.add(ms(1,0))).toVar(),h=Fr(e,r.add(ms(2,0))).toVar(),g=Fr(e,r.add(ms(0,2))).toVar(),v=Fr(e,r.add(ms(0,1))).toVar(),x=Fr(e,r.sub(ms(0,1))).toVar(),S=Fr(e,r.sub(ms(0,2))).toVar(),w=ur(Ti(ge(2).mul(l).sub(a),s)).toVar(),R=ur(Ti(ge(2).mul(u).sub(h),s)).toVar(),C=ur(Ti(ge(2).mul(v).sub(g),s)).toVar(),E=ur(Ti(ge(2).mul(x).sub(S),s)).toVar(),B=zd(i,s,t).toVar(),L=w.lessThan(R).select(B.sub(zd(i.sub(Et(ge(1).div(n.x),0)),l,t)),B.negate().add(zd(i.add(Et(ge(1).div(n.x),0)),u,t))),O=C.lessThan(E).select(B.sub(zd(i.add(Et(0,ge(1).div(n.y))),v,t)),B.negate().add(zd(i.sub(Et(0,ge(1).div(n.y))),x,t)));return Fc(ky(L,O))});class t_ extends Ig{constructor(e,t,n=Float32Array){const r=ArrayBuffer.isView(e)?e:new n(e*t);super(r,t),this.isStorageInstancedBufferAttribute=!0}}class mie extends wr{constructor(e,t,n=Float32Array){const r=ArrayBuffer.isView(e)?e:new n(e*t);super(r,t),this.isStorageBufferAttribute=!0}}class gie extends vA{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}setup(e){return e.isAvailable("storageBuffer")===!1&&this.node.isPBO===!0&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let n;const r=e.context.assign;if(e.isAvailable("storageBuffer")===!1?this.node.isPBO===!0&&r!==!0&&(this.node.value.isInstancedBufferAttribute||e.shaderStage!=="compute")?n=e.generatePBO(this):n=this.node.build(e):n=super.generate(e),r!==!0){const s=this.getNodeType(e);n=e.format(n,s,t)}return n}}const vie=ft(gie);class _ie extends rE{static get type(){return"StorageBufferNode"}constructor(e,t=null,n=0){t===null&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(t=LP(e.itemSize),n=e.count),super(e,t,n),this.isStorageBufferNode=!0,this.access=sa.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,e.isStorageBufferAttribute!==!0&&e.isStorageInstancedBufferAttribute!==!0&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(this.bufferCount===0){let t=e.globalCache.getData(this.value);return t===void 0&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return vie(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(sa.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return this._attribute===null&&(this._attribute=$g(this.value),this._varying=ro(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}generate(e){if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:n}=this.getAttributeData(),r=n.build(e);return e.registerTransform(r,t),r}}const Qy=(i,e=null,t=0)=>_t(new _ie(i,e,t)),yie=(i,e,t)=>(console.warn('THREE.TSL: "storageObject()" is deprecated. Use "storage().setPBO( true )" instead.'),Qy(i,e,t).setPBO(!0)),xie=(i,e="float")=>{const t=BP(e),n=UP(e),r=new mie(i,t,n);return Qy(r,e,i)},bie=(i,e="float")=>{const t=BP(e),n=UP(e),r=new t_(i,t,n);return Qy(r,e,i)};class Sie extends y9{static get type(){return"VertexColorNode"}constructor(e=0){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e),n=e.hasGeometryAttribute(t);let r;return n===!0?r=super.generate(e):r=e.generateConst(this.nodeType,new Pn(1,1,1,1)),r}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const Tie=i=>_t(new Sie(i));class wie extends Mn{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const Mie=Gt(wie),fm=new la,aS=new kn;class Ya extends Mn{static get type(){return"SceneNode"}constructor(e=Ya.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,n=this.scene!==null?this.scene:e.scene;let r;return t===Ya.BACKGROUND_BLURRINESS?r=ji("backgroundBlurriness","float",n):t===Ya.BACKGROUND_INTENSITY?r=ji("backgroundIntensity","float",n):t===Ya.BACKGROUND_ROTATION?r=gn("mat4").label("backgroundRotation").setGroup(Rn).onRenderUpdate(()=>{const s=n.background;return s!==null&&s.isTexture&&s.mapping!==Pw?(fm.copy(n.backgroundRotation),fm.x*=-1,fm.y*=-1,fm.z*=-1,aS.makeRotationFromEuler(fm)):aS.identity(),aS}):console.error("THREE.SceneNode: Unknown scope:",t),r}}Ya.BACKGROUND_BLURRINESS="backgroundBlurriness";Ya.BACKGROUND_INTENSITY="backgroundIntensity";Ya.BACKGROUND_ROTATION="backgroundRotation";const oB=Gt(Ya,Ya.BACKGROUND_BLURRINESS),JT=Gt(Ya,Ya.BACKGROUND_INTENSITY),lB=Gt(Ya,Ya.BACKGROUND_ROTATION);class Eie extends yu{static get type(){return"StorageTextureNode"}constructor(e,t,n=null){super(e,t),this.storeNode=n,this.isStorageTextureNode=!0,this.access=sa.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);const t=e.getNodeProperties(this);t.storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let n;return this.storeNode!==null?n=this.generateStore(e):n=super.generate(e,t),n}toReadWrite(){return this.setAccess(sa.READ_WRITE)}toReadOnly(){return this.setAccess(sa.READ_ONLY)}toWriteOnly(){return this.setAccess(sa.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:n,storeNode:r}=t,s=super.generate(e,"property"),a=n.build(e,"uvec2"),l=r.build(e,"vec4"),u=e.generateTextureStore(e,s,a,l);e.addLineFlowCode(u,this)}}const uB=ft(Eie),Cie=(i,e,t)=>{const n=uB(i,e,t);return t!==null&&n.append(),n};class Rie extends jy{static get type(){return"UserDataNode"}constructor(e,t,n=null){super(e,t,n),this.userData=n}updateReference(e){return this.reference=this.userData!==null?this.userData:e.object.userData,this.reference}}const Nie=(i,e,t)=>_t(new Rie(i,e,t)),rN=new WeakMap;class Die extends Zr{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=jn.OBJECT,this.updateAfterType=jn.OBJECT,this.previousModelWorldMatrix=gn(new kn),this.previousProjectionMatrix=gn(new kn).setGroup(Rn),this.previousCameraViewMatrix=gn(new kn)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:n}){const r=sN(n);this.previousModelWorldMatrix.value.copy(r);const s=cB(t);s.frameId!==e&&(s.frameId=e,s.previousProjectionMatrix===void 0?(s.previousProjectionMatrix=new kn,s.previousCameraViewMatrix=new kn,s.currentProjectionMatrix=new kn,s.currentCameraViewMatrix=new kn,s.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),s.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(s.previousProjectionMatrix.copy(s.currentProjectionMatrix),s.previousCameraViewMatrix.copy(s.currentCameraViewMatrix)),s.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),s.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(s.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(s.previousCameraViewMatrix))}updateAfter({object:e}){sN(e).copy(e.matrixWorld)}setup(){const e=this.projectionMatrix===null?_A:gn(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),n=e.mul(Q0).mul(Gr),r=this.previousProjectionMatrix.mul(t).mul(ey),s=n.xy.div(n.w),a=r.xy.div(r.w);return Ti(s,a)}}function cB(i){let e=rN.get(i);return e===void 0&&(e={},rN.set(i,e)),e}function sN(i,e=0){const t=cB(i);let n=t[e];return n===void 0&&(t[e]=n=new kn),n}const Pie=Gt(Die),hB=Ve(([i,e])=>to(1,i.oneMinus().div(e)).oneMinus()).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),fB=Ve(([i,e])=>to(i.div(e.oneMinus()),1)).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),AB=Ve(([i,e])=>i.oneMinus().mul(e.oneMinus()).oneMinus()).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),dB=Ve(([i,e])=>Fi(i.mul(2).mul(e),i.oneMinus().mul(2).mul(e.oneMinus()).oneMinus(),Fy(.5,i))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Lie=Ve(([i,e])=>{const t=e.a.add(i.a.mul(e.a.oneMinus()));return dn(e.rgb.mul(e.a).add(i.rgb.mul(i.a).mul(e.a.oneMinus())).div(t),t)}).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),Uie=(...i)=>(console.warn('THREE.TSL: "burn" has been renamed. Use "blendBurn" instead.'),hB(i)),Bie=(...i)=>(console.warn('THREE.TSL: "dodge" has been renamed. Use "blendDodge" instead.'),fB(i)),Oie=(...i)=>(console.warn('THREE.TSL: "screen" has been renamed. Use "blendScreen" instead.'),AB(i)),Iie=(...i)=>(console.warn('THREE.TSL: "overlay" has been renamed. Use "blendOverlay" instead.'),dB(i)),Fie=Ve(([i])=>TE(i.rgb)),kie=Ve(([i,e=ge(1)])=>e.mix(TE(i.rgb),i.rgb)),zie=Ve(([i,e=ge(1)])=>{const t=Qr(i.r,i.g,i.b).div(3),n=i.r.max(i.g.max(i.b)),r=n.sub(t).mul(e).mul(-3);return Fi(i.rgb,n,r)}),Gie=Ve(([i,e=ge(1)])=>{const t=Ne(.57735,.57735,.57735),n=e.cos();return Ne(i.rgb.mul(n).add(t.cross(i.rgb).mul(e.sin()).add(t.mul(Xh(t,i.rgb).mul(n.oneMinus())))))}),TE=(i,e=Ne(ai.getLuminanceCoefficients(new ue)))=>Xh(i,e),qie=Ve(([i,e=Ne(1),t=Ne(0),n=Ne(1),r=ge(1),s=Ne(ai.getLuminanceCoefficients(new ue,Ro))])=>{const a=i.rgb.dot(Ne(s)),l=qr(i.rgb.mul(e).add(t),0).toVar(),u=l.pow(n).toVar();return ti(l.r.greaterThan(0),()=>{l.r.assign(u.r)}),ti(l.g.greaterThan(0),()=>{l.g.assign(u.g)}),ti(l.b.greaterThan(0),()=>{l.b.assign(u.b)}),l.assign(a.add(l.sub(a).mul(r))),dn(l.rgb,i.a)});class Vie extends Zr{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const Hie=ft(Vie),jie=new mt;class pB extends yu{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class aN extends pB{static get type(){return"PassMultipleTextureNode"}constructor(e,t,n=!1){super(e,null),this.textureName=t,this.previousTexture=n}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}class Tu extends Zr{static get type(){return"PassNode"}constructor(e,t,n,r={}){super("vec4"),this.scope=e,this.scene=t,this.camera=n,this.options=r,this._pixelRatio=1,this._width=1,this._height=1;const s=new qc;s.isRenderTargetTexture=!0,s.name="depth";const a=new Wh(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Gs,...r});a.texture.name="output",a.depthTexture=s,this.renderTarget=a,this._textures={output:a.texture,depth:s},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=gn(0),this._cameraFar=gn(0),this._mrt=null,this.isPassNode=!0,this.updateBeforeType=jn.FRAME}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];return t===void 0&&(t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)),t}getPreviousTexture(e){let t=this._previousTextures[e];return t===void 0&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(t!==void 0){const n=this._textures[e],r=this.renderTarget.textures.indexOf(n);this.renderTarget.textures[r]=t,this._textures[e]=t,this._previousTextures[e]=n,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return t===void 0&&(t=_t(new aN(this,e)),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return t===void 0&&(this._textureNodes[e]===void 0&&this.getTextureNode(e),t=_t(new aN(this,e,!0)),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(t===void 0){const n=this._cameraNear,r=this._cameraFar;this._viewZNodes[e]=t=fE(this.getTextureNode(e),n,r)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(t===void 0){const n=this._cameraNear,r=this._cameraFar,s=this.getViewZNode(e);this._linearDepthNodes[e]=t=s0(s,n,r)}return t}setup({renderer:e}){return this.renderTarget.samples=this.options.samples===void 0?e.samples:this.options.samples,e.backend.isWebGLBackend===!0&&(this.renderTarget.samples=0),this.scope===Tu.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:n,camera:r}=this;this._pixelRatio=t.getPixelRatio();const s=t.getSize(jie);this.setSize(s.width,s.height);const a=t.getRenderTarget(),l=t.getMRT();this._cameraNear.value=r.near,this._cameraFar.value=r.far;for(const u in this._previousTextures)this.toggleTexture(u);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(n,r),t.setRenderTarget(a),t.setMRT(l)}setSize(e,t){this._width=e,this._height=t;const n=this._width*this._pixelRatio,r=this._height*this._pixelRatio;this.renderTarget.setSize(n,r)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}Tu.COLOR="color";Tu.DEPTH="depth";const Wie=(i,e,t)=>_t(new Tu(Tu.COLOR,i,e,t)),$ie=(i,e)=>_t(new pB(i,e)),Xie=(i,e,t)=>_t(new Tu(Tu.DEPTH,i,e,t));class Yie extends Tu{static get type(){return"ToonOutlinePassNode"}constructor(e,t,n,r,s){super(Tu.COLOR,e,t),this.colorNode=n,this.thicknessNode=r,this.alphaNode=s,this._materialCache=new WeakMap}updateBefore(e){const{renderer:t}=e,n=t.getRenderObjectFunction();t.setRenderObjectFunction((r,s,a,l,u,h,g,v)=>{if((u.isMeshToonMaterial||u.isMeshToonNodeMaterial)&&u.wireframe===!1){const x=this._getOutlineMaterial(u);t.renderObject(r,s,a,l,x,h,g,v)}t.renderObject(r,s,a,l,u,h,g,v)}),super.updateBefore(e),t.setRenderObjectFunction(n)}_createMaterial(){const e=new Vr;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=hr;const t=no.negate(),n=_A.mul(Q0),r=ge(1),s=n.mul(dn(Gr,1)),a=n.mul(dn(Gr.add(t),1)),l=Fc(s.sub(a));return e.vertexNode=s.add(l.mul(this.thicknessNode).mul(s.w).mul(r)),e.colorNode=dn(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return t===void 0&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const Qie=(i,e,t=new sn(0,0,0),n=.003,r=1)=>_t(new Yie(i,e,_t(t),_t(n),_t(r))),mB=Ve(([i,e])=>i.mul(e).clamp()).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),gB=Ve(([i,e])=>(i=i.mul(e),i.div(i.add(1)).clamp())).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),vB=Ve(([i,e])=>{i=i.mul(e),i=i.sub(.004).max(0);const t=i.mul(i.mul(6.2).add(.5)),n=i.mul(i.mul(6.2).add(1.7)).add(.06);return t.div(n).pow(2.2)}).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Kie=Ve(([i])=>{const e=i.mul(i.add(.0245786)).sub(90537e-9),t=i.mul(i.add(.432951).mul(.983729)).add(.238081);return e.div(t)}),_B=Ve(([i,e])=>{const t=ha(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),n=ha(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return i=i.mul(e).div(.6),i=t.mul(i),i=Kie(i),i=n.mul(i),i.clamp()}).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),Zie=ha(Ne(1.6605,-.1246,-.0182),Ne(-.5876,1.1329,-.1006),Ne(-.0728,-.0083,1.1187)),Jie=ha(Ne(.6274,.0691,.0164),Ne(.3293,.9195,.088),Ne(.0433,.0113,.8956)),ere=Ve(([i])=>{const e=Ne(i).toVar(),t=Ne(e.mul(e)).toVar(),n=Ne(t.mul(t)).toVar();return ge(15.5).mul(n.mul(t)).sub(Wn(40.14,n.mul(e))).add(Wn(31.96,n).sub(Wn(6.868,t.mul(e))).add(Wn(.4298,t).add(Wn(.1191,e).sub(.00232))))}),yB=Ve(([i,e])=>{const t=Ne(i).toVar(),n=ha(Ne(.856627153315983,.137318972929847,.11189821299995),Ne(.0951212405381588,.761241990602591,.0767994186031903),Ne(.0482516061458583,.101439036467562,.811302368396859)),r=ha(Ne(1.1271005818144368,-.1413297634984383,-.14132976349843826),Ne(-.11060664309660323,1.157823702216272,-.11060664309660294),Ne(-.016493938717834573,-.016493938717834257,1.2519364065950405)),s=ge(-12.47393),a=ge(4.026069);return t.mulAssign(e),t.assign(Jie.mul(t)),t.assign(n.mul(t)),t.assign(qr(t,1e-10)),t.assign(cu(t)),t.assign(t.sub(s).div(a.sub(s))),t.assign(vu(t,0,1)),t.assign(ere(t)),t.assign(r.mul(t)),t.assign(Cl(qr(Ne(0),t),Ne(2.2))),t.assign(Zie.mul(t)),t.assign(vu(t,0,1)),t}).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),xB=Ve(([i,e])=>{const t=ge(.76),n=ge(.15);i=i.mul(e);const r=to(i.r,to(i.g,i.b)),s=zs(r.lessThan(.08),r.sub(Wn(6.25,r.mul(r))),.04);i.subAssign(s);const a=qr(i.r,qr(i.g,i.b));ti(a.lessThan(t),()=>i);const l=Ti(1,t),u=Ti(1,l.mul(l).div(a.add(l.sub(t))));i.mulAssign(u.div(a));const h=Ti(1,Dl(1,n.mul(a.sub(u)).add(1)));return Fi(i,Ne(u),h)}).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class rs extends Mn{static get type(){return"CodeNode"}constructor(e="",t=[],n=""){super("code"),this.isCodeNode=!0,this.code=e,this.includes=t,this.language=n}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const r of t)r.build(e);const n=e.getCodeFromNode(this,this.getNodeType(e));return n.code=this.code,n.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const Ky=ft(rs),tre=(i,e)=>Ky(i,e,"js"),nre=(i,e)=>Ky(i,e,"wgsl"),ire=(i,e)=>Ky(i,e,"glsl");class bB extends rs{static get type(){return"FunctionNode"}constructor(e="",t=[],n=""){super(e,t,n)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let n=t.nodeFunction;return n===void 0&&(n=e.parser.parseFunction(this.code),t.nodeFunction=n),n}generate(e,t){super.generate(e);const n=this.getNodeFunction(e),r=n.name,s=n.type,a=e.getCodeFromNode(this,s);r!==""&&(a.name=r);const l=e.getPropertyName(a),u=this.getNodeFunction(e).getCode(l);return a.code=u+`
|
||
`,t==="property"?l:e.format(`${l}()`,s,t)}}const SB=(i,e=[],t="")=>{for(let s=0;s<e.length;s++){const a=e[s];typeof a=="function"&&(e[s]=a.functionNode)}const n=_t(new bB(i,e,t)),r=(...s)=>n.call(...s);return r.functionNode=n,r},rre=(i,e)=>SB(i,e,"glsl"),sre=(i,e)=>SB(i,e,"wgsl");class are extends Mn{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outputType=null,this.events=new zc,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return this.outputType!==null}set value(e){this._value!==e&&(this._cache&&this.inputType==="URL"&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&this._cache===null&&this.inputType==="URL"&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&e.value!==null&&e.value!==void 0&&((this.inputType==="URL"||this.inputType==="String")&&typeof e.value=="string"||this.inputType==="Number"&&typeof e.value=="number"||this.inputType==="Vector2"&&e.value.isVector2||this.inputType==="Vector3"&&e.value.isVector3||this.inputType==="Vector4"&&e.value.isVector4||this.inputType==="Color"&&e.value.isColor||this.inputType==="Matrix3"&&e.value.isMatrix3||this.inputType==="Matrix4"&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:ge()}serialize(e){super.serialize(e),this.value!==null?this.inputType==="ArrayBuffer"?e.value=FP(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;e.value!==null&&(e.inputType==="ArrayBuffer"?t=kP(e.value):e.inputType==="Texture"?t=e.meta.textures[e.value]:t=e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const n_=ft(are);class TB extends Map{get(e,t=null,...n){if(this.has(e))return super.get(e);if(t!==null){const r=t(...n);return this.set(e,r),r}}}class ore{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const i_=new TB;class lre extends Mn{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new TB,this._output=n_(),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const n=this._outputs;return n[e]===void 0?n[e]=n_(t):n[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const n=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),n[e]=t,n[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),n[e]=t,n[e].events.addEventListener("refresh",this.onRefresh)):n[e]===void 0?(n[e]=n_(t),n[e].events.addEventListener("refresh",this.onRefresh)):n[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const r=this.getObject()[e];if(typeof r=="function")return r(...t)}async callAsync(e,...t){const r=this.getObject()[e];if(typeof r=="function")return r.constructor.name==="AsyncFunction"?await r(...t):r(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){e!==null?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),this._object!==null)return this._object;const e=()=>this.refresh(),t=(h,g)=>this.setOutput(h,g),n=new ore(this),r=i_.get("THREE"),s=i_.get("TSL"),a=this.getMethod(),l=[n,this._local,i_,e,t,r,s];this._object=a(...l);const u=this._object.layout;if(u&&(u.cache===!1&&this._local.clear(),this._output.outputType=u.outputType||null,Array.isArray(u.elements)))for(const h of u.elements){const g=h.id||h.name;h.inputType&&(this.getParameter(g)===void 0&&this.setParameter(g,null),this.getParameter(g).inputType=h.inputType),h.outputType&&(this.getOutput(g)===void 0&&this.setOutput(g,null),this.getOutput(g).outputType=h.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const t in this.parameters){let n=this.parameters[t];n.isScriptableNode&&(n=n.getDefaultOutput()),n.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:ge()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),this._method!==null)return this._method;const e=["parameters","local","global","refresh","setOutput","THREE","TSL"],n=["layout","init","main","dispose"].join(", "),r="var "+n+`; var output = {};
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||
`,s=`
|
||
return { ...output, `+n+" };",a=r+this.codeNode.code+s;return this._method=new Function(...e,a),this._method}dispose(){this._method!==null&&(this._object&&typeof this._object.dispose=="function"&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[DP(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const n in this.parameters)t.push(this.parameters[n].getCacheKey(e));return Ny(t)}set needsUpdate(e){e===!0&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return this.codeNode===null?this:(this._needsOutputUpdate===!0&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value,this)}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const ure=ft(lre);function wB(i){let e;const t=i.context.getViewZ;return t!==void 0&&(e=t(this)),(e||Xr.z).negate()}const wE=Ve(([i,e],t)=>{const n=wB(t);return kc(i,e,n)}),ME=Ve(([i],e)=>{const t=wB(e);return i.mul(i,t,t).negate().exp().oneMinus()}),Ng=Ve(([i,e])=>dn(e.toFloat().mix(Eg.rgb,i.toVec3()),Eg.a));function cre(i,e,t){return console.warn('THREE.TSL: "rangeFog( color, near, far )" is deprecated. Use "fog( color, rangeFogFactor( near, far ) )" instead.'),Ng(i,wE(e,t))}function hre(i,e){return console.warn('THREE.TSL: "densityFog( color, density )" is deprecated. Use "fog( color, densityFogFactor( density ) )" instead.'),Ng(i,ME(e))}let Rf=null,Nf=null;class fre extends Mn{static get type(){return"RangeNode"}constructor(e=ge(),t=ge()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(Uh(this.minNode.value)),n=e.getTypeLength(Uh(this.maxNode.value));return t>n?t:n}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let n=null;if(t.count>1){const r=this.minNode.value,s=this.maxNode.value,a=e.getTypeLength(Uh(r)),l=e.getTypeLength(Uh(s));Rf=Rf||new Pn,Nf=Nf||new Pn,Rf.setScalar(0),Nf.setScalar(0),a===1?Rf.setScalar(r):r.isColor?Rf.set(r.r,r.g,r.b,1):Rf.set(r.x,r.y,r.z||0,r.w||0),l===1?Nf.setScalar(s):s.isColor?Nf.set(s.r,s.g,s.b,1):Nf.set(s.x,s.y,s.z||0,s.w||0);const u=4,h=u*t.count,g=new Float32Array(h);for(let x=0;x<h;x++){const S=x%u,w=Rf.getComponent(S),R=Nf.getComponent(S);g[x]=M0.lerp(w,R,Math.random())}const v=this.getNodeType(e);if(t.count<=4096)n=Yg(g,"vec4",t.count).element(Jg).convert(v);else{const x=new Ig(g,4);e.geometry.setAttribute("__range"+this.id,x),n=J_(x).convert(v)}}else n=ge(0);return n}}const Are=ft(fre);class dre extends Mn{static get type(){return"ComputeBuiltinNode"}constructor(e,t){super(t),this._builtinName=e}getHash(e){return this.getBuiltinName(e)}getNodeType(){return this.nodeType}setBuiltinName(e){return this._builtinName=e,this}getBuiltinName(){return this._builtinName}hasBuiltin(e){e.hasBuiltin(this._builtinName)}generate(e,t){const n=this.getBuiltinName(e),r=this.getNodeType(e);return e.shaderStage==="compute"?e.format(n,r,t):(console.warn(`ComputeBuiltinNode: Compute built-in value ${n} can not be accessed in the ${e.shaderStage} stage`),e.generateConst(r))}serialize(e){super.serialize(e),e.global=this.global,e._builtinName=this._builtinName}deserialize(e){super.deserialize(e),this.global=e.global,this._builtinName=e._builtinName}}const Zy=(i,e)=>_t(new dre(i,e)),pre=Zy("numWorkgroups","uvec3"),mre=Zy("workgroupId","uvec3"),gre=Zy("localId","uvec3"),vre=Zy("subgroupSize","uint");class _re extends Mn{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:n}=e;n.backend.isWebGLBackend===!0?e.addFlowCode(` // ${t}Barrier
|
||
`):e.addLineFlowCode(`${t}Barrier()`,this)}}const EE=ft(_re),yre=()=>EE("workgroup").append(),xre=()=>EE("storage").append(),bre=()=>EE("texture").append();class Sre extends vA{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let n;const r=e.context.assign;if(n=super.generate(e),r!==!0){const s=this.getNodeType(e);n=e.format(n,s,t)}return n}}class Tre extends Mn{constructor(e,t,n=0){super(t),this.bufferType=t,this.bufferCount=n,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e}label(e){return this.name=e,this}setScope(e){return this.scope=e,this}getElementType(){return this.elementType}getInputType(){return`${this.scope}Array`}element(e){return _t(new Sre(this,e))}generate(e){return e.getScopedArray(this.name||`${this.scope}Array_${this.id}`,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}const wre=(i,e)=>_t(new Tre("Workgroup",i,e));class Ds extends Zr{static get type(){return"AtomicFunctionNode"}constructor(e,t,n,r=null){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=n,this.storeNode=r}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=this.method,n=this.getNodeType(e),r=this.getInputType(e),s=this.pointerNode,a=this.valueNode,l=[];l.push(`&${s.build(e,r)}`),l.push(a.build(e,r));const u=`${e.getMethod(t,n)}( ${l.join(", ")} )`;if(this.storeNode!==null){const h=this.storeNode.build(e,r);e.addLineFlowCode(`${h} = ${u}`,this)}else e.addLineFlowCode(u,this)}}Ds.ATOMIC_LOAD="atomicLoad";Ds.ATOMIC_STORE="atomicStore";Ds.ATOMIC_ADD="atomicAdd";Ds.ATOMIC_SUB="atomicSub";Ds.ATOMIC_MAX="atomicMax";Ds.ATOMIC_MIN="atomicMin";Ds.ATOMIC_AND="atomicAnd";Ds.ATOMIC_OR="atomicOr";Ds.ATOMIC_XOR="atomicXor";const Mre=ft(Ds),jc=(i,e,t,n=null)=>{const r=Mre(i,e,t,n);return r.append(),r},Ere=(i,e,t=null)=>jc(Ds.ATOMIC_STORE,i,e,t),Cre=(i,e,t=null)=>jc(Ds.ATOMIC_ADD,i,e,t),Rre=(i,e,t=null)=>jc(Ds.ATOMIC_SUB,i,e,t),Nre=(i,e,t=null)=>jc(Ds.ATOMIC_MAX,i,e,t),Dre=(i,e,t=null)=>jc(Ds.ATOMIC_MIN,i,e,t),Pre=(i,e,t=null)=>jc(Ds.ATOMIC_AND,i,e,t),Lre=(i,e,t=null)=>jc(Ds.ATOMIC_OR,i,e,t),Ure=(i,e,t=null)=>jc(Ds.ATOMIC_XOR,i,e,t);let pv;function t1(i){pv=pv||new WeakMap;let e=pv.get(i);return e===void 0&&pv.set(i,e={}),e}function CE(i){const e=t1(i);return e.shadowMatrix||(e.shadowMatrix=gn("mat4").setGroup(Rn).onRenderUpdate(()=>(i.castShadow!==!0&&i.shadow.updateMatrices(i),i.shadow.matrix)))}function MB(i){const e=t1(i);if(e.projectionUV===void 0){const t=CE(i).mul(Nc);e.projectionUV=t.xyz.div(t.w)}return e.projectionUV}function RE(i){const e=t1(i);return e.position||(e.position=gn(new ue).setGroup(Rn).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(i.matrixWorld)))}function EB(i){const e=t1(i);return e.targetPosition||(e.targetPosition=gn(new ue).setGroup(Rn).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(i.target.matrixWorld)))}function Jy(i){const e=t1(i);return e.viewPosition||(e.viewPosition=gn(new ue).setGroup(Rn).onRenderUpdate(({camera:t},n)=>{n.value=n.value||new ue,n.value.setFromMatrixPosition(i.matrixWorld),n.value.applyMatrix4(t.matrixWorldInverse)}))}const NE=i=>so.transformDirection(RE(i).sub(EB(i))),Bre=i=>i.sort((e,t)=>e.id-t.id),Ore=(i,e)=>{for(const t of e)if(t.isAnalyticLightNode&&t.light.id===i)return t;return null},oS=new WeakMap;class DE extends Mn{static get type(){return"LightsNode"}constructor(){super("vec3"),this.totalDiffuseNode=Ne().toVar("totalDiffuse"),this.totalSpecularNode=Ne().toVar("totalSpecular"),this.outgoingLightNode=Ne().toVar("outgoingLight"),this._lights=[],this._lightNodes=null,this._lightNodesHash=null,this.global=!0}customCacheKey(){const e=[],t=this._lights;for(let n=0;n<t.length;n++)e.push(t[n].id);return Ny(e)}getHash(e){if(this._lightNodesHash===null){this._lightNodes===null&&this.setupLightsNode(e);const t=[];for(const n of this._lightNodes)t.push(n.getSelf().getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getDataFromNode(this);for(const n of t.nodes)n.build(e)}setupLightsNode(e){const t=[],n=this._lightNodes,r=Bre(this._lights),s=e.renderer.library;for(const a of r)if(a.isNode)t.push(_t(a));else{let l=null;if(n!==null&&(l=Ore(a.id,n)),l===null){const u=s.getLightNodeClass(a.constructor);if(u===null){console.warn(`LightsNode.setupNodeLights: Light node not found for ${a.constructor.name}`);continue}let h=null;oS.has(a)?h=oS.get(a):(h=_t(new u(a)),oS.set(a,h)),t.push(h)}}this._lightNodes=t}setupLights(e,t){for(const n of t)n.build(e)}setup(e){this._lightNodes===null&&this.setupLightsNode(e);const t=e.context,n=t.lightingModel;let r=this.outgoingLightNode;if(n){const{_lightNodes:s,totalDiffuseNode:a,totalSpecularNode:l}=this;t.outgoingLight=r;const u=e.addStack(),h=e.getDataFromNode(this);h.nodes=u.nodes,n.start(t,u,e),this.setupLights(e,s),n.indirect(t,u,e);const{backdrop:g,backdropAlpha:v}=t,{directDiffuse:x,directSpecular:S,indirectDiffuse:w,indirectSpecular:R}=t.reflectedLight;let C=x.add(w);g!==null&&(v!==null?C=Ne(v.mix(C,g)):C=Ne(g),t.material.transparent=!0),a.assign(C),l.assign(S.add(R)),r.assign(a.add(l)),n.finish(t,u,e),r=r.bypass(e.removeStack())}return r}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}const Ire=(i=[])=>_t(new DE).setLights(i);class Fre extends Mn{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=jn.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({material:e}){PE.assign(e.shadowPositionNode||Nc)}dispose(){this.updateBeforeType=jn.NONE}}const PE=Ne().toVar("shadowPositionWorld");function kre(i,e={}){return e.toneMapping=i.toneMapping,e.toneMappingExposure=i.toneMappingExposure,e.outputColorSpace=i.outputColorSpace,e.renderTarget=i.getRenderTarget(),e.activeCubeFace=i.getActiveCubeFace(),e.activeMipmapLevel=i.getActiveMipmapLevel(),e.renderObjectFunction=i.getRenderObjectFunction(),e.pixelRatio=i.getPixelRatio(),e.mrt=i.getMRT(),e.clearColor=i.getClearColor(e.clearColor||new sn),e.clearAlpha=i.getClearAlpha(),e.autoClear=i.autoClear,e.scissorTest=i.getScissorTest(),e}function zre(i,e){return e=kre(i,e),i.setMRT(null),i.setRenderObjectFunction(null),i.setClearColor(0,1),i.autoClear=!0,e}function Gre(i,e){i.toneMapping=e.toneMapping,i.toneMappingExposure=e.toneMappingExposure,i.outputColorSpace=e.outputColorSpace,i.setRenderTarget(e.renderTarget,e.activeCubeFace,e.activeMipmapLevel),i.setRenderObjectFunction(e.renderObjectFunction),i.setPixelRatio(e.pixelRatio),i.setMRT(e.mrt),i.setClearColor(e.clearColor,e.clearAlpha),i.autoClear=e.autoClear,i.setScissorTest(e.scissorTest)}function qre(i,e={}){return e.background=i.background,e.backgroundNode=i.backgroundNode,e.overrideMaterial=i.overrideMaterial,e}function Vre(i,e){return e=qre(i,e),i.background=null,i.backgroundNode=null,i.overrideMaterial=null,e}function Hre(i,e){i.background=e.background,i.backgroundNode=e.backgroundNode,i.overrideMaterial=e.overrideMaterial}function jre(i,e,t){return t=zre(i,t),t=Vre(e,t),t}function Wre(i,e,t){Gre(i,t),Hre(e,t)}const oN=new WeakMap,$re=Ve(([i,e,t])=>{let n=Nc.sub(i).length();return n=n.sub(e).div(t.sub(e)),n=n.saturate(),n}),Xre=i=>{const e=i.shadow.camera,t=ji("near","float",e).setGroup(Rn),n=ji("far","float",e).setGroup(Rn),r=S9(i);return $re(r,t,n)},Yre=i=>{let e=oN.get(i);if(e===void 0){const t=i.isPointLight?Xre(i):null;e=new Vr,e.colorNode=dn(0,0,0,1),e.depthNode=t,e.isShadowNodeMaterial=!0,e.name="ShadowMaterial",e.fog=!1,oN.set(i,e)}return e},CB=Ve(({depthTexture:i,shadowCoord:e})=>Ai(i,e.xy).compare(e.z)),RB=Ve(({depthTexture:i,shadowCoord:e,shadow:t})=>{const n=(R,C)=>Ai(i,R).compare(C),r=ji("mapSize","vec2",t).setGroup(Rn),s=ji("radius","float",t).setGroup(Rn),a=Et(1).div(r),l=a.x.negate().mul(s),u=a.y.negate().mul(s),h=a.x.mul(s),g=a.y.mul(s),v=l.div(2),x=u.div(2),S=h.div(2),w=g.div(2);return Qr(n(e.xy.add(Et(l,u)),e.z),n(e.xy.add(Et(0,u)),e.z),n(e.xy.add(Et(h,u)),e.z),n(e.xy.add(Et(v,x)),e.z),n(e.xy.add(Et(0,x)),e.z),n(e.xy.add(Et(S,x)),e.z),n(e.xy.add(Et(l,0)),e.z),n(e.xy.add(Et(v,0)),e.z),n(e.xy,e.z),n(e.xy.add(Et(S,0)),e.z),n(e.xy.add(Et(h,0)),e.z),n(e.xy.add(Et(v,w)),e.z),n(e.xy.add(Et(0,w)),e.z),n(e.xy.add(Et(S,w)),e.z),n(e.xy.add(Et(l,g)),e.z),n(e.xy.add(Et(0,g)),e.z),n(e.xy.add(Et(h,g)),e.z)).mul(1/17)}),NB=Ve(({depthTexture:i,shadowCoord:e,shadow:t})=>{const n=(g,v)=>Ai(i,g).compare(v),r=ji("mapSize","vec2",t).setGroup(Rn),s=Et(1).div(r),a=s.x,l=s.y,u=e.xy,h=Hc(u.mul(r).add(.5));return u.subAssign(h.mul(s)),Qr(n(u,e.z),n(u.add(Et(a,0)),e.z),n(u.add(Et(0,l)),e.z),n(u.add(s),e.z),Fi(n(u.add(Et(a.negate(),0)),e.z),n(u.add(Et(a.mul(2),0)),e.z),h.x),Fi(n(u.add(Et(a.negate(),l)),e.z),n(u.add(Et(a.mul(2),l)),e.z),h.x),Fi(n(u.add(Et(0,l.negate())),e.z),n(u.add(Et(0,l.mul(2))),e.z),h.y),Fi(n(u.add(Et(a,l.negate())),e.z),n(u.add(Et(a,l.mul(2))),e.z),h.y),Fi(Fi(n(u.add(Et(a.negate(),l.negate())),e.z),n(u.add(Et(a.mul(2),l.negate())),e.z),h.x),Fi(n(u.add(Et(a.negate(),l.mul(2))),e.z),n(u.add(Et(a.mul(2),l.mul(2))),e.z),h.x),h.y)).mul(1/9)}),DB=Ve(({depthTexture:i,shadowCoord:e})=>{const t=ge(1).toVar(),n=Ai(i).sample(e.xy).rg,r=Fy(e.z,n.x);return ti(r.notEqual(ge(1)),()=>{const s=e.z.sub(n.x),a=qr(0,n.y.mul(n.y));let l=a.div(a.add(s.mul(s)));l=vu(Ti(l,.3).div(.95-.3)),t.assign(vu(qr(r,l)))}),t}),Qre=Ve(({samples:i,radius:e,size:t,shadowPass:n})=>{const r=ge(0).toVar(),s=ge(0).toVar(),a=i.lessThanEqual(ge(1)).select(ge(0),ge(2).div(i.sub(1))),l=i.lessThanEqual(ge(1)).select(ge(0),ge(-1));ki({start:ye(0),end:ye(i),type:"int",condition:"<"},({i:h})=>{const g=l.add(ge(h).mul(a)),v=n.sample(Qr(e1.xy,Et(0,g).mul(e)).div(t)).x;r.addAssign(v),s.addAssign(v.mul(v))}),r.divAssign(i),s.divAssign(i);const u=Cu(s.sub(r.mul(r)));return Et(r,u)}),Kre=Ve(({samples:i,radius:e,size:t,shadowPass:n})=>{const r=ge(0).toVar(),s=ge(0).toVar(),a=i.lessThanEqual(ge(1)).select(ge(0),ge(2).div(i.sub(1))),l=i.lessThanEqual(ge(1)).select(ge(0),ge(-1));ki({start:ye(0),end:ye(i),type:"int",condition:"<"},({i:h})=>{const g=l.add(ge(h).mul(a)),v=n.sample(Qr(e1.xy,Et(g,0).mul(e)).div(t));r.addAssign(v.x),s.addAssign(Qr(v.y.mul(v.y),v.x.mul(v.x)))}),r.divAssign(i),s.divAssign(i);const u=Cu(s.sub(r.mul(r)));return Et(r,u)}),Zre=[CB,RB,NB,DB];let lS;const mv=new SE;class PB extends Fre{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this.isShadowNode=!0}setupShadowFilter(e,{filterFn:t,depthTexture:n,shadowCoord:r,shadow:s}){const a=r.x.greaterThanEqual(0).and(r.x.lessThanEqual(1)).and(r.y.greaterThanEqual(0)).and(r.y.lessThanEqual(1)).and(r.z.lessThanEqual(1)),l=t({depthTexture:n,shadowCoord:r,shadow:s});return a.select(l,ge(1))}setupShadowCoord(e,t){const{shadow:n}=this,{renderer:r}=e,s=ji("bias","float",n).setGroup(Rn);let a=t,l;if(n.camera.isOrthographicCamera||r.logarithmicDepthBuffer!==!0)a=a.xyz.div(a.w),l=a.z,r.coordinateSystem===pu&&(l=l.mul(2).sub(1));else{const u=a.w;a=a.xy.div(u);const h=ji("near","float",n.camera).setGroup(Rn),g=ji("far","float",n.camera).setGroup(Rn);l=AE(u.negate(),h,g)}return a=Ne(a.x,a.y.oneMinus(),l.add(s)),a}getShadowFilterFn(e){return Zre[e]}setupShadow(e){const{renderer:t}=e,{light:n,shadow:r}=this,s=t.shadowMap.type,a=new qc(r.mapSize.width,r.mapSize.height);a.compareFunction=my;const l=e.createRenderTarget(r.mapSize.width,r.mapSize.height);if(l.depthTexture=a,r.camera.updateProjectionMatrix(),s===xo){a.compareFunction=null,this.vsmShadowMapVertical=e.createRenderTarget(r.mapSize.width,r.mapSize.height,{format:lA,type:Gs}),this.vsmShadowMapHorizontal=e.createRenderTarget(r.mapSize.width,r.mapSize.height,{format:lA,type:Gs});const E=Ai(a),B=Ai(this.vsmShadowMapVertical.texture),L=ji("blurSamples","float",r).setGroup(Rn),O=ji("radius","float",r).setGroup(Rn),z=ji("mapSize","vec2",r).setGroup(Rn);let G=this.vsmMaterialVertical||(this.vsmMaterialVertical=new Vr);G.fragmentNode=Qre({samples:L,radius:O,size:z,shadowPass:E}).context(e.getSharedContext()),G.name="VSMVertical",G=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new Vr),G.fragmentNode=Kre({samples:L,radius:O,size:z,shadowPass:B}).context(e.getSharedContext()),G.name="VSMHorizontal"}const u=ji("intensity","float",r).setGroup(Rn),h=ji("normalBias","float",r).setGroup(Rn),g=CE(n).mul(PE.add(Hy.mul(h))),v=this.setupShadowCoord(e,g),x=r.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(x===null)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const S=s===xo?this.vsmShadowMapHorizontal.texture:a,w=this.setupShadowFilter(e,{filterFn:x,shadowTexture:l.texture,depthTexture:S,shadowCoord:v,shadow:r}),R=Ai(l.texture,v),C=Fi(1,w.rgb.mix(R,1),u.mul(R.a)).toVar();return this.shadowMap=l,this.shadow.map=l,C}setup(e){if(e.renderer.shadowMap.enabled!==!1)return Ve(()=>{let t=this._node;return this.setupShadowPosition(e),t===null&&(this._node=t=this.setupShadow(e)),e.material.shadowNode&&console.warn('THREE.NodeMaterial: ".shadowNode" is deprecated. Use ".castShadowNode" instead.'),e.material.receivedShadowNode&&(t=e.material.receivedShadowNode(t)),t})()}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:s,scene:a}=e;t.updateMatrices(r),n.setSize(t.mapSize.width,t.mapSize.height),s.render(a,t.camera)}updateShadow(e){const{shadowMap:t,light:n,shadow:r}=this,{renderer:s,scene:a,camera:l}=e,u=s.shadowMap.type,h=t.depthTexture.version;this._depthVersionCached=h,r.camera.layers.mask=l.layers.mask;const g=s.getRenderObjectFunction(),v=s.getMRT(),x=v?v.has("velocity"):!1;lS=jre(s,a,lS),a.overrideMaterial=Yre(n),s.setRenderObjectFunction((S,w,R,C,E,B,...L)=>{(S.castShadow===!0||S.receiveShadow&&u===xo)&&(x&&(IP(S).useVelocity=!0),S.onBeforeShadow(s,S,l,r.camera,C,w.overrideMaterial,B),s.renderObject(S,w,R,C,E,B,...L),S.onAfterShadow(s,S,l,r.camera,C,w.overrideMaterial,B))}),s.setRenderTarget(t),this.renderShadow(e),s.setRenderObjectFunction(g),n.isPointLight!==!0&&u===xo&&this.vsmPass(s),Wre(s,a,lS)}vsmPass(e){const{shadow:t}=this;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height),e.setRenderTarget(this.vsmShadowMapVertical),mv.material=this.vsmMaterialVertical,mv.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),mv.material=this.vsmMaterialHorizontal,mv.render(e)}dispose(){this.shadowMap.dispose(),this.shadowMap=null,this.vsmShadowMapVertical!==null&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),this.vsmShadowMapHorizontal!==null&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null),super.dispose()}updateBefore(e){const{shadow:t}=this;(t.needsUpdate||t.autoUpdate)&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const LB=(i,e)=>_t(new PB(i,e));class xA extends K0{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.light=e,this.color=new sn,this.colorNode=e&&e.colorNode||gn(this.color).setGroup(Rn),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=jn.FRAME}customCacheKey(){return MM(this.light.id,this.light.castShadow?1:0)}getHash(){return this.light.uuid}setupShadowNode(){return LB(this.light)}setupShadow(e){const{renderer:t}=e;if(t.shadowMap.enabled===!1)return;let n=this.shadowColorNode;if(n===null){const r=this.light.shadow.shadowNode;let s;r!==void 0?s=_t(r):s=this.setupShadowNode(e),this.shadowNode=s,this.shadowColorNode=n=this.colorNode.mul(s),this.baseColorNode=this.colorNode}this.colorNode=n}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):this.shadowNode!==null&&(this.shadowNode.dispose(),this.shadowNode=null,this.shadowColorNode=null)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const LE=Ve(i=>{const{lightDistance:e,cutoffDistance:t,decayExponent:n}=i,r=e.pow(n).max(.01).reciprocal();return t.greaterThan(0).select(r.mul(e.div(t).pow4().oneMinus().clamp().pow2()),r)}),Jre=new sn,Xl=Ve(([i,e])=>{const t=i.toVar(),n=ur(t),r=Dl(1,qr(n.x,qr(n.y,n.z)));n.mulAssign(r),t.mulAssign(r.mul(e.mul(2).oneMinus()));const s=Et(t.xy).toVar(),l=e.mul(1.5).oneMinus();return ti(n.z.greaterThanEqual(l),()=>{ti(t.z.greaterThan(0),()=>{s.x.assign(Ti(4,t.x))})}).ElseIf(n.x.greaterThanEqual(l),()=>{const u=Cg(t.x);s.x.assign(t.z.mul(u).add(u.mul(2)))}).ElseIf(n.y.greaterThanEqual(l),()=>{const u=Cg(t.y);s.x.assign(t.x.add(u.mul(2)).add(2)),s.y.assign(t.z.mul(u).sub(2))}),Et(.125,.25).mul(s).add(Et(.375,.75)).flipY()}).setLayout({name:"cubeToUV",type:"vec2",inputs:[{name:"pos",type:"vec3"},{name:"texelSizeY",type:"float"}]}),ese=Ve(({depthTexture:i,bd3D:e,dp:t,texelSize:n})=>Ai(i,Xl(e,n.y)).compare(t)),tse=Ve(({depthTexture:i,bd3D:e,dp:t,texelSize:n,shadow:r})=>{const s=ji("radius","float",r).setGroup(Rn),a=Et(-1,1).mul(s).mul(n.y);return Ai(i,Xl(e.add(a.xyy),n.y)).compare(t).add(Ai(i,Xl(e.add(a.yyy),n.y)).compare(t)).add(Ai(i,Xl(e.add(a.xyx),n.y)).compare(t)).add(Ai(i,Xl(e.add(a.yyx),n.y)).compare(t)).add(Ai(i,Xl(e,n.y)).compare(t)).add(Ai(i,Xl(e.add(a.xxy),n.y)).compare(t)).add(Ai(i,Xl(e.add(a.yxy),n.y)).compare(t)).add(Ai(i,Xl(e.add(a.xxx),n.y)).compare(t)).add(Ai(i,Xl(e.add(a.yxx),n.y)).compare(t)).mul(1/9)}),nse=Ve(({filterFn:i,depthTexture:e,shadowCoord:t,shadow:n})=>{const r=t.xyz.toVar(),s=r.length(),a=gn("float").setGroup(Rn).onRenderUpdate(()=>n.camera.near),l=gn("float").setGroup(Rn).onRenderUpdate(()=>n.camera.far),u=ji("bias","float",n).setGroup(Rn),h=gn(n.mapSize).setGroup(Rn),g=ge(1).toVar();return ti(s.sub(l).lessThanEqual(0).and(s.sub(a).greaterThanEqual(0)),()=>{const v=s.sub(a).div(l.sub(a)).toVar();v.addAssign(u);const x=r.normalize(),S=Et(1).div(h.mul(Et(4,2)));g.assign(i({depthTexture:e,bd3D:x,dp:v,texelSize:S,shadow:n}))}),g}),lN=new Pn,Nd=new mt,Am=new mt;class ise extends PB{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return e===UF?ese:tse}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,shadowTexture:n,depthTexture:r,shadowCoord:s,shadow:a}){return nse({filterFn:t,shadowTexture:n,depthTexture:r,shadowCoord:s,shadow:a})}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:s,scene:a}=e,l=t.getFrameExtents();Am.copy(t.mapSize),Am.multiply(l),n.setSize(Am.width,Am.height),Nd.copy(t.mapSize);const u=s.autoClear,h=s.getClearColor(Jre),g=s.getClearAlpha();s.autoClear=!1,s.setClearColor(t.clearColor,t.clearAlpha),s.clear();const v=t.getViewportCount();for(let x=0;x<v;x++){const S=t.getViewport(x),w=Nd.x*S.x,R=Am.y-Nd.y-Nd.y*S.y;lN.set(w,R,Nd.x*S.z,Nd.y*S.w),n.viewport.copy(lN),t.updateMatrices(r,x),s.render(a,t.camera)}s.autoClear=u,s.setClearColor(h,g)}}const rse=(i,e)=>_t(new ise(i,e)),UB=Ve(({color:i,lightViewPosition:e,cutoffDistance:t,decayExponent:n},r)=>{const s=r.context.lightingModel,a=e.sub(Xr),l=a.normalize(),u=a.length(),h=LE({lightDistance:u,cutoffDistance:t,decayExponent:n}),g=i.mul(h),v=r.context.reflectedLight;s.direct({lightDirection:l,lightColor:g,reflectedLight:v},r.stack,r)});class sse extends xA{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=gn(0).setGroup(Rn),this.decayExponentNode=gn(2).setGroup(Rn)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return rse(this.light)}setup(e){super.setup(e),UB({color:this.colorNode,lightViewPosition:Jy(this.light),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode}).append()}}const ase=Ve(([i=Er()])=>{const e=i.mul(2),t=e.x.floor(),n=e.y.floor();return t.add(n).mod(2).sign()}),zm=Ve(([i,e,t])=>{const n=ge(t).toVar(),r=ge(e).toVar(),s=Ic(i).toVar();return zs(s,r,n)}).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),ry=Ve(([i,e])=>{const t=Ic(e).toVar(),n=ge(i).toVar();return zs(t,n.negate(),n)}).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),Yr=Ve(([i])=>{const e=ge(i).toVar();return ye(hu(e))}).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),_r=Ve(([i,e])=>{const t=ge(i).toVar();return e.assign(Yr(t)),t.sub(ge(e))}),ose=Ve(([i,e,t,n,r,s])=>{const a=ge(s).toVar(),l=ge(r).toVar(),u=ge(n).toVar(),h=ge(t).toVar(),g=ge(e).toVar(),v=ge(i).toVar(),x=ge(Ti(1,l)).toVar();return Ti(1,a).mul(v.mul(x).add(g.mul(l))).add(a.mul(h.mul(x).add(u.mul(l))))}).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),lse=Ve(([i,e,t,n,r,s])=>{const a=ge(s).toVar(),l=ge(r).toVar(),u=Ne(n).toVar(),h=Ne(t).toVar(),g=Ne(e).toVar(),v=Ne(i).toVar(),x=ge(Ti(1,l)).toVar();return Ti(1,a).mul(v.mul(x).add(g.mul(l))).add(a.mul(h.mul(x).add(u.mul(l))))}).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]}),BB=Vs([ose,lse]),use=Ve(([i,e,t,n,r,s,a,l,u,h,g])=>{const v=ge(g).toVar(),x=ge(h).toVar(),S=ge(u).toVar(),w=ge(l).toVar(),R=ge(a).toVar(),C=ge(s).toVar(),E=ge(r).toVar(),B=ge(n).toVar(),L=ge(t).toVar(),O=ge(e).toVar(),z=ge(i).toVar(),G=ge(Ti(1,S)).toVar(),k=ge(Ti(1,x)).toVar();return ge(Ti(1,v)).toVar().mul(k.mul(z.mul(G).add(O.mul(S))).add(x.mul(L.mul(G).add(B.mul(S))))).add(v.mul(k.mul(E.mul(G).add(C.mul(S))).add(x.mul(R.mul(G).add(w.mul(S))))))}).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),cse=Ve(([i,e,t,n,r,s,a,l,u,h,g])=>{const v=ge(g).toVar(),x=ge(h).toVar(),S=ge(u).toVar(),w=Ne(l).toVar(),R=Ne(a).toVar(),C=Ne(s).toVar(),E=Ne(r).toVar(),B=Ne(n).toVar(),L=Ne(t).toVar(),O=Ne(e).toVar(),z=Ne(i).toVar(),G=ge(Ti(1,S)).toVar(),k=ge(Ti(1,x)).toVar();return ge(Ti(1,v)).toVar().mul(k.mul(z.mul(G).add(O.mul(S))).add(x.mul(L.mul(G).add(B.mul(S))))).add(v.mul(k.mul(E.mul(G).add(C.mul(S))).add(x.mul(R.mul(G).add(w.mul(S))))))}).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),OB=Vs([use,cse]),hse=Ve(([i,e,t])=>{const n=ge(t).toVar(),r=ge(e).toVar(),s=Kt(i).toVar(),a=Kt(s.bitAnd(Kt(7))).toVar(),l=ge(zm(a.lessThan(Kt(4)),r,n)).toVar(),u=ge(Wn(2,zm(a.lessThan(Kt(4)),n,r))).toVar();return ry(l,Ic(a.bitAnd(Kt(1)))).add(ry(u,Ic(a.bitAnd(Kt(2)))))}).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),fse=Ve(([i,e,t,n])=>{const r=ge(n).toVar(),s=ge(t).toVar(),a=ge(e).toVar(),l=Kt(i).toVar(),u=Kt(l.bitAnd(Kt(15))).toVar(),h=ge(zm(u.lessThan(Kt(8)),a,s)).toVar(),g=ge(zm(u.lessThan(Kt(4)),s,zm(u.equal(Kt(12)).or(u.equal(Kt(14))),a,r))).toVar();return ry(h,Ic(u.bitAnd(Kt(1)))).add(ry(g,Ic(u.bitAnd(Kt(2)))))}).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),Rs=Vs([hse,fse]),Ase=Ve(([i,e,t])=>{const n=ge(t).toVar(),r=ge(e).toVar(),s=Y0(i).toVar();return Ne(Rs(s.x,r,n),Rs(s.y,r,n),Rs(s.z,r,n))}).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),dse=Ve(([i,e,t,n])=>{const r=ge(n).toVar(),s=ge(t).toVar(),a=ge(e).toVar(),l=Y0(i).toVar();return Ne(Rs(l.x,a,s,r),Rs(l.y,a,s,r),Rs(l.z,a,s,r))}).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),Ho=Vs([Ase,dse]),pse=Ve(([i])=>{const e=ge(i).toVar();return Wn(.6616,e)}).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),mse=Ve(([i])=>{const e=ge(i).toVar();return Wn(.982,e)}).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),gse=Ve(([i])=>{const e=Ne(i).toVar();return Wn(.6616,e)}).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),IB=Vs([pse,gse]),vse=Ve(([i])=>{const e=Ne(i).toVar();return Wn(.982,e)}).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),FB=Vs([mse,vse]),To=Ve(([i,e])=>{const t=ye(e).toVar(),n=Kt(i).toVar();return n.shiftLeft(t).bitOr(n.shiftRight(ye(32).sub(t)))}).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),kB=Ve(([i,e,t])=>{i.subAssign(t),i.bitXorAssign(To(t,ye(4))),t.addAssign(e),e.subAssign(i),e.bitXorAssign(To(i,ye(6))),i.addAssign(t),t.subAssign(e),t.bitXorAssign(To(e,ye(8))),e.addAssign(i),i.subAssign(t),i.bitXorAssign(To(t,ye(16))),t.addAssign(e),e.subAssign(i),e.bitXorAssign(To(i,ye(19))),i.addAssign(t),t.subAssign(e),t.bitXorAssign(To(e,ye(4))),e.addAssign(i)}),n1=Ve(([i,e,t])=>{const n=Kt(t).toVar(),r=Kt(e).toVar(),s=Kt(i).toVar();return n.bitXorAssign(r),n.subAssign(To(r,ye(14))),s.bitXorAssign(n),s.subAssign(To(n,ye(11))),r.bitXorAssign(s),r.subAssign(To(s,ye(25))),n.bitXorAssign(r),n.subAssign(To(r,ye(16))),s.bitXorAssign(n),s.subAssign(To(n,ye(4))),r.bitXorAssign(s),r.subAssign(To(s,ye(14))),n.bitXorAssign(r),n.subAssign(To(r,ye(24))),n}).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),oa=Ve(([i])=>{const e=Kt(i).toVar();return ge(e).div(ge(Kt(ye(4294967295))))}).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),fu=Ve(([i])=>{const e=ge(i).toVar();return e.mul(e).mul(e).mul(e.mul(e.mul(6).sub(15)).add(10))}).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),_se=Ve(([i])=>{const e=ye(i).toVar(),t=Kt(Kt(1)).toVar(),n=Kt(Kt(ye(3735928559)).add(t.shiftLeft(Kt(2))).add(Kt(13))).toVar();return n1(n.add(Kt(e)),n,n)}).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),yse=Ve(([i,e])=>{const t=ye(e).toVar(),n=ye(i).toVar(),r=Kt(Kt(2)).toVar(),s=Kt().toVar(),a=Kt().toVar(),l=Kt().toVar();return s.assign(a.assign(l.assign(Kt(ye(3735928559)).add(r.shiftLeft(Kt(2))).add(Kt(13))))),s.addAssign(Kt(n)),a.addAssign(Kt(t)),n1(s,a,l)}).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),xse=Ve(([i,e,t])=>{const n=ye(t).toVar(),r=ye(e).toVar(),s=ye(i).toVar(),a=Kt(Kt(3)).toVar(),l=Kt().toVar(),u=Kt().toVar(),h=Kt().toVar();return l.assign(u.assign(h.assign(Kt(ye(3735928559)).add(a.shiftLeft(Kt(2))).add(Kt(13))))),l.addAssign(Kt(s)),u.addAssign(Kt(r)),h.addAssign(Kt(n)),n1(l,u,h)}).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),bse=Ve(([i,e,t,n])=>{const r=ye(n).toVar(),s=ye(t).toVar(),a=ye(e).toVar(),l=ye(i).toVar(),u=Kt(Kt(4)).toVar(),h=Kt().toVar(),g=Kt().toVar(),v=Kt().toVar();return h.assign(g.assign(v.assign(Kt(ye(3735928559)).add(u.shiftLeft(Kt(2))).add(Kt(13))))),h.addAssign(Kt(l)),g.addAssign(Kt(a)),v.addAssign(Kt(s)),kB(h,g,v),h.addAssign(Kt(r)),n1(h,g,v)}).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),Sse=Ve(([i,e,t,n,r])=>{const s=ye(r).toVar(),a=ye(n).toVar(),l=ye(t).toVar(),u=ye(e).toVar(),h=ye(i).toVar(),g=Kt(Kt(5)).toVar(),v=Kt().toVar(),x=Kt().toVar(),S=Kt().toVar();return v.assign(x.assign(S.assign(Kt(ye(3735928559)).add(g.shiftLeft(Kt(2))).add(Kt(13))))),v.addAssign(Kt(h)),x.addAssign(Kt(u)),S.addAssign(Kt(l)),kB(v,x,S),v.addAssign(Kt(a)),x.addAssign(Kt(s)),n1(v,x,S)}).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]}),Wi=Vs([_se,yse,xse,bse,Sse]),Tse=Ve(([i,e])=>{const t=ye(e).toVar(),n=ye(i).toVar(),r=Kt(Wi(n,t)).toVar(),s=Y0().toVar();return s.x.assign(r.bitAnd(ye(255))),s.y.assign(r.shiftRight(ye(8)).bitAnd(ye(255))),s.z.assign(r.shiftRight(ye(16)).bitAnd(ye(255))),s}).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),wse=Ve(([i,e,t])=>{const n=ye(t).toVar(),r=ye(e).toVar(),s=ye(i).toVar(),a=Kt(Wi(s,r,n)).toVar(),l=Y0().toVar();return l.x.assign(a.bitAnd(ye(255))),l.y.assign(a.shiftRight(ye(8)).bitAnd(ye(255))),l.z.assign(a.shiftRight(ye(16)).bitAnd(ye(255))),l}).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),jo=Vs([Tse,wse]),Mse=Ve(([i])=>{const e=Et(i).toVar(),t=ye().toVar(),n=ye().toVar(),r=ge(_r(e.x,t)).toVar(),s=ge(_r(e.y,n)).toVar(),a=ge(fu(r)).toVar(),l=ge(fu(s)).toVar(),u=ge(BB(Rs(Wi(t,n),r,s),Rs(Wi(t.add(ye(1)),n),r.sub(1),s),Rs(Wi(t,n.add(ye(1))),r,s.sub(1)),Rs(Wi(t.add(ye(1)),n.add(ye(1))),r.sub(1),s.sub(1)),a,l)).toVar();return IB(u)}).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),Ese=Ve(([i])=>{const e=Ne(i).toVar(),t=ye().toVar(),n=ye().toVar(),r=ye().toVar(),s=ge(_r(e.x,t)).toVar(),a=ge(_r(e.y,n)).toVar(),l=ge(_r(e.z,r)).toVar(),u=ge(fu(s)).toVar(),h=ge(fu(a)).toVar(),g=ge(fu(l)).toVar(),v=ge(OB(Rs(Wi(t,n,r),s,a,l),Rs(Wi(t.add(ye(1)),n,r),s.sub(1),a,l),Rs(Wi(t,n.add(ye(1)),r),s,a.sub(1),l),Rs(Wi(t.add(ye(1)),n.add(ye(1)),r),s.sub(1),a.sub(1),l),Rs(Wi(t,n,r.add(ye(1))),s,a,l.sub(1)),Rs(Wi(t.add(ye(1)),n,r.add(ye(1))),s.sub(1),a,l.sub(1)),Rs(Wi(t,n.add(ye(1)),r.add(ye(1))),s,a.sub(1),l.sub(1)),Rs(Wi(t.add(ye(1)),n.add(ye(1)),r.add(ye(1))),s.sub(1),a.sub(1),l.sub(1)),u,h,g)).toVar();return FB(v)}).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]}),UE=Vs([Mse,Ese]),Cse=Ve(([i])=>{const e=Et(i).toVar(),t=ye().toVar(),n=ye().toVar(),r=ge(_r(e.x,t)).toVar(),s=ge(_r(e.y,n)).toVar(),a=ge(fu(r)).toVar(),l=ge(fu(s)).toVar(),u=Ne(BB(Ho(jo(t,n),r,s),Ho(jo(t.add(ye(1)),n),r.sub(1),s),Ho(jo(t,n.add(ye(1))),r,s.sub(1)),Ho(jo(t.add(ye(1)),n.add(ye(1))),r.sub(1),s.sub(1)),a,l)).toVar();return IB(u)}).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Rse=Ve(([i])=>{const e=Ne(i).toVar(),t=ye().toVar(),n=ye().toVar(),r=ye().toVar(),s=ge(_r(e.x,t)).toVar(),a=ge(_r(e.y,n)).toVar(),l=ge(_r(e.z,r)).toVar(),u=ge(fu(s)).toVar(),h=ge(fu(a)).toVar(),g=ge(fu(l)).toVar(),v=Ne(OB(Ho(jo(t,n,r),s,a,l),Ho(jo(t.add(ye(1)),n,r),s.sub(1),a,l),Ho(jo(t,n.add(ye(1)),r),s,a.sub(1),l),Ho(jo(t.add(ye(1)),n.add(ye(1)),r),s.sub(1),a.sub(1),l),Ho(jo(t,n,r.add(ye(1))),s,a,l.sub(1)),Ho(jo(t.add(ye(1)),n,r.add(ye(1))),s.sub(1),a,l.sub(1)),Ho(jo(t,n.add(ye(1)),r.add(ye(1))),s,a.sub(1),l.sub(1)),Ho(jo(t.add(ye(1)),n.add(ye(1)),r.add(ye(1))),s.sub(1),a.sub(1),l.sub(1)),u,h,g)).toVar();return FB(v)}).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),BE=Vs([Cse,Rse]),Nse=Ve(([i])=>{const e=ge(i).toVar(),t=ye(Yr(e)).toVar();return oa(Wi(t))}).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),Dse=Ve(([i])=>{const e=Et(i).toVar(),t=ye(Yr(e.x)).toVar(),n=ye(Yr(e.y)).toVar();return oa(Wi(t,n))}).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),Pse=Ve(([i])=>{const e=Ne(i).toVar(),t=ye(Yr(e.x)).toVar(),n=ye(Yr(e.y)).toVar(),r=ye(Yr(e.z)).toVar();return oa(Wi(t,n,r))}).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),Lse=Ve(([i])=>{const e=dn(i).toVar(),t=ye(Yr(e.x)).toVar(),n=ye(Yr(e.y)).toVar(),r=ye(Yr(e.z)).toVar(),s=ye(Yr(e.w)).toVar();return oa(Wi(t,n,r,s))}).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]}),Use=Vs([Nse,Dse,Pse,Lse]),Bse=Ve(([i])=>{const e=ge(i).toVar(),t=ye(Yr(e)).toVar();return Ne(oa(Wi(t,ye(0))),oa(Wi(t,ye(1))),oa(Wi(t,ye(2))))}).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),Ose=Ve(([i])=>{const e=Et(i).toVar(),t=ye(Yr(e.x)).toVar(),n=ye(Yr(e.y)).toVar();return Ne(oa(Wi(t,n,ye(0))),oa(Wi(t,n,ye(1))),oa(Wi(t,n,ye(2))))}).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Ise=Ve(([i])=>{const e=Ne(i).toVar(),t=ye(Yr(e.x)).toVar(),n=ye(Yr(e.y)).toVar(),r=ye(Yr(e.z)).toVar();return Ne(oa(Wi(t,n,r,ye(0))),oa(Wi(t,n,r,ye(1))),oa(Wi(t,n,r,ye(2))))}).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Fse=Ve(([i])=>{const e=dn(i).toVar(),t=ye(Yr(e.x)).toVar(),n=ye(Yr(e.y)).toVar(),r=ye(Yr(e.z)).toVar(),s=ye(Yr(e.w)).toVar();return Ne(oa(Wi(t,n,r,s,ye(0))),oa(Wi(t,n,r,s,ye(1))),oa(Wi(t,n,r,s,ye(2))))}).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]}),zB=Vs([Bse,Ose,Ise,Fse]),sy=Ve(([i,e,t,n])=>{const r=ge(n).toVar(),s=ge(t).toVar(),a=ye(e).toVar(),l=Ne(i).toVar(),u=ge(0).toVar(),h=ge(1).toVar();return ki(a,()=>{u.addAssign(h.mul(UE(l))),h.mulAssign(r),l.mulAssign(s)}),u}).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),GB=Ve(([i,e,t,n])=>{const r=ge(n).toVar(),s=ge(t).toVar(),a=ye(e).toVar(),l=Ne(i).toVar(),u=Ne(0).toVar(),h=ge(1).toVar();return ki(a,()=>{u.addAssign(h.mul(BE(l))),h.mulAssign(r),l.mulAssign(s)}),u}).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),kse=Ve(([i,e,t,n])=>{const r=ge(n).toVar(),s=ge(t).toVar(),a=ye(e).toVar(),l=Ne(i).toVar();return Et(sy(l,a,s,r),sy(l.add(Ne(ye(19),ye(193),ye(17))),a,s,r))}).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),zse=Ve(([i,e,t,n])=>{const r=ge(n).toVar(),s=ge(t).toVar(),a=ye(e).toVar(),l=Ne(i).toVar(),u=Ne(GB(l,a,s,r)).toVar(),h=ge(sy(l.add(Ne(ye(19),ye(193),ye(17))),a,s,r)).toVar();return dn(u,h)}).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Gse=Ve(([i,e,t,n,r,s,a])=>{const l=ye(a).toVar(),u=ge(s).toVar(),h=ye(r).toVar(),g=ye(n).toVar(),v=ye(t).toVar(),x=ye(e).toVar(),S=Et(i).toVar(),w=Ne(zB(Et(x.add(g),v.add(h)))).toVar(),R=Et(w.x,w.y).toVar();R.subAssign(.5),R.mulAssign(u),R.addAssign(.5);const C=Et(Et(ge(x),ge(v)).add(R)).toVar(),E=Et(C.sub(S)).toVar();return ti(l.equal(ye(2)),()=>ur(E.x).add(ur(E.y))),ti(l.equal(ye(3)),()=>qr(ur(E.x),ur(E.y))),Xh(E,E)}).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),qse=Ve(([i,e,t,n,r,s,a,l,u])=>{const h=ye(u).toVar(),g=ge(l).toVar(),v=ye(a).toVar(),x=ye(s).toVar(),S=ye(r).toVar(),w=ye(n).toVar(),R=ye(t).toVar(),C=ye(e).toVar(),E=Ne(i).toVar(),B=Ne(zB(Ne(C.add(S),R.add(x),w.add(v)))).toVar();B.subAssign(.5),B.mulAssign(g),B.addAssign(.5);const L=Ne(Ne(ge(C),ge(R),ge(w)).add(B)).toVar(),O=Ne(L.sub(E)).toVar();return 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n=ye(t).toVar(),r=ge(e).toVar(),s=Et(i).toVar(),a=ye().toVar(),l=ye().toVar(),u=Et(_r(s.x,a),_r(s.y,l)).toVar(),h=Et(1e6,1e6).toVar();return ki({start:-1,end:ye(1),name:"x",condition:"<="},({x:g})=>{ki({start:-1,end:ye(1),name:"y",condition:"<="},({y:v})=>{const x=ge(Z0(u,g,v,a,l,r,n)).toVar();ti(x.lessThan(h.x),()=>{h.y.assign(h.x),h.x.assign(x)}).ElseIf(x.lessThan(h.y),()=>{h.y.assign(x)})})}),ti(n.equal(ye(0)),()=>{h.assign(Cu(h))}),h}).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),jse=Ve(([i,e,t])=>{const n=ye(t).toVar(),r=ge(e).toVar(),s=Et(i).toVar(),a=ye().toVar(),l=ye().toVar(),u=Et(_r(s.x,a),_r(s.y,l)).toVar(),h=Ne(1e6,1e6,1e6).toVar();return ki({start:-1,end:ye(1),name:"x",condition:"<="},({x:g})=>{ki({start:-1,end:ye(1),name:"y",condition:"<="},({y:v})=>{const x=ge(Z0(u,g,v,a,l,r,n)).toVar();ti(x.lessThan(h.x),()=>{h.z.assign(h.y),h.y.assign(h.x),h.x.assign(x)}).ElseIf(x.lessThan(h.y),()=>{h.z.assign(h.y),h.y.assign(x)}).ElseIf(x.lessThan(h.z),()=>{h.z.assign(x)})})}),ti(n.equal(ye(0)),()=>{h.assign(Cu(h))}),h}).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Wse=Ve(([i,e,t])=>{const n=ye(t).toVar(),r=ge(e).toVar(),s=Ne(i).toVar(),a=ye().toVar(),l=ye().toVar(),u=ye().toVar(),h=Ne(_r(s.x,a),_r(s.y,l),_r(s.z,u)).toVar(),g=ge(1e6).toVar();return ki({start:-1,end:ye(1),name:"x",condition:"<="},({x:v})=>{ki({start:-1,end:ye(1),name:"y",condition:"<="},({y:x})=>{ki({start:-1,end:ye(1),name:"z",condition:"<="},({z:S})=>{const w=ge(Z0(h,v,x,S,a,l,u,r,n)).toVar();g.assign(to(g,w))})})}),ti(n.equal(ye(0)),()=>{g.assign(Cu(g))}),g}).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),$se=Vs([Vse,Wse]),Xse=Ve(([i,e,t])=>{const n=ye(t).toVar(),r=ge(e).toVar(),s=Ne(i).toVar(),a=ye().toVar(),l=ye().toVar(),u=ye().toVar(),h=Ne(_r(s.x,a),_r(s.y,l),_r(s.z,u)).toVar(),g=Et(1e6,1e6).toVar();return ki({start:-1,end:ye(1),name:"x",condition:"<="},({x:v})=>{ki({start:-1,end:ye(1),name:"y",condition:"<="},({y:x})=>{ki({start:-1,end:ye(1),name:"z",condition:"<="},({z:S})=>{const w=ge(Z0(h,v,x,S,a,l,u,r,n)).toVar();ti(w.lessThan(g.x),()=>{g.y.assign(g.x),g.x.assign(w)}).ElseIf(w.lessThan(g.y),()=>{g.y.assign(w)})})})}),ti(n.equal(ye(0)),()=>{g.assign(Cu(g))}),g}).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Yse=Vs([Hse,Xse]),Qse=Ve(([i,e,t])=>{const n=ye(t).toVar(),r=ge(e).toVar(),s=Ne(i).toVar(),a=ye().toVar(),l=ye().toVar(),u=ye().toVar(),h=Ne(_r(s.x,a),_r(s.y,l),_r(s.z,u)).toVar(),g=Ne(1e6,1e6,1e6).toVar();return ki({start:-1,end:ye(1),name:"x",condition:"<="},({x:v})=>{ki({start:-1,end:ye(1),name:"y",condition:"<="},({y:x})=>{ki({start:-1,end:ye(1),name:"z",condition:"<="},({z:S})=>{const w=ge(Z0(h,v,x,S,a,l,u,r,n)).toVar();ti(w.lessThan(g.x),()=>{g.z.assign(g.y),g.y.assign(g.x),g.x.assign(w)}).ElseIf(w.lessThan(g.y),()=>{g.z.assign(g.y),g.y.assign(w)}).ElseIf(w.lessThan(g.z),()=>{g.z.assign(w)})})})}),ti(n.equal(ye(0)),()=>{g.assign(Cu(g))}),g}).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Kse=Vs([jse,Qse]),Zse=Ve(([i])=>{const e=i.y,t=i.z,n=Ne().toVar();return ti(e.lessThan(1e-4),()=>{n.assign(Ne(t,t,t))}).Else(()=>{let r=i.x;r=r.sub(hu(r)).mul(6).toVar();const s=ye(YM(r)),a=r.sub(ge(s)),l=t.mul(e.oneMinus()),u=t.mul(e.mul(a).oneMinus()),h=t.mul(e.mul(a.oneMinus()).oneMinus());ti(s.equal(ye(0)),()=>{n.assign(Ne(t,h,l))}).ElseIf(s.equal(ye(1)),()=>{n.assign(Ne(u,t,l))}).ElseIf(s.equal(ye(2)),()=>{n.assign(Ne(l,t,h))}).ElseIf(s.equal(ye(3)),()=>{n.assign(Ne(l,u,t))}).ElseIf(s.equal(ye(4)),()=>{n.assign(Ne(h,l,t))}).Else(()=>{n.assign(Ne(t,l,u))})}),n}).setLayout({name:"mx_hsvtorgb",type:"vec3",inputs:[{name:"hsv",type:"vec3"}]}),Jse=Ve(([i])=>{const e=Ne(i).toVar(),t=ge(e.x).toVar(),n=ge(e.y).toVar(),r=ge(e.z).toVar(),s=ge(to(t,to(n,r))).toVar(),a=ge(qr(t,qr(n,r))).toVar(),l=ge(a.sub(s)).toVar(),u=ge().toVar(),h=ge().toVar(),g=ge().toVar();return 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vc=new xE;class yae extends Yh{constructor(e,t){super(),this.renderer=e,this.nodes=t}update(e,t,n){const r=this.renderer,s=this.nodes.getBackgroundNode(e)||e.background;let a=!1;if(s===null)r._clearColor.getRGB(vc,Ro),vc.a=r._clearColor.a;else if(s.isColor===!0)s.getRGB(vc,Ro),vc.a=1,a=!0;else if(s.isNode===!0){const l=this.get(e),u=s;vc.copy(r._clearColor);let h=l.backgroundMesh;if(h===void 0){const v=zy(dn(u).mul(JT),{getUV:()=>lB.mul(Vy),getTextureLevel:()=>oB});let x=lE;x=x.setZ(x.w);const S=new Vr;S.name="Background.material",S.side=hr,S.depthTest=!1,S.depthWrite=!1,S.fog=!1,S.lights=!1,S.vertexNode=x,S.colorNode=v,l.backgroundMeshNode=v,l.backgroundMesh=h=new zi(new Eu(1,32,32),S),h.frustumCulled=!1,h.name="Background.mesh",h.onBeforeRender=function(w,R,C){this.matrixWorld.copyPosition(C.matrixWorld)}}const g=u.getCacheKey();l.backgroundCacheKey!==g&&(l.backgroundMeshNode.node=dn(u).mul(JT),l.backgroundMeshNode.needsUpdate=!0,h.material.needsUpdate=!0,l.backgroundCacheKey=g),t.unshift(h,h.geometry,h.material,0,0,null,null)}else console.error("THREE.Renderer: Unsupported background configuration.",s);if(r.autoClear===!0||a===!0){const l=n.clearColorValue;l.r=vc.r,l.g=vc.g,l.b=vc.b,l.a=vc.a,(r.backend.isWebGLBackend===!0||r.alpha===!0)&&(l.r*=l.a,l.g*=l.a,l.b*=l.a),n.depthClearValue=r._clearDepth,n.stencilClearValue=r._clearStencil,n.clearColor=r.autoClearColor===!0,n.clearDepth=r.autoClearDepth===!0,n.clearStencil=r.autoClearStencil===!0}else n.clearColor=!1,n.clearDepth=!1,n.clearStencil=!1}}let xae=0;class ew{constructor(e="",t=[],n=0,r=[]){this.name=e,this.bindings=t,this.index=n,this.bindingsReference=r,this.id=xae++}}class bae{constructor(e,t,n,r,s,a,l,u,h,g=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=n,this.transforms=g,this.nodeAttributes=r,this.bindings=s,this.updateNodes=a,this.updateBeforeNodes=l,this.updateAfterNodes=u,this.monitor=h,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings)if(t.bindings[0].groupNode.shared!==!0){const r=new ew(t.name,[],t.index,t);e.push(r);for(const s of t.bindings)r.bindings.push(s.clone())}else e.push(t);return e}}class uN{constructor(e,t,n=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=n}}class Sae{constructor(e,t,n){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=n.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class WB{constructor(e,t){this.isNodeVar=!0,this.name=e,this.type=t}}class Tae extends WB{constructor(e,t){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0}}class wae{constructor(e,t,n=""){this.name=e,this.type=t,this.code=n,Object.defineProperty(this,"isNodeCode",{value:!0})}}let Mae=0;class uS{constructor(e=null){this.id=Mae++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return t===void 0&&this.parent!==null&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class Eae extends Mn{static get type(){return"StructTypeNode"}constructor(e,t){super(),this.name=e,this.types=t,this.isStructTypeNode=!0}getMemberTypes(){return this.types}}class bA{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class Cae extends bA{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class Rae extends bA{constructor(e,t=new mt){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class Nae extends bA{constructor(e,t=new ue){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class Dae extends bA{constructor(e,t=new Pn){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class Pae extends bA{constructor(e,t=new sn){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class Lae extends bA{constructor(e,t=new Vn){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class Uae extends bA{constructor(e,t=new kn){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class Bae extends Cae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Oae extends Rae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Iae extends Nae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Fae extends Dae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class kae extends Pae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class zae extends Lae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Gae extends Uae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}const Kd=4,cN=[.125,.215,.35,.446,.526,.582],Gf=20,cS=new kg(-1,1,1,-1,0,1),qae=new ya(90,1),hN=new sn;let hS=null,fS=0,AS=0;const If=(1+Math.sqrt(5))/2,Dd=1/If,fN=[new ue(-If,Dd,0),new ue(If,Dd,0),new ue(-Dd,0,If),new ue(Dd,0,If),new ue(0,If,-Dd),new ue(0,If,Dd),new ue(-1,1,-1),new ue(1,1,-1),new ue(-1,1,1),new ue(1,1,1)],Vae=[3,1,5,0,4,2],dS=WU(Er(),_u("faceIndex")).normalize(),OE=Ne(dS.x,dS.y,dS.z);class Hae{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,n=.1,r=100,s=null){if(this._setSize(256),this._hasInitialized===!1){console.warn("THREE.PMREMGenerator: .fromScene() called before the backend is initialized. Try using .fromSceneAsync() instead.");const l=s||this._allocateTargets();return this.fromSceneAsync(e,t,n,r,l),l}hS=this._renderer.getRenderTarget(),fS=this._renderer.getActiveCubeFace(),AS=this._renderer.getActiveMipmapLevel();const a=s||this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,n,r,a),t>0&&this._blur(a,0,0,t),this._applyPMREM(a),this._cleanup(a),a}async fromSceneAsync(e,t=0,n=.1,r=100,s=null){return this._hasInitialized===!1&&await this._renderer.init(),this.fromScene(e,t,n,r,s)}fromEquirectangular(e,t=null){if(this._hasInitialized===!1){console.warn("THREE.PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using .fromEquirectangularAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTargets();return this.fromEquirectangularAsync(e,n),n}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return this._hasInitialized===!1&&await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(this._hasInitialized===!1){console.warn("THREE.PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTargets();return this.fromCubemapAsync(e,t),n}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return this._hasInitialized===!1&&await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=dN(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=pN(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose(),this._backgroundBox!==null&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===Qo||e.mapping===Ko?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(hS,fS,AS),e.scissorTest=!1,gv(e,0,0,e.width,e.height)}_fromTexture(e,t){this._setSizeFromTexture(e),hS=this._renderer.getRenderTarget(),fS=this._renderer.getActiveCubeFace(),AS=this._renderer.getActiveMipmapLevel();const n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:gs,minFilter:gs,generateMipmaps:!1,type:Gs,format:ks,colorSpace:Ro},r=AN(e,t,n);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=AN(e,t,n);const{_lodMax:s}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas,lodMeshes:this._lodMeshes}=jae(s)),this._blurMaterial=Wae(s,e,t)}return r}async _compileMaterial(e){const t=new zi(this._lodPlanes[0],e);await this._renderer.compile(t,cS)}_sceneToCubeUV(e,t,n,r){const s=qae;s.near=t,s.far=n;const a=[1,1,1,1,-1,1],l=[1,-1,1,-1,1,-1],u=this._renderer,h=u.autoClear;u.getClearColor(hN),u.autoClear=!1;let g=this._backgroundBox;if(g===null){const S=new pA({name:"PMREM.Background",side:hr,depthWrite:!1,depthTest:!1});g=new zi(new $h,S)}let v=!1;const x=e.background;x?x.isColor&&(g.material.color.copy(x),e.background=null,v=!0):(g.material.color.copy(hN),v=!0),u.setRenderTarget(r),u.clear(),v&&u.render(g,s);for(let S=0;S<6;S++){const w=S%3;w===0?(s.up.set(0,a[S],0),s.lookAt(l[S],0,0)):w===1?(s.up.set(0,0,a[S]),s.lookAt(0,l[S],0)):(s.up.set(0,a[S],0),s.lookAt(0,0,l[S]));const R=this._cubeSize;gv(r,w*R,S>2?R:0,R,R),u.render(e,s)}u.autoClear=h,e.background=x}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===Qo||e.mapping===Ko;r?this._cubemapMaterial===null&&(this._cubemapMaterial=dN(e)):this._equirectMaterial===null&&(this._equirectMaterial=pN(e));const s=r?this._cubemapMaterial:this._equirectMaterial;s.fragmentNode.value=e;const a=this._lodMeshes[0];a.material=s;const l=this._cubeSize;gv(t,0,0,3*l,2*l),n.setRenderTarget(t),n.render(a,cS)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodPlanes.length;for(let s=1;s<r;s++){const a=Math.sqrt(this._sigmas[s]*this._sigmas[s]-this._sigmas[s-1]*this._sigmas[s-1]),l=fN[(r-s-1)%fN.length];this._blur(e,s-1,s,a,l)}t.autoClear=n}_blur(e,t,n,r,s){const a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,r,"latitudinal",s),this._halfBlur(a,e,n,n,r,"longitudinal",s)}_halfBlur(e,t,n,r,s,a,l){const u=this._renderer,h=this._blurMaterial;a!=="latitudinal"&&a!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const g=3,v=this._lodMeshes[r];v.material=h;const x=h.uniforms,S=this._sizeLods[n]-1,w=isFinite(s)?Math.PI/(2*S):2*Math.PI/(2*Gf-1),R=s/w,C=isFinite(s)?1+Math.floor(g*R):Gf;C>Gf&&console.warn(`sigmaRadians, ${s}, is too large and will clip, as it requested ${C} samples when the maximum is set to ${Gf}`);const E=[];let B=0;for(let k=0;k<Gf;++k){const H=k/R,F=Math.exp(-H*H/2);E.push(F),k===0?B+=F:k<C&&(B+=2*F)}for(let k=0;k<E.length;k++)E[k]=E[k]/B;e.texture.frame=(e.texture.frame||0)+1,x.envMap.value=e.texture,x.samples.value=C,x.weights.array=E,x.latitudinal.value=a==="latitudinal"?1:0,l&&(x.poleAxis.value=l);const{_lodMax:L}=this;x.dTheta.value=w,x.mipInt.value=L-n;const O=this._sizeLods[r],z=3*O*(r>L-Kd?r-L+Kd:0),G=4*(this._cubeSize-O);gv(t,z,G,3*O,2*O),u.setRenderTarget(t),u.render(v,cS)}}function jae(i){const e=[],t=[],n=[],r=[];let s=i;const a=i-Kd+1+cN.length;for(let l=0;l<a;l++){const u=Math.pow(2,s);t.push(u);let h=1/u;l>i-Kd?h=cN[l-i+Kd-1]:l===0&&(h=0),n.push(h);const g=1/(u-2),v=-g,x=1+g,S=[v,v,x,v,x,x,v,v,x,x,v,x],w=6,R=6,C=3,E=2,B=1,L=new Float32Array(C*R*w),O=new Float32Array(E*R*w),z=new Float32Array(B*R*w);for(let k=0;k<w;k++){const H=k%3*2/3-1,F=k>2?0:-1,V=[H,F,0,H+2/3,F,0,H+2/3,F+1,0,H,F,0,H+2/3,F+1,0,H,F+1,0],Y=Vae[k];L.set(V,C*R*Y),O.set(S,E*R*Y);const J=[Y,Y,Y,Y,Y,Y];z.set(J,B*R*Y)}const G=new Ki;G.setAttribute("position",new wr(L,C)),G.setAttribute("uv",new wr(O,E)),G.setAttribute("faceIndex",new wr(z,B)),e.push(G),r.push(new zi(G,null)),s>Kd&&s--}return{lodPlanes:e,sizeLods:t,sigmas:n,lodMeshes:r}}function AN(i,e,t){const n=new Wh(i,e,t);return n.texture.mapping=sA,n.texture.name="PMREM.cubeUv",n.texture.isPMREMTexture=!0,n.scissorTest=!0,n}function gv(i,e,t,n,r){i.viewport.set(e,t,n,r),i.scissor.set(e,t,n,r)}function IE(i){const e=new Vr;return e.depthTest=!1,e.depthWrite=!1,e.blending=Qa,e.name=`PMREM_${i}`,e}function Wae(i,e,t){const n=Sc(new Array(Gf).fill(0)),r=gn(new ue(0,1,0)),s=gn(0),a=ge(Gf),l=gn(0),u=gn(1),h=Ai(null),g=gn(0),v=ge(1/e),x=ge(1/t),S=ge(i),w={n:a,latitudinal:l,weights:n,poleAxis:r,outputDirection:OE,dTheta:s,samples:u,envMap:h,mipInt:g,CUBEUV_TEXEL_WIDTH:v,CUBEUV_TEXEL_HEIGHT:x,CUBEUV_MAX_MIP:S},R=IE("blur");return R.uniforms=w,R.fragmentNode=XU({...w,latitudinal:l.equal(1)}),R}function dN(i){const e=IE("cubemap");return e.fragmentNode=I0(i,OE),e}function pN(i){const e=IE("equirect");return e.fragmentNode=Ai(i,pE(OE),0),e}const mN=new WeakMap,$ae=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),vv=i=>/e/g.test(i)?String(i).replace(/\+/g,""):(i=Number(i),i+(i%1?"":".0"));class $B{constructor(e,t,n){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=n,this.scene=null,this.camera=null,this.nodes=[],this.sequentialNodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.monitor=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.flow={code:""},this.chaining=[],this.stack=e_(),this.stacks=[],this.tab=" 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e===""?this:(t!==null&&this.context.nodeBlock&&this.addLineFlowCodeBlock(t,e,this.context.nodeBlock),e=this.tab+e,/;\s*$/.test(e)||(e=e+`;
|
||
`),this.flow.code+=e,this)}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+=" ",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),n=this.flowChildNode(e,t);return this.flowsData.set(e,n),n}buildFunctionNode(e){const t=new bB,n=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=n,t}flowShaderNode(e){const t=e.layout,n={[Symbol.iterator](){let a=0;const l=Object.values(this);return{next:()=>({value:l[a],done:a++>=l.length})}}};for(const a of t.inputs)n[a.name]=new eB(a.type,a.name);e.layout=null;const r=e.call(n),s=this.flowStagesNode(r,t.type);return e.layout=t,s}flowStagesNode(e,t=null){const n=this.flow,r=this.vars,s=this.cache,a=this.buildStage,l=this.stack,u={code:""};this.flow=u,this.vars={},this.cache=new uS,this.stack=e_();for(const h of IT)this.setBuildStage(h),u.result=e.build(this,t);return u.vars=this.getVars(this.shaderStage),this.flow=n,this.vars=r,this.cache=s,this.stack=l,this.setBuildStage(a),u}getFunctionOperator(){return null}flowChildNode(e,t=null){const n=this.flow,r={code:""};return this.flow=r,r.result=e.build(this,t),this.flow=n,r}flowNodeFromShaderStage(e,t,n=null,r=null){const s=this.shaderStage;this.setShaderStage(e);const a=this.flowChildNode(t,n);return r!==null&&(a.code+=`${this.tab+r} = ${a.result};
|
||
`),this.flowCode[e]=this.flowCode[e]+a.code,this.setShaderStage(s),a}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t){return`${this.getType(e)} ${t}`}getVars(e){let t="";const n=this.vars[e];if(n!==void 0)for(const r of n)t+=`${this.getVar(r.type,r.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let n="";if(t!==void 0)for(const r of t)n+=r.code+`
|
||
`;return n}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:n}=this;if(t!==null){let r=n.library.fromMaterial(t);r===null&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),r=new Vr),r.build(this)}else this.addFlow("compute",e);for(const r of IT){this.setBuildStage(r),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const s of FT){this.setShaderStage(s);const a=this.flowNodes[s];for(const l of a)r==="generate"?this.flowNode(l):l.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if(t==="float"||t==="int"||t==="uint")return new Bae(e);if(t==="vec2"||t==="ivec2"||t==="uvec2")return new Oae(e);if(t==="vec3"||t==="ivec3"||t==="uvec3")return new Iae(e);if(t==="vec4"||t==="ivec4"||t==="uvec4")return new Fae(e);if(t==="color")return new kae(e);if(t==="mat3")return new zae(e);if(t==="mat4")return new Gae(e);throw new Error(`Uniform "${t}" not declared.`)}format(e,t,n){if(t=this.getVectorType(t),n=this.getVectorType(n),t===n||n===null||this.isReference(n))return e;const r=this.getTypeLength(t),s=this.getTypeLength(n);return r===16&&s===9?`${this.getType(n)}(${e}[0].xyz, ${e}[1].xyz, ${e}[2].xyz)`:r===9&&s===4?`${this.getType(n)}(${e}[0].xy, ${e}[1].xy)`:r>4||s>4||s===0?e:r===s?`${this.getType(n)}( ${e} )`:r>s?this.format(`${e}.${"xyz".slice(0,s)}`,this.getTypeFromLength(s,this.getComponentType(t)),n):s===4&&r>1?`${this.getType(n)}( ${this.format(e,t,"vec3")}, 1.0 )`:r===2?`${this.getType(n)}( ${this.format(e,t,"vec2")}, 0.0 )`:(r===1&&s>1&&t!==this.getComponentType(n)&&(e=`${this.getType(this.getComponentType(n))}( ${e} )`),`${this.getType(n)}( ${e} )`)}getSignature(){return`// Three.js r${V0} - Node System
|
||
`}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}}class gN{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let n=e.get(t);return n===void 0&&(n={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,n)),n}updateBeforeNode(e){const t=e.getUpdateBeforeType(),n=e.updateReference(this);if(t===jn.FRAME){const{frameMap:r}=this._getMaps(this.updateBeforeMap,n);r.get(n)!==this.frameId&&e.updateBefore(this)!==!1&&r.set(n,this.frameId)}else if(t===jn.RENDER){const{renderMap:r}=this._getMaps(this.updateBeforeMap,n);r.get(n)!==this.renderId&&e.updateBefore(this)!==!1&&r.set(n,this.renderId)}else t===jn.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),n=e.updateReference(this);if(t===jn.FRAME){const{frameMap:r}=this._getMaps(this.updateAfterMap,n);r.get(n)!==this.frameId&&e.updateAfter(this)!==!1&&r.set(n,this.frameId)}else if(t===jn.RENDER){const{renderMap:r}=this._getMaps(this.updateAfterMap,n);r.get(n)!==this.renderId&&e.updateAfter(this)!==!1&&r.set(n,this.renderId)}else t===jn.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),n=e.updateReference(this);if(t===jn.FRAME){const{frameMap:r}=this._getMaps(this.updateMap,n);r.get(n)!==this.frameId&&e.update(this)!==!1&&r.set(n,this.frameId)}else if(t===jn.RENDER){const{renderMap:r}=this._getMaps(this.updateMap,n);r.get(n)!==this.renderId&&e.update(this)!==!1&&r.set(n,this.renderId)}else t===jn.OBJECT&&e.update(this)}update(){this.frameId++,this.lastTime===void 0&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class FE{constructor(e,t,n=null,r="",s=!1){this.type=e,this.name=t,this.count=n,this.qualifier=r,this.isConst=s}}FE.isNodeFunctionInput=!0;class Xae extends xA{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setup(e){super.setup(e);const t=e.context.lightingModel,n=this.colorNode,r=NE(this.light),s=e.context.reflectedLight;t.direct({lightDirection:r,lightColor:n,reflectedLight:s},e.stack,e)}}const pS=new kn,_v=new kn;let dm=null;class Yae extends xA{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=gn(new ue).setGroup(Rn),this.halfWidth=gn(new ue).setGroup(Rn),this.updateType=jn.RENDER}update(e){super.update(e);const{light:t}=this,n=e.camera.matrixWorldInverse;_v.identity(),pS.copy(t.matrixWorld),pS.premultiply(n),_v.extractRotation(pS),this.halfWidth.value.set(t.width*.5,0,0),this.halfHeight.value.set(0,t.height*.5,0),this.halfWidth.value.applyMatrix4(_v),this.halfHeight.value.applyMatrix4(_v)}setup(e){super.setup(e);let t,n;e.isAvailable("float32Filterable")?(t=Ai(dm.LTC_FLOAT_1),n=Ai(dm.LTC_FLOAT_2)):(t=Ai(dm.LTC_HALF_1),n=Ai(dm.LTC_HALF_2));const{colorNode:r,light:s}=this,a=e.context.lightingModel,l=Jy(s),u=e.context.reflectedLight;a.directRectArea({lightColor:r,lightPosition:l,halfWidth:this.halfWidth,halfHeight:this.halfHeight,reflectedLight:u,ltc_1:t,ltc_2:n},e.stack,e)}static setLTC(e){dm=e}}class XB extends xA{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=gn(0).setGroup(Rn),this.penumbraCosNode=gn(0).setGroup(Rn),this.cutoffDistanceNode=gn(0).setGroup(Rn),this.decayExponentNode=gn(0).setGroup(Rn)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:n}=this;return kc(t,n,e)}setup(e){super.setup(e);const t=e.context.lightingModel,{colorNode:n,cutoffDistanceNode:r,decayExponentNode:s,light:a}=this,l=Jy(a).sub(Xr),u=l.normalize(),h=u.dot(NE(a)),g=this.getSpotAttenuation(h),v=l.length(),x=LE({lightDistance:v,cutoffDistance:r,decayExponent:s});let S=n.mul(g).mul(x);if(a.map){const R=MB(a),C=Ai(a.map,R.xy).onRenderUpdate(()=>a.map);S=R.mul(2).sub(1).abs().lessThan(1).all().select(S.mul(C),S)}const w=e.context.reflectedLight;t.direct({lightDirection:u,lightColor:S,reflectedLight:w},e.stack,e)}}class Qae extends XB{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e){const t=this.light.iesMap;let n=null;if(t&&t.isTexture===!0){const r=e.acos().mul(1/Math.PI);n=Ai(t,Et(r,0),0).r}else n=super.getSpotAttenuation(e);return n}}class Kae extends xA{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class Zae extends xA{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=RE(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=gn(new sn).setGroup(Rn)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:n,lightDirectionNode:r}=this,a=Jo.dot(r).mul(.5).add(.5),l=Fi(n,t,a);e.context.irradiance.addAssign(l)}}class Jae extends xA{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let n=0;n<9;n++)t.push(new ue);this.lightProbe=Sc(t)}update(e){const{light:t}=this;super.update(e);for(let n=0;n<9;n++)this.lightProbe.array[n].copy(t.sh.coefficients[n]).multiplyScalar(t.intensity)}setup(e){const t=jB(Vy,this.lightProbe);e.context.irradiance.addAssign(t)}}class YB{parseFunction(){console.warn("Abstract function.")}}class kE{constructor(e,t,n="",r=""){this.type=e,this.inputs=t,this.name=n,this.precision=r}getCode(){console.warn("Abstract function.")}}kE.isNodeFunction=!0;const eoe=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,toe=/[a-z_0-9]+/ig,vN="#pragma main",noe=i=>{i=i.trim();const e=i.indexOf(vN),t=e!==-1?i.slice(e+vN.length):i,n=t.match(eoe);if(n!==null&&n.length===5){const r=n[4],s=[];let a=null;for(;(a=toe.exec(r))!==null;)s.push(a);const l=[];let u=0;for(;u<s.length;){const w=s[u][0]==="const";w===!0&&u++;let R=s[u][0];R==="in"||R==="out"||R==="inout"?u++:R="";const C=s[u++][0];let E=Number.parseInt(s[u][0]);Number.isNaN(E)===!1?u++:E=null;const B=s[u++][0];l.push(new FE(C,B,E,R,w))}const h=t.substring(n[0].length),g=n[3]!==void 0?n[3]:"",v=n[2],x=n[1]!==void 0?n[1]:"",S=e!==-1?i.slice(0,e):"";return{type:v,inputs:l,name:g,precision:x,inputsCode:r,blockCode:h,headerCode:S}}else throw new Error("FunctionNode: Function is not a GLSL code.")};class ioe extends kE{constructor(e){const{type:t,inputs:n,name:r,precision:s,inputsCode:a,blockCode:l,headerCode:u}=noe(e);super(t,n,r,s),this.inputsCode=a,this.blockCode=l,this.headerCode=u}getCode(e=this.name){let t;const n=this.blockCode;if(n!==""){const{type:r,inputsCode:s,headerCode:a,precision:l}=this;let u=`${r} ${e} ( ${s.trim()} )`;l!==""&&(u=`${l} ${u}`),t=a+u+n}else t="";return t}}class roe extends YB{parseFunction(e){return new ioe(e)}}const _N=new WeakMap;class soe extends Yh{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new gN,this.nodeBuilderCache=new Map,this.callHashCache=new Su,this.groupsData=new Su,this.cacheLib={}}updateGroup(e){const t=e.groupNode,n=t.name;if(n===UM.name)return!0;if(n===Rn.name){const a=this.get(e),l=this.nodeFrame.renderId;return a.renderId!==l?(a.renderId=l,!0):!1}if(n===rL.name){const a=this.get(e),l=this.nodeFrame.frameId;return a.frameId!==l?(a.frameId=l,!0):!1}const r=[t,e];let s=this.groupsData.get(r);return s===void 0&&this.groupsData.set(r,s={}),s.version!==t.version?(s.version=t.version,!0):!1}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let n=t.nodeBuilderState;if(n===void 0){const{nodeBuilderCache:r}=this,s=this.getForRenderCacheKey(e);if(n=r.get(s),n===void 0){const a=this.backend.createNodeBuilder(e.object,this.renderer);a.scene=e.scene,a.material=e.material,a.camera=e.camera,a.context.material=e.material,a.lightsNode=e.lightsNode,a.environmentNode=this.getEnvironmentNode(e.scene),a.fogNode=this.getFogNode(e.scene),a.clippingContext=e.clippingContext,a.build(),n=this._createNodeBuilderState(a),r.set(s,n)}n.usedTimes++,t.nodeBuilderState=n}return n}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,t.usedTimes===0&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let n=t.nodeBuilderState;if(n===void 0){const r=this.backend.createNodeBuilder(e,this.renderer);r.build(),n=this._createNodeBuilderState(r),t.nodeBuilderState=n}return n}_createNodeBuilderState(e){return new bae(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.monitor,e.transforms)}getEnvironmentNode(e){this.updateEnvironment(e);let t=null;if(e.environmentNode&&e.environmentNode.isNode)t=e.environmentNode;else{const n=this.get(e);n.environmentNode&&(t=n.environmentNode)}return t}getBackgroundNode(e){this.updateBackground(e);let t=null;if(e.backgroundNode&&e.backgroundNode.isNode)t=e.backgroundNode;else{const n=this.get(e);n.backgroundNode&&(t=n.backgroundNode)}return t}getFogNode(e){return this.updateFog(e),e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){const n=[e,t],r=this.renderer.info.calls;let s=this.callHashCache.get(n);if(s===void 0||s.callId!==r){const a=this.getEnvironmentNode(e),l=this.getFogNode(e),u=[];t&&u.push(t.getCacheKey(!0)),a&&u.push(a.getCacheKey()),l&&u.push(l.getCacheKey()),u.push(this.renderer.shadowMap.enabled?1:0),s={callId:r,cacheKey:Ny(u)},this.callHashCache.set(n,s)}return s.cacheKey}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),n=e.background;if(n){const r=e.backgroundBlurriness===0&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&t.backgroundBlurriness===0;if(t.background!==n||r){const s=this.getCacheNode("background",n,()=>{if(n.isCubeTexture===!0||n.mapping===zh||n.mapping===Gh||n.mapping===sA){if(e.backgroundBlurriness>0||n.mapping===sA)return _E(n);{let a;return n.isCubeTexture===!0?a=I0(n):a=Ai(n),UU(a)}}else{if(n.isTexture===!0)return Ai(n,bu.flipY()).setUpdateMatrix(!0);n.isColor!==!0&&console.error("WebGPUNodes: Unsupported background configuration.",n)}},r);t.backgroundNode=s,t.background=n,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,n,r=!1){const s=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let a=s.get(t);return(a===void 0||r)&&(a=n(),s.set(t,a)),a}updateFog(e){const t=this.get(e),n=e.fog;if(n){if(t.fog!==n){const r=this.getCacheNode("fog",n,()=>{if(n.isFogExp2){const s=ji("color","color",n).setGroup(Rn),a=ji("density","float",n).setGroup(Rn);return Ng(s,ME(a))}else if(n.isFog){const s=ji("color","color",n).setGroup(Rn),a=ji("near","float",n).setGroup(Rn),l=ji("far","float",n).setGroup(Rn);return Ng(s,wE(a,l))}else console.error("THREE.Renderer: Unsupported fog configuration.",n)});t.fogNode=r,t.fog=n}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),n=e.environment;if(n){if(t.environment!==n){const r=this.getCacheNode("environment",n,()=>{if(n.isCubeTexture===!0)return I0(n);if(n.isTexture===!0)return Ai(n);console.error("Nodes: Unsupported environment configuration.",n)});t.environmentNode=r,t.environment=n}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,n=null,r=null,s=null){const a=this.nodeFrame;return a.renderer=e,a.scene=t,a.object=n,a.camera=r,a.material=s,a}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace}hasOutputChange(e){return _N.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,n=this.getOutputCacheKey(),r=Ai(e,bu).renderOutput(t.toneMapping,t.currentColorSpace);return _N.set(e,n),r}updateBefore(e){const t=e.getNodeBuilderState();for(const n of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(n)}updateAfter(e){const t=e.getNodeBuilderState();for(const n of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(n)}updateForCompute(e){const t=this.getNodeFrame(),n=this.getForCompute(e);for(const r of n.updateNodes)t.updateNode(r)}updateForRender(e){const t=this.getNodeFrameForRender(e),n=e.getNodeBuilderState();for(const r of n.updateNodes)t.updateNode(r)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new gN,this.nodeBuilderCache=new Map,this.cacheLib={}}}const mS=new Yl;class ay{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new Vn,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,e!==null&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,n){const r=e.length;for(let s=0;s<r;s++){mS.copy(e[s]).applyMatrix4(this.viewMatrix,this.viewNormalMatrix);const a=t[n+s],l=mS.normal;a.x=-l.x,a.y=-l.y,a.z=-l.z,a.w=mS.constant}}updateGlobal(e,t){this.shadowPass=e.overrideMaterial!==null&&e.overrideMaterial.isShadowNodeMaterial,this.viewMatrix=t.matrixWorldInverse,this.viewNormalMatrix.getNormalMatrix(this.viewMatrix)}update(e,t){let n=!1;e.version!==this.parentVersion&&(this.intersectionPlanes=Array.from(e.intersectionPlanes),this.unionPlanes=Array.from(e.unionPlanes),this.parentVersion=e.version),this.clipIntersection!==t.clipIntersection&&(this.clipIntersection=t.clipIntersection,this.clipIntersection?this.unionPlanes.length=e.unionPlanes.length:this.intersectionPlanes.length=e.intersectionPlanes.length);const r=t.clippingPlanes,s=r.length;let a,l;if(this.clipIntersection?(a=this.intersectionPlanes,l=e.intersectionPlanes.length):(a=this.unionPlanes,l=e.unionPlanes.length),a.length!==l+s){a.length=l+s;for(let u=0;u<s;u++)a[l+u]=new Pn;n=!0}this.projectPlanes(r,a,l),n&&(this.version++,this.cacheKey=`${this.intersectionPlanes.length}:${this.unionPlanes.length}`)}getGroupContext(e){if(this.shadowPass&&!e.clipShadows)return this;let t=this.clippingGroupContexts.get(e);return t===void 0&&(t=new ay(this),this.clippingGroupContexts.set(e,t)),t.update(this,e),t}get unionClippingCount(){return this.unionPlanes.length}}class aoe{constructor(e,t){this.bundleGroup=e,this.camera=t}}class ooe{constructor(){this.bundles=new Su}get(e,t){const n=this.bundles,r=[e,t];let s=n.get(r);return s===void 0&&(s=new aoe(e,t),n.set(r,s)),s}dispose(){this.bundles=new Su}}class QB{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const n=this.getMaterialNodeClass(e.type);if(n!==null){t=new n;for(const r in e)t[r]=e[r]}return t}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,n){if(n.has(t)){console.warn(`Redefinition of node ${t}`);return}if(typeof e!="function")throw new Error(`Node class ${e.name} is not a class.`);if(typeof t=="function"||typeof t=="object")throw new Error(`Base class ${t} is not a class.`);n.set(t,e)}addClass(e,t,n){if(n.has(t)){console.warn(`Redefinition of node ${t.name}`);return}if(typeof e!="function")throw new Error(`Node class ${e.name} is not a class.`);if(typeof t!="function")throw new Error(`Base class ${t.name} is not a class.`);n.set(t,e)}}const loe=new DE;class uoe extends Su{constructor(){super()}createNode(e=[]){return new DE().setLights(e)}getNode(e,t){if(e.isQuadMesh)return loe;const n=[e,t];let r=this.get(n);return r===void 0&&(r=this.createNode(),this.set(n,r)),r}}const yN=new Xw,yv=new mt,gS=new Pn,vS=new Fg,xv=new kn,Sh=new Pn;class coe{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:n=!1,alpha:r=!0,depth:s=!0,stencil:a=!1,antialias:l=!1,samples:u=0,getFallback:h=null}=t;this.domElement=e.getDomElement(),this.backend=e,this.samples=u||l===!0?4:0,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=r,this.logarithmicDepthBuffer=n,this.outputColorSpace=_n,this.toneMapping=Za,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=s,this.stencil=a,this.info=new vne,this.nodes={modelViewMatrix:null,modelNormalViewMatrix:null},this.library=new QB,this.lighting=new uoe,this._getFallback=h,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new Pn(0,0,this._width,this._height),this._scissor=new Pn(0,0,this._width,this._height),this._scissorTest=!1,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new SE(new Vr),this._quad.material.name="Renderer_output",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const g=this.alpha===!0?0:1;this._clearColor=new xE(0,0,0,g),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._isDeviceLost=!1,this.onDeviceLost=this._onDeviceLost,this._initialized=!1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,type:_w},this.xr={enabled:!1},this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(v,x,S)=>{await this.compileAsync(v,x);const w=this._renderLists.get(v,x),R=this._renderContexts.get(v,x,this._renderTarget),C=v.overrideMaterial||S.material,E=this._objects.get(S,C,v,x,w.lightsNode,R,R.clippingContext),{fragmentShader:B,vertexShader:L}=E.getNodeBuilderState();return{fragmentShader:B,vertexShader:L}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return this._initPromise!==null?this._initPromise:(this._initPromise=new Promise(async(e,t)=>{let n=this.backend;try{await n.init(this)}catch(r){if(this._getFallback!==null)try{this.backend=n=this._getFallback(r),await n.init(this)}catch(s){t(s);return}else{t(r);return}}this._nodes=new soe(this,n),this._animation=new lne(this._nodes,this.info),this._attributes=new pne(n),this._background=new yae(this,this._nodes),this._geometries=new gne(this._attributes,this.info),this._textures=new Dne(this,n,this.info),this._pipelines=new bne(n,this._nodes),this._bindings=new Sne(n,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new fne(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new Mne(this.lighting),this._bundles=new ooe,this._renderContexts=new Rne,this._animation.start(),this._initialized=!0,e()}),this._initPromise)}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,n=null){if(this._isDeviceLost===!0)return;this._initialized===!1&&await this.init();const r=this._nodes.nodeFrame,s=r.renderId,a=this._currentRenderContext,l=this._currentRenderObjectFunction,u=this._compilationPromises,h=e.isScene===!0?e:yN;n===null&&(n=e);const g=this._renderTarget,v=this._renderContexts.get(n,t,g),x=this._activeMipmapLevel,S=[];this._currentRenderContext=v,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=S,r.renderId++,r.update(),v.depth=this.depth,v.stencil=this.stencil,v.clippingContext||(v.clippingContext=new ay),v.clippingContext.updateGlobal(h,t),h.onBeforeRender(this,e,t,g);const w=this._renderLists.get(e,t);if(w.begin(),this._projectObject(e,t,0,w,v.clippingContext),n!==e&&n.traverseVisible(function(L){L.isLight&&L.layers.test(t.layers)&&w.pushLight(L)}),w.finish(),g!==null){this._textures.updateRenderTarget(g,x);const L=this._textures.get(g);v.textures=L.textures,v.depthTexture=L.depthTexture}else v.textures=null,v.depthTexture=null;this._background.update(h,w,v);const R=w.opaque,C=w.transparent,E=w.transparentDoublePass,B=w.lightsNode;this.opaque===!0&&R.length>0&&this._renderObjects(R,t,h,B),this.transparent===!0&&C.length>0&&this._renderTransparents(C,E,t,h,B),r.renderId=s,this._currentRenderContext=a,this._currentRenderObjectFunction=l,this._compilationPromises=u,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(S)}async renderAsync(e,t){this._initialized===!1&&await this.init();const n=this._renderScene(e,t);await this.backend.resolveTimestampAsync(n,"render")}async waitForGPU(){await this.backend.waitForGPU()}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:
|
||
|
||
Message: ${e.message}`;e.reason&&(t+=`
|
||
Reason: ${e.reason}`),console.error(t),this._isDeviceLost=!0}_renderBundle(e,t,n){const{bundleGroup:r,camera:s,renderList:a}=e,l=this._currentRenderContext,u=this._bundles.get(r,s),h=this.backend.get(u);h.renderContexts===void 0&&(h.renderContexts=new Set);const g=r.version!==h.version,v=h.renderContexts.has(l)===!1||g;if(h.renderContexts.add(l),v){this.backend.beginBundle(l),(h.renderObjects===void 0||g)&&(h.renderObjects=[]),this._currentRenderBundle=u;const x=a.opaque;this.opaque===!0&&x.length>0&&this._renderObjects(x,s,t,n),this._currentRenderBundle=null,this.backend.finishBundle(l,u),h.version=r.version}else{const{renderObjects:x}=h;for(let S=0,w=x.length;S<w;S++){const R=x[S];this._nodes.needsRefresh(R)&&(this._nodes.updateBefore(R),this._nodes.updateForRender(R),this._bindings.updateForRender(R),this._nodes.updateAfter(R))}}this.backend.addBundle(l,u)}render(e,t){if(this._initialized===!1)return console.warn("THREE.Renderer: .render() called before the backend is initialized. Try using .renderAsync() instead."),this.renderAsync(e,t);this._renderScene(e,t)}_getFrameBufferTarget(){const{currentToneMapping:e,currentColorSpace:t}=this;if(e!==Za===!1&&t!==Ro===!1)return null;const{width:s,height:a}=this.getDrawingBufferSize(yv),{depth:l,stencil:u}=this;let h=this._frameBufferTarget;return h===null&&(h=new Wh(s,a,{depthBuffer:l,stencilBuffer:u,type:Gs,format:ks,colorSpace:Ro,generateMipmaps:!1,minFilter:gs,magFilter:gs,samples:this.samples}),h.isPostProcessingRenderTarget=!0,this._frameBufferTarget=h),h.depthBuffer=l,h.stencilBuffer=u,h.setSize(s,a),h.viewport.copy(this._viewport),h.scissor.copy(this._scissor),h.viewport.multiplyScalar(this._pixelRatio),h.scissor.multiplyScalar(this._pixelRatio),h.scissorTest=this._scissorTest,h}_renderScene(e,t,n=!0){if(this._isDeviceLost===!0)return;const r=n?this._getFrameBufferTarget():null,s=this._nodes.nodeFrame,a=s.renderId,l=this._currentRenderContext,u=this._currentRenderObjectFunction,h=e.isScene===!0?e:yN,g=this._renderTarget,v=this._activeCubeFace,x=this._activeMipmapLevel;let S;r!==null?(S=r,this.setRenderTarget(S)):S=g;const w=this._renderContexts.get(e,t,S);this._currentRenderContext=w,this._currentRenderObjectFunction=this._renderObjectFunction||this.renderObject,this.info.calls++,this.info.render.calls++,this.info.render.frameCalls++,s.renderId=this.info.calls;const R=this.coordinateSystem;t.coordinateSystem!==R&&(t.coordinateSystem=R,t.updateProjectionMatrix()),e.matrixWorldAutoUpdate===!0&&e.updateMatrixWorld(),t.parent===null&&t.matrixWorldAutoUpdate===!0&&t.updateMatrixWorld();let C=this._viewport,E=this._scissor,B=this._pixelRatio;S!==null&&(C=S.viewport,E=S.scissor,B=1),this.getDrawingBufferSize(yv),gS.set(0,0,yv.width,yv.height);const L=C.minDepth===void 0?0:C.minDepth,O=C.maxDepth===void 0?1:C.maxDepth;w.viewportValue.copy(C).multiplyScalar(B).floor(),w.viewportValue.width>>=x,w.viewportValue.height>>=x,w.viewportValue.minDepth=L,w.viewportValue.maxDepth=O,w.viewport=w.viewportValue.equals(gS)===!1,w.scissorValue.copy(E).multiplyScalar(B).floor(),w.scissor=this._scissorTest&&w.scissorValue.equals(gS)===!1,w.scissorValue.width>>=x,w.scissorValue.height>>=x,w.clippingContext||(w.clippingContext=new ay),w.clippingContext.updateGlobal(h,t),h.onBeforeRender(this,e,t,S),xv.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),vS.setFromProjectionMatrix(xv,R);const z=this._renderLists.get(e,t);if(z.begin(),this._projectObject(e,t,0,z,w.clippingContext),z.finish(),this.sortObjects===!0&&z.sort(this._opaqueSort,this._transparentSort),S!==null){this._textures.updateRenderTarget(S,x);const Y=this._textures.get(S);w.textures=Y.textures,w.depthTexture=Y.depthTexture,w.width=Y.width,w.height=Y.height,w.renderTarget=S,w.depth=S.depthBuffer,w.stencil=S.stencilBuffer}else w.textures=null,w.depthTexture=null,w.width=this.domElement.width,w.height=this.domElement.height,w.depth=this.depth,w.stencil=this.stencil;w.width>>=x,w.height>>=x,w.activeCubeFace=v,w.activeMipmapLevel=x,w.occlusionQueryCount=z.occlusionQueryCount,this._background.update(h,z,w),this.backend.beginRender(w);const{bundles:G,lightsNode:k,transparentDoublePass:H,transparent:F,opaque:V}=z;if(G.length>0&&this._renderBundles(G,h,k),this.opaque===!0&&V.length>0&&this._renderObjects(V,t,h,k),this.transparent===!0&&F.length>0&&this._renderTransparents(F,H,t,h,k),this.backend.finishRender(w),s.renderId=a,this._currentRenderContext=l,this._currentRenderObjectFunction=u,r!==null){this.setRenderTarget(g,v,x);const Y=this._quad;this._nodes.hasOutputChange(S.texture)&&(Y.material.fragmentNode=this._nodes.getOutputNode(S.texture),Y.material.needsUpdate=!0),this._renderScene(Y,Y.camera,!1)}return h.onAfterRender(this,e,t,S),w}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){this._initialized===!1&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio!==e&&(this._pixelRatio=e,this.setSize(this._width,this._height,!1))}setDrawingBufferSize(e,t,n){this._width=e,this._height=t,this._pixelRatio=n,this.domElement.width=Math.floor(e*n),this.domElement.height=Math.floor(t*n),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setSize(e,t,n=!0){this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),n===!0&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,n,r){const s=this._scissor;e.isVector4?s.copy(e):s.set(e,t,n,r)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,n,r,s=0,a=1){const l=this._viewport;e.isVector4?l.copy(e):l.set(e,t,n,r),l.minDepth=s,l.maxDepth=a}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,n=!0){if(this._initialized===!1)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,n);const r=this._renderTarget||this._getFrameBufferTarget();let s=null;if(r!==null){this._textures.updateRenderTarget(r);const a=this._textures.get(r);s=this._renderContexts.get(null,null,r),s.textures=a.textures,s.depthTexture=a.depthTexture,s.width=a.width,s.height=a.height,s.renderTarget=r,s.depth=r.depthBuffer,s.stencil=r.stencilBuffer}if(this.backend.clear(e,t,n,s),r!==null&&this._renderTarget===null){const a=this._quad;this._nodes.hasOutputChange(r.texture)&&(a.material.fragmentNode=this._nodes.getOutputNode(r.texture),a.material.needsUpdate=!0),this._renderScene(a,a.camera,!1)}}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,n=!0){this._initialized===!1&&await this.init(),this.clear(e,t,n)}async clearColorAsync(){this.clearAsync(!0,!1,!1)}async clearDepthAsync(){this.clearAsync(!1,!0,!1)}async clearStencilAsync(){this.clearAsync(!1,!1,!0)}get currentToneMapping(){return this._renderTarget!==null?Za:this.toneMapping}get currentColorSpace(){return this._renderTarget!==null?Ro:this.outputColorSpace}dispose(){this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,n=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=n}getRenderTarget(){return this._renderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e){if(this.isDeviceLost===!0)return;if(this._initialized===!1)return console.warn("THREE.Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e);const t=this._nodes.nodeFrame,n=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const r=this.backend,s=this._pipelines,a=this._bindings,l=this._nodes,u=Array.isArray(e)?e:[e];if(u[0]===void 0||u[0].isComputeNode!==!0)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");r.beginCompute(e);for(const h of u){if(s.has(h)===!1){const x=()=>{h.removeEventListener("dispose",x),s.delete(h),a.delete(h),l.delete(h)};h.addEventListener("dispose",x);const S=h.onInitFunction;S!==null&&S.call(h,{renderer:this})}l.updateForCompute(h),a.updateForCompute(h);const g=a.getForCompute(h),v=s.getForCompute(h,g);r.compute(e,h,g,v)}r.finishCompute(e),t.renderId=n}async computeAsync(e){this._initialized===!1&&await this.init(),this.compute(e),await this.backend.resolveTimestampAsync(e,"compute")}async hasFeatureAsync(e){return this._initialized===!1&&await this.init(),this.backend.hasFeature(e)}hasFeature(e){return this._initialized===!1?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){this._initialized===!1&&await this.init(),this._textures.updateTexture(e)}initTexture(e){this._initialized===!1&&console.warn("THREE.Renderer: .initTexture() called before the backend is initialized. Try using .initTextureAsync() instead."),this._textures.updateTexture(e)}copyFramebufferToTexture(e,t=null){if(t!==null)if(t.isVector2)t=Sh.set(t.x,t.y,e.image.width,e.image.height).floor();else if(t.isVector4)t=Sh.copy(t).floor();else{console.error("THREE.Renderer.copyFramebufferToTexture: Invalid rectangle.");return}else t=Sh.set(0,0,e.image.width,e.image.height);let n=this._currentRenderContext,r;n!==null?r=n.renderTarget:(r=this._renderTarget||this._getFrameBufferTarget(),r!==null&&(this._textures.updateRenderTarget(r),n=this._textures.get(r))),this._textures.updateTexture(e,{renderTarget:r}),this.backend.copyFramebufferToTexture(e,n,t)}copyTextureToTexture(e,t,n=null,r=null,s=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,n,r,s)}async readRenderTargetPixelsAsync(e,t,n,r,s,a=0,l=0){return this.backend.copyTextureToBuffer(e.textures[a],t,n,r,s,l)}_projectObject(e,t,n,r,s){if(e.visible===!1)return;if(e.layers.test(t.layers)){if(e.isGroup)n=e.renderOrder,e.isClippingGroup&&e.enabled&&(s=s.getGroupContext(e));else if(e.isLOD)e.autoUpdate===!0&&e.update(t);else if(e.isLight)r.pushLight(e);else if(e.isSprite){if(!e.frustumCulled||vS.intersectsSprite(e)){this.sortObjects===!0&&Sh.setFromMatrixPosition(e.matrixWorld).applyMatrix4(xv);const{geometry:u,material:h}=e;h.visible&&r.push(e,u,h,n,Sh.z,null,s)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||vS.intersectsObject(e))){const{geometry:u,material:h}=e;if(this.sortObjects===!0&&(u.boundingSphere===null&&u.computeBoundingSphere(),Sh.copy(u.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(xv)),Array.isArray(h)){const g=u.groups;for(let v=0,x=g.length;v<x;v++){const S=g[v],w=h[S.materialIndex];w&&w.visible&&r.push(e,u,w,n,Sh.z,S,s)}}else h.visible&&r.push(e,u,h,n,Sh.z,null,s)}}if(e.isBundleGroup===!0&&this.backend.beginBundle!==void 0){const u=r;r=this._renderLists.get(e,t),r.begin(),u.pushBundle({bundleGroup:e,camera:t,renderList:r}),r.finish()}const l=e.children;for(let u=0,h=l.length;u<h;u++)this._projectObject(l[u],t,n,r,s)}_renderBundles(e,t,n){for(const r of e)this._renderBundle(r,t,n)}_renderTransparents(e,t,n,r,s){if(t.length>0){for(const{material:a}of t)a.side=hr;this._renderObjects(t,n,r,s,"backSide");for(const{material:a}of t)a.side=Nl;this._renderObjects(e,n,r,s);for(const{material:a}of t)a.side=as}else this._renderObjects(e,n,r,s)}_renderObjects(e,t,n,r,s=null){for(let a=0,l=e.length;a<l;a++){const u=e[a],{object:h,geometry:g,material:v,group:x,clippingContext:S}=u;if(t.isArrayCamera){const w=t.cameras;for(let R=0,C=w.length;R<C;R++){const E=w[R];if(h.layers.test(E.layers)){const B=E.viewport,L=B.minDepth===void 0?0:B.minDepth,O=B.maxDepth===void 0?1:B.maxDepth,z=this._currentRenderContext.viewportValue;z.copy(B).multiplyScalar(this._pixelRatio).floor(),z.minDepth=L,z.maxDepth=O,this.backend.updateViewport(this._currentRenderContext),this._currentRenderObjectFunction(h,n,E,g,v,x,r,S,s)}}}else this._currentRenderObjectFunction(h,n,t,g,v,x,r,S,s)}}renderObject(e,t,n,r,s,a,l,u=null,h=null){let g,v,x;if(e.onBeforeRender(this,t,n,r,s,a),t.overrideMaterial!==null){const S=t.overrideMaterial;s.positionNode&&s.positionNode.isNode&&(g=S.positionNode,S.positionNode=s.positionNode),S.alphaTest=s.alphaTest,S.alphaMap=s.alphaMap,S.transparent=s.transparent||s.transmission>0,S.isShadowNodeMaterial&&(S.side=s.shadowSide===null?s.side:s.shadowSide,s.depthNode&&s.depthNode.isNode&&(x=S.depthNode,S.depthNode=s.depthNode),s.castShadowNode&&s.castShadowNode.isNode&&(v=S.colorNode,S.colorNode=s.castShadowNode)),s=S}s.transparent===!0&&s.side===as&&s.forceSinglePass===!1?(s.side=hr,this._handleObjectFunction(e,s,t,n,l,a,u,"backSide"),s.side=Nl,this._handleObjectFunction(e,s,t,n,l,a,u,h),s.side=as):this._handleObjectFunction(e,s,t,n,l,a,u,h),g!==void 0&&(t.overrideMaterial.positionNode=g),x!==void 0&&(t.overrideMaterial.depthNode=x),v!==void 0&&(t.overrideMaterial.colorNode=v),e.onAfterRender(this,t,n,r,s,a)}_renderObjectDirect(e,t,n,r,s,a,l,u){const h=this._objects.get(e,t,n,r,s,this._currentRenderContext,l,u);h.drawRange=e.geometry.drawRange,h.group=a;const g=this._nodes.needsRefresh(h);g&&(this._nodes.updateBefore(h),this._geometries.updateForRender(h),this._nodes.updateForRender(h),this._bindings.updateForRender(h)),this._pipelines.updateForRender(h),this._currentRenderBundle!==null&&(this.backend.get(this._currentRenderBundle).renderObjects.push(h),h.bundle=this._currentRenderBundle.bundleGroup),this.backend.draw(h,this.info),g&&this._nodes.updateAfter(h)}_createObjectPipeline(e,t,n,r,s,a,l,u){const h=this._objects.get(e,t,n,r,s,this._currentRenderContext,l,u);h.drawRange=e.geometry.drawRange,h.group=a,this._nodes.updateBefore(h),this._geometries.updateForRender(h),this._nodes.updateForRender(h),this._bindings.updateForRender(h),this._pipelines.getForRender(h,this._compilationPromises),this._nodes.updateAfter(h)}get compile(){return this.compileAsync}}class zE{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}clone(){return Object.assign(new this.constructor,this)}}function hoe(i){return i+(Lh-i%Lh)%Lh}class KB extends zE{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t}get byteLength(){return hoe(this._buffer.byteLength)}get buffer(){return this._buffer}update(){return!0}}class ZB extends KB{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let foe=0;class JB extends ZB{constructor(e,t){super("UniformBuffer_"+foe++,e?e.value:null),this.nodeUniform=e,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class Aoe extends ZB{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[]}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return t!==-1&&this.uniforms.splice(t,1),this}get values(){return this._values===null&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(e===null){const t=this.byteLength;e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){let e=0;for(let t=0,n=this.uniforms.length;t<n;t++){const r=this.uniforms[t],{boundary:s,itemSize:a}=r,l=e%Lh,u=Lh-l;l!==0&&u-s<0?e+=Lh-l:l%s!==0&&(e+=l%s),r.offset=e/this.bytesPerElement,e+=a*this.bytesPerElement}return Math.ceil(e/Lh)*Lh}update(){let e=!1;for(const t of this.uniforms)this.updateByType(t)===!0&&(e=!0);return e}updateByType(e){if(e.isNumberUniform)return this.updateNumber(e);if(e.isVector2Uniform)return this.updateVector2(e);if(e.isVector3Uniform)return this.updateVector3(e);if(e.isVector4Uniform)return this.updateVector4(e);if(e.isColorUniform)return this.updateColor(e);if(e.isMatrix3Uniform)return this.updateMatrix3(e);if(e.isMatrix4Uniform)return this.updateMatrix4(e);console.error("THREE.WebGPUUniformsGroup: Unsupported uniform type.",e)}updateNumber(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s]!==r){const l=this._getBufferForType(a);l[s]=n[s]=r,t=!0}return t}updateVector2(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y){const l=this._getBufferForType(a);l[s+0]=n[s+0]=r.x,l[s+1]=n[s+1]=r.y,t=!0}return t}updateVector3(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y||n[s+2]!==r.z){const l=this._getBufferForType(a);l[s+0]=n[s+0]=r.x,l[s+1]=n[s+1]=r.y,l[s+2]=n[s+2]=r.z,t=!0}return t}updateVector4(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y||n[s+2]!==r.z||n[s+4]!==r.w){const l=this._getBufferForType(a);l[s+0]=n[s+0]=r.x,l[s+1]=n[s+1]=r.y,l[s+2]=n[s+2]=r.z,l[s+3]=n[s+3]=r.w,t=!0}return t}updateColor(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset;if(n[s+0]!==r.r||n[s+1]!==r.g||n[s+2]!==r.b){const a=this.buffer;a[s+0]=n[s+0]=r.r,a[s+1]=n[s+1]=r.g,a[s+2]=n[s+2]=r.b,t=!0}return t}updateMatrix3(e){let t=!1;const n=this.values,r=e.getValue().elements,s=e.offset;if(n[s+0]!==r[0]||n[s+1]!==r[1]||n[s+2]!==r[2]||n[s+4]!==r[3]||n[s+5]!==r[4]||n[s+6]!==r[5]||n[s+8]!==r[6]||n[s+9]!==r[7]||n[s+10]!==r[8]){const a=this.buffer;a[s+0]=n[s+0]=r[0],a[s+1]=n[s+1]=r[1],a[s+2]=n[s+2]=r[2],a[s+4]=n[s+4]=r[3],a[s+5]=n[s+5]=r[4],a[s+6]=n[s+6]=r[5],a[s+8]=n[s+8]=r[6],a[s+9]=n[s+9]=r[7],a[s+10]=n[s+10]=r[8],t=!0}return t}updateMatrix4(e){let t=!1;const n=this.values,r=e.getValue().elements,s=e.offset;return poe(n,r,s)===!1&&(this.buffer.set(r,s),doe(n,r,s),t=!0),t}_getBufferForType(e){return e==="int"||e==="ivec2"||e==="ivec3"||e==="ivec4"?new Int32Array(this.buffer.buffer):e==="uint"||e==="uvec2"||e==="uvec3"||e==="uvec4"?new Uint32Array(this.buffer.buffer):this.buffer}}function doe(i,e,t){for(let n=0,r=e.length;n<r;n++)i[t+n]=e[n]}function poe(i,e,t){for(let n=0,r=e.length;n<r;n++)if(i[t+n]!==e[n])return!1;return!0}let moe=0;class eO extends Aoe{constructor(e,t){super(e),this.id=moe++,this.groupNode=t,this.isNodeUniformsGroup=!0}}let goe=0;class voe extends zE{constructor(e,t){super(e),this.id=goe++,this.texture=t,this.version=t?t.version:0,this.store=!1,this.generation=null,this.isSampledTexture=!0}needsBindingsUpdate(e){const{texture:t}=this;return e!==this.generation?(this.generation=e,!0):t.isVideoTexture}update(){const{texture:e,version:t}=this;return t!==e.version?(this.version=e.version,!0):!1}}class ex extends voe{constructor(e,t,n,r=null){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n,this.access=r}needsBindingsUpdate(e){return this.textureNode.value!==this.texture||super.needsBindingsUpdate(e)}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class tO extends ex{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledCubeTexture=!0}}class nO extends ex{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledTexture3D=!0}}const _oe={textureDimensions:"textureSize",equals:"equal"},yoe={low:"lowp",medium:"mediump",high:"highp"},xN={swizzleAssign:!0,storageBuffer:!1},bN=`
|
||
precision highp float;
|
||
precision highp int;
|
||
precision highp sampler2D;
|
||
precision highp sampler3D;
|
||
precision highp samplerCube;
|
||
precision highp sampler2DArray;
|
||
|
||
precision highp usampler2D;
|
||
precision highp usampler3D;
|
||
precision highp usamplerCube;
|
||
precision highp usampler2DArray;
|
||
|
||
precision highp isampler2D;
|
||
precision highp isampler3D;
|
||
precision highp isamplerCube;
|
||
precision highp isampler2DArray;
|
||
|
||
precision lowp sampler2DShadow;
|
||
`;class xoe extends $B{constructor(e,t){super(e,t,new roe),this.uniformGroups={},this.transforms=[],this.extensions={},this.builtins={vertex:[],fragment:[],compute:[]},this.useComparisonMethod=!0}needsToWorkingColorSpace(e){return e.isVideoTexture===!0&&e.colorSpace!==Co}getMethod(e){return _oe[e]||e}getOutputStructName(){return""}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const a of t.inputs)r.push(this.getType(a.type)+" "+a.name);return`${this.getType(t.type)} ${t.name}( ${r.join(", ")} ) {
|
||
|
||
${n.vars}
|
||
|
||
${n.code}
|
||
return ${n.result};
|
||
|
||
}`}setupPBO(e){const t=e.value;if(t.pbo===void 0){const n=t.array,r=t.count*t.itemSize,{itemSize:s}=t,a=t.array.constructor.name.toLowerCase().includes("int");let l=a?H0:Bg;s===2?l=a?j0:lA:s===3?l=a?qF:Ug:s===4&&(l=a?W0:ks);const u={Float32Array:$r,Uint8Array:aa,Uint16Array:wl,Uint32Array:Rr,Int8Array:Qf,Int16Array:Kf,Int32Array:Ns,Uint8ClampedArray:aa},h=Math.pow(2,Math.ceil(Math.log2(Math.sqrt(r/s))));let g=Math.ceil(r/s/h);h*g*s<r&&g++;const v=h*g*s,x=new n.constructor(v);x.set(n,0),t.array=x;const S=new Wk(t.array,h,g,l,u[t.array.constructor.name]||$r);S.needsUpdate=!0,S.isPBOTexture=!0;const w=new yu(S,null,null);w.setPrecision("high"),t.pboNode=w,t.pbo=w.value,this.getUniformFromNode(t.pboNode,"texture",this.shaderStage,this.context.label)}}getPropertyName(e,t=this.shaderStage){return e.isNodeUniform&&e.node.isTextureNode!==!0&&e.node.isBufferNode!==!0?t.charAt(0)+"_"+e.name:super.getPropertyName(e,t)}generatePBO(e){const{node:t,indexNode:n}=e,r=t.value;if(this.renderer.backend.has(r)){const g=this.renderer.backend.get(r);g.pbo=r.pbo}const s=this.getUniformFromNode(r.pboNode,"texture",this.shaderStage,this.context.label),a=this.getPropertyName(s);this.increaseUsage(n);const l=n.build(this,"uint"),u=this.getDataFromNode(e);let h=u.propertyName;if(h===void 0){const g=this.getVarFromNode(e);h=this.getPropertyName(g);const v=this.getDataFromNode(t);let x=v.propertySizeName;x===void 0&&(x=h+"Size",this.getVarFromNode(t,x,"uint"),this.addLineFlowCode(`${x} = uint( textureSize( ${a}, 0 ).x )`,e),v.propertySizeName=x);const{itemSize:S}=r,w="."+gA.join("").slice(0,S),R=`ivec2(${l} % ${x}, ${l} / ${x})`,C=this.generateTextureLoad(null,a,R,null,"0");let E="vec4";r.pbo.type===Rr?E="uvec4":r.pbo.type===Ns&&(E="ivec4"),this.addLineFlowCode(`${h} = ${E}(${C})${w}`,e),u.propertyName=h}return h}generateTextureLoad(e,t,n,r,s="0"){return r?`texelFetch( ${t}, ivec3( ${n}, ${r} ), ${s} )`:`texelFetch( ${t}, ${n}, ${s} )`}generateTexture(e,t,n,r){return e.isDepthTexture?`texture( ${t}, ${n} ).x`:(r&&(n=`vec3( ${n}, ${r} )`),`texture( ${t}, ${n} )`)}generateTextureLevel(e,t,n,r){return`textureLod( ${t}, ${n}, ${r} )`}generateTextureBias(e,t,n,r){return`texture( ${t}, ${n}, ${r} )`}generateTextureGrad(e,t,n,r){return`textureGrad( ${t}, ${n}, ${r[0]}, ${r[1]} )`}generateTextureCompare(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`texture( ${t}, vec3( ${n}, ${r} ) )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}getVars(e){const t=[],n=this.vars[e];if(n!==void 0)for(const r of n)t.push(`${this.getVar(r.type,r.name)};`);return t.join(`
|
||
`)}getUniforms(e){const t=this.uniforms[e],n=[],r={};for(const a of t){let l=null,u=!1;if(a.type==="texture"){const g=a.node.value;let v="";g.isDataTexture===!0&&(g.type===Rr?v="u":g.type===Ns&&(v="i")),g.compareFunction?l=`sampler2DShadow ${a.name};`:g.isDataArrayTexture===!0||g.isCompressedArrayTexture===!0?l=`${v}sampler2DArray ${a.name};`:l=`${v}sampler2D ${a.name};`}else if(a.type==="cubeTexture")l=`samplerCube ${a.name};`;else if(a.type==="texture3D")l=`sampler3D ${a.name};`;else if(a.type==="buffer"){const g=a.node,v=this.getType(g.bufferType),x=g.bufferCount,S=x>0?x:"";l=`${g.name} {
|
||
${v} ${a.name}[${S}];
|
||
};
|
||
`}else l=`${this.getVectorType(a.type)} ${this.getPropertyName(a,e)};`,u=!0;const h=a.node.precision;if(h!==null&&(l=yoe[h]+" "+l),u){l=" "+l;const g=a.groupNode.name;(r[g]||(r[g]=[])).push(l)}else l="uniform "+l,n.push(l)}let s="";for(const a in r){const l=r[a];s+=this._getGLSLUniformStruct(e+"_"+a,l.join(`
|
||
`))+`
|
||
`}return s+=n.join(`
|
||
`),s}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==Ns){let n=e;e.isInterleavedBufferAttribute&&(n=e.data);const r=n.array;r instanceof Uint32Array||r instanceof Int32Array||(t=t.slice(1))}return t}getAttributes(e){let t="";if(e==="vertex"||e==="compute"){const n=this.getAttributesArray();let r=0;for(const s of n)t+=`layout( location = ${r++} ) in ${s.type} ${s.name};
|
||
`}return t}getStructMembers(e){const t=[],n=e.getMemberTypes();for(let r=0;r<n.length;r++){const s=n[r];t.push(`layout( location = ${r} ) out ${s} m${r};`)}return t.join(`
|
||
`)}getStructs(e){const t=[],n=this.structs[e];if(n.length===0)return`layout( location = 0 ) out vec4 fragColor;
|
||
`;for(let r=0,s=n.length;r<s;r++){const a=n[r];let l=`
|
||
`;l+=this.getStructMembers(a),l+=`
|
||
`,t.push(l)}return t.join(`
|
||
|
||
`)}getVaryings(e){let t="";const n=this.varyings;if(e==="vertex"||e==="compute")for(const r of n){e==="compute"&&(r.needsInterpolation=!0);const s=this.getType(r.type),a=s.includes("int")||s.includes("uv")||s.includes("iv")?"flat ":"";t+=`${a}${r.needsInterpolation?"out":"/*out*/"} ${s} ${r.name};
|
||
`}else if(e==="fragment"){for(const r of n)if(r.needsInterpolation){const s=this.getType(r.type),a=s.includes("int")||s.includes("uv")||s.includes("iv")?"flat ":"";t+=`${a}in ${s} ${r.name};
|
||
`}}for(const r of this.builtins[e])t+=`${r};
|
||
`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce((n,r)=>n*r,1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,n=this.shaderStage){const r=this.extensions[n]||(this.extensions[n]=new Map);r.has(e)===!1&&r.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if(e==="vertex"){const r=this.renderer.backend.extensions;this.object.isBatchedMesh&&r.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const n=this.extensions[e];if(n!==void 0)for(const{name:r,behavior:s}of n.values())t.push(`#extension ${r} : ${s}`);return t.join(`
|
||
`)}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=xN[e];if(t===void 0){let n;switch(t=!1,e){case"float32Filterable":n="OES_texture_float_linear";break;case"clipDistance":n="WEBGL_clip_cull_distance";break}if(n!==void 0){const r=this.renderer.backend.extensions;r.has(n)&&(r.get(n),t=!0)}xN[e]=t}return t}isFlipY(){return!0}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let n=0;n<e.length;n++){const r=e[n],s=this.getPropertyName(r.attributeNode);t+=`${r.varyingName} = ${s};
|
||
`}return t}_getGLSLUniformStruct(e,t){return`
|
||
layout( std140 ) uniform ${e} {
|
||
${t}
|
||
};`}_getGLSLVertexCode(e){return`#version 300 es
|
||
|
||
${this.getSignature()}
|
||
|
||
// extensions
|
||
${e.extensions}
|
||
|
||
// precision
|
||
${bN}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// varyings
|
||
${e.varyings}
|
||
|
||
// attributes
|
||
${e.attributes}
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
void main() {
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// transforms
|
||
${e.transforms}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
gl_PointSize = 1.0;
|
||
|
||
}
|
||
`}_getGLSLFragmentCode(e){return`#version 300 es
|
||
|
||
${this.getSignature()}
|
||
|
||
// precision
|
||
${bN}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// varyings
|
||
${e.varyings}
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
${e.structs}
|
||
|
||
void main() {
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
}
|
||
`}buildCode(){const e=this.material!==null?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){let n=`// code
|
||
|
||
`;n+=this.flowCode[t];const r=this.flowNodes[t],s=r[r.length-1];for(const l of r){const u=this.getFlowData(l),h=l.name;h&&(n.length>0&&(n+=`
|
||
`),n+=` // flow -> ${h}
|
||
`),n+=`${u.code}
|
||
`,l===s&&t!=="compute"&&(n+=`// result
|
||
`,t==="vertex"?(n+="gl_Position = ",n+=`${u.result};`):t==="fragment"&&(l.outputNode.isOutputStructNode||(n+="fragColor = ",n+=`${u.result};`)))}const a=e[t];a.extensions=this.getExtensions(t),a.uniforms=this.getUniforms(t),a.attributes=this.getAttributes(t),a.varyings=this.getVaryings(t),a.vars=this.getVars(t),a.structs=this.getStructs(t),a.codes=this.getCodes(t),a.transforms=this.getTransforms(t),a.flow=n}this.material!==null?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,n,r=null){const s=super.getUniformFromNode(e,t,n,r),a=this.getDataFromNode(e,n,this.globalCache);let l=a.uniformGPU;if(l===void 0){const u=e.groupNode,h=u.name,g=this.getBindGroupArray(h,n);if(t==="texture")l=new ex(s.name,s.node,u),g.push(l);else if(t==="cubeTexture")l=new tO(s.name,s.node,u),g.push(l);else if(t==="texture3D")l=new nO(s.name,s.node,u),g.push(l);else if(t==="buffer"){e.name=`NodeBuffer_${e.id}`,s.name=`buffer${e.id}`;const v=new JB(e,u);v.name=e.name,g.push(v),l=v}else{const v=this.uniformGroups[n]||(this.uniformGroups[n]={});let x=v[h];x===void 0&&(x=new eO(n+"_"+h,u),v[h]=x,g.push(x)),l=this.getNodeUniform(s,t),x.addUniform(l)}a.uniformGPU=l}return s}}let _S=null,Pd=null;class iO{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}destroySampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}isOccluded(){}async resolveTimestampAsync(){}async waitForGPU(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return _S=_S||new mt,this.renderer.getDrawingBufferSize(_S)}setScissorTest(){}getClearColor(){const e=this.renderer;return Pd=Pd||new xE,e.getClearColor(Pd),Pd.getRGB(Pd,this.renderer.currentColorSpace),Pd}getDomElement(){let e=this.domElement;return e===null&&(e=this.parameters.canvas!==void 0?this.parameters.canvas:I7(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${V0} webgpu`),this.domElement=e),e}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return t===void 0&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}dispose(){}}let boe=0;class Soe{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[this.activeBufferIndex^1]}switchBuffers(){this.activeBufferIndex^=1}}class Toe{constructor(e){this.backend=e}createAttribute(e,t){const n=this.backend,{gl:r}=n,s=e.array,a=e.usage||r.STATIC_DRAW,l=e.isInterleavedBufferAttribute?e.data:e,u=n.get(l);let h=u.bufferGPU;h===void 0&&(h=this._createBuffer(r,t,s,a),u.bufferGPU=h,u.bufferType=t,u.version=l.version);let g;if(s instanceof Float32Array)g=r.FLOAT;else if(s instanceof Uint16Array)e.isFloat16BufferAttribute?g=r.HALF_FLOAT:g=r.UNSIGNED_SHORT;else if(s instanceof Int16Array)g=r.SHORT;else if(s instanceof Uint32Array)g=r.UNSIGNED_INT;else if(s instanceof Int32Array)g=r.INT;else if(s instanceof Int8Array)g=r.BYTE;else if(s instanceof Uint8Array)g=r.UNSIGNED_BYTE;else if(s instanceof Uint8ClampedArray)g=r.UNSIGNED_BYTE;else throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+s);let v={bufferGPU:h,bufferType:t,type:g,byteLength:s.byteLength,bytesPerElement:s.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:g===r.INT||g===r.UNSIGNED_INT||e.gpuType===Ns,id:boe++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const x=this._createBuffer(r,t,s,a);v=new Soe(v,x)}n.set(e,v)}updateAttribute(e){const t=this.backend,{gl:n}=t,r=e.array,s=e.isInterleavedBufferAttribute?e.data:e,a=t.get(s),l=a.bufferType,u=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(n.bindBuffer(l,a.bufferGPU),u.length===0)n.bufferSubData(l,0,r);else{for(let h=0,g=u.length;h<g;h++){const v=u[h];n.bufferSubData(l,v.start*r.BYTES_PER_ELEMENT,r,v.start,v.count)}s.clearUpdateRanges()}n.bindBuffer(l,null),a.version=s.version}destroyAttribute(e){const t=this.backend,{gl:n}=t;e.isInterleavedBufferAttribute&&t.delete(e.data);const r=t.get(e);n.deleteBuffer(r.bufferGPU),t.delete(e)}async getArrayBufferAsync(e){const t=this.backend,{gl:n}=t,r=e.isInterleavedBufferAttribute?e.data:e,{bufferGPU:s}=t.get(r),a=e.array,l=a.byteLength;n.bindBuffer(n.COPY_READ_BUFFER,s);const u=n.createBuffer();n.bindBuffer(n.COPY_WRITE_BUFFER,u),n.bufferData(n.COPY_WRITE_BUFFER,l,n.STREAM_READ),n.copyBufferSubData(n.COPY_READ_BUFFER,n.COPY_WRITE_BUFFER,0,0,l),await t.utils._clientWaitAsync();const h=new e.array.constructor(a.length);return n.bindBuffer(n.COPY_WRITE_BUFFER,u),n.getBufferSubData(n.COPY_WRITE_BUFFER,0,h),n.deleteBuffer(u),n.bindBuffer(n.COPY_READ_BUFFER,null),n.bindBuffer(n.COPY_WRITE_BUFFER,null),h.buffer}_createBuffer(e,t,n,r){const s=e.createBuffer();return e.bindBuffer(t,s),e.bufferData(t,n,r),e.bindBuffer(t,null),s}}let SN=!1,yS,pm;class woe{constructor(e){this.backend=e,this.gl=this.backend.gl,this.enabled={},this.currentFlipSided=null,this.currentCullFace=null,this.currentProgram=null,this.currentBlendingEnabled=!1,this.currentBlending=null,this.currentBlendSrc=null,this.currentBlendDst=null,this.currentBlendSrcAlpha=null,this.currentBlendDstAlpha=null,this.currentPremultipledAlpha=null,this.currentPolygonOffsetFactor=null,this.currentPolygonOffsetUnits=null,this.currentColorMask=null,this.currentDepthFunc=null,this.currentDepthMask=null,this.currentStencilFunc=null,this.currentStencilRef=null,this.currentStencilFuncMask=null,this.currentStencilFail=null,this.currentStencilZFail=null,this.currentStencilZPass=null,this.currentStencilMask=null,this.currentLineWidth=null,this.currentClippingPlanes=0,this.currentBoundFramebuffers={},this.currentDrawbuffers=new WeakMap,this.maxTextures=this.gl.getParameter(this.gl.MAX_TEXTURE_IMAGE_UNITS),this.currentTextureSlot=null,this.currentBoundTextures={},this.currentBoundBufferBases={},SN===!1&&(this._init(this.gl),SN=!0)}_init(e){yS={[Eo]:e.FUNC_ADD,[xw]:e.FUNC_SUBTRACT,[bw]:e.FUNC_REVERSE_SUBTRACT},pm={[Sw]:e.ZERO,[Tw]:e.ONE,[ww]:e.SRC_COLOR,[qm]:e.SRC_ALPHA,[Dw]:e.SRC_ALPHA_SATURATE,[Rw]:e.DST_COLOR,[Ew]:e.DST_ALPHA,[Mw]:e.ONE_MINUS_SRC_COLOR,[Vm]:e.ONE_MINUS_SRC_ALPHA,[Nw]:e.ONE_MINUS_DST_COLOR,[Cw]:e.ONE_MINUS_DST_ALPHA}}enable(e){const{enabled:t}=this;t[e]!==!0&&(this.gl.enable(e),t[e]=!0)}disable(e){const{enabled:t}=this;t[e]!==!1&&(this.gl.disable(e),t[e]=!1)}setFlipSided(e){if(this.currentFlipSided!==e){const{gl:t}=this;e?t.frontFace(t.CW):t.frontFace(t.CCW),this.currentFlipSided=e}}setCullFace(e){const{gl:t}=this;e!==S7?(this.enable(t.CULL_FACE),e!==this.currentCullFace&&(e===qS?t.cullFace(t.BACK):e===T7?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK))):this.disable(t.CULL_FACE),this.currentCullFace=e}setLineWidth(e){const{currentLineWidth:t,gl:n}=this;e!==t&&(n.lineWidth(e),this.currentLineWidth=e)}setBlending(e,t,n,r,s,a,l,u){const{gl:h}=this;if(e===Qa){this.currentBlendingEnabled===!0&&(this.disable(h.BLEND),this.currentBlendingEnabled=!1);return}if(this.currentBlendingEnabled===!1&&(this.enable(h.BLEND),this.currentBlendingEnabled=!0),e!==yw){if(e!==this.currentBlending||u!==this.currentPremultipledAlpha){if((this.currentBlendEquation!==Eo||this.currentBlendEquationAlpha!==Eo)&&(h.blendEquation(h.FUNC_ADD),this.currentBlendEquation=Eo,this.currentBlendEquationAlpha=Eo),u)switch(e){case Ka:h.blendFuncSeparate(h.ONE,h.ONE_MINUS_SRC_ALPHA,h.ONE,h.ONE_MINUS_SRC_ALPHA);break;case a0:h.blendFunc(h.ONE,h.ONE);break;case o0:h.blendFuncSeparate(h.ZERO,h.ONE_MINUS_SRC_COLOR,h.ZERO,h.ONE);break;case l0:h.blendFuncSeparate(h.ZERO,h.SRC_COLOR,h.ZERO,h.SRC_ALPHA);break;default:console.error("THREE.WebGLState: Invalid blending: ",e);break}else switch(e){case Ka:h.blendFuncSeparate(h.SRC_ALPHA,h.ONE_MINUS_SRC_ALPHA,h.ONE,h.ONE_MINUS_SRC_ALPHA);break;case a0:h.blendFunc(h.SRC_ALPHA,h.ONE);break;case o0:h.blendFuncSeparate(h.ZERO,h.ONE_MINUS_SRC_COLOR,h.ZERO,h.ONE);break;case l0:h.blendFunc(h.ZERO,h.SRC_COLOR);break;default:console.error("THREE.WebGLState: Invalid blending: ",e);break}this.currentBlendSrc=null,this.currentBlendDst=null,this.currentBlendSrcAlpha=null,this.currentBlendDstAlpha=null,this.currentBlending=e,this.currentPremultipledAlpha=u}return}s=s||t,a=a||n,l=l||r,(t!==this.currentBlendEquation||s!==this.currentBlendEquationAlpha)&&(h.blendEquationSeparate(yS[t],yS[s]),this.currentBlendEquation=t,this.currentBlendEquationAlpha=s),(n!==this.currentBlendSrc||r!==this.currentBlendDst||a!==this.currentBlendSrcAlpha||l!==this.currentBlendDstAlpha)&&(h.blendFuncSeparate(pm[n],pm[r],pm[a],pm[l]),this.currentBlendSrc=n,this.currentBlendDst=r,this.currentBlendSrcAlpha=a,this.currentBlendDstAlpha=l),this.currentBlending=e,this.currentPremultipledAlpha=!1}setColorMask(e){this.currentColorMask!==e&&(this.gl.colorMask(e,e,e,e),this.currentColorMask=e)}setDepthTest(e){const{gl:t}=this;e?this.enable(t.DEPTH_TEST):this.disable(t.DEPTH_TEST)}setDepthMask(e){this.currentDepthMask!==e&&(this.gl.depthMask(e),this.currentDepthMask=e)}setDepthFunc(e){if(this.currentDepthFunc!==e){const{gl:t}=this;switch(e){case Hm:t.depthFunc(t.NEVER);break;case jm:t.depthFunc(t.ALWAYS);break;case Wm:t.depthFunc(t.LESS);break;case kh:t.depthFunc(t.LEQUAL);break;case $m:t.depthFunc(t.EQUAL);break;case Xm:t.depthFunc(t.GEQUAL);break;case Ym:t.depthFunc(t.GREATER);break;case Qm:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}this.currentDepthFunc=e}}setStencilTest(e){const{gl:t}=this;e?this.enable(t.STENCIL_TEST):this.disable(t.STENCIL_TEST)}setStencilMask(e){this.currentStencilMask!==e&&(this.gl.stencilMask(e),this.currentStencilMask=e)}setStencilFunc(e,t,n){(this.currentStencilFunc!==e||this.currentStencilRef!==t||this.currentStencilFuncMask!==n)&&(this.gl.stencilFunc(e,t,n),this.currentStencilFunc=e,this.currentStencilRef=t,this.currentStencilFuncMask=n)}setStencilOp(e,t,n){(this.currentStencilFail!==e||this.currentStencilZFail!==t||this.currentStencilZPass!==n)&&(this.gl.stencilOp(e,t,n),this.currentStencilFail=e,this.currentStencilZFail=t,this.currentStencilZPass=n)}setMaterial(e,t,n){const{gl:r}=this;e.side===as?this.disable(r.CULL_FACE):this.enable(r.CULL_FACE);let s=e.side===hr;t&&(s=!s),this.setFlipSided(s),e.blending===Ka&&e.transparent===!1?this.setBlending(Qa):this.setBlending(e.blending,e.blendEquation,e.blendSrc,e.blendDst,e.blendEquationAlpha,e.blendSrcAlpha,e.blendDstAlpha,e.premultipliedAlpha),this.setDepthFunc(e.depthFunc),this.setDepthTest(e.depthTest),this.setDepthMask(e.depthWrite),this.setColorMask(e.colorWrite);const a=e.stencilWrite;if(this.setStencilTest(a),a&&(this.setStencilMask(e.stencilWriteMask),this.setStencilFunc(e.stencilFunc,e.stencilRef,e.stencilFuncMask),this.setStencilOp(e.stencilFail,e.stencilZFail,e.stencilZPass)),this.setPolygonOffset(e.polygonOffset,e.polygonOffsetFactor,e.polygonOffsetUnits),e.alphaToCoverage===!0&&this.backend.renderer.samples>1?this.enable(r.SAMPLE_ALPHA_TO_COVERAGE):this.disable(r.SAMPLE_ALPHA_TO_COVERAGE),n>0&&this.currentClippingPlanes!==n)for(let u=0;u<8;u++)u<n?this.enable(12288+u):this.disable(12288+u)}setPolygonOffset(e,t,n){const{gl:r}=this;e?(this.enable(r.POLYGON_OFFSET_FILL),(this.currentPolygonOffsetFactor!==t||this.currentPolygonOffsetUnits!==n)&&(r.polygonOffset(t,n),this.currentPolygonOffsetFactor=t,this.currentPolygonOffsetUnits=n)):this.disable(r.POLYGON_OFFSET_FILL)}useProgram(e){return this.currentProgram!==e?(this.gl.useProgram(e),this.currentProgram=e,!0):!1}bindFramebuffer(e,t){const{gl:n,currentBoundFramebuffers:r}=this;return r[e]!==t?(n.bindFramebuffer(e,t),r[e]=t,e===n.DRAW_FRAMEBUFFER&&(r[n.FRAMEBUFFER]=t),e===n.FRAMEBUFFER&&(r[n.DRAW_FRAMEBUFFER]=t),!0):!1}drawBuffers(e,t){const{gl:n}=this;let r=[],s=!1;if(e.textures!==null){r=this.currentDrawbuffers.get(t),r===void 0&&(r=[],this.currentDrawbuffers.set(t,r));const a=e.textures;if(r.length!==a.length||r[0]!==n.COLOR_ATTACHMENT0){for(let l=0,u=a.length;l<u;l++)r[l]=n.COLOR_ATTACHMENT0+l;r.length=a.length,s=!0}}else r[0]!==n.BACK&&(r[0]=n.BACK,s=!0);s&&n.drawBuffers(r)}activeTexture(e){const{gl:t,currentTextureSlot:n,maxTextures:r}=this;e===void 0&&(e=t.TEXTURE0+r-1),n!==e&&(t.activeTexture(e),this.currentTextureSlot=e)}bindTexture(e,t,n){const{gl:r,currentTextureSlot:s,currentBoundTextures:a,maxTextures:l}=this;n===void 0&&(s===null?n=r.TEXTURE0+l-1:n=s);let u=a[n];u===void 0&&(u={type:void 0,texture:void 0},a[n]=u),(u.type!==e||u.texture!==t)&&(s!==n&&(r.activeTexture(n),this.currentTextureSlot=n),r.bindTexture(e,t),u.type=e,u.texture=t)}bindBufferBase(e,t,n){const{gl:r}=this,s=`${e}-${t}`;return this.currentBoundBufferBases[s]!==n?(r.bindBufferBase(e,t,n),this.currentBoundBufferBases[s]=n,!0):!1}unbindTexture(){const{gl:e,currentTextureSlot:t,currentBoundTextures:n}=this,r=n[t];r!==void 0&&r.type!==void 0&&(e.bindTexture(r.type,null),r.type=void 0,r.texture=void 0)}}class Moe{constructor(e){this.backend=e,this.gl=this.backend.gl,this.extensions=e.extensions}convert(e,t=Co){const{gl:n,extensions:r}=this;let s;if(e===aa)return n.UNSIGNED_BYTE;if(e===Ay)return n.UNSIGNED_SHORT_4_4_4_4;if(e===dy)return n.UNSIGNED_SHORT_5_5_5_1;if(e===py)return n.UNSIGNED_INT_5_9_9_9_REV;if(e===Qf)return n.BYTE;if(e===Kf)return n.SHORT;if(e===wl)return n.UNSIGNED_SHORT;if(e===Ns)return n.INT;if(e===Rr)return n.UNSIGNED_INT;if(e===$r)return n.FLOAT;if(e===Gs)return n.HALF_FLOAT;if(e===Lw)return n.ALPHA;if(e===Ug)return n.RGB;if(e===ks)return n.RGBA;if(e===Uw)return n.LUMINANCE;if(e===Bw)return n.LUMINANCE_ALPHA;if(e===au)return n.DEPTH_COMPONENT;if(e===du)return n.DEPTH_STENCIL;if(e===Bg)return n.RED;if(e===H0)return n.RED_INTEGER;if(e===lA)return n.RG;if(e===j0)return n.RG_INTEGER;if(e===W0)return n.RGBA_INTEGER;if(e===Zf||e===Bh||e===Oh||e===Ih)if(t===_n)if(s=r.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(e===Zf)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(e===Bh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(e===Oh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(e===Ih)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=r.get("WEBGL_compressed_texture_s3tc"),s!==null){if(e===Zf)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(e===Bh)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(e===Oh)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(e===Ih)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(e===Km||e===Zm||e===Jm||e===eg)if(s=r.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(e===Km)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(e===Zm)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(e===Jm)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(e===eg)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(e===tg||e===u0||e===c0)if(s=r.get("WEBGL_compressed_texture_etc"),s!==null){if(e===tg||e===u0)return t===_n?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(e===c0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(e===h0||e===f0||e===A0||e===d0||e===p0||e===m0||e===g0||e===v0||e===_0||e===y0||e===x0||e===b0||e===S0||e===T0)if(s=r.get("WEBGL_compressed_texture_astc"),s!==null){if(e===h0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(e===f0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(e===A0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(e===d0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(e===p0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(e===m0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(e===g0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(e===v0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(e===_0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(e===y0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(e===x0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(e===b0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(e===S0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(e===T0)return t===_n?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(e===Jf)if(s=r.get("EXT_texture_compression_bptc"),s!==null){if(e===Jf)return t===_n?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT}else return null;if(e===Ow||e===ng||e===ig||e===rg)if(s=r.get("EXT_texture_compression_rgtc"),s!==null){if(e===Jf)return s.COMPRESSED_RED_RGTC1_EXT;if(e===ng)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(e===ig)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(e===rg)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return e===Au?n.UNSIGNED_INT_24_8:n[e]!==void 0?n[e]:null}_clientWaitAsync(){const{gl:e}=this,t=e.fenceSync(e.SYNC_GPU_COMMANDS_COMPLETE,0);return e.flush(),new Promise((n,r)=>{function s(){const a=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(a===e.WAIT_FAILED){e.deleteSync(t),r();return}if(a===e.TIMEOUT_EXPIRED){requestAnimationFrame(s);return}e.deleteSync(t),n()}s()})}}let TN=!1,bv,xS,wN;class Eoe{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},TN===!1&&(this._init(this.gl),TN=!0)}_init(e){bv={[aA]:e.REPEAT,[eu]:e.CLAMP_TO_EDGE,[oA]:e.MIRRORED_REPEAT},xS={[mr]:e.NEAREST,[s_]:e.NEAREST_MIPMAP_NEAREST,[tu]:e.NEAREST_MIPMAP_LINEAR,[gs]:e.LINEAR,[Jd]:e.LINEAR_MIPMAP_NEAREST,[Va]:e.LINEAR_MIPMAP_LINEAR},wN={[Iw]:e.NEVER,[qw]:e.ALWAYS,[my]:e.LESS,[gy]:e.LEQUAL,[Fw]:e.EQUAL,[Gw]:e.GEQUAL,[kw]:e.GREATER,[zw]:e.NOTEQUAL}}filterFallback(e){const{gl:t}=this;return e===mr||e===s_||e===tu?t.NEAREST:t.LINEAR}getGLTextureType(e){const{gl:t}=this;let n;return e.isCubeTexture===!0?n=t.TEXTURE_CUBE_MAP:e.isDataArrayTexture===!0||e.isCompressedArrayTexture===!0?n=t.TEXTURE_2D_ARRAY:e.isData3DTexture===!0?n=t.TEXTURE_3D:n=t.TEXTURE_2D,n}getInternalFormat(e,t,n,r,s=!1){const{gl:a,extensions:l}=this;if(e!==null){if(a[e]!==void 0)return a[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let u=t;return t===a.RED&&(n===a.FLOAT&&(u=a.R32F),n===a.HALF_FLOAT&&(u=a.R16F),n===a.UNSIGNED_BYTE&&(u=a.R8),n===a.UNSIGNED_SHORT&&(u=a.R16),n===a.UNSIGNED_INT&&(u=a.R32UI),n===a.BYTE&&(u=a.R8I),n===a.SHORT&&(u=a.R16I),n===a.INT&&(u=a.R32I)),t===a.RED_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.R8UI),n===a.UNSIGNED_SHORT&&(u=a.R16UI),n===a.UNSIGNED_INT&&(u=a.R32UI),n===a.BYTE&&(u=a.R8I),n===a.SHORT&&(u=a.R16I),n===a.INT&&(u=a.R32I)),t===a.RG&&(n===a.FLOAT&&(u=a.RG32F),n===a.HALF_FLOAT&&(u=a.RG16F),n===a.UNSIGNED_BYTE&&(u=a.RG8),n===a.UNSIGNED_SHORT&&(u=a.RG16),n===a.UNSIGNED_INT&&(u=a.RG32UI),n===a.BYTE&&(u=a.RG8I),n===a.SHORT&&(u=a.RG16I),n===a.INT&&(u=a.RG32I)),t===a.RG_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.RG8UI),n===a.UNSIGNED_SHORT&&(u=a.RG16UI),n===a.UNSIGNED_INT&&(u=a.RG32UI),n===a.BYTE&&(u=a.RG8I),n===a.SHORT&&(u=a.RG16I),n===a.INT&&(u=a.RG32I)),t===a.RGB&&(n===a.FLOAT&&(u=a.RGB32F),n===a.HALF_FLOAT&&(u=a.RGB16F),n===a.UNSIGNED_BYTE&&(u=a.RGB8),n===a.UNSIGNED_SHORT&&(u=a.RGB16),n===a.UNSIGNED_INT&&(u=a.RGB32UI),n===a.BYTE&&(u=a.RGB8I),n===a.SHORT&&(u=a.RGB16I),n===a.INT&&(u=a.RGB32I),n===a.UNSIGNED_BYTE&&(u=r===_n&&s===!1?a.SRGB8:a.RGB8),n===a.UNSIGNED_SHORT_5_6_5&&(u=a.RGB565),n===a.UNSIGNED_SHORT_5_5_5_1&&(u=a.RGB5_A1),n===a.UNSIGNED_SHORT_4_4_4_4&&(u=a.RGB4),n===a.UNSIGNED_INT_5_9_9_9_REV&&(u=a.RGB9_E5)),t===a.RGB_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.RGB8UI),n===a.UNSIGNED_SHORT&&(u=a.RGB16UI),n===a.UNSIGNED_INT&&(u=a.RGB32UI),n===a.BYTE&&(u=a.RGB8I),n===a.SHORT&&(u=a.RGB16I),n===a.INT&&(u=a.RGB32I)),t===a.RGBA&&(n===a.FLOAT&&(u=a.RGBA32F),n===a.HALF_FLOAT&&(u=a.RGBA16F),n===a.UNSIGNED_BYTE&&(u=a.RGBA8),n===a.UNSIGNED_SHORT&&(u=a.RGBA16),n===a.UNSIGNED_INT&&(u=a.RGBA32UI),n===a.BYTE&&(u=a.RGBA8I),n===a.SHORT&&(u=a.RGBA16I),n===a.INT&&(u=a.RGBA32I),n===a.UNSIGNED_BYTE&&(u=r===_n&&s===!1?a.SRGB8_ALPHA8:a.RGBA8),n===a.UNSIGNED_SHORT_4_4_4_4&&(u=a.RGBA4),n===a.UNSIGNED_SHORT_5_5_5_1&&(u=a.RGB5_A1)),t===a.RGBA_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.RGBA8UI),n===a.UNSIGNED_SHORT&&(u=a.RGBA16UI),n===a.UNSIGNED_INT&&(u=a.RGBA32UI),n===a.BYTE&&(u=a.RGBA8I),n===a.SHORT&&(u=a.RGBA16I),n===a.INT&&(u=a.RGBA32I)),t===a.DEPTH_COMPONENT&&(n===a.UNSIGNED_INT&&(u=a.DEPTH24_STENCIL8),n===a.FLOAT&&(u=a.DEPTH_COMPONENT32F)),t===a.DEPTH_STENCIL&&n===a.UNSIGNED_INT_24_8&&(u=a.DEPTH24_STENCIL8),(u===a.R16F||u===a.R32F||u===a.RG16F||u===a.RG32F||u===a.RGBA16F||u===a.RGBA32F)&&l.get("EXT_color_buffer_float"),u}setTextureParameters(e,t){const{gl:n,extensions:r,backend:s}=this;n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,t.flipY),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),n.pixelStorei(n.UNPACK_ALIGNMENT,t.unpackAlignment),n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE),n.texParameteri(e,n.TEXTURE_WRAP_S,bv[t.wrapS]),n.texParameteri(e,n.TEXTURE_WRAP_T,bv[t.wrapT]),(e===n.TEXTURE_3D||e===n.TEXTURE_2D_ARRAY)&&n.texParameteri(e,n.TEXTURE_WRAP_R,bv[t.wrapR]),n.texParameteri(e,n.TEXTURE_MAG_FILTER,xS[t.magFilter]);const a=t.mipmaps!==void 0&&t.mipmaps.length>0,l=t.minFilter===gs&&a?Va:t.minFilter;if(n.texParameteri(e,n.TEXTURE_MIN_FILTER,xS[l]),t.compareFunction&&(n.texParameteri(e,n.TEXTURE_COMPARE_MODE,n.COMPARE_REF_TO_TEXTURE),n.texParameteri(e,n.TEXTURE_COMPARE_FUNC,wN[t.compareFunction])),r.has("EXT_texture_filter_anisotropic")===!0){if(t.magFilter===mr||t.minFilter!==tu&&t.minFilter!==Va||t.type===$r&&r.has("OES_texture_float_linear")===!1)return;if(t.anisotropy>1){const u=r.get("EXT_texture_filter_anisotropic");n.texParameterf(e,u.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,s.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:n,defaultTextures:r}=this,s=this.getGLTextureType(e);let a=r[s];a===void 0&&(a=t.createTexture(),n.state.bindTexture(s,a),t.texParameteri(s,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(s,t.TEXTURE_MAG_FILTER,t.NEAREST),r[s]=a),n.set(e,{textureGPU:a,glTextureType:s,isDefault:!0})}createTexture(e,t){const{gl:n,backend:r}=this,{levels:s,width:a,height:l,depth:u}=t,h=r.utils.convert(e.format,e.colorSpace),g=r.utils.convert(e.type),v=this.getInternalFormat(e.internalFormat,h,g,e.colorSpace,e.isVideoTexture),x=n.createTexture(),S=this.getGLTextureType(e);r.state.bindTexture(S,x),this.setTextureParameters(S,e),e.isDataArrayTexture||e.isCompressedArrayTexture?n.texStorage3D(n.TEXTURE_2D_ARRAY,s,v,a,l,u):e.isData3DTexture?n.texStorage3D(n.TEXTURE_3D,s,v,a,l,u):e.isVideoTexture||n.texStorage2D(S,s,v,a,l),r.set(e,{textureGPU:x,glTextureType:S,glFormat:h,glType:g,glInternalFormat:v})}copyBufferToTexture(e,t){const{gl:n,backend:r}=this,{textureGPU:s,glTextureType:a,glFormat:l,glType:u}=r.get(t),{width:h,height:g}=t.source.data;n.bindBuffer(n.PIXEL_UNPACK_BUFFER,e),r.state.bindTexture(a,s),n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,!1),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),n.texSubImage2D(a,0,0,0,h,g,l,u,0),n.bindBuffer(n.PIXEL_UNPACK_BUFFER,null),r.state.unbindTexture()}updateTexture(e,t){const{gl:n}=this,{width:r,height:s}=t,{textureGPU:a,glTextureType:l,glFormat:u,glType:h,glInternalFormat:g}=this.backend.get(e);if(e.isRenderTargetTexture||a===void 0)return;const v=x=>x.isDataTexture?x.image.data:typeof HTMLImageElement<"u"&&x instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&x instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&x instanceof ImageBitmap||x instanceof OffscreenCanvas?x:x.data;if(this.backend.state.bindTexture(l,a),this.setTextureParameters(l,e),e.isCompressedTexture){const x=e.mipmaps,S=t.image;for(let w=0;w<x.length;w++){const R=x[w];e.isCompressedArrayTexture?e.format!==n.RGBA?u!==null?n.compressedTexSubImage3D(n.TEXTURE_2D_ARRAY,w,0,0,0,R.width,R.height,S.depth,u,R.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):n.texSubImage3D(n.TEXTURE_2D_ARRAY,w,0,0,0,R.width,R.height,S.depth,u,h,R.data):u!==null?n.compressedTexSubImage2D(n.TEXTURE_2D,w,0,0,R.width,R.height,u,R.data):console.warn("Unsupported compressed texture format")}}else if(e.isCubeTexture){const x=t.images;for(let S=0;S<6;S++){const w=v(x[S]);n.texSubImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X+S,0,0,0,r,s,u,h,w)}}else if(e.isDataArrayTexture){const x=t.image;n.texSubImage3D(n.TEXTURE_2D_ARRAY,0,0,0,0,x.width,x.height,x.depth,u,h,x.data)}else if(e.isData3DTexture){const x=t.image;n.texSubImage3D(n.TEXTURE_3D,0,0,0,0,x.width,x.height,x.depth,u,h,x.data)}else if(e.isVideoTexture)e.update(),n.texImage2D(l,0,g,u,h,t.image);else{const x=v(t.image);n.texSubImage2D(l,0,0,0,r,s,u,h,x)}}generateMipmaps(e){const{gl:t,backend:n}=this,{textureGPU:r,glTextureType:s}=n.get(e);n.state.bindTexture(s,r),t.generateMipmap(s)}deallocateRenderBuffers(e){const{gl:t,backend:n}=this;if(e){const r=n.get(e);if(r.renderBufferStorageSetup=void 0,r.framebuffers){for(const s in r.framebuffers)t.deleteFramebuffer(r.framebuffers[s]);delete r.framebuffers}if(r.depthRenderbuffer&&(t.deleteRenderbuffer(r.depthRenderbuffer),delete r.depthRenderbuffer),r.stencilRenderbuffer&&(t.deleteRenderbuffer(r.stencilRenderbuffer),delete r.stencilRenderbuffer),r.msaaFrameBuffer&&(t.deleteFramebuffer(r.msaaFrameBuffer),delete r.msaaFrameBuffer),r.msaaRenderbuffers){for(let s=0;s<r.msaaRenderbuffers.length;s++)t.deleteRenderbuffer(r.msaaRenderbuffers[s]);delete r.msaaRenderbuffers}}}destroyTexture(e){const{gl:t,backend:n}=this,{textureGPU:r,renderTarget:s}=n.get(e);this.deallocateRenderBuffers(s),t.deleteTexture(r),n.delete(e)}copyTextureToTexture(e,t,n=null,r=null,s=0){const{gl:a,backend:l}=this,{state:u}=this.backend,{textureGPU:h,glTextureType:g,glType:v,glFormat:x}=l.get(t);let S,w,R,C,E,B;n!==null?(S=n.max.x-n.min.x,w=n.max.y-n.min.y,R=n.min.x,C=n.min.y):(S=e.image.width,w=e.image.height,R=0,C=0),r!==null?(E=r.x,B=r.y):(E=0,B=0),u.bindTexture(g,h),a.pixelStorei(a.UNPACK_ALIGNMENT,t.unpackAlignment),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,t.flipY),a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),a.pixelStorei(a.UNPACK_ALIGNMENT,t.unpackAlignment);const L=a.getParameter(a.UNPACK_ROW_LENGTH),O=a.getParameter(a.UNPACK_IMAGE_HEIGHT),z=a.getParameter(a.UNPACK_SKIP_PIXELS),G=a.getParameter(a.UNPACK_SKIP_ROWS),k=a.getParameter(a.UNPACK_SKIP_IMAGES),H=e.isCompressedTexture?e.mipmaps[s]:e.image;if(a.pixelStorei(a.UNPACK_ROW_LENGTH,H.width),a.pixelStorei(a.UNPACK_IMAGE_HEIGHT,H.height),a.pixelStorei(a.UNPACK_SKIP_PIXELS,R),a.pixelStorei(a.UNPACK_SKIP_ROWS,C),e.isRenderTargetTexture||e.isDepthTexture){const F=l.get(e),V=l.get(t),Y=l.get(F.renderTarget),J=l.get(V.renderTarget),te=Y.framebuffers[F.cacheKey],se=J.framebuffers[V.cacheKey];u.bindFramebuffer(a.READ_FRAMEBUFFER,te),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,se);let ne=a.COLOR_BUFFER_BIT;e.isDepthTexture&&(ne=a.DEPTH_BUFFER_BIT),a.blitFramebuffer(R,C,S,w,E,B,S,w,ne,a.NEAREST),u.bindFramebuffer(a.READ_FRAMEBUFFER,null),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,null)}else e.isDataTexture?a.texSubImage2D(a.TEXTURE_2D,s,E,B,S,w,x,v,H.data):e.isCompressedTexture?a.compressedTexSubImage2D(a.TEXTURE_2D,s,E,B,H.width,H.height,x,H.data):a.texSubImage2D(a.TEXTURE_2D,s,E,B,S,w,x,v,H);a.pixelStorei(a.UNPACK_ROW_LENGTH,L),a.pixelStorei(a.UNPACK_IMAGE_HEIGHT,O),a.pixelStorei(a.UNPACK_SKIP_PIXELS,z),a.pixelStorei(a.UNPACK_SKIP_ROWS,G),a.pixelStorei(a.UNPACK_SKIP_IMAGES,k),s===0&&t.generateMipmaps&&a.generateMipmap(a.TEXTURE_2D),u.unbindTexture()}copyFramebufferToTexture(e,t,n){const{gl:r}=this,{state:s}=this.backend,{textureGPU:a}=this.backend.get(e),{x:l,y:u,z:h,w:g}=n,v=e.isDepthTexture===!0||t.renderTarget&&t.renderTarget.samples>0,x=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(v){const S=l!==0||u!==0;let w,R;if(e.isDepthTexture===!0?(w=r.DEPTH_BUFFER_BIT,R=r.DEPTH_ATTACHMENT,t.stencil&&(w|=r.STENCIL_BUFFER_BIT)):(w=r.COLOR_BUFFER_BIT,R=r.COLOR_ATTACHMENT0),S){const C=this.backend.get(t.renderTarget),E=C.framebuffers[t.getCacheKey()],B=C.msaaFrameBuffer;s.bindFramebuffer(r.DRAW_FRAMEBUFFER,E),s.bindFramebuffer(r.READ_FRAMEBUFFER,B);const L=x-u-g;r.blitFramebuffer(l,L,l+h,L+g,l,L,l+h,L+g,w,r.NEAREST),s.bindFramebuffer(r.READ_FRAMEBUFFER,E),s.bindTexture(r.TEXTURE_2D,a),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,l,L,h,g),s.unbindTexture()}else{const C=r.createFramebuffer();s.bindFramebuffer(r.DRAW_FRAMEBUFFER,C),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,R,r.TEXTURE_2D,a,0),r.blitFramebuffer(0,0,h,g,0,0,h,g,w,r.NEAREST),r.deleteFramebuffer(C)}}else s.bindTexture(r.TEXTURE_2D,a),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,l,x-g-u,h,g),s.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t){const{gl:n}=this,r=t.renderTarget,{samples:s,depthTexture:a,depthBuffer:l,stencilBuffer:u,width:h,height:g}=r;if(n.bindRenderbuffer(n.RENDERBUFFER,e),l&&!u){let v=n.DEPTH_COMPONENT24;s>0?(a&&a.isDepthTexture&&a.type===n.FLOAT&&(v=n.DEPTH_COMPONENT32F),n.renderbufferStorageMultisample(n.RENDERBUFFER,s,v,h,g)):n.renderbufferStorage(n.RENDERBUFFER,v,h,g),n.framebufferRenderbuffer(n.FRAMEBUFFER,n.DEPTH_ATTACHMENT,n.RENDERBUFFER,e)}else l&&u&&(s>0?n.renderbufferStorageMultisample(n.RENDERBUFFER,s,n.DEPTH24_STENCIL8,h,g):n.renderbufferStorage(n.RENDERBUFFER,n.DEPTH_STENCIL,h,g),n.framebufferRenderbuffer(n.FRAMEBUFFER,n.DEPTH_STENCIL_ATTACHMENT,n.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,n,r,s,a){const{backend:l,gl:u}=this,{textureGPU:h,glFormat:g,glType:v}=this.backend.get(e),x=u.createFramebuffer();u.bindFramebuffer(u.READ_FRAMEBUFFER,x);const S=e.isCubeTexture?u.TEXTURE_CUBE_MAP_POSITIVE_X+a:u.TEXTURE_2D;u.framebufferTexture2D(u.READ_FRAMEBUFFER,u.COLOR_ATTACHMENT0,S,h,0);const w=this._getTypedArrayType(v),R=this._getBytesPerTexel(v,g),E=r*s*R,B=u.createBuffer();u.bindBuffer(u.PIXEL_PACK_BUFFER,B),u.bufferData(u.PIXEL_PACK_BUFFER,E,u.STREAM_READ),u.readPixels(t,n,r,s,g,v,0),u.bindBuffer(u.PIXEL_PACK_BUFFER,null),await l.utils._clientWaitAsync();const L=new w(E/w.BYTES_PER_ELEMENT);return u.bindBuffer(u.PIXEL_PACK_BUFFER,B),u.getBufferSubData(u.PIXEL_PACK_BUFFER,0,L),u.bindBuffer(u.PIXEL_PACK_BUFFER,null),u.deleteFramebuffer(x),L}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4||e===t.UNSIGNED_SHORT_5_5_5_1||e===t.UNSIGNED_SHORT_5_6_5||e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:n}=this;let r=0;if(e===n.UNSIGNED_BYTE&&(r=1),(e===n.UNSIGNED_SHORT_4_4_4_4||e===n.UNSIGNED_SHORT_5_5_5_1||e===n.UNSIGNED_SHORT_5_6_5||e===n.UNSIGNED_SHORT||e===n.HALF_FLOAT)&&(r=2),(e===n.UNSIGNED_INT||e===n.FLOAT)&&(r=4),t===n.RGBA)return r*4;if(t===n.RGB)return r*3;if(t===n.ALPHA)return r}}class Coe{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return t===void 0&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class Roe{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(this.maxAnisotropy!==null)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(t.has("EXT_texture_filter_anisotropic")===!0){const n=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const MN={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query"};class Noe{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:n,mode:r,object:s,type:a,info:l,index:u}=this;u!==0?n.drawElements(r,t,a,e):n.drawArrays(r,e,t),l.update(s,t,r,1)}renderInstances(e,t,n){const{gl:r,mode:s,type:a,index:l,object:u,info:h}=this;n!==0&&(l!==0?r.drawElementsInstanced(s,t,a,e,n):r.drawArraysInstanced(s,e,t,n),h.update(u,t,s,n))}renderMultiDraw(e,t,n){const{extensions:r,mode:s,object:a,info:l}=this;if(n===0)return;const u=r.get("WEBGL_multi_draw");if(u===null)for(let h=0;h<n;h++)this.render(e[h],t[h]);else{this.index!==0?u.multiDrawElementsWEBGL(s,t,0,this.type,e,0,n):u.multiDrawArraysWEBGL(s,e,0,t,0,n);let h=0;for(let g=0;g<n;g++)h+=t[g];l.update(a,h,s,1)}}renderMultiDrawInstances(e,t,n,r){const{extensions:s,mode:a,object:l,info:u}=this;if(n===0)return;const h=s.get("WEBGL_multi_draw");if(h===null)for(let g=0;g<n;g++)this.renderInstances(e[g],t[g],r[g]);else{this.index!==0?h.multiDrawElementsInstancedWEBGL(a,t,0,this.type,e,0,r,0,n):h.multiDrawArraysInstancedWEBGL(a,e,0,t,0,r,0,n);let g=0;for(let v=0;v<n;v++)g+=t[v]*r[v];u.update(l,g,a,1)}}}class EN extends iO{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this.trackTimestamp=e.trackTimestamp===!0,this._currentContext=null,this._knownBindings=new WeakSet}init(e){super.init(e);const t=this.parameters,n=t.context!==void 0?t.context:e.domElement.getContext("webgl2");function r(s){s.preventDefault();const a={api:"WebGL",message:s.statusMessage||"Unknown reason",reason:null,originalEvent:s};e.onDeviceLost(a)}this._onContextLost=r,e.domElement.addEventListener("webglcontextlost",r,!1),this.gl=n,this.extensions=new Coe(this),this.capabilities=new Roe(this),this.attributeUtils=new Toe(this),this.textureUtils=new Eoe(this),this.bufferRenderer=new Noe(this),this.state=new woe(this),this.utils=new Moe(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile")}get coordinateSystem(){return Ha}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async waitForGPU(){await this.utils._clientWaitAsync()}initTimestampQuery(e){if(!this.disjoint||!this.trackTimestamp)return;const t=this.get(e);if(this.queryRunning){t.queryQueue||(t.queryQueue=[]),t.queryQueue.push(e);return}t.activeQuery&&(this.gl.endQuery(this.disjoint.TIME_ELAPSED_EXT),t.activeQuery=null),t.activeQuery=this.gl.createQuery(),t.activeQuery!==null&&(this.gl.beginQuery(this.disjoint.TIME_ELAPSED_EXT,t.activeQuery),this.queryRunning=!0)}prepareTimestampBuffer(e){if(!this.disjoint||!this.trackTimestamp)return;const t=this.get(e);if(t.activeQuery&&(this.gl.endQuery(this.disjoint.TIME_ELAPSED_EXT),t.gpuQueries||(t.gpuQueries=[]),t.gpuQueries.push({query:t.activeQuery}),t.activeQuery=null,this.queryRunning=!1,t.queryQueue&&t.queryQueue.length>0)){const n=t.queryQueue.shift();this.initTimestampQuery(n)}}async resolveTimestampAsync(e,t="render"){if(!this.disjoint||!this.trackTimestamp)return;const n=this.get(e);n.gpuQueries||(n.gpuQueries=[]);for(let r=0;r<n.gpuQueries.length;r++){const s=n.gpuQueries[r],a=this.gl.getQueryParameter(s.query,this.gl.QUERY_RESULT_AVAILABLE),l=this.gl.getParameter(this.disjoint.GPU_DISJOINT_EXT);if(a&&!l){const u=this.gl.getQueryParameter(s.query,this.gl.QUERY_RESULT),h=Number(u)/1e6;this.gl.deleteQuery(s.query),n.gpuQueries.splice(r,1),r--,this.renderer.info.updateTimestamp(t,h)}}}getContext(){return this.gl}beginRender(e){const{gl:t}=this,n=this.get(e);if(this.initTimestampQuery(e),n.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1),e.viewport?this.updateViewport(e):t.viewport(0,0,t.drawingBufferWidth,t.drawingBufferHeight),e.scissor){const{x:s,y:a,width:l,height:u}=e.scissorValue;t.scissor(s,e.height-u-a,l,u)}const r=e.occlusionQueryCount;r>0&&(n.currentOcclusionQueries=n.occlusionQueries,n.currentOcclusionQueryObjects=n.occlusionQueryObjects,n.lastOcclusionObject=null,n.occlusionQueries=new Array(r),n.occlusionQueryObjects=new Array(r),n.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:n}=this,r=this.get(e),s=r.previousContext,a=e.occlusionQueryCount;a>0&&(a>r.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const l=e.textures;if(l!==null)for(let u=0;u<l.length;u++){const h=l[u];h.generateMipmaps&&this.generateMipmaps(h)}if(this._currentContext=s,e.textures!==null&&e.renderTarget){const u=this.get(e.renderTarget),{samples:h}=e.renderTarget;if(h>0){const g=u.framebuffers[e.getCacheKey()],v=t.COLOR_BUFFER_BIT,x=u.msaaFrameBuffer,S=e.textures;n.bindFramebuffer(t.READ_FRAMEBUFFER,x),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,g);for(let w=0;w<S.length;w++)if(e.scissor){const{x:R,y:C,width:E,height:B}=e.scissorValue,L=e.height-B-C;t.blitFramebuffer(R,L,R+E,L+B,R,L,R+E,L+B,v,t.NEAREST),t.invalidateSubFramebuffer(t.READ_FRAMEBUFFER,u.invalidationArray,R,L,E,B)}else t.blitFramebuffer(0,0,e.width,e.height,0,0,e.width,e.height,v,t.NEAREST),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,u.invalidationArray)}}s!==null&&(this._setFramebuffer(s),s.viewport?this.updateViewport(s):t.viewport(0,0,t.drawingBufferWidth,t.drawingBufferHeight)),this.prepareTimestampBuffer(e)}resolveOccludedAsync(e){const t=this.get(e),{currentOcclusionQueries:n,currentOcclusionQueryObjects:r}=t;if(n&&r){const s=new WeakSet,{gl:a}=this;t.currentOcclusionQueryObjects=null,t.currentOcclusionQueries=null;const l=()=>{let u=0;for(let h=0;h<n.length;h++){const g=n[h];g!==null&&a.getQueryParameter(g,a.QUERY_RESULT_AVAILABLE)&&(a.getQueryParameter(g,a.QUERY_RESULT)>0&&s.add(r[h]),n[h]=null,a.deleteQuery(g),u++)}u<n.length?requestAnimationFrame(l):t.occluded=s};l()}}isOccluded(e,t){const n=this.get(e);return n.occluded&&n.occluded.has(t)}updateViewport(e){const t=this.gl,{x:n,y:r,width:s,height:a}=e.viewportValue;t.viewport(n,e.height-a-r,s,a)}setScissorTest(e){const t=this.gl;e?t.enable(t.SCISSOR_TEST):t.disable(t.SCISSOR_TEST)}clear(e,t,n,r=null,s=!0){const{gl:a}=this;if(r===null){const u=this.getClearColor();u.r*=u.a,u.g*=u.a,u.b*=u.a,r={textures:null,clearColorValue:u}}let l=0;if(e&&(l|=a.COLOR_BUFFER_BIT),t&&(l|=a.DEPTH_BUFFER_BIT),n&&(l|=a.STENCIL_BUFFER_BIT),l!==0){let u;if(r.clearColorValue?u=r.clearColorValue:(u=this.getClearColor(),u.r*=u.a,u.g*=u.a,u.b*=u.a),t&&this.state.setDepthMask(!0),r.textures===null)a.clearColor(u.r,u.g,u.b,u.a),a.clear(l);else{if(s&&this._setFramebuffer(r),e)for(let h=0;h<r.textures.length;h++)a.clearBufferfv(a.COLOR,h,[u.r,u.g,u.b,u.a]);t&&n?a.clearBufferfi(a.DEPTH_STENCIL,0,1,0):t?a.clearBufferfv(a.DEPTH,0,[1]):n&&a.clearBufferiv(a.STENCIL,0,[0])}}}beginCompute(e){const{state:t,gl:n}=this;t.bindFramebuffer(n.FRAMEBUFFER,null),this.initTimestampQuery(e)}compute(e,t,n,r){const{state:s,gl:a}=this;this.discard===!1&&(a.enable(a.RASTERIZER_DISCARD),this.discard=!0);const{programGPU:l,transformBuffers:u,attributes:h}=this.get(r),g=this._getVaoKey(null,h),v=this.vaoCache[g];v===void 0?this._createVao(null,h):a.bindVertexArray(v),s.useProgram(l),this._bindUniforms(n);const x=this._getTransformFeedback(u);a.bindTransformFeedback(a.TRANSFORM_FEEDBACK,x),a.beginTransformFeedback(a.POINTS),h[0].isStorageInstancedBufferAttribute?a.drawArraysInstanced(a.POINTS,0,1,t.count):a.drawArrays(a.POINTS,0,t.count),a.endTransformFeedback(),a.bindTransformFeedback(a.TRANSFORM_FEEDBACK,null);for(let S=0;S<u.length;S++){const w=u[S];w.pbo&&this.textureUtils.copyBufferToTexture(w.transformBuffer,w.pbo),w.switchBuffers()}}finishCompute(e){const t=this.gl;this.discard=!1,t.disable(t.RASTERIZER_DISCARD),this.prepareTimestampBuffer(e),this._currentContext&&this._setFramebuffer(this._currentContext)}draw(e){const{object:t,pipeline:n,material:r,context:s,hardwareClippingPlanes:a}=e,{programGPU:l}=this.get(n),{gl:u,state:h}=this,g=this.get(s),v=e.getDrawParameters();if(v===null)return;this._bindUniforms(e.getBindings());const x=t.isMesh&&t.matrixWorld.determinant()<0;h.setMaterial(r,x,a),h.useProgram(l);const S=this.get(e);let w=S.staticVao;if(w===void 0||S.geometryId!==e.geometry.id){const z=this._getVaoKey(e.getIndex(),e.getAttributes());if(w=this.vaoCache[z],w===void 0){let G;({vaoGPU:w,staticVao:G}=this._createVao(e.getIndex(),e.getAttributes())),G&&(S.staticVao=w,S.geometryId=e.geometry.id)}}u.bindVertexArray(w);const R=e.getIndex(),C=g.lastOcclusionObject;if(C!==t&&C!==void 0){if(C!==null&&C.occlusionTest===!0&&(u.endQuery(u.ANY_SAMPLES_PASSED),g.occlusionQueryIndex++),t.occlusionTest===!0){const z=u.createQuery();u.beginQuery(u.ANY_SAMPLES_PASSED,z),g.occlusionQueries[g.occlusionQueryIndex]=z,g.occlusionQueryObjects[g.occlusionQueryIndex]=t}g.lastOcclusionObject=t}const E=this.bufferRenderer;t.isPoints?E.mode=u.POINTS:t.isLineSegments?E.mode=u.LINES:t.isLine?E.mode=u.LINE_STRIP:t.isLineLoop?E.mode=u.LINE_LOOP:r.wireframe===!0?(h.setLineWidth(r.wireframeLinewidth*this.renderer.getPixelRatio()),E.mode=u.LINES):E.mode=u.TRIANGLES;const{vertexCount:B,instanceCount:L}=v;let{firstVertex:O}=v;if(E.object=t,R!==null){O*=R.array.BYTES_PER_ELEMENT;const z=this.get(R);E.index=R.count,E.type=z.type}else E.index=0;t.isBatchedMesh?t._multiDrawInstances!==null?E.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances):this.hasFeature("WEBGL_multi_draw")?E.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):kf("THREE.WebGLRenderer: WEBGL_multi_draw not supported."):L>1?E.renderInstances(O,B,L):E.render(O,B),u.bindVertexArray(null)}needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,n,r,s,a){return this.textureUtils.copyTextureToBuffer(e,t,n,r,s,a)}createSampler(){}destroySampler(){}createNodeBuilder(e,t){return new xoe(e,t)}createProgram(e){const t=this.gl,{stage:n,code:r}=e,s=n==="fragment"?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(s,r),t.compileShader(s),this.set(e,{shaderGPU:s})}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){const n=this.gl,r=e.pipeline,{fragmentProgram:s,vertexProgram:a}=r,l=n.createProgram(),u=this.get(s).shaderGPU,h=this.get(a).shaderGPU;if(n.attachShader(l,u),n.attachShader(l,h),n.linkProgram(l),this.set(r,{programGPU:l,fragmentShader:u,vertexShader:h}),t!==null&&this.parallel){const g=new Promise(v=>{const x=this.parallel,S=()=>{n.getProgramParameter(l,x.COMPLETION_STATUS_KHR)?(this._completeCompile(e,r),v()):requestAnimationFrame(S)};S()});t.push(g);return}this._completeCompile(e,r)}_handleSource(e,t){const n=e.split(`
|
||
`),r=[],s=Math.max(t-6,0),a=Math.min(t+6,n.length);for(let l=s;l<a;l++){const u=l+1;r.push(`${u===t?">":" "} ${u}: ${n[l]}`)}return r.join(`
|
||
`)}_getShaderErrors(e,t,n){const r=e.getShaderParameter(t,e.COMPILE_STATUS),s=e.getShaderInfoLog(t).trim();if(r&&s==="")return"";const a=/ERROR: 0:(\d+)/.exec(s);if(a){const l=parseInt(a[1]);return n.toUpperCase()+`
|
||
|
||
`+s+`
|
||
|
||
`+this._handleSource(e.getShaderSource(t),l)}else return s}_logProgramError(e,t,n){if(this.renderer.debug.checkShaderErrors){const r=this.gl,s=r.getProgramInfoLog(e).trim();if(r.getProgramParameter(e,r.LINK_STATUS)===!1)if(typeof this.renderer.debug.onShaderError=="function")this.renderer.debug.onShaderError(r,e,n,t);else{const a=this._getShaderErrors(r,n,"vertex"),l=this._getShaderErrors(r,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(e,r.VALIDATE_STATUS)+`
|
||
|
||
Program Info Log: `+s+`
|
||
`+a+`
|
||
`+l)}else s!==""&&console.warn("THREE.WebGLProgram: Program Info Log:",s)}}_completeCompile(e,t){const{state:n,gl:r}=this,s=this.get(t),{programGPU:a,fragmentShader:l,vertexShader:u}=s;r.getProgramParameter(a,r.LINK_STATUS)===!1&&this._logProgramError(a,l,u),n.useProgram(a);const h=e.getBindings();this._setupBindings(h,a),this.set(t,{programGPU:a})}createComputePipeline(e,t){const{state:n,gl:r}=this,s={stage:"fragment",code:`#version 300 es
|
||
precision highp float;
|
||
void main() {}`};this.createProgram(s);const{computeProgram:a}=e,l=r.createProgram(),u=this.get(s).shaderGPU,h=this.get(a).shaderGPU,g=a.transforms,v=[],x=[];for(let C=0;C<g.length;C++){const E=g[C];v.push(E.varyingName),x.push(E.attributeNode)}r.attachShader(l,u),r.attachShader(l,h),r.transformFeedbackVaryings(l,v,r.SEPARATE_ATTRIBS),r.linkProgram(l),r.getProgramParameter(l,r.LINK_STATUS)===!1&&this._logProgramError(l,u,h),n.useProgram(l),this._setupBindings(t,l);const S=a.attributes,w=[],R=[];for(let C=0;C<S.length;C++){const E=S[C].node.attribute;w.push(E),this.has(E)||this.attributeUtils.createAttribute(E,r.ARRAY_BUFFER)}for(let C=0;C<x.length;C++){const E=x[C].attribute;this.has(E)||this.attributeUtils.createAttribute(E,r.ARRAY_BUFFER);const B=this.get(E);R.push(B)}this.set(e,{programGPU:l,transformBuffers:R,attributes:w})}createBindings(e,t){if(this._knownBindings.has(t)===!1){this._knownBindings.add(t);let n=0,r=0;for(const s of t){this.set(s,{textures:r,uniformBuffers:n});for(const a of s.bindings)a.isUniformBuffer&&n++,a.isSampledTexture&&r++}}this.updateBindings(e,t)}updateBindings(e){const{gl:t}=this,n=this.get(e);let r=n.uniformBuffers,s=n.textures;for(const a of e.bindings)if(a.isUniformsGroup||a.isUniformBuffer){const l=a.buffer,u=t.createBuffer();t.bindBuffer(t.UNIFORM_BUFFER,u),t.bufferData(t.UNIFORM_BUFFER,l,t.DYNAMIC_DRAW),this.set(a,{index:r++,bufferGPU:u})}else if(a.isSampledTexture){const{textureGPU:l,glTextureType:u}=this.get(a.texture);this.set(a,{index:s++,textureGPU:l,glTextureType:u})}}updateBinding(e){const t=this.gl;if(e.isUniformsGroup||e.isUniformBuffer){const r=this.get(e).bufferGPU,s=e.buffer;t.bindBuffer(t.UNIFORM_BUFFER,r),t.bufferData(t.UNIFORM_BUFFER,s,t.DYNAMIC_DRAW)}}createIndexAttribute(e){const t=this.gl;this.attributeUtils.createAttribute(e,t.ELEMENT_ARRAY_BUFFER)}createAttribute(e){if(this.has(e))return;const t=this.gl;this.attributeUtils.createAttribute(e,t.ARRAY_BUFFER)}createStorageAttribute(e){if(this.has(e))return;const t=this.gl;this.attributeUtils.createAttribute(e,t.ARRAY_BUFFER)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}hasFeature(e){const t=Object.keys(MN).filter(r=>MN[r]===e),n=this.extensions;for(let r=0;r<t.length;r++)if(n.has(t[r]))return!0;return!1}getMaxAnisotropy(){return this.capabilities.getMaxAnisotropy()}copyTextureToTexture(e,t,n=null,r=null,s=0){this.textureUtils.copyTextureToTexture(e,t,n,r,s)}copyFramebufferToTexture(e,t,n){this.textureUtils.copyFramebufferToTexture(e,t,n)}_setFramebuffer(e){const{gl:t,state:n}=this;let r=null;if(e.textures!==null){const s=e.renderTarget,a=this.get(s),{samples:l,depthBuffer:u,stencilBuffer:h}=s,g=s.isWebGLCubeRenderTarget===!0,v=s.isRenderTarget3D===!0,x=s.isRenderTargetArray===!0;let S=a.msaaFrameBuffer,w=a.depthRenderbuffer;const R=JU(e);let C;if(g?(a.cubeFramebuffers||(a.cubeFramebuffers={}),C=a.cubeFramebuffers[R]):(a.framebuffers||(a.framebuffers={}),C=a.framebuffers[R]),C===void 0){C=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,C);const E=e.textures;if(g){a.cubeFramebuffers[R]=C;const{textureGPU:B}=this.get(E[0]),L=this.renderer._activeCubeFace;t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+L,B,0)}else{a.framebuffers[R]=C;for(let B=0;B<E.length;B++){const L=E[B],O=this.get(L);O.renderTarget=e.renderTarget,O.cacheKey=R;const z=t.COLOR_ATTACHMENT0+B;if(v||x){const G=this.renderer._activeCubeFace;t.framebufferTextureLayer(t.FRAMEBUFFER,z,O.textureGPU,0,G)}else t.framebufferTexture2D(t.FRAMEBUFFER,z,t.TEXTURE_2D,O.textureGPU,0)}n.drawBuffers(e,C)}if(e.depthTexture!==null){const B=this.get(e.depthTexture),L=h?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;B.renderTarget=e.renderTarget,B.cacheKey=R,t.framebufferTexture2D(t.FRAMEBUFFER,L,t.TEXTURE_2D,B.textureGPU,0)}}if(l>0){if(S===void 0){const E=[];S=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,S);const B=[],L=e.textures;for(let O=0;O<L.length;O++){if(B[O]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,B[O]),E.push(t.COLOR_ATTACHMENT0+O),u){const k=h?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;E.push(k)}const z=e.textures[O],G=this.get(z);t.renderbufferStorageMultisample(t.RENDERBUFFER,l,G.glInternalFormat,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+O,t.RENDERBUFFER,B[O])}if(a.msaaFrameBuffer=S,a.msaaRenderbuffers=B,w===void 0){w=t.createRenderbuffer(),this.textureUtils.setupRenderBufferStorage(w,e),a.depthRenderbuffer=w;const O=h?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;E.push(O)}a.invalidationArray=E}r=a.msaaFrameBuffer}else r=C}n.bindFramebuffer(t.FRAMEBUFFER,r)}_getVaoKey(e,t){let n="";if(e!==null){const r=this.get(e);n+=":"+r.id}for(let r=0;r<t.length;r++){const s=this.get(t[r]);n+=":"+s.id}return n}_createVao(e,t){const{gl:n}=this,r=n.createVertexArray();let s="",a=!0;if(n.bindVertexArray(r),e!==null){const l=this.get(e);n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,l.bufferGPU),s+=":"+l.id}for(let l=0;l<t.length;l++){const u=t[l],h=this.get(u);s+=":"+h.id,n.bindBuffer(n.ARRAY_BUFFER,h.bufferGPU),n.enableVertexAttribArray(l),(u.isStorageBufferAttribute||u.isStorageInstancedBufferAttribute)&&(a=!1);let g,v;u.isInterleavedBufferAttribute===!0?(g=u.data.stride*h.bytesPerElement,v=u.offset*h.bytesPerElement):(g=0,v=0),h.isInteger?n.vertexAttribIPointer(l,u.itemSize,h.type,g,v):n.vertexAttribPointer(l,u.itemSize,h.type,u.normalized,g,v),u.isInstancedBufferAttribute&&!u.isInterleavedBufferAttribute?n.vertexAttribDivisor(l,u.meshPerAttribute):u.isInterleavedBufferAttribute&&u.data.isInstancedInterleavedBuffer&&n.vertexAttribDivisor(l,u.data.meshPerAttribute)}return n.bindBuffer(n.ARRAY_BUFFER,null),this.vaoCache[s]=r,{vaoGPU:r,staticVao:a}}_getTransformFeedback(e){let t="";for(let s=0;s<e.length;s++)t+=":"+e[s].id;let n=this.transformFeedbackCache[t];if(n!==void 0)return n;const{gl:r}=this;n=r.createTransformFeedback(),r.bindTransformFeedback(r.TRANSFORM_FEEDBACK,n);for(let s=0;s<e.length;s++){const a=e[s];r.bindBufferBase(r.TRANSFORM_FEEDBACK_BUFFER,s,a.transformBuffer)}return r.bindTransformFeedback(r.TRANSFORM_FEEDBACK,null),this.transformFeedbackCache[t]=n,n}_setupBindings(e,t){const n=this.gl;for(const r of e)for(const s of r.bindings){const l=this.get(s).index;if(s.isUniformsGroup||s.isUniformBuffer){const u=n.getUniformBlockIndex(t,s.name);n.uniformBlockBinding(t,u,l)}else if(s.isSampledTexture){const u=n.getUniformLocation(t,s.name);n.uniform1i(u,l)}}}_bindUniforms(e){const{gl:t,state:n}=this;for(const r of e)for(const s of r.bindings){const a=this.get(s),l=a.index;s.isUniformsGroup||s.isUniformBuffer?n.bindBufferBase(t.UNIFORM_BUFFER,l,a.bufferGPU):s.isSampledTexture&&n.bindTexture(a.glTextureType,a.textureGPU,t.TEXTURE0+l)}}dispose(){this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const Zd={PointList:"point-list",LineList:"line-list",LineStrip:"line-strip",TriangleList:"triangle-list",TriangleStrip:"triangle-strip"},Bs={Never:"never",Less:"less",Equal:"equal",LessEqual:"less-equal",Greater:"greater",NotEqual:"not-equal",GreaterEqual:"greater-equal",Always:"always"},ia={Store:"store"},Wr={Load:"load",Clear:"clear"},bS={CCW:"ccw"},SS={None:"none",Front:"front",Back:"back"},k0={Uint16:"uint16",Uint32:"uint32"},Re={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},TS={ClampToEdge:"clamp-to-edge",Repeat:"repeat",MirrorRepeat:"mirror-repeat"},qf={Linear:"linear",Nearest:"nearest"},Kn={Zero:"zero",One:"one",Src:"src",OneMinusSrc:"one-minus-src",SrcAlpha:"src-alpha",OneMinusSrcAlpha:"one-minus-src-alpha",Dst:"dst",OneMinusDstColor:"one-minus-dst",DstAlpha:"dst-alpha",OneMinusDstAlpha:"one-minus-dst-alpha",SrcAlphaSaturated:"src-alpha-saturated",Constant:"constant",OneMinusConstant:"one-minus-constant"},Df={Add:"add",Subtract:"subtract",ReverseSubtract:"reverse-subtract",Min:"min",Max:"max"},CN={None:0,All:15},Th={Keep:"keep",Zero:"zero",Replace:"replace",Invert:"invert",IncrementClamp:"increment-clamp",DecrementClamp:"decrement-clamp",IncrementWrap:"increment-wrap",DecrementWrap:"decrement-wrap"},wS={Storage:"storage",ReadOnlyStorage:"read-only-storage"},MS={WriteOnly:"write-only",ReadOnly:"read-only",ReadWrite:"read-write"},Ld={Float:"float",UnfilterableFloat:"unfilterable-float",Depth:"depth",SInt:"sint",UInt:"uint"},RN={TwoD:"2d",ThreeD:"3d"},za={TwoD:"2d",TwoDArray:"2d-array",Cube:"cube",ThreeD:"3d"},Doe={All:"all"},Sv={Vertex:"vertex",Instance:"instance"},tw={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class Poe extends zE{constructor(e,t){super(e),this.texture=t,this.version=t?t.version:0,this.isSampler=!0}}class Loe extends Poe{constructor(e,t,n){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n}update(){this.texture=this.textureNode.value}}class Uoe extends KB{constructor(e,t){super(e,t?t.array:null),this.attribute=t,this.isStorageBuffer=!0}}let Boe=0;class Ooe extends Uoe{constructor(e,t){super("StorageBuffer_"+Boe++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:sa.READ_WRITE,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class Ioe extends Yh{constructor(e){super(),this.device=e;const t=`
|
||
struct VarysStruct {
|
||
@builtin( position ) Position: vec4<f32>,
|
||
@location( 0 ) vTex : vec2<f32>
|
||
};
|
||
|
||
@vertex
|
||
fn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {
|
||
|
||
var Varys : VarysStruct;
|
||
|
||
var pos = array< vec2<f32>, 4 >(
|
||
vec2<f32>( -1.0, 1.0 ),
|
||
vec2<f32>( 1.0, 1.0 ),
|
||
vec2<f32>( -1.0, -1.0 ),
|
||
vec2<f32>( 1.0, -1.0 )
|
||
);
|
||
|
||
var tex = array< vec2<f32>, 4 >(
|
||
vec2<f32>( 0.0, 0.0 ),
|
||
vec2<f32>( 1.0, 0.0 ),
|
||
vec2<f32>( 0.0, 1.0 ),
|
||
vec2<f32>( 1.0, 1.0 )
|
||
);
|
||
|
||
Varys.vTex = tex[ vertexIndex ];
|
||
Varys.Position = vec4<f32>( pos[ vertexIndex ], 0.0, 1.0 );
|
||
|
||
return Varys;
|
||
|
||
}
|
||
`,n=`
|
||
@group( 0 ) @binding( 0 )
|
||
var imgSampler : sampler;
|
||
|
||
@group( 0 ) @binding( 1 )
|
||
var img : texture_2d<f32>;
|
||
|
||
@fragment
|
||
fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
|
||
|
||
return textureSample( img, imgSampler, vTex );
|
||
|
||
}
|
||
`,r=`
|
||
@group( 0 ) @binding( 0 )
|
||
var imgSampler : sampler;
|
||
|
||
@group( 0 ) @binding( 1 )
|
||
var img : texture_2d<f32>;
|
||
|
||
@fragment
|
||
fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
|
||
|
||
return textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );
|
||
|
||
}
|
||
`;this.mipmapSampler=e.createSampler({minFilter:qf.Linear}),this.flipYSampler=e.createSampler({minFilter:qf.Nearest}),this.transferPipelines={},this.flipYPipelines={},this.mipmapVertexShaderModule=e.createShaderModule({label:"mipmapVertex",code:t}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:n}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:r})}getTransferPipeline(e){let t=this.transferPipelines[e];return t===void 0&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:Zd.TriangleStrip,stripIndexFormat:k0.Uint32},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return t===void 0&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:Zd.TriangleStrip,stripIndexFormat:k0.Uint32},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,n=0){const r=t.format,{width:s,height:a}=t.size,l=this.getTransferPipeline(r),u=this.getFlipYPipeline(r),h=this.device.createTexture({size:{width:s,height:a,depthOrArrayLayers:1},format:r,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),g=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:za.TwoD,baseArrayLayer:n}),v=h.createView({baseMipLevel:0,mipLevelCount:1,dimension:za.TwoD,baseArrayLayer:0}),x=this.device.createCommandEncoder({}),S=(w,R,C)=>{const E=w.getBindGroupLayout(0),B=this.device.createBindGroup({layout:E,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:R}]}),L=x.beginRenderPass({colorAttachments:[{view:C,loadOp:Wr.Clear,storeOp:ia.Store,clearValue:[0,0,0,0]}]});L.setPipeline(w),L.setBindGroup(0,B),L.draw(4,1,0,0),L.end()};S(l,g,v),S(u,v,g),this.device.queue.submit([x.finish()]),h.destroy()}generateMipmaps(e,t,n=0){const r=this.get(e);r.useCount===void 0&&(r.useCount=0,r.layers=[]);const s=r.layers[n]||this._mipmapCreateBundles(e,t,n),a=this.device.createCommandEncoder({});this._mipmapRunBundles(a,s),this.device.queue.submit([a.finish()]),r.useCount!==0&&(r.layers[n]=s),r.useCount++}_mipmapCreateBundles(e,t,n){const r=this.getTransferPipeline(t.format),s=r.getBindGroupLayout(0);let a=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:za.TwoD,baseArrayLayer:n});const l=[];for(let u=1;u<t.mipLevelCount;u++){const h=this.device.createBindGroup({layout:s,entries:[{binding:0,resource:this.mipmapSampler},{binding:1,resource:a}]}),g=e.createView({baseMipLevel:u,mipLevelCount:1,dimension:za.TwoD,baseArrayLayer:n}),v={colorAttachments:[{view:g,loadOp:Wr.Clear,storeOp:ia.Store,clearValue:[0,0,0,0]}]},x=this.device.createRenderBundleEncoder({colorFormats:[t.format]});x.setPipeline(r),x.setBindGroup(0,h),x.draw(4,1,0,0),l.push({renderBundles:[x.finish()],passDescriptor:v}),a=g}return l}_mipmapRunBundles(e,t){const n=t.length;for(let r=0;r<n;r++){const s=t[r],a=e.beginRenderPass(s.passDescriptor);a.executeBundles(s.renderBundles),a.end()}}}const Foe={[Iw]:"never",[my]:"less",[Fw]:"equal",[gy]:"less-equal",[kw]:"greater",[Gw]:"greater-equal",[qw]:"always",[zw]:"not-equal"},koe=[0,1,3,2,4,5];class zoe{constructor(e){this.backend=e,this._passUtils=null,this.defaultTexture={},this.defaultCubeTexture={},this.defaultVideoFrame=null,this.colorBuffer=null,this.depthTexture=new qc,this.depthTexture.name="depthBuffer"}createSampler(e){const t=this.backend,n=t.device,r=t.get(e),s={addressModeU:this._convertAddressMode(e.wrapS),addressModeV:this._convertAddressMode(e.wrapT),addressModeW:this._convertAddressMode(e.wrapR),magFilter:this._convertFilterMode(e.magFilter),minFilter:this._convertFilterMode(e.minFilter),mipmapFilter:this._convertFilterMode(e.minFilter),maxAnisotropy:1};s.magFilter===qf.Linear&&s.minFilter===qf.Linear&&s.mipmapFilter===qf.Linear&&(s.maxAnisotropy=e.anisotropy),e.isDepthTexture&&e.compareFunction!==null&&(s.compare=Foe[e.compareFunction]),r.sampler=n.createSampler(s)}createDefaultTexture(e){let t;const n=nw(e);e.isCubeTexture?t=this._getDefaultCubeTextureGPU(n):e.isVideoTexture?this.backend.get(e).externalTexture=this._getDefaultVideoFrame():t=this._getDefaultTextureGPU(n),this.backend.get(e).texture=t}createTexture(e,t={}){const n=this.backend,r=n.get(e);if(r.initialized)throw new Error("WebGPUTextureUtils: Texture already initialized.");t.needsMipmaps===void 0&&(t.needsMipmaps=!1),t.levels===void 0&&(t.levels=1),t.depth===void 0&&(t.depth=1);const{width:s,height:a,depth:l,levels:u}=t;e.isFramebufferTexture&&(t.renderTarget?t.format=this.backend.utils.getCurrentColorFormat(t.renderTarget):t.format=this.backend.utils.getPreferredCanvasFormat());const h=this._getDimension(e),g=e.internalFormat||t.format||nw(e,n.device);r.format=g;const{samples:v,primarySamples:x,isMSAA:S}=n.utils.getTextureSampleData(e);let w=GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.COPY_SRC;e.isStorageTexture===!0&&(w|=GPUTextureUsage.STORAGE_BINDING),e.isCompressedTexture!==!0&&e.isCompressedArrayTexture!==!0&&(w|=GPUTextureUsage.RENDER_ATTACHMENT);const R={label:e.name,size:{width:s,height:a,depthOrArrayLayers:l},mipLevelCount:u,sampleCount:x,dimension:h,format:g,usage:w};if(e.isVideoTexture){const C=e.source.data,E=new VideoFrame(C);R.size.width=E.displayWidth,R.size.height=E.displayHeight,E.close(),r.externalTexture=C}else{if(g===void 0)return console.warn("WebGPURenderer: Texture format not supported."),this.createDefaultTexture(e);r.texture=n.device.createTexture(R)}if(S){const C=Object.assign({},R);C.label=C.label+"-msaa",C.sampleCount=v,r.msaaTexture=n.device.createTexture(C)}r.initialized=!0,r.textureDescriptorGPU=R}destroyTexture(e){const t=this.backend,n=t.get(e);n.texture!==void 0&&n.texture.destroy(),n.msaaTexture!==void 0&&n.msaaTexture.destroy(),t.delete(e)}destroySampler(e){const n=this.backend.get(e);delete n.sampler}generateMipmaps(e){const t=this.backend.get(e);if(e.isCubeTexture)for(let n=0;n<6;n++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,n);else{const n=e.image.depth||1;for(let r=0;r<n;r++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,r)}}getColorBuffer(){this.colorBuffer&&this.colorBuffer.destroy();const e=this.backend,{width:t,height:n}=e.getDrawingBufferSize();return this.colorBuffer=e.device.createTexture({label:"colorBuffer",size:{width:t,height:n,depthOrArrayLayers:1},sampleCount:e.utils.getSampleCount(e.renderer.samples),format:e.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC}),this.colorBuffer}getDepthBuffer(e=!0,t=!1){const n=this.backend,{width:r,height:s}=n.getDrawingBufferSize(),a=this.depthTexture,l=n.get(a).texture;let u,h;if(t?(u=du,h=Au):e&&(u=au,h=Rr),l!==void 0){if(a.image.width===r&&a.image.height===s&&a.format===u&&a.type===h)return l;this.destroyTexture(a)}return a.name="depthBuffer",a.format=u,a.type=h,a.image.width=r,a.image.height=s,this.createTexture(a,{width:r,height:s}),n.get(a).texture}updateTexture(e,t){const n=this.backend.get(e),{textureDescriptorGPU:r}=n;if(!(e.isRenderTargetTexture||r===void 0)){if(e.isDataTexture)this._copyBufferToTexture(t.image,n.texture,r,0,e.flipY);else if(e.isDataArrayTexture||e.isData3DTexture)for(let s=0;s<t.image.depth;s++)this._copyBufferToTexture(t.image,n.texture,r,s,e.flipY,s);else if(e.isCompressedTexture||e.isCompressedArrayTexture)this._copyCompressedBufferToTexture(e.mipmaps,n.texture,r);else if(e.isCubeTexture)this._copyCubeMapToTexture(t.images,n.texture,r,e.flipY);else if(e.isVideoTexture){const s=e.source.data;n.externalTexture=s}else this._copyImageToTexture(t.image,n.texture,r,0,e.flipY);n.version=e.version,e.onUpdate&&e.onUpdate(e)}}async copyTextureToBuffer(e,t,n,r,s,a){const l=this.backend.device,u=this.backend.get(e),h=u.texture,g=u.textureDescriptorGPU.format,v=this._getBytesPerTexel(g);let x=r*v;x=Math.ceil(x/256)*256;const S=l.createBuffer({size:r*s*v,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),w=l.createCommandEncoder();w.copyTextureToBuffer({texture:h,origin:{x:t,y:n,z:a}},{buffer:S,bytesPerRow:x},{width:r,height:s});const R=this._getTypedArrayType(g);l.queue.submit([w.finish()]),await S.mapAsync(GPUMapMode.READ);const C=S.getMappedRange();return new R(C)}_isEnvironmentTexture(e){const t=e.mapping;return t===zh||t===Gh||t===Qo||t===Ko}_getDefaultTextureGPU(e){let t=this.defaultTexture[e];if(t===void 0){const n=new vs;n.minFilter=mr,n.magFilter=mr,this.createTexture(n,{width:1,height:1,format:e}),this.defaultTexture[e]=t=n}return this.backend.get(t).texture}_getDefaultCubeTextureGPU(e){let t=this.defaultTexture[e];if(t===void 0){const n=new yy;n.minFilter=mr,n.magFilter=mr,this.createTexture(n,{width:1,height:1,depth:6}),this.defaultCubeTexture[e]=t=n}return this.backend.get(t).texture}_getDefaultVideoFrame(){let e=this.defaultVideoFrame;if(e===null){const t={timestamp:0,codedWidth:1,codedHeight:1,format:"RGBA"};this.defaultVideoFrame=e=new VideoFrame(new Uint8Array([0,0,0,255]),t)}return e}_copyCubeMapToTexture(e,t,n,r){for(let s=0;s<6;s++){const a=e[s],l=r===!0?koe[s]:s;a.isDataTexture?this._copyBufferToTexture(a.image,t,n,l,r):this._copyImageToTexture(a,t,n,l,r)}}_copyImageToTexture(e,t,n,r,s){this.backend.device.queue.copyExternalImageToTexture({source:e},{texture:t,mipLevel:0,origin:{x:0,y:0,z:r}},{width:e.width,height:e.height,depthOrArrayLayers:1}),s===!0&&this._flipY(t,n,r)}_getPassUtils(){let e=this._passUtils;return e===null&&(this._passUtils=e=new Ioe(this.backend.device)),e}_generateMipmaps(e,t,n=0){this._getPassUtils().generateMipmaps(e,t,n)}_flipY(e,t,n=0){this._getPassUtils().flipY(e,t,n)}_copyBufferToTexture(e,t,n,r,s,a=0){const l=this.backend.device,u=e.data,h=this._getBytesPerTexel(n.format),g=e.width*h;l.queue.writeTexture({texture:t,mipLevel:0,origin:{x:0,y:0,z:r}},u,{offset:e.width*e.height*h*a,bytesPerRow:g},{width:e.width,height:e.height,depthOrArrayLayers:1}),s===!0&&this._flipY(t,n,r)}_copyCompressedBufferToTexture(e,t,n){const r=this.backend.device,s=this._getBlockData(n.format),a=n.size.depthOrArrayLayers>1;for(let l=0;l<e.length;l++){const u=e[l],h=u.width,g=u.height,v=a?n.size.depthOrArrayLayers:1,x=Math.ceil(h/s.width)*s.byteLength,S=x*Math.ceil(g/s.height);for(let w=0;w<v;w++)r.queue.writeTexture({texture:t,mipLevel:l,origin:{x:0,y:0,z:w}},u.data,{offset:w*S,bytesPerRow:x,rowsPerImage:Math.ceil(g/s.height)},{width:Math.ceil(h/s.width)*s.width,height:Math.ceil(g/s.height)*s.height,depthOrArrayLayers:1})}}_getBlockData(e){if(e===Re.BC1RGBAUnorm||e===Re.BC1RGBAUnormSRGB)return{byteLength:8,width:4,height:4};if(e===Re.BC2RGBAUnorm||e===Re.BC2RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===Re.BC3RGBAUnorm||e===Re.BC3RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===Re.BC4RUnorm||e===Re.BC4RSNorm)return{byteLength:8,width:4,height:4};if(e===Re.BC5RGUnorm||e===Re.BC5RGSnorm)return{byteLength:16,width:4,height:4};if(e===Re.BC6HRGBUFloat||e===Re.BC6HRGBFloat)return{byteLength:16,width:4,height:4};if(e===Re.BC7RGBAUnorm||e===Re.BC7RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===Re.ETC2RGB8Unorm||e===Re.ETC2RGB8UnormSRGB)return{byteLength:8,width:4,height:4};if(e===Re.ETC2RGB8A1Unorm||e===Re.ETC2RGB8A1UnormSRGB)return{byteLength:8,width:4,height:4};if(e===Re.ETC2RGBA8Unorm||e===Re.ETC2RGBA8UnormSRGB)return{byteLength:16,width:4,height:4};if(e===Re.EACR11Unorm)return{byteLength:8,width:4,height:4};if(e===Re.EACR11Snorm)return{byteLength:8,width:4,height:4};if(e===Re.EACRG11Unorm)return{byteLength:16,width:4,height:4};if(e===Re.EACRG11Snorm)return{byteLength:16,width:4,height:4};if(e===Re.ASTC4x4Unorm||e===Re.ASTC4x4UnormSRGB)return{byteLength:16,width:4,height:4};if(e===Re.ASTC5x4Unorm||e===Re.ASTC5x4UnormSRGB)return{byteLength:16,width:5,height:4};if(e===Re.ASTC5x5Unorm||e===Re.ASTC5x5UnormSRGB)return{byteLength:16,width:5,height:5};if(e===Re.ASTC6x5Unorm||e===Re.ASTC6x5UnormSRGB)return{byteLength:16,width:6,height:5};if(e===Re.ASTC6x6Unorm||e===Re.ASTC6x6UnormSRGB)return{byteLength:16,width:6,height:6};if(e===Re.ASTC8x5Unorm||e===Re.ASTC8x5UnormSRGB)return{byteLength:16,width:8,height:5};if(e===Re.ASTC8x6Unorm||e===Re.ASTC8x6UnormSRGB)return{byteLength:16,width:8,height:6};if(e===Re.ASTC8x8Unorm||e===Re.ASTC8x8UnormSRGB)return{byteLength:16,width:8,height:8};if(e===Re.ASTC10x5Unorm||e===Re.ASTC10x5UnormSRGB)return{byteLength:16,width:10,height:5};if(e===Re.ASTC10x6Unorm||e===Re.ASTC10x6UnormSRGB)return{byteLength:16,width:10,height:6};if(e===Re.ASTC10x8Unorm||e===Re.ASTC10x8UnormSRGB)return{byteLength:16,width:10,height:8};if(e===Re.ASTC10x10Unorm||e===Re.ASTC10x10UnormSRGB)return{byteLength:16,width:10,height:10};if(e===Re.ASTC12x10Unorm||e===Re.ASTC12x10UnormSRGB)return{byteLength:16,width:12,height:10};if(e===Re.ASTC12x12Unorm||e===Re.ASTC12x12UnormSRGB)return{byteLength:16,width:12,height:12}}_convertAddressMode(e){let t=TS.ClampToEdge;return e===aA?t=TS.Repeat:e===oA&&(t=TS.MirrorRepeat),t}_convertFilterMode(e){let t=qf.Linear;return(e===mr||e===s_||e===tu)&&(t=qf.Nearest),t}_getBytesPerTexel(e){if(e===Re.R8Unorm||e===Re.R8Snorm||e===Re.R8Uint||e===Re.R8Sint)return 1;if(e===Re.R16Uint||e===Re.R16Sint||e===Re.R16Float||e===Re.RG8Unorm||e===Re.RG8Snorm||e===Re.RG8Uint||e===Re.RG8Sint)return 2;if(e===Re.R32Uint||e===Re.R32Sint||e===Re.R32Float||e===Re.RG16Uint||e===Re.RG16Sint||e===Re.RG16Float||e===Re.RGBA8Unorm||e===Re.RGBA8UnormSRGB||e===Re.RGBA8Snorm||e===Re.RGBA8Uint||e===Re.RGBA8Sint||e===Re.BGRA8Unorm||e===Re.BGRA8UnormSRGB||e===Re.RGB9E5UFloat||e===Re.RGB10A2Unorm||e===Re.RG11B10UFloat||e===Re.Depth32Float||e===Re.Depth24Plus||e===Re.Depth24PlusStencil8||e===Re.Depth32FloatStencil8)return 4;if(e===Re.RG32Uint||e===Re.RG32Sint||e===Re.RG32Float||e===Re.RGBA16Uint||e===Re.RGBA16Sint||e===Re.RGBA16Float)return 8;if(e===Re.RGBA32Uint||e===Re.RGBA32Sint||e===Re.RGBA32Float)return 16}_getTypedArrayType(e){if(e===Re.R8Uint)return Uint8Array;if(e===Re.R8Sint)return Int8Array;if(e===Re.R8Unorm)return Uint8Array;if(e===Re.R8Snorm)return Int8Array;if(e===Re.RG8Uint)return Uint8Array;if(e===Re.RG8Sint)return Int8Array;if(e===Re.RG8Unorm)return Uint8Array;if(e===Re.RG8Snorm)return Int8Array;if(e===Re.RGBA8Uint)return Uint8Array;if(e===Re.RGBA8Sint)return Int8Array;if(e===Re.RGBA8Unorm)return Uint8Array;if(e===Re.RGBA8Snorm)return Int8Array;if(e===Re.R16Uint)return Uint16Array;if(e===Re.R16Sint)return Int16Array;if(e===Re.RG16Uint)return Uint16Array;if(e===Re.RG16Sint)return Int16Array;if(e===Re.RGBA16Uint)return Uint16Array;if(e===Re.RGBA16Sint)return Int16Array;if(e===Re.R16Float||e===Re.RG16Float||e===Re.RGBA16Float)return Uint16Array;if(e===Re.R32Uint)return Uint32Array;if(e===Re.R32Sint)return Int32Array;if(e===Re.R32Float)return Float32Array;if(e===Re.RG32Uint)return Uint32Array;if(e===Re.RG32Sint)return Int32Array;if(e===Re.RG32Float)return Float32Array;if(e===Re.RGBA32Uint)return Uint32Array;if(e===Re.RGBA32Sint)return Int32Array;if(e===Re.RGBA32Float)return Float32Array;if(e===Re.BGRA8Unorm||e===Re.BGRA8UnormSRGB)return Uint8Array;if(e===Re.RGB10A2Unorm||e===Re.RGB9E5UFloat||e===Re.RG11B10UFloat)return Uint32Array;if(e===Re.Depth32Float)return Float32Array;if(e===Re.Depth24Plus||e===Re.Depth24PlusStencil8)return Uint32Array;if(e===Re.Depth32FloatStencil8)return Float32Array}_getDimension(e){let t;return e.isData3DTexture?t=RN.ThreeD:t=RN.TwoD,t}}function nw(i,e=null){const t=i.format,n=i.type,r=i.colorSpace;let s;if(i.isCompressedTexture===!0||i.isCompressedArrayTexture===!0)switch(t){case Bh:s=r===_n?Re.BC1RGBAUnormSRGB:Re.BC1RGBAUnorm;break;case Oh:s=r===_n?Re.BC2RGBAUnormSRGB:Re.BC2RGBAUnorm;break;case Ih:s=r===_n?Re.BC3RGBAUnormSRGB:Re.BC3RGBAUnorm;break;case u0:s=r===_n?Re.ETC2RGB8UnormSRGB:Re.ETC2RGB8Unorm;break;case c0:s=r===_n?Re.ETC2RGBA8UnormSRGB:Re.ETC2RGBA8Unorm;break;case h0:s=r===_n?Re.ASTC4x4UnormSRGB:Re.ASTC4x4Unorm;break;case f0:s=r===_n?Re.ASTC5x4UnormSRGB:Re.ASTC5x4Unorm;break;case A0:s=r===_n?Re.ASTC5x5UnormSRGB:Re.ASTC5x5Unorm;break;case d0:s=r===_n?Re.ASTC6x5UnormSRGB:Re.ASTC6x5Unorm;break;case p0:s=r===_n?Re.ASTC6x6UnormSRGB:Re.ASTC6x6Unorm;break;case m0:s=r===_n?Re.ASTC8x5UnormSRGB:Re.ASTC8x5Unorm;break;case g0:s=r===_n?Re.ASTC8x6UnormSRGB:Re.ASTC8x6Unorm;break;case v0:s=r===_n?Re.ASTC8x8UnormSRGB:Re.ASTC8x8Unorm;break;case _0:s=r===_n?Re.ASTC10x5UnormSRGB:Re.ASTC10x5Unorm;break;case y0:s=r===_n?Re.ASTC10x6UnormSRGB:Re.ASTC10x6Unorm;break;case x0:s=r===_n?Re.ASTC10x8UnormSRGB:Re.ASTC10x8Unorm;break;case b0:s=r===_n?Re.ASTC10x10UnormSRGB:Re.ASTC10x10Unorm;break;case S0:s=r===_n?Re.ASTC12x10UnormSRGB:Re.ASTC12x10Unorm;break;case T0:s=r===_n?Re.ASTC12x12UnormSRGB:Re.ASTC12x12Unorm;break;case ks:s=r===_n?Re.RGBA8UnormSRGB:Re.RGBA8Unorm;break;default:console.error("WebGPURenderer: Unsupported texture format.",t)}else switch(t){case ks:switch(n){case Qf:s=Re.RGBA8Snorm;break;case Kf:s=Re.RGBA16Sint;break;case wl:s=Re.RGBA16Uint;break;case Rr:s=Re.RGBA32Uint;break;case Ns:s=Re.RGBA32Sint;break;case aa:s=r===_n?Re.RGBA8UnormSRGB:Re.RGBA8Unorm;break;case Gs:s=Re.RGBA16Float;break;case $r:s=Re.RGBA32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with RGBAFormat.",n)}break;case Ug:switch(n){case py:s=Re.RGB9E5UFloat;break;default:console.error("WebGPURenderer: Unsupported texture type with RGBFormat.",n)}break;case Bg:switch(n){case Qf:s=Re.R8Snorm;break;case Kf:s=Re.R16Sint;break;case wl:s=Re.R16Uint;break;case Rr:s=Re.R32Uint;break;case Ns:s=Re.R32Sint;break;case aa:s=Re.R8Unorm;break;case Gs:s=Re.R16Float;break;case $r:s=Re.R32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with RedFormat.",n)}break;case lA:switch(n){case Qf:s=Re.RG8Snorm;break;case Kf:s=Re.RG16Sint;break;case wl:s=Re.RG16Uint;break;case Rr:s=Re.RG32Uint;break;case Ns:s=Re.RG32Sint;break;case aa:s=Re.RG8Unorm;break;case Gs:s=Re.RG16Float;break;case $r:s=Re.RG32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with RGFormat.",n)}break;case au:switch(n){case wl:s=Re.Depth16Unorm;break;case Rr:s=Re.Depth24Plus;break;case $r:s=Re.Depth32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with DepthFormat.",n)}break;case du:switch(n){case Au:s=Re.Depth24PlusStencil8;break;case $r:e&&e.features.has(tw.Depth32FloatStencil8)===!1&&console.error('WebGPURenderer: Depth textures with DepthStencilFormat + FloatType can only be used with the "depth32float-stencil8" GPU feature.'),s=Re.Depth32FloatStencil8;break;default:console.error("WebGPURenderer: Unsupported texture type with DepthStencilFormat.",n)}break;case H0:switch(n){case Ns:s=Re.R32Sint;break;case Rr:s=Re.R32Uint;break;default:console.error("WebGPURenderer: Unsupported texture type with RedIntegerFormat.",n)}break;case j0:switch(n){case Ns:s=Re.RG32Sint;break;case Rr:s=Re.RG32Uint;break;default:console.error("WebGPURenderer: Unsupported texture type with RGIntegerFormat.",n)}break;case W0:switch(n){case Ns:s=Re.RGBA32Sint;break;case Rr:s=Re.RGBA32Uint;break;default:console.error("WebGPURenderer: Unsupported texture type with RGBAIntegerFormat.",n)}break;default:console.error("WebGPURenderer: Unsupported texture format.",t)}return s}const Goe=/^[fn]*\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)\s*[\-\>]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,qoe=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/ig,NN={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2<f32>":"vec2","vec2<i32>":"ivec2","vec2<u32>":"uvec2","vec2<bool>":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3<f32>":"vec3","vec3<i32>":"ivec3","vec3<u32>":"uvec3","vec3<bool>":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4<f32>":"vec4","vec4<i32>":"ivec4","vec4<u32>":"uvec4","vec4<bool>":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2<f32>":"mat2",mat2x2f:"mat2","mat3x3<f32>":"mat3",mat3x3f:"mat3","mat4x4<f32>":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"},Voe=i=>{i=i.trim();const e=i.match(Goe);if(e!==null&&e.length===4){const t=e[2],n=[];let r=null;for(;(r=qoe.exec(t))!==null;)n.push({name:r[1],type:r[2]});const s=[];for(let g=0;g<n.length;g++){const{name:v,type:x}=n[g];let S=x;S.startsWith("ptr")?S="pointer":(S.startsWith("texture")&&(S=x.split("<")[0]),S=NN[S]),s.push(new FE(S,v))}const a=i.substring(e[0].length),l=e[3]||"void",u=e[1]!==void 0?e[1]:"";return{type:NN[l]||l,inputs:s,name:u,inputsCode:t,blockCode:a,outputType:l}}else throw new Error("FunctionNode: Function is not a WGSL code.")};class Hoe extends kE{constructor(e){const{type:t,inputs:n,name:r,inputsCode:s,blockCode:a,outputType:l}=Voe(e);super(t,n,r),this.inputsCode=s,this.blockCode=a,this.outputType=l}getCode(e=this.name){const t=this.outputType!=="void"?"-> "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class joe extends YB{parseFunction(e){return new Hoe(e)}}const Ud=typeof self<"u"?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},Woe={[sa.READ_ONLY]:"read",[sa.WRITE_ONLY]:"write",[sa.READ_WRITE]:"read_write"},DN={[aA]:"repeat",[eu]:"clamp",[oA]:"mirror"},Tv={vertex:Ud?Ud.VERTEX:1,fragment:Ud?Ud.FRAGMENT:2,compute:Ud?Ud.COMPUTE:4},PN={instance:!0,swizzleAssign:!1,storageBuffer:!0},$oe={"^^":"tsl_xor"},Xoe={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3<f32>",vec2:"vec2<f32>",ivec2:"vec2<i32>",uvec2:"vec2<u32>",bvec2:"vec2<bool>",vec3:"vec3<f32>",ivec3:"vec3<i32>",uvec3:"vec3<u32>",bvec3:"vec3<bool>",vec4:"vec4<f32>",ivec4:"vec4<i32>",uvec4:"vec4<u32>",bvec4:"vec4<bool>",mat2:"mat2x2<f32>",mat3:"mat3x3<f32>",mat4:"mat4x4<f32>"},LN={},Wo={tsl_xor:new rs("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new rs("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new rs("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new rs("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new rs("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new rs("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new rs("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2<bool> { return vec2<bool>( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new rs("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3<bool> { return vec3<bool>( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new rs("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4<bool> { return vec4<bool>( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new rs("fn tsl_repeatWrapping_float( coord: f32 ) -> f32 { return fract( coord ); }"),mirrorWrapping_float:new rs("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new rs("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new rs(`
|
||
fn tsl_biquadraticTexture( map : texture_2d<f32>, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {
|
||
|
||
let res = vec2f( iRes );
|
||
|
||
let uvScaled = coord * res;
|
||
let uvWrapping = ( ( uvScaled % res ) + res ) % res;
|
||
|
||
// https://www.shadertoy.com/view/WtyXRy
|
||
|
||
let uv = uvWrapping - 0.5;
|
||
let iuv = floor( uv );
|
||
let f = fract( uv );
|
||
|
||
let rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );
|
||
let rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );
|
||
let rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );
|
||
let rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );
|
||
|
||
return mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );
|
||
|
||
}
|
||
`)},Mm={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast<f32>"};typeof navigator<"u"&&/Windows/g.test(navigator.userAgent)&&(Wo.pow_float=new rs("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),Wo.pow_vec2=new rs("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[Wo.pow_float]),Wo.pow_vec3=new rs("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[Wo.pow_float]),Wo.pow_vec4=new rs("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[Wo.pow_float]),Mm.pow_float="tsl_pow_float",Mm.pow_vec2="tsl_pow_vec2",Mm.pow_vec3="tsl_pow_vec3",Mm.pow_vec4="tsl_pow_vec4");let rO="";(typeof navigator<"u"&&/Firefox|Deno/g.test(navigator.userAgent))!==!0&&(rO+=`diagnostic( off, derivative_uniformity );
|
||
`);class Yoe extends $B{constructor(e,t){super(e,t,new joe),this.uniformGroups={},this.builtins={},this.directives={},this.scopedArrays=new Map}needsToWorkingColorSpace(e){return e.isVideoTexture===!0&&e.colorSpace!==Co}_generateTextureSample(e,t,n,r,s=this.shaderStage){return s==="fragment"?r?`textureSample( ${t}, ${t}_sampler, ${n}, ${r} )`:`textureSample( ${t}, ${t}_sampler, ${n} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n):this.generateTextureLod(e,t,n,r,"0")}_generateVideoSample(e,t,n=this.shaderStage){if(n==="fragment")return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2<f32>( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${n} shader.`)}_generateTextureSampleLevel(e,t,n,r,s,a=this.shaderStage){return(a==="fragment"||a==="compute")&&this.isUnfilterable(e)===!1?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n,r):this.generateTextureLod(e,t,n,s,r)}generateWrapFunction(e){const t=`tsl_coord_${DN[e.wrapS]}S_${DN[e.wrapT]}_${e.isData3DTexture?"3d":"2d"}T`;let n=LN[t];if(n===void 0){const r=[],s=e.isData3DTexture?"vec3f":"vec2f";let a=`fn ${t}( coord : ${s} ) -> ${s} {
|
||
|
||
return ${s}(
|
||
`;const l=(u,h)=>{u===aA?(r.push(Wo.repeatWrapping_float),a+=` tsl_repeatWrapping_float( coord.${h} )`):u===eu?(r.push(Wo.clampWrapping_float),a+=` tsl_clampWrapping_float( coord.${h} )`):u===oA?(r.push(Wo.mirrorWrapping_float),a+=` tsl_mirrorWrapping_float( coord.${h} )`):(a+=` coord.${h}`,console.warn(`WebGPURenderer: Unsupported texture wrap type "${u}" for vertex shader.`))};l(e.wrapS,"x"),a+=`,
|
||
`,l(e.wrapT,"y"),e.isData3DTexture&&(a+=`,
|
||
`,l(e.wrapR,"z")),a+=`
|
||
);
|
||
|
||
}
|
||
`,LN[t]=n=new rs(a,r)}return n.build(this),t}generateTextureDimension(e,t,n){const r=this.getDataFromNode(e,this.shaderStage,this.globalCache);r.dimensionsSnippet===void 0&&(r.dimensionsSnippet={});let s=r.dimensionsSnippet[n];if(r.dimensionsSnippet[n]===void 0){let a,l;const{primarySamples:u}=this.renderer.backend.utils.getTextureSampleData(e),h=u>1;e.isData3DTexture?l="vec3<u32>":l="vec2<u32>",h||e.isVideoTexture||e.isStorageTexture?a=t:a=`${t}${n?`, u32( ${n} )`:""}`,s=new Kv(new Zv(`textureDimensions( ${a} )`,l)),r.dimensionsSnippet[n]=s,(e.isDataArrayTexture||e.isData3DTexture)&&(r.arrayLayerCount=new Kv(new Zv(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(r.cubeFaceCount=new Kv(new Zv("6u","u32")))}return s.build(this)}generateFilteredTexture(e,t,n,r="0u"){this._include("biquadraticTexture");const s=this.generateWrapFunction(e),a=this.generateTextureDimension(e,t,r);return`tsl_biquadraticTexture( ${t}, ${s}( ${n} ), ${a}, u32( ${r} ) )`}generateTextureLod(e,t,n,r,s="0u"){const a=this.generateWrapFunction(e),l=this.generateTextureDimension(e,t,s),u=e.isData3DTexture?"vec3":"vec2",h=`${u}<u32>(${a}(${n}) * ${u}<f32>(${l}))`;return this.generateTextureLoad(e,t,h,r,s)}generateTextureLoad(e,t,n,r,s="0u"){return e.isVideoTexture===!0||e.isStorageTexture===!0?`textureLoad( ${t}, ${n} )`:r?`textureLoad( ${t}, ${n}, ${r}, u32( ${s} ) )`:`textureLoad( ${t}, ${n}, u32( ${s} ) )`}generateTextureStore(e,t,n,r){return`textureStore( ${t}, ${n}, ${r} )`}isSampleCompare(e){return e.isDepthTexture===!0&&e.compareFunction!==null}isUnfilterable(e){return this.getComponentTypeFromTexture(e)!=="float"||!this.isAvailable("float32Filterable")&&e.isDataTexture===!0&&e.type===$r||this.isSampleCompare(e)===!1&&e.minFilter===mr&&e.magFilter===mr||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,n,r,s=this.shaderStage){let a=null;return e.isVideoTexture===!0?a=this._generateVideoSample(t,n,s):this.isUnfilterable(e)?a=this.generateTextureLod(e,t,n,r,"0",s):a=this._generateTextureSample(e,t,n,r,s),a}generateTextureGrad(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${r[0]}, ${r[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${a} shader.`)}generateTextureCompare(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${r} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}generateTextureLevel(e,t,n,r,s,a=this.shaderStage){let l=null;return e.isVideoTexture===!0?l=this._generateVideoSample(t,n,a):l=this._generateTextureSampleLevel(e,t,n,r,s,a),l}generateTextureBias(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${r} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${a} shader.`)}getPropertyName(e,t=this.shaderStage){if(e.isNodeVarying===!0&&e.needsInterpolation===!0){if(t==="vertex")return`varyings.${e.name}`}else if(e.isNodeUniform===!0){const n=e.name,r=e.type;return r==="texture"||r==="cubeTexture"||r==="storageTexture"||r==="texture3D"?n:r==="buffer"||r==="storageBuffer"||r==="indirectStorageBuffer"?`NodeBuffer_${e.id}.${n}`:e.groupNode.name+"."+n}return super.getPropertyName(e)}getOutputStructName(){return"output"}_getUniformGroupCount(e){return Object.keys(this.uniforms[e]).length}getFunctionOperator(e){const t=$oe[e];return t!==void 0?(this._include(t),t):null}getNodeAccess(e,t){return t!=="compute"?sa.READ_ONLY:e.access}getStorageAccess(e,t){return Woe[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,n,r=null){const s=super.getUniformFromNode(e,t,n,r),a=this.getDataFromNode(e,n,this.globalCache);if(a.uniformGPU===void 0){let l;const u=e.groupNode,h=u.name,g=this.getBindGroupArray(h,n);if(t==="texture"||t==="cubeTexture"||t==="storageTexture"||t==="texture3D"){let v=null;const x=this.getNodeAccess(e,n);if(t==="texture"||t==="storageTexture"?v=new ex(s.name,s.node,u,x):t==="cubeTexture"?v=new tO(s.name,s.node,u,x):t==="texture3D"&&(v=new nO(s.name,s.node,u,x)),v.store=e.isStorageTextureNode===!0,v.setVisibility(Tv[n]),(n==="fragment"||n==="compute")&&this.isUnfilterable(e.value)===!1&&v.store===!1){const S=new Loe(`${s.name}_sampler`,s.node,u);S.setVisibility(Tv[n]),g.push(S,v),l=[S,v]}else g.push(v),l=[v]}else if(t==="buffer"||t==="storageBuffer"||t==="indirectStorageBuffer"){const v=t==="buffer"?JB:Ooe,x=new v(e,u);x.setVisibility(Tv[n]),g.push(x),l=x}else{const v=this.uniformGroups[n]||(this.uniformGroups[n]={});let x=v[h];x===void 0&&(x=new eO(h,u),x.setVisibility(Tv[n]),v[h]=x,g.push(x)),l=this.getNodeUniform(s,t),x.addUniform(l)}a.uniformGPU=l}return s}getBuiltin(e,t,n,r=this.shaderStage){const s=this.builtins[r]||(this.builtins[r]=new Map);return s.has(e)===!1&&s.set(e,{name:e,property:t,type:n}),t}hasBuiltin(e,t=this.shaderStage){return this.builtins[t]!==void 0&&this.builtins[t].has(e)}getVertexIndex(){return this.shaderStage==="vertex"?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const a of t.inputs)r.push(a.name+" : "+this.getType(a.type));let s=`fn ${t.name}( ${r.join(", ")} ) -> ${this.getType(t.type)} {
|
||
${n.vars}
|
||
${n.code}
|
||
`;return n.result&&(s+=` return ${n.result};
|
||
`),s+=`
|
||
}
|
||
`,s}getInstanceIndex(){return this.shaderStage==="vertex"?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4<f32>")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],n=this.directives[e];if(n!==void 0)for(const r of n)t.push(`enable ${r};`);return t.join(`
|
||
`)}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array<f32, ${e} >`,"vertex")}getBuiltins(e){const t=[],n=this.builtins[e];if(n!==void 0)for(const{name:r,property:s,type:a}of n.values())t.push(`@builtin( ${r} ) ${s} : ${a}`);return t.join(`,
|
||
`)}getScopedArray(e,t,n,r){return this.scopedArrays.has(e)===!1&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:n,bufferCount:r}),e}getScopedArrays(e){if(e!=="compute")return;const t=[];for(const{name:n,scope:r,bufferType:s,bufferCount:a}of this.scopedArrays.values()){const l=this.getType(s);t.push(`var<${r}> ${n}: array< ${l}, ${a} >;`)}return t.join(`
|
||
`)}getAttributes(e){const t=[];if(e==="compute"&&(this.getBuiltin("global_invocation_id","id","vec3<u32>","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3<u32>","attribute"),this.getBuiltin("local_invocation_id","localId","vec3<u32>","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3<u32>","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),e==="vertex"||e==="compute"){const n=this.getBuiltins("attribute");n&&t.push(n);const r=this.getAttributesArray();for(let s=0,a=r.length;s<a;s++){const l=r[s],u=l.name,h=this.getType(l.type);t.push(`@location( ${s} ) ${u} : ${h}`)}}return t.join(`,
|
||
`)}getStructMembers(e){const t=[],n=e.getMemberTypes();for(let s=0;s<n.length;s++){const a=n[s];t.push(` @location( ${s} ) m${s} : ${a}<f32>`)}const r=this.getBuiltins("output");return r&&t.push(" "+r),t.join(`,
|
||
`)}getStructs(e){const t=[],n=this.structs[e];for(let r=0,s=n.length;r<s;r++){const a=n[r],l=a.name;let u=`struct ${l} {
|
||
`;u+=this.getStructMembers(a),u+=`
|
||
}`,t.push(u),t.push(`
|
||
var<private> output : ${l};
|
||
|
||
`)}return t.join(`
|
||
|
||
`)}getVar(e,t){return`var ${t} : ${this.getType(e)}`}getVars(e){const t=[],n=this.vars[e];if(n!==void 0)for(const r of n)t.push(` ${this.getVar(r.type,r.name)};`);return`
|
||
${t.join(`
|
||
`)}
|
||
`}getVaryings(e){const t=[];if(e==="vertex"&&this.getBuiltin("position","Vertex","vec4<f32>","vertex"),e==="vertex"||e==="fragment"){const s=this.varyings,a=this.vars[e];for(let l=0;l<s.length;l++){const u=s[l];if(u.needsInterpolation){let h=`@location( ${l} )`;/^(int|uint|ivec|uvec)/.test(u.type)&&(h+=" @interpolate( flat )"),t.push(`${h} ${u.name} : ${this.getType(u.type)}`)}else e==="vertex"&&a.includes(u)===!1&&a.push(u)}}const n=this.getBuiltins(e);n&&t.push(n);const r=t.join(`,
|
||
`);return e==="vertex"?this._getWGSLStruct("VaryingsStruct"," "+r):r}getUniforms(e){const t=this.uniforms[e],n=[],r=[],s=[],a={};for(const u of t){const h=u.groupNode.name,g=this.bindingsIndexes[h];if(u.type==="texture"||u.type==="cubeTexture"||u.type==="storageTexture"||u.type==="texture3D"){const v=u.node.value;(e==="fragment"||e==="compute")&&this.isUnfilterable(v)===!1&&u.node.isStorageTextureNode!==!0&&(this.isSampleCompare(v)?n.push(`@binding( ${g.binding++} ) @group( ${g.group} ) var ${u.name}_sampler : sampler_comparison;`):n.push(`@binding( ${g.binding++} ) @group( ${g.group} ) var ${u.name}_sampler : sampler;`));let x,S="";const{primarySamples:w}=this.renderer.backend.utils.getTextureSampleData(v);if(w>1&&(S="_multisampled"),v.isCubeTexture===!0)x="texture_cube<f32>";else if(v.isDataArrayTexture===!0||v.isCompressedArrayTexture===!0)x="texture_2d_array<f32>";else if(v.isDepthTexture===!0)x=`texture_depth${S}_2d`;else if(v.isVideoTexture===!0)x="texture_external";else if(v.isData3DTexture===!0)x="texture_3d<f32>";else if(u.node.isStorageTextureNode===!0){const R=nw(v),C=this.getStorageAccess(u.node,e);x=`texture_storage_2d<${R}, ${C}>`}else{const R=this.getComponentTypeFromTexture(v).charAt(0);x=`texture${S}_2d<${R}32>`}n.push(`@binding( ${g.binding++} ) @group( ${g.group} ) var ${u.name} : ${x};`)}else if(u.type==="buffer"||u.type==="storageBuffer"||u.type==="indirectStorageBuffer"){const v=u.node,x=this.getType(v.bufferType),S=v.bufferCount,w=S>0&&u.type==="buffer"?", "+S:"",R=v.isAtomic?`atomic<${x}>`:`${x}`,C=` ${u.name} : array< ${R}${w} >
|
||
`,E=v.isStorageBufferNode?`storage, ${this.getStorageAccess(v,e)}`:"uniform";r.push(this._getWGSLStructBinding("NodeBuffer_"+v.id,C,E,g.binding++,g.group))}else{const v=this.getType(this.getVectorType(u.type)),x=u.groupNode.name;(a[x]||(a[x]={index:g.binding++,id:g.group,snippets:[]})).snippets.push(` ${u.name} : ${v}`)}}for(const u in a){const h=a[u];s.push(this._getWGSLStructBinding(u,h.snippets.join(`,
|
||
`),"uniform",h.index,h.id))}let l=n.join(`
|
||
`);return l+=r.join(`
|
||
`),l+=s.join(`
|
||
`),l}buildCode(){const e=this.material!==null?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){const n=e[t];n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.structs=this.getStructs(t),n.vars=this.getVars(t),n.codes=this.getCodes(t),n.directives=this.getDirectives(t),n.scopedArrays=this.getScopedArrays(t);let r=`// code
|
||
|
||
`;r+=this.flowCode[t];const s=this.flowNodes[t],a=s[s.length-1],l=a.outputNode,u=l!==void 0&&l.isOutputStructNode===!0;for(const h of s){const g=this.getFlowData(h),v=h.name;if(v&&(r.length>0&&(r+=`
|
||
`),r+=` // flow -> ${v}
|
||
`),r+=`${g.code}
|
||
`,h===a&&t!=="compute"){if(r+=`// result
|
||
|
||
`,t==="vertex")r+=`varyings.Vertex = ${g.result};`;else if(t==="fragment")if(u)n.returnType=l.nodeType,r+=`return ${g.result};`;else{let x=" @location(0) color: vec4<f32>";const S=this.getBuiltins("output");S&&(x+=`,
|
||
`+S),n.returnType="OutputStruct",n.structs+=this._getWGSLStruct("OutputStruct",x),n.structs+=`
|
||
var<private> output : OutputStruct;
|
||
|
||
`,r+=`output.color = ${g.result};
|
||
|
||
return output;`}}}n.flow=r}this.material!==null?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let n;return t!==null&&(n=this._getWGSLMethod(e+"_"+t)),n===void 0&&(n=this._getWGSLMethod(e)),n||e}getType(e){return Xoe[e]||e}isAvailable(e){let t=PN[e];return t===void 0&&(e==="float32Filterable"?t=this.renderer.hasFeature("float32-filterable"):e==="clipDistance"&&(t=this.renderer.hasFeature("clip-distances")),PN[e]=t),t}_getWGSLMethod(e){return Wo[e]!==void 0&&this._include(e),Mm[e]}_include(e){const t=Wo[e];return t.build(this),this.currentFunctionNode!==null&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}
|
||
// directives
|
||
${e.directives}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// varyings
|
||
${e.varyings}
|
||
var<private> varyings : VaryingsStruct;
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
@vertex
|
||
fn main( ${e.attributes} ) -> VaryingsStruct {
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
return varyings;
|
||
|
||
}
|
||
`}_getWGSLFragmentCode(e){return`${this.getSignature()}
|
||
// global
|
||
${rO}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// structs
|
||
${e.structs}
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
@fragment
|
||
fn main( ${e.varyings} ) -> ${e.returnType} {
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
}
|
||
`}_getWGSLComputeCode(e,t){return`${this.getSignature()}
|
||
// directives
|
||
${e.directives}
|
||
|
||
// system
|
||
var<private> instanceIndex : u32;
|
||
|
||
// locals
|
||
${e.scopedArrays}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
@compute @workgroup_size( ${t} )
|
||
fn main( ${e.attributes} ) {
|
||
|
||
// system
|
||
instanceIndex = id.x + id.y * numWorkgroups.x * u32(${t}) + id.z * numWorkgroups.x * numWorkgroups.y * u32(${t});
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
}
|
||
`}_getWGSLStruct(e,t){return`
|
||
struct ${e} {
|
||
${t}
|
||
};`}_getWGSLStructBinding(e,t,n,r=0,s=0){const a=e+"Struct";return`${this._getWGSLStruct(a,t)}
|
||
@binding( ${r} ) @group( ${s} )
|
||
var<${n}> ${e} : ${a};`}}class Qoe{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return e.depthTexture!==null?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=Re.Depth24PlusStencil8:e.depth&&(t=Re.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const s=this.backend.renderer,a=s.getRenderTarget();t=a?a.samples:s.samples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const n=t>1&&e.renderTarget!==null&&e.isDepthTexture!==!0&&e.isFramebufferTexture!==!0;return{samples:t,primarySamples:n?1:t,isMSAA:n}}getCurrentColorFormat(e){let t;return e.textures!==null?t=this.getTextureFormatGPU(e.textures[0]):t=this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return e.textures!==null?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){if(e.isPoints)return Zd.PointList;if(e.isLineSegments||e.isMesh&&t.wireframe===!0)return Zd.LineList;if(e.isLine)return Zd.LineStrip;if(e.isMesh)return Zd.TriangleList}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),t===2&&(t=4)),t}getSampleCountRenderContext(e){return e.textures!==null?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){return navigator.userAgent.includes("Quest")?Re.BGRA8Unorm:navigator.gpu.getPreferredCanvasFormat()}}const Koe=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),Zoe=new Map([[z7,["float16"]]]),Joe=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class ele{constructor(e){this.backend=e}createAttribute(e,t){const n=this._getBufferAttribute(e),r=this.backend,s=r.get(n);let a=s.buffer;if(a===void 0){const l=r.device;let u=n.array;if(e.normalized===!1&&(u.constructor===Int16Array||u.constructor===Uint16Array)){const g=new Uint32Array(u.length);for(let v=0;v<u.length;v++)g[v]=u[v];u=g}if(n.array=u,(n.isStorageBufferAttribute||n.isStorageInstancedBufferAttribute)&&n.itemSize===3){u=new u.constructor(n.count*4);for(let g=0;g<n.count;g++)u.set(n.array.subarray(g*3,g*3+3),g*4);n.itemSize=4,n.array=u}const h=u.byteLength+(4-u.byteLength%4)%4;a=l.createBuffer({label:n.name,size:h,usage:t,mappedAtCreation:!0}),new u.constructor(a.getMappedRange()).set(u),a.unmap(),s.buffer=a}}updateAttribute(e){const t=this._getBufferAttribute(e),n=this.backend,r=n.device,s=n.get(t).buffer,a=t.array,l=this._isTypedArray(a),u=t.updateRanges;if(u.length===0)r.queue.writeBuffer(s,0,a,0);else{const h=l?1:a.BYTES_PER_ELEMENT;for(let g=0,v=u.length;g<v;g++){const x=u[g],S=x.start*h,w=x.count*h;r.queue.writeBuffer(s,0,a,S,w)}t.clearUpdateRanges()}}createShaderVertexBuffers(e){const t=e.getAttributes(),n=new Map;for(let r=0;r<t.length;r++){const s=t[r],a=s.array.BYTES_PER_ELEMENT,l=this._getBufferAttribute(s);let u=n.get(l);if(u===void 0){let v,x;s.isInterleavedBufferAttribute===!0?(v=s.data.stride*a,x=s.data.isInstancedInterleavedBuffer?Sv.Instance:Sv.Vertex):(v=s.itemSize*a,x=s.isInstancedBufferAttribute?Sv.Instance:Sv.Vertex),s.normalized===!1&&(s.array.constructor===Int16Array||s.array.constructor===Uint16Array)&&(v=4),u={arrayStride:v,attributes:[],stepMode:x},n.set(l,u)}const h=this._getVertexFormat(s),g=s.isInterleavedBufferAttribute===!0?s.offset*a:0;u.attributes.push({shaderLocation:r,offset:g,format:h})}return Array.from(n.values())}destroyAttribute(e){const t=this.backend;t.get(this._getBufferAttribute(e)).buffer.destroy(),t.delete(e)}async getArrayBufferAsync(e){const t=this.backend,n=t.device,s=t.get(this._getBufferAttribute(e)).buffer,a=s.size,l=n.createBuffer({label:`${e.name}_readback`,size:a,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),u=n.createCommandEncoder({label:`readback_encoder_${e.name}`});u.copyBufferToBuffer(s,0,l,0,a);const h=u.finish();n.queue.submit([h]),await l.mapAsync(GPUMapMode.READ);const g=l.getMappedRange(),v=new e.array.constructor(g.slice(0));return l.unmap(),v.buffer}_getVertexFormat(e){const{itemSize:t,normalized:n}=e,r=e.array.constructor,s=e.constructor;let a;if(t===1)a=Joe.get(r);else{const u=(Zoe.get(s)||Koe.get(r))[n?1:0];if(u){const h=r.BYTES_PER_ELEMENT*t,v=Math.floor((h+3)/4)*4/r.BYTES_PER_ELEMENT;if(v%1)throw new Error("THREE.WebGPUAttributeUtils: Bad vertex format item size.");a=`${u}x${v}`}}return a||console.error("THREE.WebGPUAttributeUtils: Vertex format not supported yet."),a}_isTypedArray(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}_getBufferAttribute(e){return e.isInterleavedBufferAttribute&&(e=e.data),e}}class tle{constructor(e){this.backend=e,this.bindGroupLayoutCache=new WeakMap}createBindingsLayout(e){const t=this.backend,n=t.device,r=[];let s=0;for(const a of e.bindings){const l={binding:s++,visibility:a.visibility};if(a.isUniformBuffer||a.isStorageBuffer){const u={};a.isStorageBuffer&&(a.visibility&4&&(a.access===sa.READ_WRITE||a.access===sa.WRITE_ONLY)?u.type=wS.Storage:u.type=wS.ReadOnlyStorage),l.buffer=u}else if(a.isSampler){const u={};a.texture.isDepthTexture&&a.texture.compareFunction!==null&&(u.type="comparison"),l.sampler=u}else if(a.isSampledTexture&&a.texture.isVideoTexture)l.externalTexture={};else if(a.isSampledTexture&&a.store){const u={};u.format=this.backend.get(a.texture).texture.format;const h=a.access;h===sa.READ_WRITE?u.access=MS.ReadWrite:h===sa.WRITE_ONLY?u.access=MS.WriteOnly:u.access=MS.ReadOnly,l.storageTexture=u}else if(a.isSampledTexture){const u={},{primarySamples:h}=t.utils.getTextureSampleData(a.texture);if(h>1&&(u.multisampled=!0,a.texture.isDepthTexture||(u.sampleType=Ld.UnfilterableFloat)),a.texture.isDepthTexture)u.sampleType=Ld.Depth;else if(a.texture.isDataTexture||a.texture.isDataArrayTexture||a.texture.isData3DTexture){const g=a.texture.type;g===Ns?u.sampleType=Ld.SInt:g===Rr?u.sampleType=Ld.UInt:g===$r&&(this.backend.hasFeature("float32-filterable")?u.sampleType=Ld.Float:u.sampleType=Ld.UnfilterableFloat)}a.isSampledCubeTexture?u.viewDimension=za.Cube:a.texture.isDataArrayTexture||a.texture.isCompressedArrayTexture?u.viewDimension=za.TwoDArray:a.isSampledTexture3D&&(u.viewDimension=za.ThreeD),l.texture=u}else console.error(`WebGPUBindingUtils: Unsupported binding "${a}".`);r.push(l)}return n.createBindGroupLayout({entries:r})}createBindings(e,t,n,r=0){const{backend:s,bindGroupLayoutCache:a}=this,l=s.get(e);let u=a.get(e.bindingsReference);u===void 0&&(u=this.createBindingsLayout(e),a.set(e.bindingsReference,u));let h;n>0&&(l.groups===void 0&&(l.groups=[],l.versions=[]),l.versions[n]===r&&(h=l.groups[n])),h===void 0&&(h=this.createBindGroup(e,u),n>0&&(l.groups[n]=h,l.versions[n]=r)),l.group=h,l.layout=u}updateBinding(e){const t=this.backend,n=t.device,r=e.buffer,s=t.get(e).buffer;n.queue.writeBuffer(s,0,r,0)}createBindGroup(e,t){const n=this.backend,r=n.device;let s=0;const a=[];for(const l of e.bindings){if(l.isUniformBuffer){const u=n.get(l);if(u.buffer===void 0){const h=l.byteLength,g=GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,v=r.createBuffer({label:"bindingBuffer_"+l.name,size:h,usage:g});u.buffer=v}a.push({binding:s,resource:{buffer:u.buffer}})}else if(l.isStorageBuffer){const u=n.get(l);if(u.buffer===void 0){const h=l.attribute;u.buffer=n.get(h).buffer}a.push({binding:s,resource:{buffer:u.buffer}})}else if(l.isSampler){const u=n.get(l.texture);a.push({binding:s,resource:u.sampler})}else if(l.isSampledTexture){const u=n.get(l.texture);let h;if(u.externalTexture!==void 0)h=r.importExternalTexture({source:u.externalTexture});else{const g=l.store?1:u.texture.mipLevelCount,v=`view-${u.texture.width}-${u.texture.height}-${g}`;if(h=u[v],h===void 0){const x=Doe.All;let S;l.isSampledCubeTexture?S=za.Cube:l.isSampledTexture3D?S=za.ThreeD:l.texture.isDataArrayTexture||l.texture.isCompressedArrayTexture?S=za.TwoDArray:S=za.TwoD,h=u[v]=u.texture.createView({aspect:x,dimension:S,mipLevelCount:g})}}a.push({binding:s,resource:h})}s++}return r.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:a})}}class nle{constructor(e){this.backend=e}_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:n,material:r,geometry:s,pipeline:a}=e,{vertexProgram:l,fragmentProgram:u}=a,h=this.backend,g=h.device,v=h.utils,x=h.get(a),S=[];for(const te of e.getBindings()){const se=h.get(te);S.push(se.layout)}const w=h.attributeUtils.createShaderVertexBuffers(e);let R;r.transparent===!0&&r.blending!==Qa&&(R=this._getBlending(r));let C={};r.stencilWrite===!0&&(C={compare:this._getStencilCompare(r),failOp:this._getStencilOperation(r.stencilFail),depthFailOp:this._getStencilOperation(r.stencilZFail),passOp:this._getStencilOperation(r.stencilZPass)});const E=this._getColorWriteMask(r),B=[];if(e.context.textures!==null){const te=e.context.textures;for(let se=0;se<te.length;se++){const ne=v.getTextureFormatGPU(te[se]);B.push({format:ne,blend:R,writeMask:E})}}else{const te=v.getCurrentColorFormat(e.context);B.push({format:te,blend:R,writeMask:E})}const L=h.get(l).module,O=h.get(u).module,z=this._getPrimitiveState(n,s,r),G=this._getDepthCompare(r),k=v.getCurrentDepthStencilFormat(e.context),H=this._getSampleCount(e.context),F={label:`renderPipeline_${r.name||r.type}_${r.id}`,vertex:Object.assign({},L,{buffers:w}),fragment:Object.assign({},O,{targets:B}),primitive:z,multisample:{count:H,alphaToCoverageEnabled:r.alphaToCoverage&&H>1},layout:g.createPipelineLayout({bindGroupLayouts:S})},V={},Y=e.context.depth,J=e.context.stencil;if((Y===!0||J===!0)&&(Y===!0&&(V.format=k,V.depthWriteEnabled=r.depthWrite,V.depthCompare=G),J===!0&&(V.stencilFront=C,V.stencilBack={},V.stencilReadMask=r.stencilFuncMask,V.stencilWriteMask=r.stencilWriteMask),F.depthStencil=V),t===null)x.pipeline=g.createRenderPipeline(F);else{const te=new Promise(se=>{g.createRenderPipelineAsync(F).then(ne=>{x.pipeline=ne,se()})});t.push(te)}}createBundleEncoder(e){const t=this.backend,{utils:n,device:r}=t,s=n.getCurrentDepthStencilFormat(e),a=n.getCurrentColorFormat(e),l=this._getSampleCount(e),u={label:"renderBundleEncoder",colorFormats:[a],depthStencilFormat:s,sampleCount:l};return r.createRenderBundleEncoder(u)}createComputePipeline(e,t){const n=this.backend,r=n.device,s=n.get(e.computeProgram).module,a=n.get(e),l=[];for(const u of t){const h=n.get(u);l.push(h.layout)}a.pipeline=r.createComputePipeline({compute:s,layout:r.createPipelineLayout({bindGroupLayouts:l})})}_getBlending(e){let t,n;const r=e.blending,s=e.blendSrc,a=e.blendDst,l=e.blendEquation;if(r===yw){const u=e.blendSrcAlpha!==null?e.blendSrcAlpha:s,h=e.blendDstAlpha!==null?e.blendDstAlpha:a,g=e.blendEquationAlpha!==null?e.blendEquationAlpha:l;t={srcFactor:this._getBlendFactor(s),dstFactor:this._getBlendFactor(a),operation:this._getBlendOperation(l)},n={srcFactor:this._getBlendFactor(u),dstFactor:this._getBlendFactor(h),operation:this._getBlendOperation(g)}}else{const u=e.premultipliedAlpha,h=(g,v,x,S)=>{t={srcFactor:g,dstFactor:v,operation:Df.Add},n={srcFactor:x,dstFactor:S,operation:Df.Add}};if(u)switch(r){case Ka:h(Kn.One,Kn.OneMinusSrcAlpha,Kn.One,Kn.OneMinusSrcAlpha);break;case a0:h(Kn.One,Kn.One,Kn.One,Kn.One);break;case o0:h(Kn.Zero,Kn.OneMinusSrc,Kn.Zero,Kn.One);break;case l0:h(Kn.Zero,Kn.Src,Kn.Zero,Kn.SrcAlpha);break}else switch(r){case Ka:h(Kn.SrcAlpha,Kn.OneMinusSrcAlpha,Kn.One,Kn.OneMinusSrcAlpha);break;case a0:h(Kn.SrcAlpha,Kn.One,Kn.SrcAlpha,Kn.One);break;case o0:h(Kn.Zero,Kn.OneMinusSrc,Kn.Zero,Kn.One);break;case l0:h(Kn.Zero,Kn.Src,Kn.Zero,Kn.Src);break}}if(t!==void 0&&n!==void 0)return{color:t,alpha:n};console.error("THREE.WebGPURenderer: Invalid blending: ",r)}_getBlendFactor(e){let t;switch(e){case Sw:t=Kn.Zero;break;case Tw:t=Kn.One;break;case ww:t=Kn.Src;break;case Mw:t=Kn.OneMinusSrc;break;case qm:t=Kn.SrcAlpha;break;case Vm:t=Kn.OneMinusSrcAlpha;break;case Rw:t=Kn.Dst;break;case Nw:t=Kn.OneMinusDstColor;break;case Ew:t=Kn.DstAlpha;break;case Cw:t=Kn.OneMinusDstAlpha;break;case Dw:t=Kn.SrcAlphaSaturated;break;case Ane:t=Kn.Constant;break;case dne:t=Kn.OneMinusConstant;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const n=e.stencilFunc;switch(n){case ek:t=Bs.Never;break;case jS:t=Bs.Always;break;case tk:t=Bs.Less;break;case ik:t=Bs.LessEqual;break;case nk:t=Bs.Equal;break;case ak:t=Bs.GreaterEqual;break;case rk:t=Bs.Greater;break;case sk:t=Bs.NotEqual;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",n)}return t}_getStencilOperation(e){let t;switch(e){case Uf:t=Th.Keep;break;case $F:t=Th.Zero;break;case XF:t=Th.Replace;break;case JF:t=Th.Invert;break;case YF:t=Th.IncrementClamp;break;case QF:t=Th.DecrementClamp;break;case KF:t=Th.IncrementWrap;break;case ZF:t=Th.DecrementWrap;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case Eo:t=Df.Add;break;case xw:t=Df.Subtract;break;case bw:t=Df.ReverseSubtract;break;case w7:t=Df.Min;break;case M7:t=Df.Max;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,n){const r={},s=this.backend.utils;switch(r.topology=s.getPrimitiveTopology(e,n),t.index!==null&&e.isLine===!0&&e.isLineSegments!==!0&&(r.stripIndexFormat=t.index.array instanceof Uint16Array?k0.Uint16:k0.Uint32),n.side){case Nl:r.frontFace=bS.CCW,r.cullMode=SS.Back;break;case hr:r.frontFace=bS.CCW,r.cullMode=SS.Front;break;case as:r.frontFace=bS.CCW,r.cullMode=SS.None;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",n.side);break}return r}_getColorWriteMask(e){return e.colorWrite===!0?CN.All:CN.None}_getDepthCompare(e){let t;if(e.depthTest===!1)t=Bs.Always;else{const n=e.depthFunc;switch(n){case Hm:t=Bs.Never;break;case jm:t=Bs.Always;break;case Wm:t=Bs.Less;break;case kh:t=Bs.LessEqual;break;case $m:t=Bs.Equal;break;case Xm:t=Bs.GreaterEqual;break;case Ym:t=Bs.Greater;break;case Qm:t=Bs.NotEqual;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",n)}}return t}}class ile extends iO{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=e.alpha===void 0?!0:e.alpha,this.parameters.requiredLimits=e.requiredLimits===void 0?{}:e.requiredLimits,this.trackTimestamp=e.trackTimestamp===!0,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new Qoe(this),this.attributeUtils=new ele(this),this.bindingUtils=new tle(this),this.pipelineUtils=new nle(this),this.textureUtils=new zoe(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let n;if(t.device===void 0){const a={powerPreference:t.powerPreference},l=typeof navigator<"u"?await navigator.gpu.requestAdapter(a):null;if(l===null)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const u=Object.values(tw),h=[];for(const v of u)l.features.has(v)&&h.push(v);const g={requiredFeatures:h,requiredLimits:t.requiredLimits};n=await l.requestDevice(g)}else n=t.device;n.lost.then(a=>{const l={api:"WebGPU",message:a.message||"Unknown reason",reason:a.reason||null,originalEvent:a};e.onDeviceLost(l)});const r=t.context!==void 0?t.context:e.domElement.getContext("webgpu");this.device=n,this.context=r;const s=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(tw.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:s}),this.updateSize()}get coordinateSystem(){return pu}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(e===null){const n=this.renderer;e={colorAttachments:[{view:null}]},(this.renderer.depth===!0||this.renderer.stencil===!0)&&(e.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(n.depth,n.stencil).createView()});const r=e.colorAttachments[0];this.renderer.samples>0?r.view=this.colorBuffer.createView():r.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_getRenderPassDescriptor(e,t={}){const n=e.renderTarget,r=this.get(n);let s=r.descriptors;if(s===void 0||r.width!==n.width||r.height!==n.height||r.dimensions!==n.dimensions||r.activeMipmapLevel!==n.activeMipmapLevel||r.activeCubeFace!==e.activeCubeFace||r.samples!==n.samples||r.loadOp!==t.loadOp){s={},r.descriptors=s;const u=()=>{n.removeEventListener("dispose",u),this.delete(n)};n.addEventListener("dispose",u)}const a=e.getCacheKey();let l=s[a];if(l===void 0){const u=e.textures,h=[];let g;for(let v=0;v<u.length;v++){const x=this.get(u[v]),S={label:`colorAttachment_${v}`,baseMipLevel:e.activeMipmapLevel,mipLevelCount:1,baseArrayLayer:e.activeCubeFace,arrayLayerCount:1,dimension:za.TwoD};n.isRenderTarget3D?(g=e.activeCubeFace,S.baseArrayLayer=0,S.dimension=za.ThreeD,S.depthOrArrayLayers=u[v].image.depth):n.isRenderTargetArray&&(S.dimension=za.TwoDArray,S.depthOrArrayLayers=u[v].image.depth);const w=x.texture.createView(S);let R,C;x.msaaTexture!==void 0?(R=x.msaaTexture.createView(),C=w):(R=w,C=void 0),h.push({view:R,depthSlice:g,resolveTarget:C,loadOp:Wr.Load,storeOp:ia.Store,...t})}if(l={colorAttachments:h},e.depth){const x={view:this.get(e.depthTexture).texture.createView()};l.depthStencilAttachment=x}s[a]=l,r.width=n.width,r.height=n.height,r.samples=n.samples,r.activeMipmapLevel=e.activeMipmapLevel,r.activeCubeFace=e.activeCubeFace,r.dimensions=n.dimensions,r.depthSlice=g,r.loadOp=h[0].loadOp}return l}beginRender(e){const t=this.get(e),n=this.device,r=e.occlusionQueryCount;let s;r>0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,s=n.createQuerySet({type:"occlusion",count:r,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=s,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(r),t.lastOcclusionObject=null);let a;e.textures===null?a=this._getDefaultRenderPassDescriptor():a=this._getRenderPassDescriptor(e,{loadOp:Wr.Load}),this.initTimestampQuery(e,a),a.occlusionQuerySet=s;const l=a.depthStencilAttachment;if(e.textures!==null){const g=a.colorAttachments;for(let v=0;v<g.length;v++){const x=g[v];e.clearColor?(x.clearValue=v===0?e.clearColorValue:{r:0,g:0,b:0,a:1},x.loadOp=Wr.Clear,x.storeOp=ia.Store):(x.loadOp=Wr.Load,x.storeOp=ia.Store)}}else{const g=a.colorAttachments[0];e.clearColor?(g.clearValue=e.clearColorValue,g.loadOp=Wr.Clear,g.storeOp=ia.Store):(g.loadOp=Wr.Load,g.storeOp=ia.Store)}e.depth&&(e.clearDepth?(l.depthClearValue=e.clearDepthValue,l.depthLoadOp=Wr.Clear,l.depthStoreOp=ia.Store):(l.depthLoadOp=Wr.Load,l.depthStoreOp=ia.Store)),e.stencil&&(e.clearStencil?(l.stencilClearValue=e.clearStencilValue,l.stencilLoadOp=Wr.Clear,l.stencilStoreOp=ia.Store):(l.stencilLoadOp=Wr.Load,l.stencilStoreOp=ia.Store));const u=n.createCommandEncoder({label:"renderContext_"+e.id}),h=u.beginRenderPass(a);if(t.descriptor=a,t.encoder=u,t.currentPass=h,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.renderBundles=[],e.viewport&&this.updateViewport(e),e.scissor){const{x:g,y:v,width:x,height:S}=e.scissorValue;h.setScissorRect(g,v,x,S)}}finishRender(e){const t=this.get(e),n=e.occlusionQueryCount;if(t.renderBundles.length>0&&t.currentPass.executeBundles(t.renderBundles),n>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery(),t.currentPass.end(),n>0){const r=n*8;let s=this.occludedResolveCache.get(r);s===void 0&&(s=this.device.createBuffer({size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(r,s));const a=this.device.createBuffer({size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,n,s,0),t.encoder.copyBufferToBuffer(s,0,a,0,r),t.occlusionQueryBuffer=a,this.resolveOccludedAsync(e)}if(this.prepareTimestampBuffer(e,t.encoder),this.device.queue.submit([t.encoder.finish()]),e.textures!==null){const r=e.textures;for(let s=0;s<r.length;s++){const a=r[s];a.generateMipmaps===!0&&this.textureUtils.generateMipmaps(a)}}}isOccluded(e,t){const n=this.get(e);return n.occluded&&n.occluded.has(t)}async resolveOccludedAsync(e){const t=this.get(e),{currentOcclusionQueryBuffer:n,currentOcclusionQueryObjects:r}=t;if(n&&r){const s=new WeakSet;t.currentOcclusionQueryObjects=null,t.currentOcclusionQueryBuffer=null,await n.mapAsync(GPUMapMode.READ);const a=n.getMappedRange(),l=new BigUint64Array(a);for(let u=0;u<r.length;u++)l[u]!==BigInt(0)&&s.add(r[u]);n.destroy(),t.occluded=s}}updateViewport(e){const{currentPass:t}=this.get(e),{x:n,y:r,width:s,height:a,minDepth:l,maxDepth:u}=e.viewportValue;t.setViewport(n,r,s,a,l,u)}clear(e,t,n,r=null){const s=this.device,a=this.renderer;let l=[],u,h,g,v;if(e){const w=this.getClearColor();if(this.renderer.alpha===!0){const R=w.a;h={r:w.r*R,g:w.g*R,b:w.b*R,a:R}}else h={r:w.r,g:w.g,b:w.b,a:w.a}}if(r===null){g=a.depth,v=a.stencil;const w=this._getDefaultRenderPassDescriptor();if(e){l=w.colorAttachments;const R=l[0];R.clearValue=h,R.loadOp=Wr.Clear,R.storeOp=ia.Store}(g||v)&&(u=w.depthStencilAttachment)}else g=r.depth,v=r.stencil,e&&(l=this._getRenderPassDescriptor(r,{loadOp:Wr.Clear}).colorAttachments),(g||v)&&(u={view:this.get(r.depthTexture).texture.createView()});g&&(t?(u.depthLoadOp=Wr.Clear,u.depthClearValue=a.getClearDepth(),u.depthStoreOp=ia.Store):(u.depthLoadOp=Wr.Load,u.depthStoreOp=ia.Store)),v&&(n?(u.stencilLoadOp=Wr.Clear,u.stencilClearValue=a.getClearStencil(),u.stencilStoreOp=ia.Store):(u.stencilLoadOp=Wr.Load,u.stencilStoreOp=ia.Store));const x=s.createCommandEncoder({});x.beginRenderPass({colorAttachments:l,depthStencilAttachment:u}).end(),s.queue.submit([x.finish()])}beginCompute(e){const t=this.get(e),n={};this.initTimestampQuery(e,n),t.cmdEncoderGPU=this.device.createCommandEncoder(),t.passEncoderGPU=t.cmdEncoderGPU.beginComputePass(n)}compute(e,t,n,r){const{passEncoderGPU:s}=this.get(e),a=this.get(r).pipeline;s.setPipeline(a);for(let g=0,v=n.length;g<v;g++){const x=n[g],S=this.get(x);s.setBindGroup(g,S.group)}const l=this.device.limits.maxComputeWorkgroupsPerDimension,u=this.get(t);u.dispatchSize===void 0&&(u.dispatchSize={x:0,y:1,z:1});const{dispatchSize:h}=u;t.dispatchCount>l?(h.x=Math.min(t.dispatchCount,l),h.y=Math.ceil(t.dispatchCount/l)):h.x=t.dispatchCount,s.dispatchWorkgroups(h.x,h.y,h.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.prepareTimestampBuffer(e,t.cmdEncoderGPU),this.device.queue.submit([t.cmdEncoderGPU.finish()])}async waitForGPU(){await this.device.queue.onSubmittedWorkDone()}draw(e,t){const{object:n,context:r,pipeline:s}=e,a=e.getBindings(),l=this.get(r),u=this.get(s).pipeline,h=l.currentSets,g=l.currentPass,v=e.getDrawParameters();if(v===null)return;h.pipeline!==u&&(g.setPipeline(u),h.pipeline=u);const x=h.bindingGroups;for(let C=0,E=a.length;C<E;C++){const B=a[C],L=this.get(B);x[B.index]!==B.id&&(g.setBindGroup(B.index,L.group),x[B.index]=B.id)}const S=e.getIndex(),w=S!==null;if(w===!0&&h.index!==S){const C=this.get(S).buffer,E=S.array instanceof Uint16Array?k0.Uint16:k0.Uint32;g.setIndexBuffer(C,E),h.index=S}const R=e.getVertexBuffers();for(let C=0,E=R.length;C<E;C++){const B=R[C];if(h.attributes[C]!==B){const L=this.get(B).buffer;g.setVertexBuffer(C,L),h.attributes[C]=B}}if(l.occlusionQuerySet!==void 0){const C=l.lastOcclusionObject;C!==n&&(C!==null&&C.occlusionTest===!0&&(g.endOcclusionQuery(),l.occlusionQueryIndex++),n.occlusionTest===!0&&(g.beginOcclusionQuery(l.occlusionQueryIndex),l.occlusionQueryObjects[l.occlusionQueryIndex]=n),l.lastOcclusionObject=n)}if(n.isBatchedMesh===!0){const C=n._multiDrawStarts,E=n._multiDrawCounts,B=n._multiDrawCount,L=n._multiDrawInstances;for(let O=0;O<B;O++){const z=L?L[O]:1,G=z>1?0:O;w===!0?g.drawIndexed(E[O],z,C[O]/S.array.BYTES_PER_ELEMENT,0,G):g.draw(E[O],z,C[O],G)}}else if(w===!0){const{vertexCount:C,instanceCount:E,firstVertex:B}=v,L=e.getIndirect();if(L!==null){const O=this.get(L).buffer;g.drawIndexedIndirect(O,0)}else g.drawIndexed(C,E,B,0,0);t.update(n,C,E)}else{const{vertexCount:C,instanceCount:E,firstVertex:B}=v,L=e.getIndirect();if(L!==null){const O=this.get(L).buffer;g.drawIndirect(O,0)}else g.draw(C,E,B,0);t.update(n,C,E)}}needsRenderUpdate(e){const t=this.get(e),{object:n,material:r}=e,s=this.utils,a=s.getSampleCountRenderContext(e.context),l=s.getCurrentColorSpace(e.context),u=s.getCurrentColorFormat(e.context),h=s.getCurrentDepthStencilFormat(e.context),g=s.getPrimitiveTopology(n,r);let v=!1;return(t.material!==r||t.materialVersion!==r.version||t.transparent!==r.transparent||t.blending!==r.blending||t.premultipliedAlpha!==r.premultipliedAlpha||t.blendSrc!==r.blendSrc||t.blendDst!==r.blendDst||t.blendEquation!==r.blendEquation||t.blendSrcAlpha!==r.blendSrcAlpha||t.blendDstAlpha!==r.blendDstAlpha||t.blendEquationAlpha!==r.blendEquationAlpha||t.colorWrite!==r.colorWrite||t.depthWrite!==r.depthWrite||t.depthTest!==r.depthTest||t.depthFunc!==r.depthFunc||t.stencilWrite!==r.stencilWrite||t.stencilFunc!==r.stencilFunc||t.stencilFail!==r.stencilFail||t.stencilZFail!==r.stencilZFail||t.stencilZPass!==r.stencilZPass||t.stencilFuncMask!==r.stencilFuncMask||t.stencilWriteMask!==r.stencilWriteMask||t.side!==r.side||t.alphaToCoverage!==r.alphaToCoverage||t.sampleCount!==a||t.colorSpace!==l||t.colorFormat!==u||t.depthStencilFormat!==h||t.primitiveTopology!==g||t.clippingContextCacheKey!==e.clippingContextCacheKey)&&(t.material=r,t.materialVersion=r.version,t.transparent=r.transparent,t.blending=r.blending,t.premultipliedAlpha=r.premultipliedAlpha,t.blendSrc=r.blendSrc,t.blendDst=r.blendDst,t.blendEquation=r.blendEquation,t.blendSrcAlpha=r.blendSrcAlpha,t.blendDstAlpha=r.blendDstAlpha,t.blendEquationAlpha=r.blendEquationAlpha,t.colorWrite=r.colorWrite,t.depthWrite=r.depthWrite,t.depthTest=r.depthTest,t.depthFunc=r.depthFunc,t.stencilWrite=r.stencilWrite,t.stencilFunc=r.stencilFunc,t.stencilFail=r.stencilFail,t.stencilZFail=r.stencilZFail,t.stencilZPass=r.stencilZPass,t.stencilFuncMask=r.stencilFuncMask,t.stencilWriteMask=r.stencilWriteMask,t.side=r.side,t.alphaToCoverage=r.alphaToCoverage,t.sampleCount=a,t.colorSpace=l,t.colorFormat=u,t.depthStencilFormat=h,t.primitiveTopology=g,t.clippingContextCacheKey=e.clippingContextCacheKey,v=!0),v}getRenderCacheKey(e){const{object:t,material:n}=e,r=this.utils,s=e.context;return[n.transparent,n.blending,n.premultipliedAlpha,n.blendSrc,n.blendDst,n.blendEquation,n.blendSrcAlpha,n.blendDstAlpha,n.blendEquationAlpha,n.colorWrite,n.depthWrite,n.depthTest,n.depthFunc,n.stencilWrite,n.stencilFunc,n.stencilFail,n.stencilZFail,n.stencilZPass,n.stencilFuncMask,n.stencilWriteMask,n.side,r.getSampleCountRenderContext(s),r.getCurrentColorSpace(s),r.getCurrentColorFormat(s),r.getCurrentDepthStencilFormat(s),r.getPrimitiveTopology(t,n),e.getGeometryCacheKey(),e.clippingContextCacheKey].join()}createSampler(e){this.textureUtils.createSampler(e)}destroySampler(e){this.textureUtils.destroySampler(e)}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,n,r,s,a){return this.textureUtils.copyTextureToBuffer(e,t,n,r,s,a)}initTimestampQuery(e,t){if(!this.trackTimestamp)return;const n=this.get(e);if(!n.timeStampQuerySet){const r=e.isComputeNode?"compute":"render",s=this.device.createQuerySet({type:"timestamp",count:2,label:`timestamp_${r}_${e.id}`});Object.assign(t,{timestampWrites:{querySet:s,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1}}),n.timeStampQuerySet=s}}prepareTimestampBuffer(e,t){if(!this.trackTimestamp)return;const n=this.get(e),r=2*BigInt64Array.BYTES_PER_ELEMENT;n.currentTimestampQueryBuffers===void 0&&(n.currentTimestampQueryBuffers={resolveBuffer:this.device.createBuffer({label:"timestamp resolve buffer",size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),resultBuffer:this.device.createBuffer({label:"timestamp result buffer",size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})});const{resolveBuffer:s,resultBuffer:a}=n.currentTimestampQueryBuffers;t.resolveQuerySet(n.timeStampQuerySet,0,2,s,0),a.mapState==="unmapped"&&t.copyBufferToBuffer(s,0,a,0,r)}async resolveTimestampAsync(e,t="render"){if(!this.trackTimestamp)return;const n=this.get(e);if(n.currentTimestampQueryBuffers===void 0)return;const{resultBuffer:r}=n.currentTimestampQueryBuffers;r.mapState==="unmapped"&&r.mapAsync(GPUMapMode.READ).then(()=>{const s=new BigUint64Array(r.getMappedRange()),a=Number(s[1]-s[0])/1e6;this.renderer.info.updateTimestamp(t,a),r.unmap()})}createNodeBuilder(e,t){return new Yoe(e,t)}createProgram(e){const t=this.get(e);t.module={module:this.device.createShaderModule({code:e.code,label:e.stage+(e.name!==""?`_${e.name}`:"")}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const n=this.get(e),s=n.currentPass.finish();this.get(t).bundleGPU=s,n.currentSets=n._currentSets,n.currentPass=n._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e,t,n,r){this.bindingUtils.createBindings(e,t,n,r)}updateBindings(e,t,n,r){this.bindingUtils.createBindings(e,t,n,r)}updateBinding(e){this.bindingUtils.updateBinding(e)}createIndexAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createIndirectStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.INDIRECT|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.colorBuffer=this.textureUtils.getColorBuffer(),this.defaultRenderPassdescriptor=null}getMaxAnisotropy(){return 16}hasFeature(e){return this.device.features.has(e)}copyTextureToTexture(e,t,n=null,r=null,s=0){let a=0,l=0,u=0,h=0,g=0,v=0,x=e.image.width,S=e.image.height;n!==null&&(h=n.x,g=n.y,v=n.z||0,x=n.width,S=n.height),r!==null&&(a=r.x,l=r.y,u=r.z||0);const w=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),R=this.get(e).texture,C=this.get(t).texture;w.copyTextureToTexture({texture:R,mipLevel:s,origin:{x:h,y:g,z:v}},{texture:C,mipLevel:s,origin:{x:a,y:l,z:u}},[x,S,1]),this.device.queue.submit([w.finish()])}copyFramebufferToTexture(e,t,n){const r=this.get(t);let s=null;t.renderTarget?e.isDepthTexture?s=this.get(t.depthTexture).texture:s=this.get(t.textures[0]).texture:e.isDepthTexture?s=this.textureUtils.getDepthBuffer(t.depth,t.stencil):s=this.context.getCurrentTexture();const a=this.get(e).texture;if(s.format!==a.format){console.error("WebGPUBackend: copyFramebufferToTexture: Source and destination formats do not match.",s.format,a.format);return}let l;if(r.currentPass?(r.currentPass.end(),l=r.encoder):l=this.device.createCommandEncoder({label:"copyFramebufferToTexture_"+e.id}),l.copyTextureToTexture({texture:s,origin:[n.x,n.y,0]},{texture:a},[n.z,n.w]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e),r.currentPass){const{descriptor:u}=r;for(let h=0;h<u.colorAttachments.length;h++)u.colorAttachments[h].loadOp=Wr.Load;if(t.depth&&(u.depthStencilAttachment.depthLoadOp=Wr.Load),t.stencil&&(u.depthStencilAttachment.stencilLoadOp=Wr.Load),r.currentPass=l.beginRenderPass(u),r.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.viewport&&this.updateViewport(t),t.scissor){const{x:h,y:g,width:v,height:x}=t.scissorValue;r.currentPass.setScissorRect(h,g,v,x)}}else this.device.queue.submit([l.finish()])}}class rle extends iD{constructor(e,t,n,r,s,a){super(e,t,n,r,s,a),this.iesMap=null}copy(e,t){return super.copy(e,t),this.iesMap=e.iesMap,this}}class sle extends QB{constructor(){super(),this.addMaterial(hte,"MeshPhongMaterial"),this.addMaterial(YU,"MeshStandardMaterial"),this.addMaterial(Vte,"MeshPhysicalMaterial"),this.addMaterial($te,"MeshToonMaterial"),this.addMaterial(rte,"MeshBasicMaterial"),this.addMaterial(ute,"MeshLambertMaterial"),this.addMaterial(Zee,"MeshNormalMaterial"),this.addMaterial(Qte,"MeshMatcapMaterial"),this.addMaterial(jee,"LineBasicMaterial"),this.addMaterial($ee,"LineDashedMaterial"),this.addMaterial(Zte,"PointsMaterial"),this.addMaterial(tne,"SpriteMaterial"),this.addMaterial(rne,"ShadowMaterial"),this.addLight(sse,Gz),this.addLight(Xae,rD),this.addLight(Yae,Vz),this.addLight(XB,iD),this.addLight(Kae,sD),this.addLight(Zae,Fz),this.addLight(Jae,jz),this.addLight(Qae,rle),this.addToneMapping(mB,R7),this.addToneMapping(gB,N7),this.addToneMapping(vB,D7),this.addToneMapping(_B,P7),this.addToneMapping(yB,L7),this.addToneMapping(xB,U7)}}class sO extends coe{constructor(e={}){let t;e.forceWebGL?t=EN:(t=ile,e.getFallback=()=>(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new EN(e)));const n=new t(e);super(n,e),this.library=new sle,this.isWebGPURenderer=!0}}/**
|
||
* @license
|
||
* Copyright 2010-2024 Three.js Authors
|
||
* SPDX-License-Identifier: MIT
|
||
*/j.BRDF_GGX;j.BRDF_Lambert;j.BasicShadowFilter;j.Break;j.Continue;j.DFGApprox;j.D_GGX;j.Discard;j.EPSILON;j.F_Schlick;const ale=j.Fn;j.INFINITY;const ole=j.If,lle=j.Loop;j.NodeShaderStage;j.NodeType;j.NodeUpdateType;j.NodeAccess;j.PCFShadowFilter;j.PCFSoftShadowFilter;j.PI;j.PI2;j.Return;j.Schlick_to_F0;j.ScriptableNodeResources;j.ShaderNode;j.TBNViewMatrix;j.VSMShadowFilter;j.V_GGX_SmithCorrelated;j.abs;j.acesFilmicToneMapping;j.acos;j.add;j.addNodeElement;j.agxToneMapping;j.all;j.alphaT;j.and;j.anisotropy;j.anisotropyB;j.anisotropyT;j.any;j.append;j.arrayBuffer;const ule=j.asin;j.assign;j.atan;j.atan2;j.atomicAdd;j.atomicAnd;j.atomicFunc;j.atomicMax;j.atomicMin;j.atomicOr;j.atomicStore;j.atomicSub;j.atomicXor;j.attenuationColor;j.attenuationDistance;j.attribute;j.attributeArray;j.backgroundBlurriness;j.backgroundIntensity;j.backgroundRotation;j.batch;j.billboarding;j.bitAnd;j.bitNot;j.bitOr;j.bitXor;j.bitangentGeometry;j.bitangentLocal;j.bitangentView;j.bitangentWorld;j.bitcast;j.blendBurn;j.blendColor;j.blendDodge;j.blendOverlay;j.blendScreen;j.blur;j.bool;j.buffer;j.bufferAttribute;j.bumpMap;j.burn;j.bvec2;j.bvec3;j.bvec4;j.bypass;j.cache;j.call;j.cameraFar;j.cameraNear;j.cameraNormalMatrix;j.cameraPosition;j.cameraProjectionMatrix;j.cameraProjectionMatrixInverse;j.cameraViewMatrix;j.cameraWorldMatrix;j.cbrt;j.cdl;j.ceil;j.checker;j.cineonToneMapping;j.clamp;j.clearcoat;j.clearcoatRoughness;j.code;j.color;j.colorSpaceToWorking;j.colorToDirection;j.compute;j.cond;j.context;j.convert;j.convertColorSpace;j.convertToTexture;const cle=j.cos;j.cross;j.cubeTexture;j.dFdx;j.dFdy;j.dashSize;j.defaultBuildStages;j.defaultShaderStages;j.defined;j.degrees;j.deltaTime;j.densityFog;j.densityFogFactor;j.depth;j.depthPass;j.difference;j.diffuseColor;j.directPointLight;j.directionToColor;j.dispersion;j.distance;j.div;j.dodge;j.dot;j.drawIndex;j.dynamicBufferAttribute;j.element;j.emissive;j.equal;j.equals;j.equirectUV;const hle=j.exp;j.exp2;j.expression;j.faceDirection;j.faceForward;j.faceforward;const fle=j.float;j.floor;j.fog;j.fract;j.frameGroup;j.frameId;j.frontFacing;j.fwidth;j.gain;j.gapSize;j.getConstNodeType;j.getCurrentStack;j.getDirection;j.getDistanceAttenuation;j.getGeometryRoughness;j.getNormalFromDepth;j.getParallaxCorrectNormal;j.getRoughness;j.getScreenPosition;j.getShIrradianceAt;j.getTextureIndex;j.getViewPosition;j.glsl;j.glslFn;j.grayscale;j.greaterThan;j.greaterThanEqual;j.hash;j.highpModelNormalViewMatrix;j.highpModelViewMatrix;j.hue;j.instance;const Ale=j.instanceIndex;j.instancedArray;j.instancedBufferAttribute;j.instancedDynamicBufferAttribute;j.instancedMesh;j.int;j.inverseSqrt;j.inversesqrt;j.invocationLocalIndex;j.invocationSubgroupIndex;j.ior;j.iridescence;j.iridescenceIOR;j.iridescenceThickness;j.ivec2;j.ivec3;j.ivec4;j.js;j.label;j.length;j.lengthSq;j.lessThan;j.lessThanEqual;j.lightPosition;j.lightTargetDirection;j.lightTargetPosition;j.lightViewPosition;j.lightingContext;j.lights;j.linearDepth;j.linearToneMapping;j.localId;j.log;j.log2;j.logarithmicDepthToViewZ;j.loop;j.luminance;j.mediumpModelViewMatrix;j.mat2;j.mat3;j.mat4;j.matcapUV;j.materialAO;j.materialAlphaTest;j.materialAnisotropy;j.materialAnisotropyVector;j.materialAttenuationColor;j.materialAttenuationDistance;j.materialClearcoat;j.materialClearcoatNormal;j.materialClearcoatRoughness;j.materialColor;j.materialDispersion;j.materialEmissive;j.materialIOR;j.materialIridescence;j.materialIridescenceIOR;j.materialIridescenceThickness;j.materialLightMap;j.materialLineDashOffset;j.materialLineDashSize;j.materialLineGapSize;j.materialLineScale;j.materialLineWidth;j.materialMetalness;j.materialNormal;j.materialOpacity;j.materialPointWidth;j.materialReference;j.materialReflectivity;j.materialRefractionRatio;j.materialRotation;j.materialRoughness;j.materialSheen;j.materialSheenRoughness;j.materialShininess;j.materialSpecular;j.materialSpecularColor;j.materialSpecularIntensity;j.materialSpecularStrength;j.materialThickness;j.materialTransmission;j.max;j.maxMipLevel;j.metalness;j.min;j.mix;j.mixElement;j.mod;j.modInt;j.modelDirection;j.modelNormalMatrix;j.modelPosition;j.modelScale;j.modelViewMatrix;j.modelViewPosition;j.modelViewProjection;j.modelWorldMatrix;j.modelWorldMatrixInverse;j.morphReference;j.mrt;j.mul;j.mx_aastep;j.mx_cell_noise_float;j.mx_contrast;j.mx_fractal_noise_float;j.mx_fractal_noise_vec2;j.mx_fractal_noise_vec3;j.mx_fractal_noise_vec4;j.mx_hsvtorgb;j.mx_noise_float;j.mx_noise_vec3;j.mx_noise_vec4;j.mx_ramplr;j.mx_ramptb;j.mx_rgbtohsv;j.mx_safepower;j.mx_splitlr;j.mx_splittb;j.mx_srgb_texture_to_lin_rec709;j.mx_transform_uv;j.mx_worley_noise_float;j.mx_worley_noise_vec2;j.mx_worley_noise_vec3;const dle=j.negate;j.neutralToneMapping;j.nodeArray;j.nodeImmutable;j.nodeObject;j.nodeObjects;j.nodeProxy;j.normalFlat;j.normalGeometry;j.normalLocal;j.normalMap;j.normalView;j.normalWorld;j.normalize;j.not;j.notEqual;j.numWorkgroups;j.objectDirection;j.objectGroup;j.objectPosition;j.objectScale;j.objectViewPosition;j.objectWorldMatrix;j.oneMinus;j.or;j.orthographicDepthToViewZ;j.oscSawtooth;j.oscSine;j.oscSquare;j.oscTriangle;j.output;j.outputStruct;j.overlay;j.overloadingFn;j.parabola;j.parallaxDirection;j.parallaxUV;j.parameter;j.pass;j.passTexture;j.pcurve;j.perspectiveDepthToViewZ;j.pmremTexture;j.pointUV;j.pointWidth;j.positionGeometry;j.positionLocal;j.positionPrevious;j.positionView;j.positionViewDirection;j.positionWorld;j.positionWorldDirection;j.posterize;j.pow;j.pow2;j.pow3;j.pow4;j.property;j.radians;j.rand;j.range;j.rangeFog;j.rangeFogFactor;j.reciprocal;j.reference;j.referenceBuffer;j.reflect;j.reflectVector;j.reflectView;j.reflector;j.refract;j.refractVector;j.refractView;j.reinhardToneMapping;j.remainder;j.remap;j.remapClamp;j.renderGroup;j.renderOutput;j.rendererReference;j.rotate;j.rotateUV;j.roughness;j.round;j.rtt;j.sRGBTransferEOTF;j.sRGBTransferOETF;j.sampler;j.saturate;j.saturation;j.screen;j.screenCoordinate;j.screenSize;j.screenUV;j.scriptable;j.scriptableValue;j.select;j.setCurrentStack;j.shaderStages;j.shadow;j.shadowPositionWorld;j.sharedUniformGroup;j.sheen;j.sheenRoughness;j.shiftLeft;j.shiftRight;j.shininess;j.sign;const ple=j.sin;j.sinc;j.skinning;j.skinningReference;j.smoothstep;j.smoothstepElement;j.specularColor;j.specularF90;j.spherizeUV;j.split;j.spritesheetUV;const mle=j.sqrt;j.stack;j.step;const gle=j.storage;j.storageBarrier;j.storageObject;j.storageTexture;j.string;j.sub;j.subgroupIndex;j.subgroupSize;j.tan;j.tangentGeometry;j.tangentLocal;j.tangentView;j.tangentWorld;j.temp;j.texture;j.texture3D;j.textureBarrier;j.textureBicubic;j.textureCubeUV;j.textureLoad;j.textureSize;j.textureStore;j.thickness;j.threshold;j.time;j.timerDelta;j.timerGlobal;j.timerLocal;j.toOutputColorSpace;j.toWorkingColorSpace;j.toneMapping;j.toneMappingExposure;j.toonOutlinePass;j.transformDirection;j.transformNormal;j.transformNormalToView;j.transformedBentNormalView;j.transformedBitangentView;j.transformedBitangentWorld;j.transformedClearcoatNormalView;j.transformedNormalView;j.transformedNormalWorld;j.transformedTangentView;j.transformedTangentWorld;j.transmission;j.transpose;j.tri;j.tri3;j.triNoise3D;j.triplanarTexture;j.triplanarTextures;j.trunc;j.tslFn;j.uint;const vle=j.uniform;j.uniformArray;j.uniformGroup;j.uniforms;j.userData;j.uv;j.uvec2;j.uvec3;j.uvec4;j.varying;j.varyingProperty;j.vec2;j.vec3;j.vec4;j.vectorComponents;j.velocity;j.vertexColor;j.vertexIndex;j.vibrance;j.viewZToLogarithmicDepth;j.viewZToOrthographicDepth;j.viewZToPerspectiveDepth;j.viewport;j.viewportBottomLeft;j.viewportCoordinate;j.viewportDepthTexture;j.viewportLinearDepth;j.viewportMipTexture;j.viewportResolution;j.viewportSafeUV;j.viewportSharedTexture;j.viewportSize;j.viewportTexture;j.viewportTopLeft;j.viewportUV;j.wgsl;j.wgslFn;j.workgroupArray;j.workgroupBarrier;j.workgroupId;j.workingToColorSpace;j.xor;const UN=new Gc,wv=new ue;class aO extends Wz{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";const e=[-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],t=[-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],n=[0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5];this.setIndex(n),this.setAttribute("position",new wi(e,3)),this.setAttribute("uv",new wi(t,2))}applyMatrix4(e){const t=this.attributes.instanceStart,n=this.attributes.instanceEnd;return t!==void 0&&(t.applyMatrix4(e),n.applyMatrix4(e),t.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new h_(t,6,1);return this.setAttribute("instanceStart",new nu(n,3,0)),this.setAttribute("instanceEnd",new nu(n,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new h_(t,6,1);return this.setAttribute("instanceColorStart",new nu(n,3,0)),this.setAttribute("instanceColorEnd",new nu(n,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new Mz(e.geometry)),this}fromLineSegments(e){const t=e.geometry;return this.setPositions(t.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Gc);const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;e!==void 0&&t!==void 0&&(this.boundingBox.setFromBufferAttribute(e),UN.setFromBufferAttribute(t),this.boundingBox.union(UN))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new dA),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;if(e!==void 0&&t!==void 0){const n=this.boundingSphere.center;this.boundingBox.getCenter(n);let r=0;for(let s=0,a=e.count;s<a;s++)wv.fromBufferAttribute(e,s),r=Math.max(r,n.distanceToSquared(wv)),wv.fromBufferAttribute(t,s),r=Math.max(r,n.distanceToSquared(wv));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}Qt.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new mt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}};Ga.line={uniforms:vy.merge([Qt.common,Qt.fog,Qt.line]),vertexShader:`
|
||
#include <common>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
|
||
uniform float linewidth;
|
||
uniform vec2 resolution;
|
||
|
||
attribute vec3 instanceStart;
|
||
attribute vec3 instanceEnd;
|
||
|
||
attribute vec3 instanceColorStart;
|
||
attribute vec3 instanceColorEnd;
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
varying vec4 worldPos;
|
||
varying vec3 worldStart;
|
||
varying vec3 worldEnd;
|
||
|
||
#ifdef USE_DASH
|
||
|
||
varying vec2 vUv;
|
||
|
||
#endif
|
||
|
||
#else
|
||
|
||
varying vec2 vUv;
|
||
|
||
#endif
|
||
|
||
#ifdef USE_DASH
|
||
|
||
uniform float dashScale;
|
||
attribute float instanceDistanceStart;
|
||
attribute float instanceDistanceEnd;
|
||
varying float vLineDistance;
|
||
|
||
#endif
|
||
|
||
void trimSegment( const in vec4 start, inout vec4 end ) {
|
||
|
||
// trim end segment so it terminates between the camera plane and the near plane
|
||
|
||
// conservative estimate of the near plane
|
||
float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
|
||
float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
|
||
float nearEstimate = - 0.5 * b / a;
|
||
|
||
float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
|
||
|
||
end.xyz = mix( start.xyz, end.xyz, alpha );
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
#ifdef USE_COLOR
|
||
|
||
vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
|
||
|
||
#endif
|
||
|
||
#ifdef USE_DASH
|
||
|
||
vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
|
||
vUv = uv;
|
||
|
||
#endif
|
||
|
||
float aspect = resolution.x / resolution.y;
|
||
|
||
// camera space
|
||
vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
|
||
vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
worldStart = start.xyz;
|
||
worldEnd = end.xyz;
|
||
|
||
#else
|
||
|
||
vUv = uv;
|
||
|
||
#endif
|
||
|
||
// special case for perspective projection, and segments that terminate either in, or behind, the camera plane
|
||
// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
|
||
// but we need to perform ndc-space calculations in the shader, so we must address this issue directly
|
||
// perhaps there is a more elegant solution -- WestLangley
|
||
|
||
bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
|
||
|
||
if ( perspective ) {
|
||
|
||
if ( start.z < 0.0 && end.z >= 0.0 ) {
|
||
|
||
trimSegment( start, end );
|
||
|
||
} else if ( end.z < 0.0 && start.z >= 0.0 ) {
|
||
|
||
trimSegment( end, start );
|
||
|
||
}
|
||
|
||
}
|
||
|
||
// clip space
|
||
vec4 clipStart = projectionMatrix * start;
|
||
vec4 clipEnd = projectionMatrix * end;
|
||
|
||
// ndc space
|
||
vec3 ndcStart = clipStart.xyz / clipStart.w;
|
||
vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
|
||
|
||
// direction
|
||
vec2 dir = ndcEnd.xy - ndcStart.xy;
|
||
|
||
// account for clip-space aspect ratio
|
||
dir.x *= aspect;
|
||
dir = normalize( dir );
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
vec3 worldDir = normalize( end.xyz - start.xyz );
|
||
vec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );
|
||
vec3 worldUp = normalize( cross( worldDir, tmpFwd ) );
|
||
vec3 worldFwd = cross( worldDir, worldUp );
|
||
worldPos = position.y < 0.5 ? start: end;
|
||
|
||
// height offset
|
||
float hw = linewidth * 0.5;
|
||
worldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;
|
||
|
||
// don't extend the line if we're rendering dashes because we
|
||
// won't be rendering the endcaps
|
||
#ifndef USE_DASH
|
||
|
||
// cap extension
|
||
worldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;
|
||
|
||
// add width to the box
|
||
worldPos.xyz += worldFwd * hw;
|
||
|
||
// endcaps
|
||
if ( position.y > 1.0 || position.y < 0.0 ) {
|
||
|
||
worldPos.xyz -= worldFwd * 2.0 * hw;
|
||
|
||
}
|
||
|
||
#endif
|
||
|
||
// project the worldpos
|
||
vec4 clip = projectionMatrix * worldPos;
|
||
|
||
// shift the depth of the projected points so the line
|
||
// segments overlap neatly
|
||
vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
|
||
clip.z = clipPose.z * clip.w;
|
||
|
||
#else
|
||
|
||
vec2 offset = vec2( dir.y, - dir.x );
|
||
// undo aspect ratio adjustment
|
||
dir.x /= aspect;
|
||
offset.x /= aspect;
|
||
|
||
// sign flip
|
||
if ( position.x < 0.0 ) offset *= - 1.0;
|
||
|
||
// endcaps
|
||
if ( position.y < 0.0 ) {
|
||
|
||
offset += - dir;
|
||
|
||
} else if ( position.y > 1.0 ) {
|
||
|
||
offset += dir;
|
||
|
||
}
|
||
|
||
// adjust for linewidth
|
||
offset *= linewidth;
|
||
|
||
// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
|
||
offset /= resolution.y;
|
||
|
||
// select end
|
||
vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
|
||
|
||
// back to clip space
|
||
offset *= clip.w;
|
||
|
||
clip.xy += offset;
|
||
|
||
#endif
|
||
|
||
gl_Position = clip;
|
||
|
||
vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
|
||
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <fog_vertex>
|
||
|
||
}
|
||
`,fragmentShader:`
|
||
uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
uniform float linewidth;
|
||
|
||
#ifdef USE_DASH
|
||
|
||
uniform float dashOffset;
|
||
uniform float dashSize;
|
||
uniform float gapSize;
|
||
|
||
#endif
|
||
|
||
varying float vLineDistance;
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
varying vec4 worldPos;
|
||
varying vec3 worldStart;
|
||
varying vec3 worldEnd;
|
||
|
||
#ifdef USE_DASH
|
||
|
||
varying vec2 vUv;
|
||
|
||
#endif
|
||
|
||
#else
|
||
|
||
varying vec2 vUv;
|
||
|
||
#endif
|
||
|
||
#include <common>
|
||
#include <color_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
|
||
vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
|
||
|
||
float mua;
|
||
float mub;
|
||
|
||
vec3 p13 = p1 - p3;
|
||
vec3 p43 = p4 - p3;
|
||
|
||
vec3 p21 = p2 - p1;
|
||
|
||
float d1343 = dot( p13, p43 );
|
||
float d4321 = dot( p43, p21 );
|
||
float d1321 = dot( p13, p21 );
|
||
float d4343 = dot( p43, p43 );
|
||
float d2121 = dot( p21, p21 );
|
||
|
||
float denom = d2121 * d4343 - d4321 * d4321;
|
||
|
||
float numer = d1343 * d4321 - d1321 * d4343;
|
||
|
||
mua = numer / denom;
|
||
mua = clamp( mua, 0.0, 1.0 );
|
||
mub = ( d1343 + d4321 * ( mua ) ) / d4343;
|
||
mub = clamp( mub, 0.0, 1.0 );
|
||
|
||
return vec2( mua, mub );
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
#include <clipping_planes_fragment>
|
||
|
||
#ifdef USE_DASH
|
||
|
||
if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
|
||
|
||
if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
|
||
|
||
#endif
|
||
|
||
float alpha = opacity;
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
// Find the closest points on the view ray and the line segment
|
||
vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
|
||
vec3 lineDir = worldEnd - worldStart;
|
||
vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
|
||
|
||
vec3 p1 = worldStart + lineDir * params.x;
|
||
vec3 p2 = rayEnd * params.y;
|
||
vec3 delta = p1 - p2;
|
||
float len = length( delta );
|
||
float norm = len / linewidth;
|
||
|
||
#ifndef USE_DASH
|
||
|
||
#ifdef USE_ALPHA_TO_COVERAGE
|
||
|
||
float dnorm = fwidth( norm );
|
||
alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
|
||
|
||
#else
|
||
|
||
if ( norm > 0.5 ) {
|
||
|
||
discard;
|
||
|
||
}
|
||
|
||
#endif
|
||
|
||
#endif
|
||
|
||
#else
|
||
|
||
#ifdef USE_ALPHA_TO_COVERAGE
|
||
|
||
// artifacts appear on some hardware if a derivative is taken within a conditional
|
||
float a = vUv.x;
|
||
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
||
float len2 = a * a + b * b;
|
||
float dlen = fwidth( len2 );
|
||
|
||
if ( abs( vUv.y ) > 1.0 ) {
|
||
|
||
alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
|
||
|
||
}
|
||
|
||
#else
|
||
|
||
if ( abs( vUv.y ) > 1.0 ) {
|
||
|
||
float a = vUv.x;
|
||
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
||
float len2 = a * a + b * b;
|
||
|
||
if ( len2 > 1.0 ) discard;
|
||
|
||
}
|
||
|
||
#endif
|
||
|
||
#endif
|
||
|
||
vec4 diffuseColor = vec4( diffuse, alpha );
|
||
|
||
#include <logdepthbuf_fragment>
|
||
#include <color_fragment>
|
||
|
||
gl_FragColor = vec4( diffuseColor.rgb, alpha );
|
||
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
|
||
}
|
||
`};class GE extends Ja{constructor(e){super({type:"LineMaterial",uniforms:vy.clone(Ga.line.uniforms),vertexShader:Ga.line.vertexShader,fragmentShader:Ga.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const ES=new Pn,BN=new ue,ON=new ue,Os=new Pn,Is=new Pn,jl=new Pn,CS=new ue,RS=new kn,Fs=new Yz,IN=new ue,Mv=new Gc,Ev=new dA,Wl=new Pn;let Jl,rA;function FN(i,e,t){return Wl.set(0,0,-e,1).applyMatrix4(i.projectionMatrix),Wl.multiplyScalar(1/Wl.w),Wl.x=rA/t.width,Wl.y=rA/t.height,Wl.applyMatrix4(i.projectionMatrixInverse),Wl.multiplyScalar(1/Wl.w),Math.abs(Math.max(Wl.x,Wl.y))}function _le(i,e){const t=i.matrixWorld,n=i.geometry,r=n.attributes.instanceStart,s=n.attributes.instanceEnd,a=Math.min(n.instanceCount,r.count);for(let l=0,u=a;l<u;l++){Fs.start.fromBufferAttribute(r,l),Fs.end.fromBufferAttribute(s,l),Fs.applyMatrix4(t);const h=new ue,g=new ue;Jl.distanceSqToSegment(Fs.start,Fs.end,g,h),g.distanceTo(h)<rA*.5&&e.push({point:g,pointOnLine:h,distance:Jl.origin.distanceTo(g),object:i,face:null,faceIndex:l,uv:null,uv1:null})}}function yle(i,e,t){const n=e.projectionMatrix,s=i.material.resolution,a=i.matrixWorld,l=i.geometry,u=l.attributes.instanceStart,h=l.attributes.instanceEnd,g=Math.min(l.instanceCount,u.count),v=-e.near;Jl.at(1,jl),jl.w=1,jl.applyMatrix4(e.matrixWorldInverse),jl.applyMatrix4(n),jl.multiplyScalar(1/jl.w),jl.x*=s.x/2,jl.y*=s.y/2,jl.z=0,CS.copy(jl),RS.multiplyMatrices(e.matrixWorldInverse,a);for(let x=0,S=g;x<S;x++){if(Os.fromBufferAttribute(u,x),Is.fromBufferAttribute(h,x),Os.w=1,Is.w=1,Os.applyMatrix4(RS),Is.applyMatrix4(RS),Os.z>v&&Is.z>v)continue;if(Os.z>v){const L=Os.z-Is.z,O=(Os.z-v)/L;Os.lerp(Is,O)}else if(Is.z>v){const L=Is.z-Os.z,O=(Is.z-v)/L;Is.lerp(Os,O)}Os.applyMatrix4(n),Is.applyMatrix4(n),Os.multiplyScalar(1/Os.w),Is.multiplyScalar(1/Is.w),Os.x*=s.x/2,Os.y*=s.y/2,Is.x*=s.x/2,Is.y*=s.y/2,Fs.start.copy(Os),Fs.start.z=0,Fs.end.copy(Is),Fs.end.z=0;const R=Fs.closestPointToPointParameter(CS,!0);Fs.at(R,IN);const C=M0.lerp(Os.z,Is.z,R),E=C>=-1&&C<=1,B=CS.distanceTo(IN)<rA*.5;if(E&&B){Fs.start.fromBufferAttribute(u,x),Fs.end.fromBufferAttribute(h,x),Fs.start.applyMatrix4(a),Fs.end.applyMatrix4(a);const L=new ue,O=new ue;Jl.distanceSqToSegment(Fs.start,Fs.end,O,L),t.push({point:O,pointOnLine:L,distance:Jl.origin.distanceTo(O),object:i,face:null,faceIndex:x,uv:null,uv1:null})}}}class xle extends zi{constructor(e=new aO,t=new GE({color:Math.random()*16777215})){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,n=e.attributes.instanceEnd,r=new Float32Array(2*t.count);for(let a=0,l=0,u=t.count;a<u;a++,l+=2)BN.fromBufferAttribute(t,a),ON.fromBufferAttribute(n,a),r[l]=l===0?0:r[l-1],r[l+1]=r[l]+BN.distanceTo(ON);const s=new h_(r,2,1);return e.setAttribute("instanceDistanceStart",new nu(s,1,0)),e.setAttribute("instanceDistanceEnd",new nu(s,1,1)),this}raycast(e,t){const n=this.material.worldUnits,r=e.camera;r===null&&!n&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const s=e.params.Line2!==void 0&&e.params.Line2.threshold||0;Jl=e.ray;const a=this.matrixWorld,l=this.geometry,u=this.material;rA=u.linewidth+s,l.boundingSphere===null&&l.computeBoundingSphere(),Ev.copy(l.boundingSphere).applyMatrix4(a);let h;if(n)h=rA*.5;else{const v=Math.max(r.near,Ev.distanceToPoint(Jl.origin));h=FN(r,v,u.resolution)}if(Ev.radius+=h,Jl.intersectsSphere(Ev)===!1)return;l.boundingBox===null&&l.computeBoundingBox(),Mv.copy(l.boundingBox).applyMatrix4(a);let g;if(n)g=rA*.5;else{const v=Math.max(r.near,Mv.distanceToPoint(Jl.origin));g=FN(r,v,u.resolution)}Mv.expandByScalar(g),Jl.intersectsBox(Mv)!==!1&&(n?_le(this,t):yle(this,r,t))}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(ES),this.material.uniforms.resolution.value.set(ES.z,ES.w))}}class oO extends aO{constructor(){super(),this.isLineGeometry=!0,this.type="LineGeometry"}setPositions(e){const t=e.length-3,n=new Float32Array(2*t);for(let r=0;r<t;r+=3)n[2*r]=e[r],n[2*r+1]=e[r+1],n[2*r+2]=e[r+2],n[2*r+3]=e[r+3],n[2*r+4]=e[r+4],n[2*r+5]=e[r+5];return super.setPositions(n),this}setColors(e){const t=e.length-3,n=new Float32Array(2*t);for(let r=0;r<t;r+=3)n[2*r]=e[r],n[2*r+1]=e[r+1],n[2*r+2]=e[r+2],n[2*r+3]=e[r+3],n[2*r+4]=e[r+4],n[2*r+5]=e[r+5];return super.setColors(n),this}setFromPoints(e){const t=e.length-1,n=new Float32Array(6*t);for(let r=0;r<t;r++)n[6*r]=e[r].x,n[6*r+1]=e[r].y,n[6*r+2]=e[r].z||0,n[6*r+3]=e[r+1].x,n[6*r+4]=e[r+1].y,n[6*r+5]=e[r+1].z||0;return super.setPositions(n),this}fromLine(e){const t=e.geometry;return this.setPositions(t.attributes.position.array),this}}class ble extends xle{constructor(e=new oO,t=new GE({color:Math.random()*16777215})){super(e,t),this.isLine2=!0,this.type="Line2"}}class kN extends eM{constructor(e,t={}){const n=t.font;if(n===void 0)super();else{const r=n.generateShapes(e,t.size);t.depth===void 0&&t.height!==void 0&&console.warn("THREE.TextGeometry: .height is now depreciated. Please use .depth instead"),t.depth=t.depth!==void 0?t.depth:t.height!==void 0?t.height:50,t.bevelThickness===void 0&&(t.bevelThickness=10),t.bevelSize===void 0&&(t.bevelSize=8),t.bevelEnabled===void 0&&(t.bevelEnabled=!1),super(r,t)}this.type="TextGeometry"}}class Sle{constructor(e){this.isFont=!0,this.type="Font",this.data=e}generateShapes(e,t=100){const n=[],r=Tle(e,t,this.data);for(let s=0,a=r.length;s<a;s++)n.push(...r[s].toShapes());return n}}function Tle(i,e,t){const n=Array.from(i),r=e/t.resolution,s=(t.boundingBox.yMax-t.boundingBox.yMin+t.underlineThickness)*r,a=[];let l=0,u=0;for(let h=0;h<n.length;h++){const g=n[h];if(g===`
|
||
`)l=0,u-=s;else{const v=wle(g,r,l,u,t);l+=v.offsetX,a.push(v.path)}}return a}function wle(i,e,t,n,r){const s=r.glyphs[i]||r.glyphs["?"];if(!s){console.error('THREE.Font: character "'+i+'" does not exists in font family '+r.familyName+".");return}const a=new Qz;let l,u,h,g,v,x,S,w;if(s.o){const R=s._cachedOutline||(s._cachedOutline=s.o.split(" "));for(let C=0,E=R.length;C<E;)switch(R[C++]){case"m":l=R[C++]*e+t,u=R[C++]*e+n,a.moveTo(l,u);break;case"l":l=R[C++]*e+t,u=R[C++]*e+n,a.lineTo(l,u);break;case"q":h=R[C++]*e+t,g=R[C++]*e+n,v=R[C++]*e+t,x=R[C++]*e+n,a.quadraticCurveTo(v,x,h,g);break;case"b":h=R[C++]*e+t,g=R[C++]*e+n,v=R[C++]*e+t,x=R[C++]*e+n,S=R[C++]*e+t,w=R[C++]*e+n,a.bezierCurveTo(v,x,S,w,h,g);break}}return{offsetX:s.ha*e,path:a}}function iw(i,e){(e==null||e>i.length)&&(e=i.length);for(var t=0,n=Array(e);t<e;t++)n[t]=i[t];return n}function Mle(i){if(Array.isArray(i))return i}function Ele(i){if(Array.isArray(i))return iw(i)}function lO(i,e,t){if(typeof i=="function"?i===e:i.has(e))return arguments.length<3?e:t;throw new TypeError("Private element is not present on this object")}function Cle(i){if(i===void 0)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return i}function zN(i,e,t,n,r,s,a){try{var l=i[s](a),u=l.value}catch(h){return void t(h)}l.done?e(u):Promise.resolve(u).then(n,r)}function Rle(i){return function(){var e=this,t=arguments;return new Promise(function(n,r){var s=i.apply(e,t);function a(u){zN(s,n,r,a,l,"next",u)}function l(u){zN(s,n,r,a,l,"throw",u)}a(void 0)})}}function tx(i,e,t){return e=z0(e),Fle(i,VE()?Reflect.construct(e,t||[],z0(i).constructor):e.apply(i,t))}function Nle(i,e){if(e.has(i))throw new TypeError("Cannot initialize the same private elements twice on an object")}function nx(i,e){if(!(i instanceof e))throw new TypeError("Cannot call a class as a function")}function mm(i,e){return i.get(lO(i,e))}function NS(i,e,t){Nle(i,e),e.set(i,t)}function DS(i,e,t){return i.set(lO(i,e),t),t}function qE(i,e,t){if(VE())return Reflect.construct.apply(null,arguments);var n=[null];n.push.apply(n,e);var r=new(i.bind.apply(i,n));return r}function Dle(i,e){for(var t=0;t<e.length;t++){var n=e[t];n.enumerable=n.enumerable||!1,n.configurable=!0,"value"in n&&(n.writable=!0),Object.defineProperty(i,uO(n.key),n)}}function ix(i,e,t){return e&&Dle(i.prototype,e),Object.defineProperty(i,"prototype",{writable:!1}),i}function Ps(i,e,t){return(e=uO(e))in i?Object.defineProperty(i,e,{value:t,enumerable:!0,configurable:!0,writable:!0}):i[e]=t,i}function rw(){return rw=typeof Reflect<"u"&&Reflect.get?Reflect.get.bind():function(i,e,t){var n=kle(i,e);if(n){var r=Object.getOwnPropertyDescriptor(n,e);return r.get?r.get.call(arguments.length<3?i:t):r.value}},rw.apply(null,arguments)}function z0(i){return z0=Object.setPrototypeOf?Object.getPrototypeOf.bind():function(e){return e.__proto__||Object.getPrototypeOf(e)},z0(i)}function rx(i,e){if(typeof e!="function"&&e!==null)throw new TypeError("Super expression must either be null or a function");i.prototype=Object.create(e&&e.prototype,{constructor:{value:i,writable:!0,configurable:!0}}),Object.defineProperty(i,"prototype",{writable:!1}),e&&aw(i,e)}function VE(){try{var i=!Boolean.prototype.valueOf.call(Reflect.construct(Boolean,[],function(){}))}catch{}return(VE=function(){return!!i})()}function Ple(i){if(typeof Symbol<"u"&&i[Symbol.iterator]!=null||i["@@iterator"]!=null)return Array.from(i)}function Lle(i,e){var t=i==null?null:typeof Symbol<"u"&&i[Symbol.iterator]||i["@@iterator"];if(t!=null){var n,r,s,a,l=[],u=!0,h=!1;try{if(s=(t=t.call(i)).next,e===0){if(Object(t)!==t)return;u=!1}else for(;!(u=(n=s.call(t)).done)&&(l.push(n.value),l.length!==e);u=!0);}catch(g){h=!0,r=g}finally{try{if(!u&&t.return!=null&&(a=t.return(),Object(a)!==a))return}finally{if(h)throw r}}return l}}function Ule(){throw new TypeError(`Invalid attempt to destructure non-iterable instance.
|
||
In order to be iterable, non-array objects must have a [Symbol.iterator]() method.`)}function Ble(){throw new TypeError(`Invalid attempt to spread non-iterable instance.
|
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|
||
uniform float hollowRadius;
|
||
|
||
varying vec3 vVertexWorldPosition;
|
||
varying vec3 vVertexNormal;
|
||
varying float vCameraDistanceToObjCenter;
|
||
varying float vVertexAngularDistanceToHollowRadius;
|
||
|
||
void main() {
|
||
vVertexNormal = normalize(normalMatrix * normal);
|
||
vVertexWorldPosition = (modelMatrix * vec4(position, 1.0)).xyz;
|
||
|
||
vec4 objCenterViewPosition = modelViewMatrix * vec4(0.0, 0.0, 0.0, 1.0);
|
||
vCameraDistanceToObjCenter = length(objCenterViewPosition);
|
||
|
||
float edgeAngle = atan(hollowRadius / vCameraDistanceToObjCenter);
|
||
float vertexAngle = acos(dot(normalize(modelViewMatrix * vec4(position, 1.0)), normalize(objCenterViewPosition)));
|
||
vVertexAngularDistanceToHollowRadius = vertexAngle - edgeAngle;
|
||
|
||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
||
}`,qle=`
|
||
uniform vec3 color;
|
||
uniform float coefficient;
|
||
uniform float power;
|
||
uniform float hollowRadius;
|
||
|
||
varying vec3 vVertexNormal;
|
||
varying vec3 vVertexWorldPosition;
|
||
varying float vCameraDistanceToObjCenter;
|
||
varying float vVertexAngularDistanceToHollowRadius;
|
||
|
||
void main() {
|
||
if (vCameraDistanceToObjCenter < hollowRadius) discard; // inside the hollowRadius
|
||
if (vVertexAngularDistanceToHollowRadius < 0.0) discard; // frag position is within the hollow radius
|
||
|
||
vec3 worldCameraToVertex = vVertexWorldPosition - cameraPosition;
|
||
vec3 viewCameraToVertex = (viewMatrix * vec4(worldCameraToVertex, 0.0)).xyz;
|
||
viewCameraToVertex = normalize(viewCameraToVertex);
|
||
float intensity = pow(
|
||
coefficient + dot(vVertexNormal, viewCameraToVertex),
|
||
power
|
||
);
|
||
gl_FragColor = vec4(color, intensity);
|
||
}`;function Vle(i,e,t,n){return new Dg.ShaderMaterial({depthWrite:!1,transparent:!0,vertexShader:Gle,fragmentShader:qle,uniforms:{coefficient:{value:i},color:{value:new Dg.Color(e)},power:{value:t},hollowRadius:{value:n}}})}function Hle(i,e){for(var t=i.clone(),n=new Float32Array(i.attributes.position.count*3),r=0,s=n.length;r<s;r++){var a=i.attributes.normal.array[r],l=i.attributes.position.array[r];n[r]=l+a*e}return t.setAttribute("position",new Dg.BufferAttribute(n,3)),t}var jle=(function(i){function e(t){var n,r=arguments.length>1&&arguments[1]!==void 0?arguments[1]:{},s=r.color,a=s===void 0?"gold":s,l=r.size,u=l===void 0?2:l,h=r.coefficient,g=h===void 0?.5:h,v=r.power,x=v===void 0?1:v,S=r.hollowRadius,w=S===void 0?0:S,R=r.backside,C=R===void 0?!0:R;nx(this,e),n=tx(this,e);var E=Hle(t,u),B=Vle(g,a,x,w);return C&&(B.side=Dg.BackSide),n.geometry=E,n.material=B,n}return 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ao(e,{objBindAttr:"__threeObjPoint"})},update:function(e,t){var n=Ct(e.pointLat),r=Ct(e.pointLng),s=Ct(e.pointAltitude),a=Ct(e.pointRadius),l=Ct(e.pointColor),u=new _l.CylinderGeometry(1,1,1,e.pointResolution);u.applyMatrix4(new _l.Matrix4().makeRotationX(Math.PI/2)),u.applyMatrix4(new _l.Matrix4().makeTranslation(0,0,-.5));var h=2*Math.PI*cr/360,g={};if(!e.pointsMerge&&t.hasOwnProperty("pointsMerge")&&nr(e.scene),e.dataMapper.scene=e.pointsMerge?new _l.Object3D:e.scene,e.dataMapper.onCreateObj(S).onUpdateObj(w).digest(e.pointsData),e.pointsMerge){var v=e.pointsData.length?(jN.mergeGeometries||jN.mergeBufferGeometries)(e.pointsData.map(function(R){var C=e.dataMapper.getObj(R),E=C.geometry.clone();C.updateMatrix(),E.applyMatrix4(C.matrix);var B=jh(l(R));return E.setAttribute("color",Mu(Array(E.getAttribute("position").count).fill(B),4)),E})):new _l.BufferGeometry,x=new _l.Mesh(v,new _l.MeshLambertMaterial({color:16777215,transparent:!0,vertexColors:!0}));x.__globeObjType="points",x.__data=e.pointsData,e.dataMapper.clear(),nr(e.scene),e.scene.add(x)}function S(){var R=new _l.Mesh(u);return R.__globeObjType="point",R}function w(R,C){var E=function(H){var F=R.__currentTargetD=H,V=F.r,Y=F.alt,J=F.lat,te=F.lng;Object.assign(R.position,el(J,te));var se=e.pointsMerge?new _l.Vector3(0,0,0):e.scene.localToWorld(new _l.Vector3(0,0,0));R.lookAt(se),R.scale.x=R.scale.y=Math.min(30,V)*h,R.scale.z=Math.max(Y*cr,.1)},B={alt:+s(C),r:+a(C),lat:+n(C),lng:+r(C)},L=R.__currentTargetD||Object.assign({},B,{alt:-.001});if(Object.keys(B).some(function(k){return L[k]!==B[k]})&&(e.pointsMerge||!e.pointsTransitionDuration||e.pointsTransitionDuration<0?E(B):e.tweenGroup.add(new ca(L).to(B,e.pointsTransitionDuration).easing(os.Quadratic.InOut).onUpdate(E).start())),!e.pointsMerge){var O=l(C),z=O?Rl(O):0,G=!!z;R.visible=G,G&&(g.hasOwnProperty(O)||(g[O]=new 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|
||
`.concat(Zn.common,`
|
||
`).concat(Zn.logdepthbuf_pars_vertex,`
|
||
|
||
uniform float dashTranslate;
|
||
|
||
attribute vec4 color;
|
||
varying vec4 vColor;
|
||
|
||
attribute float relDistance;
|
||
varying float vRelDistance;
|
||
|
||
void main() {
|
||
// pass through colors and distances
|
||
vColor = color;
|
||
vRelDistance = relDistance + dashTranslate;
|
||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
||
|
||
`).concat(Zn.logdepthbuf_vertex,`
|
||
}
|
||
`),fragmentShader:`
|
||
`.concat(Zn.logdepthbuf_pars_fragment,`
|
||
|
||
uniform float dashOffset;
|
||
uniform float dashSize;
|
||
uniform float gapSize;
|
||
|
||
varying vec4 vColor;
|
||
varying float vRelDistance;
|
||
|
||
void main() {
|
||
// ignore pixels in the gap
|
||
if (vRelDistance < dashOffset) discard;
|
||
if (mod(vRelDistance - dashOffset, dashSize + gapSize) > dashSize) discard;
|
||
|
||
// set px color: [r, g, b, a], interpolated between vertices
|
||
gl_FragColor = vColor;
|
||
|
||
`).concat(Zn.logdepthbuf_fragment,`
|
||
}
|
||
`)}},ow=function(e){return e.uniforms.uSurfaceRadius={type:"float",value:0},e.vertexShader=(`attribute float surfaceRadius;
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||
varying float vSurfaceRadius;
|
||
varying vec3 vPos;
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||
`+e.vertexShader).replace("void main() {",["void main() {","vSurfaceRadius = surfaceRadius;","vPos = position;"].join(`
|
||
`)),e.fragmentShader=(`uniform float uSurfaceRadius;
|
||
varying float vSurfaceRadius;
|
||
varying vec3 vPos;
|
||
`+e.fragmentShader).replace("void main() {",["void main() {","if (length(vPos) < max(uSurfaceRadius, vSurfaceRadius)) discard;"].join(`
|
||
`)),e},Xle=function(e){return e.vertexShader=`
|
||
attribute float r;
|
||
|
||
const float PI = 3.1415926535897932384626433832795;
|
||
float toRad(in float a) {
|
||
return a * PI / 180.0;
|
||
}
|
||
|
||
vec3 Polar2Cartesian(in vec3 c) { // [lat, lng, r]
|
||
float phi = toRad(90.0 - c.x);
|
||
float theta = toRad(90.0 - c.y);
|
||
float r = c.z;
|
||
return vec3( // x,y,z
|
||
r * sin(phi) * cos(theta),
|
||
r * cos(phi),
|
||
r * sin(phi) * sin(theta)
|
||
);
|
||
}
|
||
|
||
vec2 Cartesian2Polar(in vec3 p) {
|
||
float r = sqrt(p.x * p.x + p.y * p.y + p.z * p.z);
|
||
float phi = acos(p.y / r);
|
||
float theta = atan(p.z, p.x);
|
||
return vec2( // lat,lng
|
||
90.0 - phi * 180.0 / PI,
|
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90.0 - theta * 180.0 / PI - (theta < -PI / 2.0 ? 360.0 : 0.0)
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}
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vec3 pos = Polar2Cartesian(vec3(Cartesian2Polar(position), r));
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}
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`),`
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All Rights Reserved.\r
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\r
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Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions: \r
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\r
|
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The above copyright and this permission notice shall be included in all copies of one or more of the Font Software typefaces.\r
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\r
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The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing the word "MgOpen", or if the modifications are accepted for inclusion in the Font Software itself by the each appointed Administrator.\r
|
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\r
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This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "MgOpen" name.\r
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\r
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The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself. \r
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\r
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THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. 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Ps({},i,Hue.linkProp(i))}))),Wue=wa("particlesLayer",TO),$ue=Object.assign.apply(Object,Qi(["particlesData","particlesList","particleLat","particleLng","particleAltitude","particlesSize","particlesSizeAttenuation","particlesColor","particlesTexture"].map(function(i){return Ps({},i,Wue.linkProp(i))}))),Xue=wa("ringsLayer",wO),Yue=Object.assign.apply(Object,Qi(["ringsData","ringLat","ringLng","ringAltitude","ringColor","ringResolution","ringMaxRadius","ringPropagationSpeed","ringRepeatPeriod"].map(function(i){return Ps({},i,Xue.linkProp(i))}))),Que=wa("labelsLayer",MO),Kue=Object.assign.apply(Object,Qi(["labelsData","labelLat","labelLng","labelAltitude","labelRotation","labelText","labelSize","labelTypeFace","labelColor","labelResolution","labelIncludeDot","labelDotRadius","labelDotOrientation","labelsTransitionDuration"].map(function(i){return Ps({},i,Que.linkProp(i))}))),Zue=wa("htmlElementsLayer",EO),Jue=Object.assign.apply(Object,Qi(["htmlElementsData","htmlLat","htmlLng","htmlAltitude","htmlElement","htmlElementVisibilityModifier","htmlTransitionDuration"].map(function(i){return Ps({},i,Zue.linkProp(i))}))),ece=wa("objectsLayer",CO),tce=Object.assign.apply(Object,Qi(["objectsData","objectLat","objectLng","objectAltitude","objectRotation","objectFacesSurface","objectThreeObject"].map(function(i){return Ps({},i,ece.linkProp(i))}))),nce=wa("customLayer",RO),ice=Object.assign.apply(Object,Qi(["customLayerData","customThreeObject","customThreeObjectUpdate"].map(function(i){return Ps({},i,nce.linkProp(i))}))),rce=xs({props:Hi(Hi(Hi(Hi(Hi(Hi(Hi(Hi(Hi(Hi(Hi(Hi(Hi(Hi(Hi({onGlobeReady:{triggerUpdate:!1},rendererSize:{default:new Lv.Vector2(window.innerWidth,window.innerHeight),onChange:function(e,t){t.pathsLayer.rendererSize(e)},triggerUpdate:!1}},Cue),Due),Lue),Bue),Iue),Gue),kue),Vue),jue),$ue),Yue),Kue),Jue),tce),ice),methods:Hi({getGlobeRadius:qN,getCoords:function(e){for(var t=arguments.length,n=new Array(t>1?t-1:0),r=1;r<t;r++)n[r-1]=arguments[r];return el.apply(void 0,n)},toGeoCoords:function(e){for(var t=arguments.length,n=new Array(t>1?t-1:0),r=1;r<t;r++)n[r-1]=arguments[r];return fO.apply(void 0,n)},setPointOfView:function(e,t){var n=t instanceof Lv.Camera?t.position:t,r=qN(),s=void 0;if(e.scene&&n){var a,l,u,h;s=function(v){a===void 0&&(a=n.clone().applyMatrix4(e.scene.matrixWorld.clone().invert())),l===void 0&&(l=a.length()),u===void 0&&(u=Math.sqrt(Math.pow(l,2)-Math.pow(r,2))),h===void 0&&(h=Math.acos(u/l));var x=a.distanceTo(v);if(x<u)return!1;var S=v.length(),w=Math.acos((Math.pow(l,2)+Math.pow(x,2)-Math.pow(S,2))/(2*l*x));return w<h}}e.layersThatNeedUpdatePov.forEach(function(g){return g.updatePov(t)}),e.layersThatNeedBehindGlobeChecker.forEach(function(g){return g.isBehindGlobe(s)})},pauseAnimation:function(e){return e.animationFrameRequestId!==null&&(cancelAnimationFrame(e.animationFrameRequestId),e.animationFrameRequestId=null),e.pausableLayers.forEach(function(t){var n;return(n=t.pauseAnimation)===null||n===void 0?void 0:n.call(t)}),this},resumeAnimation:function(e){return e.animationFrameRequestId===null&&this._animationCycle(),e.pausableLayers.forEach(function(t){var n;return(n=t.resumeAnimation)===null||n===void 0?void 0:n.call(t)}),this},_animationCycle:function(e){e.animationFrameRequestId=requestAnimationFrame(this._animationCycle),e.tweenGroup.update()},_destructor:function(e){this.pauseAnimation(),e.destructableLayers.forEach(function(t){return t._destructor()})}},Rue),stateInit:function(){var e=new My,t={tweenGroup:e},n={globeLayer:AO(t),pointsLayer:dO(t),arcsLayer:mO(t),hexBinLayer:gO(t),heatmapsLayer:_O(t),polygonsLayer:yO(t),hexedPolygonsLayer:xO(t),pathsLayer:bO(t),tilesLayer:SO(t),particlesLayer:TO(t),ringsLayer:wO(t),labelsLayer:MO(t),htmlElementsLayer:EO(t),objectsLayer:CO(t),customLayer:RO(t)};return Hi(Hi({tweenGroup:e},n),{},{layersThatNeedUpdatePov:Object.values(n).filter(function(r){return r.hasOwnProperty("updatePov")}),layersThatNeedBehindGlobeChecker:Object.values(n).filter(function(r){return r.hasOwnProperty("isBehindGlobe")}),destructableLayers:Object.values(n).filter(function(r){return r.hasOwnProperty("_destructor")}),pausableLayers:Object.values(n).filter(function(r){return r.hasOwnProperty("pauseAnimation")})})},init:function(e,t,n){var r=n.animateIn,s=r===void 0?!0:r,a=n.waitForGlobeReady,l=a===void 0?!0:a;nr(e),t.scene=e,t.scene.visible=!1,Eue.forEach(function(h){var g=new Lv.Group;t.scene.add(g),t[h](g)});var u=function(){if(s){t.scene.scale.set(1e-6,1e-6,1e-6),t.tweenGroup.add(new ca({k:1e-6}).to({k:1},600).easing(os.Quadratic.Out).onUpdate(function(v){var x=v.k;return t.scene.scale.set(x,x,x)}).start());var g=new Lv.Vector3(0,1,0);t.tweenGroup.add(new ca({rot:Math.PI*2}).to({rot:0},1200).easing(os.Quintic.Out).onUpdate(function(v){var x=v.rot;return t.scene.setRotationFromAxisAngle(g,x)}).start())}t.scene.visible=!0,t.onGlobeReady&&t.onGlobeReady()};l?t.globeLayer.onReady(u):u(),this._animationCycle()},update:function(e){}});function sce(i){var e=arguments.length>1&&arguments[1]!==void 0?arguments[1]:Object,t=arguments.length>2&&arguments[2]!==void 0?arguments[2]:!1,n=(function(r){function s(){var a;nx(this,s);for(var l=arguments.length,u=new Array(l),h=0;h<l;h++)u[h]=arguments[h];return a=tx(this,s,[].concat(u)),a.__kapsuleInstance=qE(i,[].concat(Qi(t?[a]:[]),u)),a}return rx(s,r),ix(s)})(e);return Object.keys(i()).forEach(function(r){return n.prototype[r]=function(){var s,a=(s=this.__kapsuleInstance)[r].apply(s,arguments);return a===this.__kapsuleInstance?this:a}}),n}var ace=window.THREE?window.THREE:{Group:ja},DO=sce(rce,ace.Group,!0);const US={type:"change"},WE={type:"start"},$E={type:"end"},KN=1e-6,Ii={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM_PAN:4},Uv=new mt,Eh=new mt,oce=new ue,Bv=new ue,BS=new ue,Fd=new mu,ZN=new ue,Ov=new ue,OS=new ue,Iv=new ue;class lce extends sM{constructor(e,t=null){super(e,t),this.enabled=!0,this.screen={left:0,top:0,width:0,height:0},this.rotateSpeed=1,this.zoomSpeed=1.2,this.panSpeed=.3,this.noRotate=!1,this.noZoom=!1,this.noPan=!1,this.staticMoving=!1,this.dynamicDampingFactor=.2,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.keys=["KeyA","KeyS","KeyD"],this.mouseButtons={LEFT:Xo.ROTATE,MIDDLE:Xo.DOLLY,RIGHT:Xo.PAN},this.state=Ii.NONE,this.keyState=Ii.NONE,this.target=new ue,this._lastPosition=new ue,this._lastZoom=1,this._touchZoomDistanceStart=0,this._touchZoomDistanceEnd=0,this._lastAngle=0,this._eye=new ue,this._movePrev=new mt,this._moveCurr=new mt,this._lastAxis=new ue,this._zoomStart=new mt,this._zoomEnd=new mt,this._panStart=new mt,this._panEnd=new mt,this._pointers=[],this._pointerPositions={},this._onPointerMove=cce.bind(this),this._onPointerDown=uce.bind(this),this._onPointerUp=hce.bind(this),this._onPointerCancel=fce.bind(this),this._onContextMenu=_ce.bind(this),this._onMouseWheel=vce.bind(this),this._onKeyDown=dce.bind(this),this._onKeyUp=Ace.bind(this),this._onTouchStart=yce.bind(this),this._onTouchMove=xce.bind(this),this._onTouchEnd=bce.bind(this),this._onMouseDown=pce.bind(this),this._onMouseMove=mce.bind(this),this._onMouseUp=gce.bind(this),this._target0=this.target.clone(),this._position0=this.object.position.clone(),this._up0=this.object.up.clone(),this._zoom0=this.object.zoom,t!==null&&(this.connect(),this.handleResize()),this.update()}connect(){window.addEventListener("keydown",this._onKeyDown),window.addEventListener("keyup",this._onKeyUp),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerCancel),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="none"}disconnect(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp),this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerCancel),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}handleResize(){const e=this.domElement.getBoundingClientRect(),t=this.domElement.ownerDocument.documentElement;this.screen.left=e.left+window.pageXOffset-t.clientLeft,this.screen.top=e.top+window.pageYOffset-t.clientTop,this.screen.width=e.width,this.screen.height=e.height}update(){this._eye.subVectors(this.object.position,this.target),this.noRotate||this._rotateCamera(),this.noZoom||this._zoomCamera(),this.noPan||this._panCamera(),this.object.position.addVectors(this.target,this._eye),this.object.isPerspectiveCamera?(this._checkDistances(),this.object.lookAt(this.target),this._lastPosition.distanceToSquared(this.object.position)>KN&&(this.dispatchEvent(US),this._lastPosition.copy(this.object.position))):this.object.isOrthographicCamera?(this.object.lookAt(this.target),(this._lastPosition.distanceToSquared(this.object.position)>KN||this._lastZoom!==this.object.zoom)&&(this.dispatchEvent(US),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom)):console.warn("THREE.TrackballControls: Unsupported camera type.")}reset(){this.state=Ii.NONE,this.keyState=Ii.NONE,this.target.copy(this._target0),this.object.position.copy(this._position0),this.object.up.copy(this._up0),this.object.zoom=this._zoom0,this.object.updateProjectionMatrix(),this._eye.subVectors(this.object.position,this.target),this.object.lookAt(this.target),this.dispatchEvent(US),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom}_panCamera(){if(Eh.copy(this._panEnd).sub(this._panStart),Eh.lengthSq()){if(this.object.isOrthographicCamera){const e=(this.object.right-this.object.left)/this.object.zoom/this.domElement.clientWidth,t=(this.object.top-this.object.bottom)/this.object.zoom/this.domElement.clientWidth;Eh.x*=e,Eh.y*=t}Eh.multiplyScalar(this._eye.length()*this.panSpeed),Bv.copy(this._eye).cross(this.object.up).setLength(Eh.x),Bv.add(oce.copy(this.object.up).setLength(Eh.y)),this.object.position.add(Bv),this.target.add(Bv),this.staticMoving?this._panStart.copy(this._panEnd):this._panStart.add(Eh.subVectors(this._panEnd,this._panStart).multiplyScalar(this.dynamicDampingFactor))}}_rotateCamera(){Iv.set(this._moveCurr.x-this._movePrev.x,this._moveCurr.y-this._movePrev.y,0);let e=Iv.length();e?(this._eye.copy(this.object.position).sub(this.target),ZN.copy(this._eye).normalize(),Ov.copy(this.object.up).normalize(),OS.crossVectors(Ov,ZN).normalize(),Ov.setLength(this._moveCurr.y-this._movePrev.y),OS.setLength(this._moveCurr.x-this._movePrev.x),Iv.copy(Ov.add(OS)),BS.crossVectors(Iv,this._eye).normalize(),e*=this.rotateSpeed,Fd.setFromAxisAngle(BS,e),this._eye.applyQuaternion(Fd),this.object.up.applyQuaternion(Fd),this._lastAxis.copy(BS),this._lastAngle=e):!this.staticMoving&&this._lastAngle&&(this._lastAngle*=Math.sqrt(1-this.dynamicDampingFactor),this._eye.copy(this.object.position).sub(this.target),Fd.setFromAxisAngle(this._lastAxis,this._lastAngle),this._eye.applyQuaternion(Fd),this.object.up.applyQuaternion(Fd)),this._movePrev.copy(this._moveCurr)}_zoomCamera(){let e;this.state===Ii.TOUCH_ZOOM_PAN?(e=this._touchZoomDistanceStart/this._touchZoomDistanceEnd,this._touchZoomDistanceStart=this._touchZoomDistanceEnd,this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=M0.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")):(e=1+(this._zoomEnd.y-this._zoomStart.y)*this.zoomSpeed,e!==1&&e>0&&(this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=M0.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")),this.staticMoving?this._zoomStart.copy(this._zoomEnd):this._zoomStart.y+=(this._zoomEnd.y-this._zoomStart.y)*this.dynamicDampingFactor)}_getMouseOnScreen(e,t){return Uv.set((e-this.screen.left)/this.screen.width,(t-this.screen.top)/this.screen.height),Uv}_getMouseOnCircle(e,t){return Uv.set((e-this.screen.width*.5-this.screen.left)/(this.screen.width*.5),(this.screen.height+2*(this.screen.top-t))/this.screen.width),Uv}_addPointer(e){this._pointers.push(e)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;t<this._pointers.length;t++)if(this._pointers[t].pointerId==e.pointerId){this._pointers.splice(t,1);return}}_trackPointer(e){let t=this._pointerPositions[e.pointerId];t===void 0&&(t=new mt,this._pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const t=e.pointerId===this._pointers[0].pointerId?this._pointers[1]:this._pointers[0];return this._pointerPositions[t.pointerId]}_checkDistances(){(!this.noZoom||!this.noPan)&&(this._eye.lengthSq()>this.maxDistance*this.maxDistance&&(this.object.position.addVectors(this.target,this._eye.setLength(this.maxDistance)),this._zoomStart.copy(this._zoomEnd)),this._eye.lengthSq()<this.minDistance*this.minDistance&&(this.object.position.addVectors(this.target,this._eye.setLength(this.minDistance)),this._zoomStart.copy(this._zoomEnd)))}}function uce(i){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(i.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),this._addPointer(i),i.pointerType==="touch"?this._onTouchStart(i):this._onMouseDown(i))}function cce(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchMove(i):this._onMouseMove(i))}function hce(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchEnd(i):this._onMouseUp(),this._removePointer(i),this._pointers.length===0&&(this.domElement.releasePointerCapture(i.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp)))}function fce(i){this._removePointer(i)}function Ace(){this.enabled!==!1&&(this.keyState=Ii.NONE,window.addEventListener("keydown",this._onKeyDown))}function dce(i){this.enabled!==!1&&(window.removeEventListener("keydown",this._onKeyDown),this.keyState===Ii.NONE&&(i.code===this.keys[Ii.ROTATE]&&!this.noRotate?this.keyState=Ii.ROTATE:i.code===this.keys[Ii.ZOOM]&&!this.noZoom?this.keyState=Ii.ZOOM:i.code===this.keys[Ii.PAN]&&!this.noPan&&(this.keyState=Ii.PAN)))}function pce(i){let e;switch(i.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Xo.DOLLY:this.state=Ii.ZOOM;break;case Xo.ROTATE:this.state=Ii.ROTATE;break;case Xo.PAN:this.state=Ii.PAN;break;default:this.state=Ii.NONE}const t=this.keyState!==Ii.NONE?this.keyState:this.state;t===Ii.ROTATE&&!this.noRotate?(this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY)),this._movePrev.copy(this._moveCurr)):t===Ii.ZOOM&&!this.noZoom?(this._zoomStart.copy(this._getMouseOnScreen(i.pageX,i.pageY)),this._zoomEnd.copy(this._zoomStart)):t===Ii.PAN&&!this.noPan&&(this._panStart.copy(this._getMouseOnScreen(i.pageX,i.pageY)),this._panEnd.copy(this._panStart)),this.dispatchEvent(WE)}function mce(i){const e=this.keyState!==Ii.NONE?this.keyState:this.state;e===Ii.ROTATE&&!this.noRotate?(this._movePrev.copy(this._moveCurr),this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY))):e===Ii.ZOOM&&!this.noZoom?this._zoomEnd.copy(this._getMouseOnScreen(i.pageX,i.pageY)):e===Ii.PAN&&!this.noPan&&this._panEnd.copy(this._getMouseOnScreen(i.pageX,i.pageY))}function gce(){this.state=Ii.NONE,this.dispatchEvent($E)}function vce(i){if(this.enabled!==!1&&this.noZoom!==!0){switch(i.preventDefault(),i.deltaMode){case 2:this._zoomStart.y-=i.deltaY*.025;break;case 1:this._zoomStart.y-=i.deltaY*.01;break;default:this._zoomStart.y-=i.deltaY*25e-5;break}this.dispatchEvent(WE),this.dispatchEvent($E)}}function _ce(i){this.enabled!==!1&&i.preventDefault()}function yce(i){switch(this._trackPointer(i),this._pointers.length){case 1:this.state=Ii.TOUCH_ROTATE,this._moveCurr.copy(this._getMouseOnCircle(this._pointers[0].pageX,this._pointers[0].pageY)),this._movePrev.copy(this._moveCurr);break;default:this.state=Ii.TOUCH_ZOOM_PAN;const e=this._pointers[0].pageX-this._pointers[1].pageX,t=this._pointers[0].pageY-this._pointers[1].pageY;this._touchZoomDistanceEnd=this._touchZoomDistanceStart=Math.sqrt(e*e+t*t);const n=(this._pointers[0].pageX+this._pointers[1].pageX)/2,r=(this._pointers[0].pageY+this._pointers[1].pageY)/2;this._panStart.copy(this._getMouseOnScreen(n,r)),this._panEnd.copy(this._panStart);break}this.dispatchEvent(WE)}function xce(i){switch(this._trackPointer(i),this._pointers.length){case 1:this._movePrev.copy(this._moveCurr),this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY));break;default:const e=this._getSecondPointerPosition(i),t=i.pageX-e.x,n=i.pageY-e.y;this._touchZoomDistanceEnd=Math.sqrt(t*t+n*n);const r=(i.pageX+e.x)/2,s=(i.pageY+e.y)/2;this._panEnd.copy(this._getMouseOnScreen(r,s));break}}function bce(i){switch(this._pointers.length){case 0:this.state=Ii.NONE;break;case 1:this.state=Ii.TOUCH_ROTATE,this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY)),this._movePrev.copy(this._moveCurr);break;case 2:this.state=Ii.TOUCH_ZOOM_PAN;for(let e=0;e<this._pointers.length;e++)if(this._pointers[e].pointerId!==i.pointerId){const t=this._pointerPositions[this._pointers[e].pointerId];this._moveCurr.copy(this._getMouseOnCircle(t.x,t.y)),this._movePrev.copy(this._moveCurr);break}break}this.dispatchEvent($E)}const JN={type:"change"},XE={type:"start"},PO={type:"end"},Fv=new Og,e7=new Yl,Sce=Math.cos(70*M0.DEG2RAD),ps=new ue,Fa=2*Math.PI,tr={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},IS=1e-6;class Tce extends sM{constructor(e,t=null){super(e,t),this.state=tr.NONE,this.enabled=!0,this.target=new ue,this.cursor=new ue,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Xo.ROTATE,MIDDLE:Xo.DOLLY,RIGHT:Xo.PAN},this.touches={ONE:Gd.ROTATE,TWO:Gd.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new ue,this._lastQuaternion=new mu,this._lastTargetPosition=new ue,this._quat=new mu().setFromUnitVectors(e.up,new ue(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new CC,this._sphericalDelta=new CC,this._scale=1,this._panOffset=new ue,this._rotateStart=new mt,this._rotateEnd=new mt,this._rotateDelta=new mt,this._panStart=new mt,this._panEnd=new mt,this._panDelta=new mt,this._dollyStart=new mt,this._dollyEnd=new mt,this._dollyDelta=new mt,this._dollyDirection=new ue,this._mouse=new mt,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=Mce.bind(this),this._onPointerDown=wce.bind(this),this._onPointerUp=Ece.bind(this),this._onContextMenu=Uce.bind(this),this._onMouseWheel=Nce.bind(this),this._onKeyDown=Dce.bind(this),this._onTouchStart=Pce.bind(this),this._onTouchMove=Lce.bind(this),this._onMouseDown=Cce.bind(this),this._onMouseMove=Rce.bind(this),this._interceptControlDown=Bce.bind(this),this._interceptControlUp=Oce.bind(this),this.domElement!==null&&this.connect(),this.update()}connect(){this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(JN),this.update(),this.state=tr.NONE}update(e=null){const t=this.object.position;ps.copy(t).sub(this.target),ps.applyQuaternion(this._quat),this._spherical.setFromVector3(ps),this.autoRotate&&this.state===tr.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let n=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(n)&&isFinite(r)&&(n<-Math.PI?n+=Fa:n>Math.PI&&(n-=Fa),r<-Math.PI?r+=Fa:r>Math.PI&&(r-=Fa),n<=r?this._spherical.theta=Math.max(n,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(n+r)/2?Math.max(n,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let s=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const a=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),s=a!=this._spherical.radius}if(ps.setFromSpherical(this._spherical),ps.applyQuaternion(this._quatInverse),t.copy(this.target).add(ps),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let a=null;if(this.object.isPerspectiveCamera){const l=ps.length();a=this._clampDistance(l*this._scale);const u=l-a;this.object.position.addScaledVector(this._dollyDirection,u),this.object.updateMatrixWorld(),s=!!u}else if(this.object.isOrthographicCamera){const l=new ue(this._mouse.x,this._mouse.y,0);l.unproject(this.object);const u=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),s=u!==this.object.zoom;const h=new ue(this._mouse.x,this._mouse.y,0);h.unproject(this.object),this.object.position.sub(h).add(l),this.object.updateMatrixWorld(),a=ps.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;a!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(a).add(this.object.position):(Fv.origin.copy(this.object.position),Fv.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Fv.direction))<Sce?this.object.lookAt(this.target):(e7.setFromNormalAndCoplanarPoint(this.object.up,this.target),Fv.intersectPlane(e7,this.target))))}else if(this.object.isOrthographicCamera){const a=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),a!==this.object.zoom&&(this.object.updateProjectionMatrix(),s=!0)}return this._scale=1,this._performCursorZoom=!1,s||this._lastPosition.distanceToSquared(this.object.position)>IS||8*(1-this._lastQuaternion.dot(this.object.quaternion))>IS||this._lastTargetPosition.distanceToSquared(this.target)>IS?(this.dispatchEvent(JN),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?Fa/60*this.autoRotateSpeed*e:Fa/60/60*this.autoRotateSpeed}_getZoomScale(e){const t=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*t)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,t){ps.setFromMatrixColumn(t,0),ps.multiplyScalar(-e),this._panOffset.add(ps)}_panUp(e,t){this.screenSpacePanning===!0?ps.setFromMatrixColumn(t,1):(ps.setFromMatrixColumn(t,0),ps.crossVectors(this.object.up,ps)),ps.multiplyScalar(e),this._panOffset.add(ps)}_pan(e,t){const n=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;ps.copy(r).sub(this.target);let s=ps.length();s*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*s/n.clientHeight,this.object.matrix),this._panUp(2*t*s/n.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this._panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,t){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const n=this.domElement.getBoundingClientRect(),r=e-n.left,s=t-n.top,a=n.width,l=n.height;this._mouse.x=r/a*2-1,this._mouse.y=-(s/l)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(Fa*this._rotateDelta.x/t.clientHeight),this._rotateUp(Fa*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let t=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(Fa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),t=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-Fa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),t=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(Fa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),t=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-Fa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),t=!0;break}t&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._rotateStart.set(n,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panStart.set(n,r)}}_handleTouchStartDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,s=Math.sqrt(n*n+r*r);this._dollyStart.set(0,s)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),r=.5*(e.pageX+n.x),s=.5*(e.pageY+n.y);this._rotateEnd.set(r,s)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(Fa*this._rotateDelta.x/t.clientHeight),this._rotateUp(Fa*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panEnd.set(n,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,s=Math.sqrt(n*n+r*r);this._dollyEnd.set(0,s),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const a=(e.pageX+t.x)*.5,l=(e.pageY+t.y)*.5;this._updateZoomParameters(a,l)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId){this._pointers.splice(t,1);return}}_isTrackingPointer(e){for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId)return!0;return!1}_trackPointer(e){let t=this._pointerPositions[e.pointerId];t===void 0&&(t=new mt,this._pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const t=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[t]}_customWheelEvent(e){const t=e.deltaMode,n={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(t){case 1:n.deltaY*=16;break;case 2:n.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(n.deltaY*=10),n}}function wce(i){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(i.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(i)&&(this._addPointer(i),i.pointerType==="touch"?this._onTouchStart(i):this._onMouseDown(i)))}function Mce(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchMove(i):this._onMouseMove(i))}function Ece(i){switch(this._removePointer(i),this._pointers.length){case 0:this.domElement.releasePointerCapture(i.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(PO),this.state=tr.NONE;break;case 1:const e=this._pointers[0],t=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:t.x,pageY:t.y});break}}function Cce(i){let e;switch(i.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Xo.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(i),this.state=tr.DOLLY;break;case Xo.ROTATE:if(i.ctrlKey||i.metaKey||i.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(i),this.state=tr.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(i),this.state=tr.ROTATE}break;case Xo.PAN:if(i.ctrlKey||i.metaKey||i.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(i),this.state=tr.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(i),this.state=tr.PAN}break;default:this.state=tr.NONE}this.state!==tr.NONE&&this.dispatchEvent(XE)}function Rce(i){switch(this.state){case tr.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(i);break;case tr.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(i);break;case tr.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(i);break}}function Nce(i){this.enabled===!1||this.enableZoom===!1||this.state!==tr.NONE||(i.preventDefault(),this.dispatchEvent(XE),this._handleMouseWheel(this._customWheelEvent(i)),this.dispatchEvent(PO))}function Dce(i){this.enabled!==!1&&this._handleKeyDown(i)}function Pce(i){switch(this._trackPointer(i),this._pointers.length){case 1:switch(this.touches.ONE){case Gd.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(i),this.state=tr.TOUCH_ROTATE;break;case Gd.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(i),this.state=tr.TOUCH_PAN;break;default:this.state=tr.NONE}break;case 2:switch(this.touches.TWO){case Gd.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(i),this.state=tr.TOUCH_DOLLY_PAN;break;case Gd.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(i),this.state=tr.TOUCH_DOLLY_ROTATE;break;default:this.state=tr.NONE}break;default:this.state=tr.NONE}this.state!==tr.NONE&&this.dispatchEvent(XE)}function Lce(i){switch(this._trackPointer(i),this.state){case tr.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(i),this.update();break;case tr.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(i),this.update();break;case tr.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(i),this.update();break;case tr.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(i),this.update();break;default:this.state=tr.NONE}}function Uce(i){this.enabled!==!1&&i.preventDefault()}function Bce(i){i.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Oce(i){i.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}const Ice={type:"change"},t7=1e-6,n7=new mu;class Fce extends sM{constructor(e,t=null){super(e,t),this.movementSpeed=1,this.rollSpeed=.005,this.dragToLook=!1,this.autoForward=!1,this._moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0},this._moveVector=new ue(0,0,0),this._rotationVector=new ue(0,0,0),this._lastQuaternion=new mu,this._lastPosition=new ue,this._status=0,this._onKeyDown=kce.bind(this),this._onKeyUp=zce.bind(this),this._onPointerMove=qce.bind(this),this._onPointerDown=Gce.bind(this),this._onPointerUp=Vce.bind(this),this._onPointerCancel=Hce.bind(this),this._onContextMenu=jce.bind(this),t!==null&&this.connect()}connect(){window.addEventListener("keydown",this._onKeyDown),window.addEventListener("keyup",this._onKeyUp),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointerup",this._onPointerUp),this.domElement.addEventListener("pointercancel",this._onPointerCancel),this.domElement.addEventListener("contextmenu",this._onContextMenu)}disconnect(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerCancel),this.domElement.removeEventListener("contextmenu",this._onContextMenu)}dispose(){this.disconnect()}update(e){if(this.enabled===!1)return;const t=this.object,n=e*this.movementSpeed,r=e*this.rollSpeed;t.translateX(this._moveVector.x*n),t.translateY(this._moveVector.y*n),t.translateZ(this._moveVector.z*n),n7.set(this._rotationVector.x*r,this._rotationVector.y*r,this._rotationVector.z*r,1).normalize(),t.quaternion.multiply(n7),(this._lastPosition.distanceToSquared(t.position)>t7||8*(1-this._lastQuaternion.dot(t.quaternion))>t7)&&(this.dispatchEvent(Ice),this._lastQuaternion.copy(t.quaternion),this._lastPosition.copy(t.position))}_updateMovementVector(){const e=this._moveState.forward||this.autoForward&&!this._moveState.back?1:0;this._moveVector.x=-this._moveState.left+this._moveState.right,this._moveVector.y=-this._moveState.down+this._moveState.up,this._moveVector.z=-e+this._moveState.back}_updateRotationVector(){this._rotationVector.x=-this._moveState.pitchDown+this._moveState.pitchUp,this._rotationVector.y=-this._moveState.yawRight+this._moveState.yawLeft,this._rotationVector.z=-this._moveState.rollRight+this._moveState.rollLeft}_getContainerDimensions(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}}}function kce(i){if(!(i.altKey||this.enabled===!1)){switch(i.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=.1;break;case"KeyW":this._moveState.forward=1;break;case"KeyS":this._moveState.back=1;break;case"KeyA":this._moveState.left=1;break;case"KeyD":this._moveState.right=1;break;case"KeyR":this._moveState.up=1;break;case"KeyF":this._moveState.down=1;break;case"ArrowUp":this._moveState.pitchUp=1;break;case"ArrowDown":this._moveState.pitchDown=1;break;case"ArrowLeft":this._moveState.yawLeft=1;break;case"ArrowRight":this._moveState.yawRight=1;break;case"KeyQ":this._moveState.rollLeft=1;break;case"KeyE":this._moveState.rollRight=1;break}this._updateMovementVector(),this._updateRotationVector()}}function zce(i){if(this.enabled!==!1){switch(i.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=1;break;case"KeyW":this._moveState.forward=0;break;case"KeyS":this._moveState.back=0;break;case"KeyA":this._moveState.left=0;break;case"KeyD":this._moveState.right=0;break;case"KeyR":this._moveState.up=0;break;case"KeyF":this._moveState.down=0;break;case"ArrowUp":this._moveState.pitchUp=0;break;case"ArrowDown":this._moveState.pitchDown=0;break;case"ArrowLeft":this._moveState.yawLeft=0;break;case"ArrowRight":this._moveState.yawRight=0;break;case"KeyQ":this._moveState.rollLeft=0;break;case"KeyE":this._moveState.rollRight=0;break}this._updateMovementVector(),this._updateRotationVector()}}function Gce(i){if(this.enabled!==!1)if(this.dragToLook)this._status++;else{switch(i.button){case 0:this._moveState.forward=1;break;case 2:this._moveState.back=1;break}this._updateMovementVector()}}function qce(i){if(this.enabled!==!1&&(!this.dragToLook||this._status>0)){const e=this._getContainerDimensions(),t=e.size[0]/2,n=e.size[1]/2;this._moveState.yawLeft=-(i.pageX-e.offset[0]-t)/t,this._moveState.pitchDown=(i.pageY-e.offset[1]-n)/n,this._updateRotationVector()}}function Vce(i){if(this.enabled!==!1){if(this.dragToLook)this._status--,this._moveState.yawLeft=this._moveState.pitchDown=0;else{switch(i.button){case 0:this._moveState.forward=0;break;case 2:this._moveState.back=0;break}this._updateMovementVector()}this._updateRotationVector()}}function Hce(){this.enabled!==!1&&(this.dragToLook?(this._status=0,this._moveState.yawLeft=this._moveState.pitchDown=0):(this._moveState.forward=0,this._moveState.back=0,this._updateMovementVector()),this._updateRotationVector())}function jce(i){this.enabled!==!1&&i.preventDefault()}const Wce={name:"CopyShader",uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
|
||
|
||
varying vec2 vUv;
|
||
|
||
void main() {
|
||
|
||
vUv = uv;
|
||
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
||
|
||
}`,fragmentShader:`
|
||
|
||
uniform float opacity;
|
||
|
||
uniform sampler2D tDiffuse;
|
||
|
||
varying vec2 vUv;
|
||
|
||
void main() {
|
||
|
||
vec4 texel = texture2D( tDiffuse, vUv );
|
||
gl_FragColor = opacity * texel;
|
||
|
||
|
||
}`};class sx{constructor(){this.isPass=!0,this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}const $ce=new kg(-1,1,1,-1,0,1);class Xce extends Ki{constructor(){super(),this.setAttribute("position",new wi([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new wi([0,2,0,0,2,0],2))}}const Yce=new Xce;class Qce{constructor(e){this._mesh=new zi(Yce,e)}dispose(){this._mesh.geometry.dispose()}render(e){e.render(this._mesh,$ce)}get material(){return this._mesh.material}set material(e){this._mesh.material=e}}class Kce extends sx{constructor(e,t){super(),this.textureID=t!==void 0?t:"tDiffuse",e instanceof Ja?(this.uniforms=e.uniforms,this.material=e):e&&(this.uniforms=vy.clone(e.uniforms),this.material=new Ja({name:e.name!==void 0?e.name:"unspecified",defines:Object.assign({},e.defines),uniforms:this.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader})),this.fsQuad=new Qce(this.material)}render(e,t,n){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=n.texture),this.fsQuad.material=this.material,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this.fsQuad.render(e))}dispose(){this.material.dispose(),this.fsQuad.dispose()}}class i7 extends sx{constructor(e,t){super(),this.scene=e,this.camera=t,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(e,t,n){const r=e.getContext(),s=e.state;s.buffers.color.setMask(!1),s.buffers.depth.setMask(!1),s.buffers.color.setLocked(!0),s.buffers.depth.setLocked(!0);let a,l;this.inverse?(a=0,l=1):(a=1,l=0),s.buffers.stencil.setTest(!0),s.buffers.stencil.setOp(r.REPLACE,r.REPLACE,r.REPLACE),s.buffers.stencil.setFunc(r.ALWAYS,a,4294967295),s.buffers.stencil.setClear(l),s.buffers.stencil.setLocked(!0),e.setRenderTarget(n),this.clear&&e.clear(),e.render(this.scene,this.camera),e.setRenderTarget(t),this.clear&&e.clear(),e.render(this.scene,this.camera),s.buffers.color.setLocked(!1),s.buffers.depth.setLocked(!1),s.buffers.color.setMask(!0),s.buffers.depth.setMask(!0),s.buffers.stencil.setLocked(!1),s.buffers.stencil.setFunc(r.EQUAL,1,4294967295),s.buffers.stencil.setOp(r.KEEP,r.KEEP,r.KEEP),s.buffers.stencil.setLocked(!0)}}class Zce extends sx{constructor(){super(),this.needsSwap=!1}render(e){e.state.buffers.stencil.setLocked(!1),e.state.buffers.stencil.setTest(!1)}}class Jce{constructor(e,t){if(this.renderer=e,this._pixelRatio=e.getPixelRatio(),t===void 0){const n=e.getSize(new mt);this._width=n.width,this._height=n.height,t=new qh(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Gs}),t.texture.name="EffectComposer.rt1"}else this._width=t.width,this._height=t.height;this.renderTarget1=t,this.renderTarget2=t.clone(),this.renderTarget2.texture.name="EffectComposer.rt2",this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2,this.renderToScreen=!0,this.passes=[],this.copyPass=new Kce(Wce),this.copyPass.material.blending=Qa,this.clock=new aD}swapBuffers(){const e=this.readBuffer;this.readBuffer=this.writeBuffer,this.writeBuffer=e}addPass(e){this.passes.push(e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}insertPass(e,t){this.passes.splice(t,0,e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}removePass(e){const t=this.passes.indexOf(e);t!==-1&&this.passes.splice(t,1)}isLastEnabledPass(e){for(let t=e+1;t<this.passes.length;t++)if(this.passes[t].enabled)return!1;return!0}render(e){e===void 0&&(e=this.clock.getDelta());const t=this.renderer.getRenderTarget();let n=!1;for(let r=0,s=this.passes.length;r<s;r++){const a=this.passes[r];if(a.enabled!==!1){if(a.renderToScreen=this.renderToScreen&&this.isLastEnabledPass(r),a.render(this.renderer,this.writeBuffer,this.readBuffer,e,n),a.needsSwap){if(n){const l=this.renderer.getContext(),u=this.renderer.state.buffers.stencil;u.setFunc(l.NOTEQUAL,1,4294967295),this.copyPass.render(this.renderer,this.writeBuffer,this.readBuffer,e),u.setFunc(l.EQUAL,1,4294967295)}this.swapBuffers()}i7!==void 0&&(a instanceof i7?n=!0:a instanceof Zce&&(n=!1))}}this.renderer.setRenderTarget(t)}reset(e){if(e===void 0){const t=this.renderer.getSize(new mt);this._pixelRatio=this.renderer.getPixelRatio(),this._width=t.width,this._height=t.height,e=this.renderTarget1.clone(),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.renderTarget1=e,this.renderTarget2=e.clone(),this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2}setSize(e,t){this._width=e,this._height=t;const n=this._width*this._pixelRatio,r=this._height*this._pixelRatio;this.renderTarget1.setSize(n,r),this.renderTarget2.setSize(n,r);for(let s=0;s<this.passes.length;s++)this.passes[s].setSize(n,r)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.copyPass.dispose()}}class ehe extends sx{constructor(e,t,n=null,r=null,s=null){super(),this.scene=e,this.camera=t,this.overrideMaterial=n,this.clearColor=r,this.clearAlpha=s,this.clear=!0,this.clearDepth=!1,this.needsSwap=!1,this._oldClearColor=new sn}render(e,t,n){const r=e.autoClear;e.autoClear=!1;let s,a;this.overrideMaterial!==null&&(a=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),this.clearColor!==null&&(e.getClearColor(this._oldClearColor),e.setClearColor(this.clearColor,e.getClearAlpha())),this.clearAlpha!==null&&(s=e.getClearAlpha(),e.setClearAlpha(this.clearAlpha)),this.clearDepth==!0&&e.clearDepth(),e.setRenderTarget(this.renderToScreen?null:n),this.clear===!0&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),e.render(this.scene,this.camera),this.clearColor!==null&&e.setClearColor(this._oldClearColor),this.clearAlpha!==null&&e.setClearAlpha(s),this.overrideMaterial!==null&&(this.scene.overrideMaterial=a),e.autoClear=r}}function io(){return io=Object.assign?Object.assign.bind():function(i){for(var e=1;e<arguments.length;e++){var t=arguments[e];for(var n in t)({}).hasOwnProperty.call(t,n)&&(i[n]=t[n])}return i},io.apply(null,arguments)}function the(i){if(i===void 0)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return i}function Pg(i,e){return Pg=Object.setPrototypeOf?Object.setPrototypeOf.bind():function(t,n){return t.__proto__=n,t},Pg(i,e)}function nhe(i,e){i.prototype=Object.create(e.prototype),i.prototype.constructor=i,Pg(i,e)}function lw(i){return lw=Object.setPrototypeOf?Object.getPrototypeOf.bind():function(e){return e.__proto__||Object.getPrototypeOf(e)},lw(i)}function ihe(i){try{return Function.toString.call(i).indexOf("[native code]")!==-1}catch{return typeof i=="function"}}function LO(){try{var i=!Boolean.prototype.valueOf.call(Reflect.construct(Boolean,[],function(){}))}catch{}return(LO=function(){return!!i})()}function rhe(i,e,t){if(LO())return 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",Ie.viewerCount]}),Ie.hasPassword&&W.jsx("span",{className:"stream-tile-lock",children:"🔒"})]}),W.jsxs("div",{className:"stream-tile-info",children:[W.jsxs("div",{className:"stream-tile-meta",children:[W.jsx("div",{className:"stream-tile-name",children:Ie.broadcasterName}),W.jsx("div",{className:"stream-tile-title",children:Ie.title})]}),W.jsx("span",{className:"stream-tile-time",children:x7(Ie.startedAt)}),W.jsx("button",{className:"stream-tile-menu",onClick:We=>We.stopPropagation(),children:"⋮"})]})]},Ie.id))]}),v&&W.jsx("div",{className:"stream-pw-overlay",onClick:()=>x(null),children:W.jsxs("div",{className:"stream-pw-modal",onClick:Ie=>Ie.stopPropagation(),children:[W.jsx("h3",{children:v.broadcasterName}),W.jsx("p",{children:v.streamTitle}),v.error&&W.jsx("div",{className:"stream-pw-modal-error",children:v.error}),W.jsx("input",{className:"stream-input",type:"password",placeholder:"Stream-Passwort",value:v.password,onChange:Ie=>x(We=>We&&{...We,password:Ie.target.value,error:null}),onKeyDown:Ie=>{Ie.key==="Enter"&&De()},autoFocus:!0}),W.jsxs("div",{className:"stream-pw-actions",children:[W.jsx("button",{className:"stream-pw-cancel",onClick:()=>x(null),children:"Abbrechen"}),W.jsx("button",{className:"stream-btn",onClick:De,children:"Beitreten"})]})]})})]})}const Yde={radio:xde,soundboard:qde,lolstats:$de,streaming:Xde};function Qde(){const[i,e]=Oe.useState(!1),[t,n]=Oe.useState([]),[r,s]=Oe.useState(()=>localStorage.getItem("hub_activeTab")??""),a=x=>{s(x),localStorage.setItem("hub_activeTab",x)},[l,u]=Oe.useState({}),h=Oe.useRef(null);Oe.useEffect(()=>{fetch("/api/plugins").then(x=>x.json()).then(x=>{n(x);const S=localStorage.getItem("hub_activeTab"),w=x.some(R=>R.name===S);x.length>0&&!w&&a(x[0].name)}).catch(()=>{})},[]),Oe.useEffect(()=>{let x=null,S;function w(){x=new EventSource("/api/events"),h.current=x,x.onopen=()=>e(!0),x.onmessage=R=>{try{const C=JSON.parse(R.data);C.type==="snapshot"?u(E=>({...E,...C})):C.plugin&&u(E=>({...E,[C.plugin]:{...E[C.plugin]||{},...C}}))}catch{}},x.onerror=()=>{e(!1),x==null||x.close(),S=setTimeout(w,3e3)}}return w(),()=>{x==null||x.close(),clearTimeout(S)}},[]);const g="1.0.0-dev",v={radio:"🌍",soundboard:"🎵",lolstats:"⚔️",stats:"📊",events:"📅",games:"🎲",gamevote:"🎮",streaming:"📺"};return W.jsxs("div",{className:"hub-app",children:[W.jsxs("header",{className:"hub-header",children:[W.jsxs("div",{className:"hub-header-left",children:[W.jsx("span",{className:"hub-logo",children:"🎮"}),W.jsx("span",{className:"hub-title",children:"Gaming Hub"}),W.jsx("span",{className:`hub-conn-dot ${i?"online":""}`})]}),W.jsx("nav",{className:"hub-tabs",children:t.map(x=>W.jsxs("button",{className:`hub-tab ${r===x.name?"active":""}`,onClick:()=>a(x.name),title:x.description,children:[W.jsx("span",{className:"hub-tab-icon",children:v[x.name]??"📦"}),W.jsx("span",{className:"hub-tab-label",children:x.name})]},x.name))}),W.jsx("div",{className:"hub-header-right",children:W.jsxs("span",{className:"hub-version",children:["v",g]})})]}),W.jsx("main",{className:"hub-content",children:t.length===0?W.jsxs("div",{className:"hub-empty",children:[W.jsx("span",{className:"hub-empty-icon",children:"📦"}),W.jsx("h2",{children:"Keine Plugins geladen"}),W.jsx("p",{children:"Plugins werden im Server konfiguriert."})]}):t.map(x=>{const S=Yde[x.name];if(!S)return null;const w=r===x.name;return W.jsx("div",{className:`hub-tab-panel ${w?"active":""}`,style:w?{display:"flex",flexDirection:"column",width:"100%",height:"100%"}:{display:"none"},children:W.jsx(S,{data:l[x.name]||{}})},x.name)})})]})}PF.createRoot(document.getElementById("root")).render(W.jsx(Qde,{}));
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