- Neues AdminPanel.tsx mit Sidebar-Navigation (Soundboard/Streaming/Game Library) - Lazy-Loading: Daten werden erst beim Tab-Wechsel geladen - Admin-Button im Header öffnet jetzt das zentrale Panel (Rechtsklick = Logout) - Admin-Code aus SoundboardTab, StreamingTab und GameLibraryTab entfernt - ~500 Zeilen Plugin-Code entfernt, durch ~620 Zeilen zentrales Panel ersetzt Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
4830 lines
1.9 MiB
4830 lines
1.9 MiB
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*
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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* @license React
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* react-dom-client.production.js
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*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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* SPDX-License-Identifier: MIT
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x0={DEG2RAD:Tm,RAD2DEG:y0,generateUUID:nu,clamp:ri,euclideanModulo:$T,mapLinear:fk,inverseLerp:dk,lerp:Mm,damp:Ak,pingpong:pk,smoothstep:mk,smootherstep:gk,randInt:vk,randFloat:_k,randFloatSpread:yk,seededRandom:xk,degToRad:bk,radToDeg:Sk,isPowerOfTwo:wk,ceilPowerOfTwo:Tk,floorPowerOfTwo:Mk,setQuaternionFromProperEuler:Ek,normalize:oi,denormalize:ba};class bt{constructor(e=0,t=0){bt.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return 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Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),r=Math.sin(t),s=this.x-e.x,a=this.y-e.y;return this.x=s*n-a*r+e.x,this.y=s*r+a*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Xn{constructor(e,t,n,r,s,a,l,u,h){Xn.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,t,n,r,s,a,l,u,h)}set(e,t,n,r,s,a,l,u,h){const m=this.elements;return m[0]=e,m[1]=r,m[2]=l,m[3]=t,m[4]=s,m[5]=u,m[6]=n,m[7]=a,m[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,s=this.elements,a=n[0],l=n[3],u=n[6],h=n[1],m=n[4],v=n[7],x=n[2],S=n[5],T=n[8],N=r[0],C=r[3],E=r[6],O=r[1],U=r[4],I=r[7],j=r[2],z=r[5],G=r[8];return 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t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,r,s,a,l){const u=Math.cos(s),h=Math.sin(s);return this.set(n*u,n*h,-n*(u*a+h*l)+a+e,-r*h,r*u,-r*(-h*a+u*l)+l+t,0,0,1),this}scale(e,t){return this.premultiply(e3.makeScale(e,t)),this}rotate(e){return this.premultiply(e3.makeRotation(-e)),this}translate(e,t){return this.premultiply(e3.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,n,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,n=e.elements;for(let r=0;r<9;r++)if(t[r]!==n[r])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}clone(){return new this.constructor().fromArray(this.elements)}}const e3=new Xn;function G7(i){for(let e=i.length-1;e>=0;--e)if(i[e]>=65535)return!0;return!1}function ig(i){return document.createElementNS("http://www.w3.org/1999/xhtml",i)}function q7(){const i=ig("canvas");return i.style.display="block",i}const K8={};function Uf(i){i in K8||(K8[i]=!0,console.warn(i))}function Ck(i,e,t){return new Promise(function(n,r){function s(){switch(i.clientWaitSync(e,i.SYNC_FLUSH_COMMANDS_BIT,0)){case i.WAIT_FAILED:r();break;case i.TIMEOUT_EXPIRED:setTimeout(s,t);break;default:n()}}setTimeout(s,t)})}function Nk(i){const e=i.elements;e[2]=.5*e[2]+.5*e[3],e[6]=.5*e[6]+.5*e[7],e[10]=.5*e[10]+.5*e[11],e[14]=.5*e[14]+.5*e[15]}function Rk(i){const e=i.elements;e[11]===-1?(e[10]=-e[10]-1,e[14]=-e[14]):(e[10]=-e[10],e[14]=-e[14]+1)}const Z8=new Xn().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),J8=new Xn().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Dk(){const i={enabled:!0,workingColorSpace:Mo,spaces:{},convert:function(r,s,a){return this.enabled===!1||s===a||!s||!a||(this.spaces[s].transfer===Fi&&(r.r=xc(r.r),r.g=xc(r.g),r.b=xc(r.b)),this.spaces[s].primaries!==this.spaces[a].primaries&&(r.applyMatrix3(this.spaces[s].toXYZ),r.applyMatrix3(this.spaces[a].fromXYZ)),this.spaces[a].transfer===Fi&&(r.r=YA(r.r),r.g=YA(r.g),r.b=YA(r.b))),r},fromWorkingColorSpace:function(r,s){return this.convert(r,this.workingColorSpace,s)},toWorkingColorSpace:function(r,s){return this.convert(r,s,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===To?r_:this.spaces[r].transfer},getLuminanceCoefficients:function(r,s=this.workingColorSpace){return r.fromArray(this.spaces[s].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,s,a){return r.copy(this.spaces[s].toXYZ).multiply(this.spaces[a].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace}},e=[.64,.33,.3,.6,.15,.06],t=[.2126,.7152,.0722],n=[.3127,.329];return i.define({[Mo]:{primaries:e,whitePoint:n,transfer:r_,toXYZ:Z8,fromXYZ:J8,luminanceCoefficients:t,workingColorSpaceConfig:{unpackColorSpace:bn},outputColorSpaceConfig:{drawingBufferColorSpace:bn}},[bn]:{primaries:e,whitePoint:n,transfer:Fi,toXYZ:Z8,fromXYZ:J8,luminanceCoefficients:t,outputColorSpaceConfig:{drawingBufferColorSpace:bn}}}),i}const li=Dk();function xc(i){return i<.04045?i*.0773993808:Math.pow(i*.9478672986+.0521327014,2.4)}function YA(i){return i<.0031308?i*12.92:1.055*Math.pow(i,.41666)-.055}let tA;class Pk{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{tA===void 0&&(tA=ig("canvas")),tA.width=e.width,tA.height=e.height;const n=tA.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),t=tA}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const t=ig("canvas");t.width=e.width,t.height=e.height;const n=t.getContext("2d");n.drawImage(e,0,0,e.width,e.height);const r=n.getImageData(0,0,e.width,e.height),s=r.data;for(let a=0;a<s.length;a++)s[a]=xc(s[a]/255)*255;return n.putImageData(r,0,0),t}else if(e.data){const t=e.data.slice(0);for(let n=0;n<t.length;n++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[n]=Math.floor(xc(t[n]/255)*255):t[n]=xc(t[n]);return{data:t,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let Lk=0;class V7{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Lk++}),this.uuid=nu(),this.data=e,this.dataReady=!0,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const n={uuid:this.uuid,url:""},r=this.data;if(r!==null){let s;if(Array.isArray(r)){s=[];for(let a=0,l=r.length;a<l;a++)r[a].isDataTexture?s.push(t3(r[a].image)):s.push(t3(r[a]))}else s=t3(r);n.url=s}return t||(e.images[this.uuid]=n),n}}function t3(i){return typeof HTMLImageElement<"u"&&i instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&i instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&i instanceof ImageBitmap?Pk.getDataURL(i):i.data?{data:Array.from(i.data),width:i.width,height:i.height,type:i.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Uk=0;class ms extends Bc{constructor(e=ms.DEFAULT_IMAGE,t=ms.DEFAULT_MAPPING,n=Yl,r=Yl,s=ps,a=za,l=ks,u=ra,h=ms.DEFAULT_ANISOTROPY,m=To){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Uk++}),this.uuid=nu(),this.name="",this.source=new V7(e),this.mipmaps=[],this.mapping=t,this.channel=0,this.wrapS=n,this.wrapT=r,this.magFilter=s,this.minFilter=a,this.anisotropy=h,this.format=l,this.internalFormat=null,this.type=u,this.offset=new bt(0,0),this.repeat=new bt(1,1),this.center=new bt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Xn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=m,this.userData={},this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.pmremVersion=0}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),t||(e.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==OT)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case td:e.x=e.x-Math.floor(e.x);break;case Yl:e.x=e.x<0?0:1;break;case nd:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case td:e.y=e.y-Math.floor(e.y);break;case Yl:e.y=e.y<0?0:1;break;case nd:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}}ms.DEFAULT_IMAGE=null;ms.DEFAULT_MAPPING=OT;ms.DEFAULT_ANISOTROPY=1;class On{constructor(e=0,t=0,n=0,r=1){On.prototype.isVector4=!0,this.x=e,this.y=t,this.z=n,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,s=this.w,a=e.elements;return this.x=a[0]*t+a[4]*n+a[8]*r+a[12]*s,this.y=a[1]*t+a[5]*n+a[9]*r+a[13]*s,this.z=a[2]*t+a[6]*n+a[10]*r+a[14]*s,this.w=a[3]*t+a[7]*n+a[11]*r+a[15]*s,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,r,s;const u=e.elements,h=u[0],m=u[4],v=u[8],x=u[1],S=u[5],T=u[9],N=u[2],C=u[6],E=u[10];if(Math.abs(m-x)<.01&&Math.abs(v-N)<.01&&Math.abs(T-C)<.01){if(Math.abs(m+x)<.1&&Math.abs(v+N)<.1&&Math.abs(T+C)<.1&&Math.abs(h+S+E-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;const U=(h+1)/2,I=(S+1)/2,j=(E+1)/2,z=(m+x)/4,G=(v+N)/4,H=(T+C)/4;return U>I&&U>j?U<.01?(n=0,r=.707106781,s=.707106781):(n=Math.sqrt(U),r=z/n,s=G/n):I>j?I<.01?(n=.707106781,r=0,s=.707106781):(r=Math.sqrt(I),n=z/r,s=H/r):j<.01?(n=.707106781,r=.707106781,s=0):(s=Math.sqrt(j),n=G/s,r=H/s),this.set(n,r,s,t),this}let O=Math.sqrt((C-T)*(C-T)+(v-N)*(v-N)+(x-m)*(x-m));return Math.abs(O)<.001&&(O=1),this.x=(C-T)/O,this.y=(v-N)/O,this.z=(x-m)/O,this.w=Math.acos((h+S+E-1)/2),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this.w=t[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=ri(this.x,e.x,t.x),this.y=ri(this.y,e.y,t.y),this.z=ri(this.z,e.z,t.z),this.w=ri(this.w,e.w,t.w),this}clampScalar(e,t){return this.x=ri(this.x,e,t),this.y=ri(this.y,e,t),this.z=ri(this.z,e,t),this.w=ri(this.w,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(ri(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class qh extends Bc{constructor(e=1,t=1,n={}){super(),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new On(0,0,e,t),this.scissorTest=!1,this.viewport=new On(0,0,e,t);const r={width:e,height:t,depth:1};n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:ps,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1},n);const s=new ms(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace);s.flipY=!1,s.generateMipmaps=n.generateMipmaps,s.internalFormat=n.internalFormat,this.textures=[];const a=n.count;for(let l=0;l<a;l++)this.textures[l]=s.clone(),this.textures[l].isRenderTargetTexture=!0,this.textures[l].renderTarget=this;this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,t,n=1){if(this.width!==e||this.height!==t||this.depth!==n){this.width=e,this.height=t,this.depth=n;for(let r=0,s=this.textures.length;r<s;r++)this.textures[r].image.width=e,this.textures[r].image.height=t,this.textures[r].image.depth=n;this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,r=e.textures.length;n<r;n++)this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const t=Object.assign({},e.texture.image);return this.texture.source=new V7(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class Fh extends qh{constructor(e=1,t=1,n={}){super(e,t,n),this.isWebGLRenderTarget=!0}}class XT extends ms{constructor(e=null,t=1,n=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:n,depth:r},this.magFilter=dr,this.minFilter=dr,this.wrapR=Yl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class Bk extends ms{constructor(e=null,t=1,n=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:n,depth:r},this.magFilter=dr,this.minFilter=dr,this.wrapR=Yl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class hu{constructor(e=0,t=0,n=0,r=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=n,this._w=r}static slerpFlat(e,t,n,r,s,a,l){let u=n[r+0],h=n[r+1],m=n[r+2],v=n[r+3];const x=s[a+0],S=s[a+1],T=s[a+2],N=s[a+3];if(l===0){e[t+0]=u,e[t+1]=h,e[t+2]=m,e[t+3]=v;return}if(l===1){e[t+0]=x,e[t+1]=S,e[t+2]=T,e[t+3]=N;return}if(v!==N||u!==x||h!==S||m!==T){let C=1-l;const E=u*x+h*S+m*T+v*N,O=E>=0?1:-1,U=1-E*E;if(U>Number.EPSILON){const j=Math.sqrt(U),z=Math.atan2(j,E*O);C=Math.sin(C*z)/j,l=Math.sin(l*z)/j}const I=l*O;if(u=u*C+x*I,h=h*C+S*I,m=m*C+T*I,v=v*C+N*I,C===1-l){const j=1/Math.sqrt(u*u+h*h+m*m+v*v);u*=j,h*=j,m*=j,v*=j}}e[t]=u,e[t+1]=h,e[t+2]=m,e[t+3]=v}static multiplyQuaternionsFlat(e,t,n,r,s,a){const l=n[r],u=n[r+1],h=n[r+2],m=n[r+3],v=s[a],x=s[a+1],S=s[a+2],T=s[a+3];return e[t]=l*T+m*v+u*S-h*x,e[t+1]=u*T+m*x+h*v-l*S,e[t+2]=h*T+m*S+l*x-u*v,e[t+3]=m*T-l*v-u*x-h*S,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const n=e._x,r=e._y,s=e._z,a=e._order,l=Math.cos,u=Math.sin,h=l(n/2),m=l(r/2),v=l(s/2),x=u(n/2),S=u(r/2),T=u(s/2);switch(a){case"XYZ":this._x=x*m*v+h*S*T,this._y=h*S*v-x*m*T,this._z=h*m*T+x*S*v,this._w=h*m*v-x*S*T;break;case"YXZ":this._x=x*m*v+h*S*T,this._y=h*S*v-x*m*T,this._z=h*m*T-x*S*v,this._w=h*m*v+x*S*T;break;case"ZXY":this._x=x*m*v-h*S*T,this._y=h*S*v+x*m*T,this._z=h*m*T+x*S*v,this._w=h*m*v-x*S*T;break;case"ZYX":this._x=x*m*v-h*S*T,this._y=h*S*v+x*m*T,this._z=h*m*T-x*S*v,this._w=h*m*v+x*S*T;break;case"YZX":this._x=x*m*v+h*S*T,this._y=h*S*v+x*m*T,this._z=h*m*T-x*S*v,this._w=h*m*v-x*S*T;break;case"XZY":this._x=x*m*v-h*S*T,this._y=h*S*v-x*m*T,this._z=h*m*T+x*S*v,this._w=h*m*v+x*S*T;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],r=t[4],s=t[8],a=t[1],l=t[5],u=t[9],h=t[2],m=t[6],v=t[10],x=n+l+v;if(x>0){const S=.5/Math.sqrt(x+1);this._w=.25/S,this._x=(m-u)*S,this._y=(s-h)*S,this._z=(a-r)*S}else if(n>l&&n>v){const S=2*Math.sqrt(1+n-l-v);this._w=(m-u)/S,this._x=.25*S,this._y=(r+a)/S,this._z=(s+h)/S}else if(l>v){const S=2*Math.sqrt(1+l-n-v);this._w=(s-h)/S,this._x=(r+a)/S,this._y=.25*S,this._z=(u+m)/S}else{const S=2*Math.sqrt(1+v-n-l);this._w=(a-r)/S,this._x=(s+h)/S,this._y=(u+m)/S,this._z=.25*S}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<Number.EPSILON?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(ri(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(n===0)return this;const r=Math.min(1,t/n);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,r=e._y,s=e._z,a=e._w,l=t._x,u=t._y,h=t._z,m=t._w;return this._x=n*m+a*l+r*h-s*u,this._y=r*m+a*u+s*l-n*h,this._z=s*m+a*h+n*u-r*l,this._w=a*m-n*l-r*u-s*h,this._onChangeCallback(),this}slerp(e,t){if(t===0)return this;if(t===1)return this.copy(e);const n=this._x,r=this._y,s=this._z,a=this._w;let l=a*e._w+n*e._x+r*e._y+s*e._z;if(l<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,l=-l):this.copy(e),l>=1)return this._w=a,this._x=n,this._y=r,this._z=s,this;const u=1-l*l;if(u<=Number.EPSILON){const S=1-t;return this._w=S*a+t*this._w,this._x=S*n+t*this._x,this._y=S*r+t*this._y,this._z=S*s+t*this._z,this.normalize(),this}const h=Math.sqrt(u),m=Math.atan2(h,l),v=Math.sin((1-t)*m)/h,x=Math.sin(t*m)/h;return this._w=a*v+this._w*x,this._x=n*v+this._x*x,this._y=r*v+this._y*x,this._z=s*v+this._z*x,this._onChangeCallback(),this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),r=Math.sqrt(1-n),s=Math.sqrt(n);return this.set(r*Math.sin(e),r*Math.cos(e),s*Math.sin(t),s*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class me{constructor(e=0,t=0,n=0){me.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return n===void 0&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(eN.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(eN.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,r=this.z,s=e.elements;return this.x=s[0]*t+s[3]*n+s[6]*r,this.y=s[1]*t+s[4]*n+s[7]*r,this.z=s[2]*t+s[5]*n+s[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,s=e.elements,a=1/(s[3]*t+s[7]*n+s[11]*r+s[15]);return this.x=(s[0]*t+s[4]*n+s[8]*r+s[12])*a,this.y=(s[1]*t+s[5]*n+s[9]*r+s[13])*a,this.z=(s[2]*t+s[6]*n+s[10]*r+s[14])*a,this}applyQuaternion(e){const t=this.x,n=this.y,r=this.z,s=e.x,a=e.y,l=e.z,u=e.w,h=2*(a*r-l*n),m=2*(l*t-s*r),v=2*(s*n-a*t);return this.x=t+u*h+a*v-l*m,this.y=n+u*m+l*h-s*v,this.z=r+u*v+s*m-a*h,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,r=this.z,s=e.elements;return this.x=s[0]*t+s[4]*n+s[8]*r,this.y=s[1]*t+s[5]*n+s[9]*r,this.z=s[2]*t+s[6]*n+s[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=ri(this.x,e.x,t.x),this.y=ri(this.y,e.y,t.y),this.z=ri(this.z,e.z,t.z),this}clampScalar(e,t){return this.x=ri(this.x,e,t),this.y=ri(this.y,e,t),this.z=ri(this.z,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(ri(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,r=e.y,s=e.z,a=t.x,l=t.y,u=t.z;return this.x=r*u-s*l,this.y=s*a-n*u,this.z=n*l-r*a,this}projectOnVector(e){const t=e.lengthSq();if(t===0)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return n3.copy(this).projectOnVector(e),this.sub(n3)}reflect(e){return this.sub(n3.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(ri(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=Math.random()*2-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const n3=new me,eN=new hu;class Oc{constructor(e=new me(1/0,1/0,1/0),t=new me(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t+=3)this.expandByPoint(dl.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,n=e.count;t<n;t++)this.expandByPoint(dl.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=dl.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);const n=e.geometry;if(n!==void 0){const s=n.getAttribute("position");if(t===!0&&s!==void 0&&e.isInstancedMesh!==!0)for(let a=0,l=s.count;a<l;a++)e.isMesh===!0?e.getVertexPosition(a,dl):dl.fromBufferAttribute(s,a),dl.applyMatrix4(e.matrixWorld),this.expandByPoint(dl);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),v2.copy(e.boundingBox)):(n.boundingBox===null&&n.computeBoundingBox(),v2.copy(n.boundingBox)),v2.applyMatrix4(e.matrixWorld),this.union(v2)}const r=e.children;for(let s=0,a=r.length;s<a;s++)this.expandByObject(r[s],t);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,dl),dl.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Wp),_2.subVectors(this.max,Wp),nA.subVectors(e.a,Wp),iA.subVectors(e.b,Wp),rA.subVectors(e.c,Wp),hh.subVectors(iA,nA),fh.subVectors(rA,iA),pf.subVectors(nA,rA);let t=[0,-hh.z,hh.y,0,-fh.z,fh.y,0,-pf.z,pf.y,hh.z,0,-hh.x,fh.z,0,-fh.x,pf.z,0,-pf.x,-hh.y,hh.x,0,-fh.y,fh.x,0,-pf.y,pf.x,0];return!i3(t,nA,iA,rA,_2)||(t=[1,0,0,0,1,0,0,0,1],!i3(t,nA,iA,rA,_2))?!1:(y2.crossVectors(hh,fh),t=[y2.x,y2.y,y2.z],i3(t,nA,iA,rA,_2))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,dl).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(dl).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(oc[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),oc[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),oc[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),oc[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),oc[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),oc[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),oc[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),oc[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(oc),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const oc=[new me,new me,new me,new me,new me,new me,new me,new me],dl=new me,v2=new Oc,nA=new me,iA=new me,rA=new me,hh=new me,fh=new me,pf=new me,Wp=new me,_2=new me,y2=new me,mf=new me;function i3(i,e,t,n,r){for(let s=0,a=i.length-3;s<=a;s+=3){mf.fromArray(i,s);const l=r.x*Math.abs(mf.x)+r.y*Math.abs(mf.y)+r.z*Math.abs(mf.z),u=e.dot(mf),h=t.dot(mf),m=n.dot(mf);if(Math.max(-Math.max(u,h,m),Math.min(u,h,m))>l)return!1}return!0}const Ok=new Oc,$p=new me,r3=new me;class ud{constructor(e=new me,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;t!==void 0?n.copy(t):Ok.setFromPoints(e).getCenter(n);let r=0;for(let s=0,a=e.length;s<a;s++)r=Math.max(r,n.distanceToSquared(e[s]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){const n=this.center.distanceToSquared(e);return t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;$p.subVectors(e,this.center);const t=$p.lengthSq();if(t>this.radius*this.radius){const n=Math.sqrt(t),r=(n-this.radius)*.5;this.center.addScaledVector($p,r/n),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(r3.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint($p.copy(e.center).add(r3)),this.expandByPoint($p.copy(e.center).sub(r3))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const lc=new me,s3=new me,x2=new me,dh=new me,a3=new me,b2=new me,o3=new me;class Ug{constructor(e=new me,t=new me(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,lc)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=lc.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(lc.copy(this.origin).addScaledVector(this.direction,t),lc.distanceToSquared(e))}distanceSqToSegment(e,t,n,r){s3.copy(e).add(t).multiplyScalar(.5),x2.copy(t).sub(e).normalize(),dh.copy(this.origin).sub(s3);const s=e.distanceTo(t)*.5,a=-this.direction.dot(x2),l=dh.dot(this.direction),u=-dh.dot(x2),h=dh.lengthSq(),m=Math.abs(1-a*a);let v,x,S,T;if(m>0)if(v=a*u-l,x=a*l-u,T=s*m,v>=0)if(x>=-T)if(x<=T){const N=1/m;v*=N,x*=N,S=v*(v+a*x+2*l)+x*(a*v+x+2*u)+h}else x=s,v=Math.max(0,-(a*x+l)),S=-v*v+x*(x+2*u)+h;else x=-s,v=Math.max(0,-(a*x+l)),S=-v*v+x*(x+2*u)+h;else x<=-T?(v=Math.max(0,-(-a*s+l)),x=v>0?-s:Math.min(Math.max(-s,-u),s),S=-v*v+x*(x+2*u)+h):x<=T?(v=0,x=Math.min(Math.max(-s,-u),s),S=x*(x+2*u)+h):(v=Math.max(0,-(a*s+l)),x=v>0?s:Math.min(Math.max(-s,-u),s),S=-v*v+x*(x+2*u)+h);else x=a>0?-s:s,v=Math.max(0,-(a*x+l)),S=-v*v+x*(x+2*u)+h;return n&&n.copy(this.origin).addScaledVector(this.direction,v),r&&r.copy(s3).addScaledVector(x2,x),S}intersectSphere(e,t){lc.subVectors(e.center,this.origin);const n=lc.dot(this.direction),r=lc.dot(lc)-n*n,s=e.radius*e.radius;if(r>s)return null;const a=Math.sqrt(s-r),l=n-a,u=n+a;return u<0?null:l<0?this.at(u,t):this.at(l,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return n===null?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,r,s,a,l,u;const h=1/this.direction.x,m=1/this.direction.y,v=1/this.direction.z,x=this.origin;return h>=0?(n=(e.min.x-x.x)*h,r=(e.max.x-x.x)*h):(n=(e.max.x-x.x)*h,r=(e.min.x-x.x)*h),m>=0?(s=(e.min.y-x.y)*m,a=(e.max.y-x.y)*m):(s=(e.max.y-x.y)*m,a=(e.min.y-x.y)*m),n>a||s>r||((s>n||isNaN(n))&&(n=s),(a<r||isNaN(r))&&(r=a),v>=0?(l=(e.min.z-x.z)*v,u=(e.max.z-x.z)*v):(l=(e.max.z-x.z)*v,u=(e.min.z-x.z)*v),n>u||l>r)||((l>n||n!==n)&&(n=l),(u<r||r!==r)&&(r=u),r<0)?null:this.at(n>=0?n:r,t)}intersectsBox(e){return this.intersectBox(e,lc)!==null}intersectTriangle(e,t,n,r,s){a3.subVectors(t,e),b2.subVectors(n,e),o3.crossVectors(a3,b2);let a=this.direction.dot(o3),l;if(a>0){if(r)return null;l=1}else if(a<0)l=-1,a=-a;else return null;dh.subVectors(this.origin,e);const u=l*this.direction.dot(b2.crossVectors(dh,b2));if(u<0)return null;const h=l*this.direction.dot(a3.cross(dh));if(h<0||u+h>a)return null;const m=-l*dh.dot(o3);return m<0?null:this.at(m/a,s)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class jn{constructor(e,t,n,r,s,a,l,u,h,m,v,x,S,T,N,C){jn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,n,r,s,a,l,u,h,m,v,x,S,T,N,C)}set(e,t,n,r,s,a,l,u,h,m,v,x,S,T,N,C){const E=this.elements;return E[0]=e,E[4]=t,E[8]=n,E[12]=r,E[1]=s,E[5]=a,E[9]=l,E[13]=u,E[2]=h,E[6]=m,E[10]=v,E[14]=x,E[3]=S,E[7]=T,E[11]=N,E[15]=C,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new jn().fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,n=e.elements,r=1/sA.setFromMatrixColumn(e,0).length(),s=1/sA.setFromMatrixColumn(e,1).length(),a=1/sA.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*s,t[5]=n[5]*s,t[6]=n[6]*s,t[7]=0,t[8]=n[8]*a,t[9]=n[9]*a,t[10]=n[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,n=e.x,r=e.y,s=e.z,a=Math.cos(n),l=Math.sin(n),u=Math.cos(r),h=Math.sin(r),m=Math.cos(s),v=Math.sin(s);if(e.order==="XYZ"){const x=a*m,S=a*v,T=l*m,N=l*v;t[0]=u*m,t[4]=-u*v,t[8]=h,t[1]=S+T*h,t[5]=x-N*h,t[9]=-l*u,t[2]=N-x*h,t[6]=T+S*h,t[10]=a*u}else if(e.order==="YXZ"){const x=u*m,S=u*v,T=h*m,N=h*v;t[0]=x+N*l,t[4]=T*l-S,t[8]=a*h,t[1]=a*v,t[5]=a*m,t[9]=-l,t[2]=S*l-T,t[6]=N+x*l,t[10]=a*u}else if(e.order==="ZXY"){const x=u*m,S=u*v,T=h*m,N=h*v;t[0]=x-N*l,t[4]=-a*v,t[8]=T+S*l,t[1]=S+T*l,t[5]=a*m,t[9]=N-x*l,t[2]=-a*h,t[6]=l,t[10]=a*u}else if(e.order==="ZYX"){const x=a*m,S=a*v,T=l*m,N=l*v;t[0]=u*m,t[4]=T*h-S,t[8]=x*h+N,t[1]=u*v,t[5]=N*h+x,t[9]=S*h-T,t[2]=-h,t[6]=l*u,t[10]=a*u}else if(e.order==="YZX"){const x=a*u,S=a*h,T=l*u,N=l*h;t[0]=u*m,t[4]=N-x*v,t[8]=T*v+S,t[1]=v,t[5]=a*m,t[9]=-l*m,t[2]=-h*m,t[6]=S*v+T,t[10]=x-N*v}else if(e.order==="XZY"){const x=a*u,S=a*h,T=l*u,N=l*h;t[0]=u*m,t[4]=-v,t[8]=h*m,t[1]=x*v+N,t[5]=a*m,t[9]=S*v-T,t[2]=T*v-S,t[6]=l*m,t[10]=N*v+x}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Ik,e,Fk)}lookAt(e,t,n){const r=this.elements;return ho.subVectors(e,t),ho.lengthSq()===0&&(ho.z=1),ho.normalize(),Ah.crossVectors(n,ho),Ah.lengthSq()===0&&(Math.abs(n.z)===1?ho.x+=1e-4:ho.z+=1e-4,ho.normalize(),Ah.crossVectors(n,ho)),Ah.normalize(),S2.crossVectors(ho,Ah),r[0]=Ah.x,r[4]=S2.x,r[8]=ho.x,r[1]=Ah.y,r[5]=S2.y,r[9]=ho.y,r[2]=Ah.z,r[6]=S2.z,r[10]=ho.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,s=this.elements,a=n[0],l=n[4],u=n[8],h=n[12],m=n[1],v=n[5],x=n[9],S=n[13],T=n[2],N=n[6],C=n[10],E=n[14],O=n[3],U=n[7],I=n[11],j=n[15],z=r[0],G=r[4],H=r[8],q=r[12],V=r[1],Q=r[5],J=r[9],ne=r[13],oe=r[2],ie=r[6],Z=r[10],te=r[14],de=r[3],Se=r[7],Te=r[11],ae=r[15];return s[0]=a*z+l*V+u*oe+h*de,s[4]=a*G+l*Q+u*ie+h*Se,s[8]=a*H+l*J+u*Z+h*Te,s[12]=a*q+l*ne+u*te+h*ae,s[1]=m*z+v*V+x*oe+S*de,s[5]=m*G+v*Q+x*ie+S*Se,s[9]=m*H+v*J+x*Z+S*Te,s[13]=m*q+v*ne+x*te+S*ae,s[2]=T*z+N*V+C*oe+E*de,s[6]=T*G+N*Q+C*ie+E*Se,s[10]=T*H+N*J+C*Z+E*Te,s[14]=T*q+N*ne+C*te+E*ae,s[3]=O*z+U*V+I*oe+j*de,s[7]=O*G+U*Q+I*ie+j*Se,s[11]=O*H+U*J+I*Z+j*Te,s[15]=O*q+U*ne+I*te+j*ae,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],r=e[8],s=e[12],a=e[1],l=e[5],u=e[9],h=e[13],m=e[2],v=e[6],x=e[10],S=e[14],T=e[3],N=e[7],C=e[11],E=e[15];return T*(+s*u*v-r*h*v-s*l*x+n*h*x+r*l*S-n*u*S)+N*(+t*u*S-t*h*x+s*a*x-r*a*S+r*h*m-s*u*m)+C*(+t*h*v-t*l*S-s*a*v+n*a*S+s*l*m-n*h*m)+E*(-r*l*m-t*u*v+t*l*x+r*a*v-n*a*x+n*u*m)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],a=e[4],l=e[5],u=e[6],h=e[7],m=e[8],v=e[9],x=e[10],S=e[11],T=e[12],N=e[13],C=e[14],E=e[15],O=v*C*h-N*x*h+N*u*S-l*C*S-v*u*E+l*x*E,U=T*x*h-m*C*h-T*u*S+a*C*S+m*u*E-a*x*E,I=m*N*h-T*v*h+T*l*S-a*N*S-m*l*E+a*v*E,j=T*v*u-m*N*u-T*l*x+a*N*x+m*l*C-a*v*C,z=t*O+n*U+r*I+s*j;if(z===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const G=1/z;return e[0]=O*G,e[1]=(N*x*s-v*C*s-N*r*S+n*C*S+v*r*E-n*x*E)*G,e[2]=(l*C*s-N*u*s+N*r*h-n*C*h-l*r*E+n*u*E)*G,e[3]=(v*u*s-l*x*s-v*r*h+n*x*h+l*r*S-n*u*S)*G,e[4]=U*G,e[5]=(m*C*s-T*x*s+T*r*S-t*C*S-m*r*E+t*x*E)*G,e[6]=(T*u*s-a*C*s-T*r*h+t*C*h+a*r*E-t*u*E)*G,e[7]=(a*x*s-m*u*s+m*r*h-t*x*h-a*r*S+t*u*S)*G,e[8]=I*G,e[9]=(T*v*s-m*N*s-T*n*S+t*N*S+m*n*E-t*v*E)*G,e[10]=(a*N*s-T*l*s+T*n*h-t*N*h-a*n*E+t*l*E)*G,e[11]=(m*l*s-a*v*s-m*n*h+t*v*h+a*n*S-t*l*S)*G,e[12]=j*G,e[13]=(m*N*r-T*v*r+T*n*x-t*N*x-m*n*C+t*v*C)*G,e[14]=(T*l*r-a*N*r-T*n*u+t*N*u+a*n*C-t*l*C)*G,e[15]=(a*v*r-m*l*r+m*n*u-t*v*u-a*n*x+t*l*x)*G,this}scale(e){const t=this.elements,n=e.x,r=e.y,s=e.z;return t[0]*=n,t[4]*=r,t[8]*=s,t[1]*=n,t[5]*=r,t[9]*=s,t[2]*=n,t[6]*=r,t[10]*=s,t[3]*=n,t[7]*=r,t[11]*=s,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))}makeTranslation(e,t,n){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),r=Math.sin(t),s=1-n,a=e.x,l=e.y,u=e.z,h=s*a,m=s*l;return this.set(h*a+n,h*l-r*u,h*u+r*l,0,h*l+r*u,m*l+n,m*u-r*a,0,h*u-r*l,m*u+r*a,s*u*u+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n,r,s,a){return this.set(1,n,s,0,e,1,a,0,t,r,1,0,0,0,0,1),this}compose(e,t,n){const r=this.elements,s=t._x,a=t._y,l=t._z,u=t._w,h=s+s,m=a+a,v=l+l,x=s*h,S=s*m,T=s*v,N=a*m,C=a*v,E=l*v,O=u*h,U=u*m,I=u*v,j=n.x,z=n.y,G=n.z;return r[0]=(1-(N+E))*j,r[1]=(S+I)*j,r[2]=(T-U)*j,r[3]=0,r[4]=(S-I)*z,r[5]=(1-(x+E))*z,r[6]=(C+O)*z,r[7]=0,r[8]=(T+U)*G,r[9]=(C-O)*G,r[10]=(1-(x+N))*G,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,t,n){const r=this.elements;let s=sA.set(r[0],r[1],r[2]).length();const a=sA.set(r[4],r[5],r[6]).length(),l=sA.set(r[8],r[9],r[10]).length();this.determinant()<0&&(s=-s),e.x=r[12],e.y=r[13],e.z=r[14],Al.copy(this);const h=1/s,m=1/a,v=1/l;return Al.elements[0]*=h,Al.elements[1]*=h,Al.elements[2]*=h,Al.elements[4]*=m,Al.elements[5]*=m,Al.elements[6]*=m,Al.elements[8]*=v,Al.elements[9]*=v,Al.elements[10]*=v,t.setFromRotationMatrix(Al),n.x=s,n.y=a,n.z=l,this}makePerspective(e,t,n,r,s,a,l=Ga){const u=this.elements,h=2*s/(t-e),m=2*s/(n-r),v=(t+e)/(t-e),x=(n+r)/(n-r);let S,T;if(l===Ga)S=-(a+s)/(a-s),T=-2*a*s/(a-s);else if(l===cu)S=-a/(a-s),T=-a*s/(a-s);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+l);return u[0]=h,u[4]=0,u[8]=v,u[12]=0,u[1]=0,u[5]=m,u[9]=x,u[13]=0,u[2]=0,u[6]=0,u[10]=S,u[14]=T,u[3]=0,u[7]=0,u[11]=-1,u[15]=0,this}makeOrthographic(e,t,n,r,s,a,l=Ga){const u=this.elements,h=1/(t-e),m=1/(n-r),v=1/(a-s),x=(t+e)*h,S=(n+r)*m;let T,N;if(l===Ga)T=(a+s)*v,N=-2*v;else if(l===cu)T=s*v,N=-1*v;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+l);return u[0]=2*h,u[4]=0,u[8]=0,u[12]=-x,u[1]=0,u[5]=2*m,u[9]=0,u[13]=-S,u[2]=0,u[6]=0,u[10]=N,u[14]=-T,u[3]=0,u[7]=0,u[11]=0,u[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let r=0;r<16;r++)if(t[r]!==n[r])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const sA=new me,Al=new jn,Ik=new me(0,0,0),Fk=new me(1,1,1),Ah=new me,S2=new me,ho=new me,tN=new jn,nN=new hu;class aa{constructor(e=0,t=0,n=0,r=aa.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=n,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,r=this._order){return this._x=e,this._y=t,this._z=n,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,n=!0){const r=e.elements,s=r[0],a=r[4],l=r[8],u=r[1],h=r[5],m=r[9],v=r[2],x=r[6],S=r[10];switch(t){case"XYZ":this._y=Math.asin(ri(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-m,S),this._z=Math.atan2(-a,s)):(this._x=Math.atan2(x,h),this._z=0);break;case"YXZ":this._x=Math.asin(-ri(m,-1,1)),Math.abs(m)<.9999999?(this._y=Math.atan2(l,S),this._z=Math.atan2(u,h)):(this._y=Math.atan2(-v,s),this._z=0);break;case"ZXY":this._x=Math.asin(ri(x,-1,1)),Math.abs(x)<.9999999?(this._y=Math.atan2(-v,S),this._z=Math.atan2(-a,h)):(this._y=0,this._z=Math.atan2(u,s));break;case"ZYX":this._y=Math.asin(-ri(v,-1,1)),Math.abs(v)<.9999999?(this._x=Math.atan2(x,S),this._z=Math.atan2(u,s)):(this._x=0,this._z=Math.atan2(-a,h));break;case"YZX":this._z=Math.asin(ri(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(-m,h),this._y=Math.atan2(-v,s)):(this._x=0,this._y=Math.atan2(l,S));break;case"XZY":this._z=Math.asin(-ri(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(x,h),this._y=Math.atan2(l,s)):(this._x=Math.atan2(-m,S),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,n===!0&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return tN.makeRotationFromQuaternion(e),this.setFromRotationMatrix(tN,t,n)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return nN.setFromEuler(this),this.setFromQuaternion(nN,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}aa.DEFAULT_ORDER="XYZ";class YT{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let kk=0;const iN=new me,aA=new hu,uc=new jn,w2=new me,Xp=new me,zk=new me,Gk=new hu,rN=new me(1,0,0),sN=new me(0,1,0),aN=new me(0,0,1),oN={type:"added"},qk={type:"removed"},oA={type:"childadded",child:null},l3={type:"childremoved",child:null};class pr extends Bc{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:kk++}),this.uuid=nu(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=pr.DEFAULT_UP.clone();const e=new me,t=new aa,n=new hu,r=new me(1,1,1);function s(){n.setFromEuler(t,!1)}function a(){t.setFromQuaternion(n,void 0,!1)}t._onChange(s),n._onChange(a),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new jn},normalMatrix:{value:new Xn}}),this.matrix=new jn,this.matrixWorld=new jn,this.matrixAutoUpdate=pr.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=pr.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new YT,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return aA.setFromAxisAngle(e,t),this.quaternion.multiply(aA),this}rotateOnWorldAxis(e,t){return aA.setFromAxisAngle(e,t),this.quaternion.premultiply(aA),this}rotateX(e){return this.rotateOnAxis(rN,e)}rotateY(e){return this.rotateOnAxis(sN,e)}rotateZ(e){return this.rotateOnAxis(aN,e)}translateOnAxis(e,t){return iN.copy(e).applyQuaternion(this.quaternion),this.position.add(iN.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(rN,e)}translateY(e){return this.translateOnAxis(sN,e)}translateZ(e){return this.translateOnAxis(aN,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(uc.copy(this.matrixWorld).invert())}lookAt(e,t,n){e.isVector3?w2.copy(e):w2.set(e,t,n);const r=this.parent;this.updateWorldMatrix(!0,!1),Xp.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?uc.lookAt(Xp,w2,this.up):uc.lookAt(w2,Xp,this.up),this.quaternion.setFromRotationMatrix(uc),r&&(uc.extractRotation(r.matrixWorld),aA.setFromRotationMatrix(uc),this.quaternion.premultiply(aA.invert()))}add(e){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(oN),oA.child=e,this.dispatchEvent(oA),oA.child=null):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.remove(arguments[n]);return this}const t=this.children.indexOf(e);return t!==-1&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(qk),l3.child=e,this.dispatchEvent(l3),l3.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),uc.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),uc.multiply(e.parent.matrixWorld)),e.applyMatrix4(uc),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(oN),oA.child=e,this.dispatchEvent(oA),oA.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(let n=0,r=this.children.length;n<r;n++){const a=this.children[n].getObjectByProperty(e,t);if(a!==void 0)return a}}getObjectsByProperty(e,t,n=[]){this[e]===t&&n.push(this);const r=this.children;for(let s=0,a=r.length;s<a;s++)r[s].getObjectsByProperty(e,t,n);return n}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Xp,e,zk),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Xp,Gk,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverseVisible(e)}traverseAncestors(e){const t=this.parent;t!==null&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].updateMatrixWorld(e)}updateWorldMatrix(e,t){const n=this.parent;if(e===!0&&n!==null&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),t===!0){const r=this.children;for(let s=0,a=r.length;s<a;s++)r[s].updateWorldMatrix(!1,!0)}}toJSON(e){const t=e===void 0||typeof e=="string",n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(l=>({boxInitialized:l.boxInitialized,boxMin:l.box.min.toArray(),boxMax:l.box.max.toArray(),sphereInitialized:l.sphereInitialized,sphereRadius:l.sphere.radius,sphereCenter:l.sphere.center.toArray()})),r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function s(l,u){return l[u.uuid]===void 0&&(l[u.uuid]=u.toJSON(e)),u.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=s(e.geometries,this.geometry);const l=this.geometry.parameters;if(l!==void 0&&l.shapes!==void 0){const u=l.shapes;if(Array.isArray(u))for(let h=0,m=u.length;h<m;h++){const v=u[h];s(e.shapes,v)}else s(e.shapes,u)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(s(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const l=[];for(let u=0,h=this.material.length;u<h;u++)l.push(s(e.materials,this.material[u]));r.material=l}else r.material=s(e.materials,this.material);if(this.children.length>0){r.children=[];for(let l=0;l<this.children.length;l++)r.children.push(this.children[l].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let l=0;l<this.animations.length;l++){const u=this.animations[l];r.animations.push(s(e.animations,u))}}if(t){const l=a(e.geometries),u=a(e.materials),h=a(e.textures),m=a(e.images),v=a(e.shapes),x=a(e.skeletons),S=a(e.animations),T=a(e.nodes);l.length>0&&(n.geometries=l),u.length>0&&(n.materials=u),h.length>0&&(n.textures=h),m.length>0&&(n.images=m),v.length>0&&(n.shapes=v),x.length>0&&(n.skeletons=x),S.length>0&&(n.animations=S),T.length>0&&(n.nodes=T)}return n.object=r,n;function a(l){const u=[];for(const h in l){const m=l[h];delete m.metadata,u.push(m)}return u}}clone(e){return new this.constructor().copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),t===!0)for(let n=0;n<e.children.length;n++){const r=e.children[n];this.add(r.clone())}return this}}pr.DEFAULT_UP=new me(0,1,0);pr.DEFAULT_MATRIX_AUTO_UPDATE=!0;pr.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const pl=new me,cc=new me,u3=new me,hc=new me,lA=new me,uA=new me,lN=new me,c3=new me,h3=new me,f3=new me,d3=new On,A3=new On,p3=new On;class yl{constructor(e=new me,t=new me,n=new me){this.a=e,this.b=t,this.c=n}static getNormal(e,t,n,r){r.subVectors(n,t),pl.subVectors(e,t),r.cross(pl);const s=r.lengthSq();return s>0?r.multiplyScalar(1/Math.sqrt(s)):r.set(0,0,0)}static getBarycoord(e,t,n,r,s){pl.subVectors(r,t),cc.subVectors(n,t),u3.subVectors(e,t);const a=pl.dot(pl),l=pl.dot(cc),u=pl.dot(u3),h=cc.dot(cc),m=cc.dot(u3),v=a*h-l*l;if(v===0)return s.set(0,0,0),null;const x=1/v,S=(h*u-l*m)*x,T=(a*m-l*u)*x;return s.set(1-S-T,T,S)}static containsPoint(e,t,n,r){return this.getBarycoord(e,t,n,r,hc)===null?!1:hc.x>=0&&hc.y>=0&&hc.x+hc.y<=1}static getInterpolation(e,t,n,r,s,a,l,u){return this.getBarycoord(e,t,n,r,hc)===null?(u.x=0,u.y=0,"z"in u&&(u.z=0),"w"in u&&(u.w=0),null):(u.setScalar(0),u.addScaledVector(s,hc.x),u.addScaledVector(a,hc.y),u.addScaledVector(l,hc.z),u)}static getInterpolatedAttribute(e,t,n,r,s,a){return d3.setScalar(0),A3.setScalar(0),p3.setScalar(0),d3.fromBufferAttribute(e,t),A3.fromBufferAttribute(e,n),p3.fromBufferAttribute(e,r),a.setScalar(0),a.addScaledVector(d3,s.x),a.addScaledVector(A3,s.y),a.addScaledVector(p3,s.z),a}static isFrontFacing(e,t,n,r){return pl.subVectors(n,t),cc.subVectors(e,t),pl.cross(cc).dot(r)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,t,n,r){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,n),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return pl.subVectors(this.c,this.b),cc.subVectors(this.a,this.b),pl.cross(cc).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return yl.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return yl.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,n,r,s){return yl.getInterpolation(e,this.a,this.b,this.c,t,n,r,s)}containsPoint(e){return yl.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return yl.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const n=this.a,r=this.b,s=this.c;let a,l;lA.subVectors(r,n),uA.subVectors(s,n),c3.subVectors(e,n);const u=lA.dot(c3),h=uA.dot(c3);if(u<=0&&h<=0)return t.copy(n);h3.subVectors(e,r);const m=lA.dot(h3),v=uA.dot(h3);if(m>=0&&v<=m)return t.copy(r);const x=u*v-m*h;if(x<=0&&u>=0&&m<=0)return a=u/(u-m),t.copy(n).addScaledVector(lA,a);f3.subVectors(e,s);const S=lA.dot(f3),T=uA.dot(f3);if(T>=0&&S<=T)return t.copy(s);const N=S*h-u*T;if(N<=0&&h>=0&&T<=0)return l=h/(h-T),t.copy(n).addScaledVector(uA,l);const C=m*T-S*v;if(C<=0&&v-m>=0&&S-T>=0)return lN.subVectors(s,r),l=(v-m)/(v-m+(S-T)),t.copy(r).addScaledVector(lN,l);const E=1/(C+N+x);return a=N*E,l=x*E,t.copy(n).addScaledVector(lA,a).addScaledVector(uA,l)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const j7={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},ph={h:0,s:0,l:0},T2={h:0,s:0,l:0};function m3(i,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?i+(e-i)*6*t:t<1/2?e:t<2/3?i+(e-i)*6*(2/3-t):i}let cn=class{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){if(t===void 0&&n===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,t,n);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=bn){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,li.toWorkingColorSpace(this,t),this}setRGB(e,t,n,r=li.workingColorSpace){return this.r=e,this.g=t,this.b=n,li.toWorkingColorSpace(this,r),this}setHSL(e,t,n,r=li.workingColorSpace){if(e=$T(e,1),t=ri(t,0,1),n=ri(n,0,1),t===0)this.r=this.g=this.b=n;else{const s=n<=.5?n*(1+t):n+t-n*t,a=2*n-s;this.r=m3(a,s,e+1/3),this.g=m3(a,s,e),this.b=m3(a,s,e-1/3)}return li.toWorkingColorSpace(this,r),this}setStyle(e,t=bn){function n(s){s!==void 0&&parseFloat(s)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let s;const a=r[1],l=r[2];switch(a){case"rgb":case"rgba":if(s=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(l))return n(s[4]),this.setRGB(Math.min(255,parseInt(s[1],10))/255,Math.min(255,parseInt(s[2],10))/255,Math.min(255,parseInt(s[3],10))/255,t);if(s=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(l))return n(s[4]),this.setRGB(Math.min(100,parseInt(s[1],10))/100,Math.min(100,parseInt(s[2],10))/100,Math.min(100,parseInt(s[3],10))/100,t);break;case"hsl":case"hsla":if(s=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(l))return n(s[4]),this.setHSL(parseFloat(s[1])/360,parseFloat(s[2])/100,parseFloat(s[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=r[1],a=s.length;if(a===3)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(a===6)return this.setHex(parseInt(s,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=bn){const n=j7[e.toLowerCase()];return n!==void 0?this.setHex(n,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=xc(e.r),this.g=xc(e.g),this.b=xc(e.b),this}copyLinearToSRGB(e){return this.r=YA(e.r),this.g=YA(e.g),this.b=YA(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=bn){return li.fromWorkingColorSpace(Zs.copy(this),e),Math.round(ri(Zs.r*255,0,255))*65536+Math.round(ri(Zs.g*255,0,255))*256+Math.round(ri(Zs.b*255,0,255))}getHexString(e=bn){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=li.workingColorSpace){li.fromWorkingColorSpace(Zs.copy(this),t);const n=Zs.r,r=Zs.g,s=Zs.b,a=Math.max(n,r,s),l=Math.min(n,r,s);let u,h;const m=(l+a)/2;if(l===a)u=0,h=0;else{const v=a-l;switch(h=m<=.5?v/(a+l):v/(2-a-l),a){case n:u=(r-s)/v+(r<s?6:0);break;case r:u=(s-n)/v+2;break;case s:u=(n-r)/v+4;break}u/=6}return e.h=u,e.s=h,e.l=m,e}getRGB(e,t=li.workingColorSpace){return li.fromWorkingColorSpace(Zs.copy(this),t),e.r=Zs.r,e.g=Zs.g,e.b=Zs.b,e}getStyle(e=bn){li.fromWorkingColorSpace(Zs.copy(this),e);const t=Zs.r,n=Zs.g,r=Zs.b;return e!==bn?`color(${e} ${t.toFixed(3)} ${n.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(n*255)},${Math.round(r*255)})`}offsetHSL(e,t,n){return this.getHSL(ph),this.setHSL(ph.h+e,ph.s+t,ph.l+n)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,n){return this.r=e.r+(t.r-e.r)*n,this.g=e.g+(t.g-e.g)*n,this.b=e.b+(t.b-e.b)*n,this}lerpHSL(e,t){this.getHSL(ph),e.getHSL(T2);const n=Mm(ph.h,T2.h,t),r=Mm(ph.s,T2.s,t),s=Mm(ph.l,T2.l,t);return this.setHSL(n,r,s),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const t=this.r,n=this.g,r=this.b,s=e.elements;return this.r=s[0]*t+s[3]*n+s[6]*r,this.g=s[1]*t+s[4]*n+s[7]*r,this.b=s[2]*t+s[5]*n+s[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Zs=new cn;cn.NAMES=j7;let Vk=0;class oa extends Bc{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Vk++}),this.uuid=nu(),this.name="",this.type="Material",this.blending=Xa,this.side=El,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=zm,this.blendDst=Gm,this.blendEquation=wo,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new cn(0,0,0),this.blendAlpha=0,this.depthFunc=Bh,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=YS,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Nf,this.stencilZFail=Nf,this.stencilZPass=Nf,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const t in e){const n=e[t];if(n===void 0){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const r=this[t];if(r===void 0){console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n}}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};n.uuid=this.uuid,n.type=this.type,this.name!==""&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),this.roughness!==void 0&&(n.roughness=this.roughness),this.metalness!==void 0&&(n.metalness=this.metalness),this.sheen!==void 0&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(n.shininess=this.shininess),this.clearcoat!==void 0&&(n.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.dispersion!==void 0&&(n.dispersion=this.dispersion),this.iridescence!==void 0&&(n.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(n.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(n.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(n.combine=this.combine)),this.envMapRotation!==void 0&&(n.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(n.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(n.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(n.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(n.size=this.size),this.shadowSide!==null&&(n.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==Xa&&(n.blending=this.blending),this.side!==El&&(n.side=this.side),this.vertexColors===!0&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),this.transparent===!0&&(n.transparent=!0),this.blendSrc!==zm&&(n.blendSrc=this.blendSrc),this.blendDst!==Gm&&(n.blendDst=this.blendDst),this.blendEquation!==wo&&(n.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(n.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(n.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(n.blendAlpha=this.blendAlpha),this.depthFunc!==Bh&&(n.depthFunc=this.depthFunc),this.depthTest===!1&&(n.depthTest=this.depthTest),this.depthWrite===!1&&(n.depthWrite=this.depthWrite),this.colorWrite===!1&&(n.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(n.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==YS&&(n.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(n.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Nf&&(n.stencilFail=this.stencilFail),this.stencilZFail!==Nf&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==Nf&&(n.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(n.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(n.rotation=this.rotation),this.polygonOffset===!0&&(n.polygonOffset=!0),this.polygonOffsetFactor!==0&&(n.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(n.linewidth=this.linewidth),this.dashSize!==void 0&&(n.dashSize=this.dashSize),this.gapSize!==void 0&&(n.gapSize=this.gapSize),this.scale!==void 0&&(n.scale=this.scale),this.dithering===!0&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),this.alphaHash===!0&&(n.alphaHash=!0),this.alphaToCoverage===!0&&(n.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(n.premultipliedAlpha=!0),this.forceSinglePass===!0&&(n.forceSinglePass=!0),this.wireframe===!0&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(n.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(n.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(n.flatShading=!0),this.visible===!1&&(n.visible=!1),this.toneMapped===!1&&(n.toneMapped=!1),this.fog===!1&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData);function r(s){const a=[];for(const l in s){const u=s[l];delete u.metadata,a.push(u)}return a}if(t){const s=r(e.textures),a=r(e.images);s.length>0&&(n.textures=s),a.length>0&&(n.images=a)}return n}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(t!==null){const r=t.length;n=new Array(r);for(let s=0;s!==r;++s)n[s]=t[s].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class cd extends oa{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new cn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new aa,this.combine=Dg,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const gc=jk();function jk(){const i=new ArrayBuffer(4),e=new Float32Array(i),t=new Uint32Array(i),n=new Uint32Array(512),r=new Uint32Array(512);for(let u=0;u<256;++u){const h=u-127;h<-27?(n[u]=0,n[u|256]=32768,r[u]=24,r[u|256]=24):h<-14?(n[u]=1024>>-h-14,n[u|256]=1024>>-h-14|32768,r[u]=-h-1,r[u|256]=-h-1):h<=15?(n[u]=h+15<<10,n[u|256]=h+15<<10|32768,r[u]=13,r[u|256]=13):h<128?(n[u]=31744,n[u|256]=64512,r[u]=24,r[u|256]=24):(n[u]=31744,n[u|256]=64512,r[u]=13,r[u|256]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),l=new Uint32Array(64);for(let u=1;u<1024;++u){let h=u<<13,m=0;for(;(h&8388608)===0;)h<<=1,m-=8388608;h&=-8388609,m+=947912704,s[u]=h|m}for(let u=1024;u<2048;++u)s[u]=939524096+(u-1024<<13);for(let u=1;u<31;++u)a[u]=u<<23;a[31]=1199570944,a[32]=2147483648;for(let u=33;u<63;++u)a[u]=2147483648+(u-32<<23);a[63]=3347054592;for(let u=1;u<64;++u)u!==32&&(l[u]=1024);return{floatView:e,uint32View:t,baseTable:n,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:l}}function fo(i){Math.abs(i)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),i=ri(i,-65504,65504),gc.floatView[0]=i;const e=gc.uint32View[0],t=e>>23&511;return gc.baseTable[t]+((e&8388607)>>gc.shiftTable[t])}function M2(i){const e=i>>10;return gc.uint32View[0]=gc.mantissaTable[gc.offsetTable[e]+(i&1023)]+gc.exponentTable[e],gc.floatView[0]}const is=new me,E2=new bt;class wr{constructor(e,t,n=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=n,this.usage=s_,this.updateRanges=[],this.gpuType=$r,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let r=0,s=this.itemSize;r<s;r++)this.array[e+r]=t.array[n+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,n=this.count;t<n;t++)E2.fromBufferAttribute(this,t),E2.applyMatrix3(e),this.setXY(t,E2.x,E2.y);else if(this.itemSize===3)for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.applyMatrix3(e),this.setXYZ(t,is.x,is.y,is.z);return this}applyMatrix4(e){for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.applyMatrix4(e),this.setXYZ(t,is.x,is.y,is.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.applyNormalMatrix(e),this.setXYZ(t,is.x,is.y,is.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.transformDirection(e),this.setXYZ(t,is.x,is.y,is.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let n=this.array[e*this.itemSize+t];return this.normalized&&(n=ba(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=oi(n,this.array)),this.array[e*this.itemSize+t]=n,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=ba(t,this.array)),t}setX(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=ba(t,this.array)),t}setY(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=ba(t,this.array)),t}setZ(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=ba(t,this.array)),t}setW(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array)),this.array[e+0]=t,this.array[e+1]=n,this}setXYZ(e,t,n,r){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this}setXYZW(e,t,n,r,s){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array),s=oi(s,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this.array[e+3]=s,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==s_&&(e.usage=this.usage),e}}class QT extends wr{constructor(e,t,n){super(new Uint16Array(e),t,n)}}class KT extends wr{constructor(e,t,n){super(new Uint32Array(e),t,n)}}class H7 extends wr{constructor(e,t,n){super(new Uint16Array(e),t,n),this.isFloat16BufferAttribute=!0}getX(e){let t=M2(this.array[e*this.itemSize]);return this.normalized&&(t=ba(t,this.array)),t}setX(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize]=fo(t),this}getY(e){let t=M2(this.array[e*this.itemSize+1]);return this.normalized&&(t=ba(t,this.array)),t}setY(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+1]=fo(t),this}getZ(e){let t=M2(this.array[e*this.itemSize+2]);return this.normalized&&(t=ba(t,this.array)),t}setZ(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+2]=fo(t),this}getW(e){let t=M2(this.array[e*this.itemSize+3]);return this.normalized&&(t=ba(t,this.array)),t}setW(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+3]=fo(t),this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array)),this.array[e+0]=fo(t),this.array[e+1]=fo(n),this}setXYZ(e,t,n,r){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array)),this.array[e+0]=fo(t),this.array[e+1]=fo(n),this.array[e+2]=fo(r),this}setXYZW(e,t,n,r,s){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array),s=oi(s,this.array)),this.array[e+0]=fo(t),this.array[e+1]=fo(n),this.array[e+2]=fo(r),this.array[e+3]=fo(s),this}}class Si extends wr{constructor(e,t,n){super(new Float32Array(e),t,n)}}let Hk=0;const zo=new jn,g3=new pr,cA=new me,Ao=new Oc,Yp=new Oc,Ms=new me;class Hi extends Bc{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Hk++}),this.uuid=nu(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(G7(e)?KT:QT)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(n!==void 0){const s=new Xn().getNormalMatrix(e);n.applyNormalMatrix(s),n.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return zo.makeRotationFromQuaternion(e),this.applyMatrix4(zo),this}rotateX(e){return zo.makeRotationX(e),this.applyMatrix4(zo),this}rotateY(e){return zo.makeRotationY(e),this.applyMatrix4(zo),this}rotateZ(e){return zo.makeRotationZ(e),this.applyMatrix4(zo),this}translate(e,t,n){return zo.makeTranslation(e,t,n),this.applyMatrix4(zo),this}scale(e,t,n){return zo.makeScale(e,t,n),this.applyMatrix4(zo),this}lookAt(e){return g3.lookAt(e),g3.updateMatrix(),this.applyMatrix4(g3.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(cA).negate(),this.translate(cA.x,cA.y,cA.z),this}setFromPoints(e){const t=this.getAttribute("position");if(t===void 0){const n=[];for(let r=0,s=e.length;r<s;r++){const a=e[r];n.push(a.x,a.y,a.z||0)}this.setAttribute("position",new Si(n,3))}else{const n=Math.min(e.length,t.count);for(let r=0;r<n;r++){const s=e[r];t.setXYZ(r,s.x,s.y,s.z||0)}e.length>t.count&&console.warn("THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),t.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Oc);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new me(-1/0,-1/0,-1/0),new me(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let n=0,r=t.length;n<r;n++){const s=t[n];Ao.setFromBufferAttribute(s),this.morphTargetsRelative?(Ms.addVectors(this.boundingBox.min,Ao.min),this.boundingBox.expandByPoint(Ms),Ms.addVectors(this.boundingBox.max,Ao.max),this.boundingBox.expandByPoint(Ms)):(this.boundingBox.expandByPoint(Ao.min),this.boundingBox.expandByPoint(Ao.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new ud);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new me,1/0);return}if(e){const n=this.boundingSphere.center;if(Ao.setFromBufferAttribute(e),t)for(let s=0,a=t.length;s<a;s++){const l=t[s];Yp.setFromBufferAttribute(l),this.morphTargetsRelative?(Ms.addVectors(Ao.min,Yp.min),Ao.expandByPoint(Ms),Ms.addVectors(Ao.max,Yp.max),Ao.expandByPoint(Ms)):(Ao.expandByPoint(Yp.min),Ao.expandByPoint(Yp.max))}Ao.getCenter(n);let r=0;for(let s=0,a=e.count;s<a;s++)Ms.fromBufferAttribute(e,s),r=Math.max(r,n.distanceToSquared(Ms));if(t)for(let s=0,a=t.length;s<a;s++){const l=t[s],u=this.morphTargetsRelative;for(let h=0,m=l.count;h<m;h++)Ms.fromBufferAttribute(l,h),u&&(cA.fromBufferAttribute(e,h),Ms.add(cA)),r=Math.max(r,n.distanceToSquared(Ms))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const n=t.position,r=t.normal,s=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new wr(new Float32Array(4*n.count),4));const a=this.getAttribute("tangent"),l=[],u=[];for(let H=0;H<n.count;H++)l[H]=new me,u[H]=new me;const h=new me,m=new me,v=new me,x=new bt,S=new bt,T=new bt,N=new me,C=new me;function E(H,q,V){h.fromBufferAttribute(n,H),m.fromBufferAttribute(n,q),v.fromBufferAttribute(n,V),x.fromBufferAttribute(s,H),S.fromBufferAttribute(s,q),T.fromBufferAttribute(s,V),m.sub(h),v.sub(h),S.sub(x),T.sub(x);const Q=1/(S.x*T.y-T.x*S.y);isFinite(Q)&&(N.copy(m).multiplyScalar(T.y).addScaledVector(v,-S.y).multiplyScalar(Q),C.copy(v).multiplyScalar(S.x).addScaledVector(m,-T.x).multiplyScalar(Q),l[H].add(N),l[q].add(N),l[V].add(N),u[H].add(C),u[q].add(C),u[V].add(C))}let O=this.groups;O.length===0&&(O=[{start:0,count:e.count}]);for(let H=0,q=O.length;H<q;++H){const V=O[H],Q=V.start,J=V.count;for(let ne=Q,oe=Q+J;ne<oe;ne+=3)E(e.getX(ne+0),e.getX(ne+1),e.getX(ne+2))}const U=new me,I=new me,j=new me,z=new me;function G(H){j.fromBufferAttribute(r,H),z.copy(j);const q=l[H];U.copy(q),U.sub(j.multiplyScalar(j.dot(q))).normalize(),I.crossVectors(z,q);const Q=I.dot(u[H])<0?-1:1;a.setXYZW(H,U.x,U.y,U.z,Q)}for(let H=0,q=O.length;H<q;++H){const V=O[H],Q=V.start,J=V.count;for(let ne=Q,oe=Q+J;ne<oe;ne+=3)G(e.getX(ne+0)),G(e.getX(ne+1)),G(e.getX(ne+2))}}computeVertexNormals(){const e=this.index,t=this.getAttribute("position");if(t!==void 0){let n=this.getAttribute("normal");if(n===void 0)n=new wr(new Float32Array(t.count*3),3),this.setAttribute("normal",n);else for(let x=0,S=n.count;x<S;x++)n.setXYZ(x,0,0,0);const r=new me,s=new me,a=new me,l=new me,u=new me,h=new me,m=new me,v=new me;if(e)for(let x=0,S=e.count;x<S;x+=3){const T=e.getX(x+0),N=e.getX(x+1),C=e.getX(x+2);r.fromBufferAttribute(t,T),s.fromBufferAttribute(t,N),a.fromBufferAttribute(t,C),m.subVectors(a,s),v.subVectors(r,s),m.cross(v),l.fromBufferAttribute(n,T),u.fromBufferAttribute(n,N),h.fromBufferAttribute(n,C),l.add(m),u.add(m),h.add(m),n.setXYZ(T,l.x,l.y,l.z),n.setXYZ(N,u.x,u.y,u.z),n.setXYZ(C,h.x,h.y,h.z)}else for(let x=0,S=t.count;x<S;x+=3)r.fromBufferAttribute(t,x+0),s.fromBufferAttribute(t,x+1),a.fromBufferAttribute(t,x+2),m.subVectors(a,s),v.subVectors(r,s),m.cross(v),n.setXYZ(x+0,m.x,m.y,m.z),n.setXYZ(x+1,m.x,m.y,m.z),n.setXYZ(x+2,m.x,m.y,m.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)Ms.fromBufferAttribute(e,t),Ms.normalize(),e.setXYZ(t,Ms.x,Ms.y,Ms.z)}toNonIndexed(){function e(l,u){const h=l.array,m=l.itemSize,v=l.normalized,x=new h.constructor(u.length*m);let S=0,T=0;for(let N=0,C=u.length;N<C;N++){l.isInterleavedBufferAttribute?S=u[N]*l.data.stride+l.offset:S=u[N]*m;for(let E=0;E<m;E++)x[T++]=h[S++]}return new wr(x,m,v)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const t=new Hi,n=this.index.array,r=this.attributes;for(const l in r){const u=r[l],h=e(u,n);t.setAttribute(l,h)}const s=this.morphAttributes;for(const l in s){const u=[],h=s[l];for(let m=0,v=h.length;m<v;m++){const x=h[m],S=e(x,n);u.push(S)}t.morphAttributes[l]=u}t.morphTargetsRelative=this.morphTargetsRelative;const a=this.groups;for(let l=0,u=a.length;l<u;l++){const h=a[l];t.addGroup(h.start,h.count,h.materialIndex)}return t}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const u=this.parameters;for(const h in u)u[h]!==void 0&&(e[h]=u[h]);return e}e.data={attributes:{}};const t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const u in n){const h=n[u];e.data.attributes[u]=h.toJSON(e.data)}const r={};let s=!1;for(const u in this.morphAttributes){const h=this.morphAttributes[u],m=[];for(let v=0,x=h.length;v<x;v++){const S=h[v];m.push(S.toJSON(e.data))}m.length>0&&(r[u]=m,s=!0)}s&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const a=this.groups;a.length>0&&(e.data.groups=JSON.parse(JSON.stringify(a)));const l=this.boundingSphere;return l!==null&&(e.data.boundingSphere={center:l.center.toArray(),radius:l.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;n!==null&&this.setIndex(n.clone(t));const r=e.attributes;for(const h in r){const m=r[h];this.setAttribute(h,m.clone(t))}const s=e.morphAttributes;for(const h in s){const m=[],v=s[h];for(let x=0,S=v.length;x<S;x++)m.push(v[x].clone(t));this.morphAttributes[h]=m}this.morphTargetsRelative=e.morphTargetsRelative;const a=e.groups;for(let h=0,m=a.length;h<m;h++){const v=a[h];this.addGroup(v.start,v.count,v.materialIndex)}const l=e.boundingBox;l!==null&&(this.boundingBox=l.clone());const u=e.boundingSphere;return u!==null&&(this.boundingSphere=u.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const uN=new jn,gf=new Ug,C2=new ud,cN=new me,N2=new me,R2=new me,D2=new me,v3=new me,P2=new me,hN=new me,L2=new me;class Oi extends pr{constructor(e=new Hi,t=new cd){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,a=r.length;s<a;s++){const l=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[l]=s}}}}getVertexPosition(e,t){const n=this.geometry,r=n.attributes.position,s=n.morphAttributes.position,a=n.morphTargetsRelative;t.fromBufferAttribute(r,e);const l=this.morphTargetInfluences;if(s&&l){P2.set(0,0,0);for(let u=0,h=s.length;u<h;u++){const m=l[u],v=s[u];m!==0&&(v3.fromBufferAttribute(v,e),a?P2.addScaledVector(v3,m):P2.addScaledVector(v3.sub(t),m))}t.add(P2)}return t}raycast(e,t){const n=this.geometry,r=this.material,s=this.matrixWorld;r!==void 0&&(n.boundingSphere===null&&n.computeBoundingSphere(),C2.copy(n.boundingSphere),C2.applyMatrix4(s),gf.copy(e.ray).recast(e.near),!(C2.containsPoint(gf.origin)===!1&&(gf.intersectSphere(C2,cN)===null||gf.origin.distanceToSquared(cN)>(e.far-e.near)**2))&&(uN.copy(s).invert(),gf.copy(e.ray).applyMatrix4(uN),!(n.boundingBox!==null&&gf.intersectsBox(n.boundingBox)===!1)&&this._computeIntersections(e,t,gf)))}_computeIntersections(e,t,n){let r;const s=this.geometry,a=this.material,l=s.index,u=s.attributes.position,h=s.attributes.uv,m=s.attributes.uv1,v=s.attributes.normal,x=s.groups,S=s.drawRange;if(l!==null)if(Array.isArray(a))for(let T=0,N=x.length;T<N;T++){const C=x[T],E=a[C.materialIndex],O=Math.max(C.start,S.start),U=Math.min(l.count,Math.min(C.start+C.count,S.start+S.count));for(let I=O,j=U;I<j;I+=3){const z=l.getX(I),G=l.getX(I+1),H=l.getX(I+2);r=U2(this,E,e,n,h,m,v,z,G,H),r&&(r.faceIndex=Math.floor(I/3),r.face.materialIndex=C.materialIndex,t.push(r))}}else{const T=Math.max(0,S.start),N=Math.min(l.count,S.start+S.count);for(let C=T,E=N;C<E;C+=3){const O=l.getX(C),U=l.getX(C+1),I=l.getX(C+2);r=U2(this,a,e,n,h,m,v,O,U,I),r&&(r.faceIndex=Math.floor(C/3),t.push(r))}}else if(u!==void 0)if(Array.isArray(a))for(let T=0,N=x.length;T<N;T++){const C=x[T],E=a[C.materialIndex],O=Math.max(C.start,S.start),U=Math.min(u.count,Math.min(C.start+C.count,S.start+S.count));for(let I=O,j=U;I<j;I+=3){const z=I,G=I+1,H=I+2;r=U2(this,E,e,n,h,m,v,z,G,H),r&&(r.faceIndex=Math.floor(I/3),r.face.materialIndex=C.materialIndex,t.push(r))}}else{const T=Math.max(0,S.start),N=Math.min(u.count,S.start+S.count);for(let C=T,E=N;C<E;C+=3){const O=C,U=C+1,I=C+2;r=U2(this,a,e,n,h,m,v,O,U,I),r&&(r.faceIndex=Math.floor(C/3),t.push(r))}}}}function Wk(i,e,t,n,r,s,a,l){let u;if(e.side===or?u=n.intersectTriangle(a,s,r,!0,l):u=n.intersectTriangle(r,s,a,e.side===El,l),u===null)return null;L2.copy(l),L2.applyMatrix4(i.matrixWorld);const h=t.ray.origin.distanceTo(L2);return h<t.near||h>t.far?null:{distance:h,point:L2.clone(),object:i}}function U2(i,e,t,n,r,s,a,l,u,h){i.getVertexPosition(l,N2),i.getVertexPosition(u,R2),i.getVertexPosition(h,D2);const m=Wk(i,e,t,n,N2,R2,D2,hN);if(m){const v=new me;yl.getBarycoord(hN,N2,R2,D2,v),r&&(m.uv=yl.getInterpolatedAttribute(r,l,u,h,v,new bt)),s&&(m.uv1=yl.getInterpolatedAttribute(s,l,u,h,v,new bt)),a&&(m.normal=yl.getInterpolatedAttribute(a,l,u,h,v,new me),m.normal.dot(n.direction)>0&&m.normal.multiplyScalar(-1));const x={a:l,b:u,c:h,normal:new me,materialIndex:0};yl.getNormal(N2,R2,D2,x.normal),m.face=x,m.barycoord=v}return m}class Vh extends Hi{constructor(e=1,t=1,n=1,r=1,s=1,a=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:s,depthSegments:a};const l=this;r=Math.floor(r),s=Math.floor(s),a=Math.floor(a);const u=[],h=[],m=[],v=[];let x=0,S=0;T("z","y","x",-1,-1,n,t,e,a,s,0),T("z","y","x",1,-1,n,t,-e,a,s,1),T("x","z","y",1,1,e,n,t,r,a,2),T("x","z","y",1,-1,e,n,-t,r,a,3),T("x","y","z",1,-1,e,t,n,r,s,4),T("x","y","z",-1,-1,e,t,-n,r,s,5),this.setIndex(u),this.setAttribute("position",new Si(h,3)),this.setAttribute("normal",new Si(m,3)),this.setAttribute("uv",new Si(v,2));function T(N,C,E,O,U,I,j,z,G,H,q){const V=I/G,Q=j/H,J=I/2,ne=j/2,oe=z/2,ie=G+1,Z=H+1;let te=0,de=0;const Se=new me;for(let Te=0;Te<Z;Te++){const ae=Te*Q-ne;for(let Me=0;Me<ie;Me++){const Ve=Me*V-J;Se[N]=Ve*O,Se[C]=ae*U,Se[E]=oe,h.push(Se.x,Se.y,Se.z),Se[N]=0,Se[C]=0,Se[E]=z>0?1:-1,m.push(Se.x,Se.y,Se.z),v.push(Me/G),v.push(1-Te/H),te+=1}}for(let Te=0;Te<H;Te++)for(let ae=0;ae<G;ae++){const Me=x+ae+ie*Te,Ve=x+ae+ie*(Te+1),Ce=x+(ae+1)+ie*(Te+1),Fe=x+(ae+1)+ie*Te;u.push(Me,Ve,Fe),u.push(Ve,Ce,Fe),de+=6}l.addGroup(S,de,q),S+=de,x+=te}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Vh(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function b0(i){const e={};for(const t in i){e[t]={};for(const n in i[t]){const r=i[t][n];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][n]=null):e[t][n]=r.clone():Array.isArray(r)?e[t][n]=r.slice():e[t][n]=r}}return e}function ga(i){const e={};for(let t=0;t<i.length;t++){const n=b0(i[t]);for(const r in n)e[r]=n[r]}return e}function $k(i){const e=[];for(let t=0;t<i.length;t++)e.push(i[t].clone());return e}function W7(i){const e=i.getRenderTarget();return e===null?i.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:li.workingColorSpace}const my={clone:b0,merge:ga};var Xk=`void main() {
|
||
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
||
}`,Yk=`void main() {
|
||
gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
|
||
}`;class Qa extends oa{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Xk,this.fragmentShader=Yk,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=b0(e.uniforms),this.uniformsGroups=$k(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(const r in this.uniforms){const a=this.uniforms[r].value;a&&a.isTexture?t.uniforms[r]={type:"t",value:a.toJSON(e).uuid}:a&&a.isColor?t.uniforms[r]={type:"c",value:a.getHex()}:a&&a.isVector2?t.uniforms[r]={type:"v2",value:a.toArray()}:a&&a.isVector3?t.uniforms[r]={type:"v3",value:a.toArray()}:a&&a.isVector4?t.uniforms[r]={type:"v4",value:a.toArray()}:a&&a.isMatrix3?t.uniforms[r]={type:"m3",value:a.toArray()}:a&&a.isMatrix4?t.uniforms[r]={type:"m4",value:a.toArray()}:t.uniforms[r]={value:a}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const n={};for(const r in this.extensions)this.extensions[r]===!0&&(n[r]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}}class gy extends pr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new jn,this.projectionMatrix=new jn,this.projectionMatrixInverse=new jn,this.coordinateSystem=Ga}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}const mh=new me,fN=new bt,dN=new bt;class va extends gy{constructor(e=50,t=1,n=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=r,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=y0*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Tm*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return y0*2*Math.atan(Math.tan(Tm*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,n){mh.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(mh.x,mh.y).multiplyScalar(-e/mh.z),mh.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(mh.x,mh.y).multiplyScalar(-e/mh.z)}getViewSize(e,t){return this.getViewBounds(e,fN,dN),t.subVectors(dN,fN)}setViewOffset(e,t,n,r,s,a){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=s,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(Tm*.5*this.fov)/this.zoom,n=2*t,r=this.aspect*n,s=-.5*r;const a=this.view;if(this.view!==null&&this.view.enabled){const u=a.fullWidth,h=a.fullHeight;s+=a.offsetX*r/u,t-=a.offsetY*n/h,r*=a.width/u,n*=a.height/h}const l=this.filmOffset;l!==0&&(s+=e*l/this.getFilmWidth()),this.projectionMatrix.makePerspective(s,s+r,t,t-n,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const hA=-90,fA=1;class $7 extends pr{constructor(e,t,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new va(hA,fA,e,t);r.layers=this.layers,this.add(r);const s=new va(hA,fA,e,t);s.layers=this.layers,this.add(s);const a=new va(hA,fA,e,t);a.layers=this.layers,this.add(a);const l=new va(hA,fA,e,t);l.layers=this.layers,this.add(l);const u=new va(hA,fA,e,t);u.layers=this.layers,this.add(u);const h=new va(hA,fA,e,t);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[n,r,s,a,l,u]=t;for(const h of t)this.remove(h);if(e===Ga)n.up.set(0,1,0),n.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),s.up.set(0,0,-1),s.lookAt(0,1,0),a.up.set(0,0,1),a.lookAt(0,-1,0),l.up.set(0,1,0),l.lookAt(0,0,1),u.up.set(0,1,0),u.lookAt(0,0,-1);else if(e===cu)n.up.set(0,-1,0),n.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),s.up.set(0,0,1),s.lookAt(0,1,0),a.up.set(0,0,-1),a.lookAt(0,-1,0),l.up.set(0,-1,0),l.lookAt(0,0,1),u.up.set(0,-1,0),u.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const h of t)this.add(h),h.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[s,a,l,u,h,m]=this.children,v=e.getRenderTarget(),x=e.getActiveCubeFace(),S=e.getActiveMipmapLevel(),T=e.xr.enabled;e.xr.enabled=!1;const N=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0,r),e.render(t,s),e.setRenderTarget(n,1,r),e.render(t,a),e.setRenderTarget(n,2,r),e.render(t,l),e.setRenderTarget(n,3,r),e.render(t,u),e.setRenderTarget(n,4,r),e.render(t,h),n.texture.generateMipmaps=N,e.setRenderTarget(n,5,r),e.render(t,m),e.setRenderTarget(v,x,S),e.xr.enabled=T,n.texture.needsPMREMUpdate=!0}}class vy extends ms{constructor(e,t,n,r,s,a,l,u,h,m){e=e!==void 0?e:[],t=t!==void 0?t:Xo,super(e,t,n,r,s,a,l,u,h,m),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class X7 extends Fh{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const n={width:e,height:e,depth:1},r=[n,n,n,n,n,n];this.texture=new vy(r,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=t.generateMipmaps!==void 0?t.generateMipmaps:!1,this.texture.minFilter=t.minFilter!==void 0?t.minFilter:ps}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:`
|
||
|
||
varying vec3 vWorldDirection;
|
||
|
||
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
|
||
|
||
return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
vWorldDirection = transformDirection( position, modelMatrix );
|
||
|
||
#include <begin_vertex>
|
||
#include <project_vertex>
|
||
|
||
}
|
||
`,fragmentShader:`
|
||
|
||
uniform sampler2D tEquirect;
|
||
|
||
varying vec3 vWorldDirection;
|
||
|
||
#include <common>
|
||
|
||
void main() {
|
||
|
||
vec3 direction = normalize( vWorldDirection );
|
||
|
||
vec2 sampleUV = equirectUv( direction );
|
||
|
||
gl_FragColor = texture2D( tEquirect, sampleUV );
|
||
|
||
}
|
||
`},r=new Vh(5,5,5),s=new Qa({name:"CubemapFromEquirect",uniforms:b0(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:or,blending:$a});s.uniforms.tEquirect.value=t;const a=new Oi(r,s),l=t.minFilter;return t.minFilter===za&&(t.minFilter=ps),new $7(1,10,this).update(e,a),t.minFilter=l,a.geometry.dispose(),a.material.dispose(),this}clear(e,t,n,r){const s=e.getRenderTarget();for(let a=0;a<6;a++)e.setRenderTarget(this,a),e.clear(t,n,r);e.setRenderTarget(s)}}class ZT extends pr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new aa,this.environmentIntensity=1,this.environmentRotation=new aa,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return this.fog!==null&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class JT{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=e!==void 0?e.length/t:0,this.usage=s_,this.updateRanges=[],this.version=0,this.uuid=nu()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,n){e*=this.stride,n*=t.stride;for(let r=0,s=this.stride;r<s;r++)this.array[e+r]=t.array[n+r];return this}set(e,t=0){return this.array.set(e,t),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=nu()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(t,this.stride);return n.setUsage(this.usage),n}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=nu()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const pa=new me;class Kl{constructor(e,t,n,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let t=0,n=this.data.count;t<n;t++)pa.fromBufferAttribute(this,t),pa.applyMatrix4(e),this.setXYZ(t,pa.x,pa.y,pa.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)pa.fromBufferAttribute(this,t),pa.applyNormalMatrix(e),this.setXYZ(t,pa.x,pa.y,pa.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)pa.fromBufferAttribute(this,t),pa.transformDirection(e),this.setXYZ(t,pa.x,pa.y,pa.z);return this}getComponent(e,t){let n=this.array[e*this.data.stride+this.offset+t];return this.normalized&&(n=ba(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=oi(n,this.array)),this.data.array[e*this.data.stride+this.offset+t]=n,this}setX(e,t){return this.normalized&&(t=oi(t,this.array)),this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.normalized&&(t=oi(t,this.array)),this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.normalized&&(t=oi(t,this.array)),this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.normalized&&(t=oi(t,this.array)),this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){let t=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(t=ba(t,this.array)),t}getY(e){let t=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(t=ba(t,this.array)),t}getZ(e){let t=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(t=ba(t,this.array)),t}getW(e){let t=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(t=ba(t,this.array)),t}setXY(e,t,n){return e=e*this.data.stride+this.offset,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this}setXYZ(e,t,n,r){return e=e*this.data.stride+this.offset,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this}setXYZW(e,t,n,r,s){return e=e*this.data.stride+this.offset,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array),s=oi(s,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this.data.array[e+3]=s,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const r=n*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return new wr(new this.array.constructor(t),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new Kl(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const r=n*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class Qk extends oa{constructor(e){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new cn(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}class Kk extends ms{constructor(e=null,t=1,n=1,r,s,a,l,u,h=dr,m=dr,v,x){super(null,a,l,u,h,m,r,s,v,x),this.isDataTexture=!0,this.image={data:e,width:t,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Bg extends wr{constructor(e,t,n,r=1){super(e,t,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=r}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){const e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}const _3=new me,Zk=new me,Jk=new Xn;class jl{constructor(e=new me(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const r=_3.subVectors(n,t).cross(Zk.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){const n=e.delta(_3),r=this.normal.dot(n);if(r===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;const s=-(e.start.dot(this.normal)+this.constant)/r;return s<0||s>1?null:t.copy(e.start).addScaledVector(n,s)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||Jk.getNormalMatrix(e),r=this.coplanarPoint(_3).applyMatrix4(e),s=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(s),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const vf=new ud,B2=new me;class Og{constructor(e=new jl,t=new jl,n=new jl,r=new jl,s=new jl,a=new jl){this.planes=[e,t,n,r,s,a]}set(e,t,n,r,s,a){const l=this.planes;return l[0].copy(e),l[1].copy(t),l[2].copy(n),l[3].copy(r),l[4].copy(s),l[5].copy(a),this}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=Ga){const n=this.planes,r=e.elements,s=r[0],a=r[1],l=r[2],u=r[3],h=r[4],m=r[5],v=r[6],x=r[7],S=r[8],T=r[9],N=r[10],C=r[11],E=r[12],O=r[13],U=r[14],I=r[15];if(n[0].setComponents(u-s,x-h,C-S,I-E).normalize(),n[1].setComponents(u+s,x+h,C+S,I+E).normalize(),n[2].setComponents(u+a,x+m,C+T,I+O).normalize(),n[3].setComponents(u-a,x-m,C-T,I-O).normalize(),n[4].setComponents(u-l,x-v,C-N,I-U).normalize(),t===Ga)n[5].setComponents(u+l,x+v,C+N,I+U).normalize();else if(t===cu)n[5].setComponents(l,v,N,U).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),vf.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),vf.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(vf)}intersectsSprite(e){return vf.center.set(0,0,0),vf.radius=.7071067811865476,vf.applyMatrix4(e.matrixWorld),this.intersectsSphere(vf)}intersectsSphere(e){const t=this.planes,n=e.center,r=-e.radius;for(let s=0;s<6;s++)if(t[s].distanceToPoint(n)<r)return!1;return!0}intersectsBox(e){const t=this.planes;for(let n=0;n<6;n++){const r=t[n];if(B2.x=r.normal.x>0?e.max.x:e.min.x,B2.y=r.normal.y>0?e.max.y:e.min.y,B2.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(B2)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}class q0 extends oa{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new cn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const a_=new me,o_=new me,AN=new jn,Qp=new Ug,O2=new ud,y3=new me,pN=new me;class _y extends pr{constructor(e=new Hi,t=new q0){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[0];for(let r=1,s=t.count;r<s;r++)a_.fromBufferAttribute(t,r-1),o_.fromBufferAttribute(t,r),n[r]=n[r-1],n[r]+=a_.distanceTo(o_);e.setAttribute("lineDistance",new Si(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){const n=this.geometry,r=this.matrixWorld,s=e.params.Line.threshold,a=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),O2.copy(n.boundingSphere),O2.applyMatrix4(r),O2.radius+=s,e.ray.intersectsSphere(O2)===!1)return;AN.copy(r).invert(),Qp.copy(e.ray).applyMatrix4(AN);const l=s/((this.scale.x+this.scale.y+this.scale.z)/3),u=l*l,h=this.isLineSegments?2:1,m=n.index,x=n.attributes.position;if(m!==null){const S=Math.max(0,a.start),T=Math.min(m.count,a.start+a.count);for(let N=S,C=T-1;N<C;N+=h){const E=m.getX(N),O=m.getX(N+1),U=I2(this,e,Qp,u,E,O);U&&t.push(U)}if(this.isLineLoop){const N=m.getX(T-1),C=m.getX(S),E=I2(this,e,Qp,u,N,C);E&&t.push(E)}}else{const S=Math.max(0,a.start),T=Math.min(x.count,a.start+a.count);for(let N=S,C=T-1;N<C;N+=h){const E=I2(this,e,Qp,u,N,N+1);E&&t.push(E)}if(this.isLineLoop){const N=I2(this,e,Qp,u,T-1,S);N&&t.push(N)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,a=r.length;s<a;s++){const l=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[l]=s}}}}}function I2(i,e,t,n,r,s){const a=i.geometry.attributes.position;if(a_.fromBufferAttribute(a,r),o_.fromBufferAttribute(a,s),t.distanceSqToSegment(a_,o_,y3,pN)>n)return;y3.applyMatrix4(i.matrixWorld);const u=e.ray.origin.distanceTo(y3);if(!(u<e.near||u>e.far))return{distance:u,point:pN.clone().applyMatrix4(i.matrixWorld),index:r,face:null,faceIndex:null,barycoord:null,object:i}}const mN=new me,gN=new me;class Y7 extends _y{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[];for(let r=0,s=t.count;r<s;r+=2)mN.fromBufferAttribute(t,r),gN.fromBufferAttribute(t,r+1),n[r]=r===0?0:n[r-1],n[r+1]=n[r]+mN.distanceTo(gN);e.setAttribute("lineDistance",new Si(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class eM extends oa{constructor(e){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new cn(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}const vN=new jn,QS=new Ug,F2=new ud,k2=new me;class ez extends pr{constructor(e=new Hi,t=new eM){super(),this.isPoints=!0,this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}raycast(e,t){const n=this.geometry,r=this.matrixWorld,s=e.params.Points.threshold,a=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),F2.copy(n.boundingSphere),F2.applyMatrix4(r),F2.radius+=s,e.ray.intersectsSphere(F2)===!1)return;vN.copy(r).invert(),QS.copy(e.ray).applyMatrix4(vN);const l=s/((this.scale.x+this.scale.y+this.scale.z)/3),u=l*l,h=n.index,v=n.attributes.position;if(h!==null){const x=Math.max(0,a.start),S=Math.min(h.count,a.start+a.count);for(let T=x,N=S;T<N;T++){const C=h.getX(T);k2.fromBufferAttribute(v,C),_N(k2,C,u,r,e,t,this)}}else{const x=Math.max(0,a.start),S=Math.min(v.count,a.start+a.count);for(let T=x,N=S;T<N;T++)k2.fromBufferAttribute(v,T),_N(k2,T,u,r,e,t,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,a=r.length;s<a;s++){const l=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[l]=s}}}}}function _N(i,e,t,n,r,s,a){const l=QS.distanceSqToPoint(i);if(l<t){const u=new me;QS.closestPointToPoint(i,u),u.applyMatrix4(n);const h=r.ray.origin.distanceTo(u);if(h<r.near||h>r.far)return;s.push({distance:h,distanceToRay:Math.sqrt(l),point:u,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}let qa=class extends pr{constructor(){super(),this.isGroup=!0,this.type="Group"}};class Q7 extends ms{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=dr,this.minFilter=dr,this.generateMipmaps=!1,this.needsUpdate=!0}}class Ic extends ms{constructor(e,t,n,r,s,a,l,u,h,m=tu){if(m!==tu&&m!==uu)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");n===void 0&&m===tu&&(n=Nr),n===void 0&&m===uu&&(n=lu),super(null,r,s,a,l,u,m,n,h),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=l!==void 0?l:dr,this.minFilter=u!==void 0?u:dr,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return this.compareFunction!==null&&(t.compareFunction=this.compareFunction),t}}class Nl{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){const n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let n,r=this.getPoint(0),s=0;t.push(0);for(let a=1;a<=e;a++)n=this.getPoint(a/e),s+=n.distanceTo(r),t.push(s),r=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){const n=this.getLengths();let r=0;const s=n.length;let a;t?a=t:a=e*n[s-1];let l=0,u=s-1,h;for(;l<=u;)if(r=Math.floor(l+(u-l)/2),h=n[r]-a,h<0)l=r+1;else if(h>0)u=r-1;else{u=r;break}if(r=u,n[r]===a)return r/(s-1);const m=n[r],x=n[r+1]-m,S=(a-m)/x;return(r+S)/(s-1)}getTangent(e,t){let r=e-1e-4,s=e+1e-4;r<0&&(r=0),s>1&&(s=1);const a=this.getPoint(r),l=this.getPoint(s),u=t||(a.isVector2?new bt:new me);return u.copy(l).sub(a).normalize(),u}getTangentAt(e,t){const n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t){const n=new me,r=[],s=[],a=[],l=new me,u=new jn;for(let S=0;S<=e;S++){const T=S/e;r[S]=this.getTangentAt(T,new me)}s[0]=new me,a[0]=new me;let h=Number.MAX_VALUE;const m=Math.abs(r[0].x),v=Math.abs(r[0].y),x=Math.abs(r[0].z);m<=h&&(h=m,n.set(1,0,0)),v<=h&&(h=v,n.set(0,1,0)),x<=h&&n.set(0,0,1),l.crossVectors(r[0],n).normalize(),s[0].crossVectors(r[0],l),a[0].crossVectors(r[0],s[0]);for(let S=1;S<=e;S++){if(s[S]=s[S-1].clone(),a[S]=a[S-1].clone(),l.crossVectors(r[S-1],r[S]),l.length()>Number.EPSILON){l.normalize();const T=Math.acos(ri(r[S-1].dot(r[S]),-1,1));s[S].applyMatrix4(u.makeRotationAxis(l,T))}a[S].crossVectors(r[S],s[S])}if(t===!0){let S=Math.acos(ri(s[0].dot(s[e]),-1,1));S/=e,r[0].dot(l.crossVectors(s[0],s[e]))>0&&(S=-S);for(let T=1;T<=e;T++)s[T].applyMatrix4(u.makeRotationAxis(r[T],S*T)),a[T].crossVectors(r[T],s[T])}return{tangents:r,normals:s,binormals:a}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class tM extends Nl{constructor(e=0,t=0,n=1,r=1,s=0,a=Math.PI*2,l=!1,u=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=r,this.aStartAngle=s,this.aEndAngle=a,this.aClockwise=l,this.aRotation=u}getPoint(e,t=new bt){const n=t,r=Math.PI*2;let s=this.aEndAngle-this.aStartAngle;const a=Math.abs(s)<Number.EPSILON;for(;s<0;)s+=r;for(;s>r;)s-=r;s<Number.EPSILON&&(a?s=0:s=r),this.aClockwise===!0&&!a&&(s===r?s=-r:s=s-r);const l=this.aStartAngle+e*s;let u=this.aX+this.xRadius*Math.cos(l),h=this.aY+this.yRadius*Math.sin(l);if(this.aRotation!==0){const m=Math.cos(this.aRotation),v=Math.sin(this.aRotation),x=u-this.aX,S=h-this.aY;u=x*m-S*v+this.aX,h=x*v+S*m+this.aY}return n.set(u,h)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){const e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}class tz extends tM{constructor(e,t,n,r,s,a){super(e,t,n,n,r,s,a),this.isArcCurve=!0,this.type="ArcCurve"}}function nM(){let i=0,e=0,t=0,n=0;function r(s,a,l,u){i=s,e=l,t=-3*s+3*a-2*l-u,n=2*s-2*a+l+u}return{initCatmullRom:function(s,a,l,u,h){r(a,l,h*(l-s),h*(u-a))},initNonuniformCatmullRom:function(s,a,l,u,h,m,v){let x=(a-s)/h-(l-s)/(h+m)+(l-a)/m,S=(l-a)/m-(u-a)/(m+v)+(u-l)/v;x*=m,S*=m,r(a,l,x,S)},calc:function(s){const a=s*s,l=a*s;return i+e*s+t*a+n*l}}}const z2=new me,x3=new nM,b3=new nM,S3=new nM;class nz extends Nl{constructor(e=[],t=!1,n="centripetal",r=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=r}getPoint(e,t=new me){const n=t,r=this.points,s=r.length,a=(s-(this.closed?0:1))*e;let l=Math.floor(a),u=a-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/s)+1)*s:u===0&&l===s-1&&(l=s-2,u=1);let h,m;this.closed||l>0?h=r[(l-1)%s]:(z2.subVectors(r[0],r[1]).add(r[0]),h=z2);const v=r[l%s],x=r[(l+1)%s];if(this.closed||l+2<s?m=r[(l+2)%s]:(z2.subVectors(r[s-1],r[s-2]).add(r[s-1]),m=z2),this.curveType==="centripetal"||this.curveType==="chordal"){const S=this.curveType==="chordal"?.5:.25;let T=Math.pow(h.distanceToSquared(v),S),N=Math.pow(v.distanceToSquared(x),S),C=Math.pow(x.distanceToSquared(m),S);N<1e-4&&(N=1),T<1e-4&&(T=N),C<1e-4&&(C=N),x3.initNonuniformCatmullRom(h.x,v.x,x.x,m.x,T,N,C),b3.initNonuniformCatmullRom(h.y,v.y,x.y,m.y,T,N,C),S3.initNonuniformCatmullRom(h.z,v.z,x.z,m.z,T,N,C)}else this.curveType==="catmullrom"&&(x3.initCatmullRom(h.x,v.x,x.x,m.x,this.tension),b3.initCatmullRom(h.y,v.y,x.y,m.y,this.tension),S3.initCatmullRom(h.z,v.z,x.z,m.z,this.tension));return n.set(x3.calc(u),b3.calc(u),S3.calc(u)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(r.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const r=this.points[t];e.points.push(r.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(new me().fromArray(r))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}}function yN(i,e,t,n,r){const s=(n-e)*.5,a=(r-t)*.5,l=i*i,u=i*l;return(2*t-2*n+s+a)*u+(-3*t+3*n-2*s-a)*l+s*i+t}function iz(i,e){const t=1-i;return t*t*e}function rz(i,e){return 2*(1-i)*i*e}function sz(i,e){return i*i*e}function Em(i,e,t,n){return iz(i,e)+rz(i,t)+sz(i,n)}function az(i,e){const t=1-i;return t*t*t*e}function oz(i,e){const t=1-i;return 3*t*t*i*e}function lz(i,e){return 3*(1-i)*i*i*e}function uz(i,e){return i*i*i*e}function Cm(i,e,t,n,r){return az(i,e)+oz(i,t)+lz(i,n)+uz(i,r)}class K7 extends Nl{constructor(e=new bt,t=new bt,n=new bt,r=new bt){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=r}getPoint(e,t=new bt){const n=t,r=this.v0,s=this.v1,a=this.v2,l=this.v3;return n.set(Cm(e,r.x,s.x,a.x,l.x),Cm(e,r.y,s.y,a.y,l.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class Z7 extends Nl{constructor(e=new me,t=new me,n=new me,r=new me){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=r}getPoint(e,t=new me){const n=t,r=this.v0,s=this.v1,a=this.v2,l=this.v3;return n.set(Cm(e,r.x,s.x,a.x,l.x),Cm(e,r.y,s.y,a.y,l.y),Cm(e,r.z,s.z,a.z,l.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class J7 extends Nl{constructor(e=new bt,t=new bt){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new bt){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new bt){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class cz extends Nl{constructor(e=new me,t=new me){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new me){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new me){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class eD extends Nl{constructor(e=new bt,t=new bt,n=new bt){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new bt){const n=t,r=this.v0,s=this.v1,a=this.v2;return n.set(Em(e,r.x,s.x,a.x),Em(e,r.y,s.y,a.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class tD extends Nl{constructor(e=new me,t=new me,n=new me){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new me){const n=t,r=this.v0,s=this.v1,a=this.v2;return n.set(Em(e,r.x,s.x,a.x),Em(e,r.y,s.y,a.y),Em(e,r.z,s.z,a.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class nD extends Nl{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new bt){const n=t,r=this.points,s=(r.length-1)*e,a=Math.floor(s),l=s-a,u=r[a===0?a:a-1],h=r[a],m=r[a>r.length-2?r.length-1:a+1],v=r[a>r.length-3?r.length-1:a+2];return n.set(yN(l,u.x,h.x,m.x,v.x),yN(l,u.y,h.y,m.y,v.y)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(r.clone())}return this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const r=this.points[t];e.points.push(r.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(new bt().fromArray(r))}return this}}var l_=Object.freeze({__proto__:null,ArcCurve:tz,CatmullRomCurve3:nz,CubicBezierCurve:K7,CubicBezierCurve3:Z7,EllipseCurve:tM,LineCurve:J7,LineCurve3:cz,QuadraticBezierCurve:eD,QuadraticBezierCurve3:tD,SplineCurve:nD});class hz extends Nl{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){const e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);if(!e.equals(t)){const n=e.isVector2===!0?"LineCurve":"LineCurve3";this.curves.push(new l_[n](t,e))}return this}getPoint(e,t){const n=e*this.getLength(),r=this.getCurveLengths();let s=0;for(;s<r.length;){if(r[s]>=n){const a=r[s]-n,l=this.curves[s],u=l.getLength(),h=u===0?0:1-a/u;return l.getPointAt(h,t)}s++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,r=this.curves.length;n<r;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(e=40){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){const t=[];let n;for(let r=0,s=this.curves;r<s.length;r++){const a=s[r],l=a.isEllipseCurve?e*2:a.isLineCurve||a.isLineCurve3?1:a.isSplineCurve?e*a.points.length:e,u=a.getPoints(l);for(let h=0;h<u.length;h++){const m=u[h];n&&n.equals(m)||(t.push(m),n=m)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const r=e.curves[t];this.curves.push(r.clone())}return this.autoClose=e.autoClose,this}toJSON(){const e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){const r=this.curves[t];e.curves.push(r.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const r=e.curves[t];this.curves.push(new l_[r.type]().fromJSON(r))}return this}}let KS=class extends hz{constructor(e){super(),this.type="Path",this.currentPoint=new bt,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){const n=new J7(this.currentPoint.clone(),new bt(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,n,r){const s=new eD(this.currentPoint.clone(),new bt(e,t),new bt(n,r));return this.curves.push(s),this.currentPoint.set(n,r),this}bezierCurveTo(e,t,n,r,s,a){const l=new K7(this.currentPoint.clone(),new bt(e,t),new bt(n,r),new bt(s,a));return this.curves.push(l),this.currentPoint.set(s,a),this}splineThru(e){const t=[this.currentPoint.clone()].concat(e),n=new nD(t);return this.curves.push(n),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,n,r,s,a){const l=this.currentPoint.x,u=this.currentPoint.y;return this.absarc(e+l,t+u,n,r,s,a),this}absarc(e,t,n,r,s,a){return this.absellipse(e,t,n,n,r,s,a),this}ellipse(e,t,n,r,s,a,l,u){const h=this.currentPoint.x,m=this.currentPoint.y;return this.absellipse(e+h,t+m,n,r,s,a,l,u),this}absellipse(e,t,n,r,s,a,l,u){const h=new tM(e,t,n,r,s,a,l,u);if(this.curves.length>0){const v=h.getPoint(0);v.equals(this.currentPoint)||this.lineTo(v.x,v.y)}this.curves.push(h);const m=h.getPoint(1);return this.currentPoint.copy(m),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}};class yy extends Hi{constructor(e=1,t=32,n=0,r=Math.PI*2){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},t=Math.max(3,t);const s=[],a=[],l=[],u=[],h=new me,m=new bt;a.push(0,0,0),l.push(0,0,1),u.push(.5,.5);for(let v=0,x=3;v<=t;v++,x+=3){const S=n+v/t*r;h.x=e*Math.cos(S),h.y=e*Math.sin(S),a.push(h.x,h.y,h.z),l.push(0,0,1),m.x=(a[x]/e+1)/2,m.y=(a[x+1]/e+1)/2,u.push(m.x,m.y)}for(let v=1;v<=t;v++)s.push(v,v+1,0);this.setIndex(s),this.setAttribute("position",new Si(a,3)),this.setAttribute("normal",new Si(l,3)),this.setAttribute("uv",new Si(u,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new yy(e.radius,e.segments,e.thetaStart,e.thetaLength)}}class iM extends Hi{constructor(e=1,t=1,n=1,r=32,s=1,a=!1,l=0,u=Math.PI*2){super(),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:s,openEnded:a,thetaStart:l,thetaLength:u};const h=this;r=Math.floor(r),s=Math.floor(s);const m=[],v=[],x=[],S=[];let T=0;const N=[],C=n/2;let E=0;O(),a===!1&&(e>0&&U(!0),t>0&&U(!1)),this.setIndex(m),this.setAttribute("position",new Si(v,3)),this.setAttribute("normal",new Si(x,3)),this.setAttribute("uv",new Si(S,2));function O(){const I=new me,j=new me;let z=0;const G=(t-e)/n;for(let H=0;H<=s;H++){const q=[],V=H/s,Q=V*(t-e)+e;for(let J=0;J<=r;J++){const ne=J/r,oe=ne*u+l,ie=Math.sin(oe),Z=Math.cos(oe);j.x=Q*ie,j.y=-V*n+C,j.z=Q*Z,v.push(j.x,j.y,j.z),I.set(ie,G,Z).normalize(),x.push(I.x,I.y,I.z),S.push(ne,1-V),q.push(T++)}N.push(q)}for(let H=0;H<r;H++)for(let q=0;q<s;q++){const V=N[q][H],Q=N[q+1][H],J=N[q+1][H+1],ne=N[q][H+1];(e>0||q!==0)&&(m.push(V,Q,ne),z+=3),(t>0||q!==s-1)&&(m.push(Q,J,ne),z+=3)}h.addGroup(E,z,0),E+=z}function U(I){const j=T,z=new bt,G=new me;let H=0;const q=I===!0?e:t,V=I===!0?1:-1;for(let J=1;J<=r;J++)v.push(0,C*V,0),x.push(0,V,0),S.push(.5,.5),T++;const Q=T;for(let J=0;J<=r;J++){const oe=J/r*u+l,ie=Math.cos(oe),Z=Math.sin(oe);G.x=q*Z,G.y=C*V,G.z=q*ie,v.push(G.x,G.y,G.z),x.push(0,V,0),z.x=ie*.5+.5,z.y=Z*.5*V+.5,S.push(z.x,z.y),T++}for(let J=0;J<r;J++){const ne=j+J,oe=Q+J;I===!0?m.push(oe,oe+1,ne):m.push(oe+1,oe,ne),H+=3}h.addGroup(E,H,I===!0?1:2),E+=H}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new iM(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class kv extends KS{constructor(e){super(e),this.uuid=nu(),this.type="Shape",this.holes=[]}getPointsHoles(e){const t=[];for(let n=0,r=this.holes.length;n<r;n++)t[n]=this.holes[n].getPoints(e);return t}extractPoints(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}}copy(e){super.copy(e),this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const r=e.holes[t];this.holes.push(r.clone())}return this}toJSON(){const e=super.toJSON();e.uuid=this.uuid,e.holes=[];for(let t=0,n=this.holes.length;t<n;t++){const r=this.holes[t];e.holes.push(r.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.uuid=e.uuid,this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const r=e.holes[t];this.holes.push(new KS().fromJSON(r))}return this}}const fz={triangulate:function(i,e,t=2){const 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i.next.i!==e.i&&i.prev.i!==e.i&&!Mz(i,e)&&(sg(i,e)&&sg(e,i)&&Ez(i,e)&&(Rr(i.prev,i,e.prev)||Rr(i,e.prev,e))||xy(i,e)&&Rr(i.prev,i,i.next)>0&&Rr(e.prev,e,e.next)>0)}function Rr(i,e,t){return(e.y-i.y)*(t.x-e.x)-(e.x-i.x)*(t.y-e.y)}function xy(i,e){return i.x===e.x&&i.y===e.y}function rD(i,e,t,n){const r=q2(Rr(i,e,t)),s=q2(Rr(i,e,n)),a=q2(Rr(t,n,i)),l=q2(Rr(t,n,e));return!!(r!==s&&a!==l||r===0&&G2(i,t,e)||s===0&&G2(i,n,e)||a===0&&G2(t,i,n)||l===0&&G2(t,e,n))}function G2(i,e,t){return e.x<=Math.max(i.x,t.x)&&e.x>=Math.min(i.x,t.x)&&e.y<=Math.max(i.y,t.y)&&e.y>=Math.min(i.y,t.y)}function q2(i){return i>0?1:i<0?-1:0}function Mz(i,e){let t=i;do{if(t.i!==i.i&&t.next.i!==i.i&&t.i!==e.i&&t.next.i!==e.i&&rD(t,t.next,i,e))return!0;t=t.next}while(t!==i);return!1}function sg(i,e){return Rr(i.prev,i,i.next)<0?Rr(i,e,i.next)>=0&&Rr(i,i.prev,e)>=0:Rr(i,e,i.prev)<0||Rr(i,i.next,e)<0}function Ez(i,e){let t=i,n=!1;const r=(i.x+e.x)/2,s=(i.y+e.y)/2;do 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a=e.length;t.forEach(bN);for(let u=0;u<t.length;u++)r.push(a),a+=t[u].length,SN(n,t[u]);const l=fz.triangulate(n,r);for(let u=0;u<l.length;u+=3)s.push(l.slice(u,u+3));return s}}function bN(i){const e=i.length;e>2&&i[e-1].equals(i[0])&&i.pop()}function SN(i,e){for(let t=0;t<e.length;t++)i.push(e[t].x),i.push(e[t].y)}class rM extends Hi{constructor(e=new kv([new bt(.5,.5),new bt(-.5,.5),new bt(-.5,-.5),new bt(.5,-.5)]),t={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];const n=this,r=[],s=[];for(let l=0,u=e.length;l<u;l++){const h=e[l];a(h)}this.setAttribute("position",new Si(r,3)),this.setAttribute("uv",new Si(s,2)),this.computeVertexNormals();function a(l){const u=[],h=t.curveSegments!==void 0?t.curveSegments:12,m=t.steps!==void 0?t.steps:1,v=t.depth!==void 0?t.depth:1;let x=t.bevelEnabled!==void 0?t.bevelEnabled:!0,S=t.bevelThickness!==void 0?t.bevelThickness:.2,T=t.bevelSize!==void 0?t.bevelSize:S-.1,N=t.bevelOffset!==void 0?t.bevelOffset:0,C=t.bevelSegments!==void 0?t.bevelSegments:3;const E=t.extrudePath,O=t.UVGenerator!==void 0?t.UVGenerator:Nz;let U,I=!1,j,z,G,H;E&&(U=E.getSpacedPoints(m),I=!0,x=!1,j=E.computeFrenetFrames(m,!1),z=new me,G=new me,H=new me),x||(C=0,S=0,T=0,N=0);const q=l.extractPoints(h);let V=q.shape;const Q=q.holes;if(!QA.isClockWise(V)){V=V.reverse();for(let We=0,ft=Q.length;We<ft;We++){const fe=Q[We];QA.isClockWise(fe)&&(Q[We]=fe.reverse())}}const ne=QA.triangulateShape(V,Q),oe=V;for(let We=0,ft=Q.length;We<ft;We++){const fe=Q[We];V=V.concat(fe)}function ie(We,ft,fe){return ft||console.error("THREE.ExtrudeGeometry: vec does not exist"),We.clone().addScaledVector(ft,fe)}const Z=V.length,te=ne.length;function de(We,ft,fe){let Wt,yt,Gt;const _t=We.x-ft.x,Xt=We.y-ft.y,pt=fe.x-We.x,Ae=fe.y-We.y,k=_t*_t+Xt*Xt,be=_t*Ae-Xt*pt;if(Math.abs(be)>Number.EPSILON){const Oe=Math.sqrt(k),pe=Math.sqrt(pt*pt+Ae*Ae),le=ft.x-Xt/Oe,Ne=ft.y+_t/Oe,De=fe.x-Ae/pe,Je=fe.y+pt/pe,we=((De-le)*Ae-(Je-Ne)*pt)/(_t*Ae-Xt*pt);Wt=le+_t*we-We.x,yt=Ne+Xt*we-We.y;const Ue=Wt*Wt+yt*yt;if(Ue<=2)return new bt(Wt,yt);Gt=Math.sqrt(Ue/2)}else{let Oe=!1;_t>Number.EPSILON?pt>Number.EPSILON&&(Oe=!0):_t<-Number.EPSILON?pt<-Number.EPSILON&&(Oe=!0):Math.sign(Xt)===Math.sign(Ae)&&(Oe=!0),Oe?(Wt=-Xt,yt=_t,Gt=Math.sqrt(k)):(Wt=_t,yt=Xt,Gt=Math.sqrt(k/2))}return new bt(Wt/Gt,yt/Gt)}const Se=[];for(let We=0,ft=oe.length,fe=ft-1,Wt=We+1;We<ft;We++,fe++,Wt++)fe===ft&&(fe=0),Wt===ft&&(Wt=0),Se[We]=de(oe[We],oe[fe],oe[Wt]);const Te=[];let ae,Me=Se.concat();for(let We=0,ft=Q.length;We<ft;We++){const fe=Q[We];ae=[];for(let Wt=0,yt=fe.length,Gt=yt-1,_t=Wt+1;Wt<yt;Wt++,Gt++,_t++)Gt===yt&&(Gt=0),_t===yt&&(_t=0),ae[Wt]=de(fe[Wt],fe[Gt],fe[_t]);Te.push(ae),Me=Me.concat(ae)}for(let We=0;We<C;We++){const ft=We/C,fe=S*Math.cos(ft*Math.PI/2),Wt=T*Math.sin(ft*Math.PI/2)+N;for(let yt=0,Gt=oe.length;yt<Gt;yt++){const _t=ie(oe[yt],Se[yt],Wt);He(_t.x,_t.y,-fe)}for(let yt=0,Gt=Q.length;yt<Gt;yt++){const _t=Q[yt];ae=Te[yt];for(let Xt=0,pt=_t.length;Xt<pt;Xt++){const Ae=ie(_t[Xt],ae[Xt],Wt);He(Ae.x,Ae.y,-fe)}}}const Ve=T+N;for(let We=0;We<Z;We++){const ft=x?ie(V[We],Me[We],Ve):V[We];I?(G.copy(j.normals[0]).multiplyScalar(ft.x),z.copy(j.binormals[0]).multiplyScalar(ft.y),H.copy(U[0]).add(G).add(z),He(H.x,H.y,H.z)):He(ft.x,ft.y,0)}for(let We=1;We<=m;We++)for(let ft=0;ft<Z;ft++){const fe=x?ie(V[ft],Me[ft],Ve):V[ft];I?(G.copy(j.normals[We]).multiplyScalar(fe.x),z.copy(j.binormals[We]).multiplyScalar(fe.y),H.copy(U[We]).add(G).add(z),He(H.x,H.y,H.z)):He(fe.x,fe.y,v/m*We)}for(let We=C-1;We>=0;We--){const ft=We/C,fe=S*Math.cos(ft*Math.PI/2),Wt=T*Math.sin(ft*Math.PI/2)+N;for(let yt=0,Gt=oe.length;yt<Gt;yt++){const _t=ie(oe[yt],Se[yt],Wt);He(_t.x,_t.y,v+fe)}for(let yt=0,Gt=Q.length;yt<Gt;yt++){const _t=Q[yt];ae=Te[yt];for(let Xt=0,pt=_t.length;Xt<pt;Xt++){const Ae=ie(_t[Xt],ae[Xt],Wt);I?He(Ae.x,Ae.y+U[m-1].y,U[m-1].x+fe):He(Ae.x,Ae.y,v+fe)}}}Ce(),Fe();function Ce(){const We=r.length/3;if(x){let ft=0,fe=Z*ft;for(let Wt=0;Wt<te;Wt++){const yt=ne[Wt];Rt(yt[2]+fe,yt[1]+fe,yt[0]+fe)}ft=m+C*2,fe=Z*ft;for(let Wt=0;Wt<te;Wt++){const yt=ne[Wt];Rt(yt[0]+fe,yt[1]+fe,yt[2]+fe)}}else{for(let ft=0;ft<te;ft++){const fe=ne[ft];Rt(fe[2],fe[1],fe[0])}for(let ft=0;ft<te;ft++){const fe=ne[ft];Rt(fe[0]+Z*m,fe[1]+Z*m,fe[2]+Z*m)}}n.addGroup(We,r.length/3-We,0)}function Fe(){const We=r.length/3;let ft=0;et(oe,ft),ft+=oe.length;for(let fe=0,Wt=Q.length;fe<Wt;fe++){const yt=Q[fe];et(yt,ft),ft+=yt.length}n.addGroup(We,r.length/3-We,1)}function et(We,ft){let fe=We.length;for(;--fe>=0;){const Wt=fe;let yt=fe-1;yt<0&&(yt=We.length-1);for(let Gt=0,_t=m+C*2;Gt<_t;Gt++){const Xt=Z*Gt,pt=Z*(Gt+1),Ae=ft+Wt+Xt,k=ft+yt+Xt,be=ft+yt+pt,Oe=ft+Wt+pt;Et(Ae,k,be,Oe)}}}function He(We,ft,fe){u.push(We),u.push(ft),u.push(fe)}function Rt(We,ft,fe){zt(We),zt(ft),zt(fe);const Wt=r.length/3,yt=O.generateTopUV(n,r,Wt-3,Wt-2,Wt-1);Pt(yt[0]),Pt(yt[1]),Pt(yt[2])}function Et(We,ft,fe,Wt){zt(We),zt(ft),zt(Wt),zt(ft),zt(fe),zt(Wt);const yt=r.length/3,Gt=O.generateSideWallUV(n,r,yt-6,yt-3,yt-2,yt-1);Pt(Gt[0]),Pt(Gt[1]),Pt(Gt[3]),Pt(Gt[1]),Pt(Gt[2]),Pt(Gt[3])}function zt(We){r.push(u[We*3+0]),r.push(u[We*3+1]),r.push(u[We*3+2])}function Pt(We){s.push(We.x),s.push(We.y)}}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON(),t=this.parameters.shapes,n=this.parameters.options;return Rz(t,n,e)}static fromJSON(e,t){const n=[];for(let s=0,a=e.shapes.length;s<a;s++){const l=t[e.shapes[s]];n.push(l)}const r=e.options.extrudePath;return r!==void 0&&(e.options.extrudePath=new l_[r.type]().fromJSON(r)),new rM(n,e.options)}}const Nz={generateTopUV:function(i,e,t,n,r){const s=e[t*3],a=e[t*3+1],l=e[n*3],u=e[n*3+1],h=e[r*3],m=e[r*3+1];return[new bt(s,a),new bt(l,u),new bt(h,m)]},generateSideWallUV:function(i,e,t,n,r,s){const a=e[t*3],l=e[t*3+1],u=e[t*3+2],h=e[n*3],m=e[n*3+1],v=e[n*3+2],x=e[r*3],S=e[r*3+1],T=e[r*3+2],N=e[s*3],C=e[s*3+1],E=e[s*3+2];return Math.abs(l-m)<Math.abs(a-h)?[new bt(a,1-u),new bt(h,1-v),new bt(x,1-T),new bt(N,1-E)]:[new bt(l,1-u),new bt(m,1-v),new bt(S,1-T),new bt(C,1-E)]}};function Rz(i,e,t){if(t.shapes=[],Array.isArray(i))for(let n=0,r=i.length;n<r;n++){const s=i[n];t.shapes.push(s.uuid)}else t.shapes.push(i.uuid);return t.options=Object.assign({},e),e.extrudePath!==void 0&&(t.options.extrudePath=e.extrudePath.toJSON()),t}class by extends Hi{constructor(e=1,t=1,n=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r};const s=e/2,a=t/2,l=Math.floor(n),u=Math.floor(r),h=l+1,m=u+1,v=e/l,x=t/u,S=[],T=[],N=[],C=[];for(let E=0;E<m;E++){const O=E*x-a;for(let U=0;U<h;U++){const I=U*v-s;T.push(I,-O,0),N.push(0,0,1),C.push(U/l),C.push(1-E/u)}}for(let E=0;E<u;E++)for(let O=0;O<l;O++){const U=O+h*E,I=O+h*(E+1),j=O+1+h*(E+1),z=O+1+h*E;S.push(U,I,z),S.push(I,j,z)}this.setIndex(S),this.setAttribute("position",new Si(T,3)),this.setAttribute("normal",new Si(N,3)),this.setAttribute("uv",new Si(C,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new by(e.width,e.height,e.widthSegments,e.heightSegments)}}class bu extends Hi{constructor(e=1,t=32,n=16,r=0,s=Math.PI*2,a=0,l=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:s,thetaStart:a,thetaLength:l},t=Math.max(3,Math.floor(t)),n=Math.max(2,Math.floor(n));const u=Math.min(a+l,Math.PI);let h=0;const m=[],v=new me,x=new me,S=[],T=[],N=[],C=[];for(let E=0;E<=n;E++){const O=[],U=E/n;let I=0;E===0&&a===0?I=.5/t:E===n&&u===Math.PI&&(I=-.5/t);for(let j=0;j<=t;j++){const z=j/t;v.x=-e*Math.cos(r+z*s)*Math.sin(a+U*l),v.y=e*Math.cos(a+U*l),v.z=e*Math.sin(r+z*s)*Math.sin(a+U*l),T.push(v.x,v.y,v.z),x.copy(v).normalize(),N.push(x.x,x.y,x.z),C.push(z+I,1-U),O.push(h++)}m.push(O)}for(let E=0;E<n;E++)for(let O=0;O<t;O++){const U=m[E][O+1],I=m[E][O],j=m[E+1][O],z=m[E+1][O+1];(E!==0||a>0)&&S.push(U,I,z),(E!==n-1||u<Math.PI)&&S.push(I,j,z)}this.setIndex(S),this.setAttribute("position",new Si(T,3)),this.setAttribute("normal",new Si(N,3)),this.setAttribute("uv",new Si(C,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new bu(e.radius,e.widthSegments,e.heightSegments,e.phiStart,e.phiLength,e.thetaStart,e.thetaLength)}}class sM extends Hi{constructor(e=new tD(new me(-1,-1,0),new me(-1,1,0),new me(1,1,0)),t=64,n=1,r=8,s=!1){super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:s};const a=e.computeFrenetFrames(t,s);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;const l=new me,u=new me,h=new bt;let m=new me;const v=[],x=[],S=[],T=[];N(),this.setIndex(T),this.setAttribute("position",new Si(v,3)),this.setAttribute("normal",new Si(x,3)),this.setAttribute("uv",new Si(S,2));function N(){for(let U=0;U<t;U++)C(U);C(s===!1?t:0),O(),E()}function C(U){m=e.getPointAt(U/t,m);const I=a.normals[U],j=a.binormals[U];for(let z=0;z<=r;z++){const G=z/r*Math.PI*2,H=Math.sin(G),q=-Math.cos(G);u.x=q*I.x+H*j.x,u.y=q*I.y+H*j.y,u.z=q*I.z+H*j.z,u.normalize(),x.push(u.x,u.y,u.z),l.x=m.x+n*u.x,l.y=m.y+n*u.y,l.z=m.z+n*u.z,v.push(l.x,l.y,l.z)}}function E(){for(let U=1;U<=t;U++)for(let I=1;I<=r;I++){const j=(r+1)*(U-1)+(I-1),z=(r+1)*U+(I-1),G=(r+1)*U+I,H=(r+1)*(U-1)+I;T.push(j,z,H),T.push(z,G,H)}}function O(){for(let U=0;U<=t;U++)for(let I=0;I<=r;I++)h.x=U/t,h.y=I/r,S.push(h.x,h.y)}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON();return e.path=this.parameters.path.toJSON(),e}static fromJSON(e){return new sM(new l_[e.path.type]().fromJSON(e.path),e.tubularSegments,e.radius,e.radialSegments,e.closed)}}class Dz extends Hi{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const t=[],n=new Set,r=new me,s=new me;if(e.index!==null){const a=e.attributes.position,l=e.index;let u=e.groups;u.length===0&&(u=[{start:0,count:l.count,materialIndex:0}]);for(let h=0,m=u.length;h<m;++h){const v=u[h],x=v.start,S=v.count;for(let T=x,N=x+S;T<N;T+=3)for(let C=0;C<3;C++){const E=l.getX(T+C),O=l.getX(T+(C+1)%3);r.fromBufferAttribute(a,E),s.fromBufferAttribute(a,O),wN(r,s,n)===!0&&(t.push(r.x,r.y,r.z),t.push(s.x,s.y,s.z))}}}else{const a=e.attributes.position;for(let l=0,u=a.count/3;l<u;l++)for(let h=0;h<3;h++){const m=3*l+h,v=3*l+(h+1)%3;r.fromBufferAttribute(a,m),s.fromBufferAttribute(a,v),wN(r,s,n)===!0&&(t.push(r.x,r.y,r.z),t.push(s.x,s.y,s.z))}}this.setAttribute("position",new Si(t,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function wN(i,e,t){const n=`${i.x},${i.y},${i.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${i.x},${i.y},${i.z}`;return t.has(n)===!0||t.has(r)===!0?!1:(t.add(n),t.add(r),!0)}class Pz extends oa{constructor(e){super(),this.isShadowMaterial=!0,this.type="ShadowMaterial",this.color=new cn(0),this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.fog=e.fog,this}}class aD extends oa{constructor(e){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new cn(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new cn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new aa,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.envMapIntensity=e.envMapIntensity,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Lz extends aD{constructor(e){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new bt(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return ri(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new cn(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new cn(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new cn(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(e)}get anisotropy(){return this._anisotropy}set anisotropy(e){this._anisotropy>0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class oD extends oa{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new cn(16777215),this.specular=new cn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new cn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new aa,this.combine=Dg,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Uz extends oa{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new cn(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new cn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class Bz extends oa{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Fc extends oa{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new cn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new cn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new aa,this.combine=Dg,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Oz extends oa{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=QF,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Iz extends oa{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Fz extends oa{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new cn(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class kz extends q0{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}const TN={enabled:!1,files:{},add:function(i,e){this.enabled!==!1&&(this.files[i]=e)},get:function(i){if(this.enabled!==!1)return this.files[i]},remove:function(i){delete this.files[i]},clear:function(){this.files={}}};class zz{constructor(e,t,n){const r=this;let s=!1,a=0,l=0,u;const h=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this.itemStart=function(m){l++,s===!1&&r.onStart!==void 0&&r.onStart(m,a,l),s=!0},this.itemEnd=function(m){a++,r.onProgress!==void 0&&r.onProgress(m,a,l),a===l&&(s=!1,r.onLoad!==void 0&&r.onLoad())},this.itemError=function(m){r.onError!==void 0&&r.onError(m)},this.resolveURL=function(m){return u?u(m):m},this.setURLModifier=function(m){return u=m,this},this.addHandler=function(m,v){return h.push(m,v),this},this.removeHandler=function(m){const v=h.indexOf(m);return v!==-1&&h.splice(v,2),this},this.getHandler=function(m){for(let v=0,x=h.length;v<x;v+=2){const S=h[v],T=h[v+1];if(S.global&&(S.lastIndex=0),S.test(m))return T}return null}}}const Gz=new zz;class aM{constructor(e){this.manager=e!==void 0?e:Gz,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(e,t){const n=this;return new Promise(function(r,s){n.load(e,r,t,s)})}parse(){}setCrossOrigin(e){return this.crossOrigin=e,this}setWithCredentials(e){return this.withCredentials=e,this}setPath(e){return this.path=e,this}setResourcePath(e){return this.resourcePath=e,this}setRequestHeader(e){return this.requestHeader=e,this}}aM.DEFAULT_MATERIAL_NAME="__DEFAULT";class qz extends aM{constructor(e){super(e)}load(e,t,n,r){this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const s=this,a=TN.get(e);if(a!==void 0)return s.manager.itemStart(e),setTimeout(function(){t&&t(a),s.manager.itemEnd(e)},0),a;const l=ig("img");function u(){m(),TN.add(e,this),t&&t(this),s.manager.itemEnd(e)}function h(v){m(),r&&r(v),s.manager.itemError(e),s.manager.itemEnd(e)}function m(){l.removeEventListener("load",u,!1),l.removeEventListener("error",h,!1)}return l.addEventListener("load",u,!1),l.addEventListener("error",h,!1),e.slice(0,5)!=="data:"&&this.crossOrigin!==void 0&&(l.crossOrigin=this.crossOrigin),s.manager.itemStart(e),l.src=e,l}}class oM extends aM{constructor(e){super(e)}load(e,t,n,r){const s=new ms,a=new qz(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(e,function(l){s.image=l,s.needsUpdate=!0,t!==void 0&&t(s)},n,r),s}}class hd extends pr{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new cn(e),this.intensity=t}dispose(){}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,this.groundColor!==void 0&&(t.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(t.object.distance=this.distance),this.angle!==void 0&&(t.object.angle=this.angle),this.decay!==void 0&&(t.object.decay=this.decay),this.penumbra!==void 0&&(t.object.penumbra=this.penumbra),this.shadow!==void 0&&(t.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(t.object.target=this.target.uuid),t}}class Vz extends hd{constructor(e,t,n){super(e,n),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(pr.DEFAULT_UP),this.updateMatrix(),this.groundColor=new cn(t)}copy(e,t){return super.copy(e,t),this.groundColor.copy(e.groundColor),this}}const w3=new jn,MN=new me,EN=new me;class lM{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new bt(512,512),this.map=null,this.mapPass=null,this.matrix=new jn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Og,this._frameExtents=new bt(1,1),this._viewportCount=1,this._viewports=[new On(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const t=this.camera,n=this.matrix;MN.setFromMatrixPosition(e.matrixWorld),t.position.copy(MN),EN.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(EN),t.updateMatrixWorld(),w3.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(w3),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(w3)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}class jz extends lM{constructor(){super(new va(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(e){const t=this.camera,n=y0*2*e.angle*this.focus,r=this.mapSize.width/this.mapSize.height,s=e.distance||t.far;(n!==t.fov||r!==t.aspect||s!==t.far)&&(t.fov=n,t.aspect=r,t.far=s,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}class lD extends hd{constructor(e,t,n=0,r=Math.PI/3,s=0,a=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(pr.DEFAULT_UP),this.updateMatrix(),this.target=new pr,this.distance=n,this.angle=r,this.penumbra=s,this.decay=a,this.map=null,this.shadow=new jz}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}const CN=new jn,Kp=new me,T3=new me;class Hz extends lM{constructor(){super(new va(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new bt(4,2),this._viewportCount=6,this._viewports=[new On(2,1,1,1),new On(0,1,1,1),new On(3,1,1,1),new On(1,1,1,1),new On(3,0,1,1),new On(1,0,1,1)],this._cubeDirections=[new me(1,0,0),new me(-1,0,0),new me(0,0,1),new me(0,0,-1),new me(0,1,0),new me(0,-1,0)],this._cubeUps=[new me(0,1,0),new me(0,1,0),new me(0,1,0),new me(0,1,0),new me(0,0,1),new me(0,0,-1)]}updateMatrices(e,t=0){const n=this.camera,r=this.matrix,s=e.distance||n.far;s!==n.far&&(n.far=s,n.updateProjectionMatrix()),Kp.setFromMatrixPosition(e.matrixWorld),n.position.copy(Kp),T3.copy(n.position),T3.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(T3),n.updateMatrixWorld(),r.makeTranslation(-Kp.x,-Kp.y,-Kp.z),CN.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(CN)}}class Wz extends hd{constructor(e,t,n=0,r=2){super(e,t),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=r,this.shadow=new Hz}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class Ig extends gy{constructor(e=-1,t=1,n=1,r=-1,s=.1,a=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=r,this.near=s,this.far=a,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,n,r,s,a){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=s,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let s=n-e,a=n+e,l=r+t,u=r-t;if(this.view!==null&&this.view.enabled){const h=(this.right-this.left)/this.view.fullWidth/this.zoom,m=(this.top-this.bottom)/this.view.fullHeight/this.zoom;s+=h*this.view.offsetX,a=s+h*this.view.width,l-=m*this.view.offsetY,u=l-m*this.view.height}this.projectionMatrix.makeOrthographic(s,a,l,u,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}}class $z extends lM{constructor(){super(new Ig(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class uD extends hd{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(pr.DEFAULT_UP),this.updateMatrix(),this.target=new pr,this.shadow=new $z}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}class cD extends hd{constructor(e,t){super(e,t),this.isAmbientLight=!0,this.type="AmbientLight"}}class Xz extends hd{constructor(e,t,n=10,r=10){super(e,t),this.isRectAreaLight=!0,this.type="RectAreaLight",this.width=n,this.height=r}get power(){return this.intensity*this.width*this.height*Math.PI}set power(e){this.intensity=e/(this.width*this.height*Math.PI)}copy(e){return super.copy(e),this.width=e.width,this.height=e.height,this}toJSON(e){const t=super.toJSON(e);return t.object.width=this.width,t.object.height=this.height,t}}class Yz{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let e=0;e<9;e++)this.coefficients.push(new me)}set(e){for(let t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(let e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){const n=e.x,r=e.y,s=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.282095),t.addScaledVector(a[1],.488603*r),t.addScaledVector(a[2],.488603*s),t.addScaledVector(a[3],.488603*n),t.addScaledVector(a[4],1.092548*(n*r)),t.addScaledVector(a[5],1.092548*(r*s)),t.addScaledVector(a[6],.315392*(3*s*s-1)),t.addScaledVector(a[7],1.092548*(n*s)),t.addScaledVector(a[8],.546274*(n*n-r*r)),t}getIrradianceAt(e,t){const n=e.x,r=e.y,s=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.886227),t.addScaledVector(a[1],2*.511664*r),t.addScaledVector(a[2],2*.511664*s),t.addScaledVector(a[3],2*.511664*n),t.addScaledVector(a[4],2*.429043*n*r),t.addScaledVector(a[5],2*.429043*r*s),t.addScaledVector(a[6],.743125*s*s-.247708),t.addScaledVector(a[7],2*.429043*n*s),t.addScaledVector(a[8],.429043*(n*n-r*r)),t}add(e){for(let t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this}scale(e){for(let t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(let n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this}equals(e){for(let t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return new this.constructor().copy(this)}fromArray(e,t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].fromArray(e,t+r*3);return this}toArray(e=[],t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].toArray(e,t+r*3);return e}static getBasisAt(e,t){const n=e.x,r=e.y,s=e.z;t[0]=.282095,t[1]=.488603*r,t[2]=.488603*s,t[3]=.488603*n,t[4]=1.092548*n*r,t[5]=1.092548*r*s,t[6]=.315392*(3*s*s-1),t[7]=1.092548*n*s,t[8]=.546274*(n*n-r*r)}}class Qz extends hd{constructor(e=new Yz,t=1){super(void 0,t),this.isLightProbe=!0,this.sh=e}copy(e){return super.copy(e),this.sh.copy(e.sh),this}fromJSON(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this}toJSON(e){const t=super.toJSON(e);return t.object.sh=this.sh.toArray(),t}}class Kz extends Hi{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class Zz extends va{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class hD{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=NN(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=NN();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function NN(){return performance.now()}class u_ extends JT{constructor(e,t,n=1){super(e,t),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=n}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const t=super.clone(e);return t.meshPerAttribute=this.meshPerAttribute,t}toJSON(e){const t=super.toJSON(e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}const RN=new jn;class Jz{constructor(e,t,n=0,r=1/0){this.ray=new Ug(e,t),this.near=n,this.far=r,this.camera=null,this.layers=new YT,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)}setFromXRController(e){return RN.identity().extractRotation(e.matrixWorld),this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(RN),this}intersectObject(e,t=!0,n=[]){return ew(e,this,n,t),n.sort(DN),n}intersectObjects(e,t=!0,n=[]){for(let r=0,s=e.length;r<s;r++)ew(e[r],this,n,t);return n.sort(DN),n}}function DN(i,e){return i.distance-e.distance}function ew(i,e,t,n){let r=!0;if(i.layers.test(e.layers)&&i.raycast(e,t)===!1&&(r=!1),r===!0&&n===!0){const s=i.children;for(let a=0,l=s.length;a<l;a++)ew(s[a],e,t,!0)}}class PN{constructor(e=1,t=0,n=0){return this.radius=e,this.phi=t,this.theta=n,this}set(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=ri(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(ri(t/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const LN=new me,V2=new me;class eG{constructor(e=new me,t=new me){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){LN.subVectors(e,this.start),V2.subVectors(this.end,this.start);const n=V2.dot(V2);let s=V2.dot(LN)/n;return t&&(s=ri(s,0,1)),s}closestPointToPoint(e,t,n){const r=this.closestPointToPointParameter(e,t);return this.delta(n).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class tG{constructor(){this.type="ShapePath",this.color=new cn,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new KS,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,n,r){return this.currentPath.quadraticCurveTo(e,t,n,r),this}bezierCurveTo(e,t,n,r,s,a){return this.currentPath.bezierCurveTo(e,t,n,r,s,a),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(E){const O=[];for(let U=0,I=E.length;U<I;U++){const j=E[U],z=new kv;z.curves=j.curves,O.push(z)}return O}function n(E,O){const U=O.length;let I=!1;for(let j=U-1,z=0;z<U;j=z++){let G=O[j],H=O[z],q=H.x-G.x,V=H.y-G.y;if(Math.abs(V)>Number.EPSILON){if(V<0&&(G=O[z],q=-q,H=O[j],V=-V),E.y<G.y||E.y>H.y)continue;if(E.y===G.y){if(E.x===G.x)return!0}else{const Q=V*(E.x-G.x)-q*(E.y-G.y);if(Q===0)return!0;if(Q<0)continue;I=!I}}else{if(E.y!==G.y)continue;if(H.x<=E.x&&E.x<=G.x||G.x<=E.x&&E.x<=H.x)return!0}}return I}const r=QA.isClockWise,s=this.subPaths;if(s.length===0)return[];let a,l,u;const h=[];if(s.length===1)return l=s[0],u=new kv,u.curves=l.curves,h.push(u),h;let m=!r(s[0].getPoints());m=e?!m:m;const v=[],x=[];let S=[],T=0,N;x[T]=void 0,S[T]=[];for(let E=0,O=s.length;E<O;E++)l=s[E],N=l.getPoints(),a=r(N),a=e?!a:a,a?(!m&&x[T]&&T++,x[T]={s:new kv,p:N},x[T].s.curves=l.curves,m&&T++,S[T]=[]):S[T].push({h:l,p:N[0]});if(!x[0])return t(s);if(x.length>1){let E=!1,O=0;for(let U=0,I=x.length;U<I;U++)v[U]=[];for(let U=0,I=x.length;U<I;U++){const j=S[U];for(let z=0;z<j.length;z++){const G=j[z];let H=!0;for(let q=0;q<x.length;q++)n(G.p,x[q].p)&&(U!==q&&O++,H?(H=!1,v[q].push(G)):E=!0);H&&v[U].push(G)}}O>0&&E===!1&&(S=v)}let C;for(let E=0,O=x.length;E<O;E++){u=x[E].s,h.push(u),C=S[E];for(let U=0,I=C.length;U<I;U++)u.holes.push(C[U].h)}return h}}class uM extends Bc{constructor(e,t=null){super(),this.object=e,this.domElement=t,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(){}disconnect(){}dispose(){}update(){}}function UN(i,e,t,n){const r=nG(n);switch(t){case IT:return i*e;case FT:return i*e;case kT:return i*e*2;case Lg:return i*e/r.components*r.byteLength;case k0:return i*e/r.components*r.byteLength;case id:return i*e*2/r.components*r.byteLength;case z0:return i*e*2/r.components*r.byteLength;case Pg:return i*e*3/r.components*r.byteLength;case ks:return i*e*4/r.components*r.byteLength;case G0:return i*e*4/r.components*r.byteLength;case $f:case Dh:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*8;case Ph:case Lh:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case Qm:case Zm:return Math.max(i,16)*Math.max(e,8)/4;case Ym:case Km:return Math.max(i,8)*Math.max(e,8)/2;case Jm:case r0:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*8;case s0:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case a0:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case o0:return Math.floor((i+4)/5)*Math.floor((e+3)/4)*16;case l0:return Math.floor((i+4)/5)*Math.floor((e+4)/5)*16;case u0:return Math.floor((i+5)/6)*Math.floor((e+4)/5)*16;case c0:return Math.floor((i+5)/6)*Math.floor((e+5)/6)*16;case h0:return Math.floor((i+7)/8)*Math.floor((e+4)/5)*16;case f0:return Math.floor((i+7)/8)*Math.floor((e+5)/6)*16;case d0:return Math.floor((i+7)/8)*Math.floor((e+7)/8)*16;case A0:return Math.floor((i+9)/10)*Math.floor((e+4)/5)*16;case p0:return Math.floor((i+9)/10)*Math.floor((e+5)/6)*16;case m0:return Math.floor((i+9)/10)*Math.floor((e+7)/8)*16;case g0:return Math.floor((i+9)/10)*Math.floor((e+9)/10)*16;case v0:return Math.floor((i+11)/12)*Math.floor((e+9)/10)*16;case _0:return Math.floor((i+11)/12)*Math.floor((e+11)/12)*16;case Xf:case $S:case XS:return Math.ceil(i/4)*Math.ceil(e/4)*16;case zT:case eg:return Math.ceil(i/4)*Math.ceil(e/4)*8;case tg:case ng:return Math.ceil(i/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${t} format.`)}function nG(i){switch(i){case ra:case Hf:return{byteLength:1,components:1};case bl:case Wf:case Gs:return{byteLength:2,components:1};case hy:case fy:return{byteLength:2,components:4};case Nr:case Ns:case $r:return{byteLength:4,components:1};case dy:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${i}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:F0}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=F0);/**
|
||
* @license
|
||
* Copyright 2010-2024 Three.js Authors
|
||
* SPDX-License-Identifier: MIT
|
||
*/function fD(){let i=null,e=!1,t=null,n=null;function r(s,a){t(s,a),n=i.requestAnimationFrame(r)}return{start:function(){e!==!0&&t!==null&&(n=i.requestAnimationFrame(r),e=!0)},stop:function(){i.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(s){t=s},setContext:function(s){i=s}}}function iG(i){const e=new WeakMap;function t(l,u){const h=l.array,m=l.usage,v=h.byteLength,x=i.createBuffer();i.bindBuffer(u,x),i.bufferData(u,h,m),l.onUploadCallback();let S;if(h instanceof Float32Array)S=i.FLOAT;else if(h instanceof Uint16Array)l.isFloat16BufferAttribute?S=i.HALF_FLOAT:S=i.UNSIGNED_SHORT;else if(h instanceof Int16Array)S=i.SHORT;else if(h instanceof Uint32Array)S=i.UNSIGNED_INT;else if(h instanceof Int32Array)S=i.INT;else if(h instanceof Int8Array)S=i.BYTE;else if(h instanceof Uint8Array)S=i.UNSIGNED_BYTE;else if(h instanceof Uint8ClampedArray)S=i.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+h);return{buffer:x,type:S,bytesPerElement:h.BYTES_PER_ELEMENT,version:l.version,size:v}}function n(l,u,h){const m=u.array,v=u.updateRanges;if(i.bindBuffer(h,l),v.length===0)i.bufferSubData(h,0,m);else{v.sort((S,T)=>S.start-T.start);let x=0;for(let S=1;S<v.length;S++){const T=v[x],N=v[S];N.start<=T.start+T.count+1?T.count=Math.max(T.count,N.start+N.count-T.start):(++x,v[x]=N)}v.length=x+1;for(let S=0,T=v.length;S<T;S++){const N=v[S];i.bufferSubData(h,N.start*m.BYTES_PER_ELEMENT,m,N.start,N.count)}u.clearUpdateRanges()}u.onUploadCallback()}function r(l){return l.isInterleavedBufferAttribute&&(l=l.data),e.get(l)}function s(l){l.isInterleavedBufferAttribute&&(l=l.data);const u=e.get(l);u&&(i.deleteBuffer(u.buffer),e.delete(l))}function a(l,u){if(l.isInterleavedBufferAttribute&&(l=l.data),l.isGLBufferAttribute){const m=e.get(l);(!m||m.version<l.version)&&e.set(l,{buffer:l.buffer,type:l.type,bytesPerElement:l.elementSize,version:l.version});return}const h=e.get(l);if(h===void 0)e.set(l,t(l,u));else if(h.version<l.version){if(h.size!==l.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");n(h.buffer,l,u),h.version=l.version}}return{get:r,remove:s,update:a}}var rG=`#ifdef USE_ALPHAHASH
|
||
if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
|
||
#endif`,sG=`#ifdef USE_ALPHAHASH
|
||
const float ALPHA_HASH_SCALE = 0.05;
|
||
float hash2D( vec2 value ) {
|
||
return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
|
||
}
|
||
float hash3D( vec3 value ) {
|
||
return hash2D( vec2( hash2D( value.xy ), value.z ) );
|
||
}
|
||
float getAlphaHashThreshold( vec3 position ) {
|
||
float maxDeriv = max(
|
||
length( dFdx( position.xyz ) ),
|
||
length( dFdy( position.xyz ) )
|
||
);
|
||
float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
|
||
vec2 pixScales = vec2(
|
||
exp2( floor( log2( pixScale ) ) ),
|
||
exp2( ceil( log2( pixScale ) ) )
|
||
);
|
||
vec2 alpha = vec2(
|
||
hash3D( floor( pixScales.x * position.xyz ) ),
|
||
hash3D( floor( pixScales.y * position.xyz ) )
|
||
);
|
||
float lerpFactor = fract( log2( pixScale ) );
|
||
float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
|
||
float a = min( lerpFactor, 1.0 - lerpFactor );
|
||
vec3 cases = vec3(
|
||
x * x / ( 2.0 * a * ( 1.0 - a ) ),
|
||
( x - 0.5 * a ) / ( 1.0 - a ),
|
||
1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
|
||
);
|
||
float threshold = ( x < ( 1.0 - a ) )
|
||
? ( ( x < a ) ? cases.x : cases.y )
|
||
: cases.z;
|
||
return clamp( threshold , 1.0e-6, 1.0 );
|
||
}
|
||
#endif`,aG=`#ifdef USE_ALPHAMAP
|
||
diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
|
||
#endif`,oG=`#ifdef USE_ALPHAMAP
|
||
uniform sampler2D alphaMap;
|
||
#endif`,lG=`#ifdef USE_ALPHATEST
|
||
#ifdef ALPHA_TO_COVERAGE
|
||
diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
|
||
if ( diffuseColor.a == 0.0 ) discard;
|
||
#else
|
||
if ( diffuseColor.a < alphaTest ) discard;
|
||
#endif
|
||
#endif`,uG=`#ifdef USE_ALPHATEST
|
||
uniform float alphaTest;
|
||
#endif`,cG=`#ifdef USE_AOMAP
|
||
float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
|
||
reflectedLight.indirectDiffuse *= ambientOcclusion;
|
||
#if defined( USE_CLEARCOAT )
|
||
clearcoatSpecularIndirect *= ambientOcclusion;
|
||
#endif
|
||
#if defined( USE_SHEEN )
|
||
sheenSpecularIndirect *= ambientOcclusion;
|
||
#endif
|
||
#if defined( USE_ENVMAP ) && defined( STANDARD )
|
||
float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
|
||
reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
|
||
#endif
|
||
#endif`,hG=`#ifdef USE_AOMAP
|
||
uniform sampler2D aoMap;
|
||
uniform float aoMapIntensity;
|
||
#endif`,fG=`#ifdef USE_BATCHING
|
||
#if ! defined( GL_ANGLE_multi_draw )
|
||
#define gl_DrawID _gl_DrawID
|
||
uniform int _gl_DrawID;
|
||
#endif
|
||
uniform highp sampler2D batchingTexture;
|
||
uniform highp usampler2D batchingIdTexture;
|
||
mat4 getBatchingMatrix( const in float i ) {
|
||
int size = textureSize( batchingTexture, 0 ).x;
|
||
int j = int( i ) * 4;
|
||
int x = j % size;
|
||
int y = j / size;
|
||
vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
|
||
vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
|
||
vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
|
||
vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
|
||
return mat4( v1, v2, v3, v4 );
|
||
}
|
||
float getIndirectIndex( const in int i ) {
|
||
int size = textureSize( batchingIdTexture, 0 ).x;
|
||
int x = i % size;
|
||
int y = i / size;
|
||
return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
|
||
}
|
||
#endif
|
||
#ifdef USE_BATCHING_COLOR
|
||
uniform sampler2D batchingColorTexture;
|
||
vec3 getBatchingColor( const in float i ) {
|
||
int size = textureSize( batchingColorTexture, 0 ).x;
|
||
int j = int( i );
|
||
int x = j % size;
|
||
int y = j / size;
|
||
return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
|
||
}
|
||
#endif`,dG=`#ifdef USE_BATCHING
|
||
mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
|
||
#endif`,AG=`vec3 transformed = vec3( position );
|
||
#ifdef USE_ALPHAHASH
|
||
vPosition = vec3( position );
|
||
#endif`,pG=`vec3 objectNormal = vec3( normal );
|
||
#ifdef USE_TANGENT
|
||
vec3 objectTangent = vec3( tangent.xyz );
|
||
#endif`,mG=`float G_BlinnPhong_Implicit( ) {
|
||
return 0.25;
|
||
}
|
||
float D_BlinnPhong( const in float shininess, const in float dotNH ) {
|
||
return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
|
||
}
|
||
vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
|
||
vec3 halfDir = normalize( lightDir + viewDir );
|
||
float dotNH = saturate( dot( normal, halfDir ) );
|
||
float dotVH = saturate( dot( viewDir, halfDir ) );
|
||
vec3 F = F_Schlick( specularColor, 1.0, dotVH );
|
||
float G = G_BlinnPhong_Implicit( );
|
||
float D = D_BlinnPhong( shininess, dotNH );
|
||
return F * ( G * D );
|
||
} // validated`,gG=`#ifdef USE_IRIDESCENCE
|
||
const mat3 XYZ_TO_REC709 = mat3(
|
||
3.2404542, -0.9692660, 0.0556434,
|
||
-1.5371385, 1.8760108, -0.2040259,
|
||
-0.4985314, 0.0415560, 1.0572252
|
||
);
|
||
vec3 Fresnel0ToIor( vec3 fresnel0 ) {
|
||
vec3 sqrtF0 = sqrt( fresnel0 );
|
||
return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
|
||
}
|
||
vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
|
||
return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
|
||
}
|
||
float IorToFresnel0( float transmittedIor, float incidentIor ) {
|
||
return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
|
||
}
|
||
vec3 evalSensitivity( float OPD, vec3 shift ) {
|
||
float phase = 2.0 * PI * OPD * 1.0e-9;
|
||
vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
|
||
vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
|
||
vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
|
||
vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
|
||
xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
|
||
xyz /= 1.0685e-7;
|
||
vec3 rgb = XYZ_TO_REC709 * xyz;
|
||
return rgb;
|
||
}
|
||
vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
|
||
vec3 I;
|
||
float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
|
||
float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
|
||
float cosTheta2Sq = 1.0 - sinTheta2Sq;
|
||
if ( cosTheta2Sq < 0.0 ) {
|
||
return vec3( 1.0 );
|
||
}
|
||
float cosTheta2 = sqrt( cosTheta2Sq );
|
||
float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
|
||
float R12 = F_Schlick( R0, 1.0, cosTheta1 );
|
||
float T121 = 1.0 - R12;
|
||
float phi12 = 0.0;
|
||
if ( iridescenceIOR < outsideIOR ) phi12 = PI;
|
||
float phi21 = PI - phi12;
|
||
vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
|
||
vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
|
||
vec3 phi23 = vec3( 0.0 );
|
||
if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
|
||
if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
|
||
if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
|
||
float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
|
||
vec3 phi = vec3( phi21 ) + phi23;
|
||
vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
|
||
vec3 r123 = sqrt( R123 );
|
||
vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
|
||
vec3 C0 = R12 + Rs;
|
||
I = C0;
|
||
vec3 Cm = Rs - T121;
|
||
for ( int m = 1; m <= 2; ++ m ) {
|
||
Cm *= r123;
|
||
vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
|
||
I += Cm * Sm;
|
||
}
|
||
return max( I, vec3( 0.0 ) );
|
||
}
|
||
#endif`,vG=`#ifdef USE_BUMPMAP
|
||
uniform sampler2D bumpMap;
|
||
uniform float bumpScale;
|
||
vec2 dHdxy_fwd() {
|
||
vec2 dSTdx = dFdx( vBumpMapUv );
|
||
vec2 dSTdy = dFdy( vBumpMapUv );
|
||
float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
|
||
float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
|
||
float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
|
||
return vec2( dBx, dBy );
|
||
}
|
||
vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
|
||
vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
|
||
vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
|
||
vec3 vN = surf_norm;
|
||
vec3 R1 = cross( vSigmaY, vN );
|
||
vec3 R2 = cross( vN, vSigmaX );
|
||
float fDet = dot( vSigmaX, R1 ) * faceDirection;
|
||
vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
|
||
return normalize( abs( fDet ) * surf_norm - vGrad );
|
||
}
|
||
#endif`,_G=`#if NUM_CLIPPING_PLANES > 0
|
||
vec4 plane;
|
||
#ifdef ALPHA_TO_COVERAGE
|
||
float distanceToPlane, distanceGradient;
|
||
float clipOpacity = 1.0;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
|
||
plane = clippingPlanes[ i ];
|
||
distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
|
||
distanceGradient = fwidth( distanceToPlane ) / 2.0;
|
||
clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
|
||
if ( clipOpacity == 0.0 ) discard;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
|
||
float unionClipOpacity = 1.0;
|
||
#pragma unroll_loop_start
|
||
for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
|
||
plane = clippingPlanes[ i ];
|
||
distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
|
||
distanceGradient = fwidth( distanceToPlane ) / 2.0;
|
||
unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
|
||
}
|
||
#pragma unroll_loop_end
|
||
clipOpacity *= 1.0 - unionClipOpacity;
|
||
#endif
|
||
diffuseColor.a *= clipOpacity;
|
||
if ( diffuseColor.a == 0.0 ) discard;
|
||
#else
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
|
||
plane = clippingPlanes[ i ];
|
||
if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
|
||
bool clipped = true;
|
||
#pragma unroll_loop_start
|
||
for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
|
||
plane = clippingPlanes[ i ];
|
||
clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
|
||
}
|
||
#pragma unroll_loop_end
|
||
if ( clipped ) discard;
|
||
#endif
|
||
#endif
|
||
#endif`,yG=`#if NUM_CLIPPING_PLANES > 0
|
||
varying vec3 vClipPosition;
|
||
uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
|
||
#endif`,xG=`#if NUM_CLIPPING_PLANES > 0
|
||
varying vec3 vClipPosition;
|
||
#endif`,bG=`#if NUM_CLIPPING_PLANES > 0
|
||
vClipPosition = - mvPosition.xyz;
|
||
#endif`,SG=`#if defined( USE_COLOR_ALPHA )
|
||
diffuseColor *= vColor;
|
||
#elif defined( USE_COLOR )
|
||
diffuseColor.rgb *= vColor;
|
||
#endif`,wG=`#if defined( USE_COLOR_ALPHA )
|
||
varying vec4 vColor;
|
||
#elif defined( USE_COLOR )
|
||
varying vec3 vColor;
|
||
#endif`,TG=`#if defined( USE_COLOR_ALPHA )
|
||
varying vec4 vColor;
|
||
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
|
||
varying vec3 vColor;
|
||
#endif`,MG=`#if defined( USE_COLOR_ALPHA )
|
||
vColor = vec4( 1.0 );
|
||
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
|
||
vColor = vec3( 1.0 );
|
||
#endif
|
||
#ifdef USE_COLOR
|
||
vColor *= color;
|
||
#endif
|
||
#ifdef USE_INSTANCING_COLOR
|
||
vColor.xyz *= instanceColor.xyz;
|
||
#endif
|
||
#ifdef USE_BATCHING_COLOR
|
||
vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
|
||
vColor.xyz *= batchingColor.xyz;
|
||
#endif`,EG=`#define PI 3.141592653589793
|
||
#define PI2 6.283185307179586
|
||
#define PI_HALF 1.5707963267948966
|
||
#define RECIPROCAL_PI 0.3183098861837907
|
||
#define RECIPROCAL_PI2 0.15915494309189535
|
||
#define EPSILON 1e-6
|
||
#ifndef saturate
|
||
#define saturate( a ) clamp( a, 0.0, 1.0 )
|
||
#endif
|
||
#define whiteComplement( a ) ( 1.0 - saturate( a ) )
|
||
float pow2( const in float x ) { return x*x; }
|
||
vec3 pow2( const in vec3 x ) { return x*x; }
|
||
float pow3( const in float x ) { return x*x*x; }
|
||
float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
|
||
float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
|
||
float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
|
||
highp float rand( const in vec2 uv ) {
|
||
const highp float a = 12.9898, b = 78.233, c = 43758.5453;
|
||
highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
|
||
return fract( sin( sn ) * c );
|
||
}
|
||
#ifdef HIGH_PRECISION
|
||
float precisionSafeLength( vec3 v ) { return length( v ); }
|
||
#else
|
||
float precisionSafeLength( vec3 v ) {
|
||
float maxComponent = max3( abs( v ) );
|
||
return length( v / maxComponent ) * maxComponent;
|
||
}
|
||
#endif
|
||
struct IncidentLight {
|
||
vec3 color;
|
||
vec3 direction;
|
||
bool visible;
|
||
};
|
||
struct ReflectedLight {
|
||
vec3 directDiffuse;
|
||
vec3 directSpecular;
|
||
vec3 indirectDiffuse;
|
||
vec3 indirectSpecular;
|
||
};
|
||
#ifdef USE_ALPHAHASH
|
||
varying vec3 vPosition;
|
||
#endif
|
||
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
|
||
return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
|
||
}
|
||
vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
|
||
return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
|
||
}
|
||
mat3 transposeMat3( const in mat3 m ) {
|
||
mat3 tmp;
|
||
tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
|
||
tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
|
||
tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
|
||
return tmp;
|
||
}
|
||
bool isPerspectiveMatrix( mat4 m ) {
|
||
return m[ 2 ][ 3 ] == - 1.0;
|
||
}
|
||
vec2 equirectUv( in vec3 dir ) {
|
||
float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
|
||
float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
|
||
return vec2( u, v );
|
||
}
|
||
vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
|
||
return RECIPROCAL_PI * diffuseColor;
|
||
}
|
||
vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
|
||
float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
|
||
return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
|
||
}
|
||
float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
|
||
float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
|
||
return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
|
||
} // validated`,CG=`#ifdef ENVMAP_TYPE_CUBE_UV
|
||
#define cubeUV_minMipLevel 4.0
|
||
#define cubeUV_minTileSize 16.0
|
||
float getFace( vec3 direction ) {
|
||
vec3 absDirection = abs( direction );
|
||
float face = - 1.0;
|
||
if ( absDirection.x > absDirection.z ) {
|
||
if ( absDirection.x > absDirection.y )
|
||
face = direction.x > 0.0 ? 0.0 : 3.0;
|
||
else
|
||
face = direction.y > 0.0 ? 1.0 : 4.0;
|
||
} else {
|
||
if ( absDirection.z > absDirection.y )
|
||
face = direction.z > 0.0 ? 2.0 : 5.0;
|
||
else
|
||
face = direction.y > 0.0 ? 1.0 : 4.0;
|
||
}
|
||
return face;
|
||
}
|
||
vec2 getUV( vec3 direction, float face ) {
|
||
vec2 uv;
|
||
if ( face == 0.0 ) {
|
||
uv = vec2( direction.z, direction.y ) / abs( direction.x );
|
||
} else if ( face == 1.0 ) {
|
||
uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
|
||
} else if ( face == 2.0 ) {
|
||
uv = vec2( - direction.x, direction.y ) / abs( direction.z );
|
||
} else if ( face == 3.0 ) {
|
||
uv = vec2( - direction.z, direction.y ) / abs( direction.x );
|
||
} else if ( face == 4.0 ) {
|
||
uv = vec2( - direction.x, direction.z ) / abs( direction.y );
|
||
} else {
|
||
uv = vec2( direction.x, direction.y ) / abs( direction.z );
|
||
}
|
||
return 0.5 * ( uv + 1.0 );
|
||
}
|
||
vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
|
||
float face = getFace( direction );
|
||
float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
|
||
mipInt = max( mipInt, cubeUV_minMipLevel );
|
||
float faceSize = exp2( mipInt );
|
||
highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
|
||
if ( face > 2.0 ) {
|
||
uv.y += faceSize;
|
||
face -= 3.0;
|
||
}
|
||
uv.x += face * faceSize;
|
||
uv.x += filterInt * 3.0 * cubeUV_minTileSize;
|
||
uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
|
||
uv.x *= CUBEUV_TEXEL_WIDTH;
|
||
uv.y *= CUBEUV_TEXEL_HEIGHT;
|
||
#ifdef texture2DGradEXT
|
||
return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
|
||
#else
|
||
return texture2D( envMap, uv ).rgb;
|
||
#endif
|
||
}
|
||
#define cubeUV_r0 1.0
|
||
#define cubeUV_m0 - 2.0
|
||
#define cubeUV_r1 0.8
|
||
#define cubeUV_m1 - 1.0
|
||
#define cubeUV_r4 0.4
|
||
#define cubeUV_m4 2.0
|
||
#define cubeUV_r5 0.305
|
||
#define cubeUV_m5 3.0
|
||
#define cubeUV_r6 0.21
|
||
#define cubeUV_m6 4.0
|
||
float roughnessToMip( float roughness ) {
|
||
float mip = 0.0;
|
||
if ( roughness >= cubeUV_r1 ) {
|
||
mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
|
||
} else if ( roughness >= cubeUV_r4 ) {
|
||
mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
|
||
} else if ( roughness >= cubeUV_r5 ) {
|
||
mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
|
||
} else if ( roughness >= cubeUV_r6 ) {
|
||
mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
|
||
} else {
|
||
mip = - 2.0 * log2( 1.16 * roughness ); }
|
||
return mip;
|
||
}
|
||
vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
|
||
float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
|
||
float mipF = fract( mip );
|
||
float mipInt = floor( mip );
|
||
vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
|
||
if ( mipF == 0.0 ) {
|
||
return vec4( color0, 1.0 );
|
||
} else {
|
||
vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
|
||
return vec4( mix( color0, color1, mipF ), 1.0 );
|
||
}
|
||
}
|
||
#endif`,NG=`vec3 transformedNormal = objectNormal;
|
||
#ifdef USE_TANGENT
|
||
vec3 transformedTangent = objectTangent;
|
||
#endif
|
||
#ifdef USE_BATCHING
|
||
mat3 bm = mat3( batchingMatrix );
|
||
transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
|
||
transformedNormal = bm * transformedNormal;
|
||
#ifdef USE_TANGENT
|
||
transformedTangent = bm * transformedTangent;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_INSTANCING
|
||
mat3 im = mat3( instanceMatrix );
|
||
transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
|
||
transformedNormal = im * transformedNormal;
|
||
#ifdef USE_TANGENT
|
||
transformedTangent = im * transformedTangent;
|
||
#endif
|
||
#endif
|
||
transformedNormal = normalMatrix * transformedNormal;
|
||
#ifdef FLIP_SIDED
|
||
transformedNormal = - transformedNormal;
|
||
#endif
|
||
#ifdef USE_TANGENT
|
||
transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
|
||
#ifdef FLIP_SIDED
|
||
transformedTangent = - transformedTangent;
|
||
#endif
|
||
#endif`,RG=`#ifdef USE_DISPLACEMENTMAP
|
||
uniform sampler2D displacementMap;
|
||
uniform float displacementScale;
|
||
uniform float displacementBias;
|
||
#endif`,DG=`#ifdef USE_DISPLACEMENTMAP
|
||
transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
|
||
#endif`,PG=`#ifdef USE_EMISSIVEMAP
|
||
vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
|
||
#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
|
||
emissiveColor = sRGBTransferEOTF( emissiveColor );
|
||
#endif
|
||
totalEmissiveRadiance *= emissiveColor.rgb;
|
||
#endif`,LG=`#ifdef USE_EMISSIVEMAP
|
||
uniform sampler2D emissiveMap;
|
||
#endif`,UG="gl_FragColor = linearToOutputTexel( gl_FragColor );",BG=`vec4 LinearTransferOETF( in vec4 value ) {
|
||
return value;
|
||
}
|
||
vec4 sRGBTransferEOTF( in vec4 value ) {
|
||
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
||
}
|
||
vec4 sRGBTransferOETF( in vec4 value ) {
|
||
return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
|
||
}`,OG=`#ifdef USE_ENVMAP
|
||
#ifdef ENV_WORLDPOS
|
||
vec3 cameraToFrag;
|
||
if ( isOrthographic ) {
|
||
cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
|
||
} else {
|
||
cameraToFrag = normalize( vWorldPosition - cameraPosition );
|
||
}
|
||
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
|
||
#ifdef ENVMAP_MODE_REFLECTION
|
||
vec3 reflectVec = reflect( cameraToFrag, worldNormal );
|
||
#else
|
||
vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
|
||
#endif
|
||
#else
|
||
vec3 reflectVec = vReflect;
|
||
#endif
|
||
#ifdef ENVMAP_TYPE_CUBE
|
||
vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
|
||
#else
|
||
vec4 envColor = vec4( 0.0 );
|
||
#endif
|
||
#ifdef ENVMAP_BLENDING_MULTIPLY
|
||
outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
|
||
#elif defined( ENVMAP_BLENDING_MIX )
|
||
outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
|
||
#elif defined( ENVMAP_BLENDING_ADD )
|
||
outgoingLight += envColor.xyz * specularStrength * reflectivity;
|
||
#endif
|
||
#endif`,IG=`#ifdef USE_ENVMAP
|
||
uniform float envMapIntensity;
|
||
uniform float flipEnvMap;
|
||
uniform mat3 envMapRotation;
|
||
#ifdef ENVMAP_TYPE_CUBE
|
||
uniform samplerCube envMap;
|
||
#else
|
||
uniform sampler2D envMap;
|
||
#endif
|
||
|
||
#endif`,FG=`#ifdef USE_ENVMAP
|
||
uniform float reflectivity;
|
||
#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
|
||
#define ENV_WORLDPOS
|
||
#endif
|
||
#ifdef ENV_WORLDPOS
|
||
varying vec3 vWorldPosition;
|
||
uniform float refractionRatio;
|
||
#else
|
||
varying vec3 vReflect;
|
||
#endif
|
||
#endif`,kG=`#ifdef USE_ENVMAP
|
||
#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
|
||
#define ENV_WORLDPOS
|
||
#endif
|
||
#ifdef ENV_WORLDPOS
|
||
|
||
varying vec3 vWorldPosition;
|
||
#else
|
||
varying vec3 vReflect;
|
||
uniform float refractionRatio;
|
||
#endif
|
||
#endif`,zG=`#ifdef USE_ENVMAP
|
||
#ifdef ENV_WORLDPOS
|
||
vWorldPosition = worldPosition.xyz;
|
||
#else
|
||
vec3 cameraToVertex;
|
||
if ( isOrthographic ) {
|
||
cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
|
||
} else {
|
||
cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
|
||
}
|
||
vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
|
||
#ifdef ENVMAP_MODE_REFLECTION
|
||
vReflect = reflect( cameraToVertex, worldNormal );
|
||
#else
|
||
vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
|
||
#endif
|
||
#endif
|
||
#endif`,GG=`#ifdef USE_FOG
|
||
vFogDepth = - mvPosition.z;
|
||
#endif`,qG=`#ifdef USE_FOG
|
||
varying float vFogDepth;
|
||
#endif`,VG=`#ifdef USE_FOG
|
||
#ifdef FOG_EXP2
|
||
float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
|
||
#else
|
||
float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
|
||
#endif
|
||
gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
|
||
#endif`,jG=`#ifdef USE_FOG
|
||
uniform vec3 fogColor;
|
||
varying float vFogDepth;
|
||
#ifdef FOG_EXP2
|
||
uniform float fogDensity;
|
||
#else
|
||
uniform float fogNear;
|
||
uniform float fogFar;
|
||
#endif
|
||
#endif`,HG=`#ifdef USE_GRADIENTMAP
|
||
uniform sampler2D gradientMap;
|
||
#endif
|
||
vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
|
||
float dotNL = dot( normal, lightDirection );
|
||
vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
|
||
#ifdef USE_GRADIENTMAP
|
||
return vec3( texture2D( gradientMap, coord ).r );
|
||
#else
|
||
vec2 fw = fwidth( coord ) * 0.5;
|
||
return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
|
||
#endif
|
||
}`,WG=`#ifdef USE_LIGHTMAP
|
||
uniform sampler2D lightMap;
|
||
uniform float lightMapIntensity;
|
||
#endif`,$G=`LambertMaterial material;
|
||
material.diffuseColor = diffuseColor.rgb;
|
||
material.specularStrength = specularStrength;`,XG=`varying vec3 vViewPosition;
|
||
struct LambertMaterial {
|
||
vec3 diffuseColor;
|
||
float specularStrength;
|
||
};
|
||
void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
|
||
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
|
||
vec3 irradiance = dotNL * directLight.color;
|
||
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
|
||
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
#define RE_Direct RE_Direct_Lambert
|
||
#define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,YG=`uniform bool receiveShadow;
|
||
uniform vec3 ambientLightColor;
|
||
#if defined( USE_LIGHT_PROBES )
|
||
uniform vec3 lightProbe[ 9 ];
|
||
#endif
|
||
vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
|
||
float x = normal.x, y = normal.y, z = normal.z;
|
||
vec3 result = shCoefficients[ 0 ] * 0.886227;
|
||
result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
|
||
result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
|
||
result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
|
||
result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
|
||
result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
|
||
result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
|
||
result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
|
||
result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
|
||
return result;
|
||
}
|
||
vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
|
||
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
|
||
vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
|
||
return irradiance;
|
||
}
|
||
vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
|
||
vec3 irradiance = ambientLightColor;
|
||
return irradiance;
|
||
}
|
||
float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
|
||
float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
|
||
if ( cutoffDistance > 0.0 ) {
|
||
distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
|
||
}
|
||
return distanceFalloff;
|
||
}
|
||
float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
|
||
return smoothstep( coneCosine, penumbraCosine, angleCosine );
|
||
}
|
||
#if NUM_DIR_LIGHTS > 0
|
||
struct DirectionalLight {
|
||
vec3 direction;
|
||
vec3 color;
|
||
};
|
||
uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
|
||
void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
|
||
light.color = directionalLight.color;
|
||
light.direction = directionalLight.direction;
|
||
light.visible = true;
|
||
}
|
||
#endif
|
||
#if NUM_POINT_LIGHTS > 0
|
||
struct PointLight {
|
||
vec3 position;
|
||
vec3 color;
|
||
float distance;
|
||
float decay;
|
||
};
|
||
uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
|
||
void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
|
||
vec3 lVector = pointLight.position - geometryPosition;
|
||
light.direction = normalize( lVector );
|
||
float lightDistance = length( lVector );
|
||
light.color = pointLight.color;
|
||
light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
|
||
light.visible = ( light.color != vec3( 0.0 ) );
|
||
}
|
||
#endif
|
||
#if NUM_SPOT_LIGHTS > 0
|
||
struct SpotLight {
|
||
vec3 position;
|
||
vec3 direction;
|
||
vec3 color;
|
||
float distance;
|
||
float decay;
|
||
float coneCos;
|
||
float penumbraCos;
|
||
};
|
||
uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
|
||
void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
|
||
vec3 lVector = spotLight.position - geometryPosition;
|
||
light.direction = normalize( lVector );
|
||
float angleCos = dot( light.direction, spotLight.direction );
|
||
float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
|
||
if ( spotAttenuation > 0.0 ) {
|
||
float lightDistance = length( lVector );
|
||
light.color = spotLight.color * spotAttenuation;
|
||
light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
|
||
light.visible = ( light.color != vec3( 0.0 ) );
|
||
} else {
|
||
light.color = vec3( 0.0 );
|
||
light.visible = false;
|
||
}
|
||
}
|
||
#endif
|
||
#if NUM_RECT_AREA_LIGHTS > 0
|
||
struct RectAreaLight {
|
||
vec3 color;
|
||
vec3 position;
|
||
vec3 halfWidth;
|
||
vec3 halfHeight;
|
||
};
|
||
uniform sampler2D ltc_1; uniform sampler2D ltc_2;
|
||
uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
|
||
#endif
|
||
#if NUM_HEMI_LIGHTS > 0
|
||
struct HemisphereLight {
|
||
vec3 direction;
|
||
vec3 skyColor;
|
||
vec3 groundColor;
|
||
};
|
||
uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
|
||
vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
|
||
float dotNL = dot( normal, hemiLight.direction );
|
||
float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
|
||
vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
|
||
return irradiance;
|
||
}
|
||
#endif`,QG=`#ifdef USE_ENVMAP
|
||
vec3 getIBLIrradiance( const in vec3 normal ) {
|
||
#ifdef ENVMAP_TYPE_CUBE_UV
|
||
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
|
||
vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
|
||
return PI * envMapColor.rgb * envMapIntensity;
|
||
#else
|
||
return vec3( 0.0 );
|
||
#endif
|
||
}
|
||
vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
|
||
#ifdef ENVMAP_TYPE_CUBE_UV
|
||
vec3 reflectVec = reflect( - viewDir, normal );
|
||
reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
|
||
reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
|
||
vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
|
||
return envMapColor.rgb * envMapIntensity;
|
||
#else
|
||
return vec3( 0.0 );
|
||
#endif
|
||
}
|
||
#ifdef USE_ANISOTROPY
|
||
vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
|
||
#ifdef ENVMAP_TYPE_CUBE_UV
|
||
vec3 bentNormal = cross( bitangent, viewDir );
|
||
bentNormal = normalize( cross( bentNormal, bitangent ) );
|
||
bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
|
||
return getIBLRadiance( viewDir, bentNormal, roughness );
|
||
#else
|
||
return vec3( 0.0 );
|
||
#endif
|
||
}
|
||
#endif
|
||
#endif`,KG=`ToonMaterial material;
|
||
material.diffuseColor = diffuseColor.rgb;`,ZG=`varying vec3 vViewPosition;
|
||
struct ToonMaterial {
|
||
vec3 diffuseColor;
|
||
};
|
||
void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
|
||
vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
|
||
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
|
||
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
#define RE_Direct RE_Direct_Toon
|
||
#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,JG=`BlinnPhongMaterial material;
|
||
material.diffuseColor = diffuseColor.rgb;
|
||
material.specularColor = specular;
|
||
material.specularShininess = shininess;
|
||
material.specularStrength = specularStrength;`,eq=`varying vec3 vViewPosition;
|
||
struct BlinnPhongMaterial {
|
||
vec3 diffuseColor;
|
||
vec3 specularColor;
|
||
float specularShininess;
|
||
float specularStrength;
|
||
};
|
||
void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
|
||
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
|
||
vec3 irradiance = dotNL * directLight.color;
|
||
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
|
||
}
|
||
void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
|
||
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
#define RE_Direct RE_Direct_BlinnPhong
|
||
#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,tq=`PhysicalMaterial material;
|
||
material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
|
||
vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
|
||
float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
|
||
material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
|
||
material.roughness = min( material.roughness, 1.0 );
|
||
#ifdef IOR
|
||
material.ior = ior;
|
||
#ifdef USE_SPECULAR
|
||
float specularIntensityFactor = specularIntensity;
|
||
vec3 specularColorFactor = specularColor;
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
|
||
#endif
|
||
material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
|
||
#else
|
||
float specularIntensityFactor = 1.0;
|
||
vec3 specularColorFactor = vec3( 1.0 );
|
||
material.specularF90 = 1.0;
|
||
#endif
|
||
material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
|
||
#else
|
||
material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
|
||
material.specularF90 = 1.0;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
material.clearcoat = clearcoat;
|
||
material.clearcoatRoughness = clearcoatRoughness;
|
||
material.clearcoatF0 = vec3( 0.04 );
|
||
material.clearcoatF90 = 1.0;
|
||
#ifdef USE_CLEARCOATMAP
|
||
material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
|
||
#endif
|
||
material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
|
||
material.clearcoatRoughness += geometryRoughness;
|
||
material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
|
||
#endif
|
||
#ifdef USE_DISPERSION
|
||
material.dispersion = dispersion;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE
|
||
material.iridescence = iridescence;
|
||
material.iridescenceIOR = iridescenceIOR;
|
||
#ifdef USE_IRIDESCENCEMAP
|
||
material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
|
||
#else
|
||
material.iridescenceThickness = iridescenceThicknessMaximum;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
material.sheenColor = sheenColor;
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
|
||
#endif
|
||
material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_ANISOTROPY
|
||
#ifdef USE_ANISOTROPYMAP
|
||
mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
|
||
vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
|
||
vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
|
||
#else
|
||
vec2 anisotropyV = anisotropyVector;
|
||
#endif
|
||
material.anisotropy = length( anisotropyV );
|
||
if( material.anisotropy == 0.0 ) {
|
||
anisotropyV = vec2( 1.0, 0.0 );
|
||
} else {
|
||
anisotropyV /= material.anisotropy;
|
||
material.anisotropy = saturate( material.anisotropy );
|
||
}
|
||
material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
|
||
material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
|
||
material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
|
||
#endif`,nq=`struct PhysicalMaterial {
|
||
vec3 diffuseColor;
|
||
float roughness;
|
||
vec3 specularColor;
|
||
float specularF90;
|
||
float dispersion;
|
||
#ifdef USE_CLEARCOAT
|
||
float clearcoat;
|
||
float clearcoatRoughness;
|
||
vec3 clearcoatF0;
|
||
float clearcoatF90;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE
|
||
float iridescence;
|
||
float iridescenceIOR;
|
||
float iridescenceThickness;
|
||
vec3 iridescenceFresnel;
|
||
vec3 iridescenceF0;
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
vec3 sheenColor;
|
||
float sheenRoughness;
|
||
#endif
|
||
#ifdef IOR
|
||
float ior;
|
||
#endif
|
||
#ifdef USE_TRANSMISSION
|
||
float transmission;
|
||
float transmissionAlpha;
|
||
float thickness;
|
||
float attenuationDistance;
|
||
vec3 attenuationColor;
|
||
#endif
|
||
#ifdef USE_ANISOTROPY
|
||
float anisotropy;
|
||
float alphaT;
|
||
vec3 anisotropyT;
|
||
vec3 anisotropyB;
|
||
#endif
|
||
};
|
||
vec3 clearcoatSpecularDirect = vec3( 0.0 );
|
||
vec3 clearcoatSpecularIndirect = vec3( 0.0 );
|
||
vec3 sheenSpecularDirect = vec3( 0.0 );
|
||
vec3 sheenSpecularIndirect = vec3(0.0 );
|
||
vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
|
||
float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
|
||
float x2 = x * x;
|
||
float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
|
||
return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
|
||
}
|
||
float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
|
||
float a2 = pow2( alpha );
|
||
float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
|
||
float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
|
||
return 0.5 / max( gv + gl, EPSILON );
|
||
}
|
||
float D_GGX( const in float alpha, const in float dotNH ) {
|
||
float a2 = pow2( alpha );
|
||
float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
|
||
return RECIPROCAL_PI * a2 / pow2( denom );
|
||
}
|
||
#ifdef USE_ANISOTROPY
|
||
float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
|
||
float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
|
||
float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
|
||
float v = 0.5 / ( gv + gl );
|
||
return saturate(v);
|
||
}
|
||
float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
|
||
float a2 = alphaT * alphaB;
|
||
highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
|
||
highp float v2 = dot( v, v );
|
||
float w2 = a2 / v2;
|
||
return RECIPROCAL_PI * a2 * pow2 ( w2 );
|
||
}
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
|
||
vec3 f0 = material.clearcoatF0;
|
||
float f90 = material.clearcoatF90;
|
||
float roughness = material.clearcoatRoughness;
|
||
float alpha = pow2( roughness );
|
||
vec3 halfDir = normalize( lightDir + viewDir );
|
||
float dotNL = saturate( dot( normal, lightDir ) );
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
float dotNH = saturate( dot( normal, halfDir ) );
|
||
float dotVH = saturate( dot( viewDir, halfDir ) );
|
||
vec3 F = F_Schlick( f0, f90, dotVH );
|
||
float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
|
||
float D = D_GGX( alpha, dotNH );
|
||
return F * ( V * D );
|
||
}
|
||
#endif
|
||
vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
|
||
vec3 f0 = material.specularColor;
|
||
float f90 = material.specularF90;
|
||
float roughness = material.roughness;
|
||
float alpha = pow2( roughness );
|
||
vec3 halfDir = normalize( lightDir + viewDir );
|
||
float dotNL = saturate( dot( normal, lightDir ) );
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
float dotNH = saturate( dot( normal, halfDir ) );
|
||
float dotVH = saturate( dot( viewDir, halfDir ) );
|
||
vec3 F = F_Schlick( f0, f90, dotVH );
|
||
#ifdef USE_IRIDESCENCE
|
||
F = mix( F, material.iridescenceFresnel, material.iridescence );
|
||
#endif
|
||
#ifdef USE_ANISOTROPY
|
||
float dotTL = dot( material.anisotropyT, lightDir );
|
||
float dotTV = dot( material.anisotropyT, viewDir );
|
||
float dotTH = dot( material.anisotropyT, halfDir );
|
||
float dotBL = dot( material.anisotropyB, lightDir );
|
||
float dotBV = dot( material.anisotropyB, viewDir );
|
||
float dotBH = dot( material.anisotropyB, halfDir );
|
||
float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
|
||
float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
|
||
#else
|
||
float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
|
||
float D = D_GGX( alpha, dotNH );
|
||
#endif
|
||
return F * ( V * D );
|
||
}
|
||
vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
|
||
const float LUT_SIZE = 64.0;
|
||
const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
|
||
const float LUT_BIAS = 0.5 / LUT_SIZE;
|
||
float dotNV = saturate( dot( N, V ) );
|
||
vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
|
||
uv = uv * LUT_SCALE + LUT_BIAS;
|
||
return uv;
|
||
}
|
||
float LTC_ClippedSphereFormFactor( const in vec3 f ) {
|
||
float l = length( f );
|
||
return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
|
||
}
|
||
vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
|
||
float x = dot( v1, v2 );
|
||
float y = abs( x );
|
||
float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
|
||
float b = 3.4175940 + ( 4.1616724 + y ) * y;
|
||
float v = a / b;
|
||
float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
|
||
return cross( v1, v2 ) * theta_sintheta;
|
||
}
|
||
vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
|
||
vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
|
||
vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
|
||
vec3 lightNormal = cross( v1, v2 );
|
||
if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
|
||
vec3 T1, T2;
|
||
T1 = normalize( V - N * dot( V, N ) );
|
||
T2 = - cross( N, T1 );
|
||
mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
|
||
vec3 coords[ 4 ];
|
||
coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
|
||
coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
|
||
coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
|
||
coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
|
||
coords[ 0 ] = normalize( coords[ 0 ] );
|
||
coords[ 1 ] = normalize( coords[ 1 ] );
|
||
coords[ 2 ] = normalize( coords[ 2 ] );
|
||
coords[ 3 ] = normalize( coords[ 3 ] );
|
||
vec3 vectorFormFactor = vec3( 0.0 );
|
||
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
|
||
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
|
||
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
|
||
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
|
||
float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
|
||
return vec3( result );
|
||
}
|
||
#if defined( USE_SHEEN )
|
||
float D_Charlie( float roughness, float dotNH ) {
|
||
float alpha = pow2( roughness );
|
||
float invAlpha = 1.0 / alpha;
|
||
float cos2h = dotNH * dotNH;
|
||
float sin2h = max( 1.0 - cos2h, 0.0078125 );
|
||
return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
|
||
}
|
||
float V_Neubelt( float dotNV, float dotNL ) {
|
||
return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
|
||
}
|
||
vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
|
||
vec3 halfDir = normalize( lightDir + viewDir );
|
||
float dotNL = saturate( dot( normal, lightDir ) );
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
float dotNH = saturate( dot( normal, halfDir ) );
|
||
float D = D_Charlie( sheenRoughness, dotNH );
|
||
float V = V_Neubelt( dotNV, dotNL );
|
||
return sheenColor * ( D * V );
|
||
}
|
||
#endif
|
||
float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
float r2 = roughness * roughness;
|
||
float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
|
||
float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
|
||
float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
|
||
return saturate( DG * RECIPROCAL_PI );
|
||
}
|
||
vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
|
||
float dotNV = saturate( dot( normal, viewDir ) );
|
||
const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
|
||
const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
|
||
vec4 r = roughness * c0 + c1;
|
||
float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
|
||
vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
|
||
return fab;
|
||
}
|
||
vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
|
||
vec2 fab = DFGApprox( normal, viewDir, roughness );
|
||
return specularColor * fab.x + specularF90 * fab.y;
|
||
}
|
||
#ifdef USE_IRIDESCENCE
|
||
void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
|
||
#else
|
||
void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
|
||
#endif
|
||
vec2 fab = DFGApprox( normal, viewDir, roughness );
|
||
#ifdef USE_IRIDESCENCE
|
||
vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
|
||
#else
|
||
vec3 Fr = specularColor;
|
||
#endif
|
||
vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
|
||
float Ess = fab.x + fab.y;
|
||
float Ems = 1.0 - Ess;
|
||
vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
|
||
singleScatter += FssEss;
|
||
multiScatter += Fms * Ems;
|
||
}
|
||
#if NUM_RECT_AREA_LIGHTS > 0
|
||
void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
|
||
vec3 normal = geometryNormal;
|
||
vec3 viewDir = geometryViewDir;
|
||
vec3 position = geometryPosition;
|
||
vec3 lightPos = rectAreaLight.position;
|
||
vec3 halfWidth = rectAreaLight.halfWidth;
|
||
vec3 halfHeight = rectAreaLight.halfHeight;
|
||
vec3 lightColor = rectAreaLight.color;
|
||
float roughness = material.roughness;
|
||
vec3 rectCoords[ 4 ];
|
||
rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
|
||
rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
|
||
rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
|
||
vec2 uv = LTC_Uv( normal, viewDir, roughness );
|
||
vec4 t1 = texture2D( ltc_1, uv );
|
||
vec4 t2 = texture2D( ltc_2, uv );
|
||
mat3 mInv = mat3(
|
||
vec3( t1.x, 0, t1.y ),
|
||
vec3( 0, 1, 0 ),
|
||
vec3( t1.z, 0, t1.w )
|
||
);
|
||
vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
|
||
reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
|
||
reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
|
||
}
|
||
#endif
|
||
void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
|
||
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
|
||
vec3 irradiance = dotNL * directLight.color;
|
||
#ifdef USE_CLEARCOAT
|
||
float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
|
||
vec3 ccIrradiance = dotNLcc * directLight.color;
|
||
clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
|
||
#endif
|
||
reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
|
||
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
|
||
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
||
}
|
||
void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
|
||
#ifdef USE_CLEARCOAT
|
||
clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
|
||
#endif
|
||
vec3 singleScattering = vec3( 0.0 );
|
||
vec3 multiScattering = vec3( 0.0 );
|
||
vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
|
||
#ifdef USE_IRIDESCENCE
|
||
computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
|
||
#else
|
||
computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
|
||
#endif
|
||
vec3 totalScattering = singleScattering + multiScattering;
|
||
vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
|
||
reflectedLight.indirectSpecular += radiance * singleScattering;
|
||
reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
|
||
reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
|
||
}
|
||
#define RE_Direct RE_Direct_Physical
|
||
#define RE_Direct_RectArea RE_Direct_RectArea_Physical
|
||
#define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
|
||
#define RE_IndirectSpecular RE_IndirectSpecular_Physical
|
||
float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
|
||
return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
|
||
}`,iq=`
|
||
vec3 geometryPosition = - vViewPosition;
|
||
vec3 geometryNormal = normal;
|
||
vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
|
||
vec3 geometryClearcoatNormal = vec3( 0.0 );
|
||
#ifdef USE_CLEARCOAT
|
||
geometryClearcoatNormal = clearcoatNormal;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE
|
||
float dotNVi = saturate( dot( normal, geometryViewDir ) );
|
||
if ( material.iridescenceThickness == 0.0 ) {
|
||
material.iridescence = 0.0;
|
||
} else {
|
||
material.iridescence = saturate( material.iridescence );
|
||
}
|
||
if ( material.iridescence > 0.0 ) {
|
||
material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
|
||
material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
|
||
}
|
||
#endif
|
||
IncidentLight directLight;
|
||
#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
|
||
PointLight pointLight;
|
||
#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
|
||
PointLightShadow pointLightShadow;
|
||
#endif
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
|
||
pointLight = pointLights[ i ];
|
||
getPointLightInfo( pointLight, geometryPosition, directLight );
|
||
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
|
||
pointLightShadow = pointLightShadows[ i ];
|
||
directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
|
||
#endif
|
||
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
|
||
SpotLight spotLight;
|
||
vec4 spotColor;
|
||
vec3 spotLightCoord;
|
||
bool inSpotLightMap;
|
||
#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
|
||
SpotLightShadow spotLightShadow;
|
||
#endif
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
|
||
spotLight = spotLights[ i ];
|
||
getSpotLightInfo( spotLight, geometryPosition, directLight );
|
||
#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
|
||
#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
|
||
#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
|
||
#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
|
||
#else
|
||
#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
|
||
#endif
|
||
#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
|
||
spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
|
||
inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
|
||
spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
|
||
directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
|
||
#endif
|
||
#undef SPOT_LIGHT_MAP_INDEX
|
||
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
|
||
spotLightShadow = spotLightShadows[ i ];
|
||
directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
|
||
#endif
|
||
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
|
||
DirectionalLight directionalLight;
|
||
#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
|
||
DirectionalLightShadow directionalLightShadow;
|
||
#endif
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
|
||
directionalLight = directionalLights[ i ];
|
||
getDirectionalLightInfo( directionalLight, directLight );
|
||
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
|
||
directionalLightShadow = directionalLightShadows[ i ];
|
||
directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
|
||
#endif
|
||
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
|
||
RectAreaLight rectAreaLight;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
|
||
rectAreaLight = rectAreaLights[ i ];
|
||
RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if defined( RE_IndirectDiffuse )
|
||
vec3 iblIrradiance = vec3( 0.0 );
|
||
vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
|
||
#if defined( USE_LIGHT_PROBES )
|
||
irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
|
||
#endif
|
||
#if ( NUM_HEMI_LIGHTS > 0 )
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
|
||
irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#endif
|
||
#if defined( RE_IndirectSpecular )
|
||
vec3 radiance = vec3( 0.0 );
|
||
vec3 clearcoatRadiance = vec3( 0.0 );
|
||
#endif`,rq=`#if defined( RE_IndirectDiffuse )
|
||
#ifdef USE_LIGHTMAP
|
||
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
|
||
vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
|
||
irradiance += lightMapIrradiance;
|
||
#endif
|
||
#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
|
||
iblIrradiance += getIBLIrradiance( geometryNormal );
|
||
#endif
|
||
#endif
|
||
#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
|
||
#ifdef USE_ANISOTROPY
|
||
radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
|
||
#else
|
||
radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
|
||
#endif
|
||
#endif`,sq=`#if defined( RE_IndirectDiffuse )
|
||
RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
#endif
|
||
#if defined( RE_IndirectSpecular )
|
||
RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
|
||
#endif`,aq=`#if defined( USE_LOGDEPTHBUF )
|
||
gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
|
||
#endif`,oq=`#if defined( USE_LOGDEPTHBUF )
|
||
uniform float logDepthBufFC;
|
||
varying float vFragDepth;
|
||
varying float vIsPerspective;
|
||
#endif`,lq=`#ifdef USE_LOGDEPTHBUF
|
||
varying float vFragDepth;
|
||
varying float vIsPerspective;
|
||
#endif`,uq=`#ifdef USE_LOGDEPTHBUF
|
||
vFragDepth = 1.0 + gl_Position.w;
|
||
vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
|
||
#endif`,cq=`#ifdef USE_MAP
|
||
vec4 sampledDiffuseColor = texture2D( map, vMapUv );
|
||
#ifdef DECODE_VIDEO_TEXTURE
|
||
sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
|
||
#endif
|
||
diffuseColor *= sampledDiffuseColor;
|
||
#endif`,hq=`#ifdef USE_MAP
|
||
uniform sampler2D map;
|
||
#endif`,fq=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
|
||
#if defined( USE_POINTS_UV )
|
||
vec2 uv = vUv;
|
||
#else
|
||
vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_MAP
|
||
diffuseColor *= texture2D( map, uv );
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
diffuseColor.a *= texture2D( alphaMap, uv ).g;
|
||
#endif`,dq=`#if defined( USE_POINTS_UV )
|
||
varying vec2 vUv;
|
||
#else
|
||
#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
|
||
uniform mat3 uvTransform;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_MAP
|
||
uniform sampler2D map;
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
uniform sampler2D alphaMap;
|
||
#endif`,Aq=`float metalnessFactor = metalness;
|
||
#ifdef USE_METALNESSMAP
|
||
vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
|
||
metalnessFactor *= texelMetalness.b;
|
||
#endif`,pq=`#ifdef USE_METALNESSMAP
|
||
uniform sampler2D metalnessMap;
|
||
#endif`,mq=`#ifdef USE_INSTANCING_MORPH
|
||
float morphTargetInfluences[ MORPHTARGETS_COUNT ];
|
||
float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
|
||
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
|
||
morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
|
||
}
|
||
#endif`,gq=`#if defined( USE_MORPHCOLORS )
|
||
vColor *= morphTargetBaseInfluence;
|
||
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
|
||
#if defined( USE_COLOR_ALPHA )
|
||
if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
|
||
#elif defined( USE_COLOR )
|
||
if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
|
||
#endif
|
||
}
|
||
#endif`,vq=`#ifdef USE_MORPHNORMALS
|
||
objectNormal *= morphTargetBaseInfluence;
|
||
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
|
||
if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
|
||
}
|
||
#endif`,_q=`#ifdef USE_MORPHTARGETS
|
||
#ifndef USE_INSTANCING_MORPH
|
||
uniform float morphTargetBaseInfluence;
|
||
uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
|
||
#endif
|
||
uniform sampler2DArray morphTargetsTexture;
|
||
uniform ivec2 morphTargetsTextureSize;
|
||
vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
|
||
int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
|
||
int y = texelIndex / morphTargetsTextureSize.x;
|
||
int x = texelIndex - y * morphTargetsTextureSize.x;
|
||
ivec3 morphUV = ivec3( x, y, morphTargetIndex );
|
||
return texelFetch( morphTargetsTexture, morphUV, 0 );
|
||
}
|
||
#endif`,yq=`#ifdef USE_MORPHTARGETS
|
||
transformed *= morphTargetBaseInfluence;
|
||
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
|
||
if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
|
||
}
|
||
#endif`,xq=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
|
||
#ifdef FLAT_SHADED
|
||
vec3 fdx = dFdx( vViewPosition );
|
||
vec3 fdy = dFdy( vViewPosition );
|
||
vec3 normal = normalize( cross( fdx, fdy ) );
|
||
#else
|
||
vec3 normal = normalize( vNormal );
|
||
#ifdef DOUBLE_SIDED
|
||
normal *= faceDirection;
|
||
#endif
|
||
#endif
|
||
#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
|
||
#ifdef USE_TANGENT
|
||
mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
|
||
#else
|
||
mat3 tbn = getTangentFrame( - vViewPosition, normal,
|
||
#if defined( USE_NORMALMAP )
|
||
vNormalMapUv
|
||
#elif defined( USE_CLEARCOAT_NORMALMAP )
|
||
vClearcoatNormalMapUv
|
||
#else
|
||
vUv
|
||
#endif
|
||
);
|
||
#endif
|
||
#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
|
||
tbn[0] *= faceDirection;
|
||
tbn[1] *= faceDirection;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
#ifdef USE_TANGENT
|
||
mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
|
||
#else
|
||
mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
|
||
#endif
|
||
#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
|
||
tbn2[0] *= faceDirection;
|
||
tbn2[1] *= faceDirection;
|
||
#endif
|
||
#endif
|
||
vec3 nonPerturbedNormal = normal;`,bq=`#ifdef USE_NORMALMAP_OBJECTSPACE
|
||
normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
|
||
#ifdef FLIP_SIDED
|
||
normal = - normal;
|
||
#endif
|
||
#ifdef DOUBLE_SIDED
|
||
normal = normal * faceDirection;
|
||
#endif
|
||
normal = normalize( normalMatrix * normal );
|
||
#elif defined( USE_NORMALMAP_TANGENTSPACE )
|
||
vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
|
||
mapN.xy *= normalScale;
|
||
normal = normalize( tbn * mapN );
|
||
#elif defined( USE_BUMPMAP )
|
||
normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
|
||
#endif`,Sq=`#ifndef FLAT_SHADED
|
||
varying vec3 vNormal;
|
||
#ifdef USE_TANGENT
|
||
varying vec3 vTangent;
|
||
varying vec3 vBitangent;
|
||
#endif
|
||
#endif`,wq=`#ifndef FLAT_SHADED
|
||
varying vec3 vNormal;
|
||
#ifdef USE_TANGENT
|
||
varying vec3 vTangent;
|
||
varying vec3 vBitangent;
|
||
#endif
|
||
#endif`,Tq=`#ifndef FLAT_SHADED
|
||
vNormal = normalize( transformedNormal );
|
||
#ifdef USE_TANGENT
|
||
vTangent = normalize( transformedTangent );
|
||
vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
|
||
#endif
|
||
#endif`,Mq=`#ifdef USE_NORMALMAP
|
||
uniform sampler2D normalMap;
|
||
uniform vec2 normalScale;
|
||
#endif
|
||
#ifdef USE_NORMALMAP_OBJECTSPACE
|
||
uniform mat3 normalMatrix;
|
||
#endif
|
||
#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
|
||
mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
|
||
vec3 q0 = dFdx( eye_pos.xyz );
|
||
vec3 q1 = dFdy( eye_pos.xyz );
|
||
vec2 st0 = dFdx( uv.st );
|
||
vec2 st1 = dFdy( uv.st );
|
||
vec3 N = surf_norm;
|
||
vec3 q1perp = cross( q1, N );
|
||
vec3 q0perp = cross( N, q0 );
|
||
vec3 T = q1perp * st0.x + q0perp * st1.x;
|
||
vec3 B = q1perp * st0.y + q0perp * st1.y;
|
||
float det = max( dot( T, T ), dot( B, B ) );
|
||
float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
|
||
return mat3( T * scale, B * scale, N );
|
||
}
|
||
#endif`,Eq=`#ifdef USE_CLEARCOAT
|
||
vec3 clearcoatNormal = nonPerturbedNormal;
|
||
#endif`,Cq=`#ifdef USE_CLEARCOAT_NORMALMAP
|
||
vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
|
||
clearcoatMapN.xy *= clearcoatNormalScale;
|
||
clearcoatNormal = normalize( tbn2 * clearcoatMapN );
|
||
#endif`,Nq=`#ifdef USE_CLEARCOATMAP
|
||
uniform sampler2D clearcoatMap;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
uniform sampler2D clearcoatNormalMap;
|
||
uniform vec2 clearcoatNormalScale;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
uniform sampler2D clearcoatRoughnessMap;
|
||
#endif`,Rq=`#ifdef USE_IRIDESCENCEMAP
|
||
uniform sampler2D iridescenceMap;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
uniform sampler2D iridescenceThicknessMap;
|
||
#endif`,Dq=`#ifdef OPAQUE
|
||
diffuseColor.a = 1.0;
|
||
#endif
|
||
#ifdef USE_TRANSMISSION
|
||
diffuseColor.a *= material.transmissionAlpha;
|
||
#endif
|
||
gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Pq=`vec3 packNormalToRGB( const in vec3 normal ) {
|
||
return normalize( normal ) * 0.5 + 0.5;
|
||
}
|
||
vec3 unpackRGBToNormal( const in vec3 rgb ) {
|
||
return 2.0 * rgb.xyz - 1.0;
|
||
}
|
||
const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
|
||
const float Inv255 = 1. / 255.;
|
||
const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
|
||
const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
|
||
const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
|
||
const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
|
||
vec4 packDepthToRGBA( const in float v ) {
|
||
if( v <= 0.0 )
|
||
return vec4( 0., 0., 0., 0. );
|
||
if( v >= 1.0 )
|
||
return vec4( 1., 1., 1., 1. );
|
||
float vuf;
|
||
float af = modf( v * PackFactors.a, vuf );
|
||
float bf = modf( vuf * ShiftRight8, vuf );
|
||
float gf = modf( vuf * ShiftRight8, vuf );
|
||
return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
|
||
}
|
||
vec3 packDepthToRGB( const in float v ) {
|
||
if( v <= 0.0 )
|
||
return vec3( 0., 0., 0. );
|
||
if( v >= 1.0 )
|
||
return vec3( 1., 1., 1. );
|
||
float vuf;
|
||
float bf = modf( v * PackFactors.b, vuf );
|
||
float gf = modf( vuf * ShiftRight8, vuf );
|
||
return vec3( vuf * Inv255, gf * PackUpscale, bf );
|
||
}
|
||
vec2 packDepthToRG( const in float v ) {
|
||
if( v <= 0.0 )
|
||
return vec2( 0., 0. );
|
||
if( v >= 1.0 )
|
||
return vec2( 1., 1. );
|
||
float vuf;
|
||
float gf = modf( v * 256., vuf );
|
||
return vec2( vuf * Inv255, gf );
|
||
}
|
||
float unpackRGBAToDepth( const in vec4 v ) {
|
||
return dot( v, UnpackFactors4 );
|
||
}
|
||
float unpackRGBToDepth( const in vec3 v ) {
|
||
return dot( v, UnpackFactors3 );
|
||
}
|
||
float unpackRGToDepth( const in vec2 v ) {
|
||
return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
|
||
}
|
||
vec4 pack2HalfToRGBA( const in vec2 v ) {
|
||
vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
|
||
return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
|
||
}
|
||
vec2 unpackRGBATo2Half( const in vec4 v ) {
|
||
return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
|
||
}
|
||
float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
|
||
return ( viewZ + near ) / ( near - far );
|
||
}
|
||
float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
|
||
return depth * ( near - far ) - near;
|
||
}
|
||
float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
|
||
return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
|
||
}
|
||
float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
|
||
return ( near * far ) / ( ( far - near ) * depth - far );
|
||
}`,Lq=`#ifdef PREMULTIPLIED_ALPHA
|
||
gl_FragColor.rgb *= gl_FragColor.a;
|
||
#endif`,Uq=`vec4 mvPosition = vec4( transformed, 1.0 );
|
||
#ifdef USE_BATCHING
|
||
mvPosition = batchingMatrix * mvPosition;
|
||
#endif
|
||
#ifdef USE_INSTANCING
|
||
mvPosition = instanceMatrix * mvPosition;
|
||
#endif
|
||
mvPosition = modelViewMatrix * mvPosition;
|
||
gl_Position = projectionMatrix * mvPosition;`,Bq=`#ifdef DITHERING
|
||
gl_FragColor.rgb = dithering( gl_FragColor.rgb );
|
||
#endif`,Oq=`#ifdef DITHERING
|
||
vec3 dithering( vec3 color ) {
|
||
float grid_position = rand( gl_FragCoord.xy );
|
||
vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
|
||
dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
|
||
return color + dither_shift_RGB;
|
||
}
|
||
#endif`,Iq=`float roughnessFactor = roughness;
|
||
#ifdef USE_ROUGHNESSMAP
|
||
vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
|
||
roughnessFactor *= texelRoughness.g;
|
||
#endif`,Fq=`#ifdef USE_ROUGHNESSMAP
|
||
uniform sampler2D roughnessMap;
|
||
#endif`,kq=`#if NUM_SPOT_LIGHT_COORDS > 0
|
||
varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_MAPS > 0
|
||
uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
|
||
#endif
|
||
#ifdef USE_SHADOWMAP
|
||
#if NUM_DIR_LIGHT_SHADOWS > 0
|
||
uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
|
||
varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
|
||
struct DirectionalLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
};
|
||
uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_SHADOWS > 0
|
||
uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
|
||
struct SpotLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
};
|
||
uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
|
||
#endif
|
||
#if NUM_POINT_LIGHT_SHADOWS > 0
|
||
uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
|
||
varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
|
||
struct PointLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
float shadowCameraNear;
|
||
float shadowCameraFar;
|
||
};
|
||
uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
|
||
#endif
|
||
float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
|
||
return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
|
||
}
|
||
vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
|
||
return unpackRGBATo2Half( texture2D( shadow, uv ) );
|
||
}
|
||
float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
|
||
float occlusion = 1.0;
|
||
vec2 distribution = texture2DDistribution( shadow, uv );
|
||
float hard_shadow = step( compare , distribution.x );
|
||
if (hard_shadow != 1.0 ) {
|
||
float distance = compare - distribution.x ;
|
||
float variance = max( 0.00000, distribution.y * distribution.y );
|
||
float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
|
||
}
|
||
return occlusion;
|
||
}
|
||
float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
|
||
float shadow = 1.0;
|
||
shadowCoord.xyz /= shadowCoord.w;
|
||
shadowCoord.z += shadowBias;
|
||
bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
|
||
bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
|
||
if ( frustumTest ) {
|
||
#if defined( SHADOWMAP_TYPE_PCF )
|
||
vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
|
||
float dx0 = - texelSize.x * shadowRadius;
|
||
float dy0 = - texelSize.y * shadowRadius;
|
||
float dx1 = + texelSize.x * shadowRadius;
|
||
float dy1 = + texelSize.y * shadowRadius;
|
||
float dx2 = dx0 / 2.0;
|
||
float dy2 = dy0 / 2.0;
|
||
float dx3 = dx1 / 2.0;
|
||
float dy3 = dy1 / 2.0;
|
||
shadow = (
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
|
||
) * ( 1.0 / 17.0 );
|
||
#elif defined( SHADOWMAP_TYPE_PCF_SOFT )
|
||
vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
|
||
float dx = texelSize.x;
|
||
float dy = texelSize.y;
|
||
vec2 uv = shadowCoord.xy;
|
||
vec2 f = fract( uv * shadowMapSize + 0.5 );
|
||
uv -= f * texelSize;
|
||
shadow = (
|
||
texture2DCompare( shadowMap, uv, shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
|
||
texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
|
||
mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
|
||
f.x ) +
|
||
mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
|
||
f.x ) +
|
||
mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
|
||
f.y ) +
|
||
mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
|
||
f.y ) +
|
||
mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
|
||
f.x ),
|
||
mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
|
||
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
|
||
f.x ),
|
||
f.y )
|
||
) * ( 1.0 / 9.0 );
|
||
#elif defined( SHADOWMAP_TYPE_VSM )
|
||
shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
|
||
#else
|
||
shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
|
||
#endif
|
||
}
|
||
return mix( 1.0, shadow, shadowIntensity );
|
||
}
|
||
vec2 cubeToUV( vec3 v, float texelSizeY ) {
|
||
vec3 absV = abs( v );
|
||
float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
|
||
absV *= scaleToCube;
|
||
v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
|
||
vec2 planar = v.xy;
|
||
float almostATexel = 1.5 * texelSizeY;
|
||
float almostOne = 1.0 - almostATexel;
|
||
if ( absV.z >= almostOne ) {
|
||
if ( v.z > 0.0 )
|
||
planar.x = 4.0 - v.x;
|
||
} else if ( absV.x >= almostOne ) {
|
||
float signX = sign( v.x );
|
||
planar.x = v.z * signX + 2.0 * signX;
|
||
} else if ( absV.y >= almostOne ) {
|
||
float signY = sign( v.y );
|
||
planar.x = v.x + 2.0 * signY + 2.0;
|
||
planar.y = v.z * signY - 2.0;
|
||
}
|
||
return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
|
||
}
|
||
float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
|
||
float shadow = 1.0;
|
||
vec3 lightToPosition = shadowCoord.xyz;
|
||
|
||
float lightToPositionLength = length( lightToPosition );
|
||
if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
|
||
float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
|
||
vec3 bd3D = normalize( lightToPosition );
|
||
vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
|
||
#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
|
||
vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
|
||
shadow = (
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
|
||
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
|
||
) * ( 1.0 / 9.0 );
|
||
#else
|
||
shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
|
||
#endif
|
||
}
|
||
return mix( 1.0, shadow, shadowIntensity );
|
||
}
|
||
#endif`,zq=`#if NUM_SPOT_LIGHT_COORDS > 0
|
||
uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
|
||
varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
|
||
#endif
|
||
#ifdef USE_SHADOWMAP
|
||
#if NUM_DIR_LIGHT_SHADOWS > 0
|
||
uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
|
||
varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
|
||
struct DirectionalLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
};
|
||
uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_SHADOWS > 0
|
||
struct SpotLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
};
|
||
uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
|
||
#endif
|
||
#if NUM_POINT_LIGHT_SHADOWS > 0
|
||
uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
|
||
varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
|
||
struct PointLightShadow {
|
||
float shadowIntensity;
|
||
float shadowBias;
|
||
float shadowNormalBias;
|
||
float shadowRadius;
|
||
vec2 shadowMapSize;
|
||
float shadowCameraNear;
|
||
float shadowCameraFar;
|
||
};
|
||
uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
|
||
#endif
|
||
#endif`,Gq=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
|
||
vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
|
||
vec4 shadowWorldPosition;
|
||
#endif
|
||
#if defined( USE_SHADOWMAP )
|
||
#if NUM_DIR_LIGHT_SHADOWS > 0
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
|
||
shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
|
||
vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if NUM_POINT_LIGHT_SHADOWS > 0
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
|
||
shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
|
||
vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_COORDS > 0
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
|
||
shadowWorldPosition = worldPosition;
|
||
#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
|
||
shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
|
||
#endif
|
||
vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif`,qq=`float getShadowMask() {
|
||
float shadow = 1.0;
|
||
#ifdef USE_SHADOWMAP
|
||
#if NUM_DIR_LIGHT_SHADOWS > 0
|
||
DirectionalLightShadow directionalLight;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
|
||
directionalLight = directionalLightShadows[ i ];
|
||
shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if NUM_SPOT_LIGHT_SHADOWS > 0
|
||
SpotLightShadow spotLight;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
|
||
spotLight = spotLightShadows[ i ];
|
||
shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#if NUM_POINT_LIGHT_SHADOWS > 0
|
||
PointLightShadow pointLight;
|
||
#pragma unroll_loop_start
|
||
for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
|
||
pointLight = pointLightShadows[ i ];
|
||
shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
|
||
}
|
||
#pragma unroll_loop_end
|
||
#endif
|
||
#endif
|
||
return shadow;
|
||
}`,Vq=`#ifdef USE_SKINNING
|
||
mat4 boneMatX = getBoneMatrix( skinIndex.x );
|
||
mat4 boneMatY = getBoneMatrix( skinIndex.y );
|
||
mat4 boneMatZ = getBoneMatrix( skinIndex.z );
|
||
mat4 boneMatW = getBoneMatrix( skinIndex.w );
|
||
#endif`,jq=`#ifdef USE_SKINNING
|
||
uniform mat4 bindMatrix;
|
||
uniform mat4 bindMatrixInverse;
|
||
uniform highp sampler2D boneTexture;
|
||
mat4 getBoneMatrix( const in float i ) {
|
||
int size = textureSize( boneTexture, 0 ).x;
|
||
int j = int( i ) * 4;
|
||
int x = j % size;
|
||
int y = j / size;
|
||
vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
|
||
vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
|
||
vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
|
||
vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
|
||
return mat4( v1, v2, v3, v4 );
|
||
}
|
||
#endif`,Hq=`#ifdef USE_SKINNING
|
||
vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
|
||
vec4 skinned = vec4( 0.0 );
|
||
skinned += boneMatX * skinVertex * skinWeight.x;
|
||
skinned += boneMatY * skinVertex * skinWeight.y;
|
||
skinned += boneMatZ * skinVertex * skinWeight.z;
|
||
skinned += boneMatW * skinVertex * skinWeight.w;
|
||
transformed = ( bindMatrixInverse * skinned ).xyz;
|
||
#endif`,Wq=`#ifdef USE_SKINNING
|
||
mat4 skinMatrix = mat4( 0.0 );
|
||
skinMatrix += skinWeight.x * boneMatX;
|
||
skinMatrix += skinWeight.y * boneMatY;
|
||
skinMatrix += skinWeight.z * boneMatZ;
|
||
skinMatrix += skinWeight.w * boneMatW;
|
||
skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
|
||
objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
|
||
#ifdef USE_TANGENT
|
||
objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
|
||
#endif
|
||
#endif`,$q=`float specularStrength;
|
||
#ifdef USE_SPECULARMAP
|
||
vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
|
||
specularStrength = texelSpecular.r;
|
||
#else
|
||
specularStrength = 1.0;
|
||
#endif`,Xq=`#ifdef USE_SPECULARMAP
|
||
uniform sampler2D specularMap;
|
||
#endif`,Yq=`#if defined( TONE_MAPPING )
|
||
gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
|
||
#endif`,Qq=`#ifndef saturate
|
||
#define saturate( a ) clamp( a, 0.0, 1.0 )
|
||
#endif
|
||
uniform float toneMappingExposure;
|
||
vec3 LinearToneMapping( vec3 color ) {
|
||
return saturate( toneMappingExposure * color );
|
||
}
|
||
vec3 ReinhardToneMapping( vec3 color ) {
|
||
color *= toneMappingExposure;
|
||
return saturate( color / ( vec3( 1.0 ) + color ) );
|
||
}
|
||
vec3 CineonToneMapping( vec3 color ) {
|
||
color *= toneMappingExposure;
|
||
color = max( vec3( 0.0 ), color - 0.004 );
|
||
return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
|
||
}
|
||
vec3 RRTAndODTFit( vec3 v ) {
|
||
vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
|
||
vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
|
||
return a / b;
|
||
}
|
||
vec3 ACESFilmicToneMapping( vec3 color ) {
|
||
const mat3 ACESInputMat = mat3(
|
||
vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
|
||
vec3( 0.04823, 0.01566, 0.83777 )
|
||
);
|
||
const mat3 ACESOutputMat = mat3(
|
||
vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
|
||
vec3( -0.07367, -0.00605, 1.07602 )
|
||
);
|
||
color *= toneMappingExposure / 0.6;
|
||
color = ACESInputMat * color;
|
||
color = RRTAndODTFit( color );
|
||
color = ACESOutputMat * color;
|
||
return saturate( color );
|
||
}
|
||
const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
|
||
vec3( 1.6605, - 0.1246, - 0.0182 ),
|
||
vec3( - 0.5876, 1.1329, - 0.1006 ),
|
||
vec3( - 0.0728, - 0.0083, 1.1187 )
|
||
);
|
||
const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
|
||
vec3( 0.6274, 0.0691, 0.0164 ),
|
||
vec3( 0.3293, 0.9195, 0.0880 ),
|
||
vec3( 0.0433, 0.0113, 0.8956 )
|
||
);
|
||
vec3 agxDefaultContrastApprox( vec3 x ) {
|
||
vec3 x2 = x * x;
|
||
vec3 x4 = x2 * x2;
|
||
return + 15.5 * x4 * x2
|
||
- 40.14 * x4 * x
|
||
+ 31.96 * x4
|
||
- 6.868 * x2 * x
|
||
+ 0.4298 * x2
|
||
+ 0.1191 * x
|
||
- 0.00232;
|
||
}
|
||
vec3 AgXToneMapping( vec3 color ) {
|
||
const mat3 AgXInsetMatrix = mat3(
|
||
vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
|
||
vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
|
||
vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
|
||
);
|
||
const mat3 AgXOutsetMatrix = mat3(
|
||
vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
|
||
vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
|
||
vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
|
||
);
|
||
const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
|
||
color *= toneMappingExposure;
|
||
color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
|
||
color = AgXInsetMatrix * color;
|
||
color = max( color, 1e-10 ); color = log2( color );
|
||
color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
|
||
color = clamp( color, 0.0, 1.0 );
|
||
color = agxDefaultContrastApprox( color );
|
||
color = AgXOutsetMatrix * color;
|
||
color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
|
||
color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
|
||
color = clamp( color, 0.0, 1.0 );
|
||
return color;
|
||
}
|
||
vec3 NeutralToneMapping( vec3 color ) {
|
||
const float StartCompression = 0.8 - 0.04;
|
||
const float Desaturation = 0.15;
|
||
color *= toneMappingExposure;
|
||
float x = min( color.r, min( color.g, color.b ) );
|
||
float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
|
||
color -= offset;
|
||
float peak = max( color.r, max( color.g, color.b ) );
|
||
if ( peak < StartCompression ) return color;
|
||
float d = 1. - StartCompression;
|
||
float newPeak = 1. - d * d / ( peak + d - StartCompression );
|
||
color *= newPeak / peak;
|
||
float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
|
||
return mix( color, vec3( newPeak ), g );
|
||
}
|
||
vec3 CustomToneMapping( vec3 color ) { return color; }`,Kq=`#ifdef USE_TRANSMISSION
|
||
material.transmission = transmission;
|
||
material.transmissionAlpha = 1.0;
|
||
material.thickness = thickness;
|
||
material.attenuationDistance = attenuationDistance;
|
||
material.attenuationColor = attenuationColor;
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
|
||
#endif
|
||
vec3 pos = vWorldPosition;
|
||
vec3 v = normalize( cameraPosition - pos );
|
||
vec3 n = inverseTransformDirection( normal, viewMatrix );
|
||
vec4 transmitted = getIBLVolumeRefraction(
|
||
n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
|
||
pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
|
||
material.attenuationColor, material.attenuationDistance );
|
||
material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
|
||
totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
|
||
#endif`,Zq=`#ifdef USE_TRANSMISSION
|
||
uniform float transmission;
|
||
uniform float thickness;
|
||
uniform float attenuationDistance;
|
||
uniform vec3 attenuationColor;
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
uniform sampler2D transmissionMap;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
uniform sampler2D thicknessMap;
|
||
#endif
|
||
uniform vec2 transmissionSamplerSize;
|
||
uniform sampler2D transmissionSamplerMap;
|
||
uniform mat4 modelMatrix;
|
||
uniform mat4 projectionMatrix;
|
||
varying vec3 vWorldPosition;
|
||
float w0( float a ) {
|
||
return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
|
||
}
|
||
float w1( float a ) {
|
||
return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
|
||
}
|
||
float w2( float a ){
|
||
return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
|
||
}
|
||
float w3( float a ) {
|
||
return ( 1.0 / 6.0 ) * ( a * a * a );
|
||
}
|
||
float g0( float a ) {
|
||
return w0( a ) + w1( a );
|
||
}
|
||
float g1( float a ) {
|
||
return w2( a ) + w3( a );
|
||
}
|
||
float h0( float a ) {
|
||
return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
|
||
}
|
||
float h1( float a ) {
|
||
return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
|
||
}
|
||
vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
|
||
uv = uv * texelSize.zw + 0.5;
|
||
vec2 iuv = floor( uv );
|
||
vec2 fuv = fract( uv );
|
||
float g0x = g0( fuv.x );
|
||
float g1x = g1( fuv.x );
|
||
float h0x = h0( fuv.x );
|
||
float h1x = h1( fuv.x );
|
||
float h0y = h0( fuv.y );
|
||
float h1y = h1( fuv.y );
|
||
vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
|
||
vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
|
||
vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
|
||
vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
|
||
return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
|
||
g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
|
||
}
|
||
vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
|
||
vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
|
||
vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
|
||
vec2 fLodSizeInv = 1.0 / fLodSize;
|
||
vec2 cLodSizeInv = 1.0 / cLodSize;
|
||
vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
|
||
vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
|
||
return mix( fSample, cSample, fract( lod ) );
|
||
}
|
||
vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
|
||
vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
|
||
vec3 modelScale;
|
||
modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
|
||
modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
|
||
modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
|
||
return normalize( refractionVector ) * thickness * modelScale;
|
||
}
|
||
float applyIorToRoughness( const in float roughness, const in float ior ) {
|
||
return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
|
||
}
|
||
vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
|
||
float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
|
||
return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
|
||
}
|
||
vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
|
||
if ( isinf( attenuationDistance ) ) {
|
||
return vec3( 1.0 );
|
||
} else {
|
||
vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
|
||
vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
|
||
}
|
||
}
|
||
vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
|
||
const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
|
||
const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
|
||
const in vec3 attenuationColor, const in float attenuationDistance ) {
|
||
vec4 transmittedLight;
|
||
vec3 transmittance;
|
||
#ifdef USE_DISPERSION
|
||
float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
|
||
vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
|
||
for ( int i = 0; i < 3; i ++ ) {
|
||
vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
|
||
vec3 refractedRayExit = position + transmissionRay;
|
||
vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
|
||
vec2 refractionCoords = ndcPos.xy / ndcPos.w;
|
||
refractionCoords += 1.0;
|
||
refractionCoords /= 2.0;
|
||
vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
|
||
transmittedLight[ i ] = transmissionSample[ i ];
|
||
transmittedLight.a += transmissionSample.a;
|
||
transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
|
||
}
|
||
transmittedLight.a /= 3.0;
|
||
#else
|
||
vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
|
||
vec3 refractedRayExit = position + transmissionRay;
|
||
vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
|
||
vec2 refractionCoords = ndcPos.xy / ndcPos.w;
|
||
refractionCoords += 1.0;
|
||
refractionCoords /= 2.0;
|
||
transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
|
||
transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
|
||
#endif
|
||
vec3 attenuatedColor = transmittance * transmittedLight.rgb;
|
||
vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
|
||
float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
|
||
return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
|
||
}
|
||
#endif`,Jq=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
|
||
varying vec2 vUv;
|
||
#endif
|
||
#ifdef USE_MAP
|
||
varying vec2 vMapUv;
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
varying vec2 vAlphaMapUv;
|
||
#endif
|
||
#ifdef USE_LIGHTMAP
|
||
varying vec2 vLightMapUv;
|
||
#endif
|
||
#ifdef USE_AOMAP
|
||
varying vec2 vAoMapUv;
|
||
#endif
|
||
#ifdef USE_BUMPMAP
|
||
varying vec2 vBumpMapUv;
|
||
#endif
|
||
#ifdef USE_NORMALMAP
|
||
varying vec2 vNormalMapUv;
|
||
#endif
|
||
#ifdef USE_EMISSIVEMAP
|
||
varying vec2 vEmissiveMapUv;
|
||
#endif
|
||
#ifdef USE_METALNESSMAP
|
||
varying vec2 vMetalnessMapUv;
|
||
#endif
|
||
#ifdef USE_ROUGHNESSMAP
|
||
varying vec2 vRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_ANISOTROPYMAP
|
||
varying vec2 vAnisotropyMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOATMAP
|
||
varying vec2 vClearcoatMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
varying vec2 vClearcoatNormalMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
varying vec2 vClearcoatRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCEMAP
|
||
varying vec2 vIridescenceMapUv;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
varying vec2 vIridescenceThicknessMapUv;
|
||
#endif
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
varying vec2 vSheenColorMapUv;
|
||
#endif
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
varying vec2 vSheenRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULARMAP
|
||
varying vec2 vSpecularMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
varying vec2 vSpecularColorMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
varying vec2 vSpecularIntensityMapUv;
|
||
#endif
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
uniform mat3 transmissionMapTransform;
|
||
varying vec2 vTransmissionMapUv;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
uniform mat3 thicknessMapTransform;
|
||
varying vec2 vThicknessMapUv;
|
||
#endif`,eV=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
|
||
varying vec2 vUv;
|
||
#endif
|
||
#ifdef USE_MAP
|
||
uniform mat3 mapTransform;
|
||
varying vec2 vMapUv;
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
uniform mat3 alphaMapTransform;
|
||
varying vec2 vAlphaMapUv;
|
||
#endif
|
||
#ifdef USE_LIGHTMAP
|
||
uniform mat3 lightMapTransform;
|
||
varying vec2 vLightMapUv;
|
||
#endif
|
||
#ifdef USE_AOMAP
|
||
uniform mat3 aoMapTransform;
|
||
varying vec2 vAoMapUv;
|
||
#endif
|
||
#ifdef USE_BUMPMAP
|
||
uniform mat3 bumpMapTransform;
|
||
varying vec2 vBumpMapUv;
|
||
#endif
|
||
#ifdef USE_NORMALMAP
|
||
uniform mat3 normalMapTransform;
|
||
varying vec2 vNormalMapUv;
|
||
#endif
|
||
#ifdef USE_DISPLACEMENTMAP
|
||
uniform mat3 displacementMapTransform;
|
||
varying vec2 vDisplacementMapUv;
|
||
#endif
|
||
#ifdef USE_EMISSIVEMAP
|
||
uniform mat3 emissiveMapTransform;
|
||
varying vec2 vEmissiveMapUv;
|
||
#endif
|
||
#ifdef USE_METALNESSMAP
|
||
uniform mat3 metalnessMapTransform;
|
||
varying vec2 vMetalnessMapUv;
|
||
#endif
|
||
#ifdef USE_ROUGHNESSMAP
|
||
uniform mat3 roughnessMapTransform;
|
||
varying vec2 vRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_ANISOTROPYMAP
|
||
uniform mat3 anisotropyMapTransform;
|
||
varying vec2 vAnisotropyMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOATMAP
|
||
uniform mat3 clearcoatMapTransform;
|
||
varying vec2 vClearcoatMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
uniform mat3 clearcoatNormalMapTransform;
|
||
varying vec2 vClearcoatNormalMapUv;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
uniform mat3 clearcoatRoughnessMapTransform;
|
||
varying vec2 vClearcoatRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
uniform mat3 sheenColorMapTransform;
|
||
varying vec2 vSheenColorMapUv;
|
||
#endif
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
uniform mat3 sheenRoughnessMapTransform;
|
||
varying vec2 vSheenRoughnessMapUv;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCEMAP
|
||
uniform mat3 iridescenceMapTransform;
|
||
varying vec2 vIridescenceMapUv;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
uniform mat3 iridescenceThicknessMapTransform;
|
||
varying vec2 vIridescenceThicknessMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULARMAP
|
||
uniform mat3 specularMapTransform;
|
||
varying vec2 vSpecularMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
uniform mat3 specularColorMapTransform;
|
||
varying vec2 vSpecularColorMapUv;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
uniform mat3 specularIntensityMapTransform;
|
||
varying vec2 vSpecularIntensityMapUv;
|
||
#endif
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
uniform mat3 transmissionMapTransform;
|
||
varying vec2 vTransmissionMapUv;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
uniform mat3 thicknessMapTransform;
|
||
varying vec2 vThicknessMapUv;
|
||
#endif`,tV=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
|
||
vUv = vec3( uv, 1 ).xy;
|
||
#endif
|
||
#ifdef USE_MAP
|
||
vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_ALPHAMAP
|
||
vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_LIGHTMAP
|
||
vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_AOMAP
|
||
vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_BUMPMAP
|
||
vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_NORMALMAP
|
||
vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_DISPLACEMENTMAP
|
||
vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_EMISSIVEMAP
|
||
vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_METALNESSMAP
|
||
vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_ROUGHNESSMAP
|
||
vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_ANISOTROPYMAP
|
||
vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_CLEARCOATMAP
|
||
vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_NORMALMAP
|
||
vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
||
vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCEMAP
|
||
vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
||
vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SPECULARMAP
|
||
vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_TRANSMISSIONMAP
|
||
vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
|
||
#endif
|
||
#ifdef USE_THICKNESSMAP
|
||
vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
|
||
#endif`,nV=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
|
||
vec4 worldPosition = vec4( transformed, 1.0 );
|
||
#ifdef USE_BATCHING
|
||
worldPosition = batchingMatrix * worldPosition;
|
||
#endif
|
||
#ifdef USE_INSTANCING
|
||
worldPosition = instanceMatrix * worldPosition;
|
||
#endif
|
||
worldPosition = modelMatrix * worldPosition;
|
||
#endif`;const iV=`varying vec2 vUv;
|
||
uniform mat3 uvTransform;
|
||
void main() {
|
||
vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
|
||
gl_Position = vec4( position.xy, 1.0, 1.0 );
|
||
}`,rV=`uniform sampler2D t2D;
|
||
uniform float backgroundIntensity;
|
||
varying vec2 vUv;
|
||
void main() {
|
||
vec4 texColor = texture2D( t2D, vUv );
|
||
#ifdef DECODE_VIDEO_TEXTURE
|
||
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
||
#endif
|
||
texColor.rgb *= backgroundIntensity;
|
||
gl_FragColor = texColor;
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
}`,sV=`varying vec3 vWorldDirection;
|
||
#include <common>
|
||
void main() {
|
||
vWorldDirection = transformDirection( position, modelMatrix );
|
||
#include <begin_vertex>
|
||
#include <project_vertex>
|
||
gl_Position.z = gl_Position.w;
|
||
}`,aV=`#ifdef ENVMAP_TYPE_CUBE
|
||
uniform samplerCube envMap;
|
||
#elif defined( ENVMAP_TYPE_CUBE_UV )
|
||
uniform sampler2D envMap;
|
||
#endif
|
||
uniform float flipEnvMap;
|
||
uniform float backgroundBlurriness;
|
||
uniform float backgroundIntensity;
|
||
uniform mat3 backgroundRotation;
|
||
varying vec3 vWorldDirection;
|
||
#include <cube_uv_reflection_fragment>
|
||
void main() {
|
||
#ifdef ENVMAP_TYPE_CUBE
|
||
vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
|
||
#elif defined( ENVMAP_TYPE_CUBE_UV )
|
||
vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
|
||
#else
|
||
vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
|
||
#endif
|
||
texColor.rgb *= backgroundIntensity;
|
||
gl_FragColor = texColor;
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
}`,oV=`varying vec3 vWorldDirection;
|
||
#include <common>
|
||
void main() {
|
||
vWorldDirection = transformDirection( position, modelMatrix );
|
||
#include <begin_vertex>
|
||
#include <project_vertex>
|
||
gl_Position.z = gl_Position.w;
|
||
}`,lV=`uniform samplerCube tCube;
|
||
uniform float tFlip;
|
||
uniform float opacity;
|
||
varying vec3 vWorldDirection;
|
||
void main() {
|
||
vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
|
||
gl_FragColor = texColor;
|
||
gl_FragColor.a *= opacity;
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
}`,uV=`#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
varying vec2 vHighPrecisionZW;
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <batching_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <morphinstance_vertex>
|
||
#ifdef USE_DISPLACEMENTMAP
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinnormal_vertex>
|
||
#endif
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vHighPrecisionZW = gl_Position.zw;
|
||
}`,cV=`#if DEPTH_PACKING == 3200
|
||
uniform float opacity;
|
||
#endif
|
||
#include <common>
|
||
#include <packing>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
varying vec2 vHighPrecisionZW;
|
||
void main() {
|
||
vec4 diffuseColor = vec4( 1.0 );
|
||
#include <clipping_planes_fragment>
|
||
#if DEPTH_PACKING == 3200
|
||
diffuseColor.a = opacity;
|
||
#endif
|
||
#include <map_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <logdepthbuf_fragment>
|
||
float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
|
||
#if DEPTH_PACKING == 3200
|
||
gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
|
||
#elif DEPTH_PACKING == 3201
|
||
gl_FragColor = packDepthToRGBA( fragCoordZ );
|
||
#elif DEPTH_PACKING == 3202
|
||
gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
|
||
#elif DEPTH_PACKING == 3203
|
||
gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
|
||
#endif
|
||
}`,hV=`#define DISTANCE
|
||
varying vec3 vWorldPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <batching_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <morphinstance_vertex>
|
||
#ifdef USE_DISPLACEMENTMAP
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinnormal_vertex>
|
||
#endif
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <worldpos_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vWorldPosition = worldPosition.xyz;
|
||
}`,fV=`#define DISTANCE
|
||
uniform vec3 referencePosition;
|
||
uniform float nearDistance;
|
||
uniform float farDistance;
|
||
varying vec3 vWorldPosition;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main () {
|
||
vec4 diffuseColor = vec4( 1.0 );
|
||
#include <clipping_planes_fragment>
|
||
#include <map_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
float dist = length( vWorldPosition - referencePosition );
|
||
dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
|
||
dist = saturate( dist );
|
||
gl_FragColor = packDepthToRGBA( dist );
|
||
}`,dV=`varying vec3 vWorldDirection;
|
||
#include <common>
|
||
void main() {
|
||
vWorldDirection = transformDirection( position, modelMatrix );
|
||
#include <begin_vertex>
|
||
#include <project_vertex>
|
||
}`,AV=`uniform sampler2D tEquirect;
|
||
varying vec3 vWorldDirection;
|
||
#include <common>
|
||
void main() {
|
||
vec3 direction = normalize( vWorldDirection );
|
||
vec2 sampleUV = equirectUv( direction );
|
||
gl_FragColor = texture2D( tEquirect, sampleUV );
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
}`,pV=`uniform float scale;
|
||
attribute float lineDistance;
|
||
varying float vLineDistance;
|
||
#include <common>
|
||
#include <uv_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
vLineDistance = scale * lineDistance;
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <fog_vertex>
|
||
}`,mV=`uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
uniform float dashSize;
|
||
uniform float totalSize;
|
||
varying float vLineDistance;
|
||
#include <common>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
if ( mod( vLineDistance, totalSize ) > dashSize ) {
|
||
discard;
|
||
}
|
||
vec3 outgoingLight = vec3( 0.0 );
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
outgoingLight = diffuseColor.rgb;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
}`,gV=`#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <envmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#endif
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <worldpos_vertex>
|
||
#include <envmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,vV=`uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
#ifndef FLAT_SHADED
|
||
varying vec3 vNormal;
|
||
#endif
|
||
#include <common>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <envmap_common_pars_fragment>
|
||
#include <envmap_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <specularmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <specularmap_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
#ifdef USE_LIGHTMAP
|
||
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
|
||
reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
|
||
#else
|
||
reflectedLight.indirectDiffuse += vec3( 1.0 );
|
||
#endif
|
||
#include <aomap_fragment>
|
||
reflectedLight.indirectDiffuse *= diffuseColor.rgb;
|
||
vec3 outgoingLight = reflectedLight.indirectDiffuse;
|
||
#include <envmap_fragment>
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,_V=`#define LAMBERT
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <envmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
#include <worldpos_vertex>
|
||
#include <envmap_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,yV=`#define LAMBERT
|
||
uniform vec3 diffuse;
|
||
uniform vec3 emissive;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <emissivemap_pars_fragment>
|
||
#include <envmap_common_pars_fragment>
|
||
#include <envmap_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <bsdfs>
|
||
#include <lights_pars_begin>
|
||
#include <normal_pars_fragment>
|
||
#include <lights_lambert_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <specularmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
vec3 totalEmissiveRadiance = emissive;
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <specularmap_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
#include <emissivemap_fragment>
|
||
#include <lights_lambert_fragment>
|
||
#include <lights_fragment_begin>
|
||
#include <lights_fragment_maps>
|
||
#include <lights_fragment_end>
|
||
#include <aomap_fragment>
|
||
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
|
||
#include <envmap_fragment>
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,xV=`#define MATCAP
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <fog_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
}`,bV=`#define MATCAP
|
||
uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
uniform sampler2D matcap;
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <normal_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
vec3 viewDir = normalize( vViewPosition );
|
||
vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
|
||
vec3 y = cross( viewDir, x );
|
||
vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
|
||
#ifdef USE_MATCAP
|
||
vec4 matcapColor = texture2D( matcap, uv );
|
||
#else
|
||
vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
|
||
#endif
|
||
vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,SV=`#define NORMAL
|
||
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
|
||
varying vec3 vViewPosition;
|
||
#endif
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
|
||
vViewPosition = - mvPosition.xyz;
|
||
#endif
|
||
}`,wV=`#define NORMAL
|
||
uniform float opacity;
|
||
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
|
||
varying vec3 vViewPosition;
|
||
#endif
|
||
#include <packing>
|
||
#include <uv_pars_fragment>
|
||
#include <normal_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
|
||
#include <clipping_planes_fragment>
|
||
#include <logdepthbuf_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
|
||
#ifdef OPAQUE
|
||
gl_FragColor.a = 1.0;
|
||
#endif
|
||
}`,TV=`#define PHONG
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <envmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
#include <worldpos_vertex>
|
||
#include <envmap_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,MV=`#define PHONG
|
||
uniform vec3 diffuse;
|
||
uniform vec3 emissive;
|
||
uniform vec3 specular;
|
||
uniform float shininess;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <emissivemap_pars_fragment>
|
||
#include <envmap_common_pars_fragment>
|
||
#include <envmap_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <bsdfs>
|
||
#include <lights_pars_begin>
|
||
#include <normal_pars_fragment>
|
||
#include <lights_phong_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <specularmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
vec3 totalEmissiveRadiance = emissive;
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <specularmap_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
#include <emissivemap_fragment>
|
||
#include <lights_phong_fragment>
|
||
#include <lights_fragment_begin>
|
||
#include <lights_fragment_maps>
|
||
#include <lights_fragment_end>
|
||
#include <aomap_fragment>
|
||
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
|
||
#include <envmap_fragment>
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,EV=`#define STANDARD
|
||
varying vec3 vViewPosition;
|
||
#ifdef USE_TRANSMISSION
|
||
varying vec3 vWorldPosition;
|
||
#endif
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
#include <worldpos_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
#ifdef USE_TRANSMISSION
|
||
vWorldPosition = worldPosition.xyz;
|
||
#endif
|
||
}`,CV=`#define STANDARD
|
||
#ifdef PHYSICAL
|
||
#define IOR
|
||
#define USE_SPECULAR
|
||
#endif
|
||
uniform vec3 diffuse;
|
||
uniform vec3 emissive;
|
||
uniform float roughness;
|
||
uniform float metalness;
|
||
uniform float opacity;
|
||
#ifdef IOR
|
||
uniform float ior;
|
||
#endif
|
||
#ifdef USE_SPECULAR
|
||
uniform float specularIntensity;
|
||
uniform vec3 specularColor;
|
||
#ifdef USE_SPECULAR_COLORMAP
|
||
uniform sampler2D specularColorMap;
|
||
#endif
|
||
#ifdef USE_SPECULAR_INTENSITYMAP
|
||
uniform sampler2D specularIntensityMap;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
uniform float clearcoat;
|
||
uniform float clearcoatRoughness;
|
||
#endif
|
||
#ifdef USE_DISPERSION
|
||
uniform float dispersion;
|
||
#endif
|
||
#ifdef USE_IRIDESCENCE
|
||
uniform float iridescence;
|
||
uniform float iridescenceIOR;
|
||
uniform float iridescenceThicknessMinimum;
|
||
uniform float iridescenceThicknessMaximum;
|
||
#endif
|
||
#ifdef USE_SHEEN
|
||
uniform vec3 sheenColor;
|
||
uniform float sheenRoughness;
|
||
#ifdef USE_SHEEN_COLORMAP
|
||
uniform sampler2D sheenColorMap;
|
||
#endif
|
||
#ifdef USE_SHEEN_ROUGHNESSMAP
|
||
uniform sampler2D sheenRoughnessMap;
|
||
#endif
|
||
#endif
|
||
#ifdef USE_ANISOTROPY
|
||
uniform vec2 anisotropyVector;
|
||
#ifdef USE_ANISOTROPYMAP
|
||
uniform sampler2D anisotropyMap;
|
||
#endif
|
||
#endif
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <emissivemap_pars_fragment>
|
||
#include <iridescence_fragment>
|
||
#include <cube_uv_reflection_fragment>
|
||
#include <envmap_common_pars_fragment>
|
||
#include <envmap_physical_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <lights_pars_begin>
|
||
#include <normal_pars_fragment>
|
||
#include <lights_physical_pars_fragment>
|
||
#include <transmission_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <clearcoat_pars_fragment>
|
||
#include <iridescence_pars_fragment>
|
||
#include <roughnessmap_pars_fragment>
|
||
#include <metalnessmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
vec3 totalEmissiveRadiance = emissive;
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <roughnessmap_fragment>
|
||
#include <metalnessmap_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
#include <clearcoat_normal_fragment_begin>
|
||
#include <clearcoat_normal_fragment_maps>
|
||
#include <emissivemap_fragment>
|
||
#include <lights_physical_fragment>
|
||
#include <lights_fragment_begin>
|
||
#include <lights_fragment_maps>
|
||
#include <lights_fragment_end>
|
||
#include <aomap_fragment>
|
||
vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
|
||
vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
|
||
#include <transmission_fragment>
|
||
vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
|
||
#ifdef USE_SHEEN
|
||
float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
|
||
outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
|
||
#endif
|
||
#ifdef USE_CLEARCOAT
|
||
float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
|
||
vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
|
||
outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
|
||
#endif
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,NV=`#define TOON
|
||
varying vec3 vViewPosition;
|
||
#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <uv_pars_vertex>
|
||
#include <displacementmap_pars_vertex>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <normal_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <normal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <displacementmap_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
vViewPosition = - mvPosition.xyz;
|
||
#include <worldpos_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,RV=`#define TOON
|
||
uniform vec3 diffuse;
|
||
uniform vec3 emissive;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <dithering_pars_fragment>
|
||
#include <color_pars_fragment>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <aomap_pars_fragment>
|
||
#include <lightmap_pars_fragment>
|
||
#include <emissivemap_pars_fragment>
|
||
#include <gradientmap_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <bsdfs>
|
||
#include <lights_pars_begin>
|
||
#include <normal_pars_fragment>
|
||
#include <lights_toon_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <bumpmap_pars_fragment>
|
||
#include <normalmap_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
||
vec3 totalEmissiveRadiance = emissive;
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <color_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
#include <normal_fragment_begin>
|
||
#include <normal_fragment_maps>
|
||
#include <emissivemap_fragment>
|
||
#include <lights_toon_fragment>
|
||
#include <lights_fragment_begin>
|
||
#include <lights_fragment_maps>
|
||
#include <lights_fragment_end>
|
||
#include <aomap_fragment>
|
||
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
#include <dithering_fragment>
|
||
}`,DV=`uniform float size;
|
||
uniform float scale;
|
||
#include <common>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
#ifdef USE_POINTS_UV
|
||
varying vec2 vUv;
|
||
uniform mat3 uvTransform;
|
||
#endif
|
||
void main() {
|
||
#ifdef USE_POINTS_UV
|
||
vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
|
||
#endif
|
||
#include <color_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphcolor_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <project_vertex>
|
||
gl_PointSize = size;
|
||
#ifdef USE_SIZEATTENUATION
|
||
bool isPerspective = isPerspectiveMatrix( projectionMatrix );
|
||
if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
|
||
#endif
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <worldpos_vertex>
|
||
#include <fog_vertex>
|
||
}`,PV=`uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <color_pars_fragment>
|
||
#include <map_particle_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
vec3 outgoingLight = vec3( 0.0 );
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_particle_fragment>
|
||
#include <color_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
outgoingLight = diffuseColor.rgb;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
}`,LV=`#include <common>
|
||
#include <batching_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <morphtarget_pars_vertex>
|
||
#include <skinning_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <shadowmap_pars_vertex>
|
||
void main() {
|
||
#include <batching_vertex>
|
||
#include <beginnormal_vertex>
|
||
#include <morphinstance_vertex>
|
||
#include <morphnormal_vertex>
|
||
#include <skinbase_vertex>
|
||
#include <skinnormal_vertex>
|
||
#include <defaultnormal_vertex>
|
||
#include <begin_vertex>
|
||
#include <morphtarget_vertex>
|
||
#include <skinning_vertex>
|
||
#include <project_vertex>
|
||
#include <logdepthbuf_vertex>
|
||
#include <worldpos_vertex>
|
||
#include <shadowmap_vertex>
|
||
#include <fog_vertex>
|
||
}`,UV=`uniform vec3 color;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <packing>
|
||
#include <fog_pars_fragment>
|
||
#include <bsdfs>
|
||
#include <lights_pars_begin>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <shadowmap_pars_fragment>
|
||
#include <shadowmask_pars_fragment>
|
||
void main() {
|
||
#include <logdepthbuf_fragment>
|
||
gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
}`,BV=`uniform float rotation;
|
||
uniform vec2 center;
|
||
#include <common>
|
||
#include <uv_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
void main() {
|
||
#include <uv_vertex>
|
||
vec4 mvPosition = modelViewMatrix[ 3 ];
|
||
vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
|
||
#ifndef USE_SIZEATTENUATION
|
||
bool isPerspective = isPerspectiveMatrix( projectionMatrix );
|
||
if ( isPerspective ) scale *= - mvPosition.z;
|
||
#endif
|
||
vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
|
||
vec2 rotatedPosition;
|
||
rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
|
||
rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
|
||
mvPosition.xy += rotatedPosition;
|
||
gl_Position = projectionMatrix * mvPosition;
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <fog_vertex>
|
||
}`,OV=`uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
#include <common>
|
||
#include <uv_pars_fragment>
|
||
#include <map_pars_fragment>
|
||
#include <alphamap_pars_fragment>
|
||
#include <alphatest_pars_fragment>
|
||
#include <alphahash_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
void main() {
|
||
vec4 diffuseColor = vec4( diffuse, opacity );
|
||
#include <clipping_planes_fragment>
|
||
vec3 outgoingLight = vec3( 0.0 );
|
||
#include <logdepthbuf_fragment>
|
||
#include <map_fragment>
|
||
#include <alphamap_fragment>
|
||
#include <alphatest_fragment>
|
||
#include <alphahash_fragment>
|
||
outgoingLight = diffuseColor.rgb;
|
||
#include <opaque_fragment>
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
}`,ei={alphahash_fragment:rG,alphahash_pars_fragment:sG,alphamap_fragment:aG,alphamap_pars_fragment:oG,alphatest_fragment:lG,alphatest_pars_fragment:uG,aomap_fragment:cG,aomap_pars_fragment:hG,batching_pars_vertex:fG,batching_vertex:dG,begin_vertex:AG,beginnormal_vertex:pG,bsdfs:mG,iridescence_fragment:gG,bumpmap_pars_fragment:vG,clipping_planes_fragment:_G,clipping_planes_pars_fragment:yG,clipping_planes_pars_vertex:xG,clipping_planes_vertex:bG,color_fragment:SG,color_pars_fragment:wG,color_pars_vertex:TG,color_vertex:MG,common:EG,cube_uv_reflection_fragment:CG,defaultnormal_vertex:NG,displacementmap_pars_vertex:RG,displacementmap_vertex:DG,emissivemap_fragment:PG,emissivemap_pars_fragment:LG,colorspace_fragment:UG,colorspace_pars_fragment:BG,envmap_fragment:OG,envmap_common_pars_fragment:IG,envmap_pars_fragment:FG,envmap_pars_vertex:kG,envmap_physical_pars_fragment:QG,envmap_vertex:zG,fog_vertex:GG,fog_pars_vertex:qG,fog_fragment:VG,fog_pars_fragment:jG,gradientmap_pars_fragment:HG,lightmap_pars_fragment:WG,lights_lambert_fragment:$G,lights_lambert_pars_fragment:XG,lights_pars_begin:YG,lights_toon_fragment:KG,lights_toon_pars_fragment:ZG,lights_phong_fragment:JG,lights_phong_pars_fragment:eq,lights_physical_fragment:tq,lights_physical_pars_fragment:nq,lights_fragment_begin:iq,lights_fragment_maps:rq,lights_fragment_end:sq,logdepthbuf_fragment:aq,logdepthbuf_pars_fragment:oq,logdepthbuf_pars_vertex:lq,logdepthbuf_vertex:uq,map_fragment:cq,map_pars_fragment:hq,map_particle_fragment:fq,map_particle_pars_fragment:dq,metalnessmap_fragment:Aq,metalnessmap_pars_fragment:pq,morphinstance_vertex:mq,morphcolor_vertex:gq,morphnormal_vertex:vq,morphtarget_pars_vertex:_q,morphtarget_vertex:yq,normal_fragment_begin:xq,normal_fragment_maps:bq,normal_pars_fragment:Sq,normal_pars_vertex:wq,normal_vertex:Tq,normalmap_pars_fragment:Mq,clearcoat_normal_fragment_begin:Eq,clearcoat_normal_fragment_maps:Cq,clearcoat_pars_fragment:Nq,iridescence_pars_fragment:Rq,opaque_fragment:Dq,packing:Pq,premultiplied_alpha_fragment:Lq,project_vertex:Uq,dithering_fragment:Bq,dithering_pars_fragment:Oq,roughnessmap_fragment:Iq,roughnessmap_pars_fragment:Fq,shadowmap_pars_fragment:kq,shadowmap_pars_vertex:zq,shadowmap_vertex:Gq,shadowmask_pars_fragment:qq,skinbase_vertex:Vq,skinning_pars_vertex:jq,skinning_vertex:Hq,skinnormal_vertex:Wq,specularmap_fragment:$q,specularmap_pars_fragment:Xq,tonemapping_fragment:Yq,tonemapping_pars_fragment:Qq,transmission_fragment:Kq,transmission_pars_fragment:Zq,uv_pars_fragment:Jq,uv_pars_vertex:eV,uv_vertex:tV,worldpos_vertex:nV,background_vert:iV,background_frag:rV,backgroundCube_vert:sV,backgroundCube_frag:aV,cube_vert:oV,cube_frag:lV,depth_vert:uV,depth_frag:cV,distanceRGBA_vert:hV,distanceRGBA_frag:fV,equirect_vert:dV,equirect_frag:AV,linedashed_vert:pV,linedashed_frag:mV,meshbasic_vert:gV,meshbasic_frag:vV,meshlambert_vert:_V,meshlambert_frag:yV,meshmatcap_vert:xV,meshmatcap_frag:bV,meshnormal_vert:SV,meshnormal_frag:wV,meshphong_vert:TV,meshphong_frag:MV,meshphysical_vert:EV,meshphysical_frag:CV,meshtoon_vert:NV,meshtoon_frag:RV,points_vert:DV,points_frag:PV,shadow_vert:LV,shadow_frag:UV,sprite_vert:BV,sprite_frag:OV},nn={common:{diffuse:{value:new cn(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new Xn},alphaMap:{value:null},alphaMapTransform:{value:new Xn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new Xn}},envmap:{envMap:{value:null},envMapRotation:{value:new Xn},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new Xn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new Xn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new Xn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new Xn},normalScale:{value:new bt(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new Xn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new Xn}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new Xn}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new Xn}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new cn(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new cn(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new Xn},alphaTest:{value:0},uvTransform:{value:new Xn}},sprite:{diffuse:{value:new cn(16777215)},opacity:{value:1},center:{value:new bt(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new Xn},alphaMap:{value:null},alphaMapTransform:{value:new Xn},alphaTest:{value:0}}},Fa={basic:{uniforms:ga([nn.common,nn.specularmap,nn.envmap,nn.aomap,nn.lightmap,nn.fog]),vertexShader:ei.meshbasic_vert,fragmentShader:ei.meshbasic_frag},lambert:{uniforms:ga([nn.common,nn.specularmap,nn.envmap,nn.aomap,nn.lightmap,nn.emissivemap,nn.bumpmap,nn.normalmap,nn.displacementmap,nn.fog,nn.lights,{emissive:{value:new cn(0)}}]),vertexShader:ei.meshlambert_vert,fragmentShader:ei.meshlambert_frag},phong:{uniforms:ga([nn.common,nn.specularmap,nn.envmap,nn.aomap,nn.lightmap,nn.emissivemap,nn.bumpmap,nn.normalmap,nn.displacementmap,nn.fog,nn.lights,{emissive:{value:new cn(0)},specular:{value:new cn(1118481)},shininess:{value:30}}]),vertexShader:ei.meshphong_vert,fragmentShader:ei.meshphong_frag},standard:{uniforms:ga([nn.common,nn.envmap,nn.aomap,nn.lightmap,nn.emissivemap,nn.bumpmap,nn.normalmap,nn.displacementmap,nn.roughnessmap,nn.metalnessmap,nn.fog,nn.lights,{emissive:{value:new cn(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:ei.meshphysical_vert,fragmentShader:ei.meshphysical_frag},toon:{uniforms:ga([nn.common,nn.aomap,nn.lightmap,nn.emissivemap,nn.bumpmap,nn.normalmap,nn.displacementmap,nn.gradientmap,nn.fog,nn.lights,{emissive:{value:new 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Xn},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:ei.background_vert,fragmentShader:ei.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new Xn}},vertexShader:ei.backgroundCube_vert,fragmentShader:ei.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:ei.cube_vert,fragmentShader:ei.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:ei.equirect_vert,fragmentShader:ei.equirect_frag},distanceRGBA:{uniforms:ga([nn.common,nn.displacementmap,{referencePosition:{value:new me},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:ei.distanceRGBA_vert,fragmentShader:ei.distanceRGBA_frag},shadow:{uniforms:ga([nn.lights,nn.fog,{color:{value:new cn(0)},opacity:{value:1}}]),vertexShader:ei.shadow_vert,fragmentShader:ei.shadow_frag}};Fa.physical={uniforms:ga([Fa.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new Xn},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new Xn},clearcoatNormalScale:{value:new bt(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new Xn},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new Xn},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new Xn},sheen:{value:0},sheenColor:{value:new cn(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new Xn},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new 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q(){r.geometry=null,r.program=null,r.wireframe=!1}return{setup:l,reset:H,resetDefaultState:q,dispose:j,releaseStatesOfGeometry:z,releaseStatesOfProgram:G,initAttributes:N,enableAttribute:C,disableUnusedAttributes:O}}function zV(i,e,t){let n;function r(h){n=h}function s(h,m){i.drawArrays(n,h,m),t.update(m,n,1)}function a(h,m,v){v!==0&&(i.drawArraysInstanced(n,h,m,v),t.update(m,n,v))}function l(h,m,v){if(v===0)return;e.get("WEBGL_multi_draw").multiDrawArraysWEBGL(n,h,0,m,0,v);let S=0;for(let T=0;T<v;T++)S+=m[T];t.update(S,n,1)}function u(h,m,v,x){if(v===0)return;const S=e.get("WEBGL_multi_draw");if(S===null)for(let T=0;T<h.length;T++)a(h[T],m[T],x[T]);else{S.multiDrawArraysInstancedWEBGL(n,h,0,m,0,x,0,v);let T=0;for(let N=0;N<v;N++)T+=m[N]*x[N];t.update(T,n,1)}}this.setMode=r,this.render=s,this.renderInstances=a,this.renderMultiDraw=l,this.renderMultiDrawInstances=u}function GV(i,e,t,n){let r;function s(){if(r!==void 0)return r;if(e.has("EXT_texture_filter_anisotropic")===!0){const G=e.get("EXT_texture_filter_anisotropic");r=i.getParameter(G.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r}function a(G){return!(G!==ks&&n.convert(G)!==i.getParameter(i.IMPLEMENTATION_COLOR_READ_FORMAT))}function l(G){const H=G===Gs&&(e.has("EXT_color_buffer_half_float")||e.has("EXT_color_buffer_float"));return!(G!==ra&&n.convert(G)!==i.getParameter(i.IMPLEMENTATION_COLOR_READ_TYPE)&&G!==$r&&!H)}function u(G){if(G==="highp"){if(i.getShaderPrecisionFormat(i.VERTEX_SHADER,i.HIGH_FLOAT).precision>0&&i.getShaderPrecisionFormat(i.FRAGMENT_SHADER,i.HIGH_FLOAT).precision>0)return"highp";G="mediump"}return G==="mediump"&&i.getShaderPrecisionFormat(i.VERTEX_SHADER,i.MEDIUM_FLOAT).precision>0&&i.getShaderPrecisionFormat(i.FRAGMENT_SHADER,i.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}let h=t.precision!==void 0?t.precision:"highp";const m=u(h);m!==h&&(console.warn("THREE.WebGLRenderer:",h,"not supported, using",m,"instead."),h=m);const v=t.logarithmicDepthBuffer===!0,x=t.reverseDepthBuffer===!0&&e.has("EXT_clip_control"),S=i.getParameter(i.MAX_TEXTURE_IMAGE_UNITS),T=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS),N=i.getParameter(i.MAX_TEXTURE_SIZE),C=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE),E=i.getParameter(i.MAX_VERTEX_ATTRIBS),O=i.getParameter(i.MAX_VERTEX_UNIFORM_VECTORS),U=i.getParameter(i.MAX_VARYING_VECTORS),I=i.getParameter(i.MAX_FRAGMENT_UNIFORM_VECTORS),j=T>0,z=i.getParameter(i.MAX_SAMPLES);return{isWebGL2:!0,getMaxAnisotropy:s,getMaxPrecision:u,textureFormatReadable:a,textureTypeReadable:l,precision:h,logarithmicDepthBuffer:v,reverseDepthBuffer:x,maxTextures:S,maxVertexTextures:T,maxTextureSize:N,maxCubemapSize:C,maxAttributes:E,maxVertexUniforms:O,maxVaryings:U,maxFragmentUniforms:I,vertexTextures:j,maxSamples:z}}function qV(i){const e=this;let t=null,n=0,r=!1,s=!1;const a=new jl,l=new Xn,u={value:null,needsUpdate:!1};this.uniform=u,this.numPlanes=0,this.numIntersection=0,this.init=function(v,x){const S=v.length!==0||x||n!==0||r;return r=x,n=v.length,S},this.beginShadows=function(){s=!0,m(null)},this.endShadows=function(){s=!1},this.setGlobalState=function(v,x){t=m(v,x,0)},this.setState=function(v,x,S){const T=v.clippingPlanes,N=v.clipIntersection,C=v.clipShadows,E=i.get(v);if(!r||T===null||T.length===0||s&&!C)s?m(null):h();else{const O=s?0:n,U=O*4;let I=E.clippingState||null;u.value=I,I=m(T,x,U,S);for(let j=0;j!==U;++j)I[j]=t[j];E.clippingState=I,this.numIntersection=N?this.numPlanes:0,this.numPlanes+=O}};function h(){u.value!==t&&(u.value=t,u.needsUpdate=n>0),e.numPlanes=n,e.numIntersection=0}function m(v,x,S,T){const N=v!==null?v.length:0;let C=null;if(N!==0){if(C=u.value,T!==!0||C===null){const E=S+N*4,O=x.matrixWorldInverse;l.getNormalMatrix(O),(C===null||C.length<E)&&(C=new Float32Array(E));for(let U=0,I=S;U!==N;++U,I+=4)a.copy(v[U]).applyMatrix4(O,l),a.normal.toArray(C,I),C[I+3]=a.constant}u.value=C,u.needsUpdate=!0}return e.numPlanes=N,e.numIntersection=0,C}}function VV(i){let e=new WeakMap;function t(a,l){return l===Oh?a.mapping=Xo:l===Ih&&(a.mapping=Yo),a}function n(a){if(a&&a.isTexture){const l=a.mapping;if(l===Oh||l===Ih)if(e.has(a)){const u=e.get(a).texture;return t(u,a.mapping)}else{const u=a.image;if(u&&u.height>0){const h=new X7(u.height);return h.fromEquirectangularTexture(i,a),e.set(a,h),a.addEventListener("dispose",r),t(h.texture,a.mapping)}else return null}}return a}function r(a){const l=a.target;l.removeEventListener("dispose",r);const u=e.get(l);u!==void 0&&(e.delete(l),u.dispose())}function s(){e=new WeakMap}return{get:n,dispose:s}}const kA=4,BN=[.125,.215,.35,.446,.526,.582],Bf=20,M3=new Ig,ON=new cn;let E3=null,C3=0,N3=0,R3=!1;const Rf=(1+Math.sqrt(5))/2,dA=1/Rf,IN=[new me(-Rf,dA,0),new me(Rf,dA,0),new me(-dA,0,Rf),new me(dA,0,Rf),new me(0,Rf,-dA),new me(0,Rf,dA),new me(-1,1,-1),new me(1,1,-1),new me(-1,1,1),new me(1,1,1)];let FN=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,n=.1,r=100){E3=this._renderer.getRenderTarget(),C3=this._renderer.getActiveCubeFace(),N3=this._renderer.getActiveMipmapLevel(),R3=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const s=this._allocateTargets();return s.depthBuffer=!0,this._sceneToCubeUV(e,n,r,s),t>0&&this._blur(s,0,0,t),this._applyPMREM(s),this._cleanup(s),s}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=GN(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=zN(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(E3,C3,N3),this._renderer.xr.enabled=R3,e.scissorTest=!1,H2(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===Xo||e.mapping===Yo?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),E3=this._renderer.getRenderTarget(),C3=this._renderer.getActiveCubeFace(),N3=this._renderer.getActiveMipmapLevel(),R3=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:ps,minFilter:ps,generateMipmaps:!1,type:Gs,format:ks,colorSpace:Mo,depthBuffer:!1},r=kN(e,t,n);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=kN(e,t,n);const{_lodMax:s}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=jV(s)),this._blurMaterial=HV(s,e,t)}return r}_compileMaterial(e){const t=new Oi(this._lodPlanes[0],e);this._renderer.compile(t,M3)}_sceneToCubeUV(e,t,n,r){const l=new va(90,1,t,n),u=[1,-1,1,1,1,1],h=[1,1,1,-1,-1,-1],m=this._renderer,v=m.autoClear,x=m.toneMapping;m.getClearColor(ON),m.toneMapping=Ya,m.autoClear=!1;const S=new cd({name:"PMREM.Background",side:or,depthWrite:!1,depthTest:!1}),T=new Oi(new Vh,S);let N=!1;const C=e.background;C?C.isColor&&(S.color.copy(C),e.background=null,N=!0):(S.color.copy(ON),N=!0);for(let E=0;E<6;E++){const O=E%3;O===0?(l.up.set(0,u[E],0),l.lookAt(h[E],0,0)):O===1?(l.up.set(0,0,u[E]),l.lookAt(0,h[E],0)):(l.up.set(0,u[E],0),l.lookAt(0,0,h[E]));const U=this._cubeSize;H2(r,O*U,E>2?U:0,U,U),m.setRenderTarget(r),N&&m.render(T,l),m.render(e,l)}T.geometry.dispose(),T.material.dispose(),m.toneMapping=x,m.autoClear=v,e.background=C}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===Xo||e.mapping===Yo;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=GN()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=zN());const s=r?this._cubemapMaterial:this._equirectMaterial,a=new Oi(this._lodPlanes[0],s),l=s.uniforms;l.envMap.value=e;const u=this._cubeSize;H2(t,0,0,3*u,2*u),n.setRenderTarget(t),n.render(a,M3)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodPlanes.length;for(let s=1;s<r;s++){const a=Math.sqrt(this._sigmas[s]*this._sigmas[s]-this._sigmas[s-1]*this._sigmas[s-1]),l=IN[(r-s-1)%IN.length];this._blur(e,s-1,s,a,l)}t.autoClear=n}_blur(e,t,n,r,s){const a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,r,"latitudinal",s),this._halfBlur(a,e,n,n,r,"longitudinal",s)}_halfBlur(e,t,n,r,s,a,l){const u=this._renderer,h=this._blurMaterial;a!=="latitudinal"&&a!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const m=3,v=new Oi(this._lodPlanes[r],h),x=h.uniforms,S=this._sizeLods[n]-1,T=isFinite(s)?Math.PI/(2*S):2*Math.PI/(2*Bf-1),N=s/T,C=isFinite(s)?1+Math.floor(m*N):Bf;C>Bf&&console.warn(`sigmaRadians, ${s}, is too large and will clip, as it requested ${C} samples when the maximum is set to ${Bf}`);const E=[];let O=0;for(let G=0;G<Bf;++G){const H=G/N,q=Math.exp(-H*H/2);E.push(q),G===0?O+=q:G<C&&(O+=2*q)}for(let G=0;G<E.length;G++)E[G]=E[G]/O;x.envMap.value=e.texture,x.samples.value=C,x.weights.value=E,x.latitudinal.value=a==="latitudinal",l&&(x.poleAxis.value=l);const{_lodMax:U}=this;x.dTheta.value=T,x.mipInt.value=U-n;const I=this._sizeLods[r],j=3*I*(r>U-kA?r-U+kA:0),z=4*(this._cubeSize-I);H2(t,j,z,3*I,2*I),u.setRenderTarget(t),u.render(v,M3)}};function jV(i){const e=[],t=[],n=[];let r=i;const s=i-kA+1+BN.length;for(let a=0;a<s;a++){const l=Math.pow(2,r);t.push(l);let u=1/l;a>i-kA?u=BN[a-i+kA-1]:a===0&&(u=0),n.push(u);const h=1/(l-2),m=-h,v=1+h,x=[m,m,v,m,v,v,m,m,v,v,m,v],S=6,T=6,N=3,C=2,E=1,O=new Float32Array(N*T*S),U=new Float32Array(C*T*S),I=new Float32Array(E*T*S);for(let z=0;z<S;z++){const G=z%3*2/3-1,H=z>2?0:-1,q=[G,H,0,G+2/3,H,0,G+2/3,H+1,0,G,H,0,G+2/3,H+1,0,G,H+1,0];O.set(q,N*T*z),U.set(x,C*T*z);const V=[z,z,z,z,z,z];I.set(V,E*T*z)}const j=new Hi;j.setAttribute("position",new wr(O,N)),j.setAttribute("uv",new wr(U,C)),j.setAttribute("faceIndex",new wr(I,E)),e.push(j),r>kA&&r--}return{lodPlanes:e,sizeLods:t,sigmas:n}}function kN(i,e,t){const n=new Fh(i,e,t);return n.texture.mapping=ed,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function H2(i,e,t,n,r){i.viewport.set(e,t,n,r),i.scissor.set(e,t,n,r)}function HV(i,e,t){const n=new Float32Array(Bf),r=new me(0,1,0);return new Qa({name:"SphericalGaussianBlur",defines:{n:Bf,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${i}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:cM(),fragmentShader:`
|
||
|
||
precision mediump float;
|
||
precision mediump int;
|
||
|
||
varying vec3 vOutputDirection;
|
||
|
||
uniform sampler2D envMap;
|
||
uniform int samples;
|
||
uniform float weights[ n ];
|
||
uniform bool latitudinal;
|
||
uniform float dTheta;
|
||
uniform float mipInt;
|
||
uniform vec3 poleAxis;
|
||
|
||
#define ENVMAP_TYPE_CUBE_UV
|
||
#include <cube_uv_reflection_fragment>
|
||
|
||
vec3 getSample( float theta, vec3 axis ) {
|
||
|
||
float cosTheta = cos( theta );
|
||
// Rodrigues' axis-angle rotation
|
||
vec3 sampleDirection = vOutputDirection * cosTheta
|
||
+ cross( axis, vOutputDirection ) * sin( theta )
|
||
+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
|
||
|
||
return bilinearCubeUV( envMap, sampleDirection, mipInt );
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
|
||
|
||
if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
|
||
|
||
axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
|
||
|
||
}
|
||
|
||
axis = normalize( axis );
|
||
|
||
gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
|
||
gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
|
||
|
||
for ( int i = 1; i < n; i++ ) {
|
||
|
||
if ( i >= samples ) {
|
||
|
||
break;
|
||
|
||
}
|
||
|
||
float theta = dTheta * float( i );
|
||
gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
|
||
gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
|
||
|
||
}
|
||
|
||
}
|
||
`,blending:$a,depthTest:!1,depthWrite:!1})}function zN(){return new Qa({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:cM(),fragmentShader:`
|
||
|
||
precision mediump float;
|
||
precision mediump int;
|
||
|
||
varying vec3 vOutputDirection;
|
||
|
||
uniform sampler2D envMap;
|
||
|
||
#include <common>
|
||
|
||
void main() {
|
||
|
||
vec3 outputDirection = normalize( vOutputDirection );
|
||
vec2 uv = equirectUv( outputDirection );
|
||
|
||
gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
|
||
|
||
}
|
||
`,blending:$a,depthTest:!1,depthWrite:!1})}function GN(){return new Qa({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:cM(),fragmentShader:`
|
||
|
||
precision mediump float;
|
||
precision mediump int;
|
||
|
||
uniform float flipEnvMap;
|
||
|
||
varying vec3 vOutputDirection;
|
||
|
||
uniform samplerCube envMap;
|
||
|
||
void main() {
|
||
|
||
gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
|
||
|
||
}
|
||
`,blending:$a,depthTest:!1,depthWrite:!1})}function cM(){return`
|
||
|
||
precision mediump float;
|
||
precision mediump int;
|
||
|
||
attribute float faceIndex;
|
||
|
||
varying vec3 vOutputDirection;
|
||
|
||
// RH coordinate system; PMREM face-indexing convention
|
||
vec3 getDirection( vec2 uv, float face ) {
|
||
|
||
uv = 2.0 * uv - 1.0;
|
||
|
||
vec3 direction = vec3( uv, 1.0 );
|
||
|
||
if ( face == 0.0 ) {
|
||
|
||
direction = direction.zyx; // ( 1, v, u ) pos x
|
||
|
||
} else if ( face == 1.0 ) {
|
||
|
||
direction = direction.xzy;
|
||
direction.xz *= -1.0; // ( -u, 1, -v ) pos y
|
||
|
||
} else if ( face == 2.0 ) {
|
||
|
||
direction.x *= -1.0; // ( -u, v, 1 ) pos z
|
||
|
||
} else if ( face == 3.0 ) {
|
||
|
||
direction = direction.zyx;
|
||
direction.xz *= -1.0; // ( -1, v, -u ) neg x
|
||
|
||
} else if ( face == 4.0 ) {
|
||
|
||
direction = direction.xzy;
|
||
direction.xy *= -1.0; // ( -u, -1, v ) neg y
|
||
|
||
} else if ( face == 5.0 ) {
|
||
|
||
direction.z *= -1.0; // ( u, v, -1 ) neg z
|
||
|
||
}
|
||
|
||
return direction;
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
vOutputDirection = getDirection( uv, faceIndex );
|
||
gl_Position = vec4( position, 1.0 );
|
||
|
||
}
|
||
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`)}function Xj(i,e){let t;switch(e){case U7:t="Linear";break;case B7:t="Reinhard";break;case O7:t="Cineon";break;case I7:t="ACESFilmic";break;case F7:t="AgX";break;case k7:t="Neutral";break;case HF:t="Custom";break;default:console.warn("THREE.WebGLProgram: Unsupported toneMapping:",e),t="Linear"}return"vec3 "+i+"( vec3 color ) { return "+t+"ToneMapping( color ); }"}const W2=new me;function Yj(){li.getLuminanceCoefficients(W2);const i=W2.x.toFixed(4),e=W2.y.toFixed(4),t=W2.z.toFixed(4);return["float luminance( const in vec3 rgb ) {",` const vec3 weights = vec3( ${i}, ${e}, ${t} );`," return dot( weights, rgb );","}"].join(`
|
||
`)}function Qj(i){return[i.extensionClipCullDistance?"#extension GL_ANGLE_clip_cull_distance : require":"",i.extensionMultiDraw?"#extension GL_ANGLE_multi_draw : require":""].filter(gm).join(`
|
||
`)}function Kj(i){const e=[];for(const t in i){const n=i[t];n!==!1&&e.push("#define "+t+" "+n)}return e.join(`
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||
`)}function Zj(i,e){const t={},n=i.getProgramParameter(e,i.ACTIVE_ATTRIBUTES);for(let r=0;r<n;r++){const s=i.getActiveAttrib(e,r),a=s.name;let l=1;s.type===i.FLOAT_MAT2&&(l=2),s.type===i.FLOAT_MAT3&&(l=3),s.type===i.FLOAT_MAT4&&(l=4),t[a]={type:s.type,location:i.getAttribLocation(e,a),locationSize:l}}return t}function gm(i){return i!==""}function ZN(i,e){const t=e.numSpotLightShadows+e.numSpotLightMaps-e.numSpotLightShadowsWithMaps;return i.replace(/NUM_DIR_LIGHTS/g,e.numDirLights).replace(/NUM_SPOT_LIGHTS/g,e.numSpotLights).replace(/NUM_SPOT_LIGHT_MAPS/g,e.numSpotLightMaps).replace(/NUM_SPOT_LIGHT_COORDS/g,t).replace(/NUM_RECT_AREA_LIGHTS/g,e.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,e.numPointLights).replace(/NUM_HEMI_LIGHTS/g,e.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,e.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS/g,e.numSpotLightShadowsWithMaps).replace(/NUM_SPOT_LIGHT_SHADOWS/g,e.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,e.numPointLightShadows)}function JN(i,e){return i.replace(/NUM_CLIPPING_PLANES/g,e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,e.numClippingPlanes-e.numClipIntersection)}const Jj=/^[ \t]*#include +<([\w\d./]+)>/gm;function tw(i){return i.replace(Jj,tH)}const eH=new Map;function tH(i,e){let t=ei[e];if(t===void 0){const n=eH.get(e);if(n!==void 0)t=ei[n],console.warn('THREE.WebGLRenderer: Shader chunk "%s" has been deprecated. Use "%s" instead.',e,n);else throw new Error("Can not resolve #include <"+e+">")}return tw(t)}const nH=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function e5(i){return i.replace(nH,iH)}function iH(i,e,t,n){let r="";for(let s=parseInt(e);s<parseInt(t);s++)r+=n.replace(/\[\s*i\s*\]/g,"[ "+s+" ]").replace(/UNROLLED_LOOP_INDEX/g,s);return r}function t5(i){let e=`precision ${i.precision} float;
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precision ${i.precision} int;
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precision ${i.precision} sampler2D;
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precision ${i.precision} sampler3D;
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precision ${i.precision} sampler2DArray;
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precision ${i.precision} sampler2DShadow;
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precision ${i.precision} samplerCubeShadow;
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||
precision ${i.precision} sampler2DArrayShadow;
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precision ${i.precision} isampler2D;
|
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precision ${i.precision} isampler3D;
|
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precision ${i.precision} isamplerCube;
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||
precision ${i.precision} isampler2DArray;
|
||
precision ${i.precision} usampler2D;
|
||
precision ${i.precision} usampler3D;
|
||
precision ${i.precision} usamplerCube;
|
||
precision ${i.precision} usampler2DArray;
|
||
`;return i.precision==="highp"?e+=`
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||
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|
||
`].filter(gm).join(`
|
||
`),E=[t5(t),"#define SHADER_TYPE "+t.shaderType,"#define SHADER_NAME "+t.shaderName,T,t.useFog&&t.fog?"#define USE_FOG":"",t.useFog&&t.fogExp2?"#define FOG_EXP2":"",t.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",t.map?"#define USE_MAP":"",t.matcap?"#define USE_MATCAP":"",t.envMap?"#define USE_ENVMAP":"",t.envMap?"#define "+h:"",t.envMap?"#define "+m:"",t.envMap?"#define "+v:"",x?"#define CUBEUV_TEXEL_WIDTH "+x.texelWidth:"",x?"#define CUBEUV_TEXEL_HEIGHT "+x.texelHeight:"",x?"#define CUBEUV_MAX_MIP "+x.maxMip+".0":"",t.lightMap?"#define USE_LIGHTMAP":"",t.aoMap?"#define USE_AOMAP":"",t.bumpMap?"#define USE_BUMPMAP":"",t.normalMap?"#define USE_NORMALMAP":"",t.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",t.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",t.emissiveMap?"#define USE_EMISSIVEMAP":"",t.anisotropy?"#define USE_ANISOTROPY":"",t.anisotropyMap?"#define USE_ANISOTROPYMAP":"",t.clearcoat?"#define USE_CLEARCOAT":"",t.clearcoatMap?"#define USE_CLEARCOATMAP":"",t.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",t.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",t.dispersion?"#define USE_DISPERSION":"",t.iridescence?"#define USE_IRIDESCENCE":"",t.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",t.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",t.specularMap?"#define USE_SPECULARMAP":"",t.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",t.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",t.roughnessMap?"#define USE_ROUGHNESSMAP":"",t.metalnessMap?"#define USE_METALNESSMAP":"",t.alphaMap?"#define USE_ALPHAMAP":"",t.alphaTest?"#define USE_ALPHATEST":"",t.alphaHash?"#define USE_ALPHAHASH":"",t.sheen?"#define USE_SHEEN":"",t.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",t.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",t.transmission?"#define USE_TRANSMISSION":"",t.transmissionMap?"#define USE_TRANSMISSIONMAP":"",t.thicknessMap?"#define USE_THICKNESSMAP":"",t.vertexTangents&&t.flatShading===!1?"#define USE_TANGENT":"",t.vertexColors||t.instancingColor||t.batchingColor?"#define USE_COLOR":"",t.vertexAlphas?"#define USE_COLOR_ALPHA":"",t.vertexUv1s?"#define USE_UV1":"",t.vertexUv2s?"#define USE_UV2":"",t.vertexUv3s?"#define USE_UV3":"",t.pointsUvs?"#define USE_POINTS_UV":"",t.gradientMap?"#define USE_GRADIENTMAP":"",t.flatShading?"#define FLAT_SHADED":"",t.doubleSided?"#define DOUBLE_SIDED":"",t.flipSided?"#define FLIP_SIDED":"",t.shadowMapEnabled?"#define USE_SHADOWMAP":"",t.shadowMapEnabled?"#define "+u:"",t.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",t.numLightProbes>0?"#define USE_LIGHT_PROBES":"",t.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",t.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",t.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",t.reverseDepthBuffer?"#define USE_REVERSEDEPTHBUF":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",t.toneMapping!==Ya?"#define TONE_MAPPING":"",t.toneMapping!==Ya?ei.tonemapping_pars_fragment:"",t.toneMapping!==Ya?Xj("toneMapping",t.toneMapping):"",t.dithering?"#define DITHERING":"",t.opaque?"#define OPAQUE":"",ei.colorspace_pars_fragment,$j("linearToOutputTexel",t.outputColorSpace),Yj(),t.useDepthPacking?"#define DEPTH_PACKING "+t.depthPacking:"",`
|
||
`].filter(gm).join(`
|
||
`)),a=tw(a),a=ZN(a,t),a=JN(a,t),l=tw(l),l=ZN(l,t),l=JN(l,t),a=e5(a),l=e5(l),t.isRawShaderMaterial!==!0&&(O=`#version 300 es
|
||
`,C=[S,"#define attribute in","#define varying out","#define texture2D texture"].join(`
|
||
`)+`
|
||
`+C,E=["#define varying in",t.glslVersion===Y8?"":"layout(location = 0) out highp vec4 pc_fragColor;",t.glslVersion===Y8?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
|
||
`)+`
|
||
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|
||
|
||
Material Name: `+Q.name+`
|
||
Material Type: `+Q.type+`
|
||
|
||
Program Info Log: `+J+`
|
||
`+te+`
|
||
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Me=0;ie.morphAttributes.position!==void 0&&(Me=1),ie.morphAttributes.normal!==void 0&&(Me=2),ie.morphAttributes.color!==void 0&&(Me=3);let Ve,Ce,Fe,et;if(Se){const Kt=Fa[Se];Ve=Kt.vertexShader,Ce=Kt.fragmentShader}else Ve=q.vertexShader,Ce=q.fragmentShader,u.update(q),Fe=u.getVertexShaderID(q),et=u.getFragmentShaderID(q);const He=i.getRenderTarget(),Rt=i.state.buffers.depth.getReversed(),Et=ne.isInstancedMesh===!0,zt=ne.isBatchedMesh===!0,Pt=!!q.map,We=!!q.matcap,ft=!!te,fe=!!q.aoMap,Wt=!!q.lightMap,yt=!!q.bumpMap,Gt=!!q.normalMap,_t=!!q.displacementMap,Xt=!!q.emissiveMap,pt=!!q.metalnessMap,Ae=!!q.roughnessMap,k=q.anisotropy>0,be=q.clearcoat>0,Oe=q.dispersion>0,pe=q.iridescence>0,le=q.sheen>0,Ne=q.transmission>0,De=k&&!!q.anisotropyMap,Je=be&&!!q.clearcoatMap,we=be&&!!q.clearcoatNormalMap,Ue=be&&!!q.clearcoatRoughnessMap,ut=pe&&!!q.iridescenceMap,Dt=pe&&!!q.iridescenceThicknessMap,Bt=le&&!!q.sheenColorMap,ct=le&&!!q.sheenRoughnessMap,jt=!!q.specularMap,Jt=!!q.specularColorMap,In=!!q.specularIntensityMap,ge=Ne&&!!q.transmissionMap,Ot=Ne&&!!q.thicknessMap,ot=!!q.gradientMap,Tt=!!q.alphaMap,Ht=q.alphaTest>0,Yt=!!q.alphaHash,pn=!!q.extensions;let $e=Ya;q.toneMapped&&(He===null||He.isXRRenderTarget===!0)&&($e=i.toneMapping);const St={shaderID:Se,shaderType:q.type,shaderName:q.name,vertexShader:Ve,fragmentShader:Ce,defines:q.defines,customVertexShaderID:Fe,customFragmentShaderID:et,isRawShaderMaterial:q.isRawShaderMaterial===!0,glslVersion:q.glslVersion,precision:S,batching:zt,batchingColor:zt&&ne._colorsTexture!==null,instancing:Et,instancingColor:Et&&ne.instanceColor!==null,instancingMorph:Et&&ne.morphTexture!==null,supportsVertexTextures:x,outputColorSpace:He===null?i.outputColorSpace:He.isXRRenderTarget===!0?He.texture.colorSpace:Mo,alphaToCoverage:!!q.alphaToCoverage,map:Pt,matcap:We,envMap:ft,envMapMode:ft&&te.mapping,envMapCubeUVHeight:de,aoMap:fe,lightMap:Wt,bumpMap:yt,normalMap:Gt,displacementMap:x&&_t,emissiveMap:Xt,normalMapObjectSpace:Gt&&q.normalMapType===z7,normalMapTangentSpace:Gt&&q.normalMapType===Mc,metalnessMap:pt,roughnessMap:Ae,anisotropy:k,anisotropyMap:De,clearcoat:be,clearcoatMap:Je,clearcoatNormalMap:we,clearcoatRoughnessMap:Ue,dispersion:Oe,iridescence:pe,iridescenceMap:ut,iridescenceThicknessMap:Dt,sheen:le,sheenColorMap:Bt,sheenRoughnessMap:ct,specularMap:jt,specularColorMap:Jt,specularIntensityMap:In,transmission:Ne,transmissionMap:ge,thicknessMap:Ot,gradientMap:ot,opaque:q.transparent===!1&&q.blending===Xa&&q.alphaToCoverage===!1,alphaMap:Tt,alphaTest:Ht,alphaHash:Yt,combine:q.combine,mapUv:Pt&&N(q.map.channel),aoMapUv:fe&&N(q.aoMap.channel),lightMapUv:Wt&&N(q.lightMap.channel),bumpMapUv:yt&&N(q.bumpMap.channel),normalMapUv:Gt&&N(q.normalMap.channel),displacementMapUv:_t&&N(q.displacementMap.channel),emissiveMapUv:Xt&&N(q.emissiveMap.channel),metalnessMapUv:pt&&N(q.metalnessMap.channel),roughnessMapUv:Ae&&N(q.roughnessMap.channel),anisotropyMapUv:De&&N(q.anisotropyMap.channel),clearcoatMapUv:Je&&N(q.clearcoatMap.channel),clearcoatNormalMapUv:we&&N(q.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Ue&&N(q.clearcoatRoughnessMap.channel),iridescenceMapUv:ut&&N(q.iridescenceMap.channel),iridescenceThicknessMapUv:Dt&&N(q.iridescenceThicknessMap.channel),sheenColorMapUv:Bt&&N(q.sheenColorMap.channel),sheenRoughnessMapUv:ct&&N(q.sheenRoughnessMap.channel),specularMapUv:jt&&N(q.specularMap.channel),specularColorMapUv:Jt&&N(q.specularColorMap.channel),specularIntensityMapUv:In&&N(q.specularIntensityMap.channel),transmissionMapUv:ge&&N(q.transmissionMap.channel),thicknessMapUv:Ot&&N(q.thicknessMap.channel),alphaMapUv:Tt&&N(q.alphaMap.channel),vertexTangents:!!ie.attributes.tangent&&(Gt||k),vertexColors:q.vertexColors,vertexAlphas:q.vertexColors===!0&&!!ie.attributes.color&&ie.attributes.color.itemSize===4,pointsUvs:ne.isPoints===!0&&!!ie.attributes.uv&&(Pt||Tt),fog:!!oe,useFog:q.fog===!0,fogExp2:!!oe&&oe.isFogExp2,flatShading:q.flatShading===!0,sizeAttenuation:q.sizeAttenuation===!0,logarithmicDepthBuffer:v,reverseDepthBuffer:Rt,skinning:ne.isSkinnedMesh===!0,morphTargets:ie.morphAttributes.position!==void 0,morphNormals:ie.morphAttributes.normal!==void 0,morphColors:ie.morphAttributes.color!==void 0,morphTargetsCount:ae,morphTextureStride:Me,numDirLights:V.directional.length,numPointLights:V.point.length,numSpotLights:V.spot.length,numSpotLightMaps:V.spotLightMap.length,numRectAreaLights:V.rectArea.length,numHemiLights:V.hemi.length,numDirLightShadows:V.directionalShadowMap.length,numPointLightShadows:V.pointShadowMap.length,numSpotLightShadows:V.spotShadowMap.length,numSpotLightShadowsWithMaps:V.numSpotLightShadowsWithMaps,numLightProbes:V.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:q.dithering,shadowMapEnabled:i.shadowMap.enabled&&Q.length>0,shadowMapType:i.shadowMap.type,toneMapping:$e,decodeVideoTexture:Pt&&q.map.isVideoTexture===!0&&li.getTransfer(q.map.colorSpace)===Fi,decodeVideoTextureEmissive:Xt&&q.emissiveMap.isVideoTexture===!0&&li.getTransfer(q.emissiveMap.colorSpace)===Fi,premultipliedAlpha:q.premultipliedAlpha,doubleSided:q.side===as,flipSided:q.side===or,useDepthPacking:q.depthPacking>=0,depthPacking:q.depthPacking||0,index0AttributeName:q.index0AttributeName,extensionClipCullDistance:pn&&q.extensions.clipCullDistance===!0&&n.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(pn&&q.extensions.multiDraw===!0||zt)&&n.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:n.has("KHR_parallel_shader_compile"),customProgramCacheKey:q.customProgramCacheKey()};return St.vertexUv1s=h.has(1),St.vertexUv2s=h.has(2),St.vertexUv3s=h.has(3),h.clear(),St}function E(q){const V=[];if(q.shaderID?V.push(q.shaderID):(V.push(q.customVertexShaderID),V.push(q.customFragmentShaderID)),q.defines!==void 0)for(const Q in q.defines)V.push(Q),V.push(q.defines[Q]);return q.isRawShaderMaterial===!1&&(O(V,q),U(V,q),V.push(i.outputColorSpace)),V.push(q.customProgramCacheKey),V.join()}function O(q,V){q.push(V.precision),q.push(V.outputColorSpace),q.push(V.envMapMode),q.push(V.envMapCubeUVHeight),q.push(V.mapUv),q.push(V.alphaMapUv),q.push(V.lightMapUv),q.push(V.aoMapUv),q.push(V.bumpMapUv),q.push(V.normalMapUv),q.push(V.displacementMapUv),q.push(V.emissiveMapUv),q.push(V.metalnessMapUv),q.push(V.roughnessMapUv),q.push(V.anisotropyMapUv),q.push(V.clearcoatMapUv),q.push(V.clearcoatNormalMapUv),q.push(V.clearcoatRoughnessMapUv),q.push(V.iridescenceMapUv),q.push(V.iridescenceThicknessMapUv),q.push(V.sheenColorMapUv),q.push(V.sheenRoughnessMapUv),q.push(V.specularMapUv),q.push(V.specularColorMapUv),q.push(V.specularIntensityMapUv),q.push(V.transmissionMapUv),q.push(V.thicknessMapUv),q.push(V.combine),q.push(V.fogExp2),q.push(V.sizeAttenuation),q.push(V.morphTargetsCount),q.push(V.morphAttributeCount),q.push(V.numDirLights),q.push(V.numPointLights),q.push(V.numSpotLights),q.push(V.numSpotLightMaps),q.push(V.numHemiLights),q.push(V.numRectAreaLights),q.push(V.numDirLightShadows),q.push(V.numPointLightShadows),q.push(V.numSpotLightShadows),q.push(V.numSpotLightShadowsWithMaps),q.push(V.numLightProbes),q.push(V.shadowMapType),q.push(V.toneMapping),q.push(V.numClippingPlanes),q.push(V.numClipIntersection),q.push(V.depthPacking)}function U(q,V){l.disableAll(),V.supportsVertexTextures&&l.enable(0),V.instancing&&l.enable(1),V.instancingColor&&l.enable(2),V.instancingMorph&&l.enable(3),V.matcap&&l.enable(4),V.envMap&&l.enable(5),V.normalMapObjectSpace&&l.enable(6),V.normalMapTangentSpace&&l.enable(7),V.clearcoat&&l.enable(8),V.iridescence&&l.enable(9),V.alphaTest&&l.enable(10),V.vertexColors&&l.enable(11),V.vertexAlphas&&l.enable(12),V.vertexUv1s&&l.enable(13),V.vertexUv2s&&l.enable(14),V.vertexUv3s&&l.enable(15),V.vertexTangents&&l.enable(16),V.anisotropy&&l.enable(17),V.alphaHash&&l.enable(18),V.batching&&l.enable(19),V.dispersion&&l.enable(20),V.batchingColor&&l.enable(21),q.push(l.mask),l.disableAll(),V.fog&&l.enable(0),V.useFog&&l.enable(1),V.flatShading&&l.enable(2),V.logarithmicDepthBuffer&&l.enable(3),V.reverseDepthBuffer&&l.enable(4),V.skinning&&l.enable(5),V.morphTargets&&l.enable(6),V.morphNormals&&l.enable(7),V.morphColors&&l.enable(8),V.premultipliedAlpha&&l.enable(9),V.shadowMapEnabled&&l.enable(10),V.doubleSided&&l.enable(11),V.flipSided&&l.enable(12),V.useDepthPacking&&l.enable(13),V.dithering&&l.enable(14),V.transmission&&l.enable(15),V.sheen&&l.enable(16),V.opaque&&l.enable(17),V.pointsUvs&&l.enable(18),V.decodeVideoTexture&&l.enable(19),V.decodeVideoTextureEmissive&&l.enable(20),V.alphaToCoverage&&l.enable(21),q.push(l.mask)}function I(q){const V=T[q.type];let Q;if(V){const J=Fa[V];Q=my.clone(J.uniforms)}else Q=q.uniforms;return Q}function j(q,V){let Q;for(let J=0,ne=m.length;J<ne;J++){const oe=m[J];if(oe.cacheKey===V){Q=oe,++Q.usedTimes;break}}return Q===void 0&&(Q=new uH(i,V,q,s),m.push(Q)),Q}function z(q){if(--q.usedTimes===0){const V=m.indexOf(q);m[V]=m[m.length-1],m.pop(),q.destroy()}}function G(q){u.remove(q)}function H(){u.dispose()}return{getParameters:C,getProgramCacheKey:E,getUniforms:I,acquireProgram:j,releaseProgram:z,releaseShaderCache:G,programs:m,dispose:H}}function AH(){let i=new WeakMap;function e(a){return i.has(a)}function t(a){let l=i.get(a);return l===void 0&&(l={},i.set(a,l)),l}function n(a){i.delete(a)}function r(a,l,u){i.get(a)[l]=u}function s(){i=new WeakMap}return{has:e,get:t,remove:n,update:r,dispose:s}}function pH(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.material.id!==e.material.id?i.material.id-e.material.id:i.z!==e.z?i.z-e.z:i.id-e.id}function n5(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.z!==e.z?e.z-i.z:i.id-e.id}function i5(){const i=[];let e=0;const t=[],n=[],r=[];function s(){e=0,t.length=0,n.length=0,r.length=0}function a(v,x,S,T,N,C){let E=i[e];return E===void 0?(E={id:v.id,object:v,geometry:x,material:S,groupOrder:T,renderOrder:v.renderOrder,z:N,group:C},i[e]=E):(E.id=v.id,E.object=v,E.geometry=x,E.material=S,E.groupOrder=T,E.renderOrder=v.renderOrder,E.z=N,E.group=C),e++,E}function l(v,x,S,T,N,C){const E=a(v,x,S,T,N,C);S.transmission>0?n.push(E):S.transparent===!0?r.push(E):t.push(E)}function u(v,x,S,T,N,C){const E=a(v,x,S,T,N,C);S.transmission>0?n.unshift(E):S.transparent===!0?r.unshift(E):t.unshift(E)}function h(v,x){t.length>1&&t.sort(v||pH),n.length>1&&n.sort(x||n5),r.length>1&&r.sort(x||n5)}function m(){for(let v=e,x=i.length;v<x;v++){const S=i[v];if(S.id===null)break;S.id=null,S.object=null,S.geometry=null,S.material=null,S.group=null}}return{opaque:t,transmissive:n,transparent:r,init:s,push:l,unshift:u,finish:m,sort:h}}function mH(){let i=new WeakMap;function e(n,r){const s=i.get(n);let a;return s===void 0?(a=new i5,i.set(n,[a])):r>=s.length?(a=new i5,s.push(a)):a=s[r],a}function t(){i=new WeakMap}return{get:e,dispose:t}}function gH(){const i={};return{get:function(e){if(i[e.id]!==void 0)return i[e.id];let t;switch(e.type){case"DirectionalLight":t={direction:new me,color:new cn};break;case"SpotLight":t={position:new me,direction:new me,color:new cn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":t={position:new me,color:new cn,distance:0,decay:0};break;case"HemisphereLight":t={direction:new me,skyColor:new cn,groundColor:new cn};break;case"RectAreaLight":t={color:new cn,position:new me,halfWidth:new me,halfHeight:new me};break}return i[e.id]=t,t}}}function vH(){const i={};return{get:function(e){if(i[e.id]!==void 0)return i[e.id];let t;switch(e.type){case"DirectionalLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new bt};break;case"SpotLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new bt};break;case"PointLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new bt,shadowCameraNear:1,shadowCameraFar:1e3};break}return i[e.id]=t,t}}}let _H=0;function yH(i,e){return(e.castShadow?2:0)-(i.castShadow?2:0)+(e.map?1:0)-(i.map?1:0)}function xH(i){const e=new gH,t=vH(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let h=0;h<9;h++)n.probe.push(new me);const r=new me,s=new jn,a=new jn;function l(h){let m=0,v=0,x=0;for(let q=0;q<9;q++)n.probe[q].set(0,0,0);let S=0,T=0,N=0,C=0,E=0,O=0,U=0,I=0,j=0,z=0,G=0;h.sort(yH);for(let q=0,V=h.length;q<V;q++){const Q=h[q],J=Q.color,ne=Q.intensity,oe=Q.distance,ie=Q.shadow&&Q.shadow.map?Q.shadow.map.texture:null;if(Q.isAmbientLight)m+=J.r*ne,v+=J.g*ne,x+=J.b*ne;else if(Q.isLightProbe){for(let Z=0;Z<9;Z++)n.probe[Z].addScaledVector(Q.sh.coefficients[Z],ne);G++}else if(Q.isDirectionalLight){const Z=e.get(Q);if(Z.color.copy(Q.color).multiplyScalar(Q.intensity),Q.castShadow){const te=Q.shadow,de=t.get(Q);de.shadowIntensity=te.intensity,de.shadowBias=te.bias,de.shadowNormalBias=te.normalBias,de.shadowRadius=te.radius,de.shadowMapSize=te.mapSize,n.directionalShadow[S]=de,n.directionalShadowMap[S]=ie,n.directionalShadowMatrix[S]=Q.shadow.matrix,O++}n.directional[S]=Z,S++}else if(Q.isSpotLight){const Z=e.get(Q);Z.position.setFromMatrixPosition(Q.matrixWorld),Z.color.copy(J).multiplyScalar(ne),Z.distance=oe,Z.coneCos=Math.cos(Q.angle),Z.penumbraCos=Math.cos(Q.angle*(1-Q.penumbra)),Z.decay=Q.decay,n.spot[N]=Z;const te=Q.shadow;if(Q.map&&(n.spotLightMap[j]=Q.map,j++,te.updateMatrices(Q),Q.castShadow&&z++),n.spotLightMatrix[N]=te.matrix,Q.castShadow){const de=t.get(Q);de.shadowIntensity=te.intensity,de.shadowBias=te.bias,de.shadowNormalBias=te.normalBias,de.shadowRadius=te.radius,de.shadowMapSize=te.mapSize,n.spotShadow[N]=de,n.spotShadowMap[N]=ie,I++}N++}else if(Q.isRectAreaLight){const Z=e.get(Q);Z.color.copy(J).multiplyScalar(ne),Z.halfWidth.set(Q.width*.5,0,0),Z.halfHeight.set(0,Q.height*.5,0),n.rectArea[C]=Z,C++}else if(Q.isPointLight){const Z=e.get(Q);if(Z.color.copy(Q.color).multiplyScalar(Q.intensity),Z.distance=Q.distance,Z.decay=Q.decay,Q.castShadow){const te=Q.shadow,de=t.get(Q);de.shadowIntensity=te.intensity,de.shadowBias=te.bias,de.shadowNormalBias=te.normalBias,de.shadowRadius=te.radius,de.shadowMapSize=te.mapSize,de.shadowCameraNear=te.camera.near,de.shadowCameraFar=te.camera.far,n.pointShadow[T]=de,n.pointShadowMap[T]=ie,n.pointShadowMatrix[T]=Q.shadow.matrix,U++}n.point[T]=Z,T++}else if(Q.isHemisphereLight){const Z=e.get(Q);Z.skyColor.copy(Q.color).multiplyScalar(ne),Z.groundColor.copy(Q.groundColor).multiplyScalar(ne),n.hemi[E]=Z,E++}}C>0&&(i.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=nn.LTC_FLOAT_1,n.rectAreaLTC2=nn.LTC_FLOAT_2):(n.rectAreaLTC1=nn.LTC_HALF_1,n.rectAreaLTC2=nn.LTC_HALF_2)),n.ambient[0]=m,n.ambient[1]=v,n.ambient[2]=x;const H=n.hash;(H.directionalLength!==S||H.pointLength!==T||H.spotLength!==N||H.rectAreaLength!==C||H.hemiLength!==E||H.numDirectionalShadows!==O||H.numPointShadows!==U||H.numSpotShadows!==I||H.numSpotMaps!==j||H.numLightProbes!==G)&&(n.directional.length=S,n.spot.length=N,n.rectArea.length=C,n.point.length=T,n.hemi.length=E,n.directionalShadow.length=O,n.directionalShadowMap.length=O,n.pointShadow.length=U,n.pointShadowMap.length=U,n.spotShadow.length=I,n.spotShadowMap.length=I,n.directionalShadowMatrix.length=O,n.pointShadowMatrix.length=U,n.spotLightMatrix.length=I+j-z,n.spotLightMap.length=j,n.numSpotLightShadowsWithMaps=z,n.numLightProbes=G,H.directionalLength=S,H.pointLength=T,H.spotLength=N,H.rectAreaLength=C,H.hemiLength=E,H.numDirectionalShadows=O,H.numPointShadows=U,H.numSpotShadows=I,H.numSpotMaps=j,H.numLightProbes=G,n.version=_H++)}function u(h,m){let v=0,x=0,S=0,T=0,N=0;const C=m.matrixWorldInverse;for(let E=0,O=h.length;E<O;E++){const U=h[E];if(U.isDirectionalLight){const I=n.directional[v];I.direction.setFromMatrixPosition(U.matrixWorld),r.setFromMatrixPosition(U.target.matrixWorld),I.direction.sub(r),I.direction.transformDirection(C),v++}else if(U.isSpotLight){const I=n.spot[S];I.position.setFromMatrixPosition(U.matrixWorld),I.position.applyMatrix4(C),I.direction.setFromMatrixPosition(U.matrixWorld),r.setFromMatrixPosition(U.target.matrixWorld),I.direction.sub(r),I.direction.transformDirection(C),S++}else if(U.isRectAreaLight){const I=n.rectArea[T];I.position.setFromMatrixPosition(U.matrixWorld),I.position.applyMatrix4(C),a.identity(),s.copy(U.matrixWorld),s.premultiply(C),a.extractRotation(s),I.halfWidth.set(U.width*.5,0,0),I.halfHeight.set(0,U.height*.5,0),I.halfWidth.applyMatrix4(a),I.halfHeight.applyMatrix4(a),T++}else if(U.isPointLight){const I=n.point[x];I.position.setFromMatrixPosition(U.matrixWorld),I.position.applyMatrix4(C),x++}else if(U.isHemisphereLight){const I=n.hemi[N];I.direction.setFromMatrixPosition(U.matrixWorld),I.direction.transformDirection(C),N++}}}return{setup:l,setupView:u,state:n}}function r5(i){const e=new xH(i),t=[],n=[];function r(m){h.camera=m,t.length=0,n.length=0}function s(m){t.push(m)}function a(m){n.push(m)}function l(){e.setup(t)}function u(m){e.setupView(t,m)}const h={lightsArray:t,shadowsArray:n,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:h,setupLights:l,setupLightsView:u,pushLight:s,pushShadow:a}}function bH(i){let e=new WeakMap;function t(r,s=0){const a=e.get(r);let l;return a===void 0?(l=new r5(i),e.set(r,[l])):s>=a.length?(l=new r5(i),a.push(l)):l=a[s],l}function n(){e=new WeakMap}return{get:t,dispose:n}}const SH=`void main() {
|
||
gl_Position = vec4( position, 1.0 );
|
||
}`,wH=`uniform sampler2D shadow_pass;
|
||
uniform vec2 resolution;
|
||
uniform float radius;
|
||
#include <packing>
|
||
void main() {
|
||
const float samples = float( VSM_SAMPLES );
|
||
float mean = 0.0;
|
||
float squared_mean = 0.0;
|
||
float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
|
||
float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
|
||
for ( float i = 0.0; i < samples; i ++ ) {
|
||
float uvOffset = uvStart + i * uvStride;
|
||
#ifdef HORIZONTAL_PASS
|
||
vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
|
||
mean += distribution.x;
|
||
squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
|
||
#else
|
||
float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
|
||
mean += depth;
|
||
squared_mean += depth * depth;
|
||
#endif
|
||
}
|
||
mean = mean / samples;
|
||
squared_mean = squared_mean / samples;
|
||
float std_dev = sqrt( squared_mean - mean * mean );
|
||
gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
|
||
}`;function TH(i,e,t){let n=new Og;const r=new bt,s=new bt,a=new On,l=new Oz({depthPacking:KF}),u=new Iz,h={},m=t.maxTextureSize,v={[El]:or,[or]:El,[as]:as},x=new Qa({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new bt},radius:{value:4}},vertexShader:SH,fragmentShader:wH}),S=x.clone();S.defines.HORIZONTAL_PASS=1;const T=new Hi;T.setAttribute("position",new wr(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const N=new Oi(T,x),C=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=ST;let E=this.type;this.render=function(z,G,H){if(C.enabled===!1||C.autoUpdate===!1&&C.needsUpdate===!1||z.length===0)return;const q=i.getRenderTarget(),V=i.getActiveCubeFace(),Q=i.getActiveMipmapLevel(),J=i.state;J.setBlending($a),J.buffers.color.setClear(1,1,1,1),J.buffers.depth.setTest(!0),J.setScissorTest(!1);const ne=E!==vo&&this.type===vo,oe=E===vo&&this.type!==vo;for(let ie=0,Z=z.length;ie<Z;ie++){const te=z[ie],de=te.shadow;if(de===void 0){console.warn("THREE.WebGLShadowMap:",te,"has no shadow.");continue}if(de.autoUpdate===!1&&de.needsUpdate===!1)continue;r.copy(de.mapSize);const Se=de.getFrameExtents();if(r.multiply(Se),s.copy(de.mapSize),(r.x>m||r.y>m)&&(r.x>m&&(s.x=Math.floor(m/Se.x),r.x=s.x*Se.x,de.mapSize.x=s.x),r.y>m&&(s.y=Math.floor(m/Se.y),r.y=s.y*Se.y,de.mapSize.y=s.y)),de.map===null||ne===!0||oe===!0){const ae=this.type!==vo?{minFilter:dr,magFilter:dr}:{};de.map!==null&&de.map.dispose(),de.map=new Fh(r.x,r.y,ae),de.map.texture.name=te.name+".shadowMap",de.camera.updateProjectionMatrix()}i.setRenderTarget(de.map),i.clear();const Te=de.getViewportCount();for(let ae=0;ae<Te;ae++){const Me=de.getViewport(ae);a.set(s.x*Me.x,s.y*Me.y,s.x*Me.z,s.y*Me.w),J.viewport(a),de.updateMatrices(te,ae),n=de.getFrustum(),I(G,H,de.camera,te,this.type)}de.isPointLightShadow!==!0&&this.type===vo&&O(de,H),de.needsUpdate=!1}E=this.type,C.needsUpdate=!1,i.setRenderTarget(q,V,Q)};function O(z,G){const 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ne=e.update(z),oe=z.material;if(Array.isArray(oe)){const ie=ne.groups;for(let Z=0,te=ie.length;Z<te;Z++){const de=ie[Z],Se=oe[de.materialIndex];if(Se&&Se.visible){const Te=U(z,Se,q,V);z.onBeforeShadow(i,z,G,H,ne,Te,de),i.renderBufferDirect(H,null,ne,Te,z,de),z.onAfterShadow(i,z,G,H,ne,Te,de)}}}else if(oe.visible){const ie=U(z,oe,q,V);z.onBeforeShadow(i,z,G,H,ne,ie,null),i.renderBufferDirect(H,null,ne,ie,z,null),z.onAfterShadow(i,z,G,H,ne,ie,null)}}const J=z.children;for(let ne=0,oe=J.length;ne<oe;ne++)I(J[ne],G,H,q,V)}function j(z){z.target.removeEventListener("dispose",j);for(const H in h){const q=h[H],V=z.target.uuid;V in q&&(q[V].dispose(),delete q[V])}}}const MH={[qm]:Vm,[jm]:$m,[Hm]:Xm,[Bh]:Wm,[Vm]:qm,[$m]:jm,[Xm]:Hm,[Wm]:Bh};function EH(i,e){function t(){let ge=!1;const Ot=new On;let ot=null;const Tt=new 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Ne=pe?r_:li.getTransfer(Oe);be===i.FLOAT&&(le=i.RGBA32F),be===i.HALF_FLOAT&&(le=i.RGBA16F),be===i.UNSIGNED_BYTE&&(le=Ne===Fi?i.SRGB8_ALPHA8:i.RGBA8),be===i.UNSIGNED_SHORT_4_4_4_4&&(le=i.RGBA4),be===i.UNSIGNED_SHORT_5_5_5_1&&(le=i.RGB5_A1)}return(le===i.R16F||le===i.R32F||le===i.RG16F||le===i.RG32F||le===i.RGBA16F||le===i.RGBA32F)&&e.get("EXT_color_buffer_float"),le}function I(Ae,k){let be;return Ae?k===null||k===Nr||k===lu?be=i.DEPTH24_STENCIL8:k===$r?be=i.DEPTH32F_STENCIL8:k===bl&&(be=i.DEPTH24_STENCIL8,console.warn("DepthTexture: 16 bit depth attachment is not supported with stencil. 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OES_texture_float_linear not supported on this device."),i.texParameteri(Ae,i.TEXTURE_WRAP_S,Se[k.wrapS]),i.texParameteri(Ae,i.TEXTURE_WRAP_T,Se[k.wrapT]),(Ae===i.TEXTURE_3D||Ae===i.TEXTURE_2D_ARRAY)&&i.texParameteri(Ae,i.TEXTURE_WRAP_R,Se[k.wrapR]),i.texParameteri(Ae,i.TEXTURE_MAG_FILTER,Te[k.magFilter]),i.texParameteri(Ae,i.TEXTURE_MIN_FILTER,Te[k.minFilter]),k.compareFunction&&(i.texParameteri(Ae,i.TEXTURE_COMPARE_MODE,i.COMPARE_REF_TO_TEXTURE),i.texParameteri(Ae,i.TEXTURE_COMPARE_FUNC,ae[k.compareFunction])),e.has("EXT_texture_filter_anisotropic")===!0){if(k.magFilter===dr||k.minFilter!==Ql&&k.minFilter!==za||k.type===$r&&e.has("OES_texture_float_linear")===!1)return;if(k.anisotropy>1||n.get(k).__currentAnisotropy){const be=e.get("EXT_texture_filter_anisotropic");i.texParameterf(Ae,be.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(k.anisotropy,r.getMaxAnisotropy())),n.get(k).__currentAnisotropy=k.anisotropy}}}function Ve(Ae,k){let be=!1;Ae.__webglInit===void 0&&(Ae.__webglInit=!0,k.addEventListener("dispose",z));const Oe=k.source;let pe=x.get(Oe);pe===void 0&&(pe={},x.set(Oe,pe));const le=oe(k);if(le!==Ae.__cacheKey){pe[le]===void 0&&(pe[le]={texture:i.createTexture(),usedTimes:0},a.memory.textures++,be=!0),pe[le].usedTimes++;const Ne=pe[Ae.__cacheKey];Ne!==void 0&&(pe[Ae.__cacheKey].usedTimes--,Ne.usedTimes===0&&q(k)),Ae.__cacheKey=le,Ae.__webglTexture=pe[le].texture}return be}function Ce(Ae,k,be){let Oe=i.TEXTURE_2D;(k.isDataArrayTexture||k.isCompressedArrayTexture)&&(Oe=i.TEXTURE_2D_ARRAY),k.isData3DTexture&&(Oe=i.TEXTURE_3D);const pe=Ve(Ae,k),le=k.source;t.bindTexture(Oe,Ae.__webglTexture,i.TEXTURE0+be);const Ne=n.get(le);if(le.version!==Ne.__version||pe===!0){t.activeTexture(i.TEXTURE0+be);const De=li.getPrimaries(li.workingColorSpace),Je=k.colorSpace===To?null:li.getPrimaries(k.colorSpace),we=k.colorSpace===To||De===Je?i.NONE:i.BROWSER_DEFAULT_WEBGL;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,k.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,k.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,we);let Ue=N(k.image,!1,r.maxTextureSize);Ue=Xt(k,Ue);const ut=s.convert(k.format,k.colorSpace),Dt=s.convert(k.type);let Bt=U(k.internalFormat,ut,Dt,k.colorSpace,k.isVideoTexture);Me(Oe,k);let ct;const jt=k.mipmaps,Jt=k.isVideoTexture!==!0,In=Ne.__version===void 0||pe===!0,ge=le.dataReady,Ot=j(k,Ue);if(k.isDepthTexture)Bt=I(k.format===uu,k.type),In&&(Jt?t.texStorage2D(i.TEXTURE_2D,1,Bt,Ue.width,Ue.height):t.texImage2D(i.TEXTURE_2D,0,Bt,Ue.width,Ue.height,0,ut,Dt,null));else if(k.isDataTexture)if(jt.length>0){Jt&&In&&t.texStorage2D(i.TEXTURE_2D,Ot,Bt,jt[0].width,jt[0].height);for(let ot=0,Tt=jt.length;ot<Tt;ot++)ct=jt[ot],Jt?ge&&t.texSubImage2D(i.TEXTURE_2D,ot,0,0,ct.width,ct.height,ut,Dt,ct.data):t.texImage2D(i.TEXTURE_2D,ot,Bt,ct.width,ct.height,0,ut,Dt,ct.data);k.generateMipmaps=!1}else Jt?(In&&t.texStorage2D(i.TEXTURE_2D,Ot,Bt,Ue.width,Ue.height),ge&&t.texSubImage2D(i.TEXTURE_2D,0,0,0,Ue.width,Ue.height,ut,Dt,Ue.data)):t.texImage2D(i.TEXTURE_2D,0,Bt,Ue.width,Ue.height,0,ut,Dt,Ue.data);else if(k.isCompressedTexture)if(k.isCompressedArrayTexture){Jt&&In&&t.texStorage3D(i.TEXTURE_2D_ARRAY,Ot,Bt,jt[0].width,jt[0].height,Ue.depth);for(let ot=0,Tt=jt.length;ot<Tt;ot++)if(ct=jt[ot],k.format!==ks)if(ut!==null)if(Jt){if(ge)if(k.layerUpdates.size>0){const Ht=UN(ct.width,ct.height,k.format,k.type);for(const Yt of k.layerUpdates){const pn=ct.data.subarray(Yt*Ht/ct.data.BYTES_PER_ELEMENT,(Yt+1)*Ht/ct.data.BYTES_PER_ELEMENT);t.compressedTexSubImage3D(i.TEXTURE_2D_ARRAY,ot,0,0,Yt,ct.width,ct.height,1,ut,pn)}k.clearLayerUpdates()}else t.compressedTexSubImage3D(i.TEXTURE_2D_ARRAY,ot,0,0,0,ct.width,ct.height,Ue.depth,ut,ct.data)}else t.compressedTexImage3D(i.TEXTURE_2D_ARRAY,ot,Bt,ct.width,ct.height,Ue.depth,0,ct.data,0,0);else console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else Jt?ge&&t.texSubImage3D(i.TEXTURE_2D_ARRAY,ot,0,0,0,ct.width,ct.height,Ue.depth,ut,Dt,ct.data):t.texImage3D(i.TEXTURE_2D_ARRAY,ot,Bt,ct.width,ct.height,Ue.depth,0,ut,Dt,ct.data)}else{Jt&&In&&t.texStorage2D(i.TEXTURE_2D,Ot,Bt,jt[0].width,jt[0].height);for(let ot=0,Tt=jt.length;ot<Tt;ot++)ct=jt[ot],k.format!==ks?ut!==null?Jt?ge&&t.compressedTexSubImage2D(i.TEXTURE_2D,ot,0,0,ct.width,ct.height,ut,ct.data):t.compressedTexImage2D(i.TEXTURE_2D,ot,Bt,ct.width,ct.height,0,ct.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):Jt?ge&&t.texSubImage2D(i.TEXTURE_2D,ot,0,0,ct.width,ct.height,ut,Dt,ct.data):t.texImage2D(i.TEXTURE_2D,ot,Bt,ct.width,ct.height,0,ut,Dt,ct.data)}else if(k.isDataArrayTexture)if(Jt){if(In&&t.texStorage3D(i.TEXTURE_2D_ARRAY,Ot,Bt,Ue.width,Ue.height,Ue.depth),ge)if(k.layerUpdates.size>0){const ot=UN(Ue.width,Ue.height,k.format,k.type);for(const Tt of k.layerUpdates){const Ht=Ue.data.subarray(Tt*ot/Ue.data.BYTES_PER_ELEMENT,(Tt+1)*ot/Ue.data.BYTES_PER_ELEMENT);t.texSubImage3D(i.TEXTURE_2D_ARRAY,0,0,0,Tt,Ue.width,Ue.height,1,ut,Dt,Ht)}k.clearLayerUpdates()}else t.texSubImage3D(i.TEXTURE_2D_ARRAY,0,0,0,0,Ue.width,Ue.height,Ue.depth,ut,Dt,Ue.data)}else t.texImage3D(i.TEXTURE_2D_ARRAY,0,Bt,Ue.width,Ue.height,Ue.depth,0,ut,Dt,Ue.data);else if(k.isData3DTexture)Jt?(In&&t.texStorage3D(i.TEXTURE_3D,Ot,Bt,Ue.width,Ue.height,Ue.depth),ge&&t.texSubImage3D(i.TEXTURE_3D,0,0,0,0,Ue.width,Ue.height,Ue.depth,ut,Dt,Ue.data)):t.texImage3D(i.TEXTURE_3D,0,Bt,Ue.width,Ue.height,Ue.depth,0,ut,Dt,Ue.data);else if(k.isFramebufferTexture){if(In)if(Jt)t.texStorage2D(i.TEXTURE_2D,Ot,Bt,Ue.width,Ue.height);else{let ot=Ue.width,Tt=Ue.height;for(let Ht=0;Ht<Ot;Ht++)t.texImage2D(i.TEXTURE_2D,Ht,Bt,ot,Tt,0,ut,Dt,null),ot>>=1,Tt>>=1}}else if(jt.length>0){if(Jt&&In){const ot=pt(jt[0]);t.texStorage2D(i.TEXTURE_2D,Ot,Bt,ot.width,ot.height)}for(let ot=0,Tt=jt.length;ot<Tt;ot++)ct=jt[ot],Jt?ge&&t.texSubImage2D(i.TEXTURE_2D,ot,0,0,ut,Dt,ct):t.texImage2D(i.TEXTURE_2D,ot,Bt,ut,Dt,ct);k.generateMipmaps=!1}else if(Jt){if(In){const ot=pt(Ue);t.texStorage2D(i.TEXTURE_2D,Ot,Bt,ot.width,ot.height)}ge&&t.texSubImage2D(i.TEXTURE_2D,0,0,0,ut,Dt,Ue)}else t.texImage2D(i.TEXTURE_2D,0,Bt,ut,Dt,Ue);C(k)&&E(Oe),Ne.__version=le.version,k.onUpdate&&k.onUpdate(k)}Ae.__version=k.version}function Fe(Ae,k,be){if(k.image.length!==6)return;const Oe=Ve(Ae,k),pe=k.source;t.bindTexture(i.TEXTURE_CUBE_MAP,Ae.__webglTexture,i.TEXTURE0+be);const le=n.get(pe);if(pe.version!==le.__version||Oe===!0){t.activeTexture(i.TEXTURE0+be);const Ne=li.getPrimaries(li.workingColorSpace),De=k.colorSpace===To?null:li.getPrimaries(k.colorSpace),Je=k.colorSpace===To||Ne===De?i.NONE:i.BROWSER_DEFAULT_WEBGL;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,k.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,k.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,Je);const we=k.isCompressedTexture||k.image[0].isCompressedTexture,Ue=k.image[0]&&k.image[0].isDataTexture,ut=[];for(let Tt=0;Tt<6;Tt++)!we&&!Ue?ut[Tt]=N(k.image[Tt],!0,r.maxCubemapSize):ut[Tt]=Ue?k.image[Tt].image:k.image[Tt],ut[Tt]=Xt(k,ut[Tt]);const Dt=ut[0],Bt=s.convert(k.format,k.colorSpace),ct=s.convert(k.type),jt=U(k.internalFormat,Bt,ct,k.colorSpace),Jt=k.isVideoTexture!==!0,In=le.__version===void 0||Oe===!0,ge=pe.dataReady;let Ot=j(k,Dt);Me(i.TEXTURE_CUBE_MAP,k);let ot;if(we){Jt&&In&&t.texStorage2D(i.TEXTURE_CUBE_MAP,Ot,jt,Dt.width,Dt.height);for(let Tt=0;Tt<6;Tt++){ot=ut[Tt].mipmaps;for(let Ht=0;Ht<ot.length;Ht++){const Yt=ot[Ht];k.format!==ks?Bt!==null?Jt?ge&&t.compressedTexSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Ht,0,0,Yt.width,Yt.height,Bt,Yt.data):t.compressedTexImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Ht,jt,Yt.width,Yt.height,0,Yt.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):Jt?ge&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Ht,0,0,Yt.width,Yt.height,Bt,ct,Yt.data):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Ht,jt,Yt.width,Yt.height,0,Bt,ct,Yt.data)}}}else{if(ot=k.mipmaps,Jt&&In){ot.length>0&&Ot++;const Tt=pt(ut[0]);t.texStorage2D(i.TEXTURE_CUBE_MAP,Ot,jt,Tt.width,Tt.height)}for(let Tt=0;Tt<6;Tt++)if(Ue){Jt?ge&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,0,0,0,ut[Tt].width,ut[Tt].height,Bt,ct,ut[Tt].data):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,0,jt,ut[Tt].width,ut[Tt].height,0,Bt,ct,ut[Tt].data);for(let Ht=0;Ht<ot.length;Ht++){const pn=ot[Ht].image[Tt].image;Jt?ge&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Ht+1,0,0,pn.width,pn.height,Bt,ct,pn.data):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Ht+1,jt,pn.width,pn.height,0,Bt,ct,pn.data)}}else{Jt?ge&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,0,0,0,Bt,ct,ut[Tt]):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,0,jt,Bt,ct,ut[Tt]);for(let Ht=0;Ht<ot.length;Ht++){const Yt=ot[Ht];Jt?ge&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Ht+1,0,0,Bt,ct,Yt.image[Tt]):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Ht+1,jt,Bt,ct,Yt.image[Tt])}}}C(k)&&E(i.TEXTURE_CUBE_MAP),le.__version=pe.version,k.onUpdate&&k.onUpdate(k)}Ae.__version=k.version}function et(Ae,k,be,Oe,pe,le){const Ne=s.convert(be.format,be.colorSpace),De=s.convert(be.type),Je=U(be.internalFormat,Ne,De,be.colorSpace),we=n.get(k),Ue=n.get(be);if(Ue.__renderTarget=k,!we.__hasExternalTextures){const ut=Math.max(1,k.width>>le),Dt=Math.max(1,k.height>>le);pe===i.TEXTURE_3D||pe===i.TEXTURE_2D_ARRAY?t.texImage3D(pe,le,Je,ut,Dt,k.depth,0,Ne,De,null):t.texImage2D(pe,le,Je,ut,Dt,0,Ne,De,null)}t.bindFramebuffer(i.FRAMEBUFFER,Ae),Gt(k)?l.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,Oe,pe,Ue.__webglTexture,0,yt(k)):(pe===i.TEXTURE_2D||pe>=i.TEXTURE_CUBE_MAP_POSITIVE_X&&pe<=i.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&i.framebufferTexture2D(i.FRAMEBUFFER,Oe,pe,Ue.__webglTexture,le),t.bindFramebuffer(i.FRAMEBUFFER,null)}function He(Ae,k,be){if(i.bindRenderbuffer(i.RENDERBUFFER,Ae),k.depthBuffer){const Oe=k.depthTexture,pe=Oe&&Oe.isDepthTexture?Oe.type:null,le=I(k.stencilBuffer,pe),Ne=k.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,De=yt(k);Gt(k)?l.renderbufferStorageMultisampleEXT(i.RENDERBUFFER,De,le,k.width,k.height):be?i.renderbufferStorageMultisample(i.RENDERBUFFER,De,le,k.width,k.height):i.renderbufferStorage(i.RENDERBUFFER,le,k.width,k.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,Ne,i.RENDERBUFFER,Ae)}else{const Oe=k.textures;for(let pe=0;pe<Oe.length;pe++){const le=Oe[pe],Ne=s.convert(le.format,le.colorSpace),De=s.convert(le.type),Je=U(le.internalFormat,Ne,De,le.colorSpace),we=yt(k);be&&Gt(k)===!1?i.renderbufferStorageMultisample(i.RENDERBUFFER,we,Je,k.width,k.height):Gt(k)?l.renderbufferStorageMultisampleEXT(i.RENDERBUFFER,we,Je,k.width,k.height):i.renderbufferStorage(i.RENDERBUFFER,Je,k.width,k.height)}}i.bindRenderbuffer(i.RENDERBUFFER,null)}function Rt(Ae,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(i.FRAMEBUFFER,Ae),!(k.depthTexture&&k.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");const Oe=n.get(k.depthTexture);Oe.__renderTarget=k,(!Oe.__webglTexture||k.depthTexture.image.width!==k.width||k.depthTexture.image.height!==k.height)&&(k.depthTexture.image.width=k.width,k.depthTexture.image.height=k.height,k.depthTexture.needsUpdate=!0),ie(k.depthTexture,0);const pe=Oe.__webglTexture,le=yt(k);if(k.depthTexture.format===tu)Gt(k)?l.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_2D,pe,0,le):i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_2D,pe,0);else if(k.depthTexture.format===uu)Gt(k)?l.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.TEXTURE_2D,pe,0,le):i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.TEXTURE_2D,pe,0);else throw new Error("Unknown depthTexture format")}function Et(Ae){const k=n.get(Ae),be=Ae.isWebGLCubeRenderTarget===!0;if(k.__boundDepthTexture!==Ae.depthTexture){const Oe=Ae.depthTexture;if(k.__depthDisposeCallback&&k.__depthDisposeCallback(),Oe){const pe=()=>{delete k.__boundDepthTexture,delete k.__depthDisposeCallback,Oe.removeEventListener("dispose",pe)};Oe.addEventListener("dispose",pe),k.__depthDisposeCallback=pe}k.__boundDepthTexture=Oe}if(Ae.depthTexture&&!k.__autoAllocateDepthBuffer){if(be)throw new Error("target.depthTexture not supported in Cube render targets");Rt(k.__webglFramebuffer,Ae)}else if(be){k.__webglDepthbuffer=[];for(let Oe=0;Oe<6;Oe++)if(t.bindFramebuffer(i.FRAMEBUFFER,k.__webglFramebuffer[Oe]),k.__webglDepthbuffer[Oe]===void 0)k.__webglDepthbuffer[Oe]=i.createRenderbuffer(),He(k.__webglDepthbuffer[Oe],Ae,!1);else{const pe=Ae.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,le=k.__webglDepthbuffer[Oe];i.bindRenderbuffer(i.RENDERBUFFER,le),i.framebufferRenderbuffer(i.FRAMEBUFFER,pe,i.RENDERBUFFER,le)}}else if(t.bindFramebuffer(i.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer===void 0)k.__webglDepthbuffer=i.createRenderbuffer(),He(k.__webglDepthbuffer,Ae,!1);else{const Oe=Ae.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,pe=k.__webglDepthbuffer;i.bindRenderbuffer(i.RENDERBUFFER,pe),i.framebufferRenderbuffer(i.FRAMEBUFFER,Oe,i.RENDERBUFFER,pe)}t.bindFramebuffer(i.FRAMEBUFFER,null)}function zt(Ae,k,be){const Oe=n.get(Ae);k!==void 0&&et(Oe.__webglFramebuffer,Ae,Ae.texture,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,0),be!==void 0&&Et(Ae)}function Pt(Ae){const k=Ae.texture,be=n.get(Ae),Oe=n.get(k);Ae.addEventListener("dispose",G);const pe=Ae.textures,le=Ae.isWebGLCubeRenderTarget===!0,Ne=pe.length>1;if(Ne||(Oe.__webglTexture===void 0&&(Oe.__webglTexture=i.createTexture()),Oe.__version=k.version,a.memory.textures++),le){be.__webglFramebuffer=[];for(let De=0;De<6;De++)if(k.mipmaps&&k.mipmaps.length>0){be.__webglFramebuffer[De]=[];for(let Je=0;Je<k.mipmaps.length;Je++)be.__webglFramebuffer[De][Je]=i.createFramebuffer()}else be.__webglFramebuffer[De]=i.createFramebuffer()}else{if(k.mipmaps&&k.mipmaps.length>0){be.__webglFramebuffer=[];for(let De=0;De<k.mipmaps.length;De++)be.__webglFramebuffer[De]=i.createFramebuffer()}else be.__webglFramebuffer=i.createFramebuffer();if(Ne)for(let De=0,Je=pe.length;De<Je;De++){const we=n.get(pe[De]);we.__webglTexture===void 0&&(we.__webglTexture=i.createTexture(),a.memory.textures++)}if(Ae.samples>0&&Gt(Ae)===!1){be.__webglMultisampledFramebuffer=i.createFramebuffer(),be.__webglColorRenderbuffer=[],t.bindFramebuffer(i.FRAMEBUFFER,be.__webglMultisampledFramebuffer);for(let De=0;De<pe.length;De++){const Je=pe[De];be.__webglColorRenderbuffer[De]=i.createRenderbuffer(),i.bindRenderbuffer(i.RENDERBUFFER,be.__webglColorRenderbuffer[De]);const we=s.convert(Je.format,Je.colorSpace),Ue=s.convert(Je.type),ut=U(Je.internalFormat,we,Ue,Je.colorSpace,Ae.isXRRenderTarget===!0),Dt=yt(Ae);i.renderbufferStorageMultisample(i.RENDERBUFFER,Dt,ut,Ae.width,Ae.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+De,i.RENDERBUFFER,be.__webglColorRenderbuffer[De])}i.bindRenderbuffer(i.RENDERBUFFER,null),Ae.depthBuffer&&(be.__webglDepthRenderbuffer=i.createRenderbuffer(),He(be.__webglDepthRenderbuffer,Ae,!0)),t.bindFramebuffer(i.FRAMEBUFFER,null)}}if(le){t.bindTexture(i.TEXTURE_CUBE_MAP,Oe.__webglTexture),Me(i.TEXTURE_CUBE_MAP,k);for(let De=0;De<6;De++)if(k.mipmaps&&k.mipmaps.length>0)for(let Je=0;Je<k.mipmaps.length;Je++)et(be.__webglFramebuffer[De][Je],Ae,k,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+De,Je);else et(be.__webglFramebuffer[De],Ae,k,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+De,0);C(k)&&E(i.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(Ne){for(let De=0,Je=pe.length;De<Je;De++){const we=pe[De],Ue=n.get(we);t.bindTexture(i.TEXTURE_2D,Ue.__webglTexture),Me(i.TEXTURE_2D,we),et(be.__webglFramebuffer,Ae,we,i.COLOR_ATTACHMENT0+De,i.TEXTURE_2D,0),C(we)&&E(i.TEXTURE_2D)}t.unbindTexture()}else{let De=i.TEXTURE_2D;if((Ae.isWebGL3DRenderTarget||Ae.isWebGLArrayRenderTarget)&&(De=Ae.isWebGL3DRenderTarget?i.TEXTURE_3D:i.TEXTURE_2D_ARRAY),t.bindTexture(De,Oe.__webglTexture),Me(De,k),k.mipmaps&&k.mipmaps.length>0)for(let Je=0;Je<k.mipmaps.length;Je++)et(be.__webglFramebuffer[Je],Ae,k,i.COLOR_ATTACHMENT0,De,Je);else et(be.__webglFramebuffer,Ae,k,i.COLOR_ATTACHMENT0,De,0);C(k)&&E(De),t.unbindTexture()}Ae.depthBuffer&&Et(Ae)}function We(Ae){const k=Ae.textures;for(let be=0,Oe=k.length;be<Oe;be++){const pe=k[be];if(C(pe)){const le=O(Ae),Ne=n.get(pe).__webglTexture;t.bindTexture(le,Ne),E(le),t.unbindTexture()}}}const ft=[],fe=[];function Wt(Ae){if(Ae.samples>0){if(Gt(Ae)===!1){const k=Ae.textures,be=Ae.width,Oe=Ae.height;let pe=i.COLOR_BUFFER_BIT;const le=Ae.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,Ne=n.get(Ae),De=k.length>1;if(De)for(let Je=0;Je<k.length;Je++)t.bindFramebuffer(i.FRAMEBUFFER,Ne.__webglMultisampledFramebuffer),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+Je,i.RENDERBUFFER,null),t.bindFramebuffer(i.FRAMEBUFFER,Ne.__webglFramebuffer),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0+Je,i.TEXTURE_2D,null,0);t.bindFramebuffer(i.READ_FRAMEBUFFER,Ne.__webglMultisampledFramebuffer),t.bindFramebuffer(i.DRAW_FRAMEBUFFER,Ne.__webglFramebuffer);for(let Je=0;Je<k.length;Je++){if(Ae.resolveDepthBuffer&&(Ae.depthBuffer&&(pe|=i.DEPTH_BUFFER_BIT),Ae.stencilBuffer&&Ae.resolveStencilBuffer&&(pe|=i.STENCIL_BUFFER_BIT)),De){i.framebufferRenderbuffer(i.READ_FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.RENDERBUFFER,Ne.__webglColorRenderbuffer[Je]);const we=n.get(k[Je]).__webglTexture;i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,we,0)}i.blitFramebuffer(0,0,be,Oe,0,0,be,Oe,pe,i.NEAREST),u===!0&&(ft.length=0,fe.length=0,ft.push(i.COLOR_ATTACHMENT0+Je),Ae.depthBuffer&&Ae.resolveDepthBuffer===!1&&(ft.push(le),fe.push(le),i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER,fe)),i.invalidateFramebuffer(i.READ_FRAMEBUFFER,ft))}if(t.bindFramebuffer(i.READ_FRAMEBUFFER,null),t.bindFramebuffer(i.DRAW_FRAMEBUFFER,null),De)for(let Je=0;Je<k.length;Je++){t.bindFramebuffer(i.FRAMEBUFFER,Ne.__webglMultisampledFramebuffer),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+Je,i.RENDERBUFFER,Ne.__webglColorRenderbuffer[Je]);const we=n.get(k[Je]).__webglTexture;t.bindFramebuffer(i.FRAMEBUFFER,Ne.__webglFramebuffer),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0+Je,i.TEXTURE_2D,we,0)}t.bindFramebuffer(i.DRAW_FRAMEBUFFER,Ne.__webglMultisampledFramebuffer)}else if(Ae.depthBuffer&&Ae.resolveDepthBuffer===!1&&u){const k=Ae.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT;i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER,[k])}}}function yt(Ae){return Math.min(r.maxSamples,Ae.samples)}function Gt(Ae){const k=n.get(Ae);return Ae.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function _t(Ae){const k=a.render.frame;m.get(Ae)!==k&&(m.set(Ae,k),Ae.update())}function Xt(Ae,k){const be=Ae.colorSpace,Oe=Ae.format,pe=Ae.type;return Ae.isCompressedTexture===!0||Ae.isVideoTexture===!0||be!==Mo&&be!==To&&(li.getTransfer(be)===Fi?(Oe!==ks||pe!==ra)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",be)),k}function pt(Ae){return typeof HTMLImageElement<"u"&&Ae instanceof HTMLImageElement?(h.width=Ae.naturalWidth||Ae.width,h.height=Ae.naturalHeight||Ae.height):typeof VideoFrame<"u"&&Ae instanceof VideoFrame?(h.width=Ae.displayWidth,h.height=Ae.displayHeight):(h.width=Ae.width,h.height=Ae.height),h}this.allocateTextureUnit=ne,this.resetTextureUnits=J,this.setTexture2D=ie,this.setTexture2DArray=Z,this.setTexture3D=te,this.setTextureCube=de,this.rebindTextures=zt,this.setupRenderTarget=Pt,this.updateRenderTargetMipmap=We,this.updateMultisampleRenderTarget=Wt,this.setupDepthRenderbuffer=Et,this.setupFrameBufferTexture=et,this.useMultisampledRTT=Gt}function NH(i,e){function t(n,r=To){let s;const a=li.getTransfer(r);if(n===ra)return i.UNSIGNED_BYTE;if(n===hy)return i.UNSIGNED_SHORT_4_4_4_4;if(n===fy)return i.UNSIGNED_SHORT_5_5_5_1;if(n===dy)return i.UNSIGNED_INT_5_9_9_9_REV;if(n===Hf)return i.BYTE;if(n===Wf)return i.SHORT;if(n===bl)return i.UNSIGNED_SHORT;if(n===Ns)return i.INT;if(n===Nr)return i.UNSIGNED_INT;if(n===$r)return i.FLOAT;if(n===Gs)return i.HALF_FLOAT;if(n===IT)return i.ALPHA;if(n===Pg)return i.RGB;if(n===ks)return i.RGBA;if(n===FT)return i.LUMINANCE;if(n===kT)return i.LUMINANCE_ALPHA;if(n===tu)return i.DEPTH_COMPONENT;if(n===uu)return i.DEPTH_STENCIL;if(n===Lg)return i.RED;if(n===k0)return i.RED_INTEGER;if(n===id)return i.RG;if(n===z0)return i.RG_INTEGER;if(n===G0)return i.RGBA_INTEGER;if(n===$f||n===Dh||n===Ph||n===Lh)if(a===Fi)if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(n===$f)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===Dh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===Ph)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===Lh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=e.get("WEBGL_compressed_texture_s3tc"),s!==null){if(n===$f)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===Dh)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===Ph)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===Lh)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(n===Ym||n===Qm||n===Km||n===Zm)if(s=e.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(n===Ym)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===Qm)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===Km)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===Zm)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(n===Jm||n===r0||n===s0)if(s=e.get("WEBGL_compressed_texture_etc"),s!==null){if(n===Jm||n===r0)return a===Fi?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(n===s0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(n===a0||n===o0||n===l0||n===u0||n===c0||n===h0||n===f0||n===d0||n===A0||n===p0||n===m0||n===g0||n===v0||n===_0)if(s=e.get("WEBGL_compressed_texture_astc"),s!==null){if(n===a0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===o0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===l0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===u0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===c0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===h0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===f0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===d0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===A0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===p0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===m0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===g0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===v0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===_0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(n===Xf||n===$S||n===XS)if(s=e.get("EXT_texture_compression_bptc"),s!==null){if(n===Xf)return a===Fi?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===$S)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===XS)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(n===zT||n===eg||n===tg||n===ng)if(s=e.get("EXT_texture_compression_rgtc"),s!==null){if(n===Xf)return s.COMPRESSED_RED_RGTC1_EXT;if(n===eg)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===tg)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===ng)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return n===lu?i.UNSIGNED_INT_24_8:i[n]!==void 0?i[n]:null}return{convert:t}}const RH={type:"move"};class P3{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new qa,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new qa,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new me,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new me),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new qa,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new me,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new me),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const t=this._hand;if(t)for(const n of e.hand.values())this._getHandJoint(t,n)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,n){let r=null,s=null,a=null;const l=this._targetRay,u=this._grip,h=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(h&&e.hand){a=!0;for(const N of e.hand.values()){const C=t.getJointPose(N,n),E=this._getHandJoint(h,N);C!==null&&(E.matrix.fromArray(C.transform.matrix),E.matrix.decompose(E.position,E.rotation,E.scale),E.matrixWorldNeedsUpdate=!0,E.jointRadius=C.radius),E.visible=C!==null}const m=h.joints["index-finger-tip"],v=h.joints["thumb-tip"],x=m.position.distanceTo(v.position),S=.02,T=.005;h.inputState.pinching&&x>S+T?(h.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!h.inputState.pinching&&x<=S-T&&(h.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else u!==null&&e.gripSpace&&(s=t.getPose(e.gripSpace,n),s!==null&&(u.matrix.fromArray(s.transform.matrix),u.matrix.decompose(u.position,u.rotation,u.scale),u.matrixWorldNeedsUpdate=!0,s.linearVelocity?(u.hasLinearVelocity=!0,u.linearVelocity.copy(s.linearVelocity)):u.hasLinearVelocity=!1,s.angularVelocity?(u.hasAngularVelocity=!0,u.angularVelocity.copy(s.angularVelocity)):u.hasAngularVelocity=!1));l!==null&&(r=t.getPose(e.targetRaySpace,n),r===null&&s!==null&&(r=s),r!==null&&(l.matrix.fromArray(r.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,r.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(r.linearVelocity)):l.hasLinearVelocity=!1,r.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(r.angularVelocity)):l.hasAngularVelocity=!1,this.dispatchEvent(RH)))}return l!==null&&(l.visible=r!==null),u!==null&&(u.visible=s!==null),h!==null&&(h.visible=a!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){const n=new qa;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}}const DH=`
|
||
void main() {
|
||
|
||
gl_Position = vec4( position, 1.0 );
|
||
|
||
}`,PH=`
|
||
uniform sampler2DArray depthColor;
|
||
uniform float depthWidth;
|
||
uniform float depthHeight;
|
||
|
||
void main() {
|
||
|
||
vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
|
||
|
||
if ( coord.x >= 1.0 ) {
|
||
|
||
gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
|
||
|
||
} else {
|
||
|
||
gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
|
||
|
||
}
|
||
|
||
}`;class LH{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t,n){if(this.texture===null){const r=new ms,s=e.properties.get(r);s.__webglTexture=t.texture,(t.depthNear!==n.depthNear||t.depthFar!==n.depthFar)&&(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=r}}getMesh(e){if(this.texture!==null&&this.mesh===null){const t=e.cameras[0].viewport,n=new Qa({vertexShader:DH,fragmentShader:PH,uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new Oi(new by(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class UH extends Bc{constructor(e,t){super();const n=this;let r=null,s=1,a=null,l="local-floor",u=1,h=null,m=null,v=null,x=null,S=null,T=null;const N=new LH,C=t.getContextAttributes();let E=null,O=null;const U=[],I=[],j=new bt;let z=null;const G=new va;G.viewport=new On;const H=new va;H.viewport=new On;const q=[G,H],V=new Zz;let Q=null,J=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(Ce){let Fe=U[Ce];return Fe===void 0&&(Fe=new P3,U[Ce]=Fe),Fe.getTargetRaySpace()},this.getControllerGrip=function(Ce){let Fe=U[Ce];return Fe===void 0&&(Fe=new P3,U[Ce]=Fe),Fe.getGripSpace()},this.getHand=function(Ce){let Fe=U[Ce];return Fe===void 0&&(Fe=new P3,U[Ce]=Fe),Fe.getHandSpace()};function ne(Ce){const Fe=I.indexOf(Ce.inputSource);if(Fe===-1)return;const et=U[Fe];et!==void 0&&(et.update(Ce.inputSource,Ce.frame,h||a),et.dispatchEvent({type:Ce.type,data:Ce.inputSource}))}function oe(){r.removeEventListener("select",ne),r.removeEventListener("selectstart",ne),r.removeEventListener("selectend",ne),r.removeEventListener("squeeze",ne),r.removeEventListener("squeezestart",ne),r.removeEventListener("squeezeend",ne),r.removeEventListener("end",oe),r.removeEventListener("inputsourceschange",ie);for(let Ce=0;Ce<U.length;Ce++){const Fe=I[Ce];Fe!==null&&(I[Ce]=null,U[Ce].disconnect(Fe))}Q=null,J=null,N.reset(),e.setRenderTarget(E),S=null,x=null,v=null,r=null,O=null,Ve.stop(),n.isPresenting=!1,e.setPixelRatio(z),e.setSize(j.width,j.height,!1),n.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(Ce){s=Ce,n.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(Ce){l=Ce,n.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return h||a},this.setReferenceSpace=function(Ce){h=Ce},this.getBaseLayer=function(){return x!==null?x:S},this.getBinding=function(){return v},this.getFrame=function(){return T},this.getSession=function(){return r},this.setSession=async function(Ce){if(r=Ce,r!==null){if(E=e.getRenderTarget(),r.addEventListener("select",ne),r.addEventListener("selectstart",ne),r.addEventListener("selectend",ne),r.addEventListener("squeeze",ne),r.addEventListener("squeezestart",ne),r.addEventListener("squeezeend",ne),r.addEventListener("end",oe),r.addEventListener("inputsourceschange",ie),C.xrCompatible!==!0&&await t.makeXRCompatible(),z=e.getPixelRatio(),e.getSize(j),r.enabledFeatures!==void 0&&r.enabledFeatures.includes("layers")){let et=null,He=null,Rt=null;C.depth&&(Rt=C.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,et=C.stencil?uu:tu,He=C.stencil?lu:Nr);const Et={colorFormat:t.RGBA8,depthFormat:Rt,scaleFactor:s};v=new XRWebGLBinding(r,t),x=v.createProjectionLayer(Et),r.updateRenderState({layers:[x]}),e.setPixelRatio(1),e.setSize(x.textureWidth,x.textureHeight,!1),O=new Fh(x.textureWidth,x.textureHeight,{format:ks,type:ra,depthTexture:new Ic(x.textureWidth,x.textureHeight,He,void 0,void 0,void 0,void 0,void 0,void 0,et),stencilBuffer:C.stencil,colorSpace:e.outputColorSpace,samples:C.antialias?4:0,resolveDepthBuffer:x.ignoreDepthValues===!1})}else{const et={antialias:C.antialias,alpha:!0,depth:C.depth,stencil:C.stencil,framebufferScaleFactor:s};S=new XRWebGLLayer(r,t,et),r.updateRenderState({baseLayer:S}),e.setPixelRatio(1),e.setSize(S.framebufferWidth,S.framebufferHeight,!1),O=new Fh(S.framebufferWidth,S.framebufferHeight,{format:ks,type:ra,colorSpace:e.outputColorSpace,stencilBuffer:C.stencil})}O.isXRRenderTarget=!0,this.setFoveation(u),h=null,a=await r.requestReferenceSpace(l),Ve.setContext(r),Ve.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode},this.getDepthTexture=function(){return N.getDepthTexture()};function ie(Ce){for(let Fe=0;Fe<Ce.removed.length;Fe++){const et=Ce.removed[Fe],He=I.indexOf(et);He>=0&&(I[He]=null,U[He].disconnect(et))}for(let Fe=0;Fe<Ce.added.length;Fe++){const et=Ce.added[Fe];let He=I.indexOf(et);if(He===-1){for(let Et=0;Et<U.length;Et++)if(Et>=I.length){I.push(et),He=Et;break}else if(I[Et]===null){I[Et]=et,He=Et;break}if(He===-1)break}const Rt=U[He];Rt&&Rt.connect(et)}}const Z=new me,te=new me;function de(Ce,Fe,et){Z.setFromMatrixPosition(Fe.matrixWorld),te.setFromMatrixPosition(et.matrixWorld);const He=Z.distanceTo(te),Rt=Fe.projectionMatrix.elements,Et=et.projectionMatrix.elements,zt=Rt[14]/(Rt[10]-1),Pt=Rt[14]/(Rt[10]+1),We=(Rt[9]+1)/Rt[5],ft=(Rt[9]-1)/Rt[5],fe=(Rt[8]-1)/Rt[0],Wt=(Et[8]+1)/Et[0],yt=zt*fe,Gt=zt*Wt,_t=He/(-fe+Wt),Xt=_t*-fe;if(Fe.matrixWorld.decompose(Ce.position,Ce.quaternion,Ce.scale),Ce.translateX(Xt),Ce.translateZ(_t),Ce.matrixWorld.compose(Ce.position,Ce.quaternion,Ce.scale),Ce.matrixWorldInverse.copy(Ce.matrixWorld).invert(),Rt[10]===-1)Ce.projectionMatrix.copy(Fe.projectionMatrix),Ce.projectionMatrixInverse.copy(Fe.projectionMatrixInverse);else{const pt=zt+_t,Ae=Pt+_t,k=yt-Xt,be=Gt+(He-Xt),Oe=We*Pt/Ae*pt,pe=ft*Pt/Ae*pt;Ce.projectionMatrix.makePerspective(k,be,Oe,pe,pt,Ae),Ce.projectionMatrixInverse.copy(Ce.projectionMatrix).invert()}}function Se(Ce,Fe){Fe===null?Ce.matrixWorld.copy(Ce.matrix):Ce.matrixWorld.multiplyMatrices(Fe.matrixWorld,Ce.matrix),Ce.matrixWorldInverse.copy(Ce.matrixWorld).invert()}this.updateCamera=function(Ce){if(r===null)return;let Fe=Ce.near,et=Ce.far;N.texture!==null&&(N.depthNear>0&&(Fe=N.depthNear),N.depthFar>0&&(et=N.depthFar)),V.near=H.near=G.near=Fe,V.far=H.far=G.far=et,(Q!==V.near||J!==V.far)&&(r.updateRenderState({depthNear:V.near,depthFar:V.far}),Q=V.near,J=V.far),G.layers.mask=Ce.layers.mask|2,H.layers.mask=Ce.layers.mask|4,V.layers.mask=G.layers.mask|H.layers.mask;const He=Ce.parent,Rt=V.cameras;Se(V,He);for(let Et=0;Et<Rt.length;Et++)Se(Rt[Et],He);Rt.length===2?de(V,G,H):V.projectionMatrix.copy(G.projectionMatrix),Te(Ce,V,He)};function Te(Ce,Fe,et){et===null?Ce.matrix.copy(Fe.matrixWorld):(Ce.matrix.copy(et.matrixWorld),Ce.matrix.invert(),Ce.matrix.multiply(Fe.matrixWorld)),Ce.matrix.decompose(Ce.position,Ce.quaternion,Ce.scale),Ce.updateMatrixWorld(!0),Ce.projectionMatrix.copy(Fe.projectionMatrix),Ce.projectionMatrixInverse.copy(Fe.projectionMatrixInverse),Ce.isPerspectiveCamera&&(Ce.fov=y0*2*Math.atan(1/Ce.projectionMatrix.elements[5]),Ce.zoom=1)}this.getCamera=function(){return V},this.getFoveation=function(){if(!(x===null&&S===null))return u},this.setFoveation=function(Ce){u=Ce,x!==null&&(x.fixedFoveation=Ce),S!==null&&S.fixedFoveation!==void 0&&(S.fixedFoveation=Ce)},this.hasDepthSensing=function(){return N.texture!==null},this.getDepthSensingMesh=function(){return N.getMesh(V)};let ae=null;function Me(Ce,Fe){if(m=Fe.getViewerPose(h||a),T=Fe,m!==null){const et=m.views;S!==null&&(e.setRenderTargetFramebuffer(O,S.framebuffer),e.setRenderTarget(O));let He=!1;et.length!==V.cameras.length&&(V.cameras.length=0,He=!0);for(let Et=0;Et<et.length;Et++){const zt=et[Et];let Pt=null;if(S!==null)Pt=S.getViewport(zt);else{const ft=v.getViewSubImage(x,zt);Pt=ft.viewport,Et===0&&(e.setRenderTargetTextures(O,ft.colorTexture,x.ignoreDepthValues?void 0:ft.depthStencilTexture),e.setRenderTarget(O))}let We=q[Et];We===void 0&&(We=new va,We.layers.enable(Et),We.viewport=new On,q[Et]=We),We.matrix.fromArray(zt.transform.matrix),We.matrix.decompose(We.position,We.quaternion,We.scale),We.projectionMatrix.fromArray(zt.projectionMatrix),We.projectionMatrixInverse.copy(We.projectionMatrix).invert(),We.viewport.set(Pt.x,Pt.y,Pt.width,Pt.height),Et===0&&(V.matrix.copy(We.matrix),V.matrix.decompose(V.position,V.quaternion,V.scale)),He===!0&&V.cameras.push(We)}const Rt=r.enabledFeatures;if(Rt&&Rt.includes("depth-sensing")){const Et=v.getDepthInformation(et[0]);Et&&Et.isValid&&Et.texture&&N.init(e,Et,r.renderState)}}for(let et=0;et<U.length;et++){const He=I[et],Rt=U[et];He!==null&&Rt!==void 0&&Rt.update(He,Fe,h||a)}ae&&ae(Ce,Fe),Fe.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:Fe}),T=null}const Ve=new fD;Ve.setAnimationLoop(Me),this.setAnimationLoop=function(Ce){ae=Ce},this.dispose=function(){}}}const yf=new aa,BH=new jn;function OH(i,e){function t(C,E){C.matrixAutoUpdate===!0&&C.updateMatrix(),E.value.copy(C.matrix)}function n(C,E){E.color.getRGB(C.fogColor.value,W7(i)),E.isFog?(C.fogNear.value=E.near,C.fogFar.value=E.far):E.isFogExp2&&(C.fogDensity.value=E.density)}function r(C,E,O,U,I){E.isMeshBasicMaterial||E.isMeshLambertMaterial?s(C,E):E.isMeshToonMaterial?(s(C,E),v(C,E)):E.isMeshPhongMaterial?(s(C,E),m(C,E)):E.isMeshStandardMaterial?(s(C,E),x(C,E),E.isMeshPhysicalMaterial&&S(C,E,I)):E.isMeshMatcapMaterial?(s(C,E),T(C,E)):E.isMeshDepthMaterial?s(C,E):E.isMeshDistanceMaterial?(s(C,E),N(C,E)):E.isMeshNormalMaterial?s(C,E):E.isLineBasicMaterial?(a(C,E),E.isLineDashedMaterial&&l(C,E)):E.isPointsMaterial?u(C,E,O,U):E.isSpriteMaterial?h(C,E):E.isShadowMaterial?(C.color.value.copy(E.color),C.opacity.value=E.opacity):E.isShaderMaterial&&(E.uniformsNeedUpdate=!1)}function s(C,E){C.opacity.value=E.opacity,E.color&&C.diffuse.value.copy(E.color),E.emissive&&C.emissive.value.copy(E.emissive).multiplyScalar(E.emissiveIntensity),E.map&&(C.map.value=E.map,t(E.map,C.mapTransform)),E.alphaMap&&(C.alphaMap.value=E.alphaMap,t(E.alphaMap,C.alphaMapTransform)),E.bumpMap&&(C.bumpMap.value=E.bumpMap,t(E.bumpMap,C.bumpMapTransform),C.bumpScale.value=E.bumpScale,E.side===or&&(C.bumpScale.value*=-1)),E.normalMap&&(C.normalMap.value=E.normalMap,t(E.normalMap,C.normalMapTransform),C.normalScale.value.copy(E.normalScale),E.side===or&&C.normalScale.value.negate()),E.displacementMap&&(C.displacementMap.value=E.displacementMap,t(E.displacementMap,C.displacementMapTransform),C.displacementScale.value=E.displacementScale,C.displacementBias.value=E.displacementBias),E.emissiveMap&&(C.emissiveMap.value=E.emissiveMap,t(E.emissiveMap,C.emissiveMapTransform)),E.specularMap&&(C.specularMap.value=E.specularMap,t(E.specularMap,C.specularMapTransform)),E.alphaTest>0&&(C.alphaTest.value=E.alphaTest);const O=e.get(E),U=O.envMap,I=O.envMapRotation;U&&(C.envMap.value=U,yf.copy(I),yf.x*=-1,yf.y*=-1,yf.z*=-1,U.isCubeTexture&&U.isRenderTargetTexture===!1&&(yf.y*=-1,yf.z*=-1),C.envMapRotation.value.setFromMatrix4(BH.makeRotationFromEuler(yf)),C.flipEnvMap.value=U.isCubeTexture&&U.isRenderTargetTexture===!1?-1:1,C.reflectivity.value=E.reflectivity,C.ior.value=E.ior,C.refractionRatio.value=E.refractionRatio),E.lightMap&&(C.lightMap.value=E.lightMap,C.lightMapIntensity.value=E.lightMapIntensity,t(E.lightMap,C.lightMapTransform)),E.aoMap&&(C.aoMap.value=E.aoMap,C.aoMapIntensity.value=E.aoMapIntensity,t(E.aoMap,C.aoMapTransform))}function a(C,E){C.diffuse.value.copy(E.color),C.opacity.value=E.opacity,E.map&&(C.map.value=E.map,t(E.map,C.mapTransform))}function l(C,E){C.dashSize.value=E.dashSize,C.totalSize.value=E.dashSize+E.gapSize,C.scale.value=E.scale}function u(C,E,O,U){C.diffuse.value.copy(E.color),C.opacity.value=E.opacity,C.size.value=E.size*O,C.scale.value=U*.5,E.map&&(C.map.value=E.map,t(E.map,C.uvTransform)),E.alphaMap&&(C.alphaMap.value=E.alphaMap,t(E.alphaMap,C.alphaMapTransform)),E.alphaTest>0&&(C.alphaTest.value=E.alphaTest)}function h(C,E){C.diffuse.value.copy(E.color),C.opacity.value=E.opacity,C.rotation.value=E.rotation,E.map&&(C.map.value=E.map,t(E.map,C.mapTransform)),E.alphaMap&&(C.alphaMap.value=E.alphaMap,t(E.alphaMap,C.alphaMapTransform)),E.alphaTest>0&&(C.alphaTest.value=E.alphaTest)}function m(C,E){C.specular.value.copy(E.specular),C.shininess.value=Math.max(E.shininess,1e-4)}function v(C,E){E.gradientMap&&(C.gradientMap.value=E.gradientMap)}function x(C,E){C.metalness.value=E.metalness,E.metalnessMap&&(C.metalnessMap.value=E.metalnessMap,t(E.metalnessMap,C.metalnessMapTransform)),C.roughness.value=E.roughness,E.roughnessMap&&(C.roughnessMap.value=E.roughnessMap,t(E.roughnessMap,C.roughnessMapTransform)),E.envMap&&(C.envMapIntensity.value=E.envMapIntensity)}function S(C,E,O){C.ior.value=E.ior,E.sheen>0&&(C.sheenColor.value.copy(E.sheenColor).multiplyScalar(E.sheen),C.sheenRoughness.value=E.sheenRoughness,E.sheenColorMap&&(C.sheenColorMap.value=E.sheenColorMap,t(E.sheenColorMap,C.sheenColorMapTransform)),E.sheenRoughnessMap&&(C.sheenRoughnessMap.value=E.sheenRoughnessMap,t(E.sheenRoughnessMap,C.sheenRoughnessMapTransform))),E.clearcoat>0&&(C.clearcoat.value=E.clearcoat,C.clearcoatRoughness.value=E.clearcoatRoughness,E.clearcoatMap&&(C.clearcoatMap.value=E.clearcoatMap,t(E.clearcoatMap,C.clearcoatMapTransform)),E.clearcoatRoughnessMap&&(C.clearcoatRoughnessMap.value=E.clearcoatRoughnessMap,t(E.clearcoatRoughnessMap,C.clearcoatRoughnessMapTransform)),E.clearcoatNormalMap&&(C.clearcoatNormalMap.value=E.clearcoatNormalMap,t(E.clearcoatNormalMap,C.clearcoatNormalMapTransform),C.clearcoatNormalScale.value.copy(E.clearcoatNormalScale),E.side===or&&C.clearcoatNormalScale.value.negate())),E.dispersion>0&&(C.dispersion.value=E.dispersion),E.iridescence>0&&(C.iridescence.value=E.iridescence,C.iridescenceIOR.value=E.iridescenceIOR,C.iridescenceThicknessMinimum.value=E.iridescenceThicknessRange[0],C.iridescenceThicknessMaximum.value=E.iridescenceThicknessRange[1],E.iridescenceMap&&(C.iridescenceMap.value=E.iridescenceMap,t(E.iridescenceMap,C.iridescenceMapTransform)),E.iridescenceThicknessMap&&(C.iridescenceThicknessMap.value=E.iridescenceThicknessMap,t(E.iridescenceThicknessMap,C.iridescenceThicknessMapTransform))),E.transmission>0&&(C.transmission.value=E.transmission,C.transmissionSamplerMap.value=O.texture,C.transmissionSamplerSize.value.set(O.width,O.height),E.transmissionMap&&(C.transmissionMap.value=E.transmissionMap,t(E.transmissionMap,C.transmissionMapTransform)),C.thickness.value=E.thickness,E.thicknessMap&&(C.thicknessMap.value=E.thicknessMap,t(E.thicknessMap,C.thicknessMapTransform)),C.attenuationDistance.value=E.attenuationDistance,C.attenuationColor.value.copy(E.attenuationColor)),E.anisotropy>0&&(C.anisotropyVector.value.set(E.anisotropy*Math.cos(E.anisotropyRotation),E.anisotropy*Math.sin(E.anisotropyRotation)),E.anisotropyMap&&(C.anisotropyMap.value=E.anisotropyMap,t(E.anisotropyMap,C.anisotropyMapTransform))),C.specularIntensity.value=E.specularIntensity,C.specularColor.value.copy(E.specularColor),E.specularColorMap&&(C.specularColorMap.value=E.specularColorMap,t(E.specularColorMap,C.specularColorMapTransform)),E.specularIntensityMap&&(C.specularIntensityMap.value=E.specularIntensityMap,t(E.specularIntensityMap,C.specularIntensityMapTransform))}function T(C,E){E.matcap&&(C.matcap.value=E.matcap)}function N(C,E){const O=e.get(E).light;C.referencePosition.value.setFromMatrixPosition(O.matrixWorld),C.nearDistance.value=O.shadow.camera.near,C.farDistance.value=O.shadow.camera.far}return{refreshFogUniforms:n,refreshMaterialUniforms:r}}function IH(i,e,t,n){let r={},s={},a=[];const l=i.getParameter(i.MAX_UNIFORM_BUFFER_BINDINGS);function u(O,U){const I=U.program;n.uniformBlockBinding(O,I)}function h(O,U){let I=r[O.id];I===void 0&&(T(O),I=m(O),r[O.id]=I,O.addEventListener("dispose",C));const j=U.program;n.updateUBOMapping(O,j);const z=e.render.frame;s[O.id]!==z&&(x(O),s[O.id]=z)}function m(O){const U=v();O.__bindingPointIndex=U;const I=i.createBuffer(),j=O.__size,z=O.usage;return i.bindBuffer(i.UNIFORM_BUFFER,I),i.bufferData(i.UNIFORM_BUFFER,j,z),i.bindBuffer(i.UNIFORM_BUFFER,null),i.bindBufferBase(i.UNIFORM_BUFFER,U,I),I}function v(){for(let O=0;O<l;O++)if(a.indexOf(O)===-1)return a.push(O),O;return console.error("THREE.WebGLRenderer: 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K,hn=ct;if(X!==null&&(K=Oe.get(X),hn=jt,hn.setIndex(K)),qe.isMesh)it.wireframe===!0?(_t.setLineWidth(it.wireframeLinewidth*ft()),hn.setMode(fe.LINES)):hn.setMode(fe.TRIANGLES);else if(qe.isLine){let Zt=it.linewidth;Zt===void 0&&(Zt=1),_t.setLineWidth(Zt*ft()),qe.isLineSegments?hn.setMode(fe.LINES):qe.isLineLoop?hn.setMode(fe.LINE_LOOP):hn.setMode(fe.LINE_STRIP)}else qe.isPoints?hn.setMode(fe.POINTS):qe.isSprite&&hn.setMode(fe.TRIANGLES);if(qe.isBatchedMesh)if(qe._multiDrawInstances!==null)hn.renderMultiDrawInstances(qe._multiDrawStarts,qe._multiDrawCounts,qe._multiDrawCount,qe._multiDrawInstances);else if(yt.get("WEBGL_multi_draw"))hn.renderMultiDraw(qe._multiDrawStarts,qe._multiDrawCounts,qe._multiDrawCount);else{const Zt=qe._multiDrawStarts,gr=qe._multiDrawCounts,ui=qe._multiDrawCount,vr=X?Oe.get(X).bytesPerElement:1,Ps=pt.get(it).currentProgram.getUniforms();for(let ys=0;ys<ui;ys++)Ps.setValue(fe,"_gl_DrawID",ys),hn.render(Zt[ys]/vr,gr[ys])}else if(qe.isInstancedMesh)hn.renderInstances(Tn,xi,qe.count);else if(rt.isInstancedBufferGeometry){const Zt=rt._maxInstanceCount!==void 0?rt._maxInstanceCount:1/0,gr=Math.min(rt.instanceCount,Zt);hn.renderInstances(Tn,xi,gr)}else hn.render(Tn,xi)};function Kt(ce,Ge,rt){ce.transparent===!0&&ce.side===as&&ce.forceSinglePass===!1?(ce.side=or,ce.needsUpdate=!0,$n(ce,Ge,rt),ce.side=El,ce.needsUpdate=!0,$n(ce,Ge,rt),ce.side=as):$n(ce,Ge,rt)}this.compile=function(ce,Ge,rt=null){rt===null&&(rt=ce),E=we.get(rt),E.init(Ge),U.push(E),rt.traverseVisible(function(qe){qe.isLight&&qe.layers.test(Ge.layers)&&(E.pushLight(qe),qe.castShadow&&E.pushShadow(qe))}),ce!==rt&&ce.traverseVisible(function(qe){qe.isLight&&qe.layers.test(Ge.layers)&&(E.pushLight(qe),qe.castShadow&&E.pushShadow(qe))}),E.setupLights();const it=new Set;return ce.traverse(function(qe){if(!(qe.isMesh||qe.isPoints||qe.isLine||qe.isSprite))return;const qt=qe.material;if(qt)if(Array.isArray(qt))for(let Qt=0;Qt<qt.length;Qt++){const he=qt[Qt];Kt(he,rt,qe),it.add(he)}else Kt(qt,rt,qe),it.add(qt)}),U.pop(),E=null,it},this.compileAsync=function(ce,Ge,rt=null){const it=this.compile(ce,Ge,rt);return new Promise(qe=>{function qt(){if(it.forEach(function(Qt){pt.get(Qt).currentProgram.isReady()&&it.delete(Qt)}),it.size===0){qe(ce);return}setTimeout(qt,10)}yt.get("KHR_parallel_shader_compile")!==null?qt():setTimeout(qt,10)})};let wn=null;function qn(ce){wn&&wn(ce)}function Ze(){Vt.stop()}function dt(){Vt.start()}const Vt=new fD;Vt.setAnimationLoop(qn),typeof self<"u"&&Vt.setContext(self),this.setAnimationLoop=function(ce){wn=ce,ot.setAnimationLoop(ce),ce===null?Vt.stop():Vt.start()},ot.addEventListener("sessionstart",Ze),ot.addEventListener("sessionend",dt),this.render=function(ce,Ge){if(Ge!==void 0&&Ge.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(j===!0)return;if(ce.matrixWorldAutoUpdate===!0&&ce.updateMatrixWorld(),Ge.parent===null&&Ge.matrixWorldAutoUpdate===!0&&Ge.updateMatrixWorld(),ot.enabled===!0&&ot.isPresenting===!0&&(ot.cameraAutoUpdate===!0&&ot.updateCamera(Ge),Ge=ot.getCamera()),ce.isScene===!0&&ce.onBeforeRender(I,ce,Ge,H),E=we.get(ce,U.length),E.init(Ge),U.push(E),Rt.multiplyMatrices(Ge.projectionMatrix,Ge.matrixWorldInverse),Ce.setFromProjectionMatrix(Rt),et=this.localClippingEnabled,Fe=Ue.init(this.clippingPlanes,et),C=Je.get(ce,O.length),C.init(),O.push(C),ot.enabled===!0&&ot.isPresenting===!0){const qt=I.xr.getDepthSensingMesh();qt!==null&&xt(qt,Ge,-1/0,I.sortObjects)}xt(ce,Ge,0,I.sortObjects),C.finish(),I.sortObjects===!0&&C.sort(Se,Te),We=ot.enabled===!1||ot.isPresenting===!1||ot.hasDepthSensing()===!1,We&&Dt.addToRenderList(C,ce),this.info.render.frame++,Fe===!0&&Ue.beginShadows();const rt=E.state.shadowsArray;ut.render(rt,ce,Ge),Fe===!0&&Ue.endShadows(),this.info.autoReset===!0&&this.info.reset();const it=C.opaque,qe=C.transmissive;if(E.setupLights(),Ge.isArrayCamera){const qt=Ge.cameras;if(qe.length>0)for(let Qt=0,he=qt.length;Qt<he;Qt++){const X=qt[Qt];ee(it,qe,ce,X)}We&&Dt.render(ce);for(let Qt=0,he=qt.length;Qt<he;Qt++){const X=qt[Qt];A(C,ce,X,X.viewport)}}else qe.length>0&&ee(it,qe,ce,Ge),We&&Dt.render(ce),A(C,ce,Ge);H!==null&&G===0&&(Ae.updateMultisampleRenderTarget(H),Ae.updateRenderTargetMipmap(H)),ce.isScene===!0&&ce.onAfterRender(I,ce,Ge),In.resetDefaultState(),q=-1,V=null,U.pop(),U.length>0?(E=U[U.length-1],Fe===!0&&Ue.setGlobalState(I.clippingPlanes,E.state.camera)):E=null,O.pop(),O.length>0?C=O[O.length-1]:C=null};function xt(ce,Ge,rt,it){if(ce.visible===!1)return;if(ce.layers.test(Ge.layers)){if(ce.isGroup)rt=ce.renderOrder;else if(ce.isLOD)ce.autoUpdate===!0&&ce.update(Ge);else if(ce.isLight)E.pushLight(ce),ce.castShadow&&E.pushShadow(ce);else if(ce.isSprite){if(!ce.frustumCulled||Ce.intersectsSprite(ce)){it&&zt.setFromMatrixPosition(ce.matrixWorld).applyMatrix4(Rt);const Qt=le.update(ce),he=ce.material;he.visible&&C.push(ce,Qt,he,rt,zt.z,null)}}else if((ce.isMesh||ce.isLine||ce.isPoints)&&(!ce.frustumCulled||Ce.intersectsObject(ce))){const Qt=le.update(ce),he=ce.material;if(it&&(ce.boundingSphere!==void 0?(ce.boundingSphere===null&&ce.computeBoundingSphere(),zt.copy(ce.boundingSphere.center)):(Qt.boundingSphere===null&&Qt.computeBoundingSphere(),zt.copy(Qt.boundingSphere.center)),zt.applyMatrix4(ce.matrixWorld).applyMatrix4(Rt)),Array.isArray(he)){const X=Qt.groups;for(let tt=0,en=X.length;tt<en;tt++){const sn=X[tt],Tn=he[sn.materialIndex];Tn&&Tn.visible&&C.push(ce,Qt,Tn,rt,zt.z,sn)}}else he.visible&&C.push(ce,Qt,he,rt,zt.z,null)}}const qt=ce.children;for(let Qt=0,he=qt.length;Qt<he;Qt++)xt(qt[Qt],Ge,rt,it)}function A(ce,Ge,rt,it){const qe=ce.opaque,qt=ce.transmissive,Qt=ce.transparent;E.setupLightsView(rt),Fe===!0&&Ue.setGlobalState(I.clippingPlanes,rt),it&&_t.viewport(Q.copy(it)),qe.length>0&&Vn(qe,Ge,rt),qt.length>0&&Vn(qt,Ge,rt),Qt.length>0&&Vn(Qt,Ge,rt),_t.buffers.depth.setTest(!0),_t.buffers.depth.setMask(!0),_t.buffers.color.setMask(!0),_t.setPolygonOffset(!1)}function ee(ce,Ge,rt,it){if((rt.isScene===!0?rt.overrideMaterial:null)!==null)return;E.state.transmissionRenderTarget[it.id]===void 0&&(E.state.transmissionRenderTarget[it.id]=new Fh(1,1,{generateMipmaps:!0,type:yt.has("EXT_color_buffer_half_float")||yt.has("EXT_color_buffer_float")?Gs:ra,minFilter:za,samples:4,stencilBuffer:s,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:li.workingColorSpace}));const qt=E.state.transmissionRenderTarget[it.id],Qt=it.viewport||Q;qt.setSize(Qt.z*I.transmissionResolutionScale,Qt.w*I.transmissionResolutionScale);const he=I.getRenderTarget();I.setRenderTarget(qt),I.getClearColor(oe),ie=I.getClearAlpha(),ie<1&&I.setClearColor(16777215,.5),I.clear(),We&&Dt.render(rt);const X=I.toneMapping;I.toneMapping=Ya;const tt=it.viewport;if(it.viewport!==void 0&&(it.viewport=void 0),E.setupLightsView(it),Fe===!0&&Ue.setGlobalState(I.clippingPlanes,it),Vn(ce,rt,it),Ae.updateMultisampleRenderTarget(qt),Ae.updateRenderTargetMipmap(qt),yt.has("WEBGL_multisampled_render_to_texture")===!1){let en=!1;for(let sn=0,Tn=Ge.length;sn<Tn;sn++){const Rn=Ge[sn],xi=Rn.object,K=Rn.geometry,hn=Rn.material,Zt=Rn.group;if(hn.side===as&&xi.layers.test(it.layers)){const gr=hn.side;hn.side=or,hn.needsUpdate=!0,Wn(xi,rt,it,K,hn,Zt),hn.side=gr,hn.needsUpdate=!0,en=!0}}en===!0&&(Ae.updateMultisampleRenderTarget(qt),Ae.updateRenderTargetMipmap(qt))}I.setRenderTarget(he),I.setClearColor(oe,ie),tt!==void 0&&(it.viewport=tt),I.toneMapping=X}function Vn(ce,Ge,rt){const it=Ge.isScene===!0?Ge.overrideMaterial:null;for(let qe=0,qt=ce.length;qe<qt;qe++){const Qt=ce[qe],he=Qt.object,X=Qt.geometry,tt=it===null?Qt.material:it,en=Qt.group;he.layers.test(rt.layers)&&Wn(he,Ge,rt,X,tt,en)}}function Wn(ce,Ge,rt,it,qe,qt){ce.onBeforeRender(I,Ge,rt,it,qe,qt),ce.modelViewMatrix.multiplyMatrices(rt.matrixWorldInverse,ce.matrixWorld),ce.normalMatrix.getNormalMatrix(ce.modelViewMatrix),qe.onBeforeRender(I,Ge,rt,it,ce,qt),qe.transparent===!0&&qe.side===as&&qe.forceSinglePass===!1?(qe.side=or,qe.needsUpdate=!0,I.renderBufferDirect(rt,Ge,it,qe,ce,qt),qe.side=El,qe.needsUpdate=!0,I.renderBufferDirect(rt,Ge,it,qe,ce,qt),qe.side=as):I.renderBufferDirect(rt,Ge,it,qe,ce,qt),ce.onAfterRender(I,Ge,rt,it,qe,qt)}function $n(ce,Ge,rt){Ge.isScene!==!0&&(Ge=Pt);const it=pt.get(ce),qe=E.state.lights,qt=E.state.shadowsArray,Qt=qe.state.version,he=Ne.getParameters(ce,qe.state,qt,Ge,rt),X=Ne.getProgramCacheKey(he);let tt=it.programs;it.environment=ce.isMeshStandardMaterial?Ge.environment:null,it.fog=Ge.fog,it.envMap=(ce.isMeshStandardMaterial?be:k).get(ce.envMap||it.environment),it.envMapRotation=it.environment!==null&&ce.envMap===null?Ge.environmentRotation:ce.envMapRotation,tt===void 0&&(ce.addEventListener("dispose",pn),tt=new Map,it.programs=tt);let en=tt.get(X);if(en!==void 0){if(it.currentProgram===en&&it.lightsStateVersion===Qt)return Fn(ce,he),en}else he.uniforms=Ne.getUniforms(ce),ce.onBeforeCompile(he,I),en=Ne.acquireProgram(he,X),tt.set(X,en),it.uniforms=he.uniforms;const sn=it.uniforms;return(!ce.isShaderMaterial&&!ce.isRawShaderMaterial||ce.clipping===!0)&&(sn.clippingPlanes=Ue.uniform),Fn(ce,he),it.needsLights=mn(ce),it.lightsStateVersion=Qt,it.needsLights&&(sn.ambientLightColor.value=qe.state.ambient,sn.lightProbe.value=qe.state.probe,sn.directionalLights.value=qe.state.directional,sn.directionalLightShadows.value=qe.state.directionalShadow,sn.spotLights.value=qe.state.spot,sn.spotLightShadows.value=qe.state.spotShadow,sn.rectAreaLights.value=qe.state.rectArea,sn.ltc_1.value=qe.state.rectAreaLTC1,sn.ltc_2.value=qe.state.rectAreaLTC2,sn.pointLights.value=qe.state.point,sn.pointLightShadows.value=qe.state.pointShadow,sn.hemisphereLights.value=qe.state.hemi,sn.directionalShadowMap.value=qe.state.directionalShadowMap,sn.directionalShadowMatrix.value=qe.state.directionalShadowMatrix,sn.spotShadowMap.value=qe.state.spotShadowMap,sn.spotLightMatrix.value=qe.state.spotLightMatrix,sn.spotLightMap.value=qe.state.spotLightMap,sn.pointShadowMap.value=qe.state.pointShadowMap,sn.pointShadowMatrix.value=qe.state.pointShadowMatrix),it.currentProgram=en,it.uniformsList=null,en}function dn(ce){if(ce.uniformsList===null){const Ge=ce.currentProgram.getUniforms();ce.uniformsList=zv.seqWithValue(Ge.seq,ce.uniforms)}return ce.uniformsList}function Fn(ce,Ge){const rt=pt.get(ce);rt.outputColorSpace=Ge.outputColorSpace,rt.batching=Ge.batching,rt.batchingColor=Ge.batchingColor,rt.instancing=Ge.instancing,rt.instancingColor=Ge.instancingColor,rt.instancingMorph=Ge.instancingMorph,rt.skinning=Ge.skinning,rt.morphTargets=Ge.morphTargets,rt.morphNormals=Ge.morphNormals,rt.morphColors=Ge.morphColors,rt.morphTargetsCount=Ge.morphTargetsCount,rt.numClippingPlanes=Ge.numClippingPlanes,rt.numIntersection=Ge.numClipIntersection,rt.vertexAlphas=Ge.vertexAlphas,rt.vertexTangents=Ge.vertexTangents,rt.toneMapping=Ge.toneMapping}function lr(ce,Ge,rt,it,qe){Ge.isScene!==!0&&(Ge=Pt),Ae.resetTextureUnits();const qt=Ge.fog,Qt=it.isMeshStandardMaterial?Ge.environment:null,he=H===null?I.outputColorSpace:H.isXRRenderTarget===!0?H.texture.colorSpace:Mo,X=(it.isMeshStandardMaterial?be:k).get(it.envMap||Qt),tt=it.vertexColors===!0&&!!rt.attributes.color&&rt.attributes.color.itemSize===4,en=!!rt.attributes.tangent&&(!!it.normalMap||it.anisotropy>0),sn=!!rt.morphAttributes.position,Tn=!!rt.morphAttributes.normal,Rn=!!rt.morphAttributes.color;let xi=Ya;it.toneMapped&&(H===null||H.isXRRenderTarget===!0)&&(xi=I.toneMapping);const K=rt.morphAttributes.position||rt.morphAttributes.normal||rt.morphAttributes.color,hn=K!==void 0?K.length:0,Zt=pt.get(it),gr=E.state.lights;if(Fe===!0&&(et===!0||ce!==V)){const _r=ce===V&&it.id===q;Ue.setState(it,ce,_r)}let ui=!1;it.version===Zt.__version?(Zt.needsLights&&Zt.lightsStateVersion!==gr.state.version||Zt.outputColorSpace!==he||qe.isBatchedMesh&&Zt.batching===!1||!qe.isBatchedMesh&&Zt.batching===!0||qe.isBatchedMesh&&Zt.batchingColor===!0&&qe.colorTexture===null||qe.isBatchedMesh&&Zt.batchingColor===!1&&qe.colorTexture!==null||qe.isInstancedMesh&&Zt.instancing===!1||!qe.isInstancedMesh&&Zt.instancing===!0||qe.isSkinnedMesh&&Zt.skinning===!1||!qe.isSkinnedMesh&&Zt.skinning===!0||qe.isInstancedMesh&&Zt.instancingColor===!0&&qe.instanceColor===null||qe.isInstancedMesh&&Zt.instancingColor===!1&&qe.instanceColor!==null||qe.isInstancedMesh&&Zt.instancingMorph===!0&&qe.morphTexture===null||qe.isInstancedMesh&&Zt.instancingMorph===!1&&qe.morphTexture!==null||Zt.envMap!==X||it.fog===!0&&Zt.fog!==qt||Zt.numClippingPlanes!==void 0&&(Zt.numClippingPlanes!==Ue.numPlanes||Zt.numIntersection!==Ue.numIntersection)||Zt.vertexAlphas!==tt||Zt.vertexTangents!==en||Zt.morphTargets!==sn||Zt.morphNormals!==Tn||Zt.morphColors!==Rn||Zt.toneMapping!==xi||Zt.morphTargetsCount!==hn)&&(ui=!0):(ui=!0,Zt.__version=it.version);let vr=Zt.currentProgram;ui===!0&&(vr=$n(it,Ge,qe));let Ps=!1,ys=!1,Vr=!1;const Di=vr.getUniforms(),sr=Zt.uniforms;if(_t.useProgram(vr.program)&&(Ps=!0,ys=!0,Vr=!0),it.id!==q&&(q=it.id,ys=!0),Ps||V!==ce){_t.buffers.depth.getReversed()?(He.copy(ce.projectionMatrix),Nk(He),Rk(He),Di.setValue(fe,"projectionMatrix",He)):Di.setValue(fe,"projectionMatrix",ce.projectionMatrix),Di.setValue(fe,"viewMatrix",ce.matrixWorldInverse);const Jr=Di.map.cameraPosition;Jr!==void 0&&Jr.setValue(fe,Et.setFromMatrixPosition(ce.matrixWorld)),Gt.logarithmicDepthBuffer&&Di.setValue(fe,"logDepthBufFC",2/(Math.log(ce.far+1)/Math.LN2)),(it.isMeshPhongMaterial||it.isMeshToonMaterial||it.isMeshLambertMaterial||it.isMeshBasicMaterial||it.isMeshStandardMaterial||it.isShaderMaterial)&&Di.setValue(fe,"isOrthographic",ce.isOrthographicCamera===!0),V!==ce&&(V=ce,ys=!0,Vr=!0)}if(qe.isSkinnedMesh){Di.setOptional(fe,qe,"bindMatrix"),Di.setOptional(fe,qe,"bindMatrixInverse");const _r=qe.skeleton;_r&&(_r.boneTexture===null&&_r.computeBoneTexture(),Di.setValue(fe,"boneTexture",_r.boneTexture,Ae))}qe.isBatchedMesh&&(Di.setOptional(fe,qe,"batchingTexture"),Di.setValue(fe,"batchingTexture",qe._matricesTexture,Ae),Di.setOptional(fe,qe,"batchingIdTexture"),Di.setValue(fe,"batchingIdTexture",qe._indirectTexture,Ae),Di.setOptional(fe,qe,"batchingColorTexture"),qe._colorsTexture!==null&&Di.setValue(fe,"batchingColorTexture",qe._colorsTexture,Ae));const bi=rt.morphAttributes;if((bi.position!==void 0||bi.normal!==void 0||bi.color!==void 0)&&Bt.update(qe,rt,vr),(ys||Zt.receiveShadow!==qe.receiveShadow)&&(Zt.receiveShadow=qe.receiveShadow,Di.setValue(fe,"receiveShadow",qe.receiveShadow)),it.isMeshGouraudMaterial&&it.envMap!==null&&(sr.envMap.value=X,sr.flipEnvMap.value=X.isCubeTexture&&X.isRenderTargetTexture===!1?-1:1),it.isMeshStandardMaterial&&it.envMap===null&&Ge.environment!==null&&(sr.envMapIntensity.value=Ge.environmentIntensity),ys&&(Di.setValue(fe,"toneMappingExposure",I.toneMappingExposure),Zt.needsLights&&an(sr,Vr),qt&&it.fog===!0&&De.refreshFogUniforms(sr,qt),De.refreshMaterialUniforms(sr,it,de,te,E.state.transmissionRenderTarget[ce.id]),zv.upload(fe,dn(Zt),sr,Ae)),it.isShaderMaterial&&it.uniformsNeedUpdate===!0&&(zv.upload(fe,dn(Zt),sr,Ae),it.uniformsNeedUpdate=!1),it.isSpriteMaterial&&Di.setValue(fe,"center",qe.center),Di.setValue(fe,"modelViewMatrix",qe.modelViewMatrix),Di.setValue(fe,"normalMatrix",qe.normalMatrix),Di.setValue(fe,"modelMatrix",qe.matrixWorld),it.isShaderMaterial||it.isRawShaderMaterial){const _r=it.uniformsGroups;for(let Jr=0,Gc=_r.length;Jr<Gc;Jr++){const xs=_r[Jr];ge.update(xs,vr),ge.bind(xs,vr)}}return vr}function an(ce,Ge){ce.ambientLightColor.needsUpdate=Ge,ce.lightProbe.needsUpdate=Ge,ce.directionalLights.needsUpdate=Ge,ce.directionalLightShadows.needsUpdate=Ge,ce.pointLights.needsUpdate=Ge,ce.pointLightShadows.needsUpdate=Ge,ce.spotLights.needsUpdate=Ge,ce.spotLightShadows.needsUpdate=Ge,ce.rectAreaLights.needsUpdate=Ge,ce.hemisphereLights.needsUpdate=Ge}function mn(ce){return ce.isMeshLambertMaterial||ce.isMeshToonMaterial||ce.isMeshPhongMaterial||ce.isMeshStandardMaterial||ce.isShadowMaterial||ce.isShaderMaterial&&ce.lights===!0}this.getActiveCubeFace=function(){return z},this.getActiveMipmapLevel=function(){return G},this.getRenderTarget=function(){return H},this.setRenderTargetTextures=function(ce,Ge,rt){pt.get(ce.texture).__webglTexture=Ge,pt.get(ce.depthTexture).__webglTexture=rt;const it=pt.get(ce);it.__hasExternalTextures=!0,it.__autoAllocateDepthBuffer=rt===void 0,it.__autoAllocateDepthBuffer||yt.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),it.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(ce,Ge){const rt=pt.get(ce);rt.__webglFramebuffer=Ge,rt.__useDefaultFramebuffer=Ge===void 0};const Er=fe.createFramebuffer();this.setRenderTarget=function(ce,Ge=0,rt=0){H=ce,z=Ge,G=rt;let it=!0,qe=null,qt=!1,Qt=!1;if(ce){const X=pt.get(ce);if(X.__useDefaultFramebuffer!==void 0)_t.bindFramebuffer(fe.FRAMEBUFFER,null),it=!1;else if(X.__webglFramebuffer===void 0)Ae.setupRenderTarget(ce);else if(X.__hasExternalTextures)Ae.rebindTextures(ce,pt.get(ce.texture).__webglTexture,pt.get(ce.depthTexture).__webglTexture);else if(ce.depthBuffer){const sn=ce.depthTexture;if(X.__boundDepthTexture!==sn){if(sn!==null&&pt.has(sn)&&(ce.width!==sn.image.width||ce.height!==sn.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");Ae.setupDepthRenderbuffer(ce)}}const tt=ce.texture;(tt.isData3DTexture||tt.isDataArrayTexture||tt.isCompressedArrayTexture)&&(Qt=!0);const en=pt.get(ce).__webglFramebuffer;ce.isWebGLCubeRenderTarget?(Array.isArray(en[Ge])?qe=en[Ge][rt]:qe=en[Ge],qt=!0):ce.samples>0&&Ae.useMultisampledRTT(ce)===!1?qe=pt.get(ce).__webglMultisampledFramebuffer:Array.isArray(en)?qe=en[rt]:qe=en,Q.copy(ce.viewport),J.copy(ce.scissor),ne=ce.scissorTest}else Q.copy(ae).multiplyScalar(de).floor(),J.copy(Me).multiplyScalar(de).floor(),ne=Ve;if(rt!==0&&(qe=Er),_t.bindFramebuffer(fe.FRAMEBUFFER,qe)&&it&&_t.drawBuffers(ce,qe),_t.viewport(Q),_t.scissor(J),_t.setScissorTest(ne),qt){const X=pt.get(ce.texture);fe.framebufferTexture2D(fe.FRAMEBUFFER,fe.COLOR_ATTACHMENT0,fe.TEXTURE_CUBE_MAP_POSITIVE_X+Ge,X.__webglTexture,rt)}else if(Qt){const X=pt.get(ce.texture),tt=Ge;fe.framebufferTextureLayer(fe.FRAMEBUFFER,fe.COLOR_ATTACHMENT0,X.__webglTexture,rt,tt)}else if(ce!==null&&rt!==0){const X=pt.get(ce.texture);fe.framebufferTexture2D(fe.FRAMEBUFFER,fe.COLOR_ATTACHMENT0,fe.TEXTURE_2D,X.__webglTexture,rt)}q=-1},this.readRenderTargetPixels=function(ce,Ge,rt,it,qe,qt,Qt){if(!(ce&&ce.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let he=pt.get(ce).__webglFramebuffer;if(ce.isWebGLCubeRenderTarget&&Qt!==void 0&&(he=he[Qt]),he){_t.bindFramebuffer(fe.FRAMEBUFFER,he);try{const X=ce.texture,tt=X.format,en=X.type;if(!Gt.textureFormatReadable(tt)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!Gt.textureTypeReadable(en)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Ge>=0&&Ge<=ce.width-it&&rt>=0&&rt<=ce.height-qe&&fe.readPixels(Ge,rt,it,qe,Jt.convert(tt),Jt.convert(en),qt)}finally{const X=H!==null?pt.get(H).__webglFramebuffer:null;_t.bindFramebuffer(fe.FRAMEBUFFER,X)}}},this.readRenderTargetPixelsAsync=async function(ce,Ge,rt,it,qe,qt,Qt){if(!(ce&&ce.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let he=pt.get(ce).__webglFramebuffer;if(ce.isWebGLCubeRenderTarget&&Qt!==void 0&&(he=he[Qt]),he){const X=ce.texture,tt=X.format,en=X.type;if(!Gt.textureFormatReadable(tt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!Gt.textureTypeReadable(en))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(Ge>=0&&Ge<=ce.width-it&&rt>=0&&rt<=ce.height-qe){_t.bindFramebuffer(fe.FRAMEBUFFER,he);const sn=fe.createBuffer();fe.bindBuffer(fe.PIXEL_PACK_BUFFER,sn),fe.bufferData(fe.PIXEL_PACK_BUFFER,qt.byteLength,fe.STREAM_READ),fe.readPixels(Ge,rt,it,qe,Jt.convert(tt),Jt.convert(en),0);const Tn=H!==null?pt.get(H).__webglFramebuffer:null;_t.bindFramebuffer(fe.FRAMEBUFFER,Tn);const Rn=fe.fenceSync(fe.SYNC_GPU_COMMANDS_COMPLETE,0);return fe.flush(),await Ck(fe,Rn,4),fe.bindBuffer(fe.PIXEL_PACK_BUFFER,sn),fe.getBufferSubData(fe.PIXEL_PACK_BUFFER,0,qt),fe.deleteBuffer(sn),fe.deleteSync(Rn),qt}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(ce,Ge=null,rt=0){ce.isTexture!==!0&&(Uf("WebGLRenderer: copyFramebufferToTexture function signature has changed."),Ge=arguments[0]||null,ce=arguments[1]);const it=Math.pow(2,-rt),qe=Math.floor(ce.image.width*it),qt=Math.floor(ce.image.height*it),Qt=Ge!==null?Ge.x:0,he=Ge!==null?Ge.y:0;Ae.setTexture2D(ce,0),fe.copyTexSubImage2D(fe.TEXTURE_2D,rt,0,0,Qt,he,qe,qt),_t.unbindTexture()};const Wi=fe.createFramebuffer(),No=fe.createFramebuffer();this.copyTextureToTexture=function(ce,Ge,rt=null,it=null,qe=0,qt=null){ce.isTexture!==!0&&(Uf("WebGLRenderer: copyTextureToTexture function signature has changed."),it=arguments[0]||null,ce=arguments[1],Ge=arguments[2],qt=arguments[3]||0,rt=null),qt===null&&(qe!==0?(Uf("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),qt=qe,qe=0):qt=0);let Qt,he,X,tt,en,sn,Tn,Rn,xi;const K=ce.isCompressedTexture?ce.mipmaps[qt]:ce.image;if(rt!==null)Qt=rt.max.x-rt.min.x,he=rt.max.y-rt.min.y,X=rt.isBox3?rt.max.z-rt.min.z:1,tt=rt.min.x,en=rt.min.y,sn=rt.isBox3?rt.min.z:0;else{const bi=Math.pow(2,-qe);Qt=Math.floor(K.width*bi),he=Math.floor(K.height*bi),ce.isDataArrayTexture?X=K.depth:ce.isData3DTexture?X=Math.floor(K.depth*bi):X=1,tt=0,en=0,sn=0}it!==null?(Tn=it.x,Rn=it.y,xi=it.z):(Tn=0,Rn=0,xi=0);const hn=Jt.convert(Ge.format),Zt=Jt.convert(Ge.type);let gr;Ge.isData3DTexture?(Ae.setTexture3D(Ge,0),gr=fe.TEXTURE_3D):Ge.isDataArrayTexture||Ge.isCompressedArrayTexture?(Ae.setTexture2DArray(Ge,0),gr=fe.TEXTURE_2D_ARRAY):(Ae.setTexture2D(Ge,0),gr=fe.TEXTURE_2D),fe.pixelStorei(fe.UNPACK_FLIP_Y_WEBGL,Ge.flipY),fe.pixelStorei(fe.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Ge.premultiplyAlpha),fe.pixelStorei(fe.UNPACK_ALIGNMENT,Ge.unpackAlignment);const ui=fe.getParameter(fe.UNPACK_ROW_LENGTH),vr=fe.getParameter(fe.UNPACK_IMAGE_HEIGHT),Ps=fe.getParameter(fe.UNPACK_SKIP_PIXELS),ys=fe.getParameter(fe.UNPACK_SKIP_ROWS),Vr=fe.getParameter(fe.UNPACK_SKIP_IMAGES);fe.pixelStorei(fe.UNPACK_ROW_LENGTH,K.width),fe.pixelStorei(fe.UNPACK_IMAGE_HEIGHT,K.height),fe.pixelStorei(fe.UNPACK_SKIP_PIXELS,tt),fe.pixelStorei(fe.UNPACK_SKIP_ROWS,en),fe.pixelStorei(fe.UNPACK_SKIP_IMAGES,sn);const Di=ce.isDataArrayTexture||ce.isData3DTexture,sr=Ge.isDataArrayTexture||Ge.isData3DTexture;if(ce.isDepthTexture){const bi=pt.get(ce),_r=pt.get(Ge),Jr=pt.get(bi.__renderTarget),Gc=pt.get(_r.__renderTarget);_t.bindFramebuffer(fe.READ_FRAMEBUFFER,Jr.__webglFramebuffer),_t.bindFramebuffer(fe.DRAW_FRAMEBUFFER,Gc.__webglFramebuffer);for(let xs=0;xs<X;xs++)Di&&(fe.framebufferTextureLayer(fe.READ_FRAMEBUFFER,fe.COLOR_ATTACHMENT0,pt.get(ce).__webglTexture,qe,sn+xs),fe.framebufferTextureLayer(fe.DRAW_FRAMEBUFFER,fe.COLOR_ATTACHMENT0,pt.get(Ge).__webglTexture,qt,xi+xs)),fe.blitFramebuffer(tt,en,Qt,he,Tn,Rn,Qt,he,fe.DEPTH_BUFFER_BIT,fe.NEAREST);_t.bindFramebuffer(fe.READ_FRAMEBUFFER,null),_t.bindFramebuffer(fe.DRAW_FRAMEBUFFER,null)}else if(qe!==0||ce.isRenderTargetTexture||pt.has(ce)){const bi=pt.get(ce),_r=pt.get(Ge);_t.bindFramebuffer(fe.READ_FRAMEBUFFER,Wi),_t.bindFramebuffer(fe.DRAW_FRAMEBUFFER,No);for(let 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All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const S in v.attributes){if(!n.has(S))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+m+'. All geometries must have compatible attributes; make sure "'+S+'" attribute exists among all geometries, or in none of them.'),null;s[S]===void 0&&(s[S]=[]),s[S].push(v.attributes[S]),x++}if(x!==n.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+m+". 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q=0,V=this._hullStart;q<H;q++)this.hull[q]=V,V=n[V];this.triangles=this._triangles.subarray(0,this.trianglesLen),this.halfedges=this._halfedges.subarray(0,this.trianglesLen)}_hashKey(e,t){return Math.floor(jQ(e-this._cx,t-this._cy)*this._hashSize)%this._hashSize}_legalize(e){const{_triangles:t,_halfedges:n,coords:r}=this;let s=0,a=0;for(;;){const l=n[e],u=e-e%3;if(a=u+(e+2)%3,l===-1){if(s===0)break;e=av[--s];continue}const h=l-l%3,m=u+(e+1)%3,v=h+(l+2)%3,x=t[a],S=t[e],T=t[m],N=t[v];if(HQ(r[2*x],r[2*x+1],r[2*S],r[2*S+1],r[2*T],r[2*T+1],r[2*N],r[2*N+1])){t[e]=N,t[l]=x;const E=n[v];if(E===-1){let U=this._hullStart;do{if(this._hullTri[U]===v){this._hullTri[U]=e;break}U=this._hullPrev[U]}while(U!==this._hullStart)}this._link(e,E),this._link(l,n[a]),this._link(a,v);const O=h+(l+1)%3;s<av.length&&(av[s++]=O)}else{if(s===0)break;e=av[--s]}}return a}_link(e,t){this._halfedges[e]=t,t!==-1&&(this._halfedges[t]=e)}_addTriangle(e,t,n,r,s,a){const l=this.trianglesLen;return this._triangles[l]=e,this._triangles[l+1]=t,this._triangles[l+2]=n,this._link(l,r),this._link(l+1,s),this._link(l+2,a),this.trianglesLen+=3,l}}function jQ(i,e){const t=i/(Math.abs(i)+Math.abs(e));return(e>0?3-t:1+t)/4}function H3(i,e,t,n){const r=i-t,s=e-n;return r*r+s*s}function HQ(i,e,t,n,r,s,a,l){const u=i-a,h=e-l,m=t-a,v=n-l,x=r-a,S=s-l,T=u*u+h*h,N=m*m+v*v,C=x*x+S*S;return u*(v*C-N*S)-h*(m*C-N*x)+T*(m*S-v*x)<0}function WQ(i,e,t,n,r,s){const a=t-i,l=n-e,u=r-i,h=s-e,m=a*a+l*l,v=u*u+h*h,x=.5/(a*h-l*u),S=(h*m-l*v)*x,T=(a*v-u*m)*x;return S*S+T*T}function $Q(i,e,t,n,r,s){const a=t-i,l=n-e,u=r-i,h=s-e,m=a*a+l*l,v=u*u+h*h,x=.5/(a*h-l*u),S=i+(h*m-l*v)*x,T=e+(a*v-u*m)*x;return{x:S,y:T}}function qA(i,e,t,n){if(n-t<=20)for(let r=t+1;r<=n;r++){const s=i[r],a=e[s];let l=r-1;for(;l>=t&&e[i[l]]>a;)i[l+1]=i[l--];i[l+1]=s}else{const r=t+n>>1;let s=t+1,a=n;nm(i,r,s),e[i[t]]>e[i[n]]&&nm(i,t,n),e[i[s]]>e[i[n]]&&nm(i,s,n),e[i[t]]>e[i[s]]&&nm(i,t,s);const l=i[s],u=e[l];for(;;){do s++;while(e[i[s]]<u);do a--;while(e[i[a]]>u);if(a<s)break;nm(i,s,a)}i[t+1]=i[a],i[a]=l,n-s+1>=a-t?(qA(i,e,s,n),qA(i,e,t,a-1)):(qA(i,e,t,a-1),qA(i,e,s,n))}}function nm(i,e,t){const n=i[e];i[e]=i[t],i[t]=n}function XQ(i){return i[0]}function YQ(i){return i[1]}function QQ(i,e){var t,n,r=0,s,a,l,u,h,m,v,x=i[0],S=i[1],T=e.length;for(t=0;t<T;t++){n=0;var N=e[t],C=N.length-1;if(m=N[0],m[0]!==N[C][0]&&m[1]!==N[C][1])throw new Error("First and last coordinates in a ring must be the same");for(a=m[0]-x,l=m[1]-S,n;n<C;n++){if(v=N[n+1],u=v[0]-x,h=v[1]-S,l===0&&h===0){if(u<=0&&a>=0||a<=0&&u>=0)return 0}else if(h>=0&&l<=0||h<=0&&l>=0){if(s=Sm(a,u,l,h,0,0),s===0)return 0;(s>0&&h>0&&l<=0||s<0&&h<=0&&l>0)&&r++}m=v,l=h,a=u}}return r%2!==0}function KQ(i){if(!i)throw new Error("coord is required");if(!Array.isArray(i)){if(i.type==="Feature"&&i.geometry!==null&&i.geometry.type==="Point")return[...i.geometry.coordinates];if(i.type==="Point")return[...i.coordinates]}if(Array.isArray(i)&&i.length>=2&&!Array.isArray(i[0])&&!Array.isArray(i[1]))return[...i];throw new Error("coord must be GeoJSON Point or an Array of numbers")}function ZQ(i){return i.type==="Feature"?i.geometry:i}function JQ(i,e,t={}){if(!i)throw new Error("point is required");if(!e)throw new Error("polygon is required");const n=KQ(i),r=ZQ(e),s=r.type,a=e.bbox;let l=r.coordinates;if(a&&eK(n,a)===!1)return!1;s==="Polygon"&&(l=[l]);let u=!1;for(var h=0;h<l.length;++h){const m=QQ(n,l[h]);if(m===0)return!t.ignoreBoundary;m&&(u=!0)}return u}function eK(i,e){return e[0]<=i[0]&&e[1]<=i[1]&&e[2]>=i[0]&&e[3]>=i[1]}var tK=JQ;const bR=1e-6;class qf{constructor(){this._x0=this._y0=this._x1=this._y1=null,this._=""}moveTo(e,t){this._+=`M${this._x0=this._x1=+e},${this._y0=this._y1=+t}`}closePath(){this._x1!==null&&(this._x1=this._x0,this._y1=this._y0,this._+="Z")}lineTo(e,t){this._+=`L${this._x1=+e},${this._y1=+t}`}arc(e,t,n){e=+e,t=+t,n=+n;const r=e+n,s=t;if(n<0)throw new Error("negative radius");this._x1===null?this._+=`M${r},${s}`:(Math.abs(this._x1-r)>bR||Math.abs(this._y1-s)>bR)&&(this._+="L"+r+","+s),n&&(this._+=`A${n},${n},0,1,1,${e-n},${t}A${n},${n},0,1,1,${this._x1=r},${this._y1=s}`)}rect(e,t,n,r){this._+=`M${this._x0=this._x1=+e},${this._y0=this._y1=+t}h${+n}v${+r}h${-n}Z`}value(){return this._||null}}class Bw{constructor(){this._=[]}moveTo(e,t){this._.push([e,t])}closePath(){this._.push(this._[0].slice())}lineTo(e,t){this._.push([e,t])}value(){return this._.length?this._:null}}class nK{constructor(e,[t,n,r,s]=[0,0,960,500]){if(!((r=+r)>=(t=+t))||!((s=+s)>=(n=+n)))throw new Error("invalid bounds");this.delaunay=e,this._circumcenters=new Float64Array(e.points.length*2),this.vectors=new Float64Array(e.points.length*2),this.xmax=r,this.xmin=t,this.ymax=s,this.ymin=n,this._init()}update(){return this.delaunay.update(),this._init(),this}_init(){const{delaunay:{points:e,hull:t,triangles:n},vectors:r}=this;let s,a;const l=this.circumcenters=this._circumcenters.subarray(0,n.length/3*2);for(let N=0,C=0,E=n.length,O,U;N<E;N+=3,C+=2){const I=n[N]*2,j=n[N+1]*2,z=n[N+2]*2,G=e[I],H=e[I+1],q=e[j],V=e[j+1],Q=e[z],J=e[z+1],ne=q-G,oe=V-H,ie=Q-G,Z=J-H,te=(ne*Z-oe*ie)*2;if(Math.abs(te)<1e-9){if(s===void 0){s=a=0;for(const Se of t)s+=e[Se*2],a+=e[Se*2+1];s/=t.length,a/=t.length}const de=1e9*Math.sign((s-G)*Z-(a-H)*ie);O=(G+Q)/2-de*Z,U=(H+J)/2+de*ie}else{const de=1/te,Se=ne*ne+oe*oe,Te=ie*ie+Z*Z;O=G+(Z*Se-oe*Te)*de,U=H+(ne*Te-ie*Se)*de}l[C]=O,l[C+1]=U}let u=t[t.length-1],h,m=u*4,v,x=e[2*u],S,T=e[2*u+1];r.fill(0);for(let N=0;N<t.length;++N)u=t[N],h=m,v=x,S=T,m=u*4,x=e[2*u],T=e[2*u+1],r[h+2]=r[m]=S-T,r[h+3]=r[m+1]=x-v}render(e){const t=e==null?e=new qf:void 0,{delaunay:{halfedges:n,inedges:r,hull:s},circumcenters:a,vectors:l}=this;if(s.length<=1)return null;for(let m=0,v=n.length;m<v;++m){const x=n[m];if(x<m)continue;const S=Math.floor(m/3)*2,T=Math.floor(x/3)*2,N=a[S],C=a[S+1],E=a[T],O=a[T+1];this._renderSegment(N,C,E,O,e)}let u,h=s[s.length-1];for(let m=0;m<s.length;++m){u=h,h=s[m];const v=Math.floor(r[h]/3)*2,x=a[v],S=a[v+1],T=u*4,N=this._project(x,S,l[T+2],l[T+3]);N&&this._renderSegment(x,S,N[0],N[1],e)}return t&&t.value()}renderBounds(e){const t=e==null?e=new qf:void 0;return e.rect(this.xmin,this.ymin,this.xmax-this.xmin,this.ymax-this.ymin),t&&t.value()}renderCell(e,t){const n=t==null?t=new qf:void 0,r=this._clip(e);if(r===null||!r.length)return;t.moveTo(r[0],r[1]);let s=r.length;for(;r[0]===r[s-2]&&r[1]===r[s-1]&&s>1;)s-=2;for(let a=2;a<s;a+=2)(r[a]!==r[a-2]||r[a+1]!==r[a-1])&&t.lineTo(r[a],r[a+1]);return t.closePath(),n&&n.value()}*cellPolygons(){const{delaunay:{points:e}}=this;for(let t=0,n=e.length/2;t<n;++t){const r=this.cellPolygon(t);r&&(r.index=t,yield r)}}cellPolygon(e){const t=new Bw;return this.renderCell(e,t),t.value()}_renderSegment(e,t,n,r,s){let a;const l=this._regioncode(e,t),u=this._regioncode(n,r);l===0&&u===0?(s.moveTo(e,t),s.lineTo(n,r)):(a=this._clipSegment(e,t,n,r,l,u))&&(s.moveTo(a[0],a[1]),s.lineTo(a[2],a[3]))}contains(e,t,n){return t=+t,t!==t||(n=+n,n!==n)?!1:this.delaunay._step(e,t,n)===e}*neighbors(e){const t=this._clip(e);if(t)for(const n of this.delaunay.neighbors(e)){const r=this._clip(n);if(r){e:for(let s=0,a=t.length;s<a;s+=2)for(let l=0,u=r.length;l<u;l+=2)if(t[s]===r[l]&&t[s+1]===r[l+1]&&t[(s+2)%a]===r[(l+u-2)%u]&&t[(s+3)%a]===r[(l+u-1)%u]){yield n;break e}}}}_cell(e){const{circumcenters:t,delaunay:{inedges:n,halfedges:r,triangles:s}}=this,a=n[e];if(a===-1)return null;const l=[];let u=a;do{const h=Math.floor(u/3);if(l.push(t[h*2],t[h*2+1]),u=u%3===2?u-2:u+1,s[u]!==e)break;u=r[u]}while(u!==a&&u!==-1);return l}_clip(e){if(e===0&&this.delaunay.hull.length===1)return[this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax,this.xmin,this.ymin];const t=this._cell(e);if(t===null)return null;const{vectors:n}=this,r=e*4;return this._simplify(n[r]||n[r+1]?this._clipInfinite(e,t,n[r],n[r+1],n[r+2],n[r+3]):this._clipFinite(e,t))}_clipFinite(e,t){const n=t.length;let r=null,s,a,l=t[n-2],u=t[n-1],h,m=this._regioncode(l,u),v,x=0;for(let S=0;S<n;S+=2)if(s=l,a=u,l=t[S],u=t[S+1],h=m,m=this._regioncode(l,u),h===0&&m===0)v=x,x=0,r?r.push(l,u):r=[l,u];else{let T,N,C,E,O;if(h===0){if((T=this._clipSegment(s,a,l,u,h,m))===null)continue;[N,C,E,O]=T}else{if((T=this._clipSegment(l,u,s,a,m,h))===null)continue;[E,O,N,C]=T,v=x,x=this._edgecode(N,C),v&&x&&this._edge(e,v,x,r,r.length),r?r.push(N,C):r=[N,C]}v=x,x=this._edgecode(E,O),v&&x&&this._edge(e,v,x,r,r.length),r?r.push(E,O):r=[E,O]}if(r)v=x,x=this._edgecode(r[0],r[1]),v&&x&&this._edge(e,v,x,r,r.length);else if(this.contains(e,(this.xmin+this.xmax)/2,(this.ymin+this.ymax)/2))return[this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax,this.xmin,this.ymin];return r}_clipSegment(e,t,n,r,s,a){const l=s<a;for(l&&([e,t,n,r,s,a]=[n,r,e,t,a,s]);;){if(s===0&&a===0)return l?[n,r,e,t]:[e,t,n,r];if(s&a)return null;let u,h,m=s||a;m&8?(u=e+(n-e)*(this.ymax-t)/(r-t),h=this.ymax):m&4?(u=e+(n-e)*(this.ymin-t)/(r-t),h=this.ymin):m&2?(h=t+(r-t)*(this.xmax-e)/(n-e),u=this.xmax):(h=t+(r-t)*(this.xmin-e)/(n-e),u=this.xmin),s?(e=u,t=h,s=this._regioncode(e,t)):(n=u,r=h,a=this._regioncode(n,r))}}_clipInfinite(e,t,n,r,s,a){let l=Array.from(t),u;if((u=this._project(l[0],l[1],n,r))&&l.unshift(u[0],u[1]),(u=this._project(l[l.length-2],l[l.length-1],s,a))&&l.push(u[0],u[1]),l=this._clipFinite(e,l))for(let h=0,m=l.length,v,x=this._edgecode(l[m-2],l[m-1]);h<m;h+=2)v=x,x=this._edgecode(l[h],l[h+1]),v&&x&&(h=this._edge(e,v,x,l,h),m=l.length);else this.contains(e,(this.xmin+this.xmax)/2,(this.ymin+this.ymax)/2)&&(l=[this.xmin,this.ymin,this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax]);return l}_edge(e,t,n,r,s){for(;t!==n;){let a,l;switch(t){case 5:t=4;continue;case 4:t=6,a=this.xmax,l=this.ymin;break;case 6:t=2;continue;case 2:t=10,a=this.xmax,l=this.ymax;break;case 10:t=8;continue;case 8:t=9,a=this.xmin,l=this.ymax;break;case 9:t=1;continue;case 1:t=5,a=this.xmin,l=this.ymin;break}(r[s]!==a||r[s+1]!==l)&&this.contains(e,a,l)&&(r.splice(s,0,a,l),s+=2)}return s}_project(e,t,n,r){let s=1/0,a,l,u;if(r<0){if(t<=this.ymin)return null;(a=(this.ymin-t)/r)<s&&(u=this.ymin,l=e+(s=a)*n)}else if(r>0){if(t>=this.ymax)return null;(a=(this.ymax-t)/r)<s&&(u=this.ymax,l=e+(s=a)*n)}if(n>0){if(e>=this.xmax)return null;(a=(this.xmax-e)/n)<s&&(l=this.xmax,u=t+(s=a)*r)}else if(n<0){if(e<=this.xmin)return null;(a=(this.xmin-e)/n)<s&&(l=this.xmin,u=t+(s=a)*r)}return[l,u]}_edgecode(e,t){return(e===this.xmin?1:e===this.xmax?2:0)|(t===this.ymin?4:t===this.ymax?8:0)}_regioncode(e,t){return(e<this.xmin?1:e>this.xmax?2:0)|(t<this.ymin?4:t>this.ymax?8:0)}_simplify(e){if(e&&e.length>4){for(let t=0;t<e.length;t+=2){const n=(t+2)%e.length,r=(t+4)%e.length;(e[t]===e[n]&&e[n]===e[r]||e[t+1]===e[n+1]&&e[n+1]===e[r+1])&&(e.splice(n,2),t-=2)}e.length||(e=null)}return e}}const iK=2*Math.PI,yA=Math.pow;function rK(i){return i[0]}function sK(i){return i[1]}function aK(i){const{triangles:e,coords:t}=i;for(let n=0;n<e.length;n+=3){const r=2*e[n],s=2*e[n+1],a=2*e[n+2];if((t[a]-t[r])*(t[s+1]-t[r+1])-(t[s]-t[r])*(t[a+1]-t[r+1])>1e-10)return!1}return!0}function oK(i,e,t){return[i+Math.sin(i+e)*t,e+Math.cos(i-e)*t]}class wM{static from(e,t=rK,n=sK,r){return new wM("length"in e?lK(e,t,n,r):Float64Array.from(uK(e,t,n,r)))}constructor(e){this._delaunator=new pg(e),this.inedges=new Int32Array(e.length/2),this._hullIndex=new Int32Array(e.length/2),this.points=this._delaunator.coords,this._init()}update(){return this._delaunator.update(),this._init(),this}_init(){const e=this._delaunator,t=this.points;if(e.hull&&e.hull.length>2&&aK(e)){this.collinear=Int32Array.from({length:t.length/2},(x,S)=>S).sort((x,S)=>t[2*x]-t[2*S]||t[2*x+1]-t[2*S+1]);const 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v=0,x=h.length;v<x;v++)if(h[v]<0){const S=v%3==2?v-2:v+1,T=v%3==0?v+2:v-1,N=h[S],C=h[T];h[N]=C,h[C]=N,h[S]=h[T]=-1,u[v]=u[S]=u[T]=e,m[u[N]]=N%3==0?N+2:N-1,m[u[C]]=C%3==0?C+2:C-1,v+=2-v%3}else u[v]>i.length-3-1&&(u[v]=e);return l}function vK(i,e){const t=new Set;return e.length===2?[[0,1]]:(i.forEach(n=>{if(n[0]!==n[1]&&!(EM(n.map(r=>e[r]))<0))for(let r=0,s;r<3;r++)s=(r+1)%3,t.add(h_([n[r],n[s]]).join("-"))}),Array.from(t,n=>n.split("-").map(Number)))}function _K(i){const{triangles:e}=i;if(!e)return[];const t=[];for(let n=0,r=e.length/3;n<r;n++){const s=e[3*n],a=e[3*n+1],l=e[3*n+2];s!==a&&a!==l&&t.push([s,l,a])}return t}function yK(i,e){return i.map(t=>{const n=t.map(s=>e[s]).map(ru),r=z_(z_(yo(n[1],n[0]),yo(n[2],n[1])),yo(n[0],n[2]));return MM(G_(r))})}function xK(i,e){const t=[];return i.forEach(n=>{for(let r=0;r<3;r++){const s=n[r],a=n[(r+1)%3];t[s]=t[s]||[],t[s].push(a)}}),i.length===0&&(e===2?(t[0]=[1],t[1]=[0]):e===1&&(t[0]=[])),t}function bK(i,e,t){const 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Ze.Float64Array(Vt),Vn=dt.o|0,Wn=dt.p|0,$n=Ze.Math.floor,dn=Ze.Math.abs,Fn=Ze.Math.sqrt,lr=Ze.Math.pow,an=Ze.Math.cos,mn=Ze.Math.sin,Er=Ze.Math.tan,Wi=Ze.Math.acos,No=Ze.Math.asin,ce=Ze.Math.atan,Ge=Ze.Math.atan2,rt=Ze.Math.ceil,it=Ze.Math.imul,qe=Ze.Math.min,qt=Ze.Math.max,Qt=Ze.Math.clz32,he=dt.b,X=dt.c,tt=dt.d,en=dt.e,sn=dt.f,Tn=dt.g,Rn=dt.h,xi=dt.i,K=28656;function hn(d){return xt=new Int8Array(d),A=new Int32Array(d),ee=new Float64Array(d),Vt=d,!0}function Zt(d){d=d|0;var f=0;return f=K,K=K+d|0,K=K+15&-16,f|0}function gr(){return K|0}function ui(d){d=d|0,K=d}function vr(d,f){d=d|0,K=d}function Ps(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;return(d|0)<0?(f=2,f|0):(d|0)>13780509?(f=ku(15,f)|0,f|0):(p=((d|0)<0)<<31>>31,y=ur(d|0,p|0,3,0)|0,_=X()|0,p=tn(d|0,p|0,1,0)|0,p=ur(y|0,_|0,p|0,X()|0)|0,p=tn(p|0,X()|0,1,0)|0,d=X()|0,A[f>>2]=p,A[f+4>>2]=d,f=0,f|0)}function ys(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,Vr(d,f,p,_,0)|0}function Vr(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0;if(B=K,K=K+16|0,M=B,!(Di(d,f,p,_,y)|0))return _=0,K=B,_|0;do if((p|0)>=0){if((p|0)>13780509){if(w=ku(15,M)|0,w|0)break;R=M,M=A[R>>2]|0,R=A[R+4>>2]|0}else w=((p|0)<0)<<31>>31,F=ur(p|0,w|0,3,0)|0,R=X()|0,w=tn(p|0,w|0,1,0)|0,w=ur(F|0,R|0,w|0,X()|0)|0,w=tn(w|0,X()|0,1,0)|0,R=X()|0,A[M>>2]=w,A[M+4>>2]=R,M=w;if(ao(_|0,0,M<<3|0)|0,y|0){ao(y|0,0,M<<2|0)|0,w=sr(d,f,p,_,y,M,R,0)|0;break}w=Ys(M,4)|0,w?(F=sr(d,f,p,_,w,M,R,0)|0,vn(w),w=F):w=13}else w=2;while(!1);return F=w,K=B,F|0}function Di(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0;if(Pe=K,K=K+16|0,ve=Pe,ye=Pe+8|0,_e=ve,A[_e>>2]=d,A[_e+4>>2]=f,(p|0)<0)return ye=2,K=Pe,ye|0;if(w=_,A[w>>2]=d,A[w+4>>2]=f,w=(y|0)!=0,w&&(A[y>>2]=0),wi(d,f)|0)return ye=9,K=Pe,ye|0;A[ye>>2]=0;e:do if((p|0)>=1)if(w)for(W=1,F=0,se=0,_e=1,w=d;;){if(!(F|se)){if(w=bi(w,f,4,ye,ve)|0,w|0)break e;if(f=ve,w=A[f>>2]|0,f=A[f+4>>2]|0,wi(w,f)|0){w=9;break e}}if(w=bi(w,f,A[26800+(se<<2)>>2]|0,ye,ve)|0,w|0)break e;if(f=ve,w=A[f>>2]|0,f=A[f+4>>2]|0,d=_+(W<<3)|0,A[d>>2]=w,A[d+4>>2]=f,A[y+(W<<2)>>2]=_e,d=F+1|0,M=(d|0)==(_e|0),R=se+1|0,B=(R|0)==6,wi(w,f)|0){w=9;break e}if(_e=_e+(B&M&1)|0,(_e|0)>(p|0)){w=0;break}else W=W+1|0,F=M?0:d,se=M?B?0:R:se}else for(W=1,F=0,se=0,_e=1,w=d;;){if(!(F|se)){if(w=bi(w,f,4,ye,ve)|0,w|0)break e;if(f=ve,w=A[f>>2]|0,f=A[f+4>>2]|0,wi(w,f)|0){w=9;break e}}if(w=bi(w,f,A[26800+(se<<2)>>2]|0,ye,ve)|0,w|0)break e;if(f=ve,w=A[f>>2]|0,f=A[f+4>>2]|0,d=_+(W<<3)|0,A[d>>2]=w,A[d+4>>2]=f,d=F+1|0,M=(d|0)==(_e|0),R=se+1|0,B=(R|0)==6,wi(w,f)|0){w=9;break e}if(_e=_e+(B&M&1)|0,(_e|0)>(p|0)){w=0;break}else W=W+1|0,F=M?0:d,se=M?B?0:R:se}else w=0;while(!1);return ye=w,K=Pe,ye|0}function sr(d,f,p,_,y,w,M,R){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0,M=M|0,R=R|0;var B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0;if(Pe=K,K=K+16|0,ve=Pe+8|0,ye=Pe,B=Yu(d|0,f|0,w|0,M|0)|0,W=X()|0,se=_+(B<<3)|0,ze=se,nt=A[ze>>2]|0,ze=A[ze+4>>2]|0,F=(nt|0)==(d|0)&(ze|0)==(f|0),!((nt|0)==0&(ze|0)==0|F))do B=tn(B|0,W|0,1,0)|0,B=Kc(B|0,X()|0,w|0,M|0)|0,W=X()|0,se=_+(B<<3)|0,nt=se,ze=A[nt>>2]|0,nt=A[nt+4>>2]|0,F=(ze|0)==(d|0)&(nt|0)==(f|0);while(!((ze|0)==0&(nt|0)==0|F));if(B=y+(B<<2)|0,F&&(A[B>>2]|0)<=(R|0)||(nt=se,A[nt>>2]=d,A[nt+4>>2]=f,A[B>>2]=R,(R|0)>=(p|0)))return nt=0,K=Pe,nt|0;switch(F=R+1|0,A[ve>>2]=0,B=bi(d,f,2,ve,ye)|0,B|0){case 9:{_e=9;break}case 0:{B=ye,B=sr(A[B>>2]|0,A[B+4>>2]|0,p,_,y,w,M,F)|0,B||(_e=9);break}}e:do if((_e|0)==9){switch(A[ve>>2]=0,B=bi(d,f,3,ve,ye)|0,B|0){case 9:break;case 0:{if(B=ye,B=sr(A[B>>2]|0,A[B+4>>2]|0,p,_,y,w,M,F)|0,B|0)break e;break}default:break e}switch(A[ve>>2]=0,B=bi(d,f,1,ve,ye)|0,B|0){case 9:break;case 0:{if(B=ye,B=sr(A[B>>2]|0,A[B+4>>2]|0,p,_,y,w,M,F)|0,B|0)break e;break}default:break e}switch(A[ve>>2]=0,B=bi(d,f,5,ve,ye)|0,B|0){case 9:break;case 0:{if(B=ye,B=sr(A[B>>2]|0,A[B+4>>2]|0,p,_,y,w,M,F)|0,B|0)break e;break}default:break e}switch(A[ve>>2]=0,B=bi(d,f,4,ve,ye)|0,B|0){case 9:break;case 0:{if(B=ye,B=sr(A[B>>2]|0,A[B+4>>2]|0,p,_,y,w,M,F)|0,B|0)break e;break}default:break e}switch(A[ve>>2]=0,B=bi(d,f,6,ve,ye)|0,B|0){case 9:break;case 0:{if(B=ye,B=sr(A[B>>2]|0,A[B+4>>2]|0,p,_,y,w,M,F)|0,B|0)break e;break}default:break e}return nt=0,K=Pe,nt|0}while(!1);return nt=B,K=Pe,nt|0}function bi(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0;if(p>>>0>6)return y=1,y|0;if(se=(A[_>>2]|0)%6|0,A[_>>2]=se,(se|0)>0){w=0;do p=Nu(p)|0,w=w+1|0;while((w|0)<(A[_>>2]|0))}if(se=Ct(d|0,f|0,45)|0,X()|0,W=se&127,W>>>0>121)return y=5,y|0;B=Hs(d,f)|0,w=Ct(d|0,f|0,52)|0,X()|0,w=w&15;e:do if(!w)F=8;else{for(;;){if(M=(15-w|0)*3|0,R=Ct(d|0,f|0,M|0)|0,X()|0,R=R&7,(R|0)==7){f=5;break}if(ye=(bs(w)|0)==0,w=w+-1|0,_e=It(7,0,M|0)|0,f=f&~(X()|0),ve=It(A[(ye?432:16)+(R*28|0)+(p<<2)>>2]|0,0,M|0)|0,M=X()|0,p=A[(ye?640:224)+(R*28|0)+(p<<2)>>2]|0,d=ve|d&~_e,f=M|f,!p){p=0;break e}if(!w){F=8;break e}}return f|0}while(!1);(F|0)==8&&(ye=A[848+(W*28|0)+(p<<2)>>2]|0,ve=It(ye|0,0,45)|0,d=ve|d,f=X()|0|f&-1040385,p=A[4272+(W*28|0)+(p<<2)>>2]|0,(ye&127|0)==127&&(ye=It(A[848+(W*28|0)+20>>2]|0,0,45)|0,f=X()|0|f&-1040385,p=A[4272+(W*28|0)+20>>2]|0,d=Uu(ye|d,f)|0,f=X()|0,A[_>>2]=(A[_>>2]|0)+1)),R=Ct(d|0,f|0,45)|0,X()|0,R=R&127;e:do if(Ji(R)|0){t:do if((Hs(d,f)|0)==1){if((W|0)!=(R|0))if(wu(R,A[7696+(W*28|0)>>2]|0)|0){d=lp(d,f)|0,M=1,f=X()|0;break}else tt(27795,26864,533,26872);switch(B|0){case 3:{d=Uu(d,f)|0,f=X()|0,A[_>>2]=(A[_>>2]|0)+1,M=0;break t}case 5:{d=lp(d,f)|0,f=X()|0,A[_>>2]=(A[_>>2]|0)+5,M=0;break t}case 0:return ye=9,ye|0;default:return ye=1,ye|0}}else M=0;while(!1);if((p|0)>0){w=0;do d=op(d,f)|0,f=X()|0,w=w+1|0;while((w|0)!=(p|0))}if((W|0)!=(R|0)){if(!(qc(R)|0)){if((M|0)!=0|(Hs(d,f)|0)!=5)break;A[_>>2]=(A[_>>2]|0)+1;break}switch(se&127){case 8:case 118:break e}(Hs(d,f)|0)!=3&&(A[_>>2]=(A[_>>2]|0)+1)}}else if((p|0)>0){w=0;do d=Uu(d,f)|0,f=X()|0,w=w+1|0;while((w|0)!=(p|0))}while(!1);return A[_>>2]=((A[_>>2]|0)+p|0)%6|0,ye=y,A[ye>>2]=d,A[ye+4>>2]=f,ye=0,ye|0}function _r(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,Jr(d,f,p,_)|0?(ao(_|0,0,p*48|0)|0,_=Gc(d,f,p,_)|0,_|0):(_=0,_|0)}function Jr(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0;if(ye=K,K=K+16|0,_e=ye,ve=ye+8|0,se=_e,A[se>>2]=d,A[se+4>>2]=f,(p|0)<0)return ve=2,K=ye,ve|0;if(!p)return ve=_,A[ve>>2]=d,A[ve+4>>2]=f,ve=0,K=ye,ve|0;A[ve>>2]=0;e:do if(wi(d,f)|0)d=9;else{y=0,se=d;do{if(d=bi(se,f,4,ve,_e)|0,d|0)break e;if(f=_e,se=A[f>>2]|0,f=A[f+4>>2]|0,y=y+1|0,wi(se,f)|0){d=9;break e}}while((y|0)<(p|0));W=_,A[W>>2]=se,A[W+4>>2]=f,W=p+-1|0,F=0,d=1;do{if(y=26800+(F<<2)|0,(F|0)==5)for(M=A[y>>2]|0,w=0,y=d;;){if(d=_e,d=bi(A[d>>2]|0,A[d+4>>2]|0,M,ve,_e)|0,d|0)break e;if((w|0)!=(W|0))if(B=_e,R=A[B>>2]|0,B=A[B+4>>2]|0,d=_+(y<<3)|0,A[d>>2]=R,A[d+4>>2]=B,!(wi(R,B)|0))d=y+1|0;else{d=9;break e}else d=y;if(w=w+1|0,(w|0)>=(p|0))break;y=d}else for(M=_e,B=A[y>>2]|0,R=0,y=d,w=A[M>>2]|0,M=A[M+4>>2]|0;;){if(d=bi(w,M,B,ve,_e)|0,d|0)break e;if(M=_e,w=A[M>>2]|0,M=A[M+4>>2]|0,d=_+(y<<3)|0,A[d>>2]=w,A[d+4>>2]=M,d=y+1|0,wi(w,M)|0){d=9;break e}if(R=R+1|0,(R|0)>=(p|0))break;y=d}F=F+1|0}while(F>>>0<6);d=_e,d=(se|0)==(A[d>>2]|0)&&(f|0)==(A[d+4>>2]|0)?0:9}while(!1);return ve=d,K=ye,ve|0}function Gc(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0;if(se=K,K=K+16|0,M=se,!p)return A[_>>2]=d,A[_+4>>2]=f,_=0,K=se,_|0;do if((p|0)>=0){if((p|0)>13780509){if(y=ku(15,M)|0,y|0)break;w=M,y=A[w>>2]|0,w=A[w+4>>2]|0}else y=((p|0)<0)<<31>>31,W=ur(p|0,y|0,3,0)|0,w=X()|0,y=tn(p|0,y|0,1,0)|0,y=ur(W|0,w|0,y|0,X()|0)|0,y=tn(y|0,X()|0,1,0)|0,w=X()|0,W=M,A[W>>2]=y,A[W+4>>2]=w;if(F=Ys(y,8)|0,!F)y=13;else{if(W=Ys(y,4)|0,!W){vn(F),y=13;break}if(y=sr(d,f,p,F,W,y,w,0)|0,y|0){vn(F),vn(W);break}if(f=A[M>>2]|0,M=A[M+4>>2]|0,(M|0)>0|(M|0)==0&f>>>0>0){y=0,R=0,B=0;do d=F+(R<<3)|0,w=A[d>>2]|0,d=A[d+4>>2]|0,!((w|0)==0&(d|0)==0)&&(A[W+(R<<2)>>2]|0)==(p|0)&&(_e=_+(y<<3)|0,A[_e>>2]=w,A[_e+4>>2]=d,y=y+1|0),R=tn(R|0,B|0,1,0)|0,B=X()|0;while((B|0)<(M|0)|(B|0)==(M|0)&R>>>0<f>>>0)}vn(F),vn(W),y=0}}else y=2;while(!1);return _e=y,K=se,_e|0}function xs(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0;for(R=K,K=K+16|0,w=R,M=R+8|0,y=(wi(d,f)|0)==0,y=y?1:2;;){if(A[M>>2]=0,F=(bi(d,f,y,M,w)|0)==0,B=w,F&((A[B>>2]|0)==(p|0)?(A[B+4>>2]|0)==(_|0):0)){d=4;break}if(y=y+1|0,y>>>0>=7){y=7,d=4;break}}return(d|0)==4?(K=R,y|0):0}function ux(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0;if(R=K,K=K+48|0,y=R+16|0,w=R+8|0,M=R,p=Ma(p)|0,p|0)return M=p,K=R,M|0;if(F=d,B=A[F+4>>2]|0,p=w,A[p>>2]=A[F>>2],A[p+4>>2]=B,da(w,y),p=Jh(y,f,M)|0,!p){if(f=A[w>>2]|0,w=A[d+8>>2]|0,(w|0)>0){y=A[d+12>>2]|0,p=0;do f=(A[y+(p<<3)>>2]|0)+f|0,p=p+1|0;while((p|0)<(w|0))}p=M,y=A[p>>2]|0,p=A[p+4>>2]|0,w=((f|0)<0)<<31>>31,(p|0)<(w|0)|(p|0)==(w|0)&y>>>0<f>>>0?(p=M,A[p>>2]=f,A[p+4>>2]=w,p=w):f=y,B=tn(f|0,p|0,12,0)|0,F=X()|0,p=M,A[p>>2]=B,A[p+4>>2]=F,p=_,A[p>>2]=B,A[p+4>>2]=F,p=0}return F=p,K=R,F|0}function Y0(d,f,p,_,y,w,M){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0,M=M|0;var R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,kt=0,xn=0,si=0,Cn=0,Ti=0,ws=0,cl=0;if(si=K,K=K+64|0,En=si+48|0,fn=si+32|0,kt=si+24|0,Ft=si+8|0,un=si,B=A[d>>2]|0,(B|0)<=0)return xn=0,K=si,xn|0;for(on=d+4|0,kn=En+8|0,Dn=fn+8|0,Zn=Ft+8|0,R=0,je=0;;){F=A[on>>2]|0,Xe=F+(je<<4)|0,A[En>>2]=A[Xe>>2],A[En+4>>2]=A[Xe+4>>2],A[En+8>>2]=A[Xe+8>>2],A[En+12>>2]=A[Xe+12>>2],(je|0)==(B+-1|0)?(A[fn>>2]=A[F>>2],A[fn+4>>2]=A[F+4>>2],A[fn+8>>2]=A[F+8>>2],A[fn+12>>2]=A[F+12>>2]):(Xe=F+(je+1<<4)|0,A[fn>>2]=A[Xe>>2],A[fn+4>>2]=A[Xe+4>>2],A[fn+8>>2]=A[Xe+8>>2],A[fn+12>>2]=A[Xe+12>>2]),B=s1(En,fn,_,kt)|0;e:do if(B)F=0,R=B;else if(B=kt,F=A[B>>2]|0,B=A[B+4>>2]|0,(B|0)>0|(B|0)==0&F>>>0>0){nt=0,Xe=0;t:for(;;){if(Ti=1/(+(F>>>0)+4294967296*+(B|0)),cl=+ee[En>>3],B=Lr(F|0,B|0,nt|0,Xe|0)|0,ws=+(B>>>0)+4294967296*+(X()|0),Cn=+(nt>>>0)+4294967296*+(Xe|0),ee[Ft>>3]=Ti*(cl*ws)+Ti*(+ee[fn>>3]*Cn),ee[Zn>>3]=Ti*(+ee[kn>>3]*ws)+Ti*(+ee[Dn>>3]*Cn),B=Ed(Ft,_,un)|0,B|0){R=B;break}ze=un,Pe=A[ze>>2]|0,ze=A[ze+4>>2]|0,_e=Yu(Pe|0,ze|0,f|0,p|0)|0,W=X()|0,B=M+(_e<<3)|0,se=B,F=A[se>>2]|0,se=A[se+4>>2]|0;n:do if((F|0)==0&(se|0)==0)Le=B,xn=16;else for(ve=0,ye=0;;){if((ve|0)>(p|0)|(ve|0)==(p|0)&ye>>>0>f>>>0){R=1;break t}if((F|0)==(Pe|0)&(se|0)==(ze|0))break n;if(B=tn(_e|0,W|0,1,0)|0,_e=Kc(B|0,X()|0,f|0,p|0)|0,W=X()|0,ye=tn(ye|0,ve|0,1,0)|0,ve=X()|0,B=M+(_e<<3)|0,se=B,F=A[se>>2]|0,se=A[se+4>>2]|0,(F|0)==0&(se|0)==0){Le=B,xn=16;break}}while(!1);if((xn|0)==16&&(xn=0,!((Pe|0)==0&(ze|0)==0))&&(ye=Le,A[ye>>2]=Pe,A[ye+4>>2]=ze,ye=w+(A[y>>2]<<3)|0,A[ye>>2]=Pe,A[ye+4>>2]=ze,ye=y,ye=tn(A[ye>>2]|0,A[ye+4>>2]|0,1,0)|0,Pe=X()|0,ze=y,A[ze>>2]=ye,A[ze+4>>2]=Pe),nt=tn(nt|0,Xe|0,1,0)|0,Xe=X()|0,B=kt,F=A[B>>2]|0,B=A[B+4>>2]|0,!((B|0)>(Xe|0)|(B|0)==(Xe|0)&F>>>0>nt>>>0)){F=1;break e}}F=0}else F=1;while(!1);if(je=je+1|0,!F){xn=21;break}if(B=A[d>>2]|0,(je|0)>=(B|0)){R=0,xn=21;break}}return(xn|0)==21?(K=si,R|0):0}function i1(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,kt=0,xn=0,si=0,Cn=0,Ti=0,ws=0;if(ws=K,K=K+112|0,xn=ws+80|0,B=ws+72|0,si=ws,Cn=ws+56|0,y=Ma(p)|0,y|0)return Ti=y,K=ws,Ti|0;if(F=d+8|0,Ti=Oo((A[F>>2]<<5)+32|0)|0,!Ti)return Ti=13,K=ws,Ti|0;if(Ea(d,Ti),y=Ma(p)|0,!y){if(fn=d,kt=A[fn+4>>2]|0,y=B,A[y>>2]=A[fn>>2],A[y+4>>2]=kt,da(B,xn),y=Jh(xn,f,si)|0,y)fn=0,kt=0;else{if(y=A[B>>2]|0,w=A[F>>2]|0,(w|0)>0){M=A[d+12>>2]|0,p=0;do y=(A[M+(p<<3)>>2]|0)+y|0,p=p+1|0;while((p|0)!=(w|0));p=y}else p=y;y=si,w=A[y>>2]|0,y=A[y+4>>2]|0,M=((p|0)<0)<<31>>31,(y|0)<(M|0)|(y|0)==(M|0)&w>>>0<p>>>0?(y=si,A[y>>2]=p,A[y+4>>2]=M,y=M):p=w,fn=tn(p|0,y|0,12,0)|0,kt=X()|0,y=si,A[y>>2]=fn,A[y+4>>2]=kt,y=0}if(!y){if(p=Ys(fn,8)|0,!p)return vn(Ti),Ti=13,K=ws,Ti|0;if(R=Ys(fn,8)|0,!R)return vn(Ti),vn(p),Ti=13,K=ws,Ti|0;Zn=xn,A[Zn>>2]=0,A[Zn+4>>2]=0,Zn=d,En=A[Zn+4>>2]|0,y=B,A[y>>2]=A[Zn>>2],A[y+4>>2]=En,y=Y0(B,fn,kt,f,xn,p,R)|0;e:do if(y)vn(p),vn(R),vn(Ti);else{t:do if((A[F>>2]|0)>0){for(M=d+12|0,w=0;y=Y0((A[M>>2]|0)+(w<<3)|0,fn,kt,f,xn,p,R)|0,w=w+1|0,!(y|0);)if((w|0)>=(A[F>>2]|0))break t;vn(p),vn(R),vn(Ti);break e}while(!1);(kt|0)>0|(kt|0)==0&fn>>>0>0&&ao(R|0,0,fn<<3|0)|0,En=xn,Zn=A[En+4>>2]|0;t:do if((Zn|0)>0|(Zn|0)==0&(A[En>>2]|0)>>>0>0){on=p,kn=R,Dn=p,Zn=R,En=p,y=p,Le=p,Ft=R,un=R,p=R;n:for(;;){for(ze=0,nt=0,Xe=0,je=0,w=0,M=0;;){R=si,B=R+56|0;do A[R>>2]=0,R=R+4|0;while((R|0)<(B|0));if(f=on+(ze<<3)|0,F=A[f>>2]|0,f=A[f+4>>2]|0,Di(F,f,1,si,0)|0){R=si,B=R+56|0;do A[R>>2]=0,R=R+4|0;while((R|0)<(B|0));R=Ys(7,4)|0,R|0&&(sr(F,f,1,si,R,7,0,0)|0,vn(R))}for(Pe=0;;){ye=si+(Pe<<3)|0,ve=A[ye>>2]|0,ye=A[ye+4>>2]|0;i:do if((ve|0)==0&(ye|0)==0)R=w,B=M;else{if(W=Yu(ve|0,ye|0,fn|0,kt|0)|0,F=X()|0,R=_+(W<<3)|0,f=R,B=A[f>>2]|0,f=A[f+4>>2]|0,!((B|0)==0&(f|0)==0)){se=0,_e=0;do{if((se|0)>(kt|0)|(se|0)==(kt|0)&_e>>>0>fn>>>0)break n;if((B|0)==(ve|0)&(f|0)==(ye|0)){R=w,B=M;break i}R=tn(W|0,F|0,1,0)|0,W=Kc(R|0,X()|0,fn|0,kt|0)|0,F=X()|0,_e=tn(_e|0,se|0,1,0)|0,se=X()|0,R=_+(W<<3)|0,f=R,B=A[f>>2]|0,f=A[f+4>>2]|0}while(!((B|0)==0&(f|0)==0))}if((ve|0)==0&(ye|0)==0){R=w,B=M;break}Dl(ve,ye,Cn)|0,Ca(d,Ti,Cn)|0&&(_e=tn(w|0,M|0,1,0)|0,M=X()|0,se=R,A[se>>2]=ve,A[se+4>>2]=ye,w=kn+(w<<3)|0,A[w>>2]=ve,A[w+4>>2]=ye,w=_e),R=w,B=M}while(!1);if(Pe=Pe+1|0,Pe>>>0>=7)break;w=R,M=B}if(ze=tn(ze|0,nt|0,1,0)|0,nt=X()|0,Xe=tn(Xe|0,je|0,1,0)|0,je=X()|0,M=xn,w=A[M>>2]|0,M=A[M+4>>2]|0,(je|0)<(M|0)|(je|0)==(M|0)&Xe>>>0<w>>>0)w=R,M=B;else break}if((M|0)>0|(M|0)==0&w>>>0>0){w=0,M=0;do je=on+(w<<3)|0,A[je>>2]=0,A[je+4>>2]=0,w=tn(w|0,M|0,1,0)|0,M=X()|0,je=xn,Xe=A[je+4>>2]|0;while((M|0)<(Xe|0)|((M|0)==(Xe|0)?w>>>0<(A[je>>2]|0)>>>0:0))}if(je=xn,A[je>>2]=R,A[je+4>>2]=B,(B|0)>0|(B|0)==0&R>>>0>0)Pe=p,ze=un,nt=En,Xe=Ft,je=kn,p=Le,un=y,Ft=Dn,Le=Pe,y=ze,En=Zn,Zn=nt,Dn=Xe,kn=on,on=je;else break t}vn(Dn),vn(Zn),vn(Ti),y=1;break e}else y=R;while(!1);vn(Ti),vn(p),vn(y),y=0}while(!1);return Ti=y,K=ws,Ti|0}}return vn(Ti),Ti=y,K=ws,Ti|0}function Q0(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(W=K,K=K+176|0,B=W,(f|0)<1)return Bo(p,0,0),F=0,K=W,F|0;for(R=d,R=Ct(A[R>>2]|0,A[R+4>>2]|0,52)|0,X()|0,Bo(p,(f|0)>6?f:6,R&15),R=0;_=d+(R<<3)|0,_=Pl(A[_>>2]|0,A[_+4>>2]|0,B)|0,!(_|0);){if(_=A[B>>2]|0,(_|0)>0){M=0;do w=B+8+(M<<4)|0,M=M+1|0,_=B+8+(((M|0)%(_|0)|0)<<4)|0,y=$u(p,_,w)|0,y?Wu(p,y)|0:Fd(p,w,_)|0,_=A[B>>2]|0;while((M|0)<(_|0))}if(R=R+1|0,(R|0)>=(f|0)){_=0,F=13;break}}return(F|0)==13?(K=W,_|0):(Od(p),F=_,K=W,F|0)}function cx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;if(w=K,K=K+32|0,_=w,y=w+16|0,d=Q0(d,f,y)|0,d|0)return p=d,K=w,p|0;if(A[p>>2]=0,A[p+4>>2]=0,A[p+8>>2]=0,d=Id(y)|0,d|0)do{f=T1(p)|0;do Dd(f,d)|0,M=d+16|0,A[_>>2]=A[M>>2],A[_+4>>2]=A[M+4>>2],A[_+8>>2]=A[M+8>>2],A[_+12>>2]=A[M+12>>2],Wu(y,d)|0,d=hs(y,_)|0;while((d|0)!=0);d=Id(y)|0}while((d|0)!=0);return Od(y),d=Rx(p)|0,d?(Gu(p),M=d,K=w,M|0):(M=0,K=w,M|0)}function Ji(d){return d=d|0,d>>>0>121?(d=0,d|0):(d=A[7696+(d*28|0)+16>>2]|0,d|0)}function qc(d){return d=d|0,(d|0)==4|(d|0)==117|0}function Ro(d){return d=d|0,A[11120+((A[d>>2]|0)*216|0)+((A[d+4>>2]|0)*72|0)+((A[d+8>>2]|0)*24|0)+(A[d+12>>2]<<3)>>2]|0}function K0(d){return d=d|0,A[11120+((A[d>>2]|0)*216|0)+((A[d+4>>2]|0)*72|0)+((A[d+8>>2]|0)*24|0)+(A[d+12>>2]<<3)+4>>2]|0}function Z0(d,f){d=d|0,f=f|0,d=7696+(d*28|0)|0,A[f>>2]=A[d>>2],A[f+4>>2]=A[d+4>>2],A[f+8>>2]=A[d+8>>2],A[f+12>>2]=A[d+12>>2]}function Vc(d,f){d=d|0,f=f|0;var p=0,_=0;if(f>>>0>20)return f=-1,f|0;do if((A[11120+(f*216|0)>>2]|0)!=(d|0))if((A[11120+(f*216|0)+8>>2]|0)!=(d|0))if((A[11120+(f*216|0)+16>>2]|0)!=(d|0))if((A[11120+(f*216|0)+24>>2]|0)!=(d|0))if((A[11120+(f*216|0)+32>>2]|0)!=(d|0))if((A[11120+(f*216|0)+40>>2]|0)!=(d|0))if((A[11120+(f*216|0)+48>>2]|0)!=(d|0))if((A[11120+(f*216|0)+56>>2]|0)!=(d|0))if((A[11120+(f*216|0)+64>>2]|0)!=(d|0))if((A[11120+(f*216|0)+72>>2]|0)!=(d|0))if((A[11120+(f*216|0)+80>>2]|0)!=(d|0))if((A[11120+(f*216|0)+88>>2]|0)!=(d|0))if((A[11120+(f*216|0)+96>>2]|0)!=(d|0))if((A[11120+(f*216|0)+104>>2]|0)!=(d|0))if((A[11120+(f*216|0)+112>>2]|0)!=(d|0))if((A[11120+(f*216|0)+120>>2]|0)!=(d|0))if((A[11120+(f*216|0)+128>>2]|0)!=(d|0))if((A[11120+(f*216|0)+136>>2]|0)==(d|0))d=2,p=1,_=2;else{if((A[11120+(f*216|0)+144>>2]|0)==(d|0)){d=0,p=2,_=0;break}if((A[11120+(f*216|0)+152>>2]|0)==(d|0)){d=0,p=2,_=1;break}if((A[11120+(f*216|0)+160>>2]|0)==(d|0)){d=0,p=2,_=2;break}if((A[11120+(f*216|0)+168>>2]|0)==(d|0)){d=1,p=2,_=0;break}if((A[11120+(f*216|0)+176>>2]|0)==(d|0)){d=1,p=2,_=1;break}if((A[11120+(f*216|0)+184>>2]|0)==(d|0)){d=1,p=2,_=2;break}if((A[11120+(f*216|0)+192>>2]|0)==(d|0)){d=2,p=2,_=0;break}if((A[11120+(f*216|0)+200>>2]|0)==(d|0)){d=2,p=2,_=1;break}if((A[11120+(f*216|0)+208>>2]|0)==(d|0)){d=2,p=2,_=2;break}else d=-1;return d|0}else d=2,p=1,_=1;else d=2,p=1,_=0;else d=1,p=1,_=2;else d=1,p=1,_=1;else d=1,p=1,_=0;else d=0,p=1,_=2;else d=0,p=1,_=1;else d=0,p=1,_=0;else d=2,p=0,_=2;else d=2,p=0,_=1;else d=2,p=0,_=0;else d=1,p=0,_=2;else d=1,p=0,_=1;else d=1,p=0,_=0;else d=0,p=0,_=2;else d=0,p=0,_=1;else d=0,p=0,_=0;while(!1);return f=A[11120+(f*216|0)+(p*72|0)+(d*24|0)+(_<<3)+4>>2]|0,f|0}function wu(d,f){return d=d|0,f=f|0,(A[7696+(d*28|0)+20>>2]|0)==(f|0)?(f=1,f|0):(f=(A[7696+(d*28|0)+24>>2]|0)==(f|0),f|0)}function vd(d,f){return d=d|0,f=f|0,A[848+(d*28|0)+(f<<2)>>2]|0}function Xh(d,f){return d=d|0,f=f|0,(A[848+(d*28|0)>>2]|0)==(f|0)?(f=0,f|0):(A[848+(d*28|0)+4>>2]|0)==(f|0)?(f=1,f|0):(A[848+(d*28|0)+8>>2]|0)==(f|0)?(f=2,f|0):(A[848+(d*28|0)+12>>2]|0)==(f|0)?(f=3,f|0):(A[848+(d*28|0)+16>>2]|0)==(f|0)?(f=4,f|0):(A[848+(d*28|0)+20>>2]|0)==(f|0)?(f=5,f|0):((A[848+(d*28|0)+24>>2]|0)==(f|0)?6:7)|0}function r1(){return 122}function Yh(d){d=d|0;var f=0,p=0,_=0;f=0;do It(f|0,0,45)|0,_=X()|0|134225919,p=d+(f<<3)|0,A[p>>2]=-1,A[p+4>>2]=_,f=f+1|0;while((f|0)!=122);return 0}function el(d){d=d|0;var f=0,p=0,_=0;return _=+ee[d+16>>3],p=+ee[d+24>>3],f=_-p,+(_<p?f+6.283185307179586:f)}function _d(d){return d=d|0,+ee[d+16>>3]<+ee[d+24>>3]|0}function Qh(d){return d=d|0,+(+ee[d>>3]-+ee[d+8>>3])}function Do(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;return p=+ee[f>>3],!(p>=+ee[d+8>>3])||!(p<=+ee[d>>3])?(f=0,f|0):(_=+ee[d+16>>3],p=+ee[d+24>>3],y=+ee[f+8>>3],f=y>=p,d=y<=_&1,_<p?f&&(d=1):f||(d=0),f=(d|0)!=0,f|0)}function Kh(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;return+ee[d>>3]<+ee[f+8>>3]||+ee[d+8>>3]>+ee[f>>3]?(_=0,_|0):(w=+ee[d+16>>3],p=d+24|0,W=+ee[p>>3],M=w<W,_=f+16|0,F=+ee[_>>3],y=f+24|0,B=+ee[y>>3],R=F<B,f=W-F<B-w,d=M?R|f?1:2:0,f=R?M?1:f?2:1:0,w=+Ws(w,d),w<+Ws(+ee[y>>3],f)||(W=+Ws(+ee[p>>3],d),W>+Ws(+ee[_>>3],f))?(R=0,R|0):(R=1,R|0))}function yd(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0;w=+ee[d+16>>3],B=+ee[d+24>>3],d=w<B,R=+ee[f+16>>3],M=+ee[f+24>>3],y=R<M,f=B-R<M-w,A[p>>2]=d?y|f?1:2:0,A[_>>2]=y?d?1:f?2:1:0}function J0(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;return+ee[d>>3]<+ee[f>>3]||+ee[d+8>>3]>+ee[f+8>>3]?(_=0,_|0):(_=d+16|0,B=+ee[_>>3],w=+ee[d+24>>3],M=B<w,p=f+16|0,W=+ee[p>>3],y=f+24|0,F=+ee[y>>3],R=W<F,f=w-W<F-B,d=M?R|f?1:2:0,f=R?M?1:f?2:1:0,w=+Ws(w,d),w<=+Ws(+ee[y>>3],f)?(W=+Ws(+ee[_>>3],d),R=W>=+Ws(+ee[p>>3],f),R|0):(R=0,R|0))}function Zh(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0;y=K,K=K+176|0,_=y,A[_>>2]=4,R=+ee[f>>3],ee[_+8>>3]=R,w=+ee[f+16>>3],ee[_+16>>3]=w,ee[_+24>>3]=R,R=+ee[f+24>>3],ee[_+32>>3]=R,M=+ee[f+8>>3],ee[_+40>>3]=M,ee[_+48>>3]=R,ee[_+56>>3]=M,ee[_+64>>3]=w,f=_+72|0,p=f+96|0;do A[f>>2]=0,f=f+4|0;while((f|0)<(p|0));Ol(d|0,_|0,168)|0,K=y}function Jh(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0;ye=K,K=K+288|0,W=ye+264|0,se=ye+96|0,F=ye,R=F,B=R+96|0;do A[R>>2]=0,R=R+4|0;while((R|0)<(B|0));return f=Iu(f,F)|0,f|0?(ve=f,K=ye,ve|0):(B=F,F=A[B>>2]|0,B=A[B+4>>2]|0,Dl(F,B,W)|0,Pl(F,B,se)|0,M=+Xc(W,se+8|0),ee[W>>3]=+ee[d>>3],B=W+8|0,ee[B>>3]=+ee[d+16>>3],ee[se>>3]=+ee[d+8>>3],F=se+8|0,ee[F>>3]=+ee[d+24>>3],y=+Xc(W,se),ze=+ee[B>>3]-+ee[F>>3],w=+dn(+ze),Pe=+ee[W>>3]-+ee[se>>3],_=+dn(+Pe),!(ze==0|Pe==0)&&(ze=+lf(+w,+_),ze=+rt(+(y*y/+uf(+(ze/+uf(+w,+_)),3)/(M*(M*2.59807621135)*.8))),ee[Vn>>3]=ze,_e=~~ze>>>0,ve=+dn(ze)>=1?ze>0?~~+qe(+$n(ze/4294967296),4294967295)>>>0:~~+rt((ze-+(~~ze>>>0))/4294967296)>>>0:0,(A[Vn+4>>2]&2146435072|0)!=2146435072)?(se=(_e|0)==0&(ve|0)==0,f=p,A[f>>2]=se?1:_e,A[f+4>>2]=se?0:ve,f=0):f=1,ve=f,K=ye,ve|0)}function s1(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0;F=K,K=K+288|0,M=F+264|0,R=F+96|0,B=F,y=B,w=y+96|0;do A[y>>2]=0,y=y+4|0;while((y|0)<(w|0));return p=Iu(p,B)|0,p|0?(_=p,K=F,_|0):(p=B,y=A[p>>2]|0,p=A[p+4>>2]|0,Dl(y,p,M)|0,Pl(y,p,R)|0,W=+Xc(M,R+8|0),W=+rt(+(+Xc(d,f)/(W*2))),ee[Vn>>3]=W,p=~~W>>>0,y=+dn(W)>=1?W>0?~~+qe(+$n(W/4294967296),4294967295)>>>0:~~+rt((W-+(~~W>>>0))/4294967296)>>>0:0,(A[Vn+4>>2]&2146435072|0)==2146435072?(_=1,K=F,_|0):(B=(p|0)==0&(y|0)==0,A[_>>2]=B?1:p,A[_+4>>2]=B?0:y,_=0,K=F,_|0))}function js(d,f){d=d|0,f=+f;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;w=d+16|0,M=+ee[w>>3],p=d+24|0,y=+ee[p>>3],_=M-y,_=M<y?_+6.283185307179586:_,F=+ee[d>>3],R=d+8|0,B=+ee[R>>3],W=F-B,_=(_*f-_)*.5,f=(W*f-W)*.5,F=F+f,ee[d>>3]=F>1.5707963267948966?1.5707963267948966:F,f=B-f,ee[R>>3]=f<-1.5707963267948966?-1.5707963267948966:f,f=M+_,f=f>3.141592653589793?f+-6.283185307179586:f,ee[w>>3]=f<-3.141592653589793?f+6.283185307179586:f,f=y-_,f=f>3.141592653589793?f+-6.283185307179586:f,ee[p>>3]=f<-3.141592653589793?f+6.283185307179586:f}function Tu(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0,A[d>>2]=f,A[d+4>>2]=p,A[d+8>>2]=_}function xd(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0;se=f+8|0,A[se>>2]=0,B=+ee[d>>3],M=+dn(+B),F=+ee[d+8>>3],R=+dn(+F)*1.1547005383792515,M=M+R*.5,p=~~M,d=~~R,M=M-+(p|0),R=R-+(d|0);do if(M<.5)if(M<.3333333333333333)if(A[f>>2]=p,R<(M+1)*.5){A[f+4>>2]=d;break}else{d=d+1|0,A[f+4>>2]=d;break}else if(_e=1-M,d=(!(R<_e)&1)+d|0,A[f+4>>2]=d,_e<=R&R<M*2){p=p+1|0,A[f>>2]=p;break}else{A[f>>2]=p;break}else{if(!(M<.6666666666666666))if(p=p+1|0,A[f>>2]=p,R<M*.5){A[f+4>>2]=d;break}else{d=d+1|0,A[f+4>>2]=d;break}if(R<1-M){if(A[f+4>>2]=d,M*2+-1<R){A[f>>2]=p;break}}else d=d+1|0,A[f+4>>2]=d;p=p+1|0,A[f>>2]=p}while(!1);do if(B<0)if(d&1){W=(d+1|0)/2|0,W=Lr(p|0,((p|0)<0)<<31>>31|0,W|0,((W|0)<0)<<31>>31|0)|0,p=~~(+(p|0)-((+(W>>>0)+4294967296*+(X()|0))*2+1)),A[f>>2]=p;break}else{W=(d|0)/2|0,W=Lr(p|0,((p|0)<0)<<31>>31|0,W|0,((W|0)<0)<<31>>31|0)|0,p=~~(+(p|0)-(+(W>>>0)+4294967296*+(X()|0))*2),A[f>>2]=p;break}while(!1);W=f+4|0,F<0&&(p=p-((d<<1|1|0)/2|0)|0,A[f>>2]=p,d=0-d|0,A[W>>2]=d),_=d-p|0,(p|0)<0?(y=0-p|0,A[W>>2]=_,A[se>>2]=y,A[f>>2]=0,d=_,p=0):y=0,(d|0)<0&&(p=p-d|0,A[f>>2]=p,y=y-d|0,A[se>>2]=y,A[W>>2]=0,d=0),w=p-y|0,_=d-y|0,(y|0)<0&&(A[f>>2]=w,A[W>>2]=_,A[se>>2]=0,d=_,p=w,y=0),_=(d|0)<(p|0)?d:p,_=(y|0)<(_|0)?y:_,!((_|0)<=0)&&(A[f>>2]=p-_,A[W>>2]=d-_,A[se>>2]=y-_)}function Pr(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0;f=A[d>>2]|0,M=d+4|0,p=A[M>>2]|0,(f|0)<0&&(p=p-f|0,A[M>>2]=p,w=d+8|0,A[w>>2]=(A[w>>2]|0)-f,A[d>>2]=0,f=0),(p|0)<0?(f=f-p|0,A[d>>2]=f,w=d+8|0,y=(A[w>>2]|0)-p|0,A[w>>2]=y,A[M>>2]=0,p=0):(y=d+8|0,w=y,y=A[y>>2]|0),(y|0)<0&&(f=f-y|0,A[d>>2]=f,p=p-y|0,A[M>>2]=p,A[w>>2]=0,y=0),_=(p|0)<(f|0)?p:f,_=(y|0)<(_|0)?y:_,!((_|0)<=0)&&(A[d>>2]=f-_,A[M>>2]=p-_,A[w>>2]=y-_)}function Mu(d,f){d=d|0,f=f|0;var p=0,_=0;_=A[d+8>>2]|0,p=+((A[d+4>>2]|0)-_|0),ee[f>>3]=+((A[d>>2]|0)-_|0)-p*.5,ee[f+8>>3]=p*.8660254037844386}function us(d,f,p){d=d|0,f=f|0,p=p|0,A[p>>2]=(A[f>>2]|0)+(A[d>>2]|0),A[p+4>>2]=(A[f+4>>2]|0)+(A[d+4>>2]|0),A[p+8>>2]=(A[f+8>>2]|0)+(A[d+8>>2]|0)}function ef(d,f,p){d=d|0,f=f|0,p=p|0,A[p>>2]=(A[d>>2]|0)-(A[f>>2]|0),A[p+4>>2]=(A[d+4>>2]|0)-(A[f+4>>2]|0),A[p+8>>2]=(A[d+8>>2]|0)-(A[f+8>>2]|0)}function jc(d,f){d=d|0,f=f|0;var p=0,_=0;p=it(A[d>>2]|0,f)|0,A[d>>2]=p,p=d+4|0,_=it(A[p>>2]|0,f)|0,A[p>>2]=_,d=d+8|0,f=it(A[d>>2]|0,f)|0,A[d>>2]=f}function Eu(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;M=A[d>>2]|0,R=(M|0)<0,_=(A[d+4>>2]|0)-(R?M:0)|0,w=(_|0)<0,y=(w?0-_|0:0)+((A[d+8>>2]|0)-(R?M:0))|0,p=(y|0)<0,d=p?0:y,f=(w?0:_)-(p?y:0)|0,y=(R?0:M)-(w?_:0)-(p?y:0)|0,p=(f|0)<(y|0)?f:y,p=(d|0)<(p|0)?d:p,_=(p|0)>0,d=d-(_?p:0)|0,f=f-(_?p:0)|0;e:do switch(y-(_?p:0)|0){case 0:switch(f|0){case 0:return R=(d|0)==0?0:(d|0)==1?1:7,R|0;case 1:return R=(d|0)==0?2:(d|0)==1?3:7,R|0;default:break e}case 1:switch(f|0){case 0:return R=(d|0)==0?4:(d|0)==1?5:7,R|0;case 1:{if(!d)d=6;else break e;return d|0}default:break e}}while(!1);return R=7,R|0}function a1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0;if(B=d+8|0,M=A[B>>2]|0,R=(A[d>>2]|0)-M|0,F=d+4|0,M=(A[F>>2]|0)-M|0,R>>>0>715827881|M>>>0>715827881){if(_=(R|0)>0,y=2147483647-R|0,w=-2147483648-R|0,(_?(y|0)<(R|0):(w|0)>(R|0))||(p=R<<1,_?(2147483647-p|0)<(R|0):(-2147483648-p|0)>(R|0))||((M|0)>0?(2147483647-M|0)<(M|0):(-2147483648-M|0)>(M|0))||(f=R*3|0,p=M<<1,(_?(y|0)<(p|0):(w|0)>(p|0))||((R|0)>-1?(f|-2147483648|0)>=(M|0):(f^-2147483648|0)<(M|0))))return F=1,F|0}else p=M<<1,f=R*3|0;return _=ol(+(f-M|0)*.14285714285714285)|0,A[d>>2]=_,y=ol(+(p+R|0)*.14285714285714285)|0,A[F>>2]=y,A[B>>2]=0,p=(y|0)<(_|0),f=p?_:y,p=p?y:_,(p|0)<0&&(((p|0)==-2147483648||((f|0)>0?(2147483647-f|0)<(p|0):(-2147483648-f|0)>(p|0)))&&tt(27795,26892,354,26903),((f|0)>-1?(f|-2147483648|0)>=(p|0):(f^-2147483648|0)<(p|0))&&tt(27795,26892,354,26903)),f=y-_|0,(_|0)<0?(p=0-_|0,A[F>>2]=f,A[B>>2]=p,A[d>>2]=0,_=0):(f=y,p=0),(f|0)<0&&(_=_-f|0,A[d>>2]=_,p=p-f|0,A[B>>2]=p,A[F>>2]=0,f=0),w=_-p|0,y=f-p|0,(p|0)<0?(A[d>>2]=w,A[F>>2]=y,A[B>>2]=0,f=y,y=w,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,(_|0)<=0?(F=0,F|0):(A[d>>2]=y-_,A[F>>2]=f-_,A[B>>2]=p-_,F=0,F|0)}function hx(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(M=d+8|0,y=A[M>>2]|0,w=(A[d>>2]|0)-y|0,R=d+4|0,y=(A[R>>2]|0)-y|0,w>>>0>715827881|y>>>0>715827881){if(p=(w|0)>0,(p?(2147483647-w|0)<(w|0):(-2147483648-w|0)>(w|0))||(f=w<<1,_=(y|0)>0,_?(2147483647-y|0)<(y|0):(-2147483648-y|0)>(y|0)))return R=1,R|0;if(B=y<<1,(_?(2147483647-B|0)<(y|0):(-2147483648-B|0)>(y|0))||(p?(2147483647-f|0)<(y|0):(-2147483648-f|0)>(y|0))||(p=y*3|0,(y|0)>-1?(p|-2147483648|0)>=(w|0):(p^-2147483648|0)<(w|0)))return B=1,B|0}else p=y*3|0,f=w<<1;return _=ol(+(f+y|0)*.14285714285714285)|0,A[d>>2]=_,y=ol(+(p-w|0)*.14285714285714285)|0,A[R>>2]=y,A[M>>2]=0,p=(y|0)<(_|0),f=p?_:y,p=p?y:_,(p|0)<0&&(((p|0)==-2147483648||((f|0)>0?(2147483647-f|0)<(p|0):(-2147483648-f|0)>(p|0)))&&tt(27795,26892,402,26917),((f|0)>-1?(f|-2147483648|0)>=(p|0):(f^-2147483648|0)<(p|0))&&tt(27795,26892,402,26917)),f=y-_|0,(_|0)<0?(p=0-_|0,A[R>>2]=f,A[M>>2]=p,A[d>>2]=0,_=0):(f=y,p=0),(f|0)<0&&(_=_-f|0,A[d>>2]=_,p=p-f|0,A[M>>2]=p,A[R>>2]=0,f=0),w=_-p|0,y=f-p|0,(p|0)<0?(A[d>>2]=w,A[R>>2]=y,A[M>>2]=0,f=y,y=w,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,(_|0)<=0?(B=0,B|0):(A[d>>2]=y-_,A[R>>2]=f-_,A[M>>2]=p-_,B=0,B|0)}function fx(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;M=d+8|0,p=A[M>>2]|0,f=(A[d>>2]|0)-p|0,R=d+4|0,p=(A[R>>2]|0)-p|0,_=ol(+((f*3|0)-p|0)*.14285714285714285)|0,A[d>>2]=_,f=ol(+((p<<1)+f|0)*.14285714285714285)|0,A[R>>2]=f,A[M>>2]=0,p=f-_|0,(_|0)<0?(w=0-_|0,A[R>>2]=p,A[M>>2]=w,A[d>>2]=0,f=p,_=0,p=w):p=0,(f|0)<0&&(_=_-f|0,A[d>>2]=_,p=p-f|0,A[M>>2]=p,A[R>>2]=0,f=0),w=_-p|0,y=f-p|0,(p|0)<0?(A[d>>2]=w,A[R>>2]=y,A[M>>2]=0,f=y,y=w,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,!((_|0)<=0)&&(A[d>>2]=y-_,A[R>>2]=f-_,A[M>>2]=p-_)}function o1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;M=d+8|0,p=A[M>>2]|0,f=(A[d>>2]|0)-p|0,R=d+4|0,p=(A[R>>2]|0)-p|0,_=ol(+((f<<1)+p|0)*.14285714285714285)|0,A[d>>2]=_,f=ol(+((p*3|0)-f|0)*.14285714285714285)|0,A[R>>2]=f,A[M>>2]=0,p=f-_|0,(_|0)<0?(w=0-_|0,A[R>>2]=p,A[M>>2]=w,A[d>>2]=0,f=p,_=0,p=w):p=0,(f|0)<0&&(_=_-f|0,A[d>>2]=_,p=p-f|0,A[M>>2]=p,A[R>>2]=0,f=0),w=_-p|0,y=f-p|0,(p|0)<0?(A[d>>2]=w,A[R>>2]=y,A[M>>2]=0,f=y,y=w,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,!((_|0)<=0)&&(A[d>>2]=y-_,A[R>>2]=f-_,A[M>>2]=p-_)}function Hc(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;f=A[d>>2]|0,M=d+4|0,p=A[M>>2]|0,R=d+8|0,_=A[R>>2]|0,y=p+(f*3|0)|0,A[d>>2]=y,p=_+(p*3|0)|0,A[M>>2]=p,f=(_*3|0)+f|0,A[R>>2]=f,_=p-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=_,A[R>>2]=f,A[d>>2]=0,p=_,_=0):_=y,(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=y,A[R>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[M>>2]=y-p,A[R>>2]=f-p)}function Cu(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;y=A[d>>2]|0,M=d+4|0,f=A[M>>2]|0,R=d+8|0,p=A[R>>2]|0,_=(f*3|0)+y|0,y=p+(y*3|0)|0,A[d>>2]=y,A[M>>2]=_,f=(p*3|0)+f|0,A[R>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=p,A[R>>2]=f,A[d>>2]=0,y=0):p=_,(p|0)<0&&(y=y-p|0,A[d>>2]=y,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=y-f|0,_=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=_,A[R>>2]=0,y=w,f=0):_=p,p=(_|0)<(y|0)?_:y,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=y-p,A[M>>2]=_-p,A[R>>2]=f-p)}function l1(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0;(f+-1|0)>>>0>=6||(y=(A[15440+(f*12|0)>>2]|0)+(A[d>>2]|0)|0,A[d>>2]=y,R=d+4|0,_=(A[15440+(f*12|0)+4>>2]|0)+(A[R>>2]|0)|0,A[R>>2]=_,M=d+8|0,f=(A[15440+(f*12|0)+8>>2]|0)+(A[M>>2]|0)|0,A[M>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[R>>2]=p,A[M>>2]=f,A[d>>2]=0,_=0):(p=_,_=y),(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[M>>2]=f,A[R>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[R>>2]=y,A[M>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[R>>2]=y-p,A[M>>2]=f-p))}function u1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;y=A[d>>2]|0,M=d+4|0,f=A[M>>2]|0,R=d+8|0,p=A[R>>2]|0,_=f+y|0,y=p+y|0,A[d>>2]=y,A[M>>2]=_,f=p+f|0,A[R>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=p,A[R>>2]=f,A[d>>2]=0,_=0):(p=_,_=y),(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=y,A[R>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[M>>2]=y-p,A[R>>2]=f-p)}function bd(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;f=A[d>>2]|0,M=d+4|0,_=A[M>>2]|0,R=d+8|0,p=A[R>>2]|0,y=_+f|0,A[d>>2]=y,_=p+_|0,A[M>>2]=_,f=p+f|0,A[R>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=p,A[R>>2]=f,A[d>>2]=0,_=0):(p=_,_=y),(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=y,A[R>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[M>>2]=y-p,A[R>>2]=f-p)}function Nu(d){switch(d=d|0,d|0){case 1:{d=5;break}case 5:{d=4;break}case 4:{d=6;break}case 6:{d=2;break}case 2:{d=3;break}case 3:{d=1;break}}return d|0}function tl(d){switch(d=d|0,d|0){case 1:{d=3;break}case 3:{d=2;break}case 2:{d=6;break}case 6:{d=4;break}case 4:{d=5;break}case 5:{d=1;break}}return d|0}function c1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;f=A[d>>2]|0,M=d+4|0,p=A[M>>2]|0,R=d+8|0,_=A[R>>2]|0,y=p+(f<<1)|0,A[d>>2]=y,p=_+(p<<1)|0,A[M>>2]=p,f=(_<<1)+f|0,A[R>>2]=f,_=p-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=_,A[R>>2]=f,A[d>>2]=0,p=_,_=0):_=y,(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=y,A[R>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[M>>2]=y-p,A[R>>2]=f-p)}function h1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;y=A[d>>2]|0,M=d+4|0,f=A[M>>2]|0,R=d+8|0,p=A[R>>2]|0,_=(f<<1)+y|0,y=p+(y<<1)|0,A[d>>2]=y,A[M>>2]=_,f=(p<<1)+f|0,A[R>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=p,A[R>>2]=f,A[d>>2]=0,y=0):p=_,(p|0)<0&&(y=y-p|0,A[d>>2]=y,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=y-f|0,_=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=_,A[R>>2]=0,y=w,f=0):_=p,p=(_|0)<(y|0)?_:y,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=y-p,A[M>>2]=_-p,A[R>>2]=f-p)}function ep(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0;return M=(A[d>>2]|0)-(A[f>>2]|0)|0,R=(M|0)<0,_=(A[d+4>>2]|0)-(A[f+4>>2]|0)-(R?M:0)|0,w=(_|0)<0,y=(R?0-M|0:0)+(A[d+8>>2]|0)-(A[f+8>>2]|0)+(w?0-_|0:0)|0,d=(y|0)<0,f=d?0:y,p=(w?0:_)-(d?y:0)|0,y=(R?0:M)-(w?_:0)-(d?y:0)|0,d=(p|0)<(y|0)?p:y,d=(f|0)<(d|0)?f:d,_=(d|0)>0,f=f-(_?d:0)|0,p=p-(_?d:0)|0,d=y-(_?d:0)|0,d=(d|0)>-1?d:0-d|0,p=(p|0)>-1?p:0-p|0,f=(f|0)>-1?f:0-f|0,f=(p|0)>(f|0)?p:f,((d|0)>(f|0)?d:f)|0}function dx(d,f){d=d|0,f=f|0;var p=0;p=A[d+8>>2]|0,A[f>>2]=(A[d>>2]|0)-p,A[f+4>>2]=(A[d+4>>2]|0)-p}function tp(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0;return _=A[d>>2]|0,A[f>>2]=_,y=A[d+4>>2]|0,M=f+4|0,A[M>>2]=y,R=f+8|0,A[R>>2]=0,p=(y|0)<(_|0),d=p?_:y,p=p?y:_,(p|0)<0&&((p|0)==-2147483648||((d|0)>0?(2147483647-d|0)<(p|0):(-2147483648-d|0)>(p|0))||((d|0)>-1?(d|-2147483648|0)>=(p|0):(d^-2147483648|0)<(p|0)))?(f=1,f|0):(d=y-_|0,(_|0)<0?(p=0-_|0,A[M>>2]=d,A[R>>2]=p,A[f>>2]=0,_=0):(d=y,p=0),(d|0)<0&&(_=_-d|0,A[f>>2]=_,p=p-d|0,A[R>>2]=p,A[M>>2]=0,d=0),w=_-p|0,y=d-p|0,(p|0)<0?(A[f>>2]=w,A[M>>2]=y,A[R>>2]=0,d=y,y=w,p=0):y=_,_=(d|0)<(y|0)?d:y,_=(p|0)<(_|0)?p:_,(_|0)<=0?(f=0,f|0):(A[f>>2]=y-_,A[M>>2]=d-_,A[R>>2]=p-_,f=0,f|0))}function f1(d){d=d|0;var f=0,p=0,_=0,y=0;f=d+8|0,y=A[f>>2]|0,p=y-(A[d>>2]|0)|0,A[d>>2]=p,_=d+4|0,d=(A[_>>2]|0)-y|0,A[_>>2]=d,A[f>>2]=0-(d+p)}function Ax(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;p=A[d>>2]|0,f=0-p|0,A[d>>2]=f,M=d+8|0,A[M>>2]=0,R=d+4|0,_=A[R>>2]|0,y=_+p|0,(p|0)>0?(A[R>>2]=y,A[M>>2]=p,A[d>>2]=0,f=0,_=y):p=0,(_|0)<0?(w=f-_|0,A[d>>2]=w,p=p-_|0,A[M>>2]=p,A[R>>2]=0,y=w-p|0,f=0-p|0,(p|0)<0?(A[d>>2]=y,A[R>>2]=f,A[M>>2]=0,_=f,p=0):(_=0,y=w)):y=f,f=(_|0)<(y|0)?_:y,f=(p|0)<(f|0)?p:f,!((f|0)<=0)&&(A[d>>2]=y-f,A[R>>2]=_-f,A[M>>2]=p-f)}function px(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0;if(se=K,K=K+64|0,W=se,R=se+56|0,!(!0&(f&2013265920|0)==134217728&(!0&(_&2013265920|0)==134217728)))return y=5,K=se,y|0;if((d|0)==(p|0)&(f|0)==(_|0))return A[y>>2]=0,y=0,K=se,y|0;if(M=Ct(d|0,f|0,52)|0,X()|0,M=M&15,F=Ct(p|0,_|0,52)|0,X()|0,(M|0)!=(F&15|0))return y=12,K=se,y|0;if(w=M+-1|0,M>>>0>1){Lu(d,f,w,W)|0,Lu(p,_,w,R)|0,F=W,B=A[F>>2]|0,F=A[F+4>>2]|0;e:do if((B|0)==(A[R>>2]|0)&&(F|0)==(A[R+4>>2]|0)){M=(M^15)*3|0,w=Ct(d|0,f|0,M|0)|0,X()|0,w=w&7,M=Ct(p|0,_|0,M|0)|0,X()|0,M=M&7;do if((w|0)==0|(M|0)==0)A[y>>2]=1,w=0;else if((w|0)==7)w=5;else{if((w|0)==1|(M|0)==1&&wi(B,F)|0){w=5;break}if((A[15536+(w<<2)>>2]|0)!=(M|0)&&(A[15568+(w<<2)>>2]|0)!=(M|0))break e;A[y>>2]=1,w=0}while(!1);return y=w,K=se,y|0}while(!1)}w=W,M=w+56|0;do A[w>>2]=0,w=w+4|0;while((w|0)<(M|0));return ys(d,f,1,W)|0,f=W,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0))&&(f=W+8|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))&&(f=W+16|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))&&(f=W+24|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))&&(f=W+32|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))&&(f=W+40|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))?(w=W+48|0,w=((A[w>>2]|0)==(p|0)?(A[w+4>>2]|0)==(_|0):0)&1):w=1,A[y>>2]=w,y=0,K=se,y|0}function d1(d,f,p,_,y){return d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,p=xs(d,f,p,_)|0,(p|0)==7?(y=11,y|0):(_=It(p|0,0,56)|0,f=f&-2130706433|(X()|0)|268435456,A[y>>2]=d|_,A[y+4>>2]=f,y=0,y|0)}function mx(d,f,p){return d=d|0,f=f|0,p=p|0,!0&(f&2013265920|0)==268435456?(A[p>>2]=d,A[p+4>>2]=f&-2130706433|134217728,p=0,p|0):(p=6,p|0)}function gx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;return y=K,K=K+16|0,_=y,A[_>>2]=0,!0&(f&2013265920|0)==268435456?(w=Ct(d|0,f|0,56)|0,X()|0,_=bi(d,f&-2130706433|134217728,w&7,_,p)|0,K=y,_|0):(_=6,K=y,_|0)}function A1(d,f){d=d|0,f=f|0;var p=0;switch(p=Ct(d|0,f|0,56)|0,X()|0,p&7){case 0:case 7:return p=0,p|0}return p=f&-2130706433|134217728,!(!0&(f&2013265920|0)==268435456)||!0&(f&117440512|0)==16777216&(wi(d,p)|0)!=0?(p=0,p|0):(p=Td(d,p)|0,p|0)}function vx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;return y=K,K=K+16|0,_=y,!0&(f&2013265920|0)==268435456?(w=f&-2130706433|134217728,M=p,A[M>>2]=d,A[M+4>>2]=w,A[_>>2]=0,f=Ct(d|0,f|0,56)|0,X()|0,_=bi(d,w,f&7,_,p+8|0)|0,K=y,_|0):(_=6,K=y,_|0)}function _x(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;return y=(wi(d,f)|0)==0,f=f&-2130706433,_=p,A[_>>2]=y?d:0,A[_+4>>2]=y?f|285212672:0,_=p+8|0,A[_>>2]=d,A[_+4>>2]=f|301989888,_=p+16|0,A[_>>2]=d,A[_+4>>2]=f|318767104,_=p+24|0,A[_>>2]=d,A[_+4>>2]=f|335544320,_=p+32|0,A[_>>2]=d,A[_+4>>2]=f|352321536,p=p+40|0,A[p>>2]=d,A[p+4>>2]=f|369098752,0}function Sd(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;return M=K,K=K+16|0,y=M,w=f&-2130706433|134217728,!0&(f&2013265920|0)==268435456?(_=Ct(d|0,f|0,56)|0,X()|0,_=yp(d,w,_&7)|0,(_|0)==-1?(A[p>>2]=0,w=6,K=M,w|0):(Bu(d,w,y)|0&&tt(27795,26932,282,26947),f=Ct(d|0,f|0,52)|0,X()|0,f=f&15,wi(d,w)|0?np(y,f,_,2,p):wd(y,f,_,2,p),w=0,K=M,w|0)):(w=6,K=M,w|0)}function yx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;_=K,K=K+16|0,y=_,xx(d,f,p,y),xd(y,p+4|0),K=_}function xx(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0;if(R=K,K=K+16|0,B=R,bx(d,p,B),w=+Wi(+(1-+ee[B>>3]*.5)),w<1e-16){A[_>>2]=0,A[_+4>>2]=0,A[_+8>>2]=0,A[_+12>>2]=0,K=R;return}if(B=A[p>>2]|0,y=+ee[15920+(B*24|0)>>3],y=+$c(y-+$c(+Cx(15600+(B<<4)|0,d))),bs(f)|0?M=+$c(y+-.3334731722518321):M=y,y=+Er(+w)*2.618033988749896,(f|0)>0){d=0;do y=y*2.6457513110645907,d=d+1|0;while((d|0)!=(f|0))}w=+an(+M)*y,ee[_>>3]=w,M=+mn(+M)*y,ee[_+8>>3]=M,K=R}function bx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;if(w=K,K=K+32|0,y=w,ju(d,y),A[f>>2]=0,ee[p>>3]=5,_=+tr(16400,y),_<+ee[p>>3]&&(A[f>>2]=0,ee[p>>3]=_),_=+tr(16424,y),_<+ee[p>>3]&&(A[f>>2]=1,ee[p>>3]=_),_=+tr(16448,y),_<+ee[p>>3]&&(A[f>>2]=2,ee[p>>3]=_),_=+tr(16472,y),_<+ee[p>>3]&&(A[f>>2]=3,ee[p>>3]=_),_=+tr(16496,y),_<+ee[p>>3]&&(A[f>>2]=4,ee[p>>3]=_),_=+tr(16520,y),_<+ee[p>>3]&&(A[f>>2]=5,ee[p>>3]=_),_=+tr(16544,y),_<+ee[p>>3]&&(A[f>>2]=6,ee[p>>3]=_),_=+tr(16568,y),_<+ee[p>>3]&&(A[f>>2]=7,ee[p>>3]=_),_=+tr(16592,y),_<+ee[p>>3]&&(A[f>>2]=8,ee[p>>3]=_),_=+tr(16616,y),_<+ee[p>>3]&&(A[f>>2]=9,ee[p>>3]=_),_=+tr(16640,y),_<+ee[p>>3]&&(A[f>>2]=10,ee[p>>3]=_),_=+tr(16664,y),_<+ee[p>>3]&&(A[f>>2]=11,ee[p>>3]=_),_=+tr(16688,y),_<+ee[p>>3]&&(A[f>>2]=12,ee[p>>3]=_),_=+tr(16712,y),_<+ee[p>>3]&&(A[f>>2]=13,ee[p>>3]=_),_=+tr(16736,y),_<+ee[p>>3]&&(A[f>>2]=14,ee[p>>3]=_),_=+tr(16760,y),_<+ee[p>>3]&&(A[f>>2]=15,ee[p>>3]=_),_=+tr(16784,y),_<+ee[p>>3]&&(A[f>>2]=16,ee[p>>3]=_),_=+tr(16808,y),_<+ee[p>>3]&&(A[f>>2]=17,ee[p>>3]=_),_=+tr(16832,y),_<+ee[p>>3]&&(A[f>>2]=18,ee[p>>3]=_),_=+tr(16856,y),!(_<+ee[p>>3])){K=w;return}A[f>>2]=19,ee[p>>3]=_,K=w}function Ru(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0;if(w=+Bl(d),w<1e-16){f=15600+(f<<4)|0,A[y>>2]=A[f>>2],A[y+4>>2]=A[f+4>>2],A[y+8>>2]=A[f+8>>2],A[y+12>>2]=A[f+12>>2];return}if(M=+Ge(+ +ee[d+8>>3],+ +ee[d>>3]),(p|0)>0){d=0;do w=w*.37796447300922725,d=d+1|0;while((d|0)!=(p|0))}R=w*.3333333333333333,_?(p=(bs(p)|0)==0,w=+ce(+((p?R:R*.37796447300922725)*.381966011250105))):(w=+ce(+(w*.381966011250105)),bs(p)|0&&(M=+$c(M+.3334731722518321))),Nx(15600+(f<<4)|0,+$c(+ee[15920+(f*24|0)>>3]-M),w,y)}function tf(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;_=K,K=K+16|0,y=_,Mu(d+4|0,y),Ru(y,A[d>>2]|0,f,0,p),K=_}function np(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,kt=0,xn=0,si=0,Cn=0;if(xn=K,K=K+272|0,w=xn+256|0,Xe=xn+240|0,En=xn,fn=xn+224|0,kt=xn+208|0,je=xn+176|0,Le=xn+160|0,Ft=xn+192|0,un=xn+144|0,on=xn+128|0,kn=xn+112|0,Dn=xn+96|0,Zn=xn+80|0,A[w>>2]=f,A[Xe>>2]=A[d>>2],A[Xe+4>>2]=A[d+4>>2],A[Xe+8>>2]=A[d+8>>2],A[Xe+12>>2]=A[d+12>>2],ip(Xe,w,En),A[y>>2]=0,Xe=_+p+((_|0)==5&1)|0,(Xe|0)<=(p|0)){K=xn;return}B=A[w>>2]|0,F=fn+4|0,W=je+4|0,se=p+5|0,_e=16880+(B<<2)|0,ve=16960+(B<<2)|0,ye=on+8|0,Pe=kn+8|0,ze=Dn+8|0,nt=kt+4|0,R=p;e:for(;;){M=En+(((R|0)%5|0)<<4)|0,A[kt>>2]=A[M>>2],A[kt+4>>2]=A[M+4>>2],A[kt+8>>2]=A[M+8>>2],A[kt+12>>2]=A[M+12>>2];do;while((Du(kt,B,0,1)|0)==2);if((R|0)>(p|0)&(bs(f)|0)!=0){if(A[je>>2]=A[kt>>2],A[je+4>>2]=A[kt+4>>2],A[je+8>>2]=A[kt+8>>2],A[je+12>>2]=A[kt+12>>2],Mu(F,Le),_=A[je>>2]|0,w=A[17040+(_*80|0)+(A[fn>>2]<<2)>>2]|0,A[je>>2]=A[18640+(_*80|0)+(w*20|0)>>2],M=A[18640+(_*80|0)+(w*20|0)+16>>2]|0,(M|0)>0){d=0;do u1(W),d=d+1|0;while((d|0)<(M|0))}switch(M=18640+(_*80|0)+(w*20|0)+4|0,A[Ft>>2]=A[M>>2],A[Ft+4>>2]=A[M+4>>2],A[Ft+8>>2]=A[M+8>>2],jc(Ft,(A[_e>>2]|0)*3|0),us(W,Ft,W),Pr(W),Mu(W,un),si=+(A[ve>>2]|0),ee[on>>3]=si*3,ee[ye>>3]=0,Cn=si*-1.5,ee[kn>>3]=Cn,ee[Pe>>3]=si*2.598076211353316,ee[Dn>>3]=Cn,ee[ze>>3]=si*-2.598076211353316,A[17040+((A[je>>2]|0)*80|0)+(A[kt>>2]<<2)>>2]|0){case 1:{d=kn,_=on;break}case 3:{d=Dn,_=kn;break}case 2:{d=on,_=Dn;break}default:{d=12;break e}}vp(Le,un,_,d,Zn),Ru(Zn,A[je>>2]|0,B,1,y+8+(A[y>>2]<<4)|0),A[y>>2]=(A[y>>2]|0)+1}if((R|0)<(se|0)&&(Mu(nt,je),Ru(je,A[kt>>2]|0,B,1,y+8+(A[y>>2]<<4)|0),A[y>>2]=(A[y>>2]|0)+1),A[fn>>2]=A[kt>>2],A[fn+4>>2]=A[kt+4>>2],A[fn+8>>2]=A[kt+8>>2],A[fn+12>>2]=A[kt+12>>2],R=R+1|0,(R|0)>=(Xe|0)){d=3;break}}if((d|0)==3){K=xn;return}else(d|0)==12&&tt(26970,27017,572,27027)}function ip(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0;B=K,K=K+128|0,_=B+64|0,y=B,w=_,M=20240,R=w+60|0;do A[w>>2]=A[M>>2],w=w+4|0,M=M+4|0;while((w|0)<(R|0));w=y,M=20304,R=w+60|0;do A[w>>2]=A[M>>2],w=w+4|0,M=M+4|0;while((w|0)<(R|0));R=(bs(A[f>>2]|0)|0)==0,_=R?_:y,y=d+4|0,c1(y),h1(y),bs(A[f>>2]|0)|0&&(Cu(y),A[f>>2]=(A[f>>2]|0)+1),A[p>>2]=A[d>>2],f=p+4|0,us(y,_,f),Pr(f),A[p+16>>2]=A[d>>2],f=p+20|0,us(y,_+12|0,f),Pr(f),A[p+32>>2]=A[d>>2],f=p+36|0,us(y,_+24|0,f),Pr(f),A[p+48>>2]=A[d>>2],f=p+52|0,us(y,_+36|0,f),Pr(f),A[p+64>>2]=A[d>>2],p=p+68|0,us(y,_+48|0,p),Pr(p),K=B}function Du(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0;if(ye=K,K=K+32|0,_e=ye+12|0,R=ye,ve=d+4|0,se=A[16960+(f<<2)>>2]|0,W=(_|0)!=0,se=W?se*3|0:se,y=A[ve>>2]|0,F=d+8|0,M=A[F>>2]|0,W){if(w=d+12|0,_=A[w>>2]|0,y=M+y+_|0,(y|0)==(se|0))return ve=1,K=ye,ve|0;B=w}else B=d+12|0,_=A[B>>2]|0,y=M+y+_|0;if((y|0)<=(se|0))return ve=0,K=ye,ve|0;do if((_|0)>0){if(_=A[d>>2]|0,(M|0)>0){w=18640+(_*80|0)+60|0,_=d;break}_=18640+(_*80|0)+40|0,p?(Tu(_e,se,0,0),ef(ve,_e,R),bd(R),us(R,_e,ve),w=_,_=d):(w=_,_=d)}else w=18640+((A[d>>2]|0)*80|0)+20|0,_=d;while(!1);if(A[_>>2]=A[w>>2],y=w+16|0,(A[y>>2]|0)>0){_=0;do u1(ve),_=_+1|0;while((_|0)<(A[y>>2]|0))}return d=w+4|0,A[_e>>2]=A[d>>2],A[_e+4>>2]=A[d+4>>2],A[_e+8>>2]=A[d+8>>2],f=A[16880+(f<<2)>>2]|0,jc(_e,W?f*3|0:f),us(ve,_e,ve),Pr(ve),W?_=((A[F>>2]|0)+(A[ve>>2]|0)+(A[B>>2]|0)|0)==(se|0)?1:2:_=2,ve=_,K=ye,ve|0}function p1(d,f){d=d|0,f=f|0;var p=0;do p=Du(d,f,0,1)|0;while((p|0)==2);return p|0}function wd(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0;if(Dn=K,K=K+240|0,w=Dn+224|0,Ft=Dn+208|0,un=Dn,on=Dn+192|0,kn=Dn+176|0,ze=Dn+160|0,nt=Dn+144|0,Xe=Dn+128|0,je=Dn+112|0,Le=Dn+96|0,A[w>>2]=f,A[Ft>>2]=A[d>>2],A[Ft+4>>2]=A[d+4>>2],A[Ft+8>>2]=A[d+8>>2],A[Ft+12>>2]=A[d+12>>2],rp(Ft,w,un),A[y>>2]=0,Pe=_+p+((_|0)==6&1)|0,(Pe|0)<=(p|0)){K=Dn;return}B=A[w>>2]|0,F=p+6|0,W=16960+(B<<2)|0,se=nt+8|0,_e=Xe+8|0,ve=je+8|0,ye=on+4|0,M=0,R=p,_=-1;e:for(;;){if(w=(R|0)%6|0,d=un+(w<<4)|0,A[on>>2]=A[d>>2],A[on+4>>2]=A[d+4>>2],A[on+8>>2]=A[d+8>>2],A[on+12>>2]=A[d+12>>2],d=M,M=Du(on,B,0,1)|0,(R|0)>(p|0)&(bs(f)|0)!=0&&(d|0)!=1&&(A[on>>2]|0)!=(_|0)){switch(Mu(un+(((w+5|0)%6|0)<<4)+4|0,kn),Mu(un+(w<<4)+4|0,ze),Zn=+(A[W>>2]|0),ee[nt>>3]=Zn*3,ee[se>>3]=0,En=Zn*-1.5,ee[Xe>>3]=En,ee[_e>>3]=Zn*2.598076211353316,ee[je>>3]=En,ee[ve>>3]=Zn*-2.598076211353316,w=A[Ft>>2]|0,A[17040+(w*80|0)+(((_|0)==(w|0)?A[on>>2]|0:_)<<2)>>2]|0){case 1:{d=Xe,_=nt;break}case 3:{d=je,_=Xe;break}case 2:{d=nt,_=je;break}default:{d=8;break e}}vp(kn,ze,_,d,Le),!(_p(kn,Le)|0)&&!(_p(ze,Le)|0)&&(Ru(Le,A[Ft>>2]|0,B,1,y+8+(A[y>>2]<<4)|0),A[y>>2]=(A[y>>2]|0)+1)}if((R|0)<(F|0)&&(Mu(ye,kn),Ru(kn,A[on>>2]|0,B,1,y+8+(A[y>>2]<<4)|0),A[y>>2]=(A[y>>2]|0)+1),R=R+1|0,(R|0)>=(Pe|0)){d=3;break}else _=A[on>>2]|0}if((d|0)==3){K=Dn;return}else(d|0)==8&&tt(27054,27017,737,27099)}function rp(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0;B=K,K=K+160|0,_=B+80|0,y=B,w=_,M=20368,R=w+72|0;do A[w>>2]=A[M>>2],w=w+4|0,M=M+4|0;while((w|0)<(R|0));w=y,M=20448,R=w+72|0;do A[w>>2]=A[M>>2],w=w+4|0,M=M+4|0;while((w|0)<(R|0));R=(bs(A[f>>2]|0)|0)==0,_=R?_:y,y=d+4|0,c1(y),h1(y),bs(A[f>>2]|0)|0&&(Cu(y),A[f>>2]=(A[f>>2]|0)+1),A[p>>2]=A[d>>2],f=p+4|0,us(y,_,f),Pr(f),A[p+16>>2]=A[d>>2],f=p+20|0,us(y,_+12|0,f),Pr(f),A[p+32>>2]=A[d>>2],f=p+36|0,us(y,_+24|0,f),Pr(f),A[p+48>>2]=A[d>>2],f=p+52|0,us(y,_+36|0,f),Pr(f),A[p+64>>2]=A[d>>2],f=p+68|0,us(y,_+48|0,f),Pr(f),A[p+80>>2]=A[d>>2],p=p+84|0,us(y,_+60|0,p),Pr(p),K=B}function Wc(d,f){return d=d|0,f=f|0,f=Ct(d|0,f|0,52)|0,X()|0,f&15|0}function m1(d,f){return d=d|0,f=f|0,f=Ct(d|0,f|0,45)|0,X()|0,f&127|0}function Sx(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,(p+-1|0)>>>0>14?(_=4,_|0):(p=Ct(d|0,f|0,(15-p|0)*3|0)|0,X()|0,A[_>>2]=p&7,_=0,_|0)}function wx(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0;if(d>>>0>15)return _=4,_|0;if(f>>>0>121)return _=17,_|0;M=It(d|0,0,52)|0,y=X()|0,R=It(f|0,0,45)|0,y=y|(X()|0)|134225919;e:do if((d|0)>=1){for(R=1,M=(xt[20528+f>>0]|0)!=0,w=-1;;){if(f=A[p+(R+-1<<2)>>2]|0,f>>>0>6){y=18,f=10;break}if(!((f|0)==0|M^1))if((f|0)==1){y=19,f=10;break}else M=0;if(F=(15-R|0)*3|0,B=It(7,0,F|0)|0,y=y&~(X()|0),f=It(f|0,((f|0)<0)<<31>>31|0,F|0)|0,w=f|w&~B,y=X()|0|y,(R|0)<(d|0))R=R+1|0;else break e}if((f|0)==10)return y|0}else w=-1;while(!1);return F=_,A[F>>2]=w,A[F+4>>2]=y,F=0,F|0}function Td(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;return!(!0&(f&-16777216|0)==134217728)||(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,p=Ct(d|0,f|0,45)|0,X()|0,p=p&127,p>>>0>121)?(d=0,d|0):(M=(_^15)*3|0,y=Ct(d|0,f|0,M|0)|0,M=It(y|0,X()|0,M|0)|0,y=X()|0,w=Lr(-1227133514,-1171,M|0,y|0)|0,!((M&613566756&w|0)==0&(y&4681&(X()|0)|0)==0)||(M=(_*3|0)+19|0,w=It(~d|0,~f|0,M|0)|0,M=Ct(w|0,X()|0,M|0)|0,!((_|0)==15|(M|0)==0&(X()|0)==0))?(M=0,M|0):!(xt[20528+p>>0]|0)||(f=f&8191,(d|0)==0&(f|0)==0)?(M=1,M|0):(M=of(d|0,f|0)|0,X()|0,((63-M|0)%3|0|0)!=0|0))}function g1(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;return!0&(f&-16777216|0)==134217728&&(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,p=Ct(d|0,f|0,45)|0,X()|0,p=p&127,p>>>0<=121)&&(M=(_^15)*3|0,y=Ct(d|0,f|0,M|0)|0,M=It(y|0,X()|0,M|0)|0,y=X()|0,w=Lr(-1227133514,-1171,M|0,y|0)|0,(M&613566756&w|0)==0&(y&4681&(X()|0)|0)==0)&&(M=(_*3|0)+19|0,w=It(~d|0,~f|0,M|0)|0,M=Ct(w|0,X()|0,M|0)|0,(_|0)==15|(M|0)==0&(X()|0)==0)&&(!(xt[20528+p>>0]|0)||(p=f&8191,(d|0)==0&(p|0)==0)||(M=of(d|0,p|0)|0,X()|0,(63-M|0)%3|0|0))||A1(d,f)|0?(M=1,M|0):(M=(al(d,f)|0)!=0&1,M|0)}function Pu(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0;if(y=It(f|0,0,52)|0,w=X()|0,p=It(p|0,0,45)|0,p=w|(X()|0)|134225919,(f|0)<1){w=-1,_=p,f=d,A[f>>2]=w,d=d+4|0,A[d>>2]=_;return}for(w=1,y=-1;M=(15-w|0)*3|0,R=It(7,0,M|0)|0,p=p&~(X()|0),M=It(_|0,0,M|0)|0,y=y&~R|M,p=p|(X()|0),(w|0)!=(f|0);)w=w+1|0;R=d,M=R,A[M>>2]=y,R=R+4|0,A[R>>2]=p}function Lu(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0;if(w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,p>>>0>15)return _=4,_|0;if((w|0)<(p|0))return _=12,_|0;if((w|0)==(p|0))return A[_>>2]=d,A[_+4>>2]=f,_=0,_|0;if(y=It(p|0,0,52)|0,y=y|d,d=X()|0|f&-15728641,(w|0)>(p|0))do f=It(7,0,(14-p|0)*3|0)|0,p=p+1|0,y=f|y,d=X()|0|d;while((p|0)<(w|0));return A[_>>2]=y,A[_+4>>2]=d,_=0,_|0}function nf(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0;if(w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,!((p|0)<16&(w|0)<=(p|0)))return _=4,_|0;y=p-w|0,p=Ct(d|0,f|0,45)|0,X()|0;e:do if(!(Ji(p&127)|0))p=Lo(7,0,y,((y|0)<0)<<31>>31)|0,y=X()|0;else{t:do if(w|0){for(p=1;M=It(7,0,(15-p|0)*3|0)|0,!!((M&d|0)==0&((X()|0)&f|0)==0);)if(p>>>0<w>>>0)p=p+1|0;else break t;p=Lo(7,0,y,((y|0)<0)<<31>>31)|0,y=X()|0;break e}while(!1);p=Lo(7,0,y,((y|0)<0)<<31>>31)|0,p=ur(p|0,X()|0,5,0)|0,p=tn(p|0,X()|0,-5,-1)|0,p=Io(p|0,X()|0,6,0)|0,p=tn(p|0,X()|0,1,0)|0,y=X()|0}while(!1);return M=_,A[M>>2]=p,A[M+4>>2]=y,M=0,M|0}function wi(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;if(y=Ct(d|0,f|0,45)|0,X()|0,!(Ji(y&127)|0))return y=0,y|0;y=Ct(d|0,f|0,52)|0,X()|0,y=y&15;e:do if(!y)p=0;else for(_=1;;){if(p=Ct(d|0,f|0,(15-_|0)*3|0)|0,X()|0,p=p&7,p|0)break e;if(_>>>0<y>>>0)_=_+1|0;else{p=0;break}}while(!1);return y=(p|0)==0&1,y|0}function v1(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0;if(M=K,K=K+16|0,w=M,nl(w,d,f,p),f=w,d=A[f>>2]|0,f=A[f+4>>2]|0,(d|0)==0&(f|0)==0)return K=M,0;y=0,p=0;do R=_+(y<<3)|0,A[R>>2]=d,A[R+4>>2]=f,y=tn(y|0,p|0,1,0)|0,p=X()|0,rf(w),R=w,d=A[R>>2]|0,f=A[R+4>>2]|0;while(!((d|0)==0&(f|0)==0));return K=M,0}function sp(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,(_|0)<(p|0)?(p=f,_=d,he(p|0),_|0):(p=It(-1,-1,((_-p|0)*3|0)+3|0)|0,_=It(~p|0,~(X()|0)|0,(15-_|0)*3|0)|0,p=~(X()|0)&f,_=~_&d,he(p|0),_|0)}function Md(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0;return y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,(p|0)<16&(y|0)<=(p|0)?((y|0)<(p|0)&&(y=It(-1,-1,((p+-1-y|0)*3|0)+3|0)|0,y=It(~y|0,~(X()|0)|0,(15-p|0)*3|0)|0,f=~(X()|0)&f,d=~y&d),y=It(p|0,0,52)|0,p=f&-15728641|(X()|0),A[_>>2]=d|y,A[_+4>>2]=p,_=0,_|0):(_=4,_|0)}function ap(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,kt=0;if((p|0)==0&(_|0)==0)return kt=0,kt|0;if(y=d,w=A[y>>2]|0,y=A[y+4>>2]|0,!0&(y&15728640|0)==0){if(!((_|0)>0|(_|0)==0&p>>>0>0)||(kt=f,A[kt>>2]=w,A[kt+4>>2]=y,(p|0)==1&(_|0)==0))return kt=0,kt|0;y=1,w=0;do En=d+(y<<3)|0,fn=A[En+4>>2]|0,kt=f+(y<<3)|0,A[kt>>2]=A[En>>2],A[kt+4>>2]=fn,y=tn(y|0,w|0,1,0)|0,w=X()|0;while((w|0)<(_|0)|(w|0)==(_|0)&y>>>0<p>>>0);return y=0,y|0}if(Zn=p<<3,fn=Oo(Zn)|0,!fn)return kt=13,kt|0;if(Ol(fn|0,d|0,Zn|0)|0,En=Ys(p,8)|0,!En)return vn(fn),kt=13,kt|0;e:for(;;){y=fn,F=A[y>>2]|0,y=A[y+4>>2]|0,kn=Ct(F|0,y|0,52)|0,X()|0,kn=kn&15,Dn=kn+-1|0,on=(kn|0)!=0,un=(_|0)>0|(_|0)==0&p>>>0>0;t:do if(on&un){if(Xe=It(Dn|0,0,52)|0,je=X()|0,Dn>>>0>15){if(!((F|0)==0&(y|0)==0)){kt=16;break e}for(w=0,d=0;;){if(w=tn(w|0,d|0,1,0)|0,d=X()|0,!((d|0)<(_|0)|(d|0)==(_|0)&w>>>0<p>>>0))break t;if(M=fn+(w<<3)|0,Ft=A[M>>2]|0,M=A[M+4>>2]|0,!((Ft|0)==0&(M|0)==0)){y=M,kt=16;break e}}}for(R=F,d=y,w=0,M=0;;){if(!((R|0)==0&(d|0)==0)){if(!(!0&(d&117440512|0)==0)){kt=21;break e}if(W=Ct(R|0,d|0,52)|0,X()|0,W=W&15,(W|0)<(Dn|0)){y=12,kt=27;break e}if((W|0)!=(Dn|0)&&(R=R|Xe,d=d&-15728641|je,W>>>0>=kn>>>0)){B=Dn;do Ft=It(7,0,(14-B|0)*3|0)|0,B=B+1|0,R=Ft|R,d=X()|0|d;while(B>>>0<W>>>0)}if(_e=Yu(R|0,d|0,p|0,_|0)|0,ve=X()|0,B=En+(_e<<3)|0,W=B,se=A[W>>2]|0,W=A[W+4>>2]|0,!((se|0)==0&(W|0)==0)){ze=0,nt=0;do{if((ze|0)>(_|0)|(ze|0)==(_|0)&nt>>>0>p>>>0){kt=31;break e}if((se|0)==(R|0)&(W&-117440513|0)==(d|0)){ye=Ct(se|0,W|0,56)|0,X()|0,ye=ye&7,Pe=ye+1|0,Ft=Ct(se|0,W|0,45)|0,X()|0;n:do if(!(Ji(Ft&127)|0))W=7;else{if(se=Ct(se|0,W|0,52)|0,X()|0,se=se&15,!se){W=6;break}for(W=1;;){if(Ft=It(7,0,(15-W|0)*3|0)|0,!((Ft&R|0)==0&((X()|0)&d|0)==0)){W=7;break n}if(W>>>0<se>>>0)W=W+1|0;else{W=6;break}}}while(!1);if((ye+2|0)>>>0>W>>>0){kt=41;break e}Ft=It(Pe|0,0,56)|0,d=X()|0|d&-117440513,Le=B,A[Le>>2]=0,A[Le+4>>2]=0,R=Ft|R}else _e=tn(_e|0,ve|0,1,0)|0,_e=Kc(_e|0,X()|0,p|0,_|0)|0,ve=X()|0;nt=tn(nt|0,ze|0,1,0)|0,ze=X()|0,B=En+(_e<<3)|0,W=B,se=A[W>>2]|0,W=A[W+4>>2]|0}while(!((se|0)==0&(W|0)==0))}Ft=B,A[Ft>>2]=R,A[Ft+4>>2]=d}if(w=tn(w|0,M|0,1,0)|0,M=X()|0,!((M|0)<(_|0)|(M|0)==(_|0)&w>>>0<p>>>0))break t;d=fn+(w<<3)|0,R=A[d>>2]|0,d=A[d+4>>2]|0}}while(!1);if(Ft=tn(p|0,_|0,5,0)|0,Le=X()|0,Le>>>0<0|(Le|0)==0&Ft>>>0<11){kt=85;break}if(Ft=Io(p|0,_|0,6,0)|0,X()|0,Ft=Ys(Ft,8)|0,!Ft){kt=48;break}do if(un){for(Pe=0,d=0,ye=0,ze=0;;){if(W=En+(Pe<<3)|0,M=W,w=A[M>>2]|0,M=A[M+4>>2]|0,(w|0)==0&(M|0)==0)Le=ye;else{se=Ct(w|0,M|0,56)|0,X()|0,se=se&7,R=se+1|0,_e=M&-117440513,Le=Ct(w|0,M|0,45)|0,X()|0;t:do if(Ji(Le&127)|0){if(ve=Ct(w|0,M|0,52)|0,X()|0,ve=ve&15,ve|0)for(B=1;;){if(Le=It(7,0,(15-B|0)*3|0)|0,!((w&Le|0)==0&(_e&(X()|0)|0)==0))break t;if(B>>>0<ve>>>0)B=B+1|0;else break}M=It(R|0,0,56)|0,w=M|w,M=X()|0|_e,R=W,A[R>>2]=w,A[R+4>>2]=M,R=se+2|0}while(!1);(R|0)==7?(Le=Ft+(d<<3)|0,A[Le>>2]=w,A[Le+4>>2]=M&-117440513,d=tn(d|0,ye|0,1,0)|0,Le=X()|0):Le=ye}if(Pe=tn(Pe|0,ze|0,1,0)|0,ze=X()|0,(ze|0)<(_|0)|(ze|0)==(_|0)&Pe>>>0<p>>>0)ye=Le;else break}if(un){if(nt=Dn>>>0>15,Xe=It(Dn|0,0,52)|0,je=X()|0,!on){for(w=0,B=0,R=0,M=0;(F|0)==0&(y|0)==0||(Dn=f+(w<<3)|0,A[Dn>>2]=F,A[Dn+4>>2]=y,w=tn(w|0,B|0,1,0)|0,B=X()|0),R=tn(R|0,M|0,1,0)|0,M=X()|0,!!((M|0)<(_|0)|(M|0)==(_|0)&R>>>0<p>>>0);)y=fn+(R<<3)|0,F=A[y>>2]|0,y=A[y+4>>2]|0;y=Le;break}for(w=0,B=0,M=0,R=0;;){do if(!((F|0)==0&(y|0)==0)){if(ve=Ct(F|0,y|0,52)|0,X()|0,ve=ve&15,nt|(ve|0)<(Dn|0)){kt=80;break e}if((ve|0)!=(Dn|0)){if(W=F|Xe,se=y&-15728641|je,ve>>>0>=kn>>>0){_e=Dn;do on=It(7,0,(14-_e|0)*3|0)|0,_e=_e+1|0,W=on|W,se=X()|0|se;while(_e>>>0<ve>>>0)}}else W=F,se=y;ye=Yu(W|0,se|0,p|0,_|0)|0,_e=0,ve=0,ze=X()|0;do{if((_e|0)>(_|0)|(_e|0)==(_|0)&ve>>>0>p>>>0){kt=81;break e}if(on=En+(ye<<3)|0,Pe=A[on+4>>2]|0,(Pe&-117440513|0)==(se|0)&&(A[on>>2]|0)==(W|0)){kt=65;break}on=tn(ye|0,ze|0,1,0)|0,ye=Kc(on|0,X()|0,p|0,_|0)|0,ze=X()|0,ve=tn(ve|0,_e|0,1,0)|0,_e=X()|0,on=En+(ye<<3)|0}while(!((A[on>>2]|0)==(W|0)&&(A[on+4>>2]|0)==(se|0)));if((kt|0)==65&&(kt=0,!0&(Pe&117440512|0)==100663296))break;on=f+(w<<3)|0,A[on>>2]=F,A[on+4>>2]=y,w=tn(w|0,B|0,1,0)|0,B=X()|0}while(!1);if(M=tn(M|0,R|0,1,0)|0,R=X()|0,!((R|0)<(_|0)|(R|0)==(_|0)&M>>>0<p>>>0))break;y=fn+(M<<3)|0,F=A[y>>2]|0,y=A[y+4>>2]|0}y=Le}else w=0,y=Le}else w=0,d=0,y=0;while(!1);if(ao(En|0,0,Zn|0)|0,Ol(fn|0,Ft|0,d<<3|0)|0,vn(Ft),(d|0)==0&(y|0)==0){kt=89;break}else f=f+(w<<3)|0,_=y,p=d}if((kt|0)==16)!0&(y&117440512|0)==0?(y=4,kt=27):kt=21;else if((kt|0)==31)tt(27795,27122,620,27132);else{if((kt|0)==41)return vn(fn),vn(En),kt=10,kt|0;if((kt|0)==48)return vn(fn),vn(En),kt=13,kt|0;(kt|0)==80?tt(27795,27122,711,27132):(kt|0)==81?tt(27795,27122,723,27132):(kt|0)==85&&(Ol(f|0,fn|0,p<<3|0)|0,kt=89)}return(kt|0)==21?(vn(fn),vn(En),kt=5,kt|0):(kt|0)==27?(vn(fn),vn(En),kt=y,kt|0):(kt|0)==89?(vn(fn),vn(En),kt=0,kt|0):0}function _1(d,f,p,_,y,w,M){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0,M=M|0;var R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0;if(Pe=K,K=K+16|0,ye=Pe,!((p|0)>0|(p|0)==0&f>>>0>0))return ye=0,K=Pe,ye|0;if((M|0)>=16)return ye=12,K=Pe,ye|0;_e=0,ve=0,se=0,R=0;e:for(;;){if(F=d+(_e<<3)|0,B=A[F>>2]|0,F=A[F+4>>2]|0,W=Ct(B|0,F|0,52)|0,X()|0,(W&15|0)>(M|0)){R=12,B=11;break}if(nl(ye,B,F,M),W=ye,F=A[W>>2]|0,W=A[W+4>>2]|0,(F|0)==0&(W|0)==0)B=se;else{B=se;do{if(!((R|0)<(w|0)|(R|0)==(w|0)&B>>>0<y>>>0)){B=10;break e}se=_+(B<<3)|0,A[se>>2]=F,A[se+4>>2]=W,B=tn(B|0,R|0,1,0)|0,R=X()|0,rf(ye),se=ye,F=A[se>>2]|0,W=A[se+4>>2]|0}while(!((F|0)==0&(W|0)==0))}if(_e=tn(_e|0,ve|0,1,0)|0,ve=X()|0,(ve|0)<(p|0)|(ve|0)==(p|0)&_e>>>0<f>>>0)se=B;else{R=0,B=11;break}}return(B|0)==10?(ye=14,K=Pe,ye|0):(B|0)==11?(K=Pe,R|0):0}function y1(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0;_e=K,K=K+16|0,se=_e;e:do if((p|0)>0|(p|0)==0&f>>>0>0){for(F=0,M=0,w=0,W=0;;){if(B=d+(F<<3)|0,R=A[B>>2]|0,B=A[B+4>>2]|0,!((R|0)==0&(B|0)==0)&&(B=(nf(R,B,_,se)|0)==0,R=se,M=tn(A[R>>2]|0,A[R+4>>2]|0,M|0,w|0)|0,w=X()|0,!B)){w=12;break}if(F=tn(F|0,W|0,1,0)|0,W=X()|0,!((W|0)<(p|0)|(W|0)==(p|0)&F>>>0<f>>>0))break e}return K=_e,w|0}else M=0,w=0;while(!1);return A[y>>2]=M,A[y+4>>2]=w,y=0,K=_e,y|0}function x1(d,f){return d=d|0,f=f|0,f=Ct(d|0,f|0,52)|0,X()|0,f&1|0}function Hs(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;if(y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,!y)return y=0,y|0;for(_=1;;){if(p=Ct(d|0,f|0,(15-_|0)*3|0)|0,X()|0,p=p&7,p|0){_=5;break}if(_>>>0<y>>>0)_=_+1|0;else{p=0,_=5;break}}return(_|0)==5?p|0:0}function op(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(B=Ct(d|0,f|0,52)|0,X()|0,B=B&15,!B)return R=f,B=d,he(R|0),B|0;for(R=1,p=0;;){w=(15-R|0)*3|0,_=It(7,0,w|0)|0,y=X()|0,M=Ct(d|0,f|0,w|0)|0,X()|0,w=It(Nu(M&7)|0,0,w|0)|0,M=X()|0,d=w|d&~_,f=M|f&~y;e:do if(!p)if((w&_|0)==0&(M&y|0)==0)p=0;else if(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,!_)p=1;else{p=1;t:for(;;){switch(M=Ct(d|0,f|0,(15-p|0)*3|0)|0,X()|0,M&7){case 1:break t;case 0:break;default:{p=1;break e}}if(p>>>0<_>>>0)p=p+1|0;else{p=1;break e}}for(p=1;;)if(M=(15-p|0)*3|0,y=Ct(d|0,f|0,M|0)|0,X()|0,w=It(7,0,M|0)|0,f=f&~(X()|0),M=It(Nu(y&7)|0,0,M|0)|0,d=d&~w|M,f=f|(X()|0),p>>>0<_>>>0)p=p+1|0;else{p=1;break}}while(!1);if(R>>>0<B>>>0)R=R+1|0;else break}return he(f|0),d|0}function Uu(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;if(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,!_)return p=f,_=d,he(p|0),_|0;for(p=1;w=(15-p|0)*3|0,M=Ct(d|0,f|0,w|0)|0,X()|0,y=It(7,0,w|0)|0,f=f&~(X()|0),w=It(Nu(M&7)|0,0,w|0)|0,d=w|d&~y,f=X()|0|f,p>>>0<_>>>0;)p=p+1|0;return he(f|0),d|0}function Tx(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(B=Ct(d|0,f|0,52)|0,X()|0,B=B&15,!B)return R=f,B=d,he(R|0),B|0;for(R=1,p=0;;){w=(15-R|0)*3|0,_=It(7,0,w|0)|0,y=X()|0,M=Ct(d|0,f|0,w|0)|0,X()|0,w=It(tl(M&7)|0,0,w|0)|0,M=X()|0,d=w|d&~_,f=M|f&~y;e:do if(!p)if((w&_|0)==0&(M&y|0)==0)p=0;else if(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,!_)p=1;else{p=1;t:for(;;){switch(M=Ct(d|0,f|0,(15-p|0)*3|0)|0,X()|0,M&7){case 1:break t;case 0:break;default:{p=1;break e}}if(p>>>0<_>>>0)p=p+1|0;else{p=1;break e}}for(p=1;;)if(y=(15-p|0)*3|0,w=It(7,0,y|0)|0,M=f&~(X()|0),f=Ct(d|0,f|0,y|0)|0,X()|0,f=It(tl(f&7)|0,0,y|0)|0,d=d&~w|f,f=M|(X()|0),p>>>0<_>>>0)p=p+1|0;else{p=1;break}}while(!1);if(R>>>0<B>>>0)R=R+1|0;else break}return he(f|0),d|0}function lp(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;if(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,!_)return p=f,_=d,he(p|0),_|0;for(p=1;M=(15-p|0)*3|0,w=It(7,0,M|0)|0,y=f&~(X()|0),f=Ct(d|0,f|0,M|0)|0,X()|0,f=It(tl(f&7)|0,0,M|0)|0,d=f|d&~w,f=X()|0|y,p>>>0<_>>>0;)p=p+1|0;return he(f|0),d|0}function ha(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(B=K,K=K+64|0,R=B+40|0,_=B+24|0,y=B+12|0,w=B,It(f|0,0,52)|0,p=X()|0|134225919,!f)return(A[d+4>>2]|0)>2||(A[d+8>>2]|0)>2||(A[d+12>>2]|0)>2?(M=0,R=0,he(M|0),K=B,R|0):(It(Ro(d)|0,0,45)|0,M=X()|0|p,R=-1,he(M|0),K=B,R|0);if(A[R>>2]=A[d>>2],A[R+4>>2]=A[d+4>>2],A[R+8>>2]=A[d+8>>2],A[R+12>>2]=A[d+12>>2],M=R+4|0,(f|0)>0)for(d=-1;A[_>>2]=A[M>>2],A[_+4>>2]=A[M+4>>2],A[_+8>>2]=A[M+8>>2],f&1?(fx(M),A[y>>2]=A[M>>2],A[y+4>>2]=A[M+4>>2],A[y+8>>2]=A[M+8>>2],Hc(y)):(o1(M),A[y>>2]=A[M>>2],A[y+4>>2]=A[M+4>>2],A[y+8>>2]=A[M+8>>2],Cu(y)),ef(_,y,w),Pr(w),W=(15-f|0)*3|0,F=It(7,0,W|0)|0,p=p&~(X()|0),W=It(Eu(w)|0,0,W|0)|0,d=W|d&~F,p=X()|0|p,(f|0)>1;)f=f+-1|0;else d=-1;e:do if((A[M>>2]|0)<=2&&(A[R+8>>2]|0)<=2&&(A[R+12>>2]|0)<=2){if(_=Ro(R)|0,f=It(_|0,0,45)|0,f=f|d,d=X()|0|p&-1040385,w=K0(R)|0,!(Ji(_)|0)){if((w|0)<=0)break;for(y=0;;){if(_=Ct(f|0,d|0,52)|0,X()|0,_=_&15,_)for(p=1;W=(15-p|0)*3|0,R=Ct(f|0,d|0,W|0)|0,X()|0,F=It(7,0,W|0)|0,d=d&~(X()|0),W=It(Nu(R&7)|0,0,W|0)|0,f=f&~F|W,d=d|(X()|0),p>>>0<_>>>0;)p=p+1|0;if(y=y+1|0,(y|0)==(w|0))break e}}y=Ct(f|0,d|0,52)|0,X()|0,y=y&15;t:do if(y){p=1;n:for(;;){switch(W=Ct(f|0,d|0,(15-p|0)*3|0)|0,X()|0,W&7){case 1:break n;case 0:break;default:break t}if(p>>>0<y>>>0)p=p+1|0;else break t}if(wu(_,A[R>>2]|0)|0)for(p=1;R=(15-p|0)*3|0,F=It(7,0,R|0)|0,W=d&~(X()|0),d=Ct(f|0,d|0,R|0)|0,X()|0,d=It(tl(d&7)|0,0,R|0)|0,f=f&~F|d,d=W|(X()|0),p>>>0<y>>>0;)p=p+1|0;else for(p=1;W=(15-p|0)*3|0,R=Ct(f|0,d|0,W|0)|0,X()|0,F=It(7,0,W|0)|0,d=d&~(X()|0),W=It(Nu(R&7)|0,0,W|0)|0,f=f&~F|W,d=d|(X()|0),p>>>0<y>>>0;)p=p+1|0}while(!1);if((w|0)>0){p=0;do f=op(f,d)|0,d=X()|0,p=p+1|0;while((p|0)!=(w|0))}}else f=0,d=0;while(!1);return F=d,W=f,he(F|0),K=B,W|0}function bs(d){return d=d|0,(d|0)%2|0|0}function Ed(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;return y=K,K=K+16|0,_=y,f>>>0>15?(_=4,K=y,_|0):(A[d+4>>2]&2146435072|0)==2146435072||(A[d+8+4>>2]&2146435072|0)==2146435072?(_=3,K=y,_|0):(yx(d,f,_),f=ha(_,f)|0,_=X()|0,A[p>>2]=f,A[p+4>>2]=_,(f|0)==0&(_|0)==0&&tt(27795,27122,1050,27145),_=0,K=y,_|0)}function Cd(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;if(y=p+4|0,w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,M=Ct(d|0,f|0,45)|0,X()|0,_=(w|0)==0,Ji(M&127)|0){if(_)return M=1,M|0;_=1}else{if(_)return M=0,M|0;(A[y>>2]|0)==0&&(A[p+8>>2]|0)==0?_=(A[p+12>>2]|0)!=0&1:_=1}for(p=1;p&1?Hc(y):Cu(y),M=Ct(d|0,f|0,(15-p|0)*3|0)|0,X()|0,l1(y,M&7),p>>>0<w>>>0;)p=p+1|0;return _|0}function Bu(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(W=K,K=K+16|0,B=W,F=Ct(d|0,f|0,45)|0,X()|0,F=F&127,F>>>0>121)return A[p>>2]=0,A[p+4>>2]=0,A[p+8>>2]=0,A[p+12>>2]=0,F=5,K=W,F|0;e:do if((Ji(F)|0)!=0&&(w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,(w|0)!=0)){_=1;t:for(;;){switch(R=Ct(d|0,f|0,(15-_|0)*3|0)|0,X()|0,R&7){case 5:break t;case 0:break;default:{_=f;break e}}if(_>>>0<w>>>0)_=_+1|0;else{_=f;break e}}for(y=1,_=f;f=(15-y|0)*3|0,M=It(7,0,f|0)|0,R=_&~(X()|0),_=Ct(d|0,_|0,f|0)|0,X()|0,_=It(tl(_&7)|0,0,f|0)|0,d=d&~M|_,_=R|(X()|0),y>>>0<w>>>0;)y=y+1|0}else _=f;while(!1);if(R=7696+(F*28|0)|0,A[p>>2]=A[R>>2],A[p+4>>2]=A[R+4>>2],A[p+8>>2]=A[R+8>>2],A[p+12>>2]=A[R+12>>2],!(Cd(d,_,p)|0))return F=0,K=W,F|0;if(M=p+4|0,A[B>>2]=A[M>>2],A[B+4>>2]=A[M+4>>2],A[B+8>>2]=A[M+8>>2],w=Ct(d|0,_|0,52)|0,X()|0,R=w&15,w&1?(Cu(M),w=R+1|0):w=R,!(Ji(F)|0))_=0;else{e:do if(!R)_=0;else for(f=1;;){if(y=Ct(d|0,_|0,(15-f|0)*3|0)|0,X()|0,y=y&7,y|0){_=y;break e}if(f>>>0<R>>>0)f=f+1|0;else{_=0;break}}while(!1);_=(_|0)==4&1}if(!(Du(p,w,_,0)|0))(w|0)!=(R|0)&&(A[M>>2]=A[B>>2],A[M+4>>2]=A[B+4>>2],A[M+8>>2]=A[B+8>>2]);else{if(Ji(F)|0)do;while((Du(p,w,0,0)|0)!=0);(w|0)!=(R|0)&&o1(M)}return F=0,K=W,F|0}function Dl(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;return w=K,K=K+16|0,_=w,y=Bu(d,f,_)|0,y|0?(K=w,y|0):(y=Ct(d|0,f|0,52)|0,X()|0,tf(_,y&15,p),y=0,K=w,y|0)}function Pl(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0;if(M=K,K=K+16|0,w=M,_=Bu(d,f,w)|0,_|0)return w=_,K=M,w|0;_=Ct(d|0,f|0,45)|0,X()|0,_=(Ji(_&127)|0)==0,y=Ct(d|0,f|0,52)|0,X()|0,y=y&15;e:do if(!_){if(y|0)for(_=1;;){if(R=It(7,0,(15-_|0)*3|0)|0,!((R&d|0)==0&((X()|0)&f|0)==0))break e;if(_>>>0<y>>>0)_=_+1|0;else break}return np(w,y,0,5,p),R=0,K=M,R|0}while(!1);return wd(w,y,0,6,p),R=0,K=M,R|0}function Mx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;if(y=Ct(d|0,f|0,45)|0,X()|0,!(Ji(y&127)|0))return y=2,A[p>>2]=y,0;if(y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,!y)return y=5,A[p>>2]=y,0;for(_=1;;){if(w=It(7,0,(15-_|0)*3|0)|0,!((w&d|0)==0&((X()|0)&f|0)==0)){_=2,d=6;break}if(_>>>0<y>>>0)_=_+1|0;else{_=5,d=6;break}}return(d|0)==6&&(A[p>>2]=_),0}function Ou(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0;se=K,K=K+128|0,F=se+112|0,w=se+96|0,W=se,y=Ct(d|0,f|0,52)|0,X()|0,R=y&15,A[F>>2]=R,M=Ct(d|0,f|0,45)|0,X()|0,M=M&127;e:do if(Ji(M)|0){if(R|0)for(_=1;;){if(B=It(7,0,(15-_|0)*3|0)|0,!((B&d|0)==0&((X()|0)&f|0)==0)){y=0;break e}if(_>>>0<R>>>0)_=_+1|0;else break}if(y&1)y=1;else return B=It(R+1|0,0,52)|0,W=X()|0|f&-15728641,F=It(7,0,(14-R|0)*3|0)|0,W=Ou((B|d)&~F,W&~(X()|0),p)|0,K=se,W|0}else y=0;while(!1);if(_=Bu(d,f,w)|0,!_){y?(ip(w,F,W),B=5):(rp(w,F,W),B=6);e:do if(Ji(M)|0)if(!R)d=5;else for(_=1;;){if(M=It(7,0,(15-_|0)*3|0)|0,!((M&d|0)==0&((X()|0)&f|0)==0)){d=2;break e}if(_>>>0<R>>>0)_=_+1|0;else{d=5;break}}else d=2;while(!1);ao(p|0,-1,d<<2|0)|0;e:do if(y)for(w=0;;){if(M=W+(w<<4)|0,p1(M,A[F>>2]|0)|0,M=A[M>>2]|0,R=A[p>>2]|0,(R|0)==-1|(R|0)==(M|0))_=p;else{y=0;do{if(y=y+1|0,y>>>0>=d>>>0){_=1;break e}_=p+(y<<2)|0,R=A[_>>2]|0}while(!((R|0)==-1|(R|0)==(M|0)))}if(A[_>>2]=M,w=w+1|0,w>>>0>=B>>>0){_=0;break}}else for(w=0;;){if(M=W+(w<<4)|0,Du(M,A[F>>2]|0,0,1)|0,M=A[M>>2]|0,R=A[p>>2]|0,(R|0)==-1|(R|0)==(M|0))_=p;else{y=0;do{if(y=y+1|0,y>>>0>=d>>>0){_=1;break e}_=p+(y<<2)|0,R=A[_>>2]|0}while(!((R|0)==-1|(R|0)==(M|0)))}if(A[_>>2]=M,w=w+1|0,w>>>0>=B>>>0){_=0;break}}while(!1)}return W=_,K=se,W|0}function up(){return 12}function Iu(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(d>>>0>15)return R=4,R|0;if(It(d|0,0,52)|0,R=X()|0|134225919,!d){p=0,_=0;do Ji(_)|0&&(It(_|0,0,45)|0,M=R|(X()|0),d=f+(p<<3)|0,A[d>>2]=-1,A[d+4>>2]=M,p=p+1|0),_=_+1|0;while((_|0)!=122);return p=0,p|0}p=0,M=0;do{if(Ji(M)|0){for(It(M|0,0,45)|0,_=1,y=-1,w=R|(X()|0);B=It(7,0,(15-_|0)*3|0)|0,y=y&~B,w=w&~(X()|0),(_|0)!=(d|0);)_=_+1|0;B=f+(p<<3)|0,A[B>>2]=y,A[B+4>>2]=w,p=p+1|0}M=M+1|0}while((M|0)!=122);return p=0,p|0}function cp(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0;if(Xe=K,K=K+16|0,ze=Xe,nt=Ct(d|0,f|0,52)|0,X()|0,nt=nt&15,p>>>0>15)return nt=4,K=Xe,nt|0;if((nt|0)<(p|0))return nt=12,K=Xe,nt|0;if((nt|0)!=(p|0))if(w=It(p|0,0,52)|0,w=w|d,R=X()|0|f&-15728641,(nt|0)>(p|0)){B=p;do Pe=It(7,0,(14-B|0)*3|0)|0,B=B+1|0,w=Pe|w,R=X()|0|R;while((B|0)<(nt|0));Pe=w}else Pe=w;else Pe=d,R=f;ye=Ct(Pe|0,R|0,45)|0,X()|0;e:do if(Ji(ye&127)|0){if(B=Ct(Pe|0,R|0,52)|0,X()|0,B=B&15,B|0)for(w=1;;){if(ye=It(7,0,(15-w|0)*3|0)|0,!((ye&Pe|0)==0&((X()|0)&R|0)==0)){F=33;break e}if(w>>>0<B>>>0)w=w+1|0;else break}if(ye=_,A[ye>>2]=0,A[ye+4>>2]=0,(nt|0)>(p|0)){for(ye=f&-15728641,ve=nt;;){if(_e=ve,ve=ve+-1|0,ve>>>0>15|(nt|0)<(ve|0)){F=19;break}if((nt|0)!=(ve|0))if(w=It(ve|0,0,52)|0,w=w|d,B=X()|0|ye,(nt|0)<(_e|0))se=w;else{F=ve;do se=It(7,0,(14-F|0)*3|0)|0,F=F+1|0,w=se|w,B=X()|0|B;while((F|0)<(nt|0));se=w}else se=d,B=f;if(W=Ct(se|0,B|0,45)|0,X()|0,!(Ji(W&127)|0))w=0;else{W=Ct(se|0,B|0,52)|0,X()|0,W=W&15;t:do if(!W)w=0;else for(F=1;;){if(w=Ct(se|0,B|0,(15-F|0)*3|0)|0,X()|0,w=w&7,w|0)break t;if(F>>>0<W>>>0)F=F+1|0;else{w=0;break}}while(!1);w=(w|0)==0&1}if(B=Ct(d|0,f|0,(15-_e|0)*3|0)|0,X()|0,B=B&7,(B|0)==7){y=5,F=42;break}if(w=(w|0)!=0,(B|0)==1&w){y=5,F=42;break}if(se=B+(((B|0)!=0&w)<<31>>31)|0,se|0&&(F=nt-_e|0,F=Lo(7,0,F,((F|0)<0)<<31>>31)|0,W=X()|0,w?(w=ur(F|0,W|0,5,0)|0,w=tn(w|0,X()|0,-5,-1)|0,w=Io(w|0,X()|0,6,0)|0,w=tn(w|0,X()|0,1,0)|0,B=X()|0):(w=F,B=W),_e=se+-1|0,_e=ur(F|0,W|0,_e|0,((_e|0)<0)<<31>>31|0)|0,_e=tn(w|0,B|0,_e|0,X()|0)|0,se=X()|0,W=_,W=tn(_e|0,se|0,A[W>>2]|0,A[W+4>>2]|0)|0,se=X()|0,_e=_,A[_e>>2]=W,A[_e+4>>2]=se),(ve|0)<=(p|0)){F=37;break}}if((F|0)==19)tt(27795,27122,1367,27158);else if((F|0)==37){M=_,y=A[M+4>>2]|0,M=A[M>>2]|0;break}else if((F|0)==42)return K=Xe,y|0}else y=0,M=0}else F=33;while(!1);e:do if((F|0)==33)if(ye=_,A[ye>>2]=0,A[ye+4>>2]=0,(nt|0)>(p|0)){for(w=nt;;){if(y=Ct(d|0,f|0,(15-w|0)*3|0)|0,X()|0,y=y&7,(y|0)==7){y=5;break}if(M=nt-w|0,M=Lo(7,0,M,((M|0)<0)<<31>>31)|0,y=ur(M|0,X()|0,y|0,0)|0,M=X()|0,ye=_,M=tn(A[ye>>2]|0,A[ye+4>>2]|0,y|0,M|0)|0,y=X()|0,ye=_,A[ye>>2]=M,A[ye+4>>2]=y,w=w+-1|0,(w|0)<=(p|0))break e}return K=Xe,y|0}else y=0,M=0;while(!1);return nf(Pe,R,nt,ze)|0&&tt(27795,27122,1327,27173),nt=ze,ze=A[nt+4>>2]|0,((y|0)>-1|(y|0)==-1&M>>>0>4294967295)&((ze|0)>(y|0)|((ze|0)==(y|0)?(A[nt>>2]|0)>>>0>M>>>0:0))?(nt=0,K=Xe,nt|0):(tt(27795,27122,1407,27158),0)}function b1(d,f,p,_,y,w){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0;var M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0;if(se=K,K=K+16|0,M=se,y>>>0>15)return w=4,K=se,w|0;if(R=Ct(p|0,_|0,52)|0,X()|0,R=R&15,(R|0)>(y|0))return w=12,K=se,w|0;if(nf(p,_,y,M)|0&&tt(27795,27122,1327,27173),W=M,F=A[W+4>>2]|0,!(((f|0)>-1|(f|0)==-1&d>>>0>4294967295)&((F|0)>(f|0)|((F|0)==(f|0)?(A[W>>2]|0)>>>0>d>>>0:0))))return w=2,K=se,w|0;W=y-R|0,y=It(y|0,0,52)|0,B=X()|0|_&-15728641,F=w,A[F>>2]=y|p,A[F+4>>2]=B,F=Ct(p|0,_|0,45)|0,X()|0;e:do if(Ji(F&127)|0){if(R|0)for(M=1;;){if(F=It(7,0,(15-M|0)*3|0)|0,!((F&p|0)==0&((X()|0)&_|0)==0))break e;if(M>>>0<R>>>0)M=M+1|0;else break}if((W|0)<1)return w=0,K=se,w|0;for(F=R^15,_=-1,B=1,M=1;;){R=W-B|0,R=Lo(7,0,R,((R|0)<0)<<31>>31)|0,p=X()|0;do if(M)if(M=ur(R|0,p|0,5,0)|0,M=tn(M|0,X()|0,-5,-1)|0,M=Io(M|0,X()|0,6,0)|0,y=X()|0,(f|0)>(y|0)|(f|0)==(y|0)&d>>>0>M>>>0){f=tn(d|0,f|0,-1,-1)|0,f=Lr(f|0,X()|0,M|0,y|0)|0,M=X()|0,_e=w,ye=A[_e>>2]|0,_e=A[_e+4>>2]|0,Pe=(F+_|0)*3|0,ve=It(7,0,Pe|0)|0,_e=_e&~(X()|0),_=Io(f|0,M|0,R|0,p|0)|0,d=X()|0,y=tn(_|0,d|0,2,0)|0,Pe=It(y|0,X()|0,Pe|0)|0,_e=X()|0|_e,y=w,A[y>>2]=Pe|ye&~ve,A[y+4>>2]=_e,d=ur(_|0,d|0,R|0,p|0)|0,d=Lr(f|0,M|0,d|0,X()|0)|0,M=0,f=X()|0;break}else{Pe=w,ve=A[Pe>>2]|0,Pe=A[Pe+4>>2]|0,ye=It(7,0,(F+_|0)*3|0)|0,Pe=Pe&~(X()|0),M=w,A[M>>2]=ve&~ye,A[M+4>>2]=Pe,M=1;break}else ve=w,y=A[ve>>2]|0,ve=A[ve+4>>2]|0,_=(F+_|0)*3|0,_e=It(7,0,_|0)|0,ve=ve&~(X()|0),Pe=Io(d|0,f|0,R|0,p|0)|0,M=X()|0,_=It(Pe|0,M|0,_|0)|0,ve=X()|0|ve,ye=w,A[ye>>2]=_|y&~_e,A[ye+4>>2]=ve,M=ur(Pe|0,M|0,R|0,p|0)|0,d=Lr(d|0,f|0,M|0,X()|0)|0,M=0,f=X()|0;while(!1);if((W|0)>(B|0))_=~B,B=B+1|0;else{f=0;break}}return K=se,f|0}while(!1);if((W|0)<1)return Pe=0,K=se,Pe|0;for(y=R^15,M=1;;)if(ye=W-M|0,ye=Lo(7,0,ye,((ye|0)<0)<<31>>31)|0,Pe=X()|0,B=w,p=A[B>>2]|0,B=A[B+4>>2]|0,R=(y-M|0)*3|0,_=It(7,0,R|0)|0,B=B&~(X()|0),_e=Io(d|0,f|0,ye|0,Pe|0)|0,ve=X()|0,R=It(_e|0,ve|0,R|0)|0,B=X()|0|B,F=w,A[F>>2]=R|p&~_,A[F+4>>2]=B,Pe=ur(_e|0,ve|0,ye|0,Pe|0)|0,d=Lr(d|0,f|0,Pe|0,X()|0)|0,f=X()|0,(W|0)<=(M|0)){f=0;break}else M=M+1|0;return K=se,f|0}function nl(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0;y=Ct(f|0,p|0,52)|0,X()|0,y=y&15,(f|0)==0&(p|0)==0|((_|0)>15|(y|0)>(_|0))?(w=-1,f=-1,p=0,y=0):(f=sp(f,p,y+1|0,_)|0,M=(X()|0)&-15728641,p=It(_|0,0,52)|0,p=f|p,M=M|(X()|0),f=(wi(p,M)|0)==0,w=y,f=f?-1:_,y=M),M=d,A[M>>2]=p,A[M+4>>2]=y,A[d+8>>2]=w,A[d+12>>2]=f}function Fu(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0;if(y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,w=_+8|0,A[w>>2]=y,(d|0)==0&(f|0)==0|((p|0)>15|(y|0)>(p|0))){p=_,A[p>>2]=0,A[p+4>>2]=0,A[w>>2]=-1,A[_+12>>2]=-1;return}if(d=sp(d,f,y+1|0,p)|0,w=(X()|0)&-15728641,y=It(p|0,0,52)|0,y=d|y,w=w|(X()|0),d=_,A[d>>2]=y,A[d+4>>2]=w,d=_+12|0,wi(y,w)|0){A[d>>2]=p;return}else{A[d>>2]=-1;return}}function rf(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0;if(p=d,f=A[p>>2]|0,p=A[p+4>>2]|0,!((f|0)==0&(p|0)==0)&&(_=Ct(f|0,p|0,52)|0,X()|0,_=_&15,R=It(1,0,(_^15)*3|0)|0,f=tn(R|0,X()|0,f|0,p|0)|0,p=X()|0,R=d,A[R>>2]=f,A[R+4>>2]=p,R=d+8|0,M=A[R>>2]|0,!((_|0)<(M|0)))){for(B=d+12|0,w=_;;){if((w|0)==(M|0)){_=5;break}if(F=(w|0)==(A[B>>2]|0),y=(15-w|0)*3|0,_=Ct(f|0,p|0,y|0)|0,X()|0,_=_&7,F&((_|0)==1&!0)){_=7;break}if(!((_|0)==7&!0)){_=10;break}if(F=It(1,0,y|0)|0,f=tn(f|0,p|0,F|0,X()|0)|0,p=X()|0,F=d,A[F>>2]=f,A[F+4>>2]=p,(w|0)>(M|0))w=w+-1|0;else{_=10;break}}if((_|0)==5){F=d,A[F>>2]=0,A[F+4>>2]=0,A[R>>2]=-1,A[B>>2]=-1;return}else if((_|0)==7){M=It(1,0,y|0)|0,M=tn(f|0,p|0,M|0,X()|0)|0,R=X()|0,F=d,A[F>>2]=M,A[F+4>>2]=R,A[B>>2]=w+-1;return}else if((_|0)==10)return}}function $c(d){d=+d;var f=0;return f=d<0?d+6.283185307179586:d,+(d>=6.283185307179586?f+-6.283185307179586:f)}function wa(d,f){return d=d|0,f=f|0,+dn(+(+ee[d>>3]-+ee[f>>3]))<17453292519943298e-27?(f=+dn(+(+ee[d+8>>3]-+ee[f+8>>3]))<17453292519943298e-27,f|0):(f=0,f|0)}function Ws(d,f){switch(d=+d,f=f|0,f|0){case 1:{d=d<0?d+6.283185307179586:d;break}case 2:{d=d>0?d+-6.283185307179586:d;break}}return+d}function S1(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;return y=+ee[f>>3],_=+ee[d>>3],w=+mn(+((y-_)*.5)),p=+mn(+((+ee[f+8>>3]-+ee[d+8>>3])*.5)),p=w*w+p*(+an(+y)*+an(+_)*p),+(+Ge(+ +Fn(+p),+ +Fn(+(1-p)))*2)}function Xc(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;return y=+ee[f>>3],_=+ee[d>>3],w=+mn(+((y-_)*.5)),p=+mn(+((+ee[f+8>>3]-+ee[d+8>>3])*.5)),p=w*w+p*(+an(+y)*+an(+_)*p),+(+Ge(+ +Fn(+p),+ +Fn(+(1-p)))*2*6371.007180918475)}function Ex(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;return y=+ee[f>>3],_=+ee[d>>3],w=+mn(+((y-_)*.5)),p=+mn(+((+ee[f+8>>3]-+ee[d+8>>3])*.5)),p=w*w+p*(+an(+y)*+an(+_)*p),+(+Ge(+ +Fn(+p),+ +Fn(+(1-p)))*2*6371.007180918475*1e3)}function Cx(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;return w=+ee[f>>3],_=+an(+w),y=+ee[f+8>>3]-+ee[d+8>>3],M=_*+mn(+y),p=+ee[d>>3],+ +Ge(+M,+(+mn(+w)*+an(+p)-+an(+y)*(_*+mn(+p))))}function Nx(d,f,p,_){d=d|0,f=+f,p=+p,_=_|0;var y=0,w=0,M=0,R=0;if(p<1e-16){A[_>>2]=A[d>>2],A[_+4>>2]=A[d+4>>2],A[_+8>>2]=A[d+8>>2],A[_+12>>2]=A[d+12>>2];return}w=f<0?f+6.283185307179586:f,w=f>=6.283185307179586?w+-6.283185307179586:w;do if(w<1e-16)f=+ee[d>>3]+p,ee[_>>3]=f,y=_;else{if(y=+dn(+(w+-3.141592653589793))<1e-16,f=+ee[d>>3],y){f=f-p,ee[_>>3]=f,y=_;break}if(M=+an(+p),p=+mn(+p),f=M*+mn(+f)+ +an(+w)*(p*+an(+f)),f=f>1?1:f,f=+No(+(f<-1?-1:f)),ee[_>>3]=f,+dn(+(f+-1.5707963267948966))<1e-16){ee[_>>3]=1.5707963267948966,ee[_+8>>3]=0;return}if(+dn(+(f+1.5707963267948966))<1e-16){ee[_>>3]=-1.5707963267948966,ee[_+8>>3]=0;return}if(R=1/+an(+f),w=p*+mn(+w)*R,p=+ee[d>>3],f=R*((M-+mn(+f)*+mn(+p))/+an(+p)),M=w>1?1:w,f=f>1?1:f,f=+ee[d+8>>3]+ +Ge(+(M<-1?-1:M),+(f<-1?-1:f)),f>3.141592653589793)do f=f+-6.283185307179586;while(f>3.141592653589793);if(f<-3.141592653589793)do f=f+6.283185307179586;while(f<-3.141592653589793);ee[_+8>>3]=f;return}while(!1);if(+dn(+(f+-1.5707963267948966))<1e-16){ee[y>>3]=1.5707963267948966,ee[_+8>>3]=0;return}if(+dn(+(f+1.5707963267948966))<1e-16){ee[y>>3]=-1.5707963267948966,ee[_+8>>3]=0;return}if(f=+ee[d+8>>3],f>3.141592653589793)do f=f+-6.283185307179586;while(f>3.141592653589793);if(f<-3.141592653589793)do f=f+6.283185307179586;while(f<-3.141592653589793);ee[_+8>>3]=f}function hp(d,f){return d=d|0,f=f|0,d>>>0>15?(f=4,f|0):(ee[f>>3]=+ee[20656+(d<<3)>>3],f=0,f|0)}function w1(d,f){return d=d|0,f=f|0,d>>>0>15?(f=4,f|0):(ee[f>>3]=+ee[20784+(d<<3)>>3],f=0,f|0)}function fp(d,f){return d=d|0,f=f|0,d>>>0>15?(f=4,f|0):(ee[f>>3]=+ee[20912+(d<<3)>>3],f=0,f|0)}function ro(d,f){return d=d|0,f=f|0,d>>>0>15?(f=4,f|0):(ee[f>>3]=+ee[21040+(d<<3)>>3],f=0,f|0)}function ku(d,f){d=d|0,f=f|0;var p=0;return d>>>0>15?(f=4,f|0):(p=Lo(7,0,d,((d|0)<0)<<31>>31)|0,p=ur(p|0,X()|0,120,0)|0,d=X()|0,A[f>>2]=p|2,A[f+4>>2]=d,f=0,f|0)}function fa(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0;return _e=+ee[f>>3],W=+ee[d>>3],B=+mn(+((_e-W)*.5)),w=+ee[f+8>>3],F=+ee[d+8>>3],M=+mn(+((w-F)*.5)),R=+an(+W),se=+an(+_e),M=B*B+M*(se*R*M),M=+Ge(+ +Fn(+M),+ +Fn(+(1-M)))*2,B=+ee[p>>3],_e=+mn(+((B-_e)*.5)),_=+ee[p+8>>3],w=+mn(+((_-w)*.5)),y=+an(+B),w=_e*_e+w*(se*y*w),w=+Ge(+ +Fn(+w),+ +Fn(+(1-w)))*2,B=+mn(+((W-B)*.5)),_=+mn(+((F-_)*.5)),_=B*B+_*(R*y*_),_=+Ge(+ +Fn(+_),+ +Fn(+(1-_)))*2,y=(M+w+_)*.5,+(+ce(+ +Fn(+(+Er(+(y*.5))*+Er(+((y-M)*.5))*+Er(+((y-w)*.5))*+Er(+((y-_)*.5)))))*4)}function Ll(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0;if(R=K,K=K+192|0,w=R+168|0,M=R,y=Dl(d,f,w)|0,y|0)return p=y,K=R,p|0;if(Pl(d,f,M)|0&&tt(27795,27190,415,27199),f=A[M>>2]|0,(f|0)>0){if(_=+fa(M+8|0,M+8+(((f|0)!=1&1)<<4)|0,w)+0,(f|0)!=1){d=1;do y=d,d=d+1|0,_=_+ +fa(M+8+(y<<4)|0,M+8+(((d|0)%(f|0)|0)<<4)|0,w);while((d|0)<(f|0))}}else _=0;return ee[p>>3]=_,p=0,K=R,p|0}function dp(d,f,p){return d=d|0,f=f|0,p=p|0,d=Ll(d,f,p)|0,d|0||(ee[p>>3]=+ee[p>>3]*6371.007180918475*6371.007180918475),d|0}function Nd(d,f,p){return d=d|0,f=f|0,p=p|0,d=Ll(d,f,p)|0,d|0||(ee[p>>3]=+ee[p>>3]*6371.007180918475*6371.007180918475*1e3*1e3),d|0}function Rd(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(R=K,K=K+176|0,M=R,d=Sd(d,f,M)|0,d|0)return M=d,K=R,M|0;if(ee[p>>3]=0,d=A[M>>2]|0,(d|0)<=1)return M=0,K=R,M|0;f=d+-1|0,d=0,_=+ee[M+8>>3],y=+ee[M+16>>3],w=0;do d=d+1|0,F=_,_=+ee[M+8+(d<<4)>>3],W=+mn(+((_-F)*.5)),B=y,y=+ee[M+8+(d<<4)+8>>3],B=+mn(+((y-B)*.5)),B=W*W+B*(+an(+_)*+an(+F)*B),w=w+ +Ge(+ +Fn(+B),+ +Fn(+(1-B)))*2;while((d|0)<(f|0));return ee[p>>3]=w,M=0,K=R,M|0}function Ap(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(R=K,K=K+176|0,M=R,d=Sd(d,f,M)|0,d|0)return M=d,w=+ee[p>>3],w=w*6371.007180918475,ee[p>>3]=w,K=R,M|0;if(ee[p>>3]=0,d=A[M>>2]|0,(d|0)<=1)return M=0,w=0,w=w*6371.007180918475,ee[p>>3]=w,K=R,M|0;f=d+-1|0,d=0,_=+ee[M+8>>3],y=+ee[M+16>>3],w=0;do d=d+1|0,F=_,_=+ee[M+8+(d<<4)>>3],W=+mn(+((_-F)*.5)),B=y,y=+ee[M+8+(d<<4)+8>>3],B=+mn(+((y-B)*.5)),B=W*W+B*(+an(+F)*+an(+_)*B),w=w+ +Ge(+ +Fn(+B),+ +Fn(+(1-B)))*2;while((d|0)!=(f|0));return ee[p>>3]=w,M=0,W=w,W=W*6371.007180918475,ee[p>>3]=W,K=R,M|0}function zu(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(R=K,K=K+176|0,M=R,d=Sd(d,f,M)|0,d|0)return M=d,w=+ee[p>>3],w=w*6371.007180918475,w=w*1e3,ee[p>>3]=w,K=R,M|0;if(ee[p>>3]=0,d=A[M>>2]|0,(d|0)<=1)return M=0,w=0,w=w*6371.007180918475,w=w*1e3,ee[p>>3]=w,K=R,M|0;f=d+-1|0,d=0,_=+ee[M+8>>3],y=+ee[M+16>>3],w=0;do d=d+1|0,F=_,_=+ee[M+8+(d<<4)>>3],W=+mn(+((_-F)*.5)),B=y,y=+ee[M+8+(d<<4)+8>>3],B=+mn(+((y-B)*.5)),B=W*W+B*(+an(+F)*+an(+_)*B),w=w+ +Ge(+ +Fn(+B),+ +Fn(+(1-B)))*2;while((d|0)!=(f|0));return ee[p>>3]=w,M=0,W=w,W=W*6371.007180918475,W=W*1e3,ee[p>>3]=W,K=R,M|0}function T1(d){d=d|0;var f=0,p=0,_=0;return f=Ys(1,12)|0,f||tt(27280,27235,49,27293),p=d+4|0,_=A[p>>2]|0,_|0?(_=_+8|0,A[_>>2]=f,A[p>>2]=f,f|0):(A[d>>2]|0&&tt(27310,27235,61,27333),_=d,A[_>>2]=f,A[p>>2]=f,f|0)}function Dd(d,f){d=d|0,f=f|0;var p=0,_=0;return _=Oo(24)|0,_||tt(27347,27235,78,27361),A[_>>2]=A[f>>2],A[_+4>>2]=A[f+4>>2],A[_+8>>2]=A[f+8>>2],A[_+12>>2]=A[f+12>>2],A[_+16>>2]=0,f=d+4|0,p=A[f>>2]|0,p|0?(A[p+16>>2]=_,A[f>>2]=_,_|0):(A[d>>2]|0&&tt(27376,27235,82,27361),A[d>>2]=_,A[f>>2]=_,_|0)}function Gu(d){d=d|0;var f=0,p=0,_=0,y=0;if(d)for(_=1;;){if(f=A[d>>2]|0,f|0)do{if(p=A[f>>2]|0,p|0)do y=p,p=A[p+16>>2]|0,vn(y);while((p|0)!=0);y=f,f=A[f+8>>2]|0,vn(y)}while((f|0)!=0);if(f=d,d=A[d+8>>2]|0,_||vn(f),d)_=0;else break}}function Rx(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,kt=0,xn=0,si=0,Cn=0;if(y=d+8|0,A[y>>2]|0)return Cn=1,Cn|0;if(_=A[d>>2]|0,!_)return Cn=0,Cn|0;f=_,p=0;do p=p+1|0,f=A[f+8>>2]|0;while((f|0)!=0);if(p>>>0<2)return Cn=0,Cn|0;xn=Oo(p<<2)|0,xn||tt(27396,27235,317,27415),kt=Oo(p<<5)|0,kt||tt(27437,27235,321,27415),A[d>>2]=0,un=d+4|0,A[un>>2]=0,A[y>>2]=0,p=0,fn=0,Ft=0,se=0;e:for(;;){if(W=A[_>>2]|0,W){w=0,M=W;do{if(B=+ee[M+8>>3],f=M,M=A[M+16>>2]|0,F=(M|0)==0,y=F?W:M,R=+ee[y+8>>3],+dn(+(B-R))>3.141592653589793){Cn=14;break}w=w+(R-B)*(+ee[f>>3]+ +ee[y>>3])}while(!F);if((Cn|0)==14){Cn=0,w=0,f=W;do Le=+ee[f+8>>3],En=f+16|0,Zn=A[En>>2]|0,Zn=(Zn|0)==0?W:Zn,je=+ee[Zn+8>>3],w=w+(+ee[f>>3]+ +ee[Zn>>3])*((je<0?je+6.283185307179586:je)-(Le<0?Le+6.283185307179586:Le)),f=A[((f|0)==0?_:En)>>2]|0;while((f|0)!=0)}w>0?(A[xn+(fn<<2)>>2]=_,fn=fn+1|0,y=Ft,f=se):Cn=19}else Cn=19;if((Cn|0)==19){Cn=0;do if(p){if(f=p+8|0,A[f>>2]|0){Cn=21;break e}if(p=Ys(1,12)|0,!p){Cn=23;break e}A[f>>2]=p,y=p+4|0,M=p,f=se}else if(se){y=un,M=se+8|0,f=_,p=d;break}else if(A[d>>2]|0){Cn=27;break e}else{y=un,M=d,f=_,p=d;break}while(!1);if(A[M>>2]=_,A[y>>2]=_,M=kt+(Ft<<5)|0,F=A[_>>2]|0,F){for(W=kt+(Ft<<5)+8|0,ee[W>>3]=17976931348623157e292,se=kt+(Ft<<5)+24|0,ee[se>>3]=17976931348623157e292,ee[M>>3]=-17976931348623157e292,_e=kt+(Ft<<5)+16|0,ee[_e>>3]=-17976931348623157e292,nt=17976931348623157e292,Xe=-17976931348623157e292,y=0,ve=F,B=17976931348623157e292,Pe=17976931348623157e292,ze=-17976931348623157e292,R=-17976931348623157e292;w=+ee[ve>>3],Le=+ee[ve+8>>3],ve=A[ve+16>>2]|0,ye=(ve|0)==0,je=+ee[(ye?F:ve)+8>>3],w<B&&(ee[W>>3]=w,B=w),Le<Pe&&(ee[se>>3]=Le,Pe=Le),w>ze?ee[M>>3]=w:w=ze,Le>R&&(ee[_e>>3]=Le,R=Le),nt=Le>0&Le<nt?Le:nt,Xe=Le<0&Le>Xe?Le:Xe,y=y|+dn(+(Le-je))>3.141592653589793,!ye;)ze=w;y&&(ee[_e>>3]=Xe,ee[se>>3]=nt)}else A[M>>2]=0,A[M+4>>2]=0,A[M+8>>2]=0,A[M+12>>2]=0,A[M+16>>2]=0,A[M+20>>2]=0,A[M+24>>2]=0,A[M+28>>2]=0;y=Ft+1|0}if(En=_+8|0,_=A[En>>2]|0,A[En>>2]=0,_)Ft=y,se=f;else{Cn=45;break}}if((Cn|0)==21)tt(27213,27235,35,27247);else if((Cn|0)==23)tt(27267,27235,37,27247);else if((Cn|0)==27)tt(27310,27235,61,27333);else if((Cn|0)==45){e:do if((fn|0)>0){for(En=(y|0)==0,Dn=y<<2,Zn=(d|0)==0,kn=0,f=0;;){if(on=A[xn+(kn<<2)>>2]|0,En)Cn=73;else{if(Ft=Oo(Dn)|0,!Ft){Cn=50;break}if(un=Oo(Dn)|0,!un){Cn=52;break}t:do if(Zn)p=0;else{for(y=0,p=0,M=d;_=kt+(y<<5)|0,$s(A[M>>2]|0,_,A[on>>2]|0)|0?(A[Ft+(p<<2)>>2]=M,A[un+(p<<2)>>2]=_,ye=p+1|0):ye=p,M=A[M+8>>2]|0,M;)y=y+1|0,p=ye;if((ye|0)>0)if(_=A[Ft>>2]|0,(ye|0)==1)p=_;else for(_e=0,ve=-1,p=_,se=_;;){for(F=A[se>>2]|0,_=0,M=0;y=A[A[Ft+(M<<2)>>2]>>2]|0,(y|0)==(F|0)?W=_:W=_+(($s(y,A[un+(M<<2)>>2]|0,A[F>>2]|0)|0)&1)|0,M=M+1|0,(M|0)!=(ye|0);)_=W;if(y=(W|0)>(ve|0),p=y?se:p,_=_e+1|0,(_|0)==(ye|0))break t;_e=_,ve=y?W:ve,se=A[Ft+(_<<2)>>2]|0}else p=0}while(!1);if(vn(Ft),vn(un),p){if(y=p+4|0,_=A[y>>2]|0,_)p=_+8|0;else if(A[p>>2]|0){Cn=70;break}A[p>>2]=on,A[y>>2]=on}else Cn=73}if((Cn|0)==73){if(Cn=0,f=A[on>>2]|0,f|0)do un=f,f=A[f+16>>2]|0,vn(un);while((f|0)!=0);vn(on),f=1}if(kn=kn+1|0,(kn|0)>=(fn|0)){si=f;break e}}(Cn|0)==50?tt(27452,27235,249,27471):(Cn|0)==52?tt(27490,27235,252,27471):(Cn|0)==70&&tt(27310,27235,61,27333)}else si=0;while(!1);return vn(xn),vn(kt),Cn=si,Cn|0}return 0}function $s(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(!(Do(f,p)|0)||(f=_d(f)|0,_=+ee[p>>3],y=+ee[p+8>>3],y=f&y<0?y+6.283185307179586:y,d=A[d>>2]|0,!d))return d=0,d|0;if(f){f=0,F=y,p=d;e:for(;;){for(;M=+ee[p>>3],y=+ee[p+8>>3],p=p+16|0,W=A[p>>2]|0,W=(W|0)==0?d:W,w=+ee[W>>3],R=+ee[W+8>>3],M>w?(B=M,M=R):(B=w,w=M,M=y,y=R),_=_==w|_==B?_+2220446049250313e-31:_,!!(_<w|_>B);)if(p=A[p>>2]|0,!p){p=22;break e}if(R=M<0?M+6.283185307179586:M,M=y<0?y+6.283185307179586:y,F=R==F|M==F?F+-2220446049250313e-31:F,B=R+(M-R)*((_-w)/(B-w)),(B<0?B+6.283185307179586:B)>F&&(f=f^1),p=A[p>>2]|0,!p){p=22;break}}if((p|0)==22)return f|0}else{f=0,F=y,p=d;e:for(;;){for(;M=+ee[p>>3],y=+ee[p+8>>3],p=p+16|0,W=A[p>>2]|0,W=(W|0)==0?d:W,w=+ee[W>>3],R=+ee[W+8>>3],M>w?(B=M,M=R):(B=w,w=M,M=y,y=R),_=_==w|_==B?_+2220446049250313e-31:_,!!(_<w|_>B);)if(p=A[p>>2]|0,!p){p=22;break e}if(F=M==F|y==F?F+-2220446049250313e-31:F,M+(y-M)*((_-w)/(B-w))>F&&(f=f^1),p=A[p>>2]|0,!p){p=22;break}}if((p|0)==22)return f|0}return 0}function so(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0;if(Xe=K,K=K+32|0,nt=Xe+16|0,ze=Xe,w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,ve=Ct(p|0,_|0,52)|0,X()|0,(w|0)!=(ve&15|0))return nt=12,K=Xe,nt|0;if(F=Ct(d|0,f|0,45)|0,X()|0,F=F&127,W=Ct(p|0,_|0,45)|0,X()|0,W=W&127,F>>>0>121|W>>>0>121)return nt=5,K=Xe,nt|0;if(ve=(F|0)!=(W|0),ve){if(R=Xh(F,W)|0,(R|0)==7)return nt=1,K=Xe,nt|0;B=Xh(W,F)|0,(B|0)==7?tt(27514,27538,161,27548):(ye=R,M=B)}else ye=0,M=0;se=Ji(F)|0,_e=Ji(W)|0,A[nt>>2]=0,A[nt+4>>2]=0,A[nt+8>>2]=0,A[nt+12>>2]=0;do if(ye){if(W=A[4272+(F*28|0)+(ye<<2)>>2]|0,R=(W|0)>0,_e)if(R){F=0,B=p,R=_;do B=Tx(B,R)|0,R=X()|0,M=tl(M)|0,(M|0)==1&&(M=tl(1)|0),F=F+1|0;while((F|0)!=(W|0));W=M,F=B,B=R}else W=M,F=p,B=_;else if(R){F=0,B=p,R=_;do B=lp(B,R)|0,R=X()|0,M=tl(M)|0,F=F+1|0;while((F|0)!=(W|0));W=M,F=B,B=R}else W=M,F=p,B=_;if(Cd(F,B,nt)|0,ve||tt(27563,27538,191,27548),R=(se|0)!=0,M=(_e|0)!=0,R&M&&tt(27590,27538,192,27548),R){if(M=Hs(d,f)|0,(M|0)==7){w=5;break}if(xt[22e3+(M*7|0)+ye>>0]|0){w=1;break}B=A[21168+(M*28|0)+(ye<<2)>>2]|0,F=B}else if(M){if(M=Hs(F,B)|0,(M|0)==7){w=5;break}if(xt[22e3+(M*7|0)+W>>0]|0){w=1;break}F=0,B=A[21168+(W*28|0)+(M<<2)>>2]|0}else F=0,B=0;if((F|B|0)<0)w=5;else{if((B|0)>0){R=nt+4|0,M=0;do bd(R),M=M+1|0;while((M|0)!=(B|0))}if(A[ze>>2]=0,A[ze+4>>2]=0,A[ze+8>>2]=0,l1(ze,ye),w|0)for(;bs(w)|0?Hc(ze):Cu(ze),(w|0)>1;)w=w+-1|0;if((F|0)>0){w=0;do bd(ze),w=w+1|0;while((w|0)!=(F|0))}Pe=nt+4|0,us(Pe,ze,Pe),Pr(Pe),Pe=51}}else if(Cd(p,_,nt)|0,(se|0)!=0&(_e|0)!=0)if((W|0)!=(F|0)&&tt(27621,27538,261,27548),M=Hs(d,f)|0,w=Hs(p,_)|0,(M|0)==7|(w|0)==7)w=5;else if(xt[22e3+(M*7|0)+w>>0]|0)w=1;else if(M=A[21168+(M*28|0)+(w<<2)>>2]|0,(M|0)>0){R=nt+4|0,w=0;do bd(R),w=w+1|0;while((w|0)!=(M|0));Pe=51}else Pe=51;else Pe=51;while(!1);return(Pe|0)==51&&(w=nt+4|0,A[y>>2]=A[w>>2],A[y+4>>2]=A[w+4>>2],A[y+8>>2]=A[w+8>>2],w=0),nt=w,K=Xe,nt|0}function Po(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0;if(Pe=K,K=K+48|0,F=Pe+36|0,M=Pe+24|0,R=Pe+12|0,B=Pe,y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,_e=Ct(d|0,f|0,45)|0,X()|0,_e=_e&127,_e>>>0>121)return _=5,K=Pe,_|0;if(W=Ji(_e)|0,It(y|0,0,52)|0,ze=X()|0|134225919,w=_,A[w>>2]=-1,A[w+4>>2]=ze,!y)return y=Eu(p)|0,(y|0)==7||(y=vd(_e,y)|0,(y|0)==127)?(ze=1,K=Pe,ze|0):(ve=It(y|0,0,45)|0,ye=X()|0,_e=_,ye=A[_e+4>>2]&-1040385|ye,ze=_,A[ze>>2]=A[_e>>2]|ve,A[ze+4>>2]=ye,ze=0,K=Pe,ze|0);for(A[F>>2]=A[p>>2],A[F+4>>2]=A[p+4>>2],A[F+8>>2]=A[p+8>>2],p=y;;){if(w=p,p=p+-1|0,A[M>>2]=A[F>>2],A[M+4>>2]=A[F+4>>2],A[M+8>>2]=A[F+8>>2],bs(w)|0){if(y=a1(F)|0,y|0){p=13;break}A[R>>2]=A[F>>2],A[R+4>>2]=A[F+4>>2],A[R+8>>2]=A[F+8>>2],Hc(R)}else{if(y=hx(F)|0,y|0){p=13;break}A[R>>2]=A[F>>2],A[R+4>>2]=A[F+4>>2],A[R+8>>2]=A[F+8>>2],Cu(R)}if(ef(M,R,B),Pr(B),y=_,Xe=A[y>>2]|0,y=A[y+4>>2]|0,je=(15-w|0)*3|0,nt=It(7,0,je|0)|0,y=y&~(X()|0),je=It(Eu(B)|0,0,je|0)|0,y=X()|0|y,ze=_,A[ze>>2]=je|Xe&~nt,A[ze+4>>2]=y,(w|0)<=1){p=14;break}}e:do if((p|0)!=13&&(p|0)==14)if((A[F>>2]|0)<=1&&(A[F+4>>2]|0)<=1&&(A[F+8>>2]|0)<=1){p=Eu(F)|0,y=vd(_e,p)|0,(y|0)==127?B=0:B=Ji(y)|0;t:do if(p){if(W){if(y=Hs(d,f)|0,(y|0)==7){y=5;break e}if(w=A[21376+(y*28|0)+(p<<2)>>2]|0,(w|0)>0){y=p,p=0;do y=Nu(y)|0,p=p+1|0;while((p|0)!=(w|0))}else y=p;if((y|0)==1){y=9;break e}p=vd(_e,y)|0,(p|0)==127&&tt(27648,27538,411,27678),Ji(p)|0?tt(27693,27538,412,27678):(ye=p,ve=w,se=y)}else ye=y,ve=0,se=p;if(R=A[4272+(_e*28|0)+(se<<2)>>2]|0,(R|0)<=-1&&tt(27724,27538,419,27678),!B){if((ve|0)<0){y=5;break e}if(ve|0){w=_,y=0,p=A[w>>2]|0,w=A[w+4>>2]|0;do p=Uu(p,w)|0,w=X()|0,je=_,A[je>>2]=p,A[je+4>>2]=w,y=y+1|0;while((y|0)<(ve|0))}if((R|0)<=0){y=ye,p=58;break}for(w=_,y=0,p=A[w>>2]|0,w=A[w+4>>2]|0;;)if(p=Uu(p,w)|0,w=X()|0,je=_,A[je>>2]=p,A[je+4>>2]=w,y=y+1|0,(y|0)==(R|0)){y=ye,p=58;break t}}if(M=Xh(ye,_e)|0,(M|0)==7&&tt(27514,27538,428,27678),y=_,p=A[y>>2]|0,y=A[y+4>>2]|0,(R|0)>0){w=0;do p=Uu(p,y)|0,y=X()|0,je=_,A[je>>2]=p,A[je+4>>2]=y,w=w+1|0;while((w|0)!=(R|0))}if(y=Hs(p,y)|0,(y|0)==7&&tt(27795,27538,440,27678),p=qc(ye)|0,p=A[(p?21792:21584)+(M*28|0)+(y<<2)>>2]|0,(p|0)<0&&tt(27795,27538,454,27678),!p)y=ye,p=58;else{M=_,y=0,w=A[M>>2]|0,M=A[M+4>>2]|0;do w=op(w,M)|0,M=X()|0,je=_,A[je>>2]=w,A[je+4>>2]=M,y=y+1|0;while((y|0)<(p|0));y=ye,p=58}}else if((W|0)!=0&(B|0)!=0){if(p=Hs(d,f)|0,w=_,w=Hs(A[w>>2]|0,A[w+4>>2]|0)|0,(p|0)==7|(w|0)==7){y=5;break e}if(w=A[21376+(p*28|0)+(w<<2)>>2]|0,(w|0)<0){y=5;break e}if(!w)p=59;else{R=_,p=0,M=A[R>>2]|0,R=A[R+4>>2]|0;do M=Uu(M,R)|0,R=X()|0,je=_,A[je>>2]=M,A[je+4>>2]=R,p=p+1|0;while((p|0)<(w|0));p=58}}else p=58;while(!1);if((p|0)==58&&B&&(p=59),(p|0)==59&&(je=_,(Hs(A[je>>2]|0,A[je+4>>2]|0)|0)==1)){y=9;break}je=_,nt=A[je>>2]|0,je=A[je+4>>2]&-1040385,Xe=It(y|0,0,45)|0,je=je|(X()|0),y=_,A[y>>2]=nt|Xe,A[y+4>>2]=je,y=0}else y=1;while(!1);return je=y,K=Pe,je|0}function M1(d,f,p,_,y,w){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0;var M=0,R=0;return R=K,K=K+16|0,M=R,y?d=15:(d=so(d,f,p,_,M)|0,d||(dx(M,w),d=0)),K=R,d|0}function Pd(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0;return M=K,K=K+16|0,w=M,_?p=15:(p=tp(p,w)|0,p||(p=Po(d,f,w,y)|0)),K=M,p|0}function qu(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0;return B=K,K=K+32|0,M=B+12|0,R=B,w=so(d,f,d,f,M)|0,w|0?(R=w,K=B,R|0):(d=so(d,f,p,_,R)|0,d|0?(R=d,K=B,R|0):(M=ep(M,R)|0,R=y,A[R>>2]=M,A[R+4>>2]=((M|0)<0)<<31>>31,R=0,K=B,R|0))}function pp(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0;return B=K,K=K+32|0,M=B+12|0,R=B,w=so(d,f,d,f,M)|0,!w&&(w=so(d,f,p,_,R)|0,!w)?(_=ep(M,R)|0,_=tn(_|0,((_|0)<0)<<31>>31|0,1,0)|0,M=X()|0,R=y,A[R>>2]=_,A[R+4>>2]=M,R=0,K=B,R|0):(R=w,K=B,R|0)}function E1(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0,un=0,on=0,kn=0;if(on=K,K=K+48|0,Ft=on+24|0,M=on+12|0,un=on,w=so(d,f,d,f,Ft)|0,!w&&(w=so(d,f,p,_,M)|0,!w)){je=ep(Ft,M)|0,Le=((je|0)<0)<<31>>31,A[Ft>>2]=0,A[Ft+4>>2]=0,A[Ft+8>>2]=0,A[M>>2]=0,A[M+4>>2]=0,A[M+8>>2]=0,so(d,f,d,f,Ft)|0&&tt(27795,27538,692,27747),so(d,f,p,_,M)|0&&tt(27795,27538,697,27747),f1(Ft),f1(M),W=(je|0)==0?0:1/+(je|0),p=A[Ft>>2]|0,Pe=W*+((A[M>>2]|0)-p|0),ze=Ft+4|0,_=A[ze>>2]|0,nt=W*+((A[M+4>>2]|0)-_|0),Xe=Ft+8|0,w=A[Xe>>2]|0,W=W*+((A[M+8>>2]|0)-w|0),A[un>>2]=p,se=un+4|0,A[se>>2]=_,_e=un+8|0,A[_e>>2]=w;e:do if((je|0)<0)w=0;else for(ve=0,ye=0;;){B=+(ye>>>0)+4294967296*+(ve|0),kn=Pe*B+ +(p|0),R=nt*B+ +(_|0),B=W*B+ +(w|0),p=~~+ll(+kn),M=~~+ll(+R),w=~~+ll(+B),kn=+dn(+(+(p|0)-kn)),R=+dn(+(+(M|0)-R)),B=+dn(+(+(w|0)-B));do if(kn>R&kn>B)p=0-(M+w)|0,_=M;else if(F=0-p|0,R>B){_=F-w|0;break}else{_=M,w=F-M|0;break}while(!1);if(A[un>>2]=p,A[se>>2]=_,A[_e>>2]=w,Ax(un),w=Po(d,f,un,y+(ye<<3)|0)|0,w|0)break e;if(!((ve|0)<(Le|0)|(ve|0)==(Le|0)&ye>>>0<je>>>0)){w=0;break e}p=tn(ye|0,ve|0,1,0)|0,_=X()|0,ve=_,ye=p,p=A[Ft>>2]|0,_=A[ze>>2]|0,w=A[Xe>>2]|0}while(!1);return un=w,K=on,un|0}return un=w,K=on,un|0}function Lo(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0;if((p|0)==0&(_|0)==0)return y=0,w=1,he(y|0),w|0;w=d,y=f,d=1,f=0;do M=(p&1|0)==0&!0,d=ur((M?1:w)|0,(M?0:y)|0,d|0,f|0)|0,f=X()|0,p=N1(p|0,_|0,1)|0,_=X()|0,w=ur(w|0,y|0,w|0,y|0)|0,y=X()|0;while(!((p|0)==0&(_|0)==0));return he(f|0),d|0}function Ld(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0;R=K,K=K+16|0,w=R,M=Ct(d|0,f|0,52)|0,X()|0,M=M&15;do if(M){if(y=Dl(d,f,w)|0,!y){F=+ee[w>>3],B=1/+an(+F),W=+ee[25968+(M<<3)>>3],ee[p>>3]=F+W,ee[p+8>>3]=F-W,F=+ee[w+8>>3],B=W*B,ee[p+16>>3]=B+F,ee[p+24>>3]=F-B;break}return M=y,K=R,M|0}else{if(y=Ct(d|0,f|0,45)|0,X()|0,y=y&127,y>>>0>121)return M=5,K=R,M|0;w=22064+(y<<5)|0,A[p>>2]=A[w>>2],A[p+4>>2]=A[w+4>>2],A[p+8>>2]=A[w+8>>2],A[p+12>>2]=A[w+12>>2],A[p+16>>2]=A[w+16>>2],A[p+20>>2]=A[w+20>>2],A[p+24>>2]=A[w+24>>2],A[p+28>>2]=A[w+28>>2];break}while(!1);return js(p,_?1.4:1.1),_=26096+(M<<3)|0,(A[_>>2]|0)==(d|0)&&(A[_+4>>2]|0)==(f|0)&&(ee[p>>3]=1.5707963267948966),M=26224+(M<<3)|0,(A[M>>2]|0)==(d|0)&&(A[M+4>>2]|0)==(f|0)&&(ee[p+8>>3]=-1.5707963267948966),+ee[p>>3]!=1.5707963267948966&&+ee[p+8>>3]!=-1.5707963267948966?(M=0,K=R,M|0):(ee[p+16>>3]=3.141592653589793,ee[p+24>>3]=-3.141592653589793,M=0,K=R,M|0)}function Ta(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0;F=K,K=K+48|0,M=F+32|0,w=F+40|0,R=F,Pu(M,0,0,0),B=A[M>>2]|0,M=A[M+4>>2]|0;do if(p>>>0<=15){if(y=Ma(_)|0,y|0){_=R,A[_>>2]=0,A[_+4>>2]=0,A[R+8>>2]=y,A[R+12>>2]=-1,_=R+16|0,B=R+29|0,A[_>>2]=0,A[_+4>>2]=0,A[_+8>>2]=0,xt[_+12>>0]=0,xt[B>>0]=xt[w>>0]|0,xt[B+1>>0]=xt[w+1>>0]|0,xt[B+2>>0]=xt[w+2>>0]|0;break}if(y=Ys((A[f+8>>2]|0)+1|0,32)|0,y){Ea(f,y),W=R,A[W>>2]=B,A[W+4>>2]=M,A[R+8>>2]=0,A[R+12>>2]=p,A[R+16>>2]=_,A[R+20>>2]=f,A[R+24>>2]=y,xt[R+28>>0]=0,B=R+29|0,xt[B>>0]=xt[w>>0]|0,xt[B+1>>0]=xt[w+1>>0]|0,xt[B+2>>0]=xt[w+2>>0]|0;break}else{_=R,A[_>>2]=0,A[_+4>>2]=0,A[R+8>>2]=13,A[R+12>>2]=-1,_=R+16|0,B=R+29|0,A[_>>2]=0,A[_+4>>2]=0,A[_+8>>2]=0,xt[_+12>>0]=0,xt[B>>0]=xt[w>>0]|0,xt[B+1>>0]=xt[w+1>>0]|0,xt[B+2>>0]=xt[w+2>>0]|0;break}}else B=R,A[B>>2]=0,A[B+4>>2]=0,A[R+8>>2]=4,A[R+12>>2]=-1,B=R+16|0,W=R+29|0,A[B>>2]=0,A[B+4>>2]=0,A[B+8>>2]=0,xt[B+12>>0]=0,xt[W>>0]=xt[w>>0]|0,xt[W+1>>0]=xt[w+1>>0]|0,xt[W+2>>0]=xt[w+2>>0]|0;while(!1);il(R),A[d>>2]=A[R>>2],A[d+4>>2]=A[R+4>>2],A[d+8>>2]=A[R+8>>2],A[d+12>>2]=A[R+12>>2],A[d+16>>2]=A[R+16>>2],A[d+20>>2]=A[R+20>>2],A[d+24>>2]=A[R+24>>2],A[d+28>>2]=A[R+28>>2],K=F}function il(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0;if(Le=K,K=K+336|0,ve=Le+168|0,ye=Le,_=d,p=A[_>>2]|0,_=A[_+4>>2]|0,(p|0)==0&(_|0)==0){K=Le;return}if(f=d+28|0,xt[f>>0]|0?(p=Vu(p,_)|0,_=X()|0):xt[f>>0]=1,je=d+20|0,!(A[A[je>>2]>>2]|0)){f=d+24|0,p=A[f>>2]|0,p|0&&vn(p),Xe=d,A[Xe>>2]=0,A[Xe+4>>2]=0,A[d+8>>2]=0,A[je>>2]=0,A[d+12>>2]=-1,A[d+16>>2]=0,A[f>>2]=0,K=Le;return}Xe=d+16|0,f=A[Xe>>2]|0,y=f&15;e:do if((p|0)==0&(_|0)==0)nt=d+24|0;else{Pe=d+12|0,se=(y|0)==3,W=f&255,B=(y|1|0)==3,_e=d+24|0,F=(y+-1|0)>>>0<3,M=(y|2|0)==3,R=ye+8|0;t:for(;;){if(w=Ct(p|0,_|0,52)|0,X()|0,w=w&15,(w|0)==(A[Pe>>2]|0)){switch(W&15){case 0:case 2:case 3:{if(y=Dl(p,_,ve)|0,y|0){ze=15;break t}if(Ca(A[je>>2]|0,A[_e>>2]|0,ve)|0){ze=19;break t}break}}if(B&&(y=A[(A[je>>2]|0)+4>>2]|0,A[ve>>2]=A[y>>2],A[ve+4>>2]=A[y+4>>2],A[ve+8>>2]=A[y+8>>2],A[ve+12>>2]=A[y+12>>2],Do(26832,ve)|0)){if(Ed(A[(A[je>>2]|0)+4>>2]|0,w,ye)|0){ze=25;break}if(y=ye,(A[y>>2]|0)==(p|0)&&(A[y+4>>2]|0)==(_|0)){ze=29;break}}if(F){if(y=Pl(p,_,ve)|0,y|0){ze=32;break}if(Ld(p,_,ye,0)|0){ze=36;break}if(M&&Uo(A[je>>2]|0,A[_e>>2]|0,ve,ye)|0){ze=42;break}if(B&&Bd(A[je>>2]|0,A[_e>>2]|0,ve,ye)|0){ze=42;break}}if(se){if(f=Ld(p,_,ve,1)|0,y=A[_e>>2]|0,f|0){ze=45;break}if(Kh(y,ve)|0){if(Zh(ye,ve),J0(ve,A[_e>>2]|0)|0){ze=53;break}if(Ca(A[je>>2]|0,A[_e>>2]|0,R)|0){ze=53;break}if(Bd(A[je>>2]|0,A[_e>>2]|0,ye,ve)|0){ze=53;break}}}}do if((w|0)<(A[Pe>>2]|0)){if(f=Ld(p,_,ve,1)|0,y=A[_e>>2]|0,f|0){ze=58;break t}if(!(Kh(y,ve)|0)){ze=73;break}if(J0(A[_e>>2]|0,ve)|0&&(Zh(ye,ve),Uo(A[je>>2]|0,A[_e>>2]|0,ye,ve)|0)){ze=65;break t}if(p=Md(p,_,w+1|0,ye)|0,p|0){ze=67;break t}_=ye,p=A[_>>2]|0,_=A[_+4>>2]|0}else ze=73;while(!1);if((ze|0)==73&&(ze=0,p=Vu(p,_)|0,_=X()|0),(p|0)==0&(_|0)==0){nt=_e;break e}}switch(ze|0){case 15:{f=A[_e>>2]|0,f|0&&vn(f),ze=d,A[ze>>2]=0,A[ze+4>>2]=0,A[je>>2]=0,A[Pe>>2]=-1,A[Xe>>2]=0,A[_e>>2]=0,A[d+8>>2]=y,ze=20;break}case 19:{A[d>>2]=p,A[d+4>>2]=_,ze=20;break}case 25:{tt(27795,27761,470,27772);break}case 29:{A[d>>2]=p,A[d+4>>2]=_,K=Le;return}case 32:{f=A[_e>>2]|0,f|0&&vn(f),nt=d,A[nt>>2]=0,A[nt+4>>2]=0,A[je>>2]=0,A[Pe>>2]=-1,A[Xe>>2]=0,A[_e>>2]=0,A[d+8>>2]=y,K=Le;return}case 36:{tt(27795,27761,493,27772);break}case 42:{A[d>>2]=p,A[d+4>>2]=_,K=Le;return}case 45:{y|0&&vn(y),ze=d,A[ze>>2]=0,A[ze+4>>2]=0,A[je>>2]=0,A[Pe>>2]=-1,A[Xe>>2]=0,A[_e>>2]=0,A[d+8>>2]=f,ze=55;break}case 53:{A[d>>2]=p,A[d+4>>2]=_,ze=55;break}case 58:{y|0&&vn(y),ze=d,A[ze>>2]=0,A[ze+4>>2]=0,A[je>>2]=0,A[Pe>>2]=-1,A[Xe>>2]=0,A[_e>>2]=0,A[d+8>>2]=f,ze=71;break}case 65:{A[d>>2]=p,A[d+4>>2]=_,ze=71;break}case 67:{f=A[_e>>2]|0,f|0&&vn(f),nt=d,A[nt>>2]=0,A[nt+4>>2]=0,A[je>>2]=0,A[Pe>>2]=-1,A[Xe>>2]=0,A[_e>>2]=0,A[d+8>>2]=p,K=Le;return}}if((ze|0)==20){K=Le;return}else if((ze|0)==55){K=Le;return}else if((ze|0)==71){K=Le;return}}while(!1);f=A[nt>>2]|0,f|0&&vn(f),ze=d,A[ze>>2]=0,A[ze+4>>2]=0,A[d+8>>2]=0,A[je>>2]=0,A[d+12>>2]=-1,A[Xe>>2]=0,A[nt>>2]=0,K=Le}function Vu(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0;se=K,K=K+16|0,W=se,_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,p=Ct(d|0,f|0,45)|0,X()|0;do if(_){for(;p=It(_+4095|0,0,52)|0,y=X()|0|f&-15728641,w=(15-_|0)*3|0,M=It(7,0,w|0)|0,R=X()|0,p=p|d|M,y=y|R,B=Ct(d|0,f|0,w|0)|0,X()|0,B=B&7,_=_+-1|0,!(B>>>0<6);)if(_)f=y,d=p;else{F=4;break}if((F|0)==4){p=Ct(p|0,y|0,45)|0,X()|0;break}return W=(B|0)==0&(wi(p,y)|0)!=0,W=It((W?2:1)+B|0,0,w|0)|0,F=X()|0|f&~R,W=W|d&~M,he(F|0),K=se,W|0}while(!1);return p=p&127,p>>>0>120?(F=0,W=0,he(F|0),K=se,W|0):(Pu(W,0,p+1|0,0),F=A[W+4>>2]|0,W=A[W>>2]|0,he(F|0),K=se,W|0)}function Ud(d,f,p,_,y,w){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0;var M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0;ze=K,K=K+160|0,se=ze+80|0,R=ze+64|0,_e=ze+112|0,Pe=ze,Ta(se,d,f,p),F=se,nl(R,A[F>>2]|0,A[F+4>>2]|0,f),F=R,B=A[F>>2]|0,F=A[F+4>>2]|0,M=A[se+8>>2]|0,ve=_e+4|0,A[ve>>2]=A[se>>2],A[ve+4>>2]=A[se+4>>2],A[ve+8>>2]=A[se+8>>2],A[ve+12>>2]=A[se+12>>2],A[ve+16>>2]=A[se+16>>2],A[ve+20>>2]=A[se+20>>2],A[ve+24>>2]=A[se+24>>2],A[ve+28>>2]=A[se+28>>2],ve=Pe,A[ve>>2]=B,A[ve+4>>2]=F,ve=Pe+8|0,A[ve>>2]=M,d=Pe+12|0,f=_e,p=d+36|0;do A[d>>2]=A[f>>2],d=d+4|0,f=f+4|0;while((d|0)<(p|0));if(_e=Pe+48|0,A[_e>>2]=A[R>>2],A[_e+4>>2]=A[R+4>>2],A[_e+8>>2]=A[R+8>>2],A[_e+12>>2]=A[R+12>>2],(B|0)==0&(F|0)==0)return Pe=M,K=ze,Pe|0;p=Pe+16|0,W=Pe+24|0,se=Pe+28|0,M=0,R=0,f=B,d=F;do{if(!((M|0)<(y|0)|(M|0)==(y|0)&R>>>0<_>>>0)){ye=4;break}if(F=R,R=tn(R|0,M|0,1,0)|0,M=X()|0,F=w+(F<<3)|0,A[F>>2]=f,A[F+4>>2]=d,rf(_e),d=_e,f=A[d>>2]|0,d=A[d+4>>2]|0,(f|0)==0&(d|0)==0){if(il(p),f=p,d=A[f>>2]|0,f=A[f+4>>2]|0,(d|0)==0&(f|0)==0){ye=10;break}Fu(d,f,A[se>>2]|0,_e),d=_e,f=A[d>>2]|0,d=A[d+4>>2]|0}F=Pe,A[F>>2]=f,A[F+4>>2]=d}while(!((f|0)==0&(d|0)==0));return(ye|0)==4?(d=Pe+40|0,f=A[d>>2]|0,f|0&&vn(f),ye=Pe+16|0,A[ye>>2]=0,A[ye+4>>2]=0,A[W>>2]=0,A[Pe+36>>2]=0,A[se>>2]=-1,A[Pe+32>>2]=0,A[d>>2]=0,Fu(0,0,0,_e),A[Pe>>2]=0,A[Pe+4>>2]=0,A[ve>>2]=0,Pe=14,K=ze,Pe|0):((ye|0)==10&&(A[Pe>>2]=0,A[Pe+4>>2]=0,A[ve>>2]=A[W>>2]),Pe=A[ve>>2]|0,K=ze,Pe|0)}function sf(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0;if(se=K,K=K+48|0,B=se+32|0,R=se+40|0,F=se,!(A[d>>2]|0))return W=_,A[W>>2]=0,A[W+4>>2]=0,W=0,K=se,W|0;Pu(B,0,0,0),M=B,y=A[M>>2]|0,M=A[M+4>>2]|0;do if(f>>>0>15)W=F,A[W>>2]=0,A[W+4>>2]=0,A[F+8>>2]=4,A[F+12>>2]=-1,W=F+16|0,p=F+29|0,A[W>>2]=0,A[W+4>>2]=0,A[W+8>>2]=0,xt[W+12>>0]=0,xt[p>>0]=xt[R>>0]|0,xt[p+1>>0]=xt[R+1>>0]|0,xt[p+2>>0]=xt[R+2>>0]|0,p=4,W=9;else{if(p=Ma(p)|0,p|0){B=F,A[B>>2]=0,A[B+4>>2]=0,A[F+8>>2]=p,A[F+12>>2]=-1,B=F+16|0,W=F+29|0,A[B>>2]=0,A[B+4>>2]=0,A[B+8>>2]=0,xt[B+12>>0]=0,xt[W>>0]=xt[R>>0]|0,xt[W+1>>0]=xt[R+1>>0]|0,xt[W+2>>0]=xt[R+2>>0]|0,W=9;break}if(p=Ys((A[d+8>>2]|0)+1|0,32)|0,!p){W=F,A[W>>2]=0,A[W+4>>2]=0,A[F+8>>2]=13,A[F+12>>2]=-1,W=F+16|0,p=F+29|0,A[W>>2]=0,A[W+4>>2]=0,A[W+8>>2]=0,xt[W+12>>0]=0,xt[p>>0]=xt[R>>0]|0,xt[p+1>>0]=xt[R+1>>0]|0,xt[p+2>>0]=xt[R+2>>0]|0,p=13,W=9;break}Ea(d,p),ve=F,A[ve>>2]=y,A[ve+4>>2]=M,M=F+8|0,A[M>>2]=0,A[F+12>>2]=f,A[F+20>>2]=d,A[F+24>>2]=p,xt[F+28>>0]=0,y=F+29|0,xt[y>>0]=xt[R>>0]|0,xt[y+1>>0]=xt[R+1>>0]|0,xt[y+2>>0]=xt[R+2>>0]|0,A[F+16>>2]=3,_e=+Qh(p),_e=_e*+el(p),w=+dn(+ +ee[p>>3]),w=_e/+an(+ +uf(+w,+ +dn(+ +ee[p+8>>3])))*6371.007180918475*6371.007180918475,y=F+12|0,p=A[y>>2]|0;e:do if((p|0)>0)do{if(hp(p+-1|0,B)|0,!(w/+ee[B>>3]>10))break e;ve=A[y>>2]|0,p=ve+-1|0,A[y>>2]=p}while((ve|0)>1);while(!1);if(il(F),y=_,A[y>>2]=0,A[y+4>>2]=0,y=F,p=A[y>>2]|0,y=A[y+4>>2]|0,!((p|0)==0&(y|0)==0))do nf(p,y,f,B)|0,R=B,d=_,R=tn(A[d>>2]|0,A[d+4>>2]|0,A[R>>2]|0,A[R+4>>2]|0)|0,d=X()|0,ve=_,A[ve>>2]=R,A[ve+4>>2]=d,il(F),ve=F,p=A[ve>>2]|0,y=A[ve+4>>2]|0;while(!((p|0)==0&(y|0)==0));p=A[M>>2]|0}while(!1);return ve=p,K=se,ve|0}function Ss(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0;if(!(Do(f,p)|0)||(f=_d(f)|0,_=+ee[p>>3],y=+ee[p+8>>3],y=f&y<0?y+6.283185307179586:y,_e=A[d>>2]|0,(_e|0)<=0))return _e=0,_e|0;if(se=A[d+4>>2]|0,f){f=0,W=y,p=-1,d=0;e:for(;;){for(F=d;M=+ee[se+(F<<4)>>3],y=+ee[se+(F<<4)+8>>3],d=(p+2|0)%(_e|0)|0,w=+ee[se+(d<<4)>>3],R=+ee[se+(d<<4)+8>>3],M>w?(B=M,M=R):(B=w,w=M,M=y,y=R),_=_==w|_==B?_+2220446049250313e-31:_,!!(_<w|_>B);)if(p=F+1|0,(p|0)>=(_e|0)){p=22;break e}else d=F,F=p,p=d;if(R=M<0?M+6.283185307179586:M,M=y<0?y+6.283185307179586:y,W=R==W|M==W?W+-2220446049250313e-31:W,B=R+(M-R)*((_-w)/(B-w)),(B<0?B+6.283185307179586:B)>W&&(f=f^1),d=F+1|0,(d|0)>=(_e|0)){p=22;break}else p=F}if((p|0)==22)return f|0}else{f=0,W=y,p=-1,d=0;e:for(;;){for(F=d;M=+ee[se+(F<<4)>>3],y=+ee[se+(F<<4)+8>>3],d=(p+2|0)%(_e|0)|0,w=+ee[se+(d<<4)>>3],R=+ee[se+(d<<4)+8>>3],M>w?(B=M,M=R):(B=w,w=M,M=y,y=R),_=_==w|_==B?_+2220446049250313e-31:_,!!(_<w|_>B);)if(p=F+1|0,(p|0)>=(_e|0)){p=22;break e}else d=F,F=p,p=d;if(W=M==W|y==W?W+-2220446049250313e-31:W,M+(y-M)*((_-w)/(B-w))>W&&(f=f^1),d=F+1|0,(d|0)>=(_e|0)){p=22;break}else p=F}if((p|0)==22)return f|0}return 0}function da(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0;if(ye=A[d>>2]|0,!ye){A[f>>2]=0,A[f+4>>2]=0,A[f+8>>2]=0,A[f+12>>2]=0,A[f+16>>2]=0,A[f+20>>2]=0,A[f+24>>2]=0,A[f+28>>2]=0;return}if(Pe=f+8|0,ee[Pe>>3]=17976931348623157e292,ze=f+24|0,ee[ze>>3]=17976931348623157e292,ee[f>>3]=-17976931348623157e292,nt=f+16|0,ee[nt>>3]=-17976931348623157e292,!((ye|0)<=0)){for(_e=A[d+4>>2]|0,F=17976931348623157e292,W=-17976931348623157e292,se=0,d=-1,w=17976931348623157e292,M=17976931348623157e292,B=-17976931348623157e292,_=-17976931348623157e292,ve=0;p=+ee[_e+(ve<<4)>>3],R=+ee[_e+(ve<<4)+8>>3],d=d+2|0,y=+ee[_e+(((d|0)==(ye|0)?0:d)<<4)+8>>3],p<w&&(ee[Pe>>3]=p,w=p),R<M&&(ee[ze>>3]=R,M=R),p>B?ee[f>>3]=p:p=B,R>_&&(ee[nt>>3]=R,_=R),F=R>0&R<F?R:F,W=R<0&R>W?R:W,se=se|+dn(+(R-y))>3.141592653589793,d=ve+1|0,(d|0)!=(ye|0);)Xe=ve,B=p,ve=d,d=Xe;se&&(ee[nt>>3]=W,ee[ze>>3]=F)}}function Ma(d){return d=d|0,(d>>>0<4?0:15)|0}function Ea(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0,un=0,on=0;if(ye=A[d>>2]|0,ye){if(Pe=f+8|0,ee[Pe>>3]=17976931348623157e292,ze=f+24|0,ee[ze>>3]=17976931348623157e292,ee[f>>3]=-17976931348623157e292,nt=f+16|0,ee[nt>>3]=-17976931348623157e292,(ye|0)>0){for(y=A[d+4>>2]|0,_e=17976931348623157e292,ve=-17976931348623157e292,_=0,p=-1,B=17976931348623157e292,F=17976931348623157e292,se=-17976931348623157e292,M=-17976931348623157e292,Xe=0;w=+ee[y+(Xe<<4)>>3],W=+ee[y+(Xe<<4)+8>>3],un=p+2|0,R=+ee[y+(((un|0)==(ye|0)?0:un)<<4)+8>>3],w<B&&(ee[Pe>>3]=w,B=w),W<F&&(ee[ze>>3]=W,F=W),w>se?ee[f>>3]=w:w=se,W>M&&(ee[nt>>3]=W,M=W),_e=W>0&W<_e?W:_e,ve=W<0&W>ve?W:ve,_=_|+dn(+(W-R))>3.141592653589793,p=Xe+1|0,(p|0)!=(ye|0);)un=Xe,se=w,Xe=p,p=un;_&&(ee[nt>>3]=ve,ee[ze>>3]=_e)}}else A[f>>2]=0,A[f+4>>2]=0,A[f+8>>2]=0,A[f+12>>2]=0,A[f+16>>2]=0,A[f+20>>2]=0,A[f+24>>2]=0,A[f+28>>2]=0;if(un=d+8|0,p=A[un>>2]|0,!((p|0)<=0)){Ft=d+12|0,Le=0;do if(y=A[Ft>>2]|0,_=Le,Le=Le+1|0,ze=f+(Le<<5)|0,nt=A[y+(_<<3)>>2]|0,nt){if(Xe=f+(Le<<5)+8|0,ee[Xe>>3]=17976931348623157e292,d=f+(Le<<5)+24|0,ee[d>>3]=17976931348623157e292,ee[ze>>3]=-17976931348623157e292,je=f+(Le<<5)+16|0,ee[je>>3]=-17976931348623157e292,(nt|0)>0){for(ye=A[y+(_<<3)+4>>2]|0,_e=17976931348623157e292,ve=-17976931348623157e292,y=0,_=-1,Pe=0,B=17976931348623157e292,F=17976931348623157e292,W=-17976931348623157e292,M=-17976931348623157e292;w=+ee[ye+(Pe<<4)>>3],se=+ee[ye+(Pe<<4)+8>>3],_=_+2|0,R=+ee[ye+(((_|0)==(nt|0)?0:_)<<4)+8>>3],w<B&&(ee[Xe>>3]=w,B=w),se<F&&(ee[d>>3]=se,F=se),w>W?ee[ze>>3]=w:w=W,se>M&&(ee[je>>3]=se,M=se),_e=se>0&se<_e?se:_e,ve=se<0&se>ve?se:ve,y=y|+dn(+(se-R))>3.141592653589793,_=Pe+1|0,(_|0)!=(nt|0);)on=Pe,Pe=_,W=w,_=on;y&&(ee[je>>3]=ve,ee[d>>3]=_e)}}else A[ze>>2]=0,A[ze+4>>2]=0,A[ze+8>>2]=0,A[ze+12>>2]=0,A[ze+16>>2]=0,A[ze+20>>2]=0,A[ze+24>>2]=0,A[ze+28>>2]=0,p=A[un>>2]|0;while((Le|0)<(p|0))}}function Ca(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;if(!(Ss(d,f,p)|0))return y=0,y|0;if(y=d+8|0,(A[y>>2]|0)<=0)return y=1,y|0;for(_=d+12|0,d=0;;){if(w=d,d=d+1|0,Ss((A[_>>2]|0)+(w<<3)|0,f+(d<<5)|0,p)|0){d=0,_=6;break}if((d|0)>=(A[y>>2]|0)){d=1,_=6;break}}return(_|0)==6?d|0:0}function Uo(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(F=K,K=K+16|0,R=F,M=p+8|0,!(Ss(d,f,M)|0))return B=0,K=F,B|0;B=d+8|0;e:do if((A[B>>2]|0)>0){for(w=d+12|0,y=0;;){if(W=y,y=y+1|0,Ss((A[w>>2]|0)+(W<<3)|0,f+(y<<5)|0,M)|0){y=0;break}if((y|0)>=(A[B>>2]|0))break e}return K=F,y|0}while(!1);if(af(d,f,p,_)|0)return W=0,K=F,W|0;A[R>>2]=A[p>>2],A[R+4>>2]=M,y=A[B>>2]|0;e:do if((y|0)>0)for(d=d+12|0,M=0,w=y;;){if(y=A[d>>2]|0,(A[y+(M<<3)>>2]|0)>0){if(Ss(R,_,A[y+(M<<3)+4>>2]|0)|0){y=0;break e}if(y=M+1|0,af((A[d>>2]|0)+(M<<3)|0,f+(y<<5)|0,p,_)|0){y=0;break e}w=A[B>>2]|0}else y=M+1|0;if((y|0)<(w|0))M=y;else{y=1;break}}else y=1;while(!1);return W=y,K=F,W|0}function af(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0,un=0,on=0,kn=0;if(un=K,K=K+176|0,Xe=un+172|0,y=un+168|0,je=un,!(Kh(f,_)|0))return d=0,K=un,d|0;if(yd(f,_,Xe,y),Ol(je|0,p|0,168)|0,(A[p>>2]|0)>0){f=0;do on=je+8+(f<<4)+8|0,nt=+Ws(+ee[on>>3],A[y>>2]|0),ee[on>>3]=nt,f=f+1|0;while((f|0)<(A[p>>2]|0))}Pe=+ee[_>>3],ze=+ee[_+8>>3],nt=+Ws(+ee[_+16>>3],A[y>>2]|0),ve=+Ws(+ee[_+24>>3],A[y>>2]|0);e:do if((A[d>>2]|0)>0){if(_=d+4|0,y=A[je>>2]|0,(y|0)<=0){for(f=0;;)if(f=f+1|0,(f|0)>=(A[d>>2]|0)){f=0;break e}}for(p=0;;){if(f=A[_>>2]|0,_e=+ee[f+(p<<4)>>3],ye=+Ws(+ee[f+(p<<4)+8>>3],A[Xe>>2]|0),f=A[_>>2]|0,p=p+1|0,on=(p|0)%(A[d>>2]|0)|0,w=+ee[f+(on<<4)>>3],M=+Ws(+ee[f+(on<<4)+8>>3],A[Xe>>2]|0),!(_e>=Pe)|!(w>=Pe)&&!(_e<=ze)|!(w<=ze)&&!(ye<=ve)|!(M<=ve)&&!(ye>=nt)|!(M>=nt)){se=w-_e,F=M-ye,f=0;do if(kn=f,f=f+1|0,on=(f|0)==(y|0)?0:f,w=+ee[je+8+(kn<<4)+8>>3],M=+ee[je+8+(on<<4)+8>>3]-w,R=+ee[je+8+(kn<<4)>>3],B=+ee[je+8+(on<<4)>>3]-R,W=se*M-F*B,W!=0&&(Le=ye-w,Ft=_e-R,B=(Le*B-M*Ft)/W,!(B<0|B>1))&&(W=(se*Le-F*Ft)/W,W>=0&W<=1)){f=1;break e}while((f|0)<(y|0))}if((p|0)>=(A[d>>2]|0)){f=0;break}}}else f=0;while(!1);return kn=f,K=un,kn|0}function Bd(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0;if(af(d,f,p,_)|0)return w=1,w|0;if(w=d+8|0,(A[w>>2]|0)<=0)return w=0,w|0;for(y=d+12|0,d=0;;){if(M=d,d=d+1|0,af((A[y>>2]|0)+(M<<3)|0,f+(d<<5)|0,p,_)|0){d=1,y=6;break}if((d|0)>=(A[w>>2]|0)){d=0,y=6;break}}return(y|0)==6?d|0:0}function mp(){return 8}function C1(){return 16}function cs(){return 168}function er(){return 8}function Ai(){return 16}function Ul(){return 12}function Na(){return 8}function gp(d){return d=d|0,+(+((A[d>>2]|0)>>>0)+4294967296*+(A[d+4>>2]|0))}function Bl(d){d=d|0;var f=0,p=0;return p=+ee[d>>3],f=+ee[d+8>>3],+ +Fn(+(p*p+f*f))}function vp(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0;F=+ee[d>>3],B=+ee[f>>3]-F,R=+ee[d+8>>3],M=+ee[f+8>>3]-R,se=+ee[p>>3],w=+ee[_>>3]-se,_e=+ee[p+8>>3],W=+ee[_+8>>3]-_e,w=(w*(R-_e)-(F-se)*W)/(B*W-M*w),ee[y>>3]=F+B*w,ee[y+8>>3]=R+M*w}function _p(d,f){return d=d|0,f=f|0,+dn(+(+ee[d>>3]-+ee[f>>3]))<11920928955078125e-23?(f=+dn(+(+ee[d+8>>3]-+ee[f+8>>3]))<11920928955078125e-23,f|0):(f=0,f|0)}function tr(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;return y=+ee[d>>3]-+ee[f>>3],_=+ee[d+8>>3]-+ee[f+8>>3],p=+ee[d+16>>3]-+ee[f+16>>3],+(y*y+_*_+p*p)}function ju(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;p=+ee[d>>3],_=+an(+p),p=+mn(+p),ee[f+16>>3]=p,p=+ee[d+8>>3],y=_*+an(+p),ee[f>>3]=y,p=_*+mn(+p),ee[f+8>>3]=p}function yp(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;if(w=K,K=K+16|0,y=w,_=wi(d,f)|0,(p+-1|0)>>>0>5||(_=(_|0)!=0,(p|0)==1&_))return y=-1,K=w,y|0;do if(rl(d,f,y)|0)_=-1;else if(_){_=((A[26352+(p<<2)>>2]|0)+5-(A[y>>2]|0)|0)%5|0;break}else{_=((A[26384+(p<<2)>>2]|0)+6-(A[y>>2]|0)|0)%6|0;break}while(!1);return y=_,K=w,y|0}function rl(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(W=K,K=K+32|0,R=W+16|0,B=W,_=Bu(d,f,R)|0,_|0)return p=_,K=W,p|0;w=m1(d,f)|0,F=Hs(d,f)|0,Z0(w,B),_=Vc(w,A[R>>2]|0)|0;do if(Ji(w)|0){do switch(w|0){case 4:{y=0;break}case 14:{y=1;break}case 24:{y=2;break}case 38:{y=3;break}case 49:{y=4;break}case 58:{y=5;break}case 63:{y=6;break}case 72:{y=7;break}case 83:{y=8;break}case 97:{y=9;break}case 107:{y=10;break}case 117:{y=11;break}default:tt(27795,27797,75,27806)}while(!1);if(M=A[26416+(y*24|0)+8>>2]|0,f=A[26416+(y*24|0)+16>>2]|0,d=A[R>>2]|0,(d|0)!=(A[B>>2]|0)&&(B=qc(w)|0,d=A[R>>2]|0,B|(d|0)==(f|0)&&(_=(_+1|0)%6|0)),(F|0)==3&(d|0)==(f|0)){_=(_+5|0)%6|0;break}(F|0)==5&(d|0)==(M|0)&&(_=(_+1|0)%6|0)}while(!1);return A[p>>2]=_,p=0,K=W,p|0}function Xs(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0;if(je=K,K=K+32|0,Xe=je+24|0,ze=je+20|0,ye=je+8|0,ve=je+16|0,_e=je,B=(wi(d,f)|0)==0,B=B?6:5,W=Ct(d|0,f|0,52)|0,X()|0,W=W&15,B>>>0<=p>>>0)return _=2,K=je,_|0;se=(W|0)==0,!se&&(Pe=It(7,0,(W^15)*3|0)|0,(Pe&d|0)==0&((X()|0)&f|0)==0)?y=p:w=4;e:do if((w|0)==4){if(y=(wi(d,f)|0)!=0,((y?4:5)|0)<(p|0)||rl(d,f,Xe)|0||(w=(A[Xe>>2]|0)+p|0,y?y=26704+(((w|0)%5|0)<<2)|0:y=26736+(((w|0)%6|0)<<2)|0,Pe=A[y>>2]|0,(Pe|0)==7))return _=1,K=je,_|0;A[ze>>2]=0,y=bi(d,f,Pe,ze,ye)|0;do if(!y){if(R=ye,F=A[R>>2]|0,R=A[R+4>>2]|0,M=R>>>0<f>>>0|(R|0)==(f|0)&F>>>0<d>>>0,w=M?F:d,M=M?R:f,!se&&(se=It(7,0,(W^15)*3|0)|0,(F&se|0)==0&(R&(X()|0)|0)==0))y=p;else{if(R=(p+-1+B|0)%(B|0)|0,y=wi(d,f)|0,(R|0)<0&&tt(27795,27797,248,27822),B=(y|0)!=0,((B?4:5)|0)<(R|0)&&tt(27795,27797,248,27822),rl(d,f,Xe)|0&&tt(27795,27797,248,27822),y=(A[Xe>>2]|0)+R|0,B?y=26704+(((y|0)%5|0)<<2)|0:y=26736+(((y|0)%6|0)<<2)|0,R=A[y>>2]|0,(R|0)==7&&tt(27795,27797,248,27822),A[ve>>2]=0,y=bi(d,f,R,ve,_e)|0,y|0)break;F=_e,B=A[F>>2]|0,F=A[F+4>>2]|0;do if(F>>>0<M>>>0|(F|0)==(M|0)&B>>>0<w>>>0){if(wi(B,F)|0?w=xs(B,F,d,f)|0:w=A[26800+((((A[ve>>2]|0)+(A[26768+(R<<2)>>2]|0)|0)%6|0)<<2)>>2]|0,y=wi(B,F)|0,(w+-1|0)>>>0>5){y=-1,w=B,M=F;break}if(y=(y|0)!=0,(w|0)==1&y){y=-1,w=B,M=F;break}do if(rl(B,F,Xe)|0)y=-1;else if(y){y=((A[26352+(w<<2)>>2]|0)+5-(A[Xe>>2]|0)|0)%5|0;break}else{y=((A[26384+(w<<2)>>2]|0)+6-(A[Xe>>2]|0)|0)%6|0;break}while(!1);w=B,M=F}else y=p;while(!1);R=ye,F=A[R>>2]|0,R=A[R+4>>2]|0}if((w|0)==(F|0)&(M|0)==(R|0)){if(B=(wi(F,R)|0)!=0,B?d=xs(F,R,d,f)|0:d=A[26800+((((A[ze>>2]|0)+(A[26768+(Pe<<2)>>2]|0)|0)%6|0)<<2)>>2]|0,y=wi(F,R)|0,(d+-1|0)>>>0<=5&&(nt=(y|0)!=0,!((d|0)==1&nt)))do if(rl(F,R,Xe)|0)y=-1;else if(nt){y=((A[26352+(d<<2)>>2]|0)+5-(A[Xe>>2]|0)|0)%5|0;break}else{y=((A[26384+(d<<2)>>2]|0)+6-(A[Xe>>2]|0)|0)%6|0;break}while(!1);else y=-1;y=y+1|0,y=(y|0)==6|B&(y|0)==5?0:y}f=M,d=w;break e}while(!1);return _=y,K=je,_|0}while(!1);return nt=It(y|0,0,56)|0,Xe=X()|0|f&-2130706433|536870912,A[_>>2]=nt|d,A[_+4>>2]=Xe,_=0,K=je,_|0}function Hu(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;return w=(wi(d,f)|0)==0,_=Xs(d,f,0,p)|0,y=(_|0)==0,w?!y||(_=Xs(d,f,1,p+8|0)|0,_|0)||(_=Xs(d,f,2,p+16|0)|0,_|0)||(_=Xs(d,f,3,p+24|0)|0,_|0)||(_=Xs(d,f,4,p+32|0)|0,_)?(w=_,w|0):Xs(d,f,5,p+40|0)|0:!y||(_=Xs(d,f,1,p+8|0)|0,_|0)||(_=Xs(d,f,2,p+16|0)|0,_|0)||(_=Xs(d,f,3,p+24|0)|0,_|0)||(_=Xs(d,f,4,p+32|0)|0,_|0)?(w=_,w|0):(w=p+40|0,A[w>>2]=0,A[w+4>>2]=0,w=0,w|0)}function sl(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0;return B=K,K=K+192|0,y=B,w=B+168|0,M=Ct(d|0,f|0,56)|0,X()|0,M=M&7,R=f&-2130706433|134217728,_=Bu(d,R,w)|0,_|0?(R=_,K=B,R|0):(f=Ct(d|0,f|0,52)|0,X()|0,f=f&15,wi(d,R)|0?np(w,f,M,1,y):wd(w,f,M,1,y),R=y+8|0,A[p>>2]=A[R>>2],A[p+4>>2]=A[R+4>>2],A[p+8>>2]=A[R+8>>2],A[p+12>>2]=A[R+12>>2],R=0,K=B,R|0)}function al(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;return y=K,K=K+16|0,p=y,!(!0&(f&2013265920|0)==536870912)||(_=f&-2130706433|134217728,!(Td(d,_)|0))?(_=0,K=y,_|0):(w=Ct(d|0,f|0,56)|0,X()|0,w=(Xs(d,_,w&7,p)|0)==0,_=p,_=w&((A[_>>2]|0)==(d|0)?(A[_+4>>2]|0)==(f|0):0)&1,K=y,_|0)}function Bo(d,f,p){d=d|0,f=f|0,p=p|0;var _=0;(f|0)>0?(_=Ys(f,4)|0,A[d>>2]=_,_||tt(27835,27858,40,27872)):A[d>>2]=0,A[d+4>>2]=f,A[d+8>>2]=0,A[d+12>>2]=p}function Od(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;y=d+4|0,w=d+12|0,M=d+8|0;e:for(;;){for(p=A[y>>2]|0,f=0;;){if((f|0)>=(p|0))break e;if(_=A[d>>2]|0,R=A[_+(f<<2)>>2]|0,!R)f=f+1|0;else break}f=_+(~~(+dn(+(+lr(10,+ +(15-(A[w>>2]|0)|0))*(+ee[R>>3]+ +ee[R+8>>3])))%+(p|0))>>>0<<2)|0,p=A[f>>2]|0;t:do if(p|0){if(_=R+32|0,(p|0)==(R|0))A[f>>2]=A[_>>2];else{if(p=p+32|0,f=A[p>>2]|0,!f)break;for(;(f|0)!=(R|0);)if(p=f+32|0,f=A[p>>2]|0,!f)break t;A[p>>2]=A[_>>2]}vn(R),A[M>>2]=(A[M>>2]|0)+-1}while(!1)}vn(A[d>>2]|0)}function Id(d){d=d|0;var f=0,p=0,_=0;for(_=A[d+4>>2]|0,p=0;;){if((p|0)>=(_|0)){f=0,p=4;break}if(f=A[(A[d>>2]|0)+(p<<2)>>2]|0,!f)p=p+1|0;else{p=4;break}}return(p|0)==4?f|0:0}function Wu(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;if(p=~~(+dn(+(+lr(10,+ +(15-(A[d+12>>2]|0)|0))*(+ee[f>>3]+ +ee[f+8>>3])))%+(A[d+4>>2]|0))>>>0,p=(A[d>>2]|0)+(p<<2)|0,_=A[p>>2]|0,!_)return w=1,w|0;w=f+32|0;do if((_|0)!=(f|0)){if(p=A[_+32>>2]|0,!p)return w=1,w|0;for(y=p;;){if((y|0)==(f|0)){y=8;break}if(p=A[y+32>>2]|0,p)_=y,y=p;else{p=1,y=10;break}}if((y|0)==8){A[_+32>>2]=A[w>>2];break}else if((y|0)==10)return p|0}else A[p>>2]=A[w>>2];while(!1);return vn(f),w=d+8|0,A[w>>2]=(A[w>>2]|0)+-1,w=0,w|0}function Fd(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;w=Oo(40)|0,w||tt(27888,27858,98,27901),A[w>>2]=A[f>>2],A[w+4>>2]=A[f+4>>2],A[w+8>>2]=A[f+8>>2],A[w+12>>2]=A[f+12>>2],y=w+16|0,A[y>>2]=A[p>>2],A[y+4>>2]=A[p+4>>2],A[y+8>>2]=A[p+8>>2],A[y+12>>2]=A[p+12>>2],A[w+32>>2]=0,y=~~(+dn(+(+lr(10,+ +(15-(A[d+12>>2]|0)|0))*(+ee[f>>3]+ +ee[f+8>>3])))%+(A[d+4>>2]|0))>>>0,y=(A[d>>2]|0)+(y<<2)|0,_=A[y>>2]|0;do if(!_)A[y>>2]=w;else{for(;!(wa(_,f)|0&&wa(_+16|0,p)|0);)if(y=A[_+32>>2]|0,_=(y|0)==0?_:y,!(A[_+32>>2]|0)){M=10;break}if((M|0)==10){A[_+32>>2]=w;break}return vn(w),M=_,M|0}while(!1);return M=d+8|0,A[M>>2]=(A[M>>2]|0)+1,M=w,M|0}function $u(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;if(y=~~(+dn(+(+lr(10,+ +(15-(A[d+12>>2]|0)|0))*(+ee[f>>3]+ +ee[f+8>>3])))%+(A[d+4>>2]|0))>>>0,y=A[(A[d>>2]|0)+(y<<2)>>2]|0,!y)return p=0,p|0;if(!p){for(d=y;;){if(wa(d,f)|0){_=10;break}if(d=A[d+32>>2]|0,!d){d=0,_=10;break}}if((_|0)==10)return d|0}for(d=y;;){if(wa(d,f)|0&&wa(d+16|0,p)|0){_=10;break}if(d=A[d+32>>2]|0,!d){d=0,_=10;break}}return(_|0)==10?d|0:0}function hs(d,f){d=d|0,f=f|0;var p=0;if(p=~~(+dn(+(+lr(10,+ +(15-(A[d+12>>2]|0)|0))*(+ee[f>>3]+ +ee[f+8>>3])))%+(A[d+4>>2]|0))>>>0,d=A[(A[d>>2]|0)+(p<<2)>>2]|0,!d)return p=0,p|0;for(;;){if(wa(d,f)|0){f=5;break}if(d=A[d+32>>2]|0,!d){d=0,f=5;break}}return(f|0)==5?d|0:0}function kd(){return 27920}function ol(d){return d=+d,~~+cf(+d)|0}function Oo(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0,Pe=0,ze=0,nt=0,Xe=0,je=0,Le=0,Ft=0;Ft=K,K=K+16|0,_e=Ft;do if(d>>>0<245){if(F=d>>>0<11?16:d+11&-8,d=F>>>3,se=A[6981]|0,p=se>>>d,p&3|0)return f=(p&1^1)+d|0,d=27964+(f<<1<<2)|0,p=d+8|0,_=A[p>>2]|0,y=_+8|0,w=A[y>>2]|0,(w|0)==(d|0)?A[6981]=se&~(1<<f):(A[w+12>>2]=d,A[p>>2]=w),Le=f<<3,A[_+4>>2]=Le|3,Le=_+Le+4|0,A[Le>>2]=A[Le>>2]|1,Le=y,K=Ft,Le|0;if(W=A[6983]|0,F>>>0>W>>>0){if(p|0)return f=2<<d,f=p<<d&(f|0-f),f=(f&0-f)+-1|0,R=f>>>12&16,f=f>>>R,p=f>>>5&8,f=f>>>p,w=f>>>2&4,f=f>>>w,d=f>>>1&2,f=f>>>d,_=f>>>1&1,_=(p|R|w|d|_)+(f>>>_)|0,f=27964+(_<<1<<2)|0,d=f+8|0,w=A[d>>2]|0,R=w+8|0,p=A[R>>2]|0,(p|0)==(f|0)?(d=se&~(1<<_),A[6981]=d):(A[p+12>>2]=f,A[d>>2]=p,d=se),Le=_<<3,M=Le-F|0,A[w+4>>2]=F|3,y=w+F|0,A[y+4>>2]=M|1,A[w+Le>>2]=M,W|0&&(_=A[6986]|0,f=W>>>3,p=27964+(f<<1<<2)|0,f=1<<f,d&f?(d=p+8|0,f=A[d>>2]|0):(A[6981]=d|f,f=p,d=p+8|0),A[d>>2]=_,A[f+12>>2]=_,A[_+8>>2]=f,A[_+12>>2]=p),A[6983]=M,A[6986]=y,Le=R,K=Ft,Le|0;if(w=A[6982]|0,w){for(p=(w&0-w)+-1|0,y=p>>>12&16,p=p>>>y,_=p>>>5&8,p=p>>>_,M=p>>>2&4,p=p>>>M,R=p>>>1&2,p=p>>>R,B=p>>>1&1,B=A[28228+((_|y|M|R|B)+(p>>>B)<<2)>>2]|0,p=B,R=B,B=(A[B+4>>2]&-8)-F|0;d=A[p+16>>2]|0,!(!d&&(d=A[p+20>>2]|0,!d));)M=(A[d+4>>2]&-8)-F|0,y=M>>>0<B>>>0,p=d,R=y?d:R,B=y?M:B;if(M=R+F|0,M>>>0>R>>>0){y=A[R+24>>2]|0,f=A[R+12>>2]|0;do if((f|0)==(R|0)){if(d=R+20|0,f=A[d>>2]|0,!f&&(d=R+16|0,f=A[d>>2]|0,!f)){p=0;break}for(;;)if(_=f+20|0,p=A[_>>2]|0,p)f=p,d=_;else if(_=f+16|0,p=A[_>>2]|0,p)f=p,d=_;else break;A[d>>2]=0,p=f}else p=A[R+8>>2]|0,A[p+12>>2]=f,A[f+8>>2]=p,p=f;while(!1);do if(y|0){if(f=A[R+28>>2]|0,d=28228+(f<<2)|0,(R|0)==(A[d>>2]|0)){if(A[d>>2]=p,!p){A[6982]=w&~(1<<f);break}}else if(Le=y+16|0,A[((A[Le>>2]|0)==(R|0)?Le:y+20|0)>>2]=p,!p)break;A[p+24>>2]=y,f=A[R+16>>2]|0,f|0&&(A[p+16>>2]=f,A[f+24>>2]=p),f=A[R+20>>2]|0,f|0&&(A[p+20>>2]=f,A[f+24>>2]=p)}while(!1);return B>>>0<16?(Le=B+F|0,A[R+4>>2]=Le|3,Le=R+Le+4|0,A[Le>>2]=A[Le>>2]|1):(A[R+4>>2]=F|3,A[M+4>>2]=B|1,A[M+B>>2]=B,W|0&&(_=A[6986]|0,f=W>>>3,p=27964+(f<<1<<2)|0,f=1<<f,f&se?(d=p+8|0,f=A[d>>2]|0):(A[6981]=f|se,f=p,d=p+8|0),A[d>>2]=_,A[f+12>>2]=_,A[_+8>>2]=f,A[_+12>>2]=p),A[6983]=B,A[6986]=M),Le=R+8|0,K=Ft,Le|0}else se=F}else se=F}else se=F}else if(d>>>0<=4294967231)if(d=d+11|0,F=d&-8,_=A[6982]|0,_){y=0-F|0,d=d>>>8,d?F>>>0>16777215?B=31:(se=(d+1048320|0)>>>16&8,Pe=d<<se,R=(Pe+520192|0)>>>16&4,Pe=Pe<<R,B=(Pe+245760|0)>>>16&2,B=14-(R|se|B)+(Pe<<B>>>15)|0,B=F>>>(B+7|0)&1|B<<1):B=0,p=A[28228+(B<<2)>>2]|0;e:do if(!p)p=0,d=0,Pe=61;else for(d=0,R=F<<((B|0)==31?0:25-(B>>>1)|0),w=0;;){if(M=(A[p+4>>2]&-8)-F|0,M>>>0<y>>>0)if(M)d=p,y=M;else{d=p,y=0,Pe=65;break e}if(Pe=A[p+20>>2]|0,p=A[p+16+(R>>>31<<2)>>2]|0,w=(Pe|0)==0|(Pe|0)==(p|0)?w:Pe,p)R=R<<1;else{p=w,Pe=61;break}}while(!1);if((Pe|0)==61){if((p|0)==0&(d|0)==0){if(d=2<<B,d=(d|0-d)&_,!d){se=F;break}se=(d&0-d)+-1|0,M=se>>>12&16,se=se>>>M,w=se>>>5&8,se=se>>>w,R=se>>>2&4,se=se>>>R,B=se>>>1&2,se=se>>>B,p=se>>>1&1,d=0,p=A[28228+((w|M|R|B|p)+(se>>>p)<<2)>>2]|0}p?Pe=65:(R=d,M=y)}if((Pe|0)==65)for(w=p;;)if(se=(A[w+4>>2]&-8)-F|0,p=se>>>0<y>>>0,y=p?se:y,d=p?w:d,p=A[w+16>>2]|0,p||(p=A[w+20>>2]|0),p)w=p;else{R=d,M=y;break}if((R|0)!=0&&M>>>0<((A[6983]|0)-F|0)>>>0&&(W=R+F|0,W>>>0>R>>>0)){w=A[R+24>>2]|0,f=A[R+12>>2]|0;do if((f|0)==(R|0)){if(d=R+20|0,f=A[d>>2]|0,!f&&(d=R+16|0,f=A[d>>2]|0,!f)){f=0;break}for(;;)if(y=f+20|0,p=A[y>>2]|0,p)f=p,d=y;else if(y=f+16|0,p=A[y>>2]|0,p)f=p,d=y;else break;A[d>>2]=0}else Le=A[R+8>>2]|0,A[Le+12>>2]=f,A[f+8>>2]=Le;while(!1);do if(w){if(d=A[R+28>>2]|0,p=28228+(d<<2)|0,(R|0)==(A[p>>2]|0)){if(A[p>>2]=f,!f){_=_&~(1<<d),A[6982]=_;break}}else if(Le=w+16|0,A[((A[Le>>2]|0)==(R|0)?Le:w+20|0)>>2]=f,!f)break;A[f+24>>2]=w,d=A[R+16>>2]|0,d|0&&(A[f+16>>2]=d,A[d+24>>2]=f),d=A[R+20>>2]|0,d&&(A[f+20>>2]=d,A[d+24>>2]=f)}while(!1);e:do if(M>>>0<16)Le=M+F|0,A[R+4>>2]=Le|3,Le=R+Le+4|0,A[Le>>2]=A[Le>>2]|1;else{if(A[R+4>>2]=F|3,A[W+4>>2]=M|1,A[W+M>>2]=M,f=M>>>3,M>>>0<256){p=27964+(f<<1<<2)|0,d=A[6981]|0,f=1<<f,d&f?(d=p+8|0,f=A[d>>2]|0):(A[6981]=d|f,f=p,d=p+8|0),A[d>>2]=W,A[f+12>>2]=W,A[W+8>>2]=f,A[W+12>>2]=p;break}if(f=M>>>8,f?M>>>0>16777215?p=31:(je=(f+1048320|0)>>>16&8,Le=f<<je,Xe=(Le+520192|0)>>>16&4,Le=Le<<Xe,p=(Le+245760|0)>>>16&2,p=14-(Xe|je|p)+(Le<<p>>>15)|0,p=M>>>(p+7|0)&1|p<<1):p=0,f=28228+(p<<2)|0,A[W+28>>2]=p,d=W+16|0,A[d+4>>2]=0,A[d>>2]=0,d=1<<p,!(_&d)){A[6982]=_|d,A[f>>2]=W,A[W+24>>2]=f,A[W+12>>2]=W,A[W+8>>2]=W;break}f=A[f>>2]|0;t:do if((A[f+4>>2]&-8|0)!=(M|0)){for(_=M<<((p|0)==31?0:25-(p>>>1)|0);p=f+16+(_>>>31<<2)|0,d=A[p>>2]|0,!!d;)if((A[d+4>>2]&-8|0)==(M|0)){f=d;break t}else _=_<<1,f=d;A[p>>2]=W,A[W+24>>2]=f,A[W+12>>2]=W,A[W+8>>2]=W;break e}while(!1);je=f+8|0,Le=A[je>>2]|0,A[Le+12>>2]=W,A[je>>2]=W,A[W+8>>2]=Le,A[W+12>>2]=f,A[W+24>>2]=0}while(!1);return Le=R+8|0,K=Ft,Le|0}else se=F}else se=F;else se=-1;while(!1);if(p=A[6983]|0,p>>>0>=se>>>0)return f=p-se|0,d=A[6986]|0,f>>>0>15?(Le=d+se|0,A[6986]=Le,A[6983]=f,A[Le+4>>2]=f|1,A[d+p>>2]=f,A[d+4>>2]=se|3):(A[6983]=0,A[6986]=0,A[d+4>>2]=p|3,Le=d+p+4|0,A[Le>>2]=A[Le>>2]|1),Le=d+8|0,K=Ft,Le|0;if(M=A[6984]|0,M>>>0>se>>>0)return Xe=M-se|0,A[6984]=Xe,Le=A[6987]|0,je=Le+se|0,A[6987]=je,A[je+4>>2]=Xe|1,A[Le+4>>2]=se|3,Le=Le+8|0,K=Ft,Le|0;if(A[7099]|0?d=A[7101]|0:(A[7101]=4096,A[7100]=4096,A[7102]=-1,A[7103]=-1,A[7104]=0,A[7092]=0,A[7099]=_e&-16^1431655768,d=4096),R=se+48|0,B=se+47|0,w=d+B|0,y=0-d|0,F=w&y,F>>>0<=se>>>0||(d=A[7091]|0,d|0&&(W=A[7089]|0,_e=W+F|0,_e>>>0<=W>>>0|_e>>>0>d>>>0)))return Le=0,K=Ft,Le|0;e:do if(A[7092]&4)f=0,Pe=143;else{p=A[6987]|0;t:do if(p){for(_=28372;_e=A[_>>2]|0,!(_e>>>0<=p>>>0&&(_e+(A[_+4>>2]|0)|0)>>>0>p>>>0);)if(d=A[_+8>>2]|0,d)_=d;else{Pe=128;break t}if(f=w-M&y,f>>>0<2147483647)if(d=ul(f|0)|0,(d|0)==((A[_>>2]|0)+(A[_+4>>2]|0)|0)){if((d|0)!=-1){M=f,w=d,Pe=145;break e}}else _=d,Pe=136;else f=0}else Pe=128;while(!1);do if((Pe|0)==128)if(p=ul(0)|0,(p|0)!=-1&&(f=p,ve=A[7100]|0,ye=ve+-1|0,f=((ye&f|0)==0?0:(ye+f&0-ve)-f|0)+F|0,ve=A[7089]|0,ye=f+ve|0,f>>>0>se>>>0&f>>>0<2147483647)){if(_e=A[7091]|0,_e|0&&ye>>>0<=ve>>>0|ye>>>0>_e>>>0){f=0;break}if(d=ul(f|0)|0,(d|0)==(p|0)){M=f,w=p,Pe=145;break e}else _=d,Pe=136}else f=0;while(!1);do if((Pe|0)==136){if(p=0-f|0,!(R>>>0>f>>>0&(f>>>0<2147483647&(_|0)!=-1)))if((_|0)==-1){f=0;break}else{M=f,w=_,Pe=145;break e}if(d=A[7101]|0,d=B-f+d&0-d,d>>>0>=2147483647){M=f,w=_,Pe=145;break e}if((ul(d|0)|0)==-1){ul(p|0)|0,f=0;break}else{M=d+f|0,w=_,Pe=145;break e}}while(!1);A[7092]=A[7092]|4,Pe=143}while(!1);if((Pe|0)==143&&F>>>0<2147483647&&(Xe=ul(F|0)|0,ye=ul(0)|0,ze=ye-Xe|0,nt=ze>>>0>(se+40|0)>>>0,!((Xe|0)==-1|nt^1|Xe>>>0<ye>>>0&((Xe|0)!=-1&(ye|0)!=-1)^1))&&(M=nt?ze:f,w=Xe,Pe=145),(Pe|0)==145){f=(A[7089]|0)+M|0,A[7089]=f,f>>>0>(A[7090]|0)>>>0&&(A[7090]=f),B=A[6987]|0;e:do if(B){for(f=28372;;){if(d=A[f>>2]|0,p=A[f+4>>2]|0,(w|0)==(d+p|0)){Pe=154;break}if(_=A[f+8>>2]|0,_)f=_;else break}if((Pe|0)==154&&(je=f+4|0,(A[f+12>>2]&8|0)==0)&&w>>>0>B>>>0&d>>>0<=B>>>0){A[je>>2]=p+M,Le=(A[6984]|0)+M|0,Xe=B+8|0,Xe=(Xe&7|0)==0?0:0-Xe&7,je=B+Xe|0,Xe=Le-Xe|0,A[6987]=je,A[6984]=Xe,A[je+4>>2]=Xe|1,A[B+Le+4>>2]=40,A[6988]=A[7103];break}for(w>>>0<(A[6985]|0)>>>0&&(A[6985]=w),p=w+M|0,f=28372;;){if((A[f>>2]|0)==(p|0)){Pe=162;break}if(d=A[f+8>>2]|0,d)f=d;else break}if((Pe|0)==162&&(A[f+12>>2]&8|0)==0){A[f>>2]=w,W=f+4|0,A[W>>2]=(A[W>>2]|0)+M,W=w+8|0,W=w+((W&7|0)==0?0:0-W&7)|0,f=p+8|0,f=p+((f&7|0)==0?0:0-f&7)|0,F=W+se|0,R=f-W-se|0,A[W+4>>2]=se|3;t:do if((B|0)==(f|0))Le=(A[6984]|0)+R|0,A[6984]=Le,A[6987]=F,A[F+4>>2]=Le|1;else{if((A[6986]|0)==(f|0)){Le=(A[6983]|0)+R|0,A[6983]=Le,A[6986]=F,A[F+4>>2]=Le|1,A[F+Le>>2]=Le;break}if(d=A[f+4>>2]|0,(d&3|0)==1){M=d&-8,_=d>>>3;n:do if(d>>>0<256)if(d=A[f+8>>2]|0,p=A[f+12>>2]|0,(p|0)==(d|0)){A[6981]=A[6981]&~(1<<_);break}else{A[d+12>>2]=p,A[p+8>>2]=d;break}else{w=A[f+24>>2]|0,d=A[f+12>>2]|0;do if((d|0)==(f|0)){if(p=f+16|0,_=p+4|0,d=A[_>>2]|0,d)p=_;else if(d=A[p>>2]|0,!d){d=0;break}for(;;)if(y=d+20|0,_=A[y>>2]|0,_)d=_,p=y;else if(y=d+16|0,_=A[y>>2]|0,_)d=_,p=y;else break;A[p>>2]=0}else Le=A[f+8>>2]|0,A[Le+12>>2]=d,A[d+8>>2]=Le;while(!1);if(!w)break;p=A[f+28>>2]|0,_=28228+(p<<2)|0;do if((A[_>>2]|0)!=(f|0)){if(Le=w+16|0,A[((A[Le>>2]|0)==(f|0)?Le:w+20|0)>>2]=d,!d)break n}else{if(A[_>>2]=d,d|0)break;A[6982]=A[6982]&~(1<<p);break n}while(!1);if(A[d+24>>2]=w,p=f+16|0,_=A[p>>2]|0,_|0&&(A[d+16>>2]=_,A[_+24>>2]=d),p=A[p+4>>2]|0,!p)break;A[d+20>>2]=p,A[p+24>>2]=d}while(!1);f=f+M|0,y=M+R|0}else y=R;if(f=f+4|0,A[f>>2]=A[f>>2]&-2,A[F+4>>2]=y|1,A[F+y>>2]=y,f=y>>>3,y>>>0<256){p=27964+(f<<1<<2)|0,d=A[6981]|0,f=1<<f,d&f?(d=p+8|0,f=A[d>>2]|0):(A[6981]=d|f,f=p,d=p+8|0),A[d>>2]=F,A[f+12>>2]=F,A[F+8>>2]=f,A[F+12>>2]=p;break}f=y>>>8;do if(!f)_=0;else{if(y>>>0>16777215){_=31;break}je=(f+1048320|0)>>>16&8,Le=f<<je,Xe=(Le+520192|0)>>>16&4,Le=Le<<Xe,_=(Le+245760|0)>>>16&2,_=14-(Xe|je|_)+(Le<<_>>>15)|0,_=y>>>(_+7|0)&1|_<<1}while(!1);if(f=28228+(_<<2)|0,A[F+28>>2]=_,d=F+16|0,A[d+4>>2]=0,A[d>>2]=0,d=A[6982]|0,p=1<<_,!(d&p)){A[6982]=d|p,A[f>>2]=F,A[F+24>>2]=f,A[F+12>>2]=F,A[F+8>>2]=F;break}f=A[f>>2]|0;n:do if((A[f+4>>2]&-8|0)!=(y|0)){for(_=y<<((_|0)==31?0:25-(_>>>1)|0);p=f+16+(_>>>31<<2)|0,d=A[p>>2]|0,!!d;)if((A[d+4>>2]&-8|0)==(y|0)){f=d;break n}else _=_<<1,f=d;A[p>>2]=F,A[F+24>>2]=f,A[F+12>>2]=F,A[F+8>>2]=F;break t}while(!1);je=f+8|0,Le=A[je>>2]|0,A[Le+12>>2]=F,A[je>>2]=F,A[F+8>>2]=Le,A[F+12>>2]=f,A[F+24>>2]=0}while(!1);return Le=W+8|0,K=Ft,Le|0}for(f=28372;d=A[f>>2]|0,!(d>>>0<=B>>>0&&(Le=d+(A[f+4>>2]|0)|0,Le>>>0>B>>>0));)f=A[f+8>>2]|0;y=Le+-47|0,d=y+8|0,d=y+((d&7|0)==0?0:0-d&7)|0,y=B+16|0,d=d>>>0<y>>>0?B:d,f=d+8|0,p=M+-40|0,Xe=w+8|0,Xe=(Xe&7|0)==0?0:0-Xe&7,je=w+Xe|0,Xe=p-Xe|0,A[6987]=je,A[6984]=Xe,A[je+4>>2]=Xe|1,A[w+p+4>>2]=40,A[6988]=A[7103],p=d+4|0,A[p>>2]=27,A[f>>2]=A[7093],A[f+4>>2]=A[7094],A[f+8>>2]=A[7095],A[f+12>>2]=A[7096],A[7093]=w,A[7094]=M,A[7096]=0,A[7095]=f,f=d+24|0;do je=f,f=f+4|0,A[f>>2]=7;while((je+8|0)>>>0<Le>>>0);if((d|0)!=(B|0)){if(w=d-B|0,A[p>>2]=A[p>>2]&-2,A[B+4>>2]=w|1,A[d>>2]=w,f=w>>>3,w>>>0<256){p=27964+(f<<1<<2)|0,d=A[6981]|0,f=1<<f,d&f?(d=p+8|0,f=A[d>>2]|0):(A[6981]=d|f,f=p,d=p+8|0),A[d>>2]=B,A[f+12>>2]=B,A[B+8>>2]=f,A[B+12>>2]=p;break}if(f=w>>>8,f?w>>>0>16777215?_=31:(je=(f+1048320|0)>>>16&8,Le=f<<je,Xe=(Le+520192|0)>>>16&4,Le=Le<<Xe,_=(Le+245760|0)>>>16&2,_=14-(Xe|je|_)+(Le<<_>>>15)|0,_=w>>>(_+7|0)&1|_<<1):_=0,p=28228+(_<<2)|0,A[B+28>>2]=_,A[B+20>>2]=0,A[y>>2]=0,f=A[6982]|0,d=1<<_,!(f&d)){A[6982]=f|d,A[p>>2]=B,A[B+24>>2]=p,A[B+12>>2]=B,A[B+8>>2]=B;break}f=A[p>>2]|0;t:do if((A[f+4>>2]&-8|0)!=(w|0)){for(_=w<<((_|0)==31?0:25-(_>>>1)|0);p=f+16+(_>>>31<<2)|0,d=A[p>>2]|0,!!d;)if((A[d+4>>2]&-8|0)==(w|0)){f=d;break t}else _=_<<1,f=d;A[p>>2]=B,A[B+24>>2]=f,A[B+12>>2]=B,A[B+8>>2]=B;break e}while(!1);je=f+8|0,Le=A[je>>2]|0,A[Le+12>>2]=B,A[je>>2]=B,A[B+8>>2]=Le,A[B+12>>2]=f,A[B+24>>2]=0}}else Le=A[6985]|0,(Le|0)==0|w>>>0<Le>>>0&&(A[6985]=w),A[7093]=w,A[7094]=M,A[7096]=0,A[6990]=A[7099],A[6989]=-1,A[6994]=27964,A[6993]=27964,A[6996]=27972,A[6995]=27972,A[6998]=27980,A[6997]=27980,A[7e3]=27988,A[6999]=27988,A[7002]=27996,A[7001]=27996,A[7004]=28004,A[7003]=28004,A[7006]=28012,A[7005]=28012,A[7008]=28020,A[7007]=28020,A[7010]=28028,A[7009]=28028,A[7012]=28036,A[7011]=28036,A[7014]=28044,A[7013]=28044,A[7016]=28052,A[7015]=28052,A[7018]=28060,A[7017]=28060,A[7020]=28068,A[7019]=28068,A[7022]=28076,A[7021]=28076,A[7024]=28084,A[7023]=28084,A[7026]=28092,A[7025]=28092,A[7028]=28100,A[7027]=28100,A[7030]=28108,A[7029]=28108,A[7032]=28116,A[7031]=28116,A[7034]=28124,A[7033]=28124,A[7036]=28132,A[7035]=28132,A[7038]=28140,A[7037]=28140,A[7040]=28148,A[7039]=28148,A[7042]=28156,A[7041]=28156,A[7044]=28164,A[7043]=28164,A[7046]=28172,A[7045]=28172,A[7048]=28180,A[7047]=28180,A[7050]=28188,A[7049]=28188,A[7052]=28196,A[7051]=28196,A[7054]=28204,A[7053]=28204,A[7056]=28212,A[7055]=28212,Le=M+-40|0,Xe=w+8|0,Xe=(Xe&7|0)==0?0:0-Xe&7,je=w+Xe|0,Xe=Le-Xe|0,A[6987]=je,A[6984]=Xe,A[je+4>>2]=Xe|1,A[w+Le+4>>2]=40,A[6988]=A[7103];while(!1);if(f=A[6984]|0,f>>>0>se>>>0)return Xe=f-se|0,A[6984]=Xe,Le=A[6987]|0,je=Le+se|0,A[6987]=je,A[je+4>>2]=Xe|1,A[Le+4>>2]=se|3,Le=Le+8|0,K=Ft,Le|0}return Le=kd()|0,A[Le>>2]=12,Le=0,K=Ft,Le|0}function vn(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(d){p=d+-8|0,y=A[6985]|0,d=A[d+-4>>2]|0,f=d&-8,B=p+f|0;do if(d&1)R=p,M=p;else{if(_=A[p>>2]|0,!(d&3)||(M=p+(0-_)|0,w=_+f|0,M>>>0<y>>>0))return;if((A[6986]|0)==(M|0)){if(d=B+4|0,f=A[d>>2]|0,(f&3|0)!=3){R=M,f=w;break}A[6983]=w,A[d>>2]=f&-2,A[M+4>>2]=w|1,A[M+w>>2]=w;return}if(p=_>>>3,_>>>0<256)if(d=A[M+8>>2]|0,f=A[M+12>>2]|0,(f|0)==(d|0)){A[6981]=A[6981]&~(1<<p),R=M,f=w;break}else{A[d+12>>2]=f,A[f+8>>2]=d,R=M,f=w;break}y=A[M+24>>2]|0,d=A[M+12>>2]|0;do if((d|0)==(M|0)){if(f=M+16|0,p=f+4|0,d=A[p>>2]|0,d)f=p;else if(d=A[f>>2]|0,!d){d=0;break}for(;;)if(_=d+20|0,p=A[_>>2]|0,p)d=p,f=_;else if(_=d+16|0,p=A[_>>2]|0,p)d=p,f=_;else break;A[f>>2]=0}else R=A[M+8>>2]|0,A[R+12>>2]=d,A[d+8>>2]=R;while(!1);if(y){if(f=A[M+28>>2]|0,p=28228+(f<<2)|0,(A[p>>2]|0)==(M|0)){if(A[p>>2]=d,!d){A[6982]=A[6982]&~(1<<f),R=M,f=w;break}}else if(R=y+16|0,A[((A[R>>2]|0)==(M|0)?R:y+20|0)>>2]=d,!d){R=M,f=w;break}A[d+24>>2]=y,f=M+16|0,p=A[f>>2]|0,p|0&&(A[d+16>>2]=p,A[p+24>>2]=d),f=A[f+4>>2]|0,f?(A[d+20>>2]=f,A[f+24>>2]=d,R=M,f=w):(R=M,f=w)}else R=M,f=w}while(!1);if(!(M>>>0>=B>>>0)&&(d=B+4|0,_=A[d>>2]|0,!!(_&1))){if(_&2)A[d>>2]=_&-2,A[R+4>>2]=f|1,A[M+f>>2]=f,y=f;else{if((A[6987]|0)==(B|0)){if(B=(A[6984]|0)+f|0,A[6984]=B,A[6987]=R,A[R+4>>2]=B|1,(R|0)!=(A[6986]|0))return;A[6986]=0,A[6983]=0;return}if((A[6986]|0)==(B|0)){B=(A[6983]|0)+f|0,A[6983]=B,A[6986]=M,A[R+4>>2]=B|1,A[M+B>>2]=B;return}y=(_&-8)+f|0,p=_>>>3;do if(_>>>0<256)if(f=A[B+8>>2]|0,d=A[B+12>>2]|0,(d|0)==(f|0)){A[6981]=A[6981]&~(1<<p);break}else{A[f+12>>2]=d,A[d+8>>2]=f;break}else{w=A[B+24>>2]|0,d=A[B+12>>2]|0;do if((d|0)==(B|0)){if(f=B+16|0,p=f+4|0,d=A[p>>2]|0,d)f=p;else if(d=A[f>>2]|0,!d){p=0;break}for(;;)if(_=d+20|0,p=A[_>>2]|0,p)d=p,f=_;else if(_=d+16|0,p=A[_>>2]|0,p)d=p,f=_;else break;A[f>>2]=0,p=d}else p=A[B+8>>2]|0,A[p+12>>2]=d,A[d+8>>2]=p,p=d;while(!1);if(w|0){if(d=A[B+28>>2]|0,f=28228+(d<<2)|0,(A[f>>2]|0)==(B|0)){if(A[f>>2]=p,!p){A[6982]=A[6982]&~(1<<d);break}}else if(_=w+16|0,A[((A[_>>2]|0)==(B|0)?_:w+20|0)>>2]=p,!p)break;A[p+24>>2]=w,d=B+16|0,f=A[d>>2]|0,f|0&&(A[p+16>>2]=f,A[f+24>>2]=p),d=A[d+4>>2]|0,d|0&&(A[p+20>>2]=d,A[d+24>>2]=p)}}while(!1);if(A[R+4>>2]=y|1,A[M+y>>2]=y,(R|0)==(A[6986]|0)){A[6983]=y;return}}if(d=y>>>3,y>>>0<256){p=27964+(d<<1<<2)|0,f=A[6981]|0,d=1<<d,f&d?(f=p+8|0,d=A[f>>2]|0):(A[6981]=f|d,d=p,f=p+8|0),A[f>>2]=R,A[d+12>>2]=R,A[R+8>>2]=d,A[R+12>>2]=p;return}d=y>>>8,d?y>>>0>16777215?_=31:(M=(d+1048320|0)>>>16&8,B=d<<M,w=(B+520192|0)>>>16&4,B=B<<w,_=(B+245760|0)>>>16&2,_=14-(w|M|_)+(B<<_>>>15)|0,_=y>>>(_+7|0)&1|_<<1):_=0,d=28228+(_<<2)|0,A[R+28>>2]=_,A[R+20>>2]=0,A[R+16>>2]=0,f=A[6982]|0,p=1<<_;e:do if(!(f&p))A[6982]=f|p,A[d>>2]=R,A[R+24>>2]=d,A[R+12>>2]=R,A[R+8>>2]=R;else{d=A[d>>2]|0;t:do if((A[d+4>>2]&-8|0)!=(y|0)){for(_=y<<((_|0)==31?0:25-(_>>>1)|0);p=d+16+(_>>>31<<2)|0,f=A[p>>2]|0,!!f;)if((A[f+4>>2]&-8|0)==(y|0)){d=f;break t}else _=_<<1,d=f;A[p>>2]=R,A[R+24>>2]=d,A[R+12>>2]=R,A[R+8>>2]=R;break e}while(!1);M=d+8|0,B=A[M>>2]|0,A[B+12>>2]=R,A[M>>2]=R,A[R+8>>2]=B,A[R+12>>2]=d,A[R+24>>2]=0}while(!1);if(B=(A[6989]|0)+-1|0,A[6989]=B,!(B|0)){for(d=28380;d=A[d>>2]|0,d;)d=d+8|0;A[6989]=-1}}}}function Ys(d,f){d=d|0,f=f|0;var p=0;return d?(p=it(f,d)|0,(f|d)>>>0>65535&&(p=((p>>>0)/(d>>>0)|0|0)==(f|0)?p:-1)):p=0,d=Oo(p)|0,!d||!(A[d+-4>>2]&3)||ao(d|0,0,p|0)|0,d|0}function tn(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,p=d+p>>>0,he(f+_+(p>>>0<d>>>0|0)>>>0|0),p|0|0}function Lr(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,_=f-_-(p>>>0>d>>>0|0)>>>0,he(_|0),d-p>>>0|0|0}function Yc(d){return d=d|0,(d?31-(Qt(d^d-1)|0)|0:32)|0}function Xu(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,se=0,_e=0,ve=0,ye=0;if(W=d,B=f,F=B,M=p,_e=_,R=_e,!F)return w=(y|0)!=0,R?w?(A[y>>2]=d|0,A[y+4>>2]=f&0,_e=0,y=0,he(_e|0),y|0):(_e=0,y=0,he(_e|0),y|0):(w&&(A[y>>2]=(W>>>0)%(M>>>0),A[y+4>>2]=0),_e=0,y=(W>>>0)/(M>>>0)>>>0,he(_e|0),y|0);w=(R|0)==0;do if(M){if(!w){if(w=(Qt(R|0)|0)-(Qt(F|0)|0)|0,w>>>0<=31){se=w+1|0,R=31-w|0,f=w-31>>31,M=se,d=W>>>(se>>>0)&f|F<<R,f=F>>>(se>>>0)&f,w=0,R=W<<R;break}return y?(A[y>>2]=d|0,A[y+4>>2]=B|f&0,_e=0,y=0,he(_e|0),y|0):(_e=0,y=0,he(_e|0),y|0)}if(w=M-1|0,w&M|0){R=(Qt(M|0)|0)+33-(Qt(F|0)|0)|0,ye=64-R|0,se=32-R|0,B=se>>31,ve=R-32|0,f=ve>>31,M=R,d=se-1>>31&F>>>(ve>>>0)|(F<<se|W>>>(R>>>0))&f,f=f&F>>>(R>>>0),w=W<<ye&B,R=(F<<ye|W>>>(ve>>>0))&B|W<<se&R-33>>31;break}return y|0&&(A[y>>2]=w&W,A[y+4>>2]=0),(M|0)==1?(ve=B|f&0,ye=d|0|0,he(ve|0),ye|0):(ye=Yc(M|0)|0,ve=F>>>(ye>>>0)|0,ye=F<<32-ye|W>>>(ye>>>0)|0,he(ve|0),ye|0)}else{if(w)return y|0&&(A[y>>2]=(F>>>0)%(M>>>0),A[y+4>>2]=0),ve=0,ye=(F>>>0)/(M>>>0)>>>0,he(ve|0),ye|0;if(!W)return y|0&&(A[y>>2]=0,A[y+4>>2]=(F>>>0)%(R>>>0)),ve=0,ye=(F>>>0)/(R>>>0)>>>0,he(ve|0),ye|0;if(w=R-1|0,!(w&R))return y|0&&(A[y>>2]=d|0,A[y+4>>2]=w&F|f&0),ve=0,ye=F>>>((Yc(R|0)|0)>>>0),he(ve|0),ye|0;if(w=(Qt(R|0)|0)-(Qt(F|0)|0)|0,w>>>0<=30){f=w+1|0,R=31-w|0,M=f,d=F<<R|W>>>(f>>>0),f=F>>>(f>>>0),w=0,R=W<<R;break}return y?(A[y>>2]=d|0,A[y+4>>2]=B|f&0,ve=0,ye=0,he(ve|0),ye|0):(ve=0,ye=0,he(ve|0),ye|0)}while(!1);if(!M)F=R,B=0,R=0;else{se=p|0|0,W=_e|_&0,F=tn(se|0,W|0,-1,-1)|0,p=X()|0,B=R,R=0;do _=B,B=w>>>31|B<<1,w=R|w<<1,_=d<<1|_>>>31|0,_e=d>>>31|f<<1|0,Lr(F|0,p|0,_|0,_e|0)|0,ye=X()|0,ve=ye>>31|((ye|0)<0?-1:0)<<1,R=ve&1,d=Lr(_|0,_e|0,ve&se|0,(((ye|0)<0?-1:0)>>31|((ye|0)<0?-1:0)<<1)&W|0)|0,f=X()|0,M=M-1|0;while((M|0)!=0);F=B,B=0}return M=0,y|0&&(A[y>>2]=d,A[y+4>>2]=f),ve=(w|0)>>>31|(F|M)<<1|(M<<1|w>>>31)&0|B,ye=(w<<1|0)&-2|R,he(ve|0),ye|0}function Io(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0;return 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|
||
* @license
|
||
* Copyright 2010-2024 Three.js Authors
|
||
* SPDX-License-Identifier: MIT
|
||
*/const jZ=["alphaMap","alphaTest","anisotropy","anisotropyMap","anisotropyRotation","aoMap","attenuationColor","attenuationDistance","bumpMap","clearcoat","clearcoatMap","clearcoatNormalMap","clearcoatNormalScale","clearcoatRoughness","color","dispersion","displacementMap","emissive","emissiveMap","envMap","gradientMap","ior","iridescence","iridescenceIOR","iridescenceMap","iridescenceThicknessMap","lightMap","map","matcap","metalness","metalnessMap","normalMap","normalScale","opacity","roughness","roughnessMap","sheen","sheenColor","sheenColorMap","sheenRoughnessMap","shininess","specular","specularColor","specularColorMap","specularIntensity","specularIntensityMap","specularMap","thickness","transmission","transmissionMap"];class HZ{constructor(e){this.renderObjects=new WeakMap,this.hasNode=this.containsNode(e),this.hasAnimation=e.object.isSkinnedMesh===!0,this.refreshUniforms=jZ,this.renderId=0}firstInitialization(e){return this.renderObjects.has(e)===!1?(this.getRenderObjectData(e),!0):!1}getRenderObjectData(e){let t=this.renderObjects.get(e);if(t===void 0){const{geometry:n,material:r,object:s}=e;if(t={material:this.getMaterialData(r),geometry:{attributes:this.getAttributesData(n.attributes),indexVersion:n.index?n.index.version:null,drawRange:{start:n.drawRange.start,count:n.drawRange.count}},worldMatrix:s.matrixWorld.clone()},s.center&&(t.center=s.center.clone()),s.morphTargetInfluences&&(t.morphTargetInfluences=s.morphTargetInfluences.slice()),e.bundle!==null&&(t.version=e.bundle.version),t.material.transmission>0){const{width:a,height:l}=e.context;t.bufferWidth=a,t.bufferHeight=l}this.renderObjects.set(e,t)}return t}getAttributesData(e){const t={};for(const n in e){const r=e[n];t[n]={version:r.version}}return t}containsNode(e){const t=e.material;for(const n in t)if(t[n]&&t[n].isNode)return!0;return 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Uint8Array.from(atob(i),e=>e.charCodeAt(0)).buffer}const zw={VERTEX:"vertex",FRAGMENT:"fragment"},Qn={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},$Z={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},ia={READ_ONLY:"readOnly",WRITE_ONLY:"writeOnly",READ_WRITE:"readWrite"},HP=["fragment","vertex"],Gw=["setup","analyze","generate"],qw=[...HP,"compute"],fd=["x","y","z","w"];let XZ=0;class Nn extends Bc{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Qn.NONE,this.updateBeforeType=Qn.NONE,this.updateAfterType=Qn.NONE,this.uuid=x0.generateUUID(),this.version=0,this.global=!1,this.isNode=!0,this._cacheKey=null,this._cacheKeyVersion=0,Object.defineProperty(this,"id",{value:XZ++})}set needsUpdate(e){e===!0&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return 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t=this.getNodeType(e);return e.getElementType(t)}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}setup(e){const t=e.getNodeProperties(this);let n=0;for(const r of this.getChildren())t["node"+n++]=r;return t.outputNode||null}analyze(e){if(e.increaseUsage(this)===1){const n=e.getNodeProperties(this);for(const r of Object.values(n))r&&r.isNode===!0&&r.build(e)}}generate(e,t){const{outputNode:n}=e.getNodeProperties(this);if(n&&n.isNode===!0)return n.build(e,t)}updateBefore(){console.warn("Abstract function.")}updateAfter(){console.warn("Abstract function.")}update(){console.warn("Abstract function.")}build(e,t=null){const n=this.getShared(e);if(this!==n)return n.build(e,t);e.addNode(this),e.addChain(this);let r=null;const s=e.getBuildStage();if(s==="setup"){this.updateReference(e);const a=e.getNodeProperties(this);if(a.initialized!==!0){a.initialized=!0;const l=this.setup(e),u=l&&l.isNode===!0;for(const h of Object.values(a))h&&h.isNode===!0&&h.build(e);u&&l.build(e),a.outputNode=l}}else if(s==="analyze")this.analyze(e);else if(s==="generate")if(this.generate.length===1){const l=this.getNodeType(e),u=e.getDataFromNode(this);r=u.snippet,r===void 0?(r=this.generate(e)||"",u.snippet=r):u.flowCodes!==void 0&&e.context.nodeBlock!==void 0&&e.addFlowCodeHierarchy(this,e.context.nodeBlock),r=e.format(r,l,t)}else r=this.generate(e,t)||"";return e.removeChain(this),e.addSequentialNode(this),r}getSerializeChildren(){return H_(this)}serialize(e){const t=this.getSerializeChildren(),n={};for(const{property:r,index:s,childNode:a}of t)s!==void 0?(n[r]===void 0&&(n[r]=Number.isInteger(s)?[]:{}),n[r][s]=a.toJSON(e.meta).uuid):n[r]=a.toJSON(e.meta).uuid;Object.keys(n).length>0&&(e.inputNodes=n)}deserialize(e){if(e.inputNodes!==void 0){const t=e.meta.nodes;for(const n in e.inputNodes)if(Array.isArray(e.inputNodes[n])){const r=[];for(const s of e.inputNodes[n])r.push(t[s]);this[n]=r}else if(typeof e.inputNodes[n]=="object"){const r={};for(const s in e.inputNodes[n]){const a=e.inputNodes[n][s];r[s]=t[a]}this[n]=r}else{const r=e.inputNodes[n];this[n]=t[r]}}}toJSON(e){const{uuid:t,type:n}=this,r=e===void 0||typeof e=="string";r&&(e={textures:{},images:{},nodes:{}});let s=e.nodes[t];s===void 0&&(s={uuid:t,type:n,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},r!==!0&&(e.nodes[s.uuid]=s),this.serialize(s),delete s.meta);function a(l){const u=[];for(const h in l){const m=l[h];delete m.metadata,u.push(m)}return u}if(r){const l=a(e.textures),u=a(e.images),h=a(e.nodes);l.length>0&&(s.textures=l),u.length>0&&(s.images=u),h.length>0&&(s.nodes=h)}return s}}class dd extends Nn{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){const t=this.node.build(e),n=this.indexNode.build(e,"uint");return`${t}[ ${n} ]`}}class WP extends Nn{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let n=null;for(const r of this.convertTo.split("|"))(n===null||e.getTypeLength(t)===e.getTypeLength(r))&&(n=r);return n}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const n=this.node,r=this.getNodeType(e),s=n.build(e,r);return e.format(s,r,t)}}class Zr extends Nn{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if(e.getBuildStage()==="generate"){const r=e.getVectorType(this.getNodeType(e,t)),s=e.getDataFromNode(this);if(s.propertyName!==void 0)return e.format(s.propertyName,r,t);if(r!=="void"&&t!=="void"&&this.hasDependencies(e)){const a=super.build(e,r),l=e.getVarFromNode(this,null,r),u=e.getPropertyName(l);return e.addLineFlowCode(`${u} = ${a}`,this),s.snippet=a,s.propertyName=u,e.format(s.propertyName,r,t)}}return super.build(e,t)}}class YZ extends Zr{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return this.nodeType!==null?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce((t,n)=>t+e.getTypeLength(n.getNodeType(e)),0))}generate(e,t){const n=this.getNodeType(e),r=this.nodes,s=e.getComponentType(n),a=[];for(const u of r){let h=u.build(e);const m=e.getComponentType(u.getNodeType(e));m!==s&&(h=e.format(h,m,s)),a.push(h)}const l=`${e.getType(n)}( ${a.join(", ")} )`;return e.format(l,n,t)}}const QZ=fd.join("");class Vw extends Nn{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(fd.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const n=this.node,r=e.getTypeLength(n.getNodeType(e));let s=null;if(r>1){let a=null;this.getVectorLength()>=r&&(a=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const u=n.build(e,a);this.components.length===r&&this.components===QZ.slice(0,this.components.length)?s=e.format(u,a,t):s=e.format(`${u}.${this.components}`,this.getNodeType(e),t)}else s=n.build(e,t);return s}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class KZ extends Zr{static get type(){return"SetNode"}constructor(e,t,n){super(),this.sourceNode=e,this.components=t,this.targetNode=n}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:n,targetNode:r}=this,s=this.getNodeType(e),a=e.getComponentType(r.getNodeType(e)),l=e.getTypeFromLength(n.length,a),u=r.build(e,l),h=t.build(e,s),m=e.getTypeLength(s),v=[];for(let x=0;x<m;x++){const S=fd[x];S===n[0]?(v.push(u),x+=n.length-1):v.push(h+"."+S)}return`${e.getType(s)}( ${v.join(", ")} )`}}class ZZ extends Zr{static get type(){return"FlipNode"}constructor(e,t){super(),this.sourceNode=e,this.components=t}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{components:t,sourceNode:n}=this,r=this.getNodeType(e),s=n.build(e),a=e.getVarFromNode(this),l=e.getPropertyName(a);e.addLineFlowCode(l+" = "+s,this);const u=e.getTypeLength(r),h=[];let m=0;for(let v=0;v<u;v++){const x=fd[v];x===t[m]?(h.push("1.0 - "+(l+"."+x)),m++):h.push(l+"."+x)}return`${e.getType(r)}( ${h.join(", ")} )`}}class DM extends Nn{static get type(){return"InputNode"}constructor(e,t=null){super(t),this.isInputNode=!0,this.value=e,this.precision=null}getNodeType(){return this.nodeType===null?Rh(this.value):this.nodeType}getInputType(e){return this.getNodeType(e)}setPrecision(e){return this.precision=e,this}serialize(e){super.serialize(e),e.value=this.value,this.value&&this.value.toArray&&(e.value=this.value.toArray()),e.valueType=Rh(this.value),e.nodeType=this.nodeType,e.valueType==="ArrayBuffer"&&(e.value=VP(e.value)),e.precision=this.precision}deserialize(e){super.deserialize(e),this.nodeType=e.nodeType,this.value=Array.isArray(e.value)?GP(e.valueType,...e.value):e.value,this.precision=e.precision||null,this.value&&this.value.fromArray&&(this.value=this.value.fromArray(e.value))}generate(){console.warn("Abstract function.")}}class Rl extends DM{static get type(){return"ConstNode"}constructor(e,t=null){super(e,t),this.isConstNode=!0}generateConst(e){return e.generateConst(this.getNodeType(e),this.value)}generate(e,t){const n=this.getNodeType(e);return e.format(this.generateConst(e),n,t)}}let R0=null;const jA=new Map;function mt(i,e){if(jA.has(i)){console.warn(`Redefinition of method chaining ${i}`);return}if(typeof e!="function")throw new Error(`Node element ${i} is not a function`);jA.set(i,e)}const $P=i=>i.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),UR=i=>$P(i).split("").sort().join(""),XP={setup(i,e){const t=e.shift();return i(Gg(t),...e)},get(i,e,t){if(typeof e=="string"&&i[e]===void 0){if(i.isStackNode!==!0&&e==="assign")return(...n)=>(R0.assign(t,...n),t);if(jA.has(e)){const n=jA.get(e);return i.isStackNode?(...r)=>t.add(n(...r)):(...r)=>n(t,...r)}else{if(e==="self")return i;if(e.endsWith("Assign")&&jA.has(e.slice(0,e.length-6))){const n=jA.get(e.slice(0,e.length-6));return i.isStackNode?(...r)=>t.assign(r[0],n(...r)):(...r)=>t.assign(n(t,...r))}else{if(/^[xyzwrgbastpq]{1,4}$/.test(e)===!0)return e=$P(e),wt(new Vw(t,e));if(/^set[XYZWRGBASTPQ]{1,4}$/.test(e)===!0)return e=UR(e.slice(3).toLowerCase()),n=>wt(new KZ(i,e,n));if(/^flip[XYZWRGBASTPQ]{1,4}$/.test(e)===!0)return e=UR(e.slice(4).toLowerCase()),()=>wt(new ZZ(wt(i),e));if(e==="width"||e==="height"||e==="depth")return e==="width"?e="x":e==="height"?e="y":e==="depth"&&(e="z"),wt(new Vw(i,e));if(/^\d+$/.test(e)===!0)return wt(new dd(t,new Rl(Number(e),"uint")))}}}return Reflect.get(i,e,t)},set(i,e,t,n){return typeof e=="string"&&i[e]===void 0&&(/^[xyzwrgbastpq]{1,4}$/.test(e)===!0||e==="width"||e==="height"||e==="depth"||/^\d+$/.test(e)===!0)?(n[e].assign(t),!0):Reflect.set(i,e,t,n)}},$3=new WeakMap,BR=new WeakMap,JZ=function(i,e=null){const t=Rh(i);if(t==="node"){let n=$3.get(i);return n===void 0&&(n=new Proxy(i,XP),$3.set(i,n),$3.set(n,n)),n}else{if(e===null&&(t==="float"||t==="boolean")||t&&t!=="shader"&&t!=="string")return wt(jw(i,e));if(t==="shader")return Ke(i)}return i},eJ=function(i,e=null){for(const t in i)i[t]=wt(i[t],e);return i},tJ=function(i,e=null){const t=i.length;for(let n=0;n<t;n++)i[n]=wt(i[n],e);return i},nJ=function(i,e=null,t=null,n=null){const r=s=>wt(n!==null?Object.assign(s,n):s);return e===null?(...s)=>r(new i(...Qf(s))):t!==null?(t=wt(t),(...s)=>r(new i(e,...Qf(s),t))):(...s)=>r(new i(e,...Qf(s)))},iJ=function(i,...e){return wt(new i(...Qf(e)))};class rJ extends Nn{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}call(e){const{shaderNode:t,inputNodes:n}=this,r=e.getNodeProperties(t);if(r.onceOutput)return r.onceOutput;let s=null;if(t.layout){let a=BR.get(e.constructor);a===void 0&&(a=new WeakMap,BR.set(e.constructor,a));let l=a.get(t);l===void 0&&(l=wt(e.buildFunctionNode(t)),a.set(t,l)),e.currentFunctionNode!==null&&e.currentFunctionNode.includes.push(l),s=wt(l.call(n))}else{const a=t.jsFunc,l=n!==null?a(n,e):a(e);s=wt(l)}return t.once&&(r.onceOutput=s),s}getOutputNode(e){const t=e.getNodeProperties(this);return t.outputNode===null&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class sJ extends Nn{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return Gg(e),wt(new rJ(this,e))}setup(){return this.call()}}const aJ=[!1,!0],oJ=[0,1,2,3],lJ=[-1,-2],YP=[.5,1.5,1/3,1e-6,1e6,Math.PI,Math.PI*2,1/Math.PI,2/Math.PI,1/(Math.PI*2),Math.PI/2],PM=new Map;for(const i of aJ)PM.set(i,new Rl(i));const LM=new Map;for(const i of oJ)LM.set(i,new Rl(i,"uint"));const UM=new Map([...LM].map(i=>new Rl(i.value,"int")));for(const i of lJ)UM.set(i,new Rl(i,"int"));const Ny=new Map([...UM].map(i=>new Rl(i.value)));for(const i of YP)Ny.set(i,new Rl(i));for(const i of YP)Ny.set(-i,new Rl(-i));const Ry={bool:PM,uint:LM,ints:UM,float:Ny},OR=new Map([...PM,...Ny]),jw=(i,e)=>OR.has(i)?OR.get(i):i.isNode===!0?i:new Rl(i,e),uJ=i=>{try{return i.getNodeType()}catch{return}},ls=function(i,e=null){return(...t)=>{if((t.length===0||!["bool","float","int","uint"].includes(i)&&t.every(r=>typeof r!="object"))&&(t=[GP(i,...t)]),t.length===1&&e!==null&&e.has(t[0]))return wt(e.get(t[0]));if(t.length===1){const r=jw(t[0],i);return uJ(r)===i?wt(r):wt(new WP(r,i))}const n=t.map(r=>jw(r));return wt(new YZ(n,i))}},_g=i=>typeof i=="object"&&i!==null?i.value:i,QP=i=>i!=null?i.nodeType||i.convertTo||(typeof i=="string"?i:null):null;function Pm(i,e){return new Proxy(new sJ(i,e),XP)}const wt=(i,e=null)=>JZ(i,e),Gg=(i,e=null)=>new eJ(i,e),Qf=(i,e=null)=>new tJ(i,e),gt=(...i)=>new nJ(...i),$t=(...i)=>new iJ(...i),Ke=(i,e)=>{const t=new Pm(i,e),n=(...r)=>{let s;return Gg(r),r[0]&&r[0].isNode?s=[...r]:s=r[0],t.call(s)};return n.shaderNode=t,n.setLayout=r=>(t.setLayout(r),n),n.once=()=>(t.once=!0,n),n},cJ=(...i)=>(console.warn("TSL.ShaderNode: tslFn() has been renamed to Fn()."),Ke(...i));mt("toGlobal",i=>(i.global=!0,i));const yg=i=>{R0=i},BM=()=>R0,ii=(...i)=>R0.If(...i);function KP(i){return R0&&R0.add(i),i}mt("append",KP);const ZP=new ls("color"),xe=new ls("float",Ry.float),Ee=new ls("int",Ry.ints),rn=new ls("uint",Ry.uint),Pc=new ls("bool",Ry.bool),Lt=new ls("vec2"),As=new ls("ivec2"),JP=new ls("uvec2"),eL=new ls("bvec2"),Ie=new ls("vec3"),tL=new ls("ivec3"),j0=new ls("uvec3"),OM=new ls("bvec3"),_n=new ls("vec4"),nL=new ls("ivec4"),iL=new ls("uvec4"),rL=new ls("bvec4"),Dy=new ls("mat2"),ua=new ls("mat3"),Kf=new ls("mat4"),hJ=(i="")=>wt(new Rl(i,"string")),fJ=i=>wt(new Rl(i,"ArrayBuffer"));mt("toColor",ZP);mt("toFloat",xe);mt("toInt",Ee);mt("toUint",rn);mt("toBool",Pc);mt("toVec2",Lt);mt("toIVec2",As);mt("toUVec2",JP);mt("toBVec2",eL);mt("toVec3",Ie);mt("toIVec3",tL);mt("toUVec3",j0);mt("toBVec3",OM);mt("toVec4",_n);mt("toIVec4",nL);mt("toUVec4",iL);mt("toBVec4",rL);mt("toMat2",Dy);mt("toMat3",ua);mt("toMat4",Kf);const sL=gt(dd),aL=(i,e)=>wt(new WP(wt(i),e)),dJ=(i,e)=>wt(new Vw(wt(i),e));mt("element",sL);mt("convert",aL);class oL extends Nn{static get type(){return"UniformGroupNode"}constructor(e,t=!1,n=1){super("string"),this.name=e,this.shared=t,this.order=n,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const lL=i=>new oL(i),IM=(i,e=0)=>new oL(i,!0,e),uL=IM("frame"),Ln=IM("render"),FM=lL("object");class qg extends DM{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=FM}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const n=this.getSelf();return e=e.bind(n),super.onUpdate(r=>{const s=e(r,n);s!==void 0&&(this.value=s)},t)}generate(e,t){const n=this.getNodeType(e),r=this.getUniformHash(e);let s=e.getNodeFromHash(r);s===void 0&&(e.setHashNode(this,r),s=this);const a=s.getInputType(e),l=e.getUniformFromNode(s,a,e.shaderStage,this.name||e.context.label),u=e.getPropertyName(l);return e.context.label!==void 0&&delete e.context.label,e.format(u,n,t)}}const yn=(i,e)=>{const t=QP(e||i),n=i&&i.isNode===!0?i.node&&i.node.value||i.value:i;return wt(new qg(n,t))};class Ii extends Nn{static get type(){return"PropertyNode"}constructor(e,t=null,n=!1){super(e),this.name=t,this.varying=n,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return this.varying===!0?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const cL=(i,e)=>wt(new Ii(i,e)),xg=(i,e)=>wt(new Ii(i,e,!0)),Ri=$t(Ii,"vec4","DiffuseColor"),Hw=$t(Ii,"vec3","EmissiveColor"),$l=$t(Ii,"float","Roughness"),bg=$t(Ii,"float","Metalness"),W_=$t(Ii,"float","Clearcoat"),Sg=$t(Ii,"float","ClearcoatRoughness"),Vf=$t(Ii,"vec3","Sheen"),Py=$t(Ii,"float","SheenRoughness"),Ly=$t(Ii,"float","Iridescence"),kM=$t(Ii,"float","IridescenceIOR"),zM=$t(Ii,"float","IridescenceThickness"),$_=$t(Ii,"float","AlphaT"),Th=$t(Ii,"float","Anisotropy"),Lm=$t(Ii,"vec3","AnisotropyT"),Zf=$t(Ii,"vec3","AnisotropyB"),Oa=$t(Ii,"color","SpecularColor"),wg=$t(Ii,"float","SpecularF90"),X_=$t(Ii,"float","Shininess"),Tg=$t(Ii,"vec4","Output"),Xv=$t(Ii,"float","dashSize"),Ww=$t(Ii,"float","gapSize"),AJ=$t(Ii,"float","pointWidth"),Um=$t(Ii,"float","IOR"),Y_=$t(Ii,"float","Transmission"),GM=$t(Ii,"float","Thickness"),qM=$t(Ii,"float","AttenuationDistance"),VM=$t(Ii,"color","AttenuationColor"),jM=$t(Ii,"float","Dispersion");class pJ extends Zr{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return t!=="void"?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(e.isAvailable("swizzleAssign")===!1&&t.isSplitNode&&t.components.length>1){const n=e.getTypeLength(t.node.getNodeType(e));return fd.join("").slice(0,n)!==t.components}return!1}generate(e,t){const{targetNode:n,sourceNode:r}=this,s=this.needsSplitAssign(e),a=n.getNodeType(e),l=n.context({assign:!0}).build(e),u=r.build(e,a),h=r.getNodeType(e),m=e.getDataFromNode(this);let v;if(m.initialized===!0)t!=="void"&&(v=l);else if(s){const x=e.getVarFromNode(this,null,a),S=e.getPropertyName(x);e.addLineFlowCode(`${S} = ${u}`,this);const T=n.node.context({assign:!0}).build(e);for(let N=0;N<n.components.length;N++){const C=n.components[N];e.addLineFlowCode(`${T}.${C} = ${S}[ ${N} ]`,this)}t!=="void"&&(v=l)}else v=`${l} = ${u}`,(t==="void"||h==="void")&&(e.addLineFlowCode(v,this),t!=="void"&&(v=l));return m.initialized=!0,e.format(v,a,t)}}const hL=gt(pJ);mt("assign",hL);class mJ extends Zr{static get type(){return"FunctionCallNode"}constructor(e=null,t={}){super(),this.functionNode=e,this.parameters=t}setParameters(e){return this.parameters=e,this}getParameters(){return this.parameters}getNodeType(e){return this.functionNode.getNodeType(e)}generate(e){const t=[],n=this.functionNode,r=n.getInputs(e),s=this.parameters,a=(u,h)=>{const m=h.type,v=m==="pointer";let x;return v?x="&"+u.build(e):x=u.build(e,m),x};if(Array.isArray(s))for(let u=0;u<s.length;u++)t.push(a(s[u],r[u]));else for(const u of r){const h=s[u.name];if(h!==void 0)t.push(a(h,u));else throw new Error(`FunctionCallNode: Input '${u.name}' not found in FunctionNode.`)}return`${n.build(e,"property")}( ${t.join(", ")} )`}}const fL=(i,...e)=>(e=e.length>1||e[0]&&e[0].isNode===!0?Qf(e):Gg(e[0]),wt(new mJ(wt(i),e)));mt("call",fL);class Tr extends Zr{static get type(){return"OperatorNode"}constructor(e,t,n,...r){if(super(),r.length>0){let s=new Tr(e,t,n);for(let a=0;a<r.length-1;a++)s=new Tr(e,s,r[a]);t=s,n=r[r.length-1]}this.op=e,this.aNode=t,this.bNode=n}getNodeType(e,t){const n=this.op,r=this.aNode,s=this.bNode,a=r.getNodeType(e),l=typeof s<"u"?s.getNodeType(e):null;if(a==="void"||l==="void")return"void";if(n==="%")return a;if(n==="~"||n==="&"||n==="|"||n==="^"||n===">>"||n==="<<")return e.getIntegerType(a);if(n==="!"||n==="=="||n==="&&"||n==="||"||n==="^^")return"bool";if(n==="<"||n===">"||n==="<="||n===">="){const u=t?e.getTypeLength(t):Math.max(e.getTypeLength(a),e.getTypeLength(l));return u>1?`bvec${u}`:"bool"}else return a==="float"&&e.isMatrix(l)?l:e.isMatrix(a)&&e.isVector(l)?e.getVectorFromMatrix(a):e.isVector(a)&&e.isMatrix(l)?e.getVectorFromMatrix(l):e.getTypeLength(l)>e.getTypeLength(a)?l:a}generate(e,t){const n=this.op,r=this.aNode,s=this.bNode,a=this.getNodeType(e,t);let l=null,u=null;a!=="void"?(l=r.getNodeType(e),u=typeof s<"u"?s.getNodeType(e):null,n==="<"||n===">"||n==="<="||n===">="||n==="=="?e.isVector(l)?u=l:l!==u&&(l=u="float"):n===">>"||n==="<<"?(l=a,u=e.changeComponentType(u,"uint")):e.isMatrix(l)&&e.isVector(u)?u=e.getVectorFromMatrix(l):e.isVector(l)&&e.isMatrix(u)?l=e.getVectorFromMatrix(u):l=u=a):l=u=a;const h=r.build(e,l),m=typeof s<"u"?s.build(e,u):null,v=e.getTypeLength(t),x=e.getFunctionOperator(n);if(t!=="void")return n==="<"&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThan",t)}( ${h}, ${m} )`,a,t):e.format(`( ${h} < ${m} )`,a,t):n==="<="&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThanEqual",t)}( ${h}, ${m} )`,a,t):e.format(`( ${h} <= ${m} )`,a,t):n===">"&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThan",t)}( ${h}, ${m} )`,a,t):e.format(`( ${h} > ${m} )`,a,t):n===">="&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThanEqual",t)}( ${h}, ${m} )`,a,t):e.format(`( ${h} >= ${m} )`,a,t):n==="!"||n==="~"?e.format(`(${n}${h})`,l,t):x?e.format(`${x}( ${h}, ${m} )`,a,t):e.format(`( ${h} ${n} ${m} )`,a,t);if(l!=="void")return x?e.format(`${x}( ${h}, ${m} )`,a,t):e.format(`${h} ${n} ${m}`,a,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const Qr=gt(Tr,"+"),yi=gt(Tr,"-"),Kn=gt(Tr,"*"),Cl=gt(Tr,"/"),HM=gt(Tr,"%"),dL=gt(Tr,"=="),AL=gt(Tr,"!="),pL=gt(Tr,"<"),WM=gt(Tr,">"),mL=gt(Tr,"<="),gL=gt(Tr,">="),vL=gt(Tr,"&&"),_L=gt(Tr,"||"),yL=gt(Tr,"!"),xL=gt(Tr,"^^"),bL=gt(Tr,"&"),SL=gt(Tr,"~"),wL=gt(Tr,"|"),TL=gt(Tr,"^"),ML=gt(Tr,"<<"),EL=gt(Tr,">>");mt("add",Qr);mt("sub",yi);mt("mul",Kn);mt("div",Cl);mt("modInt",HM);mt("equal",dL);mt("notEqual",AL);mt("lessThan",pL);mt("greaterThan",WM);mt("lessThanEqual",mL);mt("greaterThanEqual",gL);mt("and",vL);mt("or",_L);mt("not",yL);mt("xor",xL);mt("bitAnd",bL);mt("bitNot",SL);mt("bitOr",wL);mt("bitXor",TL);mt("shiftLeft",ML);mt("shiftRight",EL);const CL=(...i)=>(console.warn("TSL.OperatorNode: .remainder() has been renamed to .modInt()."),HM(...i));mt("remainder",CL);class Qe extends Zr{static get type(){return"MathNode"}constructor(e,t,n=null,r=null){super(),this.method=e,this.aNode=t,this.bNode=n,this.cNode=r}getInputType(e){const t=this.aNode.getNodeType(e),n=this.bNode?this.bNode.getNodeType(e):null,r=this.cNode?this.cNode.getNodeType(e):null,s=e.isMatrix(t)?0:e.getTypeLength(t),a=e.isMatrix(n)?0:e.getTypeLength(n),l=e.isMatrix(r)?0:e.getTypeLength(r);return s>a&&s>l?t:a>l?n:l>s?r:t}getNodeType(e){const t=this.method;return t===Qe.LENGTH||t===Qe.DISTANCE||t===Qe.DOT?"float":t===Qe.CROSS?"vec3":t===Qe.ALL?"bool":t===Qe.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):t===Qe.MOD?this.aNode.getNodeType(e):this.getInputType(e)}generate(e,t){let n=this.method;const r=this.getNodeType(e),s=this.getInputType(e),a=this.aNode,l=this.bNode,u=this.cNode,h=e.renderer.coordinateSystem;if(n===Qe.TRANSFORM_DIRECTION){let m=a,v=l;e.isMatrix(m.getNodeType(e))?v=_n(Ie(v),0):m=_n(Ie(m),0);const x=Kn(m,v).xyz;return Lc(x).build(e,t)}else{if(n===Qe.NEGATE)return e.format("( - "+a.build(e,s)+" )",r,t);if(n===Qe.ONE_MINUS)return yi(1,a).build(e,t);if(n===Qe.RECIPROCAL)return Cl(1,a).build(e,t);if(n===Qe.DIFFERENCE)return rr(yi(a,l)).build(e,t);{const m=[];return n===Qe.CROSS||n===Qe.MOD?m.push(a.build(e,r),l.build(e,r)):h===Ga&&n===Qe.STEP?m.push(a.build(e,e.getTypeLength(a.getNodeType(e))===1?"float":s),l.build(e,s)):h===Ga&&(n===Qe.MIN||n===Qe.MAX)||n===Qe.MOD?m.push(a.build(e,s),l.build(e,e.getTypeLength(l.getNodeType(e))===1?"float":s)):n===Qe.REFRACT?m.push(a.build(e,s),l.build(e,s),u.build(e,"float")):n===Qe.MIX?m.push(a.build(e,s),l.build(e,s),u.build(e,e.getTypeLength(u.getNodeType(e))===1?"float":s)):(h===cu&&n===Qe.ATAN&&l!==null&&(n="atan2"),m.push(a.build(e,s)),l!==null&&m.push(l.build(e,s)),u!==null&&m.push(u.build(e,s))),e.format(`${e.getMethod(n,r)}( ${m.join(", ")} )`,r,t)}}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}Qe.ALL="all";Qe.ANY="any";Qe.RADIANS="radians";Qe.DEGREES="degrees";Qe.EXP="exp";Qe.EXP2="exp2";Qe.LOG="log";Qe.LOG2="log2";Qe.SQRT="sqrt";Qe.INVERSE_SQRT="inversesqrt";Qe.FLOOR="floor";Qe.CEIL="ceil";Qe.NORMALIZE="normalize";Qe.FRACT="fract";Qe.SIN="sin";Qe.COS="cos";Qe.TAN="tan";Qe.ASIN="asin";Qe.ACOS="acos";Qe.ATAN="atan";Qe.ABS="abs";Qe.SIGN="sign";Qe.LENGTH="length";Qe.NEGATE="negate";Qe.ONE_MINUS="oneMinus";Qe.DFDX="dFdx";Qe.DFDY="dFdy";Qe.ROUND="round";Qe.RECIPROCAL="reciprocal";Qe.TRUNC="trunc";Qe.FWIDTH="fwidth";Qe.TRANSPOSE="transpose";Qe.BITCAST="bitcast";Qe.EQUALS="equals";Qe.MIN="min";Qe.MAX="max";Qe.MOD="mod";Qe.STEP="step";Qe.REFLECT="reflect";Qe.DISTANCE="distance";Qe.DIFFERENCE="difference";Qe.DOT="dot";Qe.CROSS="cross";Qe.POW="pow";Qe.TRANSFORM_DIRECTION="transformDirection";Qe.MIX="mix";Qe.CLAMP="clamp";Qe.REFRACT="refract";Qe.SMOOTHSTEP="smoothstep";Qe.FACEFORWARD="faceforward";const NL=xe(1e-6),gJ=xe(1e6),Q_=xe(Math.PI),vJ=xe(Math.PI*2),$M=gt(Qe,Qe.ALL),RL=gt(Qe,Qe.ANY),DL=gt(Qe,Qe.RADIANS),PL=gt(Qe,Qe.DEGREES),XM=gt(Qe,Qe.EXP),D0=gt(Qe,Qe.EXP2),Uy=gt(Qe,Qe.LOG),su=gt(Qe,Qe.LOG2),Su=gt(Qe,Qe.SQRT),YM=gt(Qe,Qe.INVERSE_SQRT),au=gt(Qe,Qe.FLOOR),By=gt(Qe,Qe.CEIL),Lc=gt(Qe,Qe.NORMALIZE),kc=gt(Qe,Qe.FRACT),So=gt(Qe,Qe.SIN),pc=gt(Qe,Qe.COS),LL=gt(Qe,Qe.TAN),UL=gt(Qe,Qe.ASIN),BL=gt(Qe,Qe.ACOS),QM=gt(Qe,Qe.ATAN),rr=gt(Qe,Qe.ABS),Mg=gt(Qe,Qe.SIGN),wc=gt(Qe,Qe.LENGTH),OL=gt(Qe,Qe.NEGATE),IL=gt(Qe,Qe.ONE_MINUS),KM=gt(Qe,Qe.DFDX),ZM=gt(Qe,Qe.DFDY),FL=gt(Qe,Qe.ROUND),kL=gt(Qe,Qe.RECIPROCAL),JM=gt(Qe,Qe.TRUNC),zL=gt(Qe,Qe.FWIDTH),GL=gt(Qe,Qe.TRANSPOSE),_J=gt(Qe,Qe.BITCAST),qL=gt(Qe,Qe.EQUALS),Za=gt(Qe,Qe.MIN),Gr=gt(Qe,Qe.MAX),eE=gt(Qe,Qe.MOD),Oy=gt(Qe,Qe.STEP),VL=gt(Qe,Qe.REFLECT),jL=gt(Qe,Qe.DISTANCE),HL=gt(Qe,Qe.DIFFERENCE),jh=gt(Qe,Qe.DOT),Iy=gt(Qe,Qe.CROSS),Tl=gt(Qe,Qe.POW),tE=gt(Qe,Qe.POW,2),WL=gt(Qe,Qe.POW,3),$L=gt(Qe,Qe.POW,4),XL=gt(Qe,Qe.TRANSFORM_DIRECTION),YL=i=>Kn(Mg(i),Tl(rr(i),1/3)),QL=i=>jh(i,i),Ui=gt(Qe,Qe.MIX),du=(i,e=0,t=1)=>wt(new Qe(Qe.CLAMP,wt(i),wt(e),wt(t))),KL=i=>du(i),nE=gt(Qe,Qe.REFRACT),Uc=gt(Qe,Qe.SMOOTHSTEP),iE=gt(Qe,Qe.FACEFORWARD),ZL=Ke(([i])=>{const n=43758.5453,r=jh(i.xy,Lt(12.9898,78.233)),s=eE(r,Q_);return kc(So(s).mul(n))}),JL=(i,e,t)=>Ui(e,t,i),e9=(i,e,t)=>Uc(e,t,i),t9=(i,e)=>(console.warn('THREE.TSL: "atan2" is overloaded. Use "atan" instead.'),QM(i,e)),yJ=iE,xJ=YM;mt("all",$M);mt("any",RL);mt("equals",qL);mt("radians",DL);mt("degrees",PL);mt("exp",XM);mt("exp2",D0);mt("log",Uy);mt("log2",su);mt("sqrt",Su);mt("inverseSqrt",YM);mt("floor",au);mt("ceil",By);mt("normalize",Lc);mt("fract",kc);mt("sin",So);mt("cos",pc);mt("tan",LL);mt("asin",UL);mt("acos",BL);mt("atan",QM);mt("abs",rr);mt("sign",Mg);mt("length",wc);mt("lengthSq",QL);mt("negate",OL);mt("oneMinus",IL);mt("dFdx",KM);mt("dFdy",ZM);mt("round",FL);mt("reciprocal",kL);mt("trunc",JM);mt("fwidth",zL);mt("atan2",t9);mt("min",Za);mt("max",Gr);mt("mod",eE);mt("step",Oy);mt("reflect",VL);mt("distance",jL);mt("dot",jh);mt("cross",Iy);mt("pow",Tl);mt("pow2",tE);mt("pow3",WL);mt("pow4",$L);mt("transformDirection",XL);mt("mix",JL);mt("clamp",du);mt("refract",nE);mt("smoothstep",e9);mt("faceForward",iE);mt("difference",HL);mt("saturate",KL);mt("cbrt",YL);mt("transpose",GL);mt("rand",ZL);class bJ extends Nn{static get type(){return"ConditionalNode"}constructor(e,t,n=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=n}getNodeType(e){const{ifNode:t,elseNode:n}=e.getNodeProperties(this);if(t===void 0)return this.setup(e),this.getNodeType(e);const r=t.getNodeType(e);if(n!==null){const s=n.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(r))return s}return r}setup(e){const t=this.condNode.cache(),n=this.ifNode.cache(),r=this.elseNode?this.elseNode.cache():null,s=e.context.nodeBlock;e.getDataFromNode(n).parentNodeBlock=s,r!==null&&(e.getDataFromNode(r).parentNodeBlock=s);const a=e.getNodeProperties(this);a.condNode=t,a.ifNode=n.context({nodeBlock:n}),a.elseNode=r?r.context({nodeBlock:r}):null}generate(e,t){const n=this.getNodeType(e),r=e.getDataFromNode(this);if(r.nodeProperty!==void 0)return r.nodeProperty;const{condNode:s,ifNode:a,elseNode:l}=e.getNodeProperties(this),u=t!=="void",h=u?cL(n).build(e):"";r.nodeProperty=h;const m=s.build(e,"bool");e.addFlowCode(`
|
||
${e.tab}if ( ${m} ) {
|
||
|
||
`).addFlowTab();let v=a.build(e,n);if(v&&(u?v=h+" = "+v+";":v="return "+v+";"),e.removeFlowTab().addFlowCode(e.tab+" "+v+`
|
||
|
||
`+e.tab+"}"),l!==null){e.addFlowCode(` else {
|
||
|
||
`).addFlowTab();let x=l.build(e,n);x&&(u?x=h+" = "+x+";":x="return "+x+";"),e.removeFlowTab().addFlowCode(e.tab+" "+x+`
|
||
|
||
`+e.tab+`}
|
||
|
||
`)}else e.addFlowCode(`
|
||
|
||
`);return e.format(h,n,t)}}const zs=gt(bJ);mt("select",zs);const n9=(...i)=>(console.warn("TSL.ConditionalNode: cond() has been renamed to select()."),zs(...i));mt("cond",n9);class i9 extends Nn{static get type(){return"ContextNode"}constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const n=this.node.build(e);return e.setContext(t),n}generate(e,t){const n=e.getContext();e.setContext({...e.context,...this.value});const r=this.node.build(e,t);return e.setContext(n),r}}const Fy=gt(i9),r9=(i,e)=>Fy(i,{label:e});mt("context",Fy);mt("label",r9);class Yv extends Nn{static get type(){return"VarNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:n}=this,r=e.getVarFromNode(this,n,e.getVectorType(this.getNodeType(e))),s=e.getPropertyName(r),a=t.build(e,r.type);return e.addLineFlowCode(`${s} = ${a}`,this),s}}const s9=gt(Yv);mt("toVar",(...i)=>s9(...i).append());const a9=i=>(console.warn('TSL: "temp" is deprecated. Use ".toVar()" instead.'),s9(i));mt("temp",a9);class SJ extends Nn{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0}isGlobal(){return!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let n=t.varying;if(n===void 0){const r=this.name,s=this.getNodeType(e);t.varying=n=e.getVaryingFromNode(this,r,s),t.node=this.node}return n.needsInterpolation||(n.needsInterpolation=e.shaderStage==="fragment"),n}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),n=this.setupVarying(e),r=e.shaderStage==="fragment"&&t.reassignPosition===!0&&e.context.needsPositionReassign;if(t.propertyName===void 0||r){const s=this.getNodeType(e),a=e.getPropertyName(n,zw.VERTEX);e.flowNodeFromShaderStage(zw.VERTEX,this.node,s,a),t.propertyName=a,r?t.reassignPosition=!1:t.reassignPosition===void 0&&e.context.isPositionNodeInput&&(t.reassignPosition=!0)}return e.getPropertyName(n)}}const to=gt(SJ),o9=i=>to(i);mt("varying",to);mt("vertexStage",o9);const l9=Ke(([i])=>{const e=i.mul(.9478672986).add(.0521327014).pow(2.4),t=i.mul(.0773993808),n=i.lessThanEqual(.04045);return Ui(e,t,n)}).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),u9=Ke(([i])=>{const e=i.pow(.41666).mul(1.055).sub(.055),t=i.mul(12.92),n=i.lessThanEqual(.0031308);return Ui(e,t,n)}).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Vg="WorkingColorSpace",rE="OutputColorSpace";class jg extends Zr{static get type(){return"ColorSpaceNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.source=t,this.target=n}resolveColorSpace(e,t){return t===Vg?li.workingColorSpace:t===rE?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,n=this.resolveColorSpace(e,this.source),r=this.resolveColorSpace(e,this.target);let s=t;return li.enabled===!1||n===r||!n||!r||(li.getTransfer(n)===Fi&&(s=_n(l9(s.rgb),s.a)),li.getPrimaries(n)!==li.getPrimaries(r)&&(s=_n(ua(li._getMatrix(new Xn,n,r)).mul(s.rgb),s.a)),li.getTransfer(r)===Fi&&(s=_n(u9(s.rgb),s.a))),s}}const c9=i=>wt(new jg(wt(i),Vg,rE)),h9=i=>wt(new jg(wt(i),rE,Vg)),f9=(i,e)=>wt(new jg(wt(i),Vg,e)),sE=(i,e)=>wt(new jg(wt(i),e,Vg)),wJ=(i,e,t)=>wt(new jg(wt(i),e,t));mt("toOutputColorSpace",c9);mt("toWorkingColorSpace",h9);mt("workingToColorSpace",f9);mt("colorSpaceToWorking",sE);let TJ=class extends dd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}};class d9 extends Nn{static get type(){return"ReferenceBaseNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.updateType=Qn.OBJECT}setGroup(e){return this.group=e,this}element(e){return wt(new TJ(this,wt(e)))}setNodeType(e){const t=yn(null,e).getSelf();this.group!==null&&t.setGroup(this.group),this.node=t}getNodeType(e){return this.node===null&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let r=1;r<t.length;r++)n=n[t[r]];return n}updateReference(e){return this.reference=this.object!==null?this.object:e.object,this.reference}setup(){return this.updateValue(),this.node}update(){this.updateValue()}updateValue(){this.node===null&&this.setNodeType(this.uniformType);const e=this.getValueFromReference();Array.isArray(e)?this.node.array=e:this.node.value=e}}const MJ=(i,e,t)=>wt(new d9(i,e,t));class EJ extends d9{static get type(){return"RendererReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.renderer=n,this.setGroup(Ln)}updateReference(e){return this.reference=this.renderer!==null?this.renderer:e.renderer,this.reference}}const A9=(i,e,t=null)=>wt(new EJ(i,e,t));class CJ extends Zr{static get type(){return"ToneMappingNode"}constructor(e,t=m9,n=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=n}customCacheKey(){return RM(this.toneMapping)}setup(e){const t=this.colorNode||e.context.color,n=this.toneMapping;if(n===Ya)return t;let r=null;const s=e.renderer.library.getToneMappingFunction(n);return s!==null?r=_n(s(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",n),r=t),r}}const p9=(i,e,t)=>wt(new CJ(i,wt(e),wt(t))),m9=A9("toneMappingExposure","float");mt("toneMapping",(i,e,t)=>p9(e,t,i));class NJ extends DM{static get type(){return"BufferAttributeNode"}constructor(e,t=null,n=0,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=n,this.bufferOffset=r,this.usage=s_,this.instanced=!1,this.attribute=null,this.global=!0,e&&e.isBufferAttribute===!0&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(this.bufferStride===0&&this.bufferOffset===0){let t=e.globalCache.getData(this.value);return t===void 0&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return this.bufferType===null&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(this.attribute!==null)return;const t=this.getNodeType(e),n=this.value,r=e.getTypeLength(t),s=this.bufferStride||r,a=this.bufferOffset,l=n.isInterleavedBuffer===!0?n:new JT(n,s),u=new Kl(l,r,a);l.setUsage(this.usage),this.attribute=u,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),n=e.getBufferAttributeFromNode(this,t),r=e.getPropertyName(n);let s=null;return e.shaderStage==="vertex"||e.shaderStage==="compute"?(this.name=r,s=r):s=to(this).build(e,t),s}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&this.attribute.isBufferAttribute===!0&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}const Hg=(i,e=null,t=0,n=0)=>wt(new NJ(i,e,t,n)),g9=(i,e=null,t=0,n=0)=>Hg(i,e,t,n).setUsage(IA),K_=(i,e=null,t=0,n=0)=>Hg(i,e,t,n).setInstanced(!0),$w=(i,e=null,t=0,n=0)=>g9(i,e,t,n).setInstanced(!0);mt("toAttribute",i=>Hg(i.value));class RJ extends Nn{static get type(){return"ComputeNode"}constructor(e,t,n=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=n,this.dispatchCount=0,this.version=1,this.name="",this.updateBeforeType=Qn.OBJECT,this.onInitFunction=null,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}label(e){return this.name=e,this}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let n=t[0];for(let r=1;r<t.length;r++)n*=t[r];this.dispatchCount=Math.ceil(e/n)}onInit(e){return this.onInitFunction=e,this}updateBefore({renderer:e}){e.compute(this)}generate(e){const{shaderStage:t}=e;if(t==="compute"){const n=this.computeNode.build(e,"void");n!==""&&e.addLineFlowCode(n,this)}}}const v9=(i,e,t)=>wt(new RJ(wt(i),e,t));mt("compute",v9);class DJ extends Nn{static get type(){return"CacheNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){const t=e.getCache(),n=e.getCacheFromNode(this,this.parent);e.setCache(n);const r=this.node.getNodeType(e);return e.setCache(t),r}build(e,...t){const n=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const s=this.node.build(e,...t);return e.setCache(n),s}}const Bm=(i,e)=>wt(new DJ(wt(i),e));mt("cache",Bm);class PJ extends Nn{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return t!==""&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const _9=gt(PJ);mt("bypass",_9);class y9 extends Nn{static get type(){return"RemapNode"}constructor(e,t,n,r=xe(0),s=xe(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=n,this.outLowNode=r,this.outHighNode=s,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:n,outLowNode:r,outHighNode:s,doClamp:a}=this;let l=e.sub(t).div(n.sub(t));return a===!0&&(l=l.clamp()),l.mul(s.sub(r)).add(r)}}const x9=gt(y9,null,null,{doClamp:!1}),b9=gt(y9);mt("remap",x9);mt("remapClamp",b9);class Qv extends Nn{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const n=this.getNodeType(e),r=this.snippet;if(n==="void")e.addLineFlowCode(r,this);else return e.format(`( ${r} )`,n,t)}}const zh=gt(Qv),S9=i=>(i?zs(i,zh("discard")):zh("discard")).append(),LJ=()=>zh("return").append();mt("discard",S9);class UJ extends Zr{static get type(){return"RenderOutputNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=n,this.isRenderOutputNode=!0}setup({context:e}){let t=this.colorNode||e.color;const n=(this.toneMapping!==null?this.toneMapping:e.toneMapping)||Ya,r=(this.outputColorSpace!==null?this.outputColorSpace:e.outputColorSpace)||To;return n!==Ya&&(t=t.toneMapping(n)),r!==To&&r!==li.workingColorSpace&&(t=t.workingToColorSpace(r)),t}}const w9=(i,e=null,t=null)=>wt(new UJ(wt(i),e,t));mt("renderOutput",w9);function BJ(i){console.warn("THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add",i)}class T9 extends Nn{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(t===null){const n=this.getAttributeName(e);if(e.hasGeometryAttribute(n)){const r=e.geometry.getAttribute(n);t=e.getTypeFromAttribute(r)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),n=this.getNodeType(e);if(e.hasGeometryAttribute(t)===!0){const s=e.geometry.getAttribute(t),a=e.getTypeFromAttribute(s),l=e.getAttribute(t,a);return e.shaderStage==="vertex"?e.format(l.name,a,n):to(this).build(e,n)}else return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(n)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const Au=(i,e)=>wt(new T9(i,e)),Mr=(i=0)=>Au("uv"+(i>0?i:""),"vec2");class OJ extends Nn{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const n=this.textureNode.build(e,"property"),r=this.levelNode===null?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${n}, ${r} )`,this.getNodeType(e),t)}}const Uh=gt(OJ);class IJ extends qg{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Qn.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,n=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(n&&n.width!==void 0){const{width:r,height:s}=n;this.value=Math.log2(Math.max(r,s))}}}const M9=gt(IJ);class pu extends qg{static get type(){return"TextureNode"}constructor(e,t=null,n=null,r=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=n,this.biasNode=r,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Qn.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(t===null)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return this.value.isDepthTexture===!0?"float":this.value.type===Nr?"uvec4":this.value.type===Ns?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Mr(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return this._matrixUniform===null&&(this._matrixUniform=yn(this.value.matrix)),this._matrixUniform.mul(Ie(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?Qn.RENDER:Qn.NONE,this}setupUV(e,t){const n=this.value;return e.isFlipY()&&(n.image instanceof ImageBitmap&&n.flipY===!0||n.isRenderTargetTexture===!0||n.isFramebufferTexture===!0||n.isDepthTexture===!0)&&(this.sampler?t=t.flipY():t=t.setY(Ee(Uh(this,this.levelNode).y).sub(t.y).sub(1))),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const n=this.value;if(!n||n.isTexture!==!0)throw new Error("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().");let r=this.uvNode;(r===null||e.context.forceUVContext===!0)&&e.context.getUV&&(r=e.context.getUV(this)),r||(r=this.getDefaultUV()),this.updateMatrix===!0&&(r=this.getTransformedUV(r)),r=this.setupUV(e,r);let s=this.levelNode;s===null&&e.context.getTextureLevel&&(s=e.context.getTextureLevel(this)),t.uvNode=r,t.levelNode=s,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,this.sampler===!0?"vec2":"ivec2")}generateSnippet(e,t,n,r,s,a,l,u){const h=this.value;let m;return r?m=e.generateTextureLevel(h,t,n,r,a):s?m=e.generateTextureBias(h,t,n,s,a):u?m=e.generateTextureGrad(h,t,n,u,a):l?m=e.generateTextureCompare(h,t,n,l,a):this.sampler===!1?m=e.generateTextureLoad(h,t,n,a):m=e.generateTexture(h,t,n,a),m}generate(e,t){const n=this.value,r=e.getNodeProperties(this),s=super.generate(e,"property");if(t==="sampler")return s+"_sampler";if(e.isReference(t))return s;{const a=e.getDataFromNode(this);let l=a.propertyName;if(l===void 0){const{uvNode:m,levelNode:v,biasNode:x,compareNode:S,depthNode:T,gradNode:N}=r,C=this.generateUV(e,m),E=v?v.build(e,"float"):null,O=x?x.build(e,"float"):null,U=T?T.build(e,"int"):null,I=S?S.build(e,"float"):null,j=N?[N[0].build(e,"vec2"),N[1].build(e,"vec2")]:null,z=e.getVarFromNode(this);l=e.getPropertyName(z);const G=this.generateSnippet(e,s,C,E,O,U,I,j);e.addLineFlowCode(`${l} = ${G}`,this),a.snippet=G,a.propertyName=l}let u=l;const h=this.getNodeType(e);return e.needsToWorkingColorSpace(n)&&(u=sE(zh(u,h),n.colorSpace).setup(e).build(e,h)),e.format(u,h,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){return console.warn("THREE.TextureNode: .uv() has been renamed. Use .sample() instead."),this.sample(e)}sample(e){const t=this.clone();return t.uvNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}blur(e){const t=this.clone();return t.biasNode=wt(e).mul(M9(t)),t.referenceNode=this.getSelf(),wt(t)}level(e){const t=this.clone();return t.levelNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}size(e){return Uh(this,e)}bias(e){const t=this.clone();return t.biasNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}compare(e){const t=this.clone();return t.compareNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}grad(e,t){const n=this.clone();return n.gradNode=[wt(e),wt(t)],n.referenceNode=this.getSelf(),wt(n)}depth(e){const t=this.clone();return t.depthNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;t!==null&&(t.value=e.matrix),e.matrixAutoUpdate===!0&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e}}const fi=gt(pu),Ir=(...i)=>fi(...i).setSampler(!1),FJ=i=>(i.isNode===!0?i:fi(i)).convert("sampler"),Eh=yn("float").label("cameraNear").setGroup(Ln).onRenderUpdate(({camera:i})=>i.near),Ch=yn("float").label("cameraFar").setGroup(Ln).onRenderUpdate(({camera:i})=>i.far),Ad=yn("mat4").label("cameraProjectionMatrix").setGroup(Ln).onRenderUpdate(({camera:i})=>i.projectionMatrix),kJ=yn("mat4").label("cameraProjectionMatrixInverse").setGroup(Ln).onRenderUpdate(({camera:i})=>i.projectionMatrixInverse),no=yn("mat4").label("cameraViewMatrix").setGroup(Ln).onRenderUpdate(({camera:i})=>i.matrixWorldInverse),zJ=yn("mat4").label("cameraWorldMatrix").setGroup(Ln).onRenderUpdate(({camera:i})=>i.matrixWorld),GJ=yn("mat3").label("cameraNormalMatrix").setGroup(Ln).onRenderUpdate(({camera:i})=>i.normalMatrix),E9=yn(new me).label("cameraPosition").setGroup(Ln).onRenderUpdate(({camera:i},e)=>e.value.setFromMatrixPosition(i.matrixWorld));class Ni extends Nn{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Qn.OBJECT,this._uniformNode=new qg(null)}getNodeType(){const e=this.scope;if(e===Ni.WORLD_MATRIX)return"mat4";if(e===Ni.POSITION||e===Ni.VIEW_POSITION||e===Ni.DIRECTION||e===Ni.SCALE)return"vec3"}update(e){const t=this.object3d,n=this._uniformNode,r=this.scope;if(r===Ni.WORLD_MATRIX)n.value=t.matrixWorld;else if(r===Ni.POSITION)n.value=n.value||new me,n.value.setFromMatrixPosition(t.matrixWorld);else if(r===Ni.SCALE)n.value=n.value||new me,n.value.setFromMatrixScale(t.matrixWorld);else if(r===Ni.DIRECTION)n.value=n.value||new me,t.getWorldDirection(n.value);else if(r===Ni.VIEW_POSITION){const s=e.camera;n.value=n.value||new me,n.value.setFromMatrixPosition(t.matrixWorld),n.value.applyMatrix4(s.matrixWorldInverse)}}generate(e){const t=this.scope;return t===Ni.WORLD_MATRIX?this._uniformNode.nodeType="mat4":(t===Ni.POSITION||t===Ni.VIEW_POSITION||t===Ni.DIRECTION||t===Ni.SCALE)&&(this._uniformNode.nodeType="vec3"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}Ni.WORLD_MATRIX="worldMatrix";Ni.POSITION="position";Ni.SCALE="scale";Ni.VIEW_POSITION="viewPosition";Ni.DIRECTION="direction";const qJ=gt(Ni,Ni.DIRECTION),VJ=gt(Ni,Ni.WORLD_MATRIX),C9=gt(Ni,Ni.POSITION),jJ=gt(Ni,Ni.SCALE),HJ=gt(Ni,Ni.VIEW_POSITION);class mu extends Ni{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const WJ=$t(mu,mu.DIRECTION),Ho=$t(mu,mu.WORLD_MATRIX),$J=$t(mu,mu.POSITION),XJ=$t(mu,mu.SCALE),YJ=$t(mu,mu.VIEW_POSITION),N9=yn(new Xn).onObjectUpdate(({object:i},e)=>e.value.getNormalMatrix(i.matrixWorld)),QJ=yn(new jn).onObjectUpdate(({object:i},e)=>e.value.copy(i.matrixWorld).invert()),H0=Ke(i=>i.renderer.nodes.modelViewMatrix||R9).once()().toVar("modelViewMatrix"),R9=no.mul(Ho),KJ=Ke(i=>(i.context.isHighPrecisionModelViewMatrix=!0,yn("mat4").onObjectUpdate(({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))).once()().toVar("highpModelViewMatrix"),ZJ=Ke(i=>{const e=i.context.isHighPrecisionModelViewMatrix;return yn("mat3").onObjectUpdate(({object:t,camera:n})=>(e!==!0&&t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix)))}).once()().toVar("highpModelNormalViewMatrix"),ky=Au("position","vec3"),zr=ky.varying("positionLocal"),Z_=ky.varying("positionPrevious"),Tc=Ho.mul(zr).xyz.varying("v_positionWorld").context({needsPositionReassign:!0}),aE=zr.transformDirection(Ho).varying("v_positionWorldDirection").normalize().toVar("positionWorldDirection").context({needsPositionReassign:!0}),Xr=Ke(i=>i.context.setupPositionView(),"vec3").once()().varying("v_positionView").context({needsPositionReassign:!0}),hr=Xr.negate().varying("v_positionViewDirection").normalize().toVar("positionViewDirection");class JJ extends Nn{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:n}=e;return t.coordinateSystem===Ga&&n.side===or?"false":e.getFrontFacing()}}const D9=$t(JJ),Wg=xe(D9).mul(2).sub(1),zy=Au("normal","vec3"),Ja=Ke(i=>i.geometry.hasAttribute("normal")===!1?(console.warn('TSL.NormalNode: Vertex attribute "normal" not found on geometry.'),Ie(0,1,0)):zy,"vec3").once()().toVar("normalLocal"),P9=Xr.dFdx().cross(Xr.dFdy()).normalize().toVar("normalFlat"),Ko=Ke(i=>{let e;return i.material.flatShading===!0?e=P9:e=to(oE(Ja),"v_normalView").normalize(),e},"vec3").once()().toVar("normalView"),Gy=to(Ko.transformDirection(no),"v_normalWorld").normalize().toVar("normalWorld"),kr=Ke(i=>i.context.setupNormal(),"vec3").once()().mul(Wg).toVar("transformedNormalView"),qy=kr.transformDirection(no).toVar("transformedNormalWorld"),HA=Ke(i=>i.context.setupClearcoatNormal(),"vec3").once()().mul(Wg).toVar("transformedClearcoatNormalView"),L9=Ke(([i,e=Ho])=>{const t=ua(e),n=i.div(Ie(t[0].dot(t[0]),t[1].dot(t[1]),t[2].dot(t[2])));return t.mul(n).xyz}),oE=Ke(([i],e)=>{const t=e.renderer.nodes.modelNormalViewMatrix;if(t!==null)return t.transformDirection(i);const n=N9.mul(i);return no.transformDirection(n)}),U9=yn(0).onReference(({material:i})=>i).onRenderUpdate(({material:i})=>i.refractionRatio),B9=hr.negate().reflect(kr),O9=hr.negate().refract(kr,U9),I9=B9.transformDirection(no).toVar("reflectVector"),F9=O9.transformDirection(no).toVar("reflectVector");class eee extends pu{static get type(){return"CubeTextureNode"}constructor(e,t=null,n=null,r=null){super(e,t,n,r),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===Xo?I9:e.mapping===Yo?F9:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),Ie(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return e.renderer.coordinateSystem===cu||!n.isRenderTargetTexture?Ie(t.x.negate(),t.yz):t}generateUV(e,t){return t.build(e,"vec3")}}const P0=gt(eee);class lE extends qg{static get type(){return"BufferNode"}constructor(e,t,n=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=n}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const $g=(i,e,t)=>wt(new lE(i,e,t));class tee extends dd{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),n=this.getNodeType(),r=this.node.getPaddedType();return e.format(t,r,n)}}class k9 extends lE{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=t===null?Rh(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=Qn.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return e==="mat2"?t="mat2":/mat/.test(e)===!0?t="mat4":e.charAt(0)==="i"?t="ivec4":e.charAt(0)==="u"&&(t="uvec4"),t}update(){const{array:e,value:t}=this,n=this.elementType;if(n==="float"||n==="int"||n==="uint")for(let r=0;r<e.length;r++){const s=r*4;t[s]=e[r]}else if(n==="color")for(let r=0;r<e.length;r++){const s=r*4,a=e[r];t[s]=a.r,t[s+1]=a.g,t[s+2]=a.b||0}else if(n==="mat2")for(let r=0;r<e.length;r++){const s=r*4,a=e[r];t[s]=a.elements[0],t[s+1]=a.elements[1],t[s+2]=a.elements[2],t[s+3]=a.elements[3]}else if(n==="mat3")for(let r=0;r<e.length;r++){const s=r*16,a=e[r];t[s]=a.elements[0],t[s+1]=a.elements[1],t[s+2]=a.elements[2],t[s+4]=a.elements[3],t[s+5]=a.elements[4],t[s+6]=a.elements[5],t[s+8]=a.elements[6],t[s+9]=a.elements[7],t[s+10]=a.elements[8],t[s+15]=1}else if(n==="mat4")for(let r=0;r<e.length;r++){const s=r*16,a=e[r];for(let l=0;l<a.elements.length;l++)t[s+l]=a.elements[l]}else for(let r=0;r<e.length;r++){const s=r*4,a=e[r];t[s]=a.x,t[s+1]=a.y,t[s+2]=a.z||0,t[s+3]=a.w||0}}setup(e){const t=this.array.length,n=this.elementType;let r=Float32Array;const s=this.paddedType,a=e.getTypeLength(s);return n.charAt(0)==="i"&&(r=Int32Array),n.charAt(0)==="u"&&(r=Uint32Array),this.value=new r(t*a),this.bufferCount=t,this.bufferType=s,super.setup(e)}element(e){return wt(new tee(this,wt(e)))}}const vc=(i,e)=>wt(new k9(i,e)),nee=(i,e)=>(console.warn("TSL.UniformArrayNode: uniforms() has been renamed to uniformArray()."),wt(new k9(i,e)));class iee extends dd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}}class Vy extends Nn{static get type(){return"ReferenceNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.name=null,this.updateType=Qn.OBJECT}element(e){return wt(new iee(this,wt(e)))}setGroup(e){return this.group=e,this}label(e){return this.name=e,this}setNodeType(e){let t=null;this.count!==null?t=$g(null,e,this.count):Array.isArray(this.getValueFromReference())?t=vc(null,e):e==="texture"?t=fi(null):e==="cubeTexture"?t=P0(null):t=yn(null,e),this.group!==null&&t.setGroup(this.group),this.name!==null&&t.label(this.name),this.node=t.getSelf()}getNodeType(e){return this.node===null&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let r=1;r<t.length;r++)n=n[t[r]];return n}updateReference(e){return this.reference=this.object!==null?this.object:e.object,this.reference}setup(){return this.updateValue(),this.node}update(){this.updateValue()}updateValue(){this.node===null&&this.setNodeType(this.uniformType);const e=this.getValueFromReference();Array.isArray(e)?this.node.array=e:this.node.value=e}}const zi=(i,e,t)=>wt(new Vy(i,e,t)),Xw=(i,e,t,n)=>wt(new Vy(i,e,n,t));class ree extends Vy{static get type(){return"MaterialReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.material=n,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=this.material!==null?this.material:e.material,this.reference}}const _c=(i,e,t=null)=>wt(new ree(i,e,t)),jy=Ke(i=>(i.geometry.hasAttribute("tangent")===!1&&i.geometry.computeTangents(),Au("tangent","vec4")))(),Xg=jy.xyz.toVar("tangentLocal"),Yg=H0.mul(_n(Xg,0)).xyz.varying("v_tangentView").normalize().toVar("tangentView"),z9=Yg.transformDirection(no).varying("v_tangentWorld").normalize().toVar("tangentWorld"),uE=Yg.toVar("transformedTangentView"),see=uE.transformDirection(no).normalize().toVar("transformedTangentWorld"),Qg=i=>i.mul(jy.w).xyz,aee=to(Qg(zy.cross(jy)),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),oee=to(Qg(Ja.cross(Xg)),"v_bitangentLocal").normalize().toVar("bitangentLocal"),G9=to(Qg(Ko.cross(Yg)),"v_bitangentView").normalize().toVar("bitangentView"),lee=to(Qg(Gy.cross(z9)),"v_bitangentWorld").normalize().toVar("bitangentWorld"),q9=Qg(kr.cross(uE)).normalize().toVar("transformedBitangentView"),uee=q9.transformDirection(no).normalize().toVar("transformedBitangentWorld"),jf=ua(Yg,G9,Ko),V9=hr.mul(jf),cee=(i,e)=>i.sub(V9.mul(e)),j9=(()=>{let i=Zf.cross(hr);return i=i.cross(Zf).normalize(),i=Ui(i,kr,Th.mul($l.oneMinus()).oneMinus().pow2().pow2()).normalize(),i})(),hee=Ke(i=>{const{eye_pos:e,surf_norm:t,mapN:n,uv:r}=i,s=e.dFdx(),a=e.dFdy(),l=r.dFdx(),u=r.dFdy(),h=t,m=a.cross(h),v=h.cross(s),x=m.mul(l.x).add(v.mul(u.x)),S=m.mul(l.y).add(v.mul(u.y)),T=x.dot(x).max(S.dot(S)),N=Wg.mul(T.inverseSqrt());return Qr(x.mul(n.x,N),S.mul(n.y,N),h.mul(n.z)).normalize()});class fee extends Zr{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=Mc}setup(e){const{normalMapType:t,scaleNode:n}=this;let r=this.node.mul(2).sub(1);n!==null&&(r=Ie(r.xy.mul(n),r.z));let s=null;return t===z7?s=oE(r):t===Mc&&(e.hasGeometryAttribute("tangent")===!0?s=jf.mul(r).normalize():s=hee({eye_pos:Xr,surf_norm:Ko,mapN:r,uv:Mr()})),s}}const Yw=gt(fee),dee=Ke(({textureNode:i,bumpScale:e})=>{const t=r=>i.cache().context({getUV:s=>r(s.uvNode||Mr()),forceUVContext:!0}),n=xe(t(r=>r));return Lt(xe(t(r=>r.add(r.dFdx()))).sub(n),xe(t(r=>r.add(r.dFdy()))).sub(n)).mul(e)}),Aee=Ke(i=>{const{surf_pos:e,surf_norm:t,dHdxy:n}=i,r=e.dFdx().normalize(),s=e.dFdy().normalize(),a=t,l=s.cross(a),u=a.cross(r),h=r.dot(l).mul(Wg),m=h.sign().mul(n.x.mul(l).add(n.y.mul(u)));return h.abs().mul(t).sub(m).normalize()});class pee extends Zr{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=this.scaleNode!==null?this.scaleNode:1,t=dee({textureNode:this.textureNode,bumpScale:e});return Aee({surf_pos:Xr,surf_norm:Ko,dHdxy:t})}}const H9=gt(pee),IR=new Map;class At extends Nn{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let n=IR.get(e);return n===void 0&&(n=_c(e,t),IR.set(e,n)),n}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache(e==="map"?"map":e+"Map","texture")}setup(e){const t=e.context.material,n=this.scope;let r=null;if(n===At.COLOR){const s=t.color!==void 0?this.getColor(n):Ie();t.map&&t.map.isTexture===!0?r=s.mul(this.getTexture("map")):r=s}else if(n===At.OPACITY){const s=this.getFloat(n);t.alphaMap&&t.alphaMap.isTexture===!0?r=s.mul(this.getTexture("alpha")):r=s}else if(n===At.SPECULAR_STRENGTH)t.specularMap&&t.specularMap.isTexture===!0?r=this.getTexture("specular").r:r=xe(1);else if(n===At.SPECULAR_INTENSITY){const s=this.getFloat(n);t.specularIntensityMap&&t.specularIntensityMap.isTexture===!0?r=s.mul(this.getTexture(n).a):r=s}else if(n===At.SPECULAR_COLOR){const s=this.getColor(n);t.specularColorMap&&t.specularColorMap.isTexture===!0?r=s.mul(this.getTexture(n).rgb):r=s}else if(n===At.ROUGHNESS){const s=this.getFloat(n);t.roughnessMap&&t.roughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).g):r=s}else if(n===At.METALNESS){const s=this.getFloat(n);t.metalnessMap&&t.metalnessMap.isTexture===!0?r=s.mul(this.getTexture(n).b):r=s}else if(n===At.EMISSIVE){const s=this.getFloat("emissiveIntensity"),a=this.getColor(n).mul(s);t.emissiveMap&&t.emissiveMap.isTexture===!0?r=a.mul(this.getTexture(n)):r=a}else if(n===At.NORMAL)t.normalMap?(r=Yw(this.getTexture("normal"),this.getCache("normalScale","vec2")),r.normalMapType=t.normalMapType):t.bumpMap?r=H9(this.getTexture("bump").r,this.getFloat("bumpScale")):r=Ko;else if(n===At.CLEARCOAT){const s=this.getFloat(n);t.clearcoatMap&&t.clearcoatMap.isTexture===!0?r=s.mul(this.getTexture(n).r):r=s}else if(n===At.CLEARCOAT_ROUGHNESS){const s=this.getFloat(n);t.clearcoatRoughnessMap&&t.clearcoatRoughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).r):r=s}else if(n===At.CLEARCOAT_NORMAL)t.clearcoatNormalMap?r=Yw(this.getTexture(n),this.getCache(n+"Scale","vec2")):r=Ko;else if(n===At.SHEEN){const s=this.getColor("sheenColor").mul(this.getFloat("sheen"));t.sheenColorMap&&t.sheenColorMap.isTexture===!0?r=s.mul(this.getTexture("sheenColor").rgb):r=s}else if(n===At.SHEEN_ROUGHNESS){const s=this.getFloat(n);t.sheenRoughnessMap&&t.sheenRoughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).a):r=s,r=r.clamp(.07,1)}else if(n===At.ANISOTROPY)if(t.anisotropyMap&&t.anisotropyMap.isTexture===!0){const s=this.getTexture(n);r=Dy(UA.x,UA.y,UA.y.negate(),UA.x).mul(s.rg.mul(2).sub(Lt(1)).normalize().mul(s.b))}else r=UA;else if(n===At.IRIDESCENCE_THICKNESS){const s=zi("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const a=zi("0","float",t.iridescenceThicknessRange);r=s.sub(a).mul(this.getTexture(n).g).add(a)}else r=s}else if(n===At.TRANSMISSION){const s=this.getFloat(n);t.transmissionMap?r=s.mul(this.getTexture(n).r):r=s}else if(n===At.THICKNESS){const s=this.getFloat(n);t.thicknessMap?r=s.mul(this.getTexture(n).g):r=s}else if(n===At.IOR)r=this.getFloat(n);else if(n===At.LIGHT_MAP)r=this.getTexture(n).rgb.mul(this.getFloat("lightMapIntensity"));else if(n===At.AO)r=this.getTexture(n).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const s=this.getNodeType(e);r=this.getCache(n,s)}return r}}At.ALPHA_TEST="alphaTest";At.COLOR="color";At.OPACITY="opacity";At.SHININESS="shininess";At.SPECULAR="specular";At.SPECULAR_STRENGTH="specularStrength";At.SPECULAR_INTENSITY="specularIntensity";At.SPECULAR_COLOR="specularColor";At.REFLECTIVITY="reflectivity";At.ROUGHNESS="roughness";At.METALNESS="metalness";At.NORMAL="normal";At.CLEARCOAT="clearcoat";At.CLEARCOAT_ROUGHNESS="clearcoatRoughness";At.CLEARCOAT_NORMAL="clearcoatNormal";At.EMISSIVE="emissive";At.ROTATION="rotation";At.SHEEN="sheen";At.SHEEN_ROUGHNESS="sheenRoughness";At.ANISOTROPY="anisotropy";At.IRIDESCENCE="iridescence";At.IRIDESCENCE_IOR="iridescenceIOR";At.IRIDESCENCE_THICKNESS="iridescenceThickness";At.IOR="ior";At.TRANSMISSION="transmission";At.THICKNESS="thickness";At.ATTENUATION_DISTANCE="attenuationDistance";At.ATTENUATION_COLOR="attenuationColor";At.LINE_SCALE="scale";At.LINE_DASH_SIZE="dashSize";At.LINE_GAP_SIZE="gapSize";At.LINE_WIDTH="linewidth";At.LINE_DASH_OFFSET="dashOffset";At.POINT_WIDTH="pointWidth";At.DISPERSION="dispersion";At.LIGHT_MAP="light";At.AO="ao";const W9=$t(At,At.ALPHA_TEST),$9=$t(At,At.COLOR),X9=$t(At,At.SHININESS),Y9=$t(At,At.EMISSIVE),cE=$t(At,At.OPACITY),Q9=$t(At,At.SPECULAR),Qw=$t(At,At.SPECULAR_INTENSITY),K9=$t(At,At.SPECULAR_COLOR),Om=$t(At,At.SPECULAR_STRENGTH),Kv=$t(At,At.REFLECTIVITY),Z9=$t(At,At.ROUGHNESS),J9=$t(At,At.METALNESS),eU=$t(At,At.NORMAL).context({getUV:null}),tU=$t(At,At.CLEARCOAT),nU=$t(At,At.CLEARCOAT_ROUGHNESS),iU=$t(At,At.CLEARCOAT_NORMAL).context({getUV:null}),rU=$t(At,At.ROTATION),sU=$t(At,At.SHEEN),aU=$t(At,At.SHEEN_ROUGHNESS),oU=$t(At,At.ANISOTROPY),lU=$t(At,At.IRIDESCENCE),uU=$t(At,At.IRIDESCENCE_IOR),cU=$t(At,At.IRIDESCENCE_THICKNESS),hU=$t(At,At.TRANSMISSION),fU=$t(At,At.THICKNESS),dU=$t(At,At.IOR),AU=$t(At,At.ATTENUATION_DISTANCE),pU=$t(At,At.ATTENUATION_COLOR),mU=$t(At,At.LINE_SCALE),gU=$t(At,At.LINE_DASH_SIZE),vU=$t(At,At.LINE_GAP_SIZE),mee=$t(At,At.LINE_WIDTH),_U=$t(At,At.LINE_DASH_OFFSET),gee=$t(At,At.POINT_WIDTH),yU=$t(At,At.DISPERSION),hE=$t(At,At.LIGHT_MAP),xU=$t(At,At.AO),UA=yn(new bt).onReference(function(i){return i.material}).onRenderUpdate(function({material:i}){this.value.set(i.anisotropy*Math.cos(i.anisotropyRotation),i.anisotropy*Math.sin(i.anisotropyRotation))}),fE=Ke(i=>i.context.setupModelViewProjection(),"vec4").once()().varying("v_modelViewProjection");class fr extends Nn{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),n=this.scope;let r;if(n===fr.VERTEX)r=e.getVertexIndex();else if(n===fr.INSTANCE)r=e.getInstanceIndex();else if(n===fr.DRAW)r=e.getDrawIndex();else if(n===fr.INVOCATION_LOCAL)r=e.getInvocationLocalIndex();else if(n===fr.INVOCATION_SUBGROUP)r=e.getInvocationSubgroupIndex();else if(n===fr.SUBGROUP)r=e.getSubgroupIndex();else throw new Error("THREE.IndexNode: Unknown scope: "+n);let s;return e.shaderStage==="vertex"||e.shaderStage==="compute"?s=r:s=to(this).build(e,t),s}}fr.VERTEX="vertex";fr.INSTANCE="instance";fr.SUBGROUP="subgroup";fr.INVOCATION_LOCAL="invocationLocal";fr.INVOCATION_SUBGROUP="invocationSubgroup";fr.DRAW="draw";const bU=$t(fr,fr.VERTEX),Kg=$t(fr,fr.INSTANCE),vee=$t(fr,fr.SUBGROUP),_ee=$t(fr,fr.INVOCATION_SUBGROUP),yee=$t(fr,fr.INVOCATION_LOCAL),SU=$t(fr,fr.DRAW);class wU extends Nn{static get type(){return"InstanceNode"}constructor(e,t,n){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=n,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Qn.FRAME,this.buffer=null,this.bufferColor=null}setup(e){const{count:t,instanceMatrix:n,instanceColor:r}=this;let{instanceMatrixNode:s,instanceColorNode:a}=this;if(s===null){if(t<=1e3)s=$g(n.array,"mat4",Math.max(t,1)).element(Kg);else{const u=new u_(n.array,16,1);this.buffer=u;const h=n.usage===IA?$w:K_,m=[h(u,"vec4",16,0),h(u,"vec4",16,4),h(u,"vec4",16,8),h(u,"vec4",16,12)];s=Kf(...m)}this.instanceMatrixNode=s}if(r&&a===null){const u=new Bg(r.array,3),h=r.usage===IA?$w:K_;this.bufferColor=u,a=Ie(h(u,"vec3",3,0)),this.instanceColorNode=a}const l=s.mul(zr).xyz;if(zr.assign(l),e.hasGeometryAttribute("normal")){const u=L9(Ja,s);Ja.assign(u)}this.instanceColorNode!==null&&xg("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMatrix.usage!==IA&&this.buffer!==null&&this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version),this.instanceColor&&this.instanceColor.usage!==IA&&this.bufferColor!==null&&this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)}}const xee=gt(wU);class bee extends wU{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:n,instanceColor:r}=e;super(t,n,r),this.instancedMesh=e}}const TU=gt(bee);class See extends Nn{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){this.batchingIdNode===null&&(e.getDrawIndex()===null?this.batchingIdNode=Kg:this.batchingIdNode=SU);const n=Ke(([T])=>{const N=Uh(Ir(this.batchMesh._indirectTexture),0),C=Ee(T).modInt(Ee(N)),E=Ee(T).div(Ee(N));return Ir(this.batchMesh._indirectTexture,As(C,E)).x}).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]})(Ee(this.batchingIdNode)),r=this.batchMesh._matricesTexture,s=Uh(Ir(r),0),a=xe(n).mul(4).toInt().toVar(),l=a.modInt(s),u=a.div(Ee(s)),h=Kf(Ir(r,As(l,u)),Ir(r,As(l.add(1),u)),Ir(r,As(l.add(2),u)),Ir(r,As(l.add(3),u))),m=this.batchMesh._colorsTexture;if(m!==null){const N=Ke(([C])=>{const E=Uh(Ir(m),0).x,O=C,U=O.modInt(E),I=O.div(E);return Ir(m,As(U,I)).rgb}).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]})(n);xg("vec3","vBatchColor").assign(N)}const v=ua(h);zr.assign(h.mul(zr));const x=Ja.div(Ie(v[0].dot(v[0]),v[1].dot(v[1]),v[2].dot(v[2]))),S=v.mul(x).xyz;Ja.assign(S),e.hasGeometryAttribute("tangent")&&Xg.mulAssign(v)}}const MU=gt(See),FR=new WeakMap;class EU extends Nn{static get type(){return"SkinningNode"}constructor(e,t=!1){super("void"),this.skinnedMesh=e,this.useReference=t,this.updateType=Qn.OBJECT,this.skinIndexNode=Au("skinIndex","uvec4"),this.skinWeightNode=Au("skinWeight","vec4");let n,r,s;t?(n=zi("bindMatrix","mat4"),r=zi("bindMatrixInverse","mat4"),s=Xw("skeleton.boneMatrices","mat4",e.skeleton.bones.length)):(n=yn(e.bindMatrix,"mat4"),r=yn(e.bindMatrixInverse,"mat4"),s=$g(e.skeleton.boneMatrices,"mat4",e.skeleton.bones.length)),this.bindMatrixNode=n,this.bindMatrixInverseNode=r,this.boneMatricesNode=s,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=zr){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:s,bindMatrixInverseNode:a}=this,l=e.element(n.x),u=e.element(n.y),h=e.element(n.z),m=e.element(n.w),v=s.mul(t),x=Qr(l.mul(r.x).mul(v),u.mul(r.y).mul(v),h.mul(r.z).mul(v),m.mul(r.w).mul(v));return a.mul(x).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=Ja){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:s,bindMatrixInverseNode:a}=this,l=e.element(n.x),u=e.element(n.y),h=e.element(n.z),m=e.element(n.w);let v=Qr(r.x.mul(l),r.y.mul(u),r.z.mul(h),r.w.mul(m));return v=a.mul(v).mul(s),v.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return this.previousBoneMatricesNode===null&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=Xw("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,Z_)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")||qP(e.object).useVelocity===!0}setup(e){this.needsPreviousBoneMatrices(e)&&Z_.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(zr.assign(t),e.hasGeometryAttribute("normal")){const n=this.getSkinnedNormal();Ja.assign(n),e.hasGeometryAttribute("tangent")&&Xg.assign(n)}}generate(e,t){if(t!=="void")return zr.build(e,t)}update(e){const n=(this.useReference?e.object:this.skinnedMesh).skeleton;FR.get(n)!==e.frameId&&(FR.set(n,e.frameId),this.previousBoneMatricesNode!==null&&n.previousBoneMatrices.set(n.boneMatrices),n.update())}}const wee=i=>wt(new EU(i)),CU=i=>wt(new EU(i,!0));class Tee extends Nn{static get type(){return"LoopNode"}constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode(105+e)}getProperties(e){const t=e.getNodeProperties(this);if(t.stackNode!==void 0)return t;const n={};for(let s=0,a=this.params.length-1;s<a;s++){const l=this.params[s],u=l.isNode!==!0&&l.name||this.getVarName(s),h=l.isNode!==!0&&l.type||"int";n[u]=zh(u,h)}const r=e.addStack();return t.returnsNode=this.params[this.params.length-1](n,r,e),t.stackNode=r,e.removeStack(),t}getNodeType(e){const{returnsNode:t}=this.getProperties(e);return t?t.getNodeType(e):"void"}setup(e){this.getProperties(e)}generate(e){const t=this.getProperties(e),n=this.params,r=t.stackNode;for(let l=0,u=n.length-1;l<u;l++){const h=n[l];let m=null,v=null,x=null,S=null,T=null,N=null;h.isNode?(S="int",x=this.getVarName(l),m="0",v=h.build(e,S),T="<"):(S=h.type||"int",x=h.name||this.getVarName(l),m=h.start,v=h.end,T=h.condition,N=h.update,typeof m=="number"?m=e.generateConst(S,m):m&&m.isNode&&(m=m.build(e,S)),typeof v=="number"?v=e.generateConst(S,v):v&&v.isNode&&(v=v.build(e,S)),m!==void 0&&v===void 0?(m=m+" - 1",v="0",T=">="):v!==void 0&&m===void 0&&(m="0",T="<"),T===void 0&&(Number(m)>Number(v)?T=">=":T="<"));const C={start:m,end:v},E=C.start,O=C.end;let U="",I="",j="";N||(S==="int"||S==="uint"?T.includes("<")?N="++":N="--":T.includes("<")?N="+= 1.":N="-= 1."),U+=e.getVar(S,x)+" = "+E,I+=x+" "+T+" "+O,j+=x+" "+N;const z=`for ( ${U}; ${I}; ${j} )`;e.addFlowCode((l===0?`
|
||
`:"")+e.tab+z+` {
|
||
|
||
`).addFlowTab()}const s=r.build(e,"void"),a=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode(`
|
||
`+e.tab+s);for(let l=0,u=this.params.length-1;l<u;l++)e.addFlowCode((l===0?"":e.tab)+`}
|
||
|
||
`).removeFlowTab();return e.addFlowTab(),a}}const Bi=(...i)=>wt(new Tee(Qf(i,"int"))).append(),Mee=()=>zh("continue").append(),NU=()=>zh("break").append(),Eee=(...i)=>(console.warn("TSL.LoopNode: loop() has been renamed to Loop()."),Bi(...i)),X3=new WeakMap,po=new On,kR=Ke(({bufferMap:i,influence:e,stride:t,width:n,depth:r,offset:s})=>{const a=Ee(bU).mul(t).add(s),l=a.div(n),u=a.sub(l.mul(n));return Ir(i,As(u,l)).depth(r).mul(e)});function Cee(i){const e=i.morphAttributes.position!==void 0,t=i.morphAttributes.normal!==void 0,n=i.morphAttributes.color!==void 0,r=i.morphAttributes.position||i.morphAttributes.normal||i.morphAttributes.color,s=r!==void 0?r.length:0;let a=X3.get(i);if(a===void 0||a.count!==s){let O=function(){C.dispose(),X3.delete(i),i.removeEventListener("dispose",O)};var l=O;a!==void 0&&a.texture.dispose();const u=i.morphAttributes.position||[],h=i.morphAttributes.normal||[],m=i.morphAttributes.color||[];let v=0;e===!0&&(v=1),t===!0&&(v=2),n===!0&&(v=3);let x=i.attributes.position.count*v,S=1;const T=4096;x>T&&(S=Math.ceil(x/T),x=T);const N=new Float32Array(x*S*4*s),C=new XT(N,x,S,s);C.type=$r,C.needsUpdate=!0;const E=v*4;for(let U=0;U<s;U++){const I=u[U],j=h[U],z=m[U],G=x*S*4*U;for(let H=0;H<I.count;H++){const q=H*E;e===!0&&(po.fromBufferAttribute(I,H),N[G+q+0]=po.x,N[G+q+1]=po.y,N[G+q+2]=po.z,N[G+q+3]=0),t===!0&&(po.fromBufferAttribute(j,H),N[G+q+4]=po.x,N[G+q+5]=po.y,N[G+q+6]=po.z,N[G+q+7]=0),n===!0&&(po.fromBufferAttribute(z,H),N[G+q+8]=po.x,N[G+q+9]=po.y,N[G+q+10]=po.z,N[G+q+11]=z.itemSize===4?po.w:1)}}a={count:s,texture:C,stride:v,size:new bt(x,S)},X3.set(i,a),i.addEventListener("dispose",O)}return a}class Nee extends Nn{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=yn(1),this.updateType=Qn.OBJECT}setup(e){const{geometry:t}=e,n=t.morphAttributes.position!==void 0,r=t.hasAttribute("normal")&&t.morphAttributes.normal!==void 0,s=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,a=s!==void 0?s.length:0,{texture:l,stride:u,size:h}=Cee(t);n===!0&&zr.mulAssign(this.morphBaseInfluence),r===!0&&Ja.mulAssign(this.morphBaseInfluence);const m=Ee(h.width);Bi(a,({i:v})=>{const x=xe(0).toVar();this.mesh.count>1&&this.mesh.morphTexture!==null&&this.mesh.morphTexture!==void 0?x.assign(Ir(this.mesh.morphTexture,As(Ee(v).add(1),Ee(Kg))).r):x.assign(zi("morphTargetInfluences","float").element(v).toVar()),n===!0&&zr.addAssign(kR({bufferMap:l,influence:x,stride:u,width:m,depth:v,offset:Ee(0)})),r===!0&&Ja.addAssign(kR({bufferMap:l,influence:x,stride:u,width:m,depth:v,offset:Ee(1)}))})}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce((t,n)=>t+n,0)}}const RU=gt(Nee);class W0 extends Nn{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class Ree extends W0{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class Dee extends i9{static get type(){return"LightingContextNode"}constructor(e,t=null,n=null,r=null){super(e),this.lightingModel=t,this.backdropNode=n,this.backdropAlphaNode=r,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,n=Ie().toVar("directDiffuse"),r=Ie().toVar("directSpecular"),s=Ie().toVar("indirectDiffuse"),a=Ie().toVar("indirectSpecular"),l={directDiffuse:n,directSpecular:r,indirectDiffuse:s,indirectSpecular:a};return{radiance:Ie().toVar("radiance"),irradiance:Ie().toVar("irradiance"),iblIrradiance:Ie().toVar("iblIrradiance"),ambientOcclusion:xe(1).toVar("ambientOcclusion"),reflectedLight:l,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const DU=gt(Dee);class Pee extends W0{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let im,rm;class ss extends Nn{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===ss.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Qn.NONE;return(this.scope===ss.SIZE||this.scope===ss.VIEWPORT)&&(e=Qn.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===ss.VIEWPORT?t!==null?rm.copy(t.viewport):(e.getViewport(rm),rm.multiplyScalar(e.getPixelRatio())):t!==null?(im.width=t.width,im.height=t.height):e.getDrawingBufferSize(im)}setup(){const e=this.scope;let t=null;return e===ss.SIZE?t=yn(im||(im=new bt)):e===ss.VIEWPORT?t=yn(rm||(rm=new On)):t=Lt(Zg.div(Eg)),t}generate(e){if(this.scope===ss.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const n=e.getNodeProperties(Eg).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${n}.y - ${t}.y )`}return t}return super.generate(e)}}ss.COORDINATE="coordinate";ss.VIEWPORT="viewport";ss.SIZE="size";ss.UV="uv";const gu=$t(ss,ss.UV),Eg=$t(ss,ss.SIZE),Zg=$t(ss,ss.COORDINATE),dE=$t(ss,ss.VIEWPORT),PU=dE.zw,LU=Zg.sub(dE.xy),Lee=LU.div(PU),Uee=Ke(()=>(console.warn('TSL.ViewportNode: "viewportResolution" is deprecated. Use "screenSize" instead.'),Eg),"vec2").once()(),Bee=Ke(()=>(console.warn('TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "screenUV" instead.'),gu),"vec2").once()(),Oee=Ke(()=>(console.warn('TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "screenUV.flipY()" instead.'),gu.flipY()),"vec2").once()(),sm=new bt;class Hy extends pu{static get type(){return"ViewportTextureNode"}constructor(e=gu,t=null,n=null){n===null&&(n=new Q7,n.minFilter=za),super(n,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=Qn.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(sm);const n=this.value;(n.image.width!==sm.width||n.image.height!==sm.height)&&(n.image.width=sm.width,n.image.height=sm.height,n.needsUpdate=!0);const r=n.generateMipmaps;n.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(n),n.generateMipmaps=r}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const Iee=gt(Hy),AE=gt(Hy,null,null,{generateMipmaps:!0});let Y3=null;class Fee extends Hy{static get type(){return"ViewportDepthTextureNode"}constructor(e=gu,t=null){Y3===null&&(Y3=new Ic),super(e,t,Y3)}}const pE=gt(Fee);class Ha extends Nn{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===Ha.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,n=this.valueNode;let r=null;if(t===Ha.DEPTH_BASE)n!==null&&(r=BU().assign(n));else if(t===Ha.DEPTH)e.isPerspectiveCamera?r=UU(Xr.z,Eh,Ch):r=e0(Xr.z,Eh,Ch);else if(t===Ha.LINEAR_DEPTH)if(n!==null)if(e.isPerspectiveCamera){const s=mE(n,Eh,Ch);r=e0(s,Eh,Ch)}else r=n;else r=e0(Xr.z,Eh,Ch);return r}}Ha.DEPTH_BASE="depthBase";Ha.DEPTH="depth";Ha.LINEAR_DEPTH="linearDepth";const e0=(i,e,t)=>i.add(e).div(e.sub(t)),kee=(i,e,t)=>e.sub(t).mul(i).sub(e),UU=(i,e,t)=>e.add(i).mul(t).div(t.sub(e).mul(i)),mE=(i,e,t)=>e.mul(t).div(t.sub(e).mul(i).sub(t)),gE=(i,e,t)=>{e=e.max(1e-6).toVar();const n=su(i.negate().div(e)),r=su(t.div(e));return n.div(r)},zee=(i,e,t)=>{const n=i.mul(Uy(t.div(e)));return xe(Math.E).pow(n).mul(e).negate()},BU=gt(Ha,Ha.DEPTH_BASE),vE=$t(Ha,Ha.DEPTH),J_=gt(Ha,Ha.LINEAR_DEPTH),Gee=J_(pE());vE.assign=i=>BU(i);class qee extends Nn{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}const Vee=gt(qee);class $o extends Nn{static get type(){return"ClippingNode"}constructor(e=$o.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:n,unionPlanes:r}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===$o.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(n,r):this.scope===$o.HARDWARE?this.setupHardwareClipping(r,e):this.setupDefault(n,r)}setupAlphaToCoverage(e,t){return Ke(()=>{const n=xe().toVar("distanceToPlane"),r=xe().toVar("distanceToGradient"),s=xe(1).toVar("clipOpacity"),a=t.length;if(this.hardwareClipping===!1&&a>0){const u=vc(t);Bi(a,({i:h})=>{const m=u.element(h);n.assign(Xr.dot(m.xyz).negate().add(m.w)),r.assign(n.fwidth().div(2)),s.mulAssign(Uc(r.negate(),r,n))})}const l=e.length;if(l>0){const u=vc(e),h=xe(1).toVar("intersectionClipOpacity");Bi(l,({i:m})=>{const v=u.element(m);n.assign(Xr.dot(v.xyz).negate().add(v.w)),r.assign(n.fwidth().div(2)),h.mulAssign(Uc(r.negate(),r,n).oneMinus())}),s.mulAssign(h.oneMinus())}Ri.a.mulAssign(s),Ri.a.equal(0).discard()})()}setupDefault(e,t){return Ke(()=>{const n=t.length;if(this.hardwareClipping===!1&&n>0){const s=vc(t);Bi(n,({i:a})=>{const l=s.element(a);Xr.dot(l.xyz).greaterThan(l.w).discard()})}const r=e.length;if(r>0){const s=vc(e),a=Pc(!0).toVar("clipped");Bi(r,({i:l})=>{const u=s.element(l);a.assign(Xr.dot(u.xyz).greaterThan(u.w).and(a))}),a.discard()}})()}setupHardwareClipping(e,t){const n=e.length;return t.enableHardwareClipping(n),Ke(()=>{const r=vc(e),s=Vee(t.getClipDistance());Bi(n,({i:a})=>{const l=r.element(a),u=Xr.dot(l.xyz).sub(l.w).negate();s.element(a).assign(u)})})()}}$o.ALPHA_TO_COVERAGE="alphaToCoverage";$o.DEFAULT="default";$o.HARDWARE="hardware";const jee=()=>wt(new $o),Hee=()=>wt(new $o($o.ALPHA_TO_COVERAGE)),Wee=()=>wt(new $o($o.HARDWARE)),$ee=.05,zR=Ke(([i])=>kc(Kn(1e4,So(Kn(17,i.x).add(Kn(.1,i.y)))).mul(Qr(.1,rr(So(Kn(13,i.y).add(i.x))))))),GR=Ke(([i])=>zR(Lt(zR(i.xy),i.z))),Xee=Ke(([i])=>{const e=Gr(wc(KM(i.xyz)),wc(ZM(i.xyz))),t=xe(1).div(xe($ee).mul(e)).toVar("pixScale"),n=Lt(D0(au(su(t))),D0(By(su(t)))),r=Lt(GR(au(n.x.mul(i.xyz))),GR(au(n.y.mul(i.xyz)))),s=kc(su(t)),a=Qr(Kn(s.oneMinus(),r.x),Kn(s,r.y)),l=Za(s,s.oneMinus()),u=Ie(a.mul(a).div(Kn(2,l).mul(yi(1,l))),a.sub(Kn(.5,l)).div(yi(1,l)),yi(1,yi(1,a).mul(yi(1,a)).div(Kn(2,l).mul(yi(1,l))))),h=a.lessThan(l.oneMinus()).select(a.lessThan(l).select(u.x,u.y),u.z);return du(h,1e-6,1)}).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class qr extends oa{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.shadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null}customProgramCacheKey(){return this.type+IP(this)}build(e){this.setup(e)}setupObserver(e){return new HZ(e)}setup(e){e.context.setupNormal=()=>this.setupNormal(e),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,n=t.getRenderTarget();e.addStack();const r=this.vertexNode||this.setupVertex(e);e.stack.outputNode=r,this.setupHardwareClipping(e),this.geometryNode!==null&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();let s;const a=this.setupClipping(e);if((this.depthWrite===!0||this.depthTest===!0)&&(n!==null?n.depthBuffer===!0&&this.setupDepth(e):t.depth===!0&&this.setupDepth(e)),this.fragmentNode===null){this.setupDiffuseColor(e),this.setupVariants(e);const l=this.setupLighting(e);a!==null&&e.stack.add(a);const u=_n(l,Ri.a).max(0);if(s=this.setupOutput(e,u),Tg.assign(s),this.outputNode!==null&&(s=this.outputNode),n!==null){const h=t.getMRT(),m=this.mrtNode;h!==null?(s=h,m!==null&&(s=h.merge(m))):m!==null&&(s=m)}}else{let l=this.fragmentNode;l.isOutputStructNode!==!0&&(l=_n(l)),s=this.setupOutput(e,l)}e.stack.outputNode=s,e.addFlow("fragment",e.removeStack()),e.monitor=this.setupObserver(e)}setupClipping(e){if(e.clippingContext===null)return null;const{unionPlanes:t,intersectionPlanes:n}=e.clippingContext;let r=null;if(t.length>0||n.length>0){const s=e.renderer.samples;this.alphaToCoverage&&s>1?r=Hee():e.stack.add(jee())}return r}setupHardwareClipping(e){if(this.hardwareClipping=!1,e.clippingContext===null)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.add(Wee()),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:n}=e;let r=this.depthNode;if(r===null){const s=t.getMRT();s&&s.has("depth")?r=s.get("depth"):t.logarithmicDepthBuffer===!0&&(n.isPerspectiveCamera?r=gE(Xr.z,Eh,Ch):r=e0(Xr.z,Eh,Ch))}r!==null&&vE.assign(r).append()}setupPositionView(){return H0.mul(zr).xyz}setupModelViewProjection(){return Ad.mul(Xr)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.vertex=e.removeStack(),fE}setupPosition(e){const{object:t,geometry:n}=e;if((n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color)&&RU(t).append(),t.isSkinnedMesh===!0&&CU(t).append(),this.displacementMap){const r=_c("displacementMap","texture"),s=_c("displacementScale","float"),a=_c("displacementBias","float");zr.addAssign(Ja.normalize().mul(r.x.mul(s).add(a)))}return t.isBatchedMesh&&MU(t).append(),t.isInstancedMesh&&t.instanceMatrix&&t.instanceMatrix.isInstancedBufferAttribute===!0&&TU(t).append(),this.positionNode!==null&&zr.assign(this.positionNode.context({isPositionNodeInput:!0})),zr}setupDiffuseColor({object:e,geometry:t}){let n=this.colorNode?_n(this.colorNode):$9;this.vertexColors===!0&&t.hasAttribute("color")&&(n=_n(n.xyz.mul(Au("color","vec3")),n.a)),e.instanceColor&&(n=xg("vec3","vInstanceColor").mul(n)),e.isBatchedMesh&&e._colorsTexture&&(n=xg("vec3","vBatchColor").mul(n)),Ri.assign(n);const r=this.opacityNode?xe(this.opacityNode):cE;if(Ri.a.assign(Ri.a.mul(r)),this.alphaTestNode!==null||this.alphaTest>0){const s=this.alphaTestNode!==null?xe(this.alphaTestNode):W9;Ri.a.lessThanEqual(s).discard()}this.alphaHash===!0&&Ri.a.lessThan(Xee(zr)).discard(),this.transparent===!1&&this.blending===Xa&&this.alphaToCoverage===!1&&Ri.a.assign(1)}setupVariants(){}setupOutgoingLight(){return this.lights===!0?Ie(0):Ri.rgb}setupNormal(){return this.normalNode?Ie(this.normalNode):eU}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?_c("envMap","cubeTexture"):_c("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new Pee(hE)),t}setupLights(e){const t=[],n=this.setupEnvironment(e);n&&n.isLightingNode&&t.push(n);const r=this.setupLightMap(e);if(r&&r.isLightingNode&&t.push(r),this.aoNode!==null||e.material.aoMap){const a=this.aoNode!==null?this.aoNode:xU;t.push(new Ree(a))}let s=this.lightsNode||e.lightsNode;return t.length>0&&(s=e.renderer.lighting.createNode([...s.getLights(),...t])),s}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:n,backdropAlphaNode:r,emissiveNode:s}=this,l=this.lights===!0||this.lightsNode!==null?this.setupLights(e):null;let u=this.setupOutgoingLight(e);if(l&&l.getScope().hasLights){const h=this.setupLightingModel(e);u=DU(l,h,n,r)}else n!==null&&(u=Ie(r!==null?Ui(u,n,r):n));return(s&&s.isNode===!0||t.emissive&&t.emissive.isColor===!0)&&(Hw.assign(Ie(s||Y9)),u=u.add(Hw)),u}setupOutput(e,t){if(this.fog===!0){const n=e.fogNode;n&&(Tg.assign(t),t=_n(n))}return t}setDefaultValues(e){for(const n in e){const r=e[n];this[n]===void 0&&(this[n]=r,r&&r.clone&&(this[n]=r.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const n in t)Object.getOwnPropertyDescriptor(this.constructor.prototype,n)===void 0&&t[n].get!==void 0&&Object.defineProperty(this.constructor.prototype,n,t[n])}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{},nodes:{}});const n=oa.prototype.toJSON.call(this,e),r=H_(this);n.inputNodes={};for(const{property:a,childNode:l}of r)n.inputNodes[a]=l.toJSON(e).uuid;function s(a){const l=[];for(const u in a){const h=a[u];delete h.metadata,l.push(h)}return l}if(t){const a=s(e.textures),l=s(e.images),u=s(e.nodes);a.length>0&&(n.textures=a),l.length>0&&(n.images=l),u.length>0&&(n.nodes=u)}return n}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.shadowPositionNode=e.shadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}const Yee=new q0;class Qee extends qr{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(Yee),this.setValues(e)}}const Kee=new kz;class Zee extends qr{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(Kee),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?xe(this.offsetNode):_U,t=this.dashScaleNode?xe(this.dashScaleNode):mU,n=this.dashSizeNode?xe(this.dashSizeNode):gU,r=this.gapSizeNode?xe(this.gapSizeNode):vU;Xv.assign(n),Ww.assign(r);const s=to(Au("lineDistance").mul(t));(e?s.add(e):s).mod(Xv.add(Ww)).greaterThan(Xv).discard()}}let Q3=null;class Jee extends Hy{static get type(){return"ViewportSharedTextureNode"}constructor(e=gu,t=null){Q3===null&&(Q3=new Q7),super(e,t,Q3)}updateReference(){return this}}const ete=gt(Jee),OU=i=>wt(i).mul(.5).add(.5),tte=i=>wt(i).mul(2).sub(1),nte=new Bz;class ite extends qr{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(nte),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?xe(this.opacityNode):cE;Ri.assign(_n(OU(kr),e))}}class rte extends Zr{static get type(){return"EquirectUVNode"}constructor(e=aE){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan(e.x).mul(1/(Math.PI*2)).add(.5),n=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return Lt(t,n)}}const _E=gt(rte);class IU extends X7{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const n=t.minFilter,r=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s=new Vh(5,5,5),a=_E(aE),l=new qr;l.colorNode=fi(t,a,0),l.side=or,l.blending=$a;const u=new Oi(s,l),h=new ZT;h.add(u),t.minFilter===za&&(t.minFilter=ps);const m=new $7(1,10,this),v=e.getMRT();return e.setMRT(null),m.update(e,h),e.setMRT(v),t.minFilter=n,t.currentGenerateMipmaps=r,u.geometry.dispose(),u.material.dispose(),this}}const Im=new WeakMap;class ste extends Zr{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=P0();const t=new vy;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Qn.RENDER}updateBefore(e){const{renderer:t,material:n}=e,r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const s=r.isTextureNode?r.value:n[r.property];if(s&&s.isTexture){const a=s.mapping;if(a===Oh||a===Ih){if(Im.has(s)){const l=Im.get(s);qR(l,s.mapping),this._cubeTexture=l}else{const l=s.image;if(ate(l)){const u=new IU(l.height);u.fromEquirectangularTexture(t,s),qR(u.texture,s.mapping),this._cubeTexture=u.texture,Im.set(s,u.texture),s.addEventListener("dispose",FU)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function ate(i){return i==null?!1:i.height>0}function FU(i){const e=i.target;e.removeEventListener("dispose",FU);const t=Im.get(e);t!==void 0&&(Im.delete(e),t.dispose())}function qR(i,e){e===Oh?i.mapping=Xo:e===Ih&&(i.mapping=Yo)}const kU=gt(ste);class yE extends W0{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=kU(this.envNode)}}class ote extends W0{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=xe(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class Wy{start(){}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class zU extends Wy{constructor(){super()}indirect(e,t,n){const r=e.ambientOcclusion,s=e.reflectedLight,a=n.context.irradianceLightMap;s.indirectDiffuse.assign(_n(0)),a?s.indirectDiffuse.addAssign(a):s.indirectDiffuse.addAssign(_n(1,1,1,0)),s.indirectDiffuse.mulAssign(r),s.indirectDiffuse.mulAssign(Ri.rgb)}finish(e,t,n){const r=n.material,s=e.outgoingLight,a=n.context.environment;if(a)switch(r.combine){case Dg:s.rgb.assign(Ui(s.rgb,s.rgb.mul(a.rgb),Om.mul(Kv)));break;case P7:s.rgb.assign(Ui(s.rgb,a.rgb,Om.mul(Kv)));break;case L7:s.rgb.addAssign(a.rgb.mul(Om.mul(Kv)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",r.combine);break}}}const lte=new cd;class ute extends qr{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(lte),this.setValues(e)}setupNormal(){return Ko}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new yE(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new ote(hE)),t}setupOutgoingLight(){return Ri.rgb}setupLightingModel(){return new zU}}const L0=Ke(({f0:i,f90:e,dotVH:t})=>{const n=t.mul(-5.55473).sub(6.98316).mul(t).exp2();return i.mul(n.oneMinus()).add(e.mul(n))}),ld=Ke(i=>i.diffuseColor.mul(1/Math.PI)),cte=()=>xe(.25),hte=Ke(({dotNH:i})=>X_.mul(xe(.5)).add(1).mul(xe(1/Math.PI)).mul(i.pow(X_))),fte=Ke(({lightDirection:i})=>{const e=i.add(hr).normalize(),t=kr.dot(e).clamp(),n=hr.dot(e).clamp(),r=L0({f0:Oa,f90:1,dotVH:n}),s=cte(),a=hte({dotNH:t});return r.mul(s).mul(a)});class GU extends zU{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const s=kr.dot(e).clamp().mul(t);n.directDiffuse.addAssign(s.mul(ld({diffuseColor:Ri.rgb}))),this.specular===!0&&n.directSpecular.addAssign(s.mul(fte({lightDirection:e})).mul(Om))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:n}){n.indirectDiffuse.addAssign(t.mul(ld({diffuseColor:Ri}))),n.indirectDiffuse.mulAssign(e)}}const dte=new Fc;class Ate extends qr{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(dte),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new yE(t):null}setupLightingModel(){return new GU(!1)}}const pte=new oD;class mte extends qr{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(pte),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new yE(t):null}setupLightingModel(){return new GU}setupVariants(){const e=(this.shininessNode?xe(this.shininessNode):X9).max(1e-4);X_.assign(e);const t=this.specularNode||Q9;Oa.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const qU=Ke(i=>{if(i.geometry.hasAttribute("normal")===!1)return xe(0);const e=Ko.dFdx().abs().max(Ko.dFdy().abs());return e.x.max(e.y).max(e.z)}),xE=Ke(i=>{const{roughness:e}=i,t=qU();let n=e.max(.0525);return n=n.add(t),n=n.min(1),n}),VU=Ke(({alpha:i,dotNL:e,dotNV:t})=>{const n=i.pow2(),r=e.mul(n.add(n.oneMinus().mul(t.pow2())).sqrt()),s=t.mul(n.add(n.oneMinus().mul(e.pow2())).sqrt());return Cl(.5,r.add(s).max(NL))}).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),gte=Ke(({alphaT:i,alphaB:e,dotTV:t,dotBV:n,dotTL:r,dotBL:s,dotNV:a,dotNL:l})=>{const u=l.mul(Ie(i.mul(t),e.mul(n),a).length()),h=a.mul(Ie(i.mul(r),e.mul(s),l).length());return Cl(.5,u.add(h)).saturate()}).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),jU=Ke(({alpha:i,dotNH:e})=>{const t=i.pow2(),n=e.pow2().mul(t.oneMinus()).oneMinus();return t.div(n.pow2()).mul(1/Math.PI)}).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),vte=xe(1/Math.PI),_te=Ke(({alphaT:i,alphaB:e,dotNH:t,dotTH:n,dotBH:r})=>{const s=i.mul(e),a=Ie(e.mul(n),i.mul(r),s.mul(t)),l=a.dot(a),u=s.div(l);return vte.mul(s.mul(u.pow2()))}).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),Kw=Ke(i=>{const{lightDirection:e,f0:t,f90:n,roughness:r,f:s,USE_IRIDESCENCE:a,USE_ANISOTROPY:l}=i,u=i.normalView||kr,h=r.pow2(),m=e.add(hr).normalize(),v=u.dot(e).clamp(),x=u.dot(hr).clamp(),S=u.dot(m).clamp(),T=hr.dot(m).clamp();let N=L0({f0:t,f90:n,dotVH:T}),C,E;if(_g(a)&&(N=Ly.mix(N,s)),_g(l)){const O=Lm.dot(e),U=Lm.dot(hr),I=Lm.dot(m),j=Zf.dot(e),z=Zf.dot(hr),G=Zf.dot(m);C=gte({alphaT:$_,alphaB:h,dotTV:U,dotBV:z,dotTL:O,dotBL:j,dotNV:x,dotNL:v}),E=_te({alphaT:$_,alphaB:h,dotNH:S,dotTH:I,dotBH:G})}else C=VU({alpha:h,dotNL:v,dotNV:x}),E=jU({alpha:h,dotNH:S});return N.mul(C).mul(E)}),bE=Ke(({roughness:i,dotNV:e})=>{const t=_n(-1,-.0275,-.572,.022),n=_n(1,.0425,1.04,-.04),r=i.mul(t).add(n),s=r.x.mul(r.x).min(e.mul(-9.28).exp2()).mul(r.x).add(r.y);return Lt(-1.04,1.04).mul(s).add(r.zw)}).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),HU=Ke(i=>{const{dotNV:e,specularColor:t,specularF90:n,roughness:r}=i,s=bE({dotNV:e,roughness:r});return t.mul(s.x).add(n.mul(s.y))}),WU=Ke(({f:i,f90:e,dotVH:t})=>{const n=t.oneMinus().saturate(),r=n.mul(n),s=n.mul(r,r).clamp(0,.9999);return i.sub(Ie(e).mul(s)).div(s.oneMinus())}).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),yte=Ke(({roughness:i,dotNH:e})=>{const t=i.pow2(),n=xe(1).div(t),s=e.pow2().oneMinus().max(.0078125);return xe(2).add(n).mul(s.pow(n.mul(.5))).div(2*Math.PI)}).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),xte=Ke(({dotNV:i,dotNL:e})=>xe(1).div(xe(4).mul(e.add(i).sub(e.mul(i))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),bte=Ke(({lightDirection:i})=>{const e=i.add(hr).normalize(),t=kr.dot(i).clamp(),n=kr.dot(hr).clamp(),r=kr.dot(e).clamp(),s=yte({roughness:Py,dotNH:r}),a=xte({dotNV:n,dotNL:t});return Vf.mul(s).mul(a)}),Ste=Ke(({N:i,V:e,roughness:t})=>{const s=.0078125,a=i.dot(e).saturate(),l=Lt(t,a.oneMinus().sqrt());return l.assign(l.mul(.984375).add(s)),l}).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),wte=Ke(({f:i})=>{const e=i.length();return Gr(e.mul(e).add(i.z).div(e.add(1)),0)}).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),ov=Ke(({v1:i,v2:e})=>{const t=i.dot(e),n=t.abs().toVar(),r=n.mul(.0145206).add(.4965155).mul(n).add(.8543985).toVar(),s=n.add(4.1616724).mul(n).add(3.417594).toVar(),a=r.div(s),l=t.greaterThan(0).select(a,Gr(t.mul(t).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(a));return i.cross(e).mul(l)}).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),VR=Ke(({N:i,V:e,P:t,mInv:n,p0:r,p1:s,p2:a,p3:l})=>{const u=s.sub(r).toVar(),h=l.sub(r).toVar(),m=u.cross(h),v=Ie().toVar();return ii(m.dot(t.sub(r)).greaterThanEqual(0),()=>{const x=e.sub(i.mul(e.dot(i))).normalize(),S=i.cross(x).negate(),T=n.mul(ua(x,S,i).transpose()).toVar(),N=T.mul(r.sub(t)).normalize().toVar(),C=T.mul(s.sub(t)).normalize().toVar(),E=T.mul(a.sub(t)).normalize().toVar(),O=T.mul(l.sub(t)).normalize().toVar(),U=Ie(0).toVar();U.addAssign(ov({v1:N,v2:C})),U.addAssign(ov({v1:C,v2:E})),U.addAssign(ov({v1:E,v2:O})),U.addAssign(ov({v1:O,v2:N})),v.assign(Ie(wte({f:U})))}),v}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),$y=1/6,$U=i=>Kn($y,Kn(i,Kn(i,i.negate().add(3)).sub(3)).add(1)),Zw=i=>Kn($y,Kn(i,Kn(i,Kn(3,i).sub(6))).add(4)),XU=i=>Kn($y,Kn(i,Kn(i,Kn(-3,i).add(3)).add(3)).add(1)),Jw=i=>Kn($y,Tl(i,3)),jR=i=>$U(i).add(Zw(i)),HR=i=>XU(i).add(Jw(i)),WR=i=>Qr(-1,Zw(i).div($U(i).add(Zw(i)))),$R=i=>Qr(1,Jw(i).div(XU(i).add(Jw(i)))),XR=(i,e,t)=>{const n=i.uvNode,r=Kn(n,e.zw).add(.5),s=au(r),a=kc(r),l=jR(a.x),u=HR(a.x),h=WR(a.x),m=$R(a.x),v=WR(a.y),x=$R(a.y),S=Lt(s.x.add(h),s.y.add(v)).sub(.5).mul(e.xy),T=Lt(s.x.add(m),s.y.add(v)).sub(.5).mul(e.xy),N=Lt(s.x.add(h),s.y.add(x)).sub(.5).mul(e.xy),C=Lt(s.x.add(m),s.y.add(x)).sub(.5).mul(e.xy),E=jR(a.y).mul(Qr(l.mul(i.sample(S).level(t)),u.mul(i.sample(T).level(t)))),O=HR(a.y).mul(Qr(l.mul(i.sample(N).level(t)),u.mul(i.sample(C).level(t))));return E.add(O)},YU=Ke(([i,e=xe(3)])=>{const t=Lt(i.size(Ee(e))),n=Lt(i.size(Ee(e.add(1)))),r=Cl(1,t),s=Cl(1,n),a=XR(i,_n(r,t),au(e)),l=XR(i,_n(s,n),By(e));return kc(e).mix(a,l)}),YR=Ke(([i,e,t,n,r])=>{const s=Ie(nE(e.negate(),Lc(i),Cl(1,n))),a=Ie(wc(r[0].xyz),wc(r[1].xyz),wc(r[2].xyz));return Lc(s).mul(t.mul(a))}).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),Tte=Ke(([i,e])=>i.mul(du(e.mul(2).sub(2),0,1))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),Mte=AE(),Ete=AE(),QR=Ke(([i,e,t],{material:n})=>{const s=(n.side===or?Mte:Ete).sample(i),a=su(Eg.x).mul(Tte(e,t));return YU(s,a)}),KR=Ke(([i,e,t])=>(ii(t.notEqual(0),()=>{const n=Uy(e).negate().div(t);return XM(n.negate().mul(i))}),Ie(1))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),Cte=Ke(([i,e,t,n,r,s,a,l,u,h,m,v,x,S,T])=>{let N,C;if(T){N=_n().toVar(),C=Ie().toVar();const j=m.sub(1).mul(T.mul(.025)),z=Ie(m.sub(j),m,m.add(j));Bi({start:0,end:3},({i:G})=>{const H=z.element(G),q=YR(i,e,v,H,l),V=a.add(q),Q=h.mul(u.mul(_n(V,1))),J=Lt(Q.xy.div(Q.w)).toVar();J.addAssign(1),J.divAssign(2),J.assign(Lt(J.x,J.y.oneMinus()));const ne=QR(J,t,H);N.element(G).assign(ne.element(G)),N.a.addAssign(ne.a),C.element(G).assign(n.element(G).mul(KR(wc(q),x,S).element(G)))}),N.a.divAssign(3)}else{const j=YR(i,e,v,m,l),z=a.add(j),G=h.mul(u.mul(_n(z,1))),H=Lt(G.xy.div(G.w)).toVar();H.addAssign(1),H.divAssign(2),H.assign(Lt(H.x,H.y.oneMinus())),N=QR(H,t,m),C=n.mul(KR(wc(j),x,S))}const E=C.rgb.mul(N.rgb),O=i.dot(e).clamp(),U=Ie(HU({dotNV:O,specularColor:r,specularF90:s,roughness:t})),I=C.r.add(C.g,C.b).div(3);return _n(U.oneMinus().mul(E),N.a.oneMinus().mul(I).oneMinus())}),Nte=ua(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),Rte=i=>{const e=i.sqrt();return Ie(1).add(e).div(Ie(1).sub(e))},ZR=(i,e)=>i.sub(e).div(i.add(e)).pow2(),Dte=(i,e)=>{const t=i.mul(2*Math.PI*1e-9),n=Ie(54856e-17,44201e-17,52481e-17),r=Ie(1681e3,1795300,2208400),s=Ie(43278e5,93046e5,66121e5),a=xe(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(t.mul(2239900).add(e.x).cos()).mul(t.pow2().mul(-45282e5).exp());let l=n.mul(s.mul(2*Math.PI).sqrt()).mul(r.mul(t).add(e).cos()).mul(t.pow2().negate().mul(s).exp());return l=Ie(l.x.add(a),l.y,l.z).div(10685e-11),Nte.mul(l)},Pte=Ke(({outsideIOR:i,eta2:e,cosTheta1:t,thinFilmThickness:n,baseF0:r})=>{const s=Ui(i,e,Uc(0,.03,n)),l=i.div(s).pow2().mul(t.pow2().oneMinus()).oneMinus();ii(l.lessThan(0),()=>Ie(1));const u=l.sqrt(),h=ZR(s,i),m=L0({f0:h,f90:1,dotVH:t}),v=m.oneMinus(),x=s.lessThan(i).select(Math.PI,0),S=xe(Math.PI).sub(x),T=Rte(r.clamp(0,.9999)),N=ZR(T,s.toVec3()),C=L0({f0:N,f90:1,dotVH:u}),E=Ie(T.x.lessThan(s).select(Math.PI,0),T.y.lessThan(s).select(Math.PI,0),T.z.lessThan(s).select(Math.PI,0)),O=s.mul(n,u,2),U=Ie(S).add(E),I=m.mul(C).clamp(1e-5,.9999),j=I.sqrt(),z=v.pow2().mul(C).div(Ie(1).sub(I)),H=m.add(z).toVar(),q=z.sub(v).toVar();return Bi({start:1,end:2,condition:"<=",name:"m"},({m:V})=>{q.mulAssign(j);const Q=Dte(xe(V).mul(O),xe(V).mul(U)).mul(2);H.addAssign(q.mul(Q))}),H.max(Ie(0))}).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),Lte=Ke(({normal:i,viewDir:e,roughness:t})=>{const n=i.dot(e).saturate(),r=t.pow2(),s=zs(t.lessThan(.25),xe(-339.2).mul(r).add(xe(161.4).mul(t)).sub(25.9),xe(-8.48).mul(r).add(xe(14.3).mul(t)).sub(9.95)),a=zs(t.lessThan(.25),xe(44).mul(r).sub(xe(23.7).mul(t)).add(3.26),xe(1.97).mul(r).sub(xe(3.27).mul(t)).add(.72));return zs(t.lessThan(.25),0,xe(.1).mul(t).sub(.025)).add(s.mul(n).add(a).exp()).mul(1/Math.PI).saturate()}),K3=Ie(.04),Z3=xe(1);class QU extends Wy{constructor(e=!1,t=!1,n=!1,r=!1,s=!1,a=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=n,this.anisotropy=r,this.transmission=s,this.dispersion=a,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(this.clearcoat===!0&&(this.clearcoatRadiance=Ie().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=Ie().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=Ie().toVar("clearcoatSpecularIndirect")),this.sheen===!0&&(this.sheenSpecularDirect=Ie().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=Ie().toVar("sheenSpecularIndirect")),this.iridescence===!0){const t=kr.dot(hr).clamp();this.iridescenceFresnel=Pte({outsideIOR:xe(1),eta2:kM,cosTheta1:t,thinFilmThickness:zM,baseF0:Oa}),this.iridescenceF0=WU({f:this.iridescenceFresnel,f90:1,dotVH:t})}if(this.transmission===!0){const t=Tc,n=E9.sub(Tc).normalize(),r=qy;e.backdrop=Cte(r,n,$l,Ri,Oa,wg,t,Ho,no,Ad,Um,GM,VM,qM,this.dispersion?jM:null),e.backdropAlpha=Y_,Ri.a.mulAssign(Ui(1,e.backdrop.a,Y_))}}computeMultiscattering(e,t,n){const r=kr.dot(hr).clamp(),s=bE({roughness:$l,dotNV:r}),l=(this.iridescenceF0?Ly.mix(Oa,this.iridescenceF0):Oa).mul(s.x).add(n.mul(s.y)),h=s.x.add(s.y).oneMinus(),m=Oa.add(Oa.oneMinus().mul(.047619)),v=l.mul(m).div(h.mul(m).oneMinus());e.addAssign(l),t.addAssign(v.mul(h))}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const s=kr.dot(e).clamp().mul(t);if(this.sheen===!0&&this.sheenSpecularDirect.addAssign(s.mul(bte({lightDirection:e}))),this.clearcoat===!0){const l=HA.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(l.mul(Kw({lightDirection:e,f0:K3,f90:Z3,roughness:Sg,normalView:HA})))}n.directDiffuse.addAssign(s.mul(ld({diffuseColor:Ri.rgb}))),n.directSpecular.addAssign(s.mul(Kw({lightDirection:e,f0:Oa,f90:1,roughness:$l,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:n,halfHeight:r,reflectedLight:s,ltc_1:a,ltc_2:l}){const u=t.add(n).sub(r),h=t.sub(n).sub(r),m=t.sub(n).add(r),v=t.add(n).add(r),x=kr,S=hr,T=Xr.toVar(),N=Ste({N:x,V:S,roughness:$l}),C=a.sample(N).toVar(),E=l.sample(N).toVar(),O=ua(Ie(C.x,0,C.y),Ie(0,1,0),Ie(C.z,0,C.w)).toVar(),U=Oa.mul(E.x).add(Oa.oneMinus().mul(E.y)).toVar();s.directSpecular.addAssign(e.mul(U).mul(VR({N:x,V:S,P:T,mInv:O,p0:u,p1:h,p2:m,p3:v}))),s.directDiffuse.addAssign(e.mul(Ri).mul(VR({N:x,V:S,P:T,mInv:ua(1,0,0,0,1,0,0,0,1),p0:u,p1:h,p2:m,p3:v})))}indirect(e,t,n){this.indirectDiffuse(e,t,n),this.indirectSpecular(e,t,n),this.ambientOcclusion(e,t,n)}indirectDiffuse({irradiance:e,reflectedLight:t}){t.indirectDiffuse.addAssign(e.mul(ld({diffuseColor:Ri})))}indirectSpecular({radiance:e,iblIrradiance:t,reflectedLight:n}){if(this.sheen===!0&&this.sheenSpecularIndirect.addAssign(t.mul(Vf,Lte({normal:kr,viewDir:hr,roughness:Py}))),this.clearcoat===!0){const h=HA.dot(hr).clamp(),m=HU({dotNV:h,specularColor:K3,specularF90:Z3,roughness:Sg});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(m))}const r=Ie().toVar("singleScattering"),s=Ie().toVar("multiScattering"),a=t.mul(1/Math.PI);this.computeMultiscattering(r,s,wg);const l=r.add(s),u=Ri.mul(l.r.max(l.g).max(l.b).oneMinus());n.indirectSpecular.addAssign(e.mul(r)),n.indirectSpecular.addAssign(s.mul(a)),n.indirectDiffuse.addAssign(u.mul(a))}ambientOcclusion({ambientOcclusion:e,reflectedLight:t}){const r=kr.dot(hr).clamp().add(e),s=$l.mul(-16).oneMinus().negate().exp2(),a=e.sub(r.pow(s).oneMinus()).clamp();this.clearcoat===!0&&this.clearcoatSpecularIndirect.mulAssign(e),this.sheen===!0&&this.sheenSpecularIndirect.mulAssign(e),t.indirectDiffuse.mulAssign(e),t.indirectSpecular.mulAssign(a)}finish(e){const{outgoingLight:t}=e;if(this.clearcoat===!0){const n=HA.dot(hr).clamp(),r=L0({dotVH:n,f0:K3,f90:Z3}),s=t.mul(W_.mul(r).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(W_));t.assign(s)}if(this.sheen===!0){const n=Vf.r.max(Vf.g).max(Vf.b).mul(.157).oneMinus(),r=t.mul(n).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(r)}}}const JR=xe(1),eT=xe(-2),lv=xe(.8),J3=xe(-1),uv=xe(.4),eS=xe(2),cv=xe(.305),tS=xe(3),e6=xe(.21),Ute=xe(4),t6=xe(4),Bte=xe(16),Ote=Ke(([i])=>{const e=Ie(rr(i)).toVar(),t=xe(-1).toVar();return ii(e.x.greaterThan(e.z),()=>{ii(e.x.greaterThan(e.y),()=>{t.assign(zs(i.x.greaterThan(0),0,3))}).Else(()=>{t.assign(zs(i.y.greaterThan(0),1,4))})}).Else(()=>{ii(e.z.greaterThan(e.y),()=>{t.assign(zs(i.z.greaterThan(0),2,5))}).Else(()=>{t.assign(zs(i.y.greaterThan(0),1,4))})}),t}).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),Ite=Ke(([i,e])=>{const t=Lt().toVar();return ii(e.equal(0),()=>{t.assign(Lt(i.z,i.y).div(rr(i.x)))}).ElseIf(e.equal(1),()=>{t.assign(Lt(i.x.negate(),i.z.negate()).div(rr(i.y)))}).ElseIf(e.equal(2),()=>{t.assign(Lt(i.x.negate(),i.y).div(rr(i.z)))}).ElseIf(e.equal(3),()=>{t.assign(Lt(i.z.negate(),i.y).div(rr(i.x)))}).ElseIf(e.equal(4),()=>{t.assign(Lt(i.x.negate(),i.z).div(rr(i.y)))}).Else(()=>{t.assign(Lt(i.x,i.y).div(rr(i.z)))}),Kn(.5,t.add(1))}).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),Fte=Ke(([i])=>{const e=xe(0).toVar();return ii(i.greaterThanEqual(lv),()=>{e.assign(JR.sub(i).mul(J3.sub(eT)).div(JR.sub(lv)).add(eT))}).ElseIf(i.greaterThanEqual(uv),()=>{e.assign(lv.sub(i).mul(eS.sub(J3)).div(lv.sub(uv)).add(J3))}).ElseIf(i.greaterThanEqual(cv),()=>{e.assign(uv.sub(i).mul(tS.sub(eS)).div(uv.sub(cv)).add(eS))}).ElseIf(i.greaterThanEqual(e6),()=>{e.assign(cv.sub(i).mul(Ute.sub(tS)).div(cv.sub(e6)).add(tS))}).Else(()=>{e.assign(xe(-2).mul(su(Kn(1.16,i))))}),e}).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),KU=Ke(([i,e])=>{const t=i.toVar();t.assign(Kn(2,t).sub(1));const n=Ie(t,1).toVar();return ii(e.equal(0),()=>{n.assign(n.zyx)}).ElseIf(e.equal(1),()=>{n.assign(n.xzy),n.xz.mulAssign(-1)}).ElseIf(e.equal(2),()=>{n.x.mulAssign(-1)}).ElseIf(e.equal(3),()=>{n.assign(n.zyx),n.xz.mulAssign(-1)}).ElseIf(e.equal(4),()=>{n.assign(n.xzy),n.xy.mulAssign(-1)}).ElseIf(e.equal(5),()=>{n.z.mulAssign(-1)}),n}).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),ZU=Ke(([i,e,t,n,r,s])=>{const a=xe(t),l=Ie(e),u=du(Fte(a),eT,s),h=kc(u),m=au(u),v=Ie(tT(i,l,m,n,r,s)).toVar();return ii(h.notEqual(0),()=>{const x=Ie(tT(i,l,m.add(1),n,r,s)).toVar();v.assign(Ui(v,x,h))}),v}),tT=Ke(([i,e,t,n,r,s])=>{const a=xe(t).toVar(),l=Ie(e),u=xe(Ote(l)).toVar(),h=xe(Gr(t6.sub(a),0)).toVar();a.assign(Gr(a,t6));const m=xe(D0(a)).toVar(),v=Lt(Ite(l,u).mul(m.sub(2)).add(1)).toVar();return ii(u.greaterThan(2),()=>{v.y.addAssign(m),u.subAssign(3)}),v.x.addAssign(u.mul(m)),v.x.addAssign(h.mul(Kn(3,Bte))),v.y.addAssign(Kn(4,D0(s).sub(m))),v.x.mulAssign(n),v.y.mulAssign(r),i.sample(v).grad(Lt(),Lt())}),nS=Ke(({envMap:i,mipInt:e,outputDirection:t,theta:n,axis:r,CUBEUV_TEXEL_WIDTH:s,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:l})=>{const u=pc(n),h=t.mul(u).add(r.cross(t).mul(So(n))).add(r.mul(r.dot(t).mul(u.oneMinus())));return tT(i,h,e,s,a,l)}),JU=Ke(({n:i,latitudinal:e,poleAxis:t,outputDirection:n,weights:r,samples:s,dTheta:a,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:m,CUBEUV_MAX_MIP:v})=>{const x=Ie(zs(e,t,Iy(t,n))).toVar();ii($M(x.equals(Ie(0))),()=>{x.assign(Ie(n.z,0,n.x.negate()))}),x.assign(Lc(x));const S=Ie().toVar();return S.addAssign(r.element(Ee(0)).mul(nS({theta:0,axis:x,outputDirection:n,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:m,CUBEUV_MAX_MIP:v}))),Bi({start:Ee(1),end:i},({i:T})=>{ii(T.greaterThanEqual(s),()=>{NU()});const N=xe(a.mul(xe(T))).toVar();S.addAssign(r.element(T).mul(nS({theta:N.mul(-1),axis:x,outputDirection:n,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:m,CUBEUV_MAX_MIP:v}))),S.addAssign(r.element(T).mul(nS({theta:N,axis:x,outputDirection:n,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:m,CUBEUV_MAX_MIP:v})))}),_n(S,1)});let ey=null;const n6=new WeakMap;function kte(i){const e=Math.log2(i)-2,t=1/i;return{texelWidth:1/(3*Math.max(Math.pow(2,e),112)),texelHeight:t,maxMip:e}}function zte(i){let e=n6.get(i);if((e!==void 0?e.pmremVersion:-1)!==i.pmremVersion){const n=i.image;if(i.isCubeTexture)if(qte(n))e=ey.fromCubemap(i,e);else return null;else if(Vte(n))e=ey.fromEquirectangular(i,e);else return null;e.pmremVersion=i.pmremVersion,n6.set(i,e)}return e.texture}class Gte extends Zr{static get type(){return"PMREMNode"}constructor(e,t=null,n=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=n,this._generator=null;const r=new ms;r.isRenderTargetTexture=!0,this._texture=fi(r),this._width=yn(0),this._height=yn(0),this._maxMip=yn(0),this.updateBeforeType=Qn.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=kte(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(){let e=this._pmrem;const t=e?e.pmremVersion:-1,n=this._value;t!==n.pmremVersion&&(n.isPMREMTexture===!0?e=n:e=zte(n),e!==null&&(this._pmrem=e,this.updateFromTexture(e)))}setup(e){ey===null&&(ey=e.createPMREMGenerator()),this.updateBefore(e);let t=this.uvNode;t===null&&e.context.getUV&&(t=e.context.getUV(this));const n=this.value;e.renderer.coordinateSystem===Ga&&n.isPMREMTexture!==!0&&n.isRenderTargetTexture===!0&&(t=Ie(t.x.negate(),t.yz)),t=Ie(t.x,t.y.negate(),t.z);let r=this.levelNode;return r===null&&e.context.getTextureLevel&&(r=e.context.getTextureLevel(this)),ZU(this._texture,t,r,this._width,this._height,this._maxMip)}}function qte(i){if(i==null)return!1;let e=0;const t=6;for(let n=0;n<t;n++)i[n]!==void 0&&e++;return e===t}function Vte(i){return i==null?!1:i.height>0}const SE=gt(Gte),i6=new WeakMap;class jte extends W0{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let n=this.envNode;if(n.isTextureNode||n.isMaterialReferenceNode){const S=n.isTextureNode?n.value:t[n.property];let T=i6.get(S);T===void 0&&(T=SE(S),i6.set(S,T)),n=T}const s=t.envMap?zi("envMapIntensity","float",e.material):zi("environmentIntensity","float",e.scene),l=t.useAnisotropy===!0||t.anisotropy>0?j9:kr,u=n.context(r6($l,l)).mul(s),h=n.context(Hte(qy)).mul(Math.PI).mul(s),m=Bm(u),v=Bm(h);e.context.radiance.addAssign(m),e.context.iblIrradiance.addAssign(v);const x=e.context.lightingModel.clearcoatRadiance;if(x){const S=n.context(r6(Sg,HA)).mul(s),T=Bm(S);x.addAssign(T)}}}const r6=(i,e)=>{let t=null;return{getUV:()=>(t===null&&(t=hr.negate().reflect(e),t=i.mul(i).mix(t,e).normalize(),t=t.transformDirection(no)),t),getTextureLevel:()=>i}},Hte=i=>({getUV:()=>i,getTextureLevel:()=>xe(1)}),Wte=new aD;class eB extends qr{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(Wte),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return t===null&&e.environmentNode&&(t=e.environmentNode),t?new jte(t):null}setupLightingModel(){return new QU}setupSpecular(){const e=Ui(Ie(.04),Ri.rgb,bg);Oa.assign(e),wg.assign(1)}setupVariants(){const e=this.metalnessNode?xe(this.metalnessNode):J9;bg.assign(e);let t=this.roughnessNode?xe(this.roughnessNode):Z9;t=xE({roughness:t}),$l.assign(t),this.setupSpecular(),Ri.assign(_n(Ri.rgb.mul(e.oneMinus()),Ri.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const $te=new Lz;class Xte extends eB{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues($te),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||this.clearcoatNode!==null}get useIridescence(){return this.iridescence>0||this.iridescenceNode!==null}get useSheen(){return this.sheen>0||this.sheenNode!==null}get useAnisotropy(){return this.anisotropy>0||this.anisotropyNode!==null}get useTransmission(){return this.transmission>0||this.transmissionNode!==null}get useDispersion(){return this.dispersion>0||this.dispersionNode!==null}setupSpecular(){const e=this.iorNode?xe(this.iorNode):dU;Um.assign(e),Oa.assign(Ui(Za(tE(Um.sub(1).div(Um.add(1))).mul(K9),Ie(1)).mul(Qw),Ri.rgb,bg)),wg.assign(Ui(Qw,1,bg))}setupLightingModel(){return new QU(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const t=this.clearcoatNode?xe(this.clearcoatNode):tU,n=this.clearcoatRoughnessNode?xe(this.clearcoatRoughnessNode):nU;W_.assign(t),Sg.assign(xE({roughness:n}))}if(this.useSheen){const t=this.sheenNode?Ie(this.sheenNode):sU,n=this.sheenRoughnessNode?xe(this.sheenRoughnessNode):aU;Vf.assign(t),Py.assign(n)}if(this.useIridescence){const t=this.iridescenceNode?xe(this.iridescenceNode):lU,n=this.iridescenceIORNode?xe(this.iridescenceIORNode):uU,r=this.iridescenceThicknessNode?xe(this.iridescenceThicknessNode):cU;Ly.assign(t),kM.assign(n),zM.assign(r)}if(this.useAnisotropy){const t=(this.anisotropyNode?Lt(this.anisotropyNode):oU).toVar();Th.assign(t.length()),ii(Th.equal(0),()=>{t.assign(Lt(1,0))}).Else(()=>{t.divAssign(Lt(Th)),Th.assign(Th.saturate())}),$_.assign(Th.pow2().mix($l.pow2(),1)),Lm.assign(jf[0].mul(t.x).add(jf[1].mul(t.y))),Zf.assign(jf[1].mul(t.x).sub(jf[0].mul(t.y)))}if(this.useTransmission){const t=this.transmissionNode?xe(this.transmissionNode):hU,n=this.thicknessNode?xe(this.thicknessNode):fU,r=this.attenuationDistanceNode?xe(this.attenuationDistanceNode):AU,s=this.attenuationColorNode?Ie(this.attenuationColorNode):pU;if(Y_.assign(t),GM.assign(n),qM.assign(r),VM.assign(s),this.useDispersion){const a=this.dispersionNode?xe(this.dispersionNode):yU;jM.assign(a)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?Ie(this.clearcoatNormalNode):iU}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}const Yte=Ke(({normal:i,lightDirection:e,builder:t})=>{const n=i.dot(e),r=Lt(n.mul(.5).add(.5),0);if(t.material.gradientMap){const s=_c("gradientMap","texture").context({getUV:()=>r});return Ie(s.r)}else{const s=r.fwidth().mul(.5);return Ui(Ie(.7),Ie(1),Uc(xe(.7).sub(s.x),xe(.7).add(s.x),r.x))}});class Qte extends Wy{direct({lightDirection:e,lightColor:t,reflectedLight:n},r,s){const a=Yte({normal:zy,lightDirection:e,builder:s}).mul(t);n.directDiffuse.addAssign(a.mul(ld({diffuseColor:Ri.rgb})))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:n}){n.indirectDiffuse.addAssign(t.mul(ld({diffuseColor:Ri}))),n.indirectDiffuse.mulAssign(e)}}const Kte=new Uz;class Zte extends qr{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Kte),this.setValues(e)}setupLightingModel(){return new Qte}}class Jte extends Zr{static get type(){return"MatcapUVNode"}constructor(){super("vec2")}setup(){const e=Ie(hr.z,0,hr.x.negate()).normalize(),t=hr.cross(e);return Lt(e.dot(kr),t.dot(kr)).mul(.495).add(.5)}}const tB=$t(Jte),ene=new Fz;class tne extends qr{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(ene),this.setValues(e)}setupVariants(e){const t=tB;let n;e.material.matcap?n=_c("matcap","texture").context({getUV:()=>t}):n=Ie(Ui(.2,.8,t.y)),Ri.rgb.mulAssign(n.rgb)}}const nne=new eM;class ine extends qr{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.isPointsNodeMaterial=!0,this.setDefaultValues(nne),this.setValues(e)}}class rne extends Zr{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:n}=this;if(this.getNodeType(e)==="vec2"){const s=t.cos(),a=t.sin();return Dy(s,a,a.negate(),s).mul(n)}else{const s=t,a=Kf(_n(1,0,0,0),_n(0,pc(s.x),So(s.x).negate(),0),_n(0,So(s.x),pc(s.x),0),_n(0,0,0,1)),l=Kf(_n(pc(s.y),0,So(s.y),0),_n(0,1,0,0),_n(So(s.y).negate(),0,pc(s.y),0),_n(0,0,0,1)),u=Kf(_n(pc(s.z),So(s.z).negate(),0,0),_n(So(s.z),pc(s.z),0,0),_n(0,0,1,0),_n(0,0,0,1));return a.mul(l).mul(u).mul(_n(n,1)).xyz}}}const wE=gt(rne),sne=new Qk;class ane extends qr{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.setDefaultValues(sne),this.setValues(e)}setupPositionView(e){const{object:t,camera:n}=e,r=this.sizeAttenuation,{positionNode:s,rotationNode:a,scaleNode:l}=this,u=H0.mul(Ie(s||0));let h=Lt(Ho[0].xyz.length(),Ho[1].xyz.length());if(l!==null&&(h=h.mul(l)),r===!1)if(n.isPerspectiveCamera)h=h.mul(u.z.negate());else{const S=xe(2).div(Ad.element(1).element(1));h=h.mul(S.mul(2))}let m=ky.xy;if(t.center&&t.center.isVector2===!0){const S=MJ("center","vec2",t);m=m.sub(S.sub(.5))}m=m.mul(h);const v=xe(a||rU),x=wE(m,v);return _n(u.xy.add(x),u.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}class one extends Wy{constructor(){super(),this.shadowNode=xe(1).toVar("shadowMask")}direct({shadowMask:e}){this.shadowNode.mulAssign(e)}finish(e){Ri.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(Ri.rgb)}}const lne=new Pz;class une extends qr{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.setDefaultValues(lne),this.setValues(e)}setupLightingModel(){return new one}}const cne=Ke(({texture:i,uv:e})=>{const n=Ie().toVar();return ii(e.x.lessThan(1e-4),()=>{n.assign(Ie(1,0,0))}).ElseIf(e.y.lessThan(1e-4),()=>{n.assign(Ie(0,1,0))}).ElseIf(e.z.lessThan(1e-4),()=>{n.assign(Ie(0,0,1))}).ElseIf(e.x.greaterThan(1-1e-4),()=>{n.assign(Ie(-1,0,0))}).ElseIf(e.y.greaterThan(1-1e-4),()=>{n.assign(Ie(0,-1,0))}).ElseIf(e.z.greaterThan(1-1e-4),()=>{n.assign(Ie(0,0,-1))}).Else(()=>{const s=i.sample(e.add(Ie(-.01,0,0))).r.sub(i.sample(e.add(Ie(.01,0,0))).r),a=i.sample(e.add(Ie(0,-.01,0))).r.sub(i.sample(e.add(Ie(0,.01,0))).r),l=i.sample(e.add(Ie(0,0,-.01))).r.sub(i.sample(e.add(Ie(0,0,.01))).r);n.assign(Ie(s,a,l))}),n.normalize()});class hne extends pu{static get type(){return"Texture3DNode"}constructor(e,t=null,n=null){super(e,t,n),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return Ie(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return e.isFlipY()&&(n.isRenderTargetTexture===!0||n.isFramebufferTexture===!0)&&(this.sampler?t=t.flipY():t=t.setY(Ee(Uh(this,this.levelNode).y).sub(t.y).sub(1))),t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return cne({texture:this,uv:e})}}const fne=gt(hne);class dne{constructor(e,t){this.nodes=e,this.info=t,this._context=self,this._animationLoop=null,this._requestId=null}start(){const e=(t,n)=>{this._requestId=this._context.requestAnimationFrame(e),this.info.autoReset===!0&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,this._animationLoop!==null&&this._animationLoop(t,n)};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}setAnimationLoop(e){this._animationLoop=e}setContext(e){this._context=e}dispose(){this.stop()}}class vu{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let n=0;n<e.length;n++)if(t=t.get(e[n]),t===void 0)return;return t.get(e[e.length-1])}set(e,t){let n=this.weakMap;for(let r=0;r<e.length;r++){const s=e[r];n.has(s)===!1&&n.set(s,new WeakMap),n=n.get(s)}return n.set(e[e.length-1],t),this}delete(e){let t=this.weakMap;for(let n=0;n<e.length;n++)if(t=t.get(e[n]),t===void 0)return!1;return t.delete(e[e.length-1])}}let Ane=0;function pne(i){const e=Object.keys(i);let t=Object.getPrototypeOf(i);for(;t;){const n=Object.getOwnPropertyDescriptors(t);for(const r in n)if(n[r]!==void 0){const s=n[r];s&&typeof s.get=="function"&&e.push(r)}t=Object.getPrototypeOf(t)}return e}class mne{constructor(e,t,n,r,s,a,l,u,h,m){this.id=Ane++,this._nodes=e,this._geometries=t,this.renderer=n,this.object=r,this.material=s,this.scene=a,this.camera=l,this.lightsNode=u,this.context=h,this.geometry=r.geometry,this.version=s.version,this.drawRange=null,this.attributes=null,this.pipeline=null,this.vertexBuffers=null,this.drawParams=null,this.bundle=null,this.clippingContext=m,this.clippingContextCacheKey=m!==null?m.cacheKey:"",this.initialNodesCacheKey=this.getDynamicCacheKey(),this.initialCacheKey=this.getCacheKey(),this._nodeBuilderState=null,this._bindings=null,this._monitor=null,this.onDispose=null,this.isRenderObject=!0,this.onMaterialDispose=()=>{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return this.clippingContext===null||this.clippingContext.cacheKey===this.clippingContextCacheKey?!1:(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return this.material.hardwareClipping===!0?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().monitor)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null}getAttributes(){if(this.attributes!==null)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,n=[],r=new Set;for(const s of e){const a=s.node&&s.node.attribute?s.node.attribute:t.getAttribute(s.name);if(a===void 0)continue;n.push(a);const l=a.isInterleavedBufferAttribute?a.data:a;r.add(l)}return this.attributes=n,this.vertexBuffers=Array.from(r.values()),n}getVertexBuffers(){return this.vertexBuffers===null&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:n,group:r,drawRange:s}=this,a=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),l=this.getIndex(),u=l!==null,h=n.isInstancedBufferGeometry?n.instanceCount:e.count>1?e.count:1;if(h===0)return null;if(a.instanceCount=h,e.isBatchedMesh===!0)return a;let m=1;t.wireframe===!0&&!e.isPoints&&!e.isLineSegments&&!e.isLine&&!e.isLineLoop&&(m=2);let v=s.start*m,x=(s.start+s.count)*m;r!==null&&(v=Math.max(v,r.start*m),x=Math.min(x,(r.start+r.count)*m));const S=n.attributes.position;let T=1/0;u?T=l.count:S!=null&&(T=S.count),v=Math.max(v,0),x=Math.min(x,T);const N=x-v;return N<0||N===1/0?null:(a.vertexCount=N,a.firstVertex=v,a)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const n of Object.keys(e.attributes).sort()){const r=e.attributes[n];t+=n+",",r.data&&(t+=r.data.stride+","),r.offset&&(t+=r.offset+","),r.itemSize&&(t+=r.itemSize+","),r.normalized&&(t+="n,")}return e.index&&(t+="index,"),t}getMaterialCacheKey(){const{object:e,material:t}=this;let n=t.customProgramCacheKey();for(const r of pne(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(r))continue;const s=t[r];let a;if(s!==null){const l=typeof s;l==="number"?a=s!==0?"1":"0":l==="object"?(a="{",s.isTexture&&(a+=s.mapping),a+="}"):a=String(s)}else a=String(s);n+=a+","}return n+=this.clippingContextCacheKey+",",e.geometry&&(n+=this.getGeometryCacheKey()),e.skeleton&&(n+=e.skeleton.bones.length+","),e.morphTargetInfluences&&(n+=e.morphTargetInfluences.length+","),e.isBatchedMesh&&(n+=e._matricesTexture.uuid+",",e._colorsTexture!==null&&(n+=e._colorsTexture.uuid+",")),e.count>1&&(n+=e.uuid+","),n+=e.receiveShadow+",",OP(n)}get needsGeometryUpdate(){return this.geometry.id!==this.object.geometry.id}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=this._nodes.getCacheKey(this.scene,this.lightsNode);return this.object.receiveShadow&&(e+=1),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}const bA=[];class gne{constructor(e,t,n,r,s,a){this.renderer=e,this.nodes=t,this.geometries=n,this.pipelines=r,this.bindings=s,this.info=a,this.chainMaps={}}get(e,t,n,r,s,a,l,u){const h=this.getChainMap(u);bA[0]=e,bA[1]=t,bA[2]=a,bA[3]=s;let m=h.get(bA);return m===void 0?(m=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,n,r,s,a,l,u),h.set(bA,m)):(m.updateClipping(l),m.needsGeometryUpdate&&m.setGeometry(e.geometry),(m.version!==t.version||m.needsUpdate)&&(m.initialCacheKey!==m.getCacheKey()?(m.dispose(),m=this.get(e,t,n,r,s,a,l,u)):m.version=t.version)),m}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new vu)}dispose(){this.chainMaps={}}createRenderObject(e,t,n,r,s,a,l,u,h,m,v){const x=this.getChainMap(v),S=new mne(e,t,n,r,s,a,l,u,h,m);return S.onDispose=()=>{this.pipelines.delete(S),this.bindings.delete(S),this.nodes.delete(S),x.delete(S.getChainArray())},S}}class Hh{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return t===void 0&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const Zl={VERTEX:1,INDEX:2,STORAGE:3,INDIRECT:4},Nh=16,vne=211,_ne=212;class yne extends Hh{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return t!==void 0&&this.backend.destroyAttribute(e),t}update(e,t){const n=this.get(e);if(n.version===void 0)t===Zl.VERTEX?this.backend.createAttribute(e):t===Zl.INDEX?this.backend.createIndexAttribute(e):t===Zl.STORAGE?this.backend.createStorageAttribute(e):t===Zl.INDIRECT&&this.backend.createIndirectStorageAttribute(e),n.version=this._getBufferAttribute(e).version;else{const r=this._getBufferAttribute(e);(n.version<r.version||r.usage===IA)&&(this.backend.updateAttribute(e),n.version=r.version)}}_getBufferAttribute(e){return e.isInterleavedBufferAttribute&&(e=e.data),e}}function xne(i){for(let e=i.length-1;e>=0;--e)if(i[e]>=65535)return!0;return!1}function nB(i){return i.index!==null?i.index.version:i.attributes.position.version}function s6(i){const e=[],t=i.index,n=i.attributes.position;if(t!==null){const s=t.array;for(let a=0,l=s.length;a<l;a+=3){const u=s[a+0],h=s[a+1],m=s[a+2];e.push(u,h,h,m,m,u)}}else{const s=n.array;for(let a=0,l=s.length/3-1;a<l;a+=3){const u=a+0,h=a+1,m=a+2;e.push(u,h,h,m,m,u)}}const r=new(xne(e)?KT:QT)(e,1);return r.version=nB(i),r}class bne extends Hh{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap}has(e){const t=e.geometry;return super.has(t)&&this.get(t).initialized===!0}updateForRender(e){this.has(e)===!1&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry,n=this.get(t);n.initialized=!0,this.info.memory.geometries++;const r=()=>{this.info.memory.geometries--;const s=t.index,a=e.getAttributes();s!==null&&this.attributes.delete(s);for(const u of a)this.attributes.delete(u);const l=this.wireframes.get(t);l!==void 0&&this.attributes.delete(l),t.removeEventListener("dispose",r)};t.addEventListener("dispose",r)}updateAttributes(e){const t=e.getAttributes();for(const s of t)s.isStorageBufferAttribute||s.isStorageInstancedBufferAttribute?this.updateAttribute(s,Zl.STORAGE):this.updateAttribute(s,Zl.VERTEX);const n=this.getIndex(e);n!==null&&this.updateAttribute(n,Zl.INDEX);const r=e.geometry.indirect;r!==null&&this.updateAttribute(r,Zl.INDIRECT)}updateAttribute(e,t){const n=this.info.render.calls;e.isInterleavedBufferAttribute?this.attributeCall.get(e)===void 0?(this.attributes.update(e,t),this.attributeCall.set(e,n)):this.attributeCall.get(e.data)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e.data,n),this.attributeCall.set(e,n)):this.attributeCall.get(e)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e,n))}getIndirect(e){return e.geometry.indirect}getIndex(e){const{geometry:t,material:n}=e;let r=t.index;if(n.wireframe===!0){const s=this.wireframes;let a=s.get(t);a===void 0?(a=s6(t),s.set(t,a)):a.version!==nB(t)&&(this.attributes.delete(a),a=s6(t),s.set(t,a)),r=a}return r}}class Sne{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.compute={calls:0,frameCalls:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.memory={geometries:0,textures:0}}update(e,t,n){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=n*(t/3):e.isPoints?this.render.points+=n*t:e.isLineSegments?this.render.lines+=n*(t/2):e.isLine?this.render.lines+=n*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}updateTimestamp(e,t){this[e].timestampCalls===0&&(this[e].timestamp=0),this[e].timestamp+=t,this[e].timestampCalls++,this[e].timestampCalls>=this[e].previousFrameCalls&&(this[e].timestampCalls=0)}reset(){const e=this.render.frameCalls;this.render.previousFrameCalls=e;const t=this.compute.frameCalls;this.compute.previousFrameCalls=t,this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class iB{constructor(e){this.cacheKey=e,this.usedTimes=0}}class wne extends iB{constructor(e,t,n){super(e),this.vertexProgram=t,this.fragmentProgram=n}}class Tne extends iB{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let Mne=0;class iS{constructor(e,t,n,r=null,s=null){this.id=Mne++,this.code=e,this.stage=t,this.name=n,this.transforms=r,this.attributes=s,this.usedTimes=0}}class Ene extends Hh{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:n}=this,r=this.get(e);if(this._needsComputeUpdate(e)){const s=r.pipeline;s&&(s.usedTimes--,s.computeProgram.usedTimes--);const a=this.nodes.getForCompute(e);let l=this.programs.compute.get(a.computeShader);l===void 0&&(s&&s.computeProgram.usedTimes===0&&this._releaseProgram(s.computeProgram),l=new iS(a.computeShader,"compute",e.name,a.transforms,a.nodeAttributes),this.programs.compute.set(a.computeShader,l),n.createProgram(l));const u=this._getComputeCacheKey(e,l);let h=this.caches.get(u);h===void 0&&(s&&s.usedTimes===0&&this._releasePipeline(s),h=this._getComputePipeline(e,l,u,t)),h.usedTimes++,l.usedTimes++,r.version=e.version,r.pipeline=h}return r.pipeline}getForRender(e,t=null){const{backend:n}=this,r=this.get(e);if(this._needsRenderUpdate(e)){const s=r.pipeline;s&&(s.usedTimes--,s.vertexProgram.usedTimes--,s.fragmentProgram.usedTimes--);const a=e.getNodeBuilderState(),l=e.material?e.material.name:"";let u=this.programs.vertex.get(a.vertexShader);u===void 0&&(s&&s.vertexProgram.usedTimes===0&&this._releaseProgram(s.vertexProgram),u=new iS(a.vertexShader,"vertex",l),this.programs.vertex.set(a.vertexShader,u),n.createProgram(u));let h=this.programs.fragment.get(a.fragmentShader);h===void 0&&(s&&s.fragmentProgram.usedTimes===0&&this._releaseProgram(s.fragmentProgram),h=new iS(a.fragmentShader,"fragment",l),this.programs.fragment.set(a.fragmentShader,h),n.createProgram(h));const m=this._getRenderCacheKey(e,u,h);let v=this.caches.get(m);v===void 0?(s&&s.usedTimes===0&&this._releasePipeline(s),v=this._getRenderPipeline(e,u,h,m,t)):e.pipeline=v,v.usedTimes++,u.usedTimes++,h.usedTimes++,r.pipeline=v}return r.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,t.usedTimes===0&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,t.computeProgram.usedTimes===0&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,t.vertexProgram.usedTimes===0&&this._releaseProgram(t.vertexProgram),t.fragmentProgram.usedTimes===0&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,n,r){n=n||this._getComputeCacheKey(e,t);let s=this.caches.get(n);return s===void 0&&(s=new Tne(n,t),this.caches.set(n,s),this.backend.createComputePipeline(s,r)),s}_getRenderPipeline(e,t,n,r,s){r=r||this._getRenderCacheKey(e,t,n);let a=this.caches.get(r);return a===void 0&&(a=new wne(r,t,n),this.caches.set(r,a),e.pipeline=a,this.backend.createRenderPipeline(e,s)),a}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,n){return t.id+","+n.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,n=e.stage;this.programs[n].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return t.pipeline===void 0||t.version!==e.version}_needsRenderUpdate(e){return this.get(e).pipeline===void 0||this.backend.needsRenderUpdate(e)}}class Cne extends Hh{constructor(e,t,n,r,s,a){super(),this.backend=e,this.textures=n,this.pipelines=s,this.attributes=r,this.nodes=t,this.info=a,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const n of t){const r=this.get(n);r.bindGroup===void 0&&(this._init(n),this.backend.createBindings(n,t,0),r.bindGroup=n)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const n of t){const r=this.get(n);r.bindGroup===void 0&&(this._init(n),this.backend.createBindings(n,t,0),r.bindGroup=n)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const n=t.attribute,r=n.isIndirectStorageBufferAttribute?Zl.INDIRECT:Zl.STORAGE;this.attributes.update(n,r)}}_update(e,t){const{backend:n}=this;let r=!1,s=!0,a=0,l=0;for(const u of e.bindings)if(!(u.isNodeUniformsGroup&&this.nodes.updateGroup(u)===!1)){if(u.isUniformBuffer)u.update()&&n.updateBinding(u);else if(u.isSampler)u.update();else if(u.isSampledTexture){const h=this.textures.get(u.texture);u.needsBindingsUpdate(h.generation)&&(r=!0);const m=u.update(),v=u.texture;m&&this.textures.updateTexture(v);const x=n.get(v);if(x.externalTexture!==void 0||h.isDefaultTexture?s=!1:(a=a*10+v.id,l+=v.version),n.isWebGPUBackend===!0&&x.texture===void 0&&x.externalTexture===void 0&&(console.error("Bindings._update: binding should be available:",u,m,v,u.textureNode.value,r),this.textures.updateTexture(v),r=!0),v.isStorageTexture===!0){const S=this.get(v);u.store===!0?S.needsMipmap=!0:this.textures.needsMipmaps(v)&&S.needsMipmap===!0&&(this.backend.generateMipmaps(v),S.needsMipmap=!1)}}}r===!0&&this.backend.updateBindings(e,t,s?a:0,l)}}function Nne(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.material.id!==e.material.id?i.material.id-e.material.id:i.z!==e.z?i.z-e.z:i.id-e.id}function a6(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.z!==e.z?e.z-i.z:i.id-e.id}function o6(i){return(i.transmission>0||i.transmissionNode)&&i.side===as&&i.forceSinglePass===!1}class Rne{constructor(e,t,n){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,n),this.lightsArray=[],this.scene=t,this.camera=n,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,n,r,s,a,l){let u=this.renderItems[this.renderItemsIndex];return u===void 0?(u={id:e.id,object:e,geometry:t,material:n,groupOrder:r,renderOrder:e.renderOrder,z:s,group:a,clippingContext:l},this.renderItems[this.renderItemsIndex]=u):(u.id=e.id,u.object=e,u.geometry=t,u.material=n,u.groupOrder=r,u.renderOrder=e.renderOrder,u.z=s,u.group=a,u.clippingContext=l),this.renderItemsIndex++,u}push(e,t,n,r,s,a,l){const u=this.getNextRenderItem(e,t,n,r,s,a,l);e.occlusionTest===!0&&this.occlusionQueryCount++,n.transparent===!0||n.transmission>0?(o6(n)&&this.transparentDoublePass.push(u),this.transparent.push(u)):this.opaque.push(u)}unshift(e,t,n,r,s,a,l){const u=this.getNextRenderItem(e,t,n,r,s,a,l);n.transparent===!0||n.transmission>0?(o6(n)&&this.transparentDoublePass.unshift(u),this.transparent.unshift(u)):this.opaque.unshift(u)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||Nne),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||a6),this.transparent.length>1&&this.transparent.sort(t||a6)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e<t;e++){const n=this.renderItems[e];if(n.id===null)break;n.id=null,n.object=null,n.geometry=null,n.material=null,n.groupOrder=null,n.renderOrder=null,n.z=null,n.group=null,n.clippingContext=null}}}class Dne{constructor(e){this.lighting=e,this.lists=new vu}get(e,t){const n=this.lists,r=[e,t];let s=n.get(r);return s===void 0&&(s=new Rne(this.lighting,e,t),n.set(r,s)),s}dispose(){this.lists=new vu}}let Pne=0;class Lne{constructor(){this.id=Pne++,this.color=!0,this.clearColor=!0,this.clearColorValue={r:0,g:0,b:0,a:1},this.depth=!0,this.clearDepth=!0,this.clearDepthValue=1,this.stencil=!1,this.clearStencil=!0,this.clearStencilValue=1,this.viewport=!1,this.viewportValue=new On,this.scissor=!1,this.scissorValue=new On,this.textures=null,this.depthTexture=null,this.activeCubeFace=0,this.sampleCount=1,this.width=0,this.height=0,this.isRenderContext=!0}getCacheKey(){return rB(this)}}function rB(i){const{textures:e,activeCubeFace:t}=i,n=[t];for(const r of e)n.push(r.id);return Cy(n)}class Une{constructor(){this.chainMaps={}}get(e=null,t=null,n=null){const r=[];e!==null&&r.push(e),t!==null&&r.push(t),r.length===0&&r.push({id:"default"});let s;if(n===null)s="default";else{const u=n.texture.format;s=`${n.textures.length}:${u}:${n.samples}:${n.depthBuffer}:${n.stencilBuffer}`}const a=this.getChainMap(s);let l=a.get(r);return l===void 0&&(l=new Lne,a.set(r,l)),n!==null&&(l.sampleCount=n.samples===0?1:n.samples),l}getChainMap(e){return this.chainMaps[e]||(this.chainMaps[e]=new vu)}dispose(){this.chainMaps={}}}const Bne=new me;class One extends Hh{constructor(e,t,n){super(),this.renderer=e,this.backend=t,this.info=n}updateRenderTarget(e,t=0){const n=this.get(e),r=e.samples===0?1:e.samples,s=n.depthTextureMips||(n.depthTextureMips={}),a=e.textures,l=this.getSize(a[0]),u=l.width>>t,h=l.height>>t;let m=e.depthTexture||s[t];const v=e.depthBuffer===!0||e.stencilBuffer===!0;let x=!1;m===void 0&&v&&(m=new Ic,m.format=e.stencilBuffer?uu:tu,m.type=e.stencilBuffer?lu:Nr,m.image.width=u,m.image.height=h,s[t]=m),(n.width!==l.width||l.height!==n.height)&&(x=!0,m&&(m.needsUpdate=!0,m.image.width=u,m.image.height=h)),n.width=l.width,n.height=l.height,n.textures=a,n.depthTexture=m||null,n.depth=e.depthBuffer,n.stencil=e.stencilBuffer,n.renderTarget=e,n.sampleCount!==r&&(x=!0,m&&(m.needsUpdate=!0),n.sampleCount=r);const S={sampleCount:r};for(let T=0;T<a.length;T++){const N=a[T];x&&(N.needsUpdate=!0),this.updateTexture(N,S)}if(m&&this.updateTexture(m,S),n.initialized!==!0){n.initialized=!0;const T=()=>{e.removeEventListener("dispose",T);for(let N=0;N<a.length;N++)this._destroyTexture(a[N]);m&&this._destroyTexture(m),this.delete(e)};e.addEventListener("dispose",T)}}updateTexture(e,t={}){const n=this.get(e);if(n.initialized===!0&&n.version===e.version)return;const r=e.isRenderTargetTexture||e.isDepthTexture||e.isFramebufferTexture,s=this.backend;if(r&&n.initialized===!0&&(s.destroySampler(e),s.destroyTexture(e)),e.isFramebufferTexture){const h=this.renderer.getRenderTarget();h?e.type=h.texture.type:e.type=ra}const{width:a,height:l,depth:u}=this.getSize(e);if(t.width=a,t.height=l,t.depth=u,t.needsMipmaps=this.needsMipmaps(e),t.levels=t.needsMipmaps?this.getMipLevels(e,a,l):1,r||e.isStorageTexture===!0)s.createSampler(e),s.createTexture(e,t),n.generation=e.version;else if(n.initialized!==!0&&s.createSampler(e),e.version>0){const m=e.image;if(m===void 0)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(m.complete===!1)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const v=[];for(const x of e.images)v.push(x);t.images=v}else t.image=m;(n.isDefaultTexture===void 0||n.isDefaultTexture===!0)&&(s.createTexture(e,t),n.isDefaultTexture=!1,n.generation=e.version),e.source.dataReady===!0&&s.updateTexture(e,t),t.needsMipmaps&&e.mipmaps.length===0&&s.generateMipmaps(e)}}else s.createDefaultTexture(e),n.isDefaultTexture=!0,n.generation=e.version;if(n.initialized!==!0){n.initialized=!0,n.generation=e.version,this.info.memory.textures++;const h=()=>{e.removeEventListener("dispose",h),this._destroyTexture(e),this.info.memory.textures--};e.addEventListener("dispose",h)}n.version=e.version}getSize(e,t=Bne){let n=e.images?e.images[0]:e.image;return n?(n.image!==void 0&&(n=n.image),t.width=n.width||1,t.height=n.height||1,t.depth=e.isCubeTexture?6:n.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,n){let r;return e.isCompressedTexture?e.mipmaps?r=e.mipmaps.length:r=1:r=Math.floor(Math.log2(Math.max(t,n)))+1,r}needsMipmaps(e){return this.isEnvironmentTexture(e)||e.isCompressedTexture===!0||e.generateMipmaps}isEnvironmentTexture(e){const t=e.mapping;return t===Oh||t===Ih||t===Xo||t===Yo}_destroyTexture(e){this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e)}}class TE extends cn{constructor(e,t,n,r=1){super(e,t,n),this.a=r}set(e,t,n,r=1){return this.a=r,super.set(e,t,n)}copy(e){return e.a!==void 0&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}class sB extends Ii{static get type(){return"ParameterNode"}constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}const Ine=(i,e)=>wt(new sB(i,e));class Fne extends Nn{static get type(){return"StackNode"}constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}add(e){return this.nodes.push(e),this}If(e,t){const n=new Pm(t);return this._currentCond=zs(e,n),this.add(this._currentCond)}ElseIf(e,t){const n=new Pm(t),r=zs(e,n);return this._currentCond.elseNode=r,this._currentCond=r,this}Else(e){return this._currentCond.elseNode=new Pm(e),this}build(e,...t){const n=BM();yg(this);for(const r of this.nodes)r.build(e,"void");return yg(n),this.outputNode?this.outputNode.build(e,...t):super.build(e,...t)}else(...e){return console.warn("TSL.StackNode: .else() has been renamed to .Else()."),this.Else(...e)}elseif(...e){return console.warn("TSL.StackNode: .elseif() has been renamed to .ElseIf()."),this.ElseIf(...e)}}const Zv=gt(Fne);class aB extends Nn{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}setup(e){super.setup(e);const t=this.members,n=[];for(let r=0;r<t.length;r++)n.push(t[r].getNodeType(e));this.nodeType=e.getStructTypeFromNode(this,n).name}generate(e,t){const n=e.getOutputStructName(),r=this.members,s=n!==""?n+".":"";for(let a=0;a<r.length;a++){const l=r[a].build(e,t);e.addLineFlowCode(`${s}m${a} = ${l}`,this)}return n}}const kne=gt(aB);function oB(i,e){for(let t=0;t<i.length;t++)if(i[t].name===e)return t;return-1}class zne extends aB{static get type(){return"MRTNode"}constructor(e){super(),this.outputNodes=e,this.isMRTNode=!0}has(e){return this.outputNodes[e]!==void 0}get(e){return this.outputNodes[e]}merge(e){const t={...this.outputNodes,...e.outputNodes};return lB(t)}setup(e){const t=this.outputNodes,n=e.renderer.getRenderTarget(),r=[],s=n.textures;for(const a in t){const l=oB(s,a);r[l]=_n(t[a])}return this.members=r,super.setup(e)}}const lB=gt(zne),Gne=Ke(([i])=>{const e=i.toUint().mul(747796405).add(2891336453),t=e.shiftRight(e.shiftRight(28).add(4)).bitXor(e).mul(277803737);return t.shiftRight(22).bitXor(t).toFloat().mul(1/2**32)}),nT=(i,e)=>Tl(Kn(4,i.mul(yi(1,i))),e),qne=(i,e)=>i.lessThan(.5)?nT(i.mul(2),e).div(2):yi(1,nT(Kn(yi(1,i),2),e).div(2)),Vne=(i,e,t)=>Tl(Cl(Tl(i,e),Qr(Tl(i,e),Tl(yi(1,i),t))),1/e),jne=(i,e)=>So(Q_.mul(e.mul(i).sub(1))).div(Q_.mul(e.mul(i).sub(1))),mc=Ke(([i])=>i.fract().sub(.5).abs()).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),Hne=Ke(([i])=>Ie(mc(i.z.add(mc(i.y.mul(1)))),mc(i.z.add(mc(i.x.mul(1)))),mc(i.y.add(mc(i.x.mul(1)))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Wne=Ke(([i,e,t])=>{const n=Ie(i).toVar(),r=xe(1.4).toVar(),s=xe(0).toVar(),a=Ie(n).toVar();return Bi({start:xe(0),end:xe(3),type:"float",condition:"<="},()=>{const l=Ie(Hne(a.mul(2))).toVar();n.addAssign(l.add(t.mul(xe(.1).mul(e)))),a.mulAssign(1.8),r.mulAssign(1.5),n.mulAssign(1.2);const u=xe(mc(n.z.add(mc(n.x.add(mc(n.y)))))).toVar();s.addAssign(u.div(r)),a.addAssign(.14)}),s}).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class $ne extends Nn{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFnCall=null,this.global=!0}getNodeType(){return this.functionNodes[0].shaderNode.layout.type}setup(e){const t=this.parametersNodes;let n=this._candidateFnCall;if(n===null){let r=null,s=-1;for(const a of this.functionNodes){const u=a.shaderNode.layout;if(u===null)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const h=u.inputs;if(t.length===h.length){let m=0;for(let v=0;v<t.length;v++){const x=t[v],S=h[v];x.getNodeType(e)===S.type?m++:m=0}m>s&&(r=a,s=m)}}this._candidateFnCall=n=r(...t)}return n}}const Xne=gt($ne),Vs=i=>(...e)=>Xne(i,...e),pd=yn(0).setGroup(Ln).onRenderUpdate(i=>i.time),uB=yn(0).setGroup(Ln).onRenderUpdate(i=>i.deltaTime),Yne=yn(0,"uint").setGroup(Ln).onRenderUpdate(i=>i.frameId),Qne=(i=1)=>(console.warn('TSL: timerLocal() is deprecated. Use "time" instead.'),pd.mul(i)),Kne=(i=1)=>(console.warn('TSL: timerGlobal() is deprecated. Use "time" instead.'),pd.mul(i)),Zne=(i=1)=>(console.warn('TSL: timerDelta() is deprecated. Use "deltaTime" instead.'),uB.mul(i)),Jne=(i=pd)=>i.add(.75).mul(Math.PI*2).sin().mul(.5).add(.5),eie=(i=pd)=>i.fract().round(),tie=(i=pd)=>i.add(.5).fract().mul(2).sub(1).abs(),nie=(i=pd)=>i.fract(),iie=Ke(([i,e,t=Lt(.5)])=>wE(i.sub(t),e).add(t)),rie=Ke(([i,e,t=Lt(.5)])=>{const n=i.sub(t),r=n.dot(n),a=r.mul(r).mul(e);return i.add(n.mul(a))}),sie=Ke(({position:i=null,horizontal:e=!0,vertical:t=!1})=>{let n;i!==null?(n=Ho.toVar(),n[3][0]=i.x,n[3][1]=i.y,n[3][2]=i.z):n=Ho;const r=no.mul(n);return _g(e)&&(r[0][0]=Ho[0].length(),r[0][1]=0,r[0][2]=0),_g(t)&&(r[1][0]=0,r[1][1]=Ho[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,Ad.mul(r).mul(zr)}),aie=Ke(([i=null])=>{const e=J_();return J_(pE(i)).sub(e).lessThan(0).select(gu,i)});class oie extends Nn{static get type(){return"SpriteSheetUVNode"}constructor(e,t=Mr(),n=xe(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=n}setup(){const{frameNode:e,uvNode:t,countNode:n}=this,{width:r,height:s}=n,a=e.mod(r.mul(s)).floor(),l=a.mod(r),u=s.sub(a.add(1).div(r).ceil()),h=n.reciprocal(),m=Lt(l,u);return t.add(m).mul(h)}}const lie=gt(oie);class uie extends Nn{static get type(){return"TriplanarTexturesNode"}constructor(e,t=null,n=null,r=xe(1),s=zr,a=Ja){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=n,this.scaleNode=r,this.positionNode=s,this.normalNode=a}setup(){const{textureXNode:e,textureYNode:t,textureZNode:n,scaleNode:r,positionNode:s,normalNode:a}=this;let l=a.abs().normalize();l=l.div(l.dot(Ie(1)));const u=s.yz.mul(r),h=s.zx.mul(r),m=s.xy.mul(r),v=e.value,x=t!==null?t.value:v,S=n!==null?n.value:v,T=fi(v,u).mul(l.x),N=fi(x,h).mul(l.y),C=fi(S,m).mul(l.z);return Qr(T,N,C)}}const cB=gt(uie),cie=(...i)=>cB(...i),SA=new jl,Sf=new me,wA=new me,rS=new me,am=new jn,hv=new me(0,0,-1),kl=new On,om=new me,fv=new me,lm=new On,dv=new bt,ty=new qh,hie=gu.flipX();ty.depthTexture=new Ic(1,1);let sS=!1;class ME extends pu{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||ty.texture,hie),this._reflectorBaseNode=e.reflector||new fie(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(this._depthNode===null){if(this._reflectorBaseNode.depth!==!0)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=wt(new ME({defaultTexture:ty.depthTexture,reflector:this._reflectorBaseNode}))}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e._reflectorBaseNode=this._reflectorBaseNode,e}}class fie extends Nn{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:n=new pr,resolution:r=1,generateMipmaps:s=!1,bounces:a=!0,depth:l=!1}=t;this.textureNode=e,this.target=n,this.resolution=r,this.generateMipmaps=s,this.bounces=a,this.depth=l,this.updateBeforeType=a?Qn.RENDER:Qn.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new WeakMap}_updateResolution(e,t){const n=this.resolution;t.getDrawingBufferSize(dv),e.setSize(Math.round(dv.width*n),Math.round(dv.height*n))}setup(e){return this._updateResolution(ty,e.renderer),super.setup(e)}getVirtualCamera(e){let t=this.virtualCameras.get(e);return t===void 0&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return t===void 0&&(t=new qh(0,0,{type:Gs}),this.generateMipmaps===!0&&(t.texture.minFilter=WF,t.texture.generateMipmaps=!0),this.depth===!0&&(t.depthTexture=new Ic),this.renderTargets.set(e,t)),t}updateBefore(e){if(this.bounces===!1&&sS)return!1;sS=!0;const{scene:t,camera:n,renderer:r,material:s}=e,{target:a}=this,l=this.getVirtualCamera(n),u=this.getRenderTarget(l);if(r.getDrawingBufferSize(dv),this._updateResolution(u,r),wA.setFromMatrixPosition(a.matrixWorld),rS.setFromMatrixPosition(n.matrixWorld),am.extractRotation(a.matrixWorld),Sf.set(0,0,1),Sf.applyMatrix4(am),om.subVectors(wA,rS),om.dot(Sf)>0)return;om.reflect(Sf).negate(),om.add(wA),am.extractRotation(n.matrixWorld),hv.set(0,0,-1),hv.applyMatrix4(am),hv.add(rS),fv.subVectors(wA,hv),fv.reflect(Sf).negate(),fv.add(wA),l.coordinateSystem=n.coordinateSystem,l.position.copy(om),l.up.set(0,1,0),l.up.applyMatrix4(am),l.up.reflect(Sf),l.lookAt(fv),l.near=n.near,l.far=n.far,l.updateMatrixWorld(),l.projectionMatrix.copy(n.projectionMatrix),SA.setFromNormalAndCoplanarPoint(Sf,wA),SA.applyMatrix4(l.matrixWorldInverse),kl.set(SA.normal.x,SA.normal.y,SA.normal.z,SA.constant);const h=l.projectionMatrix;lm.x=(Math.sign(kl.x)+h.elements[8])/h.elements[0],lm.y=(Math.sign(kl.y)+h.elements[9])/h.elements[5],lm.z=-1,lm.w=(1+h.elements[10])/h.elements[14],kl.multiplyScalar(1/kl.dot(lm));const m=0;h.elements[2]=kl.x,h.elements[6]=kl.y,h.elements[10]=r.coordinateSystem===cu?kl.z-m:kl.z+1-m,h.elements[14]=kl.w,this.textureNode.value=u.texture,this.depth===!0&&(this.textureNode.getDepthNode().value=u.depthTexture),s.visible=!1;const v=r.getRenderTarget(),x=r.getMRT(),S=r.autoClear;r.setMRT(null),r.setRenderTarget(u),r.autoClear=!0,r.render(t,l),r.setMRT(x),r.setRenderTarget(v),r.autoClear=S,s.visible=!0,sS=!1}}const die=i=>wt(new ME(i)),aS=new Ig(-1,1,1,-1,0,1);class Aie extends Hi{constructor(e=!1){super();const t=e===!1?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new Si([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new Si(t,2))}}const pie=new Aie;class EE extends Oi{constructor(e=null){super(pie,e),this.camera=aS,this.isQuadMesh=!0}async renderAsync(e){return e.renderAsync(this,aS)}render(e){e.render(this,aS)}}const mie=new bt;class gie extends pu{static get type(){return"RTTNode"}constructor(e,t=null,n=null,r={type:Gs}){const s=new qh(t,n,r);super(s.texture,Mr()),this.node=e,this.width=t,this.height=n,this.pixelRatio=1,this.renderTarget=s,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new EE(new qr),this.updateBeforeType=Qn.RENDER}get autoSize(){return this.width===null}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const n=e*this.pixelRatio,r=t*this.pixelRatio;this.renderTarget.setSize(n,r),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(this.textureNeedsUpdate===!1&&this.autoUpdate===!1)return;if(this.textureNeedsUpdate=!1,this.autoSize===!0){this.pixelRatio=e.getPixelRatio();const n=e.getSize(mie);this.setSize(n.width,n.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new pu(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const hB=(i,...e)=>wt(new gie(wt(i),...e)),vie=(i,...e)=>i.isTextureNode?i:i.isPassNode?i.getTextureNode():hB(i,...e),BA=Ke(([i,e,t],n)=>{let r;n.renderer.coordinateSystem===cu?(i=Lt(i.x,i.y.oneMinus()).mul(2).sub(1),r=_n(Ie(i,e),1)):r=_n(Ie(i.x,i.y.oneMinus(),e).mul(2).sub(1),1);const s=_n(t.mul(r));return s.xyz.div(s.w)}),_ie=Ke(([i,e])=>{const t=e.mul(_n(i,1)),n=t.xy.div(t.w).mul(.5).add(.5).toVar();return Lt(n.x,n.y.oneMinus())}),yie=Ke(([i,e,t])=>{const n=Uh(Ir(e)),r=As(i.mul(n)).toVar(),s=Ir(e,r).toVar(),a=Ir(e,r.sub(As(2,0))).toVar(),l=Ir(e,r.sub(As(1,0))).toVar(),u=Ir(e,r.add(As(1,0))).toVar(),h=Ir(e,r.add(As(2,0))).toVar(),m=Ir(e,r.add(As(0,2))).toVar(),v=Ir(e,r.add(As(0,1))).toVar(),x=Ir(e,r.sub(As(0,1))).toVar(),S=Ir(e,r.sub(As(0,2))).toVar(),T=rr(yi(xe(2).mul(l).sub(a),s)).toVar(),N=rr(yi(xe(2).mul(u).sub(h),s)).toVar(),C=rr(yi(xe(2).mul(v).sub(m),s)).toVar(),E=rr(yi(xe(2).mul(x).sub(S),s)).toVar(),O=BA(i,s,t).toVar(),U=T.lessThan(N).select(O.sub(BA(i.sub(Lt(xe(1).div(n.x),0)),l,t)),O.negate().add(BA(i.add(Lt(xe(1).div(n.x),0)),u,t))),I=C.lessThan(E).select(O.sub(BA(i.add(Lt(0,xe(1).div(n.y))),v,t)),O.negate().add(BA(i.sub(Lt(0,xe(1).div(n.y))),x,t)));return Lc(Iy(U,I))});class Jv extends Bg{constructor(e,t,n=Float32Array){const r=ArrayBuffer.isView(e)?e:new n(e*t);super(r,t),this.isStorageInstancedBufferAttribute=!0}}class xie extends wr{constructor(e,t,n=Float32Array){const r=ArrayBuffer.isView(e)?e:new n(e*t);super(r,t),this.isStorageBufferAttribute=!0}}class bie extends dd{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}setup(e){return e.isAvailable("storageBuffer")===!1&&this.node.isPBO===!0&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let n;const r=e.context.assign;if(e.isAvailable("storageBuffer")===!1?this.node.isPBO===!0&&r!==!0&&(this.node.value.isInstancedBufferAttribute||e.shaderStage!=="compute")?n=e.generatePBO(this):n=this.node.build(e):n=super.generate(e),r!==!0){const s=this.getNodeType(e);n=e.format(n,s,t)}return n}}const Sie=gt(bie);class wie extends lE{static get type(){return"StorageBufferNode"}constructor(e,t=null,n=0){t===null&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(t=FP(e.itemSize),n=e.count),super(e,t,n),this.isStorageBufferNode=!0,this.access=ia.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,e.isStorageBufferAttribute!==!0&&e.isStorageInstancedBufferAttribute!==!0&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(this.bufferCount===0){let t=e.globalCache.getData(this.value);return t===void 0&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return Sie(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(ia.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return this._attribute===null&&(this._attribute=Hg(this.value),this._varying=to(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}generate(e){if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:n}=this.getAttributeData(),r=n.build(e);return e.registerTransform(r,t),r}}const Xy=(i,e=null,t=0)=>wt(new wie(i,e,t)),Tie=(i,e,t)=>(console.warn('THREE.TSL: "storageObject()" is deprecated. Use "storage().setPBO( true )" instead.'),Xy(i,e,t).setPBO(!0)),Mie=(i,e="float")=>{const t=zP(e),n=kP(e),r=new xie(i,t,n);return Xy(r,e,i)},Eie=(i,e="float")=>{const t=zP(e),n=kP(e),r=new Jv(i,t,n);return Xy(r,e,i)};class Cie extends T9{static get type(){return"VertexColorNode"}constructor(e=0){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e),n=e.hasGeometryAttribute(t);let r;return n===!0?r=super.generate(e):r=e.generateConst(this.nodeType,new On(1,1,1,1)),r}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const Nie=i=>wt(new Cie(i));class Rie extends Nn{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const Die=$t(Rie),um=new aa,oS=new jn;class Wa extends Nn{static get type(){return"SceneNode"}constructor(e=Wa.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,n=this.scene!==null?this.scene:e.scene;let r;return t===Wa.BACKGROUND_BLURRINESS?r=zi("backgroundBlurriness","float",n):t===Wa.BACKGROUND_INTENSITY?r=zi("backgroundIntensity","float",n):t===Wa.BACKGROUND_ROTATION?r=yn("mat4").label("backgroundRotation").setGroup(Ln).onRenderUpdate(()=>{const s=n.background;return s!==null&&s.isTexture&&s.mapping!==OT?(um.copy(n.backgroundRotation),um.x*=-1,um.y*=-1,um.z*=-1,oS.makeRotationFromEuler(um)):oS.identity(),oS}):console.error("THREE.SceneNode: Unknown scope:",t),r}}Wa.BACKGROUND_BLURRINESS="backgroundBlurriness";Wa.BACKGROUND_INTENSITY="backgroundIntensity";Wa.BACKGROUND_ROTATION="backgroundRotation";const fB=$t(Wa,Wa.BACKGROUND_BLURRINESS),iT=$t(Wa,Wa.BACKGROUND_INTENSITY),dB=$t(Wa,Wa.BACKGROUND_ROTATION);class Pie extends pu{static get type(){return"StorageTextureNode"}constructor(e,t,n=null){super(e,t),this.storeNode=n,this.isStorageTextureNode=!0,this.access=ia.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);const t=e.getNodeProperties(this);t.storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let n;return this.storeNode!==null?n=this.generateStore(e):n=super.generate(e,t),n}toReadWrite(){return this.setAccess(ia.READ_WRITE)}toReadOnly(){return this.setAccess(ia.READ_ONLY)}toWriteOnly(){return this.setAccess(ia.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:n,storeNode:r}=t,s=super.generate(e,"property"),a=n.build(e,"uvec2"),l=r.build(e,"vec4"),u=e.generateTextureStore(e,s,a,l);e.addLineFlowCode(u,this)}}const AB=gt(Pie),Lie=(i,e,t)=>{const n=AB(i,e,t);return t!==null&&n.append(),n};class Uie extends Vy{static get type(){return"UserDataNode"}constructor(e,t,n=null){super(e,t,n),this.userData=n}updateReference(e){return this.reference=this.userData!==null?this.userData:e.object.userData,this.reference}}const Bie=(i,e,t)=>wt(new Uie(i,e,t)),l6=new WeakMap;class Oie extends Zr{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=Qn.OBJECT,this.updateAfterType=Qn.OBJECT,this.previousModelWorldMatrix=yn(new jn),this.previousProjectionMatrix=yn(new jn).setGroup(Ln),this.previousCameraViewMatrix=yn(new jn)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:n}){const r=u6(n);this.previousModelWorldMatrix.value.copy(r);const s=pB(t);s.frameId!==e&&(s.frameId=e,s.previousProjectionMatrix===void 0?(s.previousProjectionMatrix=new jn,s.previousCameraViewMatrix=new jn,s.currentProjectionMatrix=new jn,s.currentCameraViewMatrix=new jn,s.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),s.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(s.previousProjectionMatrix.copy(s.currentProjectionMatrix),s.previousCameraViewMatrix.copy(s.currentCameraViewMatrix)),s.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),s.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(s.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(s.previousCameraViewMatrix))}updateAfter({object:e}){u6(e).copy(e.matrixWorld)}setup(){const e=this.projectionMatrix===null?Ad:yn(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),n=e.mul(H0).mul(zr),r=this.previousProjectionMatrix.mul(t).mul(Z_),s=n.xy.div(n.w),a=r.xy.div(r.w);return yi(s,a)}}function pB(i){let e=l6.get(i);return e===void 0&&(e={},l6.set(i,e)),e}function u6(i,e=0){const t=pB(i);let n=t[e];return n===void 0&&(t[e]=n=new jn),n}const Iie=$t(Oie),mB=Ke(([i,e])=>Za(1,i.oneMinus().div(e)).oneMinus()).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),gB=Ke(([i,e])=>Za(i.div(e.oneMinus()),1)).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),vB=Ke(([i,e])=>i.oneMinus().mul(e.oneMinus()).oneMinus()).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),_B=Ke(([i,e])=>Ui(i.mul(2).mul(e),i.oneMinus().mul(2).mul(e.oneMinus()).oneMinus(),Oy(.5,i))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Fie=Ke(([i,e])=>{const t=e.a.add(i.a.mul(e.a.oneMinus()));return _n(e.rgb.mul(e.a).add(i.rgb.mul(i.a).mul(e.a.oneMinus())).div(t),t)}).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),kie=(...i)=>(console.warn('THREE.TSL: "burn" has been renamed. Use "blendBurn" instead.'),mB(i)),zie=(...i)=>(console.warn('THREE.TSL: "dodge" has been renamed. Use "blendDodge" instead.'),gB(i)),Gie=(...i)=>(console.warn('THREE.TSL: "screen" has been renamed. Use "blendScreen" instead.'),vB(i)),qie=(...i)=>(console.warn('THREE.TSL: "overlay" has been renamed. Use "blendOverlay" instead.'),_B(i)),Vie=Ke(([i])=>CE(i.rgb)),jie=Ke(([i,e=xe(1)])=>e.mix(CE(i.rgb),i.rgb)),Hie=Ke(([i,e=xe(1)])=>{const t=Qr(i.r,i.g,i.b).div(3),n=i.r.max(i.g.max(i.b)),r=n.sub(t).mul(e).mul(-3);return Ui(i.rgb,n,r)}),Wie=Ke(([i,e=xe(1)])=>{const t=Ie(.57735,.57735,.57735),n=e.cos();return Ie(i.rgb.mul(n).add(t.cross(i.rgb).mul(e.sin()).add(t.mul(jh(t,i.rgb).mul(n.oneMinus())))))}),CE=(i,e=Ie(li.getLuminanceCoefficients(new me)))=>jh(i,e),$ie=Ke(([i,e=Ie(1),t=Ie(0),n=Ie(1),r=xe(1),s=Ie(li.getLuminanceCoefficients(new me,Mo))])=>{const a=i.rgb.dot(Ie(s)),l=Gr(i.rgb.mul(e).add(t),0).toVar(),u=l.pow(n).toVar();return ii(l.r.greaterThan(0),()=>{l.r.assign(u.r)}),ii(l.g.greaterThan(0),()=>{l.g.assign(u.g)}),ii(l.b.greaterThan(0),()=>{l.b.assign(u.b)}),l.assign(a.add(l.sub(a).mul(r))),_n(l.rgb,i.a)});class Xie extends Zr{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const Yie=gt(Xie),Qie=new bt;class yB extends pu{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class c6 extends yB{static get type(){return"PassMultipleTextureNode"}constructor(e,t,n=!1){super(e,null),this.textureName=t,this.previousTexture=n}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}class _u extends Zr{static get type(){return"PassNode"}constructor(e,t,n,r={}){super("vec4"),this.scope=e,this.scene=t,this.camera=n,this.options=r,this._pixelRatio=1,this._width=1,this._height=1;const s=new Ic;s.isRenderTargetTexture=!0,s.name="depth";const a=new qh(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Gs,...r});a.texture.name="output",a.depthTexture=s,this.renderTarget=a,this._textures={output:a.texture,depth:s},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=yn(0),this._cameraFar=yn(0),this._mrt=null,this.isPassNode=!0,this.updateBeforeType=Qn.FRAME}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];return t===void 0&&(t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)),t}getPreviousTexture(e){let t=this._previousTextures[e];return t===void 0&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(t!==void 0){const n=this._textures[e],r=this.renderTarget.textures.indexOf(n);this.renderTarget.textures[r]=t,this._textures[e]=t,this._previousTextures[e]=n,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return t===void 0&&(t=wt(new c6(this,e)),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return t===void 0&&(this._textureNodes[e]===void 0&&this.getTextureNode(e),t=wt(new c6(this,e,!0)),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(t===void 0){const n=this._cameraNear,r=this._cameraFar;this._viewZNodes[e]=t=mE(this.getTextureNode(e),n,r)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(t===void 0){const n=this._cameraNear,r=this._cameraFar,s=this.getViewZNode(e);this._linearDepthNodes[e]=t=e0(s,n,r)}return t}setup({renderer:e}){return this.renderTarget.samples=this.options.samples===void 0?e.samples:this.options.samples,e.backend.isWebGLBackend===!0&&(this.renderTarget.samples=0),this.scope===_u.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:n,camera:r}=this;this._pixelRatio=t.getPixelRatio();const s=t.getSize(Qie);this.setSize(s.width,s.height);const a=t.getRenderTarget(),l=t.getMRT();this._cameraNear.value=r.near,this._cameraFar.value=r.far;for(const u in this._previousTextures)this.toggleTexture(u);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(n,r),t.setRenderTarget(a),t.setMRT(l)}setSize(e,t){this._width=e,this._height=t;const n=this._width*this._pixelRatio,r=this._height*this._pixelRatio;this.renderTarget.setSize(n,r)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}_u.COLOR="color";_u.DEPTH="depth";const Kie=(i,e,t)=>wt(new _u(_u.COLOR,i,e,t)),Zie=(i,e)=>wt(new yB(i,e)),Jie=(i,e,t)=>wt(new _u(_u.DEPTH,i,e,t));class ere extends _u{static get type(){return"ToonOutlinePassNode"}constructor(e,t,n,r,s){super(_u.COLOR,e,t),this.colorNode=n,this.thicknessNode=r,this.alphaNode=s,this._materialCache=new WeakMap}updateBefore(e){const{renderer:t}=e,n=t.getRenderObjectFunction();t.setRenderObjectFunction((r,s,a,l,u,h,m,v)=>{if((u.isMeshToonMaterial||u.isMeshToonNodeMaterial)&&u.wireframe===!1){const x=this._getOutlineMaterial(u);t.renderObject(r,s,a,l,x,h,m,v)}t.renderObject(r,s,a,l,u,h,m,v)}),super.updateBefore(e),t.setRenderObjectFunction(n)}_createMaterial(){const e=new qr;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=or;const t=Ja.negate(),n=Ad.mul(H0),r=xe(1),s=n.mul(_n(zr,1)),a=n.mul(_n(zr.add(t),1)),l=Lc(s.sub(a));return e.vertexNode=s.add(l.mul(this.thicknessNode).mul(s.w).mul(r)),e.colorNode=_n(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return t===void 0&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const tre=(i,e,t=new cn(0,0,0),n=.003,r=1)=>wt(new ere(i,e,wt(t),wt(n),wt(r))),xB=Ke(([i,e])=>i.mul(e).clamp()).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),bB=Ke(([i,e])=>(i=i.mul(e),i.div(i.add(1)).clamp())).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),SB=Ke(([i,e])=>{i=i.mul(e),i=i.sub(.004).max(0);const t=i.mul(i.mul(6.2).add(.5)),n=i.mul(i.mul(6.2).add(1.7)).add(.06);return t.div(n).pow(2.2)}).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),nre=Ke(([i])=>{const e=i.mul(i.add(.0245786)).sub(90537e-9),t=i.mul(i.add(.432951).mul(.983729)).add(.238081);return e.div(t)}),wB=Ke(([i,e])=>{const t=ua(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),n=ua(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return i=i.mul(e).div(.6),i=t.mul(i),i=nre(i),i=n.mul(i),i.clamp()}).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),ire=ua(Ie(1.6605,-.1246,-.0182),Ie(-.5876,1.1329,-.1006),Ie(-.0728,-.0083,1.1187)),rre=ua(Ie(.6274,.0691,.0164),Ie(.3293,.9195,.088),Ie(.0433,.0113,.8956)),sre=Ke(([i])=>{const e=Ie(i).toVar(),t=Ie(e.mul(e)).toVar(),n=Ie(t.mul(t)).toVar();return xe(15.5).mul(n.mul(t)).sub(Kn(40.14,n.mul(e))).add(Kn(31.96,n).sub(Kn(6.868,t.mul(e))).add(Kn(.4298,t).add(Kn(.1191,e).sub(.00232))))}),TB=Ke(([i,e])=>{const t=Ie(i).toVar(),n=ua(Ie(.856627153315983,.137318972929847,.11189821299995),Ie(.0951212405381588,.761241990602591,.0767994186031903),Ie(.0482516061458583,.101439036467562,.811302368396859)),r=ua(Ie(1.1271005818144368,-.1413297634984383,-.14132976349843826),Ie(-.11060664309660323,1.157823702216272,-.11060664309660294),Ie(-.016493938717834573,-.016493938717834257,1.2519364065950405)),s=xe(-12.47393),a=xe(4.026069);return t.mulAssign(e),t.assign(rre.mul(t)),t.assign(n.mul(t)),t.assign(Gr(t,1e-10)),t.assign(su(t)),t.assign(t.sub(s).div(a.sub(s))),t.assign(du(t,0,1)),t.assign(sre(t)),t.assign(r.mul(t)),t.assign(Tl(Gr(Ie(0),t),Ie(2.2))),t.assign(ire.mul(t)),t.assign(du(t,0,1)),t}).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),MB=Ke(([i,e])=>{const t=xe(.76),n=xe(.15);i=i.mul(e);const r=Za(i.r,Za(i.g,i.b)),s=zs(r.lessThan(.08),r.sub(Kn(6.25,r.mul(r))),.04);i.subAssign(s);const a=Gr(i.r,Gr(i.g,i.b));ii(a.lessThan(t),()=>i);const l=yi(1,t),u=yi(1,l.mul(l).div(a.add(l.sub(t))));i.mulAssign(u.div(a));const h=yi(1,Cl(1,n.mul(a.sub(u)).add(1)));return Ui(i,Ie(u),h)}).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class rs extends Nn{static get type(){return"CodeNode"}constructor(e="",t=[],n=""){super("code"),this.isCodeNode=!0,this.code=e,this.includes=t,this.language=n}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const r of t)r.build(e);const n=e.getCodeFromNode(this,this.getNodeType(e));return n.code=this.code,n.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const Yy=gt(rs),are=(i,e)=>Yy(i,e,"js"),ore=(i,e)=>Yy(i,e,"wgsl"),lre=(i,e)=>Yy(i,e,"glsl");class EB extends rs{static get type(){return"FunctionNode"}constructor(e="",t=[],n=""){super(e,t,n)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let n=t.nodeFunction;return n===void 0&&(n=e.parser.parseFunction(this.code),t.nodeFunction=n),n}generate(e,t){super.generate(e);const n=this.getNodeFunction(e),r=n.name,s=n.type,a=e.getCodeFromNode(this,s);r!==""&&(a.name=r);const l=e.getPropertyName(a),u=this.getNodeFunction(e).getCode(l);return a.code=u+`
|
||
`,t==="property"?l:e.format(`${l}()`,s,t)}}const CB=(i,e=[],t="")=>{for(let s=0;s<e.length;s++){const a=e[s];typeof a=="function"&&(e[s]=a.functionNode)}const n=wt(new EB(i,e,t)),r=(...s)=>n.call(...s);return r.functionNode=n,r},ure=(i,e)=>CB(i,e,"glsl"),cre=(i,e)=>CB(i,e,"wgsl");class hre extends Nn{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outputType=null,this.events=new Bc,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return this.outputType!==null}set value(e){this._value!==e&&(this._cache&&this.inputType==="URL"&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&this._cache===null&&this.inputType==="URL"&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&e.value!==null&&e.value!==void 0&&((this.inputType==="URL"||this.inputType==="String")&&typeof e.value=="string"||this.inputType==="Number"&&typeof e.value=="number"||this.inputType==="Vector2"&&e.value.isVector2||this.inputType==="Vector3"&&e.value.isVector3||this.inputType==="Vector4"&&e.value.isVector4||this.inputType==="Color"&&e.value.isColor||this.inputType==="Matrix3"&&e.value.isMatrix3||this.inputType==="Matrix4"&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:xe()}serialize(e){super.serialize(e),this.value!==null?this.inputType==="ArrayBuffer"?e.value=VP(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;e.value!==null&&(e.inputType==="ArrayBuffer"?t=jP(e.value):e.inputType==="Texture"?t=e.meta.textures[e.value]:t=e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const e_=gt(hre);class NB extends Map{get(e,t=null,...n){if(this.has(e))return super.get(e);if(t!==null){const r=t(...n);return this.set(e,r),r}}}class fre{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const t_=new NB;class dre extends Nn{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new NB,this._output=e_(),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const n=this._outputs;return n[e]===void 0?n[e]=e_(t):n[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const n=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),n[e]=t,n[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),n[e]=t,n[e].events.addEventListener("refresh",this.onRefresh)):n[e]===void 0?(n[e]=e_(t),n[e].events.addEventListener("refresh",this.onRefresh)):n[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const r=this.getObject()[e];if(typeof r=="function")return r(...t)}async callAsync(e,...t){const r=this.getObject()[e];if(typeof r=="function")return r.constructor.name==="AsyncFunction"?await r(...t):r(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){e!==null?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),this._object!==null)return this._object;const e=()=>this.refresh(),t=(h,m)=>this.setOutput(h,m),n=new fre(this),r=t_.get("THREE"),s=t_.get("TSL"),a=this.getMethod(),l=[n,this._local,t_,e,t,r,s];this._object=a(...l);const u=this._object.layout;if(u&&(u.cache===!1&&this._local.clear(),this._output.outputType=u.outputType||null,Array.isArray(u.elements)))for(const h of u.elements){const m=h.id||h.name;h.inputType&&(this.getParameter(m)===void 0&&this.setParameter(m,null),this.getParameter(m).inputType=h.inputType),h.outputType&&(this.getOutput(m)===void 0&&this.setOutput(m,null),this.getOutput(m).outputType=h.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const t in this.parameters){let n=this.parameters[t];n.isScriptableNode&&(n=n.getDefaultOutput()),n.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:xe()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),this._method!==null)return this._method;const e=["parameters","local","global","refresh","setOutput","THREE","TSL"],n=["layout","init","main","dispose"].join(", "),r="var "+n+`; var output = {};
|
||
`,s=`
|
||
return { ...output, `+n+" };",a=r+this.codeNode.code+s;return this._method=new Function(...e,a),this._method}dispose(){this._method!==null&&(this._object&&typeof this._object.dispose=="function"&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[OP(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const n in this.parameters)t.push(this.parameters[n].getCacheKey(e));return Cy(t)}set needsUpdate(e){e===!0&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return this.codeNode===null?this:(this._needsOutputUpdate===!0&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value,this)}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const Are=gt(dre);function RB(i){let e;const t=i.context.getViewZ;return t!==void 0&&(e=t(this)),(e||Xr.z).negate()}const NE=Ke(([i,e],t)=>{const n=RB(t);return Uc(i,e,n)}),RE=Ke(([i],e)=>{const t=RB(e);return i.mul(i,t,t).negate().exp().oneMinus()}),Cg=Ke(([i,e])=>_n(e.toFloat().mix(Tg.rgb,i.toVec3()),Tg.a));function pre(i,e,t){return console.warn('THREE.TSL: "rangeFog( color, near, far )" is deprecated. Use "fog( color, rangeFogFactor( near, far ) )" instead.'),Cg(i,NE(e,t))}function mre(i,e){return console.warn('THREE.TSL: "densityFog( color, density )" is deprecated. Use "fog( color, densityFogFactor( density ) )" instead.'),Cg(i,RE(e))}let wf=null,Tf=null;class gre extends Nn{static get type(){return"RangeNode"}constructor(e=xe(),t=xe()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(Rh(this.minNode.value)),n=e.getTypeLength(Rh(this.maxNode.value));return t>n?t:n}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let n=null;if(t.count>1){const r=this.minNode.value,s=this.maxNode.value,a=e.getTypeLength(Rh(r)),l=e.getTypeLength(Rh(s));wf=wf||new On,Tf=Tf||new On,wf.setScalar(0),Tf.setScalar(0),a===1?wf.setScalar(r):r.isColor?wf.set(r.r,r.g,r.b,1):wf.set(r.x,r.y,r.z||0,r.w||0),l===1?Tf.setScalar(s):s.isColor?Tf.set(s.r,s.g,s.b,1):Tf.set(s.x,s.y,s.z||0,s.w||0);const u=4,h=u*t.count,m=new Float32Array(h);for(let x=0;x<h;x++){const S=x%u,T=wf.getComponent(S),N=Tf.getComponent(S);m[x]=x0.lerp(T,N,Math.random())}const v=this.getNodeType(e);if(t.count<=4096)n=$g(m,"vec4",t.count).element(Kg).convert(v);else{const x=new Bg(m,4);e.geometry.setAttribute("__range"+this.id,x),n=K_(x).convert(v)}}else n=xe(0);return n}}const vre=gt(gre);class _re extends Nn{static get type(){return"ComputeBuiltinNode"}constructor(e,t){super(t),this._builtinName=e}getHash(e){return this.getBuiltinName(e)}getNodeType(){return this.nodeType}setBuiltinName(e){return this._builtinName=e,this}getBuiltinName(){return this._builtinName}hasBuiltin(e){e.hasBuiltin(this._builtinName)}generate(e,t){const n=this.getBuiltinName(e),r=this.getNodeType(e);return e.shaderStage==="compute"?e.format(n,r,t):(console.warn(`ComputeBuiltinNode: Compute built-in value ${n} can not be accessed in the ${e.shaderStage} stage`),e.generateConst(r))}serialize(e){super.serialize(e),e.global=this.global,e._builtinName=this._builtinName}deserialize(e){super.deserialize(e),this.global=e.global,this._builtinName=e._builtinName}}const Qy=(i,e)=>wt(new _re(i,e)),yre=Qy("numWorkgroups","uvec3"),xre=Qy("workgroupId","uvec3"),bre=Qy("localId","uvec3"),Sre=Qy("subgroupSize","uint");class wre extends Nn{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:n}=e;n.backend.isWebGLBackend===!0?e.addFlowCode(` // ${t}Barrier
|
||
`):e.addLineFlowCode(`${t}Barrier()`,this)}}const DE=gt(wre),Tre=()=>DE("workgroup").append(),Mre=()=>DE("storage").append(),Ere=()=>DE("texture").append();class Cre extends dd{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let n;const r=e.context.assign;if(n=super.generate(e),r!==!0){const s=this.getNodeType(e);n=e.format(n,s,t)}return n}}class Nre extends Nn{constructor(e,t,n=0){super(t),this.bufferType=t,this.bufferCount=n,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e}label(e){return this.name=e,this}setScope(e){return this.scope=e,this}getElementType(){return this.elementType}getInputType(){return`${this.scope}Array`}element(e){return wt(new Cre(this,e))}generate(e){return e.getScopedArray(this.name||`${this.scope}Array_${this.id}`,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}const Rre=(i,e)=>wt(new Nre("Workgroup",i,e));class Rs extends Zr{static get type(){return"AtomicFunctionNode"}constructor(e,t,n,r=null){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=n,this.storeNode=r}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=this.method,n=this.getNodeType(e),r=this.getInputType(e),s=this.pointerNode,a=this.valueNode,l=[];l.push(`&${s.build(e,r)}`),l.push(a.build(e,r));const u=`${e.getMethod(t,n)}( ${l.join(", ")} )`;if(this.storeNode!==null){const h=this.storeNode.build(e,r);e.addLineFlowCode(`${h} = ${u}`,this)}else e.addLineFlowCode(u,this)}}Rs.ATOMIC_LOAD="atomicLoad";Rs.ATOMIC_STORE="atomicStore";Rs.ATOMIC_ADD="atomicAdd";Rs.ATOMIC_SUB="atomicSub";Rs.ATOMIC_MAX="atomicMax";Rs.ATOMIC_MIN="atomicMin";Rs.ATOMIC_AND="atomicAnd";Rs.ATOMIC_OR="atomicOr";Rs.ATOMIC_XOR="atomicXor";const Dre=gt(Rs),zc=(i,e,t,n=null)=>{const r=Dre(i,e,t,n);return r.append(),r},Pre=(i,e,t=null)=>zc(Rs.ATOMIC_STORE,i,e,t),Lre=(i,e,t=null)=>zc(Rs.ATOMIC_ADD,i,e,t),Ure=(i,e,t=null)=>zc(Rs.ATOMIC_SUB,i,e,t),Bre=(i,e,t=null)=>zc(Rs.ATOMIC_MAX,i,e,t),Ore=(i,e,t=null)=>zc(Rs.ATOMIC_MIN,i,e,t),Ire=(i,e,t=null)=>zc(Rs.ATOMIC_AND,i,e,t),Fre=(i,e,t=null)=>zc(Rs.ATOMIC_OR,i,e,t),kre=(i,e,t=null)=>zc(Rs.ATOMIC_XOR,i,e,t);let Av;function Jg(i){Av=Av||new WeakMap;let e=Av.get(i);return e===void 0&&Av.set(i,e={}),e}function PE(i){const e=Jg(i);return e.shadowMatrix||(e.shadowMatrix=yn("mat4").setGroup(Ln).onRenderUpdate(()=>(i.castShadow!==!0&&i.shadow.updateMatrices(i),i.shadow.matrix)))}function DB(i){const e=Jg(i);if(e.projectionUV===void 0){const t=PE(i).mul(Tc);e.projectionUV=t.xyz.div(t.w)}return e.projectionUV}function LE(i){const e=Jg(i);return e.position||(e.position=yn(new me).setGroup(Ln).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(i.matrixWorld)))}function PB(i){const e=Jg(i);return e.targetPosition||(e.targetPosition=yn(new me).setGroup(Ln).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(i.target.matrixWorld)))}function Ky(i){const e=Jg(i);return e.viewPosition||(e.viewPosition=yn(new me).setGroup(Ln).onRenderUpdate(({camera:t},n)=>{n.value=n.value||new me,n.value.setFromMatrixPosition(i.matrixWorld),n.value.applyMatrix4(t.matrixWorldInverse)}))}const UE=i=>no.transformDirection(LE(i).sub(PB(i))),zre=i=>i.sort((e,t)=>e.id-t.id),Gre=(i,e)=>{for(const t of e)if(t.isAnalyticLightNode&&t.light.id===i)return t;return null},lS=new WeakMap;class BE extends Nn{static get type(){return"LightsNode"}constructor(){super("vec3"),this.totalDiffuseNode=Ie().toVar("totalDiffuse"),this.totalSpecularNode=Ie().toVar("totalSpecular"),this.outgoingLightNode=Ie().toVar("outgoingLight"),this._lights=[],this._lightNodes=null,this._lightNodesHash=null,this.global=!0}customCacheKey(){const e=[],t=this._lights;for(let n=0;n<t.length;n++)e.push(t[n].id);return Cy(e)}getHash(e){if(this._lightNodesHash===null){this._lightNodes===null&&this.setupLightsNode(e);const t=[];for(const n of this._lightNodes)t.push(n.getSelf().getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getDataFromNode(this);for(const n of t.nodes)n.build(e)}setupLightsNode(e){const t=[],n=this._lightNodes,r=zre(this._lights),s=e.renderer.library;for(const a of r)if(a.isNode)t.push(wt(a));else{let l=null;if(n!==null&&(l=Gre(a.id,n)),l===null){const u=s.getLightNodeClass(a.constructor);if(u===null){console.warn(`LightsNode.setupNodeLights: Light node not found for ${a.constructor.name}`);continue}let h=null;lS.has(a)?h=lS.get(a):(h=wt(new u(a)),lS.set(a,h)),t.push(h)}}this._lightNodes=t}setupLights(e,t){for(const n of t)n.build(e)}setup(e){this._lightNodes===null&&this.setupLightsNode(e);const t=e.context,n=t.lightingModel;let r=this.outgoingLightNode;if(n){const{_lightNodes:s,totalDiffuseNode:a,totalSpecularNode:l}=this;t.outgoingLight=r;const u=e.addStack(),h=e.getDataFromNode(this);h.nodes=u.nodes,n.start(t,u,e),this.setupLights(e,s),n.indirect(t,u,e);const{backdrop:m,backdropAlpha:v}=t,{directDiffuse:x,directSpecular:S,indirectDiffuse:T,indirectSpecular:N}=t.reflectedLight;let C=x.add(T);m!==null&&(v!==null?C=Ie(v.mix(C,m)):C=Ie(m),t.material.transparent=!0),a.assign(C),l.assign(S.add(N)),r.assign(a.add(l)),n.finish(t,u,e),r=r.bypass(e.removeStack())}return r}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}const qre=(i=[])=>wt(new BE).setLights(i);class Vre extends Nn{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=Qn.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({material:e}){OE.assign(e.shadowPositionNode||Tc)}dispose(){this.updateBeforeType=Qn.NONE}}const OE=Ie().toVar("shadowPositionWorld");function jre(i,e={}){return e.toneMapping=i.toneMapping,e.toneMappingExposure=i.toneMappingExposure,e.outputColorSpace=i.outputColorSpace,e.renderTarget=i.getRenderTarget(),e.activeCubeFace=i.getActiveCubeFace(),e.activeMipmapLevel=i.getActiveMipmapLevel(),e.renderObjectFunction=i.getRenderObjectFunction(),e.pixelRatio=i.getPixelRatio(),e.mrt=i.getMRT(),e.clearColor=i.getClearColor(e.clearColor||new cn),e.clearAlpha=i.getClearAlpha(),e.autoClear=i.autoClear,e.scissorTest=i.getScissorTest(),e}function Hre(i,e){return e=jre(i,e),i.setMRT(null),i.setRenderObjectFunction(null),i.setClearColor(0,1),i.autoClear=!0,e}function Wre(i,e){i.toneMapping=e.toneMapping,i.toneMappingExposure=e.toneMappingExposure,i.outputColorSpace=e.outputColorSpace,i.setRenderTarget(e.renderTarget,e.activeCubeFace,e.activeMipmapLevel),i.setRenderObjectFunction(e.renderObjectFunction),i.setPixelRatio(e.pixelRatio),i.setMRT(e.mrt),i.setClearColor(e.clearColor,e.clearAlpha),i.autoClear=e.autoClear,i.setScissorTest(e.scissorTest)}function $re(i,e={}){return e.background=i.background,e.backgroundNode=i.backgroundNode,e.overrideMaterial=i.overrideMaterial,e}function Xre(i,e){return e=$re(i,e),i.background=null,i.backgroundNode=null,i.overrideMaterial=null,e}function Yre(i,e){i.background=e.background,i.backgroundNode=e.backgroundNode,i.overrideMaterial=e.overrideMaterial}function Qre(i,e,t){return t=Hre(i,t),t=Xre(e,t),t}function Kre(i,e,t){Wre(i,t),Yre(e,t)}const h6=new WeakMap,Zre=Ke(([i,e,t])=>{let n=Tc.sub(i).length();return n=n.sub(e).div(t.sub(e)),n=n.saturate(),n}),Jre=i=>{const e=i.shadow.camera,t=zi("near","float",e).setGroup(Ln),n=zi("far","float",e).setGroup(Ln),r=C9(i);return Zre(r,t,n)},ese=i=>{let e=h6.get(i);if(e===void 0){const t=i.isPointLight?Jre(i):null;e=new qr,e.colorNode=_n(0,0,0,1),e.depthNode=t,e.isShadowNodeMaterial=!0,e.name="ShadowMaterial",e.fog=!1,h6.set(i,e)}return e},LB=Ke(({depthTexture:i,shadowCoord:e})=>fi(i,e.xy).compare(e.z)),UB=Ke(({depthTexture:i,shadowCoord:e,shadow:t})=>{const n=(N,C)=>fi(i,N).compare(C),r=zi("mapSize","vec2",t).setGroup(Ln),s=zi("radius","float",t).setGroup(Ln),a=Lt(1).div(r),l=a.x.negate().mul(s),u=a.y.negate().mul(s),h=a.x.mul(s),m=a.y.mul(s),v=l.div(2),x=u.div(2),S=h.div(2),T=m.div(2);return Qr(n(e.xy.add(Lt(l,u)),e.z),n(e.xy.add(Lt(0,u)),e.z),n(e.xy.add(Lt(h,u)),e.z),n(e.xy.add(Lt(v,x)),e.z),n(e.xy.add(Lt(0,x)),e.z),n(e.xy.add(Lt(S,x)),e.z),n(e.xy.add(Lt(l,0)),e.z),n(e.xy.add(Lt(v,0)),e.z),n(e.xy,e.z),n(e.xy.add(Lt(S,0)),e.z),n(e.xy.add(Lt(h,0)),e.z),n(e.xy.add(Lt(v,T)),e.z),n(e.xy.add(Lt(0,T)),e.z),n(e.xy.add(Lt(S,T)),e.z),n(e.xy.add(Lt(l,m)),e.z),n(e.xy.add(Lt(0,m)),e.z),n(e.xy.add(Lt(h,m)),e.z)).mul(1/17)}),BB=Ke(({depthTexture:i,shadowCoord:e,shadow:t})=>{const n=(m,v)=>fi(i,m).compare(v),r=zi("mapSize","vec2",t).setGroup(Ln),s=Lt(1).div(r),a=s.x,l=s.y,u=e.xy,h=kc(u.mul(r).add(.5));return u.subAssign(h.mul(s)),Qr(n(u,e.z),n(u.add(Lt(a,0)),e.z),n(u.add(Lt(0,l)),e.z),n(u.add(s),e.z),Ui(n(u.add(Lt(a.negate(),0)),e.z),n(u.add(Lt(a.mul(2),0)),e.z),h.x),Ui(n(u.add(Lt(a.negate(),l)),e.z),n(u.add(Lt(a.mul(2),l)),e.z),h.x),Ui(n(u.add(Lt(0,l.negate())),e.z),n(u.add(Lt(0,l.mul(2))),e.z),h.y),Ui(n(u.add(Lt(a,l.negate())),e.z),n(u.add(Lt(a,l.mul(2))),e.z),h.y),Ui(Ui(n(u.add(Lt(a.negate(),l.negate())),e.z),n(u.add(Lt(a.mul(2),l.negate())),e.z),h.x),Ui(n(u.add(Lt(a.negate(),l.mul(2))),e.z),n(u.add(Lt(a.mul(2),l.mul(2))),e.z),h.x),h.y)).mul(1/9)}),OB=Ke(({depthTexture:i,shadowCoord:e})=>{const t=xe(1).toVar(),n=fi(i).sample(e.xy).rg,r=Oy(e.z,n.x);return ii(r.notEqual(xe(1)),()=>{const s=e.z.sub(n.x),a=Gr(0,n.y.mul(n.y));let l=a.div(a.add(s.mul(s)));l=du(yi(l,.3).div(.95-.3)),t.assign(du(Gr(r,l)))}),t}),tse=Ke(({samples:i,radius:e,size:t,shadowPass:n})=>{const r=xe(0).toVar(),s=xe(0).toVar(),a=i.lessThanEqual(xe(1)).select(xe(0),xe(2).div(i.sub(1))),l=i.lessThanEqual(xe(1)).select(xe(0),xe(-1));Bi({start:Ee(0),end:Ee(i),type:"int",condition:"<"},({i:h})=>{const m=l.add(xe(h).mul(a)),v=n.sample(Qr(Zg.xy,Lt(0,m).mul(e)).div(t)).x;r.addAssign(v),s.addAssign(v.mul(v))}),r.divAssign(i),s.divAssign(i);const u=Su(s.sub(r.mul(r)));return Lt(r,u)}),nse=Ke(({samples:i,radius:e,size:t,shadowPass:n})=>{const r=xe(0).toVar(),s=xe(0).toVar(),a=i.lessThanEqual(xe(1)).select(xe(0),xe(2).div(i.sub(1))),l=i.lessThanEqual(xe(1)).select(xe(0),xe(-1));Bi({start:Ee(0),end:Ee(i),type:"int",condition:"<"},({i:h})=>{const m=l.add(xe(h).mul(a)),v=n.sample(Qr(Zg.xy,Lt(m,0).mul(e)).div(t));r.addAssign(v.x),s.addAssign(Qr(v.y.mul(v.y),v.x.mul(v.x)))}),r.divAssign(i),s.divAssign(i);const u=Su(s.sub(r.mul(r)));return Lt(r,u)}),ise=[LB,UB,BB,OB];let uS;const pv=new EE;class IB extends Vre{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this.isShadowNode=!0}setupShadowFilter(e,{filterFn:t,depthTexture:n,shadowCoord:r,shadow:s}){const a=r.x.greaterThanEqual(0).and(r.x.lessThanEqual(1)).and(r.y.greaterThanEqual(0)).and(r.y.lessThanEqual(1)).and(r.z.lessThanEqual(1)),l=t({depthTexture:n,shadowCoord:r,shadow:s});return a.select(l,xe(1))}setupShadowCoord(e,t){const{shadow:n}=this,{renderer:r}=e,s=zi("bias","float",n).setGroup(Ln);let a=t,l;if(n.camera.isOrthographicCamera||r.logarithmicDepthBuffer!==!0)a=a.xyz.div(a.w),l=a.z,r.coordinateSystem===cu&&(l=l.mul(2).sub(1));else{const u=a.w;a=a.xy.div(u);const h=zi("near","float",n.camera).setGroup(Ln),m=zi("far","float",n.camera).setGroup(Ln);l=gE(u.negate(),h,m)}return a=Ie(a.x,a.y.oneMinus(),l.add(s)),a}getShadowFilterFn(e){return ise[e]}setupShadow(e){const{renderer:t}=e,{light:n,shadow:r}=this,s=t.shadowMap.type,a=new Ic(r.mapSize.width,r.mapSize.height);a.compareFunction=Ay;const l=e.createRenderTarget(r.mapSize.width,r.mapSize.height);if(l.depthTexture=a,r.camera.updateProjectionMatrix(),s===vo){a.compareFunction=null,this.vsmShadowMapVertical=e.createRenderTarget(r.mapSize.width,r.mapSize.height,{format:id,type:Gs}),this.vsmShadowMapHorizontal=e.createRenderTarget(r.mapSize.width,r.mapSize.height,{format:id,type:Gs});const E=fi(a),O=fi(this.vsmShadowMapVertical.texture),U=zi("blurSamples","float",r).setGroup(Ln),I=zi("radius","float",r).setGroup(Ln),j=zi("mapSize","vec2",r).setGroup(Ln);let z=this.vsmMaterialVertical||(this.vsmMaterialVertical=new qr);z.fragmentNode=tse({samples:U,radius:I,size:j,shadowPass:E}).context(e.getSharedContext()),z.name="VSMVertical",z=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new qr),z.fragmentNode=nse({samples:U,radius:I,size:j,shadowPass:O}).context(e.getSharedContext()),z.name="VSMHorizontal"}const u=zi("intensity","float",r).setGroup(Ln),h=zi("normalBias","float",r).setGroup(Ln),m=PE(n).mul(OE.add(qy.mul(h))),v=this.setupShadowCoord(e,m),x=r.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(x===null)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const S=s===vo?this.vsmShadowMapHorizontal.texture:a,T=this.setupShadowFilter(e,{filterFn:x,shadowTexture:l.texture,depthTexture:S,shadowCoord:v,shadow:r}),N=fi(l.texture,v),C=Ui(1,T.rgb.mix(N,1),u.mul(N.a)).toVar();return this.shadowMap=l,this.shadow.map=l,C}setup(e){if(e.renderer.shadowMap.enabled!==!1)return Ke(()=>{let t=this._node;return this.setupShadowPosition(e),t===null&&(this._node=t=this.setupShadow(e)),e.material.shadowNode&&console.warn('THREE.NodeMaterial: ".shadowNode" is deprecated. Use ".castShadowNode" instead.'),e.material.receivedShadowNode&&(t=e.material.receivedShadowNode(t)),t})()}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:s,scene:a}=e;t.updateMatrices(r),n.setSize(t.mapSize.width,t.mapSize.height),s.render(a,t.camera)}updateShadow(e){const{shadowMap:t,light:n,shadow:r}=this,{renderer:s,scene:a,camera:l}=e,u=s.shadowMap.type,h=t.depthTexture.version;this._depthVersionCached=h,r.camera.layers.mask=l.layers.mask;const m=s.getRenderObjectFunction(),v=s.getMRT(),x=v?v.has("velocity"):!1;uS=Qre(s,a,uS),a.overrideMaterial=ese(n),s.setRenderObjectFunction((S,T,N,C,E,O,...U)=>{(S.castShadow===!0||S.receiveShadow&&u===vo)&&(x&&(qP(S).useVelocity=!0),S.onBeforeShadow(s,S,l,r.camera,C,T.overrideMaterial,O),s.renderObject(S,T,N,C,E,O,...U),S.onAfterShadow(s,S,l,r.camera,C,T.overrideMaterial,O))}),s.setRenderTarget(t),this.renderShadow(e),s.setRenderObjectFunction(m),n.isPointLight!==!0&&u===vo&&this.vsmPass(s),Kre(s,a,uS)}vsmPass(e){const{shadow:t}=this;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height),e.setRenderTarget(this.vsmShadowMapVertical),pv.material=this.vsmMaterialVertical,pv.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),pv.material=this.vsmMaterialHorizontal,pv.render(e)}dispose(){this.shadowMap.dispose(),this.shadowMap=null,this.vsmShadowMapVertical!==null&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),this.vsmShadowMapHorizontal!==null&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null),super.dispose()}updateBefore(e){const{shadow:t}=this;(t.needsUpdate||t.autoUpdate)&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const FB=(i,e)=>wt(new IB(i,e));class md extends W0{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.light=e,this.color=new cn,this.colorNode=e&&e.colorNode||yn(this.color).setGroup(Ln),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=Qn.FRAME}customCacheKey(){return RM(this.light.id,this.light.castShadow?1:0)}getHash(){return this.light.uuid}setupShadowNode(){return FB(this.light)}setupShadow(e){const{renderer:t}=e;if(t.shadowMap.enabled===!1)return;let n=this.shadowColorNode;if(n===null){const r=this.light.shadow.shadowNode;let s;r!==void 0?s=wt(r):s=this.setupShadowNode(e),this.shadowNode=s,this.shadowColorNode=n=this.colorNode.mul(s),this.baseColorNode=this.colorNode}this.colorNode=n}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):this.shadowNode!==null&&(this.shadowNode.dispose(),this.shadowNode=null,this.shadowColorNode=null)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const IE=Ke(i=>{const{lightDistance:e,cutoffDistance:t,decayExponent:n}=i,r=e.pow(n).max(.01).reciprocal();return t.greaterThan(0).select(r.mul(e.div(t).pow4().oneMinus().clamp().pow2()),r)}),rse=new cn,Vl=Ke(([i,e])=>{const t=i.toVar(),n=rr(t),r=Cl(1,Gr(n.x,Gr(n.y,n.z)));n.mulAssign(r),t.mulAssign(r.mul(e.mul(2).oneMinus()));const s=Lt(t.xy).toVar(),l=e.mul(1.5).oneMinus();return ii(n.z.greaterThanEqual(l),()=>{ii(t.z.greaterThan(0),()=>{s.x.assign(yi(4,t.x))})}).ElseIf(n.x.greaterThanEqual(l),()=>{const u=Mg(t.x);s.x.assign(t.z.mul(u).add(u.mul(2)))}).ElseIf(n.y.greaterThanEqual(l),()=>{const u=Mg(t.y);s.x.assign(t.x.add(u.mul(2)).add(2)),s.y.assign(t.z.mul(u).sub(2))}),Lt(.125,.25).mul(s).add(Lt(.375,.75)).flipY()}).setLayout({name:"cubeToUV",type:"vec2",inputs:[{name:"pos",type:"vec3"},{name:"texelSizeY",type:"float"}]}),sse=Ke(({depthTexture:i,bd3D:e,dp:t,texelSize:n})=>fi(i,Vl(e,n.y)).compare(t)),ase=Ke(({depthTexture:i,bd3D:e,dp:t,texelSize:n,shadow:r})=>{const s=zi("radius","float",r).setGroup(Ln),a=Lt(-1,1).mul(s).mul(n.y);return fi(i,Vl(e.add(a.xyy),n.y)).compare(t).add(fi(i,Vl(e.add(a.yyy),n.y)).compare(t)).add(fi(i,Vl(e.add(a.xyx),n.y)).compare(t)).add(fi(i,Vl(e.add(a.yyx),n.y)).compare(t)).add(fi(i,Vl(e,n.y)).compare(t)).add(fi(i,Vl(e.add(a.xxy),n.y)).compare(t)).add(fi(i,Vl(e.add(a.yxy),n.y)).compare(t)).add(fi(i,Vl(e.add(a.xxx),n.y)).compare(t)).add(fi(i,Vl(e.add(a.yxx),n.y)).compare(t)).mul(1/9)}),ose=Ke(({filterFn:i,depthTexture:e,shadowCoord:t,shadow:n})=>{const r=t.xyz.toVar(),s=r.length(),a=yn("float").setGroup(Ln).onRenderUpdate(()=>n.camera.near),l=yn("float").setGroup(Ln).onRenderUpdate(()=>n.camera.far),u=zi("bias","float",n).setGroup(Ln),h=yn(n.mapSize).setGroup(Ln),m=xe(1).toVar();return ii(s.sub(l).lessThanEqual(0).and(s.sub(a).greaterThanEqual(0)),()=>{const v=s.sub(a).div(l.sub(a)).toVar();v.addAssign(u);const x=r.normalize(),S=Lt(1).div(h.mul(Lt(4,2)));m.assign(i({depthTexture:e,bd3D:x,dp:v,texelSize:S,shadow:n}))}),m}),f6=new On,TA=new bt,cm=new bt;class lse extends IB{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return e===kF?sse:ase}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,shadowTexture:n,depthTexture:r,shadowCoord:s,shadow:a}){return ose({filterFn:t,shadowTexture:n,depthTexture:r,shadowCoord:s,shadow:a})}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:s,scene:a}=e,l=t.getFrameExtents();cm.copy(t.mapSize),cm.multiply(l),n.setSize(cm.width,cm.height),TA.copy(t.mapSize);const u=s.autoClear,h=s.getClearColor(rse),m=s.getClearAlpha();s.autoClear=!1,s.setClearColor(t.clearColor,t.clearAlpha),s.clear();const v=t.getViewportCount();for(let x=0;x<v;x++){const S=t.getViewport(x),T=TA.x*S.x,N=cm.y-TA.y-TA.y*S.y;f6.set(T,N,TA.x*S.z,TA.y*S.w),n.viewport.copy(f6),t.updateMatrices(r,x),s.render(a,t.camera)}s.autoClear=u,s.setClearColor(h,m)}}const use=(i,e)=>wt(new lse(i,e)),kB=Ke(({color:i,lightViewPosition:e,cutoffDistance:t,decayExponent:n},r)=>{const s=r.context.lightingModel,a=e.sub(Xr),l=a.normalize(),u=a.length(),h=IE({lightDistance:u,cutoffDistance:t,decayExponent:n}),m=i.mul(h),v=r.context.reflectedLight;s.direct({lightDirection:l,lightColor:m,reflectedLight:v},r.stack,r)});class cse extends md{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=yn(0).setGroup(Ln),this.decayExponentNode=yn(2).setGroup(Ln)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return use(this.light)}setup(e){super.setup(e),kB({color:this.colorNode,lightViewPosition:Ky(this.light),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode}).append()}}const hse=Ke(([i=Mr()])=>{const e=i.mul(2),t=e.x.floor(),n=e.y.floor();return t.add(n).mod(2).sign()}),Fm=Ke(([i,e,t])=>{const n=xe(t).toVar(),r=xe(e).toVar(),s=Pc(i).toVar();return zs(s,r,n)}).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),ny=Ke(([i,e])=>{const t=Pc(e).toVar(),n=xe(i).toVar();return zs(t,n.negate(),n)}).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),Yr=Ke(([i])=>{const e=xe(i).toVar();return Ee(au(e))}).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),mr=Ke(([i,e])=>{const t=xe(i).toVar();return e.assign(Yr(t)),t.sub(xe(e))}),fse=Ke(([i,e,t,n,r,s])=>{const a=xe(s).toVar(),l=xe(r).toVar(),u=xe(n).toVar(),h=xe(t).toVar(),m=xe(e).toVar(),v=xe(i).toVar(),x=xe(yi(1,l)).toVar();return yi(1,a).mul(v.mul(x).add(m.mul(l))).add(a.mul(h.mul(x).add(u.mul(l))))}).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),dse=Ke(([i,e,t,n,r,s])=>{const a=xe(s).toVar(),l=xe(r).toVar(),u=Ie(n).toVar(),h=Ie(t).toVar(),m=Ie(e).toVar(),v=Ie(i).toVar(),x=xe(yi(1,l)).toVar();return yi(1,a).mul(v.mul(x).add(m.mul(l))).add(a.mul(h.mul(x).add(u.mul(l))))}).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]}),zB=Vs([fse,dse]),Ase=Ke(([i,e,t,n,r,s,a,l,u,h,m])=>{const v=xe(m).toVar(),x=xe(h).toVar(),S=xe(u).toVar(),T=xe(l).toVar(),N=xe(a).toVar(),C=xe(s).toVar(),E=xe(r).toVar(),O=xe(n).toVar(),U=xe(t).toVar(),I=xe(e).toVar(),j=xe(i).toVar(),z=xe(yi(1,S)).toVar(),G=xe(yi(1,x)).toVar();return xe(yi(1,v)).toVar().mul(G.mul(j.mul(z).add(I.mul(S))).add(x.mul(U.mul(z).add(O.mul(S))))).add(v.mul(G.mul(E.mul(z).add(C.mul(S))).add(x.mul(N.mul(z).add(T.mul(S))))))}).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),pse=Ke(([i,e,t,n,r,s,a,l,u,h,m])=>{const v=xe(m).toVar(),x=xe(h).toVar(),S=xe(u).toVar(),T=Ie(l).toVar(),N=Ie(a).toVar(),C=Ie(s).toVar(),E=Ie(r).toVar(),O=Ie(n).toVar(),U=Ie(t).toVar(),I=Ie(e).toVar(),j=Ie(i).toVar(),z=xe(yi(1,S)).toVar(),G=xe(yi(1,x)).toVar();return xe(yi(1,v)).toVar().mul(G.mul(j.mul(z).add(I.mul(S))).add(x.mul(U.mul(z).add(O.mul(S))))).add(v.mul(G.mul(E.mul(z).add(C.mul(S))).add(x.mul(N.mul(z).add(T.mul(S))))))}).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),GB=Vs([Ase,pse]),mse=Ke(([i,e,t])=>{const n=xe(t).toVar(),r=xe(e).toVar(),s=rn(i).toVar(),a=rn(s.bitAnd(rn(7))).toVar(),l=xe(Fm(a.lessThan(rn(4)),r,n)).toVar(),u=xe(Kn(2,Fm(a.lessThan(rn(4)),n,r))).toVar();return ny(l,Pc(a.bitAnd(rn(1)))).add(ny(u,Pc(a.bitAnd(rn(2)))))}).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),gse=Ke(([i,e,t,n])=>{const r=xe(n).toVar(),s=xe(t).toVar(),a=xe(e).toVar(),l=rn(i).toVar(),u=rn(l.bitAnd(rn(15))).toVar(),h=xe(Fm(u.lessThan(rn(8)),a,s)).toVar(),m=xe(Fm(u.lessThan(rn(4)),s,Fm(u.equal(rn(12)).or(u.equal(rn(14))),a,r))).toVar();return ny(h,Pc(u.bitAnd(rn(1)))).add(ny(m,Pc(u.bitAnd(rn(2)))))}).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),Cs=Vs([mse,gse]),vse=Ke(([i,e,t])=>{const n=xe(t).toVar(),r=xe(e).toVar(),s=j0(i).toVar();return Ie(Cs(s.x,r,n),Cs(s.y,r,n),Cs(s.z,r,n))}).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),_se=Ke(([i,e,t,n])=>{const r=xe(n).toVar(),s=xe(t).toVar(),a=xe(e).toVar(),l=j0(i).toVar();return Ie(Cs(l.x,a,s,r),Cs(l.y,a,s,r),Cs(l.z,a,s,r))}).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),qo=Vs([vse,_se]),yse=Ke(([i])=>{const e=xe(i).toVar();return Kn(.6616,e)}).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),xse=Ke(([i])=>{const e=xe(i).toVar();return Kn(.982,e)}).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),bse=Ke(([i])=>{const e=Ie(i).toVar();return Kn(.6616,e)}).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),qB=Vs([yse,bse]),Sse=Ke(([i])=>{const e=Ie(i).toVar();return Kn(.982,e)}).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),VB=Vs([xse,Sse]),xo=Ke(([i,e])=>{const t=Ee(e).toVar(),n=rn(i).toVar();return n.shiftLeft(t).bitOr(n.shiftRight(Ee(32).sub(t)))}).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),jB=Ke(([i,e,t])=>{i.subAssign(t),i.bitXorAssign(xo(t,Ee(4))),t.addAssign(e),e.subAssign(i),e.bitXorAssign(xo(i,Ee(6))),i.addAssign(t),t.subAssign(e),t.bitXorAssign(xo(e,Ee(8))),e.addAssign(i),i.subAssign(t),i.bitXorAssign(xo(t,Ee(16))),t.addAssign(e),e.subAssign(i),e.bitXorAssign(xo(i,Ee(19))),i.addAssign(t),t.subAssign(e),t.bitXorAssign(xo(e,Ee(4))),e.addAssign(i)}),e1=Ke(([i,e,t])=>{const n=rn(t).toVar(),r=rn(e).toVar(),s=rn(i).toVar();return n.bitXorAssign(r),n.subAssign(xo(r,Ee(14))),s.bitXorAssign(n),s.subAssign(xo(n,Ee(11))),r.bitXorAssign(s),r.subAssign(xo(s,Ee(25))),n.bitXorAssign(r),n.subAssign(xo(r,Ee(16))),s.bitXorAssign(n),s.subAssign(xo(n,Ee(4))),r.bitXorAssign(s),r.subAssign(xo(s,Ee(14))),n.bitXorAssign(r),n.subAssign(xo(r,Ee(24))),n}).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),sa=Ke(([i])=>{const e=rn(i).toVar();return xe(e).div(xe(rn(Ee(4294967295))))}).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),ou=Ke(([i])=>{const e=xe(i).toVar();return e.mul(e).mul(e).mul(e.mul(e.mul(6).sub(15)).add(10))}).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),wse=Ke(([i])=>{const e=Ee(i).toVar(),t=rn(rn(1)).toVar(),n=rn(rn(Ee(3735928559)).add(t.shiftLeft(rn(2))).add(rn(13))).toVar();return e1(n.add(rn(e)),n,n)}).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),Tse=Ke(([i,e])=>{const t=Ee(e).toVar(),n=Ee(i).toVar(),r=rn(rn(2)).toVar(),s=rn().toVar(),a=rn().toVar(),l=rn().toVar();return s.assign(a.assign(l.assign(rn(Ee(3735928559)).add(r.shiftLeft(rn(2))).add(rn(13))))),s.addAssign(rn(n)),a.addAssign(rn(t)),e1(s,a,l)}).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Mse=Ke(([i,e,t])=>{const n=Ee(t).toVar(),r=Ee(e).toVar(),s=Ee(i).toVar(),a=rn(rn(3)).toVar(),l=rn().toVar(),u=rn().toVar(),h=rn().toVar();return l.assign(u.assign(h.assign(rn(Ee(3735928559)).add(a.shiftLeft(rn(2))).add(rn(13))))),l.addAssign(rn(s)),u.addAssign(rn(r)),h.addAssign(rn(n)),e1(l,u,h)}).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),Ese=Ke(([i,e,t,n])=>{const r=Ee(n).toVar(),s=Ee(t).toVar(),a=Ee(e).toVar(),l=Ee(i).toVar(),u=rn(rn(4)).toVar(),h=rn().toVar(),m=rn().toVar(),v=rn().toVar();return h.assign(m.assign(v.assign(rn(Ee(3735928559)).add(u.shiftLeft(rn(2))).add(rn(13))))),h.addAssign(rn(l)),m.addAssign(rn(a)),v.addAssign(rn(s)),jB(h,m,v),h.addAssign(rn(r)),e1(h,m,v)}).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),Cse=Ke(([i,e,t,n,r])=>{const s=Ee(r).toVar(),a=Ee(n).toVar(),l=Ee(t).toVar(),u=Ee(e).toVar(),h=Ee(i).toVar(),m=rn(rn(5)).toVar(),v=rn().toVar(),x=rn().toVar(),S=rn().toVar();return v.assign(x.assign(S.assign(rn(Ee(3735928559)).add(m.shiftLeft(rn(2))).add(rn(13))))),v.addAssign(rn(h)),x.addAssign(rn(u)),S.addAssign(rn(l)),jB(v,x,S),v.addAssign(rn(a)),x.addAssign(rn(s)),e1(v,x,S)}).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]}),Gi=Vs([wse,Tse,Mse,Ese,Cse]),Nse=Ke(([i,e])=>{const t=Ee(e).toVar(),n=Ee(i).toVar(),r=rn(Gi(n,t)).toVar(),s=j0().toVar();return s.x.assign(r.bitAnd(Ee(255))),s.y.assign(r.shiftRight(Ee(8)).bitAnd(Ee(255))),s.z.assign(r.shiftRight(Ee(16)).bitAnd(Ee(255))),s}).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Rse=Ke(([i,e,t])=>{const n=Ee(t).toVar(),r=Ee(e).toVar(),s=Ee(i).toVar(),a=rn(Gi(s,r,n)).toVar(),l=j0().toVar();return l.x.assign(a.bitAnd(Ee(255))),l.y.assign(a.shiftRight(Ee(8)).bitAnd(Ee(255))),l.z.assign(a.shiftRight(Ee(16)).bitAnd(Ee(255))),l}).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),Vo=Vs([Nse,Rse]),Dse=Ke(([i])=>{const e=Lt(i).toVar(),t=Ee().toVar(),n=Ee().toVar(),r=xe(mr(e.x,t)).toVar(),s=xe(mr(e.y,n)).toVar(),a=xe(ou(r)).toVar(),l=xe(ou(s)).toVar(),u=xe(zB(Cs(Gi(t,n),r,s),Cs(Gi(t.add(Ee(1)),n),r.sub(1),s),Cs(Gi(t,n.add(Ee(1))),r,s.sub(1)),Cs(Gi(t.add(Ee(1)),n.add(Ee(1))),r.sub(1),s.sub(1)),a,l)).toVar();return qB(u)}).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),Pse=Ke(([i])=>{const e=Ie(i).toVar(),t=Ee().toVar(),n=Ee().toVar(),r=Ee().toVar(),s=xe(mr(e.x,t)).toVar(),a=xe(mr(e.y,n)).toVar(),l=xe(mr(e.z,r)).toVar(),u=xe(ou(s)).toVar(),h=xe(ou(a)).toVar(),m=xe(ou(l)).toVar(),v=xe(GB(Cs(Gi(t,n,r),s,a,l),Cs(Gi(t.add(Ee(1)),n,r),s.sub(1),a,l),Cs(Gi(t,n.add(Ee(1)),r),s,a.sub(1),l),Cs(Gi(t.add(Ee(1)),n.add(Ee(1)),r),s.sub(1),a.sub(1),l),Cs(Gi(t,n,r.add(Ee(1))),s,a,l.sub(1)),Cs(Gi(t.add(Ee(1)),n,r.add(Ee(1))),s.sub(1),a,l.sub(1)),Cs(Gi(t,n.add(Ee(1)),r.add(Ee(1))),s,a.sub(1),l.sub(1)),Cs(Gi(t.add(Ee(1)),n.add(Ee(1)),r.add(Ee(1))),s.sub(1),a.sub(1),l.sub(1)),u,h,m)).toVar();return VB(v)}).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]}),FE=Vs([Dse,Pse]),Lse=Ke(([i])=>{const e=Lt(i).toVar(),t=Ee().toVar(),n=Ee().toVar(),r=xe(mr(e.x,t)).toVar(),s=xe(mr(e.y,n)).toVar(),a=xe(ou(r)).toVar(),l=xe(ou(s)).toVar(),u=Ie(zB(qo(Vo(t,n),r,s),qo(Vo(t.add(Ee(1)),n),r.sub(1),s),qo(Vo(t,n.add(Ee(1))),r,s.sub(1)),qo(Vo(t.add(Ee(1)),n.add(Ee(1))),r.sub(1),s.sub(1)),a,l)).toVar();return qB(u)}).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Use=Ke(([i])=>{const e=Ie(i).toVar(),t=Ee().toVar(),n=Ee().toVar(),r=Ee().toVar(),s=xe(mr(e.x,t)).toVar(),a=xe(mr(e.y,n)).toVar(),l=xe(mr(e.z,r)).toVar(),u=xe(ou(s)).toVar(),h=xe(ou(a)).toVar(),m=xe(ou(l)).toVar(),v=Ie(GB(qo(Vo(t,n,r),s,a,l),qo(Vo(t.add(Ee(1)),n,r),s.sub(1),a,l),qo(Vo(t,n.add(Ee(1)),r),s,a.sub(1),l),qo(Vo(t.add(Ee(1)),n.add(Ee(1)),r),s.sub(1),a.sub(1),l),qo(Vo(t,n,r.add(Ee(1))),s,a,l.sub(1)),qo(Vo(t.add(Ee(1)),n,r.add(Ee(1))),s.sub(1),a,l.sub(1)),qo(Vo(t,n.add(Ee(1)),r.add(Ee(1))),s,a.sub(1),l.sub(1)),qo(Vo(t.add(Ee(1)),n.add(Ee(1)),r.add(Ee(1))),s.sub(1),a.sub(1),l.sub(1)),u,h,m)).toVar();return VB(v)}).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),kE=Vs([Lse,Use]),Bse=Ke(([i])=>{const e=xe(i).toVar(),t=Ee(Yr(e)).toVar();return sa(Gi(t))}).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),Ose=Ke(([i])=>{const e=Lt(i).toVar(),t=Ee(Yr(e.x)).toVar(),n=Ee(Yr(e.y)).toVar();return sa(Gi(t,n))}).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),Ise=Ke(([i])=>{const e=Ie(i).toVar(),t=Ee(Yr(e.x)).toVar(),n=Ee(Yr(e.y)).toVar(),r=Ee(Yr(e.z)).toVar();return sa(Gi(t,n,r))}).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),Fse=Ke(([i])=>{const e=_n(i).toVar(),t=Ee(Yr(e.x)).toVar(),n=Ee(Yr(e.y)).toVar(),r=Ee(Yr(e.z)).toVar(),s=Ee(Yr(e.w)).toVar();return sa(Gi(t,n,r,s))}).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]}),kse=Vs([Bse,Ose,Ise,Fse]),zse=Ke(([i])=>{const e=xe(i).toVar(),t=Ee(Yr(e)).toVar();return Ie(sa(Gi(t,Ee(0))),sa(Gi(t,Ee(1))),sa(Gi(t,Ee(2))))}).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),Gse=Ke(([i])=>{const e=Lt(i).toVar(),t=Ee(Yr(e.x)).toVar(),n=Ee(Yr(e.y)).toVar();return Ie(sa(Gi(t,n,Ee(0))),sa(Gi(t,n,Ee(1))),sa(Gi(t,n,Ee(2))))}).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),qse=Ke(([i])=>{const e=Ie(i).toVar(),t=Ee(Yr(e.x)).toVar(),n=Ee(Yr(e.y)).toVar(),r=Ee(Yr(e.z)).toVar();return Ie(sa(Gi(t,n,r,Ee(0))),sa(Gi(t,n,r,Ee(1))),sa(Gi(t,n,r,Ee(2))))}).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Vse=Ke(([i])=>{const e=_n(i).toVar(),t=Ee(Yr(e.x)).toVar(),n=Ee(Yr(e.y)).toVar(),r=Ee(Yr(e.z)).toVar(),s=Ee(Yr(e.w)).toVar();return Ie(sa(Gi(t,n,r,s,Ee(0))),sa(Gi(t,n,r,s,Ee(1))),sa(Gi(t,n,r,s,Ee(2))))}).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]}),HB=Vs([zse,Gse,qse,Vse]),iy=Ke(([i,e,t,n])=>{const r=xe(n).toVar(),s=xe(t).toVar(),a=Ee(e).toVar(),l=Ie(i).toVar(),u=xe(0).toVar(),h=xe(1).toVar();return Bi(a,()=>{u.addAssign(h.mul(FE(l))),h.mulAssign(r),l.mulAssign(s)}),u}).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),WB=Ke(([i,e,t,n])=>{const r=xe(n).toVar(),s=xe(t).toVar(),a=Ee(e).toVar(),l=Ie(i).toVar(),u=Ie(0).toVar(),h=xe(1).toVar();return Bi(a,()=>{u.addAssign(h.mul(kE(l))),h.mulAssign(r),l.mulAssign(s)}),u}).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),jse=Ke(([i,e,t,n])=>{const r=xe(n).toVar(),s=xe(t).toVar(),a=Ee(e).toVar(),l=Ie(i).toVar();return Lt(iy(l,a,s,r),iy(l.add(Ie(Ee(19),Ee(193),Ee(17))),a,s,r))}).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Hse=Ke(([i,e,t,n])=>{const r=xe(n).toVar(),s=xe(t).toVar(),a=Ee(e).toVar(),l=Ie(i).toVar(),u=Ie(WB(l,a,s,r)).toVar(),h=xe(iy(l.add(Ie(Ee(19),Ee(193),Ee(17))),a,s,r)).toVar();return _n(u,h)}).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),Wse=Ke(([i,e,t,n,r,s,a])=>{const l=Ee(a).toVar(),u=xe(s).toVar(),h=Ee(r).toVar(),m=Ee(n).toVar(),v=Ee(t).toVar(),x=Ee(e).toVar(),S=Lt(i).toVar(),T=Ie(HB(Lt(x.add(m),v.add(h)))).toVar(),N=Lt(T.x,T.y).toVar();N.subAssign(.5),N.mulAssign(u),N.addAssign(.5);const C=Lt(Lt(xe(x),xe(v)).add(N)).toVar(),E=Lt(C.sub(S)).toVar();return ii(l.equal(Ee(2)),()=>rr(E.x).add(rr(E.y))),ii(l.equal(Ee(3)),()=>Gr(rr(E.x),rr(E.y))),jh(E,E)}).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),$se=Ke(([i,e,t,n,r,s,a,l,u])=>{const h=Ee(u).toVar(),m=xe(l).toVar(),v=Ee(a).toVar(),x=Ee(s).toVar(),S=Ee(r).toVar(),T=Ee(n).toVar(),N=Ee(t).toVar(),C=Ee(e).toVar(),E=Ie(i).toVar(),O=Ie(HB(Ie(C.add(S),N.add(x),T.add(v)))).toVar();O.subAssign(.5),O.mulAssign(m),O.addAssign(.5);const U=Ie(Ie(xe(C),xe(N),xe(T)).add(O)).toVar(),I=Ie(U.sub(E)).toVar();return ii(h.equal(Ee(2)),()=>rr(I.x).add(rr(I.y)).add(rr(I.z))),ii(h.equal(Ee(3)),()=>Gr(Gr(rr(I.x),rr(I.y)),rr(I.z))),jh(I,I)}).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),$0=Vs([Wse,$se]),Xse=Ke(([i,e,t])=>{const n=Ee(t).toVar(),r=xe(e).toVar(),s=Lt(i).toVar(),a=Ee().toVar(),l=Ee().toVar(),u=Lt(mr(s.x,a),mr(s.y,l)).toVar(),h=xe(1e6).toVar();return Bi({start:-1,end:Ee(1),name:"x",condition:"<="},({x:m})=>{Bi({start:-1,end:Ee(1),name:"y",condition:"<="},({y:v})=>{const x=xe($0(u,m,v,a,l,r,n)).toVar();h.assign(Za(h,x))})}),ii(n.equal(Ee(0)),()=>{h.assign(Su(h))}),h}).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Yse=Ke(([i,e,t])=>{const n=Ee(t).toVar(),r=xe(e).toVar(),s=Lt(i).toVar(),a=Ee().toVar(),l=Ee().toVar(),u=Lt(mr(s.x,a),mr(s.y,l)).toVar(),h=Lt(1e6,1e6).toVar();return Bi({start:-1,end:Ee(1),name:"x",condition:"<="},({x:m})=>{Bi({start:-1,end:Ee(1),name:"y",condition:"<="},({y:v})=>{const x=xe($0(u,m,v,a,l,r,n)).toVar();ii(x.lessThan(h.x),()=>{h.y.assign(h.x),h.x.assign(x)}).ElseIf(x.lessThan(h.y),()=>{h.y.assign(x)})})}),ii(n.equal(Ee(0)),()=>{h.assign(Su(h))}),h}).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Qse=Ke(([i,e,t])=>{const n=Ee(t).toVar(),r=xe(e).toVar(),s=Lt(i).toVar(),a=Ee().toVar(),l=Ee().toVar(),u=Lt(mr(s.x,a),mr(s.y,l)).toVar(),h=Ie(1e6,1e6,1e6).toVar();return Bi({start:-1,end:Ee(1),name:"x",condition:"<="},({x:m})=>{Bi({start:-1,end:Ee(1),name:"y",condition:"<="},({y:v})=>{const x=xe($0(u,m,v,a,l,r,n)).toVar();ii(x.lessThan(h.x),()=>{h.z.assign(h.y),h.y.assign(h.x),h.x.assign(x)}).ElseIf(x.lessThan(h.y),()=>{h.z.assign(h.y),h.y.assign(x)}).ElseIf(x.lessThan(h.z),()=>{h.z.assign(x)})})}),ii(n.equal(Ee(0)),()=>{h.assign(Su(h))}),h}).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Kse=Ke(([i,e,t])=>{const n=Ee(t).toVar(),r=xe(e).toVar(),s=Ie(i).toVar(),a=Ee().toVar(),l=Ee().toVar(),u=Ee().toVar(),h=Ie(mr(s.x,a),mr(s.y,l),mr(s.z,u)).toVar(),m=xe(1e6).toVar();return Bi({start:-1,end:Ee(1),name:"x",condition:"<="},({x:v})=>{Bi({start:-1,end:Ee(1),name:"y",condition:"<="},({y:x})=>{Bi({start:-1,end:Ee(1),name:"z",condition:"<="},({z:S})=>{const T=xe($0(h,v,x,S,a,l,u,r,n)).toVar();m.assign(Za(m,T))})})}),ii(n.equal(Ee(0)),()=>{m.assign(Su(m))}),m}).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),Zse=Vs([Xse,Kse]),Jse=Ke(([i,e,t])=>{const n=Ee(t).toVar(),r=xe(e).toVar(),s=Ie(i).toVar(),a=Ee().toVar(),l=Ee().toVar(),u=Ee().toVar(),h=Ie(mr(s.x,a),mr(s.y,l),mr(s.z,u)).toVar(),m=Lt(1e6,1e6).toVar();return Bi({start:-1,end:Ee(1),name:"x",condition:"<="},({x:v})=>{Bi({start:-1,end:Ee(1),name:"y",condition:"<="},({y:x})=>{Bi({start:-1,end:Ee(1),name:"z",condition:"<="},({z:S})=>{const T=xe($0(h,v,x,S,a,l,u,r,n)).toVar();ii(T.lessThan(m.x),()=>{m.y.assign(m.x),m.x.assign(T)}).ElseIf(T.lessThan(m.y),()=>{m.y.assign(T)})})})}),ii(n.equal(Ee(0)),()=>{m.assign(Su(m))}),m}).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),eae=Vs([Yse,Jse]),tae=Ke(([i,e,t])=>{const n=Ee(t).toVar(),r=xe(e).toVar(),s=Ie(i).toVar(),a=Ee().toVar(),l=Ee().toVar(),u=Ee().toVar(),h=Ie(mr(s.x,a),mr(s.y,l),mr(s.z,u)).toVar(),m=Ie(1e6,1e6,1e6).toVar();return Bi({start:-1,end:Ee(1),name:"x",condition:"<="},({x:v})=>{Bi({start:-1,end:Ee(1),name:"y",condition:"<="},({y:x})=>{Bi({start:-1,end:Ee(1),name:"z",condition:"<="},({z:S})=>{const T=xe($0(h,v,x,S,a,l,u,r,n)).toVar();ii(T.lessThan(m.x),()=>{m.z.assign(m.y),m.y.assign(m.x),m.x.assign(T)}).ElseIf(T.lessThan(m.y),()=>{m.z.assign(m.y),m.y.assign(T)}).ElseIf(T.lessThan(m.z),()=>{m.z.assign(T)})})})}),ii(n.equal(Ee(0)),()=>{m.assign(Su(m))}),m}).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),nae=Vs([Qse,tae]),iae=Ke(([i])=>{const e=i.y,t=i.z,n=Ie().toVar();return ii(e.lessThan(1e-4),()=>{n.assign(Ie(t,t,t))}).Else(()=>{let r=i.x;r=r.sub(au(r)).mul(6).toVar();const s=Ee(JM(r)),a=r.sub(xe(s)),l=t.mul(e.oneMinus()),u=t.mul(e.mul(a).oneMinus()),h=t.mul(e.mul(a.oneMinus()).oneMinus());ii(s.equal(Ee(0)),()=>{n.assign(Ie(t,h,l))}).ElseIf(s.equal(Ee(1)),()=>{n.assign(Ie(u,t,l))}).ElseIf(s.equal(Ee(2)),()=>{n.assign(Ie(l,t,h))}).ElseIf(s.equal(Ee(3)),()=>{n.assign(Ie(l,u,t))}).ElseIf(s.equal(Ee(4)),()=>{n.assign(Ie(h,l,t))}).Else(()=>{n.assign(Ie(t,l,u))})}),n}).setLayout({name:"mx_hsvtorgb",type:"vec3",inputs:[{name:"hsv",type:"vec3"}]}),rae=Ke(([i])=>{const e=Ie(i).toVar(),t=xe(e.x).toVar(),n=xe(e.y).toVar(),r=xe(e.z).toVar(),s=xe(Za(t,Za(n,r))).toVar(),a=xe(Gr(t,Gr(n,r))).toVar(),l=xe(a.sub(s)).toVar(),u=xe().toVar(),h=xe().toVar(),m=xe().toVar();return m.assign(a),ii(a.greaterThan(0),()=>{h.assign(l.div(a))}).Else(()=>{h.assign(0)}),ii(h.lessThanEqual(0),()=>{u.assign(0)}).Else(()=>{ii(t.greaterThanEqual(a),()=>{u.assign(n.sub(r).div(l))}).ElseIf(n.greaterThanEqual(a),()=>{u.assign(Qr(2,r.sub(t).div(l)))}).Else(()=>{u.assign(Qr(4,t.sub(n).div(l)))}),u.mulAssign(1/6),ii(u.lessThan(0),()=>{u.addAssign(1)})}),Ie(u,h,m)}).setLayout({name:"mx_rgbtohsv",type:"vec3",inputs:[{name:"c",type:"vec3"}]}),sae=Ke(([i])=>{const e=Ie(i).toVar(),t=OM(WM(e,Ie(.04045))).toVar(),n=Ie(e.div(12.92)).toVar(),r=Ie(Tl(Gr(e.add(Ie(.055)),Ie(0)).div(1.055),Ie(2.4))).toVar();return Ui(n,r,t)}).setLayout({name:"mx_srgb_texture_to_lin_rec709",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),$B=(i,e)=>{i=xe(i),e=xe(e);const t=Lt(e.dFdx(),e.dFdy()).length().mul(.7071067811865476);return 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dc=new TE;class Tae extends Hh{constructor(e,t){super(),this.renderer=e,this.nodes=t}update(e,t,n){const r=this.renderer,s=this.nodes.getBackgroundNode(e)||e.background;let a=!1;if(s===null)r._clearColor.getRGB(dc,Mo),dc.a=r._clearColor.a;else if(s.isColor===!0)s.getRGB(dc,Mo),dc.a=1,a=!0;else if(s.isNode===!0){const l=this.get(e),u=s;dc.copy(r._clearColor);let h=l.backgroundMesh;if(h===void 0){const v=Fy(_n(u).mul(iT),{getUV:()=>dB.mul(Gy),getTextureLevel:()=>fB});let x=fE;x=x.setZ(x.w);const S=new qr;S.name="Background.material",S.side=or,S.depthTest=!1,S.depthWrite=!1,S.fog=!1,S.lights=!1,S.vertexNode=x,S.colorNode=v,l.backgroundMeshNode=v,l.backgroundMesh=h=new Oi(new bu(1,32,32),S),h.frustumCulled=!1,h.name="Background.mesh",h.onBeforeRender=function(T,N,C){this.matrixWorld.copyPosition(C.matrixWorld)}}const m=u.getCacheKey();l.backgroundCacheKey!==m&&(l.backgroundMeshNode.node=_n(u).mul(iT),l.backgroundMeshNode.needsUpdate=!0,h.material.needsUpdate=!0,l.backgroundCacheKey=m),t.unshift(h,h.geometry,h.material,0,0,null,null)}else console.error("THREE.Renderer: Unsupported background configuration.",s);if(r.autoClear===!0||a===!0){const l=n.clearColorValue;l.r=dc.r,l.g=dc.g,l.b=dc.b,l.a=dc.a,(r.backend.isWebGLBackend===!0||r.alpha===!0)&&(l.r*=l.a,l.g*=l.a,l.b*=l.a),n.depthClearValue=r._clearDepth,n.stencilClearValue=r._clearStencil,n.clearColor=r.autoClearColor===!0,n.clearDepth=r.autoClearDepth===!0,n.clearStencil=r.autoClearStencil===!0}else n.clearColor=!1,n.clearDepth=!1,n.clearStencil=!1}}let Mae=0;class rT{constructor(e="",t=[],n=0,r=[]){this.name=e,this.bindings=t,this.index=n,this.bindingsReference=r,this.id=Mae++}}class Eae{constructor(e,t,n,r,s,a,l,u,h,m=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=n,this.transforms=m,this.nodeAttributes=r,this.bindings=s,this.updateNodes=a,this.updateBeforeNodes=l,this.updateAfterNodes=u,this.monitor=h,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings)if(t.bindings[0].groupNode.shared!==!0){const r=new rT(t.name,[],t.index,t);e.push(r);for(const s of t.bindings)r.bindings.push(s.clone())}else e.push(t);return e}}class d6{constructor(e,t,n=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=n}}class Cae{constructor(e,t,n){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=n.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class KB{constructor(e,t){this.isNodeVar=!0,this.name=e,this.type=t}}class Nae extends KB{constructor(e,t){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0}}class Rae{constructor(e,t,n=""){this.name=e,this.type=t,this.code=n,Object.defineProperty(this,"isNodeCode",{value:!0})}}let Dae=0;class cS{constructor(e=null){this.id=Dae++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return t===void 0&&this.parent!==null&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class Pae extends Nn{static get type(){return"StructTypeNode"}constructor(e,t){super(),this.name=e,this.types=t,this.isStructTypeNode=!0}getMemberTypes(){return this.types}}class gd{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class Lae extends gd{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class Uae extends gd{constructor(e,t=new bt){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class Bae extends gd{constructor(e,t=new me){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class Oae extends gd{constructor(e,t=new On){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class Iae extends gd{constructor(e,t=new cn){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class Fae extends gd{constructor(e,t=new Xn){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class kae extends gd{constructor(e,t=new jn){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class zae extends Lae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Gae extends Uae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class qae extends Bae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Vae extends Oae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class jae extends Iae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Hae extends Fae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Wae extends kae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}const WA=4,A6=[.125,.215,.35,.446,.526,.582],Of=20,hS=new Ig(-1,1,1,-1,0,1),$ae=new va(90,1),p6=new cn;let fS=null,dS=0,AS=0;const Pf=(1+Math.sqrt(5))/2,MA=1/Pf,m6=[new me(-Pf,MA,0),new me(Pf,MA,0),new me(-MA,0,Pf),new me(MA,0,Pf),new me(0,Pf,-MA),new me(0,Pf,MA),new me(-1,1,-1),new me(1,1,-1),new me(-1,1,1),new me(1,1,1)],Xae=[3,1,5,0,4,2],pS=KU(Mr(),Au("faceIndex")).normalize(),zE=Ie(pS.x,pS.y,pS.z);class Yae{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,n=.1,r=100,s=null){if(this._setSize(256),this._hasInitialized===!1){console.warn("THREE.PMREMGenerator: .fromScene() called before the backend is initialized. Try using .fromSceneAsync() instead.");const l=s||this._allocateTargets();return this.fromSceneAsync(e,t,n,r,l),l}fS=this._renderer.getRenderTarget(),dS=this._renderer.getActiveCubeFace(),AS=this._renderer.getActiveMipmapLevel();const a=s||this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,n,r,a),t>0&&this._blur(a,0,0,t),this._applyPMREM(a),this._cleanup(a),a}async fromSceneAsync(e,t=0,n=.1,r=100,s=null){return this._hasInitialized===!1&&await this._renderer.init(),this.fromScene(e,t,n,r,s)}fromEquirectangular(e,t=null){if(this._hasInitialized===!1){console.warn("THREE.PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using .fromEquirectangularAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTargets();return this.fromEquirectangularAsync(e,n),n}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return this._hasInitialized===!1&&await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(this._hasInitialized===!1){console.warn("THREE.PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTargets();return this.fromCubemapAsync(e,t),n}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return this._hasInitialized===!1&&await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=v6(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=_6(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose(),this._backgroundBox!==null&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===Xo||e.mapping===Yo?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(fS,dS,AS),e.scissorTest=!1,mv(e,0,0,e.width,e.height)}_fromTexture(e,t){this._setSizeFromTexture(e),fS=this._renderer.getRenderTarget(),dS=this._renderer.getActiveCubeFace(),AS=this._renderer.getActiveMipmapLevel();const n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:ps,minFilter:ps,generateMipmaps:!1,type:Gs,format:ks,colorSpace:Mo},r=g6(e,t,n);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=g6(e,t,n);const{_lodMax:s}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas,lodMeshes:this._lodMeshes}=Qae(s)),this._blurMaterial=Kae(s,e,t)}return r}async _compileMaterial(e){const t=new Oi(this._lodPlanes[0],e);await this._renderer.compile(t,hS)}_sceneToCubeUV(e,t,n,r){const s=$ae;s.near=t,s.far=n;const a=[1,1,1,1,-1,1],l=[1,-1,1,-1,1,-1],u=this._renderer,h=u.autoClear;u.getClearColor(p6),u.autoClear=!1;let m=this._backgroundBox;if(m===null){const S=new cd({name:"PMREM.Background",side:or,depthWrite:!1,depthTest:!1});m=new Oi(new Vh,S)}let v=!1;const x=e.background;x?x.isColor&&(m.material.color.copy(x),e.background=null,v=!0):(m.material.color.copy(p6),v=!0),u.setRenderTarget(r),u.clear(),v&&u.render(m,s);for(let S=0;S<6;S++){const T=S%3;T===0?(s.up.set(0,a[S],0),s.lookAt(l[S],0,0)):T===1?(s.up.set(0,0,a[S]),s.lookAt(0,l[S],0)):(s.up.set(0,a[S],0),s.lookAt(0,0,l[S]));const N=this._cubeSize;mv(r,T*N,S>2?N:0,N,N),u.render(e,s)}u.autoClear=h,e.background=x}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===Xo||e.mapping===Yo;r?this._cubemapMaterial===null&&(this._cubemapMaterial=v6(e)):this._equirectMaterial===null&&(this._equirectMaterial=_6(e));const s=r?this._cubemapMaterial:this._equirectMaterial;s.fragmentNode.value=e;const a=this._lodMeshes[0];a.material=s;const l=this._cubeSize;mv(t,0,0,3*l,2*l),n.setRenderTarget(t),n.render(a,hS)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodPlanes.length;for(let s=1;s<r;s++){const a=Math.sqrt(this._sigmas[s]*this._sigmas[s]-this._sigmas[s-1]*this._sigmas[s-1]),l=m6[(r-s-1)%m6.length];this._blur(e,s-1,s,a,l)}t.autoClear=n}_blur(e,t,n,r,s){const a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,r,"latitudinal",s),this._halfBlur(a,e,n,n,r,"longitudinal",s)}_halfBlur(e,t,n,r,s,a,l){const u=this._renderer,h=this._blurMaterial;a!=="latitudinal"&&a!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const m=3,v=this._lodMeshes[r];v.material=h;const x=h.uniforms,S=this._sizeLods[n]-1,T=isFinite(s)?Math.PI/(2*S):2*Math.PI/(2*Of-1),N=s/T,C=isFinite(s)?1+Math.floor(m*N):Of;C>Of&&console.warn(`sigmaRadians, ${s}, is too large and will clip, as it requested ${C} samples when the maximum is set to ${Of}`);const E=[];let O=0;for(let G=0;G<Of;++G){const H=G/N,q=Math.exp(-H*H/2);E.push(q),G===0?O+=q:G<C&&(O+=2*q)}for(let G=0;G<E.length;G++)E[G]=E[G]/O;e.texture.frame=(e.texture.frame||0)+1,x.envMap.value=e.texture,x.samples.value=C,x.weights.array=E,x.latitudinal.value=a==="latitudinal"?1:0,l&&(x.poleAxis.value=l);const{_lodMax:U}=this;x.dTheta.value=T,x.mipInt.value=U-n;const I=this._sizeLods[r],j=3*I*(r>U-WA?r-U+WA:0),z=4*(this._cubeSize-I);mv(t,j,z,3*I,2*I),u.setRenderTarget(t),u.render(v,hS)}}function Qae(i){const e=[],t=[],n=[],r=[];let s=i;const a=i-WA+1+A6.length;for(let l=0;l<a;l++){const u=Math.pow(2,s);t.push(u);let h=1/u;l>i-WA?h=A6[l-i+WA-1]:l===0&&(h=0),n.push(h);const m=1/(u-2),v=-m,x=1+m,S=[v,v,x,v,x,x,v,v,x,x,v,x],T=6,N=6,C=3,E=2,O=1,U=new Float32Array(C*N*T),I=new Float32Array(E*N*T),j=new Float32Array(O*N*T);for(let G=0;G<T;G++){const H=G%3*2/3-1,q=G>2?0:-1,V=[H,q,0,H+2/3,q,0,H+2/3,q+1,0,H,q,0,H+2/3,q+1,0,H,q+1,0],Q=Xae[G];U.set(V,C*N*Q),I.set(S,E*N*Q);const J=[Q,Q,Q,Q,Q,Q];j.set(J,O*N*Q)}const z=new Hi;z.setAttribute("position",new wr(U,C)),z.setAttribute("uv",new wr(I,E)),z.setAttribute("faceIndex",new wr(j,O)),e.push(z),r.push(new Oi(z,null)),s>WA&&s--}return{lodPlanes:e,sizeLods:t,sigmas:n,lodMeshes:r}}function g6(i,e,t){const n=new qh(i,e,t);return n.texture.mapping=ed,n.texture.name="PMREM.cubeUv",n.texture.isPMREMTexture=!0,n.scissorTest=!0,n}function mv(i,e,t,n,r){i.viewport.set(e,t,n,r),i.scissor.set(e,t,n,r)}function GE(i){const e=new qr;return e.depthTest=!1,e.depthWrite=!1,e.blending=$a,e.name=`PMREM_${i}`,e}function Kae(i,e,t){const n=vc(new Array(Of).fill(0)),r=yn(new me(0,1,0)),s=yn(0),a=xe(Of),l=yn(0),u=yn(1),h=fi(null),m=yn(0),v=xe(1/e),x=xe(1/t),S=xe(i),T={n:a,latitudinal:l,weights:n,poleAxis:r,outputDirection:zE,dTheta:s,samples:u,envMap:h,mipInt:m,CUBEUV_TEXEL_WIDTH:v,CUBEUV_TEXEL_HEIGHT:x,CUBEUV_MAX_MIP:S},N=GE("blur");return N.uniforms=T,N.fragmentNode=JU({...T,latitudinal:l.equal(1)}),N}function v6(i){const e=GE("cubemap");return e.fragmentNode=P0(i,zE),e}function _6(i){const e=GE("equirect");return e.fragmentNode=fi(i,_E(zE),0),e}const y6=new WeakMap,Zae=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),gv=i=>/e/g.test(i)?String(i).replace(/\+/g,""):(i=Number(i),i+(i%1?"":".0"));class ZB{constructor(e,t,n){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=n,this.scene=null,this.camera=null,this.nodes=[],this.sequentialNodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.monitor=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.flow={code:""},this.chaining=[],this.stack=Zv(),this.stacks=[],this.tab=" 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e===""?this:(t!==null&&this.context.nodeBlock&&this.addLineFlowCodeBlock(t,e,this.context.nodeBlock),e=this.tab+e,/;\s*$/.test(e)||(e=e+`;
|
||
`),this.flow.code+=e,this)}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+=" ",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),n=this.flowChildNode(e,t);return this.flowsData.set(e,n),n}buildFunctionNode(e){const t=new EB,n=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=n,t}flowShaderNode(e){const t=e.layout,n={[Symbol.iterator](){let a=0;const l=Object.values(this);return{next:()=>({value:l[a],done:a++>=l.length})}}};for(const a of t.inputs)n[a.name]=new sB(a.type,a.name);e.layout=null;const r=e.call(n),s=this.flowStagesNode(r,t.type);return e.layout=t,s}flowStagesNode(e,t=null){const n=this.flow,r=this.vars,s=this.cache,a=this.buildStage,l=this.stack,u={code:""};this.flow=u,this.vars={},this.cache=new cS,this.stack=Zv();for(const h of Gw)this.setBuildStage(h),u.result=e.build(this,t);return u.vars=this.getVars(this.shaderStage),this.flow=n,this.vars=r,this.cache=s,this.stack=l,this.setBuildStage(a),u}getFunctionOperator(){return null}flowChildNode(e,t=null){const n=this.flow,r={code:""};return this.flow=r,r.result=e.build(this,t),this.flow=n,r}flowNodeFromShaderStage(e,t,n=null,r=null){const s=this.shaderStage;this.setShaderStage(e);const a=this.flowChildNode(t,n);return r!==null&&(a.code+=`${this.tab+r} = ${a.result};
|
||
`),this.flowCode[e]=this.flowCode[e]+a.code,this.setShaderStage(s),a}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t){return`${this.getType(e)} ${t}`}getVars(e){let t="";const n=this.vars[e];if(n!==void 0)for(const r of n)t+=`${this.getVar(r.type,r.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let n="";if(t!==void 0)for(const r of t)n+=r.code+`
|
||
`;return n}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:n}=this;if(t!==null){let r=n.library.fromMaterial(t);r===null&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),r=new qr),r.build(this)}else this.addFlow("compute",e);for(const r of Gw){this.setBuildStage(r),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const s of qw){this.setShaderStage(s);const a=this.flowNodes[s];for(const l of a)r==="generate"?this.flowNode(l):l.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if(t==="float"||t==="int"||t==="uint")return new zae(e);if(t==="vec2"||t==="ivec2"||t==="uvec2")return new Gae(e);if(t==="vec3"||t==="ivec3"||t==="uvec3")return new qae(e);if(t==="vec4"||t==="ivec4"||t==="uvec4")return new Vae(e);if(t==="color")return new jae(e);if(t==="mat3")return new Hae(e);if(t==="mat4")return new Wae(e);throw new Error(`Uniform "${t}" not declared.`)}format(e,t,n){if(t=this.getVectorType(t),n=this.getVectorType(n),t===n||n===null||this.isReference(n))return e;const r=this.getTypeLength(t),s=this.getTypeLength(n);return r===16&&s===9?`${this.getType(n)}(${e}[0].xyz, ${e}[1].xyz, ${e}[2].xyz)`:r===9&&s===4?`${this.getType(n)}(${e}[0].xy, ${e}[1].xy)`:r>4||s>4||s===0?e:r===s?`${this.getType(n)}( ${e} )`:r>s?this.format(`${e}.${"xyz".slice(0,s)}`,this.getTypeFromLength(s,this.getComponentType(t)),n):s===4&&r>1?`${this.getType(n)}( ${this.format(e,t,"vec3")}, 1.0 )`:r===2?`${this.getType(n)}( ${this.format(e,t,"vec2")}, 0.0 )`:(r===1&&s>1&&t!==this.getComponentType(n)&&(e=`${this.getType(this.getComponentType(n))}( ${e} )`),`${this.getType(n)}( ${e} )`)}getSignature(){return`// Three.js r${F0} - Node System
|
||
`}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}}class x6{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let n=e.get(t);return n===void 0&&(n={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,n)),n}updateBeforeNode(e){const t=e.getUpdateBeforeType(),n=e.updateReference(this);if(t===Qn.FRAME){const{frameMap:r}=this._getMaps(this.updateBeforeMap,n);r.get(n)!==this.frameId&&e.updateBefore(this)!==!1&&r.set(n,this.frameId)}else if(t===Qn.RENDER){const{renderMap:r}=this._getMaps(this.updateBeforeMap,n);r.get(n)!==this.renderId&&e.updateBefore(this)!==!1&&r.set(n,this.renderId)}else t===Qn.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),n=e.updateReference(this);if(t===Qn.FRAME){const{frameMap:r}=this._getMaps(this.updateAfterMap,n);r.get(n)!==this.frameId&&e.updateAfter(this)!==!1&&r.set(n,this.frameId)}else if(t===Qn.RENDER){const{renderMap:r}=this._getMaps(this.updateAfterMap,n);r.get(n)!==this.renderId&&e.updateAfter(this)!==!1&&r.set(n,this.renderId)}else t===Qn.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),n=e.updateReference(this);if(t===Qn.FRAME){const{frameMap:r}=this._getMaps(this.updateMap,n);r.get(n)!==this.frameId&&e.update(this)!==!1&&r.set(n,this.frameId)}else if(t===Qn.RENDER){const{renderMap:r}=this._getMaps(this.updateMap,n);r.get(n)!==this.renderId&&e.update(this)!==!1&&r.set(n,this.renderId)}else t===Qn.OBJECT&&e.update(this)}update(){this.frameId++,this.lastTime===void 0&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class qE{constructor(e,t,n=null,r="",s=!1){this.type=e,this.name=t,this.count=n,this.qualifier=r,this.isConst=s}}qE.isNodeFunctionInput=!0;class Jae extends md{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setup(e){super.setup(e);const t=e.context.lightingModel,n=this.colorNode,r=UE(this.light),s=e.context.reflectedLight;t.direct({lightDirection:r,lightColor:n,reflectedLight:s},e.stack,e)}}const mS=new jn,vv=new jn;let hm=null;class eoe extends md{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=yn(new me).setGroup(Ln),this.halfWidth=yn(new me).setGroup(Ln),this.updateType=Qn.RENDER}update(e){super.update(e);const{light:t}=this,n=e.camera.matrixWorldInverse;vv.identity(),mS.copy(t.matrixWorld),mS.premultiply(n),vv.extractRotation(mS),this.halfWidth.value.set(t.width*.5,0,0),this.halfHeight.value.set(0,t.height*.5,0),this.halfWidth.value.applyMatrix4(vv),this.halfHeight.value.applyMatrix4(vv)}setup(e){super.setup(e);let t,n;e.isAvailable("float32Filterable")?(t=fi(hm.LTC_FLOAT_1),n=fi(hm.LTC_FLOAT_2)):(t=fi(hm.LTC_HALF_1),n=fi(hm.LTC_HALF_2));const{colorNode:r,light:s}=this,a=e.context.lightingModel,l=Ky(s),u=e.context.reflectedLight;a.directRectArea({lightColor:r,lightPosition:l,halfWidth:this.halfWidth,halfHeight:this.halfHeight,reflectedLight:u,ltc_1:t,ltc_2:n},e.stack,e)}static setLTC(e){hm=e}}class JB extends md{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=yn(0).setGroup(Ln),this.penumbraCosNode=yn(0).setGroup(Ln),this.cutoffDistanceNode=yn(0).setGroup(Ln),this.decayExponentNode=yn(0).setGroup(Ln)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:n}=this;return Uc(t,n,e)}setup(e){super.setup(e);const t=e.context.lightingModel,{colorNode:n,cutoffDistanceNode:r,decayExponentNode:s,light:a}=this,l=Ky(a).sub(Xr),u=l.normalize(),h=u.dot(UE(a)),m=this.getSpotAttenuation(h),v=l.length(),x=IE({lightDistance:v,cutoffDistance:r,decayExponent:s});let S=n.mul(m).mul(x);if(a.map){const N=DB(a),C=fi(a.map,N.xy).onRenderUpdate(()=>a.map);S=N.mul(2).sub(1).abs().lessThan(1).all().select(S.mul(C),S)}const T=e.context.reflectedLight;t.direct({lightDirection:u,lightColor:S,reflectedLight:T},e.stack,e)}}class toe extends JB{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e){const t=this.light.iesMap;let n=null;if(t&&t.isTexture===!0){const r=e.acos().mul(1/Math.PI);n=fi(t,Lt(r,0),0).r}else n=super.getSpotAttenuation(e);return n}}class noe extends md{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class ioe extends md{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=LE(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=yn(new cn).setGroup(Ln)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:n,lightDirectionNode:r}=this,a=Ko.dot(r).mul(.5).add(.5),l=Ui(n,t,a);e.context.irradiance.addAssign(l)}}class roe extends md{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let n=0;n<9;n++)t.push(new me);this.lightProbe=vc(t)}update(e){const{light:t}=this;super.update(e);for(let n=0;n<9;n++)this.lightProbe.array[n].copy(t.sh.coefficients[n]).multiplyScalar(t.intensity)}setup(e){const t=QB(Gy,this.lightProbe);e.context.irradiance.addAssign(t)}}class eO{parseFunction(){console.warn("Abstract function.")}}class VE{constructor(e,t,n="",r=""){this.type=e,this.inputs=t,this.name=n,this.precision=r}getCode(){console.warn("Abstract function.")}}VE.isNodeFunction=!0;const soe=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,aoe=/[a-z_0-9]+/ig,b6="#pragma main",ooe=i=>{i=i.trim();const e=i.indexOf(b6),t=e!==-1?i.slice(e+b6.length):i,n=t.match(soe);if(n!==null&&n.length===5){const r=n[4],s=[];let a=null;for(;(a=aoe.exec(r))!==null;)s.push(a);const l=[];let u=0;for(;u<s.length;){const T=s[u][0]==="const";T===!0&&u++;let N=s[u][0];N==="in"||N==="out"||N==="inout"?u++:N="";const C=s[u++][0];let E=Number.parseInt(s[u][0]);Number.isNaN(E)===!1?u++:E=null;const O=s[u++][0];l.push(new qE(C,O,E,N,T))}const h=t.substring(n[0].length),m=n[3]!==void 0?n[3]:"",v=n[2],x=n[1]!==void 0?n[1]:"",S=e!==-1?i.slice(0,e):"";return{type:v,inputs:l,name:m,precision:x,inputsCode:r,blockCode:h,headerCode:S}}else throw new Error("FunctionNode: Function is not a GLSL code.")};class loe extends VE{constructor(e){const{type:t,inputs:n,name:r,precision:s,inputsCode:a,blockCode:l,headerCode:u}=ooe(e);super(t,n,r,s),this.inputsCode=a,this.blockCode=l,this.headerCode=u}getCode(e=this.name){let t;const n=this.blockCode;if(n!==""){const{type:r,inputsCode:s,headerCode:a,precision:l}=this;let u=`${r} ${e} ( ${s.trim()} )`;l!==""&&(u=`${l} ${u}`),t=a+u+n}else t="";return t}}class uoe extends eO{parseFunction(e){return new loe(e)}}const S6=new WeakMap;class coe extends Hh{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new x6,this.nodeBuilderCache=new Map,this.callHashCache=new vu,this.groupsData=new vu,this.cacheLib={}}updateGroup(e){const t=e.groupNode,n=t.name;if(n===FM.name)return!0;if(n===Ln.name){const a=this.get(e),l=this.nodeFrame.renderId;return a.renderId!==l?(a.renderId=l,!0):!1}if(n===uL.name){const a=this.get(e),l=this.nodeFrame.frameId;return a.frameId!==l?(a.frameId=l,!0):!1}const r=[t,e];let s=this.groupsData.get(r);return s===void 0&&this.groupsData.set(r,s={}),s.version!==t.version?(s.version=t.version,!0):!1}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let n=t.nodeBuilderState;if(n===void 0){const{nodeBuilderCache:r}=this,s=this.getForRenderCacheKey(e);if(n=r.get(s),n===void 0){const a=this.backend.createNodeBuilder(e.object,this.renderer);a.scene=e.scene,a.material=e.material,a.camera=e.camera,a.context.material=e.material,a.lightsNode=e.lightsNode,a.environmentNode=this.getEnvironmentNode(e.scene),a.fogNode=this.getFogNode(e.scene),a.clippingContext=e.clippingContext,a.build(),n=this._createNodeBuilderState(a),r.set(s,n)}n.usedTimes++,t.nodeBuilderState=n}return n}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,t.usedTimes===0&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let n=t.nodeBuilderState;if(n===void 0){const r=this.backend.createNodeBuilder(e,this.renderer);r.build(),n=this._createNodeBuilderState(r),t.nodeBuilderState=n}return n}_createNodeBuilderState(e){return new Eae(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.monitor,e.transforms)}getEnvironmentNode(e){this.updateEnvironment(e);let t=null;if(e.environmentNode&&e.environmentNode.isNode)t=e.environmentNode;else{const n=this.get(e);n.environmentNode&&(t=n.environmentNode)}return t}getBackgroundNode(e){this.updateBackground(e);let t=null;if(e.backgroundNode&&e.backgroundNode.isNode)t=e.backgroundNode;else{const n=this.get(e);n.backgroundNode&&(t=n.backgroundNode)}return t}getFogNode(e){return this.updateFog(e),e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){const n=[e,t],r=this.renderer.info.calls;let s=this.callHashCache.get(n);if(s===void 0||s.callId!==r){const a=this.getEnvironmentNode(e),l=this.getFogNode(e),u=[];t&&u.push(t.getCacheKey(!0)),a&&u.push(a.getCacheKey()),l&&u.push(l.getCacheKey()),u.push(this.renderer.shadowMap.enabled?1:0),s={callId:r,cacheKey:Cy(u)},this.callHashCache.set(n,s)}return s.cacheKey}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),n=e.background;if(n){const r=e.backgroundBlurriness===0&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&t.backgroundBlurriness===0;if(t.background!==n||r){const s=this.getCacheNode("background",n,()=>{if(n.isCubeTexture===!0||n.mapping===Oh||n.mapping===Ih||n.mapping===ed){if(e.backgroundBlurriness>0||n.mapping===ed)return SE(n);{let a;return n.isCubeTexture===!0?a=P0(n):a=fi(n),kU(a)}}else{if(n.isTexture===!0)return fi(n,gu.flipY()).setUpdateMatrix(!0);n.isColor!==!0&&console.error("WebGPUNodes: Unsupported background configuration.",n)}},r);t.backgroundNode=s,t.background=n,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,n,r=!1){const s=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let a=s.get(t);return(a===void 0||r)&&(a=n(),s.set(t,a)),a}updateFog(e){const t=this.get(e),n=e.fog;if(n){if(t.fog!==n){const r=this.getCacheNode("fog",n,()=>{if(n.isFogExp2){const s=zi("color","color",n).setGroup(Ln),a=zi("density","float",n).setGroup(Ln);return Cg(s,RE(a))}else if(n.isFog){const s=zi("color","color",n).setGroup(Ln),a=zi("near","float",n).setGroup(Ln),l=zi("far","float",n).setGroup(Ln);return Cg(s,NE(a,l))}else console.error("THREE.Renderer: Unsupported fog configuration.",n)});t.fogNode=r,t.fog=n}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),n=e.environment;if(n){if(t.environment!==n){const r=this.getCacheNode("environment",n,()=>{if(n.isCubeTexture===!0)return P0(n);if(n.isTexture===!0)return fi(n);console.error("Nodes: Unsupported environment configuration.",n)});t.environmentNode=r,t.environment=n}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,n=null,r=null,s=null){const a=this.nodeFrame;return a.renderer=e,a.scene=t,a.object=n,a.camera=r,a.material=s,a}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace}hasOutputChange(e){return S6.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,n=this.getOutputCacheKey(),r=fi(e,gu).renderOutput(t.toneMapping,t.currentColorSpace);return S6.set(e,n),r}updateBefore(e){const t=e.getNodeBuilderState();for(const n of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(n)}updateAfter(e){const t=e.getNodeBuilderState();for(const n of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(n)}updateForCompute(e){const t=this.getNodeFrame(),n=this.getForCompute(e);for(const r of n.updateNodes)t.updateNode(r)}updateForRender(e){const t=this.getNodeFrameForRender(e),n=e.getNodeBuilderState();for(const r of n.updateNodes)t.updateNode(r)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new x6,this.nodeBuilderCache=new Map,this.cacheLib={}}}const gS=new jl;class ry{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new Xn,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,e!==null&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,n){const r=e.length;for(let s=0;s<r;s++){gS.copy(e[s]).applyMatrix4(this.viewMatrix,this.viewNormalMatrix);const a=t[n+s],l=gS.normal;a.x=-l.x,a.y=-l.y,a.z=-l.z,a.w=gS.constant}}updateGlobal(e,t){this.shadowPass=e.overrideMaterial!==null&&e.overrideMaterial.isShadowNodeMaterial,this.viewMatrix=t.matrixWorldInverse,this.viewNormalMatrix.getNormalMatrix(this.viewMatrix)}update(e,t){let n=!1;e.version!==this.parentVersion&&(this.intersectionPlanes=Array.from(e.intersectionPlanes),this.unionPlanes=Array.from(e.unionPlanes),this.parentVersion=e.version),this.clipIntersection!==t.clipIntersection&&(this.clipIntersection=t.clipIntersection,this.clipIntersection?this.unionPlanes.length=e.unionPlanes.length:this.intersectionPlanes.length=e.intersectionPlanes.length);const r=t.clippingPlanes,s=r.length;let a,l;if(this.clipIntersection?(a=this.intersectionPlanes,l=e.intersectionPlanes.length):(a=this.unionPlanes,l=e.unionPlanes.length),a.length!==l+s){a.length=l+s;for(let u=0;u<s;u++)a[l+u]=new On;n=!0}this.projectPlanes(r,a,l),n&&(this.version++,this.cacheKey=`${this.intersectionPlanes.length}:${this.unionPlanes.length}`)}getGroupContext(e){if(this.shadowPass&&!e.clipShadows)return this;let t=this.clippingGroupContexts.get(e);return t===void 0&&(t=new ry(this),this.clippingGroupContexts.set(e,t)),t.update(this,e),t}get unionClippingCount(){return this.unionPlanes.length}}class hoe{constructor(e,t){this.bundleGroup=e,this.camera=t}}class foe{constructor(){this.bundles=new vu}get(e,t){const n=this.bundles,r=[e,t];let s=n.get(r);return s===void 0&&(s=new hoe(e,t),n.set(r,s)),s}dispose(){this.bundles=new vu}}class tO{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const n=this.getMaterialNodeClass(e.type);if(n!==null){t=new n;for(const r in e)t[r]=e[r]}return t}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,n){if(n.has(t)){console.warn(`Redefinition of node ${t}`);return}if(typeof e!="function")throw new Error(`Node class ${e.name} is not a class.`);if(typeof t=="function"||typeof t=="object")throw new Error(`Base class ${t} is not a class.`);n.set(t,e)}addClass(e,t,n){if(n.has(t)){console.warn(`Redefinition of node ${t.name}`);return}if(typeof e!="function")throw new Error(`Node class ${e.name} is not a class.`);if(typeof t!="function")throw new Error(`Base class ${t.name} is not a class.`);n.set(t,e)}}const doe=new BE;class Aoe extends vu{constructor(){super()}createNode(e=[]){return new BE().setLights(e)}getNode(e,t){if(e.isQuadMesh)return doe;const n=[e,t];let r=this.get(n);return r===void 0&&(r=this.createNode(),this.set(n,r)),r}}const w6=new ZT,_v=new bt,vS=new On,_S=new Og,yv=new jn,_h=new On;class poe{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:n=!1,alpha:r=!0,depth:s=!0,stencil:a=!1,antialias:l=!1,samples:u=0,getFallback:h=null}=t;this.domElement=e.getDomElement(),this.backend=e,this.samples=u||l===!0?4:0,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=r,this.logarithmicDepthBuffer=n,this.outputColorSpace=bn,this.toneMapping=Ya,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=s,this.stencil=a,this.info=new Sne,this.nodes={modelViewMatrix:null,modelNormalViewMatrix:null},this.library=new tO,this.lighting=new Aoe,this._getFallback=h,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new On(0,0,this._width,this._height),this._scissor=new On(0,0,this._width,this._height),this._scissorTest=!1,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new EE(new qr),this._quad.material.name="Renderer_output",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const m=this.alpha===!0?0:1;this._clearColor=new TE(0,0,0,m),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._isDeviceLost=!1,this.onDeviceLost=this._onDeviceLost,this._initialized=!1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,type:ST},this.xr={enabled:!1},this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(v,x,S)=>{await this.compileAsync(v,x);const T=this._renderLists.get(v,x),N=this._renderContexts.get(v,x,this._renderTarget),C=v.overrideMaterial||S.material,E=this._objects.get(S,C,v,x,T.lightsNode,N,N.clippingContext),{fragmentShader:O,vertexShader:U}=E.getNodeBuilderState();return{fragmentShader:O,vertexShader:U}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return this._initPromise!==null?this._initPromise:(this._initPromise=new Promise(async(e,t)=>{let n=this.backend;try{await n.init(this)}catch(r){if(this._getFallback!==null)try{this.backend=n=this._getFallback(r),await n.init(this)}catch(s){t(s);return}else{t(r);return}}this._nodes=new coe(this,n),this._animation=new dne(this._nodes,this.info),this._attributes=new yne(n),this._background=new Tae(this,this._nodes),this._geometries=new bne(this._attributes,this.info),this._textures=new One(this,n,this.info),this._pipelines=new Ene(n,this._nodes),this._bindings=new Cne(n,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new gne(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new Dne(this.lighting),this._bundles=new foe,this._renderContexts=new Une,this._animation.start(),this._initialized=!0,e()}),this._initPromise)}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,n=null){if(this._isDeviceLost===!0)return;this._initialized===!1&&await this.init();const r=this._nodes.nodeFrame,s=r.renderId,a=this._currentRenderContext,l=this._currentRenderObjectFunction,u=this._compilationPromises,h=e.isScene===!0?e:w6;n===null&&(n=e);const m=this._renderTarget,v=this._renderContexts.get(n,t,m),x=this._activeMipmapLevel,S=[];this._currentRenderContext=v,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=S,r.renderId++,r.update(),v.depth=this.depth,v.stencil=this.stencil,v.clippingContext||(v.clippingContext=new ry),v.clippingContext.updateGlobal(h,t),h.onBeforeRender(this,e,t,m);const T=this._renderLists.get(e,t);if(T.begin(),this._projectObject(e,t,0,T,v.clippingContext),n!==e&&n.traverseVisible(function(U){U.isLight&&U.layers.test(t.layers)&&T.pushLight(U)}),T.finish(),m!==null){this._textures.updateRenderTarget(m,x);const U=this._textures.get(m);v.textures=U.textures,v.depthTexture=U.depthTexture}else v.textures=null,v.depthTexture=null;this._background.update(h,T,v);const N=T.opaque,C=T.transparent,E=T.transparentDoublePass,O=T.lightsNode;this.opaque===!0&&N.length>0&&this._renderObjects(N,t,h,O),this.transparent===!0&&C.length>0&&this._renderTransparents(C,E,t,h,O),r.renderId=s,this._currentRenderContext=a,this._currentRenderObjectFunction=l,this._compilationPromises=u,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(S)}async renderAsync(e,t){this._initialized===!1&&await this.init();const n=this._renderScene(e,t);await this.backend.resolveTimestampAsync(n,"render")}async waitForGPU(){await this.backend.waitForGPU()}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:
|
||
|
||
Message: ${e.message}`;e.reason&&(t+=`
|
||
Reason: ${e.reason}`),console.error(t),this._isDeviceLost=!0}_renderBundle(e,t,n){const{bundleGroup:r,camera:s,renderList:a}=e,l=this._currentRenderContext,u=this._bundles.get(r,s),h=this.backend.get(u);h.renderContexts===void 0&&(h.renderContexts=new Set);const m=r.version!==h.version,v=h.renderContexts.has(l)===!1||m;if(h.renderContexts.add(l),v){this.backend.beginBundle(l),(h.renderObjects===void 0||m)&&(h.renderObjects=[]),this._currentRenderBundle=u;const x=a.opaque;this.opaque===!0&&x.length>0&&this._renderObjects(x,s,t,n),this._currentRenderBundle=null,this.backend.finishBundle(l,u),h.version=r.version}else{const{renderObjects:x}=h;for(let S=0,T=x.length;S<T;S++){const N=x[S];this._nodes.needsRefresh(N)&&(this._nodes.updateBefore(N),this._nodes.updateForRender(N),this._bindings.updateForRender(N),this._nodes.updateAfter(N))}}this.backend.addBundle(l,u)}render(e,t){if(this._initialized===!1)return console.warn("THREE.Renderer: .render() called before the backend is initialized. Try using .renderAsync() instead."),this.renderAsync(e,t);this._renderScene(e,t)}_getFrameBufferTarget(){const{currentToneMapping:e,currentColorSpace:t}=this;if(e!==Ya===!1&&t!==Mo===!1)return null;const{width:s,height:a}=this.getDrawingBufferSize(_v),{depth:l,stencil:u}=this;let h=this._frameBufferTarget;return h===null&&(h=new qh(s,a,{depthBuffer:l,stencilBuffer:u,type:Gs,format:ks,colorSpace:Mo,generateMipmaps:!1,minFilter:ps,magFilter:ps,samples:this.samples}),h.isPostProcessingRenderTarget=!0,this._frameBufferTarget=h),h.depthBuffer=l,h.stencilBuffer=u,h.setSize(s,a),h.viewport.copy(this._viewport),h.scissor.copy(this._scissor),h.viewport.multiplyScalar(this._pixelRatio),h.scissor.multiplyScalar(this._pixelRatio),h.scissorTest=this._scissorTest,h}_renderScene(e,t,n=!0){if(this._isDeviceLost===!0)return;const r=n?this._getFrameBufferTarget():null,s=this._nodes.nodeFrame,a=s.renderId,l=this._currentRenderContext,u=this._currentRenderObjectFunction,h=e.isScene===!0?e:w6,m=this._renderTarget,v=this._activeCubeFace,x=this._activeMipmapLevel;let S;r!==null?(S=r,this.setRenderTarget(S)):S=m;const T=this._renderContexts.get(e,t,S);this._currentRenderContext=T,this._currentRenderObjectFunction=this._renderObjectFunction||this.renderObject,this.info.calls++,this.info.render.calls++,this.info.render.frameCalls++,s.renderId=this.info.calls;const N=this.coordinateSystem;t.coordinateSystem!==N&&(t.coordinateSystem=N,t.updateProjectionMatrix()),e.matrixWorldAutoUpdate===!0&&e.updateMatrixWorld(),t.parent===null&&t.matrixWorldAutoUpdate===!0&&t.updateMatrixWorld();let C=this._viewport,E=this._scissor,O=this._pixelRatio;S!==null&&(C=S.viewport,E=S.scissor,O=1),this.getDrawingBufferSize(_v),vS.set(0,0,_v.width,_v.height);const U=C.minDepth===void 0?0:C.minDepth,I=C.maxDepth===void 0?1:C.maxDepth;T.viewportValue.copy(C).multiplyScalar(O).floor(),T.viewportValue.width>>=x,T.viewportValue.height>>=x,T.viewportValue.minDepth=U,T.viewportValue.maxDepth=I,T.viewport=T.viewportValue.equals(vS)===!1,T.scissorValue.copy(E).multiplyScalar(O).floor(),T.scissor=this._scissorTest&&T.scissorValue.equals(vS)===!1,T.scissorValue.width>>=x,T.scissorValue.height>>=x,T.clippingContext||(T.clippingContext=new ry),T.clippingContext.updateGlobal(h,t),h.onBeforeRender(this,e,t,S),yv.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),_S.setFromProjectionMatrix(yv,N);const j=this._renderLists.get(e,t);if(j.begin(),this._projectObject(e,t,0,j,T.clippingContext),j.finish(),this.sortObjects===!0&&j.sort(this._opaqueSort,this._transparentSort),S!==null){this._textures.updateRenderTarget(S,x);const Q=this._textures.get(S);T.textures=Q.textures,T.depthTexture=Q.depthTexture,T.width=Q.width,T.height=Q.height,T.renderTarget=S,T.depth=S.depthBuffer,T.stencil=S.stencilBuffer}else T.textures=null,T.depthTexture=null,T.width=this.domElement.width,T.height=this.domElement.height,T.depth=this.depth,T.stencil=this.stencil;T.width>>=x,T.height>>=x,T.activeCubeFace=v,T.activeMipmapLevel=x,T.occlusionQueryCount=j.occlusionQueryCount,this._background.update(h,j,T),this.backend.beginRender(T);const{bundles:z,lightsNode:G,transparentDoublePass:H,transparent:q,opaque:V}=j;if(z.length>0&&this._renderBundles(z,h,G),this.opaque===!0&&V.length>0&&this._renderObjects(V,t,h,G),this.transparent===!0&&q.length>0&&this._renderTransparents(q,H,t,h,G),this.backend.finishRender(T),s.renderId=a,this._currentRenderContext=l,this._currentRenderObjectFunction=u,r!==null){this.setRenderTarget(m,v,x);const Q=this._quad;this._nodes.hasOutputChange(S.texture)&&(Q.material.fragmentNode=this._nodes.getOutputNode(S.texture),Q.material.needsUpdate=!0),this._renderScene(Q,Q.camera,!1)}return h.onAfterRender(this,e,t,S),T}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){this._initialized===!1&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio!==e&&(this._pixelRatio=e,this.setSize(this._width,this._height,!1))}setDrawingBufferSize(e,t,n){this._width=e,this._height=t,this._pixelRatio=n,this.domElement.width=Math.floor(e*n),this.domElement.height=Math.floor(t*n),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setSize(e,t,n=!0){this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),n===!0&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,n,r){const s=this._scissor;e.isVector4?s.copy(e):s.set(e,t,n,r)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,n,r,s=0,a=1){const l=this._viewport;e.isVector4?l.copy(e):l.set(e,t,n,r),l.minDepth=s,l.maxDepth=a}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,n=!0){if(this._initialized===!1)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,n);const r=this._renderTarget||this._getFrameBufferTarget();let s=null;if(r!==null){this._textures.updateRenderTarget(r);const a=this._textures.get(r);s=this._renderContexts.get(null,null,r),s.textures=a.textures,s.depthTexture=a.depthTexture,s.width=a.width,s.height=a.height,s.renderTarget=r,s.depth=r.depthBuffer,s.stencil=r.stencilBuffer}if(this.backend.clear(e,t,n,s),r!==null&&this._renderTarget===null){const a=this._quad;this._nodes.hasOutputChange(r.texture)&&(a.material.fragmentNode=this._nodes.getOutputNode(r.texture),a.material.needsUpdate=!0),this._renderScene(a,a.camera,!1)}}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,n=!0){this._initialized===!1&&await this.init(),this.clear(e,t,n)}async clearColorAsync(){this.clearAsync(!0,!1,!1)}async clearDepthAsync(){this.clearAsync(!1,!0,!1)}async clearStencilAsync(){this.clearAsync(!1,!1,!0)}get currentToneMapping(){return this._renderTarget!==null?Ya:this.toneMapping}get currentColorSpace(){return this._renderTarget!==null?Mo:this.outputColorSpace}dispose(){this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,n=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=n}getRenderTarget(){return this._renderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e){if(this.isDeviceLost===!0)return;if(this._initialized===!1)return console.warn("THREE.Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e);const t=this._nodes.nodeFrame,n=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const r=this.backend,s=this._pipelines,a=this._bindings,l=this._nodes,u=Array.isArray(e)?e:[e];if(u[0]===void 0||u[0].isComputeNode!==!0)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");r.beginCompute(e);for(const h of u){if(s.has(h)===!1){const x=()=>{h.removeEventListener("dispose",x),s.delete(h),a.delete(h),l.delete(h)};h.addEventListener("dispose",x);const S=h.onInitFunction;S!==null&&S.call(h,{renderer:this})}l.updateForCompute(h),a.updateForCompute(h);const m=a.getForCompute(h),v=s.getForCompute(h,m);r.compute(e,h,m,v)}r.finishCompute(e),t.renderId=n}async computeAsync(e){this._initialized===!1&&await this.init(),this.compute(e),await this.backend.resolveTimestampAsync(e,"compute")}async hasFeatureAsync(e){return this._initialized===!1&&await this.init(),this.backend.hasFeature(e)}hasFeature(e){return this._initialized===!1?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){this._initialized===!1&&await this.init(),this._textures.updateTexture(e)}initTexture(e){this._initialized===!1&&console.warn("THREE.Renderer: .initTexture() called before the backend is initialized. Try using .initTextureAsync() instead."),this._textures.updateTexture(e)}copyFramebufferToTexture(e,t=null){if(t!==null)if(t.isVector2)t=_h.set(t.x,t.y,e.image.width,e.image.height).floor();else if(t.isVector4)t=_h.copy(t).floor();else{console.error("THREE.Renderer.copyFramebufferToTexture: Invalid rectangle.");return}else t=_h.set(0,0,e.image.width,e.image.height);let n=this._currentRenderContext,r;n!==null?r=n.renderTarget:(r=this._renderTarget||this._getFrameBufferTarget(),r!==null&&(this._textures.updateRenderTarget(r),n=this._textures.get(r))),this._textures.updateTexture(e,{renderTarget:r}),this.backend.copyFramebufferToTexture(e,n,t)}copyTextureToTexture(e,t,n=null,r=null,s=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,n,r,s)}async readRenderTargetPixelsAsync(e,t,n,r,s,a=0,l=0){return this.backend.copyTextureToBuffer(e.textures[a],t,n,r,s,l)}_projectObject(e,t,n,r,s){if(e.visible===!1)return;if(e.layers.test(t.layers)){if(e.isGroup)n=e.renderOrder,e.isClippingGroup&&e.enabled&&(s=s.getGroupContext(e));else if(e.isLOD)e.autoUpdate===!0&&e.update(t);else if(e.isLight)r.pushLight(e);else if(e.isSprite){if(!e.frustumCulled||_S.intersectsSprite(e)){this.sortObjects===!0&&_h.setFromMatrixPosition(e.matrixWorld).applyMatrix4(yv);const{geometry:u,material:h}=e;h.visible&&r.push(e,u,h,n,_h.z,null,s)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||_S.intersectsObject(e))){const{geometry:u,material:h}=e;if(this.sortObjects===!0&&(u.boundingSphere===null&&u.computeBoundingSphere(),_h.copy(u.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(yv)),Array.isArray(h)){const m=u.groups;for(let v=0,x=m.length;v<x;v++){const S=m[v],T=h[S.materialIndex];T&&T.visible&&r.push(e,u,T,n,_h.z,S,s)}}else h.visible&&r.push(e,u,h,n,_h.z,null,s)}}if(e.isBundleGroup===!0&&this.backend.beginBundle!==void 0){const u=r;r=this._renderLists.get(e,t),r.begin(),u.pushBundle({bundleGroup:e,camera:t,renderList:r}),r.finish()}const l=e.children;for(let u=0,h=l.length;u<h;u++)this._projectObject(l[u],t,n,r,s)}_renderBundles(e,t,n){for(const r of e)this._renderBundle(r,t,n)}_renderTransparents(e,t,n,r,s){if(t.length>0){for(const{material:a}of t)a.side=or;this._renderObjects(t,n,r,s,"backSide");for(const{material:a}of t)a.side=El;this._renderObjects(e,n,r,s);for(const{material:a}of t)a.side=as}else this._renderObjects(e,n,r,s)}_renderObjects(e,t,n,r,s=null){for(let a=0,l=e.length;a<l;a++){const u=e[a],{object:h,geometry:m,material:v,group:x,clippingContext:S}=u;if(t.isArrayCamera){const T=t.cameras;for(let N=0,C=T.length;N<C;N++){const E=T[N];if(h.layers.test(E.layers)){const O=E.viewport,U=O.minDepth===void 0?0:O.minDepth,I=O.maxDepth===void 0?1:O.maxDepth,j=this._currentRenderContext.viewportValue;j.copy(O).multiplyScalar(this._pixelRatio).floor(),j.minDepth=U,j.maxDepth=I,this.backend.updateViewport(this._currentRenderContext),this._currentRenderObjectFunction(h,n,E,m,v,x,r,S,s)}}}else this._currentRenderObjectFunction(h,n,t,m,v,x,r,S,s)}}renderObject(e,t,n,r,s,a,l,u=null,h=null){let m,v,x;if(e.onBeforeRender(this,t,n,r,s,a),t.overrideMaterial!==null){const S=t.overrideMaterial;s.positionNode&&s.positionNode.isNode&&(m=S.positionNode,S.positionNode=s.positionNode),S.alphaTest=s.alphaTest,S.alphaMap=s.alphaMap,S.transparent=s.transparent||s.transmission>0,S.isShadowNodeMaterial&&(S.side=s.shadowSide===null?s.side:s.shadowSide,s.depthNode&&s.depthNode.isNode&&(x=S.depthNode,S.depthNode=s.depthNode),s.castShadowNode&&s.castShadowNode.isNode&&(v=S.colorNode,S.colorNode=s.castShadowNode)),s=S}s.transparent===!0&&s.side===as&&s.forceSinglePass===!1?(s.side=or,this._handleObjectFunction(e,s,t,n,l,a,u,"backSide"),s.side=El,this._handleObjectFunction(e,s,t,n,l,a,u,h),s.side=as):this._handleObjectFunction(e,s,t,n,l,a,u,h),m!==void 0&&(t.overrideMaterial.positionNode=m),x!==void 0&&(t.overrideMaterial.depthNode=x),v!==void 0&&(t.overrideMaterial.colorNode=v),e.onAfterRender(this,t,n,r,s,a)}_renderObjectDirect(e,t,n,r,s,a,l,u){const h=this._objects.get(e,t,n,r,s,this._currentRenderContext,l,u);h.drawRange=e.geometry.drawRange,h.group=a;const m=this._nodes.needsRefresh(h);m&&(this._nodes.updateBefore(h),this._geometries.updateForRender(h),this._nodes.updateForRender(h),this._bindings.updateForRender(h)),this._pipelines.updateForRender(h),this._currentRenderBundle!==null&&(this.backend.get(this._currentRenderBundle).renderObjects.push(h),h.bundle=this._currentRenderBundle.bundleGroup),this.backend.draw(h,this.info),m&&this._nodes.updateAfter(h)}_createObjectPipeline(e,t,n,r,s,a,l,u){const h=this._objects.get(e,t,n,r,s,this._currentRenderContext,l,u);h.drawRange=e.geometry.drawRange,h.group=a,this._nodes.updateBefore(h),this._geometries.updateForRender(h),this._nodes.updateForRender(h),this._bindings.updateForRender(h),this._pipelines.getForRender(h,this._compilationPromises),this._nodes.updateAfter(h)}get compile(){return this.compileAsync}}class jE{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}clone(){return Object.assign(new this.constructor,this)}}function moe(i){return i+(Nh-i%Nh)%Nh}class nO extends jE{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t}get byteLength(){return moe(this._buffer.byteLength)}get buffer(){return this._buffer}update(){return!0}}class iO extends nO{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let goe=0;class rO extends iO{constructor(e,t){super("UniformBuffer_"+goe++,e?e.value:null),this.nodeUniform=e,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class voe extends iO{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[]}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return t!==-1&&this.uniforms.splice(t,1),this}get values(){return this._values===null&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(e===null){const t=this.byteLength;e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){let e=0;for(let t=0,n=this.uniforms.length;t<n;t++){const r=this.uniforms[t],{boundary:s,itemSize:a}=r,l=e%Nh,u=Nh-l;l!==0&&u-s<0?e+=Nh-l:l%s!==0&&(e+=l%s),r.offset=e/this.bytesPerElement,e+=a*this.bytesPerElement}return Math.ceil(e/Nh)*Nh}update(){let e=!1;for(const t of this.uniforms)this.updateByType(t)===!0&&(e=!0);return e}updateByType(e){if(e.isNumberUniform)return this.updateNumber(e);if(e.isVector2Uniform)return this.updateVector2(e);if(e.isVector3Uniform)return this.updateVector3(e);if(e.isVector4Uniform)return this.updateVector4(e);if(e.isColorUniform)return this.updateColor(e);if(e.isMatrix3Uniform)return this.updateMatrix3(e);if(e.isMatrix4Uniform)return this.updateMatrix4(e);console.error("THREE.WebGPUUniformsGroup: Unsupported uniform type.",e)}updateNumber(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s]!==r){const l=this._getBufferForType(a);l[s]=n[s]=r,t=!0}return t}updateVector2(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y){const l=this._getBufferForType(a);l[s+0]=n[s+0]=r.x,l[s+1]=n[s+1]=r.y,t=!0}return t}updateVector3(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y||n[s+2]!==r.z){const l=this._getBufferForType(a);l[s+0]=n[s+0]=r.x,l[s+1]=n[s+1]=r.y,l[s+2]=n[s+2]=r.z,t=!0}return t}updateVector4(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y||n[s+2]!==r.z||n[s+4]!==r.w){const l=this._getBufferForType(a);l[s+0]=n[s+0]=r.x,l[s+1]=n[s+1]=r.y,l[s+2]=n[s+2]=r.z,l[s+3]=n[s+3]=r.w,t=!0}return t}updateColor(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset;if(n[s+0]!==r.r||n[s+1]!==r.g||n[s+2]!==r.b){const a=this.buffer;a[s+0]=n[s+0]=r.r,a[s+1]=n[s+1]=r.g,a[s+2]=n[s+2]=r.b,t=!0}return t}updateMatrix3(e){let t=!1;const n=this.values,r=e.getValue().elements,s=e.offset;if(n[s+0]!==r[0]||n[s+1]!==r[1]||n[s+2]!==r[2]||n[s+4]!==r[3]||n[s+5]!==r[4]||n[s+6]!==r[5]||n[s+8]!==r[6]||n[s+9]!==r[7]||n[s+10]!==r[8]){const a=this.buffer;a[s+0]=n[s+0]=r[0],a[s+1]=n[s+1]=r[1],a[s+2]=n[s+2]=r[2],a[s+4]=n[s+4]=r[3],a[s+5]=n[s+5]=r[4],a[s+6]=n[s+6]=r[5],a[s+8]=n[s+8]=r[6],a[s+9]=n[s+9]=r[7],a[s+10]=n[s+10]=r[8],t=!0}return t}updateMatrix4(e){let t=!1;const n=this.values,r=e.getValue().elements,s=e.offset;return yoe(n,r,s)===!1&&(this.buffer.set(r,s),_oe(n,r,s),t=!0),t}_getBufferForType(e){return e==="int"||e==="ivec2"||e==="ivec3"||e==="ivec4"?new Int32Array(this.buffer.buffer):e==="uint"||e==="uvec2"||e==="uvec3"||e==="uvec4"?new Uint32Array(this.buffer.buffer):this.buffer}}function _oe(i,e,t){for(let n=0,r=e.length;n<r;n++)i[t+n]=e[n]}function yoe(i,e,t){for(let n=0,r=e.length;n<r;n++)if(i[t+n]!==e[n])return!1;return!0}let xoe=0;class sO extends voe{constructor(e,t){super(e),this.id=xoe++,this.groupNode=t,this.isNodeUniformsGroup=!0}}let boe=0;class Soe extends jE{constructor(e,t){super(e),this.id=boe++,this.texture=t,this.version=t?t.version:0,this.store=!1,this.generation=null,this.isSampledTexture=!0}needsBindingsUpdate(e){const{texture:t}=this;return e!==this.generation?(this.generation=e,!0):t.isVideoTexture}update(){const{texture:e,version:t}=this;return t!==e.version?(this.version=e.version,!0):!1}}class Zy extends Soe{constructor(e,t,n,r=null){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n,this.access=r}needsBindingsUpdate(e){return this.textureNode.value!==this.texture||super.needsBindingsUpdate(e)}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class aO extends Zy{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledCubeTexture=!0}}class oO extends Zy{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledTexture3D=!0}}const woe={textureDimensions:"textureSize",equals:"equal"},Toe={low:"lowp",medium:"mediump",high:"highp"},T6={swizzleAssign:!0,storageBuffer:!1},M6=`
|
||
precision highp float;
|
||
precision highp int;
|
||
precision highp sampler2D;
|
||
precision highp sampler3D;
|
||
precision highp samplerCube;
|
||
precision highp sampler2DArray;
|
||
|
||
precision highp usampler2D;
|
||
precision highp usampler3D;
|
||
precision highp usamplerCube;
|
||
precision highp usampler2DArray;
|
||
|
||
precision highp isampler2D;
|
||
precision highp isampler3D;
|
||
precision highp isamplerCube;
|
||
precision highp isampler2DArray;
|
||
|
||
precision lowp sampler2DShadow;
|
||
`;class Moe extends ZB{constructor(e,t){super(e,t,new uoe),this.uniformGroups={},this.transforms=[],this.extensions={},this.builtins={vertex:[],fragment:[],compute:[]},this.useComparisonMethod=!0}needsToWorkingColorSpace(e){return e.isVideoTexture===!0&&e.colorSpace!==To}getMethod(e){return woe[e]||e}getOutputStructName(){return""}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const a of t.inputs)r.push(this.getType(a.type)+" "+a.name);return`${this.getType(t.type)} ${t.name}( ${r.join(", ")} ) {
|
||
|
||
${n.vars}
|
||
|
||
${n.code}
|
||
return ${n.result};
|
||
|
||
}`}setupPBO(e){const t=e.value;if(t.pbo===void 0){const n=t.array,r=t.count*t.itemSize,{itemSize:s}=t,a=t.array.constructor.name.toLowerCase().includes("int");let l=a?k0:Lg;s===2?l=a?z0:id:s===3?l=a?$F:Pg:s===4&&(l=a?G0:ks);const u={Float32Array:$r,Uint8Array:ra,Uint16Array:bl,Uint32Array:Nr,Int8Array:Hf,Int16Array:Wf,Int32Array:Ns,Uint8ClampedArray:ra},h=Math.pow(2,Math.ceil(Math.log2(Math.sqrt(r/s))));let m=Math.ceil(r/s/h);h*m*s<r&&m++;const v=h*m*s,x=new n.constructor(v);x.set(n,0),t.array=x;const S=new Kk(t.array,h,m,l,u[t.array.constructor.name]||$r);S.needsUpdate=!0,S.isPBOTexture=!0;const T=new pu(S,null,null);T.setPrecision("high"),t.pboNode=T,t.pbo=T.value,this.getUniformFromNode(t.pboNode,"texture",this.shaderStage,this.context.label)}}getPropertyName(e,t=this.shaderStage){return e.isNodeUniform&&e.node.isTextureNode!==!0&&e.node.isBufferNode!==!0?t.charAt(0)+"_"+e.name:super.getPropertyName(e,t)}generatePBO(e){const{node:t,indexNode:n}=e,r=t.value;if(this.renderer.backend.has(r)){const m=this.renderer.backend.get(r);m.pbo=r.pbo}const s=this.getUniformFromNode(r.pboNode,"texture",this.shaderStage,this.context.label),a=this.getPropertyName(s);this.increaseUsage(n);const l=n.build(this,"uint"),u=this.getDataFromNode(e);let h=u.propertyName;if(h===void 0){const m=this.getVarFromNode(e);h=this.getPropertyName(m);const v=this.getDataFromNode(t);let x=v.propertySizeName;x===void 0&&(x=h+"Size",this.getVarFromNode(t,x,"uint"),this.addLineFlowCode(`${x} = uint( textureSize( ${a}, 0 ).x )`,e),v.propertySizeName=x);const{itemSize:S}=r,T="."+fd.join("").slice(0,S),N=`ivec2(${l} % ${x}, ${l} / ${x})`,C=this.generateTextureLoad(null,a,N,null,"0");let E="vec4";r.pbo.type===Nr?E="uvec4":r.pbo.type===Ns&&(E="ivec4"),this.addLineFlowCode(`${h} = ${E}(${C})${T}`,e),u.propertyName=h}return h}generateTextureLoad(e,t,n,r,s="0"){return r?`texelFetch( ${t}, ivec3( ${n}, ${r} ), ${s} )`:`texelFetch( ${t}, ${n}, ${s} )`}generateTexture(e,t,n,r){return e.isDepthTexture?`texture( ${t}, ${n} ).x`:(r&&(n=`vec3( ${n}, ${r} )`),`texture( ${t}, ${n} )`)}generateTextureLevel(e,t,n,r){return`textureLod( ${t}, ${n}, ${r} )`}generateTextureBias(e,t,n,r){return`texture( ${t}, ${n}, ${r} )`}generateTextureGrad(e,t,n,r){return`textureGrad( ${t}, ${n}, ${r[0]}, ${r[1]} )`}generateTextureCompare(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`texture( ${t}, vec3( ${n}, ${r} ) )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}getVars(e){const t=[],n=this.vars[e];if(n!==void 0)for(const r of n)t.push(`${this.getVar(r.type,r.name)};`);return t.join(`
|
||
`)}getUniforms(e){const t=this.uniforms[e],n=[],r={};for(const a of t){let l=null,u=!1;if(a.type==="texture"){const m=a.node.value;let v="";m.isDataTexture===!0&&(m.type===Nr?v="u":m.type===Ns&&(v="i")),m.compareFunction?l=`sampler2DShadow ${a.name};`:m.isDataArrayTexture===!0||m.isCompressedArrayTexture===!0?l=`${v}sampler2DArray ${a.name};`:l=`${v}sampler2D ${a.name};`}else if(a.type==="cubeTexture")l=`samplerCube ${a.name};`;else if(a.type==="texture3D")l=`sampler3D ${a.name};`;else if(a.type==="buffer"){const m=a.node,v=this.getType(m.bufferType),x=m.bufferCount,S=x>0?x:"";l=`${m.name} {
|
||
${v} ${a.name}[${S}];
|
||
};
|
||
`}else l=`${this.getVectorType(a.type)} ${this.getPropertyName(a,e)};`,u=!0;const h=a.node.precision;if(h!==null&&(l=Toe[h]+" "+l),u){l=" "+l;const m=a.groupNode.name;(r[m]||(r[m]=[])).push(l)}else l="uniform "+l,n.push(l)}let s="";for(const a in r){const l=r[a];s+=this._getGLSLUniformStruct(e+"_"+a,l.join(`
|
||
`))+`
|
||
`}return s+=n.join(`
|
||
`),s}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==Ns){let n=e;e.isInterleavedBufferAttribute&&(n=e.data);const r=n.array;r instanceof Uint32Array||r instanceof Int32Array||(t=t.slice(1))}return t}getAttributes(e){let t="";if(e==="vertex"||e==="compute"){const n=this.getAttributesArray();let r=0;for(const s of n)t+=`layout( location = ${r++} ) in ${s.type} ${s.name};
|
||
`}return t}getStructMembers(e){const t=[],n=e.getMemberTypes();for(let r=0;r<n.length;r++){const s=n[r];t.push(`layout( location = ${r} ) out ${s} m${r};`)}return t.join(`
|
||
`)}getStructs(e){const t=[],n=this.structs[e];if(n.length===0)return`layout( location = 0 ) out vec4 fragColor;
|
||
`;for(let r=0,s=n.length;r<s;r++){const a=n[r];let l=`
|
||
`;l+=this.getStructMembers(a),l+=`
|
||
`,t.push(l)}return t.join(`
|
||
|
||
`)}getVaryings(e){let t="";const n=this.varyings;if(e==="vertex"||e==="compute")for(const r of n){e==="compute"&&(r.needsInterpolation=!0);const s=this.getType(r.type),a=s.includes("int")||s.includes("uv")||s.includes("iv")?"flat ":"";t+=`${a}${r.needsInterpolation?"out":"/*out*/"} ${s} ${r.name};
|
||
`}else if(e==="fragment"){for(const r of n)if(r.needsInterpolation){const s=this.getType(r.type),a=s.includes("int")||s.includes("uv")||s.includes("iv")?"flat ":"";t+=`${a}in ${s} ${r.name};
|
||
`}}for(const r of this.builtins[e])t+=`${r};
|
||
`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce((n,r)=>n*r,1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,n=this.shaderStage){const r=this.extensions[n]||(this.extensions[n]=new Map);r.has(e)===!1&&r.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if(e==="vertex"){const r=this.renderer.backend.extensions;this.object.isBatchedMesh&&r.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const n=this.extensions[e];if(n!==void 0)for(const{name:r,behavior:s}of n.values())t.push(`#extension ${r} : ${s}`);return t.join(`
|
||
`)}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=T6[e];if(t===void 0){let n;switch(t=!1,e){case"float32Filterable":n="OES_texture_float_linear";break;case"clipDistance":n="WEBGL_clip_cull_distance";break}if(n!==void 0){const r=this.renderer.backend.extensions;r.has(n)&&(r.get(n),t=!0)}T6[e]=t}return t}isFlipY(){return!0}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let n=0;n<e.length;n++){const r=e[n],s=this.getPropertyName(r.attributeNode);t+=`${r.varyingName} = ${s};
|
||
`}return t}_getGLSLUniformStruct(e,t){return`
|
||
layout( std140 ) uniform ${e} {
|
||
${t}
|
||
};`}_getGLSLVertexCode(e){return`#version 300 es
|
||
|
||
${this.getSignature()}
|
||
|
||
// extensions
|
||
${e.extensions}
|
||
|
||
// precision
|
||
${M6}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// varyings
|
||
${e.varyings}
|
||
|
||
// attributes
|
||
${e.attributes}
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
void main() {
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// transforms
|
||
${e.transforms}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
gl_PointSize = 1.0;
|
||
|
||
}
|
||
`}_getGLSLFragmentCode(e){return`#version 300 es
|
||
|
||
${this.getSignature()}
|
||
|
||
// precision
|
||
${M6}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// varyings
|
||
${e.varyings}
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
${e.structs}
|
||
|
||
void main() {
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
}
|
||
`}buildCode(){const e=this.material!==null?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){let n=`// code
|
||
|
||
`;n+=this.flowCode[t];const r=this.flowNodes[t],s=r[r.length-1];for(const l of r){const u=this.getFlowData(l),h=l.name;h&&(n.length>0&&(n+=`
|
||
`),n+=` // flow -> ${h}
|
||
`),n+=`${u.code}
|
||
`,l===s&&t!=="compute"&&(n+=`// result
|
||
`,t==="vertex"?(n+="gl_Position = ",n+=`${u.result};`):t==="fragment"&&(l.outputNode.isOutputStructNode||(n+="fragColor = ",n+=`${u.result};`)))}const a=e[t];a.extensions=this.getExtensions(t),a.uniforms=this.getUniforms(t),a.attributes=this.getAttributes(t),a.varyings=this.getVaryings(t),a.vars=this.getVars(t),a.structs=this.getStructs(t),a.codes=this.getCodes(t),a.transforms=this.getTransforms(t),a.flow=n}this.material!==null?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,n,r=null){const s=super.getUniformFromNode(e,t,n,r),a=this.getDataFromNode(e,n,this.globalCache);let l=a.uniformGPU;if(l===void 0){const u=e.groupNode,h=u.name,m=this.getBindGroupArray(h,n);if(t==="texture")l=new Zy(s.name,s.node,u),m.push(l);else if(t==="cubeTexture")l=new aO(s.name,s.node,u),m.push(l);else if(t==="texture3D")l=new oO(s.name,s.node,u),m.push(l);else if(t==="buffer"){e.name=`NodeBuffer_${e.id}`,s.name=`buffer${e.id}`;const v=new rO(e,u);v.name=e.name,m.push(v),l=v}else{const v=this.uniformGroups[n]||(this.uniformGroups[n]={});let x=v[h];x===void 0&&(x=new sO(n+"_"+h,u),v[h]=x,m.push(x)),l=this.getNodeUniform(s,t),x.addUniform(l)}a.uniformGPU=l}return s}}let yS=null,EA=null;class lO{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}destroySampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}isOccluded(){}async resolveTimestampAsync(){}async waitForGPU(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return yS=yS||new bt,this.renderer.getDrawingBufferSize(yS)}setScissorTest(){}getClearColor(){const e=this.renderer;return EA=EA||new TE,e.getClearColor(EA),EA.getRGB(EA,this.renderer.currentColorSpace),EA}getDomElement(){let e=this.domElement;return e===null&&(e=this.parameters.canvas!==void 0?this.parameters.canvas:q7(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${F0} webgpu`),this.domElement=e),e}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return t===void 0&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}dispose(){}}let Eoe=0;class Coe{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[this.activeBufferIndex^1]}switchBuffers(){this.activeBufferIndex^=1}}class Noe{constructor(e){this.backend=e}createAttribute(e,t){const n=this.backend,{gl:r}=n,s=e.array,a=e.usage||r.STATIC_DRAW,l=e.isInterleavedBufferAttribute?e.data:e,u=n.get(l);let h=u.bufferGPU;h===void 0&&(h=this._createBuffer(r,t,s,a),u.bufferGPU=h,u.bufferType=t,u.version=l.version);let m;if(s instanceof Float32Array)m=r.FLOAT;else if(s instanceof Uint16Array)e.isFloat16BufferAttribute?m=r.HALF_FLOAT:m=r.UNSIGNED_SHORT;else if(s instanceof Int16Array)m=r.SHORT;else if(s instanceof Uint32Array)m=r.UNSIGNED_INT;else if(s instanceof Int32Array)m=r.INT;else if(s instanceof Int8Array)m=r.BYTE;else if(s instanceof Uint8Array)m=r.UNSIGNED_BYTE;else if(s instanceof Uint8ClampedArray)m=r.UNSIGNED_BYTE;else throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+s);let v={bufferGPU:h,bufferType:t,type:m,byteLength:s.byteLength,bytesPerElement:s.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:m===r.INT||m===r.UNSIGNED_INT||e.gpuType===Ns,id:Eoe++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const x=this._createBuffer(r,t,s,a);v=new Coe(v,x)}n.set(e,v)}updateAttribute(e){const t=this.backend,{gl:n}=t,r=e.array,s=e.isInterleavedBufferAttribute?e.data:e,a=t.get(s),l=a.bufferType,u=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(n.bindBuffer(l,a.bufferGPU),u.length===0)n.bufferSubData(l,0,r);else{for(let h=0,m=u.length;h<m;h++){const v=u[h];n.bufferSubData(l,v.start*r.BYTES_PER_ELEMENT,r,v.start,v.count)}s.clearUpdateRanges()}n.bindBuffer(l,null),a.version=s.version}destroyAttribute(e){const t=this.backend,{gl:n}=t;e.isInterleavedBufferAttribute&&t.delete(e.data);const r=t.get(e);n.deleteBuffer(r.bufferGPU),t.delete(e)}async getArrayBufferAsync(e){const t=this.backend,{gl:n}=t,r=e.isInterleavedBufferAttribute?e.data:e,{bufferGPU:s}=t.get(r),a=e.array,l=a.byteLength;n.bindBuffer(n.COPY_READ_BUFFER,s);const u=n.createBuffer();n.bindBuffer(n.COPY_WRITE_BUFFER,u),n.bufferData(n.COPY_WRITE_BUFFER,l,n.STREAM_READ),n.copyBufferSubData(n.COPY_READ_BUFFER,n.COPY_WRITE_BUFFER,0,0,l),await t.utils._clientWaitAsync();const h=new e.array.constructor(a.length);return n.bindBuffer(n.COPY_WRITE_BUFFER,u),n.getBufferSubData(n.COPY_WRITE_BUFFER,0,h),n.deleteBuffer(u),n.bindBuffer(n.COPY_READ_BUFFER,null),n.bindBuffer(n.COPY_WRITE_BUFFER,null),h.buffer}_createBuffer(e,t,n,r){const s=e.createBuffer();return e.bindBuffer(t,s),e.bufferData(t,n,r),e.bindBuffer(t,null),s}}let E6=!1,xS,fm;class Roe{constructor(e){this.backend=e,this.gl=this.backend.gl,this.enabled={},this.currentFlipSided=null,this.currentCullFace=null,this.currentProgram=null,this.currentBlendingEnabled=!1,this.currentBlending=null,this.currentBlendSrc=null,this.currentBlendDst=null,this.currentBlendSrcAlpha=null,this.currentBlendDstAlpha=null,this.currentPremultipledAlpha=null,this.currentPolygonOffsetFactor=null,this.currentPolygonOffsetUnits=null,this.currentColorMask=null,this.currentDepthFunc=null,this.currentDepthMask=null,this.currentStencilFunc=null,this.currentStencilRef=null,this.currentStencilFuncMask=null,this.currentStencilFail=null,this.currentStencilZFail=null,this.currentStencilZPass=null,this.currentStencilMask=null,this.currentLineWidth=null,this.currentClippingPlanes=0,this.currentBoundFramebuffers={},this.currentDrawbuffers=new WeakMap,this.maxTextures=this.gl.getParameter(this.gl.MAX_TEXTURE_IMAGE_UNITS),this.currentTextureSlot=null,this.currentBoundTextures={},this.currentBoundBufferBases={},E6===!1&&(this._init(this.gl),E6=!0)}_init(e){xS={[wo]:e.FUNC_ADD,[TT]:e.FUNC_SUBTRACT,[MT]:e.FUNC_REVERSE_SUBTRACT},fm={[ET]:e.ZERO,[CT]:e.ONE,[NT]:e.SRC_COLOR,[zm]:e.SRC_ALPHA,[BT]:e.SRC_ALPHA_SATURATE,[LT]:e.DST_COLOR,[DT]:e.DST_ALPHA,[RT]:e.ONE_MINUS_SRC_COLOR,[Gm]:e.ONE_MINUS_SRC_ALPHA,[UT]:e.ONE_MINUS_DST_COLOR,[PT]:e.ONE_MINUS_DST_ALPHA}}enable(e){const{enabled:t}=this;t[e]!==!0&&(this.gl.enable(e),t[e]=!0)}disable(e){const{enabled:t}=this;t[e]!==!1&&(this.gl.disable(e),t[e]=!1)}setFlipSided(e){if(this.currentFlipSided!==e){const{gl:t}=this;e?t.frontFace(t.CW):t.frontFace(t.CCW),this.currentFlipSided=e}}setCullFace(e){const{gl:t}=this;e!==C7?(this.enable(t.CULL_FACE),e!==this.currentCullFace&&(e===WS?t.cullFace(t.BACK):e===N7?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK))):this.disable(t.CULL_FACE),this.currentCullFace=e}setLineWidth(e){const{currentLineWidth:t,gl:n}=this;e!==t&&(n.lineWidth(e),this.currentLineWidth=e)}setBlending(e,t,n,r,s,a,l,u){const{gl:h}=this;if(e===$a){this.currentBlendingEnabled===!0&&(this.disable(h.BLEND),this.currentBlendingEnabled=!1);return}if(this.currentBlendingEnabled===!1&&(this.enable(h.BLEND),this.currentBlendingEnabled=!0),e!==wT){if(e!==this.currentBlending||u!==this.currentPremultipledAlpha){if((this.currentBlendEquation!==wo||this.currentBlendEquationAlpha!==wo)&&(h.blendEquation(h.FUNC_ADD),this.currentBlendEquation=wo,this.currentBlendEquationAlpha=wo),u)switch(e){case Xa:h.blendFuncSeparate(h.ONE,h.ONE_MINUS_SRC_ALPHA,h.ONE,h.ONE_MINUS_SRC_ALPHA);break;case t0:h.blendFunc(h.ONE,h.ONE);break;case n0:h.blendFuncSeparate(h.ZERO,h.ONE_MINUS_SRC_COLOR,h.ZERO,h.ONE);break;case i0:h.blendFuncSeparate(h.ZERO,h.SRC_COLOR,h.ZERO,h.SRC_ALPHA);break;default:console.error("THREE.WebGLState: Invalid blending: ",e);break}else switch(e){case Xa:h.blendFuncSeparate(h.SRC_ALPHA,h.ONE_MINUS_SRC_ALPHA,h.ONE,h.ONE_MINUS_SRC_ALPHA);break;case t0:h.blendFunc(h.SRC_ALPHA,h.ONE);break;case n0:h.blendFuncSeparate(h.ZERO,h.ONE_MINUS_SRC_COLOR,h.ZERO,h.ONE);break;case i0:h.blendFunc(h.ZERO,h.SRC_COLOR);break;default:console.error("THREE.WebGLState: Invalid blending: ",e);break}this.currentBlendSrc=null,this.currentBlendDst=null,this.currentBlendSrcAlpha=null,this.currentBlendDstAlpha=null,this.currentBlending=e,this.currentPremultipledAlpha=u}return}s=s||t,a=a||n,l=l||r,(t!==this.currentBlendEquation||s!==this.currentBlendEquationAlpha)&&(h.blendEquationSeparate(xS[t],xS[s]),this.currentBlendEquation=t,this.currentBlendEquationAlpha=s),(n!==this.currentBlendSrc||r!==this.currentBlendDst||a!==this.currentBlendSrcAlpha||l!==this.currentBlendDstAlpha)&&(h.blendFuncSeparate(fm[n],fm[r],fm[a],fm[l]),this.currentBlendSrc=n,this.currentBlendDst=r,this.currentBlendSrcAlpha=a,this.currentBlendDstAlpha=l),this.currentBlending=e,this.currentPremultipledAlpha=!1}setColorMask(e){this.currentColorMask!==e&&(this.gl.colorMask(e,e,e,e),this.currentColorMask=e)}setDepthTest(e){const{gl:t}=this;e?this.enable(t.DEPTH_TEST):this.disable(t.DEPTH_TEST)}setDepthMask(e){this.currentDepthMask!==e&&(this.gl.depthMask(e),this.currentDepthMask=e)}setDepthFunc(e){if(this.currentDepthFunc!==e){const{gl:t}=this;switch(e){case qm:t.depthFunc(t.NEVER);break;case Vm:t.depthFunc(t.ALWAYS);break;case jm:t.depthFunc(t.LESS);break;case Bh:t.depthFunc(t.LEQUAL);break;case Hm:t.depthFunc(t.EQUAL);break;case Wm:t.depthFunc(t.GEQUAL);break;case $m:t.depthFunc(t.GREATER);break;case Xm:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}this.currentDepthFunc=e}}setStencilTest(e){const{gl:t}=this;e?this.enable(t.STENCIL_TEST):this.disable(t.STENCIL_TEST)}setStencilMask(e){this.currentStencilMask!==e&&(this.gl.stencilMask(e),this.currentStencilMask=e)}setStencilFunc(e,t,n){(this.currentStencilFunc!==e||this.currentStencilRef!==t||this.currentStencilFuncMask!==n)&&(this.gl.stencilFunc(e,t,n),this.currentStencilFunc=e,this.currentStencilRef=t,this.currentStencilFuncMask=n)}setStencilOp(e,t,n){(this.currentStencilFail!==e||this.currentStencilZFail!==t||this.currentStencilZPass!==n)&&(this.gl.stencilOp(e,t,n),this.currentStencilFail=e,this.currentStencilZFail=t,this.currentStencilZPass=n)}setMaterial(e,t,n){const{gl:r}=this;e.side===as?this.disable(r.CULL_FACE):this.enable(r.CULL_FACE);let s=e.side===or;t&&(s=!s),this.setFlipSided(s),e.blending===Xa&&e.transparent===!1?this.setBlending($a):this.setBlending(e.blending,e.blendEquation,e.blendSrc,e.blendDst,e.blendEquationAlpha,e.blendSrcAlpha,e.blendDstAlpha,e.premultipliedAlpha),this.setDepthFunc(e.depthFunc),this.setDepthTest(e.depthTest),this.setDepthMask(e.depthWrite),this.setColorMask(e.colorWrite);const a=e.stencilWrite;if(this.setStencilTest(a),a&&(this.setStencilMask(e.stencilWriteMask),this.setStencilFunc(e.stencilFunc,e.stencilRef,e.stencilFuncMask),this.setStencilOp(e.stencilFail,e.stencilZFail,e.stencilZPass)),this.setPolygonOffset(e.polygonOffset,e.polygonOffsetFactor,e.polygonOffsetUnits),e.alphaToCoverage===!0&&this.backend.renderer.samples>1?this.enable(r.SAMPLE_ALPHA_TO_COVERAGE):this.disable(r.SAMPLE_ALPHA_TO_COVERAGE),n>0&&this.currentClippingPlanes!==n)for(let u=0;u<8;u++)u<n?this.enable(12288+u):this.disable(12288+u)}setPolygonOffset(e,t,n){const{gl:r}=this;e?(this.enable(r.POLYGON_OFFSET_FILL),(this.currentPolygonOffsetFactor!==t||this.currentPolygonOffsetUnits!==n)&&(r.polygonOffset(t,n),this.currentPolygonOffsetFactor=t,this.currentPolygonOffsetUnits=n)):this.disable(r.POLYGON_OFFSET_FILL)}useProgram(e){return this.currentProgram!==e?(this.gl.useProgram(e),this.currentProgram=e,!0):!1}bindFramebuffer(e,t){const{gl:n,currentBoundFramebuffers:r}=this;return r[e]!==t?(n.bindFramebuffer(e,t),r[e]=t,e===n.DRAW_FRAMEBUFFER&&(r[n.FRAMEBUFFER]=t),e===n.FRAMEBUFFER&&(r[n.DRAW_FRAMEBUFFER]=t),!0):!1}drawBuffers(e,t){const{gl:n}=this;let r=[],s=!1;if(e.textures!==null){r=this.currentDrawbuffers.get(t),r===void 0&&(r=[],this.currentDrawbuffers.set(t,r));const a=e.textures;if(r.length!==a.length||r[0]!==n.COLOR_ATTACHMENT0){for(let l=0,u=a.length;l<u;l++)r[l]=n.COLOR_ATTACHMENT0+l;r.length=a.length,s=!0}}else r[0]!==n.BACK&&(r[0]=n.BACK,s=!0);s&&n.drawBuffers(r)}activeTexture(e){const{gl:t,currentTextureSlot:n,maxTextures:r}=this;e===void 0&&(e=t.TEXTURE0+r-1),n!==e&&(t.activeTexture(e),this.currentTextureSlot=e)}bindTexture(e,t,n){const{gl:r,currentTextureSlot:s,currentBoundTextures:a,maxTextures:l}=this;n===void 0&&(s===null?n=r.TEXTURE0+l-1:n=s);let u=a[n];u===void 0&&(u={type:void 0,texture:void 0},a[n]=u),(u.type!==e||u.texture!==t)&&(s!==n&&(r.activeTexture(n),this.currentTextureSlot=n),r.bindTexture(e,t),u.type=e,u.texture=t)}bindBufferBase(e,t,n){const{gl:r}=this,s=`${e}-${t}`;return this.currentBoundBufferBases[s]!==n?(r.bindBufferBase(e,t,n),this.currentBoundBufferBases[s]=n,!0):!1}unbindTexture(){const{gl:e,currentTextureSlot:t,currentBoundTextures:n}=this,r=n[t];r!==void 0&&r.type!==void 0&&(e.bindTexture(r.type,null),r.type=void 0,r.texture=void 0)}}class Doe{constructor(e){this.backend=e,this.gl=this.backend.gl,this.extensions=e.extensions}convert(e,t=To){const{gl:n,extensions:r}=this;let s;if(e===ra)return n.UNSIGNED_BYTE;if(e===hy)return n.UNSIGNED_SHORT_4_4_4_4;if(e===fy)return n.UNSIGNED_SHORT_5_5_5_1;if(e===dy)return n.UNSIGNED_INT_5_9_9_9_REV;if(e===Hf)return n.BYTE;if(e===Wf)return n.SHORT;if(e===bl)return n.UNSIGNED_SHORT;if(e===Ns)return n.INT;if(e===Nr)return n.UNSIGNED_INT;if(e===$r)return n.FLOAT;if(e===Gs)return n.HALF_FLOAT;if(e===IT)return n.ALPHA;if(e===Pg)return n.RGB;if(e===ks)return n.RGBA;if(e===FT)return n.LUMINANCE;if(e===kT)return n.LUMINANCE_ALPHA;if(e===tu)return n.DEPTH_COMPONENT;if(e===uu)return n.DEPTH_STENCIL;if(e===Lg)return n.RED;if(e===k0)return n.RED_INTEGER;if(e===id)return n.RG;if(e===z0)return n.RG_INTEGER;if(e===G0)return n.RGBA_INTEGER;if(e===$f||e===Dh||e===Ph||e===Lh)if(t===bn)if(s=r.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(e===$f)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(e===Dh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(e===Ph)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(e===Lh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=r.get("WEBGL_compressed_texture_s3tc"),s!==null){if(e===$f)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(e===Dh)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(e===Ph)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(e===Lh)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(e===Ym||e===Qm||e===Km||e===Zm)if(s=r.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(e===Ym)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(e===Qm)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(e===Km)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(e===Zm)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(e===Jm||e===r0||e===s0)if(s=r.get("WEBGL_compressed_texture_etc"),s!==null){if(e===Jm||e===r0)return t===bn?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(e===s0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(e===a0||e===o0||e===l0||e===u0||e===c0||e===h0||e===f0||e===d0||e===A0||e===p0||e===m0||e===g0||e===v0||e===_0)if(s=r.get("WEBGL_compressed_texture_astc"),s!==null){if(e===a0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(e===o0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(e===l0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(e===u0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(e===c0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(e===h0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(e===f0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(e===d0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(e===A0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(e===p0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(e===m0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(e===g0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(e===v0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(e===_0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(e===Xf)if(s=r.get("EXT_texture_compression_bptc"),s!==null){if(e===Xf)return t===bn?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT}else return null;if(e===zT||e===eg||e===tg||e===ng)if(s=r.get("EXT_texture_compression_rgtc"),s!==null){if(e===Xf)return s.COMPRESSED_RED_RGTC1_EXT;if(e===eg)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(e===tg)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(e===ng)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return e===lu?n.UNSIGNED_INT_24_8:n[e]!==void 0?n[e]:null}_clientWaitAsync(){const{gl:e}=this,t=e.fenceSync(e.SYNC_GPU_COMMANDS_COMPLETE,0);return e.flush(),new Promise((n,r)=>{function s(){const a=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(a===e.WAIT_FAILED){e.deleteSync(t),r();return}if(a===e.TIMEOUT_EXPIRED){requestAnimationFrame(s);return}e.deleteSync(t),n()}s()})}}let C6=!1,xv,bS,N6;class Poe{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},C6===!1&&(this._init(this.gl),C6=!0)}_init(e){xv={[td]:e.REPEAT,[Yl]:e.CLAMP_TO_EDGE,[nd]:e.MIRRORED_REPEAT},bS={[dr]:e.NEAREST,[i_]:e.NEAREST_MIPMAP_NEAREST,[Ql]:e.NEAREST_MIPMAP_LINEAR,[ps]:e.LINEAR,[XA]:e.LINEAR_MIPMAP_NEAREST,[za]:e.LINEAR_MIPMAP_LINEAR},N6={[GT]:e.NEVER,[WT]:e.ALWAYS,[Ay]:e.LESS,[py]:e.LEQUAL,[qT]:e.EQUAL,[HT]:e.GEQUAL,[VT]:e.GREATER,[jT]:e.NOTEQUAL}}filterFallback(e){const{gl:t}=this;return e===dr||e===i_||e===Ql?t.NEAREST:t.LINEAR}getGLTextureType(e){const{gl:t}=this;let n;return e.isCubeTexture===!0?n=t.TEXTURE_CUBE_MAP:e.isDataArrayTexture===!0||e.isCompressedArrayTexture===!0?n=t.TEXTURE_2D_ARRAY:e.isData3DTexture===!0?n=t.TEXTURE_3D:n=t.TEXTURE_2D,n}getInternalFormat(e,t,n,r,s=!1){const{gl:a,extensions:l}=this;if(e!==null){if(a[e]!==void 0)return a[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let u=t;return t===a.RED&&(n===a.FLOAT&&(u=a.R32F),n===a.HALF_FLOAT&&(u=a.R16F),n===a.UNSIGNED_BYTE&&(u=a.R8),n===a.UNSIGNED_SHORT&&(u=a.R16),n===a.UNSIGNED_INT&&(u=a.R32UI),n===a.BYTE&&(u=a.R8I),n===a.SHORT&&(u=a.R16I),n===a.INT&&(u=a.R32I)),t===a.RED_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.R8UI),n===a.UNSIGNED_SHORT&&(u=a.R16UI),n===a.UNSIGNED_INT&&(u=a.R32UI),n===a.BYTE&&(u=a.R8I),n===a.SHORT&&(u=a.R16I),n===a.INT&&(u=a.R32I)),t===a.RG&&(n===a.FLOAT&&(u=a.RG32F),n===a.HALF_FLOAT&&(u=a.RG16F),n===a.UNSIGNED_BYTE&&(u=a.RG8),n===a.UNSIGNED_SHORT&&(u=a.RG16),n===a.UNSIGNED_INT&&(u=a.RG32UI),n===a.BYTE&&(u=a.RG8I),n===a.SHORT&&(u=a.RG16I),n===a.INT&&(u=a.RG32I)),t===a.RG_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.RG8UI),n===a.UNSIGNED_SHORT&&(u=a.RG16UI),n===a.UNSIGNED_INT&&(u=a.RG32UI),n===a.BYTE&&(u=a.RG8I),n===a.SHORT&&(u=a.RG16I),n===a.INT&&(u=a.RG32I)),t===a.RGB&&(n===a.FLOAT&&(u=a.RGB32F),n===a.HALF_FLOAT&&(u=a.RGB16F),n===a.UNSIGNED_BYTE&&(u=a.RGB8),n===a.UNSIGNED_SHORT&&(u=a.RGB16),n===a.UNSIGNED_INT&&(u=a.RGB32UI),n===a.BYTE&&(u=a.RGB8I),n===a.SHORT&&(u=a.RGB16I),n===a.INT&&(u=a.RGB32I),n===a.UNSIGNED_BYTE&&(u=r===bn&&s===!1?a.SRGB8:a.RGB8),n===a.UNSIGNED_SHORT_5_6_5&&(u=a.RGB565),n===a.UNSIGNED_SHORT_5_5_5_1&&(u=a.RGB5_A1),n===a.UNSIGNED_SHORT_4_4_4_4&&(u=a.RGB4),n===a.UNSIGNED_INT_5_9_9_9_REV&&(u=a.RGB9_E5)),t===a.RGB_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.RGB8UI),n===a.UNSIGNED_SHORT&&(u=a.RGB16UI),n===a.UNSIGNED_INT&&(u=a.RGB32UI),n===a.BYTE&&(u=a.RGB8I),n===a.SHORT&&(u=a.RGB16I),n===a.INT&&(u=a.RGB32I)),t===a.RGBA&&(n===a.FLOAT&&(u=a.RGBA32F),n===a.HALF_FLOAT&&(u=a.RGBA16F),n===a.UNSIGNED_BYTE&&(u=a.RGBA8),n===a.UNSIGNED_SHORT&&(u=a.RGBA16),n===a.UNSIGNED_INT&&(u=a.RGBA32UI),n===a.BYTE&&(u=a.RGBA8I),n===a.SHORT&&(u=a.RGBA16I),n===a.INT&&(u=a.RGBA32I),n===a.UNSIGNED_BYTE&&(u=r===bn&&s===!1?a.SRGB8_ALPHA8:a.RGBA8),n===a.UNSIGNED_SHORT_4_4_4_4&&(u=a.RGBA4),n===a.UNSIGNED_SHORT_5_5_5_1&&(u=a.RGB5_A1)),t===a.RGBA_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.RGBA8UI),n===a.UNSIGNED_SHORT&&(u=a.RGBA16UI),n===a.UNSIGNED_INT&&(u=a.RGBA32UI),n===a.BYTE&&(u=a.RGBA8I),n===a.SHORT&&(u=a.RGBA16I),n===a.INT&&(u=a.RGBA32I)),t===a.DEPTH_COMPONENT&&(n===a.UNSIGNED_INT&&(u=a.DEPTH24_STENCIL8),n===a.FLOAT&&(u=a.DEPTH_COMPONENT32F)),t===a.DEPTH_STENCIL&&n===a.UNSIGNED_INT_24_8&&(u=a.DEPTH24_STENCIL8),(u===a.R16F||u===a.R32F||u===a.RG16F||u===a.RG32F||u===a.RGBA16F||u===a.RGBA32F)&&l.get("EXT_color_buffer_float"),u}setTextureParameters(e,t){const{gl:n,extensions:r,backend:s}=this;n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,t.flipY),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),n.pixelStorei(n.UNPACK_ALIGNMENT,t.unpackAlignment),n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE),n.texParameteri(e,n.TEXTURE_WRAP_S,xv[t.wrapS]),n.texParameteri(e,n.TEXTURE_WRAP_T,xv[t.wrapT]),(e===n.TEXTURE_3D||e===n.TEXTURE_2D_ARRAY)&&n.texParameteri(e,n.TEXTURE_WRAP_R,xv[t.wrapR]),n.texParameteri(e,n.TEXTURE_MAG_FILTER,bS[t.magFilter]);const a=t.mipmaps!==void 0&&t.mipmaps.length>0,l=t.minFilter===ps&&a?za:t.minFilter;if(n.texParameteri(e,n.TEXTURE_MIN_FILTER,bS[l]),t.compareFunction&&(n.texParameteri(e,n.TEXTURE_COMPARE_MODE,n.COMPARE_REF_TO_TEXTURE),n.texParameteri(e,n.TEXTURE_COMPARE_FUNC,N6[t.compareFunction])),r.has("EXT_texture_filter_anisotropic")===!0){if(t.magFilter===dr||t.minFilter!==Ql&&t.minFilter!==za||t.type===$r&&r.has("OES_texture_float_linear")===!1)return;if(t.anisotropy>1){const u=r.get("EXT_texture_filter_anisotropic");n.texParameterf(e,u.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,s.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:n,defaultTextures:r}=this,s=this.getGLTextureType(e);let a=r[s];a===void 0&&(a=t.createTexture(),n.state.bindTexture(s,a),t.texParameteri(s,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(s,t.TEXTURE_MAG_FILTER,t.NEAREST),r[s]=a),n.set(e,{textureGPU:a,glTextureType:s,isDefault:!0})}createTexture(e,t){const{gl:n,backend:r}=this,{levels:s,width:a,height:l,depth:u}=t,h=r.utils.convert(e.format,e.colorSpace),m=r.utils.convert(e.type),v=this.getInternalFormat(e.internalFormat,h,m,e.colorSpace,e.isVideoTexture),x=n.createTexture(),S=this.getGLTextureType(e);r.state.bindTexture(S,x),this.setTextureParameters(S,e),e.isDataArrayTexture||e.isCompressedArrayTexture?n.texStorage3D(n.TEXTURE_2D_ARRAY,s,v,a,l,u):e.isData3DTexture?n.texStorage3D(n.TEXTURE_3D,s,v,a,l,u):e.isVideoTexture||n.texStorage2D(S,s,v,a,l),r.set(e,{textureGPU:x,glTextureType:S,glFormat:h,glType:m,glInternalFormat:v})}copyBufferToTexture(e,t){const{gl:n,backend:r}=this,{textureGPU:s,glTextureType:a,glFormat:l,glType:u}=r.get(t),{width:h,height:m}=t.source.data;n.bindBuffer(n.PIXEL_UNPACK_BUFFER,e),r.state.bindTexture(a,s),n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,!1),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),n.texSubImage2D(a,0,0,0,h,m,l,u,0),n.bindBuffer(n.PIXEL_UNPACK_BUFFER,null),r.state.unbindTexture()}updateTexture(e,t){const{gl:n}=this,{width:r,height:s}=t,{textureGPU:a,glTextureType:l,glFormat:u,glType:h,glInternalFormat:m}=this.backend.get(e);if(e.isRenderTargetTexture||a===void 0)return;const v=x=>x.isDataTexture?x.image.data:typeof HTMLImageElement<"u"&&x instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&x instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&x instanceof ImageBitmap||x instanceof OffscreenCanvas?x:x.data;if(this.backend.state.bindTexture(l,a),this.setTextureParameters(l,e),e.isCompressedTexture){const x=e.mipmaps,S=t.image;for(let T=0;T<x.length;T++){const N=x[T];e.isCompressedArrayTexture?e.format!==n.RGBA?u!==null?n.compressedTexSubImage3D(n.TEXTURE_2D_ARRAY,T,0,0,0,N.width,N.height,S.depth,u,N.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):n.texSubImage3D(n.TEXTURE_2D_ARRAY,T,0,0,0,N.width,N.height,S.depth,u,h,N.data):u!==null?n.compressedTexSubImage2D(n.TEXTURE_2D,T,0,0,N.width,N.height,u,N.data):console.warn("Unsupported compressed texture format")}}else if(e.isCubeTexture){const x=t.images;for(let S=0;S<6;S++){const T=v(x[S]);n.texSubImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X+S,0,0,0,r,s,u,h,T)}}else if(e.isDataArrayTexture){const x=t.image;n.texSubImage3D(n.TEXTURE_2D_ARRAY,0,0,0,0,x.width,x.height,x.depth,u,h,x.data)}else if(e.isData3DTexture){const x=t.image;n.texSubImage3D(n.TEXTURE_3D,0,0,0,0,x.width,x.height,x.depth,u,h,x.data)}else if(e.isVideoTexture)e.update(),n.texImage2D(l,0,m,u,h,t.image);else{const x=v(t.image);n.texSubImage2D(l,0,0,0,r,s,u,h,x)}}generateMipmaps(e){const{gl:t,backend:n}=this,{textureGPU:r,glTextureType:s}=n.get(e);n.state.bindTexture(s,r),t.generateMipmap(s)}deallocateRenderBuffers(e){const{gl:t,backend:n}=this;if(e){const r=n.get(e);if(r.renderBufferStorageSetup=void 0,r.framebuffers){for(const s in r.framebuffers)t.deleteFramebuffer(r.framebuffers[s]);delete r.framebuffers}if(r.depthRenderbuffer&&(t.deleteRenderbuffer(r.depthRenderbuffer),delete r.depthRenderbuffer),r.stencilRenderbuffer&&(t.deleteRenderbuffer(r.stencilRenderbuffer),delete r.stencilRenderbuffer),r.msaaFrameBuffer&&(t.deleteFramebuffer(r.msaaFrameBuffer),delete r.msaaFrameBuffer),r.msaaRenderbuffers){for(let s=0;s<r.msaaRenderbuffers.length;s++)t.deleteRenderbuffer(r.msaaRenderbuffers[s]);delete r.msaaRenderbuffers}}}destroyTexture(e){const{gl:t,backend:n}=this,{textureGPU:r,renderTarget:s}=n.get(e);this.deallocateRenderBuffers(s),t.deleteTexture(r),n.delete(e)}copyTextureToTexture(e,t,n=null,r=null,s=0){const{gl:a,backend:l}=this,{state:u}=this.backend,{textureGPU:h,glTextureType:m,glType:v,glFormat:x}=l.get(t);let S,T,N,C,E,O;n!==null?(S=n.max.x-n.min.x,T=n.max.y-n.min.y,N=n.min.x,C=n.min.y):(S=e.image.width,T=e.image.height,N=0,C=0),r!==null?(E=r.x,O=r.y):(E=0,O=0),u.bindTexture(m,h),a.pixelStorei(a.UNPACK_ALIGNMENT,t.unpackAlignment),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,t.flipY),a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),a.pixelStorei(a.UNPACK_ALIGNMENT,t.unpackAlignment);const U=a.getParameter(a.UNPACK_ROW_LENGTH),I=a.getParameter(a.UNPACK_IMAGE_HEIGHT),j=a.getParameter(a.UNPACK_SKIP_PIXELS),z=a.getParameter(a.UNPACK_SKIP_ROWS),G=a.getParameter(a.UNPACK_SKIP_IMAGES),H=e.isCompressedTexture?e.mipmaps[s]:e.image;if(a.pixelStorei(a.UNPACK_ROW_LENGTH,H.width),a.pixelStorei(a.UNPACK_IMAGE_HEIGHT,H.height),a.pixelStorei(a.UNPACK_SKIP_PIXELS,N),a.pixelStorei(a.UNPACK_SKIP_ROWS,C),e.isRenderTargetTexture||e.isDepthTexture){const q=l.get(e),V=l.get(t),Q=l.get(q.renderTarget),J=l.get(V.renderTarget),ne=Q.framebuffers[q.cacheKey],oe=J.framebuffers[V.cacheKey];u.bindFramebuffer(a.READ_FRAMEBUFFER,ne),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,oe);let ie=a.COLOR_BUFFER_BIT;e.isDepthTexture&&(ie=a.DEPTH_BUFFER_BIT),a.blitFramebuffer(N,C,S,T,E,O,S,T,ie,a.NEAREST),u.bindFramebuffer(a.READ_FRAMEBUFFER,null),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,null)}else e.isDataTexture?a.texSubImage2D(a.TEXTURE_2D,s,E,O,S,T,x,v,H.data):e.isCompressedTexture?a.compressedTexSubImage2D(a.TEXTURE_2D,s,E,O,H.width,H.height,x,H.data):a.texSubImage2D(a.TEXTURE_2D,s,E,O,S,T,x,v,H);a.pixelStorei(a.UNPACK_ROW_LENGTH,U),a.pixelStorei(a.UNPACK_IMAGE_HEIGHT,I),a.pixelStorei(a.UNPACK_SKIP_PIXELS,j),a.pixelStorei(a.UNPACK_SKIP_ROWS,z),a.pixelStorei(a.UNPACK_SKIP_IMAGES,G),s===0&&t.generateMipmaps&&a.generateMipmap(a.TEXTURE_2D),u.unbindTexture()}copyFramebufferToTexture(e,t,n){const{gl:r}=this,{state:s}=this.backend,{textureGPU:a}=this.backend.get(e),{x:l,y:u,z:h,w:m}=n,v=e.isDepthTexture===!0||t.renderTarget&&t.renderTarget.samples>0,x=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(v){const S=l!==0||u!==0;let T,N;if(e.isDepthTexture===!0?(T=r.DEPTH_BUFFER_BIT,N=r.DEPTH_ATTACHMENT,t.stencil&&(T|=r.STENCIL_BUFFER_BIT)):(T=r.COLOR_BUFFER_BIT,N=r.COLOR_ATTACHMENT0),S){const C=this.backend.get(t.renderTarget),E=C.framebuffers[t.getCacheKey()],O=C.msaaFrameBuffer;s.bindFramebuffer(r.DRAW_FRAMEBUFFER,E),s.bindFramebuffer(r.READ_FRAMEBUFFER,O);const U=x-u-m;r.blitFramebuffer(l,U,l+h,U+m,l,U,l+h,U+m,T,r.NEAREST),s.bindFramebuffer(r.READ_FRAMEBUFFER,E),s.bindTexture(r.TEXTURE_2D,a),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,l,U,h,m),s.unbindTexture()}else{const C=r.createFramebuffer();s.bindFramebuffer(r.DRAW_FRAMEBUFFER,C),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,N,r.TEXTURE_2D,a,0),r.blitFramebuffer(0,0,h,m,0,0,h,m,T,r.NEAREST),r.deleteFramebuffer(C)}}else s.bindTexture(r.TEXTURE_2D,a),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,l,x-m-u,h,m),s.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t){const{gl:n}=this,r=t.renderTarget,{samples:s,depthTexture:a,depthBuffer:l,stencilBuffer:u,width:h,height:m}=r;if(n.bindRenderbuffer(n.RENDERBUFFER,e),l&&!u){let v=n.DEPTH_COMPONENT24;s>0?(a&&a.isDepthTexture&&a.type===n.FLOAT&&(v=n.DEPTH_COMPONENT32F),n.renderbufferStorageMultisample(n.RENDERBUFFER,s,v,h,m)):n.renderbufferStorage(n.RENDERBUFFER,v,h,m),n.framebufferRenderbuffer(n.FRAMEBUFFER,n.DEPTH_ATTACHMENT,n.RENDERBUFFER,e)}else l&&u&&(s>0?n.renderbufferStorageMultisample(n.RENDERBUFFER,s,n.DEPTH24_STENCIL8,h,m):n.renderbufferStorage(n.RENDERBUFFER,n.DEPTH_STENCIL,h,m),n.framebufferRenderbuffer(n.FRAMEBUFFER,n.DEPTH_STENCIL_ATTACHMENT,n.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,n,r,s,a){const{backend:l,gl:u}=this,{textureGPU:h,glFormat:m,glType:v}=this.backend.get(e),x=u.createFramebuffer();u.bindFramebuffer(u.READ_FRAMEBUFFER,x);const S=e.isCubeTexture?u.TEXTURE_CUBE_MAP_POSITIVE_X+a:u.TEXTURE_2D;u.framebufferTexture2D(u.READ_FRAMEBUFFER,u.COLOR_ATTACHMENT0,S,h,0);const T=this._getTypedArrayType(v),N=this._getBytesPerTexel(v,m),E=r*s*N,O=u.createBuffer();u.bindBuffer(u.PIXEL_PACK_BUFFER,O),u.bufferData(u.PIXEL_PACK_BUFFER,E,u.STREAM_READ),u.readPixels(t,n,r,s,m,v,0),u.bindBuffer(u.PIXEL_PACK_BUFFER,null),await l.utils._clientWaitAsync();const U=new T(E/T.BYTES_PER_ELEMENT);return u.bindBuffer(u.PIXEL_PACK_BUFFER,O),u.getBufferSubData(u.PIXEL_PACK_BUFFER,0,U),u.bindBuffer(u.PIXEL_PACK_BUFFER,null),u.deleteFramebuffer(x),U}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4||e===t.UNSIGNED_SHORT_5_5_5_1||e===t.UNSIGNED_SHORT_5_6_5||e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:n}=this;let r=0;if(e===n.UNSIGNED_BYTE&&(r=1),(e===n.UNSIGNED_SHORT_4_4_4_4||e===n.UNSIGNED_SHORT_5_5_5_1||e===n.UNSIGNED_SHORT_5_6_5||e===n.UNSIGNED_SHORT||e===n.HALF_FLOAT)&&(r=2),(e===n.UNSIGNED_INT||e===n.FLOAT)&&(r=4),t===n.RGBA)return r*4;if(t===n.RGB)return r*3;if(t===n.ALPHA)return r}}class Loe{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return t===void 0&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class Uoe{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(this.maxAnisotropy!==null)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(t.has("EXT_texture_filter_anisotropic")===!0){const n=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const R6={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query"};class Boe{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:n,mode:r,object:s,type:a,info:l,index:u}=this;u!==0?n.drawElements(r,t,a,e):n.drawArrays(r,e,t),l.update(s,t,r,1)}renderInstances(e,t,n){const{gl:r,mode:s,type:a,index:l,object:u,info:h}=this;n!==0&&(l!==0?r.drawElementsInstanced(s,t,a,e,n):r.drawArraysInstanced(s,e,t,n),h.update(u,t,s,n))}renderMultiDraw(e,t,n){const{extensions:r,mode:s,object:a,info:l}=this;if(n===0)return;const u=r.get("WEBGL_multi_draw");if(u===null)for(let h=0;h<n;h++)this.render(e[h],t[h]);else{this.index!==0?u.multiDrawElementsWEBGL(s,t,0,this.type,e,0,n):u.multiDrawArraysWEBGL(s,e,0,t,0,n);let h=0;for(let m=0;m<n;m++)h+=t[m];l.update(a,h,s,1)}}renderMultiDrawInstances(e,t,n,r){const{extensions:s,mode:a,object:l,info:u}=this;if(n===0)return;const h=s.get("WEBGL_multi_draw");if(h===null)for(let m=0;m<n;m++)this.renderInstances(e[m],t[m],r[m]);else{this.index!==0?h.multiDrawElementsInstancedWEBGL(a,t,0,this.type,e,0,r,0,n):h.multiDrawArraysInstancedWEBGL(a,e,0,t,0,r,0,n);let m=0;for(let v=0;v<n;v++)m+=t[v]*r[v];u.update(l,m,a,1)}}}class D6 extends lO{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this.trackTimestamp=e.trackTimestamp===!0,this._currentContext=null,this._knownBindings=new WeakSet}init(e){super.init(e);const t=this.parameters,n=t.context!==void 0?t.context:e.domElement.getContext("webgl2");function r(s){s.preventDefault();const a={api:"WebGL",message:s.statusMessage||"Unknown reason",reason:null,originalEvent:s};e.onDeviceLost(a)}this._onContextLost=r,e.domElement.addEventListener("webglcontextlost",r,!1),this.gl=n,this.extensions=new Loe(this),this.capabilities=new Uoe(this),this.attributeUtils=new Noe(this),this.textureUtils=new Poe(this),this.bufferRenderer=new Boe(this),this.state=new Roe(this),this.utils=new Doe(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile")}get coordinateSystem(){return Ga}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async waitForGPU(){await this.utils._clientWaitAsync()}initTimestampQuery(e){if(!this.disjoint||!this.trackTimestamp)return;const t=this.get(e);if(this.queryRunning){t.queryQueue||(t.queryQueue=[]),t.queryQueue.push(e);return}t.activeQuery&&(this.gl.endQuery(this.disjoint.TIME_ELAPSED_EXT),t.activeQuery=null),t.activeQuery=this.gl.createQuery(),t.activeQuery!==null&&(this.gl.beginQuery(this.disjoint.TIME_ELAPSED_EXT,t.activeQuery),this.queryRunning=!0)}prepareTimestampBuffer(e){if(!this.disjoint||!this.trackTimestamp)return;const t=this.get(e);if(t.activeQuery&&(this.gl.endQuery(this.disjoint.TIME_ELAPSED_EXT),t.gpuQueries||(t.gpuQueries=[]),t.gpuQueries.push({query:t.activeQuery}),t.activeQuery=null,this.queryRunning=!1,t.queryQueue&&t.queryQueue.length>0)){const n=t.queryQueue.shift();this.initTimestampQuery(n)}}async resolveTimestampAsync(e,t="render"){if(!this.disjoint||!this.trackTimestamp)return;const n=this.get(e);n.gpuQueries||(n.gpuQueries=[]);for(let r=0;r<n.gpuQueries.length;r++){const s=n.gpuQueries[r],a=this.gl.getQueryParameter(s.query,this.gl.QUERY_RESULT_AVAILABLE),l=this.gl.getParameter(this.disjoint.GPU_DISJOINT_EXT);if(a&&!l){const u=this.gl.getQueryParameter(s.query,this.gl.QUERY_RESULT),h=Number(u)/1e6;this.gl.deleteQuery(s.query),n.gpuQueries.splice(r,1),r--,this.renderer.info.updateTimestamp(t,h)}}}getContext(){return this.gl}beginRender(e){const{gl:t}=this,n=this.get(e);if(this.initTimestampQuery(e),n.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1),e.viewport?this.updateViewport(e):t.viewport(0,0,t.drawingBufferWidth,t.drawingBufferHeight),e.scissor){const{x:s,y:a,width:l,height:u}=e.scissorValue;t.scissor(s,e.height-u-a,l,u)}const r=e.occlusionQueryCount;r>0&&(n.currentOcclusionQueries=n.occlusionQueries,n.currentOcclusionQueryObjects=n.occlusionQueryObjects,n.lastOcclusionObject=null,n.occlusionQueries=new Array(r),n.occlusionQueryObjects=new Array(r),n.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:n}=this,r=this.get(e),s=r.previousContext,a=e.occlusionQueryCount;a>0&&(a>r.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const l=e.textures;if(l!==null)for(let u=0;u<l.length;u++){const h=l[u];h.generateMipmaps&&this.generateMipmaps(h)}if(this._currentContext=s,e.textures!==null&&e.renderTarget){const u=this.get(e.renderTarget),{samples:h}=e.renderTarget;if(h>0){const m=u.framebuffers[e.getCacheKey()],v=t.COLOR_BUFFER_BIT,x=u.msaaFrameBuffer,S=e.textures;n.bindFramebuffer(t.READ_FRAMEBUFFER,x),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,m);for(let T=0;T<S.length;T++)if(e.scissor){const{x:N,y:C,width:E,height:O}=e.scissorValue,U=e.height-O-C;t.blitFramebuffer(N,U,N+E,U+O,N,U,N+E,U+O,v,t.NEAREST),t.invalidateSubFramebuffer(t.READ_FRAMEBUFFER,u.invalidationArray,N,U,E,O)}else t.blitFramebuffer(0,0,e.width,e.height,0,0,e.width,e.height,v,t.NEAREST),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,u.invalidationArray)}}s!==null&&(this._setFramebuffer(s),s.viewport?this.updateViewport(s):t.viewport(0,0,t.drawingBufferWidth,t.drawingBufferHeight)),this.prepareTimestampBuffer(e)}resolveOccludedAsync(e){const t=this.get(e),{currentOcclusionQueries:n,currentOcclusionQueryObjects:r}=t;if(n&&r){const s=new WeakSet,{gl:a}=this;t.currentOcclusionQueryObjects=null,t.currentOcclusionQueries=null;const l=()=>{let u=0;for(let h=0;h<n.length;h++){const m=n[h];m!==null&&a.getQueryParameter(m,a.QUERY_RESULT_AVAILABLE)&&(a.getQueryParameter(m,a.QUERY_RESULT)>0&&s.add(r[h]),n[h]=null,a.deleteQuery(m),u++)}u<n.length?requestAnimationFrame(l):t.occluded=s};l()}}isOccluded(e,t){const n=this.get(e);return n.occluded&&n.occluded.has(t)}updateViewport(e){const t=this.gl,{x:n,y:r,width:s,height:a}=e.viewportValue;t.viewport(n,e.height-a-r,s,a)}setScissorTest(e){const t=this.gl;e?t.enable(t.SCISSOR_TEST):t.disable(t.SCISSOR_TEST)}clear(e,t,n,r=null,s=!0){const{gl:a}=this;if(r===null){const u=this.getClearColor();u.r*=u.a,u.g*=u.a,u.b*=u.a,r={textures:null,clearColorValue:u}}let l=0;if(e&&(l|=a.COLOR_BUFFER_BIT),t&&(l|=a.DEPTH_BUFFER_BIT),n&&(l|=a.STENCIL_BUFFER_BIT),l!==0){let u;if(r.clearColorValue?u=r.clearColorValue:(u=this.getClearColor(),u.r*=u.a,u.g*=u.a,u.b*=u.a),t&&this.state.setDepthMask(!0),r.textures===null)a.clearColor(u.r,u.g,u.b,u.a),a.clear(l);else{if(s&&this._setFramebuffer(r),e)for(let h=0;h<r.textures.length;h++)a.clearBufferfv(a.COLOR,h,[u.r,u.g,u.b,u.a]);t&&n?a.clearBufferfi(a.DEPTH_STENCIL,0,1,0):t?a.clearBufferfv(a.DEPTH,0,[1]):n&&a.clearBufferiv(a.STENCIL,0,[0])}}}beginCompute(e){const{state:t,gl:n}=this;t.bindFramebuffer(n.FRAMEBUFFER,null),this.initTimestampQuery(e)}compute(e,t,n,r){const{state:s,gl:a}=this;this.discard===!1&&(a.enable(a.RASTERIZER_DISCARD),this.discard=!0);const{programGPU:l,transformBuffers:u,attributes:h}=this.get(r),m=this._getVaoKey(null,h),v=this.vaoCache[m];v===void 0?this._createVao(null,h):a.bindVertexArray(v),s.useProgram(l),this._bindUniforms(n);const x=this._getTransformFeedback(u);a.bindTransformFeedback(a.TRANSFORM_FEEDBACK,x),a.beginTransformFeedback(a.POINTS),h[0].isStorageInstancedBufferAttribute?a.drawArraysInstanced(a.POINTS,0,1,t.count):a.drawArrays(a.POINTS,0,t.count),a.endTransformFeedback(),a.bindTransformFeedback(a.TRANSFORM_FEEDBACK,null);for(let S=0;S<u.length;S++){const T=u[S];T.pbo&&this.textureUtils.copyBufferToTexture(T.transformBuffer,T.pbo),T.switchBuffers()}}finishCompute(e){const t=this.gl;this.discard=!1,t.disable(t.RASTERIZER_DISCARD),this.prepareTimestampBuffer(e),this._currentContext&&this._setFramebuffer(this._currentContext)}draw(e){const{object:t,pipeline:n,material:r,context:s,hardwareClippingPlanes:a}=e,{programGPU:l}=this.get(n),{gl:u,state:h}=this,m=this.get(s),v=e.getDrawParameters();if(v===null)return;this._bindUniforms(e.getBindings());const x=t.isMesh&&t.matrixWorld.determinant()<0;h.setMaterial(r,x,a),h.useProgram(l);const S=this.get(e);let T=S.staticVao;if(T===void 0||S.geometryId!==e.geometry.id){const j=this._getVaoKey(e.getIndex(),e.getAttributes());if(T=this.vaoCache[j],T===void 0){let z;({vaoGPU:T,staticVao:z}=this._createVao(e.getIndex(),e.getAttributes())),z&&(S.staticVao=T,S.geometryId=e.geometry.id)}}u.bindVertexArray(T);const N=e.getIndex(),C=m.lastOcclusionObject;if(C!==t&&C!==void 0){if(C!==null&&C.occlusionTest===!0&&(u.endQuery(u.ANY_SAMPLES_PASSED),m.occlusionQueryIndex++),t.occlusionTest===!0){const j=u.createQuery();u.beginQuery(u.ANY_SAMPLES_PASSED,j),m.occlusionQueries[m.occlusionQueryIndex]=j,m.occlusionQueryObjects[m.occlusionQueryIndex]=t}m.lastOcclusionObject=t}const E=this.bufferRenderer;t.isPoints?E.mode=u.POINTS:t.isLineSegments?E.mode=u.LINES:t.isLine?E.mode=u.LINE_STRIP:t.isLineLoop?E.mode=u.LINE_LOOP:r.wireframe===!0?(h.setLineWidth(r.wireframeLinewidth*this.renderer.getPixelRatio()),E.mode=u.LINES):E.mode=u.TRIANGLES;const{vertexCount:O,instanceCount:U}=v;let{firstVertex:I}=v;if(E.object=t,N!==null){I*=N.array.BYTES_PER_ELEMENT;const j=this.get(N);E.index=N.count,E.type=j.type}else E.index=0;t.isBatchedMesh?t._multiDrawInstances!==null?E.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances):this.hasFeature("WEBGL_multi_draw")?E.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):Uf("THREE.WebGLRenderer: WEBGL_multi_draw not supported."):U>1?E.renderInstances(I,O,U):E.render(I,O),u.bindVertexArray(null)}needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,n,r,s,a){return this.textureUtils.copyTextureToBuffer(e,t,n,r,s,a)}createSampler(){}destroySampler(){}createNodeBuilder(e,t){return new Moe(e,t)}createProgram(e){const t=this.gl,{stage:n,code:r}=e,s=n==="fragment"?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(s,r),t.compileShader(s),this.set(e,{shaderGPU:s})}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){const n=this.gl,r=e.pipeline,{fragmentProgram:s,vertexProgram:a}=r,l=n.createProgram(),u=this.get(s).shaderGPU,h=this.get(a).shaderGPU;if(n.attachShader(l,u),n.attachShader(l,h),n.linkProgram(l),this.set(r,{programGPU:l,fragmentShader:u,vertexShader:h}),t!==null&&this.parallel){const m=new Promise(v=>{const x=this.parallel,S=()=>{n.getProgramParameter(l,x.COMPLETION_STATUS_KHR)?(this._completeCompile(e,r),v()):requestAnimationFrame(S)};S()});t.push(m);return}this._completeCompile(e,r)}_handleSource(e,t){const n=e.split(`
|
||
`),r=[],s=Math.max(t-6,0),a=Math.min(t+6,n.length);for(let l=s;l<a;l++){const u=l+1;r.push(`${u===t?">":" "} ${u}: ${n[l]}`)}return r.join(`
|
||
`)}_getShaderErrors(e,t,n){const r=e.getShaderParameter(t,e.COMPILE_STATUS),s=e.getShaderInfoLog(t).trim();if(r&&s==="")return"";const a=/ERROR: 0:(\d+)/.exec(s);if(a){const l=parseInt(a[1]);return n.toUpperCase()+`
|
||
|
||
`+s+`
|
||
|
||
`+this._handleSource(e.getShaderSource(t),l)}else return s}_logProgramError(e,t,n){if(this.renderer.debug.checkShaderErrors){const r=this.gl,s=r.getProgramInfoLog(e).trim();if(r.getProgramParameter(e,r.LINK_STATUS)===!1)if(typeof this.renderer.debug.onShaderError=="function")this.renderer.debug.onShaderError(r,e,n,t);else{const a=this._getShaderErrors(r,n,"vertex"),l=this._getShaderErrors(r,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(e,r.VALIDATE_STATUS)+`
|
||
|
||
Program Info Log: `+s+`
|
||
`+a+`
|
||
`+l)}else s!==""&&console.warn("THREE.WebGLProgram: Program Info Log:",s)}}_completeCompile(e,t){const{state:n,gl:r}=this,s=this.get(t),{programGPU:a,fragmentShader:l,vertexShader:u}=s;r.getProgramParameter(a,r.LINK_STATUS)===!1&&this._logProgramError(a,l,u),n.useProgram(a);const h=e.getBindings();this._setupBindings(h,a),this.set(t,{programGPU:a})}createComputePipeline(e,t){const{state:n,gl:r}=this,s={stage:"fragment",code:`#version 300 es
|
||
precision highp float;
|
||
void main() {}`};this.createProgram(s);const{computeProgram:a}=e,l=r.createProgram(),u=this.get(s).shaderGPU,h=this.get(a).shaderGPU,m=a.transforms,v=[],x=[];for(let C=0;C<m.length;C++){const E=m[C];v.push(E.varyingName),x.push(E.attributeNode)}r.attachShader(l,u),r.attachShader(l,h),r.transformFeedbackVaryings(l,v,r.SEPARATE_ATTRIBS),r.linkProgram(l),r.getProgramParameter(l,r.LINK_STATUS)===!1&&this._logProgramError(l,u,h),n.useProgram(l),this._setupBindings(t,l);const S=a.attributes,T=[],N=[];for(let C=0;C<S.length;C++){const E=S[C].node.attribute;T.push(E),this.has(E)||this.attributeUtils.createAttribute(E,r.ARRAY_BUFFER)}for(let C=0;C<x.length;C++){const E=x[C].attribute;this.has(E)||this.attributeUtils.createAttribute(E,r.ARRAY_BUFFER);const O=this.get(E);N.push(O)}this.set(e,{programGPU:l,transformBuffers:N,attributes:T})}createBindings(e,t){if(this._knownBindings.has(t)===!1){this._knownBindings.add(t);let n=0,r=0;for(const s of t){this.set(s,{textures:r,uniformBuffers:n});for(const a of s.bindings)a.isUniformBuffer&&n++,a.isSampledTexture&&r++}}this.updateBindings(e,t)}updateBindings(e){const{gl:t}=this,n=this.get(e);let r=n.uniformBuffers,s=n.textures;for(const a of e.bindings)if(a.isUniformsGroup||a.isUniformBuffer){const l=a.buffer,u=t.createBuffer();t.bindBuffer(t.UNIFORM_BUFFER,u),t.bufferData(t.UNIFORM_BUFFER,l,t.DYNAMIC_DRAW),this.set(a,{index:r++,bufferGPU:u})}else if(a.isSampledTexture){const{textureGPU:l,glTextureType:u}=this.get(a.texture);this.set(a,{index:s++,textureGPU:l,glTextureType:u})}}updateBinding(e){const t=this.gl;if(e.isUniformsGroup||e.isUniformBuffer){const r=this.get(e).bufferGPU,s=e.buffer;t.bindBuffer(t.UNIFORM_BUFFER,r),t.bufferData(t.UNIFORM_BUFFER,s,t.DYNAMIC_DRAW)}}createIndexAttribute(e){const t=this.gl;this.attributeUtils.createAttribute(e,t.ELEMENT_ARRAY_BUFFER)}createAttribute(e){if(this.has(e))return;const t=this.gl;this.attributeUtils.createAttribute(e,t.ARRAY_BUFFER)}createStorageAttribute(e){if(this.has(e))return;const t=this.gl;this.attributeUtils.createAttribute(e,t.ARRAY_BUFFER)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}hasFeature(e){const t=Object.keys(R6).filter(r=>R6[r]===e),n=this.extensions;for(let r=0;r<t.length;r++)if(n.has(t[r]))return!0;return!1}getMaxAnisotropy(){return this.capabilities.getMaxAnisotropy()}copyTextureToTexture(e,t,n=null,r=null,s=0){this.textureUtils.copyTextureToTexture(e,t,n,r,s)}copyFramebufferToTexture(e,t,n){this.textureUtils.copyFramebufferToTexture(e,t,n)}_setFramebuffer(e){const{gl:t,state:n}=this;let r=null;if(e.textures!==null){const s=e.renderTarget,a=this.get(s),{samples:l,depthBuffer:u,stencilBuffer:h}=s,m=s.isWebGLCubeRenderTarget===!0,v=s.isRenderTarget3D===!0,x=s.isRenderTargetArray===!0;let S=a.msaaFrameBuffer,T=a.depthRenderbuffer;const N=rB(e);let C;if(m?(a.cubeFramebuffers||(a.cubeFramebuffers={}),C=a.cubeFramebuffers[N]):(a.framebuffers||(a.framebuffers={}),C=a.framebuffers[N]),C===void 0){C=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,C);const E=e.textures;if(m){a.cubeFramebuffers[N]=C;const{textureGPU:O}=this.get(E[0]),U=this.renderer._activeCubeFace;t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+U,O,0)}else{a.framebuffers[N]=C;for(let O=0;O<E.length;O++){const U=E[O],I=this.get(U);I.renderTarget=e.renderTarget,I.cacheKey=N;const j=t.COLOR_ATTACHMENT0+O;if(v||x){const z=this.renderer._activeCubeFace;t.framebufferTextureLayer(t.FRAMEBUFFER,j,I.textureGPU,0,z)}else t.framebufferTexture2D(t.FRAMEBUFFER,j,t.TEXTURE_2D,I.textureGPU,0)}n.drawBuffers(e,C)}if(e.depthTexture!==null){const O=this.get(e.depthTexture),U=h?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;O.renderTarget=e.renderTarget,O.cacheKey=N,t.framebufferTexture2D(t.FRAMEBUFFER,U,t.TEXTURE_2D,O.textureGPU,0)}}if(l>0){if(S===void 0){const E=[];S=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,S);const O=[],U=e.textures;for(let I=0;I<U.length;I++){if(O[I]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,O[I]),E.push(t.COLOR_ATTACHMENT0+I),u){const G=h?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;E.push(G)}const j=e.textures[I],z=this.get(j);t.renderbufferStorageMultisample(t.RENDERBUFFER,l,z.glInternalFormat,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+I,t.RENDERBUFFER,O[I])}if(a.msaaFrameBuffer=S,a.msaaRenderbuffers=O,T===void 0){T=t.createRenderbuffer(),this.textureUtils.setupRenderBufferStorage(T,e),a.depthRenderbuffer=T;const I=h?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;E.push(I)}a.invalidationArray=E}r=a.msaaFrameBuffer}else r=C}n.bindFramebuffer(t.FRAMEBUFFER,r)}_getVaoKey(e,t){let n="";if(e!==null){const r=this.get(e);n+=":"+r.id}for(let r=0;r<t.length;r++){const s=this.get(t[r]);n+=":"+s.id}return n}_createVao(e,t){const{gl:n}=this,r=n.createVertexArray();let s="",a=!0;if(n.bindVertexArray(r),e!==null){const l=this.get(e);n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,l.bufferGPU),s+=":"+l.id}for(let l=0;l<t.length;l++){const u=t[l],h=this.get(u);s+=":"+h.id,n.bindBuffer(n.ARRAY_BUFFER,h.bufferGPU),n.enableVertexAttribArray(l),(u.isStorageBufferAttribute||u.isStorageInstancedBufferAttribute)&&(a=!1);let m,v;u.isInterleavedBufferAttribute===!0?(m=u.data.stride*h.bytesPerElement,v=u.offset*h.bytesPerElement):(m=0,v=0),h.isInteger?n.vertexAttribIPointer(l,u.itemSize,h.type,m,v):n.vertexAttribPointer(l,u.itemSize,h.type,u.normalized,m,v),u.isInstancedBufferAttribute&&!u.isInterleavedBufferAttribute?n.vertexAttribDivisor(l,u.meshPerAttribute):u.isInterleavedBufferAttribute&&u.data.isInstancedInterleavedBuffer&&n.vertexAttribDivisor(l,u.data.meshPerAttribute)}return n.bindBuffer(n.ARRAY_BUFFER,null),this.vaoCache[s]=r,{vaoGPU:r,staticVao:a}}_getTransformFeedback(e){let t="";for(let s=0;s<e.length;s++)t+=":"+e[s].id;let n=this.transformFeedbackCache[t];if(n!==void 0)return n;const{gl:r}=this;n=r.createTransformFeedback(),r.bindTransformFeedback(r.TRANSFORM_FEEDBACK,n);for(let s=0;s<e.length;s++){const a=e[s];r.bindBufferBase(r.TRANSFORM_FEEDBACK_BUFFER,s,a.transformBuffer)}return r.bindTransformFeedback(r.TRANSFORM_FEEDBACK,null),this.transformFeedbackCache[t]=n,n}_setupBindings(e,t){const n=this.gl;for(const r of e)for(const s of r.bindings){const l=this.get(s).index;if(s.isUniformsGroup||s.isUniformBuffer){const u=n.getUniformBlockIndex(t,s.name);n.uniformBlockBinding(t,u,l)}else if(s.isSampledTexture){const u=n.getUniformLocation(t,s.name);n.uniform1i(u,l)}}}_bindUniforms(e){const{gl:t,state:n}=this;for(const r of e)for(const s of r.bindings){const a=this.get(s),l=a.index;s.isUniformsGroup||s.isUniformBuffer?n.bindBufferBase(t.UNIFORM_BUFFER,l,a.bufferGPU):s.isSampledTexture&&n.bindTexture(a.glTextureType,a.textureGPU,t.TEXTURE0+l)}}dispose(){this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const $A={PointList:"point-list",LineList:"line-list",LineStrip:"line-strip",TriangleList:"triangle-list",TriangleStrip:"triangle-strip"},Bs={Never:"never",Less:"less",Equal:"equal",LessEqual:"less-equal",Greater:"greater",NotEqual:"not-equal",GreaterEqual:"greater-equal",Always:"always"},ta={Store:"store"},Wr={Load:"load",Clear:"clear"},SS={CCW:"ccw"},wS={None:"none",Front:"front",Back:"back"},U0={Uint16:"uint16",Uint32:"uint32"},Be={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},TS={ClampToEdge:"clamp-to-edge",Repeat:"repeat",MirrorRepeat:"mirror-repeat"},If={Linear:"linear",Nearest:"nearest"},Jn={Zero:"zero",One:"one",Src:"src",OneMinusSrc:"one-minus-src",SrcAlpha:"src-alpha",OneMinusSrcAlpha:"one-minus-src-alpha",Dst:"dst",OneMinusDstColor:"one-minus-dst",DstAlpha:"dst-alpha",OneMinusDstAlpha:"one-minus-dst-alpha",SrcAlphaSaturated:"src-alpha-saturated",Constant:"constant",OneMinusConstant:"one-minus-constant"},Mf={Add:"add",Subtract:"subtract",ReverseSubtract:"reverse-subtract",Min:"min",Max:"max"},P6={None:0,All:15},yh={Keep:"keep",Zero:"zero",Replace:"replace",Invert:"invert",IncrementClamp:"increment-clamp",DecrementClamp:"decrement-clamp",IncrementWrap:"increment-wrap",DecrementWrap:"decrement-wrap"},MS={Storage:"storage",ReadOnlyStorage:"read-only-storage"},ES={WriteOnly:"write-only",ReadOnly:"read-only",ReadWrite:"read-write"},CA={Float:"float",UnfilterableFloat:"unfilterable-float",Depth:"depth",SInt:"sint",UInt:"uint"},L6={TwoD:"2d",ThreeD:"3d"},Ia={TwoD:"2d",TwoDArray:"2d-array",Cube:"cube",ThreeD:"3d"},Ooe={All:"all"},bv={Vertex:"vertex",Instance:"instance"},sT={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class Ioe extends jE{constructor(e,t){super(e),this.texture=t,this.version=t?t.version:0,this.isSampler=!0}}class Foe extends Ioe{constructor(e,t,n){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n}update(){this.texture=this.textureNode.value}}class koe extends nO{constructor(e,t){super(e,t?t.array:null),this.attribute=t,this.isStorageBuffer=!0}}let zoe=0;class Goe extends koe{constructor(e,t){super("StorageBuffer_"+zoe++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:ia.READ_WRITE,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class qoe extends Hh{constructor(e){super(),this.device=e;const t=`
|
||
struct VarysStruct {
|
||
@builtin( position ) Position: vec4<f32>,
|
||
@location( 0 ) vTex : vec2<f32>
|
||
};
|
||
|
||
@vertex
|
||
fn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {
|
||
|
||
var Varys : VarysStruct;
|
||
|
||
var pos = array< vec2<f32>, 4 >(
|
||
vec2<f32>( -1.0, 1.0 ),
|
||
vec2<f32>( 1.0, 1.0 ),
|
||
vec2<f32>( -1.0, -1.0 ),
|
||
vec2<f32>( 1.0, -1.0 )
|
||
);
|
||
|
||
var tex = array< vec2<f32>, 4 >(
|
||
vec2<f32>( 0.0, 0.0 ),
|
||
vec2<f32>( 1.0, 0.0 ),
|
||
vec2<f32>( 0.0, 1.0 ),
|
||
vec2<f32>( 1.0, 1.0 )
|
||
);
|
||
|
||
Varys.vTex = tex[ vertexIndex ];
|
||
Varys.Position = vec4<f32>( pos[ vertexIndex ], 0.0, 1.0 );
|
||
|
||
return Varys;
|
||
|
||
}
|
||
`,n=`
|
||
@group( 0 ) @binding( 0 )
|
||
var imgSampler : sampler;
|
||
|
||
@group( 0 ) @binding( 1 )
|
||
var img : texture_2d<f32>;
|
||
|
||
@fragment
|
||
fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
|
||
|
||
return textureSample( img, imgSampler, vTex );
|
||
|
||
}
|
||
`,r=`
|
||
@group( 0 ) @binding( 0 )
|
||
var imgSampler : sampler;
|
||
|
||
@group( 0 ) @binding( 1 )
|
||
var img : texture_2d<f32>;
|
||
|
||
@fragment
|
||
fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
|
||
|
||
return textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );
|
||
|
||
}
|
||
`;this.mipmapSampler=e.createSampler({minFilter:If.Linear}),this.flipYSampler=e.createSampler({minFilter:If.Nearest}),this.transferPipelines={},this.flipYPipelines={},this.mipmapVertexShaderModule=e.createShaderModule({label:"mipmapVertex",code:t}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:n}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:r})}getTransferPipeline(e){let t=this.transferPipelines[e];return t===void 0&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:$A.TriangleStrip,stripIndexFormat:U0.Uint32},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return t===void 0&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:$A.TriangleStrip,stripIndexFormat:U0.Uint32},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,n=0){const r=t.format,{width:s,height:a}=t.size,l=this.getTransferPipeline(r),u=this.getFlipYPipeline(r),h=this.device.createTexture({size:{width:s,height:a,depthOrArrayLayers:1},format:r,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),m=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Ia.TwoD,baseArrayLayer:n}),v=h.createView({baseMipLevel:0,mipLevelCount:1,dimension:Ia.TwoD,baseArrayLayer:0}),x=this.device.createCommandEncoder({}),S=(T,N,C)=>{const E=T.getBindGroupLayout(0),O=this.device.createBindGroup({layout:E,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:N}]}),U=x.beginRenderPass({colorAttachments:[{view:C,loadOp:Wr.Clear,storeOp:ta.Store,clearValue:[0,0,0,0]}]});U.setPipeline(T),U.setBindGroup(0,O),U.draw(4,1,0,0),U.end()};S(l,m,v),S(u,v,m),this.device.queue.submit([x.finish()]),h.destroy()}generateMipmaps(e,t,n=0){const r=this.get(e);r.useCount===void 0&&(r.useCount=0,r.layers=[]);const s=r.layers[n]||this._mipmapCreateBundles(e,t,n),a=this.device.createCommandEncoder({});this._mipmapRunBundles(a,s),this.device.queue.submit([a.finish()]),r.useCount!==0&&(r.layers[n]=s),r.useCount++}_mipmapCreateBundles(e,t,n){const r=this.getTransferPipeline(t.format),s=r.getBindGroupLayout(0);let a=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Ia.TwoD,baseArrayLayer:n});const l=[];for(let u=1;u<t.mipLevelCount;u++){const h=this.device.createBindGroup({layout:s,entries:[{binding:0,resource:this.mipmapSampler},{binding:1,resource:a}]}),m=e.createView({baseMipLevel:u,mipLevelCount:1,dimension:Ia.TwoD,baseArrayLayer:n}),v={colorAttachments:[{view:m,loadOp:Wr.Clear,storeOp:ta.Store,clearValue:[0,0,0,0]}]},x=this.device.createRenderBundleEncoder({colorFormats:[t.format]});x.setPipeline(r),x.setBindGroup(0,h),x.draw(4,1,0,0),l.push({renderBundles:[x.finish()],passDescriptor:v}),a=m}return l}_mipmapRunBundles(e,t){const n=t.length;for(let r=0;r<n;r++){const s=t[r],a=e.beginRenderPass(s.passDescriptor);a.executeBundles(s.renderBundles),a.end()}}}const Voe={[GT]:"never",[Ay]:"less",[qT]:"equal",[py]:"less-equal",[VT]:"greater",[HT]:"greater-equal",[WT]:"always",[jT]:"not-equal"},joe=[0,1,3,2,4,5];class Hoe{constructor(e){this.backend=e,this._passUtils=null,this.defaultTexture={},this.defaultCubeTexture={},this.defaultVideoFrame=null,this.colorBuffer=null,this.depthTexture=new Ic,this.depthTexture.name="depthBuffer"}createSampler(e){const t=this.backend,n=t.device,r=t.get(e),s={addressModeU:this._convertAddressMode(e.wrapS),addressModeV:this._convertAddressMode(e.wrapT),addressModeW:this._convertAddressMode(e.wrapR),magFilter:this._convertFilterMode(e.magFilter),minFilter:this._convertFilterMode(e.minFilter),mipmapFilter:this._convertFilterMode(e.minFilter),maxAnisotropy:1};s.magFilter===If.Linear&&s.minFilter===If.Linear&&s.mipmapFilter===If.Linear&&(s.maxAnisotropy=e.anisotropy),e.isDepthTexture&&e.compareFunction!==null&&(s.compare=Voe[e.compareFunction]),r.sampler=n.createSampler(s)}createDefaultTexture(e){let t;const n=aT(e);e.isCubeTexture?t=this._getDefaultCubeTextureGPU(n):e.isVideoTexture?this.backend.get(e).externalTexture=this._getDefaultVideoFrame():t=this._getDefaultTextureGPU(n),this.backend.get(e).texture=t}createTexture(e,t={}){const n=this.backend,r=n.get(e);if(r.initialized)throw new Error("WebGPUTextureUtils: Texture already initialized.");t.needsMipmaps===void 0&&(t.needsMipmaps=!1),t.levels===void 0&&(t.levels=1),t.depth===void 0&&(t.depth=1);const{width:s,height:a,depth:l,levels:u}=t;e.isFramebufferTexture&&(t.renderTarget?t.format=this.backend.utils.getCurrentColorFormat(t.renderTarget):t.format=this.backend.utils.getPreferredCanvasFormat());const h=this._getDimension(e),m=e.internalFormat||t.format||aT(e,n.device);r.format=m;const{samples:v,primarySamples:x,isMSAA:S}=n.utils.getTextureSampleData(e);let T=GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.COPY_SRC;e.isStorageTexture===!0&&(T|=GPUTextureUsage.STORAGE_BINDING),e.isCompressedTexture!==!0&&e.isCompressedArrayTexture!==!0&&(T|=GPUTextureUsage.RENDER_ATTACHMENT);const N={label:e.name,size:{width:s,height:a,depthOrArrayLayers:l},mipLevelCount:u,sampleCount:x,dimension:h,format:m,usage:T};if(e.isVideoTexture){const C=e.source.data,E=new VideoFrame(C);N.size.width=E.displayWidth,N.size.height=E.displayHeight,E.close(),r.externalTexture=C}else{if(m===void 0)return console.warn("WebGPURenderer: Texture format not supported."),this.createDefaultTexture(e);r.texture=n.device.createTexture(N)}if(S){const C=Object.assign({},N);C.label=C.label+"-msaa",C.sampleCount=v,r.msaaTexture=n.device.createTexture(C)}r.initialized=!0,r.textureDescriptorGPU=N}destroyTexture(e){const t=this.backend,n=t.get(e);n.texture!==void 0&&n.texture.destroy(),n.msaaTexture!==void 0&&n.msaaTexture.destroy(),t.delete(e)}destroySampler(e){const n=this.backend.get(e);delete n.sampler}generateMipmaps(e){const t=this.backend.get(e);if(e.isCubeTexture)for(let n=0;n<6;n++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,n);else{const n=e.image.depth||1;for(let r=0;r<n;r++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,r)}}getColorBuffer(){this.colorBuffer&&this.colorBuffer.destroy();const e=this.backend,{width:t,height:n}=e.getDrawingBufferSize();return this.colorBuffer=e.device.createTexture({label:"colorBuffer",size:{width:t,height:n,depthOrArrayLayers:1},sampleCount:e.utils.getSampleCount(e.renderer.samples),format:e.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC}),this.colorBuffer}getDepthBuffer(e=!0,t=!1){const n=this.backend,{width:r,height:s}=n.getDrawingBufferSize(),a=this.depthTexture,l=n.get(a).texture;let u,h;if(t?(u=uu,h=lu):e&&(u=tu,h=Nr),l!==void 0){if(a.image.width===r&&a.image.height===s&&a.format===u&&a.type===h)return l;this.destroyTexture(a)}return a.name="depthBuffer",a.format=u,a.type=h,a.image.width=r,a.image.height=s,this.createTexture(a,{width:r,height:s}),n.get(a).texture}updateTexture(e,t){const n=this.backend.get(e),{textureDescriptorGPU:r}=n;if(!(e.isRenderTargetTexture||r===void 0)){if(e.isDataTexture)this._copyBufferToTexture(t.image,n.texture,r,0,e.flipY);else if(e.isDataArrayTexture||e.isData3DTexture)for(let s=0;s<t.image.depth;s++)this._copyBufferToTexture(t.image,n.texture,r,s,e.flipY,s);else if(e.isCompressedTexture||e.isCompressedArrayTexture)this._copyCompressedBufferToTexture(e.mipmaps,n.texture,r);else if(e.isCubeTexture)this._copyCubeMapToTexture(t.images,n.texture,r,e.flipY);else if(e.isVideoTexture){const s=e.source.data;n.externalTexture=s}else this._copyImageToTexture(t.image,n.texture,r,0,e.flipY);n.version=e.version,e.onUpdate&&e.onUpdate(e)}}async copyTextureToBuffer(e,t,n,r,s,a){const l=this.backend.device,u=this.backend.get(e),h=u.texture,m=u.textureDescriptorGPU.format,v=this._getBytesPerTexel(m);let x=r*v;x=Math.ceil(x/256)*256;const S=l.createBuffer({size:r*s*v,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),T=l.createCommandEncoder();T.copyTextureToBuffer({texture:h,origin:{x:t,y:n,z:a}},{buffer:S,bytesPerRow:x},{width:r,height:s});const N=this._getTypedArrayType(m);l.queue.submit([T.finish()]),await S.mapAsync(GPUMapMode.READ);const C=S.getMappedRange();return new N(C)}_isEnvironmentTexture(e){const t=e.mapping;return t===Oh||t===Ih||t===Xo||t===Yo}_getDefaultTextureGPU(e){let t=this.defaultTexture[e];if(t===void 0){const n=new ms;n.minFilter=dr,n.magFilter=dr,this.createTexture(n,{width:1,height:1,format:e}),this.defaultTexture[e]=t=n}return this.backend.get(t).texture}_getDefaultCubeTextureGPU(e){let t=this.defaultTexture[e];if(t===void 0){const n=new vy;n.minFilter=dr,n.magFilter=dr,this.createTexture(n,{width:1,height:1,depth:6}),this.defaultCubeTexture[e]=t=n}return this.backend.get(t).texture}_getDefaultVideoFrame(){let e=this.defaultVideoFrame;if(e===null){const t={timestamp:0,codedWidth:1,codedHeight:1,format:"RGBA"};this.defaultVideoFrame=e=new VideoFrame(new Uint8Array([0,0,0,255]),t)}return e}_copyCubeMapToTexture(e,t,n,r){for(let s=0;s<6;s++){const a=e[s],l=r===!0?joe[s]:s;a.isDataTexture?this._copyBufferToTexture(a.image,t,n,l,r):this._copyImageToTexture(a,t,n,l,r)}}_copyImageToTexture(e,t,n,r,s){this.backend.device.queue.copyExternalImageToTexture({source:e},{texture:t,mipLevel:0,origin:{x:0,y:0,z:r}},{width:e.width,height:e.height,depthOrArrayLayers:1}),s===!0&&this._flipY(t,n,r)}_getPassUtils(){let e=this._passUtils;return e===null&&(this._passUtils=e=new qoe(this.backend.device)),e}_generateMipmaps(e,t,n=0){this._getPassUtils().generateMipmaps(e,t,n)}_flipY(e,t,n=0){this._getPassUtils().flipY(e,t,n)}_copyBufferToTexture(e,t,n,r,s,a=0){const l=this.backend.device,u=e.data,h=this._getBytesPerTexel(n.format),m=e.width*h;l.queue.writeTexture({texture:t,mipLevel:0,origin:{x:0,y:0,z:r}},u,{offset:e.width*e.height*h*a,bytesPerRow:m},{width:e.width,height:e.height,depthOrArrayLayers:1}),s===!0&&this._flipY(t,n,r)}_copyCompressedBufferToTexture(e,t,n){const r=this.backend.device,s=this._getBlockData(n.format),a=n.size.depthOrArrayLayers>1;for(let l=0;l<e.length;l++){const u=e[l],h=u.width,m=u.height,v=a?n.size.depthOrArrayLayers:1,x=Math.ceil(h/s.width)*s.byteLength,S=x*Math.ceil(m/s.height);for(let T=0;T<v;T++)r.queue.writeTexture({texture:t,mipLevel:l,origin:{x:0,y:0,z:T}},u.data,{offset:T*S,bytesPerRow:x,rowsPerImage:Math.ceil(m/s.height)},{width:Math.ceil(h/s.width)*s.width,height:Math.ceil(m/s.height)*s.height,depthOrArrayLayers:1})}}_getBlockData(e){if(e===Be.BC1RGBAUnorm||e===Be.BC1RGBAUnormSRGB)return{byteLength:8,width:4,height:4};if(e===Be.BC2RGBAUnorm||e===Be.BC2RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.BC3RGBAUnorm||e===Be.BC3RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.BC4RUnorm||e===Be.BC4RSNorm)return{byteLength:8,width:4,height:4};if(e===Be.BC5RGUnorm||e===Be.BC5RGSnorm)return{byteLength:16,width:4,height:4};if(e===Be.BC6HRGBUFloat||e===Be.BC6HRGBFloat)return{byteLength:16,width:4,height:4};if(e===Be.BC7RGBAUnorm||e===Be.BC7RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.ETC2RGB8Unorm||e===Be.ETC2RGB8UnormSRGB)return{byteLength:8,width:4,height:4};if(e===Be.ETC2RGB8A1Unorm||e===Be.ETC2RGB8A1UnormSRGB)return{byteLength:8,width:4,height:4};if(e===Be.ETC2RGBA8Unorm||e===Be.ETC2RGBA8UnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.EACR11Unorm)return{byteLength:8,width:4,height:4};if(e===Be.EACR11Snorm)return{byteLength:8,width:4,height:4};if(e===Be.EACRG11Unorm)return{byteLength:16,width:4,height:4};if(e===Be.EACRG11Snorm)return{byteLength:16,width:4,height:4};if(e===Be.ASTC4x4Unorm||e===Be.ASTC4x4UnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.ASTC5x4Unorm||e===Be.ASTC5x4UnormSRGB)return{byteLength:16,width:5,height:4};if(e===Be.ASTC5x5Unorm||e===Be.ASTC5x5UnormSRGB)return{byteLength:16,width:5,height:5};if(e===Be.ASTC6x5Unorm||e===Be.ASTC6x5UnormSRGB)return{byteLength:16,width:6,height:5};if(e===Be.ASTC6x6Unorm||e===Be.ASTC6x6UnormSRGB)return{byteLength:16,width:6,height:6};if(e===Be.ASTC8x5Unorm||e===Be.ASTC8x5UnormSRGB)return{byteLength:16,width:8,height:5};if(e===Be.ASTC8x6Unorm||e===Be.ASTC8x6UnormSRGB)return{byteLength:16,width:8,height:6};if(e===Be.ASTC8x8Unorm||e===Be.ASTC8x8UnormSRGB)return{byteLength:16,width:8,height:8};if(e===Be.ASTC10x5Unorm||e===Be.ASTC10x5UnormSRGB)return{byteLength:16,width:10,height:5};if(e===Be.ASTC10x6Unorm||e===Be.ASTC10x6UnormSRGB)return{byteLength:16,width:10,height:6};if(e===Be.ASTC10x8Unorm||e===Be.ASTC10x8UnormSRGB)return{byteLength:16,width:10,height:8};if(e===Be.ASTC10x10Unorm||e===Be.ASTC10x10UnormSRGB)return{byteLength:16,width:10,height:10};if(e===Be.ASTC12x10Unorm||e===Be.ASTC12x10UnormSRGB)return{byteLength:16,width:12,height:10};if(e===Be.ASTC12x12Unorm||e===Be.ASTC12x12UnormSRGB)return{byteLength:16,width:12,height:12}}_convertAddressMode(e){let t=TS.ClampToEdge;return e===td?t=TS.Repeat:e===nd&&(t=TS.MirrorRepeat),t}_convertFilterMode(e){let t=If.Linear;return(e===dr||e===i_||e===Ql)&&(t=If.Nearest),t}_getBytesPerTexel(e){if(e===Be.R8Unorm||e===Be.R8Snorm||e===Be.R8Uint||e===Be.R8Sint)return 1;if(e===Be.R16Uint||e===Be.R16Sint||e===Be.R16Float||e===Be.RG8Unorm||e===Be.RG8Snorm||e===Be.RG8Uint||e===Be.RG8Sint)return 2;if(e===Be.R32Uint||e===Be.R32Sint||e===Be.R32Float||e===Be.RG16Uint||e===Be.RG16Sint||e===Be.RG16Float||e===Be.RGBA8Unorm||e===Be.RGBA8UnormSRGB||e===Be.RGBA8Snorm||e===Be.RGBA8Uint||e===Be.RGBA8Sint||e===Be.BGRA8Unorm||e===Be.BGRA8UnormSRGB||e===Be.RGB9E5UFloat||e===Be.RGB10A2Unorm||e===Be.RG11B10UFloat||e===Be.Depth32Float||e===Be.Depth24Plus||e===Be.Depth24PlusStencil8||e===Be.Depth32FloatStencil8)return 4;if(e===Be.RG32Uint||e===Be.RG32Sint||e===Be.RG32Float||e===Be.RGBA16Uint||e===Be.RGBA16Sint||e===Be.RGBA16Float)return 8;if(e===Be.RGBA32Uint||e===Be.RGBA32Sint||e===Be.RGBA32Float)return 16}_getTypedArrayType(e){if(e===Be.R8Uint)return Uint8Array;if(e===Be.R8Sint)return Int8Array;if(e===Be.R8Unorm)return Uint8Array;if(e===Be.R8Snorm)return Int8Array;if(e===Be.RG8Uint)return Uint8Array;if(e===Be.RG8Sint)return Int8Array;if(e===Be.RG8Unorm)return Uint8Array;if(e===Be.RG8Snorm)return Int8Array;if(e===Be.RGBA8Uint)return Uint8Array;if(e===Be.RGBA8Sint)return Int8Array;if(e===Be.RGBA8Unorm)return Uint8Array;if(e===Be.RGBA8Snorm)return Int8Array;if(e===Be.R16Uint)return Uint16Array;if(e===Be.R16Sint)return Int16Array;if(e===Be.RG16Uint)return Uint16Array;if(e===Be.RG16Sint)return Int16Array;if(e===Be.RGBA16Uint)return Uint16Array;if(e===Be.RGBA16Sint)return Int16Array;if(e===Be.R16Float||e===Be.RG16Float||e===Be.RGBA16Float)return Uint16Array;if(e===Be.R32Uint)return Uint32Array;if(e===Be.R32Sint)return Int32Array;if(e===Be.R32Float)return Float32Array;if(e===Be.RG32Uint)return Uint32Array;if(e===Be.RG32Sint)return Int32Array;if(e===Be.RG32Float)return Float32Array;if(e===Be.RGBA32Uint)return Uint32Array;if(e===Be.RGBA32Sint)return Int32Array;if(e===Be.RGBA32Float)return Float32Array;if(e===Be.BGRA8Unorm||e===Be.BGRA8UnormSRGB)return Uint8Array;if(e===Be.RGB10A2Unorm||e===Be.RGB9E5UFloat||e===Be.RG11B10UFloat)return Uint32Array;if(e===Be.Depth32Float)return Float32Array;if(e===Be.Depth24Plus||e===Be.Depth24PlusStencil8)return Uint32Array;if(e===Be.Depth32FloatStencil8)return Float32Array}_getDimension(e){let t;return e.isData3DTexture?t=L6.ThreeD:t=L6.TwoD,t}}function aT(i,e=null){const t=i.format,n=i.type,r=i.colorSpace;let s;if(i.isCompressedTexture===!0||i.isCompressedArrayTexture===!0)switch(t){case Dh:s=r===bn?Be.BC1RGBAUnormSRGB:Be.BC1RGBAUnorm;break;case Ph:s=r===bn?Be.BC2RGBAUnormSRGB:Be.BC2RGBAUnorm;break;case Lh:s=r===bn?Be.BC3RGBAUnormSRGB:Be.BC3RGBAUnorm;break;case r0:s=r===bn?Be.ETC2RGB8UnormSRGB:Be.ETC2RGB8Unorm;break;case s0:s=r===bn?Be.ETC2RGBA8UnormSRGB:Be.ETC2RGBA8Unorm;break;case a0:s=r===bn?Be.ASTC4x4UnormSRGB:Be.ASTC4x4Unorm;break;case o0:s=r===bn?Be.ASTC5x4UnormSRGB:Be.ASTC5x4Unorm;break;case l0:s=r===bn?Be.ASTC5x5UnormSRGB:Be.ASTC5x5Unorm;break;case u0:s=r===bn?Be.ASTC6x5UnormSRGB:Be.ASTC6x5Unorm;break;case c0:s=r===bn?Be.ASTC6x6UnormSRGB:Be.ASTC6x6Unorm;break;case h0:s=r===bn?Be.ASTC8x5UnormSRGB:Be.ASTC8x5Unorm;break;case f0:s=r===bn?Be.ASTC8x6UnormSRGB:Be.ASTC8x6Unorm;break;case d0:s=r===bn?Be.ASTC8x8UnormSRGB:Be.ASTC8x8Unorm;break;case A0:s=r===bn?Be.ASTC10x5UnormSRGB:Be.ASTC10x5Unorm;break;case p0:s=r===bn?Be.ASTC10x6UnormSRGB:Be.ASTC10x6Unorm;break;case m0:s=r===bn?Be.ASTC10x8UnormSRGB:Be.ASTC10x8Unorm;break;case g0:s=r===bn?Be.ASTC10x10UnormSRGB:Be.ASTC10x10Unorm;break;case v0:s=r===bn?Be.ASTC12x10UnormSRGB:Be.ASTC12x10Unorm;break;case _0:s=r===bn?Be.ASTC12x12UnormSRGB:Be.ASTC12x12Unorm;break;case ks:s=r===bn?Be.RGBA8UnormSRGB:Be.RGBA8Unorm;break;default:console.error("WebGPURenderer: Unsupported texture format.",t)}else switch(t){case ks:switch(n){case Hf:s=Be.RGBA8Snorm;break;case Wf:s=Be.RGBA16Sint;break;case bl:s=Be.RGBA16Uint;break;case Nr:s=Be.RGBA32Uint;break;case Ns:s=Be.RGBA32Sint;break;case ra:s=r===bn?Be.RGBA8UnormSRGB:Be.RGBA8Unorm;break;case Gs:s=Be.RGBA16Float;break;case $r:s=Be.RGBA32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with RGBAFormat.",n)}break;case Pg:switch(n){case dy:s=Be.RGB9E5UFloat;break;default:console.error("WebGPURenderer: Unsupported texture type with RGBFormat.",n)}break;case Lg:switch(n){case Hf:s=Be.R8Snorm;break;case Wf:s=Be.R16Sint;break;case bl:s=Be.R16Uint;break;case Nr:s=Be.R32Uint;break;case Ns:s=Be.R32Sint;break;case ra:s=Be.R8Unorm;break;case Gs:s=Be.R16Float;break;case $r:s=Be.R32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with RedFormat.",n)}break;case id:switch(n){case Hf:s=Be.RG8Snorm;break;case Wf:s=Be.RG16Sint;break;case bl:s=Be.RG16Uint;break;case Nr:s=Be.RG32Uint;break;case Ns:s=Be.RG32Sint;break;case ra:s=Be.RG8Unorm;break;case Gs:s=Be.RG16Float;break;case $r:s=Be.RG32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with RGFormat.",n)}break;case tu:switch(n){case bl:s=Be.Depth16Unorm;break;case Nr:s=Be.Depth24Plus;break;case $r:s=Be.Depth32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with DepthFormat.",n)}break;case uu:switch(n){case lu:s=Be.Depth24PlusStencil8;break;case $r:e&&e.features.has(sT.Depth32FloatStencil8)===!1&&console.error('WebGPURenderer: Depth textures with DepthStencilFormat + FloatType can only be used with the "depth32float-stencil8" GPU feature.'),s=Be.Depth32FloatStencil8;break;default:console.error("WebGPURenderer: Unsupported texture type with DepthStencilFormat.",n)}break;case k0:switch(n){case Ns:s=Be.R32Sint;break;case Nr:s=Be.R32Uint;break;default:console.error("WebGPURenderer: Unsupported texture type with RedIntegerFormat.",n)}break;case z0:switch(n){case Ns:s=Be.RG32Sint;break;case Nr:s=Be.RG32Uint;break;default:console.error("WebGPURenderer: Unsupported texture type with RGIntegerFormat.",n)}break;case G0:switch(n){case Ns:s=Be.RGBA32Sint;break;case Nr:s=Be.RGBA32Uint;break;default:console.error("WebGPURenderer: Unsupported texture type with RGBAIntegerFormat.",n)}break;default:console.error("WebGPURenderer: Unsupported texture format.",t)}return s}const Woe=/^[fn]*\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)\s*[\-\>]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,$oe=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/ig,U6={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2<f32>":"vec2","vec2<i32>":"ivec2","vec2<u32>":"uvec2","vec2<bool>":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3<f32>":"vec3","vec3<i32>":"ivec3","vec3<u32>":"uvec3","vec3<bool>":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4<f32>":"vec4","vec4<i32>":"ivec4","vec4<u32>":"uvec4","vec4<bool>":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2<f32>":"mat2",mat2x2f:"mat2","mat3x3<f32>":"mat3",mat3x3f:"mat3","mat4x4<f32>":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"},Xoe=i=>{i=i.trim();const e=i.match(Woe);if(e!==null&&e.length===4){const t=e[2],n=[];let r=null;for(;(r=$oe.exec(t))!==null;)n.push({name:r[1],type:r[2]});const s=[];for(let m=0;m<n.length;m++){const{name:v,type:x}=n[m];let S=x;S.startsWith("ptr")?S="pointer":(S.startsWith("texture")&&(S=x.split("<")[0]),S=U6[S]),s.push(new qE(S,v))}const a=i.substring(e[0].length),l=e[3]||"void",u=e[1]!==void 0?e[1]:"";return{type:U6[l]||l,inputs:s,name:u,inputsCode:t,blockCode:a,outputType:l}}else throw new Error("FunctionNode: Function is not a WGSL code.")};class Yoe extends VE{constructor(e){const{type:t,inputs:n,name:r,inputsCode:s,blockCode:a,outputType:l}=Xoe(e);super(t,n,r),this.inputsCode=s,this.blockCode=a,this.outputType=l}getCode(e=this.name){const t=this.outputType!=="void"?"-> "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class Qoe extends eO{parseFunction(e){return new Yoe(e)}}const NA=typeof self<"u"?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},Koe={[ia.READ_ONLY]:"read",[ia.WRITE_ONLY]:"write",[ia.READ_WRITE]:"read_write"},B6={[td]:"repeat",[Yl]:"clamp",[nd]:"mirror"},Sv={vertex:NA?NA.VERTEX:1,fragment:NA?NA.FRAGMENT:2,compute:NA?NA.COMPUTE:4},O6={instance:!0,swizzleAssign:!1,storageBuffer:!0},Zoe={"^^":"tsl_xor"},Joe={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3<f32>",vec2:"vec2<f32>",ivec2:"vec2<i32>",uvec2:"vec2<u32>",bvec2:"vec2<bool>",vec3:"vec3<f32>",ivec3:"vec3<i32>",uvec3:"vec3<u32>",bvec3:"vec3<bool>",vec4:"vec4<f32>",ivec4:"vec4<i32>",uvec4:"vec4<u32>",bvec4:"vec4<bool>",mat2:"mat2x2<f32>",mat3:"mat3x3<f32>",mat4:"mat4x4<f32>"},I6={},jo={tsl_xor:new rs("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new rs("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new rs("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new rs("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new rs("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new rs("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new rs("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2<bool> { return vec2<bool>( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new rs("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3<bool> { return vec3<bool>( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new rs("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4<bool> { return vec4<bool>( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new rs("fn tsl_repeatWrapping_float( coord: f32 ) -> f32 { return fract( coord ); }"),mirrorWrapping_float:new rs("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new rs("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new rs(`
|
||
fn tsl_biquadraticTexture( map : texture_2d<f32>, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {
|
||
|
||
let res = vec2f( iRes );
|
||
|
||
let uvScaled = coord * res;
|
||
let uvWrapping = ( ( uvScaled % res ) + res ) % res;
|
||
|
||
// https://www.shadertoy.com/view/WtyXRy
|
||
|
||
let uv = uvWrapping - 0.5;
|
||
let iuv = floor( uv );
|
||
let f = fract( uv );
|
||
|
||
let rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );
|
||
let rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );
|
||
let rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );
|
||
let rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );
|
||
|
||
return mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );
|
||
|
||
}
|
||
`)},wm={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast<f32>"};typeof navigator<"u"&&/Windows/g.test(navigator.userAgent)&&(jo.pow_float=new rs("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),jo.pow_vec2=new rs("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[jo.pow_float]),jo.pow_vec3=new rs("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[jo.pow_float]),jo.pow_vec4=new rs("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[jo.pow_float]),wm.pow_float="tsl_pow_float",wm.pow_vec2="tsl_pow_vec2",wm.pow_vec3="tsl_pow_vec3",wm.pow_vec4="tsl_pow_vec4");let uO="";(typeof navigator<"u"&&/Firefox|Deno/g.test(navigator.userAgent))!==!0&&(uO+=`diagnostic( off, derivative_uniformity );
|
||
`);class ele extends ZB{constructor(e,t){super(e,t,new Qoe),this.uniformGroups={},this.builtins={},this.directives={},this.scopedArrays=new Map}needsToWorkingColorSpace(e){return e.isVideoTexture===!0&&e.colorSpace!==To}_generateTextureSample(e,t,n,r,s=this.shaderStage){return s==="fragment"?r?`textureSample( ${t}, ${t}_sampler, ${n}, ${r} )`:`textureSample( ${t}, ${t}_sampler, ${n} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n):this.generateTextureLod(e,t,n,r,"0")}_generateVideoSample(e,t,n=this.shaderStage){if(n==="fragment")return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2<f32>( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${n} shader.`)}_generateTextureSampleLevel(e,t,n,r,s,a=this.shaderStage){return(a==="fragment"||a==="compute")&&this.isUnfilterable(e)===!1?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n,r):this.generateTextureLod(e,t,n,s,r)}generateWrapFunction(e){const t=`tsl_coord_${B6[e.wrapS]}S_${B6[e.wrapT]}_${e.isData3DTexture?"3d":"2d"}T`;let n=I6[t];if(n===void 0){const r=[],s=e.isData3DTexture?"vec3f":"vec2f";let a=`fn ${t}( coord : ${s} ) -> ${s} {
|
||
|
||
return ${s}(
|
||
`;const l=(u,h)=>{u===td?(r.push(jo.repeatWrapping_float),a+=` tsl_repeatWrapping_float( coord.${h} )`):u===Yl?(r.push(jo.clampWrapping_float),a+=` tsl_clampWrapping_float( coord.${h} )`):u===nd?(r.push(jo.mirrorWrapping_float),a+=` tsl_mirrorWrapping_float( coord.${h} )`):(a+=` coord.${h}`,console.warn(`WebGPURenderer: Unsupported texture wrap type "${u}" for vertex shader.`))};l(e.wrapS,"x"),a+=`,
|
||
`,l(e.wrapT,"y"),e.isData3DTexture&&(a+=`,
|
||
`,l(e.wrapR,"z")),a+=`
|
||
);
|
||
|
||
}
|
||
`,I6[t]=n=new rs(a,r)}return n.build(this),t}generateTextureDimension(e,t,n){const r=this.getDataFromNode(e,this.shaderStage,this.globalCache);r.dimensionsSnippet===void 0&&(r.dimensionsSnippet={});let s=r.dimensionsSnippet[n];if(r.dimensionsSnippet[n]===void 0){let a,l;const{primarySamples:u}=this.renderer.backend.utils.getTextureSampleData(e),h=u>1;e.isData3DTexture?l="vec3<u32>":l="vec2<u32>",h||e.isVideoTexture||e.isStorageTexture?a=t:a=`${t}${n?`, u32( ${n} )`:""}`,s=new Yv(new Qv(`textureDimensions( ${a} )`,l)),r.dimensionsSnippet[n]=s,(e.isDataArrayTexture||e.isData3DTexture)&&(r.arrayLayerCount=new Yv(new Qv(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(r.cubeFaceCount=new Yv(new Qv("6u","u32")))}return s.build(this)}generateFilteredTexture(e,t,n,r="0u"){this._include("biquadraticTexture");const s=this.generateWrapFunction(e),a=this.generateTextureDimension(e,t,r);return`tsl_biquadraticTexture( ${t}, ${s}( ${n} ), ${a}, u32( ${r} ) )`}generateTextureLod(e,t,n,r,s="0u"){const a=this.generateWrapFunction(e),l=this.generateTextureDimension(e,t,s),u=e.isData3DTexture?"vec3":"vec2",h=`${u}<u32>(${a}(${n}) * ${u}<f32>(${l}))`;return this.generateTextureLoad(e,t,h,r,s)}generateTextureLoad(e,t,n,r,s="0u"){return e.isVideoTexture===!0||e.isStorageTexture===!0?`textureLoad( ${t}, ${n} )`:r?`textureLoad( ${t}, ${n}, ${r}, u32( ${s} ) )`:`textureLoad( ${t}, ${n}, u32( ${s} ) )`}generateTextureStore(e,t,n,r){return`textureStore( ${t}, ${n}, ${r} )`}isSampleCompare(e){return e.isDepthTexture===!0&&e.compareFunction!==null}isUnfilterable(e){return this.getComponentTypeFromTexture(e)!=="float"||!this.isAvailable("float32Filterable")&&e.isDataTexture===!0&&e.type===$r||this.isSampleCompare(e)===!1&&e.minFilter===dr&&e.magFilter===dr||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,n,r,s=this.shaderStage){let a=null;return e.isVideoTexture===!0?a=this._generateVideoSample(t,n,s):this.isUnfilterable(e)?a=this.generateTextureLod(e,t,n,r,"0",s):a=this._generateTextureSample(e,t,n,r,s),a}generateTextureGrad(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${r[0]}, ${r[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${a} shader.`)}generateTextureCompare(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${r} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}generateTextureLevel(e,t,n,r,s,a=this.shaderStage){let l=null;return e.isVideoTexture===!0?l=this._generateVideoSample(t,n,a):l=this._generateTextureSampleLevel(e,t,n,r,s,a),l}generateTextureBias(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${r} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${a} shader.`)}getPropertyName(e,t=this.shaderStage){if(e.isNodeVarying===!0&&e.needsInterpolation===!0){if(t==="vertex")return`varyings.${e.name}`}else if(e.isNodeUniform===!0){const n=e.name,r=e.type;return r==="texture"||r==="cubeTexture"||r==="storageTexture"||r==="texture3D"?n:r==="buffer"||r==="storageBuffer"||r==="indirectStorageBuffer"?`NodeBuffer_${e.id}.${n}`:e.groupNode.name+"."+n}return super.getPropertyName(e)}getOutputStructName(){return"output"}_getUniformGroupCount(e){return Object.keys(this.uniforms[e]).length}getFunctionOperator(e){const t=Zoe[e];return t!==void 0?(this._include(t),t):null}getNodeAccess(e,t){return t!=="compute"?ia.READ_ONLY:e.access}getStorageAccess(e,t){return Koe[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,n,r=null){const s=super.getUniformFromNode(e,t,n,r),a=this.getDataFromNode(e,n,this.globalCache);if(a.uniformGPU===void 0){let l;const u=e.groupNode,h=u.name,m=this.getBindGroupArray(h,n);if(t==="texture"||t==="cubeTexture"||t==="storageTexture"||t==="texture3D"){let v=null;const x=this.getNodeAccess(e,n);if(t==="texture"||t==="storageTexture"?v=new Zy(s.name,s.node,u,x):t==="cubeTexture"?v=new aO(s.name,s.node,u,x):t==="texture3D"&&(v=new oO(s.name,s.node,u,x)),v.store=e.isStorageTextureNode===!0,v.setVisibility(Sv[n]),(n==="fragment"||n==="compute")&&this.isUnfilterable(e.value)===!1&&v.store===!1){const S=new Foe(`${s.name}_sampler`,s.node,u);S.setVisibility(Sv[n]),m.push(S,v),l=[S,v]}else m.push(v),l=[v]}else if(t==="buffer"||t==="storageBuffer"||t==="indirectStorageBuffer"){const v=t==="buffer"?rO:Goe,x=new v(e,u);x.setVisibility(Sv[n]),m.push(x),l=x}else{const v=this.uniformGroups[n]||(this.uniformGroups[n]={});let x=v[h];x===void 0&&(x=new sO(h,u),x.setVisibility(Sv[n]),v[h]=x,m.push(x)),l=this.getNodeUniform(s,t),x.addUniform(l)}a.uniformGPU=l}return s}getBuiltin(e,t,n,r=this.shaderStage){const s=this.builtins[r]||(this.builtins[r]=new Map);return s.has(e)===!1&&s.set(e,{name:e,property:t,type:n}),t}hasBuiltin(e,t=this.shaderStage){return this.builtins[t]!==void 0&&this.builtins[t].has(e)}getVertexIndex(){return this.shaderStage==="vertex"?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const a of t.inputs)r.push(a.name+" : "+this.getType(a.type));let s=`fn ${t.name}( ${r.join(", ")} ) -> ${this.getType(t.type)} {
|
||
${n.vars}
|
||
${n.code}
|
||
`;return n.result&&(s+=` return ${n.result};
|
||
`),s+=`
|
||
}
|
||
`,s}getInstanceIndex(){return this.shaderStage==="vertex"?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4<f32>")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],n=this.directives[e];if(n!==void 0)for(const r of n)t.push(`enable ${r};`);return t.join(`
|
||
`)}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array<f32, ${e} >`,"vertex")}getBuiltins(e){const t=[],n=this.builtins[e];if(n!==void 0)for(const{name:r,property:s,type:a}of n.values())t.push(`@builtin( ${r} ) ${s} : ${a}`);return t.join(`,
|
||
`)}getScopedArray(e,t,n,r){return this.scopedArrays.has(e)===!1&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:n,bufferCount:r}),e}getScopedArrays(e){if(e!=="compute")return;const t=[];for(const{name:n,scope:r,bufferType:s,bufferCount:a}of this.scopedArrays.values()){const l=this.getType(s);t.push(`var<${r}> ${n}: array< ${l}, ${a} >;`)}return t.join(`
|
||
`)}getAttributes(e){const t=[];if(e==="compute"&&(this.getBuiltin("global_invocation_id","id","vec3<u32>","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3<u32>","attribute"),this.getBuiltin("local_invocation_id","localId","vec3<u32>","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3<u32>","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),e==="vertex"||e==="compute"){const n=this.getBuiltins("attribute");n&&t.push(n);const r=this.getAttributesArray();for(let s=0,a=r.length;s<a;s++){const l=r[s],u=l.name,h=this.getType(l.type);t.push(`@location( ${s} ) ${u} : ${h}`)}}return t.join(`,
|
||
`)}getStructMembers(e){const t=[],n=e.getMemberTypes();for(let s=0;s<n.length;s++){const a=n[s];t.push(` @location( ${s} ) m${s} : ${a}<f32>`)}const r=this.getBuiltins("output");return r&&t.push(" "+r),t.join(`,
|
||
`)}getStructs(e){const t=[],n=this.structs[e];for(let r=0,s=n.length;r<s;r++){const a=n[r],l=a.name;let u=`struct ${l} {
|
||
`;u+=this.getStructMembers(a),u+=`
|
||
}`,t.push(u),t.push(`
|
||
var<private> output : ${l};
|
||
|
||
`)}return t.join(`
|
||
|
||
`)}getVar(e,t){return`var ${t} : ${this.getType(e)}`}getVars(e){const t=[],n=this.vars[e];if(n!==void 0)for(const r of n)t.push(` ${this.getVar(r.type,r.name)};`);return`
|
||
${t.join(`
|
||
`)}
|
||
`}getVaryings(e){const t=[];if(e==="vertex"&&this.getBuiltin("position","Vertex","vec4<f32>","vertex"),e==="vertex"||e==="fragment"){const s=this.varyings,a=this.vars[e];for(let l=0;l<s.length;l++){const u=s[l];if(u.needsInterpolation){let h=`@location( ${l} )`;/^(int|uint|ivec|uvec)/.test(u.type)&&(h+=" @interpolate( flat )"),t.push(`${h} ${u.name} : ${this.getType(u.type)}`)}else e==="vertex"&&a.includes(u)===!1&&a.push(u)}}const n=this.getBuiltins(e);n&&t.push(n);const r=t.join(`,
|
||
`);return e==="vertex"?this._getWGSLStruct("VaryingsStruct"," "+r):r}getUniforms(e){const t=this.uniforms[e],n=[],r=[],s=[],a={};for(const u of t){const h=u.groupNode.name,m=this.bindingsIndexes[h];if(u.type==="texture"||u.type==="cubeTexture"||u.type==="storageTexture"||u.type==="texture3D"){const v=u.node.value;(e==="fragment"||e==="compute")&&this.isUnfilterable(v)===!1&&u.node.isStorageTextureNode!==!0&&(this.isSampleCompare(v)?n.push(`@binding( ${m.binding++} ) @group( ${m.group} ) var ${u.name}_sampler : sampler_comparison;`):n.push(`@binding( ${m.binding++} ) @group( ${m.group} ) var ${u.name}_sampler : sampler;`));let x,S="";const{primarySamples:T}=this.renderer.backend.utils.getTextureSampleData(v);if(T>1&&(S="_multisampled"),v.isCubeTexture===!0)x="texture_cube<f32>";else if(v.isDataArrayTexture===!0||v.isCompressedArrayTexture===!0)x="texture_2d_array<f32>";else if(v.isDepthTexture===!0)x=`texture_depth${S}_2d`;else if(v.isVideoTexture===!0)x="texture_external";else if(v.isData3DTexture===!0)x="texture_3d<f32>";else if(u.node.isStorageTextureNode===!0){const N=aT(v),C=this.getStorageAccess(u.node,e);x=`texture_storage_2d<${N}, ${C}>`}else{const N=this.getComponentTypeFromTexture(v).charAt(0);x=`texture${S}_2d<${N}32>`}n.push(`@binding( ${m.binding++} ) @group( ${m.group} ) var ${u.name} : ${x};`)}else if(u.type==="buffer"||u.type==="storageBuffer"||u.type==="indirectStorageBuffer"){const v=u.node,x=this.getType(v.bufferType),S=v.bufferCount,T=S>0&&u.type==="buffer"?", "+S:"",N=v.isAtomic?`atomic<${x}>`:`${x}`,C=` ${u.name} : array< ${N}${T} >
|
||
`,E=v.isStorageBufferNode?`storage, ${this.getStorageAccess(v,e)}`:"uniform";r.push(this._getWGSLStructBinding("NodeBuffer_"+v.id,C,E,m.binding++,m.group))}else{const v=this.getType(this.getVectorType(u.type)),x=u.groupNode.name;(a[x]||(a[x]={index:m.binding++,id:m.group,snippets:[]})).snippets.push(` ${u.name} : ${v}`)}}for(const u in a){const h=a[u];s.push(this._getWGSLStructBinding(u,h.snippets.join(`,
|
||
`),"uniform",h.index,h.id))}let l=n.join(`
|
||
`);return l+=r.join(`
|
||
`),l+=s.join(`
|
||
`),l}buildCode(){const e=this.material!==null?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){const n=e[t];n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.structs=this.getStructs(t),n.vars=this.getVars(t),n.codes=this.getCodes(t),n.directives=this.getDirectives(t),n.scopedArrays=this.getScopedArrays(t);let r=`// code
|
||
|
||
`;r+=this.flowCode[t];const s=this.flowNodes[t],a=s[s.length-1],l=a.outputNode,u=l!==void 0&&l.isOutputStructNode===!0;for(const h of s){const m=this.getFlowData(h),v=h.name;if(v&&(r.length>0&&(r+=`
|
||
`),r+=` // flow -> ${v}
|
||
`),r+=`${m.code}
|
||
`,h===a&&t!=="compute"){if(r+=`// result
|
||
|
||
`,t==="vertex")r+=`varyings.Vertex = ${m.result};`;else if(t==="fragment")if(u)n.returnType=l.nodeType,r+=`return ${m.result};`;else{let x=" @location(0) color: vec4<f32>";const S=this.getBuiltins("output");S&&(x+=`,
|
||
`+S),n.returnType="OutputStruct",n.structs+=this._getWGSLStruct("OutputStruct",x),n.structs+=`
|
||
var<private> output : OutputStruct;
|
||
|
||
`,r+=`output.color = ${m.result};
|
||
|
||
return output;`}}}n.flow=r}this.material!==null?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let n;return t!==null&&(n=this._getWGSLMethod(e+"_"+t)),n===void 0&&(n=this._getWGSLMethod(e)),n||e}getType(e){return Joe[e]||e}isAvailable(e){let t=O6[e];return t===void 0&&(e==="float32Filterable"?t=this.renderer.hasFeature("float32-filterable"):e==="clipDistance"&&(t=this.renderer.hasFeature("clip-distances")),O6[e]=t),t}_getWGSLMethod(e){return jo[e]!==void 0&&this._include(e),wm[e]}_include(e){const t=jo[e];return t.build(this),this.currentFunctionNode!==null&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}
|
||
// directives
|
||
${e.directives}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// varyings
|
||
${e.varyings}
|
||
var<private> varyings : VaryingsStruct;
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
@vertex
|
||
fn main( ${e.attributes} ) -> VaryingsStruct {
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
return varyings;
|
||
|
||
}
|
||
`}_getWGSLFragmentCode(e){return`${this.getSignature()}
|
||
// global
|
||
${uO}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// structs
|
||
${e.structs}
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
@fragment
|
||
fn main( ${e.varyings} ) -> ${e.returnType} {
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
}
|
||
`}_getWGSLComputeCode(e,t){return`${this.getSignature()}
|
||
// directives
|
||
${e.directives}
|
||
|
||
// system
|
||
var<private> instanceIndex : u32;
|
||
|
||
// locals
|
||
${e.scopedArrays}
|
||
|
||
// uniforms
|
||
${e.uniforms}
|
||
|
||
// codes
|
||
${e.codes}
|
||
|
||
@compute @workgroup_size( ${t} )
|
||
fn main( ${e.attributes} ) {
|
||
|
||
// system
|
||
instanceIndex = id.x + id.y * numWorkgroups.x * u32(${t}) + id.z * numWorkgroups.x * numWorkgroups.y * u32(${t});
|
||
|
||
// vars
|
||
${e.vars}
|
||
|
||
// flow
|
||
${e.flow}
|
||
|
||
}
|
||
`}_getWGSLStruct(e,t){return`
|
||
struct ${e} {
|
||
${t}
|
||
};`}_getWGSLStructBinding(e,t,n,r=0,s=0){const a=e+"Struct";return`${this._getWGSLStruct(a,t)}
|
||
@binding( ${r} ) @group( ${s} )
|
||
var<${n}> ${e} : ${a};`}}class tle{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return e.depthTexture!==null?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=Be.Depth24PlusStencil8:e.depth&&(t=Be.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const s=this.backend.renderer,a=s.getRenderTarget();t=a?a.samples:s.samples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const n=t>1&&e.renderTarget!==null&&e.isDepthTexture!==!0&&e.isFramebufferTexture!==!0;return{samples:t,primarySamples:n?1:t,isMSAA:n}}getCurrentColorFormat(e){let t;return e.textures!==null?t=this.getTextureFormatGPU(e.textures[0]):t=this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return e.textures!==null?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){if(e.isPoints)return $A.PointList;if(e.isLineSegments||e.isMesh&&t.wireframe===!0)return $A.LineList;if(e.isLine)return $A.LineStrip;if(e.isMesh)return $A.TriangleList}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),t===2&&(t=4)),t}getSampleCountRenderContext(e){return e.textures!==null?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){return navigator.userAgent.includes("Quest")?Be.BGRA8Unorm:navigator.gpu.getPreferredCanvasFormat()}}const nle=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),ile=new Map([[H7,["float16"]]]),rle=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class sle{constructor(e){this.backend=e}createAttribute(e,t){const n=this._getBufferAttribute(e),r=this.backend,s=r.get(n);let a=s.buffer;if(a===void 0){const l=r.device;let u=n.array;if(e.normalized===!1&&(u.constructor===Int16Array||u.constructor===Uint16Array)){const m=new Uint32Array(u.length);for(let v=0;v<u.length;v++)m[v]=u[v];u=m}if(n.array=u,(n.isStorageBufferAttribute||n.isStorageInstancedBufferAttribute)&&n.itemSize===3){u=new u.constructor(n.count*4);for(let m=0;m<n.count;m++)u.set(n.array.subarray(m*3,m*3+3),m*4);n.itemSize=4,n.array=u}const h=u.byteLength+(4-u.byteLength%4)%4;a=l.createBuffer({label:n.name,size:h,usage:t,mappedAtCreation:!0}),new u.constructor(a.getMappedRange()).set(u),a.unmap(),s.buffer=a}}updateAttribute(e){const t=this._getBufferAttribute(e),n=this.backend,r=n.device,s=n.get(t).buffer,a=t.array,l=this._isTypedArray(a),u=t.updateRanges;if(u.length===0)r.queue.writeBuffer(s,0,a,0);else{const h=l?1:a.BYTES_PER_ELEMENT;for(let m=0,v=u.length;m<v;m++){const x=u[m],S=x.start*h,T=x.count*h;r.queue.writeBuffer(s,0,a,S,T)}t.clearUpdateRanges()}}createShaderVertexBuffers(e){const t=e.getAttributes(),n=new Map;for(let r=0;r<t.length;r++){const s=t[r],a=s.array.BYTES_PER_ELEMENT,l=this._getBufferAttribute(s);let u=n.get(l);if(u===void 0){let v,x;s.isInterleavedBufferAttribute===!0?(v=s.data.stride*a,x=s.data.isInstancedInterleavedBuffer?bv.Instance:bv.Vertex):(v=s.itemSize*a,x=s.isInstancedBufferAttribute?bv.Instance:bv.Vertex),s.normalized===!1&&(s.array.constructor===Int16Array||s.array.constructor===Uint16Array)&&(v=4),u={arrayStride:v,attributes:[],stepMode:x},n.set(l,u)}const h=this._getVertexFormat(s),m=s.isInterleavedBufferAttribute===!0?s.offset*a:0;u.attributes.push({shaderLocation:r,offset:m,format:h})}return Array.from(n.values())}destroyAttribute(e){const t=this.backend;t.get(this._getBufferAttribute(e)).buffer.destroy(),t.delete(e)}async getArrayBufferAsync(e){const t=this.backend,n=t.device,s=t.get(this._getBufferAttribute(e)).buffer,a=s.size,l=n.createBuffer({label:`${e.name}_readback`,size:a,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),u=n.createCommandEncoder({label:`readback_encoder_${e.name}`});u.copyBufferToBuffer(s,0,l,0,a);const h=u.finish();n.queue.submit([h]),await l.mapAsync(GPUMapMode.READ);const m=l.getMappedRange(),v=new e.array.constructor(m.slice(0));return l.unmap(),v.buffer}_getVertexFormat(e){const{itemSize:t,normalized:n}=e,r=e.array.constructor,s=e.constructor;let a;if(t===1)a=rle.get(r);else{const u=(ile.get(s)||nle.get(r))[n?1:0];if(u){const h=r.BYTES_PER_ELEMENT*t,v=Math.floor((h+3)/4)*4/r.BYTES_PER_ELEMENT;if(v%1)throw new Error("THREE.WebGPUAttributeUtils: Bad vertex format item size.");a=`${u}x${v}`}}return a||console.error("THREE.WebGPUAttributeUtils: Vertex format not supported yet."),a}_isTypedArray(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}_getBufferAttribute(e){return e.isInterleavedBufferAttribute&&(e=e.data),e}}class ale{constructor(e){this.backend=e,this.bindGroupLayoutCache=new WeakMap}createBindingsLayout(e){const t=this.backend,n=t.device,r=[];let s=0;for(const a of e.bindings){const l={binding:s++,visibility:a.visibility};if(a.isUniformBuffer||a.isStorageBuffer){const u={};a.isStorageBuffer&&(a.visibility&4&&(a.access===ia.READ_WRITE||a.access===ia.WRITE_ONLY)?u.type=MS.Storage:u.type=MS.ReadOnlyStorage),l.buffer=u}else if(a.isSampler){const u={};a.texture.isDepthTexture&&a.texture.compareFunction!==null&&(u.type="comparison"),l.sampler=u}else if(a.isSampledTexture&&a.texture.isVideoTexture)l.externalTexture={};else if(a.isSampledTexture&&a.store){const u={};u.format=this.backend.get(a.texture).texture.format;const h=a.access;h===ia.READ_WRITE?u.access=ES.ReadWrite:h===ia.WRITE_ONLY?u.access=ES.WriteOnly:u.access=ES.ReadOnly,l.storageTexture=u}else if(a.isSampledTexture){const u={},{primarySamples:h}=t.utils.getTextureSampleData(a.texture);if(h>1&&(u.multisampled=!0,a.texture.isDepthTexture||(u.sampleType=CA.UnfilterableFloat)),a.texture.isDepthTexture)u.sampleType=CA.Depth;else if(a.texture.isDataTexture||a.texture.isDataArrayTexture||a.texture.isData3DTexture){const m=a.texture.type;m===Ns?u.sampleType=CA.SInt:m===Nr?u.sampleType=CA.UInt:m===$r&&(this.backend.hasFeature("float32-filterable")?u.sampleType=CA.Float:u.sampleType=CA.UnfilterableFloat)}a.isSampledCubeTexture?u.viewDimension=Ia.Cube:a.texture.isDataArrayTexture||a.texture.isCompressedArrayTexture?u.viewDimension=Ia.TwoDArray:a.isSampledTexture3D&&(u.viewDimension=Ia.ThreeD),l.texture=u}else console.error(`WebGPUBindingUtils: Unsupported binding "${a}".`);r.push(l)}return n.createBindGroupLayout({entries:r})}createBindings(e,t,n,r=0){const{backend:s,bindGroupLayoutCache:a}=this,l=s.get(e);let u=a.get(e.bindingsReference);u===void 0&&(u=this.createBindingsLayout(e),a.set(e.bindingsReference,u));let h;n>0&&(l.groups===void 0&&(l.groups=[],l.versions=[]),l.versions[n]===r&&(h=l.groups[n])),h===void 0&&(h=this.createBindGroup(e,u),n>0&&(l.groups[n]=h,l.versions[n]=r)),l.group=h,l.layout=u}updateBinding(e){const t=this.backend,n=t.device,r=e.buffer,s=t.get(e).buffer;n.queue.writeBuffer(s,0,r,0)}createBindGroup(e,t){const n=this.backend,r=n.device;let s=0;const a=[];for(const l of e.bindings){if(l.isUniformBuffer){const u=n.get(l);if(u.buffer===void 0){const h=l.byteLength,m=GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,v=r.createBuffer({label:"bindingBuffer_"+l.name,size:h,usage:m});u.buffer=v}a.push({binding:s,resource:{buffer:u.buffer}})}else if(l.isStorageBuffer){const u=n.get(l);if(u.buffer===void 0){const h=l.attribute;u.buffer=n.get(h).buffer}a.push({binding:s,resource:{buffer:u.buffer}})}else if(l.isSampler){const u=n.get(l.texture);a.push({binding:s,resource:u.sampler})}else if(l.isSampledTexture){const u=n.get(l.texture);let h;if(u.externalTexture!==void 0)h=r.importExternalTexture({source:u.externalTexture});else{const m=l.store?1:u.texture.mipLevelCount,v=`view-${u.texture.width}-${u.texture.height}-${m}`;if(h=u[v],h===void 0){const x=Ooe.All;let S;l.isSampledCubeTexture?S=Ia.Cube:l.isSampledTexture3D?S=Ia.ThreeD:l.texture.isDataArrayTexture||l.texture.isCompressedArrayTexture?S=Ia.TwoDArray:S=Ia.TwoD,h=u[v]=u.texture.createView({aspect:x,dimension:S,mipLevelCount:m})}}a.push({binding:s,resource:h})}s++}return r.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:a})}}class ole{constructor(e){this.backend=e}_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:n,material:r,geometry:s,pipeline:a}=e,{vertexProgram:l,fragmentProgram:u}=a,h=this.backend,m=h.device,v=h.utils,x=h.get(a),S=[];for(const ne of e.getBindings()){const oe=h.get(ne);S.push(oe.layout)}const T=h.attributeUtils.createShaderVertexBuffers(e);let N;r.transparent===!0&&r.blending!==$a&&(N=this._getBlending(r));let C={};r.stencilWrite===!0&&(C={compare:this._getStencilCompare(r),failOp:this._getStencilOperation(r.stencilFail),depthFailOp:this._getStencilOperation(r.stencilZFail),passOp:this._getStencilOperation(r.stencilZPass)});const E=this._getColorWriteMask(r),O=[];if(e.context.textures!==null){const ne=e.context.textures;for(let oe=0;oe<ne.length;oe++){const ie=v.getTextureFormatGPU(ne[oe]);O.push({format:ie,blend:N,writeMask:E})}}else{const ne=v.getCurrentColorFormat(e.context);O.push({format:ne,blend:N,writeMask:E})}const U=h.get(l).module,I=h.get(u).module,j=this._getPrimitiveState(n,s,r),z=this._getDepthCompare(r),G=v.getCurrentDepthStencilFormat(e.context),H=this._getSampleCount(e.context),q={label:`renderPipeline_${r.name||r.type}_${r.id}`,vertex:Object.assign({},U,{buffers:T}),fragment:Object.assign({},I,{targets:O}),primitive:j,multisample:{count:H,alphaToCoverageEnabled:r.alphaToCoverage&&H>1},layout:m.createPipelineLayout({bindGroupLayouts:S})},V={},Q=e.context.depth,J=e.context.stencil;if((Q===!0||J===!0)&&(Q===!0&&(V.format=G,V.depthWriteEnabled=r.depthWrite,V.depthCompare=z),J===!0&&(V.stencilFront=C,V.stencilBack={},V.stencilReadMask=r.stencilFuncMask,V.stencilWriteMask=r.stencilWriteMask),q.depthStencil=V),t===null)x.pipeline=m.createRenderPipeline(q);else{const ne=new Promise(oe=>{m.createRenderPipelineAsync(q).then(ie=>{x.pipeline=ie,oe()})});t.push(ne)}}createBundleEncoder(e){const t=this.backend,{utils:n,device:r}=t,s=n.getCurrentDepthStencilFormat(e),a=n.getCurrentColorFormat(e),l=this._getSampleCount(e),u={label:"renderBundleEncoder",colorFormats:[a],depthStencilFormat:s,sampleCount:l};return r.createRenderBundleEncoder(u)}createComputePipeline(e,t){const n=this.backend,r=n.device,s=n.get(e.computeProgram).module,a=n.get(e),l=[];for(const u of t){const h=n.get(u);l.push(h.layout)}a.pipeline=r.createComputePipeline({compute:s,layout:r.createPipelineLayout({bindGroupLayouts:l})})}_getBlending(e){let t,n;const r=e.blending,s=e.blendSrc,a=e.blendDst,l=e.blendEquation;if(r===wT){const u=e.blendSrcAlpha!==null?e.blendSrcAlpha:s,h=e.blendDstAlpha!==null?e.blendDstAlpha:a,m=e.blendEquationAlpha!==null?e.blendEquationAlpha:l;t={srcFactor:this._getBlendFactor(s),dstFactor:this._getBlendFactor(a),operation:this._getBlendOperation(l)},n={srcFactor:this._getBlendFactor(u),dstFactor:this._getBlendFactor(h),operation:this._getBlendOperation(m)}}else{const u=e.premultipliedAlpha,h=(m,v,x,S)=>{t={srcFactor:m,dstFactor:v,operation:Mf.Add},n={srcFactor:x,dstFactor:S,operation:Mf.Add}};if(u)switch(r){case Xa:h(Jn.One,Jn.OneMinusSrcAlpha,Jn.One,Jn.OneMinusSrcAlpha);break;case t0:h(Jn.One,Jn.One,Jn.One,Jn.One);break;case n0:h(Jn.Zero,Jn.OneMinusSrc,Jn.Zero,Jn.One);break;case i0:h(Jn.Zero,Jn.Src,Jn.Zero,Jn.SrcAlpha);break}else switch(r){case Xa:h(Jn.SrcAlpha,Jn.OneMinusSrcAlpha,Jn.One,Jn.OneMinusSrcAlpha);break;case t0:h(Jn.SrcAlpha,Jn.One,Jn.SrcAlpha,Jn.One);break;case n0:h(Jn.Zero,Jn.OneMinusSrc,Jn.Zero,Jn.One);break;case i0:h(Jn.Zero,Jn.Src,Jn.Zero,Jn.Src);break}}if(t!==void 0&&n!==void 0)return{color:t,alpha:n};console.error("THREE.WebGPURenderer: Invalid blending: ",r)}_getBlendFactor(e){let t;switch(e){case ET:t=Jn.Zero;break;case CT:t=Jn.One;break;case NT:t=Jn.Src;break;case RT:t=Jn.OneMinusSrc;break;case zm:t=Jn.SrcAlpha;break;case Gm:t=Jn.OneMinusSrcAlpha;break;case LT:t=Jn.Dst;break;case UT:t=Jn.OneMinusDstColor;break;case DT:t=Jn.DstAlpha;break;case PT:t=Jn.OneMinusDstAlpha;break;case BT:t=Jn.SrcAlphaSaturated;break;case vne:t=Jn.Constant;break;case _ne:t=Jn.OneMinusConstant;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const n=e.stencilFunc;switch(n){case sk:t=Bs.Never;break;case YS:t=Bs.Always;break;case ak:t=Bs.Less;break;case lk:t=Bs.LessEqual;break;case ok:t=Bs.Equal;break;case hk:t=Bs.GreaterEqual;break;case uk:t=Bs.Greater;break;case ck:t=Bs.NotEqual;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",n)}return t}_getStencilOperation(e){let t;switch(e){case Nf:t=yh.Keep;break;case ZF:t=yh.Zero;break;case JF:t=yh.Replace;break;case rk:t=yh.Invert;break;case ek:t=yh.IncrementClamp;break;case tk:t=yh.DecrementClamp;break;case nk:t=yh.IncrementWrap;break;case ik:t=yh.DecrementWrap;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case wo:t=Mf.Add;break;case TT:t=Mf.Subtract;break;case MT:t=Mf.ReverseSubtract;break;case R7:t=Mf.Min;break;case D7:t=Mf.Max;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,n){const r={},s=this.backend.utils;switch(r.topology=s.getPrimitiveTopology(e,n),t.index!==null&&e.isLine===!0&&e.isLineSegments!==!0&&(r.stripIndexFormat=t.index.array instanceof Uint16Array?U0.Uint16:U0.Uint32),n.side){case El:r.frontFace=SS.CCW,r.cullMode=wS.Back;break;case or:r.frontFace=SS.CCW,r.cullMode=wS.Front;break;case as:r.frontFace=SS.CCW,r.cullMode=wS.None;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",n.side);break}return r}_getColorWriteMask(e){return e.colorWrite===!0?P6.All:P6.None}_getDepthCompare(e){let t;if(e.depthTest===!1)t=Bs.Always;else{const n=e.depthFunc;switch(n){case qm:t=Bs.Never;break;case Vm:t=Bs.Always;break;case jm:t=Bs.Less;break;case Bh:t=Bs.LessEqual;break;case Hm:t=Bs.Equal;break;case Wm:t=Bs.GreaterEqual;break;case $m:t=Bs.Greater;break;case Xm:t=Bs.NotEqual;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",n)}}return t}}class lle extends lO{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=e.alpha===void 0?!0:e.alpha,this.parameters.requiredLimits=e.requiredLimits===void 0?{}:e.requiredLimits,this.trackTimestamp=e.trackTimestamp===!0,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new tle(this),this.attributeUtils=new sle(this),this.bindingUtils=new ale(this),this.pipelineUtils=new ole(this),this.textureUtils=new Hoe(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let n;if(t.device===void 0){const a={powerPreference:t.powerPreference},l=typeof navigator<"u"?await navigator.gpu.requestAdapter(a):null;if(l===null)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const u=Object.values(sT),h=[];for(const v of u)l.features.has(v)&&h.push(v);const m={requiredFeatures:h,requiredLimits:t.requiredLimits};n=await l.requestDevice(m)}else n=t.device;n.lost.then(a=>{const l={api:"WebGPU",message:a.message||"Unknown reason",reason:a.reason||null,originalEvent:a};e.onDeviceLost(l)});const r=t.context!==void 0?t.context:e.domElement.getContext("webgpu");this.device=n,this.context=r;const s=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(sT.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:s}),this.updateSize()}get coordinateSystem(){return cu}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(e===null){const n=this.renderer;e={colorAttachments:[{view:null}]},(this.renderer.depth===!0||this.renderer.stencil===!0)&&(e.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(n.depth,n.stencil).createView()});const r=e.colorAttachments[0];this.renderer.samples>0?r.view=this.colorBuffer.createView():r.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_getRenderPassDescriptor(e,t={}){const n=e.renderTarget,r=this.get(n);let s=r.descriptors;if(s===void 0||r.width!==n.width||r.height!==n.height||r.dimensions!==n.dimensions||r.activeMipmapLevel!==n.activeMipmapLevel||r.activeCubeFace!==e.activeCubeFace||r.samples!==n.samples||r.loadOp!==t.loadOp){s={},r.descriptors=s;const u=()=>{n.removeEventListener("dispose",u),this.delete(n)};n.addEventListener("dispose",u)}const a=e.getCacheKey();let l=s[a];if(l===void 0){const u=e.textures,h=[];let m;for(let v=0;v<u.length;v++){const x=this.get(u[v]),S={label:`colorAttachment_${v}`,baseMipLevel:e.activeMipmapLevel,mipLevelCount:1,baseArrayLayer:e.activeCubeFace,arrayLayerCount:1,dimension:Ia.TwoD};n.isRenderTarget3D?(m=e.activeCubeFace,S.baseArrayLayer=0,S.dimension=Ia.ThreeD,S.depthOrArrayLayers=u[v].image.depth):n.isRenderTargetArray&&(S.dimension=Ia.TwoDArray,S.depthOrArrayLayers=u[v].image.depth);const T=x.texture.createView(S);let N,C;x.msaaTexture!==void 0?(N=x.msaaTexture.createView(),C=T):(N=T,C=void 0),h.push({view:N,depthSlice:m,resolveTarget:C,loadOp:Wr.Load,storeOp:ta.Store,...t})}if(l={colorAttachments:h},e.depth){const x={view:this.get(e.depthTexture).texture.createView()};l.depthStencilAttachment=x}s[a]=l,r.width=n.width,r.height=n.height,r.samples=n.samples,r.activeMipmapLevel=e.activeMipmapLevel,r.activeCubeFace=e.activeCubeFace,r.dimensions=n.dimensions,r.depthSlice=m,r.loadOp=h[0].loadOp}return l}beginRender(e){const t=this.get(e),n=this.device,r=e.occlusionQueryCount;let s;r>0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,s=n.createQuerySet({type:"occlusion",count:r,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=s,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(r),t.lastOcclusionObject=null);let a;e.textures===null?a=this._getDefaultRenderPassDescriptor():a=this._getRenderPassDescriptor(e,{loadOp:Wr.Load}),this.initTimestampQuery(e,a),a.occlusionQuerySet=s;const l=a.depthStencilAttachment;if(e.textures!==null){const m=a.colorAttachments;for(let v=0;v<m.length;v++){const x=m[v];e.clearColor?(x.clearValue=v===0?e.clearColorValue:{r:0,g:0,b:0,a:1},x.loadOp=Wr.Clear,x.storeOp=ta.Store):(x.loadOp=Wr.Load,x.storeOp=ta.Store)}}else{const m=a.colorAttachments[0];e.clearColor?(m.clearValue=e.clearColorValue,m.loadOp=Wr.Clear,m.storeOp=ta.Store):(m.loadOp=Wr.Load,m.storeOp=ta.Store)}e.depth&&(e.clearDepth?(l.depthClearValue=e.clearDepthValue,l.depthLoadOp=Wr.Clear,l.depthStoreOp=ta.Store):(l.depthLoadOp=Wr.Load,l.depthStoreOp=ta.Store)),e.stencil&&(e.clearStencil?(l.stencilClearValue=e.clearStencilValue,l.stencilLoadOp=Wr.Clear,l.stencilStoreOp=ta.Store):(l.stencilLoadOp=Wr.Load,l.stencilStoreOp=ta.Store));const u=n.createCommandEncoder({label:"renderContext_"+e.id}),h=u.beginRenderPass(a);if(t.descriptor=a,t.encoder=u,t.currentPass=h,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.renderBundles=[],e.viewport&&this.updateViewport(e),e.scissor){const{x:m,y:v,width:x,height:S}=e.scissorValue;h.setScissorRect(m,v,x,S)}}finishRender(e){const t=this.get(e),n=e.occlusionQueryCount;if(t.renderBundles.length>0&&t.currentPass.executeBundles(t.renderBundles),n>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery(),t.currentPass.end(),n>0){const r=n*8;let s=this.occludedResolveCache.get(r);s===void 0&&(s=this.device.createBuffer({size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(r,s));const a=this.device.createBuffer({size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,n,s,0),t.encoder.copyBufferToBuffer(s,0,a,0,r),t.occlusionQueryBuffer=a,this.resolveOccludedAsync(e)}if(this.prepareTimestampBuffer(e,t.encoder),this.device.queue.submit([t.encoder.finish()]),e.textures!==null){const r=e.textures;for(let s=0;s<r.length;s++){const a=r[s];a.generateMipmaps===!0&&this.textureUtils.generateMipmaps(a)}}}isOccluded(e,t){const n=this.get(e);return n.occluded&&n.occluded.has(t)}async resolveOccludedAsync(e){const t=this.get(e),{currentOcclusionQueryBuffer:n,currentOcclusionQueryObjects:r}=t;if(n&&r){const s=new WeakSet;t.currentOcclusionQueryObjects=null,t.currentOcclusionQueryBuffer=null,await n.mapAsync(GPUMapMode.READ);const a=n.getMappedRange(),l=new BigUint64Array(a);for(let u=0;u<r.length;u++)l[u]!==BigInt(0)&&s.add(r[u]);n.destroy(),t.occluded=s}}updateViewport(e){const{currentPass:t}=this.get(e),{x:n,y:r,width:s,height:a,minDepth:l,maxDepth:u}=e.viewportValue;t.setViewport(n,r,s,a,l,u)}clear(e,t,n,r=null){const s=this.device,a=this.renderer;let l=[],u,h,m,v;if(e){const T=this.getClearColor();if(this.renderer.alpha===!0){const N=T.a;h={r:T.r*N,g:T.g*N,b:T.b*N,a:N}}else h={r:T.r,g:T.g,b:T.b,a:T.a}}if(r===null){m=a.depth,v=a.stencil;const T=this._getDefaultRenderPassDescriptor();if(e){l=T.colorAttachments;const N=l[0];N.clearValue=h,N.loadOp=Wr.Clear,N.storeOp=ta.Store}(m||v)&&(u=T.depthStencilAttachment)}else m=r.depth,v=r.stencil,e&&(l=this._getRenderPassDescriptor(r,{loadOp:Wr.Clear}).colorAttachments),(m||v)&&(u={view:this.get(r.depthTexture).texture.createView()});m&&(t?(u.depthLoadOp=Wr.Clear,u.depthClearValue=a.getClearDepth(),u.depthStoreOp=ta.Store):(u.depthLoadOp=Wr.Load,u.depthStoreOp=ta.Store)),v&&(n?(u.stencilLoadOp=Wr.Clear,u.stencilClearValue=a.getClearStencil(),u.stencilStoreOp=ta.Store):(u.stencilLoadOp=Wr.Load,u.stencilStoreOp=ta.Store));const x=s.createCommandEncoder({});x.beginRenderPass({colorAttachments:l,depthStencilAttachment:u}).end(),s.queue.submit([x.finish()])}beginCompute(e){const t=this.get(e),n={};this.initTimestampQuery(e,n),t.cmdEncoderGPU=this.device.createCommandEncoder(),t.passEncoderGPU=t.cmdEncoderGPU.beginComputePass(n)}compute(e,t,n,r){const{passEncoderGPU:s}=this.get(e),a=this.get(r).pipeline;s.setPipeline(a);for(let m=0,v=n.length;m<v;m++){const x=n[m],S=this.get(x);s.setBindGroup(m,S.group)}const l=this.device.limits.maxComputeWorkgroupsPerDimension,u=this.get(t);u.dispatchSize===void 0&&(u.dispatchSize={x:0,y:1,z:1});const{dispatchSize:h}=u;t.dispatchCount>l?(h.x=Math.min(t.dispatchCount,l),h.y=Math.ceil(t.dispatchCount/l)):h.x=t.dispatchCount,s.dispatchWorkgroups(h.x,h.y,h.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.prepareTimestampBuffer(e,t.cmdEncoderGPU),this.device.queue.submit([t.cmdEncoderGPU.finish()])}async waitForGPU(){await this.device.queue.onSubmittedWorkDone()}draw(e,t){const{object:n,context:r,pipeline:s}=e,a=e.getBindings(),l=this.get(r),u=this.get(s).pipeline,h=l.currentSets,m=l.currentPass,v=e.getDrawParameters();if(v===null)return;h.pipeline!==u&&(m.setPipeline(u),h.pipeline=u);const x=h.bindingGroups;for(let C=0,E=a.length;C<E;C++){const O=a[C],U=this.get(O);x[O.index]!==O.id&&(m.setBindGroup(O.index,U.group),x[O.index]=O.id)}const S=e.getIndex(),T=S!==null;if(T===!0&&h.index!==S){const C=this.get(S).buffer,E=S.array instanceof Uint16Array?U0.Uint16:U0.Uint32;m.setIndexBuffer(C,E),h.index=S}const N=e.getVertexBuffers();for(let C=0,E=N.length;C<E;C++){const O=N[C];if(h.attributes[C]!==O){const U=this.get(O).buffer;m.setVertexBuffer(C,U),h.attributes[C]=O}}if(l.occlusionQuerySet!==void 0){const C=l.lastOcclusionObject;C!==n&&(C!==null&&C.occlusionTest===!0&&(m.endOcclusionQuery(),l.occlusionQueryIndex++),n.occlusionTest===!0&&(m.beginOcclusionQuery(l.occlusionQueryIndex),l.occlusionQueryObjects[l.occlusionQueryIndex]=n),l.lastOcclusionObject=n)}if(n.isBatchedMesh===!0){const C=n._multiDrawStarts,E=n._multiDrawCounts,O=n._multiDrawCount,U=n._multiDrawInstances;for(let I=0;I<O;I++){const j=U?U[I]:1,z=j>1?0:I;T===!0?m.drawIndexed(E[I],j,C[I]/S.array.BYTES_PER_ELEMENT,0,z):m.draw(E[I],j,C[I],z)}}else if(T===!0){const{vertexCount:C,instanceCount:E,firstVertex:O}=v,U=e.getIndirect();if(U!==null){const I=this.get(U).buffer;m.drawIndexedIndirect(I,0)}else m.drawIndexed(C,E,O,0,0);t.update(n,C,E)}else{const{vertexCount:C,instanceCount:E,firstVertex:O}=v,U=e.getIndirect();if(U!==null){const I=this.get(U).buffer;m.drawIndirect(I,0)}else m.draw(C,E,O,0);t.update(n,C,E)}}needsRenderUpdate(e){const t=this.get(e),{object:n,material:r}=e,s=this.utils,a=s.getSampleCountRenderContext(e.context),l=s.getCurrentColorSpace(e.context),u=s.getCurrentColorFormat(e.context),h=s.getCurrentDepthStencilFormat(e.context),m=s.getPrimitiveTopology(n,r);let v=!1;return(t.material!==r||t.materialVersion!==r.version||t.transparent!==r.transparent||t.blending!==r.blending||t.premultipliedAlpha!==r.premultipliedAlpha||t.blendSrc!==r.blendSrc||t.blendDst!==r.blendDst||t.blendEquation!==r.blendEquation||t.blendSrcAlpha!==r.blendSrcAlpha||t.blendDstAlpha!==r.blendDstAlpha||t.blendEquationAlpha!==r.blendEquationAlpha||t.colorWrite!==r.colorWrite||t.depthWrite!==r.depthWrite||t.depthTest!==r.depthTest||t.depthFunc!==r.depthFunc||t.stencilWrite!==r.stencilWrite||t.stencilFunc!==r.stencilFunc||t.stencilFail!==r.stencilFail||t.stencilZFail!==r.stencilZFail||t.stencilZPass!==r.stencilZPass||t.stencilFuncMask!==r.stencilFuncMask||t.stencilWriteMask!==r.stencilWriteMask||t.side!==r.side||t.alphaToCoverage!==r.alphaToCoverage||t.sampleCount!==a||t.colorSpace!==l||t.colorFormat!==u||t.depthStencilFormat!==h||t.primitiveTopology!==m||t.clippingContextCacheKey!==e.clippingContextCacheKey)&&(t.material=r,t.materialVersion=r.version,t.transparent=r.transparent,t.blending=r.blending,t.premultipliedAlpha=r.premultipliedAlpha,t.blendSrc=r.blendSrc,t.blendDst=r.blendDst,t.blendEquation=r.blendEquation,t.blendSrcAlpha=r.blendSrcAlpha,t.blendDstAlpha=r.blendDstAlpha,t.blendEquationAlpha=r.blendEquationAlpha,t.colorWrite=r.colorWrite,t.depthWrite=r.depthWrite,t.depthTest=r.depthTest,t.depthFunc=r.depthFunc,t.stencilWrite=r.stencilWrite,t.stencilFunc=r.stencilFunc,t.stencilFail=r.stencilFail,t.stencilZFail=r.stencilZFail,t.stencilZPass=r.stencilZPass,t.stencilFuncMask=r.stencilFuncMask,t.stencilWriteMask=r.stencilWriteMask,t.side=r.side,t.alphaToCoverage=r.alphaToCoverage,t.sampleCount=a,t.colorSpace=l,t.colorFormat=u,t.depthStencilFormat=h,t.primitiveTopology=m,t.clippingContextCacheKey=e.clippingContextCacheKey,v=!0),v}getRenderCacheKey(e){const{object:t,material:n}=e,r=this.utils,s=e.context;return[n.transparent,n.blending,n.premultipliedAlpha,n.blendSrc,n.blendDst,n.blendEquation,n.blendSrcAlpha,n.blendDstAlpha,n.blendEquationAlpha,n.colorWrite,n.depthWrite,n.depthTest,n.depthFunc,n.stencilWrite,n.stencilFunc,n.stencilFail,n.stencilZFail,n.stencilZPass,n.stencilFuncMask,n.stencilWriteMask,n.side,r.getSampleCountRenderContext(s),r.getCurrentColorSpace(s),r.getCurrentColorFormat(s),r.getCurrentDepthStencilFormat(s),r.getPrimitiveTopology(t,n),e.getGeometryCacheKey(),e.clippingContextCacheKey].join()}createSampler(e){this.textureUtils.createSampler(e)}destroySampler(e){this.textureUtils.destroySampler(e)}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,n,r,s,a){return this.textureUtils.copyTextureToBuffer(e,t,n,r,s,a)}initTimestampQuery(e,t){if(!this.trackTimestamp)return;const n=this.get(e);if(!n.timeStampQuerySet){const r=e.isComputeNode?"compute":"render",s=this.device.createQuerySet({type:"timestamp",count:2,label:`timestamp_${r}_${e.id}`});Object.assign(t,{timestampWrites:{querySet:s,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1}}),n.timeStampQuerySet=s}}prepareTimestampBuffer(e,t){if(!this.trackTimestamp)return;const n=this.get(e),r=2*BigInt64Array.BYTES_PER_ELEMENT;n.currentTimestampQueryBuffers===void 0&&(n.currentTimestampQueryBuffers={resolveBuffer:this.device.createBuffer({label:"timestamp resolve buffer",size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),resultBuffer:this.device.createBuffer({label:"timestamp result buffer",size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})});const{resolveBuffer:s,resultBuffer:a}=n.currentTimestampQueryBuffers;t.resolveQuerySet(n.timeStampQuerySet,0,2,s,0),a.mapState==="unmapped"&&t.copyBufferToBuffer(s,0,a,0,r)}async resolveTimestampAsync(e,t="render"){if(!this.trackTimestamp)return;const n=this.get(e);if(n.currentTimestampQueryBuffers===void 0)return;const{resultBuffer:r}=n.currentTimestampQueryBuffers;r.mapState==="unmapped"&&r.mapAsync(GPUMapMode.READ).then(()=>{const s=new BigUint64Array(r.getMappedRange()),a=Number(s[1]-s[0])/1e6;this.renderer.info.updateTimestamp(t,a),r.unmap()})}createNodeBuilder(e,t){return new ele(e,t)}createProgram(e){const t=this.get(e);t.module={module:this.device.createShaderModule({code:e.code,label:e.stage+(e.name!==""?`_${e.name}`:"")}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const n=this.get(e),s=n.currentPass.finish();this.get(t).bundleGPU=s,n.currentSets=n._currentSets,n.currentPass=n._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e,t,n,r){this.bindingUtils.createBindings(e,t,n,r)}updateBindings(e,t,n,r){this.bindingUtils.createBindings(e,t,n,r)}updateBinding(e){this.bindingUtils.updateBinding(e)}createIndexAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createIndirectStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.INDIRECT|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.colorBuffer=this.textureUtils.getColorBuffer(),this.defaultRenderPassdescriptor=null}getMaxAnisotropy(){return 16}hasFeature(e){return this.device.features.has(e)}copyTextureToTexture(e,t,n=null,r=null,s=0){let a=0,l=0,u=0,h=0,m=0,v=0,x=e.image.width,S=e.image.height;n!==null&&(h=n.x,m=n.y,v=n.z||0,x=n.width,S=n.height),r!==null&&(a=r.x,l=r.y,u=r.z||0);const T=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),N=this.get(e).texture,C=this.get(t).texture;T.copyTextureToTexture({texture:N,mipLevel:s,origin:{x:h,y:m,z:v}},{texture:C,mipLevel:s,origin:{x:a,y:l,z:u}},[x,S,1]),this.device.queue.submit([T.finish()])}copyFramebufferToTexture(e,t,n){const r=this.get(t);let s=null;t.renderTarget?e.isDepthTexture?s=this.get(t.depthTexture).texture:s=this.get(t.textures[0]).texture:e.isDepthTexture?s=this.textureUtils.getDepthBuffer(t.depth,t.stencil):s=this.context.getCurrentTexture();const a=this.get(e).texture;if(s.format!==a.format){console.error("WebGPUBackend: copyFramebufferToTexture: Source and destination formats do not match.",s.format,a.format);return}let l;if(r.currentPass?(r.currentPass.end(),l=r.encoder):l=this.device.createCommandEncoder({label:"copyFramebufferToTexture_"+e.id}),l.copyTextureToTexture({texture:s,origin:[n.x,n.y,0]},{texture:a},[n.z,n.w]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e),r.currentPass){const{descriptor:u}=r;for(let h=0;h<u.colorAttachments.length;h++)u.colorAttachments[h].loadOp=Wr.Load;if(t.depth&&(u.depthStencilAttachment.depthLoadOp=Wr.Load),t.stencil&&(u.depthStencilAttachment.stencilLoadOp=Wr.Load),r.currentPass=l.beginRenderPass(u),r.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.viewport&&this.updateViewport(t),t.scissor){const{x:h,y:m,width:v,height:x}=t.scissorValue;r.currentPass.setScissorRect(h,m,v,x)}}else this.device.queue.submit([l.finish()])}}class ule extends lD{constructor(e,t,n,r,s,a){super(e,t,n,r,s,a),this.iesMap=null}copy(e,t){return super.copy(e,t),this.iesMap=e.iesMap,this}}class cle extends tO{constructor(){super(),this.addMaterial(mte,"MeshPhongMaterial"),this.addMaterial(eB,"MeshStandardMaterial"),this.addMaterial(Xte,"MeshPhysicalMaterial"),this.addMaterial(Zte,"MeshToonMaterial"),this.addMaterial(ute,"MeshBasicMaterial"),this.addMaterial(Ate,"MeshLambertMaterial"),this.addMaterial(ite,"MeshNormalMaterial"),this.addMaterial(tne,"MeshMatcapMaterial"),this.addMaterial(Qee,"LineBasicMaterial"),this.addMaterial(Zee,"LineDashedMaterial"),this.addMaterial(ine,"PointsMaterial"),this.addMaterial(ane,"SpriteMaterial"),this.addMaterial(une,"ShadowMaterial"),this.addLight(cse,Wz),this.addLight(Jae,uD),this.addLight(eoe,Xz),this.addLight(JB,lD),this.addLight(noe,cD),this.addLight(ioe,Vz),this.addLight(roe,Qz),this.addLight(toe,ule),this.addToneMapping(xB,U7),this.addToneMapping(bB,B7),this.addToneMapping(SB,O7),this.addToneMapping(wB,I7),this.addToneMapping(TB,F7),this.addToneMapping(MB,k7)}}class cO extends poe{constructor(e={}){let t;e.forceWebGL?t=D6:(t=lle,e.getFallback=()=>(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new D6(e)));const n=new t(e);super(n,e),this.library=new cle,this.isWebGPURenderer=!0}}/**
|
||
* @license
|
||
* Copyright 2010-2024 Three.js Authors
|
||
* SPDX-License-Identifier: MIT
|
||
*/$.BRDF_GGX;$.BRDF_Lambert;$.BasicShadowFilter;$.Break;$.Continue;$.DFGApprox;$.D_GGX;$.Discard;$.EPSILON;$.F_Schlick;const hle=$.Fn;$.INFINITY;const fle=$.If,dle=$.Loop;$.NodeShaderStage;$.NodeType;$.NodeUpdateType;$.NodeAccess;$.PCFShadowFilter;$.PCFSoftShadowFilter;$.PI;$.PI2;$.Return;$.Schlick_to_F0;$.ScriptableNodeResources;$.ShaderNode;$.TBNViewMatrix;$.VSMShadowFilter;$.V_GGX_SmithCorrelated;$.abs;$.acesFilmicToneMapping;$.acos;$.add;$.addNodeElement;$.agxToneMapping;$.all;$.alphaT;$.and;$.anisotropy;$.anisotropyB;$.anisotropyT;$.any;$.append;$.arrayBuffer;const Ale=$.asin;$.assign;$.atan;$.atan2;$.atomicAdd;$.atomicAnd;$.atomicFunc;$.atomicMax;$.atomicMin;$.atomicOr;$.atomicStore;$.atomicSub;$.atomicXor;$.attenuationColor;$.attenuationDistance;$.attribute;$.attributeArray;$.backgroundBlurriness;$.backgroundIntensity;$.backgroundRotation;$.batch;$.billboarding;$.bitAnd;$.bitNot;$.bitOr;$.bitXor;$.bitangentGeometry;$.bitangentLocal;$.bitangentView;$.bitangentWorld;$.bitcast;$.blendBurn;$.blendColor;$.blendDodge;$.blendOverlay;$.blendScreen;$.blur;$.bool;$.buffer;$.bufferAttribute;$.bumpMap;$.burn;$.bvec2;$.bvec3;$.bvec4;$.bypass;$.cache;$.call;$.cameraFar;$.cameraNear;$.cameraNormalMatrix;$.cameraPosition;$.cameraProjectionMatrix;$.cameraProjectionMatrixInverse;$.cameraViewMatrix;$.cameraWorldMatrix;$.cbrt;$.cdl;$.ceil;$.checker;$.cineonToneMapping;$.clamp;$.clearcoat;$.clearcoatRoughness;$.code;$.color;$.colorSpaceToWorking;$.colorToDirection;$.compute;$.cond;$.context;$.convert;$.convertColorSpace;$.convertToTexture;const ple=$.cos;$.cross;$.cubeTexture;$.dFdx;$.dFdy;$.dashSize;$.defaultBuildStages;$.defaultShaderStages;$.defined;$.degrees;$.deltaTime;$.densityFog;$.densityFogFactor;$.depth;$.depthPass;$.difference;$.diffuseColor;$.directPointLight;$.directionToColor;$.dispersion;$.distance;$.div;$.dodge;$.dot;$.drawIndex;$.dynamicBufferAttribute;$.element;$.emissive;$.equal;$.equals;$.equirectUV;const mle=$.exp;$.exp2;$.expression;$.faceDirection;$.faceForward;$.faceforward;const gle=$.float;$.floor;$.fog;$.fract;$.frameGroup;$.frameId;$.frontFacing;$.fwidth;$.gain;$.gapSize;$.getConstNodeType;$.getCurrentStack;$.getDirection;$.getDistanceAttenuation;$.getGeometryRoughness;$.getNormalFromDepth;$.getParallaxCorrectNormal;$.getRoughness;$.getScreenPosition;$.getShIrradianceAt;$.getTextureIndex;$.getViewPosition;$.glsl;$.glslFn;$.grayscale;$.greaterThan;$.greaterThanEqual;$.hash;$.highpModelNormalViewMatrix;$.highpModelViewMatrix;$.hue;$.instance;const vle=$.instanceIndex;$.instancedArray;$.instancedBufferAttribute;$.instancedDynamicBufferAttribute;$.instancedMesh;$.int;$.inverseSqrt;$.inversesqrt;$.invocationLocalIndex;$.invocationSubgroupIndex;$.ior;$.iridescence;$.iridescenceIOR;$.iridescenceThickness;$.ivec2;$.ivec3;$.ivec4;$.js;$.label;$.length;$.lengthSq;$.lessThan;$.lessThanEqual;$.lightPosition;$.lightTargetDirection;$.lightTargetPosition;$.lightViewPosition;$.lightingContext;$.lights;$.linearDepth;$.linearToneMapping;$.localId;$.log;$.log2;$.logarithmicDepthToViewZ;$.loop;$.luminance;$.mediumpModelViewMatrix;$.mat2;$.mat3;$.mat4;$.matcapUV;$.materialAO;$.materialAlphaTest;$.materialAnisotropy;$.materialAnisotropyVector;$.materialAttenuationColor;$.materialAttenuationDistance;$.materialClearcoat;$.materialClearcoatNormal;$.materialClearcoatRoughness;$.materialColor;$.materialDispersion;$.materialEmissive;$.materialIOR;$.materialIridescence;$.materialIridescenceIOR;$.materialIridescenceThickness;$.materialLightMap;$.materialLineDashOffset;$.materialLineDashSize;$.materialLineGapSize;$.materialLineScale;$.materialLineWidth;$.materialMetalness;$.materialNormal;$.materialOpacity;$.materialPointWidth;$.materialReference;$.materialReflectivity;$.materialRefractionRatio;$.materialRotation;$.materialRoughness;$.materialSheen;$.materialSheenRoughness;$.materialShininess;$.materialSpecular;$.materialSpecularColor;$.materialSpecularIntensity;$.materialSpecularStrength;$.materialThickness;$.materialTransmission;$.max;$.maxMipLevel;$.metalness;$.min;$.mix;$.mixElement;$.mod;$.modInt;$.modelDirection;$.modelNormalMatrix;$.modelPosition;$.modelScale;$.modelViewMatrix;$.modelViewPosition;$.modelViewProjection;$.modelWorldMatrix;$.modelWorldMatrixInverse;$.morphReference;$.mrt;$.mul;$.mx_aastep;$.mx_cell_noise_float;$.mx_contrast;$.mx_fractal_noise_float;$.mx_fractal_noise_vec2;$.mx_fractal_noise_vec3;$.mx_fractal_noise_vec4;$.mx_hsvtorgb;$.mx_noise_float;$.mx_noise_vec3;$.mx_noise_vec4;$.mx_ramplr;$.mx_ramptb;$.mx_rgbtohsv;$.mx_safepower;$.mx_splitlr;$.mx_splittb;$.mx_srgb_texture_to_lin_rec709;$.mx_transform_uv;$.mx_worley_noise_float;$.mx_worley_noise_vec2;$.mx_worley_noise_vec3;const _le=$.negate;$.neutralToneMapping;$.nodeArray;$.nodeImmutable;$.nodeObject;$.nodeObjects;$.nodeProxy;$.normalFlat;$.normalGeometry;$.normalLocal;$.normalMap;$.normalView;$.normalWorld;$.normalize;$.not;$.notEqual;$.numWorkgroups;$.objectDirection;$.objectGroup;$.objectPosition;$.objectScale;$.objectViewPosition;$.objectWorldMatrix;$.oneMinus;$.or;$.orthographicDepthToViewZ;$.oscSawtooth;$.oscSine;$.oscSquare;$.oscTriangle;$.output;$.outputStruct;$.overlay;$.overloadingFn;$.parabola;$.parallaxDirection;$.parallaxUV;$.parameter;$.pass;$.passTexture;$.pcurve;$.perspectiveDepthToViewZ;$.pmremTexture;$.pointUV;$.pointWidth;$.positionGeometry;$.positionLocal;$.positionPrevious;$.positionView;$.positionViewDirection;$.positionWorld;$.positionWorldDirection;$.posterize;$.pow;$.pow2;$.pow3;$.pow4;$.property;$.radians;$.rand;$.range;$.rangeFog;$.rangeFogFactor;$.reciprocal;$.reference;$.referenceBuffer;$.reflect;$.reflectVector;$.reflectView;$.reflector;$.refract;$.refractVector;$.refractView;$.reinhardToneMapping;$.remainder;$.remap;$.remapClamp;$.renderGroup;$.renderOutput;$.rendererReference;$.rotate;$.rotateUV;$.roughness;$.round;$.rtt;$.sRGBTransferEOTF;$.sRGBTransferOETF;$.sampler;$.saturate;$.saturation;$.screen;$.screenCoordinate;$.screenSize;$.screenUV;$.scriptable;$.scriptableValue;$.select;$.setCurrentStack;$.shaderStages;$.shadow;$.shadowPositionWorld;$.sharedUniformGroup;$.sheen;$.sheenRoughness;$.shiftLeft;$.shiftRight;$.shininess;$.sign;const yle=$.sin;$.sinc;$.skinning;$.skinningReference;$.smoothstep;$.smoothstepElement;$.specularColor;$.specularF90;$.spherizeUV;$.split;$.spritesheetUV;const xle=$.sqrt;$.stack;$.step;const ble=$.storage;$.storageBarrier;$.storageObject;$.storageTexture;$.string;$.sub;$.subgroupIndex;$.subgroupSize;$.tan;$.tangentGeometry;$.tangentLocal;$.tangentView;$.tangentWorld;$.temp;$.texture;$.texture3D;$.textureBarrier;$.textureBicubic;$.textureCubeUV;$.textureLoad;$.textureSize;$.textureStore;$.thickness;$.threshold;$.time;$.timerDelta;$.timerGlobal;$.timerLocal;$.toOutputColorSpace;$.toWorkingColorSpace;$.toneMapping;$.toneMappingExposure;$.toonOutlinePass;$.transformDirection;$.transformNormal;$.transformNormalToView;$.transformedBentNormalView;$.transformedBitangentView;$.transformedBitangentWorld;$.transformedClearcoatNormalView;$.transformedNormalView;$.transformedNormalWorld;$.transformedTangentView;$.transformedTangentWorld;$.transmission;$.transpose;$.tri;$.tri3;$.triNoise3D;$.triplanarTexture;$.triplanarTextures;$.trunc;$.tslFn;$.uint;const Sle=$.uniform;$.uniformArray;$.uniformGroup;$.uniforms;$.userData;$.uv;$.uvec2;$.uvec3;$.uvec4;$.varying;$.varyingProperty;$.vec2;$.vec3;$.vec4;$.vectorComponents;$.velocity;$.vertexColor;$.vertexIndex;$.vibrance;$.viewZToLogarithmicDepth;$.viewZToOrthographicDepth;$.viewZToPerspectiveDepth;$.viewport;$.viewportBottomLeft;$.viewportCoordinate;$.viewportDepthTexture;$.viewportLinearDepth;$.viewportMipTexture;$.viewportResolution;$.viewportSafeUV;$.viewportSharedTexture;$.viewportSize;$.viewportTexture;$.viewportTopLeft;$.viewportUV;$.wgsl;$.wgslFn;$.workgroupArray;$.workgroupBarrier;$.workgroupId;$.workingToColorSpace;$.xor;const F6=new Oc,wv=new me;class hO extends Kz{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";const e=[-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],t=[-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],n=[0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5];this.setIndex(n),this.setAttribute("position",new Si(e,3)),this.setAttribute("uv",new Si(t,2))}applyMatrix4(e){const t=this.attributes.instanceStart,n=this.attributes.instanceEnd;return t!==void 0&&(t.applyMatrix4(e),n.applyMatrix4(e),t.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new u_(t,6,1);return this.setAttribute("instanceStart",new Kl(n,3,0)),this.setAttribute("instanceEnd",new Kl(n,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new u_(t,6,1);return this.setAttribute("instanceColorStart",new Kl(n,3,0)),this.setAttribute("instanceColorEnd",new Kl(n,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new Dz(e.geometry)),this}fromLineSegments(e){const t=e.geometry;return this.setPositions(t.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Oc);const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;e!==void 0&&t!==void 0&&(this.boundingBox.setFromBufferAttribute(e),F6.setFromBufferAttribute(t),this.boundingBox.union(F6))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new ud),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;if(e!==void 0&&t!==void 0){const n=this.boundingSphere.center;this.boundingBox.getCenter(n);let r=0;for(let s=0,a=e.count;s<a;s++)wv.fromBufferAttribute(e,s),r=Math.max(r,n.distanceToSquared(wv)),wv.fromBufferAttribute(t,s),r=Math.max(r,n.distanceToSquared(wv));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}nn.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new bt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}};Fa.line={uniforms:my.merge([nn.common,nn.fog,nn.line]),vertexShader:`
|
||
#include <common>
|
||
#include <color_pars_vertex>
|
||
#include <fog_pars_vertex>
|
||
#include <logdepthbuf_pars_vertex>
|
||
#include <clipping_planes_pars_vertex>
|
||
|
||
uniform float linewidth;
|
||
uniform vec2 resolution;
|
||
|
||
attribute vec3 instanceStart;
|
||
attribute vec3 instanceEnd;
|
||
|
||
attribute vec3 instanceColorStart;
|
||
attribute vec3 instanceColorEnd;
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
varying vec4 worldPos;
|
||
varying vec3 worldStart;
|
||
varying vec3 worldEnd;
|
||
|
||
#ifdef USE_DASH
|
||
|
||
varying vec2 vUv;
|
||
|
||
#endif
|
||
|
||
#else
|
||
|
||
varying vec2 vUv;
|
||
|
||
#endif
|
||
|
||
#ifdef USE_DASH
|
||
|
||
uniform float dashScale;
|
||
attribute float instanceDistanceStart;
|
||
attribute float instanceDistanceEnd;
|
||
varying float vLineDistance;
|
||
|
||
#endif
|
||
|
||
void trimSegment( const in vec4 start, inout vec4 end ) {
|
||
|
||
// trim end segment so it terminates between the camera plane and the near plane
|
||
|
||
// conservative estimate of the near plane
|
||
float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
|
||
float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
|
||
float nearEstimate = - 0.5 * b / a;
|
||
|
||
float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
|
||
|
||
end.xyz = mix( start.xyz, end.xyz, alpha );
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
#ifdef USE_COLOR
|
||
|
||
vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
|
||
|
||
#endif
|
||
|
||
#ifdef USE_DASH
|
||
|
||
vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
|
||
vUv = uv;
|
||
|
||
#endif
|
||
|
||
float aspect = resolution.x / resolution.y;
|
||
|
||
// camera space
|
||
vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
|
||
vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
worldStart = start.xyz;
|
||
worldEnd = end.xyz;
|
||
|
||
#else
|
||
|
||
vUv = uv;
|
||
|
||
#endif
|
||
|
||
// special case for perspective projection, and segments that terminate either in, or behind, the camera plane
|
||
// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
|
||
// but we need to perform ndc-space calculations in the shader, so we must address this issue directly
|
||
// perhaps there is a more elegant solution -- WestLangley
|
||
|
||
bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
|
||
|
||
if ( perspective ) {
|
||
|
||
if ( start.z < 0.0 && end.z >= 0.0 ) {
|
||
|
||
trimSegment( start, end );
|
||
|
||
} else if ( end.z < 0.0 && start.z >= 0.0 ) {
|
||
|
||
trimSegment( end, start );
|
||
|
||
}
|
||
|
||
}
|
||
|
||
// clip space
|
||
vec4 clipStart = projectionMatrix * start;
|
||
vec4 clipEnd = projectionMatrix * end;
|
||
|
||
// ndc space
|
||
vec3 ndcStart = clipStart.xyz / clipStart.w;
|
||
vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
|
||
|
||
// direction
|
||
vec2 dir = ndcEnd.xy - ndcStart.xy;
|
||
|
||
// account for clip-space aspect ratio
|
||
dir.x *= aspect;
|
||
dir = normalize( dir );
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
vec3 worldDir = normalize( end.xyz - start.xyz );
|
||
vec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );
|
||
vec3 worldUp = normalize( cross( worldDir, tmpFwd ) );
|
||
vec3 worldFwd = cross( worldDir, worldUp );
|
||
worldPos = position.y < 0.5 ? start: end;
|
||
|
||
// height offset
|
||
float hw = linewidth * 0.5;
|
||
worldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;
|
||
|
||
// don't extend the line if we're rendering dashes because we
|
||
// won't be rendering the endcaps
|
||
#ifndef USE_DASH
|
||
|
||
// cap extension
|
||
worldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;
|
||
|
||
// add width to the box
|
||
worldPos.xyz += worldFwd * hw;
|
||
|
||
// endcaps
|
||
if ( position.y > 1.0 || position.y < 0.0 ) {
|
||
|
||
worldPos.xyz -= worldFwd * 2.0 * hw;
|
||
|
||
}
|
||
|
||
#endif
|
||
|
||
// project the worldpos
|
||
vec4 clip = projectionMatrix * worldPos;
|
||
|
||
// shift the depth of the projected points so the line
|
||
// segments overlap neatly
|
||
vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
|
||
clip.z = clipPose.z * clip.w;
|
||
|
||
#else
|
||
|
||
vec2 offset = vec2( dir.y, - dir.x );
|
||
// undo aspect ratio adjustment
|
||
dir.x /= aspect;
|
||
offset.x /= aspect;
|
||
|
||
// sign flip
|
||
if ( position.x < 0.0 ) offset *= - 1.0;
|
||
|
||
// endcaps
|
||
if ( position.y < 0.0 ) {
|
||
|
||
offset += - dir;
|
||
|
||
} else if ( position.y > 1.0 ) {
|
||
|
||
offset += dir;
|
||
|
||
}
|
||
|
||
// adjust for linewidth
|
||
offset *= linewidth;
|
||
|
||
// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
|
||
offset /= resolution.y;
|
||
|
||
// select end
|
||
vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
|
||
|
||
// back to clip space
|
||
offset *= clip.w;
|
||
|
||
clip.xy += offset;
|
||
|
||
#endif
|
||
|
||
gl_Position = clip;
|
||
|
||
vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
|
||
|
||
#include <logdepthbuf_vertex>
|
||
#include <clipping_planes_vertex>
|
||
#include <fog_vertex>
|
||
|
||
}
|
||
`,fragmentShader:`
|
||
uniform vec3 diffuse;
|
||
uniform float opacity;
|
||
uniform float linewidth;
|
||
|
||
#ifdef USE_DASH
|
||
|
||
uniform float dashOffset;
|
||
uniform float dashSize;
|
||
uniform float gapSize;
|
||
|
||
#endif
|
||
|
||
varying float vLineDistance;
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
varying vec4 worldPos;
|
||
varying vec3 worldStart;
|
||
varying vec3 worldEnd;
|
||
|
||
#ifdef USE_DASH
|
||
|
||
varying vec2 vUv;
|
||
|
||
#endif
|
||
|
||
#else
|
||
|
||
varying vec2 vUv;
|
||
|
||
#endif
|
||
|
||
#include <common>
|
||
#include <color_pars_fragment>
|
||
#include <fog_pars_fragment>
|
||
#include <logdepthbuf_pars_fragment>
|
||
#include <clipping_planes_pars_fragment>
|
||
|
||
vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
|
||
|
||
float mua;
|
||
float mub;
|
||
|
||
vec3 p13 = p1 - p3;
|
||
vec3 p43 = p4 - p3;
|
||
|
||
vec3 p21 = p2 - p1;
|
||
|
||
float d1343 = dot( p13, p43 );
|
||
float d4321 = dot( p43, p21 );
|
||
float d1321 = dot( p13, p21 );
|
||
float d4343 = dot( p43, p43 );
|
||
float d2121 = dot( p21, p21 );
|
||
|
||
float denom = d2121 * d4343 - d4321 * d4321;
|
||
|
||
float numer = d1343 * d4321 - d1321 * d4343;
|
||
|
||
mua = numer / denom;
|
||
mua = clamp( mua, 0.0, 1.0 );
|
||
mub = ( d1343 + d4321 * ( mua ) ) / d4343;
|
||
mub = clamp( mub, 0.0, 1.0 );
|
||
|
||
return vec2( mua, mub );
|
||
|
||
}
|
||
|
||
void main() {
|
||
|
||
#include <clipping_planes_fragment>
|
||
|
||
#ifdef USE_DASH
|
||
|
||
if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
|
||
|
||
if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
|
||
|
||
#endif
|
||
|
||
float alpha = opacity;
|
||
|
||
#ifdef WORLD_UNITS
|
||
|
||
// Find the closest points on the view ray and the line segment
|
||
vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
|
||
vec3 lineDir = worldEnd - worldStart;
|
||
vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
|
||
|
||
vec3 p1 = worldStart + lineDir * params.x;
|
||
vec3 p2 = rayEnd * params.y;
|
||
vec3 delta = p1 - p2;
|
||
float len = length( delta );
|
||
float norm = len / linewidth;
|
||
|
||
#ifndef USE_DASH
|
||
|
||
#ifdef USE_ALPHA_TO_COVERAGE
|
||
|
||
float dnorm = fwidth( norm );
|
||
alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
|
||
|
||
#else
|
||
|
||
if ( norm > 0.5 ) {
|
||
|
||
discard;
|
||
|
||
}
|
||
|
||
#endif
|
||
|
||
#endif
|
||
|
||
#else
|
||
|
||
#ifdef USE_ALPHA_TO_COVERAGE
|
||
|
||
// artifacts appear on some hardware if a derivative is taken within a conditional
|
||
float a = vUv.x;
|
||
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
||
float len2 = a * a + b * b;
|
||
float dlen = fwidth( len2 );
|
||
|
||
if ( abs( vUv.y ) > 1.0 ) {
|
||
|
||
alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
|
||
|
||
}
|
||
|
||
#else
|
||
|
||
if ( abs( vUv.y ) > 1.0 ) {
|
||
|
||
float a = vUv.x;
|
||
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
||
float len2 = a * a + b * b;
|
||
|
||
if ( len2 > 1.0 ) discard;
|
||
|
||
}
|
||
|
||
#endif
|
||
|
||
#endif
|
||
|
||
vec4 diffuseColor = vec4( diffuse, alpha );
|
||
|
||
#include <logdepthbuf_fragment>
|
||
#include <color_fragment>
|
||
|
||
gl_FragColor = vec4( diffuseColor.rgb, alpha );
|
||
|
||
#include <tonemapping_fragment>
|
||
#include <colorspace_fragment>
|
||
#include <fog_fragment>
|
||
#include <premultiplied_alpha_fragment>
|
||
|
||
}
|
||
`};class HE extends Qa{constructor(e){super({type:"LineMaterial",uniforms:my.clone(Fa.line.uniforms),vertexShader:Fa.line.vertexShader,fragmentShader:Fa.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const CS=new On,k6=new me,z6=new me,Os=new On,Is=new On,zl=new On,NS=new me,RS=new jn,Fs=new eG,G6=new me,Tv=new Oc,Mv=new ud,Gl=new On;let Xl,Jf;function q6(i,e,t){return Gl.set(0,0,-e,1).applyMatrix4(i.projectionMatrix),Gl.multiplyScalar(1/Gl.w),Gl.x=Jf/t.width,Gl.y=Jf/t.height,Gl.applyMatrix4(i.projectionMatrixInverse),Gl.multiplyScalar(1/Gl.w),Math.abs(Math.max(Gl.x,Gl.y))}function wle(i,e){const t=i.matrixWorld,n=i.geometry,r=n.attributes.instanceStart,s=n.attributes.instanceEnd,a=Math.min(n.instanceCount,r.count);for(let l=0,u=a;l<u;l++){Fs.start.fromBufferAttribute(r,l),Fs.end.fromBufferAttribute(s,l),Fs.applyMatrix4(t);const h=new me,m=new me;Xl.distanceSqToSegment(Fs.start,Fs.end,m,h),m.distanceTo(h)<Jf*.5&&e.push({point:m,pointOnLine:h,distance:Xl.origin.distanceTo(m),object:i,face:null,faceIndex:l,uv:null,uv1:null})}}function Tle(i,e,t){const n=e.projectionMatrix,s=i.material.resolution,a=i.matrixWorld,l=i.geometry,u=l.attributes.instanceStart,h=l.attributes.instanceEnd,m=Math.min(l.instanceCount,u.count),v=-e.near;Xl.at(1,zl),zl.w=1,zl.applyMatrix4(e.matrixWorldInverse),zl.applyMatrix4(n),zl.multiplyScalar(1/zl.w),zl.x*=s.x/2,zl.y*=s.y/2,zl.z=0,NS.copy(zl),RS.multiplyMatrices(e.matrixWorldInverse,a);for(let x=0,S=m;x<S;x++){if(Os.fromBufferAttribute(u,x),Is.fromBufferAttribute(h,x),Os.w=1,Is.w=1,Os.applyMatrix4(RS),Is.applyMatrix4(RS),Os.z>v&&Is.z>v)continue;if(Os.z>v){const U=Os.z-Is.z,I=(Os.z-v)/U;Os.lerp(Is,I)}else if(Is.z>v){const U=Is.z-Os.z,I=(Is.z-v)/U;Is.lerp(Os,I)}Os.applyMatrix4(n),Is.applyMatrix4(n),Os.multiplyScalar(1/Os.w),Is.multiplyScalar(1/Is.w),Os.x*=s.x/2,Os.y*=s.y/2,Is.x*=s.x/2,Is.y*=s.y/2,Fs.start.copy(Os),Fs.start.z=0,Fs.end.copy(Is),Fs.end.z=0;const N=Fs.closestPointToPointParameter(NS,!0);Fs.at(N,G6);const C=x0.lerp(Os.z,Is.z,N),E=C>=-1&&C<=1,O=NS.distanceTo(G6)<Jf*.5;if(E&&O){Fs.start.fromBufferAttribute(u,x),Fs.end.fromBufferAttribute(h,x),Fs.start.applyMatrix4(a),Fs.end.applyMatrix4(a);const U=new me,I=new me;Xl.distanceSqToSegment(Fs.start,Fs.end,I,U),t.push({point:I,pointOnLine:U,distance:Xl.origin.distanceTo(I),object:i,face:null,faceIndex:x,uv:null,uv1:null})}}}class Mle extends Oi{constructor(e=new hO,t=new HE({color:Math.random()*16777215})){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,n=e.attributes.instanceEnd,r=new Float32Array(2*t.count);for(let a=0,l=0,u=t.count;a<u;a++,l+=2)k6.fromBufferAttribute(t,a),z6.fromBufferAttribute(n,a),r[l]=l===0?0:r[l-1],r[l+1]=r[l]+k6.distanceTo(z6);const s=new u_(r,2,1);return e.setAttribute("instanceDistanceStart",new Kl(s,1,0)),e.setAttribute("instanceDistanceEnd",new Kl(s,1,1)),this}raycast(e,t){const n=this.material.worldUnits,r=e.camera;r===null&&!n&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const s=e.params.Line2!==void 0&&e.params.Line2.threshold||0;Xl=e.ray;const a=this.matrixWorld,l=this.geometry,u=this.material;Jf=u.linewidth+s,l.boundingSphere===null&&l.computeBoundingSphere(),Mv.copy(l.boundingSphere).applyMatrix4(a);let h;if(n)h=Jf*.5;else{const v=Math.max(r.near,Mv.distanceToPoint(Xl.origin));h=q6(r,v,u.resolution)}if(Mv.radius+=h,Xl.intersectsSphere(Mv)===!1)return;l.boundingBox===null&&l.computeBoundingBox(),Tv.copy(l.boundingBox).applyMatrix4(a);let m;if(n)m=Jf*.5;else{const v=Math.max(r.near,Tv.distanceToPoint(Xl.origin));m=q6(r,v,u.resolution)}Tv.expandByScalar(m),Xl.intersectsBox(Tv)!==!1&&(n?wle(this,t):Tle(this,r,t))}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(CS),this.material.uniforms.resolution.value.set(CS.z,CS.w))}}class fO 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|
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|
||
uniform float hollowRadius;
|
||
|
||
varying vec3 vVertexWorldPosition;
|
||
varying vec3 vVertexNormal;
|
||
varying float vCameraDistanceToObjCenter;
|
||
varying float vVertexAngularDistanceToHollowRadius;
|
||
|
||
void main() {
|
||
vVertexNormal = normalize(normalMatrix * normal);
|
||
vVertexWorldPosition = (modelMatrix * vec4(position, 1.0)).xyz;
|
||
|
||
vec4 objCenterViewPosition = modelViewMatrix * vec4(0.0, 0.0, 0.0, 1.0);
|
||
vCameraDistanceToObjCenter = length(objCenterViewPosition);
|
||
|
||
float edgeAngle = atan(hollowRadius / vCameraDistanceToObjCenter);
|
||
float vertexAngle = acos(dot(normalize(modelViewMatrix * vec4(position, 1.0)), normalize(objCenterViewPosition)));
|
||
vVertexAngularDistanceToHollowRadius = vertexAngle - edgeAngle;
|
||
|
||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
||
}`,$le=`
|
||
uniform vec3 color;
|
||
uniform float coefficient;
|
||
uniform float power;
|
||
uniform float hollowRadius;
|
||
|
||
varying vec3 vVertexNormal;
|
||
varying vec3 vVertexWorldPosition;
|
||
varying float vCameraDistanceToObjCenter;
|
||
varying float vVertexAngularDistanceToHollowRadius;
|
||
|
||
void main() {
|
||
if (vCameraDistanceToObjCenter < hollowRadius) discard; // inside the hollowRadius
|
||
if (vVertexAngularDistanceToHollowRadius < 0.0) discard; // frag position is within the hollow radius
|
||
|
||
vec3 worldCameraToVertex = vVertexWorldPosition - cameraPosition;
|
||
vec3 viewCameraToVertex = (viewMatrix * vec4(worldCameraToVertex, 0.0)).xyz;
|
||
viewCameraToVertex = normalize(viewCameraToVertex);
|
||
float intensity = pow(
|
||
coefficient + dot(vVertexNormal, viewCameraToVertex),
|
||
power
|
||
);
|
||
gl_FragColor = vec4(color, intensity);
|
||
}`;function Xle(i,e,t,n){return new Ng.ShaderMaterial({depthWrite:!1,transparent:!0,vertexShader:Wle,fragmentShader:$le,uniforms:{coefficient:{value:i},color:{value:new Ng.Color(e)},power:{value:t},hollowRadius:{value:n}}})}function Yle(i,e){for(var t=i.clone(),n=new Float32Array(i.attributes.position.count*3),r=0,s=n.length;r<s;r++){var a=i.attributes.normal.array[r],l=i.attributes.position.array[r];n[r]=l+a*e}return t.setAttribute("position",new Ng.BufferAttribute(n,3)),t}var Qle=(function(i){function e(t){var n,r=arguments.length>1&&arguments[1]!==void 0?arguments[1]:{},s=r.color,a=s===void 0?"gold":s,l=r.size,u=l===void 0?2:l,h=r.coefficient,m=h===void 0?.5:h,v=r.power,x=v===void 0?1:v,S=r.hollowRadius,T=S===void 0?0:S,N=r.backside,C=N===void 0?!0:N;ex(this,e),n=Jy(this,e);var E=Yle(t,u),O=Xle(m,a,x,T);return C&&(O.side=Ng.BackSide),n.geometry=E,n.material=O,n}return nx(e,i),tx(e)})(Ng.Mesh),ql=window.THREE?window.THREE:{Color:cn,Group:qa,LineBasicMaterial:q0,LineSegments:Y7,Mesh:Oi,MeshPhongMaterial:oD,SphereGeometry:bu,SRGBColorSpace:bn,TextureLoader:oM},vO=_s({props:{globeImageUrl:{},bumpImageUrl:{},showGlobe:{default:!0,onChange:function(e,t){t.globeGroup.visible=!!e},triggerUpdate:!1},showGraticules:{default:!1,onChange:function(e,t){t.graticulesObj.visible=!!e},triggerUpdate:!1},showAtmosphere:{default:!0,onChange:function(e,t){t.atmosphereObj&&(t.atmosphereObj.visible=!!e)},triggerUpdate:!1},atmosphereColor:{default:"lightskyblue"},atmosphereAltitude:{default:.15},globeCurvatureResolution:{default:4},globeTileEngineUrl:{onChange:function(e,t){t.tileEngine.tileUrl=e}},globeTileEngineMaxLevel:{default:17,onChange:function(e,t){t.tileEngine.maxLevel=e},triggerUpdate:!1},updatePov:{onChange:function(e,t){t.tileEngine.updatePov(e)},triggerUpdate:!1},onReady:{default:function(){},triggerUpdate:!1}},methods:{globeMaterial:function(e,t){return t!==void 0?(e.globeObj.material=t||e.defaultGlobeMaterial,this):e.globeObj.material},globeTileEngineClearCache:function(e){e.tileEngine.clearTiles()},_destructor:function(e){Ki(e.globeObj),Ki(e.tileEngine),Ki(e.graticulesObj)}},stateInit:function(){var e=new ql.MeshPhongMaterial({color:0}),t=new ql.Mesh(void 0,e);t.rotation.y=-Math.PI/2;var n=new sY(ar),r=new ql.Group;r.__globeObjType="globe",r.add(t),r.add(n);var s=new ql.LineSegments(new AP(SX(),ar,2),new ql.LineBasicMaterial({color:"lightgrey",transparent:!0,opacity:.1}));return{globeGroup:r,globeObj:t,graticulesObj:s,defaultGlobeMaterial:e,tileEngine:n}},init:function(e,t){Ki(e),t.scene=e,t.scene.add(t.globeGroup),t.scene.add(t.graticulesObj),t.ready=!1},update:function(e,t){var n=e.globeObj.material;if(e.tileEngine.visible=!(e.globeObj.visible=!e.globeTileEngineUrl),t.hasOwnProperty("globeCurvatureResolution")){var r;(r=e.globeObj.geometry)===null||r===void 0||r.dispose();var s=Math.max(4,Math.round(360/e.globeCurvatureResolution));e.globeObj.geometry=new ql.SphereGeometry(ar,s,s/2),e.tileEngine.curvatureResolution=e.globeCurvatureResolution}if(t.hasOwnProperty("globeImageUrl")&&(e.globeImageUrl?new ql.TextureLoader().load(e.globeImageUrl,function(l){l.colorSpace=ql.SRGBColorSpace,n.map=l,n.color=null,n.needsUpdate=!0,!e.ready&&(e.ready=!0)&&setTimeout(e.onReady)}):!n.color&&(n.color=new ql.Color(0))),t.hasOwnProperty("bumpImageUrl")&&(e.bumpImageUrl?e.bumpImageUrl&&new ql.TextureLoader().load(e.bumpImageUrl,function(l){n.bumpMap=l,n.needsUpdate=!0}):(n.bumpMap=null,n.needsUpdate=!0)),(t.hasOwnProperty("atmosphereColor")||t.hasOwnProperty("atmosphereAltitude"))&&(e.atmosphereObj&&(e.scene.remove(e.atmosphereObj),Ki(e.atmosphereObj)),e.atmosphereColor&&e.atmosphereAltitude)){var a=e.atmosphereObj=new Qle(e.globeObj.geometry,{color:e.atmosphereColor,size:ar*e.atmosphereAltitude,hollowRadius:ar,coefficient:.1,power:3.5});a.visible=!!e.showAtmosphere,a.__globeObjType="atmosphere",e.scene.add(a)}!e.ready&&(!e.globeImageUrl||e.globeTileEngineUrl)&&(e.ready=!0,e.onReady())}}),yu=function(e){return isNaN(e)?parseInt(Sn(e).toHex(),16):e},Ml=function(e){return e&&isNaN(e)?sd(e).opacity:1},Gh=function(e){var t=arguments.length>1&&arguments[1]!==void 0?arguments[1]:!0,n=arguments.length>2&&arguments[2]!==void 0?arguments[2]:!1,r,s=1,a=/^rgba\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*,\s*([\d.eE+-]+)\s*\)$/.exec(e.trim().toLowerCase());if(a){var l=a.slice(1),u=Ar(l,4),h=u[0],m=u[1],v=u[2],x=u[3];r=new cn("rgb(".concat(+h,",").concat(+m,",").concat(+v,")")),s=Math.min(+x,1)}else r=new cn(e);n&&r.convertLinearToSRGB();var S=r.toArray();return t?[].concat(ji(S),[s]):S};function Kle(i,e,t){return i.opacity=e,i.transparent=e<1,i.depthWrite=e>=1,i}var $6=window.THREE?window.THREE:{BufferAttribute:wr};function xu(i){var e=arguments.length>1&&arguments[1]!==void 0?arguments[1]:1,t=arguments.length>2&&arguments[2]!==void 0?arguments[2]:Float32Array;if(e===1)return new $6.BufferAttribute(new t(i),e);for(var n=new $6.BufferAttribute(new t(i.length*e),e),r=0,s=i.length;r<s;r++)n.set(i[r],r*e);return n}function Zle(i){for(var e=i.itemSize,t=[],n=0;n<i.count;n++)t.push(i.array.slice(n*e,(n+1)*e));return t}var US=new WeakMap,Ev=new WeakMap,Cv=new WeakMap,io=(function(i){function e(t){var n,r=arguments.length>1&&arguments[1]!==void 0?arguments[1]:{},s=r.dataBindAttr,a=s===void 0?"__data":s,l=r.objBindAttr,u=l===void 0?"__threeObj":l,h=r.removeDelay,m=h===void 0?0:h;return ex(this,e),n=Jy(this,e),Ds(n,"scene",void 0),DS(n,US,void 0),DS(n,Ev,void 0),DS(n,Cv,void 0),n.scene=t,PS(US,n,a),PS(Ev,n,u),PS(Cv,n,m),n.onRemoveObj(function(){}),n}return nx(e,i),tx(e,[{key:"onCreateObj",value:function(n){var r=this;return LS(e,"onCreateObj",this)([function(s){var a=n(s);return s[dm(Ev,r)]=a,a[dm(US,r)]=s,r.scene.add(a),a}]),this}},{key:"onRemoveObj",value:function(n){var r=this;return LS(e,"onRemoveObj",this)([function(s,a){var l=LS(e,"getData",r)([s]);n(s,a);var u=function(){r.scene.remove(s),Ki(s),delete l[dm(Ev,r)]};dm(Cv,r)?setTimeout(u,dm(Cv,r)):u()}]),this}}])})(UQ),ml=window.THREE?window.THREE:{BufferGeometry:Hi,CylinderGeometry:iM,Matrix4:jn,Mesh:Oi,MeshLambertMaterial:Fc,Object3D:pr,Vector3:me},X6=Object.assign({},SM),Y6=X6.BufferGeometryUtils||X6,_O=_s({props:{pointsData:{default:[]},pointLat:{default:"lat"},pointLng:{default:"lng"},pointColor:{default:function(){return"#ffffaa"}},pointAltitude:{default:.1},pointRadius:{default:.25},pointResolution:{default:12,triggerUpdate:!1},pointsMerge:{default:!1},pointsTransitionDuration:{default:1e3,triggerUpdate:!1}},init:function(e,t,n){var r=n.tweenGroup;Ki(e),t.scene=e,t.tweenGroup=r,t.dataMapper=new io(e,{objBindAttr:"__threeObjPoint"})},update:function(e,t){var n=Ut(e.pointLat),r=Ut(e.pointLng),s=Ut(e.pointAltitude),a=Ut(e.pointRadius),l=Ut(e.pointColor),u=new ml.CylinderGeometry(1,1,1,e.pointResolution);u.applyMatrix4(new ml.Matrix4().makeRotationX(Math.PI/2)),u.applyMatrix4(new ml.Matrix4().makeTranslation(0,0,-.5));var h=2*Math.PI*ar/360,m={};if(!e.pointsMerge&&t.hasOwnProperty("pointsMerge")&&Ki(e.scene),e.dataMapper.scene=e.pointsMerge?new ml.Object3D:e.scene,e.dataMapper.onCreateObj(S).onUpdateObj(T).digest(e.pointsData),e.pointsMerge){var v=e.pointsData.length?(Y6.mergeGeometries||Y6.mergeBufferGeometries)(e.pointsData.map(function(N){var C=e.dataMapper.getObj(N),E=C.geometry.clone();C.updateMatrix(),E.applyMatrix4(C.matrix);var O=Gh(l(N));return E.setAttribute("color",xu(Array(E.getAttribute("position").count).fill(O),4)),E})):new ml.BufferGeometry,x=new ml.Mesh(v,new ml.MeshLambertMaterial({color:16777215,transparent:!0,vertexColors:!0}));x.__globeObjType="points",x.__data=e.pointsData,e.dataMapper.clear(),Ki(e.scene),e.scene.add(x)}function S(){var N=new ml.Mesh(u);return N.__globeObjType="point",N}function T(N,C){var E=function(H){var q=N.__currentTargetD=H,V=q.r,Q=q.alt,J=q.lat,ne=q.lng;Object.assign(N.position,Zo(J,ne));var oe=e.pointsMerge?new ml.Vector3(0,0,0):e.scene.localToWorld(new ml.Vector3(0,0,0));N.lookAt(oe),N.scale.x=N.scale.y=Math.min(30,V)*h,N.scale.z=Math.max(Q*ar,.1)},O={alt:+s(C),r:+a(C),lat:+n(C),lng:+r(C)},U=N.__currentTargetD||Object.assign({},O,{alt:-.001});if(Object.keys(O).some(function(G){return U[G]!==O[G]})&&(e.pointsMerge||!e.pointsTransitionDuration||e.pointsTransitionDuration<0?E(O):e.tweenGroup.add(new la(U).to(O,e.pointsTransitionDuration).easing(os.Quadratic.InOut).onUpdate(E).start())),!e.pointsMerge){var I=l(C),j=I?Ml(I):0,z=!!j;N.visible=z,z&&(m.hasOwnProperty(I)||(m[I]=new ml.MeshLambertMaterial({color:yu(I),transparent:j<1,opacity:j})),N.material=m[I])}}}}),yO=function(){return{uniforms:{dashOffset:{value:0},dashSize:{value:1},gapSize:{value:0},dashTranslate:{value:0}},vertexShader:`
|
||
`.concat(ei.common,`
|
||
`).concat(ei.logdepthbuf_pars_vertex,`
|
||
|
||
uniform float dashTranslate;
|
||
|
||
attribute vec4 color;
|
||
varying vec4 vColor;
|
||
|
||
attribute float relDistance;
|
||
varying float vRelDistance;
|
||
|
||
void main() {
|
||
// pass through colors and distances
|
||
vColor = color;
|
||
vRelDistance = relDistance + dashTranslate;
|
||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
||
|
||
`).concat(ei.logdepthbuf_vertex,`
|
||
}
|
||
`),fragmentShader:`
|
||
`.concat(ei.logdepthbuf_pars_fragment,`
|
||
|
||
uniform float dashOffset;
|
||
uniform float dashSize;
|
||
uniform float gapSize;
|
||
|
||
varying vec4 vColor;
|
||
varying float vRelDistance;
|
||
|
||
void main() {
|
||
// ignore pixels in the gap
|
||
if (vRelDistance < dashOffset) discard;
|
||
if (mod(vRelDistance - dashOffset, dashSize + gapSize) > dashSize) discard;
|
||
|
||
// set px color: [r, g, b, a], interpolated between vertices
|
||
gl_FragColor = vColor;
|
||
|
||
`).concat(ei.logdepthbuf_fragment,`
|
||
}
|
||
`)}},hT=function(e){return e.uniforms.uSurfaceRadius={type:"float",value:0},e.vertexShader=(`attribute float surfaceRadius;
|
||
varying float vSurfaceRadius;
|
||
varying vec3 vPos;
|
||
`+e.vertexShader).replace("void main() {",["void main() {","vSurfaceRadius = surfaceRadius;","vPos = position;"].join(`
|
||
`)),e.fragmentShader=(`uniform float uSurfaceRadius;
|
||
varying float vSurfaceRadius;
|
||
varying vec3 vPos;
|
||
`+e.fragmentShader).replace("void main() {",["void main() {","if (length(vPos) < max(uSurfaceRadius, vSurfaceRadius)) discard;"].join(`
|
||
`)),e},Jle=function(e){return e.vertexShader=`
|
||
attribute float r;
|
||
|
||
const float PI = 3.1415926535897932384626433832795;
|
||
float toRad(in float a) {
|
||
return a * PI / 180.0;
|
||
}
|
||
|
||
vec3 Polar2Cartesian(in vec3 c) { // [lat, lng, r]
|
||
float phi = toRad(90.0 - c.x);
|
||
float theta = toRad(90.0 - c.y);
|
||
float r = c.z;
|
||
return vec3( // x,y,z
|
||
r * sin(phi) * cos(theta),
|
||
r * cos(phi),
|
||
r * sin(phi) * sin(theta)
|
||
);
|
||
}
|
||
|
||
vec2 Cartesian2Polar(in vec3 p) {
|
||
float r = sqrt(p.x * p.x + p.y * p.y + p.z * p.z);
|
||
float phi = acos(p.y / r);
|
||
float theta = atan(p.z, p.x);
|
||
return vec2( // lat,lng
|
||
90.0 - phi * 180.0 / PI,
|
||
90.0 - theta * 180.0 / PI - (theta < -PI / 2.0 ? 360.0 : 0.0)
|
||
);
|
||
}
|
||
`.concat(e.vertexShader.replace("}",`
|
||
vec3 pos = Polar2Cartesian(vec3(Cartesian2Polar(position), r));
|
||
gl_Position = projectionMatrix * modelViewMatrix * vec4(pos, 1.0);
|
||
}
|
||
`),`
|
||
`),e},YE=function(e,t){return e.onBeforeCompile=function(n){e.userData.shader=t(n)},e},eue=function(e){var t=arguments.length>1&&arguments[1]!==void 0?arguments[1]:function(r){return r};if(e.userData.shader)t(e.userData.shader.uniforms);else{var 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t;(t=e.ticker)===null||t===void 0||t.resume()},_destructor:function(e){var t;e.sharedMaterial.dispose(),(t=e.ticker)===null||t===void 0||t.dispose()}},stateInit:function(e){var t=e.tweenGroup;return{tweenGroup:t,ticker:new nue,sharedMaterial:new gl.ShaderMaterial(ki(ki({},yO()),{},{transparent:!0,blending:gl.NormalBlending}))}},init:function(e,t){Ki(e),t.scene=e,t.dataMapper=new io(e,{objBindAttr:"__threeObjArc"}).onCreateObj(function(){var n=new gl.Group;return n.__globeObjType="arc",n}),t.ticker.onTick.add(function(n,r){t.dataMapper.entries().map(function(s){var a=Ar(s,2),l=a[1];return l}).filter(function(s){return s.children.length&&s.children[0].material&&s.children[0].__dashAnimateStep}).forEach(function(s){var a=s.children[0],l=a.__dashAnimateStep*r,u=a.material.uniforms.dashTranslate.value%1e9;a.material.uniforms.dashTranslate.value=u+l})})},update:function(e){var t=Ut(e.arcStartLat),n=Ut(e.arcStartLng),r=Ut(e.arcStartAltitude),s=Ut(e.arcEndLat),a=Ut(e.arcEndLng),l=Ut(e.arcEndAltitude),u=Ut(e.arcAltitude),h=Ut(e.arcAltitudeAutoScale),m=Ut(e.arcStroke),v=Ut(e.arcColor),x=Ut(e.arcDashLength),S=Ut(e.arcDashGap),T=Ut(e.arcDashInitialGap),N=Ut(e.arcDashAnimateTime);e.dataMapper.onUpdateObj(function(U,I){var j=m(I),z=j!=null;if(!U.children.length||z!==(U.children[0].type==="Mesh")){Ki(U);var G=z?new gl.Mesh:new gl.Line(new gl.BufferGeometry);G.material=e.sharedMaterial.clone(),U.add(G)}var H=U.children[0];Object.assign(H.material.uniforms,{dashSize:{value:x(I)},gapSize:{value:S(I)},dashOffset:{value:T(I)}});var q=N(I);H.__dashAnimateStep=q>0?1e3/q:0;var V=E(v(I),e.arcCurveResolution,z?e.arcCircularResolution+1:1),Q=O(e.arcCurveResolution,z?e.arcCircularResolution+1:1,!0);H.geometry.setAttribute("color",V),H.geometry.setAttribute("relDistance",Q);var J=function(Z){var te=U.__currentTargetD=Z,de=te.stroke,Se=Gle(te,tue),Te=C(Se);z?(H.geometry&&H.geometry.dispose(),H.geometry=new gl.TubeGeometry(Te,e.arcCurveResolution,de/2,e.arcCircularResolution),H.geometry.setAttribute("color",V),H.geometry.setAttribute("relDistance",Q)):H.geometry.setFromPoints(Te.getPoints(e.arcCurveResolution))},ne={stroke:j,alt:u(I),altAutoScale:+h(I),startLat:+t(I),startLng:+n(I),startAlt:+r(I),endLat:+s(I),endLng:+a(I),endAlt:+l(I)},oe=U.__currentTargetD||Object.assign({},ne,{altAutoScale:-.001});Object.keys(ne).some(function(ie){return oe[ie]!==ne[ie]})&&(!e.arcsTransitionDuration||e.arcsTransitionDuration<0?J(ne):e.tweenGroup.add(new la(oe).to(ne,e.arcsTransitionDuration).easing(os.Quadratic.InOut).onUpdate(J).start()))}).digest(e.arcsData);function C(U){var I=U.alt,j=U.altAutoScale,z=U.startLat,G=U.startLng,H=U.startAlt,q=U.endLat,V=U.endLng,Q=U.endAlt,J=function(et){var He=Ar(et,3),Rt=He[0],Et=He[1],zt=He[2],Pt=Zo(Et,Rt,zt),We=Pt.x,ft=Pt.y,fe=Pt.z;return new gl.Vector3(We,ft,fe)},ne=[G,z],oe=[V,q],ie=I;if(ie==null&&(ie=kh(ne,oe)/2*j+Math.max(H,Q)),ie||H||Q){var Z=vM(ne,oe),te=function(et,He){return He+(He-et)*(et<He?.5:.25)},de=[.25,.75].map(function(Fe){return[].concat(ji(Z(Fe)),[te(Fe<.5?H:Q,ie)])}),Se=Ar(de,2),Te=Se[0],ae=Se[1],Me=WE(gl.CubicBezierCurve3,ji([[].concat(ne,[H]),Te,ae,[].concat(oe,[Q])].map(J)));return Me}else{var Ve=.001;return Ce.apply(void 0,ji([[].concat(ne,[Ve]),[].concat(oe,[Ve])].map(J)))}function Ce(Fe,et){var He=Fe.angleTo(et),Rt=He===0?function(){return Fe.clone()}:function(zt){return new gl.Vector3().addVectors(Fe.clone().multiplyScalar(Math.sin((1-zt)*He)),et.clone().multiplyScalar(Math.sin(zt*He))).divideScalar(Math.sin(He))},Et=new gl.Curve;return Et.getPoint=Rt,Et}}function E(U,I){var j=arguments.length>2&&arguments[2]!==void 0?arguments[2]:1,z=I+1,G;if(U instanceof Array||U instanceof Function){var H=U instanceof Array?Ec().domain(U.map(function(ie,Z){return Z/(U.length-1)})).range(U):U;G=function(Z){return 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All Rights Reserved.\r
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Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions: \r
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\r
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The above copyright and this permission notice shall be included in all copies of one or more of the Font Software typefaces.\r
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The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing the word "MgOpen", or if the modifications are accepted for inclusion in the Font Software itself by the each appointed Administrator.\r
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\r
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This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "MgOpen" name.\r
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The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself. \r
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THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. 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C=Ar(T.children,2),E=C[0],O=C[1],U=Ar(O.children,1),I=U[0],j=u(N),z=Ml(j);O.material.color.set(yu(j)),O.material.transparent=z<1,O.material.opacity=z;var G=h(N),H=v(N);!G||!x.has(H)&&(H="bottom");var q=G?+m(N)*S:1e-12;E.scale.x=E.scale.y=q;var V=+a(N)*S;if(O.geometry&&O.geometry.dispose(),O.geometry=new vl.TextGeometry(s(N),{font:e.font,size:V,depth:0,bevelEnabled:!0,bevelThickness:0,bevelSize:0,curveSegments:e.labelResolution}),I.geometry&&I.geometry.dispose(),O.geometry.computeBoundingBox(),I.geometry=WE(vl.BoxGeometry,ji(new vl.Vector3().subVectors(O.geometry.boundingBox.max,O.geometry.boundingBox.min).clampScalar(0,1/0).toArray())),H!=="right"&&O.geometry.center(),G){var Q=q+V/2;H==="right"&&(O.position.x=Q),O.position.y={right:-V/2,top:Q+V/2,bottom:-Q-V/2}[H]}var J=function(Z){var te=T.__currentTargetD=Z,de=te.lat,Se=te.lng,Te=te.alt,ae=te.rot,Me=te.scale;Object.assign(T.position,Zo(de,Se,Te)),T.lookAt(e.scene.localToWorld(new vl.Vector3(0,0,0))),T.rotateY(Math.PI),T.rotateZ(-ae*Math.PI/180),T.scale.x=T.scale.y=T.scale.z=Me},ne={lat:+t(N),lng:+n(N),alt:+r(N),rot:+l(N),scale:1},oe=T.__currentTargetD||Object.assign({},ne,{scale:1e-12});Object.keys(ne).some(function(ie){return oe[ie]!==ne[ie]})&&(!e.labelsTransitionDuration||e.labelsTransitionDuration<0?J(ne):e.tweenGroup.add(new la(oe).to(ne,e.labelsTransitionDuration).easing(os.Quadratic.InOut).onUpdate(J).start()))}).digest(e.labelsData)}}),Due=ki(ki({},window.THREE?window.THREE:{}),{},{CSS2DObject:kH}),PO=_s({props:{htmlElementsData:{default:[]},htmlLat:{default:"lat"},htmlLng:{default:"lng"},htmlAltitude:{default:0},htmlElement:{},htmlElementVisibilityModifier:{triggerUpdate:!1},htmlTransitionDuration:{default:1e3,triggerUpdate:!1},isBehindGlobe:{onChange:function(){this.updateObjVisibility()},triggerUpdate:!1}},methods:{updateObjVisibility:function(e,t){if(e.dataMapper){var n=t?[t]:e.dataMapper.entries().map(function(r){var s=Ar(r,2),a=s[1];return a}).filter(function(r){return r});n.forEach(function(r){var s=!e.isBehindGlobe||!e.isBehindGlobe(r.position);e.htmlElementVisibilityModifier?(r.visible=!0,e.htmlElementVisibilityModifier(r.element,s)):r.visible=s})}}},init:function(e,t,n){var r=n.tweenGroup;Ki(e),t.scene=e,t.tweenGroup=r,t.dataMapper=new io(e,{objBindAttr:"__threeObjHtml"}).onCreateObj(function(s){var a=Ut(t.htmlElement)(s),l=new Due.CSS2DObject(a);return l.__globeObjType="html",l})},update:function(e,t){var n=this,r=Ut(e.htmlLat),s=Ut(e.htmlLng),a=Ut(e.htmlAltitude);t.hasOwnProperty("htmlElement")&&e.dataMapper.clear(),e.dataMapper.onUpdateObj(function(l,u){var h=function(x){var S=l.__currentTargetD=x,T=S.alt,N=S.lat,C=S.lng;Object.assign(l.position,Zo(N,C,T)),n.updateObjVisibility(l)},m={lat:+r(u),lng:+s(u),alt:+a(u)};!e.htmlTransitionDuration||e.htmlTransitionDuration<0||!l.__currentTargetD?h(m):e.tweenGroup.add(new la(l.__currentTargetD).to(m,e.htmlTransitionDuration).easing(os.Quadratic.InOut).onUpdate(h).start())}).digest(e.htmlElementsData)}}),Dv=window.THREE?window.THREE:{Group:qa,Mesh:Oi,MeshLambertMaterial:Fc,SphereGeometry:bu},LO=_s({props:{objectsData:{default:[]},objectLat:{default:"lat"},objectLng:{default:"lng"},objectAltitude:{default:.01},objectFacesSurface:{default:!0},objectRotation:{},objectThreeObject:{default:new Dv.Mesh(new Dv.SphereGeometry(1,16,8),new Dv.MeshLambertMaterial({color:"#ffffaa",transparent:!0,opacity:.7}))}},init:function(e,t){Ki(e),t.scene=e,t.dataMapper=new io(e,{objBindAttr:"__threeObjObject"}).onCreateObj(function(n){var r=Ut(t.objectThreeObject)(n);t.objectThreeObject===r&&(r=r.clone());var s=new Dv.Group;return s.add(r),s.__globeObjType="object",s})},update:function(e,t){var n=Ut(e.objectLat),r=Ut(e.objectLng),s=Ut(e.objectAltitude),a=Ut(e.objectFacesSurface),l=Ut(e.objectRotation);t.hasOwnProperty("objectThreeObject")&&e.dataMapper.clear(),e.dataMapper.onUpdateObj(function(u,h){var m=+n(h),v=+r(h),x=+s(h);Object.assign(u.position,Zo(m,v,x)),a(h)?u.setRotationFromEuler(new aa(Ff(-m),Ff(v),0,"YXZ")):u.rotation.set(0,0,0);var S=u.children[0],T=l(h);T&&S.setRotationFromEuler(new aa(Ff(T.x||0),Ff(T.y||0),Ff(T.z||0)))}).digest(e.objectsData)}}),UO=_s({props:{customLayerData:{default:[]},customThreeObject:{},customThreeObjectUpdate:{triggerUpdate:!1}},init:function(e,t){Ki(e),t.scene=e,t.dataMapper=new io(e,{objBindAttr:"__threeObjCustom"}).onCreateObj(function(n){var r=Ut(t.customThreeObject)(n,ar);return r&&(t.customThreeObject===r&&(r=r.clone()),r.__globeObjType="custom"),r})},update:function(e,t){e.customThreeObjectUpdate||Ki(e.scene);var n=Ut(e.customThreeObjectUpdate);t.hasOwnProperty("customThreeObject")&&e.dataMapper.clear(),e.dataMapper.onUpdateObj(function(r,s){return n(r,s,ar)}).digest(e.customLayerData)}}),Pv=window.THREE?window.THREE:{Camera:gy,Group:qa,Vector2:bt,Vector3:me},Pue=["globeLayer","pointsLayer","arcsLayer","hexBinLayer","heatmapsLayer","polygonsLayer","hexedPolygonsLayer","pathsLayer","tilesLayer","particlesLayer","ringsLayer","labelsLayer","htmlElementsLayer","objectsLayer","customLayer"],BO=Sa("globeLayer",vO),Lue=Object.assign.apply(Object,ji(["globeImageUrl","bumpImageUrl","globeCurvatureResolution","globeTileEngineUrl","globeTileEngineMaxLevel","showGlobe","showGraticules","showAtmosphere","atmosphereColor","atmosphereAltitude"].map(function(i){return Ds({},i,BO.linkProp(i))}))),Uue=Object.assign.apply(Object,ji(["globeMaterial","globeTileEngineClearCache"].map(function(i){return Ds({},i,BO.linkMethod(i))}))),Bue=Sa("pointsLayer",_O),Oue=Object.assign.apply(Object,ji(["pointsData","pointLat","pointLng","pointColor","pointAltitude","pointRadius","pointResolution","pointsMerge","pointsTransitionDuration"].map(function(i){return Ds({},i,Bue.linkProp(i))}))),Iue=Sa("arcsLayer",xO),Fue=Object.assign.apply(Object,ji(["arcsData","arcStartLat","arcStartLng","arcStartAltitude","arcEndLat","arcEndLng","arcEndAltitude","arcColor","arcAltitude","arcAltitudeAutoScale","arcStroke","arcCurveResolution","arcCircularResolution","arcDashLength","arcDashGap","arcDashInitialGap","arcDashAnimateTime","arcsTransitionDuration"].map(function(i){return Ds({},i,Iue.linkProp(i))}))),kue=Sa("hexBinLayer",bO),zue=Object.assign.apply(Object,ji(["hexBinPointsData","hexBinPointLat","hexBinPointLng","hexBinPointWeight","hexBinResolution","hexMargin","hexTopCurvatureResolution","hexTopColor","hexSideColor","hexAltitude","hexBinMerge","hexTransitionDuration"].map(function(i){return Ds({},i,kue.linkProp(i))}))),Gue=Sa("heatmapsLayer",wO),que=Object.assign.apply(Object,ji(["heatmapsData","heatmapPoints","heatmapPointLat","heatmapPointLng","heatmapPointWeight","heatmapBandwidth","heatmapColorFn","heatmapColorSaturation","heatmapBaseAltitude","heatmapTopAltitude","heatmapsTransitionDuration"].map(function(i){return Ds({},i,Gue.linkProp(i))}))),Vue=Sa("hexedPolygonsLayer",MO),jue=Object.assign.apply(Object,ji(["hexPolygonsData","hexPolygonGeoJsonGeometry","hexPolygonColor","hexPolygonAltitude","hexPolygonResolution","hexPolygonMargin","hexPolygonUseDots","hexPolygonCurvatureResolution","hexPolygonDotResolution","hexPolygonsTransitionDuration"].map(function(i){return Ds({},i,Vue.linkProp(i))}))),Hue=Sa("polygonsLayer",TO),Wue=Object.assign.apply(Object,ji(["polygonsData","polygonGeoJsonGeometry","polygonCapColor","polygonCapMaterial","polygonSideColor","polygonSideMaterial","polygonStrokeColor","polygonAltitude","polygonCapCurvatureResolution","polygonsTransitionDuration"].map(function(i){return Ds({},i,Hue.linkProp(i))}))),$ue=Sa("pathsLayer",EO),Xue=Object.assign.apply(Object,ji(["pathsData","pathPoints","pathPointLat","pathPointLng","pathPointAlt","pathResolution","pathColor","pathStroke","pathDashLength","pathDashGap","pathDashInitialGap","pathDashAnimateTime","pathTransitionDuration"].map(function(i){return Ds({},i,$ue.linkProp(i))}))),Yue=Sa("tilesLayer",CO),Que=Object.assign.apply(Object,ji(["tilesData","tileLat","tileLng","tileAltitude","tileWidth","tileHeight","tileUseGlobeProjection","tileMaterial","tileCurvatureResolution","tilesTransitionDuration"].map(function(i){return Ds({},i,Yue.linkProp(i))}))),Kue=Sa("particlesLayer",NO),Zue=Object.assign.apply(Object,ji(["particlesData","particlesList","particleLat","particleLng","particleAltitude","particlesSize","particlesSizeAttenuation","particlesColor","particlesTexture"].map(function(i){return Ds({},i,Kue.linkProp(i))}))),Jue=Sa("ringsLayer",RO),ece=Object.assign.apply(Object,ji(["ringsData","ringLat","ringLng","ringAltitude","ringColor","ringResolution","ringMaxRadius","ringPropagationSpeed","ringRepeatPeriod"].map(function(i){return Ds({},i,Jue.linkProp(i))}))),tce=Sa("labelsLayer",DO),nce=Object.assign.apply(Object,ji(["labelsData","labelLat","labelLng","labelAltitude","labelRotation","labelText","labelSize","labelTypeFace","labelColor","labelResolution","labelIncludeDot","labelDotRadius","labelDotOrientation","labelsTransitionDuration"].map(function(i){return Ds({},i,tce.linkProp(i))}))),ice=Sa("htmlElementsLayer",PO),rce=Object.assign.apply(Object,ji(["htmlElementsData","htmlLat","htmlLng","htmlAltitude","htmlElement","htmlElementVisibilityModifier","htmlTransitionDuration"].map(function(i){return Ds({},i,ice.linkProp(i))}))),sce=Sa("objectsLayer",LO),ace=Object.assign.apply(Object,ji(["objectsData","objectLat","objectLng","objectAltitude","objectRotation","objectFacesSurface","objectThreeObject"].map(function(i){return Ds({},i,sce.linkProp(i))}))),oce=Sa("customLayer",UO),lce=Object.assign.apply(Object,ji(["customLayerData","customThreeObject","customThreeObjectUpdate"].map(function(i){return Ds({},i,oce.linkProp(i))}))),uce=_s({props:ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki({onGlobeReady:{triggerUpdate:!1},rendererSize:{default:new Pv.Vector2(window.innerWidth,window.innerHeight),onChange:function(e,t){t.pathsLayer.rendererSize(e)},triggerUpdate:!1}},Lue),Oue),Fue),zue),que),Wue),jue),Xue),Que),Zue),ece),nce),rce),ace),lce),methods:ki({getGlobeRadius:W6,getCoords:function(e){for(var t=arguments.length,n=new Array(t>1?t-1:0),r=1;r<t;r++)n[r-1]=arguments[r];return Zo.apply(void 0,n)},toGeoCoords:function(e){for(var t=arguments.length,n=new Array(t>1?t-1:0),r=1;r<t;r++)n[r-1]=arguments[r];return gO.apply(void 0,n)},setPointOfView:function(e,t){var n=t instanceof Pv.Camera?t.position:t,r=W6(),s=void 0;if(e.scene&&n){var a,l,u,h;s=function(v){a===void 0&&(a=n.clone().applyMatrix4(e.scene.matrixWorld.clone().invert())),l===void 0&&(l=a.length()),u===void 0&&(u=Math.sqrt(Math.pow(l,2)-Math.pow(r,2))),h===void 0&&(h=Math.acos(u/l));var x=a.distanceTo(v);if(x<u)return!1;var S=v.length(),T=Math.acos((Math.pow(l,2)+Math.pow(x,2)-Math.pow(S,2))/(2*l*x));return T<h}}e.layersThatNeedUpdatePov.forEach(function(m){return m.updatePov(t)}),e.layersThatNeedBehindGlobeChecker.forEach(function(m){return m.isBehindGlobe(s)})},pauseAnimation:function(e){return e.animationFrameRequestId!==null&&(cancelAnimationFrame(e.animationFrameRequestId),e.animationFrameRequestId=null),e.pausableLayers.forEach(function(t){var n;return(n=t.pauseAnimation)===null||n===void 0?void 0:n.call(t)}),this},resumeAnimation:function(e){return e.animationFrameRequestId===null&&this._animationCycle(),e.pausableLayers.forEach(function(t){var n;return(n=t.resumeAnimation)===null||n===void 0?void 0:n.call(t)}),this},_animationCycle:function(e){e.animationFrameRequestId=requestAnimationFrame(this._animationCycle),e.tweenGroup.update()},_destructor:function(e){this.pauseAnimation(),e.destructableLayers.forEach(function(t){return t._destructor()})}},Uue),stateInit:function(){var e=new wy,t={tweenGroup:e},n={globeLayer:vO(t),pointsLayer:_O(t),arcsLayer:xO(t),hexBinLayer:bO(t),heatmapsLayer:wO(t),polygonsLayer:TO(t),hexedPolygonsLayer:MO(t),pathsLayer:EO(t),tilesLayer:CO(t),particlesLayer:NO(t),ringsLayer:RO(t),labelsLayer:DO(t),htmlElementsLayer:PO(t),objectsLayer:LO(t),customLayer:UO(t)};return ki(ki({tweenGroup:e},n),{},{layersThatNeedUpdatePov:Object.values(n).filter(function(r){return r.hasOwnProperty("updatePov")}),layersThatNeedBehindGlobeChecker:Object.values(n).filter(function(r){return r.hasOwnProperty("isBehindGlobe")}),destructableLayers:Object.values(n).filter(function(r){return r.hasOwnProperty("_destructor")}),pausableLayers:Object.values(n).filter(function(r){return r.hasOwnProperty("pauseAnimation")})})},init:function(e,t,n){var r=n.animateIn,s=r===void 0?!0:r,a=n.waitForGlobeReady,l=a===void 0?!0:a;Ki(e),t.scene=e,t.scene.visible=!1,Pue.forEach(function(h){var m=new Pv.Group;t.scene.add(m),t[h](m)});var u=function(){if(s){t.scene.scale.set(1e-6,1e-6,1e-6),t.tweenGroup.add(new la({k:1e-6}).to({k:1},600).easing(os.Quadratic.Out).onUpdate(function(v){var x=v.k;return t.scene.scale.set(x,x,x)}).start());var m=new Pv.Vector3(0,1,0);t.tweenGroup.add(new la({rot:Math.PI*2}).to({rot:0},1200).easing(os.Quintic.Out).onUpdate(function(v){var x=v.rot;return t.scene.setRotationFromAxisAngle(m,x)}).start())}t.scene.visible=!0,t.onGlobeReady&&t.onGlobeReady()};l?t.globeLayer.onReady(u):u(),this._animationCycle()},update:function(e){}});function cce(i){var e=arguments.length>1&&arguments[1]!==void 0?arguments[1]:Object,t=arguments.length>2&&arguments[2]!==void 0?arguments[2]:!1,n=(function(r){function s(){var a;ex(this,s);for(var l=arguments.length,u=new Array(l),h=0;h<l;h++)u[h]=arguments[h];return a=Jy(this,s,[].concat(u)),a.__kapsuleInstance=WE(i,[].concat(ji(t?[a]:[]),u)),a}return nx(s,r),tx(s)})(e);return Object.keys(i()).forEach(function(r){return n.prototype[r]=function(){var s,a=(s=this.__kapsuleInstance)[r].apply(s,arguments);return a===this.__kapsuleInstance?this:a}}),n}var hce=window.THREE?window.THREE:{Group:qa},OO=cce(uce,hce.Group,!0);const BS={type:"change"},QE={type:"start"},KE={type:"end"},t7=1e-6,Li={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM_PAN:4},Lv=new bt,Sh=new bt,fce=new me,Uv=new me,OS=new me,LA=new hu,n7=new me,Bv=new me,IS=new me,Ov=new me;class dce extends uM{constructor(e,t=null){super(e,t),this.enabled=!0,this.screen={left:0,top:0,width:0,height:0},this.rotateSpeed=1,this.zoomSpeed=1.2,this.panSpeed=.3,this.noRotate=!1,this.noZoom=!1,this.noPan=!1,this.staticMoving=!1,this.dynamicDampingFactor=.2,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.keys=["KeyA","KeyS","KeyD"],this.mouseButtons={LEFT:Wo.ROTATE,MIDDLE:Wo.DOLLY,RIGHT:Wo.PAN},this.state=Li.NONE,this.keyState=Li.NONE,this.target=new me,this._lastPosition=new me,this._lastZoom=1,this._touchZoomDistanceStart=0,this._touchZoomDistanceEnd=0,this._lastAngle=0,this._eye=new me,this._movePrev=new bt,this._moveCurr=new bt,this._lastAxis=new me,this._zoomStart=new bt,this._zoomEnd=new bt,this._panStart=new bt,this._panEnd=new bt,this._pointers=[],this._pointerPositions={},this._onPointerMove=pce.bind(this),this._onPointerDown=Ace.bind(this),this._onPointerUp=mce.bind(this),this._onPointerCancel=gce.bind(this),this._onContextMenu=wce.bind(this),this._onMouseWheel=Sce.bind(this),this._onKeyDown=_ce.bind(this),this._onKeyUp=vce.bind(this),this._onTouchStart=Tce.bind(this),this._onTouchMove=Mce.bind(this),this._onTouchEnd=Ece.bind(this),this._onMouseDown=yce.bind(this),this._onMouseMove=xce.bind(this),this._onMouseUp=bce.bind(this),this._target0=this.target.clone(),this._position0=this.object.position.clone(),this._up0=this.object.up.clone(),this._zoom0=this.object.zoom,t!==null&&(this.connect(),this.handleResize()),this.update()}connect(){window.addEventListener("keydown",this._onKeyDown),window.addEventListener("keyup",this._onKeyUp),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerCancel),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="none"}disconnect(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp),this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerCancel),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}handleResize(){const e=this.domElement.getBoundingClientRect(),t=this.domElement.ownerDocument.documentElement;this.screen.left=e.left+window.pageXOffset-t.clientLeft,this.screen.top=e.top+window.pageYOffset-t.clientTop,this.screen.width=e.width,this.screen.height=e.height}update(){this._eye.subVectors(this.object.position,this.target),this.noRotate||this._rotateCamera(),this.noZoom||this._zoomCamera(),this.noPan||this._panCamera(),this.object.position.addVectors(this.target,this._eye),this.object.isPerspectiveCamera?(this._checkDistances(),this.object.lookAt(this.target),this._lastPosition.distanceToSquared(this.object.position)>t7&&(this.dispatchEvent(BS),this._lastPosition.copy(this.object.position))):this.object.isOrthographicCamera?(this.object.lookAt(this.target),(this._lastPosition.distanceToSquared(this.object.position)>t7||this._lastZoom!==this.object.zoom)&&(this.dispatchEvent(BS),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom)):console.warn("THREE.TrackballControls: Unsupported camera type.")}reset(){this.state=Li.NONE,this.keyState=Li.NONE,this.target.copy(this._target0),this.object.position.copy(this._position0),this.object.up.copy(this._up0),this.object.zoom=this._zoom0,this.object.updateProjectionMatrix(),this._eye.subVectors(this.object.position,this.target),this.object.lookAt(this.target),this.dispatchEvent(BS),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom}_panCamera(){if(Sh.copy(this._panEnd).sub(this._panStart),Sh.lengthSq()){if(this.object.isOrthographicCamera){const e=(this.object.right-this.object.left)/this.object.zoom/this.domElement.clientWidth,t=(this.object.top-this.object.bottom)/this.object.zoom/this.domElement.clientWidth;Sh.x*=e,Sh.y*=t}Sh.multiplyScalar(this._eye.length()*this.panSpeed),Uv.copy(this._eye).cross(this.object.up).setLength(Sh.x),Uv.add(fce.copy(this.object.up).setLength(Sh.y)),this.object.position.add(Uv),this.target.add(Uv),this.staticMoving?this._panStart.copy(this._panEnd):this._panStart.add(Sh.subVectors(this._panEnd,this._panStart).multiplyScalar(this.dynamicDampingFactor))}}_rotateCamera(){Ov.set(this._moveCurr.x-this._movePrev.x,this._moveCurr.y-this._movePrev.y,0);let e=Ov.length();e?(this._eye.copy(this.object.position).sub(this.target),n7.copy(this._eye).normalize(),Bv.copy(this.object.up).normalize(),IS.crossVectors(Bv,n7).normalize(),Bv.setLength(this._moveCurr.y-this._movePrev.y),IS.setLength(this._moveCurr.x-this._movePrev.x),Ov.copy(Bv.add(IS)),OS.crossVectors(Ov,this._eye).normalize(),e*=this.rotateSpeed,LA.setFromAxisAngle(OS,e),this._eye.applyQuaternion(LA),this.object.up.applyQuaternion(LA),this._lastAxis.copy(OS),this._lastAngle=e):!this.staticMoving&&this._lastAngle&&(this._lastAngle*=Math.sqrt(1-this.dynamicDampingFactor),this._eye.copy(this.object.position).sub(this.target),LA.setFromAxisAngle(this._lastAxis,this._lastAngle),this._eye.applyQuaternion(LA),this.object.up.applyQuaternion(LA)),this._movePrev.copy(this._moveCurr)}_zoomCamera(){let e;this.state===Li.TOUCH_ZOOM_PAN?(e=this._touchZoomDistanceStart/this._touchZoomDistanceEnd,this._touchZoomDistanceStart=this._touchZoomDistanceEnd,this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=x0.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")):(e=1+(this._zoomEnd.y-this._zoomStart.y)*this.zoomSpeed,e!==1&&e>0&&(this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=x0.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")),this.staticMoving?this._zoomStart.copy(this._zoomEnd):this._zoomStart.y+=(this._zoomEnd.y-this._zoomStart.y)*this.dynamicDampingFactor)}_getMouseOnScreen(e,t){return Lv.set((e-this.screen.left)/this.screen.width,(t-this.screen.top)/this.screen.height),Lv}_getMouseOnCircle(e,t){return Lv.set((e-this.screen.width*.5-this.screen.left)/(this.screen.width*.5),(this.screen.height+2*(this.screen.top-t))/this.screen.width),Lv}_addPointer(e){this._pointers.push(e)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;t<this._pointers.length;t++)if(this._pointers[t].pointerId==e.pointerId){this._pointers.splice(t,1);return}}_trackPointer(e){let t=this._pointerPositions[e.pointerId];t===void 0&&(t=new bt,this._pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const t=e.pointerId===this._pointers[0].pointerId?this._pointers[1]:this._pointers[0];return this._pointerPositions[t.pointerId]}_checkDistances(){(!this.noZoom||!this.noPan)&&(this._eye.lengthSq()>this.maxDistance*this.maxDistance&&(this.object.position.addVectors(this.target,this._eye.setLength(this.maxDistance)),this._zoomStart.copy(this._zoomEnd)),this._eye.lengthSq()<this.minDistance*this.minDistance&&(this.object.position.addVectors(this.target,this._eye.setLength(this.minDistance)),this._zoomStart.copy(this._zoomEnd)))}}function Ace(i){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(i.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),this._addPointer(i),i.pointerType==="touch"?this._onTouchStart(i):this._onMouseDown(i))}function pce(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchMove(i):this._onMouseMove(i))}function mce(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchEnd(i):this._onMouseUp(),this._removePointer(i),this._pointers.length===0&&(this.domElement.releasePointerCapture(i.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp)))}function gce(i){this._removePointer(i)}function vce(){this.enabled!==!1&&(this.keyState=Li.NONE,window.addEventListener("keydown",this._onKeyDown))}function _ce(i){this.enabled!==!1&&(window.removeEventListener("keydown",this._onKeyDown),this.keyState===Li.NONE&&(i.code===this.keys[Li.ROTATE]&&!this.noRotate?this.keyState=Li.ROTATE:i.code===this.keys[Li.ZOOM]&&!this.noZoom?this.keyState=Li.ZOOM:i.code===this.keys[Li.PAN]&&!this.noPan&&(this.keyState=Li.PAN)))}function yce(i){let e;switch(i.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Wo.DOLLY:this.state=Li.ZOOM;break;case Wo.ROTATE:this.state=Li.ROTATE;break;case Wo.PAN:this.state=Li.PAN;break;default:this.state=Li.NONE}const t=this.keyState!==Li.NONE?this.keyState:this.state;t===Li.ROTATE&&!this.noRotate?(this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY)),this._movePrev.copy(this._moveCurr)):t===Li.ZOOM&&!this.noZoom?(this._zoomStart.copy(this._getMouseOnScreen(i.pageX,i.pageY)),this._zoomEnd.copy(this._zoomStart)):t===Li.PAN&&!this.noPan&&(this._panStart.copy(this._getMouseOnScreen(i.pageX,i.pageY)),this._panEnd.copy(this._panStart)),this.dispatchEvent(QE)}function xce(i){const e=this.keyState!==Li.NONE?this.keyState:this.state;e===Li.ROTATE&&!this.noRotate?(this._movePrev.copy(this._moveCurr),this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY))):e===Li.ZOOM&&!this.noZoom?this._zoomEnd.copy(this._getMouseOnScreen(i.pageX,i.pageY)):e===Li.PAN&&!this.noPan&&this._panEnd.copy(this._getMouseOnScreen(i.pageX,i.pageY))}function bce(){this.state=Li.NONE,this.dispatchEvent(KE)}function Sce(i){if(this.enabled!==!1&&this.noZoom!==!0){switch(i.preventDefault(),i.deltaMode){case 2:this._zoomStart.y-=i.deltaY*.025;break;case 1:this._zoomStart.y-=i.deltaY*.01;break;default:this._zoomStart.y-=i.deltaY*25e-5;break}this.dispatchEvent(QE),this.dispatchEvent(KE)}}function wce(i){this.enabled!==!1&&i.preventDefault()}function Tce(i){switch(this._trackPointer(i),this._pointers.length){case 1:this.state=Li.TOUCH_ROTATE,this._moveCurr.copy(this._getMouseOnCircle(this._pointers[0].pageX,this._pointers[0].pageY)),this._movePrev.copy(this._moveCurr);break;default:this.state=Li.TOUCH_ZOOM_PAN;const e=this._pointers[0].pageX-this._pointers[1].pageX,t=this._pointers[0].pageY-this._pointers[1].pageY;this._touchZoomDistanceEnd=this._touchZoomDistanceStart=Math.sqrt(e*e+t*t);const n=(this._pointers[0].pageX+this._pointers[1].pageX)/2,r=(this._pointers[0].pageY+this._pointers[1].pageY)/2;this._panStart.copy(this._getMouseOnScreen(n,r)),this._panEnd.copy(this._panStart);break}this.dispatchEvent(QE)}function Mce(i){switch(this._trackPointer(i),this._pointers.length){case 1:this._movePrev.copy(this._moveCurr),this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY));break;default:const e=this._getSecondPointerPosition(i),t=i.pageX-e.x,n=i.pageY-e.y;this._touchZoomDistanceEnd=Math.sqrt(t*t+n*n);const r=(i.pageX+e.x)/2,s=(i.pageY+e.y)/2;this._panEnd.copy(this._getMouseOnScreen(r,s));break}}function Ece(i){switch(this._pointers.length){case 0:this.state=Li.NONE;break;case 1:this.state=Li.TOUCH_ROTATE,this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY)),this._movePrev.copy(this._moveCurr);break;case 2:this.state=Li.TOUCH_ZOOM_PAN;for(let e=0;e<this._pointers.length;e++)if(this._pointers[e].pointerId!==i.pointerId){const t=this._pointerPositions[this._pointers[e].pointerId];this._moveCurr.copy(this._getMouseOnCircle(t.x,t.y)),this._movePrev.copy(this._moveCurr);break}break}this.dispatchEvent(KE)}const i7={type:"change"},ZE={type:"start"},IO={type:"end"},Iv=new Ug,r7=new jl,Cce=Math.cos(70*x0.DEG2RAD),ds=new me,Ba=2*Math.PI,Qi={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},FS=1e-6;class Nce extends uM{constructor(e,t=null){super(e,t),this.state=Qi.NONE,this.enabled=!0,this.target=new me,this.cursor=new me,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Wo.ROTATE,MIDDLE:Wo.DOLLY,RIGHT:Wo.PAN},this.touches={ONE:OA.ROTATE,TWO:OA.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new me,this._lastQuaternion=new hu,this._lastTargetPosition=new me,this._quat=new hu().setFromUnitVectors(e.up,new me(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new PN,this._sphericalDelta=new PN,this._scale=1,this._panOffset=new me,this._rotateStart=new bt,this._rotateEnd=new bt,this._rotateDelta=new bt,this._panStart=new bt,this._panEnd=new bt,this._panDelta=new bt,this._dollyStart=new bt,this._dollyEnd=new bt,this._dollyDelta=new bt,this._dollyDirection=new me,this._mouse=new bt,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=Dce.bind(this),this._onPointerDown=Rce.bind(this),this._onPointerUp=Pce.bind(this),this._onContextMenu=kce.bind(this),this._onMouseWheel=Bce.bind(this),this._onKeyDown=Oce.bind(this),this._onTouchStart=Ice.bind(this),this._onTouchMove=Fce.bind(this),this._onMouseDown=Lce.bind(this),this._onMouseMove=Uce.bind(this),this._interceptControlDown=zce.bind(this),this._interceptControlUp=Gce.bind(this),this.domElement!==null&&this.connect(),this.update()}connect(){this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(i7),this.update(),this.state=Qi.NONE}update(e=null){const t=this.object.position;ds.copy(t).sub(this.target),ds.applyQuaternion(this._quat),this._spherical.setFromVector3(ds),this.autoRotate&&this.state===Qi.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let n=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(n)&&isFinite(r)&&(n<-Math.PI?n+=Ba:n>Math.PI&&(n-=Ba),r<-Math.PI?r+=Ba:r>Math.PI&&(r-=Ba),n<=r?this._spherical.theta=Math.max(n,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(n+r)/2?Math.max(n,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let s=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const a=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),s=a!=this._spherical.radius}if(ds.setFromSpherical(this._spherical),ds.applyQuaternion(this._quatInverse),t.copy(this.target).add(ds),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let a=null;if(this.object.isPerspectiveCamera){const l=ds.length();a=this._clampDistance(l*this._scale);const u=l-a;this.object.position.addScaledVector(this._dollyDirection,u),this.object.updateMatrixWorld(),s=!!u}else if(this.object.isOrthographicCamera){const l=new me(this._mouse.x,this._mouse.y,0);l.unproject(this.object);const u=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),s=u!==this.object.zoom;const h=new me(this._mouse.x,this._mouse.y,0);h.unproject(this.object),this.object.position.sub(h).add(l),this.object.updateMatrixWorld(),a=ds.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;a!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(a).add(this.object.position):(Iv.origin.copy(this.object.position),Iv.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Iv.direction))<Cce?this.object.lookAt(this.target):(r7.setFromNormalAndCoplanarPoint(this.object.up,this.target),Iv.intersectPlane(r7,this.target))))}else if(this.object.isOrthographicCamera){const a=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),a!==this.object.zoom&&(this.object.updateProjectionMatrix(),s=!0)}return this._scale=1,this._performCursorZoom=!1,s||this._lastPosition.distanceToSquared(this.object.position)>FS||8*(1-this._lastQuaternion.dot(this.object.quaternion))>FS||this._lastTargetPosition.distanceToSquared(this.target)>FS?(this.dispatchEvent(i7),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?Ba/60*this.autoRotateSpeed*e:Ba/60/60*this.autoRotateSpeed}_getZoomScale(e){const t=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*t)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,t){ds.setFromMatrixColumn(t,0),ds.multiplyScalar(-e),this._panOffset.add(ds)}_panUp(e,t){this.screenSpacePanning===!0?ds.setFromMatrixColumn(t,1):(ds.setFromMatrixColumn(t,0),ds.crossVectors(this.object.up,ds)),ds.multiplyScalar(e),this._panOffset.add(ds)}_pan(e,t){const n=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;ds.copy(r).sub(this.target);let s=ds.length();s*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*s/n.clientHeight,this.object.matrix),this._panUp(2*t*s/n.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this._panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,t){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const n=this.domElement.getBoundingClientRect(),r=e-n.left,s=t-n.top,a=n.width,l=n.height;this._mouse.x=r/a*2-1,this._mouse.y=-(s/l)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(Ba*this._rotateDelta.x/t.clientHeight),this._rotateUp(Ba*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let t=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(Ba*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),t=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-Ba*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),t=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(Ba*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),t=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-Ba*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),t=!0;break}t&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._rotateStart.set(n,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panStart.set(n,r)}}_handleTouchStartDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,s=Math.sqrt(n*n+r*r);this._dollyStart.set(0,s)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),r=.5*(e.pageX+n.x),s=.5*(e.pageY+n.y);this._rotateEnd.set(r,s)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(Ba*this._rotateDelta.x/t.clientHeight),this._rotateUp(Ba*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panEnd.set(n,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,s=Math.sqrt(n*n+r*r);this._dollyEnd.set(0,s),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const a=(e.pageX+t.x)*.5,l=(e.pageY+t.y)*.5;this._updateZoomParameters(a,l)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId){this._pointers.splice(t,1);return}}_isTrackingPointer(e){for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId)return!0;return!1}_trackPointer(e){let t=this._pointerPositions[e.pointerId];t===void 0&&(t=new bt,this._pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const t=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[t]}_customWheelEvent(e){const t=e.deltaMode,n={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(t){case 1:n.deltaY*=16;break;case 2:n.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(n.deltaY*=10),n}}function Rce(i){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(i.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(i)&&(this._addPointer(i),i.pointerType==="touch"?this._onTouchStart(i):this._onMouseDown(i)))}function Dce(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchMove(i):this._onMouseMove(i))}function Pce(i){switch(this._removePointer(i),this._pointers.length){case 0:this.domElement.releasePointerCapture(i.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(IO),this.state=Qi.NONE;break;case 1:const e=this._pointers[0],t=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:t.x,pageY:t.y});break}}function Lce(i){let e;switch(i.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Wo.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(i),this.state=Qi.DOLLY;break;case Wo.ROTATE:if(i.ctrlKey||i.metaKey||i.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(i),this.state=Qi.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(i),this.state=Qi.ROTATE}break;case Wo.PAN:if(i.ctrlKey||i.metaKey||i.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(i),this.state=Qi.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(i),this.state=Qi.PAN}break;default:this.state=Qi.NONE}this.state!==Qi.NONE&&this.dispatchEvent(ZE)}function Uce(i){switch(this.state){case Qi.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(i);break;case Qi.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(i);break;case Qi.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(i);break}}function Bce(i){this.enabled===!1||this.enableZoom===!1||this.state!==Qi.NONE||(i.preventDefault(),this.dispatchEvent(ZE),this._handleMouseWheel(this._customWheelEvent(i)),this.dispatchEvent(IO))}function Oce(i){this.enabled!==!1&&this._handleKeyDown(i)}function Ice(i){switch(this._trackPointer(i),this._pointers.length){case 1:switch(this.touches.ONE){case OA.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(i),this.state=Qi.TOUCH_ROTATE;break;case OA.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(i),this.state=Qi.TOUCH_PAN;break;default:this.state=Qi.NONE}break;case 2:switch(this.touches.TWO){case OA.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(i),this.state=Qi.TOUCH_DOLLY_PAN;break;case OA.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(i),this.state=Qi.TOUCH_DOLLY_ROTATE;break;default:this.state=Qi.NONE}break;default:this.state=Qi.NONE}this.state!==Qi.NONE&&this.dispatchEvent(ZE)}function Fce(i){switch(this._trackPointer(i),this.state){case Qi.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(i),this.update();break;case Qi.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(i),this.update();break;case Qi.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(i),this.update();break;case Qi.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(i),this.update();break;default:this.state=Qi.NONE}}function kce(i){this.enabled!==!1&&i.preventDefault()}function zce(i){i.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Gce(i){i.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}const qce={type:"change"},s7=1e-6,a7=new hu;class Vce extends uM{constructor(e,t=null){super(e,t),this.movementSpeed=1,this.rollSpeed=.005,this.dragToLook=!1,this.autoForward=!1,this._moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0},this._moveVector=new me(0,0,0),this._rotationVector=new me(0,0,0),this._lastQuaternion=new hu,this._lastPosition=new me,this._status=0,this._onKeyDown=jce.bind(this),this._onKeyUp=Hce.bind(this),this._onPointerMove=$ce.bind(this),this._onPointerDown=Wce.bind(this),this._onPointerUp=Xce.bind(this),this._onPointerCancel=Yce.bind(this),this._onContextMenu=Qce.bind(this),t!==null&&this.connect()}connect(){window.addEventListener("keydown",this._onKeyDown),window.addEventListener("keyup",this._onKeyUp),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointerup",this._onPointerUp),this.domElement.addEventListener("pointercancel",this._onPointerCancel),this.domElement.addEventListener("contextmenu",this._onContextMenu)}disconnect(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerCancel),this.domElement.removeEventListener("contextmenu",this._onContextMenu)}dispose(){this.disconnect()}update(e){if(this.enabled===!1)return;const t=this.object,n=e*this.movementSpeed,r=e*this.rollSpeed;t.translateX(this._moveVector.x*n),t.translateY(this._moveVector.y*n),t.translateZ(this._moveVector.z*n),a7.set(this._rotationVector.x*r,this._rotationVector.y*r,this._rotationVector.z*r,1).normalize(),t.quaternion.multiply(a7),(this._lastPosition.distanceToSquared(t.position)>s7||8*(1-this._lastQuaternion.dot(t.quaternion))>s7)&&(this.dispatchEvent(qce),this._lastQuaternion.copy(t.quaternion),this._lastPosition.copy(t.position))}_updateMovementVector(){const e=this._moveState.forward||this.autoForward&&!this._moveState.back?1:0;this._moveVector.x=-this._moveState.left+this._moveState.right,this._moveVector.y=-this._moveState.down+this._moveState.up,this._moveVector.z=-e+this._moveState.back}_updateRotationVector(){this._rotationVector.x=-this._moveState.pitchDown+this._moveState.pitchUp,this._rotationVector.y=-this._moveState.yawRight+this._moveState.yawLeft,this._rotationVector.z=-this._moveState.rollRight+this._moveState.rollLeft}_getContainerDimensions(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}}}function jce(i){if(!(i.altKey||this.enabled===!1)){switch(i.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=.1;break;case"KeyW":this._moveState.forward=1;break;case"KeyS":this._moveState.back=1;break;case"KeyA":this._moveState.left=1;break;case"KeyD":this._moveState.right=1;break;case"KeyR":this._moveState.up=1;break;case"KeyF":this._moveState.down=1;break;case"ArrowUp":this._moveState.pitchUp=1;break;case"ArrowDown":this._moveState.pitchDown=1;break;case"ArrowLeft":this._moveState.yawLeft=1;break;case"ArrowRight":this._moveState.yawRight=1;break;case"KeyQ":this._moveState.rollLeft=1;break;case"KeyE":this._moveState.rollRight=1;break}this._updateMovementVector(),this._updateRotationVector()}}function Hce(i){if(this.enabled!==!1){switch(i.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=1;break;case"KeyW":this._moveState.forward=0;break;case"KeyS":this._moveState.back=0;break;case"KeyA":this._moveState.left=0;break;case"KeyD":this._moveState.right=0;break;case"KeyR":this._moveState.up=0;break;case"KeyF":this._moveState.down=0;break;case"ArrowUp":this._moveState.pitchUp=0;break;case"ArrowDown":this._moveState.pitchDown=0;break;case"ArrowLeft":this._moveState.yawLeft=0;break;case"ArrowRight":this._moveState.yawRight=0;break;case"KeyQ":this._moveState.rollLeft=0;break;case"KeyE":this._moveState.rollRight=0;break}this._updateMovementVector(),this._updateRotationVector()}}function Wce(i){if(this.enabled!==!1)if(this.dragToLook)this._status++;else{switch(i.button){case 0:this._moveState.forward=1;break;case 2:this._moveState.back=1;break}this._updateMovementVector()}}function $ce(i){if(this.enabled!==!1&&(!this.dragToLook||this._status>0)){const e=this._getContainerDimensions(),t=e.size[0]/2,n=e.size[1]/2;this._moveState.yawLeft=-(i.pageX-e.offset[0]-t)/t,this._moveState.pitchDown=(i.pageY-e.offset[1]-n)/n,this._updateRotationVector()}}function Xce(i){if(this.enabled!==!1){if(this.dragToLook)this._status--,this._moveState.yawLeft=this._moveState.pitchDown=0;else{switch(i.button){case 0:this._moveState.forward=0;break;case 2:this._moveState.back=0;break}this._updateMovementVector()}this._updateRotationVector()}}function Yce(){this.enabled!==!1&&(this.dragToLook?(this._status=0,this._moveState.yawLeft=this._moveState.pitchDown=0):(this._moveState.forward=0,this._moveState.back=0,this._updateMovementVector()),this._updateRotationVector())}function Qce(i){this.enabled!==!1&&i.preventDefault()}const Kce={name:"CopyShader",uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
|
||
|
||
varying vec2 vUv;
|
||
|
||
void main() {
|
||
|
||
vUv = uv;
|
||
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
||
|
||
}`,fragmentShader:`
|
||
|
||
uniform float opacity;
|
||
|
||
uniform sampler2D tDiffuse;
|
||
|
||
varying vec2 vUv;
|
||
|
||
void main() {
|
||
|
||
vec4 texel = texture2D( tDiffuse, vUv );
|
||
gl_FragColor = opacity * texel;
|
||
|
||
|
||
}`};class ix{constructor(){this.isPass=!0,this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}const Zce=new Ig(-1,1,1,-1,0,1);class Jce extends Hi{constructor(){super(),this.setAttribute("position",new Si([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new Si([0,2,0,0,2,0],2))}}const ehe=new Jce;class the{constructor(e){this._mesh=new Oi(ehe,e)}dispose(){this._mesh.geometry.dispose()}render(e){e.render(this._mesh,Zce)}get material(){return this._mesh.material}set material(e){this._mesh.material=e}}class nhe extends ix{constructor(e,t){super(),this.textureID=t!==void 0?t:"tDiffuse",e instanceof Qa?(this.uniforms=e.uniforms,this.material=e):e&&(this.uniforms=my.clone(e.uniforms),this.material=new Qa({name:e.name!==void 0?e.name:"unspecified",defines:Object.assign({},e.defines),uniforms:this.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader})),this.fsQuad=new the(this.material)}render(e,t,n){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=n.texture),this.fsQuad.material=this.material,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this.fsQuad.render(e))}dispose(){this.material.dispose(),this.fsQuad.dispose()}}class o7 extends ix{constructor(e,t){super(),this.scene=e,this.camera=t,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(e,t,n){const r=e.getContext(),s=e.state;s.buffers.color.setMask(!1),s.buffers.depth.setMask(!1),s.buffers.color.setLocked(!0),s.buffers.depth.setLocked(!0);let a,l;this.inverse?(a=0,l=1):(a=1,l=0),s.buffers.stencil.setTest(!0),s.buffers.stencil.setOp(r.REPLACE,r.REPLACE,r.REPLACE),s.buffers.stencil.setFunc(r.ALWAYS,a,4294967295),s.buffers.stencil.setClear(l),s.buffers.stencil.setLocked(!0),e.setRenderTarget(n),this.clear&&e.clear(),e.render(this.scene,this.camera),e.setRenderTarget(t),this.clear&&e.clear(),e.render(this.scene,this.camera),s.buffers.color.setLocked(!1),s.buffers.depth.setLocked(!1),s.buffers.color.setMask(!0),s.buffers.depth.setMask(!0),s.buffers.stencil.setLocked(!1),s.buffers.stencil.setFunc(r.EQUAL,1,4294967295),s.buffers.stencil.setOp(r.KEEP,r.KEEP,r.KEEP),s.buffers.stencil.setLocked(!0)}}class ihe extends ix{constructor(){super(),this.needsSwap=!1}render(e){e.state.buffers.stencil.setLocked(!1),e.state.buffers.stencil.setTest(!1)}}class rhe{constructor(e,t){if(this.renderer=e,this._pixelRatio=e.getPixelRatio(),t===void 0){const n=e.getSize(new bt);this._width=n.width,this._height=n.height,t=new Fh(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Gs}),t.texture.name="EffectComposer.rt1"}else this._width=t.width,this._height=t.height;this.renderTarget1=t,this.renderTarget2=t.clone(),this.renderTarget2.texture.name="EffectComposer.rt2",this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2,this.renderToScreen=!0,this.passes=[],this.copyPass=new nhe(Kce),this.copyPass.material.blending=$a,this.clock=new hD}swapBuffers(){const e=this.readBuffer;this.readBuffer=this.writeBuffer,this.writeBuffer=e}addPass(e){this.passes.push(e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}insertPass(e,t){this.passes.splice(t,0,e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}removePass(e){const t=this.passes.indexOf(e);t!==-1&&this.passes.splice(t,1)}isLastEnabledPass(e){for(let t=e+1;t<this.passes.length;t++)if(this.passes[t].enabled)return!1;return!0}render(e){e===void 0&&(e=this.clock.getDelta());const t=this.renderer.getRenderTarget();let n=!1;for(let r=0,s=this.passes.length;r<s;r++){const a=this.passes[r];if(a.enabled!==!1){if(a.renderToScreen=this.renderToScreen&&this.isLastEnabledPass(r),a.render(this.renderer,this.writeBuffer,this.readBuffer,e,n),a.needsSwap){if(n){const l=this.renderer.getContext(),u=this.renderer.state.buffers.stencil;u.setFunc(l.NOTEQUAL,1,4294967295),this.copyPass.render(this.renderer,this.writeBuffer,this.readBuffer,e),u.setFunc(l.EQUAL,1,4294967295)}this.swapBuffers()}o7!==void 0&&(a instanceof o7?n=!0:a instanceof ihe&&(n=!1))}}this.renderer.setRenderTarget(t)}reset(e){if(e===void 0){const t=this.renderer.getSize(new bt);this._pixelRatio=this.renderer.getPixelRatio(),this._width=t.width,this._height=t.height,e=this.renderTarget1.clone(),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.renderTarget1=e,this.renderTarget2=e.clone(),this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2}setSize(e,t){this._width=e,this._height=t;const n=this._width*this._pixelRatio,r=this._height*this._pixelRatio;this.renderTarget1.setSize(n,r),this.renderTarget2.setSize(n,r);for(let s=0;s<this.passes.length;s++)this.passes[s].setSize(n,r)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.copyPass.dispose()}}class she extends ix{constructor(e,t,n=null,r=null,s=null){super(),this.scene=e,this.camera=t,this.overrideMaterial=n,this.clearColor=r,this.clearAlpha=s,this.clear=!0,this.clearDepth=!1,this.needsSwap=!1,this._oldClearColor=new cn}render(e,t,n){const r=e.autoClear;e.autoClear=!1;let s,a;this.overrideMaterial!==null&&(a=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),this.clearColor!==null&&(e.getClearColor(this._oldClearColor),e.setClearColor(this.clearColor,e.getClearAlpha())),this.clearAlpha!==null&&(s=e.getClearAlpha(),e.setClearAlpha(this.clearAlpha)),this.clearDepth==!0&&e.clearDepth(),e.setRenderTarget(this.renderToScreen?null:n),this.clear===!0&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),e.render(this.scene,this.camera),this.clearColor!==null&&e.setClearColor(this._oldClearColor),this.clearAlpha!==null&&e.setClearAlpha(s),this.overrideMaterial!==null&&(this.scene.overrideMaterial=a),e.autoClear=r}}function eo(){return eo=Object.assign?Object.assign.bind():function(i){for(var e=1;e<arguments.length;e++){var t=arguments[e];for(var n in t)({}).hasOwnProperty.call(t,n)&&(i[n]=t[n])}return i},eo.apply(null,arguments)}function ahe(i){if(i===void 0)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return i}function Rg(i,e){return Rg=Object.setPrototypeOf?Object.setPrototypeOf.bind():function(t,n){return t.__proto__=n,t},Rg(i,e)}function ohe(i,e){i.prototype=Object.create(e.prototype),i.prototype.constructor=i,Rg(i,e)}function fT(i){return fT=Object.setPrototypeOf?Object.getPrototypeOf.bind():function(e){return e.__proto__||Object.getPrototypeOf(e)},fT(i)}function lhe(i){try{return Function.toString.call(i).indexOf("[native code]")!==-1}catch{return typeof i=="function"}}function FO(){try{var i=!Boolean.prototype.valueOf.call(Reflect.construct(Boolean,[],function(){}))}catch{}return(FO=function(){return!!i})()}function uhe(i,e,t){if(FO())return 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