Each plugin now uses its own @discordjs/voice group:
- Radio: group='radio'
- Soundboard: group='soundboard'
This prevents joinVoiceChannel from one bot overwriting the
other bot's connection. Both bots can now play simultaneously
in the same voice channel. Removed claimVoice system (not needed
with separate bots).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Each plugin gets its own Discord client and token:
- DISCORD_TOKEN_JUKEBOX (fallback: DISCORD_TOKEN) → Soundboard
- DISCORD_TOKEN_RADIO → Radio
discord.ts: factory createClient() instead of singleton
plugin.ts: per-plugin context storage via registerPlugin(p, ctx)
index.ts: creates/logins/shutdowns multiple bots independently
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Plugins now claim voice per guild via claimVoice(). When soundboard
plays a sound, radio's cleanup runs automatically (kills ffmpeg,
broadcasts SSE stop event). Fixes stale "now playing" UI on tab switch.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Search API: read title/subtitle/url from _source.page (nested)
- Channel click: extract correct ID from URL (last segment)
- Replace earth texture with higher-res 4096x2048 original
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Server: inlineVolume on AudioResource, POST /api/radio/volume endpoint
- Volume persisted per guild, broadcast via SSE to all clients
- Frontend: volume slider in bottom bar with debounced API calls
- Volume icon changes based on level (muted/low/normal)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Jukebox has @snazzah/davey (Discord Audio Video Encryption) and ws
(WebSocket) as dependencies which were missing from the Gaming Hub.
Without davey, voice connections get stuck at 'signalling' because
Discord's voice servers require DAVE negotiation in @discordjs/voice 0.19.
Also removed unused prism-media (covered by @discordjs/opus).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Listen for state transitions and errors immediately after joinVoiceChannel,
not just after ensureConnectionReady succeeds. This will show if the
connection transitions at all internally or stays stuck at signalling.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Previous wrapper intercepted wrong methods (library→adapter vs adapter→library).
Now correctly wraps:
- sendPayload (adapter→gateway): logs op code and return value
- onVoiceServerUpdate/onVoiceStateUpdate (gateway→library): logs incoming events
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Logs sendPayload calls (op code, result), onVoiceServerUpdate
and onVoiceStateUpdate to identify why connection stays at signalling.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Log voice state transitions (Signalling → Connecting → Ready etc.)
- Log play requests with sound name, guild, channel, file path
- Log connection creation, rejoin attempts, and failures
- Log AudioPlayer state changes and errors
- All prefixed with [Soundboard] for easy filtering
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- await sodium.ready + nacl preload (same as original jukebox)
- Add generateDependencyReport() for debugging
- Add type declarations for libsodium-wrappers and tweetnacl
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Only request Guilds + GuildVoiceStates. GuildMembers, GuildPresences
and MessageContent are privileged and require manual portal activation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add ADMIN_PWD and ALLOWED_GUILD_IDS env vars to config
- Extend PluginContext with adminPwd and allowedGuildIds
- Add adminAuth and guildFilter middleware for plugins
- Add /api/admin/login endpoint
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Change SPA fallback from app.get('*') to app.get('/{*splat}')
as Express 5 uses path-to-regexp v8+ which requires named splat.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Radio Garden API Client (30K+ Orte, Sender-Suche, Stream-URL Auflösung)
- Discord Voice Streaming via ffmpeg (PCM Pipeline)
- Interactive 3D Globe (globe.gl) mit allen Radiosender-Standorten
- Sender-Panel mit Play/Stop/Favoriten
- Live-Suche nach Sendern und Städten
- Now-Playing Bar mit Equalizer-Animation
- Guild/Voice-Channel Auswahl
- SSE Broadcasting für Live-Updates
- Favoriten-System mit Persistenz
- Responsive Design (Mobile/Tablet/Desktop)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>