Buffer 384 KB of PCM data (~2 seconds at 48kHz stereo) via PassThrough
stream before starting Discord playback. Falls back to immediate start
after 3s timeout for slow streams. Cleanup integrated into stopAudio.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Instead of destroying and recreating the voice connection on every
station change, now checks if the bot is already in the target channel.
If same channel: only stops ffmpeg/player, spawns new stream, reuses
the existing connection (no reconnect flicker).
If different channel: full disconnect + reconnect as before.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Globe was black because Radio Garden CDN (rg-tiles.b-cdn.net) returns
403 without Referer: radio.garden header. Added server-side tile proxy
/api/radio/tile/:z/:x/:y with in-memory cache (max 500 tiles).
- Added radio_voicestats SSE broadcast (every 5s) with voice ping,
gateway ping, status, channel name, and connected-since timestamp.
- Added clickable "Verbunden" connection indicator in RadioTab bottom
bar with live ping display and connection details modal (matching
soundboard's existing modal pattern).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Each plugin now uses its own @discordjs/voice group:
- Radio: group='radio'
- Soundboard: group='soundboard'
This prevents joinVoiceChannel from one bot overwriting the
other bot's connection. Both bots can now play simultaneously
in the same voice channel. Removed claimVoice system (not needed
with separate bots).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Plugins now claim voice per guild via claimVoice(). When soundboard
plays a sound, radio's cleanup runs automatically (kills ffmpeg,
broadcasts SSE stop event). Fixes stale "now playing" UI on tab switch.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Search API: read title/subtitle/url from _source.page (nested)
- Channel click: extract correct ID from URL (last segment)
- Replace earth texture with higher-res 4096x2048 original
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Server: inlineVolume on AudioResource, POST /api/radio/volume endpoint
- Volume persisted per guild, broadcast via SSE to all clients
- Frontend: volume slider in bottom bar with debounced API calls
- Volume icon changes based on level (muted/low/normal)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Radio Garden API Client (30K+ Orte, Sender-Suche, Stream-URL Auflösung)
- Discord Voice Streaming via ffmpeg (PCM Pipeline)
- Interactive 3D Globe (globe.gl) mit allen Radiosender-Standorten
- Sender-Panel mit Play/Stop/Favoriten
- Live-Suche nach Sendern und Städten
- Now-Playing Bar mit Equalizer-Animation
- Guild/Voice-Channel Auswahl
- SSE Broadcasting für Live-Updates
- Favoriten-System mit Persistenz
- Responsive Design (Mobile/Tablet/Desktop)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>