gaming-hub/electron/preload.js

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const { contextBridge, ipcRenderer } = require('electron');
contextBridge.exposeInMainWorld('electronAPI', {
isElectron: true,
version: '1.5.0',
onUpdateAvailable: (callback) => ipcRenderer.on('update-available', callback),
onUpdateReady: (callback) => ipcRenderer.on('update-ready', callback),
onUpdateNotAvailable: (callback) => ipcRenderer.on('update-not-available', callback),
onUpdateError: (callback) => ipcRenderer.on('update-error', (_e, msg) => callback(msg)),
checkForUpdates: () => ipcRenderer.send('check-for-updates'),
installUpdate: () => ipcRenderer.send('install-update'),
setStreaming: (active) => ipcRenderer.send('streaming-status', active),
});