gaming-hub/electron/preload.js

15 lines
795 B
JavaScript
Raw Normal View History

const { contextBridge, ipcRenderer } = require('electron');
contextBridge.exposeInMainWorld('electronAPI', {
isElectron: true,
// Version comes from main process (reads package.json via app.getVersion())
version: ipcRenderer.sendSync('get-app-version'),
onUpdateAvailable: (callback) => ipcRenderer.on('update-available', callback),
onUpdateReady: (callback) => ipcRenderer.on('update-ready', callback),
onUpdateNotAvailable: (callback) => ipcRenderer.on('update-not-available', callback),
onUpdateError: (callback) => ipcRenderer.on('update-error', (_e, msg) => callback(msg)),
checkForUpdates: () => ipcRenderer.send('check-for-updates'),
installUpdate: () => ipcRenderer.send('install-update'),
setStreaming: (active) => ipcRenderer.send('streaming-status', active),
});