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i;case Uint32Array:return i/4294967295;case Uint16Array:return i/65535;case Uint8Array:return i/255;case Int32Array:return Math.max(i/2147483647,-1);case Int16Array:return Math.max(i/32767,-1);case Int8Array:return Math.max(i/127,-1);default:throw new Error("Invalid component type.")}}function oi(i,e){switch(e.constructor){case Float32Array:return i;case Uint32Array:return Math.round(i*4294967295);case Uint16Array:return Math.round(i*65535);case Uint8Array:return Math.round(i*255);case Int32Array:return Math.round(i*2147483647);case Int16Array:return Math.round(i*32767);case Int8Array:return Math.round(i*127);default:throw new Error("Invalid component type.")}}const x0={DEG2RAD:Tm,RAD2DEG:y0,generateUUID:nu,clamp:ri,euclideanModulo:$T,mapLinear:fk,inverseLerp:dk,lerp:Mm,damp:Ak,pingpong:pk,smoothstep:mk,smootherstep:gk,randInt:vk,randFloat:_k,randFloatSpread:yk,seededRandom:xk,degToRad:bk,radToDeg:Sk,isPowerOfTwo:wk,ceilPowerOfTwo:Tk,floorPowerOfTwo:Mk,setQuaternionFromProperEuler:Ek,normalize:oi,denormalize:ba};class bt{constructor(e=0,t=0){bt.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,n=this.y,r=e.elements;return this.x=r[0]*t+r[3]*n+r[6],this.y=r[1]*t+r[4]*n+r[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=ri(this.x,e.x,t.x),this.y=ri(this.y,e.y,t.y),this}clampScalar(e,t){return this.x=ri(this.x,e,t),this.y=ri(this.y,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(ri(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(ri(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),r=Math.sin(t),s=this.x-e.x,a=this.y-e.y;return this.x=s*n-a*r+e.x,this.y=s*r+a*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Xn{constructor(e,t,n,r,s,a,l,u,h){Xn.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,t,n,r,s,a,l,u,h)}set(e,t,n,r,s,a,l,u,h){const m=this.elements;return m[0]=e,m[1]=r,m[2]=l,m[3]=t,m[4]=s,m[5]=u,m[6]=n,m[7]=a,m[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,s=this.elements,a=n[0],l=n[3],u=n[6],h=n[1],m=n[4],v=n[7],x=n[2],S=n[5],T=n[8],N=r[0],C=r[3],E=r[6],O=r[1],U=r[4],I=r[7],j=r[2],z=r[5],G=r[8];return s[0]=a*N+l*O+u*j,s[3]=a*C+l*U+u*z,s[6]=a*E+l*I+u*G,s[1]=h*N+m*O+v*j,s[4]=h*C+m*U+v*z,s[7]=h*E+m*I+v*G,s[2]=x*N+S*O+T*j,s[5]=x*C+S*U+T*z,s[8]=x*E+S*I+T*G,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],a=e[4],l=e[5],u=e[6],h=e[7],m=e[8];return t*a*m-t*l*h-n*s*m+n*l*u+r*s*h-r*a*u}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],a=e[4],l=e[5],u=e[6],h=e[7],m=e[8],v=m*a-l*h,x=l*u-m*s,S=h*s-a*u,T=t*v+n*x+r*S;if(T===0)return this.set(0,0,0,0,0,0,0,0,0);const N=1/T;return e[0]=v*N,e[1]=(r*h-m*n)*N,e[2]=(l*n-r*a)*N,e[3]=x*N,e[4]=(m*t-r*u)*N,e[5]=(r*s-l*t)*N,e[6]=S*N,e[7]=(n*u-h*t)*N,e[8]=(a*t-n*s)*N,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,r,s,a,l){const u=Math.cos(s),h=Math.sin(s);return this.set(n*u,n*h,-n*(u*a+h*l)+a+e,-r*h,r*u,-r*(-h*a+u*l)+l+t,0,0,1),this}scale(e,t){return this.premultiply(e3.makeScale(e,t)),this}rotate(e){return this.premultiply(e3.makeRotation(-e)),this}translate(e,t){return this.premultiply(e3.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,n,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,n=e.elements;for(let r=0;r<9;r++)if(t[r]!==n[r])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}clone(){return new this.constructor().fromArray(this.elements)}}const e3=new Xn;function G7(i){for(let e=i.length-1;e>=0;--e)if(i[e]>=65535)return!0;return!1}function ig(i){return document.createElementNS("http://www.w3.org/1999/xhtml",i)}function q7(){const i=ig("canvas");return i.style.display="block",i}const K8={};function Uf(i){i in K8||(K8[i]=!0,console.warn(i))}function Ck(i,e,t){return new Promise(function(n,r){function s(){switch(i.clientWaitSync(e,i.SYNC_FLUSH_COMMANDS_BIT,0)){case i.WAIT_FAILED:r();break;case i.TIMEOUT_EXPIRED:setTimeout(s,t);break;default:n()}}setTimeout(s,t)})}function Nk(i){const e=i.elements;e[2]=.5*e[2]+.5*e[3],e[6]=.5*e[6]+.5*e[7],e[10]=.5*e[10]+.5*e[11],e[14]=.5*e[14]+.5*e[15]}function Rk(i){const e=i.elements;e[11]===-1?(e[10]=-e[10]-1,e[14]=-e[14]):(e[10]=-e[10],e[14]=-e[14]+1)}const Z8=new Xn().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),J8=new Xn().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Dk(){const i={enabled:!0,workingColorSpace:Mo,spaces:{},convert:function(r,s,a){return this.enabled===!1||s===a||!s||!a||(this.spaces[s].transfer===Fi&&(r.r=xc(r.r),r.g=xc(r.g),r.b=xc(r.b)),this.spaces[s].primaries!==this.spaces[a].primaries&&(r.applyMatrix3(this.spaces[s].toXYZ),r.applyMatrix3(this.spaces[a].fromXYZ)),this.spaces[a].transfer===Fi&&(r.r=YA(r.r),r.g=YA(r.g),r.b=YA(r.b))),r},fromWorkingColorSpace:function(r,s){return this.convert(r,this.workingColorSpace,s)},toWorkingColorSpace:function(r,s){return this.convert(r,s,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===To?r_:this.spaces[r].transfer},getLuminanceCoefficients:function(r,s=this.workingColorSpace){return r.fromArray(this.spaces[s].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,s,a){return r.copy(this.spaces[s].toXYZ).multiply(this.spaces[a].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace}},e=[.64,.33,.3,.6,.15,.06],t=[.2126,.7152,.0722],n=[.3127,.329];return i.define({[Mo]:{primaries:e,whitePoint:n,transfer:r_,toXYZ:Z8,fromXYZ:J8,luminanceCoefficients:t,workingColorSpaceConfig:{unpackColorSpace:bn},outputColorSpaceConfig:{drawingBufferColorSpace:bn}},[bn]:{primaries:e,whitePoint:n,transfer:Fi,toXYZ:Z8,fromXYZ:J8,luminanceCoefficients:t,outputColorSpaceConfig:{drawingBufferColorSpace:bn}}}),i}const li=Dk();function xc(i){return i<.04045?i*.0773993808:Math.pow(i*.9478672986+.0521327014,2.4)}function YA(i){return i<.0031308?i*12.92:1.055*Math.pow(i,.41666)-.055}let tA;class Pk{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{tA===void 0&&(tA=ig("canvas")),tA.width=e.width,tA.height=e.height;const n=tA.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),t=tA}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const t=ig("canvas");t.width=e.width,t.height=e.height;const n=t.getContext("2d");n.drawImage(e,0,0,e.width,e.height);const r=n.getImageData(0,0,e.width,e.height),s=r.data;for(let a=0;a<s.length;a++)s[a]=xc(s[a]/255)*255;return n.putImageData(r,0,0),t}else if(e.data){const t=e.data.slice(0);for(let n=0;n<t.length;n++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[n]=Math.floor(xc(t[n]/255)*255):t[n]=xc(t[n]);return{data:t,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let Lk=0;class V7{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Lk++}),this.uuid=nu(),this.data=e,this.dataReady=!0,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const n={uuid:this.uuid,url:""},r=this.data;if(r!==null){let s;if(Array.isArray(r)){s=[];for(let a=0,l=r.length;a<l;a++)r[a].isDataTexture?s.push(t3(r[a].image)):s.push(t3(r[a]))}else s=t3(r);n.url=s}return t||(e.images[this.uuid]=n),n}}function t3(i){return typeof HTMLImageElement<"u"&&i instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&i instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&i instanceof ImageBitmap?Pk.getDataURL(i):i.data?{data:Array.from(i.data),width:i.width,height:i.height,type:i.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Uk=0;class ms extends Bc{constructor(e=ms.DEFAULT_IMAGE,t=ms.DEFAULT_MAPPING,n=Yl,r=Yl,s=ps,a=za,l=ks,u=ra,h=ms.DEFAULT_ANISOTROPY,m=To){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Uk++}),this.uuid=nu(),this.name="",this.source=new V7(e),this.mipmaps=[],this.mapping=t,this.channel=0,this.wrapS=n,this.wrapT=r,this.magFilter=s,this.minFilter=a,this.anisotropy=h,this.format=l,this.internalFormat=null,this.type=u,this.offset=new bt(0,0),this.repeat=new bt(1,1),this.center=new bt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Xn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=m,this.userData={},this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.pmremVersion=0}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),t||(e.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==OT)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case td:e.x=e.x-Math.floor(e.x);break;case Yl:e.x=e.x<0?0:1;break;case nd:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case td:e.y=e.y-Math.floor(e.y);break;case Yl:e.y=e.y<0?0:1;break;case nd:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}}ms.DEFAULT_IMAGE=null;ms.DEFAULT_MAPPING=OT;ms.DEFAULT_ANISOTROPY=1;class On{constructor(e=0,t=0,n=0,r=1){On.prototype.isVector4=!0,this.x=e,this.y=t,this.z=n,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,s=this.w,a=e.elements;return this.x=a[0]*t+a[4]*n+a[8]*r+a[12]*s,this.y=a[1]*t+a[5]*n+a[9]*r+a[13]*s,this.z=a[2]*t+a[6]*n+a[10]*r+a[14]*s,this.w=a[3]*t+a[7]*n+a[11]*r+a[15]*s,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,r,s;const u=e.elements,h=u[0],m=u[4],v=u[8],x=u[1],S=u[5],T=u[9],N=u[2],C=u[6],E=u[10];if(Math.abs(m-x)<.01&&Math.abs(v-N)<.01&&Math.abs(T-C)<.01){if(Math.abs(m+x)<.1&&Math.abs(v+N)<.1&&Math.abs(T+C)<.1&&Math.abs(h+S+E-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;const U=(h+1)/2,I=(S+1)/2,j=(E+1)/2,z=(m+x)/4,G=(v+N)/4,H=(T+C)/4;return U>I&&U>j?U<.01?(n=0,r=.707106781,s=.707106781):(n=Math.sqrt(U),r=z/n,s=G/n):I>j?I<.01?(n=.707106781,r=0,s=.707106781):(r=Math.sqrt(I),n=z/r,s=H/r):j<.01?(n=.707106781,r=.707106781,s=0):(s=Math.sqrt(j),n=G/s,r=H/s),this.set(n,r,s,t),this}let O=Math.sqrt((C-T)*(C-T)+(v-N)*(v-N)+(x-m)*(x-m));return Math.abs(O)<.001&&(O=1),this.x=(C-T)/O,this.y=(v-N)/O,this.z=(x-m)/O,this.w=Math.acos((h+S+E-1)/2),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this.w=t[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=ri(this.x,e.x,t.x),this.y=ri(this.y,e.y,t.y),this.z=ri(this.z,e.z,t.z),this.w=ri(this.w,e.w,t.w),this}clampScalar(e,t){return this.x=ri(this.x,e,t),this.y=ri(this.y,e,t),this.z=ri(this.z,e,t),this.w=ri(this.w,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(ri(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class qh extends Bc{constructor(e=1,t=1,n={}){super(),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new On(0,0,e,t),this.scissorTest=!1,this.viewport=new On(0,0,e,t);const r={width:e,height:t,depth:1};n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:ps,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1},n);const s=new ms(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace);s.flipY=!1,s.generateMipmaps=n.generateMipmaps,s.internalFormat=n.internalFormat,this.textures=[];const a=n.count;for(let l=0;l<a;l++)this.textures[l]=s.clone(),this.textures[l].isRenderTargetTexture=!0,this.textures[l].renderTarget=this;this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,t,n=1){if(this.width!==e||this.height!==t||this.depth!==n){this.width=e,this.height=t,this.depth=n;for(let r=0,s=this.textures.length;r<s;r++)this.textures[r].image.width=e,this.textures[r].image.height=t,this.textures[r].image.depth=n;this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,r=e.textures.length;n<r;n++)this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const t=Object.assign({},e.texture.image);return this.texture.source=new V7(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class Fh extends qh{constructor(e=1,t=1,n={}){super(e,t,n),this.isWebGLRenderTarget=!0}}class XT extends ms{constructor(e=null,t=1,n=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:n,depth:r},this.magFilter=dr,this.minFilter=dr,this.wrapR=Yl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class Bk extends ms{constructor(e=null,t=1,n=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:n,depth:r},this.magFilter=dr,this.minFilter=dr,this.wrapR=Yl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class hu{constructor(e=0,t=0,n=0,r=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=n,this._w=r}static slerpFlat(e,t,n,r,s,a,l){let u=n[r+0],h=n[r+1],m=n[r+2],v=n[r+3];const x=s[a+0],S=s[a+1],T=s[a+2],N=s[a+3];if(l===0){e[t+0]=u,e[t+1]=h,e[t+2]=m,e[t+3]=v;return}if(l===1){e[t+0]=x,e[t+1]=S,e[t+2]=T,e[t+3]=N;return}if(v!==N||u!==x||h!==S||m!==T){let C=1-l;const E=u*x+h*S+m*T+v*N,O=E>=0?1:-1,U=1-E*E;if(U>Number.EPSILON){const j=Math.sqrt(U),z=Math.atan2(j,E*O);C=Math.sin(C*z)/j,l=Math.sin(l*z)/j}const I=l*O;if(u=u*C+x*I,h=h*C+S*I,m=m*C+T*I,v=v*C+N*I,C===1-l){const j=1/Math.sqrt(u*u+h*h+m*m+v*v);u*=j,h*=j,m*=j,v*=j}}e[t]=u,e[t+1]=h,e[t+2]=m,e[t+3]=v}static multiplyQuaternionsFlat(e,t,n,r,s,a){const l=n[r],u=n[r+1],h=n[r+2],m=n[r+3],v=s[a],x=s[a+1],S=s[a+2],T=s[a+3];return e[t]=l*T+m*v+u*S-h*x,e[t+1]=u*T+m*x+h*v-l*S,e[t+2]=h*T+m*S+l*x-u*v,e[t+3]=m*T-l*v-u*x-h*S,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const n=e._x,r=e._y,s=e._z,a=e._order,l=Math.cos,u=Math.sin,h=l(n/2),m=l(r/2),v=l(s/2),x=u(n/2),S=u(r/2),T=u(s/2);switch(a){case"XYZ":this._x=x*m*v+h*S*T,this._y=h*S*v-x*m*T,this._z=h*m*T+x*S*v,this._w=h*m*v-x*S*T;break;case"YXZ":this._x=x*m*v+h*S*T,this._y=h*S*v-x*m*T,this._z=h*m*T-x*S*v,this._w=h*m*v+x*S*T;break;case"ZXY":this._x=x*m*v-h*S*T,this._y=h*S*v+x*m*T,this._z=h*m*T+x*S*v,this._w=h*m*v-x*S*T;break;case"ZYX":this._x=x*m*v-h*S*T,this._y=h*S*v+x*m*T,this._z=h*m*T-x*S*v,this._w=h*m*v+x*S*T;break;case"YZX":this._x=x*m*v+h*S*T,this._y=h*S*v+x*m*T,this._z=h*m*T-x*S*v,this._w=h*m*v-x*S*T;break;case"XZY":this._x=x*m*v-h*S*T,this._y=h*S*v-x*m*T,this._z=h*m*T+x*S*v,this._w=h*m*v+x*S*T;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],r=t[4],s=t[8],a=t[1],l=t[5],u=t[9],h=t[2],m=t[6],v=t[10],x=n+l+v;if(x>0){const S=.5/Math.sqrt(x+1);this._w=.25/S,this._x=(m-u)*S,this._y=(s-h)*S,this._z=(a-r)*S}else if(n>l&&n>v){const S=2*Math.sqrt(1+n-l-v);this._w=(m-u)/S,this._x=.25*S,this._y=(r+a)/S,this._z=(s+h)/S}else if(l>v){const S=2*Math.sqrt(1+l-n-v);this._w=(s-h)/S,this._x=(r+a)/S,this._y=.25*S,this._z=(u+m)/S}else{const S=2*Math.sqrt(1+v-n-l);this._w=(a-r)/S,this._x=(s+h)/S,this._y=(u+m)/S,this._z=.25*S}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<Number.EPSILON?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(ri(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(n===0)return this;const r=Math.min(1,t/n);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,r=e._y,s=e._z,a=e._w,l=t._x,u=t._y,h=t._z,m=t._w;return this._x=n*m+a*l+r*h-s*u,this._y=r*m+a*u+s*l-n*h,this._z=s*m+a*h+n*u-r*l,this._w=a*m-n*l-r*u-s*h,this._onChangeCallback(),this}slerp(e,t){if(t===0)return this;if(t===1)return this.copy(e);const n=this._x,r=this._y,s=this._z,a=this._w;let l=a*e._w+n*e._x+r*e._y+s*e._z;if(l<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,l=-l):this.copy(e),l>=1)return this._w=a,this._x=n,this._y=r,this._z=s,this;const u=1-l*l;if(u<=Number.EPSILON){const S=1-t;return this._w=S*a+t*this._w,this._x=S*n+t*this._x,this._y=S*r+t*this._y,this._z=S*s+t*this._z,this.normalize(),this}const h=Math.sqrt(u),m=Math.atan2(h,l),v=Math.sin((1-t)*m)/h,x=Math.sin(t*m)/h;return this._w=a*v+this._w*x,this._x=n*v+this._x*x,this._y=r*v+this._y*x,this._z=s*v+this._z*x,this._onChangeCallback(),this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),r=Math.sqrt(1-n),s=Math.sqrt(n);return this.set(r*Math.sin(e),r*Math.cos(e),s*Math.sin(t),s*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class pe{constructor(e=0,t=0,n=0){pe.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return n===void 0&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(eN.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(eN.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,r=this.z,s=e.elements;return this.x=s[0]*t+s[3]*n+s[6]*r,this.y=s[1]*t+s[4]*n+s[7]*r,this.z=s[2]*t+s[5]*n+s[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,s=e.elements,a=1/(s[3]*t+s[7]*n+s[11]*r+s[15]);return this.x=(s[0]*t+s[4]*n+s[8]*r+s[12])*a,this.y=(s[1]*t+s[5]*n+s[9]*r+s[13])*a,this.z=(s[2]*t+s[6]*n+s[10]*r+s[14])*a,this}applyQuaternion(e){const t=this.x,n=this.y,r=this.z,s=e.x,a=e.y,l=e.z,u=e.w,h=2*(a*r-l*n),m=2*(l*t-s*r),v=2*(s*n-a*t);return this.x=t+u*h+a*v-l*m,this.y=n+u*m+l*h-s*v,this.z=r+u*v+s*m-a*h,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,r=this.z,s=e.elements;return this.x=s[0]*t+s[4]*n+s[8]*r,this.y=s[1]*t+s[5]*n+s[9]*r,this.z=s[2]*t+s[6]*n+s[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=ri(this.x,e.x,t.x),this.y=ri(this.y,e.y,t.y),this.z=ri(this.z,e.z,t.z),this}clampScalar(e,t){return this.x=ri(this.x,e,t),this.y=ri(this.y,e,t),this.z=ri(this.z,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(ri(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,r=e.y,s=e.z,a=t.x,l=t.y,u=t.z;return this.x=r*u-s*l,this.y=s*a-n*u,this.z=n*l-r*a,this}projectOnVector(e){const t=e.lengthSq();if(t===0)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return n3.copy(this).projectOnVector(e),this.sub(n3)}reflect(e){return this.sub(n3.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(ri(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=Math.random()*2-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const n3=new pe,eN=new hu;class Oc{constructor(e=new pe(1/0,1/0,1/0),t=new pe(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t+=3)this.expandByPoint(dl.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,n=e.count;t<n;t++)this.expandByPoint(dl.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=dl.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);const n=e.geometry;if(n!==void 0){const s=n.getAttribute("position");if(t===!0&&s!==void 0&&e.isInstancedMesh!==!0)for(let a=0,l=s.count;a<l;a++)e.isMesh===!0?e.getVertexPosition(a,dl):dl.fromBufferAttribute(s,a),dl.applyMatrix4(e.matrixWorld),this.expandByPoint(dl);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),v2.copy(e.boundingBox)):(n.boundingBox===null&&n.computeBoundingBox(),v2.copy(n.boundingBox)),v2.applyMatrix4(e.matrixWorld),this.union(v2)}const r=e.children;for(let s=0,a=r.length;s<a;s++)this.expandByObject(r[s],t);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,dl),dl.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Wp),_2.subVectors(this.max,Wp),nA.subVectors(e.a,Wp),iA.subVectors(e.b,Wp),rA.subVectors(e.c,Wp),hh.subVectors(iA,nA),fh.subVectors(rA,iA),pf.subVectors(nA,rA);let t=[0,-hh.z,hh.y,0,-fh.z,fh.y,0,-pf.z,pf.y,hh.z,0,-hh.x,fh.z,0,-fh.x,pf.z,0,-pf.x,-hh.y,hh.x,0,-fh.y,fh.x,0,-pf.y,pf.x,0];return!i3(t,nA,iA,rA,_2)||(t=[1,0,0,0,1,0,0,0,1],!i3(t,nA,iA,rA,_2))?!1:(y2.crossVectors(hh,fh),t=[y2.x,y2.y,y2.z],i3(t,nA,iA,rA,_2))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,dl).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(dl).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(oc[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),oc[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),oc[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),oc[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),oc[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),oc[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),oc[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),oc[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(oc),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const oc=[new pe,new pe,new pe,new pe,new pe,new pe,new pe,new pe],dl=new pe,v2=new Oc,nA=new pe,iA=new pe,rA=new pe,hh=new pe,fh=new pe,pf=new pe,Wp=new pe,_2=new pe,y2=new pe,mf=new pe;function i3(i,e,t,n,r){for(let s=0,a=i.length-3;s<=a;s+=3){mf.fromArray(i,s);const l=r.x*Math.abs(mf.x)+r.y*Math.abs(mf.y)+r.z*Math.abs(mf.z),u=e.dot(mf),h=t.dot(mf),m=n.dot(mf);if(Math.max(-Math.max(u,h,m),Math.min(u,h,m))>l)return!1}return!0}const Ok=new Oc,$p=new pe,r3=new pe;class ud{constructor(e=new pe,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;t!==void 0?n.copy(t):Ok.setFromPoints(e).getCenter(n);let r=0;for(let s=0,a=e.length;s<a;s++)r=Math.max(r,n.distanceToSquared(e[s]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){const n=this.center.distanceToSquared(e);return t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;$p.subVectors(e,this.center);const t=$p.lengthSq();if(t>this.radius*this.radius){const n=Math.sqrt(t),r=(n-this.radius)*.5;this.center.addScaledVector($p,r/n),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(r3.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint($p.copy(e.center).add(r3)),this.expandByPoint($p.copy(e.center).sub(r3))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const lc=new pe,s3=new pe,x2=new pe,dh=new pe,a3=new pe,b2=new pe,o3=new pe;class Ug{constructor(e=new pe,t=new pe(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,lc)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=lc.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(lc.copy(this.origin).addScaledVector(this.direction,t),lc.distanceToSquared(e))}distanceSqToSegment(e,t,n,r){s3.copy(e).add(t).multiplyScalar(.5),x2.copy(t).sub(e).normalize(),dh.copy(this.origin).sub(s3);const s=e.distanceTo(t)*.5,a=-this.direction.dot(x2),l=dh.dot(this.direction),u=-dh.dot(x2),h=dh.lengthSq(),m=Math.abs(1-a*a);let v,x,S,T;if(m>0)if(v=a*u-l,x=a*l-u,T=s*m,v>=0)if(x>=-T)if(x<=T){const N=1/m;v*=N,x*=N,S=v*(v+a*x+2*l)+x*(a*v+x+2*u)+h}else x=s,v=Math.max(0,-(a*x+l)),S=-v*v+x*(x+2*u)+h;else x=-s,v=Math.max(0,-(a*x+l)),S=-v*v+x*(x+2*u)+h;else x<=-T?(v=Math.max(0,-(-a*s+l)),x=v>0?-s:Math.min(Math.max(-s,-u),s),S=-v*v+x*(x+2*u)+h):x<=T?(v=0,x=Math.min(Math.max(-s,-u),s),S=x*(x+2*u)+h):(v=Math.max(0,-(a*s+l)),x=v>0?s:Math.min(Math.max(-s,-u),s),S=-v*v+x*(x+2*u)+h);else x=a>0?-s:s,v=Math.max(0,-(a*x+l)),S=-v*v+x*(x+2*u)+h;return n&&n.copy(this.origin).addScaledVector(this.direction,v),r&&r.copy(s3).addScaledVector(x2,x),S}intersectSphere(e,t){lc.subVectors(e.center,this.origin);const n=lc.dot(this.direction),r=lc.dot(lc)-n*n,s=e.radius*e.radius;if(r>s)return null;const a=Math.sqrt(s-r),l=n-a,u=n+a;return u<0?null:l<0?this.at(u,t):this.at(l,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return n===null?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,r,s,a,l,u;const h=1/this.direction.x,m=1/this.direction.y,v=1/this.direction.z,x=this.origin;return h>=0?(n=(e.min.x-x.x)*h,r=(e.max.x-x.x)*h):(n=(e.max.x-x.x)*h,r=(e.min.x-x.x)*h),m>=0?(s=(e.min.y-x.y)*m,a=(e.max.y-x.y)*m):(s=(e.max.y-x.y)*m,a=(e.min.y-x.y)*m),n>a||s>r||((s>n||isNaN(n))&&(n=s),(a<r||isNaN(r))&&(r=a),v>=0?(l=(e.min.z-x.z)*v,u=(e.max.z-x.z)*v):(l=(e.max.z-x.z)*v,u=(e.min.z-x.z)*v),n>u||l>r)||((l>n||n!==n)&&(n=l),(u<r||r!==r)&&(r=u),r<0)?null:this.at(n>=0?n:r,t)}intersectsBox(e){return this.intersectBox(e,lc)!==null}intersectTriangle(e,t,n,r,s){a3.subVectors(t,e),b2.subVectors(n,e),o3.crossVectors(a3,b2);let a=this.direction.dot(o3),l;if(a>0){if(r)return null;l=1}else if(a<0)l=-1,a=-a;else return null;dh.subVectors(this.origin,e);const u=l*this.direction.dot(b2.crossVectors(dh,b2));if(u<0)return null;const h=l*this.direction.dot(a3.cross(dh));if(h<0||u+h>a)return null;const m=-l*dh.dot(o3);return m<0?null:this.at(m/a,s)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class jn{constructor(e,t,n,r,s,a,l,u,h,m,v,x,S,T,N,C){jn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,n,r,s,a,l,u,h,m,v,x,S,T,N,C)}set(e,t,n,r,s,a,l,u,h,m,v,x,S,T,N,C){const E=this.elements;return E[0]=e,E[4]=t,E[8]=n,E[12]=r,E[1]=s,E[5]=a,E[9]=l,E[13]=u,E[2]=h,E[6]=m,E[10]=v,E[14]=x,E[3]=S,E[7]=T,E[11]=N,E[15]=C,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new jn().fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,n=e.elements,r=1/sA.setFromMatrixColumn(e,0).length(),s=1/sA.setFromMatrixColumn(e,1).length(),a=1/sA.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*s,t[5]=n[5]*s,t[6]=n[6]*s,t[7]=0,t[8]=n[8]*a,t[9]=n[9]*a,t[10]=n[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,n=e.x,r=e.y,s=e.z,a=Math.cos(n),l=Math.sin(n),u=Math.cos(r),h=Math.sin(r),m=Math.cos(s),v=Math.sin(s);if(e.order==="XYZ"){const x=a*m,S=a*v,T=l*m,N=l*v;t[0]=u*m,t[4]=-u*v,t[8]=h,t[1]=S+T*h,t[5]=x-N*h,t[9]=-l*u,t[2]=N-x*h,t[6]=T+S*h,t[10]=a*u}else if(e.order==="YXZ"){const x=u*m,S=u*v,T=h*m,N=h*v;t[0]=x+N*l,t[4]=T*l-S,t[8]=a*h,t[1]=a*v,t[5]=a*m,t[9]=-l,t[2]=S*l-T,t[6]=N+x*l,t[10]=a*u}else if(e.order==="ZXY"){const x=u*m,S=u*v,T=h*m,N=h*v;t[0]=x-N*l,t[4]=-a*v,t[8]=T+S*l,t[1]=S+T*l,t[5]=a*m,t[9]=N-x*l,t[2]=-a*h,t[6]=l,t[10]=a*u}else if(e.order==="ZYX"){const x=a*m,S=a*v,T=l*m,N=l*v;t[0]=u*m,t[4]=T*h-S,t[8]=x*h+N,t[1]=u*v,t[5]=N*h+x,t[9]=S*h-T,t[2]=-h,t[6]=l*u,t[10]=a*u}else if(e.order==="YZX"){const x=a*u,S=a*h,T=l*u,N=l*h;t[0]=u*m,t[4]=N-x*v,t[8]=T*v+S,t[1]=v,t[5]=a*m,t[9]=-l*m,t[2]=-h*m,t[6]=S*v+T,t[10]=x-N*v}else if(e.order==="XZY"){const x=a*u,S=a*h,T=l*u,N=l*h;t[0]=u*m,t[4]=-v,t[8]=h*m,t[1]=x*v+N,t[5]=a*m,t[9]=S*v-T,t[2]=T*v-S,t[6]=l*m,t[10]=N*v+x}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Ik,e,Fk)}lookAt(e,t,n){const r=this.elements;return ho.subVectors(e,t),ho.lengthSq()===0&&(ho.z=1),ho.normalize(),Ah.crossVectors(n,ho),Ah.lengthSq()===0&&(Math.abs(n.z)===1?ho.x+=1e-4:ho.z+=1e-4,ho.normalize(),Ah.crossVectors(n,ho)),Ah.normalize(),S2.crossVectors(ho,Ah),r[0]=Ah.x,r[4]=S2.x,r[8]=ho.x,r[1]=Ah.y,r[5]=S2.y,r[9]=ho.y,r[2]=Ah.z,r[6]=S2.z,r[10]=ho.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,s=this.elements,a=n[0],l=n[4],u=n[8],h=n[12],m=n[1],v=n[5],x=n[9],S=n[13],T=n[2],N=n[6],C=n[10],E=n[14],O=n[3],U=n[7],I=n[11],j=n[15],z=r[0],G=r[4],H=r[8],q=r[12],V=r[1],Q=r[5],J=r[9],ie=r[13],le=r[2],re=r[6],Z=r[10],ne=r[14],de=r[3],be=r[7],Te=r[11],ae=r[15];return s[0]=a*z+l*V+u*le+h*de,s[4]=a*G+l*Q+u*re+h*be,s[8]=a*H+l*J+u*Z+h*Te,s[12]=a*q+l*ie+u*ne+h*ae,s[1]=m*z+v*V+x*le+S*de,s[5]=m*G+v*Q+x*re+S*be,s[9]=m*H+v*J+x*Z+S*Te,s[13]=m*q+v*ie+x*ne+S*ae,s[2]=T*z+N*V+C*le+E*de,s[6]=T*G+N*Q+C*re+E*be,s[10]=T*H+N*J+C*Z+E*Te,s[14]=T*q+N*ie+C*ne+E*ae,s[3]=O*z+U*V+I*le+j*de,s[7]=O*G+U*Q+I*re+j*be,s[11]=O*H+U*J+I*Z+j*Te,s[15]=O*q+U*ie+I*ne+j*ae,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],r=e[8],s=e[12],a=e[1],l=e[5],u=e[9],h=e[13],m=e[2],v=e[6],x=e[10],S=e[14],T=e[3],N=e[7],C=e[11],E=e[15];return T*(+s*u*v-r*h*v-s*l*x+n*h*x+r*l*S-n*u*S)+N*(+t*u*S-t*h*x+s*a*x-r*a*S+r*h*m-s*u*m)+C*(+t*h*v-t*l*S-s*a*v+n*a*S+s*l*m-n*h*m)+E*(-r*l*m-t*u*v+t*l*x+r*a*v-n*a*x+n*u*m)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],a=e[4],l=e[5],u=e[6],h=e[7],m=e[8],v=e[9],x=e[10],S=e[11],T=e[12],N=e[13],C=e[14],E=e[15],O=v*C*h-N*x*h+N*u*S-l*C*S-v*u*E+l*x*E,U=T*x*h-m*C*h-T*u*S+a*C*S+m*u*E-a*x*E,I=m*N*h-T*v*h+T*l*S-a*N*S-m*l*E+a*v*E,j=T*v*u-m*N*u-T*l*x+a*N*x+m*l*C-a*v*C,z=t*O+n*U+r*I+s*j;if(z===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const G=1/z;return e[0]=O*G,e[1]=(N*x*s-v*C*s-N*r*S+n*C*S+v*r*E-n*x*E)*G,e[2]=(l*C*s-N*u*s+N*r*h-n*C*h-l*r*E+n*u*E)*G,e[3]=(v*u*s-l*x*s-v*r*h+n*x*h+l*r*S-n*u*S)*G,e[4]=U*G,e[5]=(m*C*s-T*x*s+T*r*S-t*C*S-m*r*E+t*x*E)*G,e[6]=(T*u*s-a*C*s-T*r*h+t*C*h+a*r*E-t*u*E)*G,e[7]=(a*x*s-m*u*s+m*r*h-t*x*h-a*r*S+t*u*S)*G,e[8]=I*G,e[9]=(T*v*s-m*N*s-T*n*S+t*N*S+m*n*E-t*v*E)*G,e[10]=(a*N*s-T*l*s+T*n*h-t*N*h-a*n*E+t*l*E)*G,e[11]=(m*l*s-a*v*s-m*n*h+t*v*h+a*n*S-t*l*S)*G,e[12]=j*G,e[13]=(m*N*r-T*v*r+T*n*x-t*N*x-m*n*C+t*v*C)*G,e[14]=(T*l*r-a*N*r-T*n*u+t*N*u+a*n*C-t*l*C)*G,e[15]=(a*v*r-m*l*r+m*n*u-t*v*u-a*n*x+t*l*x)*G,this}scale(e){const t=this.elements,n=e.x,r=e.y,s=e.z;return t[0]*=n,t[4]*=r,t[8]*=s,t[1]*=n,t[5]*=r,t[9]*=s,t[2]*=n,t[6]*=r,t[10]*=s,t[3]*=n,t[7]*=r,t[11]*=s,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))}makeTranslation(e,t,n){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),r=Math.sin(t),s=1-n,a=e.x,l=e.y,u=e.z,h=s*a,m=s*l;return this.set(h*a+n,h*l-r*u,h*u+r*l,0,h*l+r*u,m*l+n,m*u-r*a,0,h*u-r*l,m*u+r*a,s*u*u+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n,r,s,a){return this.set(1,n,s,0,e,1,a,0,t,r,1,0,0,0,0,1),this}compose(e,t,n){const r=this.elements,s=t._x,a=t._y,l=t._z,u=t._w,h=s+s,m=a+a,v=l+l,x=s*h,S=s*m,T=s*v,N=a*m,C=a*v,E=l*v,O=u*h,U=u*m,I=u*v,j=n.x,z=n.y,G=n.z;return r[0]=(1-(N+E))*j,r[1]=(S+I)*j,r[2]=(T-U)*j,r[3]=0,r[4]=(S-I)*z,r[5]=(1-(x+E))*z,r[6]=(C+O)*z,r[7]=0,r[8]=(T+U)*G,r[9]=(C-O)*G,r[10]=(1-(x+N))*G,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,t,n){const r=this.elements;let s=sA.set(r[0],r[1],r[2]).length();const a=sA.set(r[4],r[5],r[6]).length(),l=sA.set(r[8],r[9],r[10]).length();this.determinant()<0&&(s=-s),e.x=r[12],e.y=r[13],e.z=r[14],Al.copy(this);const h=1/s,m=1/a,v=1/l;return Al.elements[0]*=h,Al.elements[1]*=h,Al.elements[2]*=h,Al.elements[4]*=m,Al.elements[5]*=m,Al.elements[6]*=m,Al.elements[8]*=v,Al.elements[9]*=v,Al.elements[10]*=v,t.setFromRotationMatrix(Al),n.x=s,n.y=a,n.z=l,this}makePerspective(e,t,n,r,s,a,l=Ga){const u=this.elements,h=2*s/(t-e),m=2*s/(n-r),v=(t+e)/(t-e),x=(n+r)/(n-r);let S,T;if(l===Ga)S=-(a+s)/(a-s),T=-2*a*s/(a-s);else if(l===cu)S=-a/(a-s),T=-a*s/(a-s);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+l);return u[0]=h,u[4]=0,u[8]=v,u[12]=0,u[1]=0,u[5]=m,u[9]=x,u[13]=0,u[2]=0,u[6]=0,u[10]=S,u[14]=T,u[3]=0,u[7]=0,u[11]=-1,u[15]=0,this}makeOrthographic(e,t,n,r,s,a,l=Ga){const u=this.elements,h=1/(t-e),m=1/(n-r),v=1/(a-s),x=(t+e)*h,S=(n+r)*m;let T,N;if(l===Ga)T=(a+s)*v,N=-2*v;else if(l===cu)T=s*v,N=-1*v;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+l);return u[0]=2*h,u[4]=0,u[8]=0,u[12]=-x,u[1]=0,u[5]=2*m,u[9]=0,u[13]=-S,u[2]=0,u[6]=0,u[10]=N,u[14]=-T,u[3]=0,u[7]=0,u[11]=0,u[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let r=0;r<16;r++)if(t[r]!==n[r])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const sA=new pe,Al=new jn,Ik=new pe(0,0,0),Fk=new pe(1,1,1),Ah=new pe,S2=new pe,ho=new pe,tN=new jn,nN=new hu;class aa{constructor(e=0,t=0,n=0,r=aa.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=n,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,r=this._order){return this._x=e,this._y=t,this._z=n,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,n=!0){const r=e.elements,s=r[0],a=r[4],l=r[8],u=r[1],h=r[5],m=r[9],v=r[2],x=r[6],S=r[10];switch(t){case"XYZ":this._y=Math.asin(ri(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-m,S),this._z=Math.atan2(-a,s)):(this._x=Math.atan2(x,h),this._z=0);break;case"YXZ":this._x=Math.asin(-ri(m,-1,1)),Math.abs(m)<.9999999?(this._y=Math.atan2(l,S),this._z=Math.atan2(u,h)):(this._y=Math.atan2(-v,s),this._z=0);break;case"ZXY":this._x=Math.asin(ri(x,-1,1)),Math.abs(x)<.9999999?(this._y=Math.atan2(-v,S),this._z=Math.atan2(-a,h)):(this._y=0,this._z=Math.atan2(u,s));break;case"ZYX":this._y=Math.asin(-ri(v,-1,1)),Math.abs(v)<.9999999?(this._x=Math.atan2(x,S),this._z=Math.atan2(u,s)):(this._x=0,this._z=Math.atan2(-a,h));break;case"YZX":this._z=Math.asin(ri(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(-m,h),this._y=Math.atan2(-v,s)):(this._x=0,this._y=Math.atan2(l,S));break;case"XZY":this._z=Math.asin(-ri(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(x,h),this._y=Math.atan2(l,s)):(this._x=Math.atan2(-m,S),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,n===!0&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return tN.makeRotationFromQuaternion(e),this.setFromRotationMatrix(tN,t,n)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return nN.setFromEuler(this),this.setFromQuaternion(nN,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}aa.DEFAULT_ORDER="XYZ";class YT{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let kk=0;const iN=new pe,aA=new hu,uc=new jn,w2=new pe,Xp=new pe,zk=new pe,Gk=new hu,rN=new pe(1,0,0),sN=new pe(0,1,0),aN=new pe(0,0,1),oN={type:"added"},qk={type:"removed"},oA={type:"childadded",child:null},l3={type:"childremoved",child:null};class pr extends Bc{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:kk++}),this.uuid=nu(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=pr.DEFAULT_UP.clone();const e=new pe,t=new aa,n=new hu,r=new pe(1,1,1);function s(){n.setFromEuler(t,!1)}function a(){t.setFromQuaternion(n,void 0,!1)}t._onChange(s),n._onChange(a),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new jn},normalMatrix:{value:new Xn}}),this.matrix=new jn,this.matrixWorld=new jn,this.matrixAutoUpdate=pr.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=pr.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new YT,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return aA.setFromAxisAngle(e,t),this.quaternion.multiply(aA),this}rotateOnWorldAxis(e,t){return aA.setFromAxisAngle(e,t),this.quaternion.premultiply(aA),this}rotateX(e){return this.rotateOnAxis(rN,e)}rotateY(e){return this.rotateOnAxis(sN,e)}rotateZ(e){return this.rotateOnAxis(aN,e)}translateOnAxis(e,t){return iN.copy(e).applyQuaternion(this.quaternion),this.position.add(iN.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(rN,e)}translateY(e){return this.translateOnAxis(sN,e)}translateZ(e){return this.translateOnAxis(aN,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(uc.copy(this.matrixWorld).invert())}lookAt(e,t,n){e.isVector3?w2.copy(e):w2.set(e,t,n);const r=this.parent;this.updateWorldMatrix(!0,!1),Xp.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?uc.lookAt(Xp,w2,this.up):uc.lookAt(w2,Xp,this.up),this.quaternion.setFromRotationMatrix(uc),r&&(uc.extractRotation(r.matrixWorld),aA.setFromRotationMatrix(uc),this.quaternion.premultiply(aA.invert()))}add(e){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(oN),oA.child=e,this.dispatchEvent(oA),oA.child=null):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.remove(arguments[n]);return this}const t=this.children.indexOf(e);return t!==-1&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(qk),l3.child=e,this.dispatchEvent(l3),l3.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),uc.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),uc.multiply(e.parent.matrixWorld)),e.applyMatrix4(uc),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(oN),oA.child=e,this.dispatchEvent(oA),oA.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(let n=0,r=this.children.length;n<r;n++){const a=this.children[n].getObjectByProperty(e,t);if(a!==void 0)return a}}getObjectsByProperty(e,t,n=[]){this[e]===t&&n.push(this);const r=this.children;for(let s=0,a=r.length;s<a;s++)r[s].getObjectsByProperty(e,t,n);return n}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Xp,e,zk),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Xp,Gk,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverseVisible(e)}traverseAncestors(e){const t=this.parent;t!==null&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].updateMatrixWorld(e)}updateWorldMatrix(e,t){const n=this.parent;if(e===!0&&n!==null&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),t===!0){const r=this.children;for(let s=0,a=r.length;s<a;s++)r[s].updateWorldMatrix(!1,!0)}}toJSON(e){const t=e===void 0||typeof e=="string",n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(l=>({boxInitialized:l.boxInitialized,boxMin:l.box.min.toArray(),boxMax:l.box.max.toArray(),sphereInitialized:l.sphereInitialized,sphereRadius:l.sphere.radius,sphereCenter:l.sphere.center.toArray()})),r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function s(l,u){return l[u.uuid]===void 0&&(l[u.uuid]=u.toJSON(e)),u.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=s(e.geometries,this.geometry);const l=this.geometry.parameters;if(l!==void 0&&l.shapes!==void 0){const u=l.shapes;if(Array.isArray(u))for(let h=0,m=u.length;h<m;h++){const v=u[h];s(e.shapes,v)}else s(e.shapes,u)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(s(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const l=[];for(let u=0,h=this.material.length;u<h;u++)l.push(s(e.materials,this.material[u]));r.material=l}else r.material=s(e.materials,this.material);if(this.children.length>0){r.children=[];for(let l=0;l<this.children.length;l++)r.children.push(this.children[l].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let l=0;l<this.animations.length;l++){const u=this.animations[l];r.animations.push(s(e.animations,u))}}if(t){const l=a(e.geometries),u=a(e.materials),h=a(e.textures),m=a(e.images),v=a(e.shapes),x=a(e.skeletons),S=a(e.animations),T=a(e.nodes);l.length>0&&(n.geometries=l),u.length>0&&(n.materials=u),h.length>0&&(n.textures=h),m.length>0&&(n.images=m),v.length>0&&(n.shapes=v),x.length>0&&(n.skeletons=x),S.length>0&&(n.animations=S),T.length>0&&(n.nodes=T)}return n.object=r,n;function a(l){const u=[];for(const h in l){const m=l[h];delete m.metadata,u.push(m)}return u}}clone(e){return new this.constructor().copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),t===!0)for(let n=0;n<e.children.length;n++){const r=e.children[n];this.add(r.clone())}return this}}pr.DEFAULT_UP=new pe(0,1,0);pr.DEFAULT_MATRIX_AUTO_UPDATE=!0;pr.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const pl=new pe,cc=new pe,u3=new pe,hc=new pe,lA=new pe,uA=new pe,lN=new pe,c3=new pe,h3=new pe,f3=new pe,d3=new On,A3=new On,p3=new On;class yl{constructor(e=new pe,t=new pe,n=new pe){this.a=e,this.b=t,this.c=n}static getNormal(e,t,n,r){r.subVectors(n,t),pl.subVectors(e,t),r.cross(pl);const s=r.lengthSq();return s>0?r.multiplyScalar(1/Math.sqrt(s)):r.set(0,0,0)}static getBarycoord(e,t,n,r,s){pl.subVectors(r,t),cc.subVectors(n,t),u3.subVectors(e,t);const a=pl.dot(pl),l=pl.dot(cc),u=pl.dot(u3),h=cc.dot(cc),m=cc.dot(u3),v=a*h-l*l;if(v===0)return s.set(0,0,0),null;const x=1/v,S=(h*u-l*m)*x,T=(a*m-l*u)*x;return s.set(1-S-T,T,S)}static containsPoint(e,t,n,r){return this.getBarycoord(e,t,n,r,hc)===null?!1:hc.x>=0&&hc.y>=0&&hc.x+hc.y<=1}static getInterpolation(e,t,n,r,s,a,l,u){return this.getBarycoord(e,t,n,r,hc)===null?(u.x=0,u.y=0,"z"in u&&(u.z=0),"w"in u&&(u.w=0),null):(u.setScalar(0),u.addScaledVector(s,hc.x),u.addScaledVector(a,hc.y),u.addScaledVector(l,hc.z),u)}static getInterpolatedAttribute(e,t,n,r,s,a){return d3.setScalar(0),A3.setScalar(0),p3.setScalar(0),d3.fromBufferAttribute(e,t),A3.fromBufferAttribute(e,n),p3.fromBufferAttribute(e,r),a.setScalar(0),a.addScaledVector(d3,s.x),a.addScaledVector(A3,s.y),a.addScaledVector(p3,s.z),a}static isFrontFacing(e,t,n,r){return pl.subVectors(n,t),cc.subVectors(e,t),pl.cross(cc).dot(r)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,t,n,r){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,n),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return pl.subVectors(this.c,this.b),cc.subVectors(this.a,this.b),pl.cross(cc).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return yl.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return yl.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,n,r,s){return yl.getInterpolation(e,this.a,this.b,this.c,t,n,r,s)}containsPoint(e){return yl.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return yl.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const n=this.a,r=this.b,s=this.c;let a,l;lA.subVectors(r,n),uA.subVectors(s,n),c3.subVectors(e,n);const u=lA.dot(c3),h=uA.dot(c3);if(u<=0&&h<=0)return t.copy(n);h3.subVectors(e,r);const m=lA.dot(h3),v=uA.dot(h3);if(m>=0&&v<=m)return t.copy(r);const x=u*v-m*h;if(x<=0&&u>=0&&m<=0)return a=u/(u-m),t.copy(n).addScaledVector(lA,a);f3.subVectors(e,s);const S=lA.dot(f3),T=uA.dot(f3);if(T>=0&&S<=T)return t.copy(s);const N=S*h-u*T;if(N<=0&&h>=0&&T<=0)return l=h/(h-T),t.copy(n).addScaledVector(uA,l);const C=m*T-S*v;if(C<=0&&v-m>=0&&S-T>=0)return lN.subVectors(s,r),l=(v-m)/(v-m+(S-T)),t.copy(r).addScaledVector(lN,l);const E=1/(C+N+x);return a=N*E,l=x*E,t.copy(n).addScaledVector(lA,a).addScaledVector(uA,l)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const j7={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},ph={h:0,s:0,l:0},T2={h:0,s:0,l:0};function m3(i,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?i+(e-i)*6*t:t<1/2?e:t<2/3?i+(e-i)*6*(2/3-t):i}let cn=class{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){if(t===void 0&&n===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,t,n);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=bn){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,li.toWorkingColorSpace(this,t),this}setRGB(e,t,n,r=li.workingColorSpace){return this.r=e,this.g=t,this.b=n,li.toWorkingColorSpace(this,r),this}setHSL(e,t,n,r=li.workingColorSpace){if(e=$T(e,1),t=ri(t,0,1),n=ri(n,0,1),t===0)this.r=this.g=this.b=n;else{const s=n<=.5?n*(1+t):n+t-n*t,a=2*n-s;this.r=m3(a,s,e+1/3),this.g=m3(a,s,e),this.b=m3(a,s,e-1/3)}return li.toWorkingColorSpace(this,r),this}setStyle(e,t=bn){function n(s){s!==void 0&&parseFloat(s)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let s;const a=r[1],l=r[2];switch(a){case"rgb":case"rgba":if(s=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(l))return n(s[4]),this.setRGB(Math.min(255,parseInt(s[1],10))/255,Math.min(255,parseInt(s[2],10))/255,Math.min(255,parseInt(s[3],10))/255,t);if(s=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(l))return n(s[4]),this.setRGB(Math.min(100,parseInt(s[1],10))/100,Math.min(100,parseInt(s[2],10))/100,Math.min(100,parseInt(s[3],10))/100,t);break;case"hsl":case"hsla":if(s=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(l))return n(s[4]),this.setHSL(parseFloat(s[1])/360,parseFloat(s[2])/100,parseFloat(s[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=r[1],a=s.length;if(a===3)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(a===6)return this.setHex(parseInt(s,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=bn){const n=j7[e.toLowerCase()];return n!==void 0?this.setHex(n,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=xc(e.r),this.g=xc(e.g),this.b=xc(e.b),this}copyLinearToSRGB(e){return this.r=YA(e.r),this.g=YA(e.g),this.b=YA(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=bn){return li.fromWorkingColorSpace(Zs.copy(this),e),Math.round(ri(Zs.r*255,0,255))*65536+Math.round(ri(Zs.g*255,0,255))*256+Math.round(ri(Zs.b*255,0,255))}getHexString(e=bn){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=li.workingColorSpace){li.fromWorkingColorSpace(Zs.copy(this),t);const n=Zs.r,r=Zs.g,s=Zs.b,a=Math.max(n,r,s),l=Math.min(n,r,s);let u,h;const m=(l+a)/2;if(l===a)u=0,h=0;else{const v=a-l;switch(h=m<=.5?v/(a+l):v/(2-a-l),a){case n:u=(r-s)/v+(r<s?6:0);break;case r:u=(s-n)/v+2;break;case s:u=(n-r)/v+4;break}u/=6}return e.h=u,e.s=h,e.l=m,e}getRGB(e,t=li.workingColorSpace){return li.fromWorkingColorSpace(Zs.copy(this),t),e.r=Zs.r,e.g=Zs.g,e.b=Zs.b,e}getStyle(e=bn){li.fromWorkingColorSpace(Zs.copy(this),e);const t=Zs.r,n=Zs.g,r=Zs.b;return e!==bn?`color(${e} ${t.toFixed(3)} ${n.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(n*255)},${Math.round(r*255)})`}offsetHSL(e,t,n){return this.getHSL(ph),this.setHSL(ph.h+e,ph.s+t,ph.l+n)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,n){return this.r=e.r+(t.r-e.r)*n,this.g=e.g+(t.g-e.g)*n,this.b=e.b+(t.b-e.b)*n,this}lerpHSL(e,t){this.getHSL(ph),e.getHSL(T2);const n=Mm(ph.h,T2.h,t),r=Mm(ph.s,T2.s,t),s=Mm(ph.l,T2.l,t);return this.setHSL(n,r,s),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const t=this.r,n=this.g,r=this.b,s=e.elements;return this.r=s[0]*t+s[3]*n+s[6]*r,this.g=s[1]*t+s[4]*n+s[7]*r,this.b=s[2]*t+s[5]*n+s[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Zs=new cn;cn.NAMES=j7;let Vk=0;class oa extends Bc{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Vk++}),this.uuid=nu(),this.name="",this.type="Material",this.blending=Xa,this.side=El,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=zm,this.blendDst=Gm,this.blendEquation=wo,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new cn(0,0,0),this.blendAlpha=0,this.depthFunc=Bh,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=YS,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Nf,this.stencilZFail=Nf,this.stencilZPass=Nf,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const t in e){const n=e[t];if(n===void 0){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const r=this[t];if(r===void 0){console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n}}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};n.uuid=this.uuid,n.type=this.type,this.name!==""&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),this.roughness!==void 0&&(n.roughness=this.roughness),this.metalness!==void 0&&(n.metalness=this.metalness),this.sheen!==void 0&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(n.shininess=this.shininess),this.clearcoat!==void 0&&(n.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.dispersion!==void 0&&(n.dispersion=this.dispersion),this.iridescence!==void 0&&(n.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(n.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(n.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(n.combine=this.combine)),this.envMapRotation!==void 0&&(n.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(n.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(n.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(n.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(n.size=this.size),this.shadowSide!==null&&(n.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==Xa&&(n.blending=this.blending),this.side!==El&&(n.side=this.side),this.vertexColors===!0&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),this.transparent===!0&&(n.transparent=!0),this.blendSrc!==zm&&(n.blendSrc=this.blendSrc),this.blendDst!==Gm&&(n.blendDst=this.blendDst),this.blendEquation!==wo&&(n.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(n.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(n.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(n.blendAlpha=this.blendAlpha),this.depthFunc!==Bh&&(n.depthFunc=this.depthFunc),this.depthTest===!1&&(n.depthTest=this.depthTest),this.depthWrite===!1&&(n.depthWrite=this.depthWrite),this.colorWrite===!1&&(n.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(n.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==YS&&(n.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(n.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Nf&&(n.stencilFail=this.stencilFail),this.stencilZFail!==Nf&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==Nf&&(n.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(n.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(n.rotation=this.rotation),this.polygonOffset===!0&&(n.polygonOffset=!0),this.polygonOffsetFactor!==0&&(n.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(n.linewidth=this.linewidth),this.dashSize!==void 0&&(n.dashSize=this.dashSize),this.gapSize!==void 0&&(n.gapSize=this.gapSize),this.scale!==void 0&&(n.scale=this.scale),this.dithering===!0&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),this.alphaHash===!0&&(n.alphaHash=!0),this.alphaToCoverage===!0&&(n.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(n.premultipliedAlpha=!0),this.forceSinglePass===!0&&(n.forceSinglePass=!0),this.wireframe===!0&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(n.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(n.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(n.flatShading=!0),this.visible===!1&&(n.visible=!1),this.toneMapped===!1&&(n.toneMapped=!1),this.fog===!1&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData);function r(s){const a=[];for(const l in s){const u=s[l];delete u.metadata,a.push(u)}return a}if(t){const s=r(e.textures),a=r(e.images);s.length>0&&(n.textures=s),a.length>0&&(n.images=a)}return n}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(t!==null){const r=t.length;n=new Array(r);for(let s=0;s!==r;++s)n[s]=t[s].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class cd extends oa{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new cn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new aa,this.combine=Dg,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const gc=jk();function jk(){const i=new ArrayBuffer(4),e=new Float32Array(i),t=new Uint32Array(i),n=new Uint32Array(512),r=new Uint32Array(512);for(let u=0;u<256;++u){const h=u-127;h<-27?(n[u]=0,n[u|256]=32768,r[u]=24,r[u|256]=24):h<-14?(n[u]=1024>>-h-14,n[u|256]=1024>>-h-14|32768,r[u]=-h-1,r[u|256]=-h-1):h<=15?(n[u]=h+15<<10,n[u|256]=h+15<<10|32768,r[u]=13,r[u|256]=13):h<128?(n[u]=31744,n[u|256]=64512,r[u]=24,r[u|256]=24):(n[u]=31744,n[u|256]=64512,r[u]=13,r[u|256]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),l=new Uint32Array(64);for(let u=1;u<1024;++u){let h=u<<13,m=0;for(;(h&8388608)===0;)h<<=1,m-=8388608;h&=-8388609,m+=947912704,s[u]=h|m}for(let u=1024;u<2048;++u)s[u]=939524096+(u-1024<<13);for(let u=1;u<31;++u)a[u]=u<<23;a[31]=1199570944,a[32]=2147483648;for(let u=33;u<63;++u)a[u]=2147483648+(u-32<<23);a[63]=3347054592;for(let u=1;u<64;++u)u!==32&&(l[u]=1024);return{floatView:e,uint32View:t,baseTable:n,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:l}}function fo(i){Math.abs(i)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),i=ri(i,-65504,65504),gc.floatView[0]=i;const e=gc.uint32View[0],t=e>>23&511;return gc.baseTable[t]+((e&8388607)>>gc.shiftTable[t])}function M2(i){const e=i>>10;return gc.uint32View[0]=gc.mantissaTable[gc.offsetTable[e]+(i&1023)]+gc.exponentTable[e],gc.floatView[0]}const is=new pe,E2=new bt;class wr{constructor(e,t,n=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=n,this.usage=s_,this.updateRanges=[],this.gpuType=$r,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let r=0,s=this.itemSize;r<s;r++)this.array[e+r]=t.array[n+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,n=this.count;t<n;t++)E2.fromBufferAttribute(this,t),E2.applyMatrix3(e),this.setXY(t,E2.x,E2.y);else if(this.itemSize===3)for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.applyMatrix3(e),this.setXYZ(t,is.x,is.y,is.z);return this}applyMatrix4(e){for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.applyMatrix4(e),this.setXYZ(t,is.x,is.y,is.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.applyNormalMatrix(e),this.setXYZ(t,is.x,is.y,is.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)is.fromBufferAttribute(this,t),is.transformDirection(e),this.setXYZ(t,is.x,is.y,is.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let n=this.array[e*this.itemSize+t];return this.normalized&&(n=ba(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=oi(n,this.array)),this.array[e*this.itemSize+t]=n,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=ba(t,this.array)),t}setX(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=ba(t,this.array)),t}setY(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=ba(t,this.array)),t}setZ(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=ba(t,this.array)),t}setW(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array)),this.array[e+0]=t,this.array[e+1]=n,this}setXYZ(e,t,n,r){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this}setXYZW(e,t,n,r,s){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array),s=oi(s,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this.array[e+3]=s,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==s_&&(e.usage=this.usage),e}}class QT extends wr{constructor(e,t,n){super(new Uint16Array(e),t,n)}}class KT extends wr{constructor(e,t,n){super(new Uint32Array(e),t,n)}}class H7 extends wr{constructor(e,t,n){super(new Uint16Array(e),t,n),this.isFloat16BufferAttribute=!0}getX(e){let t=M2(this.array[e*this.itemSize]);return this.normalized&&(t=ba(t,this.array)),t}setX(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize]=fo(t),this}getY(e){let t=M2(this.array[e*this.itemSize+1]);return this.normalized&&(t=ba(t,this.array)),t}setY(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+1]=fo(t),this}getZ(e){let t=M2(this.array[e*this.itemSize+2]);return this.normalized&&(t=ba(t,this.array)),t}setZ(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+2]=fo(t),this}getW(e){let t=M2(this.array[e*this.itemSize+3]);return this.normalized&&(t=ba(t,this.array)),t}setW(e,t){return this.normalized&&(t=oi(t,this.array)),this.array[e*this.itemSize+3]=fo(t),this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array)),this.array[e+0]=fo(t),this.array[e+1]=fo(n),this}setXYZ(e,t,n,r){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array)),this.array[e+0]=fo(t),this.array[e+1]=fo(n),this.array[e+2]=fo(r),this}setXYZW(e,t,n,r,s){return e*=this.itemSize,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array),s=oi(s,this.array)),this.array[e+0]=fo(t),this.array[e+1]=fo(n),this.array[e+2]=fo(r),this.array[e+3]=fo(s),this}}class Si extends wr{constructor(e,t,n){super(new Float32Array(e),t,n)}}let Hk=0;const zo=new jn,g3=new pr,cA=new pe,Ao=new Oc,Yp=new Oc,Ms=new pe;class Hi extends Bc{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Hk++}),this.uuid=nu(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(G7(e)?KT:QT)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(n!==void 0){const s=new Xn().getNormalMatrix(e);n.applyNormalMatrix(s),n.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return zo.makeRotationFromQuaternion(e),this.applyMatrix4(zo),this}rotateX(e){return zo.makeRotationX(e),this.applyMatrix4(zo),this}rotateY(e){return zo.makeRotationY(e),this.applyMatrix4(zo),this}rotateZ(e){return zo.makeRotationZ(e),this.applyMatrix4(zo),this}translate(e,t,n){return zo.makeTranslation(e,t,n),this.applyMatrix4(zo),this}scale(e,t,n){return zo.makeScale(e,t,n),this.applyMatrix4(zo),this}lookAt(e){return g3.lookAt(e),g3.updateMatrix(),this.applyMatrix4(g3.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(cA).negate(),this.translate(cA.x,cA.y,cA.z),this}setFromPoints(e){const t=this.getAttribute("position");if(t===void 0){const n=[];for(let r=0,s=e.length;r<s;r++){const a=e[r];n.push(a.x,a.y,a.z||0)}this.setAttribute("position",new Si(n,3))}else{const n=Math.min(e.length,t.count);for(let r=0;r<n;r++){const s=e[r];t.setXYZ(r,s.x,s.y,s.z||0)}e.length>t.count&&console.warn("THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),t.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Oc);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new pe(-1/0,-1/0,-1/0),new pe(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let n=0,r=t.length;n<r;n++){const s=t[n];Ao.setFromBufferAttribute(s),this.morphTargetsRelative?(Ms.addVectors(this.boundingBox.min,Ao.min),this.boundingBox.expandByPoint(Ms),Ms.addVectors(this.boundingBox.max,Ao.max),this.boundingBox.expandByPoint(Ms)):(this.boundingBox.expandByPoint(Ao.min),this.boundingBox.expandByPoint(Ao.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new ud);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new pe,1/0);return}if(e){const n=this.boundingSphere.center;if(Ao.setFromBufferAttribute(e),t)for(let s=0,a=t.length;s<a;s++){const l=t[s];Yp.setFromBufferAttribute(l),this.morphTargetsRelative?(Ms.addVectors(Ao.min,Yp.min),Ao.expandByPoint(Ms),Ms.addVectors(Ao.max,Yp.max),Ao.expandByPoint(Ms)):(Ao.expandByPoint(Yp.min),Ao.expandByPoint(Yp.max))}Ao.getCenter(n);let r=0;for(let s=0,a=e.count;s<a;s++)Ms.fromBufferAttribute(e,s),r=Math.max(r,n.distanceToSquared(Ms));if(t)for(let s=0,a=t.length;s<a;s++){const l=t[s],u=this.morphTargetsRelative;for(let h=0,m=l.count;h<m;h++)Ms.fromBufferAttribute(l,h),u&&(cA.fromBufferAttribute(e,h),Ms.add(cA)),r=Math.max(r,n.distanceToSquared(Ms))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const n=t.position,r=t.normal,s=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new wr(new Float32Array(4*n.count),4));const a=this.getAttribute("tangent"),l=[],u=[];for(let H=0;H<n.count;H++)l[H]=new pe,u[H]=new pe;const h=new pe,m=new pe,v=new pe,x=new bt,S=new bt,T=new bt,N=new pe,C=new pe;function E(H,q,V){h.fromBufferAttribute(n,H),m.fromBufferAttribute(n,q),v.fromBufferAttribute(n,V),x.fromBufferAttribute(s,H),S.fromBufferAttribute(s,q),T.fromBufferAttribute(s,V),m.sub(h),v.sub(h),S.sub(x),T.sub(x);const Q=1/(S.x*T.y-T.x*S.y);isFinite(Q)&&(N.copy(m).multiplyScalar(T.y).addScaledVector(v,-S.y).multiplyScalar(Q),C.copy(v).multiplyScalar(S.x).addScaledVector(m,-T.x).multiplyScalar(Q),l[H].add(N),l[q].add(N),l[V].add(N),u[H].add(C),u[q].add(C),u[V].add(C))}let O=this.groups;O.length===0&&(O=[{start:0,count:e.count}]);for(let H=0,q=O.length;H<q;++H){const V=O[H],Q=V.start,J=V.count;for(let ie=Q,le=Q+J;ie<le;ie+=3)E(e.getX(ie+0),e.getX(ie+1),e.getX(ie+2))}const U=new pe,I=new pe,j=new pe,z=new pe;function G(H){j.fromBufferAttribute(r,H),z.copy(j);const q=l[H];U.copy(q),U.sub(j.multiplyScalar(j.dot(q))).normalize(),I.crossVectors(z,q);const Q=I.dot(u[H])<0?-1:1;a.setXYZW(H,U.x,U.y,U.z,Q)}for(let H=0,q=O.length;H<q;++H){const V=O[H],Q=V.start,J=V.count;for(let ie=Q,le=Q+J;ie<le;ie+=3)G(e.getX(ie+0)),G(e.getX(ie+1)),G(e.getX(ie+2))}}computeVertexNormals(){const e=this.index,t=this.getAttribute("position");if(t!==void 0){let n=this.getAttribute("normal");if(n===void 0)n=new wr(new Float32Array(t.count*3),3),this.setAttribute("normal",n);else for(let x=0,S=n.count;x<S;x++)n.setXYZ(x,0,0,0);const r=new pe,s=new pe,a=new pe,l=new pe,u=new pe,h=new pe,m=new pe,v=new pe;if(e)for(let x=0,S=e.count;x<S;x+=3){const T=e.getX(x+0),N=e.getX(x+1),C=e.getX(x+2);r.fromBufferAttribute(t,T),s.fromBufferAttribute(t,N),a.fromBufferAttribute(t,C),m.subVectors(a,s),v.subVectors(r,s),m.cross(v),l.fromBufferAttribute(n,T),u.fromBufferAttribute(n,N),h.fromBufferAttribute(n,C),l.add(m),u.add(m),h.add(m),n.setXYZ(T,l.x,l.y,l.z),n.setXYZ(N,u.x,u.y,u.z),n.setXYZ(C,h.x,h.y,h.z)}else for(let x=0,S=t.count;x<S;x+=3)r.fromBufferAttribute(t,x+0),s.fromBufferAttribute(t,x+1),a.fromBufferAttribute(t,x+2),m.subVectors(a,s),v.subVectors(r,s),m.cross(v),n.setXYZ(x+0,m.x,m.y,m.z),n.setXYZ(x+1,m.x,m.y,m.z),n.setXYZ(x+2,m.x,m.y,m.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)Ms.fromBufferAttribute(e,t),Ms.normalize(),e.setXYZ(t,Ms.x,Ms.y,Ms.z)}toNonIndexed(){function e(l,u){const h=l.array,m=l.itemSize,v=l.normalized,x=new h.constructor(u.length*m);let S=0,T=0;for(let N=0,C=u.length;N<C;N++){l.isInterleavedBufferAttribute?S=u[N]*l.data.stride+l.offset:S=u[N]*m;for(let E=0;E<m;E++)x[T++]=h[S++]}return new wr(x,m,v)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const t=new Hi,n=this.index.array,r=this.attributes;for(const l in r){const u=r[l],h=e(u,n);t.setAttribute(l,h)}const s=this.morphAttributes;for(const l in s){const u=[],h=s[l];for(let m=0,v=h.length;m<v;m++){const x=h[m],S=e(x,n);u.push(S)}t.morphAttributes[l]=u}t.morphTargetsRelative=this.morphTargetsRelative;const a=this.groups;for(let l=0,u=a.length;l<u;l++){const h=a[l];t.addGroup(h.start,h.count,h.materialIndex)}return t}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const u=this.parameters;for(const h in u)u[h]!==void 0&&(e[h]=u[h]);return e}e.data={attributes:{}};const t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const u in n){const h=n[u];e.data.attributes[u]=h.toJSON(e.data)}const r={};let s=!1;for(const u in this.morphAttributes){const h=this.morphAttributes[u],m=[];for(let v=0,x=h.length;v<x;v++){const S=h[v];m.push(S.toJSON(e.data))}m.length>0&&(r[u]=m,s=!0)}s&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const a=this.groups;a.length>0&&(e.data.groups=JSON.parse(JSON.stringify(a)));const l=this.boundingSphere;return l!==null&&(e.data.boundingSphere={center:l.center.toArray(),radius:l.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;n!==null&&this.setIndex(n.clone(t));const r=e.attributes;for(const h in r){const m=r[h];this.setAttribute(h,m.clone(t))}const s=e.morphAttributes;for(const h in s){const m=[],v=s[h];for(let x=0,S=v.length;x<S;x++)m.push(v[x].clone(t));this.morphAttributes[h]=m}this.morphTargetsRelative=e.morphTargetsRelative;const a=e.groups;for(let h=0,m=a.length;h<m;h++){const v=a[h];this.addGroup(v.start,v.count,v.materialIndex)}const l=e.boundingBox;l!==null&&(this.boundingBox=l.clone());const u=e.boundingSphere;return u!==null&&(this.boundingSphere=u.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const uN=new jn,gf=new Ug,C2=new ud,cN=new pe,N2=new pe,R2=new pe,D2=new pe,v3=new pe,P2=new pe,hN=new pe,L2=new pe;class Oi extends pr{constructor(e=new Hi,t=new cd){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,a=r.length;s<a;s++){const l=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[l]=s}}}}getVertexPosition(e,t){const n=this.geometry,r=n.attributes.position,s=n.morphAttributes.position,a=n.morphTargetsRelative;t.fromBufferAttribute(r,e);const l=this.morphTargetInfluences;if(s&&l){P2.set(0,0,0);for(let u=0,h=s.length;u<h;u++){const m=l[u],v=s[u];m!==0&&(v3.fromBufferAttribute(v,e),a?P2.addScaledVector(v3,m):P2.addScaledVector(v3.sub(t),m))}t.add(P2)}return t}raycast(e,t){const n=this.geometry,r=this.material,s=this.matrixWorld;r!==void 0&&(n.boundingSphere===null&&n.computeBoundingSphere(),C2.copy(n.boundingSphere),C2.applyMatrix4(s),gf.copy(e.ray).recast(e.near),!(C2.containsPoint(gf.origin)===!1&&(gf.intersectSphere(C2,cN)===null||gf.origin.distanceToSquared(cN)>(e.far-e.near)**2))&&(uN.copy(s).invert(),gf.copy(e.ray).applyMatrix4(uN),!(n.boundingBox!==null&&gf.intersectsBox(n.boundingBox)===!1)&&this._computeIntersections(e,t,gf)))}_computeIntersections(e,t,n){let r;const s=this.geometry,a=this.material,l=s.index,u=s.attributes.position,h=s.attributes.uv,m=s.attributes.uv1,v=s.attributes.normal,x=s.groups,S=s.drawRange;if(l!==null)if(Array.isArray(a))for(let T=0,N=x.length;T<N;T++){const C=x[T],E=a[C.materialIndex],O=Math.max(C.start,S.start),U=Math.min(l.count,Math.min(C.start+C.count,S.start+S.count));for(let I=O,j=U;I<j;I+=3){const z=l.getX(I),G=l.getX(I+1),H=l.getX(I+2);r=U2(this,E,e,n,h,m,v,z,G,H),r&&(r.faceIndex=Math.floor(I/3),r.face.materialIndex=C.materialIndex,t.push(r))}}else{const T=Math.max(0,S.start),N=Math.min(l.count,S.start+S.count);for(let C=T,E=N;C<E;C+=3){const O=l.getX(C),U=l.getX(C+1),I=l.getX(C+2);r=U2(this,a,e,n,h,m,v,O,U,I),r&&(r.faceIndex=Math.floor(C/3),t.push(r))}}else if(u!==void 0)if(Array.isArray(a))for(let T=0,N=x.length;T<N;T++){const C=x[T],E=a[C.materialIndex],O=Math.max(C.start,S.start),U=Math.min(u.count,Math.min(C.start+C.count,S.start+S.count));for(let I=O,j=U;I<j;I+=3){const z=I,G=I+1,H=I+2;r=U2(this,E,e,n,h,m,v,z,G,H),r&&(r.faceIndex=Math.floor(I/3),r.face.materialIndex=C.materialIndex,t.push(r))}}else{const T=Math.max(0,S.start),N=Math.min(u.count,S.start+S.count);for(let C=T,E=N;C<E;C+=3){const O=C,U=C+1,I=C+2;r=U2(this,a,e,n,h,m,v,O,U,I),r&&(r.faceIndex=Math.floor(C/3),t.push(r))}}}}function Wk(i,e,t,n,r,s,a,l){let u;if(e.side===or?u=n.intersectTriangle(a,s,r,!0,l):u=n.intersectTriangle(r,s,a,e.side===El,l),u===null)return null;L2.copy(l),L2.applyMatrix4(i.matrixWorld);const h=t.ray.origin.distanceTo(L2);return h<t.near||h>t.far?null:{distance:h,point:L2.clone(),object:i}}function U2(i,e,t,n,r,s,a,l,u,h){i.getVertexPosition(l,N2),i.getVertexPosition(u,R2),i.getVertexPosition(h,D2);const m=Wk(i,e,t,n,N2,R2,D2,hN);if(m){const v=new pe;yl.getBarycoord(hN,N2,R2,D2,v),r&&(m.uv=yl.getInterpolatedAttribute(r,l,u,h,v,new bt)),s&&(m.uv1=yl.getInterpolatedAttribute(s,l,u,h,v,new bt)),a&&(m.normal=yl.getInterpolatedAttribute(a,l,u,h,v,new pe),m.normal.dot(n.direction)>0&&m.normal.multiplyScalar(-1));const x={a:l,b:u,c:h,normal:new pe,materialIndex:0};yl.getNormal(N2,R2,D2,x.normal),m.face=x,m.barycoord=v}return m}class Vh extends Hi{constructor(e=1,t=1,n=1,r=1,s=1,a=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:s,depthSegments:a};const l=this;r=Math.floor(r),s=Math.floor(s),a=Math.floor(a);const u=[],h=[],m=[],v=[];let x=0,S=0;T("z","y","x",-1,-1,n,t,e,a,s,0),T("z","y","x",1,-1,n,t,-e,a,s,1),T("x","z","y",1,1,e,n,t,r,a,2),T("x","z","y",1,-1,e,n,-t,r,a,3),T("x","y","z",1,-1,e,t,n,r,s,4),T("x","y","z",-1,-1,e,t,-n,r,s,5),this.setIndex(u),this.setAttribute("position",new Si(h,3)),this.setAttribute("normal",new Si(m,3)),this.setAttribute("uv",new Si(v,2));function T(N,C,E,O,U,I,j,z,G,H,q){const V=I/G,Q=j/H,J=I/2,ie=j/2,le=z/2,re=G+1,Z=H+1;let ne=0,de=0;const be=new pe;for(let Te=0;Te<Z;Te++){const ae=Te*Q-ie;for(let Me=0;Me<re;Me++){const Ve=Me*V-J;be[N]=Ve*O,be[C]=ae*U,be[E]=le,h.push(be.x,be.y,be.z),be[N]=0,be[C]=0,be[E]=z>0?1:-1,m.push(be.x,be.y,be.z),v.push(Me/G),v.push(1-Te/H),ne+=1}}for(let Te=0;Te<H;Te++)for(let ae=0;ae<G;ae++){const Me=x+ae+re*Te,Ve=x+ae+re*(Te+1),Ce=x+(ae+1)+re*(Te+1),Fe=x+(ae+1)+re*Te;u.push(Me,Ve,Fe),u.push(Ve,Ce,Fe),de+=6}l.addGroup(S,de,q),S+=de,x+=ne}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Vh(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function b0(i){const e={};for(const t in i){e[t]={};for(const n in i[t]){const r=i[t][n];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][n]=null):e[t][n]=r.clone():Array.isArray(r)?e[t][n]=r.slice():e[t][n]=r}}return e}function ga(i){const e={};for(let t=0;t<i.length;t++){const n=b0(i[t]);for(const r in n)e[r]=n[r]}return e}function $k(i){const e=[];for(let t=0;t<i.length;t++)e.push(i[t].clone());return e}function W7(i){const e=i.getRenderTarget();return e===null?i.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:li.workingColorSpace}const my={clone:b0,merge:ga};var Xk=`void main() {
	gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,Yk=`void main() {
	gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
}`;class Qa extends oa{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Xk,this.fragmentShader=Yk,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=b0(e.uniforms),this.uniformsGroups=$k(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(const r in this.uniforms){const a=this.uniforms[r].value;a&&a.isTexture?t.uniforms[r]={type:"t",value:a.toJSON(e).uuid}:a&&a.isColor?t.uniforms[r]={type:"c",value:a.getHex()}:a&&a.isVector2?t.uniforms[r]={type:"v2",value:a.toArray()}:a&&a.isVector3?t.uniforms[r]={type:"v3",value:a.toArray()}:a&&a.isVector4?t.uniforms[r]={type:"v4",value:a.toArray()}:a&&a.isMatrix3?t.uniforms[r]={type:"m3",value:a.toArray()}:a&&a.isMatrix4?t.uniforms[r]={type:"m4",value:a.toArray()}:t.uniforms[r]={value:a}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const n={};for(const r in this.extensions)this.extensions[r]===!0&&(n[r]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}}class gy extends pr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new jn,this.projectionMatrix=new jn,this.projectionMatrixInverse=new jn,this.coordinateSystem=Ga}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}const mh=new pe,fN=new bt,dN=new bt;class va extends gy{constructor(e=50,t=1,n=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=r,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=y0*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Tm*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return y0*2*Math.atan(Math.tan(Tm*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,n){mh.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(mh.x,mh.y).multiplyScalar(-e/mh.z),mh.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(mh.x,mh.y).multiplyScalar(-e/mh.z)}getViewSize(e,t){return this.getViewBounds(e,fN,dN),t.subVectors(dN,fN)}setViewOffset(e,t,n,r,s,a){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=s,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(Tm*.5*this.fov)/this.zoom,n=2*t,r=this.aspect*n,s=-.5*r;const a=this.view;if(this.view!==null&&this.view.enabled){const u=a.fullWidth,h=a.fullHeight;s+=a.offsetX*r/u,t-=a.offsetY*n/h,r*=a.width/u,n*=a.height/h}const l=this.filmOffset;l!==0&&(s+=e*l/this.getFilmWidth()),this.projectionMatrix.makePerspective(s,s+r,t,t-n,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const hA=-90,fA=1;class $7 extends pr{constructor(e,t,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new va(hA,fA,e,t);r.layers=this.layers,this.add(r);const s=new va(hA,fA,e,t);s.layers=this.layers,this.add(s);const a=new va(hA,fA,e,t);a.layers=this.layers,this.add(a);const l=new va(hA,fA,e,t);l.layers=this.layers,this.add(l);const u=new va(hA,fA,e,t);u.layers=this.layers,this.add(u);const h=new va(hA,fA,e,t);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[n,r,s,a,l,u]=t;for(const h of t)this.remove(h);if(e===Ga)n.up.set(0,1,0),n.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),s.up.set(0,0,-1),s.lookAt(0,1,0),a.up.set(0,0,1),a.lookAt(0,-1,0),l.up.set(0,1,0),l.lookAt(0,0,1),u.up.set(0,1,0),u.lookAt(0,0,-1);else if(e===cu)n.up.set(0,-1,0),n.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),s.up.set(0,0,1),s.lookAt(0,1,0),a.up.set(0,0,-1),a.lookAt(0,-1,0),l.up.set(0,-1,0),l.lookAt(0,0,1),u.up.set(0,-1,0),u.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const h of t)this.add(h),h.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[s,a,l,u,h,m]=this.children,v=e.getRenderTarget(),x=e.getActiveCubeFace(),S=e.getActiveMipmapLevel(),T=e.xr.enabled;e.xr.enabled=!1;const N=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0,r),e.render(t,s),e.setRenderTarget(n,1,r),e.render(t,a),e.setRenderTarget(n,2,r),e.render(t,l),e.setRenderTarget(n,3,r),e.render(t,u),e.setRenderTarget(n,4,r),e.render(t,h),n.texture.generateMipmaps=N,e.setRenderTarget(n,5,r),e.render(t,m),e.setRenderTarget(v,x,S),e.xr.enabled=T,n.texture.needsPMREMUpdate=!0}}class vy extends ms{constructor(e,t,n,r,s,a,l,u,h,m){e=e!==void 0?e:[],t=t!==void 0?t:Xo,super(e,t,n,r,s,a,l,u,h,m),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class X7 extends Fh{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const n={width:e,height:e,depth:1},r=[n,n,n,n,n,n];this.texture=new vy(r,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=t.generateMipmaps!==void 0?t.generateMipmaps:!1,this.texture.minFilter=t.minFilter!==void 0?t.minFilter:ps}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:`

				varying vec3 vWorldDirection;

				vec3 transformDirection( in vec3 dir, in mat4 matrix ) {

					return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );

				}

				void main() {

					vWorldDirection = transformDirection( position, modelMatrix );

					#include <begin_vertex>
					#include <project_vertex>

				}
			`,fragmentShader:`

				uniform sampler2D tEquirect;

				varying vec3 vWorldDirection;

				#include <common>

				void main() {

					vec3 direction = normalize( vWorldDirection );

					vec2 sampleUV = equirectUv( direction );

					gl_FragColor = texture2D( tEquirect, sampleUV );

				}
			`},r=new Vh(5,5,5),s=new Qa({name:"CubemapFromEquirect",uniforms:b0(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:or,blending:$a});s.uniforms.tEquirect.value=t;const a=new Oi(r,s),l=t.minFilter;return t.minFilter===za&&(t.minFilter=ps),new $7(1,10,this).update(e,a),t.minFilter=l,a.geometry.dispose(),a.material.dispose(),this}clear(e,t,n,r){const s=e.getRenderTarget();for(let a=0;a<6;a++)e.setRenderTarget(this,a),e.clear(t,n,r);e.setRenderTarget(s)}}class ZT extends pr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new aa,this.environmentIntensity=1,this.environmentRotation=new aa,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return this.fog!==null&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class JT{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=e!==void 0?e.length/t:0,this.usage=s_,this.updateRanges=[],this.version=0,this.uuid=nu()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,n){e*=this.stride,n*=t.stride;for(let r=0,s=this.stride;r<s;r++)this.array[e+r]=t.array[n+r];return this}set(e,t=0){return this.array.set(e,t),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=nu()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(t,this.stride);return n.setUsage(this.usage),n}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=nu()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const pa=new pe;class Kl{constructor(e,t,n,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let t=0,n=this.data.count;t<n;t++)pa.fromBufferAttribute(this,t),pa.applyMatrix4(e),this.setXYZ(t,pa.x,pa.y,pa.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)pa.fromBufferAttribute(this,t),pa.applyNormalMatrix(e),this.setXYZ(t,pa.x,pa.y,pa.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)pa.fromBufferAttribute(this,t),pa.transformDirection(e),this.setXYZ(t,pa.x,pa.y,pa.z);return this}getComponent(e,t){let n=this.array[e*this.data.stride+this.offset+t];return this.normalized&&(n=ba(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=oi(n,this.array)),this.data.array[e*this.data.stride+this.offset+t]=n,this}setX(e,t){return this.normalized&&(t=oi(t,this.array)),this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.normalized&&(t=oi(t,this.array)),this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.normalized&&(t=oi(t,this.array)),this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.normalized&&(t=oi(t,this.array)),this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){let t=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(t=ba(t,this.array)),t}getY(e){let t=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(t=ba(t,this.array)),t}getZ(e){let t=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(t=ba(t,this.array)),t}getW(e){let t=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(t=ba(t,this.array)),t}setXY(e,t,n){return e=e*this.data.stride+this.offset,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this}setXYZ(e,t,n,r){return e=e*this.data.stride+this.offset,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this}setXYZW(e,t,n,r,s){return e=e*this.data.stride+this.offset,this.normalized&&(t=oi(t,this.array),n=oi(n,this.array),r=oi(r,this.array),s=oi(s,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this.data.array[e+3]=s,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const r=n*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return new wr(new this.array.constructor(t),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new Kl(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const r=n*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class Qk extends oa{constructor(e){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new cn(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}class Kk extends ms{constructor(e=null,t=1,n=1,r,s,a,l,u,h=dr,m=dr,v,x){super(null,a,l,u,h,m,r,s,v,x),this.isDataTexture=!0,this.image={data:e,width:t,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Bg extends wr{constructor(e,t,n,r=1){super(e,t,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=r}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){const e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}const _3=new pe,Zk=new pe,Jk=new Xn;class jl{constructor(e=new pe(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const r=_3.subVectors(n,t).cross(Zk.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){const n=e.delta(_3),r=this.normal.dot(n);if(r===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;const s=-(e.start.dot(this.normal)+this.constant)/r;return s<0||s>1?null:t.copy(e.start).addScaledVector(n,s)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||Jk.getNormalMatrix(e),r=this.coplanarPoint(_3).applyMatrix4(e),s=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(s),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const vf=new ud,B2=new pe;class Og{constructor(e=new jl,t=new jl,n=new jl,r=new jl,s=new jl,a=new jl){this.planes=[e,t,n,r,s,a]}set(e,t,n,r,s,a){const l=this.planes;return l[0].copy(e),l[1].copy(t),l[2].copy(n),l[3].copy(r),l[4].copy(s),l[5].copy(a),this}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=Ga){const n=this.planes,r=e.elements,s=r[0],a=r[1],l=r[2],u=r[3],h=r[4],m=r[5],v=r[6],x=r[7],S=r[8],T=r[9],N=r[10],C=r[11],E=r[12],O=r[13],U=r[14],I=r[15];if(n[0].setComponents(u-s,x-h,C-S,I-E).normalize(),n[1].setComponents(u+s,x+h,C+S,I+E).normalize(),n[2].setComponents(u+a,x+m,C+T,I+O).normalize(),n[3].setComponents(u-a,x-m,C-T,I-O).normalize(),n[4].setComponents(u-l,x-v,C-N,I-U).normalize(),t===Ga)n[5].setComponents(u+l,x+v,C+N,I+U).normalize();else if(t===cu)n[5].setComponents(l,v,N,U).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),vf.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),vf.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(vf)}intersectsSprite(e){return vf.center.set(0,0,0),vf.radius=.7071067811865476,vf.applyMatrix4(e.matrixWorld),this.intersectsSphere(vf)}intersectsSphere(e){const t=this.planes,n=e.center,r=-e.radius;for(let s=0;s<6;s++)if(t[s].distanceToPoint(n)<r)return!1;return!0}intersectsBox(e){const t=this.planes;for(let n=0;n<6;n++){const r=t[n];if(B2.x=r.normal.x>0?e.max.x:e.min.x,B2.y=r.normal.y>0?e.max.y:e.min.y,B2.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(B2)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}class q0 extends oa{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new cn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const a_=new pe,o_=new pe,AN=new jn,Qp=new Ug,O2=new ud,y3=new pe,pN=new pe;class _y extends pr{constructor(e=new Hi,t=new q0){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[0];for(let r=1,s=t.count;r<s;r++)a_.fromBufferAttribute(t,r-1),o_.fromBufferAttribute(t,r),n[r]=n[r-1],n[r]+=a_.distanceTo(o_);e.setAttribute("lineDistance",new Si(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){const n=this.geometry,r=this.matrixWorld,s=e.params.Line.threshold,a=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),O2.copy(n.boundingSphere),O2.applyMatrix4(r),O2.radius+=s,e.ray.intersectsSphere(O2)===!1)return;AN.copy(r).invert(),Qp.copy(e.ray).applyMatrix4(AN);const l=s/((this.scale.x+this.scale.y+this.scale.z)/3),u=l*l,h=this.isLineSegments?2:1,m=n.index,x=n.attributes.position;if(m!==null){const S=Math.max(0,a.start),T=Math.min(m.count,a.start+a.count);for(let N=S,C=T-1;N<C;N+=h){const E=m.getX(N),O=m.getX(N+1),U=I2(this,e,Qp,u,E,O);U&&t.push(U)}if(this.isLineLoop){const N=m.getX(T-1),C=m.getX(S),E=I2(this,e,Qp,u,N,C);E&&t.push(E)}}else{const S=Math.max(0,a.start),T=Math.min(x.count,a.start+a.count);for(let N=S,C=T-1;N<C;N+=h){const E=I2(this,e,Qp,u,N,N+1);E&&t.push(E)}if(this.isLineLoop){const N=I2(this,e,Qp,u,T-1,S);N&&t.push(N)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,a=r.length;s<a;s++){const l=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[l]=s}}}}}function I2(i,e,t,n,r,s){const a=i.geometry.attributes.position;if(a_.fromBufferAttribute(a,r),o_.fromBufferAttribute(a,s),t.distanceSqToSegment(a_,o_,y3,pN)>n)return;y3.applyMatrix4(i.matrixWorld);const u=e.ray.origin.distanceTo(y3);if(!(u<e.near||u>e.far))return{distance:u,point:pN.clone().applyMatrix4(i.matrixWorld),index:r,face:null,faceIndex:null,barycoord:null,object:i}}const mN=new pe,gN=new pe;class Y7 extends _y{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[];for(let r=0,s=t.count;r<s;r+=2)mN.fromBufferAttribute(t,r),gN.fromBufferAttribute(t,r+1),n[r]=r===0?0:n[r-1],n[r+1]=n[r]+mN.distanceTo(gN);e.setAttribute("lineDistance",new Si(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class eM extends oa{constructor(e){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new cn(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}const vN=new jn,QS=new Ug,F2=new ud,k2=new pe;class ez extends pr{constructor(e=new Hi,t=new eM){super(),this.isPoints=!0,this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}raycast(e,t){const n=this.geometry,r=this.matrixWorld,s=e.params.Points.threshold,a=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),F2.copy(n.boundingSphere),F2.applyMatrix4(r),F2.radius+=s,e.ray.intersectsSphere(F2)===!1)return;vN.copy(r).invert(),QS.copy(e.ray).applyMatrix4(vN);const l=s/((this.scale.x+this.scale.y+this.scale.z)/3),u=l*l,h=n.index,v=n.attributes.position;if(h!==null){const x=Math.max(0,a.start),S=Math.min(h.count,a.start+a.count);for(let T=x,N=S;T<N;T++){const C=h.getX(T);k2.fromBufferAttribute(v,C),_N(k2,C,u,r,e,t,this)}}else{const x=Math.max(0,a.start),S=Math.min(v.count,a.start+a.count);for(let T=x,N=S;T<N;T++)k2.fromBufferAttribute(v,T),_N(k2,T,u,r,e,t,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,a=r.length;s<a;s++){const l=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[l]=s}}}}}function _N(i,e,t,n,r,s,a){const l=QS.distanceSqToPoint(i);if(l<t){const u=new pe;QS.closestPointToPoint(i,u),u.applyMatrix4(n);const h=r.ray.origin.distanceTo(u);if(h<r.near||h>r.far)return;s.push({distance:h,distanceToRay:Math.sqrt(l),point:u,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}let qa=class extends pr{constructor(){super(),this.isGroup=!0,this.type="Group"}};class Q7 extends ms{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=dr,this.minFilter=dr,this.generateMipmaps=!1,this.needsUpdate=!0}}class Ic extends ms{constructor(e,t,n,r,s,a,l,u,h,m=tu){if(m!==tu&&m!==uu)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");n===void 0&&m===tu&&(n=Nr),n===void 0&&m===uu&&(n=lu),super(null,r,s,a,l,u,m,n,h),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=l!==void 0?l:dr,this.minFilter=u!==void 0?u:dr,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return this.compareFunction!==null&&(t.compareFunction=this.compareFunction),t}}class Nl{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){const n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let n,r=this.getPoint(0),s=0;t.push(0);for(let a=1;a<=e;a++)n=this.getPoint(a/e),s+=n.distanceTo(r),t.push(s),r=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){const n=this.getLengths();let r=0;const s=n.length;let a;t?a=t:a=e*n[s-1];let l=0,u=s-1,h;for(;l<=u;)if(r=Math.floor(l+(u-l)/2),h=n[r]-a,h<0)l=r+1;else if(h>0)u=r-1;else{u=r;break}if(r=u,n[r]===a)return r/(s-1);const m=n[r],x=n[r+1]-m,S=(a-m)/x;return(r+S)/(s-1)}getTangent(e,t){let r=e-1e-4,s=e+1e-4;r<0&&(r=0),s>1&&(s=1);const a=this.getPoint(r),l=this.getPoint(s),u=t||(a.isVector2?new bt:new pe);return u.copy(l).sub(a).normalize(),u}getTangentAt(e,t){const n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t){const n=new pe,r=[],s=[],a=[],l=new pe,u=new jn;for(let S=0;S<=e;S++){const T=S/e;r[S]=this.getTangentAt(T,new pe)}s[0]=new pe,a[0]=new pe;let h=Number.MAX_VALUE;const m=Math.abs(r[0].x),v=Math.abs(r[0].y),x=Math.abs(r[0].z);m<=h&&(h=m,n.set(1,0,0)),v<=h&&(h=v,n.set(0,1,0)),x<=h&&n.set(0,0,1),l.crossVectors(r[0],n).normalize(),s[0].crossVectors(r[0],l),a[0].crossVectors(r[0],s[0]);for(let S=1;S<=e;S++){if(s[S]=s[S-1].clone(),a[S]=a[S-1].clone(),l.crossVectors(r[S-1],r[S]),l.length()>Number.EPSILON){l.normalize();const T=Math.acos(ri(r[S-1].dot(r[S]),-1,1));s[S].applyMatrix4(u.makeRotationAxis(l,T))}a[S].crossVectors(r[S],s[S])}if(t===!0){let S=Math.acos(ri(s[0].dot(s[e]),-1,1));S/=e,r[0].dot(l.crossVectors(s[0],s[e]))>0&&(S=-S);for(let T=1;T<=e;T++)s[T].applyMatrix4(u.makeRotationAxis(r[T],S*T)),a[T].crossVectors(r[T],s[T])}return{tangents:r,normals:s,binormals:a}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class tM extends Nl{constructor(e=0,t=0,n=1,r=1,s=0,a=Math.PI*2,l=!1,u=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=r,this.aStartAngle=s,this.aEndAngle=a,this.aClockwise=l,this.aRotation=u}getPoint(e,t=new bt){const n=t,r=Math.PI*2;let s=this.aEndAngle-this.aStartAngle;const a=Math.abs(s)<Number.EPSILON;for(;s<0;)s+=r;for(;s>r;)s-=r;s<Number.EPSILON&&(a?s=0:s=r),this.aClockwise===!0&&!a&&(s===r?s=-r:s=s-r);const l=this.aStartAngle+e*s;let u=this.aX+this.xRadius*Math.cos(l),h=this.aY+this.yRadius*Math.sin(l);if(this.aRotation!==0){const m=Math.cos(this.aRotation),v=Math.sin(this.aRotation),x=u-this.aX,S=h-this.aY;u=x*m-S*v+this.aX,h=x*v+S*m+this.aY}return n.set(u,h)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){const e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}class tz extends tM{constructor(e,t,n,r,s,a){super(e,t,n,n,r,s,a),this.isArcCurve=!0,this.type="ArcCurve"}}function nM(){let i=0,e=0,t=0,n=0;function r(s,a,l,u){i=s,e=l,t=-3*s+3*a-2*l-u,n=2*s-2*a+l+u}return{initCatmullRom:function(s,a,l,u,h){r(a,l,h*(l-s),h*(u-a))},initNonuniformCatmullRom:function(s,a,l,u,h,m,v){let x=(a-s)/h-(l-s)/(h+m)+(l-a)/m,S=(l-a)/m-(u-a)/(m+v)+(u-l)/v;x*=m,S*=m,r(a,l,x,S)},calc:function(s){const a=s*s,l=a*s;return i+e*s+t*a+n*l}}}const z2=new pe,x3=new nM,b3=new nM,S3=new nM;class nz extends Nl{constructor(e=[],t=!1,n="centripetal",r=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=r}getPoint(e,t=new pe){const n=t,r=this.points,s=r.length,a=(s-(this.closed?0:1))*e;let l=Math.floor(a),u=a-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/s)+1)*s:u===0&&l===s-1&&(l=s-2,u=1);let h,m;this.closed||l>0?h=r[(l-1)%s]:(z2.subVectors(r[0],r[1]).add(r[0]),h=z2);const v=r[l%s],x=r[(l+1)%s];if(this.closed||l+2<s?m=r[(l+2)%s]:(z2.subVectors(r[s-1],r[s-2]).add(r[s-1]),m=z2),this.curveType==="centripetal"||this.curveType==="chordal"){const S=this.curveType==="chordal"?.5:.25;let T=Math.pow(h.distanceToSquared(v),S),N=Math.pow(v.distanceToSquared(x),S),C=Math.pow(x.distanceToSquared(m),S);N<1e-4&&(N=1),T<1e-4&&(T=N),C<1e-4&&(C=N),x3.initNonuniformCatmullRom(h.x,v.x,x.x,m.x,T,N,C),b3.initNonuniformCatmullRom(h.y,v.y,x.y,m.y,T,N,C),S3.initNonuniformCatmullRom(h.z,v.z,x.z,m.z,T,N,C)}else this.curveType==="catmullrom"&&(x3.initCatmullRom(h.x,v.x,x.x,m.x,this.tension),b3.initCatmullRom(h.y,v.y,x.y,m.y,this.tension),S3.initCatmullRom(h.z,v.z,x.z,m.z,this.tension));return n.set(x3.calc(u),b3.calc(u),S3.calc(u)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(r.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const r=this.points[t];e.points.push(r.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(new pe().fromArray(r))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}}function yN(i,e,t,n,r){const s=(n-e)*.5,a=(r-t)*.5,l=i*i,u=i*l;return(2*t-2*n+s+a)*u+(-3*t+3*n-2*s-a)*l+s*i+t}function iz(i,e){const t=1-i;return t*t*e}function rz(i,e){return 2*(1-i)*i*e}function sz(i,e){return i*i*e}function Em(i,e,t,n){return iz(i,e)+rz(i,t)+sz(i,n)}function az(i,e){const t=1-i;return t*t*t*e}function oz(i,e){const t=1-i;return 3*t*t*i*e}function lz(i,e){return 3*(1-i)*i*i*e}function uz(i,e){return i*i*i*e}function Cm(i,e,t,n,r){return az(i,e)+oz(i,t)+lz(i,n)+uz(i,r)}class K7 extends Nl{constructor(e=new bt,t=new bt,n=new bt,r=new bt){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=r}getPoint(e,t=new bt){const n=t,r=this.v0,s=this.v1,a=this.v2,l=this.v3;return n.set(Cm(e,r.x,s.x,a.x,l.x),Cm(e,r.y,s.y,a.y,l.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class Z7 extends Nl{constructor(e=new pe,t=new pe,n=new pe,r=new pe){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=r}getPoint(e,t=new pe){const n=t,r=this.v0,s=this.v1,a=this.v2,l=this.v3;return n.set(Cm(e,r.x,s.x,a.x,l.x),Cm(e,r.y,s.y,a.y,l.y),Cm(e,r.z,s.z,a.z,l.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class J7 extends Nl{constructor(e=new bt,t=new bt){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new bt){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new bt){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class cz extends Nl{constructor(e=new pe,t=new pe){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new pe){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new pe){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class eD extends Nl{constructor(e=new bt,t=new bt,n=new bt){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new bt){const n=t,r=this.v0,s=this.v1,a=this.v2;return n.set(Em(e,r.x,s.x,a.x),Em(e,r.y,s.y,a.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class tD extends Nl{constructor(e=new pe,t=new pe,n=new pe){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new pe){const n=t,r=this.v0,s=this.v1,a=this.v2;return n.set(Em(e,r.x,s.x,a.x),Em(e,r.y,s.y,a.y),Em(e,r.z,s.z,a.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class nD extends Nl{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new bt){const n=t,r=this.points,s=(r.length-1)*e,a=Math.floor(s),l=s-a,u=r[a===0?a:a-1],h=r[a],m=r[a>r.length-2?r.length-1:a+1],v=r[a>r.length-3?r.length-1:a+2];return n.set(yN(l,u.x,h.x,m.x,v.x),yN(l,u.y,h.y,m.y,v.y)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(r.clone())}return this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const r=this.points[t];e.points.push(r.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(new bt().fromArray(r))}return this}}var l_=Object.freeze({__proto__:null,ArcCurve:tz,CatmullRomCurve3:nz,CubicBezierCurve:K7,CubicBezierCurve3:Z7,EllipseCurve:tM,LineCurve:J7,LineCurve3:cz,QuadraticBezierCurve:eD,QuadraticBezierCurve3:tD,SplineCurve:nD});class hz extends Nl{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){const e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);if(!e.equals(t)){const n=e.isVector2===!0?"LineCurve":"LineCurve3";this.curves.push(new l_[n](t,e))}return this}getPoint(e,t){const n=e*this.getLength(),r=this.getCurveLengths();let s=0;for(;s<r.length;){if(r[s]>=n){const a=r[s]-n,l=this.curves[s],u=l.getLength(),h=u===0?0:1-a/u;return l.getPointAt(h,t)}s++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,r=this.curves.length;n<r;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(e=40){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){const t=[];let n;for(let r=0,s=this.curves;r<s.length;r++){const a=s[r],l=a.isEllipseCurve?e*2:a.isLineCurve||a.isLineCurve3?1:a.isSplineCurve?e*a.points.length:e,u=a.getPoints(l);for(let h=0;h<u.length;h++){const m=u[h];n&&n.equals(m)||(t.push(m),n=m)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const r=e.curves[t];this.curves.push(r.clone())}return this.autoClose=e.autoClose,this}toJSON(){const e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){const r=this.curves[t];e.curves.push(r.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const r=e.curves[t];this.curves.push(new l_[r.type]().fromJSON(r))}return this}}let KS=class extends hz{constructor(e){super(),this.type="Path",this.currentPoint=new bt,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){const n=new J7(this.currentPoint.clone(),new bt(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,n,r){const s=new eD(this.currentPoint.clone(),new bt(e,t),new bt(n,r));return this.curves.push(s),this.currentPoint.set(n,r),this}bezierCurveTo(e,t,n,r,s,a){const l=new K7(this.currentPoint.clone(),new bt(e,t),new bt(n,r),new bt(s,a));return this.curves.push(l),this.currentPoint.set(s,a),this}splineThru(e){const t=[this.currentPoint.clone()].concat(e),n=new nD(t);return this.curves.push(n),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,n,r,s,a){const l=this.currentPoint.x,u=this.currentPoint.y;return this.absarc(e+l,t+u,n,r,s,a),this}absarc(e,t,n,r,s,a){return this.absellipse(e,t,n,n,r,s,a),this}ellipse(e,t,n,r,s,a,l,u){const h=this.currentPoint.x,m=this.currentPoint.y;return this.absellipse(e+h,t+m,n,r,s,a,l,u),this}absellipse(e,t,n,r,s,a,l,u){const h=new tM(e,t,n,r,s,a,l,u);if(this.curves.length>0){const v=h.getPoint(0);v.equals(this.currentPoint)||this.lineTo(v.x,v.y)}this.curves.push(h);const m=h.getPoint(1);return this.currentPoint.copy(m),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}};class yy extends Hi{constructor(e=1,t=32,n=0,r=Math.PI*2){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},t=Math.max(3,t);const s=[],a=[],l=[],u=[],h=new pe,m=new bt;a.push(0,0,0),l.push(0,0,1),u.push(.5,.5);for(let v=0,x=3;v<=t;v++,x+=3){const S=n+v/t*r;h.x=e*Math.cos(S),h.y=e*Math.sin(S),a.push(h.x,h.y,h.z),l.push(0,0,1),m.x=(a[x]/e+1)/2,m.y=(a[x+1]/e+1)/2,u.push(m.x,m.y)}for(let v=1;v<=t;v++)s.push(v,v+1,0);this.setIndex(s),this.setAttribute("position",new Si(a,3)),this.setAttribute("normal",new Si(l,3)),this.setAttribute("uv",new Si(u,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new yy(e.radius,e.segments,e.thetaStart,e.thetaLength)}}class iM extends Hi{constructor(e=1,t=1,n=1,r=32,s=1,a=!1,l=0,u=Math.PI*2){super(),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:s,openEnded:a,thetaStart:l,thetaLength:u};const h=this;r=Math.floor(r),s=Math.floor(s);const m=[],v=[],x=[],S=[];let T=0;const N=[],C=n/2;let E=0;O(),a===!1&&(e>0&&U(!0),t>0&&U(!1)),this.setIndex(m),this.setAttribute("position",new Si(v,3)),this.setAttribute("normal",new Si(x,3)),this.setAttribute("uv",new Si(S,2));function O(){const I=new pe,j=new pe;let z=0;const G=(t-e)/n;for(let H=0;H<=s;H++){const q=[],V=H/s,Q=V*(t-e)+e;for(let J=0;J<=r;J++){const ie=J/r,le=ie*u+l,re=Math.sin(le),Z=Math.cos(le);j.x=Q*re,j.y=-V*n+C,j.z=Q*Z,v.push(j.x,j.y,j.z),I.set(re,G,Z).normalize(),x.push(I.x,I.y,I.z),S.push(ie,1-V),q.push(T++)}N.push(q)}for(let H=0;H<r;H++)for(let q=0;q<s;q++){const V=N[q][H],Q=N[q+1][H],J=N[q+1][H+1],ie=N[q][H+1];(e>0||q!==0)&&(m.push(V,Q,ie),z+=3),(t>0||q!==s-1)&&(m.push(Q,J,ie),z+=3)}h.addGroup(E,z,0),E+=z}function U(I){const j=T,z=new bt,G=new pe;let H=0;const q=I===!0?e:t,V=I===!0?1:-1;for(let J=1;J<=r;J++)v.push(0,C*V,0),x.push(0,V,0),S.push(.5,.5),T++;const Q=T;for(let J=0;J<=r;J++){const le=J/r*u+l,re=Math.cos(le),Z=Math.sin(le);G.x=q*Z,G.y=C*V,G.z=q*re,v.push(G.x,G.y,G.z),x.push(0,V,0),z.x=re*.5+.5,z.y=Z*.5*V+.5,S.push(z.x,z.y),T++}for(let J=0;J<r;J++){const ie=j+J,le=Q+J;I===!0?m.push(le,le+1,ie):m.push(le+1,le,ie),H+=3}h.addGroup(E,H,I===!0?1:2),E+=H}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new iM(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class kv extends KS{constructor(e){super(e),this.uuid=nu(),this.type="Shape",this.holes=[]}getPointsHoles(e){const t=[];for(let n=0,r=this.holes.length;n<r;n++)t[n]=this.holes[n].getPoints(e);return t}extractPoints(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}}copy(e){super.copy(e),this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const r=e.holes[t];this.holes.push(r.clone())}return this}toJSON(){const e=super.toJSON();e.uuid=this.uuid,e.holes=[];for(let t=0,n=this.holes.length;t<n;t++){const r=this.holes[t];e.holes.push(r.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.uuid=e.uuid,this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const r=e.holes[t];this.holes.push(new KS().fromJSON(r))}return this}}const fz={triangulate:function(i,e,t=2){const 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i.next.i!==e.i&&i.prev.i!==e.i&&!Mz(i,e)&&(sg(i,e)&&sg(e,i)&&Ez(i,e)&&(Rr(i.prev,i,e.prev)||Rr(i,e.prev,e))||xy(i,e)&&Rr(i.prev,i,i.next)>0&&Rr(e.prev,e,e.next)>0)}function Rr(i,e,t){return(e.y-i.y)*(t.x-e.x)-(e.x-i.x)*(t.y-e.y)}function xy(i,e){return i.x===e.x&&i.y===e.y}function rD(i,e,t,n){const r=q2(Rr(i,e,t)),s=q2(Rr(i,e,n)),a=q2(Rr(t,n,i)),l=q2(Rr(t,n,e));return!!(r!==s&&a!==l||r===0&&G2(i,t,e)||s===0&&G2(i,n,e)||a===0&&G2(t,i,n)||l===0&&G2(t,e,n))}function G2(i,e,t){return e.x<=Math.max(i.x,t.x)&&e.x>=Math.min(i.x,t.x)&&e.y<=Math.max(i.y,t.y)&&e.y>=Math.min(i.y,t.y)}function q2(i){return i>0?1:i<0?-1:0}function Mz(i,e){let t=i;do{if(t.i!==i.i&&t.next.i!==i.i&&t.i!==e.i&&t.next.i!==e.i&&rD(t,t.next,i,e))return!0;t=t.next}while(t!==i);return!1}function sg(i,e){return Rr(i.prev,i,i.next)<0?Rr(i,e,i.next)>=0&&Rr(i,i.prev,e)>=0:Rr(i,e,i.prev)<0||Rr(i,i.next,e)<0}function Ez(i,e){let t=i,n=!1;const r=(i.x+e.x)/2,s=(i.y+e.y)/2;do 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a=e.length;t.forEach(bN);for(let u=0;u<t.length;u++)r.push(a),a+=t[u].length,SN(n,t[u]);const l=fz.triangulate(n,r);for(let u=0;u<l.length;u+=3)s.push(l.slice(u,u+3));return s}}function bN(i){const e=i.length;e>2&&i[e-1].equals(i[0])&&i.pop()}function SN(i,e){for(let t=0;t<e.length;t++)i.push(e[t].x),i.push(e[t].y)}class rM extends Hi{constructor(e=new kv([new bt(.5,.5),new bt(-.5,.5),new bt(-.5,-.5),new bt(.5,-.5)]),t={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];const n=this,r=[],s=[];for(let l=0,u=e.length;l<u;l++){const h=e[l];a(h)}this.setAttribute("position",new Si(r,3)),this.setAttribute("uv",new Si(s,2)),this.computeVertexNormals();function a(l){const u=[],h=t.curveSegments!==void 0?t.curveSegments:12,m=t.steps!==void 0?t.steps:1,v=t.depth!==void 0?t.depth:1;let x=t.bevelEnabled!==void 0?t.bevelEnabled:!0,S=t.bevelThickness!==void 0?t.bevelThickness:.2,T=t.bevelSize!==void 0?t.bevelSize:S-.1,N=t.bevelOffset!==void 0?t.bevelOffset:0,C=t.bevelSegments!==void 0?t.bevelSegments:3;const E=t.extrudePath,O=t.UVGenerator!==void 0?t.UVGenerator:Nz;let U,I=!1,j,z,G,H;E&&(U=E.getSpacedPoints(m),I=!0,x=!1,j=E.computeFrenetFrames(m,!1),z=new pe,G=new pe,H=new pe),x||(C=0,S=0,T=0,N=0);const q=l.extractPoints(h);let V=q.shape;const Q=q.holes;if(!QA.isClockWise(V)){V=V.reverse();for(let Ke=0,ht=Q.length;Ke<ht;Ke++){const fe=Q[Ke];QA.isClockWise(fe)&&(Q[Ke]=fe.reverse())}}const ie=QA.triangulateShape(V,Q),le=V;for(let Ke=0,ht=Q.length;Ke<ht;Ke++){const fe=Q[Ke];V=V.concat(fe)}function re(Ke,ht,fe){return ht||console.error("THREE.ExtrudeGeometry: vec does not exist"),Ke.clone().addScaledVector(ht,fe)}const Z=V.length,ne=ie.length;function de(Ke,ht,fe){let $t,_t,Gt;const yt=Ke.x-ht.x,Ht=Ke.y-ht.y,pt=fe.x-Ke.x,Ae=fe.y-Ke.y,k=yt*yt+Ht*Ht,xe=yt*Ae-Ht*pt;if(Math.abs(xe)>Number.EPSILON){const Oe=Math.sqrt(k),Ue=Math.sqrt(pt*pt+Ae*Ae),ee=ht.x-Ht/Oe,we=ht.y+yt/Oe,Re=fe.x-Ae/Ue,We=fe.y+pt/Ue,Se=((Re-ee)*Ae-(We-we)*pt)/(yt*Ae-Ht*pt);$t=ee+yt*Se-Ke.x,_t=we+Ht*Se-Ke.y;const Le=$t*$t+_t*_t;if(Le<=2)return new bt($t,_t);Gt=Math.sqrt(Le/2)}else{let Oe=!1;yt>Number.EPSILON?pt>Number.EPSILON&&(Oe=!0):yt<-Number.EPSILON?pt<-Number.EPSILON&&(Oe=!0):Math.sign(Ht)===Math.sign(Ae)&&(Oe=!0),Oe?($t=-Ht,_t=yt,Gt=Math.sqrt(k)):($t=yt,_t=Ht,Gt=Math.sqrt(k/2))}return new bt($t/Gt,_t/Gt)}const be=[];for(let Ke=0,ht=le.length,fe=ht-1,$t=Ke+1;Ke<ht;Ke++,fe++,$t++)fe===ht&&(fe=0),$t===ht&&($t=0),be[Ke]=de(le[Ke],le[fe],le[$t]);const Te=[];let ae,Me=be.concat();for(let Ke=0,ht=Q.length;Ke<ht;Ke++){const fe=Q[Ke];ae=[];for(let $t=0,_t=fe.length,Gt=_t-1,yt=$t+1;$t<_t;$t++,Gt++,yt++)Gt===_t&&(Gt=0),yt===_t&&(yt=0),ae[$t]=de(fe[$t],fe[Gt],fe[yt]);Te.push(ae),Me=Me.concat(ae)}for(let Ke=0;Ke<C;Ke++){const ht=Ke/C,fe=S*Math.cos(ht*Math.PI/2),$t=T*Math.sin(ht*Math.PI/2)+N;for(let _t=0,Gt=le.length;_t<Gt;_t++){const yt=re(le[_t],be[_t],$t);je(yt.x,yt.y,-fe)}for(let _t=0,Gt=Q.length;_t<Gt;_t++){const yt=Q[_t];ae=Te[_t];for(let Ht=0,pt=yt.length;Ht<pt;Ht++){const Ae=re(yt[Ht],ae[Ht],$t);je(Ae.x,Ae.y,-fe)}}}const Ve=T+N;for(let Ke=0;Ke<Z;Ke++){const ht=x?re(V[Ke],Me[Ke],Ve):V[Ke];I?(G.copy(j.normals[0]).multiplyScalar(ht.x),z.copy(j.binormals[0]).multiplyScalar(ht.y),H.copy(U[0]).add(G).add(z),je(H.x,H.y,H.z)):je(ht.x,ht.y,0)}for(let Ke=1;Ke<=m;Ke++)for(let ht=0;ht<Z;ht++){const fe=x?re(V[ht],Me[ht],Ve):V[ht];I?(G.copy(j.normals[Ke]).multiplyScalar(fe.x),z.copy(j.binormals[Ke]).multiplyScalar(fe.y),H.copy(U[Ke]).add(G).add(z),je(H.x,H.y,H.z)):je(fe.x,fe.y,v/m*Ke)}for(let Ke=C-1;Ke>=0;Ke--){const ht=Ke/C,fe=S*Math.cos(ht*Math.PI/2),$t=T*Math.sin(ht*Math.PI/2)+N;for(let _t=0,Gt=le.length;_t<Gt;_t++){const yt=re(le[_t],be[_t],$t);je(yt.x,yt.y,v+fe)}for(let _t=0,Gt=Q.length;_t<Gt;_t++){const yt=Q[_t];ae=Te[_t];for(let Ht=0,pt=yt.length;Ht<pt;Ht++){const Ae=re(yt[Ht],ae[Ht],$t);I?je(Ae.x,Ae.y+U[m-1].y,U[m-1].x+fe):je(Ae.x,Ae.y,v+fe)}}}Ce(),Fe();function Ce(){const Ke=r.length/3;if(x){let ht=0,fe=Z*ht;for(let $t=0;$t<ne;$t++){const _t=ie[$t];Rt(_t[2]+fe,_t[1]+fe,_t[0]+fe)}ht=m+C*2,fe=Z*ht;for(let $t=0;$t<ne;$t++){const _t=ie[$t];Rt(_t[0]+fe,_t[1]+fe,_t[2]+fe)}}else{for(let ht=0;ht<ne;ht++){const fe=ie[ht];Rt(fe[2],fe[1],fe[0])}for(let ht=0;ht<ne;ht++){const fe=ie[ht];Rt(fe[0]+Z*m,fe[1]+Z*m,fe[2]+Z*m)}}n.addGroup(Ke,r.length/3-Ke,0)}function Fe(){const Ke=r.length/3;let ht=0;tt(le,ht),ht+=le.length;for(let fe=0,$t=Q.length;fe<$t;fe++){const _t=Q[fe];tt(_t,ht),ht+=_t.length}n.addGroup(Ke,r.length/3-Ke,1)}function tt(Ke,ht){let fe=Ke.length;for(;--fe>=0;){const $t=fe;let _t=fe-1;_t<0&&(_t=Ke.length-1);for(let Gt=0,yt=m+C*2;Gt<yt;Gt++){const Ht=Z*Gt,pt=Z*(Gt+1),Ae=ht+$t+Ht,k=ht+_t+Ht,xe=ht+_t+pt,Oe=ht+$t+pt;Et(Ae,k,xe,Oe)}}}function je(Ke,ht,fe){u.push(Ke),u.push(ht),u.push(fe)}function Rt(Ke,ht,fe){Ft(Ke),Ft(ht),Ft(fe);const $t=r.length/3,_t=O.generateTopUV(n,r,$t-3,$t-2,$t-1);Ut(_t[0]),Ut(_t[1]),Ut(_t[2])}function Et(Ke,ht,fe,$t){Ft(Ke),Ft(ht),Ft($t),Ft(ht),Ft(fe),Ft($t);const _t=r.length/3,Gt=O.generateSideWallUV(n,r,_t-6,_t-3,_t-2,_t-1);Ut(Gt[0]),Ut(Gt[1]),Ut(Gt[3]),Ut(Gt[1]),Ut(Gt[2]),Ut(Gt[3])}function Ft(Ke){r.push(u[Ke*3+0]),r.push(u[Ke*3+1]),r.push(u[Ke*3+2])}function Ut(Ke){s.push(Ke.x),s.push(Ke.y)}}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON(),t=this.parameters.shapes,n=this.parameters.options;return Rz(t,n,e)}static fromJSON(e,t){const n=[];for(let s=0,a=e.shapes.length;s<a;s++){const l=t[e.shapes[s]];n.push(l)}const r=e.options.extrudePath;return r!==void 0&&(e.options.extrudePath=new l_[r.type]().fromJSON(r)),new rM(n,e.options)}}const Nz={generateTopUV:function(i,e,t,n,r){const s=e[t*3],a=e[t*3+1],l=e[n*3],u=e[n*3+1],h=e[r*3],m=e[r*3+1];return[new bt(s,a),new bt(l,u),new bt(h,m)]},generateSideWallUV:function(i,e,t,n,r,s){const a=e[t*3],l=e[t*3+1],u=e[t*3+2],h=e[n*3],m=e[n*3+1],v=e[n*3+2],x=e[r*3],S=e[r*3+1],T=e[r*3+2],N=e[s*3],C=e[s*3+1],E=e[s*3+2];return Math.abs(l-m)<Math.abs(a-h)?[new bt(a,1-u),new bt(h,1-v),new bt(x,1-T),new bt(N,1-E)]:[new bt(l,1-u),new bt(m,1-v),new bt(S,1-T),new bt(C,1-E)]}};function Rz(i,e,t){if(t.shapes=[],Array.isArray(i))for(let n=0,r=i.length;n<r;n++){const s=i[n];t.shapes.push(s.uuid)}else t.shapes.push(i.uuid);return t.options=Object.assign({},e),e.extrudePath!==void 0&&(t.options.extrudePath=e.extrudePath.toJSON()),t}class by extends Hi{constructor(e=1,t=1,n=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r};const s=e/2,a=t/2,l=Math.floor(n),u=Math.floor(r),h=l+1,m=u+1,v=e/l,x=t/u,S=[],T=[],N=[],C=[];for(let E=0;E<m;E++){const O=E*x-a;for(let U=0;U<h;U++){const I=U*v-s;T.push(I,-O,0),N.push(0,0,1),C.push(U/l),C.push(1-E/u)}}for(let E=0;E<u;E++)for(let O=0;O<l;O++){const U=O+h*E,I=O+h*(E+1),j=O+1+h*(E+1),z=O+1+h*E;S.push(U,I,z),S.push(I,j,z)}this.setIndex(S),this.setAttribute("position",new Si(T,3)),this.setAttribute("normal",new Si(N,3)),this.setAttribute("uv",new Si(C,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new by(e.width,e.height,e.widthSegments,e.heightSegments)}}class bu extends Hi{constructor(e=1,t=32,n=16,r=0,s=Math.PI*2,a=0,l=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:s,thetaStart:a,thetaLength:l},t=Math.max(3,Math.floor(t)),n=Math.max(2,Math.floor(n));const u=Math.min(a+l,Math.PI);let h=0;const m=[],v=new pe,x=new pe,S=[],T=[],N=[],C=[];for(let E=0;E<=n;E++){const O=[],U=E/n;let I=0;E===0&&a===0?I=.5/t:E===n&&u===Math.PI&&(I=-.5/t);for(let j=0;j<=t;j++){const z=j/t;v.x=-e*Math.cos(r+z*s)*Math.sin(a+U*l),v.y=e*Math.cos(a+U*l),v.z=e*Math.sin(r+z*s)*Math.sin(a+U*l),T.push(v.x,v.y,v.z),x.copy(v).normalize(),N.push(x.x,x.y,x.z),C.push(z+I,1-U),O.push(h++)}m.push(O)}for(let E=0;E<n;E++)for(let O=0;O<t;O++){const U=m[E][O+1],I=m[E][O],j=m[E+1][O],z=m[E+1][O+1];(E!==0||a>0)&&S.push(U,I,z),(E!==n-1||u<Math.PI)&&S.push(I,j,z)}this.setIndex(S),this.setAttribute("position",new Si(T,3)),this.setAttribute("normal",new Si(N,3)),this.setAttribute("uv",new Si(C,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new bu(e.radius,e.widthSegments,e.heightSegments,e.phiStart,e.phiLength,e.thetaStart,e.thetaLength)}}class sM extends Hi{constructor(e=new tD(new pe(-1,-1,0),new pe(-1,1,0),new pe(1,1,0)),t=64,n=1,r=8,s=!1){super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:s};const a=e.computeFrenetFrames(t,s);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;const l=new pe,u=new pe,h=new bt;let m=new pe;const v=[],x=[],S=[],T=[];N(),this.setIndex(T),this.setAttribute("position",new Si(v,3)),this.setAttribute("normal",new Si(x,3)),this.setAttribute("uv",new Si(S,2));function N(){for(let U=0;U<t;U++)C(U);C(s===!1?t:0),O(),E()}function C(U){m=e.getPointAt(U/t,m);const I=a.normals[U],j=a.binormals[U];for(let z=0;z<=r;z++){const G=z/r*Math.PI*2,H=Math.sin(G),q=-Math.cos(G);u.x=q*I.x+H*j.x,u.y=q*I.y+H*j.y,u.z=q*I.z+H*j.z,u.normalize(),x.push(u.x,u.y,u.z),l.x=m.x+n*u.x,l.y=m.y+n*u.y,l.z=m.z+n*u.z,v.push(l.x,l.y,l.z)}}function E(){for(let U=1;U<=t;U++)for(let I=1;I<=r;I++){const j=(r+1)*(U-1)+(I-1),z=(r+1)*U+(I-1),G=(r+1)*U+I,H=(r+1)*(U-1)+I;T.push(j,z,H),T.push(z,G,H)}}function O(){for(let U=0;U<=t;U++)for(let I=0;I<=r;I++)h.x=U/t,h.y=I/r,S.push(h.x,h.y)}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON();return e.path=this.parameters.path.toJSON(),e}static fromJSON(e){return new sM(new l_[e.path.type]().fromJSON(e.path),e.tubularSegments,e.radius,e.radialSegments,e.closed)}}class Dz extends Hi{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const t=[],n=new Set,r=new pe,s=new pe;if(e.index!==null){const a=e.attributes.position,l=e.index;let u=e.groups;u.length===0&&(u=[{start:0,count:l.count,materialIndex:0}]);for(let h=0,m=u.length;h<m;++h){const v=u[h],x=v.start,S=v.count;for(let T=x,N=x+S;T<N;T+=3)for(let C=0;C<3;C++){const E=l.getX(T+C),O=l.getX(T+(C+1)%3);r.fromBufferAttribute(a,E),s.fromBufferAttribute(a,O),wN(r,s,n)===!0&&(t.push(r.x,r.y,r.z),t.push(s.x,s.y,s.z))}}}else{const a=e.attributes.position;for(let l=0,u=a.count/3;l<u;l++)for(let h=0;h<3;h++){const m=3*l+h,v=3*l+(h+1)%3;r.fromBufferAttribute(a,m),s.fromBufferAttribute(a,v),wN(r,s,n)===!0&&(t.push(r.x,r.y,r.z),t.push(s.x,s.y,s.z))}}this.setAttribute("position",new Si(t,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function wN(i,e,t){const n=`${i.x},${i.y},${i.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${i.x},${i.y},${i.z}`;return t.has(n)===!0||t.has(r)===!0?!1:(t.add(n),t.add(r),!0)}class Pz extends oa{constructor(e){super(),this.isShadowMaterial=!0,this.type="ShadowMaterial",this.color=new cn(0),this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.fog=e.fog,this}}class aD extends oa{constructor(e){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new cn(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new cn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new aa,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.envMapIntensity=e.envMapIntensity,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Lz extends aD{constructor(e){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new bt(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return ri(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new cn(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new cn(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new cn(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(e)}get anisotropy(){return this._anisotropy}set anisotropy(e){this._anisotropy>0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class oD extends oa{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new cn(16777215),this.specular=new cn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new cn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new aa,this.combine=Dg,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Uz extends oa{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new cn(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new cn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class Bz extends oa{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Fc extends oa{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new cn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new cn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new aa,this.combine=Dg,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Oz extends oa{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=QF,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Iz extends oa{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Fz extends oa{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new cn(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Mc,this.normalScale=new bt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class kz extends q0{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}const TN={enabled:!1,files:{},add:function(i,e){this.enabled!==!1&&(this.files[i]=e)},get:function(i){if(this.enabled!==!1)return this.files[i]},remove:function(i){delete this.files[i]},clear:function(){this.files={}}};class zz{constructor(e,t,n){const r=this;let s=!1,a=0,l=0,u;const h=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this.itemStart=function(m){l++,s===!1&&r.onStart!==void 0&&r.onStart(m,a,l),s=!0},this.itemEnd=function(m){a++,r.onProgress!==void 0&&r.onProgress(m,a,l),a===l&&(s=!1,r.onLoad!==void 0&&r.onLoad())},this.itemError=function(m){r.onError!==void 0&&r.onError(m)},this.resolveURL=function(m){return u?u(m):m},this.setURLModifier=function(m){return u=m,this},this.addHandler=function(m,v){return h.push(m,v),this},this.removeHandler=function(m){const v=h.indexOf(m);return v!==-1&&h.splice(v,2),this},this.getHandler=function(m){for(let v=0,x=h.length;v<x;v+=2){const S=h[v],T=h[v+1];if(S.global&&(S.lastIndex=0),S.test(m))return T}return null}}}const Gz=new zz;class aM{constructor(e){this.manager=e!==void 0?e:Gz,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(e,t){const n=this;return new Promise(function(r,s){n.load(e,r,t,s)})}parse(){}setCrossOrigin(e){return this.crossOrigin=e,this}setWithCredentials(e){return this.withCredentials=e,this}setPath(e){return this.path=e,this}setResourcePath(e){return this.resourcePath=e,this}setRequestHeader(e){return this.requestHeader=e,this}}aM.DEFAULT_MATERIAL_NAME="__DEFAULT";class qz extends aM{constructor(e){super(e)}load(e,t,n,r){this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const s=this,a=TN.get(e);if(a!==void 0)return s.manager.itemStart(e),setTimeout(function(){t&&t(a),s.manager.itemEnd(e)},0),a;const l=ig("img");function u(){m(),TN.add(e,this),t&&t(this),s.manager.itemEnd(e)}function h(v){m(),r&&r(v),s.manager.itemError(e),s.manager.itemEnd(e)}function m(){l.removeEventListener("load",u,!1),l.removeEventListener("error",h,!1)}return l.addEventListener("load",u,!1),l.addEventListener("error",h,!1),e.slice(0,5)!=="data:"&&this.crossOrigin!==void 0&&(l.crossOrigin=this.crossOrigin),s.manager.itemStart(e),l.src=e,l}}class oM extends aM{constructor(e){super(e)}load(e,t,n,r){const s=new ms,a=new qz(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(e,function(l){s.image=l,s.needsUpdate=!0,t!==void 0&&t(s)},n,r),s}}class hd extends pr{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new cn(e),this.intensity=t}dispose(){}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,this.groundColor!==void 0&&(t.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(t.object.distance=this.distance),this.angle!==void 0&&(t.object.angle=this.angle),this.decay!==void 0&&(t.object.decay=this.decay),this.penumbra!==void 0&&(t.object.penumbra=this.penumbra),this.shadow!==void 0&&(t.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(t.object.target=this.target.uuid),t}}class Vz extends hd{constructor(e,t,n){super(e,n),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(pr.DEFAULT_UP),this.updateMatrix(),this.groundColor=new cn(t)}copy(e,t){return super.copy(e,t),this.groundColor.copy(e.groundColor),this}}const w3=new jn,MN=new pe,EN=new pe;class lM{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new bt(512,512),this.map=null,this.mapPass=null,this.matrix=new jn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Og,this._frameExtents=new bt(1,1),this._viewportCount=1,this._viewports=[new On(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const t=this.camera,n=this.matrix;MN.setFromMatrixPosition(e.matrixWorld),t.position.copy(MN),EN.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(EN),t.updateMatrixWorld(),w3.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(w3),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(w3)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}class jz extends lM{constructor(){super(new va(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(e){const t=this.camera,n=y0*2*e.angle*this.focus,r=this.mapSize.width/this.mapSize.height,s=e.distance||t.far;(n!==t.fov||r!==t.aspect||s!==t.far)&&(t.fov=n,t.aspect=r,t.far=s,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}class lD extends hd{constructor(e,t,n=0,r=Math.PI/3,s=0,a=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(pr.DEFAULT_UP),this.updateMatrix(),this.target=new pr,this.distance=n,this.angle=r,this.penumbra=s,this.decay=a,this.map=null,this.shadow=new jz}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}const CN=new jn,Kp=new pe,T3=new pe;class Hz extends lM{constructor(){super(new va(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new bt(4,2),this._viewportCount=6,this._viewports=[new On(2,1,1,1),new On(0,1,1,1),new On(3,1,1,1),new On(1,1,1,1),new On(3,0,1,1),new On(1,0,1,1)],this._cubeDirections=[new pe(1,0,0),new pe(-1,0,0),new pe(0,0,1),new pe(0,0,-1),new pe(0,1,0),new pe(0,-1,0)],this._cubeUps=[new pe(0,1,0),new pe(0,1,0),new pe(0,1,0),new pe(0,1,0),new pe(0,0,1),new pe(0,0,-1)]}updateMatrices(e,t=0){const n=this.camera,r=this.matrix,s=e.distance||n.far;s!==n.far&&(n.far=s,n.updateProjectionMatrix()),Kp.setFromMatrixPosition(e.matrixWorld),n.position.copy(Kp),T3.copy(n.position),T3.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(T3),n.updateMatrixWorld(),r.makeTranslation(-Kp.x,-Kp.y,-Kp.z),CN.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(CN)}}class Wz extends hd{constructor(e,t,n=0,r=2){super(e,t),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=r,this.shadow=new Hz}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class Ig extends gy{constructor(e=-1,t=1,n=1,r=-1,s=.1,a=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=r,this.near=s,this.far=a,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,n,r,s,a){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=s,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let s=n-e,a=n+e,l=r+t,u=r-t;if(this.view!==null&&this.view.enabled){const h=(this.right-this.left)/this.view.fullWidth/this.zoom,m=(this.top-this.bottom)/this.view.fullHeight/this.zoom;s+=h*this.view.offsetX,a=s+h*this.view.width,l-=m*this.view.offsetY,u=l-m*this.view.height}this.projectionMatrix.makeOrthographic(s,a,l,u,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}}class $z extends lM{constructor(){super(new Ig(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class uD extends hd{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(pr.DEFAULT_UP),this.updateMatrix(),this.target=new pr,this.shadow=new $z}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}class cD extends hd{constructor(e,t){super(e,t),this.isAmbientLight=!0,this.type="AmbientLight"}}class Xz extends hd{constructor(e,t,n=10,r=10){super(e,t),this.isRectAreaLight=!0,this.type="RectAreaLight",this.width=n,this.height=r}get power(){return this.intensity*this.width*this.height*Math.PI}set power(e){this.intensity=e/(this.width*this.height*Math.PI)}copy(e){return super.copy(e),this.width=e.width,this.height=e.height,this}toJSON(e){const t=super.toJSON(e);return t.object.width=this.width,t.object.height=this.height,t}}class Yz{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let e=0;e<9;e++)this.coefficients.push(new pe)}set(e){for(let t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(let e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){const n=e.x,r=e.y,s=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.282095),t.addScaledVector(a[1],.488603*r),t.addScaledVector(a[2],.488603*s),t.addScaledVector(a[3],.488603*n),t.addScaledVector(a[4],1.092548*(n*r)),t.addScaledVector(a[5],1.092548*(r*s)),t.addScaledVector(a[6],.315392*(3*s*s-1)),t.addScaledVector(a[7],1.092548*(n*s)),t.addScaledVector(a[8],.546274*(n*n-r*r)),t}getIrradianceAt(e,t){const n=e.x,r=e.y,s=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.886227),t.addScaledVector(a[1],2*.511664*r),t.addScaledVector(a[2],2*.511664*s),t.addScaledVector(a[3],2*.511664*n),t.addScaledVector(a[4],2*.429043*n*r),t.addScaledVector(a[5],2*.429043*r*s),t.addScaledVector(a[6],.743125*s*s-.247708),t.addScaledVector(a[7],2*.429043*n*s),t.addScaledVector(a[8],.429043*(n*n-r*r)),t}add(e){for(let t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this}scale(e){for(let t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(let n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this}equals(e){for(let t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return new this.constructor().copy(this)}fromArray(e,t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].fromArray(e,t+r*3);return this}toArray(e=[],t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].toArray(e,t+r*3);return e}static getBasisAt(e,t){const n=e.x,r=e.y,s=e.z;t[0]=.282095,t[1]=.488603*r,t[2]=.488603*s,t[3]=.488603*n,t[4]=1.092548*n*r,t[5]=1.092548*r*s,t[6]=.315392*(3*s*s-1),t[7]=1.092548*n*s,t[8]=.546274*(n*n-r*r)}}class Qz extends hd{constructor(e=new Yz,t=1){super(void 0,t),this.isLightProbe=!0,this.sh=e}copy(e){return super.copy(e),this.sh.copy(e.sh),this}fromJSON(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this}toJSON(e){const t=super.toJSON(e);return t.object.sh=this.sh.toArray(),t}}class Kz extends Hi{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class Zz extends va{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class hD{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=NN(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=NN();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function NN(){return performance.now()}class u_ extends JT{constructor(e,t,n=1){super(e,t),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=n}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const t=super.clone(e);return t.meshPerAttribute=this.meshPerAttribute,t}toJSON(e){const t=super.toJSON(e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}const RN=new jn;class Jz{constructor(e,t,n=0,r=1/0){this.ray=new Ug(e,t),this.near=n,this.far=r,this.camera=null,this.layers=new YT,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)}setFromXRController(e){return RN.identity().extractRotation(e.matrixWorld),this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(RN),this}intersectObject(e,t=!0,n=[]){return ew(e,this,n,t),n.sort(DN),n}intersectObjects(e,t=!0,n=[]){for(let r=0,s=e.length;r<s;r++)ew(e[r],this,n,t);return n.sort(DN),n}}function DN(i,e){return i.distance-e.distance}function ew(i,e,t,n){let r=!0;if(i.layers.test(e.layers)&&i.raycast(e,t)===!1&&(r=!1),r===!0&&n===!0){const s=i.children;for(let a=0,l=s.length;a<l;a++)ew(s[a],e,t,!0)}}class PN{constructor(e=1,t=0,n=0){return this.radius=e,this.phi=t,this.theta=n,this}set(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=ri(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(ri(t/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const LN=new pe,V2=new pe;class eG{constructor(e=new pe,t=new pe){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){LN.subVectors(e,this.start),V2.subVectors(this.end,this.start);const n=V2.dot(V2);let s=V2.dot(LN)/n;return t&&(s=ri(s,0,1)),s}closestPointToPoint(e,t,n){const r=this.closestPointToPointParameter(e,t);return this.delta(n).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class tG{constructor(){this.type="ShapePath",this.color=new cn,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new KS,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,n,r){return this.currentPath.quadraticCurveTo(e,t,n,r),this}bezierCurveTo(e,t,n,r,s,a){return this.currentPath.bezierCurveTo(e,t,n,r,s,a),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(E){const O=[];for(let U=0,I=E.length;U<I;U++){const j=E[U],z=new kv;z.curves=j.curves,O.push(z)}return O}function n(E,O){const U=O.length;let I=!1;for(let j=U-1,z=0;z<U;j=z++){let G=O[j],H=O[z],q=H.x-G.x,V=H.y-G.y;if(Math.abs(V)>Number.EPSILON){if(V<0&&(G=O[z],q=-q,H=O[j],V=-V),E.y<G.y||E.y>H.y)continue;if(E.y===G.y){if(E.x===G.x)return!0}else{const Q=V*(E.x-G.x)-q*(E.y-G.y);if(Q===0)return!0;if(Q<0)continue;I=!I}}else{if(E.y!==G.y)continue;if(H.x<=E.x&&E.x<=G.x||G.x<=E.x&&E.x<=H.x)return!0}}return I}const r=QA.isClockWise,s=this.subPaths;if(s.length===0)return[];let a,l,u;const h=[];if(s.length===1)return l=s[0],u=new kv,u.curves=l.curves,h.push(u),h;let m=!r(s[0].getPoints());m=e?!m:m;const v=[],x=[];let S=[],T=0,N;x[T]=void 0,S[T]=[];for(let E=0,O=s.length;E<O;E++)l=s[E],N=l.getPoints(),a=r(N),a=e?!a:a,a?(!m&&x[T]&&T++,x[T]={s:new kv,p:N},x[T].s.curves=l.curves,m&&T++,S[T]=[]):S[T].push({h:l,p:N[0]});if(!x[0])return t(s);if(x.length>1){let E=!1,O=0;for(let U=0,I=x.length;U<I;U++)v[U]=[];for(let U=0,I=x.length;U<I;U++){const j=S[U];for(let z=0;z<j.length;z++){const G=j[z];let H=!0;for(let q=0;q<x.length;q++)n(G.p,x[q].p)&&(U!==q&&O++,H?(H=!1,v[q].push(G)):E=!0);H&&v[U].push(G)}}O>0&&E===!1&&(S=v)}let C;for(let E=0,O=x.length;E<O;E++){u=x[E].s,h.push(u),C=S[E];for(let U=0,I=C.length;U<I;U++)u.holes.push(C[U].h)}return h}}class uM extends Bc{constructor(e,t=null){super(),this.object=e,this.domElement=t,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(){}disconnect(){}dispose(){}update(){}}function UN(i,e,t,n){const r=nG(n);switch(t){case IT:return i*e;case FT:return i*e;case kT:return i*e*2;case Lg:return i*e/r.components*r.byteLength;case k0:return i*e/r.components*r.byteLength;case id:return i*e*2/r.components*r.byteLength;case z0:return i*e*2/r.components*r.byteLength;case Pg:return i*e*3/r.components*r.byteLength;case ks:return i*e*4/r.components*r.byteLength;case G0:return i*e*4/r.components*r.byteLength;case $f:case Dh:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*8;case Ph:case Lh:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case Qm:case Zm:return Math.max(i,16)*Math.max(e,8)/4;case Ym:case Km:return Math.max(i,8)*Math.max(e,8)/2;case Jm:case r0:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*8;case s0:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case a0:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case o0:return Math.floor((i+4)/5)*Math.floor((e+3)/4)*16;case l0:return Math.floor((i+4)/5)*Math.floor((e+4)/5)*16;case u0:return Math.floor((i+5)/6)*Math.floor((e+4)/5)*16;case c0:return Math.floor((i+5)/6)*Math.floor((e+5)/6)*16;case h0:return Math.floor((i+7)/8)*Math.floor((e+4)/5)*16;case f0:return Math.floor((i+7)/8)*Math.floor((e+5)/6)*16;case d0:return Math.floor((i+7)/8)*Math.floor((e+7)/8)*16;case A0:return Math.floor((i+9)/10)*Math.floor((e+4)/5)*16;case p0:return Math.floor((i+9)/10)*Math.floor((e+5)/6)*16;case m0:return Math.floor((i+9)/10)*Math.floor((e+7)/8)*16;case g0:return Math.floor((i+9)/10)*Math.floor((e+9)/10)*16;case v0:return Math.floor((i+11)/12)*Math.floor((e+9)/10)*16;case _0:return Math.floor((i+11)/12)*Math.floor((e+11)/12)*16;case Xf:case $S:case XS:return Math.ceil(i/4)*Math.ceil(e/4)*16;case zT:case eg:return Math.ceil(i/4)*Math.ceil(e/4)*8;case tg:case ng:return Math.ceil(i/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${t} format.`)}function nG(i){switch(i){case ra:case Hf:return{byteLength:1,components:1};case bl:case Wf:case Gs:return{byteLength:2,components:1};case hy:case fy:return{byteLength:2,components:4};case Nr:case Ns:case $r:return{byteLength:4,components:1};case dy:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${i}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:F0}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=F0);/**
 * @license
 * Copyright 2010-2024 Three.js Authors
 * SPDX-License-Identifier: MIT
 */function fD(){let i=null,e=!1,t=null,n=null;function r(s,a){t(s,a),n=i.requestAnimationFrame(r)}return{start:function(){e!==!0&&t!==null&&(n=i.requestAnimationFrame(r),e=!0)},stop:function(){i.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(s){t=s},setContext:function(s){i=s}}}function iG(i){const e=new WeakMap;function t(l,u){const h=l.array,m=l.usage,v=h.byteLength,x=i.createBuffer();i.bindBuffer(u,x),i.bufferData(u,h,m),l.onUploadCallback();let S;if(h instanceof Float32Array)S=i.FLOAT;else if(h instanceof Uint16Array)l.isFloat16BufferAttribute?S=i.HALF_FLOAT:S=i.UNSIGNED_SHORT;else if(h instanceof Int16Array)S=i.SHORT;else if(h instanceof Uint32Array)S=i.UNSIGNED_INT;else if(h instanceof Int32Array)S=i.INT;else if(h instanceof Int8Array)S=i.BYTE;else if(h instanceof Uint8Array)S=i.UNSIGNED_BYTE;else if(h instanceof Uint8ClampedArray)S=i.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+h);return{buffer:x,type:S,bytesPerElement:h.BYTES_PER_ELEMENT,version:l.version,size:v}}function n(l,u,h){const m=u.array,v=u.updateRanges;if(i.bindBuffer(h,l),v.length===0)i.bufferSubData(h,0,m);else{v.sort((S,T)=>S.start-T.start);let x=0;for(let S=1;S<v.length;S++){const T=v[x],N=v[S];N.start<=T.start+T.count+1?T.count=Math.max(T.count,N.start+N.count-T.start):(++x,v[x]=N)}v.length=x+1;for(let S=0,T=v.length;S<T;S++){const N=v[S];i.bufferSubData(h,N.start*m.BYTES_PER_ELEMENT,m,N.start,N.count)}u.clearUpdateRanges()}u.onUploadCallback()}function r(l){return l.isInterleavedBufferAttribute&&(l=l.data),e.get(l)}function s(l){l.isInterleavedBufferAttribute&&(l=l.data);const u=e.get(l);u&&(i.deleteBuffer(u.buffer),e.delete(l))}function a(l,u){if(l.isInterleavedBufferAttribute&&(l=l.data),l.isGLBufferAttribute){const m=e.get(l);(!m||m.version<l.version)&&e.set(l,{buffer:l.buffer,type:l.type,bytesPerElement:l.elementSize,version:l.version});return}const h=e.get(l);if(h===void 0)e.set(l,t(l,u));else if(h.version<l.version){if(h.size!==l.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");n(h.buffer,l,u),h.version=l.version}}return{get:r,remove:s,update:a}}var rG=`#ifdef USE_ALPHAHASH
	if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
#endif`,sG=`#ifdef USE_ALPHAHASH
	const float ALPHA_HASH_SCALE = 0.05;
	float hash2D( vec2 value ) {
		return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
	}
	float hash3D( vec3 value ) {
		return hash2D( vec2( hash2D( value.xy ), value.z ) );
	}
	float getAlphaHashThreshold( vec3 position ) {
		float maxDeriv = max(
			length( dFdx( position.xyz ) ),
			length( dFdy( position.xyz ) )
		);
		float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
		vec2 pixScales = vec2(
			exp2( floor( log2( pixScale ) ) ),
			exp2( ceil( log2( pixScale ) ) )
		);
		vec2 alpha = vec2(
			hash3D( floor( pixScales.x * position.xyz ) ),
			hash3D( floor( pixScales.y * position.xyz ) )
		);
		float lerpFactor = fract( log2( pixScale ) );
		float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
		float a = min( lerpFactor, 1.0 - lerpFactor );
		vec3 cases = vec3(
			x * x / ( 2.0 * a * ( 1.0 - a ) ),
			( x - 0.5 * a ) / ( 1.0 - a ),
			1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
		);
		float threshold = ( x < ( 1.0 - a ) )
			? ( ( x < a ) ? cases.x : cases.y )
			: cases.z;
		return clamp( threshold , 1.0e-6, 1.0 );
	}
#endif`,aG=`#ifdef USE_ALPHAMAP
	diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
#endif`,oG=`#ifdef USE_ALPHAMAP
	uniform sampler2D alphaMap;
#endif`,lG=`#ifdef USE_ALPHATEST
	#ifdef ALPHA_TO_COVERAGE
	diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
	if ( diffuseColor.a == 0.0 ) discard;
	#else
	if ( diffuseColor.a < alphaTest ) discard;
	#endif
#endif`,uG=`#ifdef USE_ALPHATEST
	uniform float alphaTest;
#endif`,cG=`#ifdef USE_AOMAP
	float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
	reflectedLight.indirectDiffuse *= ambientOcclusion;
	#if defined( USE_CLEARCOAT ) 
		clearcoatSpecularIndirect *= ambientOcclusion;
	#endif
	#if defined( USE_SHEEN ) 
		sheenSpecularIndirect *= ambientOcclusion;
	#endif
	#if defined( USE_ENVMAP ) && defined( STANDARD )
		float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
		reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
	#endif
#endif`,hG=`#ifdef USE_AOMAP
	uniform sampler2D aoMap;
	uniform float aoMapIntensity;
#endif`,fG=`#ifdef USE_BATCHING
	#if ! defined( GL_ANGLE_multi_draw )
	#define gl_DrawID _gl_DrawID
	uniform int _gl_DrawID;
	#endif
	uniform highp sampler2D batchingTexture;
	uniform highp usampler2D batchingIdTexture;
	mat4 getBatchingMatrix( const in float i ) {
		int size = textureSize( batchingTexture, 0 ).x;
		int j = int( i ) * 4;
		int x = j % size;
		int y = j / size;
		vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
		vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
		vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
		vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
		return mat4( v1, v2, v3, v4 );
	}
	float getIndirectIndex( const in int i ) {
		int size = textureSize( batchingIdTexture, 0 ).x;
		int x = i % size;
		int y = i / size;
		return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
	}
#endif
#ifdef USE_BATCHING_COLOR
	uniform sampler2D batchingColorTexture;
	vec3 getBatchingColor( const in float i ) {
		int size = textureSize( batchingColorTexture, 0 ).x;
		int j = int( i );
		int x = j % size;
		int y = j / size;
		return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
	}
#endif`,dG=`#ifdef USE_BATCHING
	mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
#endif`,AG=`vec3 transformed = vec3( position );
#ifdef USE_ALPHAHASH
	vPosition = vec3( position );
#endif`,pG=`vec3 objectNormal = vec3( normal );
#ifdef USE_TANGENT
	vec3 objectTangent = vec3( tangent.xyz );
#endif`,mG=`float G_BlinnPhong_Implicit( ) {
	return 0.25;
}
float D_BlinnPhong( const in float shininess, const in float dotNH ) {
	return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
}
vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
	vec3 halfDir = normalize( lightDir + viewDir );
	float dotNH = saturate( dot( normal, halfDir ) );
	float dotVH = saturate( dot( viewDir, halfDir ) );
	vec3 F = F_Schlick( specularColor, 1.0, dotVH );
	float G = G_BlinnPhong_Implicit( );
	float D = D_BlinnPhong( shininess, dotNH );
	return F * ( G * D );
} // validated`,gG=`#ifdef USE_IRIDESCENCE
	const mat3 XYZ_TO_REC709 = mat3(
		 3.2404542, -0.9692660,  0.0556434,
		-1.5371385,  1.8760108, -0.2040259,
		-0.4985314,  0.0415560,  1.0572252
	);
	vec3 Fresnel0ToIor( vec3 fresnel0 ) {
		vec3 sqrtF0 = sqrt( fresnel0 );
		return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
	}
	vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
		return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
	}
	float IorToFresnel0( float transmittedIor, float incidentIor ) {
		return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
	}
	vec3 evalSensitivity( float OPD, vec3 shift ) {
		float phase = 2.0 * PI * OPD * 1.0e-9;
		vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
		vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
		vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
		vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
		xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
		xyz /= 1.0685e-7;
		vec3 rgb = XYZ_TO_REC709 * xyz;
		return rgb;
	}
	vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
		vec3 I;
		float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
		float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
		float cosTheta2Sq = 1.0 - sinTheta2Sq;
		if ( cosTheta2Sq < 0.0 ) {
			return vec3( 1.0 );
		}
		float cosTheta2 = sqrt( cosTheta2Sq );
		float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
		float R12 = F_Schlick( R0, 1.0, cosTheta1 );
		float T121 = 1.0 - R12;
		float phi12 = 0.0;
		if ( iridescenceIOR < outsideIOR ) phi12 = PI;
		float phi21 = PI - phi12;
		vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );		vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
		vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
		vec3 phi23 = vec3( 0.0 );
		if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
		if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
		if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
		float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
		vec3 phi = vec3( phi21 ) + phi23;
		vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
		vec3 r123 = sqrt( R123 );
		vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
		vec3 C0 = R12 + Rs;
		I = C0;
		vec3 Cm = Rs - T121;
		for ( int m = 1; m <= 2; ++ m ) {
			Cm *= r123;
			vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
			I += Cm * Sm;
		}
		return max( I, vec3( 0.0 ) );
	}
#endif`,vG=`#ifdef USE_BUMPMAP
	uniform sampler2D bumpMap;
	uniform float bumpScale;
	vec2 dHdxy_fwd() {
		vec2 dSTdx = dFdx( vBumpMapUv );
		vec2 dSTdy = dFdy( vBumpMapUv );
		float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
		float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
		float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
		return vec2( dBx, dBy );
	}
	vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
		vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
		vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
		vec3 vN = surf_norm;
		vec3 R1 = cross( vSigmaY, vN );
		vec3 R2 = cross( vN, vSigmaX );
		float fDet = dot( vSigmaX, R1 ) * faceDirection;
		vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
		return normalize( abs( fDet ) * surf_norm - vGrad );
	}
#endif`,_G=`#if NUM_CLIPPING_PLANES > 0
	vec4 plane;
	#ifdef ALPHA_TO_COVERAGE
		float distanceToPlane, distanceGradient;
		float clipOpacity = 1.0;
		#pragma unroll_loop_start
		for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
			plane = clippingPlanes[ i ];
			distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
			distanceGradient = fwidth( distanceToPlane ) / 2.0;
			clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
			if ( clipOpacity == 0.0 ) discard;
		}
		#pragma unroll_loop_end
		#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
			float unionClipOpacity = 1.0;
			#pragma unroll_loop_start
			for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
				plane = clippingPlanes[ i ];
				distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
				distanceGradient = fwidth( distanceToPlane ) / 2.0;
				unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
			}
			#pragma unroll_loop_end
			clipOpacity *= 1.0 - unionClipOpacity;
		#endif
		diffuseColor.a *= clipOpacity;
		if ( diffuseColor.a == 0.0 ) discard;
	#else
		#pragma unroll_loop_start
		for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
			plane = clippingPlanes[ i ];
			if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
		}
		#pragma unroll_loop_end
		#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
			bool clipped = true;
			#pragma unroll_loop_start
			for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
				plane = clippingPlanes[ i ];
				clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
			}
			#pragma unroll_loop_end
			if ( clipped ) discard;
		#endif
	#endif
#endif`,yG=`#if NUM_CLIPPING_PLANES > 0
	varying vec3 vClipPosition;
	uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
#endif`,xG=`#if NUM_CLIPPING_PLANES > 0
	varying vec3 vClipPosition;
#endif`,bG=`#if NUM_CLIPPING_PLANES > 0
	vClipPosition = - mvPosition.xyz;
#endif`,SG=`#if defined( USE_COLOR_ALPHA )
	diffuseColor *= vColor;
#elif defined( USE_COLOR )
	diffuseColor.rgb *= vColor;
#endif`,wG=`#if defined( USE_COLOR_ALPHA )
	varying vec4 vColor;
#elif defined( USE_COLOR )
	varying vec3 vColor;
#endif`,TG=`#if defined( USE_COLOR_ALPHA )
	varying vec4 vColor;
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
	varying vec3 vColor;
#endif`,MG=`#if defined( USE_COLOR_ALPHA )
	vColor = vec4( 1.0 );
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
	vColor = vec3( 1.0 );
#endif
#ifdef USE_COLOR
	vColor *= color;
#endif
#ifdef USE_INSTANCING_COLOR
	vColor.xyz *= instanceColor.xyz;
#endif
#ifdef USE_BATCHING_COLOR
	vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
	vColor.xyz *= batchingColor.xyz;
#endif`,EG=`#define PI 3.141592653589793
#define PI2 6.283185307179586
#define PI_HALF 1.5707963267948966
#define RECIPROCAL_PI 0.3183098861837907
#define RECIPROCAL_PI2 0.15915494309189535
#define EPSILON 1e-6
#ifndef saturate
#define saturate( a ) clamp( a, 0.0, 1.0 )
#endif
#define whiteComplement( a ) ( 1.0 - saturate( a ) )
float pow2( const in float x ) { return x*x; }
vec3 pow2( const in vec3 x ) { return x*x; }
float pow3( const in float x ) { return x*x*x; }
float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
highp float rand( const in vec2 uv ) {
	const highp float a = 12.9898, b = 78.233, c = 43758.5453;
	highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
	return fract( sin( sn ) * c );
}
#ifdef HIGH_PRECISION
	float precisionSafeLength( vec3 v ) { return length( v ); }
#else
	float precisionSafeLength( vec3 v ) {
		float maxComponent = max3( abs( v ) );
		return length( v / maxComponent ) * maxComponent;
	}
#endif
struct IncidentLight {
	vec3 color;
	vec3 direction;
	bool visible;
};
struct ReflectedLight {
	vec3 directDiffuse;
	vec3 directSpecular;
	vec3 indirectDiffuse;
	vec3 indirectSpecular;
};
#ifdef USE_ALPHAHASH
	varying vec3 vPosition;
#endif
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
	return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
}
vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
	return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
}
mat3 transposeMat3( const in mat3 m ) {
	mat3 tmp;
	tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
	tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
	tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
	return tmp;
}
bool isPerspectiveMatrix( mat4 m ) {
	return m[ 2 ][ 3 ] == - 1.0;
}
vec2 equirectUv( in vec3 dir ) {
	float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
	float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
	return vec2( u, v );
}
vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
	return RECIPROCAL_PI * diffuseColor;
}
vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
	float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
	return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
}
float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
	float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
	return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
} // validated`,CG=`#ifdef ENVMAP_TYPE_CUBE_UV
	#define cubeUV_minMipLevel 4.0
	#define cubeUV_minTileSize 16.0
	float getFace( vec3 direction ) {
		vec3 absDirection = abs( direction );
		float face = - 1.0;
		if ( absDirection.x > absDirection.z ) {
			if ( absDirection.x > absDirection.y )
				face = direction.x > 0.0 ? 0.0 : 3.0;
			else
				face = direction.y > 0.0 ? 1.0 : 4.0;
		} else {
			if ( absDirection.z > absDirection.y )
				face = direction.z > 0.0 ? 2.0 : 5.0;
			else
				face = direction.y > 0.0 ? 1.0 : 4.0;
		}
		return face;
	}
	vec2 getUV( vec3 direction, float face ) {
		vec2 uv;
		if ( face == 0.0 ) {
			uv = vec2( direction.z, direction.y ) / abs( direction.x );
		} else if ( face == 1.0 ) {
			uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
		} else if ( face == 2.0 ) {
			uv = vec2( - direction.x, direction.y ) / abs( direction.z );
		} else if ( face == 3.0 ) {
			uv = vec2( - direction.z, direction.y ) / abs( direction.x );
		} else if ( face == 4.0 ) {
			uv = vec2( - direction.x, direction.z ) / abs( direction.y );
		} else {
			uv = vec2( direction.x, direction.y ) / abs( direction.z );
		}
		return 0.5 * ( uv + 1.0 );
	}
	vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
		float face = getFace( direction );
		float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
		mipInt = max( mipInt, cubeUV_minMipLevel );
		float faceSize = exp2( mipInt );
		highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
		if ( face > 2.0 ) {
			uv.y += faceSize;
			face -= 3.0;
		}
		uv.x += face * faceSize;
		uv.x += filterInt * 3.0 * cubeUV_minTileSize;
		uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
		uv.x *= CUBEUV_TEXEL_WIDTH;
		uv.y *= CUBEUV_TEXEL_HEIGHT;
		#ifdef texture2DGradEXT
			return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
		#else
			return texture2D( envMap, uv ).rgb;
		#endif
	}
	#define cubeUV_r0 1.0
	#define cubeUV_m0 - 2.0
	#define cubeUV_r1 0.8
	#define cubeUV_m1 - 1.0
	#define cubeUV_r4 0.4
	#define cubeUV_m4 2.0
	#define cubeUV_r5 0.305
	#define cubeUV_m5 3.0
	#define cubeUV_r6 0.21
	#define cubeUV_m6 4.0
	float roughnessToMip( float roughness ) {
		float mip = 0.0;
		if ( roughness >= cubeUV_r1 ) {
			mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
		} else if ( roughness >= cubeUV_r4 ) {
			mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
		} else if ( roughness >= cubeUV_r5 ) {
			mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
		} else if ( roughness >= cubeUV_r6 ) {
			mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
		} else {
			mip = - 2.0 * log2( 1.16 * roughness );		}
		return mip;
	}
	vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
		float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
		float mipF = fract( mip );
		float mipInt = floor( mip );
		vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
		if ( mipF == 0.0 ) {
			return vec4( color0, 1.0 );
		} else {
			vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
			return vec4( mix( color0, color1, mipF ), 1.0 );
		}
	}
#endif`,NG=`vec3 transformedNormal = objectNormal;
#ifdef USE_TANGENT
	vec3 transformedTangent = objectTangent;
#endif
#ifdef USE_BATCHING
	mat3 bm = mat3( batchingMatrix );
	transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
	transformedNormal = bm * transformedNormal;
	#ifdef USE_TANGENT
		transformedTangent = bm * transformedTangent;
	#endif
#endif
#ifdef USE_INSTANCING
	mat3 im = mat3( instanceMatrix );
	transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
	transformedNormal = im * transformedNormal;
	#ifdef USE_TANGENT
		transformedTangent = im * transformedTangent;
	#endif
#endif
transformedNormal = normalMatrix * transformedNormal;
#ifdef FLIP_SIDED
	transformedNormal = - transformedNormal;
#endif
#ifdef USE_TANGENT
	transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
	#ifdef FLIP_SIDED
		transformedTangent = - transformedTangent;
	#endif
#endif`,RG=`#ifdef USE_DISPLACEMENTMAP
	uniform sampler2D displacementMap;
	uniform float displacementScale;
	uniform float displacementBias;
#endif`,DG=`#ifdef USE_DISPLACEMENTMAP
	transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
#endif`,PG=`#ifdef USE_EMISSIVEMAP
	vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
	#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
		emissiveColor = sRGBTransferEOTF( emissiveColor );
	#endif
	totalEmissiveRadiance *= emissiveColor.rgb;
#endif`,LG=`#ifdef USE_EMISSIVEMAP
	uniform sampler2D emissiveMap;
#endif`,UG="gl_FragColor = linearToOutputTexel( gl_FragColor );",BG=`vec4 LinearTransferOETF( in vec4 value ) {
	return value;
}
vec4 sRGBTransferEOTF( in vec4 value ) {
	return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
}
vec4 sRGBTransferOETF( in vec4 value ) {
	return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
}`,OG=`#ifdef USE_ENVMAP
	#ifdef ENV_WORLDPOS
		vec3 cameraToFrag;
		if ( isOrthographic ) {
			cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
		} else {
			cameraToFrag = normalize( vWorldPosition - cameraPosition );
		}
		vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
		#ifdef ENVMAP_MODE_REFLECTION
			vec3 reflectVec = reflect( cameraToFrag, worldNormal );
		#else
			vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
		#endif
	#else
		vec3 reflectVec = vReflect;
	#endif
	#ifdef ENVMAP_TYPE_CUBE
		vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
	#else
		vec4 envColor = vec4( 0.0 );
	#endif
	#ifdef ENVMAP_BLENDING_MULTIPLY
		outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
	#elif defined( ENVMAP_BLENDING_MIX )
		outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
	#elif defined( ENVMAP_BLENDING_ADD )
		outgoingLight += envColor.xyz * specularStrength * reflectivity;
	#endif
#endif`,IG=`#ifdef USE_ENVMAP
	uniform float envMapIntensity;
	uniform float flipEnvMap;
	uniform mat3 envMapRotation;
	#ifdef ENVMAP_TYPE_CUBE
		uniform samplerCube envMap;
	#else
		uniform sampler2D envMap;
	#endif
	
#endif`,FG=`#ifdef USE_ENVMAP
	uniform float reflectivity;
	#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
		#define ENV_WORLDPOS
	#endif
	#ifdef ENV_WORLDPOS
		varying vec3 vWorldPosition;
		uniform float refractionRatio;
	#else
		varying vec3 vReflect;
	#endif
#endif`,kG=`#ifdef USE_ENVMAP
	#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
		#define ENV_WORLDPOS
	#endif
	#ifdef ENV_WORLDPOS
		
		varying vec3 vWorldPosition;
	#else
		varying vec3 vReflect;
		uniform float refractionRatio;
	#endif
#endif`,zG=`#ifdef USE_ENVMAP
	#ifdef ENV_WORLDPOS
		vWorldPosition = worldPosition.xyz;
	#else
		vec3 cameraToVertex;
		if ( isOrthographic ) {
			cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
		} else {
			cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
		}
		vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
		#ifdef ENVMAP_MODE_REFLECTION
			vReflect = reflect( cameraToVertex, worldNormal );
		#else
			vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
		#endif
	#endif
#endif`,GG=`#ifdef USE_FOG
	vFogDepth = - mvPosition.z;
#endif`,qG=`#ifdef USE_FOG
	varying float vFogDepth;
#endif`,VG=`#ifdef USE_FOG
	#ifdef FOG_EXP2
		float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
	#else
		float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
	#endif
	gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
#endif`,jG=`#ifdef USE_FOG
	uniform vec3 fogColor;
	varying float vFogDepth;
	#ifdef FOG_EXP2
		uniform float fogDensity;
	#else
		uniform float fogNear;
		uniform float fogFar;
	#endif
#endif`,HG=`#ifdef USE_GRADIENTMAP
	uniform sampler2D gradientMap;
#endif
vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
	float dotNL = dot( normal, lightDirection );
	vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
	#ifdef USE_GRADIENTMAP
		return vec3( texture2D( gradientMap, coord ).r );
	#else
		vec2 fw = fwidth( coord ) * 0.5;
		return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
	#endif
}`,WG=`#ifdef USE_LIGHTMAP
	uniform sampler2D lightMap;
	uniform float lightMapIntensity;
#endif`,$G=`LambertMaterial material;
material.diffuseColor = diffuseColor.rgb;
material.specularStrength = specularStrength;`,XG=`varying vec3 vViewPosition;
struct LambertMaterial {
	vec3 diffuseColor;
	float specularStrength;
};
void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
	float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
	vec3 irradiance = dotNL * directLight.color;
	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
#define RE_Direct				RE_Direct_Lambert
#define RE_IndirectDiffuse		RE_IndirectDiffuse_Lambert`,YG=`uniform bool receiveShadow;
uniform vec3 ambientLightColor;
#if defined( USE_LIGHT_PROBES )
	uniform vec3 lightProbe[ 9 ];
#endif
vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
	float x = normal.x, y = normal.y, z = normal.z;
	vec3 result = shCoefficients[ 0 ] * 0.886227;
	result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
	result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
	result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
	result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
	result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
	result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
	result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
	result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
	return result;
}
vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
	vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
	vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
	return irradiance;
}
vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
	vec3 irradiance = ambientLightColor;
	return irradiance;
}
float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
	float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
	if ( cutoffDistance > 0.0 ) {
		distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
	}
	return distanceFalloff;
}
float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
	return smoothstep( coneCosine, penumbraCosine, angleCosine );
}
#if NUM_DIR_LIGHTS > 0
	struct DirectionalLight {
		vec3 direction;
		vec3 color;
	};
	uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
	void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
		light.color = directionalLight.color;
		light.direction = directionalLight.direction;
		light.visible = true;
	}
#endif
#if NUM_POINT_LIGHTS > 0
	struct PointLight {
		vec3 position;
		vec3 color;
		float distance;
		float decay;
	};
	uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
	void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
		vec3 lVector = pointLight.position - geometryPosition;
		light.direction = normalize( lVector );
		float lightDistance = length( lVector );
		light.color = pointLight.color;
		light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
		light.visible = ( light.color != vec3( 0.0 ) );
	}
#endif
#if NUM_SPOT_LIGHTS > 0
	struct SpotLight {
		vec3 position;
		vec3 direction;
		vec3 color;
		float distance;
		float decay;
		float coneCos;
		float penumbraCos;
	};
	uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
	void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
		vec3 lVector = spotLight.position - geometryPosition;
		light.direction = normalize( lVector );
		float angleCos = dot( light.direction, spotLight.direction );
		float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
		if ( spotAttenuation > 0.0 ) {
			float lightDistance = length( lVector );
			light.color = spotLight.color * spotAttenuation;
			light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
			light.visible = ( light.color != vec3( 0.0 ) );
		} else {
			light.color = vec3( 0.0 );
			light.visible = false;
		}
	}
#endif
#if NUM_RECT_AREA_LIGHTS > 0
	struct RectAreaLight {
		vec3 color;
		vec3 position;
		vec3 halfWidth;
		vec3 halfHeight;
	};
	uniform sampler2D ltc_1;	uniform sampler2D ltc_2;
	uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
#endif
#if NUM_HEMI_LIGHTS > 0
	struct HemisphereLight {
		vec3 direction;
		vec3 skyColor;
		vec3 groundColor;
	};
	uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
	vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
		float dotNL = dot( normal, hemiLight.direction );
		float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
		vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
		return irradiance;
	}
#endif`,QG=`#ifdef USE_ENVMAP
	vec3 getIBLIrradiance( const in vec3 normal ) {
		#ifdef ENVMAP_TYPE_CUBE_UV
			vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
			vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
			return PI * envMapColor.rgb * envMapIntensity;
		#else
			return vec3( 0.0 );
		#endif
	}
	vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
		#ifdef ENVMAP_TYPE_CUBE_UV
			vec3 reflectVec = reflect( - viewDir, normal );
			reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
			reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
			vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
			return envMapColor.rgb * envMapIntensity;
		#else
			return vec3( 0.0 );
		#endif
	}
	#ifdef USE_ANISOTROPY
		vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
			#ifdef ENVMAP_TYPE_CUBE_UV
				vec3 bentNormal = cross( bitangent, viewDir );
				bentNormal = normalize( cross( bentNormal, bitangent ) );
				bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
				return getIBLRadiance( viewDir, bentNormal, roughness );
			#else
				return vec3( 0.0 );
			#endif
		}
	#endif
#endif`,KG=`ToonMaterial material;
material.diffuseColor = diffuseColor.rgb;`,ZG=`varying vec3 vViewPosition;
struct ToonMaterial {
	vec3 diffuseColor;
};
void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
	vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
#define RE_Direct				RE_Direct_Toon
#define RE_IndirectDiffuse		RE_IndirectDiffuse_Toon`,JG=`BlinnPhongMaterial material;
material.diffuseColor = diffuseColor.rgb;
material.specularColor = specular;
material.specularShininess = shininess;
material.specularStrength = specularStrength;`,eq=`varying vec3 vViewPosition;
struct BlinnPhongMaterial {
	vec3 diffuseColor;
	vec3 specularColor;
	float specularShininess;
	float specularStrength;
};
void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
	float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
	vec3 irradiance = dotNL * directLight.color;
	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
	reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
}
void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
#define RE_Direct				RE_Direct_BlinnPhong
#define RE_IndirectDiffuse		RE_IndirectDiffuse_BlinnPhong`,tq=`PhysicalMaterial material;
material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
material.roughness = min( material.roughness, 1.0 );
#ifdef IOR
	material.ior = ior;
	#ifdef USE_SPECULAR
		float specularIntensityFactor = specularIntensity;
		vec3 specularColorFactor = specularColor;
		#ifdef USE_SPECULAR_COLORMAP
			specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
		#endif
		#ifdef USE_SPECULAR_INTENSITYMAP
			specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
		#endif
		material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
	#else
		float specularIntensityFactor = 1.0;
		vec3 specularColorFactor = vec3( 1.0 );
		material.specularF90 = 1.0;
	#endif
	material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
#else
	material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
	material.specularF90 = 1.0;
#endif
#ifdef USE_CLEARCOAT
	material.clearcoat = clearcoat;
	material.clearcoatRoughness = clearcoatRoughness;
	material.clearcoatF0 = vec3( 0.04 );
	material.clearcoatF90 = 1.0;
	#ifdef USE_CLEARCOATMAP
		material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
	#endif
	#ifdef USE_CLEARCOAT_ROUGHNESSMAP
		material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
	#endif
	material.clearcoat = saturate( material.clearcoat );	material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
	material.clearcoatRoughness += geometryRoughness;
	material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
#endif
#ifdef USE_DISPERSION
	material.dispersion = dispersion;
#endif
#ifdef USE_IRIDESCENCE
	material.iridescence = iridescence;
	material.iridescenceIOR = iridescenceIOR;
	#ifdef USE_IRIDESCENCEMAP
		material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
	#endif
	#ifdef USE_IRIDESCENCE_THICKNESSMAP
		material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
	#else
		material.iridescenceThickness = iridescenceThicknessMaximum;
	#endif
#endif
#ifdef USE_SHEEN
	material.sheenColor = sheenColor;
	#ifdef USE_SHEEN_COLORMAP
		material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
	#endif
	material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
	#ifdef USE_SHEEN_ROUGHNESSMAP
		material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
	#endif
#endif
#ifdef USE_ANISOTROPY
	#ifdef USE_ANISOTROPYMAP
		mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
		vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
		vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
	#else
		vec2 anisotropyV = anisotropyVector;
	#endif
	material.anisotropy = length( anisotropyV );
	if( material.anisotropy == 0.0 ) {
		anisotropyV = vec2( 1.0, 0.0 );
	} else {
		anisotropyV /= material.anisotropy;
		material.anisotropy = saturate( material.anisotropy );
	}
	material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
	material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
	material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
#endif`,nq=`struct PhysicalMaterial {
	vec3 diffuseColor;
	float roughness;
	vec3 specularColor;
	float specularF90;
	float dispersion;
	#ifdef USE_CLEARCOAT
		float clearcoat;
		float clearcoatRoughness;
		vec3 clearcoatF0;
		float clearcoatF90;
	#endif
	#ifdef USE_IRIDESCENCE
		float iridescence;
		float iridescenceIOR;
		float iridescenceThickness;
		vec3 iridescenceFresnel;
		vec3 iridescenceF0;
	#endif
	#ifdef USE_SHEEN
		vec3 sheenColor;
		float sheenRoughness;
	#endif
	#ifdef IOR
		float ior;
	#endif
	#ifdef USE_TRANSMISSION
		float transmission;
		float transmissionAlpha;
		float thickness;
		float attenuationDistance;
		vec3 attenuationColor;
	#endif
	#ifdef USE_ANISOTROPY
		float anisotropy;
		float alphaT;
		vec3 anisotropyT;
		vec3 anisotropyB;
	#endif
};
vec3 clearcoatSpecularDirect = vec3( 0.0 );
vec3 clearcoatSpecularIndirect = vec3( 0.0 );
vec3 sheenSpecularDirect = vec3( 0.0 );
vec3 sheenSpecularIndirect = vec3(0.0 );
vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
    float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
    float x2 = x * x;
    float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
    return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
}
float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
	float a2 = pow2( alpha );
	float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
	float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
	return 0.5 / max( gv + gl, EPSILON );
}
float D_GGX( const in float alpha, const in float dotNH ) {
	float a2 = pow2( alpha );
	float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
	return RECIPROCAL_PI * a2 / pow2( denom );
}
#ifdef USE_ANISOTROPY
	float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
		float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
		float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
		float v = 0.5 / ( gv + gl );
		return saturate(v);
	}
	float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
		float a2 = alphaT * alphaB;
		highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
		highp float v2 = dot( v, v );
		float w2 = a2 / v2;
		return RECIPROCAL_PI * a2 * pow2 ( w2 );
	}
#endif
#ifdef USE_CLEARCOAT
	vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
		vec3 f0 = material.clearcoatF0;
		float f90 = material.clearcoatF90;
		float roughness = material.clearcoatRoughness;
		float alpha = pow2( roughness );
		vec3 halfDir = normalize( lightDir + viewDir );
		float dotNL = saturate( dot( normal, lightDir ) );
		float dotNV = saturate( dot( normal, viewDir ) );
		float dotNH = saturate( dot( normal, halfDir ) );
		float dotVH = saturate( dot( viewDir, halfDir ) );
		vec3 F = F_Schlick( f0, f90, dotVH );
		float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
		float D = D_GGX( alpha, dotNH );
		return F * ( V * D );
	}
#endif
vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
	vec3 f0 = material.specularColor;
	float f90 = material.specularF90;
	float roughness = material.roughness;
	float alpha = pow2( roughness );
	vec3 halfDir = normalize( lightDir + viewDir );
	float dotNL = saturate( dot( normal, lightDir ) );
	float dotNV = saturate( dot( normal, viewDir ) );
	float dotNH = saturate( dot( normal, halfDir ) );
	float dotVH = saturate( dot( viewDir, halfDir ) );
	vec3 F = F_Schlick( f0, f90, dotVH );
	#ifdef USE_IRIDESCENCE
		F = mix( F, material.iridescenceFresnel, material.iridescence );
	#endif
	#ifdef USE_ANISOTROPY
		float dotTL = dot( material.anisotropyT, lightDir );
		float dotTV = dot( material.anisotropyT, viewDir );
		float dotTH = dot( material.anisotropyT, halfDir );
		float dotBL = dot( material.anisotropyB, lightDir );
		float dotBV = dot( material.anisotropyB, viewDir );
		float dotBH = dot( material.anisotropyB, halfDir );
		float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
		float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
	#else
		float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
		float D = D_GGX( alpha, dotNH );
	#endif
	return F * ( V * D );
}
vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
	const float LUT_SIZE = 64.0;
	const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
	const float LUT_BIAS = 0.5 / LUT_SIZE;
	float dotNV = saturate( dot( N, V ) );
	vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
	uv = uv * LUT_SCALE + LUT_BIAS;
	return uv;
}
float LTC_ClippedSphereFormFactor( const in vec3 f ) {
	float l = length( f );
	return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
}
vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
	float x = dot( v1, v2 );
	float y = abs( x );
	float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
	float b = 3.4175940 + ( 4.1616724 + y ) * y;
	float v = a / b;
	float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
	return cross( v1, v2 ) * theta_sintheta;
}
vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
	vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
	vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
	vec3 lightNormal = cross( v1, v2 );
	if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
	vec3 T1, T2;
	T1 = normalize( V - N * dot( V, N ) );
	T2 = - cross( N, T1 );
	mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
	vec3 coords[ 4 ];
	coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
	coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
	coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
	coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
	coords[ 0 ] = normalize( coords[ 0 ] );
	coords[ 1 ] = normalize( coords[ 1 ] );
	coords[ 2 ] = normalize( coords[ 2 ] );
	coords[ 3 ] = normalize( coords[ 3 ] );
	vec3 vectorFormFactor = vec3( 0.0 );
	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
	float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
	return vec3( result );
}
#if defined( USE_SHEEN )
float D_Charlie( float roughness, float dotNH ) {
	float alpha = pow2( roughness );
	float invAlpha = 1.0 / alpha;
	float cos2h = dotNH * dotNH;
	float sin2h = max( 1.0 - cos2h, 0.0078125 );
	return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
}
float V_Neubelt( float dotNV, float dotNL ) {
	return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
}
vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
	vec3 halfDir = normalize( lightDir + viewDir );
	float dotNL = saturate( dot( normal, lightDir ) );
	float dotNV = saturate( dot( normal, viewDir ) );
	float dotNH = saturate( dot( normal, halfDir ) );
	float D = D_Charlie( sheenRoughness, dotNH );
	float V = V_Neubelt( dotNV, dotNL );
	return sheenColor * ( D * V );
}
#endif
float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
	float dotNV = saturate( dot( normal, viewDir ) );
	float r2 = roughness * roughness;
	float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
	float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
	float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
	return saturate( DG * RECIPROCAL_PI );
}
vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
	float dotNV = saturate( dot( normal, viewDir ) );
	const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
	const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
	vec4 r = roughness * c0 + c1;
	float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
	vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
	return fab;
}
vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
	vec2 fab = DFGApprox( normal, viewDir, roughness );
	return specularColor * fab.x + specularF90 * fab.y;
}
#ifdef USE_IRIDESCENCE
void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
#else
void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
#endif
	vec2 fab = DFGApprox( normal, viewDir, roughness );
	#ifdef USE_IRIDESCENCE
		vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
	#else
		vec3 Fr = specularColor;
	#endif
	vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
	float Ess = fab.x + fab.y;
	float Ems = 1.0 - Ess;
	vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;	vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
	singleScatter += FssEss;
	multiScatter += Fms * Ems;
}
#if NUM_RECT_AREA_LIGHTS > 0
	void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
		vec3 normal = geometryNormal;
		vec3 viewDir = geometryViewDir;
		vec3 position = geometryPosition;
		vec3 lightPos = rectAreaLight.position;
		vec3 halfWidth = rectAreaLight.halfWidth;
		vec3 halfHeight = rectAreaLight.halfHeight;
		vec3 lightColor = rectAreaLight.color;
		float roughness = material.roughness;
		vec3 rectCoords[ 4 ];
		rectCoords[ 0 ] = lightPos + halfWidth - halfHeight;		rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
		rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
		rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
		vec2 uv = LTC_Uv( normal, viewDir, roughness );
		vec4 t1 = texture2D( ltc_1, uv );
		vec4 t2 = texture2D( ltc_2, uv );
		mat3 mInv = mat3(
			vec3( t1.x, 0, t1.y ),
			vec3(    0, 1,    0 ),
			vec3( t1.z, 0, t1.w )
		);
		vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
		reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
		reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
	}
#endif
void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
	float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
	vec3 irradiance = dotNL * directLight.color;
	#ifdef USE_CLEARCOAT
		float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
		vec3 ccIrradiance = dotNLcc * directLight.color;
		clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
	#endif
	#ifdef USE_SHEEN
		sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
	#endif
	reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
	#ifdef USE_CLEARCOAT
		clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
	#endif
	#ifdef USE_SHEEN
		sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
	#endif
	vec3 singleScattering = vec3( 0.0 );
	vec3 multiScattering = vec3( 0.0 );
	vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
	#ifdef USE_IRIDESCENCE
		computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
	#else
		computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
	#endif
	vec3 totalScattering = singleScattering + multiScattering;
	vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
	reflectedLight.indirectSpecular += radiance * singleScattering;
	reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
	reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
}
#define RE_Direct				RE_Direct_Physical
#define RE_Direct_RectArea		RE_Direct_RectArea_Physical
#define RE_IndirectDiffuse		RE_IndirectDiffuse_Physical
#define RE_IndirectSpecular		RE_IndirectSpecular_Physical
float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
	return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
}`,iq=`
vec3 geometryPosition = - vViewPosition;
vec3 geometryNormal = normal;
vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
vec3 geometryClearcoatNormal = vec3( 0.0 );
#ifdef USE_CLEARCOAT
	geometryClearcoatNormal = clearcoatNormal;
#endif
#ifdef USE_IRIDESCENCE
	float dotNVi = saturate( dot( normal, geometryViewDir ) );
	if ( material.iridescenceThickness == 0.0 ) {
		material.iridescence = 0.0;
	} else {
		material.iridescence = saturate( material.iridescence );
	}
	if ( material.iridescence > 0.0 ) {
		material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
		material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
	}
#endif
IncidentLight directLight;
#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
	PointLight pointLight;
	#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
	PointLightShadow pointLightShadow;
	#endif
	#pragma unroll_loop_start
	for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
		pointLight = pointLights[ i ];
		getPointLightInfo( pointLight, geometryPosition, directLight );
		#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
		pointLightShadow = pointLightShadows[ i ];
		directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
		#endif
		RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
	}
	#pragma unroll_loop_end
#endif
#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
	SpotLight spotLight;
	vec4 spotColor;
	vec3 spotLightCoord;
	bool inSpotLightMap;
	#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
	SpotLightShadow spotLightShadow;
	#endif
	#pragma unroll_loop_start
	for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
		spotLight = spotLights[ i ];
		getSpotLightInfo( spotLight, geometryPosition, directLight );
		#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
		#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
		#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
		#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
		#else
		#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
		#endif
		#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
			spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
			inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
			spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
			directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
		#endif
		#undef SPOT_LIGHT_MAP_INDEX
		#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
		spotLightShadow = spotLightShadows[ i ];
		directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
		#endif
		RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
	}
	#pragma unroll_loop_end
#endif
#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
	DirectionalLight directionalLight;
	#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
	DirectionalLightShadow directionalLightShadow;
	#endif
	#pragma unroll_loop_start
	for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
		directionalLight = directionalLights[ i ];
		getDirectionalLightInfo( directionalLight, directLight );
		#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
		directionalLightShadow = directionalLightShadows[ i ];
		directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
		#endif
		RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
	}
	#pragma unroll_loop_end
#endif
#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
	RectAreaLight rectAreaLight;
	#pragma unroll_loop_start
	for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
		rectAreaLight = rectAreaLights[ i ];
		RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
	}
	#pragma unroll_loop_end
#endif
#if defined( RE_IndirectDiffuse )
	vec3 iblIrradiance = vec3( 0.0 );
	vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
	#if defined( USE_LIGHT_PROBES )
		irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
	#endif
	#if ( NUM_HEMI_LIGHTS > 0 )
		#pragma unroll_loop_start
		for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
			irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
		}
		#pragma unroll_loop_end
	#endif
#endif
#if defined( RE_IndirectSpecular )
	vec3 radiance = vec3( 0.0 );
	vec3 clearcoatRadiance = vec3( 0.0 );
#endif`,rq=`#if defined( RE_IndirectDiffuse )
	#ifdef USE_LIGHTMAP
		vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
		vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
		irradiance += lightMapIrradiance;
	#endif
	#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
		iblIrradiance += getIBLIrradiance( geometryNormal );
	#endif
#endif
#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
	#ifdef USE_ANISOTROPY
		radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
	#else
		radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
	#endif
	#ifdef USE_CLEARCOAT
		clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
	#endif
#endif`,sq=`#if defined( RE_IndirectDiffuse )
	RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
#endif
#if defined( RE_IndirectSpecular )
	RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
#endif`,aq=`#if defined( USE_LOGDEPTHBUF )
	gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
#endif`,oq=`#if defined( USE_LOGDEPTHBUF )
	uniform float logDepthBufFC;
	varying float vFragDepth;
	varying float vIsPerspective;
#endif`,lq=`#ifdef USE_LOGDEPTHBUF
	varying float vFragDepth;
	varying float vIsPerspective;
#endif`,uq=`#ifdef USE_LOGDEPTHBUF
	vFragDepth = 1.0 + gl_Position.w;
	vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
#endif`,cq=`#ifdef USE_MAP
	vec4 sampledDiffuseColor = texture2D( map, vMapUv );
	#ifdef DECODE_VIDEO_TEXTURE
		sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
	#endif
	diffuseColor *= sampledDiffuseColor;
#endif`,hq=`#ifdef USE_MAP
	uniform sampler2D map;
#endif`,fq=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
	#if defined( USE_POINTS_UV )
		vec2 uv = vUv;
	#else
		vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
	#endif
#endif
#ifdef USE_MAP
	diffuseColor *= texture2D( map, uv );
#endif
#ifdef USE_ALPHAMAP
	diffuseColor.a *= texture2D( alphaMap, uv ).g;
#endif`,dq=`#if defined( USE_POINTS_UV )
	varying vec2 vUv;
#else
	#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
		uniform mat3 uvTransform;
	#endif
#endif
#ifdef USE_MAP
	uniform sampler2D map;
#endif
#ifdef USE_ALPHAMAP
	uniform sampler2D alphaMap;
#endif`,Aq=`float metalnessFactor = metalness;
#ifdef USE_METALNESSMAP
	vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
	metalnessFactor *= texelMetalness.b;
#endif`,pq=`#ifdef USE_METALNESSMAP
	uniform sampler2D metalnessMap;
#endif`,mq=`#ifdef USE_INSTANCING_MORPH
	float morphTargetInfluences[ MORPHTARGETS_COUNT ];
	float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
	for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
		morphTargetInfluences[i] =  texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
	}
#endif`,gq=`#if defined( USE_MORPHCOLORS )
	vColor *= morphTargetBaseInfluence;
	for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
		#if defined( USE_COLOR_ALPHA )
			if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
		#elif defined( USE_COLOR )
			if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
		#endif
	}
#endif`,vq=`#ifdef USE_MORPHNORMALS
	objectNormal *= morphTargetBaseInfluence;
	for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
		if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
	}
#endif`,_q=`#ifdef USE_MORPHTARGETS
	#ifndef USE_INSTANCING_MORPH
		uniform float morphTargetBaseInfluence;
		uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
	#endif
	uniform sampler2DArray morphTargetsTexture;
	uniform ivec2 morphTargetsTextureSize;
	vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
		int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
		int y = texelIndex / morphTargetsTextureSize.x;
		int x = texelIndex - y * morphTargetsTextureSize.x;
		ivec3 morphUV = ivec3( x, y, morphTargetIndex );
		return texelFetch( morphTargetsTexture, morphUV, 0 );
	}
#endif`,yq=`#ifdef USE_MORPHTARGETS
	transformed *= morphTargetBaseInfluence;
	for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
		if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
	}
#endif`,xq=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
#ifdef FLAT_SHADED
	vec3 fdx = dFdx( vViewPosition );
	vec3 fdy = dFdy( vViewPosition );
	vec3 normal = normalize( cross( fdx, fdy ) );
#else
	vec3 normal = normalize( vNormal );
	#ifdef DOUBLE_SIDED
		normal *= faceDirection;
	#endif
#endif
#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
	#ifdef USE_TANGENT
		mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
	#else
		mat3 tbn = getTangentFrame( - vViewPosition, normal,
		#if defined( USE_NORMALMAP )
			vNormalMapUv
		#elif defined( USE_CLEARCOAT_NORMALMAP )
			vClearcoatNormalMapUv
		#else
			vUv
		#endif
		);
	#endif
	#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
		tbn[0] *= faceDirection;
		tbn[1] *= faceDirection;
	#endif
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
	#ifdef USE_TANGENT
		mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
	#else
		mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
	#endif
	#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
		tbn2[0] *= faceDirection;
		tbn2[1] *= faceDirection;
	#endif
#endif
vec3 nonPerturbedNormal = normal;`,bq=`#ifdef USE_NORMALMAP_OBJECTSPACE
	normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
	#ifdef FLIP_SIDED
		normal = - normal;
	#endif
	#ifdef DOUBLE_SIDED
		normal = normal * faceDirection;
	#endif
	normal = normalize( normalMatrix * normal );
#elif defined( USE_NORMALMAP_TANGENTSPACE )
	vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
	mapN.xy *= normalScale;
	normal = normalize( tbn * mapN );
#elif defined( USE_BUMPMAP )
	normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
#endif`,Sq=`#ifndef FLAT_SHADED
	varying vec3 vNormal;
	#ifdef USE_TANGENT
		varying vec3 vTangent;
		varying vec3 vBitangent;
	#endif
#endif`,wq=`#ifndef FLAT_SHADED
	varying vec3 vNormal;
	#ifdef USE_TANGENT
		varying vec3 vTangent;
		varying vec3 vBitangent;
	#endif
#endif`,Tq=`#ifndef FLAT_SHADED
	vNormal = normalize( transformedNormal );
	#ifdef USE_TANGENT
		vTangent = normalize( transformedTangent );
		vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
	#endif
#endif`,Mq=`#ifdef USE_NORMALMAP
	uniform sampler2D normalMap;
	uniform vec2 normalScale;
#endif
#ifdef USE_NORMALMAP_OBJECTSPACE
	uniform mat3 normalMatrix;
#endif
#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
	mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
		vec3 q0 = dFdx( eye_pos.xyz );
		vec3 q1 = dFdy( eye_pos.xyz );
		vec2 st0 = dFdx( uv.st );
		vec2 st1 = dFdy( uv.st );
		vec3 N = surf_norm;
		vec3 q1perp = cross( q1, N );
		vec3 q0perp = cross( N, q0 );
		vec3 T = q1perp * st0.x + q0perp * st1.x;
		vec3 B = q1perp * st0.y + q0perp * st1.y;
		float det = max( dot( T, T ), dot( B, B ) );
		float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
		return mat3( T * scale, B * scale, N );
	}
#endif`,Eq=`#ifdef USE_CLEARCOAT
	vec3 clearcoatNormal = nonPerturbedNormal;
#endif`,Cq=`#ifdef USE_CLEARCOAT_NORMALMAP
	vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
	clearcoatMapN.xy *= clearcoatNormalScale;
	clearcoatNormal = normalize( tbn2 * clearcoatMapN );
#endif`,Nq=`#ifdef USE_CLEARCOATMAP
	uniform sampler2D clearcoatMap;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
	uniform sampler2D clearcoatNormalMap;
	uniform vec2 clearcoatNormalScale;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
	uniform sampler2D clearcoatRoughnessMap;
#endif`,Rq=`#ifdef USE_IRIDESCENCEMAP
	uniform sampler2D iridescenceMap;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
	uniform sampler2D iridescenceThicknessMap;
#endif`,Dq=`#ifdef OPAQUE
diffuseColor.a = 1.0;
#endif
#ifdef USE_TRANSMISSION
diffuseColor.a *= material.transmissionAlpha;
#endif
gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Pq=`vec3 packNormalToRGB( const in vec3 normal ) {
	return normalize( normal ) * 0.5 + 0.5;
}
vec3 unpackRGBToNormal( const in vec3 rgb ) {
	return 2.0 * rgb.xyz - 1.0;
}
const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
const float Inv255 = 1. / 255.;
const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
vec4 packDepthToRGBA( const in float v ) {
	if( v <= 0.0 )
		return vec4( 0., 0., 0., 0. );
	if( v >= 1.0 )
		return vec4( 1., 1., 1., 1. );
	float vuf;
	float af = modf( v * PackFactors.a, vuf );
	float bf = modf( vuf * ShiftRight8, vuf );
	float gf = modf( vuf * ShiftRight8, vuf );
	return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
}
vec3 packDepthToRGB( const in float v ) {
	if( v <= 0.0 )
		return vec3( 0., 0., 0. );
	if( v >= 1.0 )
		return vec3( 1., 1., 1. );
	float vuf;
	float bf = modf( v * PackFactors.b, vuf );
	float gf = modf( vuf * ShiftRight8, vuf );
	return vec3( vuf * Inv255, gf * PackUpscale, bf );
}
vec2 packDepthToRG( const in float v ) {
	if( v <= 0.0 )
		return vec2( 0., 0. );
	if( v >= 1.0 )
		return vec2( 1., 1. );
	float vuf;
	float gf = modf( v * 256., vuf );
	return vec2( vuf * Inv255, gf );
}
float unpackRGBAToDepth( const in vec4 v ) {
	return dot( v, UnpackFactors4 );
}
float unpackRGBToDepth( const in vec3 v ) {
	return dot( v, UnpackFactors3 );
}
float unpackRGToDepth( const in vec2 v ) {
	return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
}
vec4 pack2HalfToRGBA( const in vec2 v ) {
	vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
	return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
}
vec2 unpackRGBATo2Half( const in vec4 v ) {
	return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
}
float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
	return ( viewZ + near ) / ( near - far );
}
float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
	return depth * ( near - far ) - near;
}
float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
	return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
}
float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
	return ( near * far ) / ( ( far - near ) * depth - far );
}`,Lq=`#ifdef PREMULTIPLIED_ALPHA
	gl_FragColor.rgb *= gl_FragColor.a;
#endif`,Uq=`vec4 mvPosition = vec4( transformed, 1.0 );
#ifdef USE_BATCHING
	mvPosition = batchingMatrix * mvPosition;
#endif
#ifdef USE_INSTANCING
	mvPosition = instanceMatrix * mvPosition;
#endif
mvPosition = modelViewMatrix * mvPosition;
gl_Position = projectionMatrix * mvPosition;`,Bq=`#ifdef DITHERING
	gl_FragColor.rgb = dithering( gl_FragColor.rgb );
#endif`,Oq=`#ifdef DITHERING
	vec3 dithering( vec3 color ) {
		float grid_position = rand( gl_FragCoord.xy );
		vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
		dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
		return color + dither_shift_RGB;
	}
#endif`,Iq=`float roughnessFactor = roughness;
#ifdef USE_ROUGHNESSMAP
	vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
	roughnessFactor *= texelRoughness.g;
#endif`,Fq=`#ifdef USE_ROUGHNESSMAP
	uniform sampler2D roughnessMap;
#endif`,kq=`#if NUM_SPOT_LIGHT_COORDS > 0
	varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
#endif
#if NUM_SPOT_LIGHT_MAPS > 0
	uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
#endif
#ifdef USE_SHADOWMAP
	#if NUM_DIR_LIGHT_SHADOWS > 0
		uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
		varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
		struct DirectionalLightShadow {
			float shadowIntensity;
			float shadowBias;
			float shadowNormalBias;
			float shadowRadius;
			vec2 shadowMapSize;
		};
		uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
	#endif
	#if NUM_SPOT_LIGHT_SHADOWS > 0
		uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
		struct SpotLightShadow {
			float shadowIntensity;
			float shadowBias;
			float shadowNormalBias;
			float shadowRadius;
			vec2 shadowMapSize;
		};
		uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
	#endif
	#if NUM_POINT_LIGHT_SHADOWS > 0
		uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
		varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
		struct PointLightShadow {
			float shadowIntensity;
			float shadowBias;
			float shadowNormalBias;
			float shadowRadius;
			vec2 shadowMapSize;
			float shadowCameraNear;
			float shadowCameraFar;
		};
		uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
	#endif
	float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
		return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
	}
	vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
		return unpackRGBATo2Half( texture2D( shadow, uv ) );
	}
	float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
		float occlusion = 1.0;
		vec2 distribution = texture2DDistribution( shadow, uv );
		float hard_shadow = step( compare , distribution.x );
		if (hard_shadow != 1.0 ) {
			float distance = compare - distribution.x ;
			float variance = max( 0.00000, distribution.y * distribution.y );
			float softness_probability = variance / (variance + distance * distance );			softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );			occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
		}
		return occlusion;
	}
	float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
		float shadow = 1.0;
		shadowCoord.xyz /= shadowCoord.w;
		shadowCoord.z += shadowBias;
		bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
		bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
		if ( frustumTest ) {
		#if defined( SHADOWMAP_TYPE_PCF )
			vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
			float dx0 = - texelSize.x * shadowRadius;
			float dy0 = - texelSize.y * shadowRadius;
			float dx1 = + texelSize.x * shadowRadius;
			float dy1 = + texelSize.y * shadowRadius;
			float dx2 = dx0 / 2.0;
			float dy2 = dy0 / 2.0;
			float dx3 = dx1 / 2.0;
			float dy3 = dy1 / 2.0;
			shadow = (
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
			) * ( 1.0 / 17.0 );
		#elif defined( SHADOWMAP_TYPE_PCF_SOFT )
			vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
			float dx = texelSize.x;
			float dy = texelSize.y;
			vec2 uv = shadowCoord.xy;
			vec2 f = fract( uv * shadowMapSize + 0.5 );
			uv -= f * texelSize;
			shadow = (
				texture2DCompare( shadowMap, uv, shadowCoord.z ) +
				texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
				texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
				texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
				mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
					 texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
					 f.x ) +
				mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
					 texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
					 f.x ) +
				mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
					 texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
					 f.y ) +
				mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
					 texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
					 f.y ) +
				mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
						  texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
						  f.x ),
					 mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
						  texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
						  f.x ),
					 f.y )
			) * ( 1.0 / 9.0 );
		#elif defined( SHADOWMAP_TYPE_VSM )
			shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
		#else
			shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
		#endif
		}
		return mix( 1.0, shadow, shadowIntensity );
	}
	vec2 cubeToUV( vec3 v, float texelSizeY ) {
		vec3 absV = abs( v );
		float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
		absV *= scaleToCube;
		v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
		vec2 planar = v.xy;
		float almostATexel = 1.5 * texelSizeY;
		float almostOne = 1.0 - almostATexel;
		if ( absV.z >= almostOne ) {
			if ( v.z > 0.0 )
				planar.x = 4.0 - v.x;
		} else if ( absV.x >= almostOne ) {
			float signX = sign( v.x );
			planar.x = v.z * signX + 2.0 * signX;
		} else if ( absV.y >= almostOne ) {
			float signY = sign( v.y );
			planar.x = v.x + 2.0 * signY + 2.0;
			planar.y = v.z * signY - 2.0;
		}
		return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
	}
	float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
		float shadow = 1.0;
		vec3 lightToPosition = shadowCoord.xyz;
		
		float lightToPositionLength = length( lightToPosition );
		if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
			float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );			dp += shadowBias;
			vec3 bd3D = normalize( lightToPosition );
			vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
			#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
				vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
				shadow = (
					texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
					texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
					texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
					texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
					texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
					texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
					texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
					texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
					texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
				) * ( 1.0 / 9.0 );
			#else
				shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
			#endif
		}
		return mix( 1.0, shadow, shadowIntensity );
	}
#endif`,zq=`#if NUM_SPOT_LIGHT_COORDS > 0
	uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
	varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
#endif
#ifdef USE_SHADOWMAP
	#if NUM_DIR_LIGHT_SHADOWS > 0
		uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
		varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
		struct DirectionalLightShadow {
			float shadowIntensity;
			float shadowBias;
			float shadowNormalBias;
			float shadowRadius;
			vec2 shadowMapSize;
		};
		uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
	#endif
	#if NUM_SPOT_LIGHT_SHADOWS > 0
		struct SpotLightShadow {
			float shadowIntensity;
			float shadowBias;
			float shadowNormalBias;
			float shadowRadius;
			vec2 shadowMapSize;
		};
		uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
	#endif
	#if NUM_POINT_LIGHT_SHADOWS > 0
		uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
		varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
		struct PointLightShadow {
			float shadowIntensity;
			float shadowBias;
			float shadowNormalBias;
			float shadowRadius;
			vec2 shadowMapSize;
			float shadowCameraNear;
			float shadowCameraFar;
		};
		uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
	#endif
#endif`,Gq=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
	vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
	vec4 shadowWorldPosition;
#endif
#if defined( USE_SHADOWMAP )
	#if NUM_DIR_LIGHT_SHADOWS > 0
		#pragma unroll_loop_start
		for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
			shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
			vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
		}
		#pragma unroll_loop_end
	#endif
	#if NUM_POINT_LIGHT_SHADOWS > 0
		#pragma unroll_loop_start
		for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
			shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
			vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
		}
		#pragma unroll_loop_end
	#endif
#endif
#if NUM_SPOT_LIGHT_COORDS > 0
	#pragma unroll_loop_start
	for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
		shadowWorldPosition = worldPosition;
		#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
			shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
		#endif
		vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
	}
	#pragma unroll_loop_end
#endif`,qq=`float getShadowMask() {
	float shadow = 1.0;
	#ifdef USE_SHADOWMAP
	#if NUM_DIR_LIGHT_SHADOWS > 0
	DirectionalLightShadow directionalLight;
	#pragma unroll_loop_start
	for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
		directionalLight = directionalLightShadows[ i ];
		shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
	}
	#pragma unroll_loop_end
	#endif
	#if NUM_SPOT_LIGHT_SHADOWS > 0
	SpotLightShadow spotLight;
	#pragma unroll_loop_start
	for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
		spotLight = spotLightShadows[ i ];
		shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
	}
	#pragma unroll_loop_end
	#endif
	#if NUM_POINT_LIGHT_SHADOWS > 0
	PointLightShadow pointLight;
	#pragma unroll_loop_start
	for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
		pointLight = pointLightShadows[ i ];
		shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
	}
	#pragma unroll_loop_end
	#endif
	#endif
	return shadow;
}`,Vq=`#ifdef USE_SKINNING
	mat4 boneMatX = getBoneMatrix( skinIndex.x );
	mat4 boneMatY = getBoneMatrix( skinIndex.y );
	mat4 boneMatZ = getBoneMatrix( skinIndex.z );
	mat4 boneMatW = getBoneMatrix( skinIndex.w );
#endif`,jq=`#ifdef USE_SKINNING
	uniform mat4 bindMatrix;
	uniform mat4 bindMatrixInverse;
	uniform highp sampler2D boneTexture;
	mat4 getBoneMatrix( const in float i ) {
		int size = textureSize( boneTexture, 0 ).x;
		int j = int( i ) * 4;
		int x = j % size;
		int y = j / size;
		vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
		vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
		vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
		vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
		return mat4( v1, v2, v3, v4 );
	}
#endif`,Hq=`#ifdef USE_SKINNING
	vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
	vec4 skinned = vec4( 0.0 );
	skinned += boneMatX * skinVertex * skinWeight.x;
	skinned += boneMatY * skinVertex * skinWeight.y;
	skinned += boneMatZ * skinVertex * skinWeight.z;
	skinned += boneMatW * skinVertex * skinWeight.w;
	transformed = ( bindMatrixInverse * skinned ).xyz;
#endif`,Wq=`#ifdef USE_SKINNING
	mat4 skinMatrix = mat4( 0.0 );
	skinMatrix += skinWeight.x * boneMatX;
	skinMatrix += skinWeight.y * boneMatY;
	skinMatrix += skinWeight.z * boneMatZ;
	skinMatrix += skinWeight.w * boneMatW;
	skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
	objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
	#ifdef USE_TANGENT
		objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
	#endif
#endif`,$q=`float specularStrength;
#ifdef USE_SPECULARMAP
	vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
	specularStrength = texelSpecular.r;
#else
	specularStrength = 1.0;
#endif`,Xq=`#ifdef USE_SPECULARMAP
	uniform sampler2D specularMap;
#endif`,Yq=`#if defined( TONE_MAPPING )
	gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
#endif`,Qq=`#ifndef saturate
#define saturate( a ) clamp( a, 0.0, 1.0 )
#endif
uniform float toneMappingExposure;
vec3 LinearToneMapping( vec3 color ) {
	return saturate( toneMappingExposure * color );
}
vec3 ReinhardToneMapping( vec3 color ) {
	color *= toneMappingExposure;
	return saturate( color / ( vec3( 1.0 ) + color ) );
}
vec3 CineonToneMapping( vec3 color ) {
	color *= toneMappingExposure;
	color = max( vec3( 0.0 ), color - 0.004 );
	return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
}
vec3 RRTAndODTFit( vec3 v ) {
	vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
	vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
	return a / b;
}
vec3 ACESFilmicToneMapping( vec3 color ) {
	const mat3 ACESInputMat = mat3(
		vec3( 0.59719, 0.07600, 0.02840 ),		vec3( 0.35458, 0.90834, 0.13383 ),
		vec3( 0.04823, 0.01566, 0.83777 )
	);
	const mat3 ACESOutputMat = mat3(
		vec3(  1.60475, -0.10208, -0.00327 ),		vec3( -0.53108,  1.10813, -0.07276 ),
		vec3( -0.07367, -0.00605,  1.07602 )
	);
	color *= toneMappingExposure / 0.6;
	color = ACESInputMat * color;
	color = RRTAndODTFit( color );
	color = ACESOutputMat * color;
	return saturate( color );
}
const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
	vec3( 1.6605, - 0.1246, - 0.0182 ),
	vec3( - 0.5876, 1.1329, - 0.1006 ),
	vec3( - 0.0728, - 0.0083, 1.1187 )
);
const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
	vec3( 0.6274, 0.0691, 0.0164 ),
	vec3( 0.3293, 0.9195, 0.0880 ),
	vec3( 0.0433, 0.0113, 0.8956 )
);
vec3 agxDefaultContrastApprox( vec3 x ) {
	vec3 x2 = x * x;
	vec3 x4 = x2 * x2;
	return + 15.5 * x4 * x2
		- 40.14 * x4 * x
		+ 31.96 * x4
		- 6.868 * x2 * x
		+ 0.4298 * x2
		+ 0.1191 * x
		- 0.00232;
}
vec3 AgXToneMapping( vec3 color ) {
	const mat3 AgXInsetMatrix = mat3(
		vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
		vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
		vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
	);
	const mat3 AgXOutsetMatrix = mat3(
		vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
		vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
		vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
	);
	const float AgxMinEv = - 12.47393;	const float AgxMaxEv = 4.026069;
	color *= toneMappingExposure;
	color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
	color = AgXInsetMatrix * color;
	color = max( color, 1e-10 );	color = log2( color );
	color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
	color = clamp( color, 0.0, 1.0 );
	color = agxDefaultContrastApprox( color );
	color = AgXOutsetMatrix * color;
	color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
	color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
	color = clamp( color, 0.0, 1.0 );
	return color;
}
vec3 NeutralToneMapping( vec3 color ) {
	const float StartCompression = 0.8 - 0.04;
	const float Desaturation = 0.15;
	color *= toneMappingExposure;
	float x = min( color.r, min( color.g, color.b ) );
	float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
	color -= offset;
	float peak = max( color.r, max( color.g, color.b ) );
	if ( peak < StartCompression ) return color;
	float d = 1. - StartCompression;
	float newPeak = 1. - d * d / ( peak + d - StartCompression );
	color *= newPeak / peak;
	float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
	return mix( color, vec3( newPeak ), g );
}
vec3 CustomToneMapping( vec3 color ) { return color; }`,Kq=`#ifdef USE_TRANSMISSION
	material.transmission = transmission;
	material.transmissionAlpha = 1.0;
	material.thickness = thickness;
	material.attenuationDistance = attenuationDistance;
	material.attenuationColor = attenuationColor;
	#ifdef USE_TRANSMISSIONMAP
		material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
	#endif
	#ifdef USE_THICKNESSMAP
		material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
	#endif
	vec3 pos = vWorldPosition;
	vec3 v = normalize( cameraPosition - pos );
	vec3 n = inverseTransformDirection( normal, viewMatrix );
	vec4 transmitted = getIBLVolumeRefraction(
		n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
		pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
		material.attenuationColor, material.attenuationDistance );
	material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
	totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
#endif`,Zq=`#ifdef USE_TRANSMISSION
	uniform float transmission;
	uniform float thickness;
	uniform float attenuationDistance;
	uniform vec3 attenuationColor;
	#ifdef USE_TRANSMISSIONMAP
		uniform sampler2D transmissionMap;
	#endif
	#ifdef USE_THICKNESSMAP
		uniform sampler2D thicknessMap;
	#endif
	uniform vec2 transmissionSamplerSize;
	uniform sampler2D transmissionSamplerMap;
	uniform mat4 modelMatrix;
	uniform mat4 projectionMatrix;
	varying vec3 vWorldPosition;
	float w0( float a ) {
		return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
	}
	float w1( float a ) {
		return ( 1.0 / 6.0 ) * ( a *  a * ( 3.0 * a - 6.0 ) + 4.0 );
	}
	float w2( float a ){
		return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
	}
	float w3( float a ) {
		return ( 1.0 / 6.0 ) * ( a * a * a );
	}
	float g0( float a ) {
		return w0( a ) + w1( a );
	}
	float g1( float a ) {
		return w2( a ) + w3( a );
	}
	float h0( float a ) {
		return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
	}
	float h1( float a ) {
		return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
	}
	vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
		uv = uv * texelSize.zw + 0.5;
		vec2 iuv = floor( uv );
		vec2 fuv = fract( uv );
		float g0x = g0( fuv.x );
		float g1x = g1( fuv.x );
		float h0x = h0( fuv.x );
		float h1x = h1( fuv.x );
		float h0y = h0( fuv.y );
		float h1y = h1( fuv.y );
		vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
		vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
		vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
		vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
		return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
			g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
	}
	vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
		vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
		vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
		vec2 fLodSizeInv = 1.0 / fLodSize;
		vec2 cLodSizeInv = 1.0 / cLodSize;
		vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
		vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
		return mix( fSample, cSample, fract( lod ) );
	}
	vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
		vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
		vec3 modelScale;
		modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
		modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
		modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
		return normalize( refractionVector ) * thickness * modelScale;
	}
	float applyIorToRoughness( const in float roughness, const in float ior ) {
		return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
	}
	vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
		float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
		return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
	}
	vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
		if ( isinf( attenuationDistance ) ) {
			return vec3( 1.0 );
		} else {
			vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
			vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );			return transmittance;
		}
	}
	vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
		const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
		const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
		const in vec3 attenuationColor, const in float attenuationDistance ) {
		vec4 transmittedLight;
		vec3 transmittance;
		#ifdef USE_DISPERSION
			float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
			vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
			for ( int i = 0; i < 3; i ++ ) {
				vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
				vec3 refractedRayExit = position + transmissionRay;
				vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
				vec2 refractionCoords = ndcPos.xy / ndcPos.w;
				refractionCoords += 1.0;
				refractionCoords /= 2.0;
				vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
				transmittedLight[ i ] = transmissionSample[ i ];
				transmittedLight.a += transmissionSample.a;
				transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
			}
			transmittedLight.a /= 3.0;
		#else
			vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
			vec3 refractedRayExit = position + transmissionRay;
			vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
			vec2 refractionCoords = ndcPos.xy / ndcPos.w;
			refractionCoords += 1.0;
			refractionCoords /= 2.0;
			transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
			transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
		#endif
		vec3 attenuatedColor = transmittance * transmittedLight.rgb;
		vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
		float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
		return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
	}
#endif`,Jq=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
	varying vec2 vUv;
#endif
#ifdef USE_MAP
	varying vec2 vMapUv;
#endif
#ifdef USE_ALPHAMAP
	varying vec2 vAlphaMapUv;
#endif
#ifdef USE_LIGHTMAP
	varying vec2 vLightMapUv;
#endif
#ifdef USE_AOMAP
	varying vec2 vAoMapUv;
#endif
#ifdef USE_BUMPMAP
	varying vec2 vBumpMapUv;
#endif
#ifdef USE_NORMALMAP
	varying vec2 vNormalMapUv;
#endif
#ifdef USE_EMISSIVEMAP
	varying vec2 vEmissiveMapUv;
#endif
#ifdef USE_METALNESSMAP
	varying vec2 vMetalnessMapUv;
#endif
#ifdef USE_ROUGHNESSMAP
	varying vec2 vRoughnessMapUv;
#endif
#ifdef USE_ANISOTROPYMAP
	varying vec2 vAnisotropyMapUv;
#endif
#ifdef USE_CLEARCOATMAP
	varying vec2 vClearcoatMapUv;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
	varying vec2 vClearcoatNormalMapUv;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
	varying vec2 vClearcoatRoughnessMapUv;
#endif
#ifdef USE_IRIDESCENCEMAP
	varying vec2 vIridescenceMapUv;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
	varying vec2 vIridescenceThicknessMapUv;
#endif
#ifdef USE_SHEEN_COLORMAP
	varying vec2 vSheenColorMapUv;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
	varying vec2 vSheenRoughnessMapUv;
#endif
#ifdef USE_SPECULARMAP
	varying vec2 vSpecularMapUv;
#endif
#ifdef USE_SPECULAR_COLORMAP
	varying vec2 vSpecularColorMapUv;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
	varying vec2 vSpecularIntensityMapUv;
#endif
#ifdef USE_TRANSMISSIONMAP
	uniform mat3 transmissionMapTransform;
	varying vec2 vTransmissionMapUv;
#endif
#ifdef USE_THICKNESSMAP
	uniform mat3 thicknessMapTransform;
	varying vec2 vThicknessMapUv;
#endif`,eV=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
	varying vec2 vUv;
#endif
#ifdef USE_MAP
	uniform mat3 mapTransform;
	varying vec2 vMapUv;
#endif
#ifdef USE_ALPHAMAP
	uniform mat3 alphaMapTransform;
	varying vec2 vAlphaMapUv;
#endif
#ifdef USE_LIGHTMAP
	uniform mat3 lightMapTransform;
	varying vec2 vLightMapUv;
#endif
#ifdef USE_AOMAP
	uniform mat3 aoMapTransform;
	varying vec2 vAoMapUv;
#endif
#ifdef USE_BUMPMAP
	uniform mat3 bumpMapTransform;
	varying vec2 vBumpMapUv;
#endif
#ifdef USE_NORMALMAP
	uniform mat3 normalMapTransform;
	varying vec2 vNormalMapUv;
#endif
#ifdef USE_DISPLACEMENTMAP
	uniform mat3 displacementMapTransform;
	varying vec2 vDisplacementMapUv;
#endif
#ifdef USE_EMISSIVEMAP
	uniform mat3 emissiveMapTransform;
	varying vec2 vEmissiveMapUv;
#endif
#ifdef USE_METALNESSMAP
	uniform mat3 metalnessMapTransform;
	varying vec2 vMetalnessMapUv;
#endif
#ifdef USE_ROUGHNESSMAP
	uniform mat3 roughnessMapTransform;
	varying vec2 vRoughnessMapUv;
#endif
#ifdef USE_ANISOTROPYMAP
	uniform mat3 anisotropyMapTransform;
	varying vec2 vAnisotropyMapUv;
#endif
#ifdef USE_CLEARCOATMAP
	uniform mat3 clearcoatMapTransform;
	varying vec2 vClearcoatMapUv;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
	uniform mat3 clearcoatNormalMapTransform;
	varying vec2 vClearcoatNormalMapUv;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
	uniform mat3 clearcoatRoughnessMapTransform;
	varying vec2 vClearcoatRoughnessMapUv;
#endif
#ifdef USE_SHEEN_COLORMAP
	uniform mat3 sheenColorMapTransform;
	varying vec2 vSheenColorMapUv;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
	uniform mat3 sheenRoughnessMapTransform;
	varying vec2 vSheenRoughnessMapUv;
#endif
#ifdef USE_IRIDESCENCEMAP
	uniform mat3 iridescenceMapTransform;
	varying vec2 vIridescenceMapUv;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
	uniform mat3 iridescenceThicknessMapTransform;
	varying vec2 vIridescenceThicknessMapUv;
#endif
#ifdef USE_SPECULARMAP
	uniform mat3 specularMapTransform;
	varying vec2 vSpecularMapUv;
#endif
#ifdef USE_SPECULAR_COLORMAP
	uniform mat3 specularColorMapTransform;
	varying vec2 vSpecularColorMapUv;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
	uniform mat3 specularIntensityMapTransform;
	varying vec2 vSpecularIntensityMapUv;
#endif
#ifdef USE_TRANSMISSIONMAP
	uniform mat3 transmissionMapTransform;
	varying vec2 vTransmissionMapUv;
#endif
#ifdef USE_THICKNESSMAP
	uniform mat3 thicknessMapTransform;
	varying vec2 vThicknessMapUv;
#endif`,tV=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
	vUv = vec3( uv, 1 ).xy;
#endif
#ifdef USE_MAP
	vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
#endif
#ifdef USE_ALPHAMAP
	vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_LIGHTMAP
	vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_AOMAP
	vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_BUMPMAP
	vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_NORMALMAP
	vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_DISPLACEMENTMAP
	vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_EMISSIVEMAP
	vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_METALNESSMAP
	vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_ROUGHNESSMAP
	vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_ANISOTROPYMAP
	vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_CLEARCOATMAP
	vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
	vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
	vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_IRIDESCENCEMAP
	vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
	vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SHEEN_COLORMAP
	vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
	vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SPECULARMAP
	vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SPECULAR_COLORMAP
	vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
	vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_TRANSMISSIONMAP
	vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_THICKNESSMAP
	vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
#endif`,nV=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
	vec4 worldPosition = vec4( transformed, 1.0 );
	#ifdef USE_BATCHING
		worldPosition = batchingMatrix * worldPosition;
	#endif
	#ifdef USE_INSTANCING
		worldPosition = instanceMatrix * worldPosition;
	#endif
	worldPosition = modelMatrix * worldPosition;
#endif`;const iV=`varying vec2 vUv;
uniform mat3 uvTransform;
void main() {
	vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
	gl_Position = vec4( position.xy, 1.0, 1.0 );
}`,rV=`uniform sampler2D t2D;
uniform float backgroundIntensity;
varying vec2 vUv;
void main() {
	vec4 texColor = texture2D( t2D, vUv );
	#ifdef DECODE_VIDEO_TEXTURE
		texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
	#endif
	texColor.rgb *= backgroundIntensity;
	gl_FragColor = texColor;
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
}`,sV=`varying vec3 vWorldDirection;
#include <common>
void main() {
	vWorldDirection = transformDirection( position, modelMatrix );
	#include <begin_vertex>
	#include <project_vertex>
	gl_Position.z = gl_Position.w;
}`,aV=`#ifdef ENVMAP_TYPE_CUBE
	uniform samplerCube envMap;
#elif defined( ENVMAP_TYPE_CUBE_UV )
	uniform sampler2D envMap;
#endif
uniform float flipEnvMap;
uniform float backgroundBlurriness;
uniform float backgroundIntensity;
uniform mat3 backgroundRotation;
varying vec3 vWorldDirection;
#include <cube_uv_reflection_fragment>
void main() {
	#ifdef ENVMAP_TYPE_CUBE
		vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
	#elif defined( ENVMAP_TYPE_CUBE_UV )
		vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
	#else
		vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
	#endif
	texColor.rgb *= backgroundIntensity;
	gl_FragColor = texColor;
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
}`,oV=`varying vec3 vWorldDirection;
#include <common>
void main() {
	vWorldDirection = transformDirection( position, modelMatrix );
	#include <begin_vertex>
	#include <project_vertex>
	gl_Position.z = gl_Position.w;
}`,lV=`uniform samplerCube tCube;
uniform float tFlip;
uniform float opacity;
varying vec3 vWorldDirection;
void main() {
	vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
	gl_FragColor = texColor;
	gl_FragColor.a *= opacity;
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
}`,uV=`#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
varying vec2 vHighPrecisionZW;
void main() {
	#include <uv_vertex>
	#include <batching_vertex>
	#include <skinbase_vertex>
	#include <morphinstance_vertex>
	#ifdef USE_DISPLACEMENTMAP
		#include <beginnormal_vertex>
		#include <morphnormal_vertex>
		#include <skinnormal_vertex>
	#endif
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <displacementmap_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	vHighPrecisionZW = gl_Position.zw;
}`,cV=`#if DEPTH_PACKING == 3200
	uniform float opacity;
#endif
#include <common>
#include <packing>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
varying vec2 vHighPrecisionZW;
void main() {
	vec4 diffuseColor = vec4( 1.0 );
	#include <clipping_planes_fragment>
	#if DEPTH_PACKING == 3200
		diffuseColor.a = opacity;
	#endif
	#include <map_fragment>
	#include <alphamap_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	#include <logdepthbuf_fragment>
	float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
	#if DEPTH_PACKING == 3200
		gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
	#elif DEPTH_PACKING == 3201
		gl_FragColor = packDepthToRGBA( fragCoordZ );
	#elif DEPTH_PACKING == 3202
		gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
	#elif DEPTH_PACKING == 3203
		gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
	#endif
}`,hV=`#define DISTANCE
varying vec3 vWorldPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	#include <uv_vertex>
	#include <batching_vertex>
	#include <skinbase_vertex>
	#include <morphinstance_vertex>
	#ifdef USE_DISPLACEMENTMAP
		#include <beginnormal_vertex>
		#include <morphnormal_vertex>
		#include <skinnormal_vertex>
	#endif
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <displacementmap_vertex>
	#include <project_vertex>
	#include <worldpos_vertex>
	#include <clipping_planes_vertex>
	vWorldPosition = worldPosition.xyz;
}`,fV=`#define DISTANCE
uniform vec3 referencePosition;
uniform float nearDistance;
uniform float farDistance;
varying vec3 vWorldPosition;
#include <common>
#include <packing>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <clipping_planes_pars_fragment>
void main () {
	vec4 diffuseColor = vec4( 1.0 );
	#include <clipping_planes_fragment>
	#include <map_fragment>
	#include <alphamap_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	float dist = length( vWorldPosition - referencePosition );
	dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
	dist = saturate( dist );
	gl_FragColor = packDepthToRGBA( dist );
}`,dV=`varying vec3 vWorldDirection;
#include <common>
void main() {
	vWorldDirection = transformDirection( position, modelMatrix );
	#include <begin_vertex>
	#include <project_vertex>
}`,AV=`uniform sampler2D tEquirect;
varying vec3 vWorldDirection;
#include <common>
void main() {
	vec3 direction = normalize( vWorldDirection );
	vec2 sampleUV = equirectUv( direction );
	gl_FragColor = texture2D( tEquirect, sampleUV );
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
}`,pV=`uniform float scale;
attribute float lineDistance;
varying float vLineDistance;
#include <common>
#include <uv_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	vLineDistance = scale * lineDistance;
	#include <uv_vertex>
	#include <color_vertex>
	#include <morphinstance_vertex>
	#include <morphcolor_vertex>
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	#include <fog_vertex>
}`,mV=`uniform vec3 diffuse;
uniform float opacity;
uniform float dashSize;
uniform float totalSize;
varying float vLineDistance;
#include <common>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <fog_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( diffuse, opacity );
	#include <clipping_planes_fragment>
	if ( mod( vLineDistance, totalSize ) > dashSize ) {
		discard;
	}
	vec3 outgoingLight = vec3( 0.0 );
	#include <logdepthbuf_fragment>
	#include <map_fragment>
	#include <color_fragment>
	outgoingLight = diffuseColor.rgb;
	#include <opaque_fragment>
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
	#include <premultiplied_alpha_fragment>
}`,gV=`#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <envmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	#include <uv_vertex>
	#include <color_vertex>
	#include <morphinstance_vertex>
	#include <morphcolor_vertex>
	#include <batching_vertex>
	#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
		#include <beginnormal_vertex>
		#include <morphnormal_vertex>
		#include <skinbase_vertex>
		#include <skinnormal_vertex>
		#include <defaultnormal_vertex>
	#endif
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	#include <worldpos_vertex>
	#include <envmap_vertex>
	#include <fog_vertex>
}`,vV=`uniform vec3 diffuse;
uniform float opacity;
#ifndef FLAT_SHADED
	varying vec3 vNormal;
#endif
#include <common>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_pars_fragment>
#include <fog_pars_fragment>
#include <specularmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( diffuse, opacity );
	#include <clipping_planes_fragment>
	#include <logdepthbuf_fragment>
	#include <map_fragment>
	#include <color_fragment>
	#include <alphamap_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	#include <specularmap_fragment>
	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
	#ifdef USE_LIGHTMAP
		vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
		reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
	#else
		reflectedLight.indirectDiffuse += vec3( 1.0 );
	#endif
	#include <aomap_fragment>
	reflectedLight.indirectDiffuse *= diffuseColor.rgb;
	vec3 outgoingLight = reflectedLight.indirectDiffuse;
	#include <envmap_fragment>
	#include <opaque_fragment>
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
	#include <premultiplied_alpha_fragment>
	#include <dithering_fragment>
}`,_V=`#define LAMBERT
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <envmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	#include <uv_vertex>
	#include <color_vertex>
	#include <morphinstance_vertex>
	#include <morphcolor_vertex>
	#include <batching_vertex>
	#include <beginnormal_vertex>
	#include <morphnormal_vertex>
	#include <skinbase_vertex>
	#include <skinnormal_vertex>
	#include <defaultnormal_vertex>
	#include <normal_vertex>
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <displacementmap_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	vViewPosition = - mvPosition.xyz;
	#include <worldpos_vertex>
	#include <envmap_vertex>
	#include <shadowmap_vertex>
	#include <fog_vertex>
}`,yV=`#define LAMBERT
uniform vec3 diffuse;
uniform vec3 emissive;
uniform float opacity;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_pars_fragment>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_lambert_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <specularmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( diffuse, opacity );
	#include <clipping_planes_fragment>
	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
	vec3 totalEmissiveRadiance = emissive;
	#include <logdepthbuf_fragment>
	#include <map_fragment>
	#include <color_fragment>
	#include <alphamap_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	#include <specularmap_fragment>
	#include <normal_fragment_begin>
	#include <normal_fragment_maps>
	#include <emissivemap_fragment>
	#include <lights_lambert_fragment>
	#include <lights_fragment_begin>
	#include <lights_fragment_maps>
	#include <lights_fragment_end>
	#include <aomap_fragment>
	vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
	#include <envmap_fragment>
	#include <opaque_fragment>
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
	#include <premultiplied_alpha_fragment>
	#include <dithering_fragment>
}`,xV=`#define MATCAP
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <color_pars_vertex>
#include <displacementmap_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	#include <uv_vertex>
	#include <color_vertex>
	#include <morphinstance_vertex>
	#include <morphcolor_vertex>
	#include <batching_vertex>
	#include <beginnormal_vertex>
	#include <morphnormal_vertex>
	#include <skinbase_vertex>
	#include <skinnormal_vertex>
	#include <defaultnormal_vertex>
	#include <normal_vertex>
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <displacementmap_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	#include <fog_vertex>
	vViewPosition = - mvPosition.xyz;
}`,bV=`#define MATCAP
uniform vec3 diffuse;
uniform float opacity;
uniform sampler2D matcap;
varying vec3 vViewPosition;
#include <common>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <fog_pars_fragment>
#include <normal_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( diffuse, opacity );
	#include <clipping_planes_fragment>
	#include <logdepthbuf_fragment>
	#include <map_fragment>
	#include <color_fragment>
	#include <alphamap_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	#include <normal_fragment_begin>
	#include <normal_fragment_maps>
	vec3 viewDir = normalize( vViewPosition );
	vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
	vec3 y = cross( viewDir, x );
	vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
	#ifdef USE_MATCAP
		vec4 matcapColor = texture2D( matcap, uv );
	#else
		vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
	#endif
	vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
	#include <opaque_fragment>
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
	#include <premultiplied_alpha_fragment>
	#include <dithering_fragment>
}`,SV=`#define NORMAL
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
	varying vec3 vViewPosition;
#endif
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	#include <uv_vertex>
	#include <batching_vertex>
	#include <beginnormal_vertex>
	#include <morphinstance_vertex>
	#include <morphnormal_vertex>
	#include <skinbase_vertex>
	#include <skinnormal_vertex>
	#include <defaultnormal_vertex>
	#include <normal_vertex>
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <displacementmap_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
	vViewPosition = - mvPosition.xyz;
#endif
}`,wV=`#define NORMAL
uniform float opacity;
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
	varying vec3 vViewPosition;
#endif
#include <packing>
#include <uv_pars_fragment>
#include <normal_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
	#include <clipping_planes_fragment>
	#include <logdepthbuf_fragment>
	#include <normal_fragment_begin>
	#include <normal_fragment_maps>
	gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
	#ifdef OPAQUE
		gl_FragColor.a = 1.0;
	#endif
}`,TV=`#define PHONG
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <envmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	#include <uv_vertex>
	#include <color_vertex>
	#include <morphcolor_vertex>
	#include <batching_vertex>
	#include <beginnormal_vertex>
	#include <morphinstance_vertex>
	#include <morphnormal_vertex>
	#include <skinbase_vertex>
	#include <skinnormal_vertex>
	#include <defaultnormal_vertex>
	#include <normal_vertex>
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <displacementmap_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	vViewPosition = - mvPosition.xyz;
	#include <worldpos_vertex>
	#include <envmap_vertex>
	#include <shadowmap_vertex>
	#include <fog_vertex>
}`,MV=`#define PHONG
uniform vec3 diffuse;
uniform vec3 emissive;
uniform vec3 specular;
uniform float shininess;
uniform float opacity;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_pars_fragment>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_phong_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <specularmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( diffuse, opacity );
	#include <clipping_planes_fragment>
	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
	vec3 totalEmissiveRadiance = emissive;
	#include <logdepthbuf_fragment>
	#include <map_fragment>
	#include <color_fragment>
	#include <alphamap_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	#include <specularmap_fragment>
	#include <normal_fragment_begin>
	#include <normal_fragment_maps>
	#include <emissivemap_fragment>
	#include <lights_phong_fragment>
	#include <lights_fragment_begin>
	#include <lights_fragment_maps>
	#include <lights_fragment_end>
	#include <aomap_fragment>
	vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
	#include <envmap_fragment>
	#include <opaque_fragment>
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
	#include <premultiplied_alpha_fragment>
	#include <dithering_fragment>
}`,EV=`#define STANDARD
varying vec3 vViewPosition;
#ifdef USE_TRANSMISSION
	varying vec3 vWorldPosition;
#endif
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	#include <uv_vertex>
	#include <color_vertex>
	#include <morphinstance_vertex>
	#include <morphcolor_vertex>
	#include <batching_vertex>
	#include <beginnormal_vertex>
	#include <morphnormal_vertex>
	#include <skinbase_vertex>
	#include <skinnormal_vertex>
	#include <defaultnormal_vertex>
	#include <normal_vertex>
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <displacementmap_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	vViewPosition = - mvPosition.xyz;
	#include <worldpos_vertex>
	#include <shadowmap_vertex>
	#include <fog_vertex>
#ifdef USE_TRANSMISSION
	vWorldPosition = worldPosition.xyz;
#endif
}`,CV=`#define STANDARD
#ifdef PHYSICAL
	#define IOR
	#define USE_SPECULAR
#endif
uniform vec3 diffuse;
uniform vec3 emissive;
uniform float roughness;
uniform float metalness;
uniform float opacity;
#ifdef IOR
	uniform float ior;
#endif
#ifdef USE_SPECULAR
	uniform float specularIntensity;
	uniform vec3 specularColor;
	#ifdef USE_SPECULAR_COLORMAP
		uniform sampler2D specularColorMap;
	#endif
	#ifdef USE_SPECULAR_INTENSITYMAP
		uniform sampler2D specularIntensityMap;
	#endif
#endif
#ifdef USE_CLEARCOAT
	uniform float clearcoat;
	uniform float clearcoatRoughness;
#endif
#ifdef USE_DISPERSION
	uniform float dispersion;
#endif
#ifdef USE_IRIDESCENCE
	uniform float iridescence;
	uniform float iridescenceIOR;
	uniform float iridescenceThicknessMinimum;
	uniform float iridescenceThicknessMaximum;
#endif
#ifdef USE_SHEEN
	uniform vec3 sheenColor;
	uniform float sheenRoughness;
	#ifdef USE_SHEEN_COLORMAP
		uniform sampler2D sheenColorMap;
	#endif
	#ifdef USE_SHEEN_ROUGHNESSMAP
		uniform sampler2D sheenRoughnessMap;
	#endif
#endif
#ifdef USE_ANISOTROPY
	uniform vec2 anisotropyVector;
	#ifdef USE_ANISOTROPYMAP
		uniform sampler2D anisotropyMap;
	#endif
#endif
varying vec3 vViewPosition;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <iridescence_fragment>
#include <cube_uv_reflection_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_physical_pars_fragment>
#include <fog_pars_fragment>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_physical_pars_fragment>
#include <transmission_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <clearcoat_pars_fragment>
#include <iridescence_pars_fragment>
#include <roughnessmap_pars_fragment>
#include <metalnessmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( diffuse, opacity );
	#include <clipping_planes_fragment>
	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
	vec3 totalEmissiveRadiance = emissive;
	#include <logdepthbuf_fragment>
	#include <map_fragment>
	#include <color_fragment>
	#include <alphamap_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	#include <roughnessmap_fragment>
	#include <metalnessmap_fragment>
	#include <normal_fragment_begin>
	#include <normal_fragment_maps>
	#include <clearcoat_normal_fragment_begin>
	#include <clearcoat_normal_fragment_maps>
	#include <emissivemap_fragment>
	#include <lights_physical_fragment>
	#include <lights_fragment_begin>
	#include <lights_fragment_maps>
	#include <lights_fragment_end>
	#include <aomap_fragment>
	vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
	vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
	#include <transmission_fragment>
	vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
	#ifdef USE_SHEEN
		float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
		outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
	#endif
	#ifdef USE_CLEARCOAT
		float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
		vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
		outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
	#endif
	#include <opaque_fragment>
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
	#include <premultiplied_alpha_fragment>
	#include <dithering_fragment>
}`,NV=`#define TOON
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	#include <uv_vertex>
	#include <color_vertex>
	#include <morphinstance_vertex>
	#include <morphcolor_vertex>
	#include <batching_vertex>
	#include <beginnormal_vertex>
	#include <morphnormal_vertex>
	#include <skinbase_vertex>
	#include <skinnormal_vertex>
	#include <defaultnormal_vertex>
	#include <normal_vertex>
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <displacementmap_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	vViewPosition = - mvPosition.xyz;
	#include <worldpos_vertex>
	#include <shadowmap_vertex>
	#include <fog_vertex>
}`,RV=`#define TOON
uniform vec3 diffuse;
uniform vec3 emissive;
uniform float opacity;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <gradientmap_pars_fragment>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_toon_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( diffuse, opacity );
	#include <clipping_planes_fragment>
	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
	vec3 totalEmissiveRadiance = emissive;
	#include <logdepthbuf_fragment>
	#include <map_fragment>
	#include <color_fragment>
	#include <alphamap_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	#include <normal_fragment_begin>
	#include <normal_fragment_maps>
	#include <emissivemap_fragment>
	#include <lights_toon_fragment>
	#include <lights_fragment_begin>
	#include <lights_fragment_maps>
	#include <lights_fragment_end>
	#include <aomap_fragment>
	vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
	#include <opaque_fragment>
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
	#include <premultiplied_alpha_fragment>
	#include <dithering_fragment>
}`,DV=`uniform float size;
uniform float scale;
#include <common>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
#ifdef USE_POINTS_UV
	varying vec2 vUv;
	uniform mat3 uvTransform;
#endif
void main() {
	#ifdef USE_POINTS_UV
		vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
	#endif
	#include <color_vertex>
	#include <morphinstance_vertex>
	#include <morphcolor_vertex>
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <project_vertex>
	gl_PointSize = size;
	#ifdef USE_SIZEATTENUATION
		bool isPerspective = isPerspectiveMatrix( projectionMatrix );
		if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
	#endif
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	#include <worldpos_vertex>
	#include <fog_vertex>
}`,PV=`uniform vec3 diffuse;
uniform float opacity;
#include <common>
#include <color_pars_fragment>
#include <map_particle_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <fog_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( diffuse, opacity );
	#include <clipping_planes_fragment>
	vec3 outgoingLight = vec3( 0.0 );
	#include <logdepthbuf_fragment>
	#include <map_particle_fragment>
	#include <color_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	outgoingLight = diffuseColor.rgb;
	#include <opaque_fragment>
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
	#include <premultiplied_alpha_fragment>
}`,LV=`#include <common>
#include <batching_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <shadowmap_pars_vertex>
void main() {
	#include <batching_vertex>
	#include <beginnormal_vertex>
	#include <morphinstance_vertex>
	#include <morphnormal_vertex>
	#include <skinbase_vertex>
	#include <skinnormal_vertex>
	#include <defaultnormal_vertex>
	#include <begin_vertex>
	#include <morphtarget_vertex>
	#include <skinning_vertex>
	#include <project_vertex>
	#include <logdepthbuf_vertex>
	#include <worldpos_vertex>
	#include <shadowmap_vertex>
	#include <fog_vertex>
}`,UV=`uniform vec3 color;
uniform float opacity;
#include <common>
#include <packing>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <logdepthbuf_pars_fragment>
#include <shadowmap_pars_fragment>
#include <shadowmask_pars_fragment>
void main() {
	#include <logdepthbuf_fragment>
	gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
}`,BV=`uniform float rotation;
uniform vec2 center;
#include <common>
#include <uv_pars_vertex>
#include <fog_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
	#include <uv_vertex>
	vec4 mvPosition = modelViewMatrix[ 3 ];
	vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
	#ifndef USE_SIZEATTENUATION
		bool isPerspective = isPerspectiveMatrix( projectionMatrix );
		if ( isPerspective ) scale *= - mvPosition.z;
	#endif
	vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
	vec2 rotatedPosition;
	rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
	rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
	mvPosition.xy += rotatedPosition;
	gl_Position = projectionMatrix * mvPosition;
	#include <logdepthbuf_vertex>
	#include <clipping_planes_vertex>
	#include <fog_vertex>
}`,OV=`uniform vec3 diffuse;
uniform float opacity;
#include <common>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <fog_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
	vec4 diffuseColor = vec4( diffuse, opacity );
	#include <clipping_planes_fragment>
	vec3 outgoingLight = vec3( 0.0 );
	#include <logdepthbuf_fragment>
	#include <map_fragment>
	#include <alphamap_fragment>
	#include <alphatest_fragment>
	#include <alphahash_fragment>
	outgoingLight = diffuseColor.rgb;
	#include <opaque_fragment>
	#include <tonemapping_fragment>
	#include <colorspace_fragment>
	#include <fog_fragment>
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v=t.logarithmicDepthBuffer===!0,x=t.reverseDepthBuffer===!0&&e.has("EXT_clip_control"),S=i.getParameter(i.MAX_TEXTURE_IMAGE_UNITS),T=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS),N=i.getParameter(i.MAX_TEXTURE_SIZE),C=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE),E=i.getParameter(i.MAX_VERTEX_ATTRIBS),O=i.getParameter(i.MAX_VERTEX_UNIFORM_VECTORS),U=i.getParameter(i.MAX_VARYING_VECTORS),I=i.getParameter(i.MAX_FRAGMENT_UNIFORM_VECTORS),j=T>0,z=i.getParameter(i.MAX_SAMPLES);return{isWebGL2:!0,getMaxAnisotropy:s,getMaxPrecision:u,textureFormatReadable:a,textureTypeReadable:l,precision:h,logarithmicDepthBuffer:v,reverseDepthBuffer:x,maxTextures:S,maxVertexTextures:T,maxTextureSize:N,maxCubemapSize:C,maxAttributes:E,maxVertexUniforms:O,maxVaryings:U,maxFragmentUniforms:I,vertexTextures:j,maxSamples:z}}function qV(i){const e=this;let t=null,n=0,r=!1,s=!1;const a=new jl,l=new Xn,u={value:null,needsUpdate:!1};this.uniform=u,this.numPlanes=0,this.numIntersection=0,this.init=function(v,x){const S=v.length!==0||x||n!==0||r;return r=x,n=v.length,S},this.beginShadows=function(){s=!0,m(null)},this.endShadows=function(){s=!1},this.setGlobalState=function(v,x){t=m(v,x,0)},this.setState=function(v,x,S){const T=v.clippingPlanes,N=v.clipIntersection,C=v.clipShadows,E=i.get(v);if(!r||T===null||T.length===0||s&&!C)s?m(null):h();else{const O=s?0:n,U=O*4;let I=E.clippingState||null;u.value=I,I=m(T,x,U,S);for(let j=0;j!==U;++j)I[j]=t[j];E.clippingState=I,this.numIntersection=N?this.numPlanes:0,this.numPlanes+=O}};function h(){u.value!==t&&(u.value=t,u.needsUpdate=n>0),e.numPlanes=n,e.numIntersection=0}function m(v,x,S,T){const N=v!==null?v.length:0;let C=null;if(N!==0){if(C=u.value,T!==!0||C===null){const E=S+N*4,O=x.matrixWorldInverse;l.getNormalMatrix(O),(C===null||C.length<E)&&(C=new Float32Array(E));for(let U=0,I=S;U!==N;++U,I+=4)a.copy(v[U]).applyMatrix4(O,l),a.normal.toArray(C,I),C[I+3]=a.constant}u.value=C,u.needsUpdate=!0}return e.numPlanes=N,e.numIntersection=0,C}}function VV(i){let e=new WeakMap;function t(a,l){return l===Oh?a.mapping=Xo:l===Ih&&(a.mapping=Yo),a}function n(a){if(a&&a.isTexture){const l=a.mapping;if(l===Oh||l===Ih)if(e.has(a)){const u=e.get(a).texture;return t(u,a.mapping)}else{const u=a.image;if(u&&u.height>0){const h=new X7(u.height);return h.fromEquirectangularTexture(i,a),e.set(a,h),a.addEventListener("dispose",r),t(h.texture,a.mapping)}else return null}}return a}function r(a){const l=a.target;l.removeEventListener("dispose",r);const u=e.get(l);u!==void 0&&(e.delete(l),u.dispose())}function s(){e=new WeakMap}return{get:n,dispose:s}}const kA=4,BN=[.125,.215,.35,.446,.526,.582],Bf=20,M3=new Ig,ON=new cn;let E3=null,C3=0,N3=0,R3=!1;const Rf=(1+Math.sqrt(5))/2,dA=1/Rf,IN=[new pe(-Rf,dA,0),new pe(Rf,dA,0),new pe(-dA,0,Rf),new pe(dA,0,Rf),new pe(0,Rf,-dA),new pe(0,Rf,dA),new pe(-1,1,-1),new pe(1,1,-1),new pe(-1,1,1),new pe(1,1,1)];let FN=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,n=.1,r=100){E3=this._renderer.getRenderTarget(),C3=this._renderer.getActiveCubeFace(),N3=this._renderer.getActiveMipmapLevel(),R3=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const s=this._allocateTargets();return s.depthBuffer=!0,this._sceneToCubeUV(e,n,r,s),t>0&&this._blur(s,0,0,t),this._applyPMREM(s),this._cleanup(s),s}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=GN(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=zN(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(E3,C3,N3),this._renderer.xr.enabled=R3,e.scissorTest=!1,H2(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===Xo||e.mapping===Yo?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),E3=this._renderer.getRenderTarget(),C3=this._renderer.getActiveCubeFace(),N3=this._renderer.getActiveMipmapLevel(),R3=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:ps,minFilter:ps,generateMipmaps:!1,type:Gs,format:ks,colorSpace:Mo,depthBuffer:!1},r=kN(e,t,n);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=kN(e,t,n);const{_lodMax:s}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=jV(s)),this._blurMaterial=HV(s,e,t)}return r}_compileMaterial(e){const t=new Oi(this._lodPlanes[0],e);this._renderer.compile(t,M3)}_sceneToCubeUV(e,t,n,r){const l=new va(90,1,t,n),u=[1,-1,1,1,1,1],h=[1,1,1,-1,-1,-1],m=this._renderer,v=m.autoClear,x=m.toneMapping;m.getClearColor(ON),m.toneMapping=Ya,m.autoClear=!1;const S=new cd({name:"PMREM.Background",side:or,depthWrite:!1,depthTest:!1}),T=new Oi(new Vh,S);let N=!1;const C=e.background;C?C.isColor&&(S.color.copy(C),e.background=null,N=!0):(S.color.copy(ON),N=!0);for(let E=0;E<6;E++){const O=E%3;O===0?(l.up.set(0,u[E],0),l.lookAt(h[E],0,0)):O===1?(l.up.set(0,0,u[E]),l.lookAt(0,h[E],0)):(l.up.set(0,u[E],0),l.lookAt(0,0,h[E]));const U=this._cubeSize;H2(r,O*U,E>2?U:0,U,U),m.setRenderTarget(r),N&&m.render(T,l),m.render(e,l)}T.geometry.dispose(),T.material.dispose(),m.toneMapping=x,m.autoClear=v,e.background=C}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===Xo||e.mapping===Yo;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=GN()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=zN());const s=r?this._cubemapMaterial:this._equirectMaterial,a=new Oi(this._lodPlanes[0],s),l=s.uniforms;l.envMap.value=e;const u=this._cubeSize;H2(t,0,0,3*u,2*u),n.setRenderTarget(t),n.render(a,M3)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodPlanes.length;for(let s=1;s<r;s++){const a=Math.sqrt(this._sigmas[s]*this._sigmas[s]-this._sigmas[s-1]*this._sigmas[s-1]),l=IN[(r-s-1)%IN.length];this._blur(e,s-1,s,a,l)}t.autoClear=n}_blur(e,t,n,r,s){const a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,r,"latitudinal",s),this._halfBlur(a,e,n,n,r,"longitudinal",s)}_halfBlur(e,t,n,r,s,a,l){const u=this._renderer,h=this._blurMaterial;a!=="latitudinal"&&a!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const m=3,v=new Oi(this._lodPlanes[r],h),x=h.uniforms,S=this._sizeLods[n]-1,T=isFinite(s)?Math.PI/(2*S):2*Math.PI/(2*Bf-1),N=s/T,C=isFinite(s)?1+Math.floor(m*N):Bf;C>Bf&&console.warn(`sigmaRadians, ${s}, is too large and will clip, as it requested ${C} samples when the maximum is set to ${Bf}`);const E=[];let O=0;for(let G=0;G<Bf;++G){const H=G/N,q=Math.exp(-H*H/2);E.push(q),G===0?O+=q:G<C&&(O+=2*q)}for(let G=0;G<E.length;G++)E[G]=E[G]/O;x.envMap.value=e.texture,x.samples.value=C,x.weights.value=E,x.latitudinal.value=a==="latitudinal",l&&(x.poleAxis.value=l);const{_lodMax:U}=this;x.dTheta.value=T,x.mipInt.value=U-n;const I=this._sizeLods[r],j=3*I*(r>U-kA?r-U+kA:0),z=4*(this._cubeSize-I);H2(t,j,z,3*I,2*I),u.setRenderTarget(t),u.render(v,M3)}};function jV(i){const e=[],t=[],n=[];let r=i;const s=i-kA+1+BN.length;for(let a=0;a<s;a++){const l=Math.pow(2,r);t.push(l);let u=1/l;a>i-kA?u=BN[a-i+kA-1]:a===0&&(u=0),n.push(u);const h=1/(l-2),m=-h,v=1+h,x=[m,m,v,m,v,v,m,m,v,v,m,v],S=6,T=6,N=3,C=2,E=1,O=new Float32Array(N*T*S),U=new Float32Array(C*T*S),I=new Float32Array(E*T*S);for(let z=0;z<S;z++){const G=z%3*2/3-1,H=z>2?0:-1,q=[G,H,0,G+2/3,H,0,G+2/3,H+1,0,G,H,0,G+2/3,H+1,0,G,H+1,0];O.set(q,N*T*z),U.set(x,C*T*z);const V=[z,z,z,z,z,z];I.set(V,E*T*z)}const j=new Hi;j.setAttribute("position",new wr(O,N)),j.setAttribute("uv",new wr(U,C)),j.setAttribute("faceIndex",new wr(I,E)),e.push(j),r>kA&&r--}return{lodPlanes:e,sizeLods:t,sigmas:n}}function kN(i,e,t){const n=new Fh(i,e,t);return n.texture.mapping=ed,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function H2(i,e,t,n,r){i.viewport.set(e,t,n,r),i.scissor.set(e,t,n,r)}function HV(i,e,t){const n=new Float32Array(Bf),r=new pe(0,1,0);return new Qa({name:"SphericalGaussianBlur",defines:{n:Bf,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${i}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:cM(),fragmentShader:`

			precision mediump float;
			precision mediump int;

			varying vec3 vOutputDirection;

			uniform sampler2D envMap;
			uniform int samples;
			uniform float weights[ n ];
			uniform bool latitudinal;
			uniform float dTheta;
			uniform float mipInt;
			uniform vec3 poleAxis;

			#define ENVMAP_TYPE_CUBE_UV
			#include <cube_uv_reflection_fragment>

			vec3 getSample( float theta, vec3 axis ) {

				float cosTheta = cos( theta );
				// Rodrigues' axis-angle rotation
				vec3 sampleDirection = vOutputDirection * cosTheta
					+ cross( axis, vOutputDirection ) * sin( theta )
					+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );

				return bilinearCubeUV( envMap, sampleDirection, mipInt );

			}

			void main() {

				vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );

				if ( all( equal( axis, vec3( 0.0 ) ) ) ) {

					axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );

				}

				axis = normalize( axis );

				gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
				gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );

				for ( int i = 1; i < n; i++ ) {

					if ( i >= samples ) {

						break;

					}

					float theta = dTheta * float( i );
					gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
					gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );

				}

			}
		`,blending:$a,depthTest:!1,depthWrite:!1})}function zN(){return new Qa({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:cM(),fragmentShader:`

			precision mediump float;
			precision mediump int;

			varying vec3 vOutputDirection;

			uniform sampler2D envMap;

			#include <common>

			void main() {

				vec3 outputDirection = normalize( vOutputDirection );
				vec2 uv = equirectUv( outputDirection );

				gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );

			}
		`,blending:$a,depthTest:!1,depthWrite:!1})}function GN(){return new Qa({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:cM(),fragmentShader:`

			precision mediump float;
			precision mediump int;

			uniform float flipEnvMap;

			varying vec3 vOutputDirection;

			uniform samplerCube envMap;

			void main() {

				gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );

			}
		`,blending:$a,depthTest:!1,depthWrite:!1})}function cM(){return`

		precision mediump float;
		precision mediump int;

		attribute float faceIndex;

		varying vec3 vOutputDirection;

		// RH coordinate system; PMREM face-indexing convention
		vec3 getDirection( vec2 uv, float face ) {

			uv = 2.0 * uv - 1.0;

			vec3 direction = vec3( uv, 1.0 );

			if ( face == 0.0 ) {

				direction = direction.zyx; // ( 1, v, u ) pos x

			} else if ( face == 1.0 ) {

				direction = direction.xzy;
				direction.xz *= -1.0; // ( -u, 1, -v ) pos y

			} else if ( face == 2.0 ) {

				direction.x *= -1.0; // ( -u, v, 1 ) pos z

			} else if ( face == 3.0 ) {

				direction = direction.zyx;
				direction.xz *= -1.0; // ( -1, v, -u ) neg x

			} else if ( face == 4.0 ) {

				direction = direction.xzy;
				direction.xy *= -1.0; // ( -u, -1, v ) neg y

			} else if ( face == 5.0 ) {

				direction.z *= -1.0; // ( u, v, -1 ) neg z

			}

			return direction;

		}

		void main() {

			vOutputDirection = getDirection( uv, faceIndex );
			gl_Position = vec4( position, 1.0 );

		}
	`}function WV(i){let e=new WeakMap,t=null;function n(l){if(l&&l.isTexture){const u=l.mapping,h=u===Oh||u===Ih,m=u===Xo||u===Yo;if(h||m){let v=e.get(l);const x=v!==void 0?v.texture.pmremVersion:0;if(l.isRenderTargetTexture&&l.pmremVersion!==x)return t===null&&(t=new FN(i)),v=h?t.fromEquirectangular(l,v):t.fromCubemap(l,v),v.texture.pmremVersion=l.pmremVersion,e.set(l,v),v.texture;if(v!==void 0)return v.texture;{const S=l.image;return h&&S&&S.height>0||m&&S&&r(S)?(t===null&&(t=new FN(i)),v=h?t.fromEquirectangular(l):t.fromCubemap(l),v.texture.pmremVersion=l.pmremVersion,e.set(l,v),l.addEventListener("dispose",s),v.texture):null}}}return l}function r(l){let u=0;const h=6;for(let m=0;m<h;m++)l[m]!==void 0&&u++;return u===h}function s(l){const u=l.target;u.removeEventListener("dispose",s);const h=e.get(u);h!==void 0&&(e.delete(u),h.dispose())}function a(){e=new WeakMap,t!==null&&(t.dispose(),t=null)}return{get:n,dispose:a}}function $V(i){const e={};function t(n){if(e[n]!==void 0)return e[n];let r;switch(n){case"WEBGL_depth_texture":r=i.getExtension("WEBGL_depth_texture")||i.getExtension("MOZ_WEBGL_depth_texture")||i.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":r=i.getExtension("EXT_texture_filter_anisotropic")||i.getExtension("MOZ_EXT_texture_filter_anisotropic")||i.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":r=i.getExtension("WEBGL_compressed_texture_s3tc")||i.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":r=i.getExtension("WEBGL_compressed_texture_pvrtc")||i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:r=i.getExtension(n)}return e[n]=r,r}return{has:function(n){return t(n)!==null},init:function(){t("EXT_color_buffer_float"),t("WEBGL_clip_cull_distance"),t("OES_texture_float_linear"),t("EXT_color_buffer_half_float"),t("WEBGL_multisampled_render_to_texture"),t("WEBGL_render_shared_exponent")},get:function(n){const r=t(n);return r===null&&Uf("THREE.WebGLRenderer: "+n+" extension not supported."),r}}}function XV(i,e,t,n){const r={},s=new WeakMap;function a(v){const x=v.target;x.index!==null&&e.remove(x.index);for(const T in x.attributes)e.remove(x.attributes[T]);x.removeEventListener("dispose",a),delete r[x.id];const S=s.get(x);S&&(e.remove(S),s.delete(x)),n.releaseStatesOfGeometry(x),x.isInstancedBufferGeometry===!0&&delete x._maxInstanceCount,t.memory.geometries--}function l(v,x){return r[x.id]===!0||(x.addEventListener("dispose",a),r[x.id]=!0,t.memory.geometries++),x}function u(v){const x=v.attributes;for(const S in x)e.update(x[S],i.ARRAY_BUFFER)}function h(v){const x=[],S=v.index,T=v.attributes.position;let N=0;if(S!==null){const 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Program Info Log: `+J+`
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Me=0;re.morphAttributes.position!==void 0&&(Me=1),re.morphAttributes.normal!==void 0&&(Me=2),re.morphAttributes.color!==void 0&&(Me=3);let Ve,Ce,Fe,tt;if(be){const Kt=Fa[be];Ve=Kt.vertexShader,Ce=Kt.fragmentShader}else Ve=q.vertexShader,Ce=q.fragmentShader,u.update(q),Fe=u.getVertexShaderID(q),tt=u.getFragmentShaderID(q);const je=i.getRenderTarget(),Rt=i.state.buffers.depth.getReversed(),Et=ie.isInstancedMesh===!0,Ft=ie.isBatchedMesh===!0,Ut=!!q.map,Ke=!!q.matcap,ht=!!ne,fe=!!q.aoMap,$t=!!q.lightMap,_t=!!q.bumpMap,Gt=!!q.normalMap,yt=!!q.displacementMap,Ht=!!q.emissiveMap,pt=!!q.metalnessMap,Ae=!!q.roughnessMap,k=q.anisotropy>0,xe=q.clearcoat>0,Oe=q.dispersion>0,Ue=q.iridescence>0,ee=q.sheen>0,we=q.transmission>0,Re=k&&!!q.anisotropyMap,We=xe&&!!q.clearcoatMap,Se=xe&&!!q.clearcoatNormalMap,Le=xe&&!!q.clearcoatRoughnessMap,ct=Ue&&!!q.iridescenceMap,Dt=Ue&&!!q.iridescenceThicknessMap,It=ee&&!!q.sheenColorMap,lt=ee&&!!q.sheenRoughnessMap,jt=!!q.specularMap,Jt=!!q.specularColorMap,In=!!q.specularIntensityMap,me=we&&!!q.transmissionMap,Bt=we&&!!q.thicknessMap,ot=!!q.gradientMap,Tt=!!q.alphaMap,Wt=q.alphaTest>0,Yt=!!q.alphaHash,pn=!!q.extensions;let $e=Ya;q.toneMapped&&(je===null||je.isXRRenderTarget===!0)&&($e=i.toneMapping);const St={shaderID:be,shaderType:q.type,shaderName:q.name,vertexShader:Ve,fragmentShader:Ce,defines:q.defines,customVertexShaderID:Fe,customFragmentShaderID:tt,isRawShaderMaterial:q.isRawShaderMaterial===!0,glslVersion:q.glslVersion,precision:S,batching:Ft,batchingColor:Ft&&ie._colorsTexture!==null,instancing:Et,instancingColor:Et&&ie.instanceColor!==null,instancingMorph:Et&&ie.morphTexture!==null,supportsVertexTextures:x,outputColorSpace:je===null?i.outputColorSpace:je.isXRRenderTarget===!0?je.texture.colorSpace:Mo,alphaToCoverage:!!q.alphaToCoverage,map:Ut,matcap:Ke,envMap:ht,envMapMode:ht&&ne.mapping,envMapCubeUVHeight:de,aoMap:fe,lightMap:$t,bumpMap:_t,normalMap:Gt,displacementMap:x&&yt,emissiveMap:Ht,normalMapObjectSpace:Gt&&q.normalMapType===z7,normalMapTangentSpace:Gt&&q.normalMapType===Mc,metalnessMap:pt,roughnessMap:Ae,anisotropy:k,anisotropyMap:Re,clearcoat:xe,clearcoatMap:We,clearcoatNormalMap:Se,clearcoatRoughnessMap:Le,dispersion:Oe,iridescence:Ue,iridescenceMap:ct,iridescenceThicknessMap:Dt,sheen:ee,sheenColorMap:It,sheenRoughnessMap:lt,specularMap:jt,specularColorMap:Jt,specularIntensityMap:In,transmission:we,transmissionMap:me,thicknessMap:Bt,gradientMap:ot,opaque:q.transparent===!1&&q.blending===Xa&&q.alphaToCoverage===!1,alphaMap:Tt,alphaTest:Wt,alphaHash:Yt,combine:q.combine,mapUv:Ut&&N(q.map.channel),aoMapUv:fe&&N(q.aoMap.channel),lightMapUv:$t&&N(q.lightMap.channel),bumpMapUv:_t&&N(q.bumpMap.channel),normalMapUv:Gt&&N(q.normalMap.channel),displacementMapUv:yt&&N(q.displacementMap.channel),emissiveMapUv:Ht&&N(q.emissiveMap.channel),metalnessMapUv:pt&&N(q.metalnessMap.channel),roughnessMapUv:Ae&&N(q.roughnessMap.channel),anisotropyMapUv:Re&&N(q.anisotropyMap.channel),clearcoatMapUv:We&&N(q.clearcoatMap.channel),clearcoatNormalMapUv:Se&&N(q.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Le&&N(q.clearcoatRoughnessMap.channel),iridescenceMapUv:ct&&N(q.iridescenceMap.channel),iridescenceThicknessMapUv:Dt&&N(q.iridescenceThicknessMap.channel),sheenColorMapUv:It&&N(q.sheenColorMap.channel),sheenRoughnessMapUv:lt&&N(q.sheenRoughnessMap.channel),specularMapUv:jt&&N(q.specularMap.channel),specularColorMapUv:Jt&&N(q.specularColorMap.channel),specularIntensityMapUv:In&&N(q.specularIntensityMap.channel),transmissionMapUv:me&&N(q.transmissionMap.channel),thicknessMapUv:Bt&&N(q.thicknessMap.channel),alphaMapUv:Tt&&N(q.alphaMap.channel),vertexTangents:!!re.attributes.tangent&&(Gt||k),vertexColors:q.vertexColors,vertexAlphas:q.vertexColors===!0&&!!re.attributes.color&&re.attributes.color.itemSize===4,pointsUvs:ie.isPoints===!0&&!!re.attributes.uv&&(Ut||Tt),fog:!!le,useFog:q.fog===!0,fogExp2:!!le&&le.isFogExp2,flatShading:q.flatShading===!0,sizeAttenuation:q.sizeAttenuation===!0,logarithmicDepthBuffer:v,reverseDepthBuffer:Rt,skinning:ie.isSkinnedMesh===!0,morphTargets:re.morphAttributes.position!==void 0,morphNormals:re.morphAttributes.normal!==void 0,morphColors:re.morphAttributes.color!==void 0,morphTargetsCount:ae,morphTextureStride:Me,numDirLights:V.directional.length,numPointLights:V.point.length,numSpotLights:V.spot.length,numSpotLightMaps:V.spotLightMap.length,numRectAreaLights:V.rectArea.length,numHemiLights:V.hemi.length,numDirLightShadows:V.directionalShadowMap.length,numPointLightShadows:V.pointShadowMap.length,numSpotLightShadows:V.spotShadowMap.length,numSpotLightShadowsWithMaps:V.numSpotLightShadowsWithMaps,numLightProbes:V.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:q.dithering,shadowMapEnabled:i.shadowMap.enabled&&Q.length>0,shadowMapType:i.shadowMap.type,toneMapping:$e,decodeVideoTexture:Ut&&q.map.isVideoTexture===!0&&li.getTransfer(q.map.colorSpace)===Fi,decodeVideoTextureEmissive:Ht&&q.emissiveMap.isVideoTexture===!0&&li.getTransfer(q.emissiveMap.colorSpace)===Fi,premultipliedAlpha:q.premultipliedAlpha,doubleSided:q.side===as,flipSided:q.side===or,useDepthPacking:q.depthPacking>=0,depthPacking:q.depthPacking||0,index0AttributeName:q.index0AttributeName,extensionClipCullDistance:pn&&q.extensions.clipCullDistance===!0&&n.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(pn&&q.extensions.multiDraw===!0||Ft)&&n.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:n.has("KHR_parallel_shader_compile"),customProgramCacheKey:q.customProgramCacheKey()};return St.vertexUv1s=h.has(1),St.vertexUv2s=h.has(2),St.vertexUv3s=h.has(3),h.clear(),St}function E(q){const V=[];if(q.shaderID?V.push(q.shaderID):(V.push(q.customVertexShaderID),V.push(q.customFragmentShaderID)),q.defines!==void 0)for(const Q in q.defines)V.push(Q),V.push(q.defines[Q]);return q.isRawShaderMaterial===!1&&(O(V,q),U(V,q),V.push(i.outputColorSpace)),V.push(q.customProgramCacheKey),V.join()}function O(q,V){q.push(V.precision),q.push(V.outputColorSpace),q.push(V.envMapMode),q.push(V.envMapCubeUVHeight),q.push(V.mapUv),q.push(V.alphaMapUv),q.push(V.lightMapUv),q.push(V.aoMapUv),q.push(V.bumpMapUv),q.push(V.normalMapUv),q.push(V.displacementMapUv),q.push(V.emissiveMapUv),q.push(V.metalnessMapUv),q.push(V.roughnessMapUv),q.push(V.anisotropyMapUv),q.push(V.clearcoatMapUv),q.push(V.clearcoatNormalMapUv),q.push(V.clearcoatRoughnessMapUv),q.push(V.iridescenceMapUv),q.push(V.iridescenceThicknessMapUv),q.push(V.sheenColorMapUv),q.push(V.sheenRoughnessMapUv),q.push(V.specularMapUv),q.push(V.specularColorMapUv),q.push(V.specularIntensityMapUv),q.push(V.transmissionMapUv),q.push(V.thicknessMapUv),q.push(V.combine),q.push(V.fogExp2),q.push(V.sizeAttenuation),q.push(V.morphTargetsCount),q.push(V.morphAttributeCount),q.push(V.numDirLights),q.push(V.numPointLights),q.push(V.numSpotLights),q.push(V.numSpotLightMaps),q.push(V.numHemiLights),q.push(V.numRectAreaLights),q.push(V.numDirLightShadows),q.push(V.numPointLightShadows),q.push(V.numSpotLightShadows),q.push(V.numSpotLightShadowsWithMaps),q.push(V.numLightProbes),q.push(V.shadowMapType),q.push(V.toneMapping),q.push(V.numClippingPlanes),q.push(V.numClipIntersection),q.push(V.depthPacking)}function U(q,V){l.disableAll(),V.supportsVertexTextures&&l.enable(0),V.instancing&&l.enable(1),V.instancingColor&&l.enable(2),V.instancingMorph&&l.enable(3),V.matcap&&l.enable(4),V.envMap&&l.enable(5),V.normalMapObjectSpace&&l.enable(6),V.normalMapTangentSpace&&l.enable(7),V.clearcoat&&l.enable(8),V.iridescence&&l.enable(9),V.alphaTest&&l.enable(10),V.vertexColors&&l.enable(11),V.vertexAlphas&&l.enable(12),V.vertexUv1s&&l.enable(13),V.vertexUv2s&&l.enable(14),V.vertexUv3s&&l.enable(15),V.vertexTangents&&l.enable(16),V.anisotropy&&l.enable(17),V.alphaHash&&l.enable(18),V.batching&&l.enable(19),V.dispersion&&l.enable(20),V.batchingColor&&l.enable(21),q.push(l.mask),l.disableAll(),V.fog&&l.enable(0),V.useFog&&l.enable(1),V.flatShading&&l.enable(2),V.logarithmicDepthBuffer&&l.enable(3),V.reverseDepthBuffer&&l.enable(4),V.skinning&&l.enable(5),V.morphTargets&&l.enable(6),V.morphNormals&&l.enable(7),V.morphColors&&l.enable(8),V.premultipliedAlpha&&l.enable(9),V.shadowMapEnabled&&l.enable(10),V.doubleSided&&l.enable(11),V.flipSided&&l.enable(12),V.useDepthPacking&&l.enable(13),V.dithering&&l.enable(14),V.transmission&&l.enable(15),V.sheen&&l.enable(16),V.opaque&&l.enable(17),V.pointsUvs&&l.enable(18),V.decodeVideoTexture&&l.enable(19),V.decodeVideoTextureEmissive&&l.enable(20),V.alphaToCoverage&&l.enable(21),q.push(l.mask)}function I(q){const V=T[q.type];let Q;if(V){const J=Fa[V];Q=my.clone(J.uniforms)}else Q=q.uniforms;return Q}function j(q,V){let Q;for(let J=0,ie=m.length;J<ie;J++){const le=m[J];if(le.cacheKey===V){Q=le,++Q.usedTimes;break}}return Q===void 0&&(Q=new uH(i,V,q,s),m.push(Q)),Q}function z(q){if(--q.usedTimes===0){const V=m.indexOf(q);m[V]=m[m.length-1],m.pop(),q.destroy()}}function G(q){u.remove(q)}function H(){u.dispose()}return{getParameters:C,getProgramCacheKey:E,getUniforms:I,acquireProgram:j,releaseProgram:z,releaseShaderCache:G,programs:m,dispose:H}}function AH(){let i=new WeakMap;function e(a){return i.has(a)}function t(a){let l=i.get(a);return l===void 0&&(l={},i.set(a,l)),l}function n(a){i.delete(a)}function r(a,l,u){i.get(a)[l]=u}function s(){i=new WeakMap}return{has:e,get:t,remove:n,update:r,dispose:s}}function pH(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.material.id!==e.material.id?i.material.id-e.material.id:i.z!==e.z?i.z-e.z:i.id-e.id}function n5(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.z!==e.z?e.z-i.z:i.id-e.id}function i5(){const i=[];let e=0;const t=[],n=[],r=[];function s(){e=0,t.length=0,n.length=0,r.length=0}function a(v,x,S,T,N,C){let E=i[e];return E===void 0?(E={id:v.id,object:v,geometry:x,material:S,groupOrder:T,renderOrder:v.renderOrder,z:N,group:C},i[e]=E):(E.id=v.id,E.object=v,E.geometry=x,E.material=S,E.groupOrder=T,E.renderOrder=v.renderOrder,E.z=N,E.group=C),e++,E}function l(v,x,S,T,N,C){const E=a(v,x,S,T,N,C);S.transmission>0?n.push(E):S.transparent===!0?r.push(E):t.push(E)}function u(v,x,S,T,N,C){const E=a(v,x,S,T,N,C);S.transmission>0?n.unshift(E):S.transparent===!0?r.unshift(E):t.unshift(E)}function h(v,x){t.length>1&&t.sort(v||pH),n.length>1&&n.sort(x||n5),r.length>1&&r.sort(x||n5)}function m(){for(let v=e,x=i.length;v<x;v++){const S=i[v];if(S.id===null)break;S.id=null,S.object=null,S.geometry=null,S.material=null,S.group=null}}return{opaque:t,transmissive:n,transparent:r,init:s,push:l,unshift:u,finish:m,sort:h}}function mH(){let i=new WeakMap;function e(n,r){const s=i.get(n);let a;return s===void 0?(a=new i5,i.set(n,[a])):r>=s.length?(a=new i5,s.push(a)):a=s[r],a}function t(){i=new WeakMap}return{get:e,dispose:t}}function gH(){const i={};return{get:function(e){if(i[e.id]!==void 0)return i[e.id];let t;switch(e.type){case"DirectionalLight":t={direction:new pe,color:new cn};break;case"SpotLight":t={position:new pe,direction:new pe,color:new cn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":t={position:new pe,color:new cn,distance:0,decay:0};break;case"HemisphereLight":t={direction:new pe,skyColor:new cn,groundColor:new cn};break;case"RectAreaLight":t={color:new cn,position:new pe,halfWidth:new pe,halfHeight:new pe};break}return i[e.id]=t,t}}}function vH(){const i={};return{get:function(e){if(i[e.id]!==void 0)return i[e.id];let t;switch(e.type){case"DirectionalLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new bt};break;case"SpotLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new bt};break;case"PointLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new bt,shadowCameraNear:1,shadowCameraFar:1e3};break}return i[e.id]=t,t}}}let _H=0;function yH(i,e){return(e.castShadow?2:0)-(i.castShadow?2:0)+(e.map?1:0)-(i.map?1:0)}function xH(i){const e=new gH,t=vH(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let h=0;h<9;h++)n.probe.push(new pe);const r=new pe,s=new jn,a=new jn;function l(h){let m=0,v=0,x=0;for(let q=0;q<9;q++)n.probe[q].set(0,0,0);let S=0,T=0,N=0,C=0,E=0,O=0,U=0,I=0,j=0,z=0,G=0;h.sort(yH);for(let q=0,V=h.length;q<V;q++){const Q=h[q],J=Q.color,ie=Q.intensity,le=Q.distance,re=Q.shadow&&Q.shadow.map?Q.shadow.map.texture:null;if(Q.isAmbientLight)m+=J.r*ie,v+=J.g*ie,x+=J.b*ie;else if(Q.isLightProbe){for(let Z=0;Z<9;Z++)n.probe[Z].addScaledVector(Q.sh.coefficients[Z],ie);G++}else if(Q.isDirectionalLight){const Z=e.get(Q);if(Z.color.copy(Q.color).multiplyScalar(Q.intensity),Q.castShadow){const ne=Q.shadow,de=t.get(Q);de.shadowIntensity=ne.intensity,de.shadowBias=ne.bias,de.shadowNormalBias=ne.normalBias,de.shadowRadius=ne.radius,de.shadowMapSize=ne.mapSize,n.directionalShadow[S]=de,n.directionalShadowMap[S]=re,n.directionalShadowMatrix[S]=Q.shadow.matrix,O++}n.directional[S]=Z,S++}else if(Q.isSpotLight){const Z=e.get(Q);Z.position.setFromMatrixPosition(Q.matrixWorld),Z.color.copy(J).multiplyScalar(ie),Z.distance=le,Z.coneCos=Math.cos(Q.angle),Z.penumbraCos=Math.cos(Q.angle*(1-Q.penumbra)),Z.decay=Q.decay,n.spot[N]=Z;const ne=Q.shadow;if(Q.map&&(n.spotLightMap[j]=Q.map,j++,ne.updateMatrices(Q),Q.castShadow&&z++),n.spotLightMatrix[N]=ne.matrix,Q.castShadow){const de=t.get(Q);de.shadowIntensity=ne.intensity,de.shadowBias=ne.bias,de.shadowNormalBias=ne.normalBias,de.shadowRadius=ne.radius,de.shadowMapSize=ne.mapSize,n.spotShadow[N]=de,n.spotShadowMap[N]=re,I++}N++}else if(Q.isRectAreaLight){const Z=e.get(Q);Z.color.copy(J).multiplyScalar(ie),Z.halfWidth.set(Q.width*.5,0,0),Z.halfHeight.set(0,Q.height*.5,0),n.rectArea[C]=Z,C++}else if(Q.isPointLight){const Z=e.get(Q);if(Z.color.copy(Q.color).multiplyScalar(Q.intensity),Z.distance=Q.distance,Z.decay=Q.decay,Q.castShadow){const ne=Q.shadow,de=t.get(Q);de.shadowIntensity=ne.intensity,de.shadowBias=ne.bias,de.shadowNormalBias=ne.normalBias,de.shadowRadius=ne.radius,de.shadowMapSize=ne.mapSize,de.shadowCameraNear=ne.camera.near,de.shadowCameraFar=ne.camera.far,n.pointShadow[T]=de,n.pointShadowMap[T]=re,n.pointShadowMatrix[T]=Q.shadow.matrix,U++}n.point[T]=Z,T++}else if(Q.isHemisphereLight){const Z=e.get(Q);Z.skyColor.copy(Q.color).multiplyScalar(ie),Z.groundColor.copy(Q.groundColor).multiplyScalar(ie),n.hemi[E]=Z,E++}}C>0&&(i.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=nn.LTC_FLOAT_1,n.rectAreaLTC2=nn.LTC_FLOAT_2):(n.rectAreaLTC1=nn.LTC_HALF_1,n.rectAreaLTC2=nn.LTC_HALF_2)),n.ambient[0]=m,n.ambient[1]=v,n.ambient[2]=x;const H=n.hash;(H.directionalLength!==S||H.pointLength!==T||H.spotLength!==N||H.rectAreaLength!==C||H.hemiLength!==E||H.numDirectionalShadows!==O||H.numPointShadows!==U||H.numSpotShadows!==I||H.numSpotMaps!==j||H.numLightProbes!==G)&&(n.directional.length=S,n.spot.length=N,n.rectArea.length=C,n.point.length=T,n.hemi.length=E,n.directionalShadow.length=O,n.directionalShadowMap.length=O,n.pointShadow.length=U,n.pointShadowMap.length=U,n.spotShadow.length=I,n.spotShadowMap.length=I,n.directionalShadowMatrix.length=O,n.pointShadowMatrix.length=U,n.spotLightMatrix.length=I+j-z,n.spotLightMap.length=j,n.numSpotLightShadowsWithMaps=z,n.numLightProbes=G,H.directionalLength=S,H.pointLength=T,H.spotLength=N,H.rectAreaLength=C,H.hemiLength=E,H.numDirectionalShadows=O,H.numPointShadows=U,H.numSpotShadows=I,H.numSpotMaps=j,H.numLightProbes=G,n.version=_H++)}function u(h,m){let v=0,x=0,S=0,T=0,N=0;const C=m.matrixWorldInverse;for(let E=0,O=h.length;E<O;E++){const U=h[E];if(U.isDirectionalLight){const I=n.directional[v];I.direction.setFromMatrixPosition(U.matrixWorld),r.setFromMatrixPosition(U.target.matrixWorld),I.direction.sub(r),I.direction.transformDirection(C),v++}else if(U.isSpotLight){const I=n.spot[S];I.position.setFromMatrixPosition(U.matrixWorld),I.position.applyMatrix4(C),I.direction.setFromMatrixPosition(U.matrixWorld),r.setFromMatrixPosition(U.target.matrixWorld),I.direction.sub(r),I.direction.transformDirection(C),S++}else if(U.isRectAreaLight){const I=n.rectArea[T];I.position.setFromMatrixPosition(U.matrixWorld),I.position.applyMatrix4(C),a.identity(),s.copy(U.matrixWorld),s.premultiply(C),a.extractRotation(s),I.halfWidth.set(U.width*.5,0,0),I.halfHeight.set(0,U.height*.5,0),I.halfWidth.applyMatrix4(a),I.halfHeight.applyMatrix4(a),T++}else if(U.isPointLight){const I=n.point[x];I.position.setFromMatrixPosition(U.matrixWorld),I.position.applyMatrix4(C),x++}else if(U.isHemisphereLight){const I=n.hemi[N];I.direction.setFromMatrixPosition(U.matrixWorld),I.direction.transformDirection(C),N++}}}return{setup:l,setupView:u,state:n}}function r5(i){const e=new xH(i),t=[],n=[];function r(m){h.camera=m,t.length=0,n.length=0}function s(m){t.push(m)}function a(m){n.push(m)}function l(){e.setup(t)}function u(m){e.setupView(t,m)}const h={lightsArray:t,shadowsArray:n,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:h,setupLights:l,setupLightsView:u,pushLight:s,pushShadow:a}}function bH(i){let e=new WeakMap;function t(r,s=0){const a=e.get(r);let l;return a===void 0?(l=new r5(i),e.set(r,[l])):s>=a.length?(l=new r5(i),a.push(l)):l=a[s],l}function n(){e=new WeakMap}return{get:t,dispose:n}}const SH=`void main() {
	gl_Position = vec4( position, 1.0 );
}`,wH=`uniform sampler2D shadow_pass;
uniform vec2 resolution;
uniform float radius;
#include <packing>
void main() {
	const float samples = float( VSM_SAMPLES );
	float mean = 0.0;
	float squared_mean = 0.0;
	float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
	float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
	for ( float i = 0.0; i < samples; i ++ ) {
		float uvOffset = uvStart + i * uvStride;
		#ifdef HORIZONTAL_PASS
			vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
			mean += distribution.x;
			squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
		#else
			float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
			mean += depth;
			squared_mean += depth * depth;
		#endif
	}
	mean = mean / samples;
	squared_mean = squared_mean / samples;
	float std_dev = sqrt( squared_mean - mean * mean );
	gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
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we=Ue?r_:li.getTransfer(Oe);xe===i.FLOAT&&(ee=i.RGBA32F),xe===i.HALF_FLOAT&&(ee=i.RGBA16F),xe===i.UNSIGNED_BYTE&&(ee=we===Fi?i.SRGB8_ALPHA8:i.RGBA8),xe===i.UNSIGNED_SHORT_4_4_4_4&&(ee=i.RGBA4),xe===i.UNSIGNED_SHORT_5_5_5_1&&(ee=i.RGB5_A1)}return(ee===i.R16F||ee===i.R32F||ee===i.RG16F||ee===i.RG32F||ee===i.RGBA16F||ee===i.RGBA32F)&&e.get("EXT_color_buffer_float"),ee}function I(Ae,k){let xe;return Ae?k===null||k===Nr||k===lu?xe=i.DEPTH24_STENCIL8:k===$r?xe=i.DEPTH32F_STENCIL8:k===bl&&(xe=i.DEPTH24_STENCIL8,console.warn("DepthTexture: 16 bit depth attachment is not supported with stencil. 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OES_texture_float_linear not supported on this device."),i.texParameteri(Ae,i.TEXTURE_WRAP_S,be[k.wrapS]),i.texParameteri(Ae,i.TEXTURE_WRAP_T,be[k.wrapT]),(Ae===i.TEXTURE_3D||Ae===i.TEXTURE_2D_ARRAY)&&i.texParameteri(Ae,i.TEXTURE_WRAP_R,be[k.wrapR]),i.texParameteri(Ae,i.TEXTURE_MAG_FILTER,Te[k.magFilter]),i.texParameteri(Ae,i.TEXTURE_MIN_FILTER,Te[k.minFilter]),k.compareFunction&&(i.texParameteri(Ae,i.TEXTURE_COMPARE_MODE,i.COMPARE_REF_TO_TEXTURE),i.texParameteri(Ae,i.TEXTURE_COMPARE_FUNC,ae[k.compareFunction])),e.has("EXT_texture_filter_anisotropic")===!0){if(k.magFilter===dr||k.minFilter!==Ql&&k.minFilter!==za||k.type===$r&&e.has("OES_texture_float_linear")===!1)return;if(k.anisotropy>1||n.get(k).__currentAnisotropy){const xe=e.get("EXT_texture_filter_anisotropic");i.texParameterf(Ae,xe.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(k.anisotropy,r.getMaxAnisotropy())),n.get(k).__currentAnisotropy=k.anisotropy}}}function Ve(Ae,k){let xe=!1;Ae.__webglInit===void 0&&(Ae.__webglInit=!0,k.addEventListener("dispose",z));const Oe=k.source;let Ue=x.get(Oe);Ue===void 0&&(Ue={},x.set(Oe,Ue));const ee=le(k);if(ee!==Ae.__cacheKey){Ue[ee]===void 0&&(Ue[ee]={texture:i.createTexture(),usedTimes:0},a.memory.textures++,xe=!0),Ue[ee].usedTimes++;const we=Ue[Ae.__cacheKey];we!==void 0&&(Ue[Ae.__cacheKey].usedTimes--,we.usedTimes===0&&q(k)),Ae.__cacheKey=ee,Ae.__webglTexture=Ue[ee].texture}return xe}function Ce(Ae,k,xe){let Oe=i.TEXTURE_2D;(k.isDataArrayTexture||k.isCompressedArrayTexture)&&(Oe=i.TEXTURE_2D_ARRAY),k.isData3DTexture&&(Oe=i.TEXTURE_3D);const Ue=Ve(Ae,k),ee=k.source;t.bindTexture(Oe,Ae.__webglTexture,i.TEXTURE0+xe);const we=n.get(ee);if(ee.version!==we.__version||Ue===!0){t.activeTexture(i.TEXTURE0+xe);const Re=li.getPrimaries(li.workingColorSpace),We=k.colorSpace===To?null:li.getPrimaries(k.colorSpace),Se=k.colorSpace===To||Re===We?i.NONE:i.BROWSER_DEFAULT_WEBGL;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,k.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,k.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,Se);let Le=N(k.image,!1,r.maxTextureSize);Le=Ht(k,Le);const ct=s.convert(k.format,k.colorSpace),Dt=s.convert(k.type);let It=U(k.internalFormat,ct,Dt,k.colorSpace,k.isVideoTexture);Me(Oe,k);let lt;const jt=k.mipmaps,Jt=k.isVideoTexture!==!0,In=we.__version===void 0||Ue===!0,me=ee.dataReady,Bt=j(k,Le);if(k.isDepthTexture)It=I(k.format===uu,k.type),In&&(Jt?t.texStorage2D(i.TEXTURE_2D,1,It,Le.width,Le.height):t.texImage2D(i.TEXTURE_2D,0,It,Le.width,Le.height,0,ct,Dt,null));else if(k.isDataTexture)if(jt.length>0){Jt&&In&&t.texStorage2D(i.TEXTURE_2D,Bt,It,jt[0].width,jt[0].height);for(let ot=0,Tt=jt.length;ot<Tt;ot++)lt=jt[ot],Jt?me&&t.texSubImage2D(i.TEXTURE_2D,ot,0,0,lt.width,lt.height,ct,Dt,lt.data):t.texImage2D(i.TEXTURE_2D,ot,It,lt.width,lt.height,0,ct,Dt,lt.data);k.generateMipmaps=!1}else Jt?(In&&t.texStorage2D(i.TEXTURE_2D,Bt,It,Le.width,Le.height),me&&t.texSubImage2D(i.TEXTURE_2D,0,0,0,Le.width,Le.height,ct,Dt,Le.data)):t.texImage2D(i.TEXTURE_2D,0,It,Le.width,Le.height,0,ct,Dt,Le.data);else if(k.isCompressedTexture)if(k.isCompressedArrayTexture){Jt&&In&&t.texStorage3D(i.TEXTURE_2D_ARRAY,Bt,It,jt[0].width,jt[0].height,Le.depth);for(let ot=0,Tt=jt.length;ot<Tt;ot++)if(lt=jt[ot],k.format!==ks)if(ct!==null)if(Jt){if(me)if(k.layerUpdates.size>0){const Wt=UN(lt.width,lt.height,k.format,k.type);for(const Yt of k.layerUpdates){const pn=lt.data.subarray(Yt*Wt/lt.data.BYTES_PER_ELEMENT,(Yt+1)*Wt/lt.data.BYTES_PER_ELEMENT);t.compressedTexSubImage3D(i.TEXTURE_2D_ARRAY,ot,0,0,Yt,lt.width,lt.height,1,ct,pn)}k.clearLayerUpdates()}else t.compressedTexSubImage3D(i.TEXTURE_2D_ARRAY,ot,0,0,0,lt.width,lt.height,Le.depth,ct,lt.data)}else t.compressedTexImage3D(i.TEXTURE_2D_ARRAY,ot,It,lt.width,lt.height,Le.depth,0,lt.data,0,0);else console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else Jt?me&&t.texSubImage3D(i.TEXTURE_2D_ARRAY,ot,0,0,0,lt.width,lt.height,Le.depth,ct,Dt,lt.data):t.texImage3D(i.TEXTURE_2D_ARRAY,ot,It,lt.width,lt.height,Le.depth,0,ct,Dt,lt.data)}else{Jt&&In&&t.texStorage2D(i.TEXTURE_2D,Bt,It,jt[0].width,jt[0].height);for(let ot=0,Tt=jt.length;ot<Tt;ot++)lt=jt[ot],k.format!==ks?ct!==null?Jt?me&&t.compressedTexSubImage2D(i.TEXTURE_2D,ot,0,0,lt.width,lt.height,ct,lt.data):t.compressedTexImage2D(i.TEXTURE_2D,ot,It,lt.width,lt.height,0,lt.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):Jt?me&&t.texSubImage2D(i.TEXTURE_2D,ot,0,0,lt.width,lt.height,ct,Dt,lt.data):t.texImage2D(i.TEXTURE_2D,ot,It,lt.width,lt.height,0,ct,Dt,lt.data)}else if(k.isDataArrayTexture)if(Jt){if(In&&t.texStorage3D(i.TEXTURE_2D_ARRAY,Bt,It,Le.width,Le.height,Le.depth),me)if(k.layerUpdates.size>0){const ot=UN(Le.width,Le.height,k.format,k.type);for(const Tt of k.layerUpdates){const Wt=Le.data.subarray(Tt*ot/Le.data.BYTES_PER_ELEMENT,(Tt+1)*ot/Le.data.BYTES_PER_ELEMENT);t.texSubImage3D(i.TEXTURE_2D_ARRAY,0,0,0,Tt,Le.width,Le.height,1,ct,Dt,Wt)}k.clearLayerUpdates()}else t.texSubImage3D(i.TEXTURE_2D_ARRAY,0,0,0,0,Le.width,Le.height,Le.depth,ct,Dt,Le.data)}else t.texImage3D(i.TEXTURE_2D_ARRAY,0,It,Le.width,Le.height,Le.depth,0,ct,Dt,Le.data);else if(k.isData3DTexture)Jt?(In&&t.texStorage3D(i.TEXTURE_3D,Bt,It,Le.width,Le.height,Le.depth),me&&t.texSubImage3D(i.TEXTURE_3D,0,0,0,0,Le.width,Le.height,Le.depth,ct,Dt,Le.data)):t.texImage3D(i.TEXTURE_3D,0,It,Le.width,Le.height,Le.depth,0,ct,Dt,Le.data);else if(k.isFramebufferTexture){if(In)if(Jt)t.texStorage2D(i.TEXTURE_2D,Bt,It,Le.width,Le.height);else{let ot=Le.width,Tt=Le.height;for(let Wt=0;Wt<Bt;Wt++)t.texImage2D(i.TEXTURE_2D,Wt,It,ot,Tt,0,ct,Dt,null),ot>>=1,Tt>>=1}}else if(jt.length>0){if(Jt&&In){const ot=pt(jt[0]);t.texStorage2D(i.TEXTURE_2D,Bt,It,ot.width,ot.height)}for(let ot=0,Tt=jt.length;ot<Tt;ot++)lt=jt[ot],Jt?me&&t.texSubImage2D(i.TEXTURE_2D,ot,0,0,ct,Dt,lt):t.texImage2D(i.TEXTURE_2D,ot,It,ct,Dt,lt);k.generateMipmaps=!1}else if(Jt){if(In){const ot=pt(Le);t.texStorage2D(i.TEXTURE_2D,Bt,It,ot.width,ot.height)}me&&t.texSubImage2D(i.TEXTURE_2D,0,0,0,ct,Dt,Le)}else t.texImage2D(i.TEXTURE_2D,0,It,ct,Dt,Le);C(k)&&E(Oe),we.__version=ee.version,k.onUpdate&&k.onUpdate(k)}Ae.__version=k.version}function Fe(Ae,k,xe){if(k.image.length!==6)return;const Oe=Ve(Ae,k),Ue=k.source;t.bindTexture(i.TEXTURE_CUBE_MAP,Ae.__webglTexture,i.TEXTURE0+xe);const ee=n.get(Ue);if(Ue.version!==ee.__version||Oe===!0){t.activeTexture(i.TEXTURE0+xe);const we=li.getPrimaries(li.workingColorSpace),Re=k.colorSpace===To?null:li.getPrimaries(k.colorSpace),We=k.colorSpace===To||we===Re?i.NONE:i.BROWSER_DEFAULT_WEBGL;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,k.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,k.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,We);const Se=k.isCompressedTexture||k.image[0].isCompressedTexture,Le=k.image[0]&&k.image[0].isDataTexture,ct=[];for(let Tt=0;Tt<6;Tt++)!Se&&!Le?ct[Tt]=N(k.image[Tt],!0,r.maxCubemapSize):ct[Tt]=Le?k.image[Tt].image:k.image[Tt],ct[Tt]=Ht(k,ct[Tt]);const Dt=ct[0],It=s.convert(k.format,k.colorSpace),lt=s.convert(k.type),jt=U(k.internalFormat,It,lt,k.colorSpace),Jt=k.isVideoTexture!==!0,In=ee.__version===void 0||Oe===!0,me=Ue.dataReady;let Bt=j(k,Dt);Me(i.TEXTURE_CUBE_MAP,k);let ot;if(Se){Jt&&In&&t.texStorage2D(i.TEXTURE_CUBE_MAP,Bt,jt,Dt.width,Dt.height);for(let Tt=0;Tt<6;Tt++){ot=ct[Tt].mipmaps;for(let Wt=0;Wt<ot.length;Wt++){const Yt=ot[Wt];k.format!==ks?It!==null?Jt?me&&t.compressedTexSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Wt,0,0,Yt.width,Yt.height,It,Yt.data):t.compressedTexImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Wt,jt,Yt.width,Yt.height,0,Yt.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):Jt?me&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Wt,0,0,Yt.width,Yt.height,It,lt,Yt.data):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Wt,jt,Yt.width,Yt.height,0,It,lt,Yt.data)}}}else{if(ot=k.mipmaps,Jt&&In){ot.length>0&&Bt++;const Tt=pt(ct[0]);t.texStorage2D(i.TEXTURE_CUBE_MAP,Bt,jt,Tt.width,Tt.height)}for(let Tt=0;Tt<6;Tt++)if(Le){Jt?me&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,0,0,0,ct[Tt].width,ct[Tt].height,It,lt,ct[Tt].data):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,0,jt,ct[Tt].width,ct[Tt].height,0,It,lt,ct[Tt].data);for(let Wt=0;Wt<ot.length;Wt++){const pn=ot[Wt].image[Tt].image;Jt?me&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Wt+1,0,0,pn.width,pn.height,It,lt,pn.data):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Wt+1,jt,pn.width,pn.height,0,It,lt,pn.data)}}else{Jt?me&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,0,0,0,It,lt,ct[Tt]):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,0,jt,It,lt,ct[Tt]);for(let Wt=0;Wt<ot.length;Wt++){const Yt=ot[Wt];Jt?me&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Wt+1,0,0,It,lt,Yt.image[Tt]):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Tt,Wt+1,jt,It,lt,Yt.image[Tt])}}}C(k)&&E(i.TEXTURE_CUBE_MAP),ee.__version=Ue.version,k.onUpdate&&k.onUpdate(k)}Ae.__version=k.version}function tt(Ae,k,xe,Oe,Ue,ee){const we=s.convert(xe.format,xe.colorSpace),Re=s.convert(xe.type),We=U(xe.internalFormat,we,Re,xe.colorSpace),Se=n.get(k),Le=n.get(xe);if(Le.__renderTarget=k,!Se.__hasExternalTextures){const ct=Math.max(1,k.width>>ee),Dt=Math.max(1,k.height>>ee);Ue===i.TEXTURE_3D||Ue===i.TEXTURE_2D_ARRAY?t.texImage3D(Ue,ee,We,ct,Dt,k.depth,0,we,Re,null):t.texImage2D(Ue,ee,We,ct,Dt,0,we,Re,null)}t.bindFramebuffer(i.FRAMEBUFFER,Ae),Gt(k)?l.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,Oe,Ue,Le.__webglTexture,0,_t(k)):(Ue===i.TEXTURE_2D||Ue>=i.TEXTURE_CUBE_MAP_POSITIVE_X&&Ue<=i.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&i.framebufferTexture2D(i.FRAMEBUFFER,Oe,Ue,Le.__webglTexture,ee),t.bindFramebuffer(i.FRAMEBUFFER,null)}function je(Ae,k,xe){if(i.bindRenderbuffer(i.RENDERBUFFER,Ae),k.depthBuffer){const Oe=k.depthTexture,Ue=Oe&&Oe.isDepthTexture?Oe.type:null,ee=I(k.stencilBuffer,Ue),we=k.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,Re=_t(k);Gt(k)?l.renderbufferStorageMultisampleEXT(i.RENDERBUFFER,Re,ee,k.width,k.height):xe?i.renderbufferStorageMultisample(i.RENDERBUFFER,Re,ee,k.width,k.height):i.renderbufferStorage(i.RENDERBUFFER,ee,k.width,k.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,we,i.RENDERBUFFER,Ae)}else{const Oe=k.textures;for(let Ue=0;Ue<Oe.length;Ue++){const ee=Oe[Ue],we=s.convert(ee.format,ee.colorSpace),Re=s.convert(ee.type),We=U(ee.internalFormat,we,Re,ee.colorSpace),Se=_t(k);xe&&Gt(k)===!1?i.renderbufferStorageMultisample(i.RENDERBUFFER,Se,We,k.width,k.height):Gt(k)?l.renderbufferStorageMultisampleEXT(i.RENDERBUFFER,Se,We,k.width,k.height):i.renderbufferStorage(i.RENDERBUFFER,We,k.width,k.height)}}i.bindRenderbuffer(i.RENDERBUFFER,null)}function Rt(Ae,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(i.FRAMEBUFFER,Ae),!(k.depthTexture&&k.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");const Oe=n.get(k.depthTexture);Oe.__renderTarget=k,(!Oe.__webglTexture||k.depthTexture.image.width!==k.width||k.depthTexture.image.height!==k.height)&&(k.depthTexture.image.width=k.width,k.depthTexture.image.height=k.height,k.depthTexture.needsUpdate=!0),re(k.depthTexture,0);const Ue=Oe.__webglTexture,ee=_t(k);if(k.depthTexture.format===tu)Gt(k)?l.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_2D,Ue,0,ee):i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_2D,Ue,0);else if(k.depthTexture.format===uu)Gt(k)?l.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.TEXTURE_2D,Ue,0,ee):i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.TEXTURE_2D,Ue,0);else throw new Error("Unknown depthTexture format")}function Et(Ae){const k=n.get(Ae),xe=Ae.isWebGLCubeRenderTarget===!0;if(k.__boundDepthTexture!==Ae.depthTexture){const Oe=Ae.depthTexture;if(k.__depthDisposeCallback&&k.__depthDisposeCallback(),Oe){const Ue=()=>{delete k.__boundDepthTexture,delete k.__depthDisposeCallback,Oe.removeEventListener("dispose",Ue)};Oe.addEventListener("dispose",Ue),k.__depthDisposeCallback=Ue}k.__boundDepthTexture=Oe}if(Ae.depthTexture&&!k.__autoAllocateDepthBuffer){if(xe)throw new Error("target.depthTexture not supported in Cube render targets");Rt(k.__webglFramebuffer,Ae)}else if(xe){k.__webglDepthbuffer=[];for(let Oe=0;Oe<6;Oe++)if(t.bindFramebuffer(i.FRAMEBUFFER,k.__webglFramebuffer[Oe]),k.__webglDepthbuffer[Oe]===void 0)k.__webglDepthbuffer[Oe]=i.createRenderbuffer(),je(k.__webglDepthbuffer[Oe],Ae,!1);else{const Ue=Ae.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,ee=k.__webglDepthbuffer[Oe];i.bindRenderbuffer(i.RENDERBUFFER,ee),i.framebufferRenderbuffer(i.FRAMEBUFFER,Ue,i.RENDERBUFFER,ee)}}else if(t.bindFramebuffer(i.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer===void 0)k.__webglDepthbuffer=i.createRenderbuffer(),je(k.__webglDepthbuffer,Ae,!1);else{const Oe=Ae.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,Ue=k.__webglDepthbuffer;i.bindRenderbuffer(i.RENDERBUFFER,Ue),i.framebufferRenderbuffer(i.FRAMEBUFFER,Oe,i.RENDERBUFFER,Ue)}t.bindFramebuffer(i.FRAMEBUFFER,null)}function Ft(Ae,k,xe){const Oe=n.get(Ae);k!==void 0&&tt(Oe.__webglFramebuffer,Ae,Ae.texture,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,0),xe!==void 0&&Et(Ae)}function Ut(Ae){const k=Ae.texture,xe=n.get(Ae),Oe=n.get(k);Ae.addEventListener("dispose",G);const Ue=Ae.textures,ee=Ae.isWebGLCubeRenderTarget===!0,we=Ue.length>1;if(we||(Oe.__webglTexture===void 0&&(Oe.__webglTexture=i.createTexture()),Oe.__version=k.version,a.memory.textures++),ee){xe.__webglFramebuffer=[];for(let Re=0;Re<6;Re++)if(k.mipmaps&&k.mipmaps.length>0){xe.__webglFramebuffer[Re]=[];for(let We=0;We<k.mipmaps.length;We++)xe.__webglFramebuffer[Re][We]=i.createFramebuffer()}else xe.__webglFramebuffer[Re]=i.createFramebuffer()}else{if(k.mipmaps&&k.mipmaps.length>0){xe.__webglFramebuffer=[];for(let Re=0;Re<k.mipmaps.length;Re++)xe.__webglFramebuffer[Re]=i.createFramebuffer()}else xe.__webglFramebuffer=i.createFramebuffer();if(we)for(let Re=0,We=Ue.length;Re<We;Re++){const Se=n.get(Ue[Re]);Se.__webglTexture===void 0&&(Se.__webglTexture=i.createTexture(),a.memory.textures++)}if(Ae.samples>0&&Gt(Ae)===!1){xe.__webglMultisampledFramebuffer=i.createFramebuffer(),xe.__webglColorRenderbuffer=[],t.bindFramebuffer(i.FRAMEBUFFER,xe.__webglMultisampledFramebuffer);for(let Re=0;Re<Ue.length;Re++){const We=Ue[Re];xe.__webglColorRenderbuffer[Re]=i.createRenderbuffer(),i.bindRenderbuffer(i.RENDERBUFFER,xe.__webglColorRenderbuffer[Re]);const Se=s.convert(We.format,We.colorSpace),Le=s.convert(We.type),ct=U(We.internalFormat,Se,Le,We.colorSpace,Ae.isXRRenderTarget===!0),Dt=_t(Ae);i.renderbufferStorageMultisample(i.RENDERBUFFER,Dt,ct,Ae.width,Ae.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+Re,i.RENDERBUFFER,xe.__webglColorRenderbuffer[Re])}i.bindRenderbuffer(i.RENDERBUFFER,null),Ae.depthBuffer&&(xe.__webglDepthRenderbuffer=i.createRenderbuffer(),je(xe.__webglDepthRenderbuffer,Ae,!0)),t.bindFramebuffer(i.FRAMEBUFFER,null)}}if(ee){t.bindTexture(i.TEXTURE_CUBE_MAP,Oe.__webglTexture),Me(i.TEXTURE_CUBE_MAP,k);for(let Re=0;Re<6;Re++)if(k.mipmaps&&k.mipmaps.length>0)for(let We=0;We<k.mipmaps.length;We++)tt(xe.__webglFramebuffer[Re][We],Ae,k,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+Re,We);else tt(xe.__webglFramebuffer[Re],Ae,k,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+Re,0);C(k)&&E(i.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(we){for(let Re=0,We=Ue.length;Re<We;Re++){const Se=Ue[Re],Le=n.get(Se);t.bindTexture(i.TEXTURE_2D,Le.__webglTexture),Me(i.TEXTURE_2D,Se),tt(xe.__webglFramebuffer,Ae,Se,i.COLOR_ATTACHMENT0+Re,i.TEXTURE_2D,0),C(Se)&&E(i.TEXTURE_2D)}t.unbindTexture()}else{let Re=i.TEXTURE_2D;if((Ae.isWebGL3DRenderTarget||Ae.isWebGLArrayRenderTarget)&&(Re=Ae.isWebGL3DRenderTarget?i.TEXTURE_3D:i.TEXTURE_2D_ARRAY),t.bindTexture(Re,Oe.__webglTexture),Me(Re,k),k.mipmaps&&k.mipmaps.length>0)for(let We=0;We<k.mipmaps.length;We++)tt(xe.__webglFramebuffer[We],Ae,k,i.COLOR_ATTACHMENT0,Re,We);else tt(xe.__webglFramebuffer,Ae,k,i.COLOR_ATTACHMENT0,Re,0);C(k)&&E(Re),t.unbindTexture()}Ae.depthBuffer&&Et(Ae)}function Ke(Ae){const k=Ae.textures;for(let xe=0,Oe=k.length;xe<Oe;xe++){const Ue=k[xe];if(C(Ue)){const ee=O(Ae),we=n.get(Ue).__webglTexture;t.bindTexture(ee,we),E(ee),t.unbindTexture()}}}const ht=[],fe=[];function $t(Ae){if(Ae.samples>0){if(Gt(Ae)===!1){const k=Ae.textures,xe=Ae.width,Oe=Ae.height;let Ue=i.COLOR_BUFFER_BIT;const ee=Ae.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,we=n.get(Ae),Re=k.length>1;if(Re)for(let We=0;We<k.length;We++)t.bindFramebuffer(i.FRAMEBUFFER,we.__webglMultisampledFramebuffer),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+We,i.RENDERBUFFER,null),t.bindFramebuffer(i.FRAMEBUFFER,we.__webglFramebuffer),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0+We,i.TEXTURE_2D,null,0);t.bindFramebuffer(i.READ_FRAMEBUFFER,we.__webglMultisampledFramebuffer),t.bindFramebuffer(i.DRAW_FRAMEBUFFER,we.__webglFramebuffer);for(let We=0;We<k.length;We++){if(Ae.resolveDepthBuffer&&(Ae.depthBuffer&&(Ue|=i.DEPTH_BUFFER_BIT),Ae.stencilBuffer&&Ae.resolveStencilBuffer&&(Ue|=i.STENCIL_BUFFER_BIT)),Re){i.framebufferRenderbuffer(i.READ_FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.RENDERBUFFER,we.__webglColorRenderbuffer[We]);const Se=n.get(k[We]).__webglTexture;i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,Se,0)}i.blitFramebuffer(0,0,xe,Oe,0,0,xe,Oe,Ue,i.NEAREST),u===!0&&(ht.length=0,fe.length=0,ht.push(i.COLOR_ATTACHMENT0+We),Ae.depthBuffer&&Ae.resolveDepthBuffer===!1&&(ht.push(ee),fe.push(ee),i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER,fe)),i.invalidateFramebuffer(i.READ_FRAMEBUFFER,ht))}if(t.bindFramebuffer(i.READ_FRAMEBUFFER,null),t.bindFramebuffer(i.DRAW_FRAMEBUFFER,null),Re)for(let We=0;We<k.length;We++){t.bindFramebuffer(i.FRAMEBUFFER,we.__webglMultisampledFramebuffer),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+We,i.RENDERBUFFER,we.__webglColorRenderbuffer[We]);const Se=n.get(k[We]).__webglTexture;t.bindFramebuffer(i.FRAMEBUFFER,we.__webglFramebuffer),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0+We,i.TEXTURE_2D,Se,0)}t.bindFramebuffer(i.DRAW_FRAMEBUFFER,we.__webglMultisampledFramebuffer)}else if(Ae.depthBuffer&&Ae.resolveDepthBuffer===!1&&u){const k=Ae.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT;i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER,[k])}}}function _t(Ae){return Math.min(r.maxSamples,Ae.samples)}function Gt(Ae){const k=n.get(Ae);return Ae.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function yt(Ae){const k=a.render.frame;m.get(Ae)!==k&&(m.set(Ae,k),Ae.update())}function Ht(Ae,k){const xe=Ae.colorSpace,Oe=Ae.format,Ue=Ae.type;return Ae.isCompressedTexture===!0||Ae.isVideoTexture===!0||xe!==Mo&&xe!==To&&(li.getTransfer(xe)===Fi?(Oe!==ks||Ue!==ra)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",xe)),k}function pt(Ae){return typeof HTMLImageElement<"u"&&Ae instanceof HTMLImageElement?(h.width=Ae.naturalWidth||Ae.width,h.height=Ae.naturalHeight||Ae.height):typeof VideoFrame<"u"&&Ae instanceof VideoFrame?(h.width=Ae.displayWidth,h.height=Ae.displayHeight):(h.width=Ae.width,h.height=Ae.height),h}this.allocateTextureUnit=ie,this.resetTextureUnits=J,this.setTexture2D=re,this.setTexture2DArray=Z,this.setTexture3D=ne,this.setTextureCube=de,this.rebindTextures=Ft,this.setupRenderTarget=Ut,this.updateRenderTargetMipmap=Ke,this.updateMultisampleRenderTarget=$t,this.setupDepthRenderbuffer=Et,this.setupFrameBufferTexture=tt,this.useMultisampledRTT=Gt}function NH(i,e){function t(n,r=To){let s;const a=li.getTransfer(r);if(n===ra)return i.UNSIGNED_BYTE;if(n===hy)return i.UNSIGNED_SHORT_4_4_4_4;if(n===fy)return i.UNSIGNED_SHORT_5_5_5_1;if(n===dy)return i.UNSIGNED_INT_5_9_9_9_REV;if(n===Hf)return i.BYTE;if(n===Wf)return i.SHORT;if(n===bl)return i.UNSIGNED_SHORT;if(n===Ns)return i.INT;if(n===Nr)return i.UNSIGNED_INT;if(n===$r)return i.FLOAT;if(n===Gs)return i.HALF_FLOAT;if(n===IT)return i.ALPHA;if(n===Pg)return i.RGB;if(n===ks)return i.RGBA;if(n===FT)return i.LUMINANCE;if(n===kT)return i.LUMINANCE_ALPHA;if(n===tu)return i.DEPTH_COMPONENT;if(n===uu)return i.DEPTH_STENCIL;if(n===Lg)return i.RED;if(n===k0)return i.RED_INTEGER;if(n===id)return i.RG;if(n===z0)return i.RG_INTEGER;if(n===G0)return i.RGBA_INTEGER;if(n===$f||n===Dh||n===Ph||n===Lh)if(a===Fi)if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(n===$f)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===Dh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===Ph)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===Lh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=e.get("WEBGL_compressed_texture_s3tc"),s!==null){if(n===$f)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===Dh)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===Ph)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===Lh)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(n===Ym||n===Qm||n===Km||n===Zm)if(s=e.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(n===Ym)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===Qm)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===Km)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===Zm)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(n===Jm||n===r0||n===s0)if(s=e.get("WEBGL_compressed_texture_etc"),s!==null){if(n===Jm||n===r0)return a===Fi?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(n===s0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(n===a0||n===o0||n===l0||n===u0||n===c0||n===h0||n===f0||n===d0||n===A0||n===p0||n===m0||n===g0||n===v0||n===_0)if(s=e.get("WEBGL_compressed_texture_astc"),s!==null){if(n===a0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===o0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===l0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===u0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===c0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===h0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===f0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===d0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===A0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===p0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===m0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===g0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===v0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===_0)return a===Fi?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(n===Xf||n===$S||n===XS)if(s=e.get("EXT_texture_compression_bptc"),s!==null){if(n===Xf)return a===Fi?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===$S)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===XS)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(n===zT||n===eg||n===tg||n===ng)if(s=e.get("EXT_texture_compression_rgtc"),s!==null){if(n===Xf)return s.COMPRESSED_RED_RGTC1_EXT;if(n===eg)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===tg)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===ng)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return n===lu?i.UNSIGNED_INT_24_8:i[n]!==void 0?i[n]:null}return{convert:t}}const RH={type:"move"};class P3{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new qa,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new qa,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new pe,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new pe),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new qa,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new pe,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new pe),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const t=this._hand;if(t)for(const n of e.hand.values())this._getHandJoint(t,n)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,n){let r=null,s=null,a=null;const l=this._targetRay,u=this._grip,h=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(h&&e.hand){a=!0;for(const N of e.hand.values()){const C=t.getJointPose(N,n),E=this._getHandJoint(h,N);C!==null&&(E.matrix.fromArray(C.transform.matrix),E.matrix.decompose(E.position,E.rotation,E.scale),E.matrixWorldNeedsUpdate=!0,E.jointRadius=C.radius),E.visible=C!==null}const m=h.joints["index-finger-tip"],v=h.joints["thumb-tip"],x=m.position.distanceTo(v.position),S=.02,T=.005;h.inputState.pinching&&x>S+T?(h.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!h.inputState.pinching&&x<=S-T&&(h.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else u!==null&&e.gripSpace&&(s=t.getPose(e.gripSpace,n),s!==null&&(u.matrix.fromArray(s.transform.matrix),u.matrix.decompose(u.position,u.rotation,u.scale),u.matrixWorldNeedsUpdate=!0,s.linearVelocity?(u.hasLinearVelocity=!0,u.linearVelocity.copy(s.linearVelocity)):u.hasLinearVelocity=!1,s.angularVelocity?(u.hasAngularVelocity=!0,u.angularVelocity.copy(s.angularVelocity)):u.hasAngularVelocity=!1));l!==null&&(r=t.getPose(e.targetRaySpace,n),r===null&&s!==null&&(r=s),r!==null&&(l.matrix.fromArray(r.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,r.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(r.linearVelocity)):l.hasLinearVelocity=!1,r.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(r.angularVelocity)):l.hasAngularVelocity=!1,this.dispatchEvent(RH)))}return l!==null&&(l.visible=r!==null),u!==null&&(u.visible=s!==null),h!==null&&(h.visible=a!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){const n=new qa;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}}const DH=`
void main() {

	gl_Position = vec4( position, 1.0 );

}`,PH=`
uniform sampler2DArray depthColor;
uniform float depthWidth;
uniform float depthHeight;

void main() {

	vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );

	if ( coord.x >= 1.0 ) {

		gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;

	} else {

		gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;

	}

}`;class LH{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t,n){if(this.texture===null){const r=new ms,s=e.properties.get(r);s.__webglTexture=t.texture,(t.depthNear!==n.depthNear||t.depthFar!==n.depthFar)&&(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=r}}getMesh(e){if(this.texture!==null&&this.mesh===null){const t=e.cameras[0].viewport,n=new Qa({vertexShader:DH,fragmentShader:PH,uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new Oi(new by(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class UH extends Bc{constructor(e,t){super();const n=this;let r=null,s=1,a=null,l="local-floor",u=1,h=null,m=null,v=null,x=null,S=null,T=null;const N=new LH,C=t.getContextAttributes();let E=null,O=null;const U=[],I=[],j=new bt;let z=null;const G=new va;G.viewport=new On;const H=new va;H.viewport=new On;const q=[G,H],V=new Zz;let Q=null,J=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(Ce){let Fe=U[Ce];return Fe===void 0&&(Fe=new P3,U[Ce]=Fe),Fe.getTargetRaySpace()},this.getControllerGrip=function(Ce){let Fe=U[Ce];return Fe===void 0&&(Fe=new P3,U[Ce]=Fe),Fe.getGripSpace()},this.getHand=function(Ce){let Fe=U[Ce];return Fe===void 0&&(Fe=new P3,U[Ce]=Fe),Fe.getHandSpace()};function ie(Ce){const Fe=I.indexOf(Ce.inputSource);if(Fe===-1)return;const tt=U[Fe];tt!==void 0&&(tt.update(Ce.inputSource,Ce.frame,h||a),tt.dispatchEvent({type:Ce.type,data:Ce.inputSource}))}function le(){r.removeEventListener("select",ie),r.removeEventListener("selectstart",ie),r.removeEventListener("selectend",ie),r.removeEventListener("squeeze",ie),r.removeEventListener("squeezestart",ie),r.removeEventListener("squeezeend",ie),r.removeEventListener("end",le),r.removeEventListener("inputsourceschange",re);for(let Ce=0;Ce<U.length;Ce++){const Fe=I[Ce];Fe!==null&&(I[Ce]=null,U[Ce].disconnect(Fe))}Q=null,J=null,N.reset(),e.setRenderTarget(E),S=null,x=null,v=null,r=null,O=null,Ve.stop(),n.isPresenting=!1,e.setPixelRatio(z),e.setSize(j.width,j.height,!1),n.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(Ce){s=Ce,n.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(Ce){l=Ce,n.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return h||a},this.setReferenceSpace=function(Ce){h=Ce},this.getBaseLayer=function(){return x!==null?x:S},this.getBinding=function(){return v},this.getFrame=function(){return T},this.getSession=function(){return r},this.setSession=async function(Ce){if(r=Ce,r!==null){if(E=e.getRenderTarget(),r.addEventListener("select",ie),r.addEventListener("selectstart",ie),r.addEventListener("selectend",ie),r.addEventListener("squeeze",ie),r.addEventListener("squeezestart",ie),r.addEventListener("squeezeend",ie),r.addEventListener("end",le),r.addEventListener("inputsourceschange",re),C.xrCompatible!==!0&&await t.makeXRCompatible(),z=e.getPixelRatio(),e.getSize(j),r.enabledFeatures!==void 0&&r.enabledFeatures.includes("layers")){let tt=null,je=null,Rt=null;C.depth&&(Rt=C.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,tt=C.stencil?uu:tu,je=C.stencil?lu:Nr);const Et={colorFormat:t.RGBA8,depthFormat:Rt,scaleFactor:s};v=new XRWebGLBinding(r,t),x=v.createProjectionLayer(Et),r.updateRenderState({layers:[x]}),e.setPixelRatio(1),e.setSize(x.textureWidth,x.textureHeight,!1),O=new Fh(x.textureWidth,x.textureHeight,{format:ks,type:ra,depthTexture:new Ic(x.textureWidth,x.textureHeight,je,void 0,void 0,void 0,void 0,void 0,void 0,tt),stencilBuffer:C.stencil,colorSpace:e.outputColorSpace,samples:C.antialias?4:0,resolveDepthBuffer:x.ignoreDepthValues===!1})}else{const tt={antialias:C.antialias,alpha:!0,depth:C.depth,stencil:C.stencil,framebufferScaleFactor:s};S=new XRWebGLLayer(r,t,tt),r.updateRenderState({baseLayer:S}),e.setPixelRatio(1),e.setSize(S.framebufferWidth,S.framebufferHeight,!1),O=new Fh(S.framebufferWidth,S.framebufferHeight,{format:ks,type:ra,colorSpace:e.outputColorSpace,stencilBuffer:C.stencil})}O.isXRRenderTarget=!0,this.setFoveation(u),h=null,a=await r.requestReferenceSpace(l),Ve.setContext(r),Ve.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode},this.getDepthTexture=function(){return N.getDepthTexture()};function re(Ce){for(let Fe=0;Fe<Ce.removed.length;Fe++){const tt=Ce.removed[Fe],je=I.indexOf(tt);je>=0&&(I[je]=null,U[je].disconnect(tt))}for(let Fe=0;Fe<Ce.added.length;Fe++){const tt=Ce.added[Fe];let je=I.indexOf(tt);if(je===-1){for(let Et=0;Et<U.length;Et++)if(Et>=I.length){I.push(tt),je=Et;break}else if(I[Et]===null){I[Et]=tt,je=Et;break}if(je===-1)break}const Rt=U[je];Rt&&Rt.connect(tt)}}const Z=new pe,ne=new pe;function de(Ce,Fe,tt){Z.setFromMatrixPosition(Fe.matrixWorld),ne.setFromMatrixPosition(tt.matrixWorld);const je=Z.distanceTo(ne),Rt=Fe.projectionMatrix.elements,Et=tt.projectionMatrix.elements,Ft=Rt[14]/(Rt[10]-1),Ut=Rt[14]/(Rt[10]+1),Ke=(Rt[9]+1)/Rt[5],ht=(Rt[9]-1)/Rt[5],fe=(Rt[8]-1)/Rt[0],$t=(Et[8]+1)/Et[0],_t=Ft*fe,Gt=Ft*$t,yt=je/(-fe+$t),Ht=yt*-fe;if(Fe.matrixWorld.decompose(Ce.position,Ce.quaternion,Ce.scale),Ce.translateX(Ht),Ce.translateZ(yt),Ce.matrixWorld.compose(Ce.position,Ce.quaternion,Ce.scale),Ce.matrixWorldInverse.copy(Ce.matrixWorld).invert(),Rt[10]===-1)Ce.projectionMatrix.copy(Fe.projectionMatrix),Ce.projectionMatrixInverse.copy(Fe.projectionMatrixInverse);else{const pt=Ft+yt,Ae=Ut+yt,k=_t-Ht,xe=Gt+(je-Ht),Oe=Ke*Ut/Ae*pt,Ue=ht*Ut/Ae*pt;Ce.projectionMatrix.makePerspective(k,xe,Oe,Ue,pt,Ae),Ce.projectionMatrixInverse.copy(Ce.projectionMatrix).invert()}}function be(Ce,Fe){Fe===null?Ce.matrixWorld.copy(Ce.matrix):Ce.matrixWorld.multiplyMatrices(Fe.matrixWorld,Ce.matrix),Ce.matrixWorldInverse.copy(Ce.matrixWorld).invert()}this.updateCamera=function(Ce){if(r===null)return;let Fe=Ce.near,tt=Ce.far;N.texture!==null&&(N.depthNear>0&&(Fe=N.depthNear),N.depthFar>0&&(tt=N.depthFar)),V.near=H.near=G.near=Fe,V.far=H.far=G.far=tt,(Q!==V.near||J!==V.far)&&(r.updateRenderState({depthNear:V.near,depthFar:V.far}),Q=V.near,J=V.far),G.layers.mask=Ce.layers.mask|2,H.layers.mask=Ce.layers.mask|4,V.layers.mask=G.layers.mask|H.layers.mask;const je=Ce.parent,Rt=V.cameras;be(V,je);for(let Et=0;Et<Rt.length;Et++)be(Rt[Et],je);Rt.length===2?de(V,G,H):V.projectionMatrix.copy(G.projectionMatrix),Te(Ce,V,je)};function Te(Ce,Fe,tt){tt===null?Ce.matrix.copy(Fe.matrixWorld):(Ce.matrix.copy(tt.matrixWorld),Ce.matrix.invert(),Ce.matrix.multiply(Fe.matrixWorld)),Ce.matrix.decompose(Ce.position,Ce.quaternion,Ce.scale),Ce.updateMatrixWorld(!0),Ce.projectionMatrix.copy(Fe.projectionMatrix),Ce.projectionMatrixInverse.copy(Fe.projectionMatrixInverse),Ce.isPerspectiveCamera&&(Ce.fov=y0*2*Math.atan(1/Ce.projectionMatrix.elements[5]),Ce.zoom=1)}this.getCamera=function(){return V},this.getFoveation=function(){if(!(x===null&&S===null))return u},this.setFoveation=function(Ce){u=Ce,x!==null&&(x.fixedFoveation=Ce),S!==null&&S.fixedFoveation!==void 0&&(S.fixedFoveation=Ce)},this.hasDepthSensing=function(){return N.texture!==null},this.getDepthSensingMesh=function(){return N.getMesh(V)};let ae=null;function Me(Ce,Fe){if(m=Fe.getViewerPose(h||a),T=Fe,m!==null){const tt=m.views;S!==null&&(e.setRenderTargetFramebuffer(O,S.framebuffer),e.setRenderTarget(O));let je=!1;tt.length!==V.cameras.length&&(V.cameras.length=0,je=!0);for(let Et=0;Et<tt.length;Et++){const Ft=tt[Et];let Ut=null;if(S!==null)Ut=S.getViewport(Ft);else{const ht=v.getViewSubImage(x,Ft);Ut=ht.viewport,Et===0&&(e.setRenderTargetTextures(O,ht.colorTexture,x.ignoreDepthValues?void 0:ht.depthStencilTexture),e.setRenderTarget(O))}let Ke=q[Et];Ke===void 0&&(Ke=new va,Ke.layers.enable(Et),Ke.viewport=new On,q[Et]=Ke),Ke.matrix.fromArray(Ft.transform.matrix),Ke.matrix.decompose(Ke.position,Ke.quaternion,Ke.scale),Ke.projectionMatrix.fromArray(Ft.projectionMatrix),Ke.projectionMatrixInverse.copy(Ke.projectionMatrix).invert(),Ke.viewport.set(Ut.x,Ut.y,Ut.width,Ut.height),Et===0&&(V.matrix.copy(Ke.matrix),V.matrix.decompose(V.position,V.quaternion,V.scale)),je===!0&&V.cameras.push(Ke)}const Rt=r.enabledFeatures;if(Rt&&Rt.includes("depth-sensing")){const Et=v.getDepthInformation(tt[0]);Et&&Et.isValid&&Et.texture&&N.init(e,Et,r.renderState)}}for(let tt=0;tt<U.length;tt++){const je=I[tt],Rt=U[tt];je!==null&&Rt!==void 0&&Rt.update(je,Fe,h||a)}ae&&ae(Ce,Fe),Fe.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:Fe}),T=null}const Ve=new fD;Ve.setAnimationLoop(Me),this.setAnimationLoop=function(Ce){ae=Ce},this.dispose=function(){}}}const yf=new aa,BH=new jn;function OH(i,e){function t(C,E){C.matrixAutoUpdate===!0&&C.updateMatrix(),E.value.copy(C.matrix)}function n(C,E){E.color.getRGB(C.fogColor.value,W7(i)),E.isFog?(C.fogNear.value=E.near,C.fogFar.value=E.far):E.isFogExp2&&(C.fogDensity.value=E.density)}function r(C,E,O,U,I){E.isMeshBasicMaterial||E.isMeshLambertMaterial?s(C,E):E.isMeshToonMaterial?(s(C,E),v(C,E)):E.isMeshPhongMaterial?(s(C,E),m(C,E)):E.isMeshStandardMaterial?(s(C,E),x(C,E),E.isMeshPhysicalMaterial&&S(C,E,I)):E.isMeshMatcapMaterial?(s(C,E),T(C,E)):E.isMeshDepthMaterial?s(C,E):E.isMeshDistanceMaterial?(s(C,E),N(C,E)):E.isMeshNormalMaterial?s(C,E):E.isLineBasicMaterial?(a(C,E),E.isLineDashedMaterial&&l(C,E)):E.isPointsMaterial?u(C,E,O,U):E.isSpriteMaterial?h(C,E):E.isShadowMaterial?(C.color.value.copy(E.color),C.opacity.value=E.opacity):E.isShaderMaterial&&(E.uniformsNeedUpdate=!1)}function s(C,E){C.opacity.value=E.opacity,E.color&&C.diffuse.value.copy(E.color),E.emissive&&C.emissive.value.copy(E.emissive).multiplyScalar(E.emissiveIntensity),E.map&&(C.map.value=E.map,t(E.map,C.mapTransform)),E.alphaMap&&(C.alphaMap.value=E.alphaMap,t(E.alphaMap,C.alphaMapTransform)),E.bumpMap&&(C.bumpMap.value=E.bumpMap,t(E.bumpMap,C.bumpMapTransform),C.bumpScale.value=E.bumpScale,E.side===or&&(C.bumpScale.value*=-1)),E.normalMap&&(C.normalMap.value=E.normalMap,t(E.normalMap,C.normalMapTransform),C.normalScale.value.copy(E.normalScale),E.side===or&&C.normalScale.value.negate()),E.displacementMap&&(C.displacementMap.value=E.displacementMap,t(E.displacementMap,C.displacementMapTransform),C.displacementScale.value=E.displacementScale,C.displacementBias.value=E.displacementBias),E.emissiveMap&&(C.emissiveMap.value=E.emissiveMap,t(E.emissiveMap,C.emissiveMapTransform)),E.specularMap&&(C.specularMap.value=E.specularMap,t(E.specularMap,C.specularMapTransform)),E.alphaTest>0&&(C.alphaTest.value=E.alphaTest);const O=e.get(E),U=O.envMap,I=O.envMapRotation;U&&(C.envMap.value=U,yf.copy(I),yf.x*=-1,yf.y*=-1,yf.z*=-1,U.isCubeTexture&&U.isRenderTargetTexture===!1&&(yf.y*=-1,yf.z*=-1),C.envMapRotation.value.setFromMatrix4(BH.makeRotationFromEuler(yf)),C.flipEnvMap.value=U.isCubeTexture&&U.isRenderTargetTexture===!1?-1:1,C.reflectivity.value=E.reflectivity,C.ior.value=E.ior,C.refractionRatio.value=E.refractionRatio),E.lightMap&&(C.lightMap.value=E.lightMap,C.lightMapIntensity.value=E.lightMapIntensity,t(E.lightMap,C.lightMapTransform)),E.aoMap&&(C.aoMap.value=E.aoMap,C.aoMapIntensity.value=E.aoMapIntensity,t(E.aoMap,C.aoMapTransform))}function a(C,E){C.diffuse.value.copy(E.color),C.opacity.value=E.opacity,E.map&&(C.map.value=E.map,t(E.map,C.mapTransform))}function l(C,E){C.dashSize.value=E.dashSize,C.totalSize.value=E.dashSize+E.gapSize,C.scale.value=E.scale}function u(C,E,O,U){C.diffuse.value.copy(E.color),C.opacity.value=E.opacity,C.size.value=E.size*O,C.scale.value=U*.5,E.map&&(C.map.value=E.map,t(E.map,C.uvTransform)),E.alphaMap&&(C.alphaMap.value=E.alphaMap,t(E.alphaMap,C.alphaMapTransform)),E.alphaTest>0&&(C.alphaTest.value=E.alphaTest)}function h(C,E){C.diffuse.value.copy(E.color),C.opacity.value=E.opacity,C.rotation.value=E.rotation,E.map&&(C.map.value=E.map,t(E.map,C.mapTransform)),E.alphaMap&&(C.alphaMap.value=E.alphaMap,t(E.alphaMap,C.alphaMapTransform)),E.alphaTest>0&&(C.alphaTest.value=E.alphaTest)}function m(C,E){C.specular.value.copy(E.specular),C.shininess.value=Math.max(E.shininess,1e-4)}function v(C,E){E.gradientMap&&(C.gradientMap.value=E.gradientMap)}function x(C,E){C.metalness.value=E.metalness,E.metalnessMap&&(C.metalnessMap.value=E.metalnessMap,t(E.metalnessMap,C.metalnessMapTransform)),C.roughness.value=E.roughness,E.roughnessMap&&(C.roughnessMap.value=E.roughnessMap,t(E.roughnessMap,C.roughnessMapTransform)),E.envMap&&(C.envMapIntensity.value=E.envMapIntensity)}function S(C,E,O){C.ior.value=E.ior,E.sheen>0&&(C.sheenColor.value.copy(E.sheenColor).multiplyScalar(E.sheen),C.sheenRoughness.value=E.sheenRoughness,E.sheenColorMap&&(C.sheenColorMap.value=E.sheenColorMap,t(E.sheenColorMap,C.sheenColorMapTransform)),E.sheenRoughnessMap&&(C.sheenRoughnessMap.value=E.sheenRoughnessMap,t(E.sheenRoughnessMap,C.sheenRoughnessMapTransform))),E.clearcoat>0&&(C.clearcoat.value=E.clearcoat,C.clearcoatRoughness.value=E.clearcoatRoughness,E.clearcoatMap&&(C.clearcoatMap.value=E.clearcoatMap,t(E.clearcoatMap,C.clearcoatMapTransform)),E.clearcoatRoughnessMap&&(C.clearcoatRoughnessMap.value=E.clearcoatRoughnessMap,t(E.clearcoatRoughnessMap,C.clearcoatRoughnessMapTransform)),E.clearcoatNormalMap&&(C.clearcoatNormalMap.value=E.clearcoatNormalMap,t(E.clearcoatNormalMap,C.clearcoatNormalMapTransform),C.clearcoatNormalScale.value.copy(E.clearcoatNormalScale),E.side===or&&C.clearcoatNormalScale.value.negate())),E.dispersion>0&&(C.dispersion.value=E.dispersion),E.iridescence>0&&(C.iridescence.value=E.iridescence,C.iridescenceIOR.value=E.iridescenceIOR,C.iridescenceThicknessMinimum.value=E.iridescenceThicknessRange[0],C.iridescenceThicknessMaximum.value=E.iridescenceThicknessRange[1],E.iridescenceMap&&(C.iridescenceMap.value=E.iridescenceMap,t(E.iridescenceMap,C.iridescenceMapTransform)),E.iridescenceThicknessMap&&(C.iridescenceThicknessMap.value=E.iridescenceThicknessMap,t(E.iridescenceThicknessMap,C.iridescenceThicknessMapTransform))),E.transmission>0&&(C.transmission.value=E.transmission,C.transmissionSamplerMap.value=O.texture,C.transmissionSamplerSize.value.set(O.width,O.height),E.transmissionMap&&(C.transmissionMap.value=E.transmissionMap,t(E.transmissionMap,C.transmissionMapTransform)),C.thickness.value=E.thickness,E.thicknessMap&&(C.thicknessMap.value=E.thicknessMap,t(E.thicknessMap,C.thicknessMapTransform)),C.attenuationDistance.value=E.attenuationDistance,C.attenuationColor.value.copy(E.attenuationColor)),E.anisotropy>0&&(C.anisotropyVector.value.set(E.anisotropy*Math.cos(E.anisotropyRotation),E.anisotropy*Math.sin(E.anisotropyRotation)),E.anisotropyMap&&(C.anisotropyMap.value=E.anisotropyMap,t(E.anisotropyMap,C.anisotropyMapTransform))),C.specularIntensity.value=E.specularIntensity,C.specularColor.value.copy(E.specularColor),E.specularColorMap&&(C.specularColorMap.value=E.specularColorMap,t(E.specularColorMap,C.specularColorMapTransform)),E.specularIntensityMap&&(C.specularIntensityMap.value=E.specularIntensityMap,t(E.specularIntensityMap,C.specularIntensityMapTransform))}function T(C,E){E.matcap&&(C.matcap.value=E.matcap)}function N(C,E){const O=e.get(E).light;C.referencePosition.value.setFromMatrixPosition(O.matrixWorld),C.nearDistance.value=O.shadow.camera.near,C.farDistance.value=O.shadow.camera.far}return{refreshFogUniforms:n,refreshMaterialUniforms:r}}function IH(i,e,t,n){let r={},s={},a=[];const l=i.getParameter(i.MAX_UNIFORM_BUFFER_BINDINGS);function u(O,U){const I=U.program;n.uniformBlockBinding(O,I)}function h(O,U){let I=r[O.id];I===void 0&&(T(O),I=m(O),r[O.id]=I,O.addEventListener("dispose",C));const j=U.program;n.updateUBOMapping(O,j);const z=e.render.frame;s[O.id]!==z&&(x(O),s[O.id]=z)}function m(O){const U=v();O.__bindingPointIndex=U;const I=i.createBuffer(),j=O.__size,z=O.usage;return i.bindBuffer(i.UNIFORM_BUFFER,I),i.bufferData(i.UNIFORM_BUFFER,j,z),i.bindBuffer(i.UNIFORM_BUFFER,null),i.bindBufferBase(i.UNIFORM_BUFFER,U,I),I}function v(){for(let O=0;O<l;O++)if(a.indexOf(O)===-1)return a.push(O),O;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}function x(O){const U=r[O.id],I=O.uniforms,j=O.__cache;i.bindBuffer(i.UNIFORM_BUFFER,U);for(let z=0,G=I.length;z<G;z++){const H=Array.isArray(I[z])?I[z]:[I[z]];for(let q=0,V=H.length;q<V;q++){const Q=H[q];if(S(Q,z,q,j)===!0){const J=Q.__offset,ie=Array.isArray(Q.value)?Q.value:[Q.value];let le=0;for(let re=0;re<ie.length;re++){const Z=ie[re],ne=N(Z);typeof Z=="number"||typeof Z=="boolean"?(Q.__data[0]=Z,i.bufferSubData(i.UNIFORM_BUFFER,J+le,Q.__data)):Z.isMatrix3?(Q.__data[0]=Z.elements[0],Q.__data[1]=Z.elements[1],Q.__data[2]=Z.elements[2],Q.__data[3]=0,Q.__data[4]=Z.elements[3],Q.__data[5]=Z.elements[4],Q.__data[6]=Z.elements[5],Q.__data[7]=0,Q.__data[8]=Z.elements[6],Q.__data[9]=Z.elements[7],Q.__data[10]=Z.elements[8],Q.__data[11]=0):(Z.toArray(Q.__data,le),le+=ne.storage/Float32Array.BYTES_PER_ELEMENT)}i.bufferSubData(i.UNIFORM_BUFFER,J,Q.__data)}}}i.bindBuffer(i.UNIFORM_BUFFER,null)}function S(O,U,I,j){const z=O.value,G=U+"_"+I;if(j[G]===void 0)return typeof z=="number"||typeof z=="boolean"?j[G]=z:j[G]=z.clone(),!0;{const H=j[G];if(typeof z=="number"||typeof z=="boolean"){if(H!==z)return j[G]=z,!0}else if(H.equals(z)===!1)return H.copy(z),!0}return!1}function T(O){const U=O.uniforms;let I=0;const j=16;for(let G=0,H=U.length;G<H;G++){const q=Array.isArray(U[G])?U[G]:[U[G]];for(let V=0,Q=q.length;V<Q;V++){const J=q[V],ie=Array.isArray(J.value)?J.value:[J.value];for(let le=0,re=ie.length;le<re;le++){const Z=ie[le],ne=N(Z),de=I%j,be=de%ne.boundary,Te=de+be;I+=be,Te!==0&&j-Te<ne.storage&&(I+=j-Te),J.__data=new Float32Array(ne.storage/Float32Array.BYTES_PER_ELEMENT),J.__offset=I,I+=ne.storage}}}const z=I%j;return z>0&&(I+=j-z),O.__size=I,O.__cache={},this}function N(O){const U={boundary:0,storage:0};return typeof O=="number"||typeof O=="boolean"?(U.boundary=4,U.storage=4):O.isVector2?(U.boundary=8,U.storage=8):O.isVector3||O.isColor?(U.boundary=16,U.storage=12):O.isVector4?(U.boundary=16,U.storage=16):O.isMatrix3?(U.boundary=48,U.storage=48):O.isMatrix4?(U.boundary=64,U.storage=64):O.isTexture?console.warn("THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group."):console.warn("THREE.WebGLRenderer: Unsupported uniform value type.",O),U}function C(O){const U=O.target;U.removeEventListener("dispose",C);const I=a.indexOf(U.__bindingPointIndex);a.splice(I,1),i.deleteBuffer(r[U.id]),delete r[U.id],delete s[U.id]}function E(){for(const O in r)i.deleteBuffer(r[O]);a=[],r={},s={}}return{bind:u,update:h,dispose:E}}class FH{constructor(e={}){const{canvas:t=q7(),context:n=null,depth:r=!0,stencil:s=!1,alpha:a=!1,antialias:l=!1,premultipliedAlpha:u=!0,preserveDrawingBuffer:h=!1,powerPreference:m="default",failIfMajorPerformanceCaveat:v=!1,reverseDepthBuffer:x=!1}=e;this.isWebGLRenderer=!0;let S;if(n!==null){if(typeof WebGLRenderingContext<"u"&&n instanceof WebGLRenderingContext)throw new Error("THREE.WebGLRenderer: WebGL 1 is not supported since r163.");S=n.getContextAttributes().alpha}else S=a;const T=new Uint32Array(4),N=new Int32Array(4);let C=null,E=null;const O=[],U=[];this.domElement=t,this.debug={checkShaderErrors:!0,onShaderError:null},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this._outputColorSpace=bn,this.toneMapping=Ya,this.toneMappingExposure=1;const I=this;let j=!1,z=0,G=0,H=null,q=-1,V=null;const Q=new On,J=new On;let ie=null;const le=new cn(0);let re=0,Z=t.width,ne=t.height,de=1,be=null,Te=null;const ae=new On(0,0,Z,ne),Me=new On(0,0,Z,ne);let Ve=!1;const Ce=new Og;let Fe=!1,tt=!1;this.transmissionResolutionScale=1;const je=new jn,Rt=new jn,Et=new pe,Ft=new On,Ut={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0};let Ke=!1;function ht(){return H===null?de:1}let fe=n;function $t(ce,Ge){return t.getContext(ce,Ge)}try{const ce={alpha:!0,depth:r,stencil:s,antialias:l,premultipliedAlpha:u,preserveDrawingBuffer:h,powerPreference:m,failIfMajorPerformanceCaveat:v};if("setAttribute"in t&&t.setAttribute("data-engine",`three.js r${F0}`),t.addEventListener("webglcontextlost",Tt,!1),t.addEventListener("webglcontextrestored",Wt,!1),t.addEventListener("webglcontextcreationerror",Yt,!1),fe===null){const Ge="webgl2";if(fe=$t(Ge,ce),fe===null)throw $t(Ge)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}}catch(ce){throw console.error("THREE.WebGLRenderer: "+ce.message),ce}let _t,Gt,yt,Ht,pt,Ae,k,xe,Oe,Ue,ee,we,Re,We,Se,Le,ct,Dt,It,lt,jt,Jt,In,me;function Bt(){_t=new $V(fe),_t.init(),Jt=new NH(fe,_t),Gt=new GV(fe,_t,e,Jt),yt=new EH(fe,_t),Gt.reverseDepthBuffer&&x&&yt.buffers.depth.setReversed(!0),Ht=new QV(fe),pt=new AH,Ae=new CH(fe,_t,yt,pt,Gt,Jt,Ht),k=new VV(I),xe=new WV(I),Oe=new iG(fe),In=new kV(fe,Oe),Ue=new XV(fe,Oe,Ht,In),ee=new ZV(fe,Ue,Oe,Ht),It=new KV(fe,Gt,Ae),Le=new qV(pt),we=new dH(I,k,xe,_t,Gt,In,Le),Re=new OH(I,pt),We=new mH,Se=new bH(_t),Dt=new FV(I,k,xe,yt,ee,S,u),ct=new TH(I,ee,Gt),me=new IH(fe,Ht,Gt,yt),lt=new zV(fe,_t,Ht),jt=new YV(fe,_t,Ht),Ht.programs=we.programs,I.capabilities=Gt,I.extensions=_t,I.properties=pt,I.renderLists=We,I.shadowMap=ct,I.state=yt,I.info=Ht}Bt();const ot=new UH(I,fe);this.xr=ot,this.getContext=function(){return fe},this.getContextAttributes=function(){return fe.getContextAttributes()},this.forceContextLoss=function(){const ce=_t.get("WEBGL_lose_context");ce&&ce.loseContext()},this.forceContextRestore=function(){const ce=_t.get("WEBGL_lose_context");ce&&ce.restoreContext()},this.getPixelRatio=function(){return de},this.setPixelRatio=function(ce){ce!==void 0&&(de=ce,this.setSize(Z,ne,!1))},this.getSize=function(ce){return ce.set(Z,ne)},this.setSize=function(ce,Ge,rt=!0){if(ot.isPresenting){console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting.");return}Z=ce,ne=Ge,t.width=Math.floor(ce*de),t.height=Math.floor(Ge*de),rt===!0&&(t.style.width=ce+"px",t.style.height=Ge+"px"),this.setViewport(0,0,ce,Ge)},this.getDrawingBufferSize=function(ce){return ce.set(Z*de,ne*de).floor()},this.setDrawingBufferSize=function(ce,Ge,rt){Z=ce,ne=Ge,de=rt,t.width=Math.floor(ce*rt),t.height=Math.floor(Ge*rt),this.setViewport(0,0,ce,Ge)},this.getCurrentViewport=function(ce){return ce.copy(Q)},this.getViewport=function(ce){return ce.copy(ae)},this.setViewport=function(ce,Ge,rt,it){ce.isVector4?ae.set(ce.x,ce.y,ce.z,ce.w):ae.set(ce,Ge,rt,it),yt.viewport(Q.copy(ae).multiplyScalar(de).round())},this.getScissor=function(ce){return ce.copy(Me)},this.setScissor=function(ce,Ge,rt,it){ce.isVector4?Me.set(ce.x,ce.y,ce.z,ce.w):Me.set(ce,Ge,rt,it),yt.scissor(J.copy(Me).multiplyScalar(de).round())},this.getScissorTest=function(){return Ve},this.setScissorTest=function(ce){yt.setScissorTest(Ve=ce)},this.setOpaqueSort=function(ce){be=ce},this.setTransparentSort=function(ce){Te=ce},this.getClearColor=function(ce){return ce.copy(Dt.getClearColor())},this.setClearColor=function(){Dt.setClearColor.apply(Dt,arguments)},this.getClearAlpha=function(){return Dt.getClearAlpha()},this.setClearAlpha=function(){Dt.setClearAlpha.apply(Dt,arguments)},this.clear=function(ce=!0,Ge=!0,rt=!0){let it=0;if(ce){let qe=!1;if(H!==null){const qt=H.texture.format;qe=qt===G0||qt===z0||qt===k0}if(qe){const qt=H.texture.type,Qt=qt===ra||qt===Nr||qt===bl||qt===lu||qt===hy||qt===fy,he=Dt.getClearColor(),X=Dt.getClearAlpha(),et=he.r,en=he.g,sn=he.b;Qt?(T[0]=et,T[1]=en,T[2]=sn,T[3]=X,fe.clearBufferuiv(fe.COLOR,0,T)):(N[0]=et,N[1]=en,N[2]=sn,N[3]=X,fe.clearBufferiv(fe.COLOR,0,N))}else it|=fe.COLOR_BUFFER_BIT}Ge&&(it|=fe.DEPTH_BUFFER_BIT),rt&&(it|=fe.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),fe.clear(it)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){t.removeEventListener("webglcontextlost",Tt,!1),t.removeEventListener("webglcontextrestored",Wt,!1),t.removeEventListener("webglcontextcreationerror",Yt,!1),Dt.dispose(),We.dispose(),Se.dispose(),pt.dispose(),k.dispose(),xe.dispose(),ee.dispose(),In.dispose(),me.dispose(),we.dispose(),ot.dispose(),ot.removeEventListener("sessionstart",Je),ot.removeEventListener("sessionend",dt),Vt.stop()};function Tt(ce){ce.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),j=!0}function Wt(){console.log("THREE.WebGLRenderer: Context Restored."),j=!1;const ce=Ht.autoReset,Ge=ct.enabled,rt=ct.autoUpdate,it=ct.needsUpdate,qe=ct.type;Bt(),Ht.autoReset=ce,ct.enabled=Ge,ct.autoUpdate=rt,ct.needsUpdate=it,ct.type=qe}function Yt(ce){console.error("THREE.WebGLRenderer: A WebGL context could not be created. Reason: ",ce.statusMessage)}function pn(ce){const Ge=ce.target;Ge.removeEventListener("dispose",pn),$e(Ge)}function $e(ce){St(ce),pt.remove(ce)}function St(ce){const Ge=pt.get(ce).programs;Ge!==void 0&&(Ge.forEach(function(rt){we.releaseProgram(rt)}),ce.isShaderMaterial&&we.releaseShaderCache(ce))}this.renderBufferDirect=function(ce,Ge,rt,it,qe,qt){Ge===null&&(Ge=Ut);const Qt=qe.isMesh&&qe.matrixWorld.determinant()<0,he=lr(ce,Ge,rt,it,qe);yt.setMaterial(it,Qt);let X=rt.index,et=1;if(it.wireframe===!0){if(X=Ue.getWireframeAttribute(rt),X===void 0)return;et=2}const en=rt.drawRange,sn=rt.attributes.position;let Tn=en.start*et,Rn=(en.start+en.count)*et;qt!==null&&(Tn=Math.max(Tn,qt.start*et),Rn=Math.min(Rn,(qt.start+qt.count)*et)),X!==null?(Tn=Math.max(Tn,0),Rn=Math.min(Rn,X.count)):sn!=null&&(Tn=Math.max(Tn,0),Rn=Math.min(Rn,sn.count));const xi=Rn-Tn;if(xi<0||xi===1/0)return;In.setup(qe,it,he,rt,X);let K,hn=lt;if(X!==null&&(K=Oe.get(X),hn=jt,hn.setIndex(K)),qe.isMesh)it.wireframe===!0?(yt.setLineWidth(it.wireframeLinewidth*ht()),hn.setMode(fe.LINES)):hn.setMode(fe.TRIANGLES);else if(qe.isLine){let Zt=it.linewidth;Zt===void 0&&(Zt=1),yt.setLineWidth(Zt*ht()),qe.isLineSegments?hn.setMode(fe.LINES):qe.isLineLoop?hn.setMode(fe.LINE_LOOP):hn.setMode(fe.LINE_STRIP)}else qe.isPoints?hn.setMode(fe.POINTS):qe.isSprite&&hn.setMode(fe.TRIANGLES);if(qe.isBatchedMesh)if(qe._multiDrawInstances!==null)hn.renderMultiDrawInstances(qe._multiDrawStarts,qe._multiDrawCounts,qe._multiDrawCount,qe._multiDrawInstances);else if(_t.get("WEBGL_multi_draw"))hn.renderMultiDraw(qe._multiDrawStarts,qe._multiDrawCounts,qe._multiDrawCount);else{const Zt=qe._multiDrawStarts,gr=qe._multiDrawCounts,ui=qe._multiDrawCount,vr=X?Oe.get(X).bytesPerElement:1,Ps=pt.get(it).currentProgram.getUniforms();for(let ys=0;ys<ui;ys++)Ps.setValue(fe,"_gl_DrawID",ys),hn.render(Zt[ys]/vr,gr[ys])}else if(qe.isInstancedMesh)hn.renderInstances(Tn,xi,qe.count);else if(rt.isInstancedBufferGeometry){const Zt=rt._maxInstanceCount!==void 0?rt._maxInstanceCount:1/0,gr=Math.min(rt.instanceCount,Zt);hn.renderInstances(Tn,xi,gr)}else hn.render(Tn,xi)};function Kt(ce,Ge,rt){ce.transparent===!0&&ce.side===as&&ce.forceSinglePass===!1?(ce.side=or,ce.needsUpdate=!0,$n(ce,Ge,rt),ce.side=El,ce.needsUpdate=!0,$n(ce,Ge,rt),ce.side=as):$n(ce,Ge,rt)}this.compile=function(ce,Ge,rt=null){rt===null&&(rt=ce),E=Se.get(rt),E.init(Ge),U.push(E),rt.traverseVisible(function(qe){qe.isLight&&qe.layers.test(Ge.layers)&&(E.pushLight(qe),qe.castShadow&&E.pushShadow(qe))}),ce!==rt&&ce.traverseVisible(function(qe){qe.isLight&&qe.layers.test(Ge.layers)&&(E.pushLight(qe),qe.castShadow&&E.pushShadow(qe))}),E.setupLights();const it=new Set;return ce.traverse(function(qe){if(!(qe.isMesh||qe.isPoints||qe.isLine||qe.isSprite))return;const qt=qe.material;if(qt)if(Array.isArray(qt))for(let Qt=0;Qt<qt.length;Qt++){const he=qt[Qt];Kt(he,rt,qe),it.add(he)}else Kt(qt,rt,qe),it.add(qt)}),U.pop(),E=null,it},this.compileAsync=function(ce,Ge,rt=null){const it=this.compile(ce,Ge,rt);return new Promise(qe=>{function qt(){if(it.forEach(function(Qt){pt.get(Qt).currentProgram.isReady()&&it.delete(Qt)}),it.size===0){qe(ce);return}setTimeout(qt,10)}_t.get("KHR_parallel_shader_compile")!==null?qt():setTimeout(qt,10)})};let wn=null;function qn(ce){wn&&wn(ce)}function Je(){Vt.stop()}function dt(){Vt.start()}const Vt=new fD;Vt.setAnimationLoop(qn),typeof self<"u"&&Vt.setContext(self),this.setAnimationLoop=function(ce){wn=ce,ot.setAnimationLoop(ce),ce===null?Vt.stop():Vt.start()},ot.addEventListener("sessionstart",Je),ot.addEventListener("sessionend",dt),this.render=function(ce,Ge){if(Ge!==void 0&&Ge.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(j===!0)return;if(ce.matrixWorldAutoUpdate===!0&&ce.updateMatrixWorld(),Ge.parent===null&&Ge.matrixWorldAutoUpdate===!0&&Ge.updateMatrixWorld(),ot.enabled===!0&&ot.isPresenting===!0&&(ot.cameraAutoUpdate===!0&&ot.updateCamera(Ge),Ge=ot.getCamera()),ce.isScene===!0&&ce.onBeforeRender(I,ce,Ge,H),E=Se.get(ce,U.length),E.init(Ge),U.push(E),Rt.multiplyMatrices(Ge.projectionMatrix,Ge.matrixWorldInverse),Ce.setFromProjectionMatrix(Rt),tt=this.localClippingEnabled,Fe=Le.init(this.clippingPlanes,tt),C=We.get(ce,O.length),C.init(),O.push(C),ot.enabled===!0&&ot.isPresenting===!0){const qt=I.xr.getDepthSensingMesh();qt!==null&&xt(qt,Ge,-1/0,I.sortObjects)}xt(ce,Ge,0,I.sortObjects),C.finish(),I.sortObjects===!0&&C.sort(be,Te),Ke=ot.enabled===!1||ot.isPresenting===!1||ot.hasDepthSensing()===!1,Ke&&Dt.addToRenderList(C,ce),this.info.render.frame++,Fe===!0&&Le.beginShadows();const rt=E.state.shadowsArray;ct.render(rt,ce,Ge),Fe===!0&&Le.endShadows(),this.info.autoReset===!0&&this.info.reset();const it=C.opaque,qe=C.transmissive;if(E.setupLights(),Ge.isArrayCamera){const qt=Ge.cameras;if(qe.length>0)for(let Qt=0,he=qt.length;Qt<he;Qt++){const X=qt[Qt];te(it,qe,ce,X)}Ke&&Dt.render(ce);for(let Qt=0,he=qt.length;Qt<he;Qt++){const X=qt[Qt];A(C,ce,X,X.viewport)}}else qe.length>0&&te(it,qe,ce,Ge),Ke&&Dt.render(ce),A(C,ce,Ge);H!==null&&G===0&&(Ae.updateMultisampleRenderTarget(H),Ae.updateRenderTargetMipmap(H)),ce.isScene===!0&&ce.onAfterRender(I,ce,Ge),In.resetDefaultState(),q=-1,V=null,U.pop(),U.length>0?(E=U[U.length-1],Fe===!0&&Le.setGlobalState(I.clippingPlanes,E.state.camera)):E=null,O.pop(),O.length>0?C=O[O.length-1]:C=null};function xt(ce,Ge,rt,it){if(ce.visible===!1)return;if(ce.layers.test(Ge.layers)){if(ce.isGroup)rt=ce.renderOrder;else if(ce.isLOD)ce.autoUpdate===!0&&ce.update(Ge);else if(ce.isLight)E.pushLight(ce),ce.castShadow&&E.pushShadow(ce);else if(ce.isSprite){if(!ce.frustumCulled||Ce.intersectsSprite(ce)){it&&Ft.setFromMatrixPosition(ce.matrixWorld).applyMatrix4(Rt);const Qt=ee.update(ce),he=ce.material;he.visible&&C.push(ce,Qt,he,rt,Ft.z,null)}}else if((ce.isMesh||ce.isLine||ce.isPoints)&&(!ce.frustumCulled||Ce.intersectsObject(ce))){const Qt=ee.update(ce),he=ce.material;if(it&&(ce.boundingSphere!==void 0?(ce.boundingSphere===null&&ce.computeBoundingSphere(),Ft.copy(ce.boundingSphere.center)):(Qt.boundingSphere===null&&Qt.computeBoundingSphere(),Ft.copy(Qt.boundingSphere.center)),Ft.applyMatrix4(ce.matrixWorld).applyMatrix4(Rt)),Array.isArray(he)){const X=Qt.groups;for(let et=0,en=X.length;et<en;et++){const sn=X[et],Tn=he[sn.materialIndex];Tn&&Tn.visible&&C.push(ce,Qt,Tn,rt,Ft.z,sn)}}else he.visible&&C.push(ce,Qt,he,rt,Ft.z,null)}}const qt=ce.children;for(let Qt=0,he=qt.length;Qt<he;Qt++)xt(qt[Qt],Ge,rt,it)}function A(ce,Ge,rt,it){const qe=ce.opaque,qt=ce.transmissive,Qt=ce.transparent;E.setupLightsView(rt),Fe===!0&&Le.setGlobalState(I.clippingPlanes,rt),it&&yt.viewport(Q.copy(it)),qe.length>0&&Vn(qe,Ge,rt),qt.length>0&&Vn(qt,Ge,rt),Qt.length>0&&Vn(Qt,Ge,rt),yt.buffers.depth.setTest(!0),yt.buffers.depth.setMask(!0),yt.buffers.color.setMask(!0),yt.setPolygonOffset(!1)}function te(ce,Ge,rt,it){if((rt.isScene===!0?rt.overrideMaterial:null)!==null)return;E.state.transmissionRenderTarget[it.id]===void 0&&(E.state.transmissionRenderTarget[it.id]=new Fh(1,1,{generateMipmaps:!0,type:_t.has("EXT_color_buffer_half_float")||_t.has("EXT_color_buffer_float")?Gs:ra,minFilter:za,samples:4,stencilBuffer:s,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:li.workingColorSpace}));const qt=E.state.transmissionRenderTarget[it.id],Qt=it.viewport||Q;qt.setSize(Qt.z*I.transmissionResolutionScale,Qt.w*I.transmissionResolutionScale);const he=I.getRenderTarget();I.setRenderTarget(qt),I.getClearColor(le),re=I.getClearAlpha(),re<1&&I.setClearColor(16777215,.5),I.clear(),Ke&&Dt.render(rt);const X=I.toneMapping;I.toneMapping=Ya;const et=it.viewport;if(it.viewport!==void 0&&(it.viewport=void 0),E.setupLightsView(it),Fe===!0&&Le.setGlobalState(I.clippingPlanes,it),Vn(ce,rt,it),Ae.updateMultisampleRenderTarget(qt),Ae.updateRenderTargetMipmap(qt),_t.has("WEBGL_multisampled_render_to_texture")===!1){let en=!1;for(let sn=0,Tn=Ge.length;sn<Tn;sn++){const Rn=Ge[sn],xi=Rn.object,K=Rn.geometry,hn=Rn.material,Zt=Rn.group;if(hn.side===as&&xi.layers.test(it.layers)){const gr=hn.side;hn.side=or,hn.needsUpdate=!0,Wn(xi,rt,it,K,hn,Zt),hn.side=gr,hn.needsUpdate=!0,en=!0}}en===!0&&(Ae.updateMultisampleRenderTarget(qt),Ae.updateRenderTargetMipmap(qt))}I.setRenderTarget(he),I.setClearColor(le,re),et!==void 0&&(it.viewport=et),I.toneMapping=X}function Vn(ce,Ge,rt){const it=Ge.isScene===!0?Ge.overrideMaterial:null;for(let qe=0,qt=ce.length;qe<qt;qe++){const Qt=ce[qe],he=Qt.object,X=Qt.geometry,et=it===null?Qt.material:it,en=Qt.group;he.layers.test(rt.layers)&&Wn(he,Ge,rt,X,et,en)}}function Wn(ce,Ge,rt,it,qe,qt){ce.onBeforeRender(I,Ge,rt,it,qe,qt),ce.modelViewMatrix.multiplyMatrices(rt.matrixWorldInverse,ce.matrixWorld),ce.normalMatrix.getNormalMatrix(ce.modelViewMatrix),qe.onBeforeRender(I,Ge,rt,it,ce,qt),qe.transparent===!0&&qe.side===as&&qe.forceSinglePass===!1?(qe.side=or,qe.needsUpdate=!0,I.renderBufferDirect(rt,Ge,it,qe,ce,qt),qe.side=El,qe.needsUpdate=!0,I.renderBufferDirect(rt,Ge,it,qe,ce,qt),qe.side=as):I.renderBufferDirect(rt,Ge,it,qe,ce,qt),ce.onAfterRender(I,Ge,rt,it,qe,qt)}function $n(ce,Ge,rt){Ge.isScene!==!0&&(Ge=Ut);const it=pt.get(ce),qe=E.state.lights,qt=E.state.shadowsArray,Qt=qe.state.version,he=we.getParameters(ce,qe.state,qt,Ge,rt),X=we.getProgramCacheKey(he);let et=it.programs;it.environment=ce.isMeshStandardMaterial?Ge.environment:null,it.fog=Ge.fog,it.envMap=(ce.isMeshStandardMaterial?xe:k).get(ce.envMap||it.environment),it.envMapRotation=it.environment!==null&&ce.envMap===null?Ge.environmentRotation:ce.envMapRotation,et===void 0&&(ce.addEventListener("dispose",pn),et=new Map,it.programs=et);let en=et.get(X);if(en!==void 0){if(it.currentProgram===en&&it.lightsStateVersion===Qt)return Fn(ce,he),en}else he.uniforms=we.getUniforms(ce),ce.onBeforeCompile(he,I),en=we.acquireProgram(he,X),et.set(X,en),it.uniforms=he.uniforms;const sn=it.uniforms;return(!ce.isShaderMaterial&&!ce.isRawShaderMaterial||ce.clipping===!0)&&(sn.clippingPlanes=Le.uniform),Fn(ce,he),it.needsLights=mn(ce),it.lightsStateVersion=Qt,it.needsLights&&(sn.ambientLightColor.value=qe.state.ambient,sn.lightProbe.value=qe.state.probe,sn.directionalLights.value=qe.state.directional,sn.directionalLightShadows.value=qe.state.directionalShadow,sn.spotLights.value=qe.state.spot,sn.spotLightShadows.value=qe.state.spotShadow,sn.rectAreaLights.value=qe.state.rectArea,sn.ltc_1.value=qe.state.rectAreaLTC1,sn.ltc_2.value=qe.state.rectAreaLTC2,sn.pointLights.value=qe.state.point,sn.pointLightShadows.value=qe.state.pointShadow,sn.hemisphereLights.value=qe.state.hemi,sn.directionalShadowMap.value=qe.state.directionalShadowMap,sn.directionalShadowMatrix.value=qe.state.directionalShadowMatrix,sn.spotShadowMap.value=qe.state.spotShadowMap,sn.spotLightMatrix.value=qe.state.spotLightMatrix,sn.spotLightMap.value=qe.state.spotLightMap,sn.pointShadowMap.value=qe.state.pointShadowMap,sn.pointShadowMatrix.value=qe.state.pointShadowMatrix),it.currentProgram=en,it.uniformsList=null,en}function dn(ce){if(ce.uniformsList===null){const Ge=ce.currentProgram.getUniforms();ce.uniformsList=zv.seqWithValue(Ge.seq,ce.uniforms)}return ce.uniformsList}function Fn(ce,Ge){const rt=pt.get(ce);rt.outputColorSpace=Ge.outputColorSpace,rt.batching=Ge.batching,rt.batchingColor=Ge.batchingColor,rt.instancing=Ge.instancing,rt.instancingColor=Ge.instancingColor,rt.instancingMorph=Ge.instancingMorph,rt.skinning=Ge.skinning,rt.morphTargets=Ge.morphTargets,rt.morphNormals=Ge.morphNormals,rt.morphColors=Ge.morphColors,rt.morphTargetsCount=Ge.morphTargetsCount,rt.numClippingPlanes=Ge.numClippingPlanes,rt.numIntersection=Ge.numClipIntersection,rt.vertexAlphas=Ge.vertexAlphas,rt.vertexTangents=Ge.vertexTangents,rt.toneMapping=Ge.toneMapping}function lr(ce,Ge,rt,it,qe){Ge.isScene!==!0&&(Ge=Ut),Ae.resetTextureUnits();const qt=Ge.fog,Qt=it.isMeshStandardMaterial?Ge.environment:null,he=H===null?I.outputColorSpace:H.isXRRenderTarget===!0?H.texture.colorSpace:Mo,X=(it.isMeshStandardMaterial?xe:k).get(it.envMap||Qt),et=it.vertexColors===!0&&!!rt.attributes.color&&rt.attributes.color.itemSize===4,en=!!rt.attributes.tangent&&(!!it.normalMap||it.anisotropy>0),sn=!!rt.morphAttributes.position,Tn=!!rt.morphAttributes.normal,Rn=!!rt.morphAttributes.color;let xi=Ya;it.toneMapped&&(H===null||H.isXRRenderTarget===!0)&&(xi=I.toneMapping);const K=rt.morphAttributes.position||rt.morphAttributes.normal||rt.morphAttributes.color,hn=K!==void 0?K.length:0,Zt=pt.get(it),gr=E.state.lights;if(Fe===!0&&(tt===!0||ce!==V)){const _r=ce===V&&it.id===q;Le.setState(it,ce,_r)}let ui=!1;it.version===Zt.__version?(Zt.needsLights&&Zt.lightsStateVersion!==gr.state.version||Zt.outputColorSpace!==he||qe.isBatchedMesh&&Zt.batching===!1||!qe.isBatchedMesh&&Zt.batching===!0||qe.isBatchedMesh&&Zt.batchingColor===!0&&qe.colorTexture===null||qe.isBatchedMesh&&Zt.batchingColor===!1&&qe.colorTexture!==null||qe.isInstancedMesh&&Zt.instancing===!1||!qe.isInstancedMesh&&Zt.instancing===!0||qe.isSkinnedMesh&&Zt.skinning===!1||!qe.isSkinnedMesh&&Zt.skinning===!0||qe.isInstancedMesh&&Zt.instancingColor===!0&&qe.instanceColor===null||qe.isInstancedMesh&&Zt.instancingColor===!1&&qe.instanceColor!==null||qe.isInstancedMesh&&Zt.instancingMorph===!0&&qe.morphTexture===null||qe.isInstancedMesh&&Zt.instancingMorph===!1&&qe.morphTexture!==null||Zt.envMap!==X||it.fog===!0&&Zt.fog!==qt||Zt.numClippingPlanes!==void 0&&(Zt.numClippingPlanes!==Le.numPlanes||Zt.numIntersection!==Le.numIntersection)||Zt.vertexAlphas!==et||Zt.vertexTangents!==en||Zt.morphTargets!==sn||Zt.morphNormals!==Tn||Zt.morphColors!==Rn||Zt.toneMapping!==xi||Zt.morphTargetsCount!==hn)&&(ui=!0):(ui=!0,Zt.__version=it.version);let vr=Zt.currentProgram;ui===!0&&(vr=$n(it,Ge,qe));let Ps=!1,ys=!1,Vr=!1;const Di=vr.getUniforms(),sr=Zt.uniforms;if(yt.useProgram(vr.program)&&(Ps=!0,ys=!0,Vr=!0),it.id!==q&&(q=it.id,ys=!0),Ps||V!==ce){yt.buffers.depth.getReversed()?(je.copy(ce.projectionMatrix),Nk(je),Rk(je),Di.setValue(fe,"projectionMatrix",je)):Di.setValue(fe,"projectionMatrix",ce.projectionMatrix),Di.setValue(fe,"viewMatrix",ce.matrixWorldInverse);const Jr=Di.map.cameraPosition;Jr!==void 0&&Jr.setValue(fe,Et.setFromMatrixPosition(ce.matrixWorld)),Gt.logarithmicDepthBuffer&&Di.setValue(fe,"logDepthBufFC",2/(Math.log(ce.far+1)/Math.LN2)),(it.isMeshPhongMaterial||it.isMeshToonMaterial||it.isMeshLambertMaterial||it.isMeshBasicMaterial||it.isMeshStandardMaterial||it.isShaderMaterial)&&Di.setValue(fe,"isOrthographic",ce.isOrthographicCamera===!0),V!==ce&&(V=ce,ys=!0,Vr=!0)}if(qe.isSkinnedMesh){Di.setOptional(fe,qe,"bindMatrix"),Di.setOptional(fe,qe,"bindMatrixInverse");const _r=qe.skeleton;_r&&(_r.boneTexture===null&&_r.computeBoneTexture(),Di.setValue(fe,"boneTexture",_r.boneTexture,Ae))}qe.isBatchedMesh&&(Di.setOptional(fe,qe,"batchingTexture"),Di.setValue(fe,"batchingTexture",qe._matricesTexture,Ae),Di.setOptional(fe,qe,"batchingIdTexture"),Di.setValue(fe,"batchingIdTexture",qe._indirectTexture,Ae),Di.setOptional(fe,qe,"batchingColorTexture"),qe._colorsTexture!==null&&Di.setValue(fe,"batchingColorTexture",qe._colorsTexture,Ae));const bi=rt.morphAttributes;if((bi.position!==void 0||bi.normal!==void 0||bi.color!==void 0)&&It.update(qe,rt,vr),(ys||Zt.receiveShadow!==qe.receiveShadow)&&(Zt.receiveShadow=qe.receiveShadow,Di.setValue(fe,"receiveShadow",qe.receiveShadow)),it.isMeshGouraudMaterial&&it.envMap!==null&&(sr.envMap.value=X,sr.flipEnvMap.value=X.isCubeTexture&&X.isRenderTargetTexture===!1?-1:1),it.isMeshStandardMaterial&&it.envMap===null&&Ge.environment!==null&&(sr.envMapIntensity.value=Ge.environmentIntensity),ys&&(Di.setValue(fe,"toneMappingExposure",I.toneMappingExposure),Zt.needsLights&&an(sr,Vr),qt&&it.fog===!0&&Re.refreshFogUniforms(sr,qt),Re.refreshMaterialUniforms(sr,it,de,ne,E.state.transmissionRenderTarget[ce.id]),zv.upload(fe,dn(Zt),sr,Ae)),it.isShaderMaterial&&it.uniformsNeedUpdate===!0&&(zv.upload(fe,dn(Zt),sr,Ae),it.uniformsNeedUpdate=!1),it.isSpriteMaterial&&Di.setValue(fe,"center",qe.center),Di.setValue(fe,"modelViewMatrix",qe.modelViewMatrix),Di.setValue(fe,"normalMatrix",qe.normalMatrix),Di.setValue(fe,"modelMatrix",qe.matrixWorld),it.isShaderMaterial||it.isRawShaderMaterial){const _r=it.uniformsGroups;for(let Jr=0,Gc=_r.length;Jr<Gc;Jr++){const xs=_r[Jr];me.update(xs,vr),me.bind(xs,vr)}}return vr}function an(ce,Ge){ce.ambientLightColor.needsUpdate=Ge,ce.lightProbe.needsUpdate=Ge,ce.directionalLights.needsUpdate=Ge,ce.directionalLightShadows.needsUpdate=Ge,ce.pointLights.needsUpdate=Ge,ce.pointLightShadows.needsUpdate=Ge,ce.spotLights.needsUpdate=Ge,ce.spotLightShadows.needsUpdate=Ge,ce.rectAreaLights.needsUpdate=Ge,ce.hemisphereLights.needsUpdate=Ge}function mn(ce){return ce.isMeshLambertMaterial||ce.isMeshToonMaterial||ce.isMeshPhongMaterial||ce.isMeshStandardMaterial||ce.isShadowMaterial||ce.isShaderMaterial&&ce.lights===!0}this.getActiveCubeFace=function(){return z},this.getActiveMipmapLevel=function(){return G},this.getRenderTarget=function(){return H},this.setRenderTargetTextures=function(ce,Ge,rt){pt.get(ce.texture).__webglTexture=Ge,pt.get(ce.depthTexture).__webglTexture=rt;const it=pt.get(ce);it.__hasExternalTextures=!0,it.__autoAllocateDepthBuffer=rt===void 0,it.__autoAllocateDepthBuffer||_t.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),it.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(ce,Ge){const rt=pt.get(ce);rt.__webglFramebuffer=Ge,rt.__useDefaultFramebuffer=Ge===void 0};const Er=fe.createFramebuffer();this.setRenderTarget=function(ce,Ge=0,rt=0){H=ce,z=Ge,G=rt;let it=!0,qe=null,qt=!1,Qt=!1;if(ce){const X=pt.get(ce);if(X.__useDefaultFramebuffer!==void 0)yt.bindFramebuffer(fe.FRAMEBUFFER,null),it=!1;else if(X.__webglFramebuffer===void 0)Ae.setupRenderTarget(ce);else if(X.__hasExternalTextures)Ae.rebindTextures(ce,pt.get(ce.texture).__webglTexture,pt.get(ce.depthTexture).__webglTexture);else if(ce.depthBuffer){const sn=ce.depthTexture;if(X.__boundDepthTexture!==sn){if(sn!==null&&pt.has(sn)&&(ce.width!==sn.image.width||ce.height!==sn.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");Ae.setupDepthRenderbuffer(ce)}}const et=ce.texture;(et.isData3DTexture||et.isDataArrayTexture||et.isCompressedArrayTexture)&&(Qt=!0);const en=pt.get(ce).__webglFramebuffer;ce.isWebGLCubeRenderTarget?(Array.isArray(en[Ge])?qe=en[Ge][rt]:qe=en[Ge],qt=!0):ce.samples>0&&Ae.useMultisampledRTT(ce)===!1?qe=pt.get(ce).__webglMultisampledFramebuffer:Array.isArray(en)?qe=en[rt]:qe=en,Q.copy(ce.viewport),J.copy(ce.scissor),ie=ce.scissorTest}else Q.copy(ae).multiplyScalar(de).floor(),J.copy(Me).multiplyScalar(de).floor(),ie=Ve;if(rt!==0&&(qe=Er),yt.bindFramebuffer(fe.FRAMEBUFFER,qe)&&it&&yt.drawBuffers(ce,qe),yt.viewport(Q),yt.scissor(J),yt.setScissorTest(ie),qt){const X=pt.get(ce.texture);fe.framebufferTexture2D(fe.FRAMEBUFFER,fe.COLOR_ATTACHMENT0,fe.TEXTURE_CUBE_MAP_POSITIVE_X+Ge,X.__webglTexture,rt)}else if(Qt){const X=pt.get(ce.texture),et=Ge;fe.framebufferTextureLayer(fe.FRAMEBUFFER,fe.COLOR_ATTACHMENT0,X.__webglTexture,rt,et)}else if(ce!==null&&rt!==0){const X=pt.get(ce.texture);fe.framebufferTexture2D(fe.FRAMEBUFFER,fe.COLOR_ATTACHMENT0,fe.TEXTURE_2D,X.__webglTexture,rt)}q=-1},this.readRenderTargetPixels=function(ce,Ge,rt,it,qe,qt,Qt){if(!(ce&&ce.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let he=pt.get(ce).__webglFramebuffer;if(ce.isWebGLCubeRenderTarget&&Qt!==void 0&&(he=he[Qt]),he){yt.bindFramebuffer(fe.FRAMEBUFFER,he);try{const X=ce.texture,et=X.format,en=X.type;if(!Gt.textureFormatReadable(et)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!Gt.textureTypeReadable(en)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Ge>=0&&Ge<=ce.width-it&&rt>=0&&rt<=ce.height-qe&&fe.readPixels(Ge,rt,it,qe,Jt.convert(et),Jt.convert(en),qt)}finally{const X=H!==null?pt.get(H).__webglFramebuffer:null;yt.bindFramebuffer(fe.FRAMEBUFFER,X)}}},this.readRenderTargetPixelsAsync=async function(ce,Ge,rt,it,qe,qt,Qt){if(!(ce&&ce.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let he=pt.get(ce).__webglFramebuffer;if(ce.isWebGLCubeRenderTarget&&Qt!==void 0&&(he=he[Qt]),he){const X=ce.texture,et=X.format,en=X.type;if(!Gt.textureFormatReadable(et))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!Gt.textureTypeReadable(en))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(Ge>=0&&Ge<=ce.width-it&&rt>=0&&rt<=ce.height-qe){yt.bindFramebuffer(fe.FRAMEBUFFER,he);const sn=fe.createBuffer();fe.bindBuffer(fe.PIXEL_PACK_BUFFER,sn),fe.bufferData(fe.PIXEL_PACK_BUFFER,qt.byteLength,fe.STREAM_READ),fe.readPixels(Ge,rt,it,qe,Jt.convert(et),Jt.convert(en),0);const Tn=H!==null?pt.get(H).__webglFramebuffer:null;yt.bindFramebuffer(fe.FRAMEBUFFER,Tn);const Rn=fe.fenceSync(fe.SYNC_GPU_COMMANDS_COMPLETE,0);return fe.flush(),await Ck(fe,Rn,4),fe.bindBuffer(fe.PIXEL_PACK_BUFFER,sn),fe.getBufferSubData(fe.PIXEL_PACK_BUFFER,0,qt),fe.deleteBuffer(sn),fe.deleteSync(Rn),qt}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(ce,Ge=null,rt=0){ce.isTexture!==!0&&(Uf("WebGLRenderer: copyFramebufferToTexture function signature has changed."),Ge=arguments[0]||null,ce=arguments[1]);const it=Math.pow(2,-rt),qe=Math.floor(ce.image.width*it),qt=Math.floor(ce.image.height*it),Qt=Ge!==null?Ge.x:0,he=Ge!==null?Ge.y:0;Ae.setTexture2D(ce,0),fe.copyTexSubImage2D(fe.TEXTURE_2D,rt,0,0,Qt,he,qe,qt),yt.unbindTexture()};const Wi=fe.createFramebuffer(),No=fe.createFramebuffer();this.copyTextureToTexture=function(ce,Ge,rt=null,it=null,qe=0,qt=null){ce.isTexture!==!0&&(Uf("WebGLRenderer: copyTextureToTexture function signature has changed."),it=arguments[0]||null,ce=arguments[1],Ge=arguments[2],qt=arguments[3]||0,rt=null),qt===null&&(qe!==0?(Uf("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),qt=qe,qe=0):qt=0);let Qt,he,X,et,en,sn,Tn,Rn,xi;const K=ce.isCompressedTexture?ce.mipmaps[qt]:ce.image;if(rt!==null)Qt=rt.max.x-rt.min.x,he=rt.max.y-rt.min.y,X=rt.isBox3?rt.max.z-rt.min.z:1,et=rt.min.x,en=rt.min.y,sn=rt.isBox3?rt.min.z:0;else{const bi=Math.pow(2,-qe);Qt=Math.floor(K.width*bi),he=Math.floor(K.height*bi),ce.isDataArrayTexture?X=K.depth:ce.isData3DTexture?X=Math.floor(K.depth*bi):X=1,et=0,en=0,sn=0}it!==null?(Tn=it.x,Rn=it.y,xi=it.z):(Tn=0,Rn=0,xi=0);const hn=Jt.convert(Ge.format),Zt=Jt.convert(Ge.type);let gr;Ge.isData3DTexture?(Ae.setTexture3D(Ge,0),gr=fe.TEXTURE_3D):Ge.isDataArrayTexture||Ge.isCompressedArrayTexture?(Ae.setTexture2DArray(Ge,0),gr=fe.TEXTURE_2D_ARRAY):(Ae.setTexture2D(Ge,0),gr=fe.TEXTURE_2D),fe.pixelStorei(fe.UNPACK_FLIP_Y_WEBGL,Ge.flipY),fe.pixelStorei(fe.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Ge.premultiplyAlpha),fe.pixelStorei(fe.UNPACK_ALIGNMENT,Ge.unpackAlignment);const ui=fe.getParameter(fe.UNPACK_ROW_LENGTH),vr=fe.getParameter(fe.UNPACK_IMAGE_HEIGHT),Ps=fe.getParameter(fe.UNPACK_SKIP_PIXELS),ys=fe.getParameter(fe.UNPACK_SKIP_ROWS),Vr=fe.getParameter(fe.UNPACK_SKIP_IMAGES);fe.pixelStorei(fe.UNPACK_ROW_LENGTH,K.width),fe.pixelStorei(fe.UNPACK_IMAGE_HEIGHT,K.height),fe.pixelStorei(fe.UNPACK_SKIP_PIXELS,et),fe.pixelStorei(fe.UNPACK_SKIP_ROWS,en),fe.pixelStorei(fe.UNPACK_SKIP_IMAGES,sn);const Di=ce.isDataArrayTexture||ce.isData3DTexture,sr=Ge.isDataArrayTexture||Ge.isData3DTexture;if(ce.isDepthTexture){const bi=pt.get(ce),_r=pt.get(Ge),Jr=pt.get(bi.__renderTarget),Gc=pt.get(_r.__renderTarget);yt.bindFramebuffer(fe.READ_FRAMEBUFFER,Jr.__webglFramebuffer),yt.bindFramebuffer(fe.DRAW_FRAMEBUFFER,Gc.__webglFramebuffer);for(let xs=0;xs<X;xs++)Di&&(fe.framebufferTextureLayer(fe.READ_FRAMEBUFFER,fe.COLOR_ATTACHMENT0,pt.get(ce).__webglTexture,qe,sn+xs),fe.framebufferTextureLayer(fe.DRAW_FRAMEBUFFER,fe.COLOR_ATTACHMENT0,pt.get(Ge).__webglTexture,qt,xi+xs)),fe.blitFramebuffer(et,en,Qt,he,Tn,Rn,Qt,he,fe.DEPTH_BUFFER_BIT,fe.NEAREST);yt.bindFramebuffer(fe.READ_FRAMEBUFFER,null),yt.bindFramebuffer(fe.DRAW_FRAMEBUFFER,null)}else if(qe!==0||ce.isRenderTargetTexture||pt.has(ce)){const bi=pt.get(ce),_r=pt.get(Ge);yt.bindFramebuffer(fe.READ_FRAMEBUFFER,Wi),yt.bindFramebuffer(fe.DRAW_FRAMEBUFFER,No);for(let Jr=0;Jr<X;Jr++)Di?fe.framebufferTextureLayer(fe.READ_FRAMEBUFFER,fe.COLOR_ATTACHMENT0,bi.__webglTexture,qe,sn+Jr):fe.framebufferTexture2D(fe.READ_FRAMEBUFFER,fe.COLOR_ATTACHMENT0,fe.TEXTURE_2D,bi.__webglTexture,qe),sr?fe.framebufferTextureLayer(fe.DRAW_FRAMEBUFFER,fe.COLOR_ATTACHMENT0,_r.__webglTexture,qt,xi+Jr):fe.framebufferTexture2D(fe.DRAW_FRAMEBUFFER,fe.COLOR_ATTACHMENT0,fe.TEXTURE_2D,_r.__webglTexture,qt),qe!==0?fe.blitFramebuffer(et,en,Qt,he,Tn,Rn,Qt,he,fe.COLOR_BUFFER_BIT,fe.NEAREST):sr?fe.copyTexSubImage3D(gr,qt,Tn,Rn,xi+Jr,et,en,Qt,he):fe.copyTexSubImage2D(gr,qt,Tn,Rn,et,en,Qt,he);yt.bindFramebuffer(fe.READ_FRAMEBUFFER,null),yt.bindFramebuffer(fe.DRAW_FRAMEBUFFER,null)}else sr?ce.isDataTexture||ce.isData3DTexture?fe.texSubImage3D(gr,qt,Tn,Rn,xi,Qt,he,X,hn,Zt,K.data):Ge.isCompressedArrayTexture?fe.compressedTexSubImage3D(gr,qt,Tn,Rn,xi,Qt,he,X,hn,K.data):fe.texSubImage3D(gr,qt,Tn,Rn,xi,Qt,he,X,hn,Zt,K):ce.isDataTexture?fe.texSubImage2D(fe.TEXTURE_2D,qt,Tn,Rn,Qt,he,hn,Zt,K.data):ce.isCompressedTexture?fe.compressedTexSubImage2D(fe.TEXTURE_2D,qt,Tn,Rn,K.width,K.height,hn,K.data):fe.texSubImage2D(fe.TEXTURE_2D,qt,Tn,Rn,Qt,he,hn,Zt,K);fe.pixelStorei(fe.UNPACK_ROW_LENGTH,ui),fe.pixelStorei(fe.UNPACK_IMAGE_HEIGHT,vr),fe.pixelStorei(fe.UNPACK_SKIP_PIXELS,Ps),fe.pixelStorei(fe.UNPACK_SKIP_ROWS,ys),fe.pixelStorei(fe.UNPACK_SKIP_IMAGES,Vr),qt===0&&Ge.generateMipmaps&&fe.generateMipmap(gr),yt.unbindTexture()},this.copyTextureToTexture3D=function(ce,Ge,rt=null,it=null,qe=0){return ce.isTexture!==!0&&(Uf("WebGLRenderer: copyTextureToTexture3D function signature has changed."),rt=arguments[0]||null,it=arguments[1]||null,ce=arguments[2],Ge=arguments[3],qe=arguments[4]||0),Uf('WebGLRenderer: copyTextureToTexture3D function has been deprecated. Use "copyTextureToTexture" instead.'),this.copyTextureToTexture(ce,Ge,rt,it,qe)},this.initRenderTarget=function(ce){pt.get(ce).__webglFramebuffer===void 0&&Ae.setupRenderTarget(ce)},this.initTexture=function(ce){ce.isCubeTexture?Ae.setTextureCube(ce,0):ce.isData3DTexture?Ae.setTexture3D(ce,0):ce.isDataArrayTexture||ce.isCompressedArrayTexture?Ae.setTexture2DArray(ce,0):Ae.setTexture2D(ce,0),yt.unbindTexture()},this.resetState=function(){z=0,G=0,H=null,yt.reset(),In.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Ga}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const t=this.getContext();t.drawingBufferColorspace=li._getDrawingBufferColorSpace(e),t.unpackColorSpace=li._getUnpackColorSpace()}}class kH extends pr{constructor(e=document.createElement("div")){super(),this.isCSS2DObject=!0,this.element=e,this.element.style.position="absolute",this.element.style.userSelect="none",this.element.setAttribute("draggable",!1),this.center=new bt(.5,.5),this.addEventListener("removed",function(){this.traverse(function(t){t.element instanceof t.element.ownerDocument.defaultView.Element&&t.element.parentNode!==null&&t.element.remove()})})}copy(e,t){return super.copy(e,t),this.element=e.element.cloneNode(!0),this.center=e.center,this}}const AA=new pe,s5=new jn,a5=new jn,o5=new pe,l5=new pe;class zH{constructor(e={}){const t=this;let n,r,s,a;const l={objects:new WeakMap},u=e.element!==void 0?e.element:document.createElement("div");u.style.overflow="hidden",this.domElement=u,this.getSize=function(){return{width:n,height:r}},this.render=function(T,N){T.matrixWorldAutoUpdate===!0&&T.updateMatrixWorld(),N.parent===null&&N.matrixWorldAutoUpdate===!0&&N.updateMatrixWorld(),s5.copy(N.matrixWorldInverse),a5.multiplyMatrices(N.projectionMatrix,s5),m(T,T,N),S(T)},this.setSize=function(T,N){n=T,r=N,s=n/2,a=r/2,u.style.width=T+"px",u.style.height=N+"px"};function h(T){T.isCSS2DObject&&(T.element.style.display="none");for(let N=0,C=T.children.length;N<C;N++)h(T.children[N])}function m(T,N,C){if(T.visible===!1){h(T);return}if(T.isCSS2DObject){AA.setFromMatrixPosition(T.matrixWorld),AA.applyMatrix4(a5);const 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All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const S in v.attributes){if(!n.has(S))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+m+'. All geometries must have compatible attributes; make sure "'+S+'" attribute exists among all geometries, or in none of them.'),null;s[S]===void 0&&(s[S]=[]),s[S].push(v.attributes[S]),x++}if(x!==n.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+m+". 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BufferAttribute.array must be of consistent array types across matching attributes."),null;if(t===void 0&&(t=m.itemSize),t!==m.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(n===void 0&&(n=m.normalized),n!==m.normalized)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;if(r===-1&&(r=m.gpuType),r!==m.gpuType)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes."),null;s+=m.count*t}const a=new e(s),l=new wr(a,t,n);let u=0;for(let h=0;h<i.length;++h){const m=i[h];if(m.isInterleavedBufferAttribute){const v=u/t;for(let x=0,S=m.count;x<S;x++)for(let T=0;T<t;T++){const N=m.getComponent(x,T);l.setComponent(x+v,T,N)}}else a.set(m.array,u);u+=m.count*t}return r!==void 0&&(l.gpuType=r),l}function GY(i){return i.isInstancedInterleavedBufferAttribute||i.isInterleavedBufferAttribute?F_(i):i.isInstancedBufferAttribute?new Bg().copy(i):new wr().copy(i)}function qY(i){let e,t=0,n=0;for(let h=0,m=i.length;h<m;++h){const v=i[h];if(e===void 0&&(e=v.array.constructor),e!==v.array.constructor)return console.error("AttributeBuffers of different types cannot be interleaved"),null;t+=v.array.length,n+=v.itemSize}const r=new JT(new e(t),n);let s=0;const a=[],l=["getX","getY","getZ","getW"],u=["setX","setY","setZ","setW"];for(let h=0,m=i.length;h<m;h++){const v=i[h],x=v.itemSize,S=v.count,T=new Kl(r,x,s,v.normalized);a.push(T),s+=x;for(let N=0;N<S;N++)for(let C=0;C<x;C++)T[u[C]](N,v[l[C]](N))}return a}function F_(i){const e=i.data.array.constructor,t=i.count,n=i.itemSize,r=i.normalized,s=new e(t*n);let a;i.isInstancedInterleavedBufferAttribute?a=new Bg(s,n,r,i.meshPerAttribute):a=new wr(s,n,r);for(let l=0;l<t;l++)a.setX(l,i.getX(l)),n>=2&&a.setY(l,i.getY(l)),n>=3&&a.setZ(l,i.getZ(l)),n>=4&&a.setW(l,i.getW(l));return a}function VY(i){const e=i.attributes,t=i.morphTargets,n=new Map;for(const r in e){const s=e[r];s.isInterleavedBufferAttribute&&(n.has(s)||n.set(s,F_(s)),e[r]=n.get(s))}for(const r in t){const s=t[r];s.isInterleavedBufferAttribute&&(n.has(s)||n.set(s,F_(s)),t[r]=n.get(s))}}function jY(i){let e=0;for(const n in i.attributes){const r=i.getAttribute(n);e+=r.count*r.itemSize*r.array.BYTES_PER_ELEMENT}const t=i.getIndex();return e+=t?t.count*t.itemSize*t.array.BYTES_PER_ELEMENT:0,e}function HY(i,e=1e-4){e=Math.max(e,Number.EPSILON);const t={},n=i.getIndex(),r=i.getAttribute("position"),s=n?n.count:r.count;let a=0;const l=Object.keys(i.attributes),u={},h={},m=[],v=["getX","getY","getZ","getW"],x=["setX","setY","setZ","setW"];for(let O=0,U=l.length;O<U;O++){const I=l[O],j=i.attributes[I];u[I]=new j.constructor(new j.array.constructor(j.count*j.itemSize),j.itemSize,j.normalized);const z=i.morphAttributes[I];z&&(h[I]||(h[I]=[]),z.forEach((G,H)=>{const q=new G.array.constructor(G.count*G.itemSize);h[I][H]=new G.constructor(q,G.itemSize,G.normalized)}))}const S=e*.5,T=Math.log10(1/e),N=Math.pow(10,T),C=S*N;for(let O=0;O<s;O++){const U=n?n.getX(O):O;let I="";for(let j=0,z=l.length;j<z;j++){const G=l[j],H=i.getAttribute(G),q=H.itemSize;for(let V=0;V<q;V++)I+=`${~~(H[v[V]](U)*N+C)},`}if(I in t)m.push(t[I]);else{for(let j=0,z=l.length;j<z;j++){const G=l[j],H=i.getAttribute(G),q=i.morphAttributes[G],V=H.itemSize,Q=u[G],J=h[G];for(let ie=0;ie<V;ie++){const le=v[ie],re=x[ie];if(Q[re](a,H[le](U)),q)for(let Z=0,ne=q.length;Z<ne;Z++)J[Z][re](a,q[Z][le](U))}}t[I]=a,m.push(a),a++}}const E=i.clone();for(const O in i.attributes){const U=u[O];if(E.setAttribute(O,new U.constructor(U.array.slice(0,a*U.itemSize),U.itemSize,U.normalized)),O in h)for(let I=0;I<h[O].length;I++){const j=h[O][I];E.morphAttributes[O][I]=new j.constructor(j.array.slice(0,a*j.itemSize),j.itemSize,j.normalized)}}return E.setIndex(m),E}function WY(i,e){if(e===XF)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),i;if(e===X8||e===YF){let t=i.getIndex();if(t===null){const a=[],l=i.getAttribute("position");if(l!==void 0){for(let u=0;u<l.count;u++)a.push(u);i.setIndex(a),t=i.getIndex()}else return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. 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t=e.length>>1;if(t>0&&typeof e[0]!="number")throw new Error("Expected coords to contain numbers.");this.coords=e;const n=Math.max(2*t-5,0);this._triangles=new Uint32Array(n*3),this._halfedges=new Int32Array(n*3),this._hashSize=Math.ceil(Math.sqrt(t)),this._hullPrev=new Uint32Array(t),this._hullNext=new Uint32Array(t),this._hullTri=new Uint32Array(t),this._hullHash=new Int32Array(this._hashSize),this._ids=new Uint32Array(t),this._dists=new Float64Array(t),this.update()}update(){const{coords:e,_hullPrev:t,_hullNext:n,_hullTri:r,_hullHash:s}=this,a=e.length>>1;let l=1/0,u=1/0,h=-1/0,m=-1/0;for(let q=0;q<a;q++){const V=e[2*q],Q=e[2*q+1];V<l&&(l=V),Q<u&&(u=Q),V>h&&(h=V),Q>m&&(m=Q),this._ids[q]=q}const v=(l+h)/2,x=(u+m)/2;let S,T,N;for(let q=0,V=1/0;q<a;q++){const Q=H3(v,x,e[2*q],e[2*q+1]);Q<V&&(S=q,V=Q)}const C=e[2*S],E=e[2*S+1];for(let q=0,V=1/0;q<a;q++){if(q===S)continue;const Q=H3(C,E,e[2*q],e[2*q+1]);Q<V&&Q>0&&(T=q,V=Q)}let O=e[2*T],U=e[2*T+1],I=1/0;for(let q=0;q<a;q++){if(q===S||q===T)continue;const V=WQ(C,E,O,U,e[2*q],e[2*q+1]);V<I&&(N=q,I=V)}let j=e[2*N],z=e[2*N+1];if(I===1/0){for(let Q=0;Q<a;Q++)this._dists[Q]=e[2*Q]-e[0]||e[2*Q+1]-e[1];qA(this._ids,this._dists,0,a-1);const q=new Uint32Array(a);let V=0;for(let Q=0,J=-1/0;Q<a;Q++){const ie=this._ids[Q],le=this._dists[ie];le>J&&(q[V++]=ie,J=le)}this.hull=q.subarray(0,V),this.triangles=new Uint32Array(0),this.halfedges=new Uint32Array(0);return}if(Sm(C,E,O,U,j,z)<0){const q=T,V=O,Q=U;T=N,O=j,U=z,N=q,j=V,z=Q}const G=$Q(C,E,O,U,j,z);this._cx=G.x,this._cy=G.y;for(let q=0;q<a;q++)this._dists[q]=H3(e[2*q],e[2*q+1],G.x,G.y);qA(this._ids,this._dists,0,a-1),this._hullStart=S;let H=3;n[S]=t[N]=T,n[T]=t[S]=N,n[N]=t[T]=S,r[S]=0,r[T]=1,r[N]=2,s.fill(-1),s[this._hashKey(C,E)]=S,s[this._hashKey(O,U)]=T,s[this._hashKey(j,z)]=N,this.trianglesLen=0,this._addTriangle(S,T,N,-1,-1,-1);for(let q=0,V,Q;q<this._ids.length;q++){const J=this._ids[q],ie=e[2*J],le=e[2*J+1];if(q>0&&Math.abs(ie-V)<=xR&&Math.abs(le-Q)<=xR||(V=ie,Q=le,J===S||J===T||J===N))continue;let re=0;for(let Te=0,ae=this._hashKey(ie,le);Te<this._hashSize&&(re=s[(ae+Te)%this._hashSize],!(re!==-1&&re!==n[re]));Te++);re=t[re];let Z=re,ne;for(;ne=n[Z],Sm(ie,le,e[2*Z],e[2*Z+1],e[2*ne],e[2*ne+1])>=0;)if(Z=ne,Z===re){Z=-1;break}if(Z===-1)continue;let de=this._addTriangle(Z,J,n[Z],-1,-1,r[Z]);r[J]=this._legalize(de+2),r[Z]=de,H++;let be=n[Z];for(;ne=n[be],Sm(ie,le,e[2*be],e[2*be+1],e[2*ne],e[2*ne+1])<0;)de=this._addTriangle(be,J,ne,r[J],-1,r[be]),r[J]=this._legalize(de+2),n[be]=be,H--,be=ne;if(Z===re)for(;ne=t[Z],Sm(ie,le,e[2*ne],e[2*ne+1],e[2*Z],e[2*Z+1])<0;)de=this._addTriangle(ne,J,Z,-1,r[Z],r[ne]),this._legalize(de+2),r[ne]=de,n[Z]=Z,H--,Z=ne;this._hullStart=t[J]=Z,n[Z]=t[be]=J,n[J]=be,s[this._hashKey(ie,le)]=J,s[this._hashKey(e[2*Z],e[2*Z+1])]=Z}this.hull=new Uint32Array(H);for(let q=0,V=this._hullStart;q<H;q++)this.hull[q]=V,V=n[V];this.triangles=this._triangles.subarray(0,this.trianglesLen),this.halfedges=this._halfedges.subarray(0,this.trianglesLen)}_hashKey(e,t){return Math.floor(jQ(e-this._cx,t-this._cy)*this._hashSize)%this._hashSize}_legalize(e){const{_triangles:t,_halfedges:n,coords:r}=this;let s=0,a=0;for(;;){const l=n[e],u=e-e%3;if(a=u+(e+2)%3,l===-1){if(s===0)break;e=av[--s];continue}const h=l-l%3,m=u+(e+1)%3,v=h+(l+2)%3,x=t[a],S=t[e],T=t[m],N=t[v];if(HQ(r[2*x],r[2*x+1],r[2*S],r[2*S+1],r[2*T],r[2*T+1],r[2*N],r[2*N+1])){t[e]=N,t[l]=x;const E=n[v];if(E===-1){let U=this._hullStart;do{if(this._hullTri[U]===v){this._hullTri[U]=e;break}U=this._hullPrev[U]}while(U!==this._hullStart)}this._link(e,E),this._link(l,n[a]),this._link(a,v);const O=h+(l+1)%3;s<av.length&&(av[s++]=O)}else{if(s===0)break;e=av[--s]}}return a}_link(e,t){this._halfedges[e]=t,t!==-1&&(this._halfedges[t]=e)}_addTriangle(e,t,n,r,s,a){const l=this.trianglesLen;return this._triangles[l]=e,this._triangles[l+1]=t,this._triangles[l+2]=n,this._link(l,r),this._link(l+1,s),this._link(l+2,a),this.trianglesLen+=3,l}}function jQ(i,e){const t=i/(Math.abs(i)+Math.abs(e));return(e>0?3-t:1+t)/4}function H3(i,e,t,n){const r=i-t,s=e-n;return r*r+s*s}function HQ(i,e,t,n,r,s,a,l){const u=i-a,h=e-l,m=t-a,v=n-l,x=r-a,S=s-l,T=u*u+h*h,N=m*m+v*v,C=x*x+S*S;return u*(v*C-N*S)-h*(m*C-N*x)+T*(m*S-v*x)<0}function WQ(i,e,t,n,r,s){const a=t-i,l=n-e,u=r-i,h=s-e,m=a*a+l*l,v=u*u+h*h,x=.5/(a*h-l*u),S=(h*m-l*v)*x,T=(a*v-u*m)*x;return S*S+T*T}function $Q(i,e,t,n,r,s){const a=t-i,l=n-e,u=r-i,h=s-e,m=a*a+l*l,v=u*u+h*h,x=.5/(a*h-l*u),S=i+(h*m-l*v)*x,T=e+(a*v-u*m)*x;return{x:S,y:T}}function qA(i,e,t,n){if(n-t<=20)for(let r=t+1;r<=n;r++){const s=i[r],a=e[s];let l=r-1;for(;l>=t&&e[i[l]]>a;)i[l+1]=i[l--];i[l+1]=s}else{const r=t+n>>1;let s=t+1,a=n;nm(i,r,s),e[i[t]]>e[i[n]]&&nm(i,t,n),e[i[s]]>e[i[n]]&&nm(i,s,n),e[i[t]]>e[i[s]]&&nm(i,t,s);const l=i[s],u=e[l];for(;;){do s++;while(e[i[s]]<u);do a--;while(e[i[a]]>u);if(a<s)break;nm(i,s,a)}i[t+1]=i[a],i[a]=l,n-s+1>=a-t?(qA(i,e,s,n),qA(i,e,t,a-1)):(qA(i,e,t,a-1),qA(i,e,s,n))}}function nm(i,e,t){const n=i[e];i[e]=i[t],i[t]=n}function XQ(i){return i[0]}function YQ(i){return i[1]}function QQ(i,e){var t,n,r=0,s,a,l,u,h,m,v,x=i[0],S=i[1],T=e.length;for(t=0;t<T;t++){n=0;var N=e[t],C=N.length-1;if(m=N[0],m[0]!==N[C][0]&&m[1]!==N[C][1])throw new Error("First and last coordinates in a ring must be the same");for(a=m[0]-x,l=m[1]-S,n;n<C;n++){if(v=N[n+1],u=v[0]-x,h=v[1]-S,l===0&&h===0){if(u<=0&&a>=0||a<=0&&u>=0)return 0}else if(h>=0&&l<=0||h<=0&&l>=0){if(s=Sm(a,u,l,h,0,0),s===0)return 0;(s>0&&h>0&&l<=0||s<0&&h<=0&&l>0)&&r++}m=v,l=h,a=u}}return r%2!==0}function KQ(i){if(!i)throw new Error("coord is required");if(!Array.isArray(i)){if(i.type==="Feature"&&i.geometry!==null&&i.geometry.type==="Point")return[...i.geometry.coordinates];if(i.type==="Point")return[...i.coordinates]}if(Array.isArray(i)&&i.length>=2&&!Array.isArray(i[0])&&!Array.isArray(i[1]))return[...i];throw new Error("coord must be GeoJSON Point or an Array of numbers")}function ZQ(i){return i.type==="Feature"?i.geometry:i}function JQ(i,e,t={}){if(!i)throw new Error("point is required");if(!e)throw new Error("polygon is required");const n=KQ(i),r=ZQ(e),s=r.type,a=e.bbox;let l=r.coordinates;if(a&&eK(n,a)===!1)return!1;s==="Polygon"&&(l=[l]);let u=!1;for(var h=0;h<l.length;++h){const m=QQ(n,l[h]);if(m===0)return!t.ignoreBoundary;m&&(u=!0)}return u}function eK(i,e){return e[0]<=i[0]&&e[1]<=i[1]&&e[2]>=i[0]&&e[3]>=i[1]}var tK=JQ;const bR=1e-6;class qf{constructor(){this._x0=this._y0=this._x1=this._y1=null,this._=""}moveTo(e,t){this._+=`M${this._x0=this._x1=+e},${this._y0=this._y1=+t}`}closePath(){this._x1!==null&&(this._x1=this._x0,this._y1=this._y0,this._+="Z")}lineTo(e,t){this._+=`L${this._x1=+e},${this._y1=+t}`}arc(e,t,n){e=+e,t=+t,n=+n;const r=e+n,s=t;if(n<0)throw new Error("negative radius");this._x1===null?this._+=`M${r},${s}`:(Math.abs(this._x1-r)>bR||Math.abs(this._y1-s)>bR)&&(this._+="L"+r+","+s),n&&(this._+=`A${n},${n},0,1,1,${e-n},${t}A${n},${n},0,1,1,${this._x1=r},${this._y1=s}`)}rect(e,t,n,r){this._+=`M${this._x0=this._x1=+e},${this._y0=this._y1=+t}h${+n}v${+r}h${-n}Z`}value(){return this._||null}}class Bw{constructor(){this._=[]}moveTo(e,t){this._.push([e,t])}closePath(){this._.push(this._[0].slice())}lineTo(e,t){this._.push([e,t])}value(){return this._.length?this._:null}}class nK{constructor(e,[t,n,r,s]=[0,0,960,500]){if(!((r=+r)>=(t=+t))||!((s=+s)>=(n=+n)))throw new Error("invalid bounds");this.delaunay=e,this._circumcenters=new Float64Array(e.points.length*2),this.vectors=new Float64Array(e.points.length*2),this.xmax=r,this.xmin=t,this.ymax=s,this.ymin=n,this._init()}update(){return this.delaunay.update(),this._init(),this}_init(){const{delaunay:{points:e,hull:t,triangles:n},vectors:r}=this;let s,a;const l=this.circumcenters=this._circumcenters.subarray(0,n.length/3*2);for(let N=0,C=0,E=n.length,O,U;N<E;N+=3,C+=2){const I=n[N]*2,j=n[N+1]*2,z=n[N+2]*2,G=e[I],H=e[I+1],q=e[j],V=e[j+1],Q=e[z],J=e[z+1],ie=q-G,le=V-H,re=Q-G,Z=J-H,ne=(ie*Z-le*re)*2;if(Math.abs(ne)<1e-9){if(s===void 0){s=a=0;for(const be of t)s+=e[be*2],a+=e[be*2+1];s/=t.length,a/=t.length}const de=1e9*Math.sign((s-G)*Z-(a-H)*re);O=(G+Q)/2-de*Z,U=(H+J)/2+de*re}else{const de=1/ne,be=ie*ie+le*le,Te=re*re+Z*Z;O=G+(Z*be-le*Te)*de,U=H+(ie*Te-re*be)*de}l[C]=O,l[C+1]=U}let u=t[t.length-1],h,m=u*4,v,x=e[2*u],S,T=e[2*u+1];r.fill(0);for(let N=0;N<t.length;++N)u=t[N],h=m,v=x,S=T,m=u*4,x=e[2*u],T=e[2*u+1],r[h+2]=r[m]=S-T,r[h+3]=r[m+1]=x-v}render(e){const t=e==null?e=new qf:void 0,{delaunay:{halfedges:n,inedges:r,hull:s},circumcenters:a,vectors:l}=this;if(s.length<=1)return null;for(let m=0,v=n.length;m<v;++m){const x=n[m];if(x<m)continue;const S=Math.floor(m/3)*2,T=Math.floor(x/3)*2,N=a[S],C=a[S+1],E=a[T],O=a[T+1];this._renderSegment(N,C,E,O,e)}let u,h=s[s.length-1];for(let m=0;m<s.length;++m){u=h,h=s[m];const v=Math.floor(r[h]/3)*2,x=a[v],S=a[v+1],T=u*4,N=this._project(x,S,l[T+2],l[T+3]);N&&this._renderSegment(x,S,N[0],N[1],e)}return t&&t.value()}renderBounds(e){const t=e==null?e=new qf:void 0;return e.rect(this.xmin,this.ymin,this.xmax-this.xmin,this.ymax-this.ymin),t&&t.value()}renderCell(e,t){const n=t==null?t=new qf:void 0,r=this._clip(e);if(r===null||!r.length)return;t.moveTo(r[0],r[1]);let s=r.length;for(;r[0]===r[s-2]&&r[1]===r[s-1]&&s>1;)s-=2;for(let a=2;a<s;a+=2)(r[a]!==r[a-2]||r[a+1]!==r[a-1])&&t.lineTo(r[a],r[a+1]);return t.closePath(),n&&n.value()}*cellPolygons(){const{delaunay:{points:e}}=this;for(let t=0,n=e.length/2;t<n;++t){const r=this.cellPolygon(t);r&&(r.index=t,yield r)}}cellPolygon(e){const t=new Bw;return this.renderCell(e,t),t.value()}_renderSegment(e,t,n,r,s){let a;const l=this._regioncode(e,t),u=this._regioncode(n,r);l===0&&u===0?(s.moveTo(e,t),s.lineTo(n,r)):(a=this._clipSegment(e,t,n,r,l,u))&&(s.moveTo(a[0],a[1]),s.lineTo(a[2],a[3]))}contains(e,t,n){return t=+t,t!==t||(n=+n,n!==n)?!1:this.delaunay._step(e,t,n)===e}*neighbors(e){const t=this._clip(e);if(t)for(const n of this.delaunay.neighbors(e)){const r=this._clip(n);if(r){e:for(let s=0,a=t.length;s<a;s+=2)for(let l=0,u=r.length;l<u;l+=2)if(t[s]===r[l]&&t[s+1]===r[l+1]&&t[(s+2)%a]===r[(l+u-2)%u]&&t[(s+3)%a]===r[(l+u-1)%u]){yield n;break e}}}}_cell(e){const{circumcenters:t,delaunay:{inedges:n,halfedges:r,triangles:s}}=this,a=n[e];if(a===-1)return null;const l=[];let u=a;do{const h=Math.floor(u/3);if(l.push(t[h*2],t[h*2+1]),u=u%3===2?u-2:u+1,s[u]!==e)break;u=r[u]}while(u!==a&&u!==-1);return l}_clip(e){if(e===0&&this.delaunay.hull.length===1)return[this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax,this.xmin,this.ymin];const t=this._cell(e);if(t===null)return null;const{vectors:n}=this,r=e*4;return this._simplify(n[r]||n[r+1]?this._clipInfinite(e,t,n[r],n[r+1],n[r+2],n[r+3]):this._clipFinite(e,t))}_clipFinite(e,t){const n=t.length;let r=null,s,a,l=t[n-2],u=t[n-1],h,m=this._regioncode(l,u),v,x=0;for(let S=0;S<n;S+=2)if(s=l,a=u,l=t[S],u=t[S+1],h=m,m=this._regioncode(l,u),h===0&&m===0)v=x,x=0,r?r.push(l,u):r=[l,u];else{let T,N,C,E,O;if(h===0){if((T=this._clipSegment(s,a,l,u,h,m))===null)continue;[N,C,E,O]=T}else{if((T=this._clipSegment(l,u,s,a,m,h))===null)continue;[E,O,N,C]=T,v=x,x=this._edgecode(N,C),v&&x&&this._edge(e,v,x,r,r.length),r?r.push(N,C):r=[N,C]}v=x,x=this._edgecode(E,O),v&&x&&this._edge(e,v,x,r,r.length),r?r.push(E,O):r=[E,O]}if(r)v=x,x=this._edgecode(r[0],r[1]),v&&x&&this._edge(e,v,x,r,r.length);else if(this.contains(e,(this.xmin+this.xmax)/2,(this.ymin+this.ymax)/2))return[this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax,this.xmin,this.ymin];return r}_clipSegment(e,t,n,r,s,a){const l=s<a;for(l&&([e,t,n,r,s,a]=[n,r,e,t,a,s]);;){if(s===0&&a===0)return l?[n,r,e,t]:[e,t,n,r];if(s&a)return null;let u,h,m=s||a;m&8?(u=e+(n-e)*(this.ymax-t)/(r-t),h=this.ymax):m&4?(u=e+(n-e)*(this.ymin-t)/(r-t),h=this.ymin):m&2?(h=t+(r-t)*(this.xmax-e)/(n-e),u=this.xmax):(h=t+(r-t)*(this.xmin-e)/(n-e),u=this.xmin),s?(e=u,t=h,s=this._regioncode(e,t)):(n=u,r=h,a=this._regioncode(n,r))}}_clipInfinite(e,t,n,r,s,a){let l=Array.from(t),u;if((u=this._project(l[0],l[1],n,r))&&l.unshift(u[0],u[1]),(u=this._project(l[l.length-2],l[l.length-1],s,a))&&l.push(u[0],u[1]),l=this._clipFinite(e,l))for(let h=0,m=l.length,v,x=this._edgecode(l[m-2],l[m-1]);h<m;h+=2)v=x,x=this._edgecode(l[h],l[h+1]),v&&x&&(h=this._edge(e,v,x,l,h),m=l.length);else this.contains(e,(this.xmin+this.xmax)/2,(this.ymin+this.ymax)/2)&&(l=[this.xmin,this.ymin,this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax]);return l}_edge(e,t,n,r,s){for(;t!==n;){let a,l;switch(t){case 5:t=4;continue;case 4:t=6,a=this.xmax,l=this.ymin;break;case 6:t=2;continue;case 2:t=10,a=this.xmax,l=this.ymax;break;case 10:t=8;continue;case 8:t=9,a=this.xmin,l=this.ymax;break;case 9:t=1;continue;case 1:t=5,a=this.xmin,l=this.ymin;break}(r[s]!==a||r[s+1]!==l)&&this.contains(e,a,l)&&(r.splice(s,0,a,l),s+=2)}return s}_project(e,t,n,r){let s=1/0,a,l,u;if(r<0){if(t<=this.ymin)return null;(a=(this.ymin-t)/r)<s&&(u=this.ymin,l=e+(s=a)*n)}else if(r>0){if(t>=this.ymax)return null;(a=(this.ymax-t)/r)<s&&(u=this.ymax,l=e+(s=a)*n)}if(n>0){if(e>=this.xmax)return null;(a=(this.xmax-e)/n)<s&&(l=this.xmax,u=t+(s=a)*r)}else if(n<0){if(e<=this.xmin)return null;(a=(this.xmin-e)/n)<s&&(l=this.xmin,u=t+(s=a)*r)}return[l,u]}_edgecode(e,t){return(e===this.xmin?1:e===this.xmax?2:0)|(t===this.ymin?4:t===this.ymax?8:0)}_regioncode(e,t){return(e<this.xmin?1:e>this.xmax?2:0)|(t<this.ymin?4:t>this.ymax?8:0)}_simplify(e){if(e&&e.length>4){for(let t=0;t<e.length;t+=2){const n=(t+2)%e.length,r=(t+4)%e.length;(e[t]===e[n]&&e[n]===e[r]||e[t+1]===e[n+1]&&e[n+1]===e[r+1])&&(e.splice(n,2),t-=2)}e.length||(e=null)}return e}}const iK=2*Math.PI,yA=Math.pow;function rK(i){return i[0]}function sK(i){return i[1]}function aK(i){const{triangles:e,coords:t}=i;for(let n=0;n<e.length;n+=3){const r=2*e[n],s=2*e[n+1],a=2*e[n+2];if((t[a]-t[r])*(t[s+1]-t[r+1])-(t[s]-t[r])*(t[a+1]-t[r+1])>1e-10)return!1}return!0}function oK(i,e,t){return[i+Math.sin(i+e)*t,e+Math.cos(i-e)*t]}class wM{static from(e,t=rK,n=sK,r){return new wM("length"in e?lK(e,t,n,r):Float64Array.from(uK(e,t,n,r)))}constructor(e){this._delaunator=new pg(e),this.inedges=new Int32Array(e.length/2),this._hullIndex=new Int32Array(e.length/2),this.points=this._delaunator.coords,this._init()}update(){return this._delaunator.update(),this._init(),this}_init(){const e=this._delaunator,t=this.points;if(e.hull&&e.hull.length>2&&aK(e)){this.collinear=Int32Array.from({length:t.length/2},(x,S)=>S).sort((x,S)=>t[2*x]-t[2*S]||t[2*x+1]-t[2*S+1]);const u=this.collinear[0],h=this.collinear[this.collinear.length-1],m=[t[2*u],t[2*u+1],t[2*h],t[2*h+1]],v=1e-8*Math.hypot(m[3]-m[1],m[2]-m[0]);for(let x=0,S=t.length/2;x<S;++x){const T=oK(t[2*x],t[2*x+1],v);t[2*x]=T[0],t[2*x+1]=T[1]}this._delaunator=new pg(t)}else delete this.collinear;const n=this.halfedges=this._delaunator.halfedges,r=this.hull=this._delaunator.hull,s=this.triangles=this._delaunator.triangles,a=this.inedges.fill(-1),l=this._hullIndex.fill(-1);for(let u=0,h=n.length;u<h;++u){const m=s[u%3===2?u-2:u+1];(n[u]===-1||a[m]===-1)&&(a[m]=u)}for(let u=0,h=r.length;u<h;++u)l[r[u]]=u;r.length<=2&&r.length>0&&(this.triangles=new Int32Array(3).fill(-1),this.halfedges=new Int32Array(3).fill(-1),this.triangles[0]=r[0],a[r[0]]=1,r.length===2&&(a[r[1]]=0,this.triangles[1]=r[1],this.triangles[2]=r[1]))}voronoi(e){return new nK(this,e)}*neighbors(e){const{inedges:t,hull:n,_hullIndex:r,halfedges:s,triangles:a,collinear:l}=this;if(l){const v=l.indexOf(e);v>0&&(yield l[v-1]),v<l.length-1&&(yield l[v+1]);return}const u=t[e];if(u===-1)return;let h=u,m=-1;do{if(yield m=a[h],h=h%3===2?h-2:h+1,a[h]!==e)return;if(h=s[h],h===-1){const v=n[(r[e]+1)%n.length];v!==m&&(yield v);return}}while(h!==u)}find(e,t,n=0){if(e=+e,e!==e||(t=+t,t!==t))return-1;const r=n;let s;for(;(s=this._step(n,e,t))>=0&&s!==n&&s!==r;)n=s;return s}_step(e,t,n){const{inedges:r,hull:s,_hullIndex:a,halfedges:l,triangles:u,points:h}=this;if(r[e]===-1||!h.length)return(e+1)%(h.length>>1);let m=e,v=yA(t-h[e*2],2)+yA(n-h[e*2+1],2);const x=r[e];let S=x;do{let T=u[S];const N=yA(t-h[T*2],2)+yA(n-h[T*2+1],2);if(N<v&&(v=N,m=T),S=S%3===2?S-2:S+1,u[S]!==e)break;if(S=l[S],S===-1){if(S=s[(a[e]+1)%s.length],S!==T&&yA(t-h[S*2],2)+yA(n-h[S*2+1],2)<v)return S;break}}while(S!==x);return m}render(e){const t=e==null?e=new qf:void 0,{points:n,halfedges:r,triangles:s}=this;for(let a=0,l=r.length;a<l;++a){const u=r[a];if(u<a)continue;const h=s[a]*2,m=s[u]*2;e.moveTo(n[h],n[h+1]),e.lineTo(n[m],n[m+1])}return this.renderHull(e),t&&t.value()}renderPoints(e,t){t===void 0&&(!e||typeof e.moveTo!="function")&&(t=e,e=null),t=t==null?2:+t;const n=e==null?e=new qf:void 0,{points:r}=this;for(let s=0,a=r.length;s<a;s+=2){const l=r[s],u=r[s+1];e.moveTo(l+t,u),e.arc(l,u,t,0,iK)}return n&&n.value()}renderHull(e){const t=e==null?e=new qf:void 0,{hull:n,points:r}=this,s=n[0]*2,a=n.length;e.moveTo(r[s],r[s+1]);for(let l=1;l<a;++l){const u=2*n[l];e.lineTo(r[u],r[u+1])}return e.closePath(),t&&t.value()}hullPolygon(){const e=new Bw;return this.renderHull(e),e.value()}renderTriangle(e,t){const n=t==null?t=new qf:void 0,{points:r,triangles:s}=this,a=s[e*=3]*2,l=s[e+1]*2,u=s[e+2]*2;return t.moveTo(r[a],r[a+1]),t.lineTo(r[l],r[l+1]),t.lineTo(r[u],r[u+1]),t.closePath(),n&&n.value()}*trianglePolygons(){const{triangles:e}=this;for(let t=0,n=e.length/3;t<n;++t)yield this.trianglePolygon(t)}trianglePolygon(e){const t=new Bw;return this.renderTriangle(e,t),t.value()}}function lK(i,e,t,n){const r=i.length,s=new Float64Array(r*2);for(let a=0;a<r;++a){const l=i[a];s[a*2]=e.call(n,l,a,i),s[a*2+1]=t.call(n,l,a,i)}return s}function*uK(i,e,t,n){let r=0;for(const s of i)yield e.call(n,s,r,i),yield t.call(n,s,r,i),++r}const TM=Math.PI,SR=TM/2,wR=180/TM,TR=TM/180,cK=Math.atan2,MR=Math.cos,hK=Math.max,fK=Math.min,ER=Math.sin,dK=Math.sign||function(i){return i>0?1:i<0?-1:0},_P=Math.sqrt;function AK(i){return i>1?SR:i<-1?-SR:Math.asin(i)}function yP(i,e){return i[0]*e[0]+i[1]*e[1]+i[2]*e[2]}function yo(i,e){return[i[1]*e[2]-i[2]*e[1],i[2]*e[0]-i[0]*e[2],i[0]*e[1]-i[1]*e[0]]}function z_(i,e){return[i[0]+e[0],i[1]+e[1],i[2]+e[2]]}function G_(i){var e=_P(i[0]*i[0]+i[1]*i[1]+i[2]*i[2]);return[i[0]/e,i[1]/e,i[2]/e]}function MM(i){return[cK(i[1],i[0])*wR,AK(hK(-1,fK(1,i[2])))*wR]}function ru(i){const e=i[0]*TR,t=i[1]*TR,n=MR(t);return[n*MR(e),n*ER(e),ER(t)]}function EM(i){return i=i.map(e=>ru(e)),yP(i[0],yo(i[2],i[1]))}function pK(i){const e=gK(i),t=_K(e),n=vK(t,i),r=xK(t,i.length),s=mK(r,i),a=yK(t,i),{polygons:l,centers:u}=bK(a,t,i),h=SK(l),m=TK(t,i),v=wK(n,t);return{delaunay:e,edges:n,triangles:t,centers:u,neighbors:r,polygons:l,mesh:h,hull:m,urquhart:v,find:s}}function mK(i,e){function t(n,r){let s=n[0]-r[0],a=n[1]-r[1],l=n[2]-r[2];return s*s+a*a+l*l}return function(r,s,a){a===void 0&&(a=0);let l,u,h=a;const m=ru([r,s]);do l=a,a=null,u=t(m,ru(e[l])),i[l].forEach(v=>{let x=t(m,ru(e[v]));if(x<u){u=x,a=v,h=v;return}});while(a!==null);return h}}function gK(i){if(i.length<2)return{};let e=0;for(;isNaN(i[e][0]+i[e][1])&&e++<i.length;);const t=rX(i[e]),n=IX().translate([0,0]).scale(1).rotate(t.invert([180,0]));i=i.map(n);const r=[];let s=1;for(let v=0,x=i.length;v<x;v++){let S=i[v][0]**2+i[v][1]**2;!isFinite(S)||S>1e32?r.push(v):S>s&&(s=S)}const a=1e6*_P(s);r.forEach(v=>i[v]=[a,0]),i.push([0,a]),i.push([-a,0]),i.push([0,-a]);const l=wM.from(i);l.projection=n;const{triangles:u,halfedges:h,inedges:m}=l;for(let v=0,x=h.length;v<x;v++)if(h[v]<0){const S=v%3==2?v-2:v+1,T=v%3==0?v+2:v-1,N=h[S],C=h[T];h[N]=C,h[C]=N,h[S]=h[T]=-1,u[v]=u[S]=u[T]=e,m[u[N]]=N%3==0?N+2:N-1,m[u[C]]=C%3==0?C+2:C-1,v+=2-v%3}else u[v]>i.length-3-1&&(u[v]=e);return l}function vK(i,e){const t=new Set;return e.length===2?[[0,1]]:(i.forEach(n=>{if(n[0]!==n[1]&&!(EM(n.map(r=>e[r]))<0))for(let r=0,s;r<3;r++)s=(r+1)%3,t.add(h_([n[r],n[s]]).join("-"))}),Array.from(t,n=>n.split("-").map(Number)))}function _K(i){const{triangles:e}=i;if(!e)return[];const t=[];for(let n=0,r=e.length/3;n<r;n++){const s=e[3*n],a=e[3*n+1],l=e[3*n+2];s!==a&&a!==l&&t.push([s,l,a])}return t}function yK(i,e){return i.map(t=>{const n=t.map(s=>e[s]).map(ru),r=z_(z_(yo(n[1],n[0]),yo(n[2],n[1])),yo(n[0],n[2]));return MM(G_(r))})}function xK(i,e){const t=[];return i.forEach(n=>{for(let r=0;r<3;r++){const s=n[r],a=n[(r+1)%3];t[s]=t[s]||[],t[s].push(a)}}),i.length===0&&(e===2?(t[0]=[1],t[1]=[0]):e===1&&(t[0]=[])),t}function bK(i,e,t){const n=[],r=i.slice();if(e.length===0){if(t.length<2)return{polygons:n,centers:r};if(t.length===2){const l=ru(t[0]),u=ru(t[1]),h=G_(z_(l,u)),m=G_(yo(l,u)),v=yo(h,m),x=[h,yo(h,v),yo(yo(h,v),v),yo(yo(yo(h,v),v),v)].map(MM).map(a);return n.push(x),n.push(x.slice().reverse()),{polygons:n,centers:r}}}e.forEach((l,u)=>{for(let h=0;h<3;h++){const m=l[h],v=l[(h+1)%3],x=l[(h+2)%3];n[m]=n[m]||[],n[m].push([v,x,u,[m,v,x]])}});const s=n.map(l=>{const u=[l[0][2]];let h=l[0][1];for(let m=1;m<l.length;m++)for(let v=0;v<l.length;v++)if(l[v][0]==h){h=l[v][1],u.push(l[v][2]);break}if(u.length>2)return u;if(u.length==2){const m=CR(t[l[0][3][0]],t[l[0][3][1]],r[u[0]]),v=CR(t[l[0][3][2]],t[l[0][3][0]],r[u[0]]),x=a(m),S=a(v);return[u[0],S,u[1],x]}});function a(l){let u=-1;return r.slice(e.length,1/0).forEach((h,m)=>{h[0]===l[0]&&h[1]===l[1]&&(u=m+e.length)}),u<0&&(u=r.length,r.push(l)),u}return{polygons:s,centers:r}}function CR(i,e,t){i=ru(i),e=ru(e),t=ru(t);const n=dK(yP(yo(e,i),t));return MM(G_(z_(i,e)).map(r=>n*r))}function SK(i){const e=[];return i.forEach(t=>{if(!t)return;let n=t[t.length-1];for(let r of t)r>n&&e.push([n,r]),n=r}),e}function wK(i,e){return function(t){const n=new Map,r=new Map;return i.forEach((s,a)=>{const l=s.join("-");n.set(l,t[a]),r.set(l,!0)}),e.forEach(s=>{let a=0,l=-1;for(let u=0;u<3;u++){let h=h_([s[u],s[(u+1)%3]]).join("-");n.get(h)>a&&(a=n.get(h),l=h)}r.set(l,!1)}),i.map(s=>r.get(s.join("-")))}}function TK(i,e){const t=new Set,n=[];i.map(l=>{if(!(EM(l.map(u=>e[u>e.length?0:u]))>1e-12))for(let u=0;u<3;u++){let h=[l[u],l[(u+1)%3]],m=`${h[0]}-${h[1]}`;t.has(m)?t.delete(m):t.add(`${h[1]}-${h[0]}`)}});const r=new Map;let s;if(t.forEach(l=>{l=l.split("-").map(Number),r.set(l[0],l[1]),s=l[0]}),s===void 0)return n;let a=s;do{n.push(a);let l=r.get(a);r.set(a,-1),a=l}while(a>-1&&a!==s);return n}function MK(i){const e=function(t){if(e.delaunay=null,e._data=t,typeof e._data=="object"&&e._data.type==="FeatureCollection"&&(e._data=e._data.features),typeof e._data=="object"){const n=e._data.map(r=>[e._vx(r),e._vy(r),r]).filter(r=>isFinite(r[0]+r[1]));e.points=n.map(r=>[r[0],r[1]]),e.valid=n.map(r=>r[2]),e.delaunay=pK(e.points)}return e};return e._vx=function(t){if(typeof t=="object"&&"type"in t)return k5(t)[0];if(0 in t)return t[0]},e._vy=function(t){if(typeof t=="object"&&"type"in t)return k5(t)[1];if(1 in t)return t[1]},e.x=function(t){return t?(e._vx=t,e):e._vx},e.y=function(t){return t?(e._vy=t,e):e._vy},e.polygons=function(t){if(t!==void 0&&e(t),!e.delaunay)return!1;const n={type:"FeatureCollection",features:[]};return 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if(wi(d,f)|0)d=9;else{y=0,oe=d;do{if(d=bi(oe,f,4,ge,ve)|0,d|0)break e;if(f=ve,oe=A[f>>2]|0,f=A[f+4>>2]|0,y=y+1|0,wi(oe,f)|0){d=9;break e}}while((y|0)<(p|0));W=_,A[W>>2]=oe,A[W+4>>2]=f,W=p+-1|0,F=0,d=1;do{if(y=26800+(F<<2)|0,(F|0)==5)for(M=A[y>>2]|0,w=0,y=d;;){if(d=ve,d=bi(A[d>>2]|0,A[d+4>>2]|0,M,ge,ve)|0,d|0)break e;if((w|0)!=(W|0))if(B=ve,R=A[B>>2]|0,B=A[B+4>>2]|0,d=_+(y<<3)|0,A[d>>2]=R,A[d+4>>2]=B,!(wi(R,B)|0))d=y+1|0;else{d=9;break e}else d=y;if(w=w+1|0,(w|0)>=(p|0))break;y=d}else for(M=ve,B=A[y>>2]|0,R=0,y=d,w=A[M>>2]|0,M=A[M+4>>2]|0;;){if(d=bi(w,M,B,ge,ve)|0,d|0)break e;if(M=ve,w=A[M>>2]|0,M=A[M+4>>2]|0,d=_+(y<<3)|0,A[d>>2]=w,A[d+4>>2]=M,d=y+1|0,wi(w,M)|0){d=9;break e}if(R=R+1|0,(R|0)>=(p|0))break;y=d}F=F+1|0}while(F>>>0<6);d=ve,d=(oe|0)==(A[d>>2]|0)&&(f|0)==(A[d+4>>2]|0)?0:9}while(!1);return ge=d,K=_e,ge|0}function Gc(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0;if(oe=K,K=K+16|0,M=oe,!p)return A[_>>2]=d,A[_+4>>2]=f,_=0,K=oe,_|0;do if((p|0)>=0){if((p|0)>13780509){if(y=ku(15,M)|0,y|0)break;w=M,y=A[w>>2]|0,w=A[w+4>>2]|0}else y=((p|0)<0)<<31>>31,W=ur(p|0,y|0,3,0)|0,w=X()|0,y=tn(p|0,y|0,1,0)|0,y=ur(W|0,w|0,y|0,X()|0)|0,y=tn(y|0,X()|0,1,0)|0,w=X()|0,W=M,A[W>>2]=y,A[W+4>>2]=w;if(F=Ys(y,8)|0,!F)y=13;else{if(W=Ys(y,4)|0,!W){vn(F),y=13;break}if(y=sr(d,f,p,F,W,y,w,0)|0,y|0){vn(F),vn(W);break}if(f=A[M>>2]|0,M=A[M+4>>2]|0,(M|0)>0|(M|0)==0&f>>>0>0){y=0,R=0,B=0;do d=F+(R<<3)|0,w=A[d>>2]|0,d=A[d+4>>2]|0,!((w|0)==0&(d|0)==0)&&(A[W+(R<<2)>>2]|0)==(p|0)&&(ve=_+(y<<3)|0,A[ve>>2]=w,A[ve+4>>2]=d,y=y+1|0),R=tn(R|0,B|0,1,0)|0,B=X()|0;while((B|0)<(M|0)|(B|0)==(M|0)&R>>>0<f>>>0)}vn(F),vn(W),y=0}}else y=2;while(!1);return ve=y,K=oe,ve|0}function xs(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0;for(R=K,K=K+16|0,w=R,M=R+8|0,y=(wi(d,f)|0)==0,y=y?1:2;;){if(A[M>>2]=0,F=(bi(d,f,y,M,w)|0)==0,B=w,F&((A[B>>2]|0)==(p|0)?(A[B+4>>2]|0)==(_|0):0)){d=4;break}if(y=y+1|0,y>>>0>=7){y=7,d=4;break}}return(d|0)==4?(K=R,y|0):0}function ux(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0;if(R=K,K=K+48|0,y=R+16|0,w=R+8|0,M=R,p=Ma(p)|0,p|0)return M=p,K=R,M|0;if(F=d,B=A[F+4>>2]|0,p=w,A[p>>2]=A[F>>2],A[p+4>>2]=B,da(w,y),p=Jh(y,f,M)|0,!p){if(f=A[w>>2]|0,w=A[d+8>>2]|0,(w|0)>0){y=A[d+12>>2]|0,p=0;do f=(A[y+(p<<3)>>2]|0)+f|0,p=p+1|0;while((p|0)<(w|0))}p=M,y=A[p>>2]|0,p=A[p+4>>2]|0,w=((f|0)<0)<<31>>31,(p|0)<(w|0)|(p|0)==(w|0)&y>>>0<f>>>0?(p=M,A[p>>2]=f,A[p+4>>2]=w,p=w):f=y,B=tn(f|0,p|0,12,0)|0,F=X()|0,p=M,A[p>>2]=B,A[p+4>>2]=F,p=_,A[p>>2]=B,A[p+4>>2]=F,p=0}return F=p,K=R,F|0}function Y0(d,f,p,_,y,w,M){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0,M=M|0;var R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,zt=0,xn=0,si=0,Cn=0,Ti=0,ws=0,cl=0;if(si=K,K=K+64|0,En=si+48|0,fn=si+32|0,zt=si+24|0,kt=si+8|0,un=si,B=A[d>>2]|0,(B|0)<=0)return xn=0,K=si,xn|0;for(on=d+4|0,kn=En+8|0,Dn=fn+8|0,Zn=kt+8|0,R=0,He=0;;){F=A[on>>2]|0,Xe=F+(He<<4)|0,A[En>>2]=A[Xe>>2],A[En+4>>2]=A[Xe+4>>2],A[En+8>>2]=A[Xe+8>>2],A[En+12>>2]=A[Xe+12>>2],(He|0)==(B+-1|0)?(A[fn>>2]=A[F>>2],A[fn+4>>2]=A[F+4>>2],A[fn+8>>2]=A[F+8>>2],A[fn+12>>2]=A[F+12>>2]):(Xe=F+(He+1<<4)|0,A[fn>>2]=A[Xe>>2],A[fn+4>>2]=A[Xe+4>>2],A[fn+8>>2]=A[Xe+8>>2],A[fn+12>>2]=A[Xe+12>>2]),B=s1(En,fn,_,zt)|0;e:do if(B)F=0,R=B;else if(B=zt,F=A[B>>2]|0,B=A[B+4>>2]|0,(B|0)>0|(B|0)==0&F>>>0>0){nt=0,Xe=0;t:for(;;){if(Ti=1/(+(F>>>0)+4294967296*+(B|0)),cl=+te[En>>3],B=Lr(F|0,B|0,nt|0,Xe|0)|0,ws=+(B>>>0)+4294967296*+(X()|0),Cn=+(nt>>>0)+4294967296*+(Xe|0),te[kt>>3]=Ti*(cl*ws)+Ti*(+te[fn>>3]*Cn),te[Zn>>3]=Ti*(+te[kn>>3]*ws)+Ti*(+te[Dn>>3]*Cn),B=Ed(kt,_,un)|0,B|0){R=B;break}ze=un,De=A[ze>>2]|0,ze=A[ze+4>>2]|0,ve=Yu(De|0,ze|0,f|0,p|0)|0,W=X()|0,B=M+(ve<<3)|0,oe=B,F=A[oe>>2]|0,oe=A[oe+4>>2]|0;n:do if((F|0)==0&(oe|0)==0)Pe=B,xn=16;else for(ge=0,_e=0;;){if((ge|0)>(p|0)|(ge|0)==(p|0)&_e>>>0>f>>>0){R=1;break t}if((F|0)==(De|0)&(oe|0)==(ze|0))break n;if(B=tn(ve|0,W|0,1,0)|0,ve=Kc(B|0,X()|0,f|0,p|0)|0,W=X()|0,_e=tn(_e|0,ge|0,1,0)|0,ge=X()|0,B=M+(ve<<3)|0,oe=B,F=A[oe>>2]|0,oe=A[oe+4>>2]|0,(F|0)==0&(oe|0)==0){Pe=B,xn=16;break}}while(!1);if((xn|0)==16&&(xn=0,!((De|0)==0&(ze|0)==0))&&(_e=Pe,A[_e>>2]=De,A[_e+4>>2]=ze,_e=w+(A[y>>2]<<3)|0,A[_e>>2]=De,A[_e+4>>2]=ze,_e=y,_e=tn(A[_e>>2]|0,A[_e+4>>2]|0,1,0)|0,De=X()|0,ze=y,A[ze>>2]=_e,A[ze+4>>2]=De),nt=tn(nt|0,Xe|0,1,0)|0,Xe=X()|0,B=zt,F=A[B>>2]|0,B=A[B+4>>2]|0,!((B|0)>(Xe|0)|(B|0)==(Xe|0)&F>>>0>nt>>>0)){F=1;break e}}F=0}else F=1;while(!1);if(He=He+1|0,!F){xn=21;break}if(B=A[d>>2]|0,(He|0)>=(B|0)){R=0,xn=21;break}}return(xn|0)==21?(K=si,R|0):0}function i1(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,zt=0,xn=0,si=0,Cn=0,Ti=0,ws=0;if(ws=K,K=K+112|0,xn=ws+80|0,B=ws+72|0,si=ws,Cn=ws+56|0,y=Ma(p)|0,y|0)return Ti=y,K=ws,Ti|0;if(F=d+8|0,Ti=Oo((A[F>>2]<<5)+32|0)|0,!Ti)return Ti=13,K=ws,Ti|0;if(Ea(d,Ti),y=Ma(p)|0,!y){if(fn=d,zt=A[fn+4>>2]|0,y=B,A[y>>2]=A[fn>>2],A[y+4>>2]=zt,da(B,xn),y=Jh(xn,f,si)|0,y)fn=0,zt=0;else{if(y=A[B>>2]|0,w=A[F>>2]|0,(w|0)>0){M=A[d+12>>2]|0,p=0;do y=(A[M+(p<<3)>>2]|0)+y|0,p=p+1|0;while((p|0)!=(w|0));p=y}else p=y;y=si,w=A[y>>2]|0,y=A[y+4>>2]|0,M=((p|0)<0)<<31>>31,(y|0)<(M|0)|(y|0)==(M|0)&w>>>0<p>>>0?(y=si,A[y>>2]=p,A[y+4>>2]=M,y=M):p=w,fn=tn(p|0,y|0,12,0)|0,zt=X()|0,y=si,A[y>>2]=fn,A[y+4>>2]=zt,y=0}if(!y){if(p=Ys(fn,8)|0,!p)return vn(Ti),Ti=13,K=ws,Ti|0;if(R=Ys(fn,8)|0,!R)return vn(Ti),vn(p),Ti=13,K=ws,Ti|0;Zn=xn,A[Zn>>2]=0,A[Zn+4>>2]=0,Zn=d,En=A[Zn+4>>2]|0,y=B,A[y>>2]=A[Zn>>2],A[y+4>>2]=En,y=Y0(B,fn,zt,f,xn,p,R)|0;e:do if(y)vn(p),vn(R),vn(Ti);else{t:do if((A[F>>2]|0)>0){for(M=d+12|0,w=0;y=Y0((A[M>>2]|0)+(w<<3)|0,fn,zt,f,xn,p,R)|0,w=w+1|0,!(y|0);)if((w|0)>=(A[F>>2]|0))break t;vn(p),vn(R),vn(Ti);break e}while(!1);(zt|0)>0|(zt|0)==0&fn>>>0>0&&ao(R|0,0,fn<<3|0)|0,En=xn,Zn=A[En+4>>2]|0;t:do if((Zn|0)>0|(Zn|0)==0&(A[En>>2]|0)>>>0>0){on=p,kn=R,Dn=p,Zn=R,En=p,y=p,Pe=p,kt=R,un=R,p=R;n:for(;;){for(ze=0,nt=0,Xe=0,He=0,w=0,M=0;;){R=si,B=R+56|0;do A[R>>2]=0,R=R+4|0;while((R|0)<(B|0));if(f=on+(ze<<3)|0,F=A[f>>2]|0,f=A[f+4>>2]|0,Di(F,f,1,si,0)|0){R=si,B=R+56|0;do A[R>>2]=0,R=R+4|0;while((R|0)<(B|0));R=Ys(7,4)|0,R|0&&(sr(F,f,1,si,R,7,0,0)|0,vn(R))}for(De=0;;){_e=si+(De<<3)|0,ge=A[_e>>2]|0,_e=A[_e+4>>2]|0;i:do if((ge|0)==0&(_e|0)==0)R=w,B=M;else{if(W=Yu(ge|0,_e|0,fn|0,zt|0)|0,F=X()|0,R=_+(W<<3)|0,f=R,B=A[f>>2]|0,f=A[f+4>>2]|0,!((B|0)==0&(f|0)==0)){oe=0,ve=0;do{if((oe|0)>(zt|0)|(oe|0)==(zt|0)&ve>>>0>fn>>>0)break n;if((B|0)==(ge|0)&(f|0)==(_e|0)){R=w,B=M;break i}R=tn(W|0,F|0,1,0)|0,W=Kc(R|0,X()|0,fn|0,zt|0)|0,F=X()|0,ve=tn(ve|0,oe|0,1,0)|0,oe=X()|0,R=_+(W<<3)|0,f=R,B=A[f>>2]|0,f=A[f+4>>2]|0}while(!((B|0)==0&(f|0)==0))}if((ge|0)==0&(_e|0)==0){R=w,B=M;break}Dl(ge,_e,Cn)|0,Ca(d,Ti,Cn)|0&&(ve=tn(w|0,M|0,1,0)|0,M=X()|0,oe=R,A[oe>>2]=ge,A[oe+4>>2]=_e,w=kn+(w<<3)|0,A[w>>2]=ge,A[w+4>>2]=_e,w=ve),R=w,B=M}while(!1);if(De=De+1|0,De>>>0>=7)break;w=R,M=B}if(ze=tn(ze|0,nt|0,1,0)|0,nt=X()|0,Xe=tn(Xe|0,He|0,1,0)|0,He=X()|0,M=xn,w=A[M>>2]|0,M=A[M+4>>2]|0,(He|0)<(M|0)|(He|0)==(M|0)&Xe>>>0<w>>>0)w=R,M=B;else break}if((M|0)>0|(M|0)==0&w>>>0>0){w=0,M=0;do He=on+(w<<3)|0,A[He>>2]=0,A[He+4>>2]=0,w=tn(w|0,M|0,1,0)|0,M=X()|0,He=xn,Xe=A[He+4>>2]|0;while((M|0)<(Xe|0)|((M|0)==(Xe|0)?w>>>0<(A[He>>2]|0)>>>0:0))}if(He=xn,A[He>>2]=R,A[He+4>>2]=B,(B|0)>0|(B|0)==0&R>>>0>0)De=p,ze=un,nt=En,Xe=kt,He=kn,p=Pe,un=y,kt=Dn,Pe=De,y=ze,En=Zn,Zn=nt,Dn=Xe,kn=on,on=He;else break t}vn(Dn),vn(Zn),vn(Ti),y=1;break e}else y=R;while(!1);vn(Ti),vn(p),vn(y),y=0}while(!1);return Ti=y,K=ws,Ti|0}}return vn(Ti),Ti=y,K=ws,Ti|0}function Q0(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(W=K,K=K+176|0,B=W,(f|0)<1)return Bo(p,0,0),F=0,K=W,F|0;for(R=d,R=Ct(A[R>>2]|0,A[R+4>>2]|0,52)|0,X()|0,Bo(p,(f|0)>6?f:6,R&15),R=0;_=d+(R<<3)|0,_=Pl(A[_>>2]|0,A[_+4>>2]|0,B)|0,!(_|0);){if(_=A[B>>2]|0,(_|0)>0){M=0;do w=B+8+(M<<4)|0,M=M+1|0,_=B+8+(((M|0)%(_|0)|0)<<4)|0,y=$u(p,_,w)|0,y?Wu(p,y)|0:Fd(p,w,_)|0,_=A[B>>2]|0;while((M|0)<(_|0))}if(R=R+1|0,(R|0)>=(f|0)){_=0,F=13;break}}return(F|0)==13?(K=W,_|0):(Od(p),F=_,K=W,F|0)}function cx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;if(w=K,K=K+32|0,_=w,y=w+16|0,d=Q0(d,f,y)|0,d|0)return p=d,K=w,p|0;if(A[p>>2]=0,A[p+4>>2]=0,A[p+8>>2]=0,d=Id(y)|0,d|0)do{f=T1(p)|0;do Dd(f,d)|0,M=d+16|0,A[_>>2]=A[M>>2],A[_+4>>2]=A[M+4>>2],A[_+8>>2]=A[M+8>>2],A[_+12>>2]=A[M+12>>2],Wu(y,d)|0,d=hs(y,_)|0;while((d|0)!=0);d=Id(y)|0}while((d|0)!=0);return Od(y),d=Rx(p)|0,d?(Gu(p),M=d,K=w,M|0):(M=0,K=w,M|0)}function Ji(d){return d=d|0,d>>>0>121?(d=0,d|0):(d=A[7696+(d*28|0)+16>>2]|0,d|0)}function qc(d){return d=d|0,(d|0)==4|(d|0)==117|0}function Ro(d){return d=d|0,A[11120+((A[d>>2]|0)*216|0)+((A[d+4>>2]|0)*72|0)+((A[d+8>>2]|0)*24|0)+(A[d+12>>2]<<3)>>2]|0}function K0(d){return d=d|0,A[11120+((A[d>>2]|0)*216|0)+((A[d+4>>2]|0)*72|0)+((A[d+8>>2]|0)*24|0)+(A[d+12>>2]<<3)+4>>2]|0}function Z0(d,f){d=d|0,f=f|0,d=7696+(d*28|0)|0,A[f>>2]=A[d>>2],A[f+4>>2]=A[d+4>>2],A[f+8>>2]=A[d+8>>2],A[f+12>>2]=A[d+12>>2]}function Vc(d,f){d=d|0,f=f|0;var p=0,_=0;if(f>>>0>20)return f=-1,f|0;do if((A[11120+(f*216|0)>>2]|0)!=(d|0))if((A[11120+(f*216|0)+8>>2]|0)!=(d|0))if((A[11120+(f*216|0)+16>>2]|0)!=(d|0))if((A[11120+(f*216|0)+24>>2]|0)!=(d|0))if((A[11120+(f*216|0)+32>>2]|0)!=(d|0))if((A[11120+(f*216|0)+40>>2]|0)!=(d|0))if((A[11120+(f*216|0)+48>>2]|0)!=(d|0))if((A[11120+(f*216|0)+56>>2]|0)!=(d|0))if((A[11120+(f*216|0)+64>>2]|0)!=(d|0))if((A[11120+(f*216|0)+72>>2]|0)!=(d|0))if((A[11120+(f*216|0)+80>>2]|0)!=(d|0))if((A[11120+(f*216|0)+88>>2]|0)!=(d|0))if((A[11120+(f*216|0)+96>>2]|0)!=(d|0))if((A[11120+(f*216|0)+104>>2]|0)!=(d|0))if((A[11120+(f*216|0)+112>>2]|0)!=(d|0))if((A[11120+(f*216|0)+120>>2]|0)!=(d|0))if((A[11120+(f*216|0)+128>>2]|0)!=(d|0))if((A[11120+(f*216|0)+136>>2]|0)==(d|0))d=2,p=1,_=2;else{if((A[11120+(f*216|0)+144>>2]|0)==(d|0)){d=0,p=2,_=0;break}if((A[11120+(f*216|0)+152>>2]|0)==(d|0)){d=0,p=2,_=1;break}if((A[11120+(f*216|0)+160>>2]|0)==(d|0)){d=0,p=2,_=2;break}if((A[11120+(f*216|0)+168>>2]|0)==(d|0)){d=1,p=2,_=0;break}if((A[11120+(f*216|0)+176>>2]|0)==(d|0)){d=1,p=2,_=1;break}if((A[11120+(f*216|0)+184>>2]|0)==(d|0)){d=1,p=2,_=2;break}if((A[11120+(f*216|0)+192>>2]|0)==(d|0)){d=2,p=2,_=0;break}if((A[11120+(f*216|0)+200>>2]|0)==(d|0)){d=2,p=2,_=1;break}if((A[11120+(f*216|0)+208>>2]|0)==(d|0)){d=2,p=2,_=2;break}else d=-1;return d|0}else d=2,p=1,_=1;else d=2,p=1,_=0;else d=1,p=1,_=2;else d=1,p=1,_=1;else d=1,p=1,_=0;else d=0,p=1,_=2;else d=0,p=1,_=1;else d=0,p=1,_=0;else d=2,p=0,_=2;else d=2,p=0,_=1;else d=2,p=0,_=0;else d=1,p=0,_=2;else d=1,p=0,_=1;else d=1,p=0,_=0;else d=0,p=0,_=2;else d=0,p=0,_=1;else d=0,p=0,_=0;while(!1);return f=A[11120+(f*216|0)+(p*72|0)+(d*24|0)+(_<<3)+4>>2]|0,f|0}function wu(d,f){return d=d|0,f=f|0,(A[7696+(d*28|0)+20>>2]|0)==(f|0)?(f=1,f|0):(f=(A[7696+(d*28|0)+24>>2]|0)==(f|0),f|0)}function vd(d,f){return d=d|0,f=f|0,A[848+(d*28|0)+(f<<2)>>2]|0}function Xh(d,f){return d=d|0,f=f|0,(A[848+(d*28|0)>>2]|0)==(f|0)?(f=0,f|0):(A[848+(d*28|0)+4>>2]|0)==(f|0)?(f=1,f|0):(A[848+(d*28|0)+8>>2]|0)==(f|0)?(f=2,f|0):(A[848+(d*28|0)+12>>2]|0)==(f|0)?(f=3,f|0):(A[848+(d*28|0)+16>>2]|0)==(f|0)?(f=4,f|0):(A[848+(d*28|0)+20>>2]|0)==(f|0)?(f=5,f|0):((A[848+(d*28|0)+24>>2]|0)==(f|0)?6:7)|0}function r1(){return 122}function Yh(d){d=d|0;var f=0,p=0,_=0;f=0;do Ot(f|0,0,45)|0,_=X()|0|134225919,p=d+(f<<3)|0,A[p>>2]=-1,A[p+4>>2]=_,f=f+1|0;while((f|0)!=122);return 0}function el(d){d=d|0;var f=0,p=0,_=0;return _=+te[d+16>>3],p=+te[d+24>>3],f=_-p,+(_<p?f+6.283185307179586:f)}function _d(d){return d=d|0,+te[d+16>>3]<+te[d+24>>3]|0}function Qh(d){return d=d|0,+(+te[d>>3]-+te[d+8>>3])}function Do(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;return p=+te[f>>3],!(p>=+te[d+8>>3])||!(p<=+te[d>>3])?(f=0,f|0):(_=+te[d+16>>3],p=+te[d+24>>3],y=+te[f+8>>3],f=y>=p,d=y<=_&1,_<p?f&&(d=1):f||(d=0),f=(d|0)!=0,f|0)}function Kh(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;return+te[d>>3]<+te[f+8>>3]||+te[d+8>>3]>+te[f>>3]?(_=0,_|0):(w=+te[d+16>>3],p=d+24|0,W=+te[p>>3],M=w<W,_=f+16|0,F=+te[_>>3],y=f+24|0,B=+te[y>>3],R=F<B,f=W-F<B-w,d=M?R|f?1:2:0,f=R?M?1:f?2:1:0,w=+Ws(w,d),w<+Ws(+te[y>>3],f)||(W=+Ws(+te[p>>3],d),W>+Ws(+te[_>>3],f))?(R=0,R|0):(R=1,R|0))}function yd(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0;w=+te[d+16>>3],B=+te[d+24>>3],d=w<B,R=+te[f+16>>3],M=+te[f+24>>3],y=R<M,f=B-R<M-w,A[p>>2]=d?y|f?1:2:0,A[_>>2]=y?d?1:f?2:1:0}function J0(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;return+te[d>>3]<+te[f>>3]||+te[d+8>>3]>+te[f+8>>3]?(_=0,_|0):(_=d+16|0,B=+te[_>>3],w=+te[d+24>>3],M=B<w,p=f+16|0,W=+te[p>>3],y=f+24|0,F=+te[y>>3],R=W<F,f=w-W<F-B,d=M?R|f?1:2:0,f=R?M?1:f?2:1:0,w=+Ws(w,d),w<=+Ws(+te[y>>3],f)?(W=+Ws(+te[_>>3],d),R=W>=+Ws(+te[p>>3],f),R|0):(R=0,R|0))}function Zh(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0;y=K,K=K+176|0,_=y,A[_>>2]=4,R=+te[f>>3],te[_+8>>3]=R,w=+te[f+16>>3],te[_+16>>3]=w,te[_+24>>3]=R,R=+te[f+24>>3],te[_+32>>3]=R,M=+te[f+8>>3],te[_+40>>3]=M,te[_+48>>3]=R,te[_+56>>3]=M,te[_+64>>3]=w,f=_+72|0,p=f+96|0;do A[f>>2]=0,f=f+4|0;while((f|0)<(p|0));Ol(d|0,_|0,168)|0,K=y}function Jh(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0;_e=K,K=K+288|0,W=_e+264|0,oe=_e+96|0,F=_e,R=F,B=R+96|0;do A[R>>2]=0,R=R+4|0;while((R|0)<(B|0));return f=Iu(f,F)|0,f|0?(ge=f,K=_e,ge|0):(B=F,F=A[B>>2]|0,B=A[B+4>>2]|0,Dl(F,B,W)|0,Pl(F,B,oe)|0,M=+Xc(W,oe+8|0),te[W>>3]=+te[d>>3],B=W+8|0,te[B>>3]=+te[d+16>>3],te[oe>>3]=+te[d+8>>3],F=oe+8|0,te[F>>3]=+te[d+24>>3],y=+Xc(W,oe),ze=+te[B>>3]-+te[F>>3],w=+dn(+ze),De=+te[W>>3]-+te[oe>>3],_=+dn(+De),!(ze==0|De==0)&&(ze=+lf(+w,+_),ze=+rt(+(y*y/+uf(+(ze/+uf(+w,+_)),3)/(M*(M*2.59807621135)*.8))),te[Vn>>3]=ze,ve=~~ze>>>0,ge=+dn(ze)>=1?ze>0?~~+qe(+$n(ze/4294967296),4294967295)>>>0:~~+rt((ze-+(~~ze>>>0))/4294967296)>>>0:0,(A[Vn+4>>2]&2146435072|0)!=2146435072)?(oe=(ve|0)==0&(ge|0)==0,f=p,A[f>>2]=oe?1:ve,A[f+4>>2]=oe?0:ge,f=0):f=1,ge=f,K=_e,ge|0)}function s1(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0;F=K,K=K+288|0,M=F+264|0,R=F+96|0,B=F,y=B,w=y+96|0;do A[y>>2]=0,y=y+4|0;while((y|0)<(w|0));return p=Iu(p,B)|0,p|0?(_=p,K=F,_|0):(p=B,y=A[p>>2]|0,p=A[p+4>>2]|0,Dl(y,p,M)|0,Pl(y,p,R)|0,W=+Xc(M,R+8|0),W=+rt(+(+Xc(d,f)/(W*2))),te[Vn>>3]=W,p=~~W>>>0,y=+dn(W)>=1?W>0?~~+qe(+$n(W/4294967296),4294967295)>>>0:~~+rt((W-+(~~W>>>0))/4294967296)>>>0:0,(A[Vn+4>>2]&2146435072|0)==2146435072?(_=1,K=F,_|0):(B=(p|0)==0&(y|0)==0,A[_>>2]=B?1:p,A[_+4>>2]=B?0:y,_=0,K=F,_|0))}function js(d,f){d=d|0,f=+f;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;w=d+16|0,M=+te[w>>3],p=d+24|0,y=+te[p>>3],_=M-y,_=M<y?_+6.283185307179586:_,F=+te[d>>3],R=d+8|0,B=+te[R>>3],W=F-B,_=(_*f-_)*.5,f=(W*f-W)*.5,F=F+f,te[d>>3]=F>1.5707963267948966?1.5707963267948966:F,f=B-f,te[R>>3]=f<-1.5707963267948966?-1.5707963267948966:f,f=M+_,f=f>3.141592653589793?f+-6.283185307179586:f,te[w>>3]=f<-3.141592653589793?f+6.283185307179586:f,f=y-_,f=f>3.141592653589793?f+-6.283185307179586:f,te[p>>3]=f<-3.141592653589793?f+6.283185307179586:f}function Tu(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0,A[d>>2]=f,A[d+4>>2]=p,A[d+8>>2]=_}function xd(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0;oe=f+8|0,A[oe>>2]=0,B=+te[d>>3],M=+dn(+B),F=+te[d+8>>3],R=+dn(+F)*1.1547005383792515,M=M+R*.5,p=~~M,d=~~R,M=M-+(p|0),R=R-+(d|0);do if(M<.5)if(M<.3333333333333333)if(A[f>>2]=p,R<(M+1)*.5){A[f+4>>2]=d;break}else{d=d+1|0,A[f+4>>2]=d;break}else if(ve=1-M,d=(!(R<ve)&1)+d|0,A[f+4>>2]=d,ve<=R&R<M*2){p=p+1|0,A[f>>2]=p;break}else{A[f>>2]=p;break}else{if(!(M<.6666666666666666))if(p=p+1|0,A[f>>2]=p,R<M*.5){A[f+4>>2]=d;break}else{d=d+1|0,A[f+4>>2]=d;break}if(R<1-M){if(A[f+4>>2]=d,M*2+-1<R){A[f>>2]=p;break}}else d=d+1|0,A[f+4>>2]=d;p=p+1|0,A[f>>2]=p}while(!1);do if(B<0)if(d&1){W=(d+1|0)/2|0,W=Lr(p|0,((p|0)<0)<<31>>31|0,W|0,((W|0)<0)<<31>>31|0)|0,p=~~(+(p|0)-((+(W>>>0)+4294967296*+(X()|0))*2+1)),A[f>>2]=p;break}else{W=(d|0)/2|0,W=Lr(p|0,((p|0)<0)<<31>>31|0,W|0,((W|0)<0)<<31>>31|0)|0,p=~~(+(p|0)-(+(W>>>0)+4294967296*+(X()|0))*2),A[f>>2]=p;break}while(!1);W=f+4|0,F<0&&(p=p-((d<<1|1|0)/2|0)|0,A[f>>2]=p,d=0-d|0,A[W>>2]=d),_=d-p|0,(p|0)<0?(y=0-p|0,A[W>>2]=_,A[oe>>2]=y,A[f>>2]=0,d=_,p=0):y=0,(d|0)<0&&(p=p-d|0,A[f>>2]=p,y=y-d|0,A[oe>>2]=y,A[W>>2]=0,d=0),w=p-y|0,_=d-y|0,(y|0)<0&&(A[f>>2]=w,A[W>>2]=_,A[oe>>2]=0,d=_,p=w,y=0),_=(d|0)<(p|0)?d:p,_=(y|0)<(_|0)?y:_,!((_|0)<=0)&&(A[f>>2]=p-_,A[W>>2]=d-_,A[oe>>2]=y-_)}function Pr(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0;f=A[d>>2]|0,M=d+4|0,p=A[M>>2]|0,(f|0)<0&&(p=p-f|0,A[M>>2]=p,w=d+8|0,A[w>>2]=(A[w>>2]|0)-f,A[d>>2]=0,f=0),(p|0)<0?(f=f-p|0,A[d>>2]=f,w=d+8|0,y=(A[w>>2]|0)-p|0,A[w>>2]=y,A[M>>2]=0,p=0):(y=d+8|0,w=y,y=A[y>>2]|0),(y|0)<0&&(f=f-y|0,A[d>>2]=f,p=p-y|0,A[M>>2]=p,A[w>>2]=0,y=0),_=(p|0)<(f|0)?p:f,_=(y|0)<(_|0)?y:_,!((_|0)<=0)&&(A[d>>2]=f-_,A[M>>2]=p-_,A[w>>2]=y-_)}function Mu(d,f){d=d|0,f=f|0;var p=0,_=0;_=A[d+8>>2]|0,p=+((A[d+4>>2]|0)-_|0),te[f>>3]=+((A[d>>2]|0)-_|0)-p*.5,te[f+8>>3]=p*.8660254037844386}function us(d,f,p){d=d|0,f=f|0,p=p|0,A[p>>2]=(A[f>>2]|0)+(A[d>>2]|0),A[p+4>>2]=(A[f+4>>2]|0)+(A[d+4>>2]|0),A[p+8>>2]=(A[f+8>>2]|0)+(A[d+8>>2]|0)}function ef(d,f,p){d=d|0,f=f|0,p=p|0,A[p>>2]=(A[d>>2]|0)-(A[f>>2]|0),A[p+4>>2]=(A[d+4>>2]|0)-(A[f+4>>2]|0),A[p+8>>2]=(A[d+8>>2]|0)-(A[f+8>>2]|0)}function jc(d,f){d=d|0,f=f|0;var p=0,_=0;p=it(A[d>>2]|0,f)|0,A[d>>2]=p,p=d+4|0,_=it(A[p>>2]|0,f)|0,A[p>>2]=_,d=d+8|0,f=it(A[d>>2]|0,f)|0,A[d>>2]=f}function Eu(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;M=A[d>>2]|0,R=(M|0)<0,_=(A[d+4>>2]|0)-(R?M:0)|0,w=(_|0)<0,y=(w?0-_|0:0)+((A[d+8>>2]|0)-(R?M:0))|0,p=(y|0)<0,d=p?0:y,f=(w?0:_)-(p?y:0)|0,y=(R?0:M)-(w?_:0)-(p?y:0)|0,p=(f|0)<(y|0)?f:y,p=(d|0)<(p|0)?d:p,_=(p|0)>0,d=d-(_?p:0)|0,f=f-(_?p:0)|0;e:do switch(y-(_?p:0)|0){case 0:switch(f|0){case 0:return R=(d|0)==0?0:(d|0)==1?1:7,R|0;case 1:return R=(d|0)==0?2:(d|0)==1?3:7,R|0;default:break e}case 1:switch(f|0){case 0:return R=(d|0)==0?4:(d|0)==1?5:7,R|0;case 1:{if(!d)d=6;else break e;return d|0}default:break e}}while(!1);return R=7,R|0}function a1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0;if(B=d+8|0,M=A[B>>2]|0,R=(A[d>>2]|0)-M|0,F=d+4|0,M=(A[F>>2]|0)-M|0,R>>>0>715827881|M>>>0>715827881){if(_=(R|0)>0,y=2147483647-R|0,w=-2147483648-R|0,(_?(y|0)<(R|0):(w|0)>(R|0))||(p=R<<1,_?(2147483647-p|0)<(R|0):(-2147483648-p|0)>(R|0))||((M|0)>0?(2147483647-M|0)<(M|0):(-2147483648-M|0)>(M|0))||(f=R*3|0,p=M<<1,(_?(y|0)<(p|0):(w|0)>(p|0))||((R|0)>-1?(f|-2147483648|0)>=(M|0):(f^-2147483648|0)<(M|0))))return F=1,F|0}else p=M<<1,f=R*3|0;return _=ol(+(f-M|0)*.14285714285714285)|0,A[d>>2]=_,y=ol(+(p+R|0)*.14285714285714285)|0,A[F>>2]=y,A[B>>2]=0,p=(y|0)<(_|0),f=p?_:y,p=p?y:_,(p|0)<0&&(((p|0)==-2147483648||((f|0)>0?(2147483647-f|0)<(p|0):(-2147483648-f|0)>(p|0)))&&et(27795,26892,354,26903),((f|0)>-1?(f|-2147483648|0)>=(p|0):(f^-2147483648|0)<(p|0))&&et(27795,26892,354,26903)),f=y-_|0,(_|0)<0?(p=0-_|0,A[F>>2]=f,A[B>>2]=p,A[d>>2]=0,_=0):(f=y,p=0),(f|0)<0&&(_=_-f|0,A[d>>2]=_,p=p-f|0,A[B>>2]=p,A[F>>2]=0,f=0),w=_-p|0,y=f-p|0,(p|0)<0?(A[d>>2]=w,A[F>>2]=y,A[B>>2]=0,f=y,y=w,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,(_|0)<=0?(F=0,F|0):(A[d>>2]=y-_,A[F>>2]=f-_,A[B>>2]=p-_,F=0,F|0)}function hx(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(M=d+8|0,y=A[M>>2]|0,w=(A[d>>2]|0)-y|0,R=d+4|0,y=(A[R>>2]|0)-y|0,w>>>0>715827881|y>>>0>715827881){if(p=(w|0)>0,(p?(2147483647-w|0)<(w|0):(-2147483648-w|0)>(w|0))||(f=w<<1,_=(y|0)>0,_?(2147483647-y|0)<(y|0):(-2147483648-y|0)>(y|0)))return R=1,R|0;if(B=y<<1,(_?(2147483647-B|0)<(y|0):(-2147483648-B|0)>(y|0))||(p?(2147483647-f|0)<(y|0):(-2147483648-f|0)>(y|0))||(p=y*3|0,(y|0)>-1?(p|-2147483648|0)>=(w|0):(p^-2147483648|0)<(w|0)))return B=1,B|0}else p=y*3|0,f=w<<1;return _=ol(+(f+y|0)*.14285714285714285)|0,A[d>>2]=_,y=ol(+(p-w|0)*.14285714285714285)|0,A[R>>2]=y,A[M>>2]=0,p=(y|0)<(_|0),f=p?_:y,p=p?y:_,(p|0)<0&&(((p|0)==-2147483648||((f|0)>0?(2147483647-f|0)<(p|0):(-2147483648-f|0)>(p|0)))&&et(27795,26892,402,26917),((f|0)>-1?(f|-2147483648|0)>=(p|0):(f^-2147483648|0)<(p|0))&&et(27795,26892,402,26917)),f=y-_|0,(_|0)<0?(p=0-_|0,A[R>>2]=f,A[M>>2]=p,A[d>>2]=0,_=0):(f=y,p=0),(f|0)<0&&(_=_-f|0,A[d>>2]=_,p=p-f|0,A[M>>2]=p,A[R>>2]=0,f=0),w=_-p|0,y=f-p|0,(p|0)<0?(A[d>>2]=w,A[R>>2]=y,A[M>>2]=0,f=y,y=w,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,(_|0)<=0?(B=0,B|0):(A[d>>2]=y-_,A[R>>2]=f-_,A[M>>2]=p-_,B=0,B|0)}function fx(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;M=d+8|0,p=A[M>>2]|0,f=(A[d>>2]|0)-p|0,R=d+4|0,p=(A[R>>2]|0)-p|0,_=ol(+((f*3|0)-p|0)*.14285714285714285)|0,A[d>>2]=_,f=ol(+((p<<1)+f|0)*.14285714285714285)|0,A[R>>2]=f,A[M>>2]=0,p=f-_|0,(_|0)<0?(w=0-_|0,A[R>>2]=p,A[M>>2]=w,A[d>>2]=0,f=p,_=0,p=w):p=0,(f|0)<0&&(_=_-f|0,A[d>>2]=_,p=p-f|0,A[M>>2]=p,A[R>>2]=0,f=0),w=_-p|0,y=f-p|0,(p|0)<0?(A[d>>2]=w,A[R>>2]=y,A[M>>2]=0,f=y,y=w,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,!((_|0)<=0)&&(A[d>>2]=y-_,A[R>>2]=f-_,A[M>>2]=p-_)}function o1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;M=d+8|0,p=A[M>>2]|0,f=(A[d>>2]|0)-p|0,R=d+4|0,p=(A[R>>2]|0)-p|0,_=ol(+((f<<1)+p|0)*.14285714285714285)|0,A[d>>2]=_,f=ol(+((p*3|0)-f|0)*.14285714285714285)|0,A[R>>2]=f,A[M>>2]=0,p=f-_|0,(_|0)<0?(w=0-_|0,A[R>>2]=p,A[M>>2]=w,A[d>>2]=0,f=p,_=0,p=w):p=0,(f|0)<0&&(_=_-f|0,A[d>>2]=_,p=p-f|0,A[M>>2]=p,A[R>>2]=0,f=0),w=_-p|0,y=f-p|0,(p|0)<0?(A[d>>2]=w,A[R>>2]=y,A[M>>2]=0,f=y,y=w,p=0):y=_,_=(f|0)<(y|0)?f:y,_=(p|0)<(_|0)?p:_,!((_|0)<=0)&&(A[d>>2]=y-_,A[R>>2]=f-_,A[M>>2]=p-_)}function Hc(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;f=A[d>>2]|0,M=d+4|0,p=A[M>>2]|0,R=d+8|0,_=A[R>>2]|0,y=p+(f*3|0)|0,A[d>>2]=y,p=_+(p*3|0)|0,A[M>>2]=p,f=(_*3|0)+f|0,A[R>>2]=f,_=p-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=_,A[R>>2]=f,A[d>>2]=0,p=_,_=0):_=y,(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=y,A[R>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[M>>2]=y-p,A[R>>2]=f-p)}function Cu(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;y=A[d>>2]|0,M=d+4|0,f=A[M>>2]|0,R=d+8|0,p=A[R>>2]|0,_=(f*3|0)+y|0,y=p+(y*3|0)|0,A[d>>2]=y,A[M>>2]=_,f=(p*3|0)+f|0,A[R>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=p,A[R>>2]=f,A[d>>2]=0,y=0):p=_,(p|0)<0&&(y=y-p|0,A[d>>2]=y,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=y-f|0,_=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=_,A[R>>2]=0,y=w,f=0):_=p,p=(_|0)<(y|0)?_:y,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=y-p,A[M>>2]=_-p,A[R>>2]=f-p)}function l1(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0;(f+-1|0)>>>0>=6||(y=(A[15440+(f*12|0)>>2]|0)+(A[d>>2]|0)|0,A[d>>2]=y,R=d+4|0,_=(A[15440+(f*12|0)+4>>2]|0)+(A[R>>2]|0)|0,A[R>>2]=_,M=d+8|0,f=(A[15440+(f*12|0)+8>>2]|0)+(A[M>>2]|0)|0,A[M>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[R>>2]=p,A[M>>2]=f,A[d>>2]=0,_=0):(p=_,_=y),(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[M>>2]=f,A[R>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[R>>2]=y,A[M>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[R>>2]=y-p,A[M>>2]=f-p))}function u1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;y=A[d>>2]|0,M=d+4|0,f=A[M>>2]|0,R=d+8|0,p=A[R>>2]|0,_=f+y|0,y=p+y|0,A[d>>2]=y,A[M>>2]=_,f=p+f|0,A[R>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=p,A[R>>2]=f,A[d>>2]=0,_=0):(p=_,_=y),(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=y,A[R>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[M>>2]=y-p,A[R>>2]=f-p)}function bd(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;f=A[d>>2]|0,M=d+4|0,_=A[M>>2]|0,R=d+8|0,p=A[R>>2]|0,y=_+f|0,A[d>>2]=y,_=p+_|0,A[M>>2]=_,f=p+f|0,A[R>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=p,A[R>>2]=f,A[d>>2]=0,_=0):(p=_,_=y),(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=y,A[R>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[M>>2]=y-p,A[R>>2]=f-p)}function Nu(d){switch(d=d|0,d|0){case 1:{d=5;break}case 5:{d=4;break}case 4:{d=6;break}case 6:{d=2;break}case 2:{d=3;break}case 3:{d=1;break}}return d|0}function tl(d){switch(d=d|0,d|0){case 1:{d=3;break}case 3:{d=2;break}case 2:{d=6;break}case 6:{d=4;break}case 4:{d=5;break}case 5:{d=1;break}}return d|0}function c1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;f=A[d>>2]|0,M=d+4|0,p=A[M>>2]|0,R=d+8|0,_=A[R>>2]|0,y=p+(f<<1)|0,A[d>>2]=y,p=_+(p<<1)|0,A[M>>2]=p,f=(_<<1)+f|0,A[R>>2]=f,_=p-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=_,A[R>>2]=f,A[d>>2]=0,p=_,_=0):_=y,(p|0)<0&&(_=_-p|0,A[d>>2]=_,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=_-f|0,y=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=y,A[R>>2]=0,_=w,f=0):y=p,p=(y|0)<(_|0)?y:_,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=_-p,A[M>>2]=y-p,A[R>>2]=f-p)}function h1(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;y=A[d>>2]|0,M=d+4|0,f=A[M>>2]|0,R=d+8|0,p=A[R>>2]|0,_=(f<<1)+y|0,y=p+(y<<1)|0,A[d>>2]=y,A[M>>2]=_,f=(p<<1)+f|0,A[R>>2]=f,p=_-y|0,(y|0)<0?(f=f-y|0,A[M>>2]=p,A[R>>2]=f,A[d>>2]=0,y=0):p=_,(p|0)<0&&(y=y-p|0,A[d>>2]=y,f=f-p|0,A[R>>2]=f,A[M>>2]=0,p=0),w=y-f|0,_=p-f|0,(f|0)<0?(A[d>>2]=w,A[M>>2]=_,A[R>>2]=0,y=w,f=0):_=p,p=(_|0)<(y|0)?_:y,p=(f|0)<(p|0)?f:p,!((p|0)<=0)&&(A[d>>2]=y-p,A[M>>2]=_-p,A[R>>2]=f-p)}function ep(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0;return M=(A[d>>2]|0)-(A[f>>2]|0)|0,R=(M|0)<0,_=(A[d+4>>2]|0)-(A[f+4>>2]|0)-(R?M:0)|0,w=(_|0)<0,y=(R?0-M|0:0)+(A[d+8>>2]|0)-(A[f+8>>2]|0)+(w?0-_|0:0)|0,d=(y|0)<0,f=d?0:y,p=(w?0:_)-(d?y:0)|0,y=(R?0:M)-(w?_:0)-(d?y:0)|0,d=(p|0)<(y|0)?p:y,d=(f|0)<(d|0)?f:d,_=(d|0)>0,f=f-(_?d:0)|0,p=p-(_?d:0)|0,d=y-(_?d:0)|0,d=(d|0)>-1?d:0-d|0,p=(p|0)>-1?p:0-p|0,f=(f|0)>-1?f:0-f|0,f=(p|0)>(f|0)?p:f,((d|0)>(f|0)?d:f)|0}function dx(d,f){d=d|0,f=f|0;var p=0;p=A[d+8>>2]|0,A[f>>2]=(A[d>>2]|0)-p,A[f+4>>2]=(A[d+4>>2]|0)-p}function tp(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0;return _=A[d>>2]|0,A[f>>2]=_,y=A[d+4>>2]|0,M=f+4|0,A[M>>2]=y,R=f+8|0,A[R>>2]=0,p=(y|0)<(_|0),d=p?_:y,p=p?y:_,(p|0)<0&&((p|0)==-2147483648||((d|0)>0?(2147483647-d|0)<(p|0):(-2147483648-d|0)>(p|0))||((d|0)>-1?(d|-2147483648|0)>=(p|0):(d^-2147483648|0)<(p|0)))?(f=1,f|0):(d=y-_|0,(_|0)<0?(p=0-_|0,A[M>>2]=d,A[R>>2]=p,A[f>>2]=0,_=0):(d=y,p=0),(d|0)<0&&(_=_-d|0,A[f>>2]=_,p=p-d|0,A[R>>2]=p,A[M>>2]=0,d=0),w=_-p|0,y=d-p|0,(p|0)<0?(A[f>>2]=w,A[M>>2]=y,A[R>>2]=0,d=y,y=w,p=0):y=_,_=(d|0)<(y|0)?d:y,_=(p|0)<(_|0)?p:_,(_|0)<=0?(f=0,f|0):(A[f>>2]=y-_,A[M>>2]=d-_,A[R>>2]=p-_,f=0,f|0))}function f1(d){d=d|0;var f=0,p=0,_=0,y=0;f=d+8|0,y=A[f>>2]|0,p=y-(A[d>>2]|0)|0,A[d>>2]=p,_=d+4|0,d=(A[_>>2]|0)-y|0,A[_>>2]=d,A[f>>2]=0-(d+p)}function Ax(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;p=A[d>>2]|0,f=0-p|0,A[d>>2]=f,M=d+8|0,A[M>>2]=0,R=d+4|0,_=A[R>>2]|0,y=_+p|0,(p|0)>0?(A[R>>2]=y,A[M>>2]=p,A[d>>2]=0,f=0,_=y):p=0,(_|0)<0?(w=f-_|0,A[d>>2]=w,p=p-_|0,A[M>>2]=p,A[R>>2]=0,y=w-p|0,f=0-p|0,(p|0)<0?(A[d>>2]=y,A[R>>2]=f,A[M>>2]=0,_=f,p=0):(_=0,y=w)):y=f,f=(_|0)<(y|0)?_:y,f=(p|0)<(f|0)?p:f,!((f|0)<=0)&&(A[d>>2]=y-f,A[R>>2]=_-f,A[M>>2]=p-f)}function px(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,oe=0;if(oe=K,K=K+64|0,W=oe,R=oe+56|0,!(!0&(f&2013265920|0)==134217728&(!0&(_&2013265920|0)==134217728)))return y=5,K=oe,y|0;if((d|0)==(p|0)&(f|0)==(_|0))return A[y>>2]=0,y=0,K=oe,y|0;if(M=Ct(d|0,f|0,52)|0,X()|0,M=M&15,F=Ct(p|0,_|0,52)|0,X()|0,(M|0)!=(F&15|0))return y=12,K=oe,y|0;if(w=M+-1|0,M>>>0>1){Lu(d,f,w,W)|0,Lu(p,_,w,R)|0,F=W,B=A[F>>2]|0,F=A[F+4>>2]|0;e:do if((B|0)==(A[R>>2]|0)&&(F|0)==(A[R+4>>2]|0)){M=(M^15)*3|0,w=Ct(d|0,f|0,M|0)|0,X()|0,w=w&7,M=Ct(p|0,_|0,M|0)|0,X()|0,M=M&7;do if((w|0)==0|(M|0)==0)A[y>>2]=1,w=0;else if((w|0)==7)w=5;else{if((w|0)==1|(M|0)==1&&wi(B,F)|0){w=5;break}if((A[15536+(w<<2)>>2]|0)!=(M|0)&&(A[15568+(w<<2)>>2]|0)!=(M|0))break e;A[y>>2]=1,w=0}while(!1);return y=w,K=oe,y|0}while(!1)}w=W,M=w+56|0;do A[w>>2]=0,w=w+4|0;while((w|0)<(M|0));return ys(d,f,1,W)|0,f=W,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0))&&(f=W+8|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))&&(f=W+16|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))&&(f=W+24|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))&&(f=W+32|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))&&(f=W+40|0,!((A[f>>2]|0)==(p|0)&&(A[f+4>>2]|0)==(_|0)))?(w=W+48|0,w=((A[w>>2]|0)==(p|0)?(A[w+4>>2]|0)==(_|0):0)&1):w=1,A[y>>2]=w,y=0,K=oe,y|0}function d1(d,f,p,_,y){return d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,p=xs(d,f,p,_)|0,(p|0)==7?(y=11,y|0):(_=Ot(p|0,0,56)|0,f=f&-2130706433|(X()|0)|268435456,A[y>>2]=d|_,A[y+4>>2]=f,y=0,y|0)}function mx(d,f,p){return d=d|0,f=f|0,p=p|0,!0&(f&2013265920|0)==268435456?(A[p>>2]=d,A[p+4>>2]=f&-2130706433|134217728,p=0,p|0):(p=6,p|0)}function gx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;return y=K,K=K+16|0,_=y,A[_>>2]=0,!0&(f&2013265920|0)==268435456?(w=Ct(d|0,f|0,56)|0,X()|0,_=bi(d,f&-2130706433|134217728,w&7,_,p)|0,K=y,_|0):(_=6,K=y,_|0)}function A1(d,f){d=d|0,f=f|0;var p=0;switch(p=Ct(d|0,f|0,56)|0,X()|0,p&7){case 0:case 7:return p=0,p|0}return p=f&-2130706433|134217728,!(!0&(f&2013265920|0)==268435456)||!0&(f&117440512|0)==16777216&(wi(d,p)|0)!=0?(p=0,p|0):(p=Td(d,p)|0,p|0)}function vx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;return y=K,K=K+16|0,_=y,!0&(f&2013265920|0)==268435456?(w=f&-2130706433|134217728,M=p,A[M>>2]=d,A[M+4>>2]=w,A[_>>2]=0,f=Ct(d|0,f|0,56)|0,X()|0,_=bi(d,w,f&7,_,p+8|0)|0,K=y,_|0):(_=6,K=y,_|0)}function _x(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;return y=(wi(d,f)|0)==0,f=f&-2130706433,_=p,A[_>>2]=y?d:0,A[_+4>>2]=y?f|285212672:0,_=p+8|0,A[_>>2]=d,A[_+4>>2]=f|301989888,_=p+16|0,A[_>>2]=d,A[_+4>>2]=f|318767104,_=p+24|0,A[_>>2]=d,A[_+4>>2]=f|335544320,_=p+32|0,A[_>>2]=d,A[_+4>>2]=f|352321536,p=p+40|0,A[p>>2]=d,A[p+4>>2]=f|369098752,0}function Sd(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;return M=K,K=K+16|0,y=M,w=f&-2130706433|134217728,!0&(f&2013265920|0)==268435456?(_=Ct(d|0,f|0,56)|0,X()|0,_=yp(d,w,_&7)|0,(_|0)==-1?(A[p>>2]=0,w=6,K=M,w|0):(Bu(d,w,y)|0&&et(27795,26932,282,26947),f=Ct(d|0,f|0,52)|0,X()|0,f=f&15,wi(d,w)|0?np(y,f,_,2,p):wd(y,f,_,2,p),w=0,K=M,w|0)):(w=6,K=M,w|0)}function yx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;_=K,K=K+16|0,y=_,xx(d,f,p,y),xd(y,p+4|0),K=_}function xx(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0;if(R=K,K=K+16|0,B=R,bx(d,p,B),w=+Wi(+(1-+te[B>>3]*.5)),w<1e-16){A[_>>2]=0,A[_+4>>2]=0,A[_+8>>2]=0,A[_+12>>2]=0,K=R;return}if(B=A[p>>2]|0,y=+te[15920+(B*24|0)>>3],y=+$c(y-+$c(+Cx(15600+(B<<4)|0,d))),bs(f)|0?M=+$c(y+-.3334731722518321):M=y,y=+Er(+w)*2.618033988749896,(f|0)>0){d=0;do y=y*2.6457513110645907,d=d+1|0;while((d|0)!=(f|0))}w=+an(+M)*y,te[_>>3]=w,M=+mn(+M)*y,te[_+8>>3]=M,K=R}function bx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;if(w=K,K=K+32|0,y=w,ju(d,y),A[f>>2]=0,te[p>>3]=5,_=+tr(16400,y),_<+te[p>>3]&&(A[f>>2]=0,te[p>>3]=_),_=+tr(16424,y),_<+te[p>>3]&&(A[f>>2]=1,te[p>>3]=_),_=+tr(16448,y),_<+te[p>>3]&&(A[f>>2]=2,te[p>>3]=_),_=+tr(16472,y),_<+te[p>>3]&&(A[f>>2]=3,te[p>>3]=_),_=+tr(16496,y),_<+te[p>>3]&&(A[f>>2]=4,te[p>>3]=_),_=+tr(16520,y),_<+te[p>>3]&&(A[f>>2]=5,te[p>>3]=_),_=+tr(16544,y),_<+te[p>>3]&&(A[f>>2]=6,te[p>>3]=_),_=+tr(16568,y),_<+te[p>>3]&&(A[f>>2]=7,te[p>>3]=_),_=+tr(16592,y),_<+te[p>>3]&&(A[f>>2]=8,te[p>>3]=_),_=+tr(16616,y),_<+te[p>>3]&&(A[f>>2]=9,te[p>>3]=_),_=+tr(16640,y),_<+te[p>>3]&&(A[f>>2]=10,te[p>>3]=_),_=+tr(16664,y),_<+te[p>>3]&&(A[f>>2]=11,te[p>>3]=_),_=+tr(16688,y),_<+te[p>>3]&&(A[f>>2]=12,te[p>>3]=_),_=+tr(16712,y),_<+te[p>>3]&&(A[f>>2]=13,te[p>>3]=_),_=+tr(16736,y),_<+te[p>>3]&&(A[f>>2]=14,te[p>>3]=_),_=+tr(16760,y),_<+te[p>>3]&&(A[f>>2]=15,te[p>>3]=_),_=+tr(16784,y),_<+te[p>>3]&&(A[f>>2]=16,te[p>>3]=_),_=+tr(16808,y),_<+te[p>>3]&&(A[f>>2]=17,te[p>>3]=_),_=+tr(16832,y),_<+te[p>>3]&&(A[f>>2]=18,te[p>>3]=_),_=+tr(16856,y),!(_<+te[p>>3])){K=w;return}A[f>>2]=19,te[p>>3]=_,K=w}function Ru(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0;if(w=+Bl(d),w<1e-16){f=15600+(f<<4)|0,A[y>>2]=A[f>>2],A[y+4>>2]=A[f+4>>2],A[y+8>>2]=A[f+8>>2],A[y+12>>2]=A[f+12>>2];return}if(M=+Ge(+ +te[d+8>>3],+ +te[d>>3]),(p|0)>0){d=0;do w=w*.37796447300922725,d=d+1|0;while((d|0)!=(p|0))}R=w*.3333333333333333,_?(p=(bs(p)|0)==0,w=+ce(+((p?R:R*.37796447300922725)*.381966011250105))):(w=+ce(+(w*.381966011250105)),bs(p)|0&&(M=+$c(M+.3334731722518321))),Nx(15600+(f<<4)|0,+$c(+te[15920+(f*24|0)>>3]-M),w,y)}function tf(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;_=K,K=K+16|0,y=_,Mu(d+4|0,y),Ru(y,A[d>>2]|0,f,0,p),K=_}function np(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,zt=0,xn=0,si=0,Cn=0;if(xn=K,K=K+272|0,w=xn+256|0,Xe=xn+240|0,En=xn,fn=xn+224|0,zt=xn+208|0,He=xn+176|0,Pe=xn+160|0,kt=xn+192|0,un=xn+144|0,on=xn+128|0,kn=xn+112|0,Dn=xn+96|0,Zn=xn+80|0,A[w>>2]=f,A[Xe>>2]=A[d>>2],A[Xe+4>>2]=A[d+4>>2],A[Xe+8>>2]=A[d+8>>2],A[Xe+12>>2]=A[d+12>>2],ip(Xe,w,En),A[y>>2]=0,Xe=_+p+((_|0)==5&1)|0,(Xe|0)<=(p|0)){K=xn;return}B=A[w>>2]|0,F=fn+4|0,W=He+4|0,oe=p+5|0,ve=16880+(B<<2)|0,ge=16960+(B<<2)|0,_e=on+8|0,De=kn+8|0,ze=Dn+8|0,nt=zt+4|0,R=p;e:for(;;){M=En+(((R|0)%5|0)<<4)|0,A[zt>>2]=A[M>>2],A[zt+4>>2]=A[M+4>>2],A[zt+8>>2]=A[M+8>>2],A[zt+12>>2]=A[M+12>>2];do;while((Du(zt,B,0,1)|0)==2);if((R|0)>(p|0)&(bs(f)|0)!=0){if(A[He>>2]=A[zt>>2],A[He+4>>2]=A[zt+4>>2],A[He+8>>2]=A[zt+8>>2],A[He+12>>2]=A[zt+12>>2],Mu(F,Pe),_=A[He>>2]|0,w=A[17040+(_*80|0)+(A[fn>>2]<<2)>>2]|0,A[He>>2]=A[18640+(_*80|0)+(w*20|0)>>2],M=A[18640+(_*80|0)+(w*20|0)+16>>2]|0,(M|0)>0){d=0;do u1(W),d=d+1|0;while((d|0)<(M|0))}switch(M=18640+(_*80|0)+(w*20|0)+4|0,A[kt>>2]=A[M>>2],A[kt+4>>2]=A[M+4>>2],A[kt+8>>2]=A[M+8>>2],jc(kt,(A[ve>>2]|0)*3|0),us(W,kt,W),Pr(W),Mu(W,un),si=+(A[ge>>2]|0),te[on>>3]=si*3,te[_e>>3]=0,Cn=si*-1.5,te[kn>>3]=Cn,te[De>>3]=si*2.598076211353316,te[Dn>>3]=Cn,te[ze>>3]=si*-2.598076211353316,A[17040+((A[He>>2]|0)*80|0)+(A[zt>>2]<<2)>>2]|0){case 1:{d=kn,_=on;break}case 3:{d=Dn,_=kn;break}case 2:{d=on,_=Dn;break}default:{d=12;break e}}vp(Pe,un,_,d,Zn),Ru(Zn,A[He>>2]|0,B,1,y+8+(A[y>>2]<<4)|0),A[y>>2]=(A[y>>2]|0)+1}if((R|0)<(oe|0)&&(Mu(nt,He),Ru(He,A[zt>>2]|0,B,1,y+8+(A[y>>2]<<4)|0),A[y>>2]=(A[y>>2]|0)+1),A[fn>>2]=A[zt>>2],A[fn+4>>2]=A[zt+4>>2],A[fn+8>>2]=A[zt+8>>2],A[fn+12>>2]=A[zt+12>>2],R=R+1|0,(R|0)>=(Xe|0)){d=3;break}}if((d|0)==3){K=xn;return}else(d|0)==12&&et(26970,27017,572,27027)}function ip(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0;B=K,K=K+128|0,_=B+64|0,y=B,w=_,M=20240,R=w+60|0;do A[w>>2]=A[M>>2],w=w+4|0,M=M+4|0;while((w|0)<(R|0));w=y,M=20304,R=w+60|0;do A[w>>2]=A[M>>2],w=w+4|0,M=M+4|0;while((w|0)<(R|0));R=(bs(A[f>>2]|0)|0)==0,_=R?_:y,y=d+4|0,c1(y),h1(y),bs(A[f>>2]|0)|0&&(Cu(y),A[f>>2]=(A[f>>2]|0)+1),A[p>>2]=A[d>>2],f=p+4|0,us(y,_,f),Pr(f),A[p+16>>2]=A[d>>2],f=p+20|0,us(y,_+12|0,f),Pr(f),A[p+32>>2]=A[d>>2],f=p+36|0,us(y,_+24|0,f),Pr(f),A[p+48>>2]=A[d>>2],f=p+52|0,us(y,_+36|0,f),Pr(f),A[p+64>>2]=A[d>>2],p=p+68|0,us(y,_+48|0,p),Pr(p),K=B}function Du(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0;if(_e=K,K=K+32|0,ve=_e+12|0,R=_e,ge=d+4|0,oe=A[16960+(f<<2)>>2]|0,W=(_|0)!=0,oe=W?oe*3|0:oe,y=A[ge>>2]|0,F=d+8|0,M=A[F>>2]|0,W){if(w=d+12|0,_=A[w>>2]|0,y=M+y+_|0,(y|0)==(oe|0))return ge=1,K=_e,ge|0;B=w}else B=d+12|0,_=A[B>>2]|0,y=M+y+_|0;if((y|0)<=(oe|0))return ge=0,K=_e,ge|0;do if((_|0)>0){if(_=A[d>>2]|0,(M|0)>0){w=18640+(_*80|0)+60|0,_=d;break}_=18640+(_*80|0)+40|0,p?(Tu(ve,oe,0,0),ef(ge,ve,R),bd(R),us(R,ve,ge),w=_,_=d):(w=_,_=d)}else w=18640+((A[d>>2]|0)*80|0)+20|0,_=d;while(!1);if(A[_>>2]=A[w>>2],y=w+16|0,(A[y>>2]|0)>0){_=0;do u1(ge),_=_+1|0;while((_|0)<(A[y>>2]|0))}return d=w+4|0,A[ve>>2]=A[d>>2],A[ve+4>>2]=A[d+4>>2],A[ve+8>>2]=A[d+8>>2],f=A[16880+(f<<2)>>2]|0,jc(ve,W?f*3|0:f),us(ge,ve,ge),Pr(ge),W?_=((A[F>>2]|0)+(A[ge>>2]|0)+(A[B>>2]|0)|0)==(oe|0)?1:2:_=2,ge=_,K=_e,ge|0}function p1(d,f){d=d|0,f=f|0;var p=0;do p=Du(d,f,0,1)|0;while((p|0)==2);return p|0}function wd(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0;if(Dn=K,K=K+240|0,w=Dn+224|0,kt=Dn+208|0,un=Dn,on=Dn+192|0,kn=Dn+176|0,ze=Dn+160|0,nt=Dn+144|0,Xe=Dn+128|0,He=Dn+112|0,Pe=Dn+96|0,A[w>>2]=f,A[kt>>2]=A[d>>2],A[kt+4>>2]=A[d+4>>2],A[kt+8>>2]=A[d+8>>2],A[kt+12>>2]=A[d+12>>2],rp(kt,w,un),A[y>>2]=0,De=_+p+((_|0)==6&1)|0,(De|0)<=(p|0)){K=Dn;return}B=A[w>>2]|0,F=p+6|0,W=16960+(B<<2)|0,oe=nt+8|0,ve=Xe+8|0,ge=He+8|0,_e=on+4|0,M=0,R=p,_=-1;e:for(;;){if(w=(R|0)%6|0,d=un+(w<<4)|0,A[on>>2]=A[d>>2],A[on+4>>2]=A[d+4>>2],A[on+8>>2]=A[d+8>>2],A[on+12>>2]=A[d+12>>2],d=M,M=Du(on,B,0,1)|0,(R|0)>(p|0)&(bs(f)|0)!=0&&(d|0)!=1&&(A[on>>2]|0)!=(_|0)){switch(Mu(un+(((w+5|0)%6|0)<<4)+4|0,kn),Mu(un+(w<<4)+4|0,ze),Zn=+(A[W>>2]|0),te[nt>>3]=Zn*3,te[oe>>3]=0,En=Zn*-1.5,te[Xe>>3]=En,te[ve>>3]=Zn*2.598076211353316,te[He>>3]=En,te[ge>>3]=Zn*-2.598076211353316,w=A[kt>>2]|0,A[17040+(w*80|0)+(((_|0)==(w|0)?A[on>>2]|0:_)<<2)>>2]|0){case 1:{d=Xe,_=nt;break}case 3:{d=He,_=Xe;break}case 2:{d=nt,_=He;break}default:{d=8;break e}}vp(kn,ze,_,d,Pe),!(_p(kn,Pe)|0)&&!(_p(ze,Pe)|0)&&(Ru(Pe,A[kt>>2]|0,B,1,y+8+(A[y>>2]<<4)|0),A[y>>2]=(A[y>>2]|0)+1)}if((R|0)<(F|0)&&(Mu(_e,kn),Ru(kn,A[on>>2]|0,B,1,y+8+(A[y>>2]<<4)|0),A[y>>2]=(A[y>>2]|0)+1),R=R+1|0,(R|0)>=(De|0)){d=3;break}else _=A[on>>2]|0}if((d|0)==3){K=Dn;return}else(d|0)==8&&et(27054,27017,737,27099)}function rp(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0;B=K,K=K+160|0,_=B+80|0,y=B,w=_,M=20368,R=w+72|0;do A[w>>2]=A[M>>2],w=w+4|0,M=M+4|0;while((w|0)<(R|0));w=y,M=20448,R=w+72|0;do A[w>>2]=A[M>>2],w=w+4|0,M=M+4|0;while((w|0)<(R|0));R=(bs(A[f>>2]|0)|0)==0,_=R?_:y,y=d+4|0,c1(y),h1(y),bs(A[f>>2]|0)|0&&(Cu(y),A[f>>2]=(A[f>>2]|0)+1),A[p>>2]=A[d>>2],f=p+4|0,us(y,_,f),Pr(f),A[p+16>>2]=A[d>>2],f=p+20|0,us(y,_+12|0,f),Pr(f),A[p+32>>2]=A[d>>2],f=p+36|0,us(y,_+24|0,f),Pr(f),A[p+48>>2]=A[d>>2],f=p+52|0,us(y,_+36|0,f),Pr(f),A[p+64>>2]=A[d>>2],f=p+68|0,us(y,_+48|0,f),Pr(f),A[p+80>>2]=A[d>>2],p=p+84|0,us(y,_+60|0,p),Pr(p),K=B}function Wc(d,f){return d=d|0,f=f|0,f=Ct(d|0,f|0,52)|0,X()|0,f&15|0}function m1(d,f){return d=d|0,f=f|0,f=Ct(d|0,f|0,45)|0,X()|0,f&127|0}function Sx(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,(p+-1|0)>>>0>14?(_=4,_|0):(p=Ct(d|0,f|0,(15-p|0)*3|0)|0,X()|0,A[_>>2]=p&7,_=0,_|0)}function wx(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0;if(d>>>0>15)return _=4,_|0;if(f>>>0>121)return _=17,_|0;M=Ot(d|0,0,52)|0,y=X()|0,R=Ot(f|0,0,45)|0,y=y|(X()|0)|134225919;e:do if((d|0)>=1){for(R=1,M=(xt[20528+f>>0]|0)!=0,w=-1;;){if(f=A[p+(R+-1<<2)>>2]|0,f>>>0>6){y=18,f=10;break}if(!((f|0)==0|M^1))if((f|0)==1){y=19,f=10;break}else M=0;if(F=(15-R|0)*3|0,B=Ot(7,0,F|0)|0,y=y&~(X()|0),f=Ot(f|0,((f|0)<0)<<31>>31|0,F|0)|0,w=f|w&~B,y=X()|0|y,(R|0)<(d|0))R=R+1|0;else break e}if((f|0)==10)return y|0}else w=-1;while(!1);return F=_,A[F>>2]=w,A[F+4>>2]=y,F=0,F|0}function Td(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;return!(!0&(f&-16777216|0)==134217728)||(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,p=Ct(d|0,f|0,45)|0,X()|0,p=p&127,p>>>0>121)?(d=0,d|0):(M=(_^15)*3|0,y=Ct(d|0,f|0,M|0)|0,M=Ot(y|0,X()|0,M|0)|0,y=X()|0,w=Lr(-1227133514,-1171,M|0,y|0)|0,!((M&613566756&w|0)==0&(y&4681&(X()|0)|0)==0)||(M=(_*3|0)+19|0,w=Ot(~d|0,~f|0,M|0)|0,M=Ct(w|0,X()|0,M|0)|0,!((_|0)==15|(M|0)==0&(X()|0)==0))?(M=0,M|0):!(xt[20528+p>>0]|0)||(f=f&8191,(d|0)==0&(f|0)==0)?(M=1,M|0):(M=of(d|0,f|0)|0,X()|0,((63-M|0)%3|0|0)!=0|0))}function g1(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;return!0&(f&-16777216|0)==134217728&&(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,p=Ct(d|0,f|0,45)|0,X()|0,p=p&127,p>>>0<=121)&&(M=(_^15)*3|0,y=Ct(d|0,f|0,M|0)|0,M=Ot(y|0,X()|0,M|0)|0,y=X()|0,w=Lr(-1227133514,-1171,M|0,y|0)|0,(M&613566756&w|0)==0&(y&4681&(X()|0)|0)==0)&&(M=(_*3|0)+19|0,w=Ot(~d|0,~f|0,M|0)|0,M=Ct(w|0,X()|0,M|0)|0,(_|0)==15|(M|0)==0&(X()|0)==0)&&(!(xt[20528+p>>0]|0)||(p=f&8191,(d|0)==0&(p|0)==0)||(M=of(d|0,p|0)|0,X()|0,(63-M|0)%3|0|0))||A1(d,f)|0?(M=1,M|0):(M=(al(d,f)|0)!=0&1,M|0)}function Pu(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0;if(y=Ot(f|0,0,52)|0,w=X()|0,p=Ot(p|0,0,45)|0,p=w|(X()|0)|134225919,(f|0)<1){w=-1,_=p,f=d,A[f>>2]=w,d=d+4|0,A[d>>2]=_;return}for(w=1,y=-1;M=(15-w|0)*3|0,R=Ot(7,0,M|0)|0,p=p&~(X()|0),M=Ot(_|0,0,M|0)|0,y=y&~R|M,p=p|(X()|0),(w|0)!=(f|0);)w=w+1|0;R=d,M=R,A[M>>2]=y,R=R+4|0,A[R>>2]=p}function Lu(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0;if(w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,p>>>0>15)return _=4,_|0;if((w|0)<(p|0))return _=12,_|0;if((w|0)==(p|0))return A[_>>2]=d,A[_+4>>2]=f,_=0,_|0;if(y=Ot(p|0,0,52)|0,y=y|d,d=X()|0|f&-15728641,(w|0)>(p|0))do f=Ot(7,0,(14-p|0)*3|0)|0,p=p+1|0,y=f|y,d=X()|0|d;while((p|0)<(w|0));return A[_>>2]=y,A[_+4>>2]=d,_=0,_|0}function nf(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0;if(w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,!((p|0)<16&(w|0)<=(p|0)))return _=4,_|0;y=p-w|0,p=Ct(d|0,f|0,45)|0,X()|0;e:do if(!(Ji(p&127)|0))p=Lo(7,0,y,((y|0)<0)<<31>>31)|0,y=X()|0;else{t:do if(w|0){for(p=1;M=Ot(7,0,(15-p|0)*3|0)|0,!!((M&d|0)==0&((X()|0)&f|0)==0);)if(p>>>0<w>>>0)p=p+1|0;else break t;p=Lo(7,0,y,((y|0)<0)<<31>>31)|0,y=X()|0;break e}while(!1);p=Lo(7,0,y,((y|0)<0)<<31>>31)|0,p=ur(p|0,X()|0,5,0)|0,p=tn(p|0,X()|0,-5,-1)|0,p=Io(p|0,X()|0,6,0)|0,p=tn(p|0,X()|0,1,0)|0,y=X()|0}while(!1);return M=_,A[M>>2]=p,A[M+4>>2]=y,M=0,M|0}function wi(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;if(y=Ct(d|0,f|0,45)|0,X()|0,!(Ji(y&127)|0))return y=0,y|0;y=Ct(d|0,f|0,52)|0,X()|0,y=y&15;e:do if(!y)p=0;else for(_=1;;){if(p=Ct(d|0,f|0,(15-_|0)*3|0)|0,X()|0,p=p&7,p|0)break e;if(_>>>0<y>>>0)_=_+1|0;else{p=0;break}}while(!1);return y=(p|0)==0&1,y|0}function v1(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0;if(M=K,K=K+16|0,w=M,nl(w,d,f,p),f=w,d=A[f>>2]|0,f=A[f+4>>2]|0,(d|0)==0&(f|0)==0)return K=M,0;y=0,p=0;do R=_+(y<<3)|0,A[R>>2]=d,A[R+4>>2]=f,y=tn(y|0,p|0,1,0)|0,p=X()|0,rf(w),R=w,d=A[R>>2]|0,f=A[R+4>>2]|0;while(!((d|0)==0&(f|0)==0));return K=M,0}function sp(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,(_|0)<(p|0)?(p=f,_=d,he(p|0),_|0):(p=Ot(-1,-1,((_-p|0)*3|0)+3|0)|0,_=Ot(~p|0,~(X()|0)|0,(15-_|0)*3|0)|0,p=~(X()|0)&f,_=~_&d,he(p|0),_|0)}function Md(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0;return y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,(p|0)<16&(y|0)<=(p|0)?((y|0)<(p|0)&&(y=Ot(-1,-1,((p+-1-y|0)*3|0)+3|0)|0,y=Ot(~y|0,~(X()|0)|0,(15-p|0)*3|0)|0,f=~(X()|0)&f,d=~y&d),y=Ot(p|0,0,52)|0,p=f&-15728641|(X()|0),A[_>>2]=d|y,A[_+4>>2]=p,_=0,_|0):(_=4,_|0)}function ap(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,zt=0;if((p|0)==0&(_|0)==0)return zt=0,zt|0;if(y=d,w=A[y>>2]|0,y=A[y+4>>2]|0,!0&(y&15728640|0)==0){if(!((_|0)>0|(_|0)==0&p>>>0>0)||(zt=f,A[zt>>2]=w,A[zt+4>>2]=y,(p|0)==1&(_|0)==0))return zt=0,zt|0;y=1,w=0;do En=d+(y<<3)|0,fn=A[En+4>>2]|0,zt=f+(y<<3)|0,A[zt>>2]=A[En>>2],A[zt+4>>2]=fn,y=tn(y|0,w|0,1,0)|0,w=X()|0;while((w|0)<(_|0)|(w|0)==(_|0)&y>>>0<p>>>0);return y=0,y|0}if(Zn=p<<3,fn=Oo(Zn)|0,!fn)return zt=13,zt|0;if(Ol(fn|0,d|0,Zn|0)|0,En=Ys(p,8)|0,!En)return vn(fn),zt=13,zt|0;e:for(;;){y=fn,F=A[y>>2]|0,y=A[y+4>>2]|0,kn=Ct(F|0,y|0,52)|0,X()|0,kn=kn&15,Dn=kn+-1|0,on=(kn|0)!=0,un=(_|0)>0|(_|0)==0&p>>>0>0;t:do if(on&un){if(Xe=Ot(Dn|0,0,52)|0,He=X()|0,Dn>>>0>15){if(!((F|0)==0&(y|0)==0)){zt=16;break e}for(w=0,d=0;;){if(w=tn(w|0,d|0,1,0)|0,d=X()|0,!((d|0)<(_|0)|(d|0)==(_|0)&w>>>0<p>>>0))break t;if(M=fn+(w<<3)|0,kt=A[M>>2]|0,M=A[M+4>>2]|0,!((kt|0)==0&(M|0)==0)){y=M,zt=16;break e}}}for(R=F,d=y,w=0,M=0;;){if(!((R|0)==0&(d|0)==0)){if(!(!0&(d&117440512|0)==0)){zt=21;break e}if(W=Ct(R|0,d|0,52)|0,X()|0,W=W&15,(W|0)<(Dn|0)){y=12,zt=27;break e}if((W|0)!=(Dn|0)&&(R=R|Xe,d=d&-15728641|He,W>>>0>=kn>>>0)){B=Dn;do kt=Ot(7,0,(14-B|0)*3|0)|0,B=B+1|0,R=kt|R,d=X()|0|d;while(B>>>0<W>>>0)}if(ve=Yu(R|0,d|0,p|0,_|0)|0,ge=X()|0,B=En+(ve<<3)|0,W=B,oe=A[W>>2]|0,W=A[W+4>>2]|0,!((oe|0)==0&(W|0)==0)){ze=0,nt=0;do{if((ze|0)>(_|0)|(ze|0)==(_|0)&nt>>>0>p>>>0){zt=31;break e}if((oe|0)==(R|0)&(W&-117440513|0)==(d|0)){_e=Ct(oe|0,W|0,56)|0,X()|0,_e=_e&7,De=_e+1|0,kt=Ct(oe|0,W|0,45)|0,X()|0;n:do if(!(Ji(kt&127)|0))W=7;else{if(oe=Ct(oe|0,W|0,52)|0,X()|0,oe=oe&15,!oe){W=6;break}for(W=1;;){if(kt=Ot(7,0,(15-W|0)*3|0)|0,!((kt&R|0)==0&((X()|0)&d|0)==0)){W=7;break n}if(W>>>0<oe>>>0)W=W+1|0;else{W=6;break}}}while(!1);if((_e+2|0)>>>0>W>>>0){zt=41;break e}kt=Ot(De|0,0,56)|0,d=X()|0|d&-117440513,Pe=B,A[Pe>>2]=0,A[Pe+4>>2]=0,R=kt|R}else ve=tn(ve|0,ge|0,1,0)|0,ve=Kc(ve|0,X()|0,p|0,_|0)|0,ge=X()|0;nt=tn(nt|0,ze|0,1,0)|0,ze=X()|0,B=En+(ve<<3)|0,W=B,oe=A[W>>2]|0,W=A[W+4>>2]|0}while(!((oe|0)==0&(W|0)==0))}kt=B,A[kt>>2]=R,A[kt+4>>2]=d}if(w=tn(w|0,M|0,1,0)|0,M=X()|0,!((M|0)<(_|0)|(M|0)==(_|0)&w>>>0<p>>>0))break t;d=fn+(w<<3)|0,R=A[d>>2]|0,d=A[d+4>>2]|0}}while(!1);if(kt=tn(p|0,_|0,5,0)|0,Pe=X()|0,Pe>>>0<0|(Pe|0)==0&kt>>>0<11){zt=85;break}if(kt=Io(p|0,_|0,6,0)|0,X()|0,kt=Ys(kt,8)|0,!kt){zt=48;break}do if(un){for(De=0,d=0,_e=0,ze=0;;){if(W=En+(De<<3)|0,M=W,w=A[M>>2]|0,M=A[M+4>>2]|0,(w|0)==0&(M|0)==0)Pe=_e;else{oe=Ct(w|0,M|0,56)|0,X()|0,oe=oe&7,R=oe+1|0,ve=M&-117440513,Pe=Ct(w|0,M|0,45)|0,X()|0;t:do if(Ji(Pe&127)|0){if(ge=Ct(w|0,M|0,52)|0,X()|0,ge=ge&15,ge|0)for(B=1;;){if(Pe=Ot(7,0,(15-B|0)*3|0)|0,!((w&Pe|0)==0&(ve&(X()|0)|0)==0))break t;if(B>>>0<ge>>>0)B=B+1|0;else break}M=Ot(R|0,0,56)|0,w=M|w,M=X()|0|ve,R=W,A[R>>2]=w,A[R+4>>2]=M,R=oe+2|0}while(!1);(R|0)==7?(Pe=kt+(d<<3)|0,A[Pe>>2]=w,A[Pe+4>>2]=M&-117440513,d=tn(d|0,_e|0,1,0)|0,Pe=X()|0):Pe=_e}if(De=tn(De|0,ze|0,1,0)|0,ze=X()|0,(ze|0)<(_|0)|(ze|0)==(_|0)&De>>>0<p>>>0)_e=Pe;else break}if(un){if(nt=Dn>>>0>15,Xe=Ot(Dn|0,0,52)|0,He=X()|0,!on){for(w=0,B=0,R=0,M=0;(F|0)==0&(y|0)==0||(Dn=f+(w<<3)|0,A[Dn>>2]=F,A[Dn+4>>2]=y,w=tn(w|0,B|0,1,0)|0,B=X()|0),R=tn(R|0,M|0,1,0)|0,M=X()|0,!!((M|0)<(_|0)|(M|0)==(_|0)&R>>>0<p>>>0);)y=fn+(R<<3)|0,F=A[y>>2]|0,y=A[y+4>>2]|0;y=Pe;break}for(w=0,B=0,M=0,R=0;;){do if(!((F|0)==0&(y|0)==0)){if(ge=Ct(F|0,y|0,52)|0,X()|0,ge=ge&15,nt|(ge|0)<(Dn|0)){zt=80;break e}if((ge|0)!=(Dn|0)){if(W=F|Xe,oe=y&-15728641|He,ge>>>0>=kn>>>0){ve=Dn;do on=Ot(7,0,(14-ve|0)*3|0)|0,ve=ve+1|0,W=on|W,oe=X()|0|oe;while(ve>>>0<ge>>>0)}}else W=F,oe=y;_e=Yu(W|0,oe|0,p|0,_|0)|0,ve=0,ge=0,ze=X()|0;do{if((ve|0)>(_|0)|(ve|0)==(_|0)&ge>>>0>p>>>0){zt=81;break e}if(on=En+(_e<<3)|0,De=A[on+4>>2]|0,(De&-117440513|0)==(oe|0)&&(A[on>>2]|0)==(W|0)){zt=65;break}on=tn(_e|0,ze|0,1,0)|0,_e=Kc(on|0,X()|0,p|0,_|0)|0,ze=X()|0,ge=tn(ge|0,ve|0,1,0)|0,ve=X()|0,on=En+(_e<<3)|0}while(!((A[on>>2]|0)==(W|0)&&(A[on+4>>2]|0)==(oe|0)));if((zt|0)==65&&(zt=0,!0&(De&117440512|0)==100663296))break;on=f+(w<<3)|0,A[on>>2]=F,A[on+4>>2]=y,w=tn(w|0,B|0,1,0)|0,B=X()|0}while(!1);if(M=tn(M|0,R|0,1,0)|0,R=X()|0,!((R|0)<(_|0)|(R|0)==(_|0)&M>>>0<p>>>0))break;y=fn+(M<<3)|0,F=A[y>>2]|0,y=A[y+4>>2]|0}y=Pe}else w=0,y=Pe}else w=0,d=0,y=0;while(!1);if(ao(En|0,0,Zn|0)|0,Ol(fn|0,kt|0,d<<3|0)|0,vn(kt),(d|0)==0&(y|0)==0){zt=89;break}else f=f+(w<<3)|0,_=y,p=d}if((zt|0)==16)!0&(y&117440512|0)==0?(y=4,zt=27):zt=21;else if((zt|0)==31)et(27795,27122,620,27132);else{if((zt|0)==41)return vn(fn),vn(En),zt=10,zt|0;if((zt|0)==48)return vn(fn),vn(En),zt=13,zt|0;(zt|0)==80?et(27795,27122,711,27132):(zt|0)==81?et(27795,27122,723,27132):(zt|0)==85&&(Ol(f|0,fn|0,p<<3|0)|0,zt=89)}return(zt|0)==21?(vn(fn),vn(En),zt=5,zt|0):(zt|0)==27?(vn(fn),vn(En),zt=y,zt|0):(zt|0)==89?(vn(fn),vn(En),zt=0,zt|0):0}function _1(d,f,p,_,y,w,M){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0,M=M|0;var R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0;if(De=K,K=K+16|0,_e=De,!((p|0)>0|(p|0)==0&f>>>0>0))return _e=0,K=De,_e|0;if((M|0)>=16)return _e=12,K=De,_e|0;ve=0,ge=0,oe=0,R=0;e:for(;;){if(F=d+(ve<<3)|0,B=A[F>>2]|0,F=A[F+4>>2]|0,W=Ct(B|0,F|0,52)|0,X()|0,(W&15|0)>(M|0)){R=12,B=11;break}if(nl(_e,B,F,M),W=_e,F=A[W>>2]|0,W=A[W+4>>2]|0,(F|0)==0&(W|0)==0)B=oe;else{B=oe;do{if(!((R|0)<(w|0)|(R|0)==(w|0)&B>>>0<y>>>0)){B=10;break e}oe=_+(B<<3)|0,A[oe>>2]=F,A[oe+4>>2]=W,B=tn(B|0,R|0,1,0)|0,R=X()|0,rf(_e),oe=_e,F=A[oe>>2]|0,W=A[oe+4>>2]|0}while(!((F|0)==0&(W|0)==0))}if(ve=tn(ve|0,ge|0,1,0)|0,ge=X()|0,(ge|0)<(p|0)|(ge|0)==(p|0)&ve>>>0<f>>>0)oe=B;else{R=0,B=11;break}}return(B|0)==10?(_e=14,K=De,_e|0):(B|0)==11?(K=De,R|0):0}function y1(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0;ve=K,K=K+16|0,oe=ve;e:do if((p|0)>0|(p|0)==0&f>>>0>0){for(F=0,M=0,w=0,W=0;;){if(B=d+(F<<3)|0,R=A[B>>2]|0,B=A[B+4>>2]|0,!((R|0)==0&(B|0)==0)&&(B=(nf(R,B,_,oe)|0)==0,R=oe,M=tn(A[R>>2]|0,A[R+4>>2]|0,M|0,w|0)|0,w=X()|0,!B)){w=12;break}if(F=tn(F|0,W|0,1,0)|0,W=X()|0,!((W|0)<(p|0)|(W|0)==(p|0)&F>>>0<f>>>0))break e}return K=ve,w|0}else M=0,w=0;while(!1);return A[y>>2]=M,A[y+4>>2]=w,y=0,K=ve,y|0}function x1(d,f){return d=d|0,f=f|0,f=Ct(d|0,f|0,52)|0,X()|0,f&1|0}function Hs(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;if(y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,!y)return y=0,y|0;for(_=1;;){if(p=Ct(d|0,f|0,(15-_|0)*3|0)|0,X()|0,p=p&7,p|0){_=5;break}if(_>>>0<y>>>0)_=_+1|0;else{p=0,_=5;break}}return(_|0)==5?p|0:0}function op(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(B=Ct(d|0,f|0,52)|0,X()|0,B=B&15,!B)return R=f,B=d,he(R|0),B|0;for(R=1,p=0;;){w=(15-R|0)*3|0,_=Ot(7,0,w|0)|0,y=X()|0,M=Ct(d|0,f|0,w|0)|0,X()|0,w=Ot(Nu(M&7)|0,0,w|0)|0,M=X()|0,d=w|d&~_,f=M|f&~y;e:do if(!p)if((w&_|0)==0&(M&y|0)==0)p=0;else if(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,!_)p=1;else{p=1;t:for(;;){switch(M=Ct(d|0,f|0,(15-p|0)*3|0)|0,X()|0,M&7){case 1:break t;case 0:break;default:{p=1;break e}}if(p>>>0<_>>>0)p=p+1|0;else{p=1;break e}}for(p=1;;)if(M=(15-p|0)*3|0,y=Ct(d|0,f|0,M|0)|0,X()|0,w=Ot(7,0,M|0)|0,f=f&~(X()|0),M=Ot(Nu(y&7)|0,0,M|0)|0,d=d&~w|M,f=f|(X()|0),p>>>0<_>>>0)p=p+1|0;else{p=1;break}}while(!1);if(R>>>0<B>>>0)R=R+1|0;else break}return he(f|0),d|0}function Uu(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;if(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,!_)return p=f,_=d,he(p|0),_|0;for(p=1;w=(15-p|0)*3|0,M=Ct(d|0,f|0,w|0)|0,X()|0,y=Ot(7,0,w|0)|0,f=f&~(X()|0),w=Ot(Nu(M&7)|0,0,w|0)|0,d=w|d&~y,f=X()|0|f,p>>>0<_>>>0;)p=p+1|0;return he(f|0),d|0}function Tx(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(B=Ct(d|0,f|0,52)|0,X()|0,B=B&15,!B)return R=f,B=d,he(R|0),B|0;for(R=1,p=0;;){w=(15-R|0)*3|0,_=Ot(7,0,w|0)|0,y=X()|0,M=Ct(d|0,f|0,w|0)|0,X()|0,w=Ot(tl(M&7)|0,0,w|0)|0,M=X()|0,d=w|d&~_,f=M|f&~y;e:do if(!p)if((w&_|0)==0&(M&y|0)==0)p=0;else if(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,!_)p=1;else{p=1;t:for(;;){switch(M=Ct(d|0,f|0,(15-p|0)*3|0)|0,X()|0,M&7){case 1:break t;case 0:break;default:{p=1;break e}}if(p>>>0<_>>>0)p=p+1|0;else{p=1;break e}}for(p=1;;)if(y=(15-p|0)*3|0,w=Ot(7,0,y|0)|0,M=f&~(X()|0),f=Ct(d|0,f|0,y|0)|0,X()|0,f=Ot(tl(f&7)|0,0,y|0)|0,d=d&~w|f,f=M|(X()|0),p>>>0<_>>>0)p=p+1|0;else{p=1;break}}while(!1);if(R>>>0<B>>>0)R=R+1|0;else break}return he(f|0),d|0}function lp(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;if(_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,!_)return p=f,_=d,he(p|0),_|0;for(p=1;M=(15-p|0)*3|0,w=Ot(7,0,M|0)|0,y=f&~(X()|0),f=Ct(d|0,f|0,M|0)|0,X()|0,f=Ot(tl(f&7)|0,0,M|0)|0,d=f|d&~w,f=X()|0|y,p>>>0<_>>>0;)p=p+1|0;return he(f|0),d|0}function ha(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(B=K,K=K+64|0,R=B+40|0,_=B+24|0,y=B+12|0,w=B,Ot(f|0,0,52)|0,p=X()|0|134225919,!f)return(A[d+4>>2]|0)>2||(A[d+8>>2]|0)>2||(A[d+12>>2]|0)>2?(M=0,R=0,he(M|0),K=B,R|0):(Ot(Ro(d)|0,0,45)|0,M=X()|0|p,R=-1,he(M|0),K=B,R|0);if(A[R>>2]=A[d>>2],A[R+4>>2]=A[d+4>>2],A[R+8>>2]=A[d+8>>2],A[R+12>>2]=A[d+12>>2],M=R+4|0,(f|0)>0)for(d=-1;A[_>>2]=A[M>>2],A[_+4>>2]=A[M+4>>2],A[_+8>>2]=A[M+8>>2],f&1?(fx(M),A[y>>2]=A[M>>2],A[y+4>>2]=A[M+4>>2],A[y+8>>2]=A[M+8>>2],Hc(y)):(o1(M),A[y>>2]=A[M>>2],A[y+4>>2]=A[M+4>>2],A[y+8>>2]=A[M+8>>2],Cu(y)),ef(_,y,w),Pr(w),W=(15-f|0)*3|0,F=Ot(7,0,W|0)|0,p=p&~(X()|0),W=Ot(Eu(w)|0,0,W|0)|0,d=W|d&~F,p=X()|0|p,(f|0)>1;)f=f+-1|0;else d=-1;e:do if((A[M>>2]|0)<=2&&(A[R+8>>2]|0)<=2&&(A[R+12>>2]|0)<=2){if(_=Ro(R)|0,f=Ot(_|0,0,45)|0,f=f|d,d=X()|0|p&-1040385,w=K0(R)|0,!(Ji(_)|0)){if((w|0)<=0)break;for(y=0;;){if(_=Ct(f|0,d|0,52)|0,X()|0,_=_&15,_)for(p=1;W=(15-p|0)*3|0,R=Ct(f|0,d|0,W|0)|0,X()|0,F=Ot(7,0,W|0)|0,d=d&~(X()|0),W=Ot(Nu(R&7)|0,0,W|0)|0,f=f&~F|W,d=d|(X()|0),p>>>0<_>>>0;)p=p+1|0;if(y=y+1|0,(y|0)==(w|0))break e}}y=Ct(f|0,d|0,52)|0,X()|0,y=y&15;t:do if(y){p=1;n:for(;;){switch(W=Ct(f|0,d|0,(15-p|0)*3|0)|0,X()|0,W&7){case 1:break n;case 0:break;default:break t}if(p>>>0<y>>>0)p=p+1|0;else break t}if(wu(_,A[R>>2]|0)|0)for(p=1;R=(15-p|0)*3|0,F=Ot(7,0,R|0)|0,W=d&~(X()|0),d=Ct(f|0,d|0,R|0)|0,X()|0,d=Ot(tl(d&7)|0,0,R|0)|0,f=f&~F|d,d=W|(X()|0),p>>>0<y>>>0;)p=p+1|0;else for(p=1;W=(15-p|0)*3|0,R=Ct(f|0,d|0,W|0)|0,X()|0,F=Ot(7,0,W|0)|0,d=d&~(X()|0),W=Ot(Nu(R&7)|0,0,W|0)|0,f=f&~F|W,d=d|(X()|0),p>>>0<y>>>0;)p=p+1|0}while(!1);if((w|0)>0){p=0;do f=op(f,d)|0,d=X()|0,p=p+1|0;while((p|0)!=(w|0))}}else f=0,d=0;while(!1);return F=d,W=f,he(F|0),K=B,W|0}function bs(d){return d=d|0,(d|0)%2|0|0}function Ed(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;return y=K,K=K+16|0,_=y,f>>>0>15?(_=4,K=y,_|0):(A[d+4>>2]&2146435072|0)==2146435072||(A[d+8+4>>2]&2146435072|0)==2146435072?(_=3,K=y,_|0):(yx(d,f,_),f=ha(_,f)|0,_=X()|0,A[p>>2]=f,A[p+4>>2]=_,(f|0)==0&(_|0)==0&&et(27795,27122,1050,27145),_=0,K=y,_|0)}function Cd(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;if(y=p+4|0,w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,M=Ct(d|0,f|0,45)|0,X()|0,_=(w|0)==0,Ji(M&127)|0){if(_)return M=1,M|0;_=1}else{if(_)return M=0,M|0;(A[y>>2]|0)==0&&(A[p+8>>2]|0)==0?_=(A[p+12>>2]|0)!=0&1:_=1}for(p=1;p&1?Hc(y):Cu(y),M=Ct(d|0,f|0,(15-p|0)*3|0)|0,X()|0,l1(y,M&7),p>>>0<w>>>0;)p=p+1|0;return _|0}function Bu(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(W=K,K=K+16|0,B=W,F=Ct(d|0,f|0,45)|0,X()|0,F=F&127,F>>>0>121)return A[p>>2]=0,A[p+4>>2]=0,A[p+8>>2]=0,A[p+12>>2]=0,F=5,K=W,F|0;e:do if((Ji(F)|0)!=0&&(w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,(w|0)!=0)){_=1;t:for(;;){switch(R=Ct(d|0,f|0,(15-_|0)*3|0)|0,X()|0,R&7){case 5:break t;case 0:break;default:{_=f;break e}}if(_>>>0<w>>>0)_=_+1|0;else{_=f;break e}}for(y=1,_=f;f=(15-y|0)*3|0,M=Ot(7,0,f|0)|0,R=_&~(X()|0),_=Ct(d|0,_|0,f|0)|0,X()|0,_=Ot(tl(_&7)|0,0,f|0)|0,d=d&~M|_,_=R|(X()|0),y>>>0<w>>>0;)y=y+1|0}else _=f;while(!1);if(R=7696+(F*28|0)|0,A[p>>2]=A[R>>2],A[p+4>>2]=A[R+4>>2],A[p+8>>2]=A[R+8>>2],A[p+12>>2]=A[R+12>>2],!(Cd(d,_,p)|0))return F=0,K=W,F|0;if(M=p+4|0,A[B>>2]=A[M>>2],A[B+4>>2]=A[M+4>>2],A[B+8>>2]=A[M+8>>2],w=Ct(d|0,_|0,52)|0,X()|0,R=w&15,w&1?(Cu(M),w=R+1|0):w=R,!(Ji(F)|0))_=0;else{e:do if(!R)_=0;else for(f=1;;){if(y=Ct(d|0,_|0,(15-f|0)*3|0)|0,X()|0,y=y&7,y|0){_=y;break e}if(f>>>0<R>>>0)f=f+1|0;else{_=0;break}}while(!1);_=(_|0)==4&1}if(!(Du(p,w,_,0)|0))(w|0)!=(R|0)&&(A[M>>2]=A[B>>2],A[M+4>>2]=A[B+4>>2],A[M+8>>2]=A[B+8>>2]);else{if(Ji(F)|0)do;while((Du(p,w,0,0)|0)!=0);(w|0)!=(R|0)&&o1(M)}return F=0,K=W,F|0}function Dl(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;return w=K,K=K+16|0,_=w,y=Bu(d,f,_)|0,y|0?(K=w,y|0):(y=Ct(d|0,f|0,52)|0,X()|0,tf(_,y&15,p),y=0,K=w,y|0)}function Pl(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0;if(M=K,K=K+16|0,w=M,_=Bu(d,f,w)|0,_|0)return w=_,K=M,w|0;_=Ct(d|0,f|0,45)|0,X()|0,_=(Ji(_&127)|0)==0,y=Ct(d|0,f|0,52)|0,X()|0,y=y&15;e:do if(!_){if(y|0)for(_=1;;){if(R=Ot(7,0,(15-_|0)*3|0)|0,!((R&d|0)==0&((X()|0)&f|0)==0))break e;if(_>>>0<y>>>0)_=_+1|0;else break}return np(w,y,0,5,p),R=0,K=M,R|0}while(!1);return wd(w,y,0,6,p),R=0,K=M,R|0}function Mx(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;if(y=Ct(d|0,f|0,45)|0,X()|0,!(Ji(y&127)|0))return y=2,A[p>>2]=y,0;if(y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,!y)return y=5,A[p>>2]=y,0;for(_=1;;){if(w=Ot(7,0,(15-_|0)*3|0)|0,!((w&d|0)==0&((X()|0)&f|0)==0)){_=2,d=6;break}if(_>>>0<y>>>0)_=_+1|0;else{_=5,d=6;break}}return(d|0)==6&&(A[p>>2]=_),0}function Ou(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0;oe=K,K=K+128|0,F=oe+112|0,w=oe+96|0,W=oe,y=Ct(d|0,f|0,52)|0,X()|0,R=y&15,A[F>>2]=R,M=Ct(d|0,f|0,45)|0,X()|0,M=M&127;e:do if(Ji(M)|0){if(R|0)for(_=1;;){if(B=Ot(7,0,(15-_|0)*3|0)|0,!((B&d|0)==0&((X()|0)&f|0)==0)){y=0;break e}if(_>>>0<R>>>0)_=_+1|0;else break}if(y&1)y=1;else return B=Ot(R+1|0,0,52)|0,W=X()|0|f&-15728641,F=Ot(7,0,(14-R|0)*3|0)|0,W=Ou((B|d)&~F,W&~(X()|0),p)|0,K=oe,W|0}else y=0;while(!1);if(_=Bu(d,f,w)|0,!_){y?(ip(w,F,W),B=5):(rp(w,F,W),B=6);e:do if(Ji(M)|0)if(!R)d=5;else for(_=1;;){if(M=Ot(7,0,(15-_|0)*3|0)|0,!((M&d|0)==0&((X()|0)&f|0)==0)){d=2;break e}if(_>>>0<R>>>0)_=_+1|0;else{d=5;break}}else d=2;while(!1);ao(p|0,-1,d<<2|0)|0;e:do if(y)for(w=0;;){if(M=W+(w<<4)|0,p1(M,A[F>>2]|0)|0,M=A[M>>2]|0,R=A[p>>2]|0,(R|0)==-1|(R|0)==(M|0))_=p;else{y=0;do{if(y=y+1|0,y>>>0>=d>>>0){_=1;break e}_=p+(y<<2)|0,R=A[_>>2]|0}while(!((R|0)==-1|(R|0)==(M|0)))}if(A[_>>2]=M,w=w+1|0,w>>>0>=B>>>0){_=0;break}}else for(w=0;;){if(M=W+(w<<4)|0,Du(M,A[F>>2]|0,0,1)|0,M=A[M>>2]|0,R=A[p>>2]|0,(R|0)==-1|(R|0)==(M|0))_=p;else{y=0;do{if(y=y+1|0,y>>>0>=d>>>0){_=1;break e}_=p+(y<<2)|0,R=A[_>>2]|0}while(!((R|0)==-1|(R|0)==(M|0)))}if(A[_>>2]=M,w=w+1|0,w>>>0>=B>>>0){_=0;break}}while(!1)}return W=_,K=oe,W|0}function up(){return 12}function Iu(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(d>>>0>15)return R=4,R|0;if(Ot(d|0,0,52)|0,R=X()|0|134225919,!d){p=0,_=0;do Ji(_)|0&&(Ot(_|0,0,45)|0,M=R|(X()|0),d=f+(p<<3)|0,A[d>>2]=-1,A[d+4>>2]=M,p=p+1|0),_=_+1|0;while((_|0)!=122);return p=0,p|0}p=0,M=0;do{if(Ji(M)|0){for(Ot(M|0,0,45)|0,_=1,y=-1,w=R|(X()|0);B=Ot(7,0,(15-_|0)*3|0)|0,y=y&~B,w=w&~(X()|0),(_|0)!=(d|0);)_=_+1|0;B=f+(p<<3)|0,A[B>>2]=y,A[B+4>>2]=w,p=p+1|0}M=M+1|0}while((M|0)!=122);return p=0,p|0}function cp(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0;if(Xe=K,K=K+16|0,ze=Xe,nt=Ct(d|0,f|0,52)|0,X()|0,nt=nt&15,p>>>0>15)return nt=4,K=Xe,nt|0;if((nt|0)<(p|0))return nt=12,K=Xe,nt|0;if((nt|0)!=(p|0))if(w=Ot(p|0,0,52)|0,w=w|d,R=X()|0|f&-15728641,(nt|0)>(p|0)){B=p;do De=Ot(7,0,(14-B|0)*3|0)|0,B=B+1|0,w=De|w,R=X()|0|R;while((B|0)<(nt|0));De=w}else De=w;else De=d,R=f;_e=Ct(De|0,R|0,45)|0,X()|0;e:do if(Ji(_e&127)|0){if(B=Ct(De|0,R|0,52)|0,X()|0,B=B&15,B|0)for(w=1;;){if(_e=Ot(7,0,(15-w|0)*3|0)|0,!((_e&De|0)==0&((X()|0)&R|0)==0)){F=33;break e}if(w>>>0<B>>>0)w=w+1|0;else break}if(_e=_,A[_e>>2]=0,A[_e+4>>2]=0,(nt|0)>(p|0)){for(_e=f&-15728641,ge=nt;;){if(ve=ge,ge=ge+-1|0,ge>>>0>15|(nt|0)<(ge|0)){F=19;break}if((nt|0)!=(ge|0))if(w=Ot(ge|0,0,52)|0,w=w|d,B=X()|0|_e,(nt|0)<(ve|0))oe=w;else{F=ge;do oe=Ot(7,0,(14-F|0)*3|0)|0,F=F+1|0,w=oe|w,B=X()|0|B;while((F|0)<(nt|0));oe=w}else oe=d,B=f;if(W=Ct(oe|0,B|0,45)|0,X()|0,!(Ji(W&127)|0))w=0;else{W=Ct(oe|0,B|0,52)|0,X()|0,W=W&15;t:do if(!W)w=0;else for(F=1;;){if(w=Ct(oe|0,B|0,(15-F|0)*3|0)|0,X()|0,w=w&7,w|0)break t;if(F>>>0<W>>>0)F=F+1|0;else{w=0;break}}while(!1);w=(w|0)==0&1}if(B=Ct(d|0,f|0,(15-ve|0)*3|0)|0,X()|0,B=B&7,(B|0)==7){y=5,F=42;break}if(w=(w|0)!=0,(B|0)==1&w){y=5,F=42;break}if(oe=B+(((B|0)!=0&w)<<31>>31)|0,oe|0&&(F=nt-ve|0,F=Lo(7,0,F,((F|0)<0)<<31>>31)|0,W=X()|0,w?(w=ur(F|0,W|0,5,0)|0,w=tn(w|0,X()|0,-5,-1)|0,w=Io(w|0,X()|0,6,0)|0,w=tn(w|0,X()|0,1,0)|0,B=X()|0):(w=F,B=W),ve=oe+-1|0,ve=ur(F|0,W|0,ve|0,((ve|0)<0)<<31>>31|0)|0,ve=tn(w|0,B|0,ve|0,X()|0)|0,oe=X()|0,W=_,W=tn(ve|0,oe|0,A[W>>2]|0,A[W+4>>2]|0)|0,oe=X()|0,ve=_,A[ve>>2]=W,A[ve+4>>2]=oe),(ge|0)<=(p|0)){F=37;break}}if((F|0)==19)et(27795,27122,1367,27158);else if((F|0)==37){M=_,y=A[M+4>>2]|0,M=A[M>>2]|0;break}else if((F|0)==42)return K=Xe,y|0}else y=0,M=0}else F=33;while(!1);e:do if((F|0)==33)if(_e=_,A[_e>>2]=0,A[_e+4>>2]=0,(nt|0)>(p|0)){for(w=nt;;){if(y=Ct(d|0,f|0,(15-w|0)*3|0)|0,X()|0,y=y&7,(y|0)==7){y=5;break}if(M=nt-w|0,M=Lo(7,0,M,((M|0)<0)<<31>>31)|0,y=ur(M|0,X()|0,y|0,0)|0,M=X()|0,_e=_,M=tn(A[_e>>2]|0,A[_e+4>>2]|0,y|0,M|0)|0,y=X()|0,_e=_,A[_e>>2]=M,A[_e+4>>2]=y,w=w+-1|0,(w|0)<=(p|0))break e}return K=Xe,y|0}else y=0,M=0;while(!1);return nf(De,R,nt,ze)|0&&et(27795,27122,1327,27173),nt=ze,ze=A[nt+4>>2]|0,((y|0)>-1|(y|0)==-1&M>>>0>4294967295)&((ze|0)>(y|0)|((ze|0)==(y|0)?(A[nt>>2]|0)>>>0>M>>>0:0))?(nt=0,K=Xe,nt|0):(et(27795,27122,1407,27158),0)}function b1(d,f,p,_,y,w){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0;var M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0;if(oe=K,K=K+16|0,M=oe,y>>>0>15)return w=4,K=oe,w|0;if(R=Ct(p|0,_|0,52)|0,X()|0,R=R&15,(R|0)>(y|0))return w=12,K=oe,w|0;if(nf(p,_,y,M)|0&&et(27795,27122,1327,27173),W=M,F=A[W+4>>2]|0,!(((f|0)>-1|(f|0)==-1&d>>>0>4294967295)&((F|0)>(f|0)|((F|0)==(f|0)?(A[W>>2]|0)>>>0>d>>>0:0))))return w=2,K=oe,w|0;W=y-R|0,y=Ot(y|0,0,52)|0,B=X()|0|_&-15728641,F=w,A[F>>2]=y|p,A[F+4>>2]=B,F=Ct(p|0,_|0,45)|0,X()|0;e:do if(Ji(F&127)|0){if(R|0)for(M=1;;){if(F=Ot(7,0,(15-M|0)*3|0)|0,!((F&p|0)==0&((X()|0)&_|0)==0))break e;if(M>>>0<R>>>0)M=M+1|0;else break}if((W|0)<1)return w=0,K=oe,w|0;for(F=R^15,_=-1,B=1,M=1;;){R=W-B|0,R=Lo(7,0,R,((R|0)<0)<<31>>31)|0,p=X()|0;do if(M)if(M=ur(R|0,p|0,5,0)|0,M=tn(M|0,X()|0,-5,-1)|0,M=Io(M|0,X()|0,6,0)|0,y=X()|0,(f|0)>(y|0)|(f|0)==(y|0)&d>>>0>M>>>0){f=tn(d|0,f|0,-1,-1)|0,f=Lr(f|0,X()|0,M|0,y|0)|0,M=X()|0,ve=w,_e=A[ve>>2]|0,ve=A[ve+4>>2]|0,De=(F+_|0)*3|0,ge=Ot(7,0,De|0)|0,ve=ve&~(X()|0),_=Io(f|0,M|0,R|0,p|0)|0,d=X()|0,y=tn(_|0,d|0,2,0)|0,De=Ot(y|0,X()|0,De|0)|0,ve=X()|0|ve,y=w,A[y>>2]=De|_e&~ge,A[y+4>>2]=ve,d=ur(_|0,d|0,R|0,p|0)|0,d=Lr(f|0,M|0,d|0,X()|0)|0,M=0,f=X()|0;break}else{De=w,ge=A[De>>2]|0,De=A[De+4>>2]|0,_e=Ot(7,0,(F+_|0)*3|0)|0,De=De&~(X()|0),M=w,A[M>>2]=ge&~_e,A[M+4>>2]=De,M=1;break}else ge=w,y=A[ge>>2]|0,ge=A[ge+4>>2]|0,_=(F+_|0)*3|0,ve=Ot(7,0,_|0)|0,ge=ge&~(X()|0),De=Io(d|0,f|0,R|0,p|0)|0,M=X()|0,_=Ot(De|0,M|0,_|0)|0,ge=X()|0|ge,_e=w,A[_e>>2]=_|y&~ve,A[_e+4>>2]=ge,M=ur(De|0,M|0,R|0,p|0)|0,d=Lr(d|0,f|0,M|0,X()|0)|0,M=0,f=X()|0;while(!1);if((W|0)>(B|0))_=~B,B=B+1|0;else{f=0;break}}return K=oe,f|0}while(!1);if((W|0)<1)return De=0,K=oe,De|0;for(y=R^15,M=1;;)if(_e=W-M|0,_e=Lo(7,0,_e,((_e|0)<0)<<31>>31)|0,De=X()|0,B=w,p=A[B>>2]|0,B=A[B+4>>2]|0,R=(y-M|0)*3|0,_=Ot(7,0,R|0)|0,B=B&~(X()|0),ve=Io(d|0,f|0,_e|0,De|0)|0,ge=X()|0,R=Ot(ve|0,ge|0,R|0)|0,B=X()|0|B,F=w,A[F>>2]=R|p&~_,A[F+4>>2]=B,De=ur(ve|0,ge|0,_e|0,De|0)|0,d=Lr(d|0,f|0,De|0,X()|0)|0,f=X()|0,(W|0)<=(M|0)){f=0;break}else M=M+1|0;return K=oe,f|0}function nl(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0;y=Ct(f|0,p|0,52)|0,X()|0,y=y&15,(f|0)==0&(p|0)==0|((_|0)>15|(y|0)>(_|0))?(w=-1,f=-1,p=0,y=0):(f=sp(f,p,y+1|0,_)|0,M=(X()|0)&-15728641,p=Ot(_|0,0,52)|0,p=f|p,M=M|(X()|0),f=(wi(p,M)|0)==0,w=y,f=f?-1:_,y=M),M=d,A[M>>2]=p,A[M+4>>2]=y,A[d+8>>2]=w,A[d+12>>2]=f}function Fu(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0;if(y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,w=_+8|0,A[w>>2]=y,(d|0)==0&(f|0)==0|((p|0)>15|(y|0)>(p|0))){p=_,A[p>>2]=0,A[p+4>>2]=0,A[w>>2]=-1,A[_+12>>2]=-1;return}if(d=sp(d,f,y+1|0,p)|0,w=(X()|0)&-15728641,y=Ot(p|0,0,52)|0,y=d|y,w=w|(X()|0),d=_,A[d>>2]=y,A[d+4>>2]=w,d=_+12|0,wi(y,w)|0){A[d>>2]=p;return}else{A[d>>2]=-1;return}}function rf(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0;if(p=d,f=A[p>>2]|0,p=A[p+4>>2]|0,!((f|0)==0&(p|0)==0)&&(_=Ct(f|0,p|0,52)|0,X()|0,_=_&15,R=Ot(1,0,(_^15)*3|0)|0,f=tn(R|0,X()|0,f|0,p|0)|0,p=X()|0,R=d,A[R>>2]=f,A[R+4>>2]=p,R=d+8|0,M=A[R>>2]|0,!((_|0)<(M|0)))){for(B=d+12|0,w=_;;){if((w|0)==(M|0)){_=5;break}if(F=(w|0)==(A[B>>2]|0),y=(15-w|0)*3|0,_=Ct(f|0,p|0,y|0)|0,X()|0,_=_&7,F&((_|0)==1&!0)){_=7;break}if(!((_|0)==7&!0)){_=10;break}if(F=Ot(1,0,y|0)|0,f=tn(f|0,p|0,F|0,X()|0)|0,p=X()|0,F=d,A[F>>2]=f,A[F+4>>2]=p,(w|0)>(M|0))w=w+-1|0;else{_=10;break}}if((_|0)==5){F=d,A[F>>2]=0,A[F+4>>2]=0,A[R>>2]=-1,A[B>>2]=-1;return}else if((_|0)==7){M=Ot(1,0,y|0)|0,M=tn(f|0,p|0,M|0,X()|0)|0,R=X()|0,F=d,A[F>>2]=M,A[F+4>>2]=R,A[B>>2]=w+-1;return}else if((_|0)==10)return}}function $c(d){d=+d;var f=0;return f=d<0?d+6.283185307179586:d,+(d>=6.283185307179586?f+-6.283185307179586:f)}function wa(d,f){return d=d|0,f=f|0,+dn(+(+te[d>>3]-+te[f>>3]))<17453292519943298e-27?(f=+dn(+(+te[d+8>>3]-+te[f+8>>3]))<17453292519943298e-27,f|0):(f=0,f|0)}function Ws(d,f){switch(d=+d,f=f|0,f|0){case 1:{d=d<0?d+6.283185307179586:d;break}case 2:{d=d>0?d+-6.283185307179586:d;break}}return+d}function S1(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;return y=+te[f>>3],_=+te[d>>3],w=+mn(+((y-_)*.5)),p=+mn(+((+te[f+8>>3]-+te[d+8>>3])*.5)),p=w*w+p*(+an(+y)*+an(+_)*p),+(+Ge(+ +Fn(+p),+ +Fn(+(1-p)))*2)}function Xc(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;return y=+te[f>>3],_=+te[d>>3],w=+mn(+((y-_)*.5)),p=+mn(+((+te[f+8>>3]-+te[d+8>>3])*.5)),p=w*w+p*(+an(+y)*+an(+_)*p),+(+Ge(+ +Fn(+p),+ +Fn(+(1-p)))*2*6371.007180918475)}function Ex(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;return y=+te[f>>3],_=+te[d>>3],w=+mn(+((y-_)*.5)),p=+mn(+((+te[f+8>>3]-+te[d+8>>3])*.5)),p=w*w+p*(+an(+y)*+an(+_)*p),+(+Ge(+ +Fn(+p),+ +Fn(+(1-p)))*2*6371.007180918475*1e3)}function Cx(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0;return w=+te[f>>3],_=+an(+w),y=+te[f+8>>3]-+te[d+8>>3],M=_*+mn(+y),p=+te[d>>3],+ +Ge(+M,+(+mn(+w)*+an(+p)-+an(+y)*(_*+mn(+p))))}function Nx(d,f,p,_){d=d|0,f=+f,p=+p,_=_|0;var y=0,w=0,M=0,R=0;if(p<1e-16){A[_>>2]=A[d>>2],A[_+4>>2]=A[d+4>>2],A[_+8>>2]=A[d+8>>2],A[_+12>>2]=A[d+12>>2];return}w=f<0?f+6.283185307179586:f,w=f>=6.283185307179586?w+-6.283185307179586:w;do if(w<1e-16)f=+te[d>>3]+p,te[_>>3]=f,y=_;else{if(y=+dn(+(w+-3.141592653589793))<1e-16,f=+te[d>>3],y){f=f-p,te[_>>3]=f,y=_;break}if(M=+an(+p),p=+mn(+p),f=M*+mn(+f)+ +an(+w)*(p*+an(+f)),f=f>1?1:f,f=+No(+(f<-1?-1:f)),te[_>>3]=f,+dn(+(f+-1.5707963267948966))<1e-16){te[_>>3]=1.5707963267948966,te[_+8>>3]=0;return}if(+dn(+(f+1.5707963267948966))<1e-16){te[_>>3]=-1.5707963267948966,te[_+8>>3]=0;return}if(R=1/+an(+f),w=p*+mn(+w)*R,p=+te[d>>3],f=R*((M-+mn(+f)*+mn(+p))/+an(+p)),M=w>1?1:w,f=f>1?1:f,f=+te[d+8>>3]+ +Ge(+(M<-1?-1:M),+(f<-1?-1:f)),f>3.141592653589793)do f=f+-6.283185307179586;while(f>3.141592653589793);if(f<-3.141592653589793)do f=f+6.283185307179586;while(f<-3.141592653589793);te[_+8>>3]=f;return}while(!1);if(+dn(+(f+-1.5707963267948966))<1e-16){te[y>>3]=1.5707963267948966,te[_+8>>3]=0;return}if(+dn(+(f+1.5707963267948966))<1e-16){te[y>>3]=-1.5707963267948966,te[_+8>>3]=0;return}if(f=+te[d+8>>3],f>3.141592653589793)do f=f+-6.283185307179586;while(f>3.141592653589793);if(f<-3.141592653589793)do f=f+6.283185307179586;while(f<-3.141592653589793);te[_+8>>3]=f}function hp(d,f){return d=d|0,f=f|0,d>>>0>15?(f=4,f|0):(te[f>>3]=+te[20656+(d<<3)>>3],f=0,f|0)}function w1(d,f){return d=d|0,f=f|0,d>>>0>15?(f=4,f|0):(te[f>>3]=+te[20784+(d<<3)>>3],f=0,f|0)}function fp(d,f){return d=d|0,f=f|0,d>>>0>15?(f=4,f|0):(te[f>>3]=+te[20912+(d<<3)>>3],f=0,f|0)}function ro(d,f){return d=d|0,f=f|0,d>>>0>15?(f=4,f|0):(te[f>>3]=+te[21040+(d<<3)>>3],f=0,f|0)}function ku(d,f){d=d|0,f=f|0;var p=0;return d>>>0>15?(f=4,f|0):(p=Lo(7,0,d,((d|0)<0)<<31>>31)|0,p=ur(p|0,X()|0,120,0)|0,d=X()|0,A[f>>2]=p|2,A[f+4>>2]=d,f=0,f|0)}function fa(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0;return ve=+te[f>>3],W=+te[d>>3],B=+mn(+((ve-W)*.5)),w=+te[f+8>>3],F=+te[d+8>>3],M=+mn(+((w-F)*.5)),R=+an(+W),oe=+an(+ve),M=B*B+M*(oe*R*M),M=+Ge(+ +Fn(+M),+ +Fn(+(1-M)))*2,B=+te[p>>3],ve=+mn(+((B-ve)*.5)),_=+te[p+8>>3],w=+mn(+((_-w)*.5)),y=+an(+B),w=ve*ve+w*(oe*y*w),w=+Ge(+ +Fn(+w),+ +Fn(+(1-w)))*2,B=+mn(+((W-B)*.5)),_=+mn(+((F-_)*.5)),_=B*B+_*(R*y*_),_=+Ge(+ +Fn(+_),+ +Fn(+(1-_)))*2,y=(M+w+_)*.5,+(+ce(+ +Fn(+(+Er(+(y*.5))*+Er(+((y-M)*.5))*+Er(+((y-w)*.5))*+Er(+((y-_)*.5)))))*4)}function Ll(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0;if(R=K,K=K+192|0,w=R+168|0,M=R,y=Dl(d,f,w)|0,y|0)return p=y,K=R,p|0;if(Pl(d,f,M)|0&&et(27795,27190,415,27199),f=A[M>>2]|0,(f|0)>0){if(_=+fa(M+8|0,M+8+(((f|0)!=1&1)<<4)|0,w)+0,(f|0)!=1){d=1;do y=d,d=d+1|0,_=_+ +fa(M+8+(y<<4)|0,M+8+(((d|0)%(f|0)|0)<<4)|0,w);while((d|0)<(f|0))}}else _=0;return te[p>>3]=_,p=0,K=R,p|0}function dp(d,f,p){return d=d|0,f=f|0,p=p|0,d=Ll(d,f,p)|0,d|0||(te[p>>3]=+te[p>>3]*6371.007180918475*6371.007180918475),d|0}function Nd(d,f,p){return d=d|0,f=f|0,p=p|0,d=Ll(d,f,p)|0,d|0||(te[p>>3]=+te[p>>3]*6371.007180918475*6371.007180918475*1e3*1e3),d|0}function Rd(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(R=K,K=K+176|0,M=R,d=Sd(d,f,M)|0,d|0)return M=d,K=R,M|0;if(te[p>>3]=0,d=A[M>>2]|0,(d|0)<=1)return M=0,K=R,M|0;f=d+-1|0,d=0,_=+te[M+8>>3],y=+te[M+16>>3],w=0;do d=d+1|0,F=_,_=+te[M+8+(d<<4)>>3],W=+mn(+((_-F)*.5)),B=y,y=+te[M+8+(d<<4)+8>>3],B=+mn(+((y-B)*.5)),B=W*W+B*(+an(+_)*+an(+F)*B),w=w+ +Ge(+ +Fn(+B),+ +Fn(+(1-B)))*2;while((d|0)<(f|0));return te[p>>3]=w,M=0,K=R,M|0}function Ap(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(R=K,K=K+176|0,M=R,d=Sd(d,f,M)|0,d|0)return M=d,w=+te[p>>3],w=w*6371.007180918475,te[p>>3]=w,K=R,M|0;if(te[p>>3]=0,d=A[M>>2]|0,(d|0)<=1)return M=0,w=0,w=w*6371.007180918475,te[p>>3]=w,K=R,M|0;f=d+-1|0,d=0,_=+te[M+8>>3],y=+te[M+16>>3],w=0;do d=d+1|0,F=_,_=+te[M+8+(d<<4)>>3],W=+mn(+((_-F)*.5)),B=y,y=+te[M+8+(d<<4)+8>>3],B=+mn(+((y-B)*.5)),B=W*W+B*(+an(+F)*+an(+_)*B),w=w+ +Ge(+ +Fn(+B),+ +Fn(+(1-B)))*2;while((d|0)!=(f|0));return te[p>>3]=w,M=0,W=w,W=W*6371.007180918475,te[p>>3]=W,K=R,M|0}function zu(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(R=K,K=K+176|0,M=R,d=Sd(d,f,M)|0,d|0)return M=d,w=+te[p>>3],w=w*6371.007180918475,w=w*1e3,te[p>>3]=w,K=R,M|0;if(te[p>>3]=0,d=A[M>>2]|0,(d|0)<=1)return M=0,w=0,w=w*6371.007180918475,w=w*1e3,te[p>>3]=w,K=R,M|0;f=d+-1|0,d=0,_=+te[M+8>>3],y=+te[M+16>>3],w=0;do d=d+1|0,F=_,_=+te[M+8+(d<<4)>>3],W=+mn(+((_-F)*.5)),B=y,y=+te[M+8+(d<<4)+8>>3],B=+mn(+((y-B)*.5)),B=W*W+B*(+an(+F)*+an(+_)*B),w=w+ +Ge(+ +Fn(+B),+ +Fn(+(1-B)))*2;while((d|0)!=(f|0));return te[p>>3]=w,M=0,W=w,W=W*6371.007180918475,W=W*1e3,te[p>>3]=W,K=R,M|0}function T1(d){d=d|0;var f=0,p=0,_=0;return f=Ys(1,12)|0,f||et(27280,27235,49,27293),p=d+4|0,_=A[p>>2]|0,_|0?(_=_+8|0,A[_>>2]=f,A[p>>2]=f,f|0):(A[d>>2]|0&&et(27310,27235,61,27333),_=d,A[_>>2]=f,A[p>>2]=f,f|0)}function Dd(d,f){d=d|0,f=f|0;var p=0,_=0;return _=Oo(24)|0,_||et(27347,27235,78,27361),A[_>>2]=A[f>>2],A[_+4>>2]=A[f+4>>2],A[_+8>>2]=A[f+8>>2],A[_+12>>2]=A[f+12>>2],A[_+16>>2]=0,f=d+4|0,p=A[f>>2]|0,p|0?(A[p+16>>2]=_,A[f>>2]=_,_|0):(A[d>>2]|0&&et(27376,27235,82,27361),A[d>>2]=_,A[f>>2]=_,_|0)}function Gu(d){d=d|0;var f=0,p=0,_=0,y=0;if(d)for(_=1;;){if(f=A[d>>2]|0,f|0)do{if(p=A[f>>2]|0,p|0)do y=p,p=A[p+16>>2]|0,vn(y);while((p|0)!=0);y=f,f=A[f+8>>2]|0,vn(y)}while((f|0)!=0);if(f=d,d=A[d+8>>2]|0,_||vn(f),d)_=0;else break}}function Rx(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0,un=0,on=0,kn=0,Dn=0,Zn=0,En=0,fn=0,zt=0,xn=0,si=0,Cn=0;if(y=d+8|0,A[y>>2]|0)return Cn=1,Cn|0;if(_=A[d>>2]|0,!_)return Cn=0,Cn|0;f=_,p=0;do p=p+1|0,f=A[f+8>>2]|0;while((f|0)!=0);if(p>>>0<2)return Cn=0,Cn|0;xn=Oo(p<<2)|0,xn||et(27396,27235,317,27415),zt=Oo(p<<5)|0,zt||et(27437,27235,321,27415),A[d>>2]=0,un=d+4|0,A[un>>2]=0,A[y>>2]=0,p=0,fn=0,kt=0,oe=0;e:for(;;){if(W=A[_>>2]|0,W){w=0,M=W;do{if(B=+te[M+8>>3],f=M,M=A[M+16>>2]|0,F=(M|0)==0,y=F?W:M,R=+te[y+8>>3],+dn(+(B-R))>3.141592653589793){Cn=14;break}w=w+(R-B)*(+te[f>>3]+ +te[y>>3])}while(!F);if((Cn|0)==14){Cn=0,w=0,f=W;do Pe=+te[f+8>>3],En=f+16|0,Zn=A[En>>2]|0,Zn=(Zn|0)==0?W:Zn,He=+te[Zn+8>>3],w=w+(+te[f>>3]+ +te[Zn>>3])*((He<0?He+6.283185307179586:He)-(Pe<0?Pe+6.283185307179586:Pe)),f=A[((f|0)==0?_:En)>>2]|0;while((f|0)!=0)}w>0?(A[xn+(fn<<2)>>2]=_,fn=fn+1|0,y=kt,f=oe):Cn=19}else Cn=19;if((Cn|0)==19){Cn=0;do if(p){if(f=p+8|0,A[f>>2]|0){Cn=21;break e}if(p=Ys(1,12)|0,!p){Cn=23;break e}A[f>>2]=p,y=p+4|0,M=p,f=oe}else if(oe){y=un,M=oe+8|0,f=_,p=d;break}else if(A[d>>2]|0){Cn=27;break e}else{y=un,M=d,f=_,p=d;break}while(!1);if(A[M>>2]=_,A[y>>2]=_,M=zt+(kt<<5)|0,F=A[_>>2]|0,F){for(W=zt+(kt<<5)+8|0,te[W>>3]=17976931348623157e292,oe=zt+(kt<<5)+24|0,te[oe>>3]=17976931348623157e292,te[M>>3]=-17976931348623157e292,ve=zt+(kt<<5)+16|0,te[ve>>3]=-17976931348623157e292,nt=17976931348623157e292,Xe=-17976931348623157e292,y=0,ge=F,B=17976931348623157e292,De=17976931348623157e292,ze=-17976931348623157e292,R=-17976931348623157e292;w=+te[ge>>3],Pe=+te[ge+8>>3],ge=A[ge+16>>2]|0,_e=(ge|0)==0,He=+te[(_e?F:ge)+8>>3],w<B&&(te[W>>3]=w,B=w),Pe<De&&(te[oe>>3]=Pe,De=Pe),w>ze?te[M>>3]=w:w=ze,Pe>R&&(te[ve>>3]=Pe,R=Pe),nt=Pe>0&Pe<nt?Pe:nt,Xe=Pe<0&Pe>Xe?Pe:Xe,y=y|+dn(+(Pe-He))>3.141592653589793,!_e;)ze=w;y&&(te[ve>>3]=Xe,te[oe>>3]=nt)}else A[M>>2]=0,A[M+4>>2]=0,A[M+8>>2]=0,A[M+12>>2]=0,A[M+16>>2]=0,A[M+20>>2]=0,A[M+24>>2]=0,A[M+28>>2]=0;y=kt+1|0}if(En=_+8|0,_=A[En>>2]|0,A[En>>2]=0,_)kt=y,oe=f;else{Cn=45;break}}if((Cn|0)==21)et(27213,27235,35,27247);else if((Cn|0)==23)et(27267,27235,37,27247);else if((Cn|0)==27)et(27310,27235,61,27333);else if((Cn|0)==45){e:do if((fn|0)>0){for(En=(y|0)==0,Dn=y<<2,Zn=(d|0)==0,kn=0,f=0;;){if(on=A[xn+(kn<<2)>>2]|0,En)Cn=73;else{if(kt=Oo(Dn)|0,!kt){Cn=50;break}if(un=Oo(Dn)|0,!un){Cn=52;break}t:do if(Zn)p=0;else{for(y=0,p=0,M=d;_=zt+(y<<5)|0,$s(A[M>>2]|0,_,A[on>>2]|0)|0?(A[kt+(p<<2)>>2]=M,A[un+(p<<2)>>2]=_,_e=p+1|0):_e=p,M=A[M+8>>2]|0,M;)y=y+1|0,p=_e;if((_e|0)>0)if(_=A[kt>>2]|0,(_e|0)==1)p=_;else for(ve=0,ge=-1,p=_,oe=_;;){for(F=A[oe>>2]|0,_=0,M=0;y=A[A[kt+(M<<2)>>2]>>2]|0,(y|0)==(F|0)?W=_:W=_+(($s(y,A[un+(M<<2)>>2]|0,A[F>>2]|0)|0)&1)|0,M=M+1|0,(M|0)!=(_e|0);)_=W;if(y=(W|0)>(ge|0),p=y?oe:p,_=ve+1|0,(_|0)==(_e|0))break t;ve=_,ge=y?W:ge,oe=A[kt+(_<<2)>>2]|0}else p=0}while(!1);if(vn(kt),vn(un),p){if(y=p+4|0,_=A[y>>2]|0,_)p=_+8|0;else if(A[p>>2]|0){Cn=70;break}A[p>>2]=on,A[y>>2]=on}else Cn=73}if((Cn|0)==73){if(Cn=0,f=A[on>>2]|0,f|0)do un=f,f=A[f+16>>2]|0,vn(un);while((f|0)!=0);vn(on),f=1}if(kn=kn+1|0,(kn|0)>=(fn|0)){si=f;break e}}(Cn|0)==50?et(27452,27235,249,27471):(Cn|0)==52?et(27490,27235,252,27471):(Cn|0)==70&&et(27310,27235,61,27333)}else si=0;while(!1);return vn(xn),vn(zt),Cn=si,Cn|0}return 0}function $s(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(!(Do(f,p)|0)||(f=_d(f)|0,_=+te[p>>3],y=+te[p+8>>3],y=f&y<0?y+6.283185307179586:y,d=A[d>>2]|0,!d))return d=0,d|0;if(f){f=0,F=y,p=d;e:for(;;){for(;M=+te[p>>3],y=+te[p+8>>3],p=p+16|0,W=A[p>>2]|0,W=(W|0)==0?d:W,w=+te[W>>3],R=+te[W+8>>3],M>w?(B=M,M=R):(B=w,w=M,M=y,y=R),_=_==w|_==B?_+2220446049250313e-31:_,!!(_<w|_>B);)if(p=A[p>>2]|0,!p){p=22;break e}if(R=M<0?M+6.283185307179586:M,M=y<0?y+6.283185307179586:y,F=R==F|M==F?F+-2220446049250313e-31:F,B=R+(M-R)*((_-w)/(B-w)),(B<0?B+6.283185307179586:B)>F&&(f=f^1),p=A[p>>2]|0,!p){p=22;break}}if((p|0)==22)return f|0}else{f=0,F=y,p=d;e:for(;;){for(;M=+te[p>>3],y=+te[p+8>>3],p=p+16|0,W=A[p>>2]|0,W=(W|0)==0?d:W,w=+te[W>>3],R=+te[W+8>>3],M>w?(B=M,M=R):(B=w,w=M,M=y,y=R),_=_==w|_==B?_+2220446049250313e-31:_,!!(_<w|_>B);)if(p=A[p>>2]|0,!p){p=22;break e}if(F=M==F|y==F?F+-2220446049250313e-31:F,M+(y-M)*((_-w)/(B-w))>F&&(f=f^1),p=A[p>>2]|0,!p){p=22;break}}if((p|0)==22)return f|0}return 0}function so(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0;if(Xe=K,K=K+32|0,nt=Xe+16|0,ze=Xe,w=Ct(d|0,f|0,52)|0,X()|0,w=w&15,ge=Ct(p|0,_|0,52)|0,X()|0,(w|0)!=(ge&15|0))return nt=12,K=Xe,nt|0;if(F=Ct(d|0,f|0,45)|0,X()|0,F=F&127,W=Ct(p|0,_|0,45)|0,X()|0,W=W&127,F>>>0>121|W>>>0>121)return nt=5,K=Xe,nt|0;if(ge=(F|0)!=(W|0),ge){if(R=Xh(F,W)|0,(R|0)==7)return nt=1,K=Xe,nt|0;B=Xh(W,F)|0,(B|0)==7?et(27514,27538,161,27548):(_e=R,M=B)}else _e=0,M=0;oe=Ji(F)|0,ve=Ji(W)|0,A[nt>>2]=0,A[nt+4>>2]=0,A[nt+8>>2]=0,A[nt+12>>2]=0;do if(_e){if(W=A[4272+(F*28|0)+(_e<<2)>>2]|0,R=(W|0)>0,ve)if(R){F=0,B=p,R=_;do B=Tx(B,R)|0,R=X()|0,M=tl(M)|0,(M|0)==1&&(M=tl(1)|0),F=F+1|0;while((F|0)!=(W|0));W=M,F=B,B=R}else W=M,F=p,B=_;else if(R){F=0,B=p,R=_;do B=lp(B,R)|0,R=X()|0,M=tl(M)|0,F=F+1|0;while((F|0)!=(W|0));W=M,F=B,B=R}else W=M,F=p,B=_;if(Cd(F,B,nt)|0,ge||et(27563,27538,191,27548),R=(oe|0)!=0,M=(ve|0)!=0,R&M&&et(27590,27538,192,27548),R){if(M=Hs(d,f)|0,(M|0)==7){w=5;break}if(xt[22e3+(M*7|0)+_e>>0]|0){w=1;break}B=A[21168+(M*28|0)+(_e<<2)>>2]|0,F=B}else if(M){if(M=Hs(F,B)|0,(M|0)==7){w=5;break}if(xt[22e3+(M*7|0)+W>>0]|0){w=1;break}F=0,B=A[21168+(W*28|0)+(M<<2)>>2]|0}else F=0,B=0;if((F|B|0)<0)w=5;else{if((B|0)>0){R=nt+4|0,M=0;do bd(R),M=M+1|0;while((M|0)!=(B|0))}if(A[ze>>2]=0,A[ze+4>>2]=0,A[ze+8>>2]=0,l1(ze,_e),w|0)for(;bs(w)|0?Hc(ze):Cu(ze),(w|0)>1;)w=w+-1|0;if((F|0)>0){w=0;do bd(ze),w=w+1|0;while((w|0)!=(F|0))}De=nt+4|0,us(De,ze,De),Pr(De),De=51}}else if(Cd(p,_,nt)|0,(oe|0)!=0&(ve|0)!=0)if((W|0)!=(F|0)&&et(27621,27538,261,27548),M=Hs(d,f)|0,w=Hs(p,_)|0,(M|0)==7|(w|0)==7)w=5;else if(xt[22e3+(M*7|0)+w>>0]|0)w=1;else if(M=A[21168+(M*28|0)+(w<<2)>>2]|0,(M|0)>0){R=nt+4|0,w=0;do bd(R),w=w+1|0;while((w|0)!=(M|0));De=51}else De=51;else De=51;while(!1);return(De|0)==51&&(w=nt+4|0,A[y>>2]=A[w>>2],A[y+4>>2]=A[w+4>>2],A[y+8>>2]=A[w+8>>2],w=0),nt=w,K=Xe,nt|0}function Po(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0;if(De=K,K=K+48|0,F=De+36|0,M=De+24|0,R=De+12|0,B=De,y=Ct(d|0,f|0,52)|0,X()|0,y=y&15,ve=Ct(d|0,f|0,45)|0,X()|0,ve=ve&127,ve>>>0>121)return _=5,K=De,_|0;if(W=Ji(ve)|0,Ot(y|0,0,52)|0,ze=X()|0|134225919,w=_,A[w>>2]=-1,A[w+4>>2]=ze,!y)return y=Eu(p)|0,(y|0)==7||(y=vd(ve,y)|0,(y|0)==127)?(ze=1,K=De,ze|0):(ge=Ot(y|0,0,45)|0,_e=X()|0,ve=_,_e=A[ve+4>>2]&-1040385|_e,ze=_,A[ze>>2]=A[ve>>2]|ge,A[ze+4>>2]=_e,ze=0,K=De,ze|0);for(A[F>>2]=A[p>>2],A[F+4>>2]=A[p+4>>2],A[F+8>>2]=A[p+8>>2],p=y;;){if(w=p,p=p+-1|0,A[M>>2]=A[F>>2],A[M+4>>2]=A[F+4>>2],A[M+8>>2]=A[F+8>>2],bs(w)|0){if(y=a1(F)|0,y|0){p=13;break}A[R>>2]=A[F>>2],A[R+4>>2]=A[F+4>>2],A[R+8>>2]=A[F+8>>2],Hc(R)}else{if(y=hx(F)|0,y|0){p=13;break}A[R>>2]=A[F>>2],A[R+4>>2]=A[F+4>>2],A[R+8>>2]=A[F+8>>2],Cu(R)}if(ef(M,R,B),Pr(B),y=_,Xe=A[y>>2]|0,y=A[y+4>>2]|0,He=(15-w|0)*3|0,nt=Ot(7,0,He|0)|0,y=y&~(X()|0),He=Ot(Eu(B)|0,0,He|0)|0,y=X()|0|y,ze=_,A[ze>>2]=He|Xe&~nt,A[ze+4>>2]=y,(w|0)<=1){p=14;break}}e:do if((p|0)!=13&&(p|0)==14)if((A[F>>2]|0)<=1&&(A[F+4>>2]|0)<=1&&(A[F+8>>2]|0)<=1){p=Eu(F)|0,y=vd(ve,p)|0,(y|0)==127?B=0:B=Ji(y)|0;t:do if(p){if(W){if(y=Hs(d,f)|0,(y|0)==7){y=5;break e}if(w=A[21376+(y*28|0)+(p<<2)>>2]|0,(w|0)>0){y=p,p=0;do y=Nu(y)|0,p=p+1|0;while((p|0)!=(w|0))}else y=p;if((y|0)==1){y=9;break e}p=vd(ve,y)|0,(p|0)==127&&et(27648,27538,411,27678),Ji(p)|0?et(27693,27538,412,27678):(_e=p,ge=w,oe=y)}else _e=y,ge=0,oe=p;if(R=A[4272+(ve*28|0)+(oe<<2)>>2]|0,(R|0)<=-1&&et(27724,27538,419,27678),!B){if((ge|0)<0){y=5;break e}if(ge|0){w=_,y=0,p=A[w>>2]|0,w=A[w+4>>2]|0;do p=Uu(p,w)|0,w=X()|0,He=_,A[He>>2]=p,A[He+4>>2]=w,y=y+1|0;while((y|0)<(ge|0))}if((R|0)<=0){y=_e,p=58;break}for(w=_,y=0,p=A[w>>2]|0,w=A[w+4>>2]|0;;)if(p=Uu(p,w)|0,w=X()|0,He=_,A[He>>2]=p,A[He+4>>2]=w,y=y+1|0,(y|0)==(R|0)){y=_e,p=58;break t}}if(M=Xh(_e,ve)|0,(M|0)==7&&et(27514,27538,428,27678),y=_,p=A[y>>2]|0,y=A[y+4>>2]|0,(R|0)>0){w=0;do p=Uu(p,y)|0,y=X()|0,He=_,A[He>>2]=p,A[He+4>>2]=y,w=w+1|0;while((w|0)!=(R|0))}if(y=Hs(p,y)|0,(y|0)==7&&et(27795,27538,440,27678),p=qc(_e)|0,p=A[(p?21792:21584)+(M*28|0)+(y<<2)>>2]|0,(p|0)<0&&et(27795,27538,454,27678),!p)y=_e,p=58;else{M=_,y=0,w=A[M>>2]|0,M=A[M+4>>2]|0;do w=op(w,M)|0,M=X()|0,He=_,A[He>>2]=w,A[He+4>>2]=M,y=y+1|0;while((y|0)<(p|0));y=_e,p=58}}else if((W|0)!=0&(B|0)!=0){if(p=Hs(d,f)|0,w=_,w=Hs(A[w>>2]|0,A[w+4>>2]|0)|0,(p|0)==7|(w|0)==7){y=5;break e}if(w=A[21376+(p*28|0)+(w<<2)>>2]|0,(w|0)<0){y=5;break e}if(!w)p=59;else{R=_,p=0,M=A[R>>2]|0,R=A[R+4>>2]|0;do M=Uu(M,R)|0,R=X()|0,He=_,A[He>>2]=M,A[He+4>>2]=R,p=p+1|0;while((p|0)<(w|0));p=58}}else p=58;while(!1);if((p|0)==58&&B&&(p=59),(p|0)==59&&(He=_,(Hs(A[He>>2]|0,A[He+4>>2]|0)|0)==1)){y=9;break}He=_,nt=A[He>>2]|0,He=A[He+4>>2]&-1040385,Xe=Ot(y|0,0,45)|0,He=He|(X()|0),y=_,A[y>>2]=nt|Xe,A[y+4>>2]=He,y=0}else y=1;while(!1);return He=y,K=De,He|0}function M1(d,f,p,_,y,w){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0;var M=0,R=0;return R=K,K=K+16|0,M=R,y?d=15:(d=so(d,f,p,_,M)|0,d||(dx(M,w),d=0)),K=R,d|0}function Pd(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0;return M=K,K=K+16|0,w=M,_?p=15:(p=tp(p,w)|0,p||(p=Po(d,f,w,y)|0)),K=M,p|0}function qu(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0;return B=K,K=K+32|0,M=B+12|0,R=B,w=so(d,f,d,f,M)|0,w|0?(R=w,K=B,R|0):(d=so(d,f,p,_,R)|0,d|0?(R=d,K=B,R|0):(M=ep(M,R)|0,R=y,A[R>>2]=M,A[R+4>>2]=((M|0)<0)<<31>>31,R=0,K=B,R|0))}function pp(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0;return B=K,K=K+32|0,M=B+12|0,R=B,w=so(d,f,d,f,M)|0,!w&&(w=so(d,f,p,_,R)|0,!w)?(_=ep(M,R)|0,_=tn(_|0,((_|0)<0)<<31>>31|0,1,0)|0,M=X()|0,R=y,A[R>>2]=_,A[R+4>>2]=M,R=0,K=B,R|0):(R=w,K=B,R|0)}function E1(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0,un=0,on=0,kn=0;if(on=K,K=K+48|0,kt=on+24|0,M=on+12|0,un=on,w=so(d,f,d,f,kt)|0,!w&&(w=so(d,f,p,_,M)|0,!w)){He=ep(kt,M)|0,Pe=((He|0)<0)<<31>>31,A[kt>>2]=0,A[kt+4>>2]=0,A[kt+8>>2]=0,A[M>>2]=0,A[M+4>>2]=0,A[M+8>>2]=0,so(d,f,d,f,kt)|0&&et(27795,27538,692,27747),so(d,f,p,_,M)|0&&et(27795,27538,697,27747),f1(kt),f1(M),W=(He|0)==0?0:1/+(He|0),p=A[kt>>2]|0,De=W*+((A[M>>2]|0)-p|0),ze=kt+4|0,_=A[ze>>2]|0,nt=W*+((A[M+4>>2]|0)-_|0),Xe=kt+8|0,w=A[Xe>>2]|0,W=W*+((A[M+8>>2]|0)-w|0),A[un>>2]=p,oe=un+4|0,A[oe>>2]=_,ve=un+8|0,A[ve>>2]=w;e:do if((He|0)<0)w=0;else for(ge=0,_e=0;;){B=+(_e>>>0)+4294967296*+(ge|0),kn=De*B+ +(p|0),R=nt*B+ +(_|0),B=W*B+ +(w|0),p=~~+ll(+kn),M=~~+ll(+R),w=~~+ll(+B),kn=+dn(+(+(p|0)-kn)),R=+dn(+(+(M|0)-R)),B=+dn(+(+(w|0)-B));do if(kn>R&kn>B)p=0-(M+w)|0,_=M;else if(F=0-p|0,R>B){_=F-w|0;break}else{_=M,w=F-M|0;break}while(!1);if(A[un>>2]=p,A[oe>>2]=_,A[ve>>2]=w,Ax(un),w=Po(d,f,un,y+(_e<<3)|0)|0,w|0)break e;if(!((ge|0)<(Pe|0)|(ge|0)==(Pe|0)&_e>>>0<He>>>0)){w=0;break e}p=tn(_e|0,ge|0,1,0)|0,_=X()|0,ge=_,_e=p,p=A[kt>>2]|0,_=A[ze>>2]|0,w=A[Xe>>2]|0}while(!1);return un=w,K=on,un|0}return un=w,K=on,un|0}function Lo(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0;if((p|0)==0&(_|0)==0)return y=0,w=1,he(y|0),w|0;w=d,y=f,d=1,f=0;do M=(p&1|0)==0&!0,d=ur((M?1:w)|0,(M?0:y)|0,d|0,f|0)|0,f=X()|0,p=N1(p|0,_|0,1)|0,_=X()|0,w=ur(w|0,y|0,w|0,y|0)|0,y=X()|0;while(!((p|0)==0&(_|0)==0));return he(f|0),d|0}function Ld(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0;R=K,K=K+16|0,w=R,M=Ct(d|0,f|0,52)|0,X()|0,M=M&15;do if(M){if(y=Dl(d,f,w)|0,!y){F=+te[w>>3],B=1/+an(+F),W=+te[25968+(M<<3)>>3],te[p>>3]=F+W,te[p+8>>3]=F-W,F=+te[w+8>>3],B=W*B,te[p+16>>3]=B+F,te[p+24>>3]=F-B;break}return M=y,K=R,M|0}else{if(y=Ct(d|0,f|0,45)|0,X()|0,y=y&127,y>>>0>121)return M=5,K=R,M|0;w=22064+(y<<5)|0,A[p>>2]=A[w>>2],A[p+4>>2]=A[w+4>>2],A[p+8>>2]=A[w+8>>2],A[p+12>>2]=A[w+12>>2],A[p+16>>2]=A[w+16>>2],A[p+20>>2]=A[w+20>>2],A[p+24>>2]=A[w+24>>2],A[p+28>>2]=A[w+28>>2];break}while(!1);return js(p,_?1.4:1.1),_=26096+(M<<3)|0,(A[_>>2]|0)==(d|0)&&(A[_+4>>2]|0)==(f|0)&&(te[p>>3]=1.5707963267948966),M=26224+(M<<3)|0,(A[M>>2]|0)==(d|0)&&(A[M+4>>2]|0)==(f|0)&&(te[p+8>>3]=-1.5707963267948966),+te[p>>3]!=1.5707963267948966&&+te[p+8>>3]!=-1.5707963267948966?(M=0,K=R,M|0):(te[p+16>>3]=3.141592653589793,te[p+24>>3]=-3.141592653589793,M=0,K=R,M|0)}function Ta(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0;F=K,K=K+48|0,M=F+32|0,w=F+40|0,R=F,Pu(M,0,0,0),B=A[M>>2]|0,M=A[M+4>>2]|0;do if(p>>>0<=15){if(y=Ma(_)|0,y|0){_=R,A[_>>2]=0,A[_+4>>2]=0,A[R+8>>2]=y,A[R+12>>2]=-1,_=R+16|0,B=R+29|0,A[_>>2]=0,A[_+4>>2]=0,A[_+8>>2]=0,xt[_+12>>0]=0,xt[B>>0]=xt[w>>0]|0,xt[B+1>>0]=xt[w+1>>0]|0,xt[B+2>>0]=xt[w+2>>0]|0;break}if(y=Ys((A[f+8>>2]|0)+1|0,32)|0,y){Ea(f,y),W=R,A[W>>2]=B,A[W+4>>2]=M,A[R+8>>2]=0,A[R+12>>2]=p,A[R+16>>2]=_,A[R+20>>2]=f,A[R+24>>2]=y,xt[R+28>>0]=0,B=R+29|0,xt[B>>0]=xt[w>>0]|0,xt[B+1>>0]=xt[w+1>>0]|0,xt[B+2>>0]=xt[w+2>>0]|0;break}else{_=R,A[_>>2]=0,A[_+4>>2]=0,A[R+8>>2]=13,A[R+12>>2]=-1,_=R+16|0,B=R+29|0,A[_>>2]=0,A[_+4>>2]=0,A[_+8>>2]=0,xt[_+12>>0]=0,xt[B>>0]=xt[w>>0]|0,xt[B+1>>0]=xt[w+1>>0]|0,xt[B+2>>0]=xt[w+2>>0]|0;break}}else B=R,A[B>>2]=0,A[B+4>>2]=0,A[R+8>>2]=4,A[R+12>>2]=-1,B=R+16|0,W=R+29|0,A[B>>2]=0,A[B+4>>2]=0,A[B+8>>2]=0,xt[B+12>>0]=0,xt[W>>0]=xt[w>>0]|0,xt[W+1>>0]=xt[w+1>>0]|0,xt[W+2>>0]=xt[w+2>>0]|0;while(!1);il(R),A[d>>2]=A[R>>2],A[d+4>>2]=A[R+4>>2],A[d+8>>2]=A[R+8>>2],A[d+12>>2]=A[R+12>>2],A[d+16>>2]=A[R+16>>2],A[d+20>>2]=A[R+20>>2],A[d+24>>2]=A[R+24>>2],A[d+28>>2]=A[R+28>>2],K=F}function il(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0;if(Pe=K,K=K+336|0,ge=Pe+168|0,_e=Pe,_=d,p=A[_>>2]|0,_=A[_+4>>2]|0,(p|0)==0&(_|0)==0){K=Pe;return}if(f=d+28|0,xt[f>>0]|0?(p=Vu(p,_)|0,_=X()|0):xt[f>>0]=1,He=d+20|0,!(A[A[He>>2]>>2]|0)){f=d+24|0,p=A[f>>2]|0,p|0&&vn(p),Xe=d,A[Xe>>2]=0,A[Xe+4>>2]=0,A[d+8>>2]=0,A[He>>2]=0,A[d+12>>2]=-1,A[d+16>>2]=0,A[f>>2]=0,K=Pe;return}Xe=d+16|0,f=A[Xe>>2]|0,y=f&15;e:do if((p|0)==0&(_|0)==0)nt=d+24|0;else{De=d+12|0,oe=(y|0)==3,W=f&255,B=(y|1|0)==3,ve=d+24|0,F=(y+-1|0)>>>0<3,M=(y|2|0)==3,R=_e+8|0;t:for(;;){if(w=Ct(p|0,_|0,52)|0,X()|0,w=w&15,(w|0)==(A[De>>2]|0)){switch(W&15){case 0:case 2:case 3:{if(y=Dl(p,_,ge)|0,y|0){ze=15;break t}if(Ca(A[He>>2]|0,A[ve>>2]|0,ge)|0){ze=19;break t}break}}if(B&&(y=A[(A[He>>2]|0)+4>>2]|0,A[ge>>2]=A[y>>2],A[ge+4>>2]=A[y+4>>2],A[ge+8>>2]=A[y+8>>2],A[ge+12>>2]=A[y+12>>2],Do(26832,ge)|0)){if(Ed(A[(A[He>>2]|0)+4>>2]|0,w,_e)|0){ze=25;break}if(y=_e,(A[y>>2]|0)==(p|0)&&(A[y+4>>2]|0)==(_|0)){ze=29;break}}if(F){if(y=Pl(p,_,ge)|0,y|0){ze=32;break}if(Ld(p,_,_e,0)|0){ze=36;break}if(M&&Uo(A[He>>2]|0,A[ve>>2]|0,ge,_e)|0){ze=42;break}if(B&&Bd(A[He>>2]|0,A[ve>>2]|0,ge,_e)|0){ze=42;break}}if(oe){if(f=Ld(p,_,ge,1)|0,y=A[ve>>2]|0,f|0){ze=45;break}if(Kh(y,ge)|0){if(Zh(_e,ge),J0(ge,A[ve>>2]|0)|0){ze=53;break}if(Ca(A[He>>2]|0,A[ve>>2]|0,R)|0){ze=53;break}if(Bd(A[He>>2]|0,A[ve>>2]|0,_e,ge)|0){ze=53;break}}}}do if((w|0)<(A[De>>2]|0)){if(f=Ld(p,_,ge,1)|0,y=A[ve>>2]|0,f|0){ze=58;break t}if(!(Kh(y,ge)|0)){ze=73;break}if(J0(A[ve>>2]|0,ge)|0&&(Zh(_e,ge),Uo(A[He>>2]|0,A[ve>>2]|0,_e,ge)|0)){ze=65;break t}if(p=Md(p,_,w+1|0,_e)|0,p|0){ze=67;break t}_=_e,p=A[_>>2]|0,_=A[_+4>>2]|0}else ze=73;while(!1);if((ze|0)==73&&(ze=0,p=Vu(p,_)|0,_=X()|0),(p|0)==0&(_|0)==0){nt=ve;break e}}switch(ze|0){case 15:{f=A[ve>>2]|0,f|0&&vn(f),ze=d,A[ze>>2]=0,A[ze+4>>2]=0,A[He>>2]=0,A[De>>2]=-1,A[Xe>>2]=0,A[ve>>2]=0,A[d+8>>2]=y,ze=20;break}case 19:{A[d>>2]=p,A[d+4>>2]=_,ze=20;break}case 25:{et(27795,27761,470,27772);break}case 29:{A[d>>2]=p,A[d+4>>2]=_,K=Pe;return}case 32:{f=A[ve>>2]|0,f|0&&vn(f),nt=d,A[nt>>2]=0,A[nt+4>>2]=0,A[He>>2]=0,A[De>>2]=-1,A[Xe>>2]=0,A[ve>>2]=0,A[d+8>>2]=y,K=Pe;return}case 36:{et(27795,27761,493,27772);break}case 42:{A[d>>2]=p,A[d+4>>2]=_,K=Pe;return}case 45:{y|0&&vn(y),ze=d,A[ze>>2]=0,A[ze+4>>2]=0,A[He>>2]=0,A[De>>2]=-1,A[Xe>>2]=0,A[ve>>2]=0,A[d+8>>2]=f,ze=55;break}case 53:{A[d>>2]=p,A[d+4>>2]=_,ze=55;break}case 58:{y|0&&vn(y),ze=d,A[ze>>2]=0,A[ze+4>>2]=0,A[He>>2]=0,A[De>>2]=-1,A[Xe>>2]=0,A[ve>>2]=0,A[d+8>>2]=f,ze=71;break}case 65:{A[d>>2]=p,A[d+4>>2]=_,ze=71;break}case 67:{f=A[ve>>2]|0,f|0&&vn(f),nt=d,A[nt>>2]=0,A[nt+4>>2]=0,A[He>>2]=0,A[De>>2]=-1,A[Xe>>2]=0,A[ve>>2]=0,A[d+8>>2]=p,K=Pe;return}}if((ze|0)==20){K=Pe;return}else if((ze|0)==55){K=Pe;return}else if((ze|0)==71){K=Pe;return}}while(!1);f=A[nt>>2]|0,f|0&&vn(f),ze=d,A[ze>>2]=0,A[ze+4>>2]=0,A[d+8>>2]=0,A[He>>2]=0,A[d+12>>2]=-1,A[Xe>>2]=0,A[nt>>2]=0,K=Pe}function Vu(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0;oe=K,K=K+16|0,W=oe,_=Ct(d|0,f|0,52)|0,X()|0,_=_&15,p=Ct(d|0,f|0,45)|0,X()|0;do if(_){for(;p=Ot(_+4095|0,0,52)|0,y=X()|0|f&-15728641,w=(15-_|0)*3|0,M=Ot(7,0,w|0)|0,R=X()|0,p=p|d|M,y=y|R,B=Ct(d|0,f|0,w|0)|0,X()|0,B=B&7,_=_+-1|0,!(B>>>0<6);)if(_)f=y,d=p;else{F=4;break}if((F|0)==4){p=Ct(p|0,y|0,45)|0,X()|0;break}return W=(B|0)==0&(wi(p,y)|0)!=0,W=Ot((W?2:1)+B|0,0,w|0)|0,F=X()|0|f&~R,W=W|d&~M,he(F|0),K=oe,W|0}while(!1);return p=p&127,p>>>0>120?(F=0,W=0,he(F|0),K=oe,W|0):(Pu(W,0,p+1|0,0),F=A[W+4>>2]|0,W=A[W>>2]|0,he(F|0),K=oe,W|0)}function Ud(d,f,p,_,y,w){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0,w=w|0;var M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0;ze=K,K=K+160|0,oe=ze+80|0,R=ze+64|0,ve=ze+112|0,De=ze,Ta(oe,d,f,p),F=oe,nl(R,A[F>>2]|0,A[F+4>>2]|0,f),F=R,B=A[F>>2]|0,F=A[F+4>>2]|0,M=A[oe+8>>2]|0,ge=ve+4|0,A[ge>>2]=A[oe>>2],A[ge+4>>2]=A[oe+4>>2],A[ge+8>>2]=A[oe+8>>2],A[ge+12>>2]=A[oe+12>>2],A[ge+16>>2]=A[oe+16>>2],A[ge+20>>2]=A[oe+20>>2],A[ge+24>>2]=A[oe+24>>2],A[ge+28>>2]=A[oe+28>>2],ge=De,A[ge>>2]=B,A[ge+4>>2]=F,ge=De+8|0,A[ge>>2]=M,d=De+12|0,f=ve,p=d+36|0;do A[d>>2]=A[f>>2],d=d+4|0,f=f+4|0;while((d|0)<(p|0));if(ve=De+48|0,A[ve>>2]=A[R>>2],A[ve+4>>2]=A[R+4>>2],A[ve+8>>2]=A[R+8>>2],A[ve+12>>2]=A[R+12>>2],(B|0)==0&(F|0)==0)return De=M,K=ze,De|0;p=De+16|0,W=De+24|0,oe=De+28|0,M=0,R=0,f=B,d=F;do{if(!((M|0)<(y|0)|(M|0)==(y|0)&R>>>0<_>>>0)){_e=4;break}if(F=R,R=tn(R|0,M|0,1,0)|0,M=X()|0,F=w+(F<<3)|0,A[F>>2]=f,A[F+4>>2]=d,rf(ve),d=ve,f=A[d>>2]|0,d=A[d+4>>2]|0,(f|0)==0&(d|0)==0){if(il(p),f=p,d=A[f>>2]|0,f=A[f+4>>2]|0,(d|0)==0&(f|0)==0){_e=10;break}Fu(d,f,A[oe>>2]|0,ve),d=ve,f=A[d>>2]|0,d=A[d+4>>2]|0}F=De,A[F>>2]=f,A[F+4>>2]=d}while(!((f|0)==0&(d|0)==0));return(_e|0)==4?(d=De+40|0,f=A[d>>2]|0,f|0&&vn(f),_e=De+16|0,A[_e>>2]=0,A[_e+4>>2]=0,A[W>>2]=0,A[De+36>>2]=0,A[oe>>2]=-1,A[De+32>>2]=0,A[d>>2]=0,Fu(0,0,0,ve),A[De>>2]=0,A[De+4>>2]=0,A[ge>>2]=0,De=14,K=ze,De|0):((_e|0)==10&&(A[De>>2]=0,A[De+4>>2]=0,A[ge>>2]=A[W>>2]),De=A[ge>>2]|0,K=ze,De|0)}function sf(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0;if(oe=K,K=K+48|0,B=oe+32|0,R=oe+40|0,F=oe,!(A[d>>2]|0))return W=_,A[W>>2]=0,A[W+4>>2]=0,W=0,K=oe,W|0;Pu(B,0,0,0),M=B,y=A[M>>2]|0,M=A[M+4>>2]|0;do if(f>>>0>15)W=F,A[W>>2]=0,A[W+4>>2]=0,A[F+8>>2]=4,A[F+12>>2]=-1,W=F+16|0,p=F+29|0,A[W>>2]=0,A[W+4>>2]=0,A[W+8>>2]=0,xt[W+12>>0]=0,xt[p>>0]=xt[R>>0]|0,xt[p+1>>0]=xt[R+1>>0]|0,xt[p+2>>0]=xt[R+2>>0]|0,p=4,W=9;else{if(p=Ma(p)|0,p|0){B=F,A[B>>2]=0,A[B+4>>2]=0,A[F+8>>2]=p,A[F+12>>2]=-1,B=F+16|0,W=F+29|0,A[B>>2]=0,A[B+4>>2]=0,A[B+8>>2]=0,xt[B+12>>0]=0,xt[W>>0]=xt[R>>0]|0,xt[W+1>>0]=xt[R+1>>0]|0,xt[W+2>>0]=xt[R+2>>0]|0,W=9;break}if(p=Ys((A[d+8>>2]|0)+1|0,32)|0,!p){W=F,A[W>>2]=0,A[W+4>>2]=0,A[F+8>>2]=13,A[F+12>>2]=-1,W=F+16|0,p=F+29|0,A[W>>2]=0,A[W+4>>2]=0,A[W+8>>2]=0,xt[W+12>>0]=0,xt[p>>0]=xt[R>>0]|0,xt[p+1>>0]=xt[R+1>>0]|0,xt[p+2>>0]=xt[R+2>>0]|0,p=13,W=9;break}Ea(d,p),ge=F,A[ge>>2]=y,A[ge+4>>2]=M,M=F+8|0,A[M>>2]=0,A[F+12>>2]=f,A[F+20>>2]=d,A[F+24>>2]=p,xt[F+28>>0]=0,y=F+29|0,xt[y>>0]=xt[R>>0]|0,xt[y+1>>0]=xt[R+1>>0]|0,xt[y+2>>0]=xt[R+2>>0]|0,A[F+16>>2]=3,ve=+Qh(p),ve=ve*+el(p),w=+dn(+ +te[p>>3]),w=ve/+an(+ +uf(+w,+ +dn(+ +te[p+8>>3])))*6371.007180918475*6371.007180918475,y=F+12|0,p=A[y>>2]|0;e:do if((p|0)>0)do{if(hp(p+-1|0,B)|0,!(w/+te[B>>3]>10))break e;ge=A[y>>2]|0,p=ge+-1|0,A[y>>2]=p}while((ge|0)>1);while(!1);if(il(F),y=_,A[y>>2]=0,A[y+4>>2]=0,y=F,p=A[y>>2]|0,y=A[y+4>>2]|0,!((p|0)==0&(y|0)==0))do nf(p,y,f,B)|0,R=B,d=_,R=tn(A[d>>2]|0,A[d+4>>2]|0,A[R>>2]|0,A[R+4>>2]|0)|0,d=X()|0,ge=_,A[ge>>2]=R,A[ge+4>>2]=d,il(F),ge=F,p=A[ge>>2]|0,y=A[ge+4>>2]|0;while(!((p|0)==0&(y|0)==0));p=A[M>>2]|0}while(!1);return ge=p,K=oe,ge|0}function Ss(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0;if(!(Do(f,p)|0)||(f=_d(f)|0,_=+te[p>>3],y=+te[p+8>>3],y=f&y<0?y+6.283185307179586:y,ve=A[d>>2]|0,(ve|0)<=0))return ve=0,ve|0;if(oe=A[d+4>>2]|0,f){f=0,W=y,p=-1,d=0;e:for(;;){for(F=d;M=+te[oe+(F<<4)>>3],y=+te[oe+(F<<4)+8>>3],d=(p+2|0)%(ve|0)|0,w=+te[oe+(d<<4)>>3],R=+te[oe+(d<<4)+8>>3],M>w?(B=M,M=R):(B=w,w=M,M=y,y=R),_=_==w|_==B?_+2220446049250313e-31:_,!!(_<w|_>B);)if(p=F+1|0,(p|0)>=(ve|0)){p=22;break e}else d=F,F=p,p=d;if(R=M<0?M+6.283185307179586:M,M=y<0?y+6.283185307179586:y,W=R==W|M==W?W+-2220446049250313e-31:W,B=R+(M-R)*((_-w)/(B-w)),(B<0?B+6.283185307179586:B)>W&&(f=f^1),d=F+1|0,(d|0)>=(ve|0)){p=22;break}else p=F}if((p|0)==22)return f|0}else{f=0,W=y,p=-1,d=0;e:for(;;){for(F=d;M=+te[oe+(F<<4)>>3],y=+te[oe+(F<<4)+8>>3],d=(p+2|0)%(ve|0)|0,w=+te[oe+(d<<4)>>3],R=+te[oe+(d<<4)+8>>3],M>w?(B=M,M=R):(B=w,w=M,M=y,y=R),_=_==w|_==B?_+2220446049250313e-31:_,!!(_<w|_>B);)if(p=F+1|0,(p|0)>=(ve|0)){p=22;break e}else d=F,F=p,p=d;if(W=M==W|y==W?W+-2220446049250313e-31:W,M+(y-M)*((_-w)/(B-w))>W&&(f=f^1),d=F+1|0,(d|0)>=(ve|0)){p=22;break}else p=F}if((p|0)==22)return f|0}return 0}function da(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0;if(_e=A[d>>2]|0,!_e){A[f>>2]=0,A[f+4>>2]=0,A[f+8>>2]=0,A[f+12>>2]=0,A[f+16>>2]=0,A[f+20>>2]=0,A[f+24>>2]=0,A[f+28>>2]=0;return}if(De=f+8|0,te[De>>3]=17976931348623157e292,ze=f+24|0,te[ze>>3]=17976931348623157e292,te[f>>3]=-17976931348623157e292,nt=f+16|0,te[nt>>3]=-17976931348623157e292,!((_e|0)<=0)){for(ve=A[d+4>>2]|0,F=17976931348623157e292,W=-17976931348623157e292,oe=0,d=-1,w=17976931348623157e292,M=17976931348623157e292,B=-17976931348623157e292,_=-17976931348623157e292,ge=0;p=+te[ve+(ge<<4)>>3],R=+te[ve+(ge<<4)+8>>3],d=d+2|0,y=+te[ve+(((d|0)==(_e|0)?0:d)<<4)+8>>3],p<w&&(te[De>>3]=p,w=p),R<M&&(te[ze>>3]=R,M=R),p>B?te[f>>3]=p:p=B,R>_&&(te[nt>>3]=R,_=R),F=R>0&R<F?R:F,W=R<0&R>W?R:W,oe=oe|+dn(+(R-y))>3.141592653589793,d=ge+1|0,(d|0)!=(_e|0);)Xe=ge,B=p,ge=d,d=Xe;oe&&(te[nt>>3]=W,te[ze>>3]=F)}}function Ma(d){return d=d|0,(d>>>0<4?0:15)|0}function Ea(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0,un=0,on=0;if(_e=A[d>>2]|0,_e){if(De=f+8|0,te[De>>3]=17976931348623157e292,ze=f+24|0,te[ze>>3]=17976931348623157e292,te[f>>3]=-17976931348623157e292,nt=f+16|0,te[nt>>3]=-17976931348623157e292,(_e|0)>0){for(y=A[d+4>>2]|0,ve=17976931348623157e292,ge=-17976931348623157e292,_=0,p=-1,B=17976931348623157e292,F=17976931348623157e292,oe=-17976931348623157e292,M=-17976931348623157e292,Xe=0;w=+te[y+(Xe<<4)>>3],W=+te[y+(Xe<<4)+8>>3],un=p+2|0,R=+te[y+(((un|0)==(_e|0)?0:un)<<4)+8>>3],w<B&&(te[De>>3]=w,B=w),W<F&&(te[ze>>3]=W,F=W),w>oe?te[f>>3]=w:w=oe,W>M&&(te[nt>>3]=W,M=W),ve=W>0&W<ve?W:ve,ge=W<0&W>ge?W:ge,_=_|+dn(+(W-R))>3.141592653589793,p=Xe+1|0,(p|0)!=(_e|0);)un=Xe,oe=w,Xe=p,p=un;_&&(te[nt>>3]=ge,te[ze>>3]=ve)}}else A[f>>2]=0,A[f+4>>2]=0,A[f+8>>2]=0,A[f+12>>2]=0,A[f+16>>2]=0,A[f+20>>2]=0,A[f+24>>2]=0,A[f+28>>2]=0;if(un=d+8|0,p=A[un>>2]|0,!((p|0)<=0)){kt=d+12|0,Pe=0;do if(y=A[kt>>2]|0,_=Pe,Pe=Pe+1|0,ze=f+(Pe<<5)|0,nt=A[y+(_<<3)>>2]|0,nt){if(Xe=f+(Pe<<5)+8|0,te[Xe>>3]=17976931348623157e292,d=f+(Pe<<5)+24|0,te[d>>3]=17976931348623157e292,te[ze>>3]=-17976931348623157e292,He=f+(Pe<<5)+16|0,te[He>>3]=-17976931348623157e292,(nt|0)>0){for(_e=A[y+(_<<3)+4>>2]|0,ve=17976931348623157e292,ge=-17976931348623157e292,y=0,_=-1,De=0,B=17976931348623157e292,F=17976931348623157e292,W=-17976931348623157e292,M=-17976931348623157e292;w=+te[_e+(De<<4)>>3],oe=+te[_e+(De<<4)+8>>3],_=_+2|0,R=+te[_e+(((_|0)==(nt|0)?0:_)<<4)+8>>3],w<B&&(te[Xe>>3]=w,B=w),oe<F&&(te[d>>3]=oe,F=oe),w>W?te[ze>>3]=w:w=W,oe>M&&(te[He>>3]=oe,M=oe),ve=oe>0&oe<ve?oe:ve,ge=oe<0&oe>ge?oe:ge,y=y|+dn(+(oe-R))>3.141592653589793,_=De+1|0,(_|0)!=(nt|0);)on=De,De=_,W=w,_=on;y&&(te[He>>3]=ge,te[d>>3]=ve)}}else A[ze>>2]=0,A[ze+4>>2]=0,A[ze+8>>2]=0,A[ze+12>>2]=0,A[ze+16>>2]=0,A[ze+20>>2]=0,A[ze+24>>2]=0,A[ze+28>>2]=0,p=A[un>>2]|0;while((Pe|0)<(p|0))}}function Ca(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;if(!(Ss(d,f,p)|0))return y=0,y|0;if(y=d+8|0,(A[y>>2]|0)<=0)return y=1,y|0;for(_=d+12|0,d=0;;){if(w=d,d=d+1|0,Ss((A[_>>2]|0)+(w<<3)|0,f+(d<<5)|0,p)|0){d=0,_=6;break}if((d|0)>=(A[y>>2]|0)){d=1,_=6;break}}return(_|0)==6?d|0:0}function Uo(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(F=K,K=K+16|0,R=F,M=p+8|0,!(Ss(d,f,M)|0))return B=0,K=F,B|0;B=d+8|0;e:do if((A[B>>2]|0)>0){for(w=d+12|0,y=0;;){if(W=y,y=y+1|0,Ss((A[w>>2]|0)+(W<<3)|0,f+(y<<5)|0,M)|0){y=0;break}if((y|0)>=(A[B>>2]|0))break e}return K=F,y|0}while(!1);if(af(d,f,p,_)|0)return W=0,K=F,W|0;A[R>>2]=A[p>>2],A[R+4>>2]=M,y=A[B>>2]|0;e:do if((y|0)>0)for(d=d+12|0,M=0,w=y;;){if(y=A[d>>2]|0,(A[y+(M<<3)>>2]|0)>0){if(Ss(R,_,A[y+(M<<3)+4>>2]|0)|0){y=0;break e}if(y=M+1|0,af((A[d>>2]|0)+(M<<3)|0,f+(y<<5)|0,p,_)|0){y=0;break e}w=A[B>>2]|0}else y=M+1|0;if((y|0)<(w|0))M=y;else{y=1;break}}else y=1;while(!1);return W=y,K=F,W|0}function af(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0,un=0,on=0,kn=0;if(un=K,K=K+176|0,Xe=un+172|0,y=un+168|0,He=un,!(Kh(f,_)|0))return d=0,K=un,d|0;if(yd(f,_,Xe,y),Ol(He|0,p|0,168)|0,(A[p>>2]|0)>0){f=0;do on=He+8+(f<<4)+8|0,nt=+Ws(+te[on>>3],A[y>>2]|0),te[on>>3]=nt,f=f+1|0;while((f|0)<(A[p>>2]|0))}De=+te[_>>3],ze=+te[_+8>>3],nt=+Ws(+te[_+16>>3],A[y>>2]|0),ge=+Ws(+te[_+24>>3],A[y>>2]|0);e:do if((A[d>>2]|0)>0){if(_=d+4|0,y=A[He>>2]|0,(y|0)<=0){for(f=0;;)if(f=f+1|0,(f|0)>=(A[d>>2]|0)){f=0;break e}}for(p=0;;){if(f=A[_>>2]|0,ve=+te[f+(p<<4)>>3],_e=+Ws(+te[f+(p<<4)+8>>3],A[Xe>>2]|0),f=A[_>>2]|0,p=p+1|0,on=(p|0)%(A[d>>2]|0)|0,w=+te[f+(on<<4)>>3],M=+Ws(+te[f+(on<<4)+8>>3],A[Xe>>2]|0),!(ve>=De)|!(w>=De)&&!(ve<=ze)|!(w<=ze)&&!(_e<=ge)|!(M<=ge)&&!(_e>=nt)|!(M>=nt)){oe=w-ve,F=M-_e,f=0;do if(kn=f,f=f+1|0,on=(f|0)==(y|0)?0:f,w=+te[He+8+(kn<<4)+8>>3],M=+te[He+8+(on<<4)+8>>3]-w,R=+te[He+8+(kn<<4)>>3],B=+te[He+8+(on<<4)>>3]-R,W=oe*M-F*B,W!=0&&(Pe=_e-w,kt=ve-R,B=(Pe*B-M*kt)/W,!(B<0|B>1))&&(W=(oe*Pe-F*kt)/W,W>=0&W<=1)){f=1;break e}while((f|0)<(y|0))}if((p|0)>=(A[d>>2]|0)){f=0;break}}}else f=0;while(!1);return kn=f,K=un,kn|0}function Bd(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0;if(af(d,f,p,_)|0)return w=1,w|0;if(w=d+8|0,(A[w>>2]|0)<=0)return w=0,w|0;for(y=d+12|0,d=0;;){if(M=d,d=d+1|0,af((A[y>>2]|0)+(M<<3)|0,f+(d<<5)|0,p,_)|0){d=1,y=6;break}if((d|0)>=(A[w>>2]|0)){d=0,y=6;break}}return(y|0)==6?d|0:0}function mp(){return 8}function C1(){return 16}function cs(){return 168}function er(){return 8}function Ai(){return 16}function Ul(){return 12}function Na(){return 8}function gp(d){return d=d|0,+(+((A[d>>2]|0)>>>0)+4294967296*+(A[d+4>>2]|0))}function Bl(d){d=d|0;var f=0,p=0;return p=+te[d>>3],f=+te[d+8>>3],+ +Fn(+(p*p+f*f))}function vp(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0;F=+te[d>>3],B=+te[f>>3]-F,R=+te[d+8>>3],M=+te[f+8>>3]-R,oe=+te[p>>3],w=+te[_>>3]-oe,ve=+te[p+8>>3],W=+te[_+8>>3]-ve,w=(w*(R-ve)-(F-oe)*W)/(B*W-M*w),te[y>>3]=F+B*w,te[y+8>>3]=R+M*w}function _p(d,f){return d=d|0,f=f|0,+dn(+(+te[d>>3]-+te[f>>3]))<11920928955078125e-23?(f=+dn(+(+te[d+8>>3]-+te[f+8>>3]))<11920928955078125e-23,f|0):(f=0,f|0)}function tr(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;return y=+te[d>>3]-+te[f>>3],_=+te[d+8>>3]-+te[f+8>>3],p=+te[d+16>>3]-+te[f+16>>3],+(y*y+_*_+p*p)}function ju(d,f){d=d|0,f=f|0;var p=0,_=0,y=0;p=+te[d>>3],_=+an(+p),p=+mn(+p),te[f+16>>3]=p,p=+te[d+8>>3],y=_*+an(+p),te[f>>3]=y,p=_*+mn(+p),te[f+8>>3]=p}function yp(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;if(w=K,K=K+16|0,y=w,_=wi(d,f)|0,(p+-1|0)>>>0>5||(_=(_|0)!=0,(p|0)==1&_))return y=-1,K=w,y|0;do if(rl(d,f,y)|0)_=-1;else if(_){_=((A[26352+(p<<2)>>2]|0)+5-(A[y>>2]|0)|0)%5|0;break}else{_=((A[26384+(p<<2)>>2]|0)+6-(A[y>>2]|0)|0)%6|0;break}while(!1);return y=_,K=w,y|0}function rl(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0;if(W=K,K=K+32|0,R=W+16|0,B=W,_=Bu(d,f,R)|0,_|0)return p=_,K=W,p|0;w=m1(d,f)|0,F=Hs(d,f)|0,Z0(w,B),_=Vc(w,A[R>>2]|0)|0;do if(Ji(w)|0){do switch(w|0){case 4:{y=0;break}case 14:{y=1;break}case 24:{y=2;break}case 38:{y=3;break}case 49:{y=4;break}case 58:{y=5;break}case 63:{y=6;break}case 72:{y=7;break}case 83:{y=8;break}case 97:{y=9;break}case 107:{y=10;break}case 117:{y=11;break}default:et(27795,27797,75,27806)}while(!1);if(M=A[26416+(y*24|0)+8>>2]|0,f=A[26416+(y*24|0)+16>>2]|0,d=A[R>>2]|0,(d|0)!=(A[B>>2]|0)&&(B=qc(w)|0,d=A[R>>2]|0,B|(d|0)==(f|0)&&(_=(_+1|0)%6|0)),(F|0)==3&(d|0)==(f|0)){_=(_+5|0)%6|0;break}(F|0)==5&(d|0)==(M|0)&&(_=(_+1|0)%6|0)}while(!1);return A[p>>2]=_,p=0,K=W,p|0}function Xs(d,f,p,_){d=d|0,f=f|0,p=p|0,_=_|0;var y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0;if(He=K,K=K+32|0,Xe=He+24|0,ze=He+20|0,_e=He+8|0,ge=He+16|0,ve=He,B=(wi(d,f)|0)==0,B=B?6:5,W=Ct(d|0,f|0,52)|0,X()|0,W=W&15,B>>>0<=p>>>0)return _=2,K=He,_|0;oe=(W|0)==0,!oe&&(De=Ot(7,0,(W^15)*3|0)|0,(De&d|0)==0&((X()|0)&f|0)==0)?y=p:w=4;e:do if((w|0)==4){if(y=(wi(d,f)|0)!=0,((y?4:5)|0)<(p|0)||rl(d,f,Xe)|0||(w=(A[Xe>>2]|0)+p|0,y?y=26704+(((w|0)%5|0)<<2)|0:y=26736+(((w|0)%6|0)<<2)|0,De=A[y>>2]|0,(De|0)==7))return _=1,K=He,_|0;A[ze>>2]=0,y=bi(d,f,De,ze,_e)|0;do if(!y){if(R=_e,F=A[R>>2]|0,R=A[R+4>>2]|0,M=R>>>0<f>>>0|(R|0)==(f|0)&F>>>0<d>>>0,w=M?F:d,M=M?R:f,!oe&&(oe=Ot(7,0,(W^15)*3|0)|0,(F&oe|0)==0&(R&(X()|0)|0)==0))y=p;else{if(R=(p+-1+B|0)%(B|0)|0,y=wi(d,f)|0,(R|0)<0&&et(27795,27797,248,27822),B=(y|0)!=0,((B?4:5)|0)<(R|0)&&et(27795,27797,248,27822),rl(d,f,Xe)|0&&et(27795,27797,248,27822),y=(A[Xe>>2]|0)+R|0,B?y=26704+(((y|0)%5|0)<<2)|0:y=26736+(((y|0)%6|0)<<2)|0,R=A[y>>2]|0,(R|0)==7&&et(27795,27797,248,27822),A[ge>>2]=0,y=bi(d,f,R,ge,ve)|0,y|0)break;F=ve,B=A[F>>2]|0,F=A[F+4>>2]|0;do if(F>>>0<M>>>0|(F|0)==(M|0)&B>>>0<w>>>0){if(wi(B,F)|0?w=xs(B,F,d,f)|0:w=A[26800+((((A[ge>>2]|0)+(A[26768+(R<<2)>>2]|0)|0)%6|0)<<2)>>2]|0,y=wi(B,F)|0,(w+-1|0)>>>0>5){y=-1,w=B,M=F;break}if(y=(y|0)!=0,(w|0)==1&y){y=-1,w=B,M=F;break}do if(rl(B,F,Xe)|0)y=-1;else if(y){y=((A[26352+(w<<2)>>2]|0)+5-(A[Xe>>2]|0)|0)%5|0;break}else{y=((A[26384+(w<<2)>>2]|0)+6-(A[Xe>>2]|0)|0)%6|0;break}while(!1);w=B,M=F}else y=p;while(!1);R=_e,F=A[R>>2]|0,R=A[R+4>>2]|0}if((w|0)==(F|0)&(M|0)==(R|0)){if(B=(wi(F,R)|0)!=0,B?d=xs(F,R,d,f)|0:d=A[26800+((((A[ze>>2]|0)+(A[26768+(De<<2)>>2]|0)|0)%6|0)<<2)>>2]|0,y=wi(F,R)|0,(d+-1|0)>>>0<=5&&(nt=(y|0)!=0,!((d|0)==1&nt)))do if(rl(F,R,Xe)|0)y=-1;else if(nt){y=((A[26352+(d<<2)>>2]|0)+5-(A[Xe>>2]|0)|0)%5|0;break}else{y=((A[26384+(d<<2)>>2]|0)+6-(A[Xe>>2]|0)|0)%6|0;break}while(!1);else y=-1;y=y+1|0,y=(y|0)==6|B&(y|0)==5?0:y}f=M,d=w;break e}while(!1);return _=y,K=He,_|0}while(!1);return nt=Ot(y|0,0,56)|0,Xe=X()|0|f&-2130706433|536870912,A[_>>2]=nt|d,A[_+4>>2]=Xe,_=0,K=He,_|0}function Hu(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0;return w=(wi(d,f)|0)==0,_=Xs(d,f,0,p)|0,y=(_|0)==0,w?!y||(_=Xs(d,f,1,p+8|0)|0,_|0)||(_=Xs(d,f,2,p+16|0)|0,_|0)||(_=Xs(d,f,3,p+24|0)|0,_|0)||(_=Xs(d,f,4,p+32|0)|0,_)?(w=_,w|0):Xs(d,f,5,p+40|0)|0:!y||(_=Xs(d,f,1,p+8|0)|0,_|0)||(_=Xs(d,f,2,p+16|0)|0,_|0)||(_=Xs(d,f,3,p+24|0)|0,_|0)||(_=Xs(d,f,4,p+32|0)|0,_|0)?(w=_,w|0):(w=p+40|0,A[w>>2]=0,A[w+4>>2]=0,w=0,w|0)}function sl(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0,R=0,B=0;return B=K,K=K+192|0,y=B,w=B+168|0,M=Ct(d|0,f|0,56)|0,X()|0,M=M&7,R=f&-2130706433|134217728,_=Bu(d,R,w)|0,_|0?(R=_,K=B,R|0):(f=Ct(d|0,f|0,52)|0,X()|0,f=f&15,wi(d,R)|0?np(w,f,M,1,y):wd(w,f,M,1,y),R=y+8|0,A[p>>2]=A[R>>2],A[p+4>>2]=A[R+4>>2],A[p+8>>2]=A[R+8>>2],A[p+12>>2]=A[R+12>>2],R=0,K=B,R|0)}function al(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;return y=K,K=K+16|0,p=y,!(!0&(f&2013265920|0)==536870912)||(_=f&-2130706433|134217728,!(Td(d,_)|0))?(_=0,K=y,_|0):(w=Ct(d|0,f|0,56)|0,X()|0,w=(Xs(d,_,w&7,p)|0)==0,_=p,_=w&((A[_>>2]|0)==(d|0)?(A[_+4>>2]|0)==(f|0):0)&1,K=y,_|0)}function Bo(d,f,p){d=d|0,f=f|0,p=p|0;var _=0;(f|0)>0?(_=Ys(f,4)|0,A[d>>2]=_,_||et(27835,27858,40,27872)):A[d>>2]=0,A[d+4>>2]=f,A[d+8>>2]=0,A[d+12>>2]=p}function Od(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0;y=d+4|0,w=d+12|0,M=d+8|0;e:for(;;){for(p=A[y>>2]|0,f=0;;){if((f|0)>=(p|0))break e;if(_=A[d>>2]|0,R=A[_+(f<<2)>>2]|0,!R)f=f+1|0;else break}f=_+(~~(+dn(+(+lr(10,+ +(15-(A[w>>2]|0)|0))*(+te[R>>3]+ +te[R+8>>3])))%+(p|0))>>>0<<2)|0,p=A[f>>2]|0;t:do if(p|0){if(_=R+32|0,(p|0)==(R|0))A[f>>2]=A[_>>2];else{if(p=p+32|0,f=A[p>>2]|0,!f)break;for(;(f|0)!=(R|0);)if(p=f+32|0,f=A[p>>2]|0,!f)break t;A[p>>2]=A[_>>2]}vn(R),A[M>>2]=(A[M>>2]|0)+-1}while(!1)}vn(A[d>>2]|0)}function Id(d){d=d|0;var f=0,p=0,_=0;for(_=A[d+4>>2]|0,p=0;;){if((p|0)>=(_|0)){f=0,p=4;break}if(f=A[(A[d>>2]|0)+(p<<2)>>2]|0,!f)p=p+1|0;else{p=4;break}}return(p|0)==4?f|0:0}function Wu(d,f){d=d|0,f=f|0;var p=0,_=0,y=0,w=0;if(p=~~(+dn(+(+lr(10,+ +(15-(A[d+12>>2]|0)|0))*(+te[f>>3]+ +te[f+8>>3])))%+(A[d+4>>2]|0))>>>0,p=(A[d>>2]|0)+(p<<2)|0,_=A[p>>2]|0,!_)return w=1,w|0;w=f+32|0;do if((_|0)!=(f|0)){if(p=A[_+32>>2]|0,!p)return w=1,w|0;for(y=p;;){if((y|0)==(f|0)){y=8;break}if(p=A[y+32>>2]|0,p)_=y,y=p;else{p=1,y=10;break}}if((y|0)==8){A[_+32>>2]=A[w>>2];break}else if((y|0)==10)return p|0}else A[p>>2]=A[w>>2];while(!1);return vn(f),w=d+8|0,A[w>>2]=(A[w>>2]|0)+-1,w=0,w|0}function Fd(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0,w=0,M=0;w=Oo(40)|0,w||et(27888,27858,98,27901),A[w>>2]=A[f>>2],A[w+4>>2]=A[f+4>>2],A[w+8>>2]=A[f+8>>2],A[w+12>>2]=A[f+12>>2],y=w+16|0,A[y>>2]=A[p>>2],A[y+4>>2]=A[p+4>>2],A[y+8>>2]=A[p+8>>2],A[y+12>>2]=A[p+12>>2],A[w+32>>2]=0,y=~~(+dn(+(+lr(10,+ +(15-(A[d+12>>2]|0)|0))*(+te[f>>3]+ +te[f+8>>3])))%+(A[d+4>>2]|0))>>>0,y=(A[d>>2]|0)+(y<<2)|0,_=A[y>>2]|0;do if(!_)A[y>>2]=w;else{for(;!(wa(_,f)|0&&wa(_+16|0,p)|0);)if(y=A[_+32>>2]|0,_=(y|0)==0?_:y,!(A[_+32>>2]|0)){M=10;break}if((M|0)==10){A[_+32>>2]=w;break}return vn(w),M=_,M|0}while(!1);return M=d+8|0,A[M>>2]=(A[M>>2]|0)+1,M=w,M|0}function $u(d,f,p){d=d|0,f=f|0,p=p|0;var _=0,y=0;if(y=~~(+dn(+(+lr(10,+ +(15-(A[d+12>>2]|0)|0))*(+te[f>>3]+ +te[f+8>>3])))%+(A[d+4>>2]|0))>>>0,y=A[(A[d>>2]|0)+(y<<2)>>2]|0,!y)return p=0,p|0;if(!p){for(d=y;;){if(wa(d,f)|0){_=10;break}if(d=A[d+32>>2]|0,!d){d=0,_=10;break}}if((_|0)==10)return d|0}for(d=y;;){if(wa(d,f)|0&&wa(d+16|0,p)|0){_=10;break}if(d=A[d+32>>2]|0,!d){d=0,_=10;break}}return(_|0)==10?d|0:0}function hs(d,f){d=d|0,f=f|0;var p=0;if(p=~~(+dn(+(+lr(10,+ +(15-(A[d+12>>2]|0)|0))*(+te[f>>3]+ +te[f+8>>3])))%+(A[d+4>>2]|0))>>>0,d=A[(A[d>>2]|0)+(p<<2)>>2]|0,!d)return p=0,p|0;for(;;){if(wa(d,f)|0){f=5;break}if(d=A[d+32>>2]|0,!d){d=0,f=5;break}}return(f|0)==5?d|0:0}function kd(){return 27920}function ol(d){return d=+d,~~+cf(+d)|0}function Oo(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0,F=0,W=0,oe=0,ve=0,ge=0,_e=0,De=0,ze=0,nt=0,Xe=0,He=0,Pe=0,kt=0;kt=K,K=K+16|0,ve=kt;do if(d>>>0<245){if(F=d>>>0<11?16:d+11&-8,d=F>>>3,oe=A[6981]|0,p=oe>>>d,p&3|0)return f=(p&1^1)+d|0,d=27964+(f<<1<<2)|0,p=d+8|0,_=A[p>>2]|0,y=_+8|0,w=A[y>>2]|0,(w|0)==(d|0)?A[6981]=oe&~(1<<f):(A[w+12>>2]=d,A[p>>2]=w),Pe=f<<3,A[_+4>>2]=Pe|3,Pe=_+Pe+4|0,A[Pe>>2]=A[Pe>>2]|1,Pe=y,K=kt,Pe|0;if(W=A[6983]|0,F>>>0>W>>>0){if(p|0)return f=2<<d,f=p<<d&(f|0-f),f=(f&0-f)+-1|0,R=f>>>12&16,f=f>>>R,p=f>>>5&8,f=f>>>p,w=f>>>2&4,f=f>>>w,d=f>>>1&2,f=f>>>d,_=f>>>1&1,_=(p|R|w|d|_)+(f>>>_)|0,f=27964+(_<<1<<2)|0,d=f+8|0,w=A[d>>2]|0,R=w+8|0,p=A[R>>2]|0,(p|0)==(f|0)?(d=oe&~(1<<_),A[6981]=d):(A[p+12>>2]=f,A[d>>2]=p,d=oe),Pe=_<<3,M=Pe-F|0,A[w+4>>2]=F|3,y=w+F|0,A[y+4>>2]=M|1,A[w+Pe>>2]=M,W|0&&(_=A[6986]|0,f=W>>>3,p=27964+(f<<1<<2)|0,f=1<<f,d&f?(d=p+8|0,f=A[d>>2]|0):(A[6981]=d|f,f=p,d=p+8|0),A[d>>2]=_,A[f+12>>2]=_,A[_+8>>2]=f,A[_+12>>2]=p),A[6983]=M,A[6986]=y,Pe=R,K=kt,Pe|0;if(w=A[6982]|0,w){for(p=(w&0-w)+-1|0,y=p>>>12&16,p=p>>>y,_=p>>>5&8,p=p>>>_,M=p>>>2&4,p=p>>>M,R=p>>>1&2,p=p>>>R,B=p>>>1&1,B=A[28228+((_|y|M|R|B)+(p>>>B)<<2)>>2]|0,p=B,R=B,B=(A[B+4>>2]&-8)-F|0;d=A[p+16>>2]|0,!(!d&&(d=A[p+20>>2]|0,!d));)M=(A[d+4>>2]&-8)-F|0,y=M>>>0<B>>>0,p=d,R=y?d:R,B=y?M:B;if(M=R+F|0,M>>>0>R>>>0){y=A[R+24>>2]|0,f=A[R+12>>2]|0;do if((f|0)==(R|0)){if(d=R+20|0,f=A[d>>2]|0,!f&&(d=R+16|0,f=A[d>>2]|0,!f)){p=0;break}for(;;)if(_=f+20|0,p=A[_>>2]|0,p)f=p,d=_;else if(_=f+16|0,p=A[_>>2]|0,p)f=p,d=_;else break;A[d>>2]=0,p=f}else p=A[R+8>>2]|0,A[p+12>>2]=f,A[f+8>>2]=p,p=f;while(!1);do if(y|0){if(f=A[R+28>>2]|0,d=28228+(f<<2)|0,(R|0)==(A[d>>2]|0)){if(A[d>>2]=p,!p){A[6982]=w&~(1<<f);break}}else if(Pe=y+16|0,A[((A[Pe>>2]|0)==(R|0)?Pe:y+20|0)>>2]=p,!p)break;A[p+24>>2]=y,f=A[R+16>>2]|0,f|0&&(A[p+16>>2]=f,A[f+24>>2]=p),f=A[R+20>>2]|0,f|0&&(A[p+20>>2]=f,A[f+24>>2]=p)}while(!1);return B>>>0<16?(Pe=B+F|0,A[R+4>>2]=Pe|3,Pe=R+Pe+4|0,A[Pe>>2]=A[Pe>>2]|1):(A[R+4>>2]=F|3,A[M+4>>2]=B|1,A[M+B>>2]=B,W|0&&(_=A[6986]|0,f=W>>>3,p=27964+(f<<1<<2)|0,f=1<<f,f&oe?(d=p+8|0,f=A[d>>2]|0):(A[6981]=f|oe,f=p,d=p+8|0),A[d>>2]=_,A[f+12>>2]=_,A[_+8>>2]=f,A[_+12>>2]=p),A[6983]=B,A[6986]=M),Pe=R+8|0,K=kt,Pe|0}else oe=F}else oe=F}else oe=F}else if(d>>>0<=4294967231)if(d=d+11|0,F=d&-8,_=A[6982]|0,_){y=0-F|0,d=d>>>8,d?F>>>0>16777215?B=31:(oe=(d+1048320|0)>>>16&8,De=d<<oe,R=(De+520192|0)>>>16&4,De=De<<R,B=(De+245760|0)>>>16&2,B=14-(R|oe|B)+(De<<B>>>15)|0,B=F>>>(B+7|0)&1|B<<1):B=0,p=A[28228+(B<<2)>>2]|0;e:do if(!p)p=0,d=0,De=61;else for(d=0,R=F<<((B|0)==31?0:25-(B>>>1)|0),w=0;;){if(M=(A[p+4>>2]&-8)-F|0,M>>>0<y>>>0)if(M)d=p,y=M;else{d=p,y=0,De=65;break e}if(De=A[p+20>>2]|0,p=A[p+16+(R>>>31<<2)>>2]|0,w=(De|0)==0|(De|0)==(p|0)?w:De,p)R=R<<1;else{p=w,De=61;break}}while(!1);if((De|0)==61){if((p|0)==0&(d|0)==0){if(d=2<<B,d=(d|0-d)&_,!d){oe=F;break}oe=(d&0-d)+-1|0,M=oe>>>12&16,oe=oe>>>M,w=oe>>>5&8,oe=oe>>>w,R=oe>>>2&4,oe=oe>>>R,B=oe>>>1&2,oe=oe>>>B,p=oe>>>1&1,d=0,p=A[28228+((w|M|R|B|p)+(oe>>>p)<<2)>>2]|0}p?De=65:(R=d,M=y)}if((De|0)==65)for(w=p;;)if(oe=(A[w+4>>2]&-8)-F|0,p=oe>>>0<y>>>0,y=p?oe:y,d=p?w:d,p=A[w+16>>2]|0,p||(p=A[w+20>>2]|0),p)w=p;else{R=d,M=y;break}if((R|0)!=0&&M>>>0<((A[6983]|0)-F|0)>>>0&&(W=R+F|0,W>>>0>R>>>0)){w=A[R+24>>2]|0,f=A[R+12>>2]|0;do if((f|0)==(R|0)){if(d=R+20|0,f=A[d>>2]|0,!f&&(d=R+16|0,f=A[d>>2]|0,!f)){f=0;break}for(;;)if(y=f+20|0,p=A[y>>2]|0,p)f=p,d=y;else if(y=f+16|0,p=A[y>>2]|0,p)f=p,d=y;else break;A[d>>2]=0}else Pe=A[R+8>>2]|0,A[Pe+12>>2]=f,A[f+8>>2]=Pe;while(!1);do if(w){if(d=A[R+28>>2]|0,p=28228+(d<<2)|0,(R|0)==(A[p>>2]|0)){if(A[p>>2]=f,!f){_=_&~(1<<d),A[6982]=_;break}}else if(Pe=w+16|0,A[((A[Pe>>2]|0)==(R|0)?Pe:w+20|0)>>2]=f,!f)break;A[f+24>>2]=w,d=A[R+16>>2]|0,d|0&&(A[f+16>>2]=d,A[d+24>>2]=f),d=A[R+20>>2]|0,d&&(A[f+20>>2]=d,A[d+24>>2]=f)}while(!1);e:do if(M>>>0<16)Pe=M+F|0,A[R+4>>2]=Pe|3,Pe=R+Pe+4|0,A[Pe>>2]=A[Pe>>2]|1;else{if(A[R+4>>2]=F|3,A[W+4>>2]=M|1,A[W+M>>2]=M,f=M>>>3,M>>>0<256){p=27964+(f<<1<<2)|0,d=A[6981]|0,f=1<<f,d&f?(d=p+8|0,f=A[d>>2]|0):(A[6981]=d|f,f=p,d=p+8|0),A[d>>2]=W,A[f+12>>2]=W,A[W+8>>2]=f,A[W+12>>2]=p;break}if(f=M>>>8,f?M>>>0>16777215?p=31:(He=(f+1048320|0)>>>16&8,Pe=f<<He,Xe=(Pe+520192|0)>>>16&4,Pe=Pe<<Xe,p=(Pe+245760|0)>>>16&2,p=14-(Xe|He|p)+(Pe<<p>>>15)|0,p=M>>>(p+7|0)&1|p<<1):p=0,f=28228+(p<<2)|0,A[W+28>>2]=p,d=W+16|0,A[d+4>>2]=0,A[d>>2]=0,d=1<<p,!(_&d)){A[6982]=_|d,A[f>>2]=W,A[W+24>>2]=f,A[W+12>>2]=W,A[W+8>>2]=W;break}f=A[f>>2]|0;t:do if((A[f+4>>2]&-8|0)!=(M|0)){for(_=M<<((p|0)==31?0:25-(p>>>1)|0);p=f+16+(_>>>31<<2)|0,d=A[p>>2]|0,!!d;)if((A[d+4>>2]&-8|0)==(M|0)){f=d;break t}else _=_<<1,f=d;A[p>>2]=W,A[W+24>>2]=f,A[W+12>>2]=W,A[W+8>>2]=W;break e}while(!1);He=f+8|0,Pe=A[He>>2]|0,A[Pe+12>>2]=W,A[He>>2]=W,A[W+8>>2]=Pe,A[W+12>>2]=f,A[W+24>>2]=0}while(!1);return Pe=R+8|0,K=kt,Pe|0}else oe=F}else oe=F;else oe=-1;while(!1);if(p=A[6983]|0,p>>>0>=oe>>>0)return f=p-oe|0,d=A[6986]|0,f>>>0>15?(Pe=d+oe|0,A[6986]=Pe,A[6983]=f,A[Pe+4>>2]=f|1,A[d+p>>2]=f,A[d+4>>2]=oe|3):(A[6983]=0,A[6986]=0,A[d+4>>2]=p|3,Pe=d+p+4|0,A[Pe>>2]=A[Pe>>2]|1),Pe=d+8|0,K=kt,Pe|0;if(M=A[6984]|0,M>>>0>oe>>>0)return Xe=M-oe|0,A[6984]=Xe,Pe=A[6987]|0,He=Pe+oe|0,A[6987]=He,A[He+4>>2]=Xe|1,A[Pe+4>>2]=oe|3,Pe=Pe+8|0,K=kt,Pe|0;if(A[7099]|0?d=A[7101]|0:(A[7101]=4096,A[7100]=4096,A[7102]=-1,A[7103]=-1,A[7104]=0,A[7092]=0,A[7099]=ve&-16^1431655768,d=4096),R=oe+48|0,B=oe+47|0,w=d+B|0,y=0-d|0,F=w&y,F>>>0<=oe>>>0||(d=A[7091]|0,d|0&&(W=A[7089]|0,ve=W+F|0,ve>>>0<=W>>>0|ve>>>0>d>>>0)))return Pe=0,K=kt,Pe|0;e:do if(A[7092]&4)f=0,De=143;else{p=A[6987]|0;t:do if(p){for(_=28372;ve=A[_>>2]|0,!(ve>>>0<=p>>>0&&(ve+(A[_+4>>2]|0)|0)>>>0>p>>>0);)if(d=A[_+8>>2]|0,d)_=d;else{De=128;break t}if(f=w-M&y,f>>>0<2147483647)if(d=ul(f|0)|0,(d|0)==((A[_>>2]|0)+(A[_+4>>2]|0)|0)){if((d|0)!=-1){M=f,w=d,De=145;break e}}else _=d,De=136;else f=0}else De=128;while(!1);do if((De|0)==128)if(p=ul(0)|0,(p|0)!=-1&&(f=p,ge=A[7100]|0,_e=ge+-1|0,f=((_e&f|0)==0?0:(_e+f&0-ge)-f|0)+F|0,ge=A[7089]|0,_e=f+ge|0,f>>>0>oe>>>0&f>>>0<2147483647)){if(ve=A[7091]|0,ve|0&&_e>>>0<=ge>>>0|_e>>>0>ve>>>0){f=0;break}if(d=ul(f|0)|0,(d|0)==(p|0)){M=f,w=p,De=145;break e}else _=d,De=136}else f=0;while(!1);do if((De|0)==136){if(p=0-f|0,!(R>>>0>f>>>0&(f>>>0<2147483647&(_|0)!=-1)))if((_|0)==-1){f=0;break}else{M=f,w=_,De=145;break e}if(d=A[7101]|0,d=B-f+d&0-d,d>>>0>=2147483647){M=f,w=_,De=145;break e}if((ul(d|0)|0)==-1){ul(p|0)|0,f=0;break}else{M=d+f|0,w=_,De=145;break e}}while(!1);A[7092]=A[7092]|4,De=143}while(!1);if((De|0)==143&&F>>>0<2147483647&&(Xe=ul(F|0)|0,_e=ul(0)|0,ze=_e-Xe|0,nt=ze>>>0>(oe+40|0)>>>0,!((Xe|0)==-1|nt^1|Xe>>>0<_e>>>0&((Xe|0)!=-1&(_e|0)!=-1)^1))&&(M=nt?ze:f,w=Xe,De=145),(De|0)==145){f=(A[7089]|0)+M|0,A[7089]=f,f>>>0>(A[7090]|0)>>>0&&(A[7090]=f),B=A[6987]|0;e:do if(B){for(f=28372;;){if(d=A[f>>2]|0,p=A[f+4>>2]|0,(w|0)==(d+p|0)){De=154;break}if(_=A[f+8>>2]|0,_)f=_;else break}if((De|0)==154&&(He=f+4|0,(A[f+12>>2]&8|0)==0)&&w>>>0>B>>>0&d>>>0<=B>>>0){A[He>>2]=p+M,Pe=(A[6984]|0)+M|0,Xe=B+8|0,Xe=(Xe&7|0)==0?0:0-Xe&7,He=B+Xe|0,Xe=Pe-Xe|0,A[6987]=He,A[6984]=Xe,A[He+4>>2]=Xe|1,A[B+Pe+4>>2]=40,A[6988]=A[7103];break}for(w>>>0<(A[6985]|0)>>>0&&(A[6985]=w),p=w+M|0,f=28372;;){if((A[f>>2]|0)==(p|0)){De=162;break}if(d=A[f+8>>2]|0,d)f=d;else break}if((De|0)==162&&(A[f+12>>2]&8|0)==0){A[f>>2]=w,W=f+4|0,A[W>>2]=(A[W>>2]|0)+M,W=w+8|0,W=w+((W&7|0)==0?0:0-W&7)|0,f=p+8|0,f=p+((f&7|0)==0?0:0-f&7)|0,F=W+oe|0,R=f-W-oe|0,A[W+4>>2]=oe|3;t:do if((B|0)==(f|0))Pe=(A[6984]|0)+R|0,A[6984]=Pe,A[6987]=F,A[F+4>>2]=Pe|1;else{if((A[6986]|0)==(f|0)){Pe=(A[6983]|0)+R|0,A[6983]=Pe,A[6986]=F,A[F+4>>2]=Pe|1,A[F+Pe>>2]=Pe;break}if(d=A[f+4>>2]|0,(d&3|0)==1){M=d&-8,_=d>>>3;n:do if(d>>>0<256)if(d=A[f+8>>2]|0,p=A[f+12>>2]|0,(p|0)==(d|0)){A[6981]=A[6981]&~(1<<_);break}else{A[d+12>>2]=p,A[p+8>>2]=d;break}else{w=A[f+24>>2]|0,d=A[f+12>>2]|0;do if((d|0)==(f|0)){if(p=f+16|0,_=p+4|0,d=A[_>>2]|0,d)p=_;else if(d=A[p>>2]|0,!d){d=0;break}for(;;)if(y=d+20|0,_=A[y>>2]|0,_)d=_,p=y;else if(y=d+16|0,_=A[y>>2]|0,_)d=_,p=y;else break;A[p>>2]=0}else Pe=A[f+8>>2]|0,A[Pe+12>>2]=d,A[d+8>>2]=Pe;while(!1);if(!w)break;p=A[f+28>>2]|0,_=28228+(p<<2)|0;do if((A[_>>2]|0)!=(f|0)){if(Pe=w+16|0,A[((A[Pe>>2]|0)==(f|0)?Pe:w+20|0)>>2]=d,!d)break n}else{if(A[_>>2]=d,d|0)break;A[6982]=A[6982]&~(1<<p);break n}while(!1);if(A[d+24>>2]=w,p=f+16|0,_=A[p>>2]|0,_|0&&(A[d+16>>2]=_,A[_+24>>2]=d),p=A[p+4>>2]|0,!p)break;A[d+20>>2]=p,A[p+24>>2]=d}while(!1);f=f+M|0,y=M+R|0}else y=R;if(f=f+4|0,A[f>>2]=A[f>>2]&-2,A[F+4>>2]=y|1,A[F+y>>2]=y,f=y>>>3,y>>>0<256){p=27964+(f<<1<<2)|0,d=A[6981]|0,f=1<<f,d&f?(d=p+8|0,f=A[d>>2]|0):(A[6981]=d|f,f=p,d=p+8|0),A[d>>2]=F,A[f+12>>2]=F,A[F+8>>2]=f,A[F+12>>2]=p;break}f=y>>>8;do if(!f)_=0;else{if(y>>>0>16777215){_=31;break}He=(f+1048320|0)>>>16&8,Pe=f<<He,Xe=(Pe+520192|0)>>>16&4,Pe=Pe<<Xe,_=(Pe+245760|0)>>>16&2,_=14-(Xe|He|_)+(Pe<<_>>>15)|0,_=y>>>(_+7|0)&1|_<<1}while(!1);if(f=28228+(_<<2)|0,A[F+28>>2]=_,d=F+16|0,A[d+4>>2]=0,A[d>>2]=0,d=A[6982]|0,p=1<<_,!(d&p)){A[6982]=d|p,A[f>>2]=F,A[F+24>>2]=f,A[F+12>>2]=F,A[F+8>>2]=F;break}f=A[f>>2]|0;n:do if((A[f+4>>2]&-8|0)!=(y|0)){for(_=y<<((_|0)==31?0:25-(_>>>1)|0);p=f+16+(_>>>31<<2)|0,d=A[p>>2]|0,!!d;)if((A[d+4>>2]&-8|0)==(y|0)){f=d;break n}else _=_<<1,f=d;A[p>>2]=F,A[F+24>>2]=f,A[F+12>>2]=F,A[F+8>>2]=F;break t}while(!1);He=f+8|0,Pe=A[He>>2]|0,A[Pe+12>>2]=F,A[He>>2]=F,A[F+8>>2]=Pe,A[F+12>>2]=f,A[F+24>>2]=0}while(!1);return Pe=W+8|0,K=kt,Pe|0}for(f=28372;d=A[f>>2]|0,!(d>>>0<=B>>>0&&(Pe=d+(A[f+4>>2]|0)|0,Pe>>>0>B>>>0));)f=A[f+8>>2]|0;y=Pe+-47|0,d=y+8|0,d=y+((d&7|0)==0?0:0-d&7)|0,y=B+16|0,d=d>>>0<y>>>0?B:d,f=d+8|0,p=M+-40|0,Xe=w+8|0,Xe=(Xe&7|0)==0?0:0-Xe&7,He=w+Xe|0,Xe=p-Xe|0,A[6987]=He,A[6984]=Xe,A[He+4>>2]=Xe|1,A[w+p+4>>2]=40,A[6988]=A[7103],p=d+4|0,A[p>>2]=27,A[f>>2]=A[7093],A[f+4>>2]=A[7094],A[f+8>>2]=A[7095],A[f+12>>2]=A[7096],A[7093]=w,A[7094]=M,A[7096]=0,A[7095]=f,f=d+24|0;do He=f,f=f+4|0,A[f>>2]=7;while((He+8|0)>>>0<Pe>>>0);if((d|0)!=(B|0)){if(w=d-B|0,A[p>>2]=A[p>>2]&-2,A[B+4>>2]=w|1,A[d>>2]=w,f=w>>>3,w>>>0<256){p=27964+(f<<1<<2)|0,d=A[6981]|0,f=1<<f,d&f?(d=p+8|0,f=A[d>>2]|0):(A[6981]=d|f,f=p,d=p+8|0),A[d>>2]=B,A[f+12>>2]=B,A[B+8>>2]=f,A[B+12>>2]=p;break}if(f=w>>>8,f?w>>>0>16777215?_=31:(He=(f+1048320|0)>>>16&8,Pe=f<<He,Xe=(Pe+520192|0)>>>16&4,Pe=Pe<<Xe,_=(Pe+245760|0)>>>16&2,_=14-(Xe|He|_)+(Pe<<_>>>15)|0,_=w>>>(_+7|0)&1|_<<1):_=0,p=28228+(_<<2)|0,A[B+28>>2]=_,A[B+20>>2]=0,A[y>>2]=0,f=A[6982]|0,d=1<<_,!(f&d)){A[6982]=f|d,A[p>>2]=B,A[B+24>>2]=p,A[B+12>>2]=B,A[B+8>>2]=B;break}f=A[p>>2]|0;t:do if((A[f+4>>2]&-8|0)!=(w|0)){for(_=w<<((_|0)==31?0:25-(_>>>1)|0);p=f+16+(_>>>31<<2)|0,d=A[p>>2]|0,!!d;)if((A[d+4>>2]&-8|0)==(w|0)){f=d;break t}else _=_<<1,f=d;A[p>>2]=B,A[B+24>>2]=f,A[B+12>>2]=B,A[B+8>>2]=B;break e}while(!1);He=f+8|0,Pe=A[He>>2]|0,A[Pe+12>>2]=B,A[He>>2]=B,A[B+8>>2]=Pe,A[B+12>>2]=f,A[B+24>>2]=0}}else Pe=A[6985]|0,(Pe|0)==0|w>>>0<Pe>>>0&&(A[6985]=w),A[7093]=w,A[7094]=M,A[7096]=0,A[6990]=A[7099],A[6989]=-1,A[6994]=27964,A[6993]=27964,A[6996]=27972,A[6995]=27972,A[6998]=27980,A[6997]=27980,A[7e3]=27988,A[6999]=27988,A[7002]=27996,A[7001]=27996,A[7004]=28004,A[7003]=28004,A[7006]=28012,A[7005]=28012,A[7008]=28020,A[7007]=28020,A[7010]=28028,A[7009]=28028,A[7012]=28036,A[7011]=28036,A[7014]=28044,A[7013]=28044,A[7016]=28052,A[7015]=28052,A[7018]=28060,A[7017]=28060,A[7020]=28068,A[7019]=28068,A[7022]=28076,A[7021]=28076,A[7024]=28084,A[7023]=28084,A[7026]=28092,A[7025]=28092,A[7028]=28100,A[7027]=28100,A[7030]=28108,A[7029]=28108,A[7032]=28116,A[7031]=28116,A[7034]=28124,A[7033]=28124,A[7036]=28132,A[7035]=28132,A[7038]=28140,A[7037]=28140,A[7040]=28148,A[7039]=28148,A[7042]=28156,A[7041]=28156,A[7044]=28164,A[7043]=28164,A[7046]=28172,A[7045]=28172,A[7048]=28180,A[7047]=28180,A[7050]=28188,A[7049]=28188,A[7052]=28196,A[7051]=28196,A[7054]=28204,A[7053]=28204,A[7056]=28212,A[7055]=28212,Pe=M+-40|0,Xe=w+8|0,Xe=(Xe&7|0)==0?0:0-Xe&7,He=w+Xe|0,Xe=Pe-Xe|0,A[6987]=He,A[6984]=Xe,A[He+4>>2]=Xe|1,A[w+Pe+4>>2]=40,A[6988]=A[7103];while(!1);if(f=A[6984]|0,f>>>0>oe>>>0)return Xe=f-oe|0,A[6984]=Xe,Pe=A[6987]|0,He=Pe+oe|0,A[6987]=He,A[He+4>>2]=Xe|1,A[Pe+4>>2]=oe|3,Pe=Pe+8|0,K=kt,Pe|0}return Pe=kd()|0,A[Pe>>2]=12,Pe=0,K=kt,Pe|0}function vn(d){d=d|0;var f=0,p=0,_=0,y=0,w=0,M=0,R=0,B=0;if(d){p=d+-8|0,y=A[6985]|0,d=A[d+-4>>2]|0,f=d&-8,B=p+f|0;do if(d&1)R=p,M=p;else{if(_=A[p>>2]|0,!(d&3)||(M=p+(0-_)|0,w=_+f|0,M>>>0<y>>>0))return;if((A[6986]|0)==(M|0)){if(d=B+4|0,f=A[d>>2]|0,(f&3|0)!=3){R=M,f=w;break}A[6983]=w,A[d>>2]=f&-2,A[M+4>>2]=w|1,A[M+w>>2]=w;return}if(p=_>>>3,_>>>0<256)if(d=A[M+8>>2]|0,f=A[M+12>>2]|0,(f|0)==(d|0)){A[6981]=A[6981]&~(1<<p),R=M,f=w;break}else{A[d+12>>2]=f,A[f+8>>2]=d,R=M,f=w;break}y=A[M+24>>2]|0,d=A[M+12>>2]|0;do if((d|0)==(M|0)){if(f=M+16|0,p=f+4|0,d=A[p>>2]|0,d)f=p;else if(d=A[f>>2]|0,!d){d=0;break}for(;;)if(_=d+20|0,p=A[_>>2]|0,p)d=p,f=_;else if(_=d+16|0,p=A[_>>2]|0,p)d=p,f=_;else break;A[f>>2]=0}else R=A[M+8>>2]|0,A[R+12>>2]=d,A[d+8>>2]=R;while(!1);if(y){if(f=A[M+28>>2]|0,p=28228+(f<<2)|0,(A[p>>2]|0)==(M|0)){if(A[p>>2]=d,!d){A[6982]=A[6982]&~(1<<f),R=M,f=w;break}}else if(R=y+16|0,A[((A[R>>2]|0)==(M|0)?R:y+20|0)>>2]=d,!d){R=M,f=w;break}A[d+24>>2]=y,f=M+16|0,p=A[f>>2]|0,p|0&&(A[d+16>>2]=p,A[p+24>>2]=d),f=A[f+4>>2]|0,f?(A[d+20>>2]=f,A[f+24>>2]=d,R=M,f=w):(R=M,f=w)}else R=M,f=w}while(!1);if(!(M>>>0>=B>>>0)&&(d=B+4|0,_=A[d>>2]|0,!!(_&1))){if(_&2)A[d>>2]=_&-2,A[R+4>>2]=f|1,A[M+f>>2]=f,y=f;else{if((A[6987]|0)==(B|0)){if(B=(A[6984]|0)+f|0,A[6984]=B,A[6987]=R,A[R+4>>2]=B|1,(R|0)!=(A[6986]|0))return;A[6986]=0,A[6983]=0;return}if((A[6986]|0)==(B|0)){B=(A[6983]|0)+f|0,A[6983]=B,A[6986]=M,A[R+4>>2]=B|1,A[M+B>>2]=B;return}y=(_&-8)+f|0,p=_>>>3;do if(_>>>0<256)if(f=A[B+8>>2]|0,d=A[B+12>>2]|0,(d|0)==(f|0)){A[6981]=A[6981]&~(1<<p);break}else{A[f+12>>2]=d,A[d+8>>2]=f;break}else{w=A[B+24>>2]|0,d=A[B+12>>2]|0;do if((d|0)==(B|0)){if(f=B+16|0,p=f+4|0,d=A[p>>2]|0,d)f=p;else if(d=A[f>>2]|0,!d){p=0;break}for(;;)if(_=d+20|0,p=A[_>>2]|0,p)d=p,f=_;else if(_=d+16|0,p=A[_>>2]|0,p)d=p,f=_;else break;A[f>>2]=0,p=d}else p=A[B+8>>2]|0,A[p+12>>2]=d,A[d+8>>2]=p,p=d;while(!1);if(w|0){if(d=A[B+28>>2]|0,f=28228+(d<<2)|0,(A[f>>2]|0)==(B|0)){if(A[f>>2]=p,!p){A[6982]=A[6982]&~(1<<d);break}}else if(_=w+16|0,A[((A[_>>2]|0)==(B|0)?_:w+20|0)>>2]=p,!p)break;A[p+24>>2]=w,d=B+16|0,f=A[d>>2]|0,f|0&&(A[p+16>>2]=f,A[f+24>>2]=p),d=A[d+4>>2]|0,d|0&&(A[p+20>>2]=d,A[d+24>>2]=p)}}while(!1);if(A[R+4>>2]=y|1,A[M+y>>2]=y,(R|0)==(A[6986]|0)){A[6983]=y;return}}if(d=y>>>3,y>>>0<256){p=27964+(d<<1<<2)|0,f=A[6981]|0,d=1<<d,f&d?(f=p+8|0,d=A[f>>2]|0):(A[6981]=f|d,d=p,f=p+8|0),A[f>>2]=R,A[d+12>>2]=R,A[R+8>>2]=d,A[R+12>>2]=p;return}d=y>>>8,d?y>>>0>16777215?_=31:(M=(d+1048320|0)>>>16&8,B=d<<M,w=(B+520192|0)>>>16&4,B=B<<w,_=(B+245760|0)>>>16&2,_=14-(w|M|_)+(B<<_>>>15)|0,_=y>>>(_+7|0)&1|_<<1):_=0,d=28228+(_<<2)|0,A[R+28>>2]=_,A[R+20>>2]=0,A[R+16>>2]=0,f=A[6982]|0,p=1<<_;e:do if(!(f&p))A[6982]=f|p,A[d>>2]=R,A[R+24>>2]=d,A[R+12>>2]=R,A[R+8>>2]=R;else{d=A[d>>2]|0;t:do if((A[d+4>>2]&-8|0)!=(y|0)){for(_=y<<((_|0)==31?0:25-(_>>>1)|0);p=d+16+(_>>>31<<2)|0,f=A[p>>2]|0,!!f;)if((A[f+4>>2]&-8|0)==(y|0)){d=f;break t}else _=_<<1,d=f;A[p>>2]=R,A[R+24>>2]=d,A[R+12>>2]=R,A[R+8>>2]=R;break e}while(!1);M=d+8|0,B=A[M>>2]|0,A[B+12>>2]=R,A[M>>2]=R,A[R+8>>2]=B,A[R+12>>2]=d,A[R+24>>2]=0}while(!1);if(B=(A[6989]|0)+-1|0,A[6989]=B,!(B|0)){for(d=28380;d=A[d>>2]|0,d;)d=d+8|0;A[6989]=-1}}}}function Ys(d,f){d=d|0,f=f|0;var p=0;return d?(p=it(f,d)|0,(f|d)>>>0>65535&&(p=((p>>>0)/(d>>>0)|0|0)==(f|0)?p:-1)):p=0,d=Oo(p)|0,!d||!(A[d+-4>>2]&3)||ao(d|0,0,p|0)|0,d|0}function tn(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,p=d+p>>>0,he(f+_+(p>>>0<d>>>0|0)>>>0|0),p|0|0}function Lr(d,f,p,_){return d=d|0,f=f|0,p=p|0,_=_|0,_=f-_-(p>>>0>d>>>0|0)>>>0,he(_|0),d-p>>>0|0|0}function Yc(d){return d=d|0,(d?31-(Qt(d^d-1)|0)|0:32)|0}function Xu(d,f,p,_,y){d=d|0,f=f|0,p=p|0,_=_|0,y=y|0;var 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 * @license
 * Copyright 2010-2024 Three.js Authors
 * SPDX-License-Identifier: MIT
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Uint8Array.from(atob(i),e=>e.charCodeAt(0)).buffer}const zw={VERTEX:"vertex",FRAGMENT:"fragment"},Qn={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},$Z={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},ia={READ_ONLY:"readOnly",WRITE_ONLY:"writeOnly",READ_WRITE:"readWrite"},HP=["fragment","vertex"],Gw=["setup","analyze","generate"],qw=[...HP,"compute"],fd=["x","y","z","w"];let XZ=0;class Nn extends Bc{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Qn.NONE,this.updateBeforeType=Qn.NONE,this.updateAfterType=Qn.NONE,this.uuid=x0.generateUUID(),this.version=0,this.global=!1,this.isNode=!0,this._cacheKey=null,this._cacheKeyVersion=0,Object.defineProperty(this,"id",{value:XZ++})}set needsUpdate(e){e===!0&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return 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t=this.getNodeType(e);return e.getElementType(t)}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}setup(e){const t=e.getNodeProperties(this);let n=0;for(const r of this.getChildren())t["node"+n++]=r;return t.outputNode||null}analyze(e){if(e.increaseUsage(this)===1){const n=e.getNodeProperties(this);for(const r of Object.values(n))r&&r.isNode===!0&&r.build(e)}}generate(e,t){const{outputNode:n}=e.getNodeProperties(this);if(n&&n.isNode===!0)return n.build(e,t)}updateBefore(){console.warn("Abstract function.")}updateAfter(){console.warn("Abstract function.")}update(){console.warn("Abstract function.")}build(e,t=null){const n=this.getShared(e);if(this!==n)return n.build(e,t);e.addNode(this),e.addChain(this);let r=null;const s=e.getBuildStage();if(s==="setup"){this.updateReference(e);const a=e.getNodeProperties(this);if(a.initialized!==!0){a.initialized=!0;const l=this.setup(e),u=l&&l.isNode===!0;for(const h of Object.values(a))h&&h.isNode===!0&&h.build(e);u&&l.build(e),a.outputNode=l}}else if(s==="analyze")this.analyze(e);else if(s==="generate")if(this.generate.length===1){const l=this.getNodeType(e),u=e.getDataFromNode(this);r=u.snippet,r===void 0?(r=this.generate(e)||"",u.snippet=r):u.flowCodes!==void 0&&e.context.nodeBlock!==void 0&&e.addFlowCodeHierarchy(this,e.context.nodeBlock),r=e.format(r,l,t)}else r=this.generate(e,t)||"";return e.removeChain(this),e.addSequentialNode(this),r}getSerializeChildren(){return H_(this)}serialize(e){const t=this.getSerializeChildren(),n={};for(const{property:r,index:s,childNode:a}of t)s!==void 0?(n[r]===void 0&&(n[r]=Number.isInteger(s)?[]:{}),n[r][s]=a.toJSON(e.meta).uuid):n[r]=a.toJSON(e.meta).uuid;Object.keys(n).length>0&&(e.inputNodes=n)}deserialize(e){if(e.inputNodes!==void 0){const t=e.meta.nodes;for(const n in e.inputNodes)if(Array.isArray(e.inputNodes[n])){const r=[];for(const s of e.inputNodes[n])r.push(t[s]);this[n]=r}else if(typeof e.inputNodes[n]=="object"){const r={};for(const s in e.inputNodes[n]){const a=e.inputNodes[n][s];r[s]=t[a]}this[n]=r}else{const r=e.inputNodes[n];this[n]=t[r]}}}toJSON(e){const{uuid:t,type:n}=this,r=e===void 0||typeof e=="string";r&&(e={textures:{},images:{},nodes:{}});let s=e.nodes[t];s===void 0&&(s={uuid:t,type:n,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},r!==!0&&(e.nodes[s.uuid]=s),this.serialize(s),delete s.meta);function a(l){const u=[];for(const h in l){const m=l[h];delete m.metadata,u.push(m)}return u}if(r){const l=a(e.textures),u=a(e.images),h=a(e.nodes);l.length>0&&(s.textures=l),u.length>0&&(s.images=u),h.length>0&&(s.nodes=h)}return s}}class dd extends Nn{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){const t=this.node.build(e),n=this.indexNode.build(e,"uint");return`${t}[ ${n} ]`}}class WP extends Nn{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let n=null;for(const r of this.convertTo.split("|"))(n===null||e.getTypeLength(t)===e.getTypeLength(r))&&(n=r);return n}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const n=this.node,r=this.getNodeType(e),s=n.build(e,r);return e.format(s,r,t)}}class Zr extends Nn{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if(e.getBuildStage()==="generate"){const r=e.getVectorType(this.getNodeType(e,t)),s=e.getDataFromNode(this);if(s.propertyName!==void 0)return e.format(s.propertyName,r,t);if(r!=="void"&&t!=="void"&&this.hasDependencies(e)){const a=super.build(e,r),l=e.getVarFromNode(this,null,r),u=e.getPropertyName(l);return e.addLineFlowCode(`${u} = ${a}`,this),s.snippet=a,s.propertyName=u,e.format(s.propertyName,r,t)}}return super.build(e,t)}}class YZ extends Zr{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return this.nodeType!==null?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce((t,n)=>t+e.getTypeLength(n.getNodeType(e)),0))}generate(e,t){const n=this.getNodeType(e),r=this.nodes,s=e.getComponentType(n),a=[];for(const u of r){let h=u.build(e);const m=e.getComponentType(u.getNodeType(e));m!==s&&(h=e.format(h,m,s)),a.push(h)}const l=`${e.getType(n)}( ${a.join(", ")} )`;return e.format(l,n,t)}}const QZ=fd.join("");class Vw extends Nn{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(fd.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const n=this.node,r=e.getTypeLength(n.getNodeType(e));let s=null;if(r>1){let a=null;this.getVectorLength()>=r&&(a=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const u=n.build(e,a);this.components.length===r&&this.components===QZ.slice(0,this.components.length)?s=e.format(u,a,t):s=e.format(`${u}.${this.components}`,this.getNodeType(e),t)}else s=n.build(e,t);return s}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class KZ extends Zr{static get type(){return"SetNode"}constructor(e,t,n){super(),this.sourceNode=e,this.components=t,this.targetNode=n}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:n,targetNode:r}=this,s=this.getNodeType(e),a=e.getComponentType(r.getNodeType(e)),l=e.getTypeFromLength(n.length,a),u=r.build(e,l),h=t.build(e,s),m=e.getTypeLength(s),v=[];for(let x=0;x<m;x++){const S=fd[x];S===n[0]?(v.push(u),x+=n.length-1):v.push(h+"."+S)}return`${e.getType(s)}( ${v.join(", ")} )`}}class ZZ extends Zr{static get type(){return"FlipNode"}constructor(e,t){super(),this.sourceNode=e,this.components=t}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{components:t,sourceNode:n}=this,r=this.getNodeType(e),s=n.build(e),a=e.getVarFromNode(this),l=e.getPropertyName(a);e.addLineFlowCode(l+" = "+s,this);const u=e.getTypeLength(r),h=[];let m=0;for(let v=0;v<u;v++){const x=fd[v];x===t[m]?(h.push("1.0 - "+(l+"."+x)),m++):h.push(l+"."+x)}return`${e.getType(r)}( ${h.join(", ")} )`}}class DM extends Nn{static get type(){return"InputNode"}constructor(e,t=null){super(t),this.isInputNode=!0,this.value=e,this.precision=null}getNodeType(){return this.nodeType===null?Rh(this.value):this.nodeType}getInputType(e){return this.getNodeType(e)}setPrecision(e){return this.precision=e,this}serialize(e){super.serialize(e),e.value=this.value,this.value&&this.value.toArray&&(e.value=this.value.toArray()),e.valueType=Rh(this.value),e.nodeType=this.nodeType,e.valueType==="ArrayBuffer"&&(e.value=VP(e.value)),e.precision=this.precision}deserialize(e){super.deserialize(e),this.nodeType=e.nodeType,this.value=Array.isArray(e.value)?GP(e.valueType,...e.value):e.value,this.precision=e.precision||null,this.value&&this.value.fromArray&&(this.value=this.value.fromArray(e.value))}generate(){console.warn("Abstract function.")}}class Rl extends DM{static get type(){return"ConstNode"}constructor(e,t=null){super(e,t),this.isConstNode=!0}generateConst(e){return e.generateConst(this.getNodeType(e),this.value)}generate(e,t){const n=this.getNodeType(e);return e.format(this.generateConst(e),n,t)}}let R0=null;const jA=new Map;function mt(i,e){if(jA.has(i)){console.warn(`Redefinition of method chaining ${i}`);return}if(typeof e!="function")throw new Error(`Node element ${i} is not a function`);jA.set(i,e)}const $P=i=>i.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),UR=i=>$P(i).split("").sort().join(""),XP={setup(i,e){const t=e.shift();return i(Gg(t),...e)},get(i,e,t){if(typeof e=="string"&&i[e]===void 0){if(i.isStackNode!==!0&&e==="assign")return(...n)=>(R0.assign(t,...n),t);if(jA.has(e)){const n=jA.get(e);return i.isStackNode?(...r)=>t.add(n(...r)):(...r)=>n(t,...r)}else{if(e==="self")return i;if(e.endsWith("Assign")&&jA.has(e.slice(0,e.length-6))){const n=jA.get(e.slice(0,e.length-6));return i.isStackNode?(...r)=>t.assign(r[0],n(...r)):(...r)=>t.assign(n(t,...r))}else{if(/^[xyzwrgbastpq]{1,4}$/.test(e)===!0)return e=$P(e),wt(new Vw(t,e));if(/^set[XYZWRGBASTPQ]{1,4}$/.test(e)===!0)return e=UR(e.slice(3).toLowerCase()),n=>wt(new KZ(i,e,n));if(/^flip[XYZWRGBASTPQ]{1,4}$/.test(e)===!0)return e=UR(e.slice(4).toLowerCase()),()=>wt(new ZZ(wt(i),e));if(e==="width"||e==="height"||e==="depth")return e==="width"?e="x":e==="height"?e="y":e==="depth"&&(e="z"),wt(new Vw(i,e));if(/^\d+$/.test(e)===!0)return wt(new dd(t,new Rl(Number(e),"uint")))}}}return Reflect.get(i,e,t)},set(i,e,t,n){return typeof e=="string"&&i[e]===void 0&&(/^[xyzwrgbastpq]{1,4}$/.test(e)===!0||e==="width"||e==="height"||e==="depth"||/^\d+$/.test(e)===!0)?(n[e].assign(t),!0):Reflect.set(i,e,t,n)}},$3=new WeakMap,BR=new WeakMap,JZ=function(i,e=null){const t=Rh(i);if(t==="node"){let n=$3.get(i);return n===void 0&&(n=new Proxy(i,XP),$3.set(i,n),$3.set(n,n)),n}else{if(e===null&&(t==="float"||t==="boolean")||t&&t!=="shader"&&t!=="string")return wt(jw(i,e));if(t==="shader")return Ze(i)}return i},eJ=function(i,e=null){for(const t in i)i[t]=wt(i[t],e);return i},tJ=function(i,e=null){const t=i.length;for(let n=0;n<t;n++)i[n]=wt(i[n],e);return i},nJ=function(i,e=null,t=null,n=null){const r=s=>wt(n!==null?Object.assign(s,n):s);return e===null?(...s)=>r(new i(...Qf(s))):t!==null?(t=wt(t),(...s)=>r(new i(e,...Qf(s),t))):(...s)=>r(new i(e,...Qf(s)))},iJ=function(i,...e){return wt(new i(...Qf(e)))};class rJ extends Nn{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}call(e){const{shaderNode:t,inputNodes:n}=this,r=e.getNodeProperties(t);if(r.onceOutput)return r.onceOutput;let s=null;if(t.layout){let a=BR.get(e.constructor);a===void 0&&(a=new WeakMap,BR.set(e.constructor,a));let l=a.get(t);l===void 0&&(l=wt(e.buildFunctionNode(t)),a.set(t,l)),e.currentFunctionNode!==null&&e.currentFunctionNode.includes.push(l),s=wt(l.call(n))}else{const a=t.jsFunc,l=n!==null?a(n,e):a(e);s=wt(l)}return t.once&&(r.onceOutput=s),s}getOutputNode(e){const t=e.getNodeProperties(this);return t.outputNode===null&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class sJ extends Nn{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return Gg(e),wt(new rJ(this,e))}setup(){return this.call()}}const aJ=[!1,!0],oJ=[0,1,2,3],lJ=[-1,-2],YP=[.5,1.5,1/3,1e-6,1e6,Math.PI,Math.PI*2,1/Math.PI,2/Math.PI,1/(Math.PI*2),Math.PI/2],PM=new Map;for(const i of aJ)PM.set(i,new Rl(i));const LM=new Map;for(const i of oJ)LM.set(i,new Rl(i,"uint"));const UM=new Map([...LM].map(i=>new Rl(i.value,"int")));for(const i of lJ)UM.set(i,new Rl(i,"int"));const Ny=new Map([...UM].map(i=>new Rl(i.value)));for(const i of YP)Ny.set(i,new Rl(i));for(const i of YP)Ny.set(-i,new Rl(-i));const Ry={bool:PM,uint:LM,ints:UM,float:Ny},OR=new Map([...PM,...Ny]),jw=(i,e)=>OR.has(i)?OR.get(i):i.isNode===!0?i:new Rl(i,e),uJ=i=>{try{return i.getNodeType()}catch{return}},ls=function(i,e=null){return(...t)=>{if((t.length===0||!["bool","float","int","uint"].includes(i)&&t.every(r=>typeof r!="object"))&&(t=[GP(i,...t)]),t.length===1&&e!==null&&e.has(t[0]))return wt(e.get(t[0]));if(t.length===1){const r=jw(t[0],i);return uJ(r)===i?wt(r):wt(new WP(r,i))}const n=t.map(r=>jw(r));return wt(new YZ(n,i))}},_g=i=>typeof i=="object"&&i!==null?i.value:i,QP=i=>i!=null?i.nodeType||i.convertTo||(typeof i=="string"?i:null):null;function Pm(i,e){return new Proxy(new sJ(i,e),XP)}const wt=(i,e=null)=>JZ(i,e),Gg=(i,e=null)=>new eJ(i,e),Qf=(i,e=null)=>new tJ(i,e),gt=(...i)=>new nJ(...i),Xt=(...i)=>new iJ(...i),Ze=(i,e)=>{const t=new Pm(i,e),n=(...r)=>{let s;return Gg(r),r[0]&&r[0].isNode?s=[...r]:s=r[0],t.call(s)};return n.shaderNode=t,n.setLayout=r=>(t.setLayout(r),n),n.once=()=>(t.once=!0,n),n},cJ=(...i)=>(console.warn("TSL.ShaderNode: tslFn() has been renamed to Fn()."),Ze(...i));mt("toGlobal",i=>(i.global=!0,i));const yg=i=>{R0=i},BM=()=>R0,ii=(...i)=>R0.If(...i);function KP(i){return R0&&R0.add(i),i}mt("append",KP);const ZP=new ls("color"),ye=new ls("float",Ry.float),Ee=new ls("int",Ry.ints),rn=new ls("uint",Ry.uint),Pc=new ls("bool",Ry.bool),Pt=new ls("vec2"),As=new ls("ivec2"),JP=new ls("uvec2"),eL=new ls("bvec2"),Ie=new ls("vec3"),tL=new ls("ivec3"),j0=new ls("uvec3"),OM=new ls("bvec3"),_n=new ls("vec4"),nL=new ls("ivec4"),iL=new ls("uvec4"),rL=new ls("bvec4"),Dy=new ls("mat2"),ua=new ls("mat3"),Kf=new ls("mat4"),hJ=(i="")=>wt(new Rl(i,"string")),fJ=i=>wt(new Rl(i,"ArrayBuffer"));mt("toColor",ZP);mt("toFloat",ye);mt("toInt",Ee);mt("toUint",rn);mt("toBool",Pc);mt("toVec2",Pt);mt("toIVec2",As);mt("toUVec2",JP);mt("toBVec2",eL);mt("toVec3",Ie);mt("toIVec3",tL);mt("toUVec3",j0);mt("toBVec3",OM);mt("toVec4",_n);mt("toIVec4",nL);mt("toUVec4",iL);mt("toBVec4",rL);mt("toMat2",Dy);mt("toMat3",ua);mt("toMat4",Kf);const sL=gt(dd),aL=(i,e)=>wt(new WP(wt(i),e)),dJ=(i,e)=>wt(new Vw(wt(i),e));mt("element",sL);mt("convert",aL);class oL extends Nn{static get type(){return"UniformGroupNode"}constructor(e,t=!1,n=1){super("string"),this.name=e,this.shared=t,this.order=n,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const lL=i=>new oL(i),IM=(i,e=0)=>new oL(i,!0,e),uL=IM("frame"),Ln=IM("render"),FM=lL("object");class qg extends DM{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=FM}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const n=this.getSelf();return e=e.bind(n),super.onUpdate(r=>{const s=e(r,n);s!==void 0&&(this.value=s)},t)}generate(e,t){const n=this.getNodeType(e),r=this.getUniformHash(e);let s=e.getNodeFromHash(r);s===void 0&&(e.setHashNode(this,r),s=this);const a=s.getInputType(e),l=e.getUniformFromNode(s,a,e.shaderStage,this.name||e.context.label),u=e.getPropertyName(l);return e.context.label!==void 0&&delete e.context.label,e.format(u,n,t)}}const yn=(i,e)=>{const t=QP(e||i),n=i&&i.isNode===!0?i.node&&i.node.value||i.value:i;return wt(new qg(n,t))};class Ii extends Nn{static get type(){return"PropertyNode"}constructor(e,t=null,n=!1){super(e),this.name=t,this.varying=n,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return this.varying===!0?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const cL=(i,e)=>wt(new Ii(i,e)),xg=(i,e)=>wt(new Ii(i,e,!0)),Ri=Xt(Ii,"vec4","DiffuseColor"),Hw=Xt(Ii,"vec3","EmissiveColor"),$l=Xt(Ii,"float","Roughness"),bg=Xt(Ii,"float","Metalness"),W_=Xt(Ii,"float","Clearcoat"),Sg=Xt(Ii,"float","ClearcoatRoughness"),Vf=Xt(Ii,"vec3","Sheen"),Py=Xt(Ii,"float","SheenRoughness"),Ly=Xt(Ii,"float","Iridescence"),kM=Xt(Ii,"float","IridescenceIOR"),zM=Xt(Ii,"float","IridescenceThickness"),$_=Xt(Ii,"float","AlphaT"),Th=Xt(Ii,"float","Anisotropy"),Lm=Xt(Ii,"vec3","AnisotropyT"),Zf=Xt(Ii,"vec3","AnisotropyB"),Oa=Xt(Ii,"color","SpecularColor"),wg=Xt(Ii,"float","SpecularF90"),X_=Xt(Ii,"float","Shininess"),Tg=Xt(Ii,"vec4","Output"),Xv=Xt(Ii,"float","dashSize"),Ww=Xt(Ii,"float","gapSize"),AJ=Xt(Ii,"float","pointWidth"),Um=Xt(Ii,"float","IOR"),Y_=Xt(Ii,"float","Transmission"),GM=Xt(Ii,"float","Thickness"),qM=Xt(Ii,"float","AttenuationDistance"),VM=Xt(Ii,"color","AttenuationColor"),jM=Xt(Ii,"float","Dispersion");class pJ extends Zr{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return t!=="void"?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(e.isAvailable("swizzleAssign")===!1&&t.isSplitNode&&t.components.length>1){const n=e.getTypeLength(t.node.getNodeType(e));return fd.join("").slice(0,n)!==t.components}return!1}generate(e,t){const{targetNode:n,sourceNode:r}=this,s=this.needsSplitAssign(e),a=n.getNodeType(e),l=n.context({assign:!0}).build(e),u=r.build(e,a),h=r.getNodeType(e),m=e.getDataFromNode(this);let v;if(m.initialized===!0)t!=="void"&&(v=l);else if(s){const x=e.getVarFromNode(this,null,a),S=e.getPropertyName(x);e.addLineFlowCode(`${S} = ${u}`,this);const T=n.node.context({assign:!0}).build(e);for(let N=0;N<n.components.length;N++){const C=n.components[N];e.addLineFlowCode(`${T}.${C} = ${S}[ ${N} ]`,this)}t!=="void"&&(v=l)}else v=`${l} = ${u}`,(t==="void"||h==="void")&&(e.addLineFlowCode(v,this),t!=="void"&&(v=l));return m.initialized=!0,e.format(v,a,t)}}const hL=gt(pJ);mt("assign",hL);class mJ extends Zr{static get type(){return"FunctionCallNode"}constructor(e=null,t={}){super(),this.functionNode=e,this.parameters=t}setParameters(e){return this.parameters=e,this}getParameters(){return this.parameters}getNodeType(e){return this.functionNode.getNodeType(e)}generate(e){const t=[],n=this.functionNode,r=n.getInputs(e),s=this.parameters,a=(u,h)=>{const m=h.type,v=m==="pointer";let x;return v?x="&"+u.build(e):x=u.build(e,m),x};if(Array.isArray(s))for(let u=0;u<s.length;u++)t.push(a(s[u],r[u]));else for(const u of r){const h=s[u.name];if(h!==void 0)t.push(a(h,u));else throw new Error(`FunctionCallNode: Input '${u.name}' not found in FunctionNode.`)}return`${n.build(e,"property")}( ${t.join(", ")} )`}}const fL=(i,...e)=>(e=e.length>1||e[0]&&e[0].isNode===!0?Qf(e):Gg(e[0]),wt(new mJ(wt(i),e)));mt("call",fL);class Tr extends Zr{static get type(){return"OperatorNode"}constructor(e,t,n,...r){if(super(),r.length>0){let s=new Tr(e,t,n);for(let a=0;a<r.length-1;a++)s=new Tr(e,s,r[a]);t=s,n=r[r.length-1]}this.op=e,this.aNode=t,this.bNode=n}getNodeType(e,t){const n=this.op,r=this.aNode,s=this.bNode,a=r.getNodeType(e),l=typeof s<"u"?s.getNodeType(e):null;if(a==="void"||l==="void")return"void";if(n==="%")return a;if(n==="~"||n==="&"||n==="|"||n==="^"||n===">>"||n==="<<")return e.getIntegerType(a);if(n==="!"||n==="=="||n==="&&"||n==="||"||n==="^^")return"bool";if(n==="<"||n===">"||n==="<="||n===">="){const u=t?e.getTypeLength(t):Math.max(e.getTypeLength(a),e.getTypeLength(l));return u>1?`bvec${u}`:"bool"}else return a==="float"&&e.isMatrix(l)?l:e.isMatrix(a)&&e.isVector(l)?e.getVectorFromMatrix(a):e.isVector(a)&&e.isMatrix(l)?e.getVectorFromMatrix(l):e.getTypeLength(l)>e.getTypeLength(a)?l:a}generate(e,t){const n=this.op,r=this.aNode,s=this.bNode,a=this.getNodeType(e,t);let l=null,u=null;a!=="void"?(l=r.getNodeType(e),u=typeof s<"u"?s.getNodeType(e):null,n==="<"||n===">"||n==="<="||n===">="||n==="=="?e.isVector(l)?u=l:l!==u&&(l=u="float"):n===">>"||n==="<<"?(l=a,u=e.changeComponentType(u,"uint")):e.isMatrix(l)&&e.isVector(u)?u=e.getVectorFromMatrix(l):e.isVector(l)&&e.isMatrix(u)?l=e.getVectorFromMatrix(u):l=u=a):l=u=a;const h=r.build(e,l),m=typeof s<"u"?s.build(e,u):null,v=e.getTypeLength(t),x=e.getFunctionOperator(n);if(t!=="void")return n==="<"&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThan",t)}( ${h}, ${m} )`,a,t):e.format(`( ${h} < ${m} )`,a,t):n==="<="&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThanEqual",t)}( ${h}, ${m} )`,a,t):e.format(`( ${h} <= ${m} )`,a,t):n===">"&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThan",t)}( ${h}, ${m} )`,a,t):e.format(`( ${h} > ${m} )`,a,t):n===">="&&v>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThanEqual",t)}( ${h}, ${m} )`,a,t):e.format(`( ${h} >= ${m} )`,a,t):n==="!"||n==="~"?e.format(`(${n}${h})`,l,t):x?e.format(`${x}( ${h}, ${m} )`,a,t):e.format(`( ${h} ${n} ${m} )`,a,t);if(l!=="void")return x?e.format(`${x}( ${h}, ${m} )`,a,t):e.format(`${h} ${n} ${m}`,a,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const Qr=gt(Tr,"+"),yi=gt(Tr,"-"),Kn=gt(Tr,"*"),Cl=gt(Tr,"/"),HM=gt(Tr,"%"),dL=gt(Tr,"=="),AL=gt(Tr,"!="),pL=gt(Tr,"<"),WM=gt(Tr,">"),mL=gt(Tr,"<="),gL=gt(Tr,">="),vL=gt(Tr,"&&"),_L=gt(Tr,"||"),yL=gt(Tr,"!"),xL=gt(Tr,"^^"),bL=gt(Tr,"&"),SL=gt(Tr,"~"),wL=gt(Tr,"|"),TL=gt(Tr,"^"),ML=gt(Tr,"<<"),EL=gt(Tr,">>");mt("add",Qr);mt("sub",yi);mt("mul",Kn);mt("div",Cl);mt("modInt",HM);mt("equal",dL);mt("notEqual",AL);mt("lessThan",pL);mt("greaterThan",WM);mt("lessThanEqual",mL);mt("greaterThanEqual",gL);mt("and",vL);mt("or",_L);mt("not",yL);mt("xor",xL);mt("bitAnd",bL);mt("bitNot",SL);mt("bitOr",wL);mt("bitXor",TL);mt("shiftLeft",ML);mt("shiftRight",EL);const CL=(...i)=>(console.warn("TSL.OperatorNode: .remainder() has been renamed to .modInt()."),HM(...i));mt("remainder",CL);class Qe extends Zr{static get type(){return"MathNode"}constructor(e,t,n=null,r=null){super(),this.method=e,this.aNode=t,this.bNode=n,this.cNode=r}getInputType(e){const t=this.aNode.getNodeType(e),n=this.bNode?this.bNode.getNodeType(e):null,r=this.cNode?this.cNode.getNodeType(e):null,s=e.isMatrix(t)?0:e.getTypeLength(t),a=e.isMatrix(n)?0:e.getTypeLength(n),l=e.isMatrix(r)?0:e.getTypeLength(r);return s>a&&s>l?t:a>l?n:l>s?r:t}getNodeType(e){const t=this.method;return t===Qe.LENGTH||t===Qe.DISTANCE||t===Qe.DOT?"float":t===Qe.CROSS?"vec3":t===Qe.ALL?"bool":t===Qe.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):t===Qe.MOD?this.aNode.getNodeType(e):this.getInputType(e)}generate(e,t){let n=this.method;const r=this.getNodeType(e),s=this.getInputType(e),a=this.aNode,l=this.bNode,u=this.cNode,h=e.renderer.coordinateSystem;if(n===Qe.TRANSFORM_DIRECTION){let m=a,v=l;e.isMatrix(m.getNodeType(e))?v=_n(Ie(v),0):m=_n(Ie(m),0);const x=Kn(m,v).xyz;return Lc(x).build(e,t)}else{if(n===Qe.NEGATE)return e.format("( - "+a.build(e,s)+" )",r,t);if(n===Qe.ONE_MINUS)return yi(1,a).build(e,t);if(n===Qe.RECIPROCAL)return Cl(1,a).build(e,t);if(n===Qe.DIFFERENCE)return rr(yi(a,l)).build(e,t);{const m=[];return n===Qe.CROSS||n===Qe.MOD?m.push(a.build(e,r),l.build(e,r)):h===Ga&&n===Qe.STEP?m.push(a.build(e,e.getTypeLength(a.getNodeType(e))===1?"float":s),l.build(e,s)):h===Ga&&(n===Qe.MIN||n===Qe.MAX)||n===Qe.MOD?m.push(a.build(e,s),l.build(e,e.getTypeLength(l.getNodeType(e))===1?"float":s)):n===Qe.REFRACT?m.push(a.build(e,s),l.build(e,s),u.build(e,"float")):n===Qe.MIX?m.push(a.build(e,s),l.build(e,s),u.build(e,e.getTypeLength(u.getNodeType(e))===1?"float":s)):(h===cu&&n===Qe.ATAN&&l!==null&&(n="atan2"),m.push(a.build(e,s)),l!==null&&m.push(l.build(e,s)),u!==null&&m.push(u.build(e,s))),e.format(`${e.getMethod(n,r)}( ${m.join(", ")} )`,r,t)}}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}Qe.ALL="all";Qe.ANY="any";Qe.RADIANS="radians";Qe.DEGREES="degrees";Qe.EXP="exp";Qe.EXP2="exp2";Qe.LOG="log";Qe.LOG2="log2";Qe.SQRT="sqrt";Qe.INVERSE_SQRT="inversesqrt";Qe.FLOOR="floor";Qe.CEIL="ceil";Qe.NORMALIZE="normalize";Qe.FRACT="fract";Qe.SIN="sin";Qe.COS="cos";Qe.TAN="tan";Qe.ASIN="asin";Qe.ACOS="acos";Qe.ATAN="atan";Qe.ABS="abs";Qe.SIGN="sign";Qe.LENGTH="length";Qe.NEGATE="negate";Qe.ONE_MINUS="oneMinus";Qe.DFDX="dFdx";Qe.DFDY="dFdy";Qe.ROUND="round";Qe.RECIPROCAL="reciprocal";Qe.TRUNC="trunc";Qe.FWIDTH="fwidth";Qe.TRANSPOSE="transpose";Qe.BITCAST="bitcast";Qe.EQUALS="equals";Qe.MIN="min";Qe.MAX="max";Qe.MOD="mod";Qe.STEP="step";Qe.REFLECT="reflect";Qe.DISTANCE="distance";Qe.DIFFERENCE="difference";Qe.DOT="dot";Qe.CROSS="cross";Qe.POW="pow";Qe.TRANSFORM_DIRECTION="transformDirection";Qe.MIX="mix";Qe.CLAMP="clamp";Qe.REFRACT="refract";Qe.SMOOTHSTEP="smoothstep";Qe.FACEFORWARD="faceforward";const NL=ye(1e-6),gJ=ye(1e6),Q_=ye(Math.PI),vJ=ye(Math.PI*2),$M=gt(Qe,Qe.ALL),RL=gt(Qe,Qe.ANY),DL=gt(Qe,Qe.RADIANS),PL=gt(Qe,Qe.DEGREES),XM=gt(Qe,Qe.EXP),D0=gt(Qe,Qe.EXP2),Uy=gt(Qe,Qe.LOG),su=gt(Qe,Qe.LOG2),Su=gt(Qe,Qe.SQRT),YM=gt(Qe,Qe.INVERSE_SQRT),au=gt(Qe,Qe.FLOOR),By=gt(Qe,Qe.CEIL),Lc=gt(Qe,Qe.NORMALIZE),kc=gt(Qe,Qe.FRACT),So=gt(Qe,Qe.SIN),pc=gt(Qe,Qe.COS),LL=gt(Qe,Qe.TAN),UL=gt(Qe,Qe.ASIN),BL=gt(Qe,Qe.ACOS),QM=gt(Qe,Qe.ATAN),rr=gt(Qe,Qe.ABS),Mg=gt(Qe,Qe.SIGN),wc=gt(Qe,Qe.LENGTH),OL=gt(Qe,Qe.NEGATE),IL=gt(Qe,Qe.ONE_MINUS),KM=gt(Qe,Qe.DFDX),ZM=gt(Qe,Qe.DFDY),FL=gt(Qe,Qe.ROUND),kL=gt(Qe,Qe.RECIPROCAL),JM=gt(Qe,Qe.TRUNC),zL=gt(Qe,Qe.FWIDTH),GL=gt(Qe,Qe.TRANSPOSE),_J=gt(Qe,Qe.BITCAST),qL=gt(Qe,Qe.EQUALS),Za=gt(Qe,Qe.MIN),Gr=gt(Qe,Qe.MAX),eE=gt(Qe,Qe.MOD),Oy=gt(Qe,Qe.STEP),VL=gt(Qe,Qe.REFLECT),jL=gt(Qe,Qe.DISTANCE),HL=gt(Qe,Qe.DIFFERENCE),jh=gt(Qe,Qe.DOT),Iy=gt(Qe,Qe.CROSS),Tl=gt(Qe,Qe.POW),tE=gt(Qe,Qe.POW,2),WL=gt(Qe,Qe.POW,3),$L=gt(Qe,Qe.POW,4),XL=gt(Qe,Qe.TRANSFORM_DIRECTION),YL=i=>Kn(Mg(i),Tl(rr(i),1/3)),QL=i=>jh(i,i),Ui=gt(Qe,Qe.MIX),du=(i,e=0,t=1)=>wt(new Qe(Qe.CLAMP,wt(i),wt(e),wt(t))),KL=i=>du(i),nE=gt(Qe,Qe.REFRACT),Uc=gt(Qe,Qe.SMOOTHSTEP),iE=gt(Qe,Qe.FACEFORWARD),ZL=Ze(([i])=>{const n=43758.5453,r=jh(i.xy,Pt(12.9898,78.233)),s=eE(r,Q_);return kc(So(s).mul(n))}),JL=(i,e,t)=>Ui(e,t,i),e9=(i,e,t)=>Uc(e,t,i),t9=(i,e)=>(console.warn('THREE.TSL: "atan2" is overloaded. Use "atan" instead.'),QM(i,e)),yJ=iE,xJ=YM;mt("all",$M);mt("any",RL);mt("equals",qL);mt("radians",DL);mt("degrees",PL);mt("exp",XM);mt("exp2",D0);mt("log",Uy);mt("log2",su);mt("sqrt",Su);mt("inverseSqrt",YM);mt("floor",au);mt("ceil",By);mt("normalize",Lc);mt("fract",kc);mt("sin",So);mt("cos",pc);mt("tan",LL);mt("asin",UL);mt("acos",BL);mt("atan",QM);mt("abs",rr);mt("sign",Mg);mt("length",wc);mt("lengthSq",QL);mt("negate",OL);mt("oneMinus",IL);mt("dFdx",KM);mt("dFdy",ZM);mt("round",FL);mt("reciprocal",kL);mt("trunc",JM);mt("fwidth",zL);mt("atan2",t9);mt("min",Za);mt("max",Gr);mt("mod",eE);mt("step",Oy);mt("reflect",VL);mt("distance",jL);mt("dot",jh);mt("cross",Iy);mt("pow",Tl);mt("pow2",tE);mt("pow3",WL);mt("pow4",$L);mt("transformDirection",XL);mt("mix",JL);mt("clamp",du);mt("refract",nE);mt("smoothstep",e9);mt("faceForward",iE);mt("difference",HL);mt("saturate",KL);mt("cbrt",YL);mt("transpose",GL);mt("rand",ZL);class bJ extends Nn{static get type(){return"ConditionalNode"}constructor(e,t,n=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=n}getNodeType(e){const{ifNode:t,elseNode:n}=e.getNodeProperties(this);if(t===void 0)return this.setup(e),this.getNodeType(e);const r=t.getNodeType(e);if(n!==null){const s=n.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(r))return s}return r}setup(e){const t=this.condNode.cache(),n=this.ifNode.cache(),r=this.elseNode?this.elseNode.cache():null,s=e.context.nodeBlock;e.getDataFromNode(n).parentNodeBlock=s,r!==null&&(e.getDataFromNode(r).parentNodeBlock=s);const a=e.getNodeProperties(this);a.condNode=t,a.ifNode=n.context({nodeBlock:n}),a.elseNode=r?r.context({nodeBlock:r}):null}generate(e,t){const n=this.getNodeType(e),r=e.getDataFromNode(this);if(r.nodeProperty!==void 0)return r.nodeProperty;const{condNode:s,ifNode:a,elseNode:l}=e.getNodeProperties(this),u=t!=="void",h=u?cL(n).build(e):"";r.nodeProperty=h;const m=s.build(e,"bool");e.addFlowCode(`
${e.tab}if ( ${m} ) {

`).addFlowTab();let v=a.build(e,n);if(v&&(u?v=h+" = "+v+";":v="return "+v+";"),e.removeFlowTab().addFlowCode(e.tab+"	"+v+`

`+e.tab+"}"),l!==null){e.addFlowCode(` else {

`).addFlowTab();let x=l.build(e,n);x&&(u?x=h+" = "+x+";":x="return "+x+";"),e.removeFlowTab().addFlowCode(e.tab+"	"+x+`

`+e.tab+`}

`)}else e.addFlowCode(`

`);return e.format(h,n,t)}}const zs=gt(bJ);mt("select",zs);const n9=(...i)=>(console.warn("TSL.ConditionalNode: cond() has been renamed to select()."),zs(...i));mt("cond",n9);class i9 extends Nn{static get type(){return"ContextNode"}constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const n=this.node.build(e);return e.setContext(t),n}generate(e,t){const n=e.getContext();e.setContext({...e.context,...this.value});const r=this.node.build(e,t);return e.setContext(n),r}}const Fy=gt(i9),r9=(i,e)=>Fy(i,{label:e});mt("context",Fy);mt("label",r9);class Yv extends Nn{static get type(){return"VarNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:n}=this,r=e.getVarFromNode(this,n,e.getVectorType(this.getNodeType(e))),s=e.getPropertyName(r),a=t.build(e,r.type);return e.addLineFlowCode(`${s} = ${a}`,this),s}}const s9=gt(Yv);mt("toVar",(...i)=>s9(...i).append());const a9=i=>(console.warn('TSL: "temp" is deprecated. Use ".toVar()" instead.'),s9(i));mt("temp",a9);class SJ extends Nn{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0}isGlobal(){return!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let n=t.varying;if(n===void 0){const r=this.name,s=this.getNodeType(e);t.varying=n=e.getVaryingFromNode(this,r,s),t.node=this.node}return n.needsInterpolation||(n.needsInterpolation=e.shaderStage==="fragment"),n}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),n=this.setupVarying(e),r=e.shaderStage==="fragment"&&t.reassignPosition===!0&&e.context.needsPositionReassign;if(t.propertyName===void 0||r){const s=this.getNodeType(e),a=e.getPropertyName(n,zw.VERTEX);e.flowNodeFromShaderStage(zw.VERTEX,this.node,s,a),t.propertyName=a,r?t.reassignPosition=!1:t.reassignPosition===void 0&&e.context.isPositionNodeInput&&(t.reassignPosition=!0)}return e.getPropertyName(n)}}const to=gt(SJ),o9=i=>to(i);mt("varying",to);mt("vertexStage",o9);const l9=Ze(([i])=>{const e=i.mul(.9478672986).add(.0521327014).pow(2.4),t=i.mul(.0773993808),n=i.lessThanEqual(.04045);return Ui(e,t,n)}).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),u9=Ze(([i])=>{const e=i.pow(.41666).mul(1.055).sub(.055),t=i.mul(12.92),n=i.lessThanEqual(.0031308);return Ui(e,t,n)}).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Vg="WorkingColorSpace",rE="OutputColorSpace";class jg extends Zr{static get type(){return"ColorSpaceNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.source=t,this.target=n}resolveColorSpace(e,t){return t===Vg?li.workingColorSpace:t===rE?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,n=this.resolveColorSpace(e,this.source),r=this.resolveColorSpace(e,this.target);let s=t;return li.enabled===!1||n===r||!n||!r||(li.getTransfer(n)===Fi&&(s=_n(l9(s.rgb),s.a)),li.getPrimaries(n)!==li.getPrimaries(r)&&(s=_n(ua(li._getMatrix(new Xn,n,r)).mul(s.rgb),s.a)),li.getTransfer(r)===Fi&&(s=_n(u9(s.rgb),s.a))),s}}const c9=i=>wt(new jg(wt(i),Vg,rE)),h9=i=>wt(new jg(wt(i),rE,Vg)),f9=(i,e)=>wt(new jg(wt(i),Vg,e)),sE=(i,e)=>wt(new jg(wt(i),e,Vg)),wJ=(i,e,t)=>wt(new jg(wt(i),e,t));mt("toOutputColorSpace",c9);mt("toWorkingColorSpace",h9);mt("workingToColorSpace",f9);mt("colorSpaceToWorking",sE);let TJ=class extends dd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}};class d9 extends Nn{static get type(){return"ReferenceBaseNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.updateType=Qn.OBJECT}setGroup(e){return this.group=e,this}element(e){return wt(new TJ(this,wt(e)))}setNodeType(e){const t=yn(null,e).getSelf();this.group!==null&&t.setGroup(this.group),this.node=t}getNodeType(e){return this.node===null&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let r=1;r<t.length;r++)n=n[t[r]];return n}updateReference(e){return this.reference=this.object!==null?this.object:e.object,this.reference}setup(){return this.updateValue(),this.node}update(){this.updateValue()}updateValue(){this.node===null&&this.setNodeType(this.uniformType);const e=this.getValueFromReference();Array.isArray(e)?this.node.array=e:this.node.value=e}}const MJ=(i,e,t)=>wt(new d9(i,e,t));class EJ extends d9{static get type(){return"RendererReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.renderer=n,this.setGroup(Ln)}updateReference(e){return this.reference=this.renderer!==null?this.renderer:e.renderer,this.reference}}const A9=(i,e,t=null)=>wt(new EJ(i,e,t));class CJ extends Zr{static get type(){return"ToneMappingNode"}constructor(e,t=m9,n=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=n}customCacheKey(){return RM(this.toneMapping)}setup(e){const t=this.colorNode||e.context.color,n=this.toneMapping;if(n===Ya)return t;let r=null;const s=e.renderer.library.getToneMappingFunction(n);return s!==null?r=_n(s(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",n),r=t),r}}const p9=(i,e,t)=>wt(new CJ(i,wt(e),wt(t))),m9=A9("toneMappingExposure","float");mt("toneMapping",(i,e,t)=>p9(e,t,i));class NJ extends DM{static get type(){return"BufferAttributeNode"}constructor(e,t=null,n=0,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=n,this.bufferOffset=r,this.usage=s_,this.instanced=!1,this.attribute=null,this.global=!0,e&&e.isBufferAttribute===!0&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(this.bufferStride===0&&this.bufferOffset===0){let t=e.globalCache.getData(this.value);return t===void 0&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return this.bufferType===null&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(this.attribute!==null)return;const t=this.getNodeType(e),n=this.value,r=e.getTypeLength(t),s=this.bufferStride||r,a=this.bufferOffset,l=n.isInterleavedBuffer===!0?n:new JT(n,s),u=new Kl(l,r,a);l.setUsage(this.usage),this.attribute=u,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),n=e.getBufferAttributeFromNode(this,t),r=e.getPropertyName(n);let s=null;return e.shaderStage==="vertex"||e.shaderStage==="compute"?(this.name=r,s=r):s=to(this).build(e,t),s}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&this.attribute.isBufferAttribute===!0&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}const Hg=(i,e=null,t=0,n=0)=>wt(new NJ(i,e,t,n)),g9=(i,e=null,t=0,n=0)=>Hg(i,e,t,n).setUsage(IA),K_=(i,e=null,t=0,n=0)=>Hg(i,e,t,n).setInstanced(!0),$w=(i,e=null,t=0,n=0)=>g9(i,e,t,n).setInstanced(!0);mt("toAttribute",i=>Hg(i.value));class RJ extends Nn{static get type(){return"ComputeNode"}constructor(e,t,n=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=n,this.dispatchCount=0,this.version=1,this.name="",this.updateBeforeType=Qn.OBJECT,this.onInitFunction=null,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}label(e){return this.name=e,this}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let n=t[0];for(let r=1;r<t.length;r++)n*=t[r];this.dispatchCount=Math.ceil(e/n)}onInit(e){return this.onInitFunction=e,this}updateBefore({renderer:e}){e.compute(this)}generate(e){const{shaderStage:t}=e;if(t==="compute"){const n=this.computeNode.build(e,"void");n!==""&&e.addLineFlowCode(n,this)}}}const v9=(i,e,t)=>wt(new RJ(wt(i),e,t));mt("compute",v9);class DJ extends Nn{static get type(){return"CacheNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){const t=e.getCache(),n=e.getCacheFromNode(this,this.parent);e.setCache(n);const r=this.node.getNodeType(e);return e.setCache(t),r}build(e,...t){const n=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const s=this.node.build(e,...t);return e.setCache(n),s}}const Bm=(i,e)=>wt(new DJ(wt(i),e));mt("cache",Bm);class PJ extends Nn{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return t!==""&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const _9=gt(PJ);mt("bypass",_9);class y9 extends Nn{static get type(){return"RemapNode"}constructor(e,t,n,r=ye(0),s=ye(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=n,this.outLowNode=r,this.outHighNode=s,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:n,outLowNode:r,outHighNode:s,doClamp:a}=this;let l=e.sub(t).div(n.sub(t));return a===!0&&(l=l.clamp()),l.mul(s.sub(r)).add(r)}}const x9=gt(y9,null,null,{doClamp:!1}),b9=gt(y9);mt("remap",x9);mt("remapClamp",b9);class Qv extends Nn{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const n=this.getNodeType(e),r=this.snippet;if(n==="void")e.addLineFlowCode(r,this);else return e.format(`( ${r} )`,n,t)}}const zh=gt(Qv),S9=i=>(i?zs(i,zh("discard")):zh("discard")).append(),LJ=()=>zh("return").append();mt("discard",S9);class UJ extends Zr{static get type(){return"RenderOutputNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=n,this.isRenderOutputNode=!0}setup({context:e}){let t=this.colorNode||e.color;const n=(this.toneMapping!==null?this.toneMapping:e.toneMapping)||Ya,r=(this.outputColorSpace!==null?this.outputColorSpace:e.outputColorSpace)||To;return n!==Ya&&(t=t.toneMapping(n)),r!==To&&r!==li.workingColorSpace&&(t=t.workingToColorSpace(r)),t}}const w9=(i,e=null,t=null)=>wt(new UJ(wt(i),e,t));mt("renderOutput",w9);function BJ(i){console.warn("THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add",i)}class T9 extends Nn{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(t===null){const n=this.getAttributeName(e);if(e.hasGeometryAttribute(n)){const r=e.geometry.getAttribute(n);t=e.getTypeFromAttribute(r)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),n=this.getNodeType(e);if(e.hasGeometryAttribute(t)===!0){const s=e.geometry.getAttribute(t),a=e.getTypeFromAttribute(s),l=e.getAttribute(t,a);return e.shaderStage==="vertex"?e.format(l.name,a,n):to(this).build(e,n)}else return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(n)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const Au=(i,e)=>wt(new T9(i,e)),Mr=(i=0)=>Au("uv"+(i>0?i:""),"vec2");class OJ extends Nn{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const n=this.textureNode.build(e,"property"),r=this.levelNode===null?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${n}, ${r} )`,this.getNodeType(e),t)}}const Uh=gt(OJ);class IJ extends qg{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Qn.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,n=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(n&&n.width!==void 0){const{width:r,height:s}=n;this.value=Math.log2(Math.max(r,s))}}}const M9=gt(IJ);class pu extends qg{static get type(){return"TextureNode"}constructor(e,t=null,n=null,r=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=n,this.biasNode=r,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Qn.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(t===null)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return this.value.isDepthTexture===!0?"float":this.value.type===Nr?"uvec4":this.value.type===Ns?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Mr(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return this._matrixUniform===null&&(this._matrixUniform=yn(this.value.matrix)),this._matrixUniform.mul(Ie(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?Qn.RENDER:Qn.NONE,this}setupUV(e,t){const n=this.value;return e.isFlipY()&&(n.image instanceof ImageBitmap&&n.flipY===!0||n.isRenderTargetTexture===!0||n.isFramebufferTexture===!0||n.isDepthTexture===!0)&&(this.sampler?t=t.flipY():t=t.setY(Ee(Uh(this,this.levelNode).y).sub(t.y).sub(1))),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const n=this.value;if(!n||n.isTexture!==!0)throw new Error("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().");let r=this.uvNode;(r===null||e.context.forceUVContext===!0)&&e.context.getUV&&(r=e.context.getUV(this)),r||(r=this.getDefaultUV()),this.updateMatrix===!0&&(r=this.getTransformedUV(r)),r=this.setupUV(e,r);let s=this.levelNode;s===null&&e.context.getTextureLevel&&(s=e.context.getTextureLevel(this)),t.uvNode=r,t.levelNode=s,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,this.sampler===!0?"vec2":"ivec2")}generateSnippet(e,t,n,r,s,a,l,u){const h=this.value;let m;return r?m=e.generateTextureLevel(h,t,n,r,a):s?m=e.generateTextureBias(h,t,n,s,a):u?m=e.generateTextureGrad(h,t,n,u,a):l?m=e.generateTextureCompare(h,t,n,l,a):this.sampler===!1?m=e.generateTextureLoad(h,t,n,a):m=e.generateTexture(h,t,n,a),m}generate(e,t){const n=this.value,r=e.getNodeProperties(this),s=super.generate(e,"property");if(t==="sampler")return s+"_sampler";if(e.isReference(t))return s;{const a=e.getDataFromNode(this);let l=a.propertyName;if(l===void 0){const{uvNode:m,levelNode:v,biasNode:x,compareNode:S,depthNode:T,gradNode:N}=r,C=this.generateUV(e,m),E=v?v.build(e,"float"):null,O=x?x.build(e,"float"):null,U=T?T.build(e,"int"):null,I=S?S.build(e,"float"):null,j=N?[N[0].build(e,"vec2"),N[1].build(e,"vec2")]:null,z=e.getVarFromNode(this);l=e.getPropertyName(z);const G=this.generateSnippet(e,s,C,E,O,U,I,j);e.addLineFlowCode(`${l} = ${G}`,this),a.snippet=G,a.propertyName=l}let u=l;const h=this.getNodeType(e);return e.needsToWorkingColorSpace(n)&&(u=sE(zh(u,h),n.colorSpace).setup(e).build(e,h)),e.format(u,h,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){return console.warn("THREE.TextureNode: .uv() has been renamed. Use .sample() instead."),this.sample(e)}sample(e){const t=this.clone();return t.uvNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}blur(e){const t=this.clone();return t.biasNode=wt(e).mul(M9(t)),t.referenceNode=this.getSelf(),wt(t)}level(e){const t=this.clone();return t.levelNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}size(e){return Uh(this,e)}bias(e){const t=this.clone();return t.biasNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}compare(e){const t=this.clone();return t.compareNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}grad(e,t){const n=this.clone();return n.gradNode=[wt(e),wt(t)],n.referenceNode=this.getSelf(),wt(n)}depth(e){const t=this.clone();return t.depthNode=wt(e),t.referenceNode=this.getSelf(),wt(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;t!==null&&(t.value=e.matrix),e.matrixAutoUpdate===!0&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e}}const fi=gt(pu),Ir=(...i)=>fi(...i).setSampler(!1),FJ=i=>(i.isNode===!0?i:fi(i)).convert("sampler"),Eh=yn("float").label("cameraNear").setGroup(Ln).onRenderUpdate(({camera:i})=>i.near),Ch=yn("float").label("cameraFar").setGroup(Ln).onRenderUpdate(({camera:i})=>i.far),Ad=yn("mat4").label("cameraProjectionMatrix").setGroup(Ln).onRenderUpdate(({camera:i})=>i.projectionMatrix),kJ=yn("mat4").label("cameraProjectionMatrixInverse").setGroup(Ln).onRenderUpdate(({camera:i})=>i.projectionMatrixInverse),no=yn("mat4").label("cameraViewMatrix").setGroup(Ln).onRenderUpdate(({camera:i})=>i.matrixWorldInverse),zJ=yn("mat4").label("cameraWorldMatrix").setGroup(Ln).onRenderUpdate(({camera:i})=>i.matrixWorld),GJ=yn("mat3").label("cameraNormalMatrix").setGroup(Ln).onRenderUpdate(({camera:i})=>i.normalMatrix),E9=yn(new pe).label("cameraPosition").setGroup(Ln).onRenderUpdate(({camera:i},e)=>e.value.setFromMatrixPosition(i.matrixWorld));class Ni extends Nn{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Qn.OBJECT,this._uniformNode=new qg(null)}getNodeType(){const e=this.scope;if(e===Ni.WORLD_MATRIX)return"mat4";if(e===Ni.POSITION||e===Ni.VIEW_POSITION||e===Ni.DIRECTION||e===Ni.SCALE)return"vec3"}update(e){const t=this.object3d,n=this._uniformNode,r=this.scope;if(r===Ni.WORLD_MATRIX)n.value=t.matrixWorld;else if(r===Ni.POSITION)n.value=n.value||new pe,n.value.setFromMatrixPosition(t.matrixWorld);else if(r===Ni.SCALE)n.value=n.value||new pe,n.value.setFromMatrixScale(t.matrixWorld);else if(r===Ni.DIRECTION)n.value=n.value||new pe,t.getWorldDirection(n.value);else if(r===Ni.VIEW_POSITION){const s=e.camera;n.value=n.value||new pe,n.value.setFromMatrixPosition(t.matrixWorld),n.value.applyMatrix4(s.matrixWorldInverse)}}generate(e){const t=this.scope;return t===Ni.WORLD_MATRIX?this._uniformNode.nodeType="mat4":(t===Ni.POSITION||t===Ni.VIEW_POSITION||t===Ni.DIRECTION||t===Ni.SCALE)&&(this._uniformNode.nodeType="vec3"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}Ni.WORLD_MATRIX="worldMatrix";Ni.POSITION="position";Ni.SCALE="scale";Ni.VIEW_POSITION="viewPosition";Ni.DIRECTION="direction";const qJ=gt(Ni,Ni.DIRECTION),VJ=gt(Ni,Ni.WORLD_MATRIX),C9=gt(Ni,Ni.POSITION),jJ=gt(Ni,Ni.SCALE),HJ=gt(Ni,Ni.VIEW_POSITION);class mu extends Ni{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const WJ=Xt(mu,mu.DIRECTION),Ho=Xt(mu,mu.WORLD_MATRIX),$J=Xt(mu,mu.POSITION),XJ=Xt(mu,mu.SCALE),YJ=Xt(mu,mu.VIEW_POSITION),N9=yn(new Xn).onObjectUpdate(({object:i},e)=>e.value.getNormalMatrix(i.matrixWorld)),QJ=yn(new jn).onObjectUpdate(({object:i},e)=>e.value.copy(i.matrixWorld).invert()),H0=Ze(i=>i.renderer.nodes.modelViewMatrix||R9).once()().toVar("modelViewMatrix"),R9=no.mul(Ho),KJ=Ze(i=>(i.context.isHighPrecisionModelViewMatrix=!0,yn("mat4").onObjectUpdate(({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))).once()().toVar("highpModelViewMatrix"),ZJ=Ze(i=>{const e=i.context.isHighPrecisionModelViewMatrix;return yn("mat3").onObjectUpdate(({object:t,camera:n})=>(e!==!0&&t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix)))}).once()().toVar("highpModelNormalViewMatrix"),ky=Au("position","vec3"),zr=ky.varying("positionLocal"),Z_=ky.varying("positionPrevious"),Tc=Ho.mul(zr).xyz.varying("v_positionWorld").context({needsPositionReassign:!0}),aE=zr.transformDirection(Ho).varying("v_positionWorldDirection").normalize().toVar("positionWorldDirection").context({needsPositionReassign:!0}),Xr=Ze(i=>i.context.setupPositionView(),"vec3").once()().varying("v_positionView").context({needsPositionReassign:!0}),hr=Xr.negate().varying("v_positionViewDirection").normalize().toVar("positionViewDirection");class JJ extends Nn{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:n}=e;return t.coordinateSystem===Ga&&n.side===or?"false":e.getFrontFacing()}}const D9=Xt(JJ),Wg=ye(D9).mul(2).sub(1),zy=Au("normal","vec3"),Ja=Ze(i=>i.geometry.hasAttribute("normal")===!1?(console.warn('TSL.NormalNode: Vertex attribute "normal" not found on geometry.'),Ie(0,1,0)):zy,"vec3").once()().toVar("normalLocal"),P9=Xr.dFdx().cross(Xr.dFdy()).normalize().toVar("normalFlat"),Ko=Ze(i=>{let e;return i.material.flatShading===!0?e=P9:e=to(oE(Ja),"v_normalView").normalize(),e},"vec3").once()().toVar("normalView"),Gy=to(Ko.transformDirection(no),"v_normalWorld").normalize().toVar("normalWorld"),kr=Ze(i=>i.context.setupNormal(),"vec3").once()().mul(Wg).toVar("transformedNormalView"),qy=kr.transformDirection(no).toVar("transformedNormalWorld"),HA=Ze(i=>i.context.setupClearcoatNormal(),"vec3").once()().mul(Wg).toVar("transformedClearcoatNormalView"),L9=Ze(([i,e=Ho])=>{const t=ua(e),n=i.div(Ie(t[0].dot(t[0]),t[1].dot(t[1]),t[2].dot(t[2])));return t.mul(n).xyz}),oE=Ze(([i],e)=>{const t=e.renderer.nodes.modelNormalViewMatrix;if(t!==null)return t.transformDirection(i);const n=N9.mul(i);return no.transformDirection(n)}),U9=yn(0).onReference(({material:i})=>i).onRenderUpdate(({material:i})=>i.refractionRatio),B9=hr.negate().reflect(kr),O9=hr.negate().refract(kr,U9),I9=B9.transformDirection(no).toVar("reflectVector"),F9=O9.transformDirection(no).toVar("reflectVector");class eee extends pu{static get type(){return"CubeTextureNode"}constructor(e,t=null,n=null,r=null){super(e,t,n,r),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===Xo?I9:e.mapping===Yo?F9:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),Ie(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return e.renderer.coordinateSystem===cu||!n.isRenderTargetTexture?Ie(t.x.negate(),t.yz):t}generateUV(e,t){return t.build(e,"vec3")}}const P0=gt(eee);class lE extends qg{static get type(){return"BufferNode"}constructor(e,t,n=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=n}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const $g=(i,e,t)=>wt(new lE(i,e,t));class tee extends dd{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),n=this.getNodeType(),r=this.node.getPaddedType();return e.format(t,r,n)}}class k9 extends lE{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=t===null?Rh(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=Qn.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return e==="mat2"?t="mat2":/mat/.test(e)===!0?t="mat4":e.charAt(0)==="i"?t="ivec4":e.charAt(0)==="u"&&(t="uvec4"),t}update(){const{array:e,value:t}=this,n=this.elementType;if(n==="float"||n==="int"||n==="uint")for(let r=0;r<e.length;r++){const s=r*4;t[s]=e[r]}else if(n==="color")for(let r=0;r<e.length;r++){const s=r*4,a=e[r];t[s]=a.r,t[s+1]=a.g,t[s+2]=a.b||0}else if(n==="mat2")for(let r=0;r<e.length;r++){const s=r*4,a=e[r];t[s]=a.elements[0],t[s+1]=a.elements[1],t[s+2]=a.elements[2],t[s+3]=a.elements[3]}else if(n==="mat3")for(let r=0;r<e.length;r++){const s=r*16,a=e[r];t[s]=a.elements[0],t[s+1]=a.elements[1],t[s+2]=a.elements[2],t[s+4]=a.elements[3],t[s+5]=a.elements[4],t[s+6]=a.elements[5],t[s+8]=a.elements[6],t[s+9]=a.elements[7],t[s+10]=a.elements[8],t[s+15]=1}else if(n==="mat4")for(let r=0;r<e.length;r++){const s=r*16,a=e[r];for(let l=0;l<a.elements.length;l++)t[s+l]=a.elements[l]}else for(let r=0;r<e.length;r++){const s=r*4,a=e[r];t[s]=a.x,t[s+1]=a.y,t[s+2]=a.z||0,t[s+3]=a.w||0}}setup(e){const t=this.array.length,n=this.elementType;let r=Float32Array;const s=this.paddedType,a=e.getTypeLength(s);return n.charAt(0)==="i"&&(r=Int32Array),n.charAt(0)==="u"&&(r=Uint32Array),this.value=new r(t*a),this.bufferCount=t,this.bufferType=s,super.setup(e)}element(e){return wt(new tee(this,wt(e)))}}const vc=(i,e)=>wt(new k9(i,e)),nee=(i,e)=>(console.warn("TSL.UniformArrayNode: uniforms() has been renamed to uniformArray()."),wt(new k9(i,e)));class iee extends dd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}}class Vy extends Nn{static get type(){return"ReferenceNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.name=null,this.updateType=Qn.OBJECT}element(e){return wt(new iee(this,wt(e)))}setGroup(e){return this.group=e,this}label(e){return this.name=e,this}setNodeType(e){let t=null;this.count!==null?t=$g(null,e,this.count):Array.isArray(this.getValueFromReference())?t=vc(null,e):e==="texture"?t=fi(null):e==="cubeTexture"?t=P0(null):t=yn(null,e),this.group!==null&&t.setGroup(this.group),this.name!==null&&t.label(this.name),this.node=t.getSelf()}getNodeType(e){return this.node===null&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let r=1;r<t.length;r++)n=n[t[r]];return n}updateReference(e){return this.reference=this.object!==null?this.object:e.object,this.reference}setup(){return this.updateValue(),this.node}update(){this.updateValue()}updateValue(){this.node===null&&this.setNodeType(this.uniformType);const e=this.getValueFromReference();Array.isArray(e)?this.node.array=e:this.node.value=e}}const zi=(i,e,t)=>wt(new Vy(i,e,t)),Xw=(i,e,t,n)=>wt(new Vy(i,e,n,t));class ree extends Vy{static get type(){return"MaterialReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.material=n,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=this.material!==null?this.material:e.material,this.reference}}const _c=(i,e,t=null)=>wt(new ree(i,e,t)),jy=Ze(i=>(i.geometry.hasAttribute("tangent")===!1&&i.geometry.computeTangents(),Au("tangent","vec4")))(),Xg=jy.xyz.toVar("tangentLocal"),Yg=H0.mul(_n(Xg,0)).xyz.varying("v_tangentView").normalize().toVar("tangentView"),z9=Yg.transformDirection(no).varying("v_tangentWorld").normalize().toVar("tangentWorld"),uE=Yg.toVar("transformedTangentView"),see=uE.transformDirection(no).normalize().toVar("transformedTangentWorld"),Qg=i=>i.mul(jy.w).xyz,aee=to(Qg(zy.cross(jy)),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),oee=to(Qg(Ja.cross(Xg)),"v_bitangentLocal").normalize().toVar("bitangentLocal"),G9=to(Qg(Ko.cross(Yg)),"v_bitangentView").normalize().toVar("bitangentView"),lee=to(Qg(Gy.cross(z9)),"v_bitangentWorld").normalize().toVar("bitangentWorld"),q9=Qg(kr.cross(uE)).normalize().toVar("transformedBitangentView"),uee=q9.transformDirection(no).normalize().toVar("transformedBitangentWorld"),jf=ua(Yg,G9,Ko),V9=hr.mul(jf),cee=(i,e)=>i.sub(V9.mul(e)),j9=(()=>{let i=Zf.cross(hr);return i=i.cross(Zf).normalize(),i=Ui(i,kr,Th.mul($l.oneMinus()).oneMinus().pow2().pow2()).normalize(),i})(),hee=Ze(i=>{const{eye_pos:e,surf_norm:t,mapN:n,uv:r}=i,s=e.dFdx(),a=e.dFdy(),l=r.dFdx(),u=r.dFdy(),h=t,m=a.cross(h),v=h.cross(s),x=m.mul(l.x).add(v.mul(u.x)),S=m.mul(l.y).add(v.mul(u.y)),T=x.dot(x).max(S.dot(S)),N=Wg.mul(T.inverseSqrt());return Qr(x.mul(n.x,N),S.mul(n.y,N),h.mul(n.z)).normalize()});class fee extends Zr{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=Mc}setup(e){const{normalMapType:t,scaleNode:n}=this;let r=this.node.mul(2).sub(1);n!==null&&(r=Ie(r.xy.mul(n),r.z));let s=null;return t===z7?s=oE(r):t===Mc&&(e.hasGeometryAttribute("tangent")===!0?s=jf.mul(r).normalize():s=hee({eye_pos:Xr,surf_norm:Ko,mapN:r,uv:Mr()})),s}}const Yw=gt(fee),dee=Ze(({textureNode:i,bumpScale:e})=>{const t=r=>i.cache().context({getUV:s=>r(s.uvNode||Mr()),forceUVContext:!0}),n=ye(t(r=>r));return Pt(ye(t(r=>r.add(r.dFdx()))).sub(n),ye(t(r=>r.add(r.dFdy()))).sub(n)).mul(e)}),Aee=Ze(i=>{const{surf_pos:e,surf_norm:t,dHdxy:n}=i,r=e.dFdx().normalize(),s=e.dFdy().normalize(),a=t,l=s.cross(a),u=a.cross(r),h=r.dot(l).mul(Wg),m=h.sign().mul(n.x.mul(l).add(n.y.mul(u)));return h.abs().mul(t).sub(m).normalize()});class pee extends Zr{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=this.scaleNode!==null?this.scaleNode:1,t=dee({textureNode:this.textureNode,bumpScale:e});return Aee({surf_pos:Xr,surf_norm:Ko,dHdxy:t})}}const H9=gt(pee),IR=new Map;class At extends Nn{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let n=IR.get(e);return n===void 0&&(n=_c(e,t),IR.set(e,n)),n}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache(e==="map"?"map":e+"Map","texture")}setup(e){const t=e.context.material,n=this.scope;let r=null;if(n===At.COLOR){const s=t.color!==void 0?this.getColor(n):Ie();t.map&&t.map.isTexture===!0?r=s.mul(this.getTexture("map")):r=s}else if(n===At.OPACITY){const s=this.getFloat(n);t.alphaMap&&t.alphaMap.isTexture===!0?r=s.mul(this.getTexture("alpha")):r=s}else if(n===At.SPECULAR_STRENGTH)t.specularMap&&t.specularMap.isTexture===!0?r=this.getTexture("specular").r:r=ye(1);else if(n===At.SPECULAR_INTENSITY){const s=this.getFloat(n);t.specularIntensityMap&&t.specularIntensityMap.isTexture===!0?r=s.mul(this.getTexture(n).a):r=s}else if(n===At.SPECULAR_COLOR){const s=this.getColor(n);t.specularColorMap&&t.specularColorMap.isTexture===!0?r=s.mul(this.getTexture(n).rgb):r=s}else if(n===At.ROUGHNESS){const s=this.getFloat(n);t.roughnessMap&&t.roughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).g):r=s}else if(n===At.METALNESS){const s=this.getFloat(n);t.metalnessMap&&t.metalnessMap.isTexture===!0?r=s.mul(this.getTexture(n).b):r=s}else if(n===At.EMISSIVE){const s=this.getFloat("emissiveIntensity"),a=this.getColor(n).mul(s);t.emissiveMap&&t.emissiveMap.isTexture===!0?r=a.mul(this.getTexture(n)):r=a}else if(n===At.NORMAL)t.normalMap?(r=Yw(this.getTexture("normal"),this.getCache("normalScale","vec2")),r.normalMapType=t.normalMapType):t.bumpMap?r=H9(this.getTexture("bump").r,this.getFloat("bumpScale")):r=Ko;else if(n===At.CLEARCOAT){const s=this.getFloat(n);t.clearcoatMap&&t.clearcoatMap.isTexture===!0?r=s.mul(this.getTexture(n).r):r=s}else if(n===At.CLEARCOAT_ROUGHNESS){const s=this.getFloat(n);t.clearcoatRoughnessMap&&t.clearcoatRoughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).r):r=s}else if(n===At.CLEARCOAT_NORMAL)t.clearcoatNormalMap?r=Yw(this.getTexture(n),this.getCache(n+"Scale","vec2")):r=Ko;else if(n===At.SHEEN){const s=this.getColor("sheenColor").mul(this.getFloat("sheen"));t.sheenColorMap&&t.sheenColorMap.isTexture===!0?r=s.mul(this.getTexture("sheenColor").rgb):r=s}else if(n===At.SHEEN_ROUGHNESS){const s=this.getFloat(n);t.sheenRoughnessMap&&t.sheenRoughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).a):r=s,r=r.clamp(.07,1)}else if(n===At.ANISOTROPY)if(t.anisotropyMap&&t.anisotropyMap.isTexture===!0){const s=this.getTexture(n);r=Dy(UA.x,UA.y,UA.y.negate(),UA.x).mul(s.rg.mul(2).sub(Pt(1)).normalize().mul(s.b))}else r=UA;else if(n===At.IRIDESCENCE_THICKNESS){const s=zi("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const a=zi("0","float",t.iridescenceThicknessRange);r=s.sub(a).mul(this.getTexture(n).g).add(a)}else r=s}else if(n===At.TRANSMISSION){const s=this.getFloat(n);t.transmissionMap?r=s.mul(this.getTexture(n).r):r=s}else if(n===At.THICKNESS){const s=this.getFloat(n);t.thicknessMap?r=s.mul(this.getTexture(n).g):r=s}else if(n===At.IOR)r=this.getFloat(n);else if(n===At.LIGHT_MAP)r=this.getTexture(n).rgb.mul(this.getFloat("lightMapIntensity"));else if(n===At.AO)r=this.getTexture(n).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const s=this.getNodeType(e);r=this.getCache(n,s)}return r}}At.ALPHA_TEST="alphaTest";At.COLOR="color";At.OPACITY="opacity";At.SHININESS="shininess";At.SPECULAR="specular";At.SPECULAR_STRENGTH="specularStrength";At.SPECULAR_INTENSITY="specularIntensity";At.SPECULAR_COLOR="specularColor";At.REFLECTIVITY="reflectivity";At.ROUGHNESS="roughness";At.METALNESS="metalness";At.NORMAL="normal";At.CLEARCOAT="clearcoat";At.CLEARCOAT_ROUGHNESS="clearcoatRoughness";At.CLEARCOAT_NORMAL="clearcoatNormal";At.EMISSIVE="emissive";At.ROTATION="rotation";At.SHEEN="sheen";At.SHEEN_ROUGHNESS="sheenRoughness";At.ANISOTROPY="anisotropy";At.IRIDESCENCE="iridescence";At.IRIDESCENCE_IOR="iridescenceIOR";At.IRIDESCENCE_THICKNESS="iridescenceThickness";At.IOR="ior";At.TRANSMISSION="transmission";At.THICKNESS="thickness";At.ATTENUATION_DISTANCE="attenuationDistance";At.ATTENUATION_COLOR="attenuationColor";At.LINE_SCALE="scale";At.LINE_DASH_SIZE="dashSize";At.LINE_GAP_SIZE="gapSize";At.LINE_WIDTH="linewidth";At.LINE_DASH_OFFSET="dashOffset";At.POINT_WIDTH="pointWidth";At.DISPERSION="dispersion";At.LIGHT_MAP="light";At.AO="ao";const W9=Xt(At,At.ALPHA_TEST),$9=Xt(At,At.COLOR),X9=Xt(At,At.SHININESS),Y9=Xt(At,At.EMISSIVE),cE=Xt(At,At.OPACITY),Q9=Xt(At,At.SPECULAR),Qw=Xt(At,At.SPECULAR_INTENSITY),K9=Xt(At,At.SPECULAR_COLOR),Om=Xt(At,At.SPECULAR_STRENGTH),Kv=Xt(At,At.REFLECTIVITY),Z9=Xt(At,At.ROUGHNESS),J9=Xt(At,At.METALNESS),eU=Xt(At,At.NORMAL).context({getUV:null}),tU=Xt(At,At.CLEARCOAT),nU=Xt(At,At.CLEARCOAT_ROUGHNESS),iU=Xt(At,At.CLEARCOAT_NORMAL).context({getUV:null}),rU=Xt(At,At.ROTATION),sU=Xt(At,At.SHEEN),aU=Xt(At,At.SHEEN_ROUGHNESS),oU=Xt(At,At.ANISOTROPY),lU=Xt(At,At.IRIDESCENCE),uU=Xt(At,At.IRIDESCENCE_IOR),cU=Xt(At,At.IRIDESCENCE_THICKNESS),hU=Xt(At,At.TRANSMISSION),fU=Xt(At,At.THICKNESS),dU=Xt(At,At.IOR),AU=Xt(At,At.ATTENUATION_DISTANCE),pU=Xt(At,At.ATTENUATION_COLOR),mU=Xt(At,At.LINE_SCALE),gU=Xt(At,At.LINE_DASH_SIZE),vU=Xt(At,At.LINE_GAP_SIZE),mee=Xt(At,At.LINE_WIDTH),_U=Xt(At,At.LINE_DASH_OFFSET),gee=Xt(At,At.POINT_WIDTH),yU=Xt(At,At.DISPERSION),hE=Xt(At,At.LIGHT_MAP),xU=Xt(At,At.AO),UA=yn(new bt).onReference(function(i){return i.material}).onRenderUpdate(function({material:i}){this.value.set(i.anisotropy*Math.cos(i.anisotropyRotation),i.anisotropy*Math.sin(i.anisotropyRotation))}),fE=Ze(i=>i.context.setupModelViewProjection(),"vec4").once()().varying("v_modelViewProjection");class fr extends Nn{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),n=this.scope;let r;if(n===fr.VERTEX)r=e.getVertexIndex();else if(n===fr.INSTANCE)r=e.getInstanceIndex();else if(n===fr.DRAW)r=e.getDrawIndex();else if(n===fr.INVOCATION_LOCAL)r=e.getInvocationLocalIndex();else if(n===fr.INVOCATION_SUBGROUP)r=e.getInvocationSubgroupIndex();else if(n===fr.SUBGROUP)r=e.getSubgroupIndex();else throw new Error("THREE.IndexNode: Unknown scope: "+n);let s;return e.shaderStage==="vertex"||e.shaderStage==="compute"?s=r:s=to(this).build(e,t),s}}fr.VERTEX="vertex";fr.INSTANCE="instance";fr.SUBGROUP="subgroup";fr.INVOCATION_LOCAL="invocationLocal";fr.INVOCATION_SUBGROUP="invocationSubgroup";fr.DRAW="draw";const bU=Xt(fr,fr.VERTEX),Kg=Xt(fr,fr.INSTANCE),vee=Xt(fr,fr.SUBGROUP),_ee=Xt(fr,fr.INVOCATION_SUBGROUP),yee=Xt(fr,fr.INVOCATION_LOCAL),SU=Xt(fr,fr.DRAW);class wU extends Nn{static get type(){return"InstanceNode"}constructor(e,t,n){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=n,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Qn.FRAME,this.buffer=null,this.bufferColor=null}setup(e){const{count:t,instanceMatrix:n,instanceColor:r}=this;let{instanceMatrixNode:s,instanceColorNode:a}=this;if(s===null){if(t<=1e3)s=$g(n.array,"mat4",Math.max(t,1)).element(Kg);else{const u=new u_(n.array,16,1);this.buffer=u;const h=n.usage===IA?$w:K_,m=[h(u,"vec4",16,0),h(u,"vec4",16,4),h(u,"vec4",16,8),h(u,"vec4",16,12)];s=Kf(...m)}this.instanceMatrixNode=s}if(r&&a===null){const u=new Bg(r.array,3),h=r.usage===IA?$w:K_;this.bufferColor=u,a=Ie(h(u,"vec3",3,0)),this.instanceColorNode=a}const l=s.mul(zr).xyz;if(zr.assign(l),e.hasGeometryAttribute("normal")){const u=L9(Ja,s);Ja.assign(u)}this.instanceColorNode!==null&&xg("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMatrix.usage!==IA&&this.buffer!==null&&this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version),this.instanceColor&&this.instanceColor.usage!==IA&&this.bufferColor!==null&&this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)}}const xee=gt(wU);class bee extends wU{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:n,instanceColor:r}=e;super(t,n,r),this.instancedMesh=e}}const TU=gt(bee);class See extends Nn{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){this.batchingIdNode===null&&(e.getDrawIndex()===null?this.batchingIdNode=Kg:this.batchingIdNode=SU);const n=Ze(([T])=>{const N=Uh(Ir(this.batchMesh._indirectTexture),0),C=Ee(T).modInt(Ee(N)),E=Ee(T).div(Ee(N));return Ir(this.batchMesh._indirectTexture,As(C,E)).x}).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]})(Ee(this.batchingIdNode)),r=this.batchMesh._matricesTexture,s=Uh(Ir(r),0),a=ye(n).mul(4).toInt().toVar(),l=a.modInt(s),u=a.div(Ee(s)),h=Kf(Ir(r,As(l,u)),Ir(r,As(l.add(1),u)),Ir(r,As(l.add(2),u)),Ir(r,As(l.add(3),u))),m=this.batchMesh._colorsTexture;if(m!==null){const N=Ze(([C])=>{const E=Uh(Ir(m),0).x,O=C,U=O.modInt(E),I=O.div(E);return Ir(m,As(U,I)).rgb}).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]})(n);xg("vec3","vBatchColor").assign(N)}const v=ua(h);zr.assign(h.mul(zr));const x=Ja.div(Ie(v[0].dot(v[0]),v[1].dot(v[1]),v[2].dot(v[2]))),S=v.mul(x).xyz;Ja.assign(S),e.hasGeometryAttribute("tangent")&&Xg.mulAssign(v)}}const MU=gt(See),FR=new WeakMap;class EU extends Nn{static get type(){return"SkinningNode"}constructor(e,t=!1){super("void"),this.skinnedMesh=e,this.useReference=t,this.updateType=Qn.OBJECT,this.skinIndexNode=Au("skinIndex","uvec4"),this.skinWeightNode=Au("skinWeight","vec4");let n,r,s;t?(n=zi("bindMatrix","mat4"),r=zi("bindMatrixInverse","mat4"),s=Xw("skeleton.boneMatrices","mat4",e.skeleton.bones.length)):(n=yn(e.bindMatrix,"mat4"),r=yn(e.bindMatrixInverse,"mat4"),s=$g(e.skeleton.boneMatrices,"mat4",e.skeleton.bones.length)),this.bindMatrixNode=n,this.bindMatrixInverseNode=r,this.boneMatricesNode=s,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=zr){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:s,bindMatrixInverseNode:a}=this,l=e.element(n.x),u=e.element(n.y),h=e.element(n.z),m=e.element(n.w),v=s.mul(t),x=Qr(l.mul(r.x).mul(v),u.mul(r.y).mul(v),h.mul(r.z).mul(v),m.mul(r.w).mul(v));return a.mul(x).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=Ja){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:s,bindMatrixInverseNode:a}=this,l=e.element(n.x),u=e.element(n.y),h=e.element(n.z),m=e.element(n.w);let v=Qr(r.x.mul(l),r.y.mul(u),r.z.mul(h),r.w.mul(m));return v=a.mul(v).mul(s),v.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return this.previousBoneMatricesNode===null&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=Xw("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,Z_)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")||qP(e.object).useVelocity===!0}setup(e){this.needsPreviousBoneMatrices(e)&&Z_.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(zr.assign(t),e.hasGeometryAttribute("normal")){const n=this.getSkinnedNormal();Ja.assign(n),e.hasGeometryAttribute("tangent")&&Xg.assign(n)}}generate(e,t){if(t!=="void")return zr.build(e,t)}update(e){const n=(this.useReference?e.object:this.skinnedMesh).skeleton;FR.get(n)!==e.frameId&&(FR.set(n,e.frameId),this.previousBoneMatricesNode!==null&&n.previousBoneMatrices.set(n.boneMatrices),n.update())}}const wee=i=>wt(new EU(i)),CU=i=>wt(new EU(i,!0));class Tee extends Nn{static get type(){return"LoopNode"}constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode(105+e)}getProperties(e){const t=e.getNodeProperties(this);if(t.stackNode!==void 0)return t;const n={};for(let s=0,a=this.params.length-1;s<a;s++){const l=this.params[s],u=l.isNode!==!0&&l.name||this.getVarName(s),h=l.isNode!==!0&&l.type||"int";n[u]=zh(u,h)}const r=e.addStack();return t.returnsNode=this.params[this.params.length-1](n,r,e),t.stackNode=r,e.removeStack(),t}getNodeType(e){const{returnsNode:t}=this.getProperties(e);return t?t.getNodeType(e):"void"}setup(e){this.getProperties(e)}generate(e){const t=this.getProperties(e),n=this.params,r=t.stackNode;for(let l=0,u=n.length-1;l<u;l++){const h=n[l];let m=null,v=null,x=null,S=null,T=null,N=null;h.isNode?(S="int",x=this.getVarName(l),m="0",v=h.build(e,S),T="<"):(S=h.type||"int",x=h.name||this.getVarName(l),m=h.start,v=h.end,T=h.condition,N=h.update,typeof m=="number"?m=e.generateConst(S,m):m&&m.isNode&&(m=m.build(e,S)),typeof v=="number"?v=e.generateConst(S,v):v&&v.isNode&&(v=v.build(e,S)),m!==void 0&&v===void 0?(m=m+" - 1",v="0",T=">="):v!==void 0&&m===void 0&&(m="0",T="<"),T===void 0&&(Number(m)>Number(v)?T=">=":T="<"));const C={start:m,end:v},E=C.start,O=C.end;let U="",I="",j="";N||(S==="int"||S==="uint"?T.includes("<")?N="++":N="--":T.includes("<")?N="+= 1.":N="-= 1."),U+=e.getVar(S,x)+" = "+E,I+=x+" "+T+" "+O,j+=x+" "+N;const z=`for ( ${U}; ${I}; ${j} )`;e.addFlowCode((l===0?`
`:"")+e.tab+z+` {

`).addFlowTab()}const s=r.build(e,"void"),a=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode(`
`+e.tab+s);for(let l=0,u=this.params.length-1;l<u;l++)e.addFlowCode((l===0?"":e.tab)+`}

`).removeFlowTab();return e.addFlowTab(),a}}const Bi=(...i)=>wt(new Tee(Qf(i,"int"))).append(),Mee=()=>zh("continue").append(),NU=()=>zh("break").append(),Eee=(...i)=>(console.warn("TSL.LoopNode: loop() has been renamed to Loop()."),Bi(...i)),X3=new WeakMap,po=new On,kR=Ze(({bufferMap:i,influence:e,stride:t,width:n,depth:r,offset:s})=>{const a=Ee(bU).mul(t).add(s),l=a.div(n),u=a.sub(l.mul(n));return Ir(i,As(u,l)).depth(r).mul(e)});function Cee(i){const e=i.morphAttributes.position!==void 0,t=i.morphAttributes.normal!==void 0,n=i.morphAttributes.color!==void 0,r=i.morphAttributes.position||i.morphAttributes.normal||i.morphAttributes.color,s=r!==void 0?r.length:0;let a=X3.get(i);if(a===void 0||a.count!==s){let O=function(){C.dispose(),X3.delete(i),i.removeEventListener("dispose",O)};var l=O;a!==void 0&&a.texture.dispose();const u=i.morphAttributes.position||[],h=i.morphAttributes.normal||[],m=i.morphAttributes.color||[];let v=0;e===!0&&(v=1),t===!0&&(v=2),n===!0&&(v=3);let x=i.attributes.position.count*v,S=1;const T=4096;x>T&&(S=Math.ceil(x/T),x=T);const N=new Float32Array(x*S*4*s),C=new XT(N,x,S,s);C.type=$r,C.needsUpdate=!0;const E=v*4;for(let U=0;U<s;U++){const I=u[U],j=h[U],z=m[U],G=x*S*4*U;for(let H=0;H<I.count;H++){const q=H*E;e===!0&&(po.fromBufferAttribute(I,H),N[G+q+0]=po.x,N[G+q+1]=po.y,N[G+q+2]=po.z,N[G+q+3]=0),t===!0&&(po.fromBufferAttribute(j,H),N[G+q+4]=po.x,N[G+q+5]=po.y,N[G+q+6]=po.z,N[G+q+7]=0),n===!0&&(po.fromBufferAttribute(z,H),N[G+q+8]=po.x,N[G+q+9]=po.y,N[G+q+10]=po.z,N[G+q+11]=z.itemSize===4?po.w:1)}}a={count:s,texture:C,stride:v,size:new bt(x,S)},X3.set(i,a),i.addEventListener("dispose",O)}return a}class Nee extends Nn{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=yn(1),this.updateType=Qn.OBJECT}setup(e){const{geometry:t}=e,n=t.morphAttributes.position!==void 0,r=t.hasAttribute("normal")&&t.morphAttributes.normal!==void 0,s=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,a=s!==void 0?s.length:0,{texture:l,stride:u,size:h}=Cee(t);n===!0&&zr.mulAssign(this.morphBaseInfluence),r===!0&&Ja.mulAssign(this.morphBaseInfluence);const m=Ee(h.width);Bi(a,({i:v})=>{const x=ye(0).toVar();this.mesh.count>1&&this.mesh.morphTexture!==null&&this.mesh.morphTexture!==void 0?x.assign(Ir(this.mesh.morphTexture,As(Ee(v).add(1),Ee(Kg))).r):x.assign(zi("morphTargetInfluences","float").element(v).toVar()),n===!0&&zr.addAssign(kR({bufferMap:l,influence:x,stride:u,width:m,depth:v,offset:Ee(0)})),r===!0&&Ja.addAssign(kR({bufferMap:l,influence:x,stride:u,width:m,depth:v,offset:Ee(1)}))})}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce((t,n)=>t+n,0)}}const RU=gt(Nee);class W0 extends Nn{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class Ree extends W0{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class Dee extends i9{static get type(){return"LightingContextNode"}constructor(e,t=null,n=null,r=null){super(e),this.lightingModel=t,this.backdropNode=n,this.backdropAlphaNode=r,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,n=Ie().toVar("directDiffuse"),r=Ie().toVar("directSpecular"),s=Ie().toVar("indirectDiffuse"),a=Ie().toVar("indirectSpecular"),l={directDiffuse:n,directSpecular:r,indirectDiffuse:s,indirectSpecular:a};return{radiance:Ie().toVar("radiance"),irradiance:Ie().toVar("irradiance"),iblIrradiance:Ie().toVar("iblIrradiance"),ambientOcclusion:ye(1).toVar("ambientOcclusion"),reflectedLight:l,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const DU=gt(Dee);class Pee extends W0{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let im,rm;class ss extends Nn{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===ss.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Qn.NONE;return(this.scope===ss.SIZE||this.scope===ss.VIEWPORT)&&(e=Qn.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===ss.VIEWPORT?t!==null?rm.copy(t.viewport):(e.getViewport(rm),rm.multiplyScalar(e.getPixelRatio())):t!==null?(im.width=t.width,im.height=t.height):e.getDrawingBufferSize(im)}setup(){const e=this.scope;let t=null;return e===ss.SIZE?t=yn(im||(im=new bt)):e===ss.VIEWPORT?t=yn(rm||(rm=new On)):t=Pt(Zg.div(Eg)),t}generate(e){if(this.scope===ss.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const n=e.getNodeProperties(Eg).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${n}.y - ${t}.y )`}return t}return super.generate(e)}}ss.COORDINATE="coordinate";ss.VIEWPORT="viewport";ss.SIZE="size";ss.UV="uv";const gu=Xt(ss,ss.UV),Eg=Xt(ss,ss.SIZE),Zg=Xt(ss,ss.COORDINATE),dE=Xt(ss,ss.VIEWPORT),PU=dE.zw,LU=Zg.sub(dE.xy),Lee=LU.div(PU),Uee=Ze(()=>(console.warn('TSL.ViewportNode: "viewportResolution" is deprecated. Use "screenSize" instead.'),Eg),"vec2").once()(),Bee=Ze(()=>(console.warn('TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "screenUV" instead.'),gu),"vec2").once()(),Oee=Ze(()=>(console.warn('TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "screenUV.flipY()" instead.'),gu.flipY()),"vec2").once()(),sm=new bt;class Hy extends pu{static get type(){return"ViewportTextureNode"}constructor(e=gu,t=null,n=null){n===null&&(n=new Q7,n.minFilter=za),super(n,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=Qn.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(sm);const n=this.value;(n.image.width!==sm.width||n.image.height!==sm.height)&&(n.image.width=sm.width,n.image.height=sm.height,n.needsUpdate=!0);const r=n.generateMipmaps;n.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(n),n.generateMipmaps=r}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const Iee=gt(Hy),AE=gt(Hy,null,null,{generateMipmaps:!0});let Y3=null;class Fee extends Hy{static get type(){return"ViewportDepthTextureNode"}constructor(e=gu,t=null){Y3===null&&(Y3=new Ic),super(e,t,Y3)}}const pE=gt(Fee);class Ha extends Nn{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===Ha.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,n=this.valueNode;let r=null;if(t===Ha.DEPTH_BASE)n!==null&&(r=BU().assign(n));else if(t===Ha.DEPTH)e.isPerspectiveCamera?r=UU(Xr.z,Eh,Ch):r=e0(Xr.z,Eh,Ch);else if(t===Ha.LINEAR_DEPTH)if(n!==null)if(e.isPerspectiveCamera){const s=mE(n,Eh,Ch);r=e0(s,Eh,Ch)}else r=n;else r=e0(Xr.z,Eh,Ch);return r}}Ha.DEPTH_BASE="depthBase";Ha.DEPTH="depth";Ha.LINEAR_DEPTH="linearDepth";const e0=(i,e,t)=>i.add(e).div(e.sub(t)),kee=(i,e,t)=>e.sub(t).mul(i).sub(e),UU=(i,e,t)=>e.add(i).mul(t).div(t.sub(e).mul(i)),mE=(i,e,t)=>e.mul(t).div(t.sub(e).mul(i).sub(t)),gE=(i,e,t)=>{e=e.max(1e-6).toVar();const n=su(i.negate().div(e)),r=su(t.div(e));return n.div(r)},zee=(i,e,t)=>{const n=i.mul(Uy(t.div(e)));return ye(Math.E).pow(n).mul(e).negate()},BU=gt(Ha,Ha.DEPTH_BASE),vE=Xt(Ha,Ha.DEPTH),J_=gt(Ha,Ha.LINEAR_DEPTH),Gee=J_(pE());vE.assign=i=>BU(i);class qee extends Nn{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}const Vee=gt(qee);class $o extends Nn{static get type(){return"ClippingNode"}constructor(e=$o.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:n,unionPlanes:r}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===$o.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(n,r):this.scope===$o.HARDWARE?this.setupHardwareClipping(r,e):this.setupDefault(n,r)}setupAlphaToCoverage(e,t){return Ze(()=>{const n=ye().toVar("distanceToPlane"),r=ye().toVar("distanceToGradient"),s=ye(1).toVar("clipOpacity"),a=t.length;if(this.hardwareClipping===!1&&a>0){const u=vc(t);Bi(a,({i:h})=>{const m=u.element(h);n.assign(Xr.dot(m.xyz).negate().add(m.w)),r.assign(n.fwidth().div(2)),s.mulAssign(Uc(r.negate(),r,n))})}const l=e.length;if(l>0){const u=vc(e),h=ye(1).toVar("intersectionClipOpacity");Bi(l,({i:m})=>{const v=u.element(m);n.assign(Xr.dot(v.xyz).negate().add(v.w)),r.assign(n.fwidth().div(2)),h.mulAssign(Uc(r.negate(),r,n).oneMinus())}),s.mulAssign(h.oneMinus())}Ri.a.mulAssign(s),Ri.a.equal(0).discard()})()}setupDefault(e,t){return Ze(()=>{const n=t.length;if(this.hardwareClipping===!1&&n>0){const s=vc(t);Bi(n,({i:a})=>{const l=s.element(a);Xr.dot(l.xyz).greaterThan(l.w).discard()})}const r=e.length;if(r>0){const s=vc(e),a=Pc(!0).toVar("clipped");Bi(r,({i:l})=>{const u=s.element(l);a.assign(Xr.dot(u.xyz).greaterThan(u.w).and(a))}),a.discard()}})()}setupHardwareClipping(e,t){const n=e.length;return t.enableHardwareClipping(n),Ze(()=>{const r=vc(e),s=Vee(t.getClipDistance());Bi(n,({i:a})=>{const l=r.element(a),u=Xr.dot(l.xyz).sub(l.w).negate();s.element(a).assign(u)})})()}}$o.ALPHA_TO_COVERAGE="alphaToCoverage";$o.DEFAULT="default";$o.HARDWARE="hardware";const jee=()=>wt(new $o),Hee=()=>wt(new $o($o.ALPHA_TO_COVERAGE)),Wee=()=>wt(new $o($o.HARDWARE)),$ee=.05,zR=Ze(([i])=>kc(Kn(1e4,So(Kn(17,i.x).add(Kn(.1,i.y)))).mul(Qr(.1,rr(So(Kn(13,i.y).add(i.x))))))),GR=Ze(([i])=>zR(Pt(zR(i.xy),i.z))),Xee=Ze(([i])=>{const e=Gr(wc(KM(i.xyz)),wc(ZM(i.xyz))),t=ye(1).div(ye($ee).mul(e)).toVar("pixScale"),n=Pt(D0(au(su(t))),D0(By(su(t)))),r=Pt(GR(au(n.x.mul(i.xyz))),GR(au(n.y.mul(i.xyz)))),s=kc(su(t)),a=Qr(Kn(s.oneMinus(),r.x),Kn(s,r.y)),l=Za(s,s.oneMinus()),u=Ie(a.mul(a).div(Kn(2,l).mul(yi(1,l))),a.sub(Kn(.5,l)).div(yi(1,l)),yi(1,yi(1,a).mul(yi(1,a)).div(Kn(2,l).mul(yi(1,l))))),h=a.lessThan(l.oneMinus()).select(a.lessThan(l).select(u.x,u.y),u.z);return du(h,1e-6,1)}).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class qr extends oa{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.shadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null}customProgramCacheKey(){return this.type+IP(this)}build(e){this.setup(e)}setupObserver(e){return new HZ(e)}setup(e){e.context.setupNormal=()=>this.setupNormal(e),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,n=t.getRenderTarget();e.addStack();const r=this.vertexNode||this.setupVertex(e);e.stack.outputNode=r,this.setupHardwareClipping(e),this.geometryNode!==null&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();let s;const a=this.setupClipping(e);if((this.depthWrite===!0||this.depthTest===!0)&&(n!==null?n.depthBuffer===!0&&this.setupDepth(e):t.depth===!0&&this.setupDepth(e)),this.fragmentNode===null){this.setupDiffuseColor(e),this.setupVariants(e);const l=this.setupLighting(e);a!==null&&e.stack.add(a);const u=_n(l,Ri.a).max(0);if(s=this.setupOutput(e,u),Tg.assign(s),this.outputNode!==null&&(s=this.outputNode),n!==null){const h=t.getMRT(),m=this.mrtNode;h!==null?(s=h,m!==null&&(s=h.merge(m))):m!==null&&(s=m)}}else{let l=this.fragmentNode;l.isOutputStructNode!==!0&&(l=_n(l)),s=this.setupOutput(e,l)}e.stack.outputNode=s,e.addFlow("fragment",e.removeStack()),e.monitor=this.setupObserver(e)}setupClipping(e){if(e.clippingContext===null)return null;const{unionPlanes:t,intersectionPlanes:n}=e.clippingContext;let r=null;if(t.length>0||n.length>0){const s=e.renderer.samples;this.alphaToCoverage&&s>1?r=Hee():e.stack.add(jee())}return r}setupHardwareClipping(e){if(this.hardwareClipping=!1,e.clippingContext===null)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.add(Wee()),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:n}=e;let r=this.depthNode;if(r===null){const s=t.getMRT();s&&s.has("depth")?r=s.get("depth"):t.logarithmicDepthBuffer===!0&&(n.isPerspectiveCamera?r=gE(Xr.z,Eh,Ch):r=e0(Xr.z,Eh,Ch))}r!==null&&vE.assign(r).append()}setupPositionView(){return H0.mul(zr).xyz}setupModelViewProjection(){return Ad.mul(Xr)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.vertex=e.removeStack(),fE}setupPosition(e){const{object:t,geometry:n}=e;if((n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color)&&RU(t).append(),t.isSkinnedMesh===!0&&CU(t).append(),this.displacementMap){const r=_c("displacementMap","texture"),s=_c("displacementScale","float"),a=_c("displacementBias","float");zr.addAssign(Ja.normalize().mul(r.x.mul(s).add(a)))}return t.isBatchedMesh&&MU(t).append(),t.isInstancedMesh&&t.instanceMatrix&&t.instanceMatrix.isInstancedBufferAttribute===!0&&TU(t).append(),this.positionNode!==null&&zr.assign(this.positionNode.context({isPositionNodeInput:!0})),zr}setupDiffuseColor({object:e,geometry:t}){let n=this.colorNode?_n(this.colorNode):$9;this.vertexColors===!0&&t.hasAttribute("color")&&(n=_n(n.xyz.mul(Au("color","vec3")),n.a)),e.instanceColor&&(n=xg("vec3","vInstanceColor").mul(n)),e.isBatchedMesh&&e._colorsTexture&&(n=xg("vec3","vBatchColor").mul(n)),Ri.assign(n);const r=this.opacityNode?ye(this.opacityNode):cE;if(Ri.a.assign(Ri.a.mul(r)),this.alphaTestNode!==null||this.alphaTest>0){const s=this.alphaTestNode!==null?ye(this.alphaTestNode):W9;Ri.a.lessThanEqual(s).discard()}this.alphaHash===!0&&Ri.a.lessThan(Xee(zr)).discard(),this.transparent===!1&&this.blending===Xa&&this.alphaToCoverage===!1&&Ri.a.assign(1)}setupVariants(){}setupOutgoingLight(){return this.lights===!0?Ie(0):Ri.rgb}setupNormal(){return this.normalNode?Ie(this.normalNode):eU}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?_c("envMap","cubeTexture"):_c("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new Pee(hE)),t}setupLights(e){const t=[],n=this.setupEnvironment(e);n&&n.isLightingNode&&t.push(n);const r=this.setupLightMap(e);if(r&&r.isLightingNode&&t.push(r),this.aoNode!==null||e.material.aoMap){const a=this.aoNode!==null?this.aoNode:xU;t.push(new Ree(a))}let s=this.lightsNode||e.lightsNode;return t.length>0&&(s=e.renderer.lighting.createNode([...s.getLights(),...t])),s}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:n,backdropAlphaNode:r,emissiveNode:s}=this,l=this.lights===!0||this.lightsNode!==null?this.setupLights(e):null;let u=this.setupOutgoingLight(e);if(l&&l.getScope().hasLights){const h=this.setupLightingModel(e);u=DU(l,h,n,r)}else n!==null&&(u=Ie(r!==null?Ui(u,n,r):n));return(s&&s.isNode===!0||t.emissive&&t.emissive.isColor===!0)&&(Hw.assign(Ie(s||Y9)),u=u.add(Hw)),u}setupOutput(e,t){if(this.fog===!0){const n=e.fogNode;n&&(Tg.assign(t),t=_n(n))}return t}setDefaultValues(e){for(const n in e){const r=e[n];this[n]===void 0&&(this[n]=r,r&&r.clone&&(this[n]=r.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const n in t)Object.getOwnPropertyDescriptor(this.constructor.prototype,n)===void 0&&t[n].get!==void 0&&Object.defineProperty(this.constructor.prototype,n,t[n])}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{},nodes:{}});const n=oa.prototype.toJSON.call(this,e),r=H_(this);n.inputNodes={};for(const{property:a,childNode:l}of r)n.inputNodes[a]=l.toJSON(e).uuid;function s(a){const l=[];for(const u in a){const h=a[u];delete h.metadata,l.push(h)}return l}if(t){const a=s(e.textures),l=s(e.images),u=s(e.nodes);a.length>0&&(n.textures=a),l.length>0&&(n.images=l),u.length>0&&(n.nodes=u)}return n}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.shadowPositionNode=e.shadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}const Yee=new q0;class Qee extends qr{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(Yee),this.setValues(e)}}const Kee=new kz;class Zee extends qr{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(Kee),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?ye(this.offsetNode):_U,t=this.dashScaleNode?ye(this.dashScaleNode):mU,n=this.dashSizeNode?ye(this.dashSizeNode):gU,r=this.gapSizeNode?ye(this.gapSizeNode):vU;Xv.assign(n),Ww.assign(r);const s=to(Au("lineDistance").mul(t));(e?s.add(e):s).mod(Xv.add(Ww)).greaterThan(Xv).discard()}}let Q3=null;class Jee extends Hy{static get type(){return"ViewportSharedTextureNode"}constructor(e=gu,t=null){Q3===null&&(Q3=new Q7),super(e,t,Q3)}updateReference(){return this}}const ete=gt(Jee),OU=i=>wt(i).mul(.5).add(.5),tte=i=>wt(i).mul(2).sub(1),nte=new Bz;class ite extends qr{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(nte),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?ye(this.opacityNode):cE;Ri.assign(_n(OU(kr),e))}}class rte extends Zr{static get type(){return"EquirectUVNode"}constructor(e=aE){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan(e.x).mul(1/(Math.PI*2)).add(.5),n=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return Pt(t,n)}}const _E=gt(rte);class IU extends X7{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const n=t.minFilter,r=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s=new Vh(5,5,5),a=_E(aE),l=new qr;l.colorNode=fi(t,a,0),l.side=or,l.blending=$a;const u=new Oi(s,l),h=new ZT;h.add(u),t.minFilter===za&&(t.minFilter=ps);const m=new $7(1,10,this),v=e.getMRT();return e.setMRT(null),m.update(e,h),e.setMRT(v),t.minFilter=n,t.currentGenerateMipmaps=r,u.geometry.dispose(),u.material.dispose(),this}}const Im=new WeakMap;class ste extends Zr{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=P0();const t=new vy;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Qn.RENDER}updateBefore(e){const{renderer:t,material:n}=e,r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const s=r.isTextureNode?r.value:n[r.property];if(s&&s.isTexture){const a=s.mapping;if(a===Oh||a===Ih){if(Im.has(s)){const l=Im.get(s);qR(l,s.mapping),this._cubeTexture=l}else{const l=s.image;if(ate(l)){const u=new IU(l.height);u.fromEquirectangularTexture(t,s),qR(u.texture,s.mapping),this._cubeTexture=u.texture,Im.set(s,u.texture),s.addEventListener("dispose",FU)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function ate(i){return i==null?!1:i.height>0}function FU(i){const e=i.target;e.removeEventListener("dispose",FU);const t=Im.get(e);t!==void 0&&(Im.delete(e),t.dispose())}function qR(i,e){e===Oh?i.mapping=Xo:e===Ih&&(i.mapping=Yo)}const kU=gt(ste);class yE extends W0{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=kU(this.envNode)}}class ote extends W0{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=ye(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class Wy{start(){}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class zU extends Wy{constructor(){super()}indirect(e,t,n){const r=e.ambientOcclusion,s=e.reflectedLight,a=n.context.irradianceLightMap;s.indirectDiffuse.assign(_n(0)),a?s.indirectDiffuse.addAssign(a):s.indirectDiffuse.addAssign(_n(1,1,1,0)),s.indirectDiffuse.mulAssign(r),s.indirectDiffuse.mulAssign(Ri.rgb)}finish(e,t,n){const r=n.material,s=e.outgoingLight,a=n.context.environment;if(a)switch(r.combine){case Dg:s.rgb.assign(Ui(s.rgb,s.rgb.mul(a.rgb),Om.mul(Kv)));break;case P7:s.rgb.assign(Ui(s.rgb,a.rgb,Om.mul(Kv)));break;case L7:s.rgb.addAssign(a.rgb.mul(Om.mul(Kv)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",r.combine);break}}}const lte=new cd;class ute extends qr{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(lte),this.setValues(e)}setupNormal(){return Ko}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new yE(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new ote(hE)),t}setupOutgoingLight(){return Ri.rgb}setupLightingModel(){return new zU}}const L0=Ze(({f0:i,f90:e,dotVH:t})=>{const n=t.mul(-5.55473).sub(6.98316).mul(t).exp2();return i.mul(n.oneMinus()).add(e.mul(n))}),ld=Ze(i=>i.diffuseColor.mul(1/Math.PI)),cte=()=>ye(.25),hte=Ze(({dotNH:i})=>X_.mul(ye(.5)).add(1).mul(ye(1/Math.PI)).mul(i.pow(X_))),fte=Ze(({lightDirection:i})=>{const e=i.add(hr).normalize(),t=kr.dot(e).clamp(),n=hr.dot(e).clamp(),r=L0({f0:Oa,f90:1,dotVH:n}),s=cte(),a=hte({dotNH:t});return r.mul(s).mul(a)});class GU extends zU{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const s=kr.dot(e).clamp().mul(t);n.directDiffuse.addAssign(s.mul(ld({diffuseColor:Ri.rgb}))),this.specular===!0&&n.directSpecular.addAssign(s.mul(fte({lightDirection:e})).mul(Om))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:n}){n.indirectDiffuse.addAssign(t.mul(ld({diffuseColor:Ri}))),n.indirectDiffuse.mulAssign(e)}}const dte=new Fc;class Ate extends qr{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(dte),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new yE(t):null}setupLightingModel(){return new GU(!1)}}const pte=new oD;class mte extends qr{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(pte),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new yE(t):null}setupLightingModel(){return new GU}setupVariants(){const e=(this.shininessNode?ye(this.shininessNode):X9).max(1e-4);X_.assign(e);const t=this.specularNode||Q9;Oa.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const qU=Ze(i=>{if(i.geometry.hasAttribute("normal")===!1)return ye(0);const e=Ko.dFdx().abs().max(Ko.dFdy().abs());return e.x.max(e.y).max(e.z)}),xE=Ze(i=>{const{roughness:e}=i,t=qU();let n=e.max(.0525);return n=n.add(t),n=n.min(1),n}),VU=Ze(({alpha:i,dotNL:e,dotNV:t})=>{const n=i.pow2(),r=e.mul(n.add(n.oneMinus().mul(t.pow2())).sqrt()),s=t.mul(n.add(n.oneMinus().mul(e.pow2())).sqrt());return Cl(.5,r.add(s).max(NL))}).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),gte=Ze(({alphaT:i,alphaB:e,dotTV:t,dotBV:n,dotTL:r,dotBL:s,dotNV:a,dotNL:l})=>{const u=l.mul(Ie(i.mul(t),e.mul(n),a).length()),h=a.mul(Ie(i.mul(r),e.mul(s),l).length());return Cl(.5,u.add(h)).saturate()}).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),jU=Ze(({alpha:i,dotNH:e})=>{const t=i.pow2(),n=e.pow2().mul(t.oneMinus()).oneMinus();return t.div(n.pow2()).mul(1/Math.PI)}).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),vte=ye(1/Math.PI),_te=Ze(({alphaT:i,alphaB:e,dotNH:t,dotTH:n,dotBH:r})=>{const s=i.mul(e),a=Ie(e.mul(n),i.mul(r),s.mul(t)),l=a.dot(a),u=s.div(l);return vte.mul(s.mul(u.pow2()))}).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),Kw=Ze(i=>{const{lightDirection:e,f0:t,f90:n,roughness:r,f:s,USE_IRIDESCENCE:a,USE_ANISOTROPY:l}=i,u=i.normalView||kr,h=r.pow2(),m=e.add(hr).normalize(),v=u.dot(e).clamp(),x=u.dot(hr).clamp(),S=u.dot(m).clamp(),T=hr.dot(m).clamp();let N=L0({f0:t,f90:n,dotVH:T}),C,E;if(_g(a)&&(N=Ly.mix(N,s)),_g(l)){const O=Lm.dot(e),U=Lm.dot(hr),I=Lm.dot(m),j=Zf.dot(e),z=Zf.dot(hr),G=Zf.dot(m);C=gte({alphaT:$_,alphaB:h,dotTV:U,dotBV:z,dotTL:O,dotBL:j,dotNV:x,dotNL:v}),E=_te({alphaT:$_,alphaB:h,dotNH:S,dotTH:I,dotBH:G})}else C=VU({alpha:h,dotNL:v,dotNV:x}),E=jU({alpha:h,dotNH:S});return N.mul(C).mul(E)}),bE=Ze(({roughness:i,dotNV:e})=>{const t=_n(-1,-.0275,-.572,.022),n=_n(1,.0425,1.04,-.04),r=i.mul(t).add(n),s=r.x.mul(r.x).min(e.mul(-9.28).exp2()).mul(r.x).add(r.y);return Pt(-1.04,1.04).mul(s).add(r.zw)}).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),HU=Ze(i=>{const{dotNV:e,specularColor:t,specularF90:n,roughness:r}=i,s=bE({dotNV:e,roughness:r});return t.mul(s.x).add(n.mul(s.y))}),WU=Ze(({f:i,f90:e,dotVH:t})=>{const n=t.oneMinus().saturate(),r=n.mul(n),s=n.mul(r,r).clamp(0,.9999);return i.sub(Ie(e).mul(s)).div(s.oneMinus())}).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),yte=Ze(({roughness:i,dotNH:e})=>{const t=i.pow2(),n=ye(1).div(t),s=e.pow2().oneMinus().max(.0078125);return ye(2).add(n).mul(s.pow(n.mul(.5))).div(2*Math.PI)}).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),xte=Ze(({dotNV:i,dotNL:e})=>ye(1).div(ye(4).mul(e.add(i).sub(e.mul(i))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),bte=Ze(({lightDirection:i})=>{const e=i.add(hr).normalize(),t=kr.dot(i).clamp(),n=kr.dot(hr).clamp(),r=kr.dot(e).clamp(),s=yte({roughness:Py,dotNH:r}),a=xte({dotNV:n,dotNL:t});return Vf.mul(s).mul(a)}),Ste=Ze(({N:i,V:e,roughness:t})=>{const s=.0078125,a=i.dot(e).saturate(),l=Pt(t,a.oneMinus().sqrt());return l.assign(l.mul(.984375).add(s)),l}).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),wte=Ze(({f:i})=>{const e=i.length();return Gr(e.mul(e).add(i.z).div(e.add(1)),0)}).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),ov=Ze(({v1:i,v2:e})=>{const t=i.dot(e),n=t.abs().toVar(),r=n.mul(.0145206).add(.4965155).mul(n).add(.8543985).toVar(),s=n.add(4.1616724).mul(n).add(3.417594).toVar(),a=r.div(s),l=t.greaterThan(0).select(a,Gr(t.mul(t).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(a));return i.cross(e).mul(l)}).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),VR=Ze(({N:i,V:e,P:t,mInv:n,p0:r,p1:s,p2:a,p3:l})=>{const u=s.sub(r).toVar(),h=l.sub(r).toVar(),m=u.cross(h),v=Ie().toVar();return ii(m.dot(t.sub(r)).greaterThanEqual(0),()=>{const x=e.sub(i.mul(e.dot(i))).normalize(),S=i.cross(x).negate(),T=n.mul(ua(x,S,i).transpose()).toVar(),N=T.mul(r.sub(t)).normalize().toVar(),C=T.mul(s.sub(t)).normalize().toVar(),E=T.mul(a.sub(t)).normalize().toVar(),O=T.mul(l.sub(t)).normalize().toVar(),U=Ie(0).toVar();U.addAssign(ov({v1:N,v2:C})),U.addAssign(ov({v1:C,v2:E})),U.addAssign(ov({v1:E,v2:O})),U.addAssign(ov({v1:O,v2:N})),v.assign(Ie(wte({f:U})))}),v}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),$y=1/6,$U=i=>Kn($y,Kn(i,Kn(i,i.negate().add(3)).sub(3)).add(1)),Zw=i=>Kn($y,Kn(i,Kn(i,Kn(3,i).sub(6))).add(4)),XU=i=>Kn($y,Kn(i,Kn(i,Kn(-3,i).add(3)).add(3)).add(1)),Jw=i=>Kn($y,Tl(i,3)),jR=i=>$U(i).add(Zw(i)),HR=i=>XU(i).add(Jw(i)),WR=i=>Qr(-1,Zw(i).div($U(i).add(Zw(i)))),$R=i=>Qr(1,Jw(i).div(XU(i).add(Jw(i)))),XR=(i,e,t)=>{const n=i.uvNode,r=Kn(n,e.zw).add(.5),s=au(r),a=kc(r),l=jR(a.x),u=HR(a.x),h=WR(a.x),m=$R(a.x),v=WR(a.y),x=$R(a.y),S=Pt(s.x.add(h),s.y.add(v)).sub(.5).mul(e.xy),T=Pt(s.x.add(m),s.y.add(v)).sub(.5).mul(e.xy),N=Pt(s.x.add(h),s.y.add(x)).sub(.5).mul(e.xy),C=Pt(s.x.add(m),s.y.add(x)).sub(.5).mul(e.xy),E=jR(a.y).mul(Qr(l.mul(i.sample(S).level(t)),u.mul(i.sample(T).level(t)))),O=HR(a.y).mul(Qr(l.mul(i.sample(N).level(t)),u.mul(i.sample(C).level(t))));return E.add(O)},YU=Ze(([i,e=ye(3)])=>{const t=Pt(i.size(Ee(e))),n=Pt(i.size(Ee(e.add(1)))),r=Cl(1,t),s=Cl(1,n),a=XR(i,_n(r,t),au(e)),l=XR(i,_n(s,n),By(e));return kc(e).mix(a,l)}),YR=Ze(([i,e,t,n,r])=>{const s=Ie(nE(e.negate(),Lc(i),Cl(1,n))),a=Ie(wc(r[0].xyz),wc(r[1].xyz),wc(r[2].xyz));return Lc(s).mul(t.mul(a))}).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),Tte=Ze(([i,e])=>i.mul(du(e.mul(2).sub(2),0,1))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),Mte=AE(),Ete=AE(),QR=Ze(([i,e,t],{material:n})=>{const s=(n.side===or?Mte:Ete).sample(i),a=su(Eg.x).mul(Tte(e,t));return YU(s,a)}),KR=Ze(([i,e,t])=>(ii(t.notEqual(0),()=>{const n=Uy(e).negate().div(t);return XM(n.negate().mul(i))}),Ie(1))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),Cte=Ze(([i,e,t,n,r,s,a,l,u,h,m,v,x,S,T])=>{let N,C;if(T){N=_n().toVar(),C=Ie().toVar();const j=m.sub(1).mul(T.mul(.025)),z=Ie(m.sub(j),m,m.add(j));Bi({start:0,end:3},({i:G})=>{const H=z.element(G),q=YR(i,e,v,H,l),V=a.add(q),Q=h.mul(u.mul(_n(V,1))),J=Pt(Q.xy.div(Q.w)).toVar();J.addAssign(1),J.divAssign(2),J.assign(Pt(J.x,J.y.oneMinus()));const ie=QR(J,t,H);N.element(G).assign(ie.element(G)),N.a.addAssign(ie.a),C.element(G).assign(n.element(G).mul(KR(wc(q),x,S).element(G)))}),N.a.divAssign(3)}else{const j=YR(i,e,v,m,l),z=a.add(j),G=h.mul(u.mul(_n(z,1))),H=Pt(G.xy.div(G.w)).toVar();H.addAssign(1),H.divAssign(2),H.assign(Pt(H.x,H.y.oneMinus())),N=QR(H,t,m),C=n.mul(KR(wc(j),x,S))}const E=C.rgb.mul(N.rgb),O=i.dot(e).clamp(),U=Ie(HU({dotNV:O,specularColor:r,specularF90:s,roughness:t})),I=C.r.add(C.g,C.b).div(3);return _n(U.oneMinus().mul(E),N.a.oneMinus().mul(I).oneMinus())}),Nte=ua(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),Rte=i=>{const e=i.sqrt();return Ie(1).add(e).div(Ie(1).sub(e))},ZR=(i,e)=>i.sub(e).div(i.add(e)).pow2(),Dte=(i,e)=>{const t=i.mul(2*Math.PI*1e-9),n=Ie(54856e-17,44201e-17,52481e-17),r=Ie(1681e3,1795300,2208400),s=Ie(43278e5,93046e5,66121e5),a=ye(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(t.mul(2239900).add(e.x).cos()).mul(t.pow2().mul(-45282e5).exp());let l=n.mul(s.mul(2*Math.PI).sqrt()).mul(r.mul(t).add(e).cos()).mul(t.pow2().negate().mul(s).exp());return l=Ie(l.x.add(a),l.y,l.z).div(10685e-11),Nte.mul(l)},Pte=Ze(({outsideIOR:i,eta2:e,cosTheta1:t,thinFilmThickness:n,baseF0:r})=>{const s=Ui(i,e,Uc(0,.03,n)),l=i.div(s).pow2().mul(t.pow2().oneMinus()).oneMinus();ii(l.lessThan(0),()=>Ie(1));const u=l.sqrt(),h=ZR(s,i),m=L0({f0:h,f90:1,dotVH:t}),v=m.oneMinus(),x=s.lessThan(i).select(Math.PI,0),S=ye(Math.PI).sub(x),T=Rte(r.clamp(0,.9999)),N=ZR(T,s.toVec3()),C=L0({f0:N,f90:1,dotVH:u}),E=Ie(T.x.lessThan(s).select(Math.PI,0),T.y.lessThan(s).select(Math.PI,0),T.z.lessThan(s).select(Math.PI,0)),O=s.mul(n,u,2),U=Ie(S).add(E),I=m.mul(C).clamp(1e-5,.9999),j=I.sqrt(),z=v.pow2().mul(C).div(Ie(1).sub(I)),H=m.add(z).toVar(),q=z.sub(v).toVar();return Bi({start:1,end:2,condition:"<=",name:"m"},({m:V})=>{q.mulAssign(j);const Q=Dte(ye(V).mul(O),ye(V).mul(U)).mul(2);H.addAssign(q.mul(Q))}),H.max(Ie(0))}).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),Lte=Ze(({normal:i,viewDir:e,roughness:t})=>{const n=i.dot(e).saturate(),r=t.pow2(),s=zs(t.lessThan(.25),ye(-339.2).mul(r).add(ye(161.4).mul(t)).sub(25.9),ye(-8.48).mul(r).add(ye(14.3).mul(t)).sub(9.95)),a=zs(t.lessThan(.25),ye(44).mul(r).sub(ye(23.7).mul(t)).add(3.26),ye(1.97).mul(r).sub(ye(3.27).mul(t)).add(.72));return zs(t.lessThan(.25),0,ye(.1).mul(t).sub(.025)).add(s.mul(n).add(a).exp()).mul(1/Math.PI).saturate()}),K3=Ie(.04),Z3=ye(1);class QU extends Wy{constructor(e=!1,t=!1,n=!1,r=!1,s=!1,a=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=n,this.anisotropy=r,this.transmission=s,this.dispersion=a,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(this.clearcoat===!0&&(this.clearcoatRadiance=Ie().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=Ie().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=Ie().toVar("clearcoatSpecularIndirect")),this.sheen===!0&&(this.sheenSpecularDirect=Ie().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=Ie().toVar("sheenSpecularIndirect")),this.iridescence===!0){const t=kr.dot(hr).clamp();this.iridescenceFresnel=Pte({outsideIOR:ye(1),eta2:kM,cosTheta1:t,thinFilmThickness:zM,baseF0:Oa}),this.iridescenceF0=WU({f:this.iridescenceFresnel,f90:1,dotVH:t})}if(this.transmission===!0){const t=Tc,n=E9.sub(Tc).normalize(),r=qy;e.backdrop=Cte(r,n,$l,Ri,Oa,wg,t,Ho,no,Ad,Um,GM,VM,qM,this.dispersion?jM:null),e.backdropAlpha=Y_,Ri.a.mulAssign(Ui(1,e.backdrop.a,Y_))}}computeMultiscattering(e,t,n){const r=kr.dot(hr).clamp(),s=bE({roughness:$l,dotNV:r}),l=(this.iridescenceF0?Ly.mix(Oa,this.iridescenceF0):Oa).mul(s.x).add(n.mul(s.y)),h=s.x.add(s.y).oneMinus(),m=Oa.add(Oa.oneMinus().mul(.047619)),v=l.mul(m).div(h.mul(m).oneMinus());e.addAssign(l),t.addAssign(v.mul(h))}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const s=kr.dot(e).clamp().mul(t);if(this.sheen===!0&&this.sheenSpecularDirect.addAssign(s.mul(bte({lightDirection:e}))),this.clearcoat===!0){const l=HA.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(l.mul(Kw({lightDirection:e,f0:K3,f90:Z3,roughness:Sg,normalView:HA})))}n.directDiffuse.addAssign(s.mul(ld({diffuseColor:Ri.rgb}))),n.directSpecular.addAssign(s.mul(Kw({lightDirection:e,f0:Oa,f90:1,roughness:$l,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:n,halfHeight:r,reflectedLight:s,ltc_1:a,ltc_2:l}){const u=t.add(n).sub(r),h=t.sub(n).sub(r),m=t.sub(n).add(r),v=t.add(n).add(r),x=kr,S=hr,T=Xr.toVar(),N=Ste({N:x,V:S,roughness:$l}),C=a.sample(N).toVar(),E=l.sample(N).toVar(),O=ua(Ie(C.x,0,C.y),Ie(0,1,0),Ie(C.z,0,C.w)).toVar(),U=Oa.mul(E.x).add(Oa.oneMinus().mul(E.y)).toVar();s.directSpecular.addAssign(e.mul(U).mul(VR({N:x,V:S,P:T,mInv:O,p0:u,p1:h,p2:m,p3:v}))),s.directDiffuse.addAssign(e.mul(Ri).mul(VR({N:x,V:S,P:T,mInv:ua(1,0,0,0,1,0,0,0,1),p0:u,p1:h,p2:m,p3:v})))}indirect(e,t,n){this.indirectDiffuse(e,t,n),this.indirectSpecular(e,t,n),this.ambientOcclusion(e,t,n)}indirectDiffuse({irradiance:e,reflectedLight:t}){t.indirectDiffuse.addAssign(e.mul(ld({diffuseColor:Ri})))}indirectSpecular({radiance:e,iblIrradiance:t,reflectedLight:n}){if(this.sheen===!0&&this.sheenSpecularIndirect.addAssign(t.mul(Vf,Lte({normal:kr,viewDir:hr,roughness:Py}))),this.clearcoat===!0){const h=HA.dot(hr).clamp(),m=HU({dotNV:h,specularColor:K3,specularF90:Z3,roughness:Sg});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(m))}const r=Ie().toVar("singleScattering"),s=Ie().toVar("multiScattering"),a=t.mul(1/Math.PI);this.computeMultiscattering(r,s,wg);const l=r.add(s),u=Ri.mul(l.r.max(l.g).max(l.b).oneMinus());n.indirectSpecular.addAssign(e.mul(r)),n.indirectSpecular.addAssign(s.mul(a)),n.indirectDiffuse.addAssign(u.mul(a))}ambientOcclusion({ambientOcclusion:e,reflectedLight:t}){const r=kr.dot(hr).clamp().add(e),s=$l.mul(-16).oneMinus().negate().exp2(),a=e.sub(r.pow(s).oneMinus()).clamp();this.clearcoat===!0&&this.clearcoatSpecularIndirect.mulAssign(e),this.sheen===!0&&this.sheenSpecularIndirect.mulAssign(e),t.indirectDiffuse.mulAssign(e),t.indirectSpecular.mulAssign(a)}finish(e){const{outgoingLight:t}=e;if(this.clearcoat===!0){const n=HA.dot(hr).clamp(),r=L0({dotVH:n,f0:K3,f90:Z3}),s=t.mul(W_.mul(r).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(W_));t.assign(s)}if(this.sheen===!0){const n=Vf.r.max(Vf.g).max(Vf.b).mul(.157).oneMinus(),r=t.mul(n).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(r)}}}const JR=ye(1),eT=ye(-2),lv=ye(.8),J3=ye(-1),uv=ye(.4),eS=ye(2),cv=ye(.305),tS=ye(3),e6=ye(.21),Ute=ye(4),t6=ye(4),Bte=ye(16),Ote=Ze(([i])=>{const e=Ie(rr(i)).toVar(),t=ye(-1).toVar();return ii(e.x.greaterThan(e.z),()=>{ii(e.x.greaterThan(e.y),()=>{t.assign(zs(i.x.greaterThan(0),0,3))}).Else(()=>{t.assign(zs(i.y.greaterThan(0),1,4))})}).Else(()=>{ii(e.z.greaterThan(e.y),()=>{t.assign(zs(i.z.greaterThan(0),2,5))}).Else(()=>{t.assign(zs(i.y.greaterThan(0),1,4))})}),t}).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),Ite=Ze(([i,e])=>{const t=Pt().toVar();return ii(e.equal(0),()=>{t.assign(Pt(i.z,i.y).div(rr(i.x)))}).ElseIf(e.equal(1),()=>{t.assign(Pt(i.x.negate(),i.z.negate()).div(rr(i.y)))}).ElseIf(e.equal(2),()=>{t.assign(Pt(i.x.negate(),i.y).div(rr(i.z)))}).ElseIf(e.equal(3),()=>{t.assign(Pt(i.z.negate(),i.y).div(rr(i.x)))}).ElseIf(e.equal(4),()=>{t.assign(Pt(i.x.negate(),i.z).div(rr(i.y)))}).Else(()=>{t.assign(Pt(i.x,i.y).div(rr(i.z)))}),Kn(.5,t.add(1))}).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),Fte=Ze(([i])=>{const e=ye(0).toVar();return ii(i.greaterThanEqual(lv),()=>{e.assign(JR.sub(i).mul(J3.sub(eT)).div(JR.sub(lv)).add(eT))}).ElseIf(i.greaterThanEqual(uv),()=>{e.assign(lv.sub(i).mul(eS.sub(J3)).div(lv.sub(uv)).add(J3))}).ElseIf(i.greaterThanEqual(cv),()=>{e.assign(uv.sub(i).mul(tS.sub(eS)).div(uv.sub(cv)).add(eS))}).ElseIf(i.greaterThanEqual(e6),()=>{e.assign(cv.sub(i).mul(Ute.sub(tS)).div(cv.sub(e6)).add(tS))}).Else(()=>{e.assign(ye(-2).mul(su(Kn(1.16,i))))}),e}).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),KU=Ze(([i,e])=>{const t=i.toVar();t.assign(Kn(2,t).sub(1));const n=Ie(t,1).toVar();return ii(e.equal(0),()=>{n.assign(n.zyx)}).ElseIf(e.equal(1),()=>{n.assign(n.xzy),n.xz.mulAssign(-1)}).ElseIf(e.equal(2),()=>{n.x.mulAssign(-1)}).ElseIf(e.equal(3),()=>{n.assign(n.zyx),n.xz.mulAssign(-1)}).ElseIf(e.equal(4),()=>{n.assign(n.xzy),n.xy.mulAssign(-1)}).ElseIf(e.equal(5),()=>{n.z.mulAssign(-1)}),n}).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),ZU=Ze(([i,e,t,n,r,s])=>{const a=ye(t),l=Ie(e),u=du(Fte(a),eT,s),h=kc(u),m=au(u),v=Ie(tT(i,l,m,n,r,s)).toVar();return ii(h.notEqual(0),()=>{const x=Ie(tT(i,l,m.add(1),n,r,s)).toVar();v.assign(Ui(v,x,h))}),v}),tT=Ze(([i,e,t,n,r,s])=>{const a=ye(t).toVar(),l=Ie(e),u=ye(Ote(l)).toVar(),h=ye(Gr(t6.sub(a),0)).toVar();a.assign(Gr(a,t6));const m=ye(D0(a)).toVar(),v=Pt(Ite(l,u).mul(m.sub(2)).add(1)).toVar();return ii(u.greaterThan(2),()=>{v.y.addAssign(m),u.subAssign(3)}),v.x.addAssign(u.mul(m)),v.x.addAssign(h.mul(Kn(3,Bte))),v.y.addAssign(Kn(4,D0(s).sub(m))),v.x.mulAssign(n),v.y.mulAssign(r),i.sample(v).grad(Pt(),Pt())}),nS=Ze(({envMap:i,mipInt:e,outputDirection:t,theta:n,axis:r,CUBEUV_TEXEL_WIDTH:s,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:l})=>{const u=pc(n),h=t.mul(u).add(r.cross(t).mul(So(n))).add(r.mul(r.dot(t).mul(u.oneMinus())));return tT(i,h,e,s,a,l)}),JU=Ze(({n:i,latitudinal:e,poleAxis:t,outputDirection:n,weights:r,samples:s,dTheta:a,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:m,CUBEUV_MAX_MIP:v})=>{const x=Ie(zs(e,t,Iy(t,n))).toVar();ii($M(x.equals(Ie(0))),()=>{x.assign(Ie(n.z,0,n.x.negate()))}),x.assign(Lc(x));const S=Ie().toVar();return S.addAssign(r.element(Ee(0)).mul(nS({theta:0,axis:x,outputDirection:n,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:m,CUBEUV_MAX_MIP:v}))),Bi({start:Ee(1),end:i},({i:T})=>{ii(T.greaterThanEqual(s),()=>{NU()});const N=ye(a.mul(ye(T))).toVar();S.addAssign(r.element(T).mul(nS({theta:N.mul(-1),axis:x,outputDirection:n,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:m,CUBEUV_MAX_MIP:v}))),S.addAssign(r.element(T).mul(nS({theta:N,axis:x,outputDirection:n,mipInt:l,envMap:u,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:m,CUBEUV_MAX_MIP:v})))}),_n(S,1)});let ey=null;const n6=new WeakMap;function kte(i){const e=Math.log2(i)-2,t=1/i;return{texelWidth:1/(3*Math.max(Math.pow(2,e),112)),texelHeight:t,maxMip:e}}function zte(i){let e=n6.get(i);if((e!==void 0?e.pmremVersion:-1)!==i.pmremVersion){const n=i.image;if(i.isCubeTexture)if(qte(n))e=ey.fromCubemap(i,e);else return null;else if(Vte(n))e=ey.fromEquirectangular(i,e);else return null;e.pmremVersion=i.pmremVersion,n6.set(i,e)}return e.texture}class Gte extends Zr{static get type(){return"PMREMNode"}constructor(e,t=null,n=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=n,this._generator=null;const r=new ms;r.isRenderTargetTexture=!0,this._texture=fi(r),this._width=yn(0),this._height=yn(0),this._maxMip=yn(0),this.updateBeforeType=Qn.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=kte(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(){let e=this._pmrem;const t=e?e.pmremVersion:-1,n=this._value;t!==n.pmremVersion&&(n.isPMREMTexture===!0?e=n:e=zte(n),e!==null&&(this._pmrem=e,this.updateFromTexture(e)))}setup(e){ey===null&&(ey=e.createPMREMGenerator()),this.updateBefore(e);let t=this.uvNode;t===null&&e.context.getUV&&(t=e.context.getUV(this));const n=this.value;e.renderer.coordinateSystem===Ga&&n.isPMREMTexture!==!0&&n.isRenderTargetTexture===!0&&(t=Ie(t.x.negate(),t.yz)),t=Ie(t.x,t.y.negate(),t.z);let r=this.levelNode;return r===null&&e.context.getTextureLevel&&(r=e.context.getTextureLevel(this)),ZU(this._texture,t,r,this._width,this._height,this._maxMip)}}function qte(i){if(i==null)return!1;let e=0;const t=6;for(let n=0;n<t;n++)i[n]!==void 0&&e++;return e===t}function Vte(i){return i==null?!1:i.height>0}const SE=gt(Gte),i6=new WeakMap;class jte extends W0{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let n=this.envNode;if(n.isTextureNode||n.isMaterialReferenceNode){const S=n.isTextureNode?n.value:t[n.property];let T=i6.get(S);T===void 0&&(T=SE(S),i6.set(S,T)),n=T}const s=t.envMap?zi("envMapIntensity","float",e.material):zi("environmentIntensity","float",e.scene),l=t.useAnisotropy===!0||t.anisotropy>0?j9:kr,u=n.context(r6($l,l)).mul(s),h=n.context(Hte(qy)).mul(Math.PI).mul(s),m=Bm(u),v=Bm(h);e.context.radiance.addAssign(m),e.context.iblIrradiance.addAssign(v);const x=e.context.lightingModel.clearcoatRadiance;if(x){const S=n.context(r6(Sg,HA)).mul(s),T=Bm(S);x.addAssign(T)}}}const r6=(i,e)=>{let t=null;return{getUV:()=>(t===null&&(t=hr.negate().reflect(e),t=i.mul(i).mix(t,e).normalize(),t=t.transformDirection(no)),t),getTextureLevel:()=>i}},Hte=i=>({getUV:()=>i,getTextureLevel:()=>ye(1)}),Wte=new aD;class eB extends qr{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(Wte),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return t===null&&e.environmentNode&&(t=e.environmentNode),t?new jte(t):null}setupLightingModel(){return new QU}setupSpecular(){const e=Ui(Ie(.04),Ri.rgb,bg);Oa.assign(e),wg.assign(1)}setupVariants(){const e=this.metalnessNode?ye(this.metalnessNode):J9;bg.assign(e);let t=this.roughnessNode?ye(this.roughnessNode):Z9;t=xE({roughness:t}),$l.assign(t),this.setupSpecular(),Ri.assign(_n(Ri.rgb.mul(e.oneMinus()),Ri.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const $te=new Lz;class Xte extends eB{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues($te),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||this.clearcoatNode!==null}get useIridescence(){return this.iridescence>0||this.iridescenceNode!==null}get useSheen(){return this.sheen>0||this.sheenNode!==null}get useAnisotropy(){return this.anisotropy>0||this.anisotropyNode!==null}get useTransmission(){return this.transmission>0||this.transmissionNode!==null}get useDispersion(){return this.dispersion>0||this.dispersionNode!==null}setupSpecular(){const e=this.iorNode?ye(this.iorNode):dU;Um.assign(e),Oa.assign(Ui(Za(tE(Um.sub(1).div(Um.add(1))).mul(K9),Ie(1)).mul(Qw),Ri.rgb,bg)),wg.assign(Ui(Qw,1,bg))}setupLightingModel(){return new QU(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const t=this.clearcoatNode?ye(this.clearcoatNode):tU,n=this.clearcoatRoughnessNode?ye(this.clearcoatRoughnessNode):nU;W_.assign(t),Sg.assign(xE({roughness:n}))}if(this.useSheen){const t=this.sheenNode?Ie(this.sheenNode):sU,n=this.sheenRoughnessNode?ye(this.sheenRoughnessNode):aU;Vf.assign(t),Py.assign(n)}if(this.useIridescence){const t=this.iridescenceNode?ye(this.iridescenceNode):lU,n=this.iridescenceIORNode?ye(this.iridescenceIORNode):uU,r=this.iridescenceThicknessNode?ye(this.iridescenceThicknessNode):cU;Ly.assign(t),kM.assign(n),zM.assign(r)}if(this.useAnisotropy){const t=(this.anisotropyNode?Pt(this.anisotropyNode):oU).toVar();Th.assign(t.length()),ii(Th.equal(0),()=>{t.assign(Pt(1,0))}).Else(()=>{t.divAssign(Pt(Th)),Th.assign(Th.saturate())}),$_.assign(Th.pow2().mix($l.pow2(),1)),Lm.assign(jf[0].mul(t.x).add(jf[1].mul(t.y))),Zf.assign(jf[1].mul(t.x).sub(jf[0].mul(t.y)))}if(this.useTransmission){const t=this.transmissionNode?ye(this.transmissionNode):hU,n=this.thicknessNode?ye(this.thicknessNode):fU,r=this.attenuationDistanceNode?ye(this.attenuationDistanceNode):AU,s=this.attenuationColorNode?Ie(this.attenuationColorNode):pU;if(Y_.assign(t),GM.assign(n),qM.assign(r),VM.assign(s),this.useDispersion){const a=this.dispersionNode?ye(this.dispersionNode):yU;jM.assign(a)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?Ie(this.clearcoatNormalNode):iU}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}const Yte=Ze(({normal:i,lightDirection:e,builder:t})=>{const n=i.dot(e),r=Pt(n.mul(.5).add(.5),0);if(t.material.gradientMap){const s=_c("gradientMap","texture").context({getUV:()=>r});return Ie(s.r)}else{const s=r.fwidth().mul(.5);return Ui(Ie(.7),Ie(1),Uc(ye(.7).sub(s.x),ye(.7).add(s.x),r.x))}});class Qte extends Wy{direct({lightDirection:e,lightColor:t,reflectedLight:n},r,s){const a=Yte({normal:zy,lightDirection:e,builder:s}).mul(t);n.directDiffuse.addAssign(a.mul(ld({diffuseColor:Ri.rgb})))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:n}){n.indirectDiffuse.addAssign(t.mul(ld({diffuseColor:Ri}))),n.indirectDiffuse.mulAssign(e)}}const Kte=new Uz;class Zte extends qr{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Kte),this.setValues(e)}setupLightingModel(){return new Qte}}class Jte extends Zr{static get type(){return"MatcapUVNode"}constructor(){super("vec2")}setup(){const e=Ie(hr.z,0,hr.x.negate()).normalize(),t=hr.cross(e);return Pt(e.dot(kr),t.dot(kr)).mul(.495).add(.5)}}const tB=Xt(Jte),ene=new Fz;class tne extends qr{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(ene),this.setValues(e)}setupVariants(e){const t=tB;let n;e.material.matcap?n=_c("matcap","texture").context({getUV:()=>t}):n=Ie(Ui(.2,.8,t.y)),Ri.rgb.mulAssign(n.rgb)}}const nne=new eM;class ine extends qr{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.isPointsNodeMaterial=!0,this.setDefaultValues(nne),this.setValues(e)}}class rne extends Zr{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:n}=this;if(this.getNodeType(e)==="vec2"){const s=t.cos(),a=t.sin();return Dy(s,a,a.negate(),s).mul(n)}else{const s=t,a=Kf(_n(1,0,0,0),_n(0,pc(s.x),So(s.x).negate(),0),_n(0,So(s.x),pc(s.x),0),_n(0,0,0,1)),l=Kf(_n(pc(s.y),0,So(s.y),0),_n(0,1,0,0),_n(So(s.y).negate(),0,pc(s.y),0),_n(0,0,0,1)),u=Kf(_n(pc(s.z),So(s.z).negate(),0,0),_n(So(s.z),pc(s.z),0,0),_n(0,0,1,0),_n(0,0,0,1));return a.mul(l).mul(u).mul(_n(n,1)).xyz}}}const wE=gt(rne),sne=new Qk;class ane extends qr{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.setDefaultValues(sne),this.setValues(e)}setupPositionView(e){const{object:t,camera:n}=e,r=this.sizeAttenuation,{positionNode:s,rotationNode:a,scaleNode:l}=this,u=H0.mul(Ie(s||0));let h=Pt(Ho[0].xyz.length(),Ho[1].xyz.length());if(l!==null&&(h=h.mul(l)),r===!1)if(n.isPerspectiveCamera)h=h.mul(u.z.negate());else{const S=ye(2).div(Ad.element(1).element(1));h=h.mul(S.mul(2))}let m=ky.xy;if(t.center&&t.center.isVector2===!0){const S=MJ("center","vec2",t);m=m.sub(S.sub(.5))}m=m.mul(h);const v=ye(a||rU),x=wE(m,v);return _n(u.xy.add(x),u.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}class one extends Wy{constructor(){super(),this.shadowNode=ye(1).toVar("shadowMask")}direct({shadowMask:e}){this.shadowNode.mulAssign(e)}finish(e){Ri.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(Ri.rgb)}}const lne=new Pz;class une extends qr{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.setDefaultValues(lne),this.setValues(e)}setupLightingModel(){return new one}}const cne=Ze(({texture:i,uv:e})=>{const n=Ie().toVar();return ii(e.x.lessThan(1e-4),()=>{n.assign(Ie(1,0,0))}).ElseIf(e.y.lessThan(1e-4),()=>{n.assign(Ie(0,1,0))}).ElseIf(e.z.lessThan(1e-4),()=>{n.assign(Ie(0,0,1))}).ElseIf(e.x.greaterThan(1-1e-4),()=>{n.assign(Ie(-1,0,0))}).ElseIf(e.y.greaterThan(1-1e-4),()=>{n.assign(Ie(0,-1,0))}).ElseIf(e.z.greaterThan(1-1e-4),()=>{n.assign(Ie(0,0,-1))}).Else(()=>{const s=i.sample(e.add(Ie(-.01,0,0))).r.sub(i.sample(e.add(Ie(.01,0,0))).r),a=i.sample(e.add(Ie(0,-.01,0))).r.sub(i.sample(e.add(Ie(0,.01,0))).r),l=i.sample(e.add(Ie(0,0,-.01))).r.sub(i.sample(e.add(Ie(0,0,.01))).r);n.assign(Ie(s,a,l))}),n.normalize()});class hne extends pu{static get type(){return"Texture3DNode"}constructor(e,t=null,n=null){super(e,t,n),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return Ie(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return e.isFlipY()&&(n.isRenderTargetTexture===!0||n.isFramebufferTexture===!0)&&(this.sampler?t=t.flipY():t=t.setY(Ee(Uh(this,this.levelNode).y).sub(t.y).sub(1))),t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return cne({texture:this,uv:e})}}const fne=gt(hne);class dne{constructor(e,t){this.nodes=e,this.info=t,this._context=self,this._animationLoop=null,this._requestId=null}start(){const e=(t,n)=>{this._requestId=this._context.requestAnimationFrame(e),this.info.autoReset===!0&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,this._animationLoop!==null&&this._animationLoop(t,n)};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}setAnimationLoop(e){this._animationLoop=e}setContext(e){this._context=e}dispose(){this.stop()}}class vu{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let n=0;n<e.length;n++)if(t=t.get(e[n]),t===void 0)return;return t.get(e[e.length-1])}set(e,t){let n=this.weakMap;for(let r=0;r<e.length;r++){const s=e[r];n.has(s)===!1&&n.set(s,new WeakMap),n=n.get(s)}return n.set(e[e.length-1],t),this}delete(e){let t=this.weakMap;for(let n=0;n<e.length;n++)if(t=t.get(e[n]),t===void 0)return!1;return t.delete(e[e.length-1])}}let Ane=0;function pne(i){const e=Object.keys(i);let t=Object.getPrototypeOf(i);for(;t;){const n=Object.getOwnPropertyDescriptors(t);for(const r in n)if(n[r]!==void 0){const s=n[r];s&&typeof s.get=="function"&&e.push(r)}t=Object.getPrototypeOf(t)}return e}class mne{constructor(e,t,n,r,s,a,l,u,h,m){this.id=Ane++,this._nodes=e,this._geometries=t,this.renderer=n,this.object=r,this.material=s,this.scene=a,this.camera=l,this.lightsNode=u,this.context=h,this.geometry=r.geometry,this.version=s.version,this.drawRange=null,this.attributes=null,this.pipeline=null,this.vertexBuffers=null,this.drawParams=null,this.bundle=null,this.clippingContext=m,this.clippingContextCacheKey=m!==null?m.cacheKey:"",this.initialNodesCacheKey=this.getDynamicCacheKey(),this.initialCacheKey=this.getCacheKey(),this._nodeBuilderState=null,this._bindings=null,this._monitor=null,this.onDispose=null,this.isRenderObject=!0,this.onMaterialDispose=()=>{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return this.clippingContext===null||this.clippingContext.cacheKey===this.clippingContextCacheKey?!1:(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return this.material.hardwareClipping===!0?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().monitor)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null}getAttributes(){if(this.attributes!==null)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,n=[],r=new Set;for(const s of e){const a=s.node&&s.node.attribute?s.node.attribute:t.getAttribute(s.name);if(a===void 0)continue;n.push(a);const l=a.isInterleavedBufferAttribute?a.data:a;r.add(l)}return this.attributes=n,this.vertexBuffers=Array.from(r.values()),n}getVertexBuffers(){return this.vertexBuffers===null&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:n,group:r,drawRange:s}=this,a=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),l=this.getIndex(),u=l!==null,h=n.isInstancedBufferGeometry?n.instanceCount:e.count>1?e.count:1;if(h===0)return null;if(a.instanceCount=h,e.isBatchedMesh===!0)return a;let m=1;t.wireframe===!0&&!e.isPoints&&!e.isLineSegments&&!e.isLine&&!e.isLineLoop&&(m=2);let v=s.start*m,x=(s.start+s.count)*m;r!==null&&(v=Math.max(v,r.start*m),x=Math.min(x,(r.start+r.count)*m));const S=n.attributes.position;let T=1/0;u?T=l.count:S!=null&&(T=S.count),v=Math.max(v,0),x=Math.min(x,T);const N=x-v;return N<0||N===1/0?null:(a.vertexCount=N,a.firstVertex=v,a)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const n of Object.keys(e.attributes).sort()){const r=e.attributes[n];t+=n+",",r.data&&(t+=r.data.stride+","),r.offset&&(t+=r.offset+","),r.itemSize&&(t+=r.itemSize+","),r.normalized&&(t+="n,")}return e.index&&(t+="index,"),t}getMaterialCacheKey(){const{object:e,material:t}=this;let n=t.customProgramCacheKey();for(const r of pne(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(r))continue;const s=t[r];let a;if(s!==null){const l=typeof s;l==="number"?a=s!==0?"1":"0":l==="object"?(a="{",s.isTexture&&(a+=s.mapping),a+="}"):a=String(s)}else a=String(s);n+=a+","}return n+=this.clippingContextCacheKey+",",e.geometry&&(n+=this.getGeometryCacheKey()),e.skeleton&&(n+=e.skeleton.bones.length+","),e.morphTargetInfluences&&(n+=e.morphTargetInfluences.length+","),e.isBatchedMesh&&(n+=e._matricesTexture.uuid+",",e._colorsTexture!==null&&(n+=e._colorsTexture.uuid+",")),e.count>1&&(n+=e.uuid+","),n+=e.receiveShadow+",",OP(n)}get needsGeometryUpdate(){return this.geometry.id!==this.object.geometry.id}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=this._nodes.getCacheKey(this.scene,this.lightsNode);return this.object.receiveShadow&&(e+=1),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}const bA=[];class gne{constructor(e,t,n,r,s,a){this.renderer=e,this.nodes=t,this.geometries=n,this.pipelines=r,this.bindings=s,this.info=a,this.chainMaps={}}get(e,t,n,r,s,a,l,u){const h=this.getChainMap(u);bA[0]=e,bA[1]=t,bA[2]=a,bA[3]=s;let m=h.get(bA);return m===void 0?(m=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,n,r,s,a,l,u),h.set(bA,m)):(m.updateClipping(l),m.needsGeometryUpdate&&m.setGeometry(e.geometry),(m.version!==t.version||m.needsUpdate)&&(m.initialCacheKey!==m.getCacheKey()?(m.dispose(),m=this.get(e,t,n,r,s,a,l,u)):m.version=t.version)),m}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new vu)}dispose(){this.chainMaps={}}createRenderObject(e,t,n,r,s,a,l,u,h,m,v){const x=this.getChainMap(v),S=new mne(e,t,n,r,s,a,l,u,h,m);return S.onDispose=()=>{this.pipelines.delete(S),this.bindings.delete(S),this.nodes.delete(S),x.delete(S.getChainArray())},S}}class Hh{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return t===void 0&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const Zl={VERTEX:1,INDEX:2,STORAGE:3,INDIRECT:4},Nh=16,vne=211,_ne=212;class yne extends Hh{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return t!==void 0&&this.backend.destroyAttribute(e),t}update(e,t){const n=this.get(e);if(n.version===void 0)t===Zl.VERTEX?this.backend.createAttribute(e):t===Zl.INDEX?this.backend.createIndexAttribute(e):t===Zl.STORAGE?this.backend.createStorageAttribute(e):t===Zl.INDIRECT&&this.backend.createIndirectStorageAttribute(e),n.version=this._getBufferAttribute(e).version;else{const r=this._getBufferAttribute(e);(n.version<r.version||r.usage===IA)&&(this.backend.updateAttribute(e),n.version=r.version)}}_getBufferAttribute(e){return e.isInterleavedBufferAttribute&&(e=e.data),e}}function xne(i){for(let e=i.length-1;e>=0;--e)if(i[e]>=65535)return!0;return!1}function nB(i){return i.index!==null?i.index.version:i.attributes.position.version}function s6(i){const e=[],t=i.index,n=i.attributes.position;if(t!==null){const s=t.array;for(let a=0,l=s.length;a<l;a+=3){const u=s[a+0],h=s[a+1],m=s[a+2];e.push(u,h,h,m,m,u)}}else{const s=n.array;for(let a=0,l=s.length/3-1;a<l;a+=3){const u=a+0,h=a+1,m=a+2;e.push(u,h,h,m,m,u)}}const r=new(xne(e)?KT:QT)(e,1);return r.version=nB(i),r}class bne extends Hh{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap}has(e){const t=e.geometry;return super.has(t)&&this.get(t).initialized===!0}updateForRender(e){this.has(e)===!1&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry,n=this.get(t);n.initialized=!0,this.info.memory.geometries++;const r=()=>{this.info.memory.geometries--;const s=t.index,a=e.getAttributes();s!==null&&this.attributes.delete(s);for(const u of a)this.attributes.delete(u);const l=this.wireframes.get(t);l!==void 0&&this.attributes.delete(l),t.removeEventListener("dispose",r)};t.addEventListener("dispose",r)}updateAttributes(e){const t=e.getAttributes();for(const s of t)s.isStorageBufferAttribute||s.isStorageInstancedBufferAttribute?this.updateAttribute(s,Zl.STORAGE):this.updateAttribute(s,Zl.VERTEX);const n=this.getIndex(e);n!==null&&this.updateAttribute(n,Zl.INDEX);const r=e.geometry.indirect;r!==null&&this.updateAttribute(r,Zl.INDIRECT)}updateAttribute(e,t){const n=this.info.render.calls;e.isInterleavedBufferAttribute?this.attributeCall.get(e)===void 0?(this.attributes.update(e,t),this.attributeCall.set(e,n)):this.attributeCall.get(e.data)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e.data,n),this.attributeCall.set(e,n)):this.attributeCall.get(e)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e,n))}getIndirect(e){return e.geometry.indirect}getIndex(e){const{geometry:t,material:n}=e;let r=t.index;if(n.wireframe===!0){const s=this.wireframes;let a=s.get(t);a===void 0?(a=s6(t),s.set(t,a)):a.version!==nB(t)&&(this.attributes.delete(a),a=s6(t),s.set(t,a)),r=a}return r}}class Sne{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.compute={calls:0,frameCalls:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.memory={geometries:0,textures:0}}update(e,t,n){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=n*(t/3):e.isPoints?this.render.points+=n*t:e.isLineSegments?this.render.lines+=n*(t/2):e.isLine?this.render.lines+=n*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}updateTimestamp(e,t){this[e].timestampCalls===0&&(this[e].timestamp=0),this[e].timestamp+=t,this[e].timestampCalls++,this[e].timestampCalls>=this[e].previousFrameCalls&&(this[e].timestampCalls=0)}reset(){const e=this.render.frameCalls;this.render.previousFrameCalls=e;const t=this.compute.frameCalls;this.compute.previousFrameCalls=t,this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class iB{constructor(e){this.cacheKey=e,this.usedTimes=0}}class wne extends iB{constructor(e,t,n){super(e),this.vertexProgram=t,this.fragmentProgram=n}}class Tne extends iB{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let Mne=0;class iS{constructor(e,t,n,r=null,s=null){this.id=Mne++,this.code=e,this.stage=t,this.name=n,this.transforms=r,this.attributes=s,this.usedTimes=0}}class Ene extends Hh{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:n}=this,r=this.get(e);if(this._needsComputeUpdate(e)){const s=r.pipeline;s&&(s.usedTimes--,s.computeProgram.usedTimes--);const a=this.nodes.getForCompute(e);let l=this.programs.compute.get(a.computeShader);l===void 0&&(s&&s.computeProgram.usedTimes===0&&this._releaseProgram(s.computeProgram),l=new iS(a.computeShader,"compute",e.name,a.transforms,a.nodeAttributes),this.programs.compute.set(a.computeShader,l),n.createProgram(l));const u=this._getComputeCacheKey(e,l);let h=this.caches.get(u);h===void 0&&(s&&s.usedTimes===0&&this._releasePipeline(s),h=this._getComputePipeline(e,l,u,t)),h.usedTimes++,l.usedTimes++,r.version=e.version,r.pipeline=h}return r.pipeline}getForRender(e,t=null){const{backend:n}=this,r=this.get(e);if(this._needsRenderUpdate(e)){const s=r.pipeline;s&&(s.usedTimes--,s.vertexProgram.usedTimes--,s.fragmentProgram.usedTimes--);const a=e.getNodeBuilderState(),l=e.material?e.material.name:"";let u=this.programs.vertex.get(a.vertexShader);u===void 0&&(s&&s.vertexProgram.usedTimes===0&&this._releaseProgram(s.vertexProgram),u=new iS(a.vertexShader,"vertex",l),this.programs.vertex.set(a.vertexShader,u),n.createProgram(u));let h=this.programs.fragment.get(a.fragmentShader);h===void 0&&(s&&s.fragmentProgram.usedTimes===0&&this._releaseProgram(s.fragmentProgram),h=new iS(a.fragmentShader,"fragment",l),this.programs.fragment.set(a.fragmentShader,h),n.createProgram(h));const m=this._getRenderCacheKey(e,u,h);let v=this.caches.get(m);v===void 0?(s&&s.usedTimes===0&&this._releasePipeline(s),v=this._getRenderPipeline(e,u,h,m,t)):e.pipeline=v,v.usedTimes++,u.usedTimes++,h.usedTimes++,r.pipeline=v}return r.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,t.usedTimes===0&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,t.computeProgram.usedTimes===0&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,t.vertexProgram.usedTimes===0&&this._releaseProgram(t.vertexProgram),t.fragmentProgram.usedTimes===0&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,n,r){n=n||this._getComputeCacheKey(e,t);let s=this.caches.get(n);return s===void 0&&(s=new Tne(n,t),this.caches.set(n,s),this.backend.createComputePipeline(s,r)),s}_getRenderPipeline(e,t,n,r,s){r=r||this._getRenderCacheKey(e,t,n);let a=this.caches.get(r);return a===void 0&&(a=new wne(r,t,n),this.caches.set(r,a),e.pipeline=a,this.backend.createRenderPipeline(e,s)),a}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,n){return t.id+","+n.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,n=e.stage;this.programs[n].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return t.pipeline===void 0||t.version!==e.version}_needsRenderUpdate(e){return this.get(e).pipeline===void 0||this.backend.needsRenderUpdate(e)}}class Cne extends Hh{constructor(e,t,n,r,s,a){super(),this.backend=e,this.textures=n,this.pipelines=s,this.attributes=r,this.nodes=t,this.info=a,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const n of t){const r=this.get(n);r.bindGroup===void 0&&(this._init(n),this.backend.createBindings(n,t,0),r.bindGroup=n)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const n of t){const r=this.get(n);r.bindGroup===void 0&&(this._init(n),this.backend.createBindings(n,t,0),r.bindGroup=n)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const n=t.attribute,r=n.isIndirectStorageBufferAttribute?Zl.INDIRECT:Zl.STORAGE;this.attributes.update(n,r)}}_update(e,t){const{backend:n}=this;let r=!1,s=!0,a=0,l=0;for(const u of e.bindings)if(!(u.isNodeUniformsGroup&&this.nodes.updateGroup(u)===!1)){if(u.isUniformBuffer)u.update()&&n.updateBinding(u);else if(u.isSampler)u.update();else if(u.isSampledTexture){const h=this.textures.get(u.texture);u.needsBindingsUpdate(h.generation)&&(r=!0);const m=u.update(),v=u.texture;m&&this.textures.updateTexture(v);const x=n.get(v);if(x.externalTexture!==void 0||h.isDefaultTexture?s=!1:(a=a*10+v.id,l+=v.version),n.isWebGPUBackend===!0&&x.texture===void 0&&x.externalTexture===void 0&&(console.error("Bindings._update: binding should be available:",u,m,v,u.textureNode.value,r),this.textures.updateTexture(v),r=!0),v.isStorageTexture===!0){const S=this.get(v);u.store===!0?S.needsMipmap=!0:this.textures.needsMipmaps(v)&&S.needsMipmap===!0&&(this.backend.generateMipmaps(v),S.needsMipmap=!1)}}}r===!0&&this.backend.updateBindings(e,t,s?a:0,l)}}function Nne(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.material.id!==e.material.id?i.material.id-e.material.id:i.z!==e.z?i.z-e.z:i.id-e.id}function a6(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.z!==e.z?e.z-i.z:i.id-e.id}function o6(i){return(i.transmission>0||i.transmissionNode)&&i.side===as&&i.forceSinglePass===!1}class Rne{constructor(e,t,n){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,n),this.lightsArray=[],this.scene=t,this.camera=n,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,n,r,s,a,l){let u=this.renderItems[this.renderItemsIndex];return u===void 0?(u={id:e.id,object:e,geometry:t,material:n,groupOrder:r,renderOrder:e.renderOrder,z:s,group:a,clippingContext:l},this.renderItems[this.renderItemsIndex]=u):(u.id=e.id,u.object=e,u.geometry=t,u.material=n,u.groupOrder=r,u.renderOrder=e.renderOrder,u.z=s,u.group=a,u.clippingContext=l),this.renderItemsIndex++,u}push(e,t,n,r,s,a,l){const u=this.getNextRenderItem(e,t,n,r,s,a,l);e.occlusionTest===!0&&this.occlusionQueryCount++,n.transparent===!0||n.transmission>0?(o6(n)&&this.transparentDoublePass.push(u),this.transparent.push(u)):this.opaque.push(u)}unshift(e,t,n,r,s,a,l){const u=this.getNextRenderItem(e,t,n,r,s,a,l);n.transparent===!0||n.transmission>0?(o6(n)&&this.transparentDoublePass.unshift(u),this.transparent.unshift(u)):this.opaque.unshift(u)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||Nne),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||a6),this.transparent.length>1&&this.transparent.sort(t||a6)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e<t;e++){const n=this.renderItems[e];if(n.id===null)break;n.id=null,n.object=null,n.geometry=null,n.material=null,n.groupOrder=null,n.renderOrder=null,n.z=null,n.group=null,n.clippingContext=null}}}class Dne{constructor(e){this.lighting=e,this.lists=new vu}get(e,t){const n=this.lists,r=[e,t];let s=n.get(r);return s===void 0&&(s=new Rne(this.lighting,e,t),n.set(r,s)),s}dispose(){this.lists=new vu}}let Pne=0;class Lne{constructor(){this.id=Pne++,this.color=!0,this.clearColor=!0,this.clearColorValue={r:0,g:0,b:0,a:1},this.depth=!0,this.clearDepth=!0,this.clearDepthValue=1,this.stencil=!1,this.clearStencil=!0,this.clearStencilValue=1,this.viewport=!1,this.viewportValue=new On,this.scissor=!1,this.scissorValue=new On,this.textures=null,this.depthTexture=null,this.activeCubeFace=0,this.sampleCount=1,this.width=0,this.height=0,this.isRenderContext=!0}getCacheKey(){return rB(this)}}function rB(i){const{textures:e,activeCubeFace:t}=i,n=[t];for(const r of e)n.push(r.id);return Cy(n)}class Une{constructor(){this.chainMaps={}}get(e=null,t=null,n=null){const r=[];e!==null&&r.push(e),t!==null&&r.push(t),r.length===0&&r.push({id:"default"});let s;if(n===null)s="default";else{const u=n.texture.format;s=`${n.textures.length}:${u}:${n.samples}:${n.depthBuffer}:${n.stencilBuffer}`}const a=this.getChainMap(s);let l=a.get(r);return l===void 0&&(l=new Lne,a.set(r,l)),n!==null&&(l.sampleCount=n.samples===0?1:n.samples),l}getChainMap(e){return this.chainMaps[e]||(this.chainMaps[e]=new vu)}dispose(){this.chainMaps={}}}const Bne=new pe;class One extends Hh{constructor(e,t,n){super(),this.renderer=e,this.backend=t,this.info=n}updateRenderTarget(e,t=0){const n=this.get(e),r=e.samples===0?1:e.samples,s=n.depthTextureMips||(n.depthTextureMips={}),a=e.textures,l=this.getSize(a[0]),u=l.width>>t,h=l.height>>t;let m=e.depthTexture||s[t];const v=e.depthBuffer===!0||e.stencilBuffer===!0;let x=!1;m===void 0&&v&&(m=new Ic,m.format=e.stencilBuffer?uu:tu,m.type=e.stencilBuffer?lu:Nr,m.image.width=u,m.image.height=h,s[t]=m),(n.width!==l.width||l.height!==n.height)&&(x=!0,m&&(m.needsUpdate=!0,m.image.width=u,m.image.height=h)),n.width=l.width,n.height=l.height,n.textures=a,n.depthTexture=m||null,n.depth=e.depthBuffer,n.stencil=e.stencilBuffer,n.renderTarget=e,n.sampleCount!==r&&(x=!0,m&&(m.needsUpdate=!0),n.sampleCount=r);const S={sampleCount:r};for(let T=0;T<a.length;T++){const N=a[T];x&&(N.needsUpdate=!0),this.updateTexture(N,S)}if(m&&this.updateTexture(m,S),n.initialized!==!0){n.initialized=!0;const T=()=>{e.removeEventListener("dispose",T);for(let N=0;N<a.length;N++)this._destroyTexture(a[N]);m&&this._destroyTexture(m),this.delete(e)};e.addEventListener("dispose",T)}}updateTexture(e,t={}){const n=this.get(e);if(n.initialized===!0&&n.version===e.version)return;const r=e.isRenderTargetTexture||e.isDepthTexture||e.isFramebufferTexture,s=this.backend;if(r&&n.initialized===!0&&(s.destroySampler(e),s.destroyTexture(e)),e.isFramebufferTexture){const h=this.renderer.getRenderTarget();h?e.type=h.texture.type:e.type=ra}const{width:a,height:l,depth:u}=this.getSize(e);if(t.width=a,t.height=l,t.depth=u,t.needsMipmaps=this.needsMipmaps(e),t.levels=t.needsMipmaps?this.getMipLevels(e,a,l):1,r||e.isStorageTexture===!0)s.createSampler(e),s.createTexture(e,t),n.generation=e.version;else if(n.initialized!==!0&&s.createSampler(e),e.version>0){const m=e.image;if(m===void 0)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(m.complete===!1)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const v=[];for(const x of e.images)v.push(x);t.images=v}else t.image=m;(n.isDefaultTexture===void 0||n.isDefaultTexture===!0)&&(s.createTexture(e,t),n.isDefaultTexture=!1,n.generation=e.version),e.source.dataReady===!0&&s.updateTexture(e,t),t.needsMipmaps&&e.mipmaps.length===0&&s.generateMipmaps(e)}}else s.createDefaultTexture(e),n.isDefaultTexture=!0,n.generation=e.version;if(n.initialized!==!0){n.initialized=!0,n.generation=e.version,this.info.memory.textures++;const h=()=>{e.removeEventListener("dispose",h),this._destroyTexture(e),this.info.memory.textures--};e.addEventListener("dispose",h)}n.version=e.version}getSize(e,t=Bne){let n=e.images?e.images[0]:e.image;return n?(n.image!==void 0&&(n=n.image),t.width=n.width||1,t.height=n.height||1,t.depth=e.isCubeTexture?6:n.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,n){let r;return e.isCompressedTexture?e.mipmaps?r=e.mipmaps.length:r=1:r=Math.floor(Math.log2(Math.max(t,n)))+1,r}needsMipmaps(e){return this.isEnvironmentTexture(e)||e.isCompressedTexture===!0||e.generateMipmaps}isEnvironmentTexture(e){const t=e.mapping;return t===Oh||t===Ih||t===Xo||t===Yo}_destroyTexture(e){this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e)}}class TE extends cn{constructor(e,t,n,r=1){super(e,t,n),this.a=r}set(e,t,n,r=1){return this.a=r,super.set(e,t,n)}copy(e){return e.a!==void 0&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}class sB extends Ii{static get type(){return"ParameterNode"}constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}const Ine=(i,e)=>wt(new sB(i,e));class Fne extends Nn{static get type(){return"StackNode"}constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}add(e){return this.nodes.push(e),this}If(e,t){const n=new Pm(t);return this._currentCond=zs(e,n),this.add(this._currentCond)}ElseIf(e,t){const n=new Pm(t),r=zs(e,n);return this._currentCond.elseNode=r,this._currentCond=r,this}Else(e){return this._currentCond.elseNode=new Pm(e),this}build(e,...t){const n=BM();yg(this);for(const r of this.nodes)r.build(e,"void");return yg(n),this.outputNode?this.outputNode.build(e,...t):super.build(e,...t)}else(...e){return console.warn("TSL.StackNode: .else() has been renamed to .Else()."),this.Else(...e)}elseif(...e){return console.warn("TSL.StackNode: .elseif() has been renamed to .ElseIf()."),this.ElseIf(...e)}}const Zv=gt(Fne);class aB extends Nn{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}setup(e){super.setup(e);const t=this.members,n=[];for(let r=0;r<t.length;r++)n.push(t[r].getNodeType(e));this.nodeType=e.getStructTypeFromNode(this,n).name}generate(e,t){const n=e.getOutputStructName(),r=this.members,s=n!==""?n+".":"";for(let a=0;a<r.length;a++){const l=r[a].build(e,t);e.addLineFlowCode(`${s}m${a} = ${l}`,this)}return n}}const kne=gt(aB);function oB(i,e){for(let t=0;t<i.length;t++)if(i[t].name===e)return t;return-1}class zne extends aB{static get type(){return"MRTNode"}constructor(e){super(),this.outputNodes=e,this.isMRTNode=!0}has(e){return this.outputNodes[e]!==void 0}get(e){return this.outputNodes[e]}merge(e){const t={...this.outputNodes,...e.outputNodes};return lB(t)}setup(e){const t=this.outputNodes,n=e.renderer.getRenderTarget(),r=[],s=n.textures;for(const a in t){const l=oB(s,a);r[l]=_n(t[a])}return this.members=r,super.setup(e)}}const lB=gt(zne),Gne=Ze(([i])=>{const e=i.toUint().mul(747796405).add(2891336453),t=e.shiftRight(e.shiftRight(28).add(4)).bitXor(e).mul(277803737);return t.shiftRight(22).bitXor(t).toFloat().mul(1/2**32)}),nT=(i,e)=>Tl(Kn(4,i.mul(yi(1,i))),e),qne=(i,e)=>i.lessThan(.5)?nT(i.mul(2),e).div(2):yi(1,nT(Kn(yi(1,i),2),e).div(2)),Vne=(i,e,t)=>Tl(Cl(Tl(i,e),Qr(Tl(i,e),Tl(yi(1,i),t))),1/e),jne=(i,e)=>So(Q_.mul(e.mul(i).sub(1))).div(Q_.mul(e.mul(i).sub(1))),mc=Ze(([i])=>i.fract().sub(.5).abs()).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),Hne=Ze(([i])=>Ie(mc(i.z.add(mc(i.y.mul(1)))),mc(i.z.add(mc(i.x.mul(1)))),mc(i.y.add(mc(i.x.mul(1)))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Wne=Ze(([i,e,t])=>{const n=Ie(i).toVar(),r=ye(1.4).toVar(),s=ye(0).toVar(),a=Ie(n).toVar();return Bi({start:ye(0),end:ye(3),type:"float",condition:"<="},()=>{const l=Ie(Hne(a.mul(2))).toVar();n.addAssign(l.add(t.mul(ye(.1).mul(e)))),a.mulAssign(1.8),r.mulAssign(1.5),n.mulAssign(1.2);const u=ye(mc(n.z.add(mc(n.x.add(mc(n.y)))))).toVar();s.addAssign(u.div(r)),a.addAssign(.14)}),s}).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class $ne extends Nn{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFnCall=null,this.global=!0}getNodeType(){return this.functionNodes[0].shaderNode.layout.type}setup(e){const t=this.parametersNodes;let n=this._candidateFnCall;if(n===null){let r=null,s=-1;for(const a of this.functionNodes){const u=a.shaderNode.layout;if(u===null)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const h=u.inputs;if(t.length===h.length){let m=0;for(let v=0;v<t.length;v++){const x=t[v],S=h[v];x.getNodeType(e)===S.type?m++:m=0}m>s&&(r=a,s=m)}}this._candidateFnCall=n=r(...t)}return n}}const Xne=gt($ne),Vs=i=>(...e)=>Xne(i,...e),pd=yn(0).setGroup(Ln).onRenderUpdate(i=>i.time),uB=yn(0).setGroup(Ln).onRenderUpdate(i=>i.deltaTime),Yne=yn(0,"uint").setGroup(Ln).onRenderUpdate(i=>i.frameId),Qne=(i=1)=>(console.warn('TSL: timerLocal() is deprecated. Use "time" instead.'),pd.mul(i)),Kne=(i=1)=>(console.warn('TSL: timerGlobal() is deprecated. Use "time" instead.'),pd.mul(i)),Zne=(i=1)=>(console.warn('TSL: timerDelta() is deprecated. Use "deltaTime" instead.'),uB.mul(i)),Jne=(i=pd)=>i.add(.75).mul(Math.PI*2).sin().mul(.5).add(.5),eie=(i=pd)=>i.fract().round(),tie=(i=pd)=>i.add(.5).fract().mul(2).sub(1).abs(),nie=(i=pd)=>i.fract(),iie=Ze(([i,e,t=Pt(.5)])=>wE(i.sub(t),e).add(t)),rie=Ze(([i,e,t=Pt(.5)])=>{const n=i.sub(t),r=n.dot(n),a=r.mul(r).mul(e);return i.add(n.mul(a))}),sie=Ze(({position:i=null,horizontal:e=!0,vertical:t=!1})=>{let n;i!==null?(n=Ho.toVar(),n[3][0]=i.x,n[3][1]=i.y,n[3][2]=i.z):n=Ho;const r=no.mul(n);return _g(e)&&(r[0][0]=Ho[0].length(),r[0][1]=0,r[0][2]=0),_g(t)&&(r[1][0]=0,r[1][1]=Ho[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,Ad.mul(r).mul(zr)}),aie=Ze(([i=null])=>{const e=J_();return J_(pE(i)).sub(e).lessThan(0).select(gu,i)});class oie extends Nn{static get type(){return"SpriteSheetUVNode"}constructor(e,t=Mr(),n=ye(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=n}setup(){const{frameNode:e,uvNode:t,countNode:n}=this,{width:r,height:s}=n,a=e.mod(r.mul(s)).floor(),l=a.mod(r),u=s.sub(a.add(1).div(r).ceil()),h=n.reciprocal(),m=Pt(l,u);return t.add(m).mul(h)}}const lie=gt(oie);class uie extends Nn{static get type(){return"TriplanarTexturesNode"}constructor(e,t=null,n=null,r=ye(1),s=zr,a=Ja){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=n,this.scaleNode=r,this.positionNode=s,this.normalNode=a}setup(){const{textureXNode:e,textureYNode:t,textureZNode:n,scaleNode:r,positionNode:s,normalNode:a}=this;let l=a.abs().normalize();l=l.div(l.dot(Ie(1)));const u=s.yz.mul(r),h=s.zx.mul(r),m=s.xy.mul(r),v=e.value,x=t!==null?t.value:v,S=n!==null?n.value:v,T=fi(v,u).mul(l.x),N=fi(x,h).mul(l.y),C=fi(S,m).mul(l.z);return Qr(T,N,C)}}const cB=gt(uie),cie=(...i)=>cB(...i),SA=new jl,Sf=new pe,wA=new pe,rS=new pe,am=new jn,hv=new pe(0,0,-1),kl=new On,om=new pe,fv=new pe,lm=new On,dv=new bt,ty=new qh,hie=gu.flipX();ty.depthTexture=new Ic(1,1);let sS=!1;class ME extends pu{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||ty.texture,hie),this._reflectorBaseNode=e.reflector||new fie(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(this._depthNode===null){if(this._reflectorBaseNode.depth!==!0)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=wt(new ME({defaultTexture:ty.depthTexture,reflector:this._reflectorBaseNode}))}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e._reflectorBaseNode=this._reflectorBaseNode,e}}class fie extends Nn{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:n=new pr,resolution:r=1,generateMipmaps:s=!1,bounces:a=!0,depth:l=!1}=t;this.textureNode=e,this.target=n,this.resolution=r,this.generateMipmaps=s,this.bounces=a,this.depth=l,this.updateBeforeType=a?Qn.RENDER:Qn.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new WeakMap}_updateResolution(e,t){const n=this.resolution;t.getDrawingBufferSize(dv),e.setSize(Math.round(dv.width*n),Math.round(dv.height*n))}setup(e){return this._updateResolution(ty,e.renderer),super.setup(e)}getVirtualCamera(e){let t=this.virtualCameras.get(e);return t===void 0&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return t===void 0&&(t=new qh(0,0,{type:Gs}),this.generateMipmaps===!0&&(t.texture.minFilter=WF,t.texture.generateMipmaps=!0),this.depth===!0&&(t.depthTexture=new Ic),this.renderTargets.set(e,t)),t}updateBefore(e){if(this.bounces===!1&&sS)return!1;sS=!0;const{scene:t,camera:n,renderer:r,material:s}=e,{target:a}=this,l=this.getVirtualCamera(n),u=this.getRenderTarget(l);if(r.getDrawingBufferSize(dv),this._updateResolution(u,r),wA.setFromMatrixPosition(a.matrixWorld),rS.setFromMatrixPosition(n.matrixWorld),am.extractRotation(a.matrixWorld),Sf.set(0,0,1),Sf.applyMatrix4(am),om.subVectors(wA,rS),om.dot(Sf)>0)return;om.reflect(Sf).negate(),om.add(wA),am.extractRotation(n.matrixWorld),hv.set(0,0,-1),hv.applyMatrix4(am),hv.add(rS),fv.subVectors(wA,hv),fv.reflect(Sf).negate(),fv.add(wA),l.coordinateSystem=n.coordinateSystem,l.position.copy(om),l.up.set(0,1,0),l.up.applyMatrix4(am),l.up.reflect(Sf),l.lookAt(fv),l.near=n.near,l.far=n.far,l.updateMatrixWorld(),l.projectionMatrix.copy(n.projectionMatrix),SA.setFromNormalAndCoplanarPoint(Sf,wA),SA.applyMatrix4(l.matrixWorldInverse),kl.set(SA.normal.x,SA.normal.y,SA.normal.z,SA.constant);const h=l.projectionMatrix;lm.x=(Math.sign(kl.x)+h.elements[8])/h.elements[0],lm.y=(Math.sign(kl.y)+h.elements[9])/h.elements[5],lm.z=-1,lm.w=(1+h.elements[10])/h.elements[14],kl.multiplyScalar(1/kl.dot(lm));const m=0;h.elements[2]=kl.x,h.elements[6]=kl.y,h.elements[10]=r.coordinateSystem===cu?kl.z-m:kl.z+1-m,h.elements[14]=kl.w,this.textureNode.value=u.texture,this.depth===!0&&(this.textureNode.getDepthNode().value=u.depthTexture),s.visible=!1;const v=r.getRenderTarget(),x=r.getMRT(),S=r.autoClear;r.setMRT(null),r.setRenderTarget(u),r.autoClear=!0,r.render(t,l),r.setMRT(x),r.setRenderTarget(v),r.autoClear=S,s.visible=!0,sS=!1}}const die=i=>wt(new ME(i)),aS=new Ig(-1,1,1,-1,0,1);class Aie extends Hi{constructor(e=!1){super();const t=e===!1?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new Si([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new Si(t,2))}}const pie=new Aie;class EE extends Oi{constructor(e=null){super(pie,e),this.camera=aS,this.isQuadMesh=!0}async renderAsync(e){return e.renderAsync(this,aS)}render(e){e.render(this,aS)}}const mie=new bt;class gie extends pu{static get type(){return"RTTNode"}constructor(e,t=null,n=null,r={type:Gs}){const s=new qh(t,n,r);super(s.texture,Mr()),this.node=e,this.width=t,this.height=n,this.pixelRatio=1,this.renderTarget=s,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new EE(new qr),this.updateBeforeType=Qn.RENDER}get autoSize(){return this.width===null}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const n=e*this.pixelRatio,r=t*this.pixelRatio;this.renderTarget.setSize(n,r),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(this.textureNeedsUpdate===!1&&this.autoUpdate===!1)return;if(this.textureNeedsUpdate=!1,this.autoSize===!0){this.pixelRatio=e.getPixelRatio();const n=e.getSize(mie);this.setSize(n.width,n.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new pu(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const hB=(i,...e)=>wt(new gie(wt(i),...e)),vie=(i,...e)=>i.isTextureNode?i:i.isPassNode?i.getTextureNode():hB(i,...e),BA=Ze(([i,e,t],n)=>{let r;n.renderer.coordinateSystem===cu?(i=Pt(i.x,i.y.oneMinus()).mul(2).sub(1),r=_n(Ie(i,e),1)):r=_n(Ie(i.x,i.y.oneMinus(),e).mul(2).sub(1),1);const s=_n(t.mul(r));return s.xyz.div(s.w)}),_ie=Ze(([i,e])=>{const t=e.mul(_n(i,1)),n=t.xy.div(t.w).mul(.5).add(.5).toVar();return Pt(n.x,n.y.oneMinus())}),yie=Ze(([i,e,t])=>{const n=Uh(Ir(e)),r=As(i.mul(n)).toVar(),s=Ir(e,r).toVar(),a=Ir(e,r.sub(As(2,0))).toVar(),l=Ir(e,r.sub(As(1,0))).toVar(),u=Ir(e,r.add(As(1,0))).toVar(),h=Ir(e,r.add(As(2,0))).toVar(),m=Ir(e,r.add(As(0,2))).toVar(),v=Ir(e,r.add(As(0,1))).toVar(),x=Ir(e,r.sub(As(0,1))).toVar(),S=Ir(e,r.sub(As(0,2))).toVar(),T=rr(yi(ye(2).mul(l).sub(a),s)).toVar(),N=rr(yi(ye(2).mul(u).sub(h),s)).toVar(),C=rr(yi(ye(2).mul(v).sub(m),s)).toVar(),E=rr(yi(ye(2).mul(x).sub(S),s)).toVar(),O=BA(i,s,t).toVar(),U=T.lessThan(N).select(O.sub(BA(i.sub(Pt(ye(1).div(n.x),0)),l,t)),O.negate().add(BA(i.add(Pt(ye(1).div(n.x),0)),u,t))),I=C.lessThan(E).select(O.sub(BA(i.add(Pt(0,ye(1).div(n.y))),v,t)),O.negate().add(BA(i.sub(Pt(0,ye(1).div(n.y))),x,t)));return Lc(Iy(U,I))});class Jv extends Bg{constructor(e,t,n=Float32Array){const r=ArrayBuffer.isView(e)?e:new n(e*t);super(r,t),this.isStorageInstancedBufferAttribute=!0}}class xie extends wr{constructor(e,t,n=Float32Array){const r=ArrayBuffer.isView(e)?e:new n(e*t);super(r,t),this.isStorageBufferAttribute=!0}}class bie extends dd{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}setup(e){return e.isAvailable("storageBuffer")===!1&&this.node.isPBO===!0&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let n;const r=e.context.assign;if(e.isAvailable("storageBuffer")===!1?this.node.isPBO===!0&&r!==!0&&(this.node.value.isInstancedBufferAttribute||e.shaderStage!=="compute")?n=e.generatePBO(this):n=this.node.build(e):n=super.generate(e),r!==!0){const s=this.getNodeType(e);n=e.format(n,s,t)}return n}}const Sie=gt(bie);class wie extends lE{static get type(){return"StorageBufferNode"}constructor(e,t=null,n=0){t===null&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(t=FP(e.itemSize),n=e.count),super(e,t,n),this.isStorageBufferNode=!0,this.access=ia.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,e.isStorageBufferAttribute!==!0&&e.isStorageInstancedBufferAttribute!==!0&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(this.bufferCount===0){let t=e.globalCache.getData(this.value);return t===void 0&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return Sie(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(ia.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return this._attribute===null&&(this._attribute=Hg(this.value),this._varying=to(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}generate(e){if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:n}=this.getAttributeData(),r=n.build(e);return e.registerTransform(r,t),r}}const Xy=(i,e=null,t=0)=>wt(new wie(i,e,t)),Tie=(i,e,t)=>(console.warn('THREE.TSL: "storageObject()" is deprecated. Use "storage().setPBO( true )" instead.'),Xy(i,e,t).setPBO(!0)),Mie=(i,e="float")=>{const t=zP(e),n=kP(e),r=new xie(i,t,n);return Xy(r,e,i)},Eie=(i,e="float")=>{const t=zP(e),n=kP(e),r=new Jv(i,t,n);return Xy(r,e,i)};class Cie extends T9{static get type(){return"VertexColorNode"}constructor(e=0){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e),n=e.hasGeometryAttribute(t);let r;return n===!0?r=super.generate(e):r=e.generateConst(this.nodeType,new On(1,1,1,1)),r}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const Nie=i=>wt(new Cie(i));class Rie extends Nn{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const Die=Xt(Rie),um=new aa,oS=new jn;class Wa extends Nn{static get type(){return"SceneNode"}constructor(e=Wa.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,n=this.scene!==null?this.scene:e.scene;let r;return t===Wa.BACKGROUND_BLURRINESS?r=zi("backgroundBlurriness","float",n):t===Wa.BACKGROUND_INTENSITY?r=zi("backgroundIntensity","float",n):t===Wa.BACKGROUND_ROTATION?r=yn("mat4").label("backgroundRotation").setGroup(Ln).onRenderUpdate(()=>{const s=n.background;return s!==null&&s.isTexture&&s.mapping!==OT?(um.copy(n.backgroundRotation),um.x*=-1,um.y*=-1,um.z*=-1,oS.makeRotationFromEuler(um)):oS.identity(),oS}):console.error("THREE.SceneNode: Unknown scope:",t),r}}Wa.BACKGROUND_BLURRINESS="backgroundBlurriness";Wa.BACKGROUND_INTENSITY="backgroundIntensity";Wa.BACKGROUND_ROTATION="backgroundRotation";const fB=Xt(Wa,Wa.BACKGROUND_BLURRINESS),iT=Xt(Wa,Wa.BACKGROUND_INTENSITY),dB=Xt(Wa,Wa.BACKGROUND_ROTATION);class Pie extends pu{static get type(){return"StorageTextureNode"}constructor(e,t,n=null){super(e,t),this.storeNode=n,this.isStorageTextureNode=!0,this.access=ia.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);const t=e.getNodeProperties(this);t.storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let n;return this.storeNode!==null?n=this.generateStore(e):n=super.generate(e,t),n}toReadWrite(){return this.setAccess(ia.READ_WRITE)}toReadOnly(){return this.setAccess(ia.READ_ONLY)}toWriteOnly(){return this.setAccess(ia.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:n,storeNode:r}=t,s=super.generate(e,"property"),a=n.build(e,"uvec2"),l=r.build(e,"vec4"),u=e.generateTextureStore(e,s,a,l);e.addLineFlowCode(u,this)}}const AB=gt(Pie),Lie=(i,e,t)=>{const n=AB(i,e,t);return t!==null&&n.append(),n};class Uie extends Vy{static get type(){return"UserDataNode"}constructor(e,t,n=null){super(e,t,n),this.userData=n}updateReference(e){return this.reference=this.userData!==null?this.userData:e.object.userData,this.reference}}const Bie=(i,e,t)=>wt(new Uie(i,e,t)),l6=new WeakMap;class Oie extends Zr{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=Qn.OBJECT,this.updateAfterType=Qn.OBJECT,this.previousModelWorldMatrix=yn(new jn),this.previousProjectionMatrix=yn(new jn).setGroup(Ln),this.previousCameraViewMatrix=yn(new jn)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:n}){const r=u6(n);this.previousModelWorldMatrix.value.copy(r);const s=pB(t);s.frameId!==e&&(s.frameId=e,s.previousProjectionMatrix===void 0?(s.previousProjectionMatrix=new jn,s.previousCameraViewMatrix=new jn,s.currentProjectionMatrix=new jn,s.currentCameraViewMatrix=new jn,s.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),s.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(s.previousProjectionMatrix.copy(s.currentProjectionMatrix),s.previousCameraViewMatrix.copy(s.currentCameraViewMatrix)),s.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),s.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(s.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(s.previousCameraViewMatrix))}updateAfter({object:e}){u6(e).copy(e.matrixWorld)}setup(){const e=this.projectionMatrix===null?Ad:yn(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),n=e.mul(H0).mul(zr),r=this.previousProjectionMatrix.mul(t).mul(Z_),s=n.xy.div(n.w),a=r.xy.div(r.w);return yi(s,a)}}function pB(i){let e=l6.get(i);return e===void 0&&(e={},l6.set(i,e)),e}function u6(i,e=0){const t=pB(i);let n=t[e];return n===void 0&&(t[e]=n=new jn),n}const Iie=Xt(Oie),mB=Ze(([i,e])=>Za(1,i.oneMinus().div(e)).oneMinus()).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),gB=Ze(([i,e])=>Za(i.div(e.oneMinus()),1)).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),vB=Ze(([i,e])=>i.oneMinus().mul(e.oneMinus()).oneMinus()).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),_B=Ze(([i,e])=>Ui(i.mul(2).mul(e),i.oneMinus().mul(2).mul(e.oneMinus()).oneMinus(),Oy(.5,i))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),Fie=Ze(([i,e])=>{const t=e.a.add(i.a.mul(e.a.oneMinus()));return _n(e.rgb.mul(e.a).add(i.rgb.mul(i.a).mul(e.a.oneMinus())).div(t),t)}).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),kie=(...i)=>(console.warn('THREE.TSL: "burn" has been renamed. Use "blendBurn" instead.'),mB(i)),zie=(...i)=>(console.warn('THREE.TSL: "dodge" has been renamed. Use "blendDodge" instead.'),gB(i)),Gie=(...i)=>(console.warn('THREE.TSL: "screen" has been renamed. Use "blendScreen" instead.'),vB(i)),qie=(...i)=>(console.warn('THREE.TSL: "overlay" has been renamed. Use "blendOverlay" instead.'),_B(i)),Vie=Ze(([i])=>CE(i.rgb)),jie=Ze(([i,e=ye(1)])=>e.mix(CE(i.rgb),i.rgb)),Hie=Ze(([i,e=ye(1)])=>{const t=Qr(i.r,i.g,i.b).div(3),n=i.r.max(i.g.max(i.b)),r=n.sub(t).mul(e).mul(-3);return Ui(i.rgb,n,r)}),Wie=Ze(([i,e=ye(1)])=>{const t=Ie(.57735,.57735,.57735),n=e.cos();return Ie(i.rgb.mul(n).add(t.cross(i.rgb).mul(e.sin()).add(t.mul(jh(t,i.rgb).mul(n.oneMinus())))))}),CE=(i,e=Ie(li.getLuminanceCoefficients(new pe)))=>jh(i,e),$ie=Ze(([i,e=Ie(1),t=Ie(0),n=Ie(1),r=ye(1),s=Ie(li.getLuminanceCoefficients(new pe,Mo))])=>{const a=i.rgb.dot(Ie(s)),l=Gr(i.rgb.mul(e).add(t),0).toVar(),u=l.pow(n).toVar();return ii(l.r.greaterThan(0),()=>{l.r.assign(u.r)}),ii(l.g.greaterThan(0),()=>{l.g.assign(u.g)}),ii(l.b.greaterThan(0),()=>{l.b.assign(u.b)}),l.assign(a.add(l.sub(a).mul(r))),_n(l.rgb,i.a)});class Xie extends Zr{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const Yie=gt(Xie),Qie=new bt;class yB extends pu{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class c6 extends yB{static get type(){return"PassMultipleTextureNode"}constructor(e,t,n=!1){super(e,null),this.textureName=t,this.previousTexture=n}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}class _u extends Zr{static get type(){return"PassNode"}constructor(e,t,n,r={}){super("vec4"),this.scope=e,this.scene=t,this.camera=n,this.options=r,this._pixelRatio=1,this._width=1,this._height=1;const s=new Ic;s.isRenderTargetTexture=!0,s.name="depth";const a=new qh(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Gs,...r});a.texture.name="output",a.depthTexture=s,this.renderTarget=a,this._textures={output:a.texture,depth:s},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=yn(0),this._cameraFar=yn(0),this._mrt=null,this.isPassNode=!0,this.updateBeforeType=Qn.FRAME}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];return t===void 0&&(t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)),t}getPreviousTexture(e){let t=this._previousTextures[e];return t===void 0&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(t!==void 0){const n=this._textures[e],r=this.renderTarget.textures.indexOf(n);this.renderTarget.textures[r]=t,this._textures[e]=t,this._previousTextures[e]=n,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return t===void 0&&(t=wt(new c6(this,e)),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return t===void 0&&(this._textureNodes[e]===void 0&&this.getTextureNode(e),t=wt(new c6(this,e,!0)),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(t===void 0){const n=this._cameraNear,r=this._cameraFar;this._viewZNodes[e]=t=mE(this.getTextureNode(e),n,r)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(t===void 0){const n=this._cameraNear,r=this._cameraFar,s=this.getViewZNode(e);this._linearDepthNodes[e]=t=e0(s,n,r)}return t}setup({renderer:e}){return this.renderTarget.samples=this.options.samples===void 0?e.samples:this.options.samples,e.backend.isWebGLBackend===!0&&(this.renderTarget.samples=0),this.scope===_u.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:n,camera:r}=this;this._pixelRatio=t.getPixelRatio();const s=t.getSize(Qie);this.setSize(s.width,s.height);const a=t.getRenderTarget(),l=t.getMRT();this._cameraNear.value=r.near,this._cameraFar.value=r.far;for(const u in this._previousTextures)this.toggleTexture(u);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(n,r),t.setRenderTarget(a),t.setMRT(l)}setSize(e,t){this._width=e,this._height=t;const n=this._width*this._pixelRatio,r=this._height*this._pixelRatio;this.renderTarget.setSize(n,r)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}_u.COLOR="color";_u.DEPTH="depth";const Kie=(i,e,t)=>wt(new _u(_u.COLOR,i,e,t)),Zie=(i,e)=>wt(new yB(i,e)),Jie=(i,e,t)=>wt(new _u(_u.DEPTH,i,e,t));class ere extends _u{static get type(){return"ToonOutlinePassNode"}constructor(e,t,n,r,s){super(_u.COLOR,e,t),this.colorNode=n,this.thicknessNode=r,this.alphaNode=s,this._materialCache=new WeakMap}updateBefore(e){const{renderer:t}=e,n=t.getRenderObjectFunction();t.setRenderObjectFunction((r,s,a,l,u,h,m,v)=>{if((u.isMeshToonMaterial||u.isMeshToonNodeMaterial)&&u.wireframe===!1){const x=this._getOutlineMaterial(u);t.renderObject(r,s,a,l,x,h,m,v)}t.renderObject(r,s,a,l,u,h,m,v)}),super.updateBefore(e),t.setRenderObjectFunction(n)}_createMaterial(){const e=new qr;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=or;const t=Ja.negate(),n=Ad.mul(H0),r=ye(1),s=n.mul(_n(zr,1)),a=n.mul(_n(zr.add(t),1)),l=Lc(s.sub(a));return e.vertexNode=s.add(l.mul(this.thicknessNode).mul(s.w).mul(r)),e.colorNode=_n(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return t===void 0&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const tre=(i,e,t=new cn(0,0,0),n=.003,r=1)=>wt(new ere(i,e,wt(t),wt(n),wt(r))),xB=Ze(([i,e])=>i.mul(e).clamp()).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),bB=Ze(([i,e])=>(i=i.mul(e),i.div(i.add(1)).clamp())).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),SB=Ze(([i,e])=>{i=i.mul(e),i=i.sub(.004).max(0);const t=i.mul(i.mul(6.2).add(.5)),n=i.mul(i.mul(6.2).add(1.7)).add(.06);return t.div(n).pow(2.2)}).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),nre=Ze(([i])=>{const e=i.mul(i.add(.0245786)).sub(90537e-9),t=i.mul(i.add(.432951).mul(.983729)).add(.238081);return e.div(t)}),wB=Ze(([i,e])=>{const t=ua(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),n=ua(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return i=i.mul(e).div(.6),i=t.mul(i),i=nre(i),i=n.mul(i),i.clamp()}).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),ire=ua(Ie(1.6605,-.1246,-.0182),Ie(-.5876,1.1329,-.1006),Ie(-.0728,-.0083,1.1187)),rre=ua(Ie(.6274,.0691,.0164),Ie(.3293,.9195,.088),Ie(.0433,.0113,.8956)),sre=Ze(([i])=>{const e=Ie(i).toVar(),t=Ie(e.mul(e)).toVar(),n=Ie(t.mul(t)).toVar();return ye(15.5).mul(n.mul(t)).sub(Kn(40.14,n.mul(e))).add(Kn(31.96,n).sub(Kn(6.868,t.mul(e))).add(Kn(.4298,t).add(Kn(.1191,e).sub(.00232))))}),TB=Ze(([i,e])=>{const t=Ie(i).toVar(),n=ua(Ie(.856627153315983,.137318972929847,.11189821299995),Ie(.0951212405381588,.761241990602591,.0767994186031903),Ie(.0482516061458583,.101439036467562,.811302368396859)),r=ua(Ie(1.1271005818144368,-.1413297634984383,-.14132976349843826),Ie(-.11060664309660323,1.157823702216272,-.11060664309660294),Ie(-.016493938717834573,-.016493938717834257,1.2519364065950405)),s=ye(-12.47393),a=ye(4.026069);return t.mulAssign(e),t.assign(rre.mul(t)),t.assign(n.mul(t)),t.assign(Gr(t,1e-10)),t.assign(su(t)),t.assign(t.sub(s).div(a.sub(s))),t.assign(du(t,0,1)),t.assign(sre(t)),t.assign(r.mul(t)),t.assign(Tl(Gr(Ie(0),t),Ie(2.2))),t.assign(ire.mul(t)),t.assign(du(t,0,1)),t}).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),MB=Ze(([i,e])=>{const t=ye(.76),n=ye(.15);i=i.mul(e);const r=Za(i.r,Za(i.g,i.b)),s=zs(r.lessThan(.08),r.sub(Kn(6.25,r.mul(r))),.04);i.subAssign(s);const a=Gr(i.r,Gr(i.g,i.b));ii(a.lessThan(t),()=>i);const l=yi(1,t),u=yi(1,l.mul(l).div(a.add(l.sub(t))));i.mulAssign(u.div(a));const h=yi(1,Cl(1,n.mul(a.sub(u)).add(1)));return Ui(i,Ie(u),h)}).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class rs extends Nn{static get type(){return"CodeNode"}constructor(e="",t=[],n=""){super("code"),this.isCodeNode=!0,this.code=e,this.includes=t,this.language=n}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const r of t)r.build(e);const n=e.getCodeFromNode(this,this.getNodeType(e));return n.code=this.code,n.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const Yy=gt(rs),are=(i,e)=>Yy(i,e,"js"),ore=(i,e)=>Yy(i,e,"wgsl"),lre=(i,e)=>Yy(i,e,"glsl");class EB extends rs{static get type(){return"FunctionNode"}constructor(e="",t=[],n=""){super(e,t,n)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let n=t.nodeFunction;return n===void 0&&(n=e.parser.parseFunction(this.code),t.nodeFunction=n),n}generate(e,t){super.generate(e);const n=this.getNodeFunction(e),r=n.name,s=n.type,a=e.getCodeFromNode(this,s);r!==""&&(a.name=r);const l=e.getPropertyName(a),u=this.getNodeFunction(e).getCode(l);return a.code=u+`
`,t==="property"?l:e.format(`${l}()`,s,t)}}const CB=(i,e=[],t="")=>{for(let s=0;s<e.length;s++){const a=e[s];typeof a=="function"&&(e[s]=a.functionNode)}const n=wt(new EB(i,e,t)),r=(...s)=>n.call(...s);return r.functionNode=n,r},ure=(i,e)=>CB(i,e,"glsl"),cre=(i,e)=>CB(i,e,"wgsl");class hre extends Nn{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outputType=null,this.events=new Bc,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return this.outputType!==null}set value(e){this._value!==e&&(this._cache&&this.inputType==="URL"&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&this._cache===null&&this.inputType==="URL"&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&e.value!==null&&e.value!==void 0&&((this.inputType==="URL"||this.inputType==="String")&&typeof e.value=="string"||this.inputType==="Number"&&typeof e.value=="number"||this.inputType==="Vector2"&&e.value.isVector2||this.inputType==="Vector3"&&e.value.isVector3||this.inputType==="Vector4"&&e.value.isVector4||this.inputType==="Color"&&e.value.isColor||this.inputType==="Matrix3"&&e.value.isMatrix3||this.inputType==="Matrix4"&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:ye()}serialize(e){super.serialize(e),this.value!==null?this.inputType==="ArrayBuffer"?e.value=VP(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;e.value!==null&&(e.inputType==="ArrayBuffer"?t=jP(e.value):e.inputType==="Texture"?t=e.meta.textures[e.value]:t=e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const e_=gt(hre);class NB extends Map{get(e,t=null,...n){if(this.has(e))return super.get(e);if(t!==null){const r=t(...n);return this.set(e,r),r}}}class fre{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const t_=new NB;class dre extends Nn{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new NB,this._output=e_(),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const n=this._outputs;return n[e]===void 0?n[e]=e_(t):n[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const n=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),n[e]=t,n[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),n[e]=t,n[e].events.addEventListener("refresh",this.onRefresh)):n[e]===void 0?(n[e]=e_(t),n[e].events.addEventListener("refresh",this.onRefresh)):n[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const r=this.getObject()[e];if(typeof r=="function")return r(...t)}async callAsync(e,...t){const r=this.getObject()[e];if(typeof r=="function")return r.constructor.name==="AsyncFunction"?await r(...t):r(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){e!==null?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),this._object!==null)return this._object;const e=()=>this.refresh(),t=(h,m)=>this.setOutput(h,m),n=new fre(this),r=t_.get("THREE"),s=t_.get("TSL"),a=this.getMethod(),l=[n,this._local,t_,e,t,r,s];this._object=a(...l);const u=this._object.layout;if(u&&(u.cache===!1&&this._local.clear(),this._output.outputType=u.outputType||null,Array.isArray(u.elements)))for(const h of u.elements){const m=h.id||h.name;h.inputType&&(this.getParameter(m)===void 0&&this.setParameter(m,null),this.getParameter(m).inputType=h.inputType),h.outputType&&(this.getOutput(m)===void 0&&this.setOutput(m,null),this.getOutput(m).outputType=h.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const t in this.parameters){let n=this.parameters[t];n.isScriptableNode&&(n=n.getDefaultOutput()),n.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:ye()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),this._method!==null)return this._method;const e=["parameters","local","global","refresh","setOutput","THREE","TSL"],n=["layout","init","main","dispose"].join(", "),r="var "+n+`; var output = {};
`,s=`
return { ...output, `+n+" };",a=r+this.codeNode.code+s;return this._method=new Function(...e,a),this._method}dispose(){this._method!==null&&(this._object&&typeof this._object.dispose=="function"&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[OP(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const n in this.parameters)t.push(this.parameters[n].getCacheKey(e));return Cy(t)}set needsUpdate(e){e===!0&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return this.codeNode===null?this:(this._needsOutputUpdate===!0&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value,this)}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const Are=gt(dre);function RB(i){let e;const t=i.context.getViewZ;return t!==void 0&&(e=t(this)),(e||Xr.z).negate()}const NE=Ze(([i,e],t)=>{const n=RB(t);return Uc(i,e,n)}),RE=Ze(([i],e)=>{const t=RB(e);return i.mul(i,t,t).negate().exp().oneMinus()}),Cg=Ze(([i,e])=>_n(e.toFloat().mix(Tg.rgb,i.toVec3()),Tg.a));function pre(i,e,t){return console.warn('THREE.TSL: "rangeFog( color, near, far )" is deprecated. Use "fog( color, rangeFogFactor( near, far ) )" instead.'),Cg(i,NE(e,t))}function mre(i,e){return console.warn('THREE.TSL: "densityFog( color, density )" is deprecated. Use "fog( color, densityFogFactor( density ) )" instead.'),Cg(i,RE(e))}let wf=null,Tf=null;class gre extends Nn{static get type(){return"RangeNode"}constructor(e=ye(),t=ye()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(Rh(this.minNode.value)),n=e.getTypeLength(Rh(this.maxNode.value));return t>n?t:n}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let n=null;if(t.count>1){const r=this.minNode.value,s=this.maxNode.value,a=e.getTypeLength(Rh(r)),l=e.getTypeLength(Rh(s));wf=wf||new On,Tf=Tf||new On,wf.setScalar(0),Tf.setScalar(0),a===1?wf.setScalar(r):r.isColor?wf.set(r.r,r.g,r.b,1):wf.set(r.x,r.y,r.z||0,r.w||0),l===1?Tf.setScalar(s):s.isColor?Tf.set(s.r,s.g,s.b,1):Tf.set(s.x,s.y,s.z||0,s.w||0);const u=4,h=u*t.count,m=new Float32Array(h);for(let x=0;x<h;x++){const S=x%u,T=wf.getComponent(S),N=Tf.getComponent(S);m[x]=x0.lerp(T,N,Math.random())}const v=this.getNodeType(e);if(t.count<=4096)n=$g(m,"vec4",t.count).element(Kg).convert(v);else{const x=new Bg(m,4);e.geometry.setAttribute("__range"+this.id,x),n=K_(x).convert(v)}}else n=ye(0);return n}}const vre=gt(gre);class _re extends Nn{static get type(){return"ComputeBuiltinNode"}constructor(e,t){super(t),this._builtinName=e}getHash(e){return this.getBuiltinName(e)}getNodeType(){return this.nodeType}setBuiltinName(e){return this._builtinName=e,this}getBuiltinName(){return this._builtinName}hasBuiltin(e){e.hasBuiltin(this._builtinName)}generate(e,t){const n=this.getBuiltinName(e),r=this.getNodeType(e);return e.shaderStage==="compute"?e.format(n,r,t):(console.warn(`ComputeBuiltinNode: Compute built-in value ${n} can not be accessed in the ${e.shaderStage} stage`),e.generateConst(r))}serialize(e){super.serialize(e),e.global=this.global,e._builtinName=this._builtinName}deserialize(e){super.deserialize(e),this.global=e.global,this._builtinName=e._builtinName}}const Qy=(i,e)=>wt(new _re(i,e)),yre=Qy("numWorkgroups","uvec3"),xre=Qy("workgroupId","uvec3"),bre=Qy("localId","uvec3"),Sre=Qy("subgroupSize","uint");class wre extends Nn{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:n}=e;n.backend.isWebGLBackend===!0?e.addFlowCode(`	// ${t}Barrier 
`):e.addLineFlowCode(`${t}Barrier()`,this)}}const DE=gt(wre),Tre=()=>DE("workgroup").append(),Mre=()=>DE("storage").append(),Ere=()=>DE("texture").append();class Cre extends dd{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let n;const r=e.context.assign;if(n=super.generate(e),r!==!0){const s=this.getNodeType(e);n=e.format(n,s,t)}return n}}class Nre extends Nn{constructor(e,t,n=0){super(t),this.bufferType=t,this.bufferCount=n,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e}label(e){return this.name=e,this}setScope(e){return this.scope=e,this}getElementType(){return this.elementType}getInputType(){return`${this.scope}Array`}element(e){return wt(new Cre(this,e))}generate(e){return e.getScopedArray(this.name||`${this.scope}Array_${this.id}`,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}const Rre=(i,e)=>wt(new Nre("Workgroup",i,e));class Rs extends Zr{static get type(){return"AtomicFunctionNode"}constructor(e,t,n,r=null){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=n,this.storeNode=r}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=this.method,n=this.getNodeType(e),r=this.getInputType(e),s=this.pointerNode,a=this.valueNode,l=[];l.push(`&${s.build(e,r)}`),l.push(a.build(e,r));const u=`${e.getMethod(t,n)}( ${l.join(", ")} )`;if(this.storeNode!==null){const h=this.storeNode.build(e,r);e.addLineFlowCode(`${h} = ${u}`,this)}else e.addLineFlowCode(u,this)}}Rs.ATOMIC_LOAD="atomicLoad";Rs.ATOMIC_STORE="atomicStore";Rs.ATOMIC_ADD="atomicAdd";Rs.ATOMIC_SUB="atomicSub";Rs.ATOMIC_MAX="atomicMax";Rs.ATOMIC_MIN="atomicMin";Rs.ATOMIC_AND="atomicAnd";Rs.ATOMIC_OR="atomicOr";Rs.ATOMIC_XOR="atomicXor";const Dre=gt(Rs),zc=(i,e,t,n=null)=>{const r=Dre(i,e,t,n);return r.append(),r},Pre=(i,e,t=null)=>zc(Rs.ATOMIC_STORE,i,e,t),Lre=(i,e,t=null)=>zc(Rs.ATOMIC_ADD,i,e,t),Ure=(i,e,t=null)=>zc(Rs.ATOMIC_SUB,i,e,t),Bre=(i,e,t=null)=>zc(Rs.ATOMIC_MAX,i,e,t),Ore=(i,e,t=null)=>zc(Rs.ATOMIC_MIN,i,e,t),Ire=(i,e,t=null)=>zc(Rs.ATOMIC_AND,i,e,t),Fre=(i,e,t=null)=>zc(Rs.ATOMIC_OR,i,e,t),kre=(i,e,t=null)=>zc(Rs.ATOMIC_XOR,i,e,t);let Av;function Jg(i){Av=Av||new WeakMap;let e=Av.get(i);return e===void 0&&Av.set(i,e={}),e}function PE(i){const e=Jg(i);return e.shadowMatrix||(e.shadowMatrix=yn("mat4").setGroup(Ln).onRenderUpdate(()=>(i.castShadow!==!0&&i.shadow.updateMatrices(i),i.shadow.matrix)))}function DB(i){const e=Jg(i);if(e.projectionUV===void 0){const t=PE(i).mul(Tc);e.projectionUV=t.xyz.div(t.w)}return e.projectionUV}function LE(i){const e=Jg(i);return e.position||(e.position=yn(new pe).setGroup(Ln).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(i.matrixWorld)))}function PB(i){const e=Jg(i);return e.targetPosition||(e.targetPosition=yn(new pe).setGroup(Ln).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(i.target.matrixWorld)))}function Ky(i){const e=Jg(i);return e.viewPosition||(e.viewPosition=yn(new pe).setGroup(Ln).onRenderUpdate(({camera:t},n)=>{n.value=n.value||new pe,n.value.setFromMatrixPosition(i.matrixWorld),n.value.applyMatrix4(t.matrixWorldInverse)}))}const UE=i=>no.transformDirection(LE(i).sub(PB(i))),zre=i=>i.sort((e,t)=>e.id-t.id),Gre=(i,e)=>{for(const t of e)if(t.isAnalyticLightNode&&t.light.id===i)return t;return null},lS=new WeakMap;class BE extends Nn{static get type(){return"LightsNode"}constructor(){super("vec3"),this.totalDiffuseNode=Ie().toVar("totalDiffuse"),this.totalSpecularNode=Ie().toVar("totalSpecular"),this.outgoingLightNode=Ie().toVar("outgoingLight"),this._lights=[],this._lightNodes=null,this._lightNodesHash=null,this.global=!0}customCacheKey(){const e=[],t=this._lights;for(let n=0;n<t.length;n++)e.push(t[n].id);return Cy(e)}getHash(e){if(this._lightNodesHash===null){this._lightNodes===null&&this.setupLightsNode(e);const t=[];for(const n of this._lightNodes)t.push(n.getSelf().getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getDataFromNode(this);for(const n of t.nodes)n.build(e)}setupLightsNode(e){const t=[],n=this._lightNodes,r=zre(this._lights),s=e.renderer.library;for(const a of r)if(a.isNode)t.push(wt(a));else{let l=null;if(n!==null&&(l=Gre(a.id,n)),l===null){const u=s.getLightNodeClass(a.constructor);if(u===null){console.warn(`LightsNode.setupNodeLights: Light node not found for ${a.constructor.name}`);continue}let h=null;lS.has(a)?h=lS.get(a):(h=wt(new u(a)),lS.set(a,h)),t.push(h)}}this._lightNodes=t}setupLights(e,t){for(const n of t)n.build(e)}setup(e){this._lightNodes===null&&this.setupLightsNode(e);const t=e.context,n=t.lightingModel;let r=this.outgoingLightNode;if(n){const{_lightNodes:s,totalDiffuseNode:a,totalSpecularNode:l}=this;t.outgoingLight=r;const u=e.addStack(),h=e.getDataFromNode(this);h.nodes=u.nodes,n.start(t,u,e),this.setupLights(e,s),n.indirect(t,u,e);const{backdrop:m,backdropAlpha:v}=t,{directDiffuse:x,directSpecular:S,indirectDiffuse:T,indirectSpecular:N}=t.reflectedLight;let C=x.add(T);m!==null&&(v!==null?C=Ie(v.mix(C,m)):C=Ie(m),t.material.transparent=!0),a.assign(C),l.assign(S.add(N)),r.assign(a.add(l)),n.finish(t,u,e),r=r.bypass(e.removeStack())}return r}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}const qre=(i=[])=>wt(new BE).setLights(i);class Vre extends Nn{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=Qn.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({material:e}){OE.assign(e.shadowPositionNode||Tc)}dispose(){this.updateBeforeType=Qn.NONE}}const OE=Ie().toVar("shadowPositionWorld");function jre(i,e={}){return e.toneMapping=i.toneMapping,e.toneMappingExposure=i.toneMappingExposure,e.outputColorSpace=i.outputColorSpace,e.renderTarget=i.getRenderTarget(),e.activeCubeFace=i.getActiveCubeFace(),e.activeMipmapLevel=i.getActiveMipmapLevel(),e.renderObjectFunction=i.getRenderObjectFunction(),e.pixelRatio=i.getPixelRatio(),e.mrt=i.getMRT(),e.clearColor=i.getClearColor(e.clearColor||new cn),e.clearAlpha=i.getClearAlpha(),e.autoClear=i.autoClear,e.scissorTest=i.getScissorTest(),e}function Hre(i,e){return e=jre(i,e),i.setMRT(null),i.setRenderObjectFunction(null),i.setClearColor(0,1),i.autoClear=!0,e}function Wre(i,e){i.toneMapping=e.toneMapping,i.toneMappingExposure=e.toneMappingExposure,i.outputColorSpace=e.outputColorSpace,i.setRenderTarget(e.renderTarget,e.activeCubeFace,e.activeMipmapLevel),i.setRenderObjectFunction(e.renderObjectFunction),i.setPixelRatio(e.pixelRatio),i.setMRT(e.mrt),i.setClearColor(e.clearColor,e.clearAlpha),i.autoClear=e.autoClear,i.setScissorTest(e.scissorTest)}function $re(i,e={}){return e.background=i.background,e.backgroundNode=i.backgroundNode,e.overrideMaterial=i.overrideMaterial,e}function Xre(i,e){return e=$re(i,e),i.background=null,i.backgroundNode=null,i.overrideMaterial=null,e}function Yre(i,e){i.background=e.background,i.backgroundNode=e.backgroundNode,i.overrideMaterial=e.overrideMaterial}function Qre(i,e,t){return t=Hre(i,t),t=Xre(e,t),t}function Kre(i,e,t){Wre(i,t),Yre(e,t)}const h6=new WeakMap,Zre=Ze(([i,e,t])=>{let n=Tc.sub(i).length();return n=n.sub(e).div(t.sub(e)),n=n.saturate(),n}),Jre=i=>{const e=i.shadow.camera,t=zi("near","float",e).setGroup(Ln),n=zi("far","float",e).setGroup(Ln),r=C9(i);return Zre(r,t,n)},ese=i=>{let e=h6.get(i);if(e===void 0){const t=i.isPointLight?Jre(i):null;e=new qr,e.colorNode=_n(0,0,0,1),e.depthNode=t,e.isShadowNodeMaterial=!0,e.name="ShadowMaterial",e.fog=!1,h6.set(i,e)}return e},LB=Ze(({depthTexture:i,shadowCoord:e})=>fi(i,e.xy).compare(e.z)),UB=Ze(({depthTexture:i,shadowCoord:e,shadow:t})=>{const n=(N,C)=>fi(i,N).compare(C),r=zi("mapSize","vec2",t).setGroup(Ln),s=zi("radius","float",t).setGroup(Ln),a=Pt(1).div(r),l=a.x.negate().mul(s),u=a.y.negate().mul(s),h=a.x.mul(s),m=a.y.mul(s),v=l.div(2),x=u.div(2),S=h.div(2),T=m.div(2);return Qr(n(e.xy.add(Pt(l,u)),e.z),n(e.xy.add(Pt(0,u)),e.z),n(e.xy.add(Pt(h,u)),e.z),n(e.xy.add(Pt(v,x)),e.z),n(e.xy.add(Pt(0,x)),e.z),n(e.xy.add(Pt(S,x)),e.z),n(e.xy.add(Pt(l,0)),e.z),n(e.xy.add(Pt(v,0)),e.z),n(e.xy,e.z),n(e.xy.add(Pt(S,0)),e.z),n(e.xy.add(Pt(h,0)),e.z),n(e.xy.add(Pt(v,T)),e.z),n(e.xy.add(Pt(0,T)),e.z),n(e.xy.add(Pt(S,T)),e.z),n(e.xy.add(Pt(l,m)),e.z),n(e.xy.add(Pt(0,m)),e.z),n(e.xy.add(Pt(h,m)),e.z)).mul(1/17)}),BB=Ze(({depthTexture:i,shadowCoord:e,shadow:t})=>{const n=(m,v)=>fi(i,m).compare(v),r=zi("mapSize","vec2",t).setGroup(Ln),s=Pt(1).div(r),a=s.x,l=s.y,u=e.xy,h=kc(u.mul(r).add(.5));return u.subAssign(h.mul(s)),Qr(n(u,e.z),n(u.add(Pt(a,0)),e.z),n(u.add(Pt(0,l)),e.z),n(u.add(s),e.z),Ui(n(u.add(Pt(a.negate(),0)),e.z),n(u.add(Pt(a.mul(2),0)),e.z),h.x),Ui(n(u.add(Pt(a.negate(),l)),e.z),n(u.add(Pt(a.mul(2),l)),e.z),h.x),Ui(n(u.add(Pt(0,l.negate())),e.z),n(u.add(Pt(0,l.mul(2))),e.z),h.y),Ui(n(u.add(Pt(a,l.negate())),e.z),n(u.add(Pt(a,l.mul(2))),e.z),h.y),Ui(Ui(n(u.add(Pt(a.negate(),l.negate())),e.z),n(u.add(Pt(a.mul(2),l.negate())),e.z),h.x),Ui(n(u.add(Pt(a.negate(),l.mul(2))),e.z),n(u.add(Pt(a.mul(2),l.mul(2))),e.z),h.x),h.y)).mul(1/9)}),OB=Ze(({depthTexture:i,shadowCoord:e})=>{const t=ye(1).toVar(),n=fi(i).sample(e.xy).rg,r=Oy(e.z,n.x);return ii(r.notEqual(ye(1)),()=>{const s=e.z.sub(n.x),a=Gr(0,n.y.mul(n.y));let l=a.div(a.add(s.mul(s)));l=du(yi(l,.3).div(.95-.3)),t.assign(du(Gr(r,l)))}),t}),tse=Ze(({samples:i,radius:e,size:t,shadowPass:n})=>{const r=ye(0).toVar(),s=ye(0).toVar(),a=i.lessThanEqual(ye(1)).select(ye(0),ye(2).div(i.sub(1))),l=i.lessThanEqual(ye(1)).select(ye(0),ye(-1));Bi({start:Ee(0),end:Ee(i),type:"int",condition:"<"},({i:h})=>{const m=l.add(ye(h).mul(a)),v=n.sample(Qr(Zg.xy,Pt(0,m).mul(e)).div(t)).x;r.addAssign(v),s.addAssign(v.mul(v))}),r.divAssign(i),s.divAssign(i);const u=Su(s.sub(r.mul(r)));return Pt(r,u)}),nse=Ze(({samples:i,radius:e,size:t,shadowPass:n})=>{const r=ye(0).toVar(),s=ye(0).toVar(),a=i.lessThanEqual(ye(1)).select(ye(0),ye(2).div(i.sub(1))),l=i.lessThanEqual(ye(1)).select(ye(0),ye(-1));Bi({start:Ee(0),end:Ee(i),type:"int",condition:"<"},({i:h})=>{const m=l.add(ye(h).mul(a)),v=n.sample(Qr(Zg.xy,Pt(m,0).mul(e)).div(t));r.addAssign(v.x),s.addAssign(Qr(v.y.mul(v.y),v.x.mul(v.x)))}),r.divAssign(i),s.divAssign(i);const u=Su(s.sub(r.mul(r)));return Pt(r,u)}),ise=[LB,UB,BB,OB];let uS;const pv=new EE;class IB extends Vre{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this.isShadowNode=!0}setupShadowFilter(e,{filterFn:t,depthTexture:n,shadowCoord:r,shadow:s}){const a=r.x.greaterThanEqual(0).and(r.x.lessThanEqual(1)).and(r.y.greaterThanEqual(0)).and(r.y.lessThanEqual(1)).and(r.z.lessThanEqual(1)),l=t({depthTexture:n,shadowCoord:r,shadow:s});return a.select(l,ye(1))}setupShadowCoord(e,t){const{shadow:n}=this,{renderer:r}=e,s=zi("bias","float",n).setGroup(Ln);let a=t,l;if(n.camera.isOrthographicCamera||r.logarithmicDepthBuffer!==!0)a=a.xyz.div(a.w),l=a.z,r.coordinateSystem===cu&&(l=l.mul(2).sub(1));else{const u=a.w;a=a.xy.div(u);const h=zi("near","float",n.camera).setGroup(Ln),m=zi("far","float",n.camera).setGroup(Ln);l=gE(u.negate(),h,m)}return a=Ie(a.x,a.y.oneMinus(),l.add(s)),a}getShadowFilterFn(e){return ise[e]}setupShadow(e){const{renderer:t}=e,{light:n,shadow:r}=this,s=t.shadowMap.type,a=new Ic(r.mapSize.width,r.mapSize.height);a.compareFunction=Ay;const l=e.createRenderTarget(r.mapSize.width,r.mapSize.height);if(l.depthTexture=a,r.camera.updateProjectionMatrix(),s===vo){a.compareFunction=null,this.vsmShadowMapVertical=e.createRenderTarget(r.mapSize.width,r.mapSize.height,{format:id,type:Gs}),this.vsmShadowMapHorizontal=e.createRenderTarget(r.mapSize.width,r.mapSize.height,{format:id,type:Gs});const E=fi(a),O=fi(this.vsmShadowMapVertical.texture),U=zi("blurSamples","float",r).setGroup(Ln),I=zi("radius","float",r).setGroup(Ln),j=zi("mapSize","vec2",r).setGroup(Ln);let z=this.vsmMaterialVertical||(this.vsmMaterialVertical=new qr);z.fragmentNode=tse({samples:U,radius:I,size:j,shadowPass:E}).context(e.getSharedContext()),z.name="VSMVertical",z=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new qr),z.fragmentNode=nse({samples:U,radius:I,size:j,shadowPass:O}).context(e.getSharedContext()),z.name="VSMHorizontal"}const u=zi("intensity","float",r).setGroup(Ln),h=zi("normalBias","float",r).setGroup(Ln),m=PE(n).mul(OE.add(qy.mul(h))),v=this.setupShadowCoord(e,m),x=r.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(x===null)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const S=s===vo?this.vsmShadowMapHorizontal.texture:a,T=this.setupShadowFilter(e,{filterFn:x,shadowTexture:l.texture,depthTexture:S,shadowCoord:v,shadow:r}),N=fi(l.texture,v),C=Ui(1,T.rgb.mix(N,1),u.mul(N.a)).toVar();return this.shadowMap=l,this.shadow.map=l,C}setup(e){if(e.renderer.shadowMap.enabled!==!1)return Ze(()=>{let t=this._node;return this.setupShadowPosition(e),t===null&&(this._node=t=this.setupShadow(e)),e.material.shadowNode&&console.warn('THREE.NodeMaterial: ".shadowNode" is deprecated. Use ".castShadowNode" instead.'),e.material.receivedShadowNode&&(t=e.material.receivedShadowNode(t)),t})()}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:s,scene:a}=e;t.updateMatrices(r),n.setSize(t.mapSize.width,t.mapSize.height),s.render(a,t.camera)}updateShadow(e){const{shadowMap:t,light:n,shadow:r}=this,{renderer:s,scene:a,camera:l}=e,u=s.shadowMap.type,h=t.depthTexture.version;this._depthVersionCached=h,r.camera.layers.mask=l.layers.mask;const m=s.getRenderObjectFunction(),v=s.getMRT(),x=v?v.has("velocity"):!1;uS=Qre(s,a,uS),a.overrideMaterial=ese(n),s.setRenderObjectFunction((S,T,N,C,E,O,...U)=>{(S.castShadow===!0||S.receiveShadow&&u===vo)&&(x&&(qP(S).useVelocity=!0),S.onBeforeShadow(s,S,l,r.camera,C,T.overrideMaterial,O),s.renderObject(S,T,N,C,E,O,...U),S.onAfterShadow(s,S,l,r.camera,C,T.overrideMaterial,O))}),s.setRenderTarget(t),this.renderShadow(e),s.setRenderObjectFunction(m),n.isPointLight!==!0&&u===vo&&this.vsmPass(s),Kre(s,a,uS)}vsmPass(e){const{shadow:t}=this;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height),e.setRenderTarget(this.vsmShadowMapVertical),pv.material=this.vsmMaterialVertical,pv.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),pv.material=this.vsmMaterialHorizontal,pv.render(e)}dispose(){this.shadowMap.dispose(),this.shadowMap=null,this.vsmShadowMapVertical!==null&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),this.vsmShadowMapHorizontal!==null&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null),super.dispose()}updateBefore(e){const{shadow:t}=this;(t.needsUpdate||t.autoUpdate)&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const FB=(i,e)=>wt(new IB(i,e));class md extends W0{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.light=e,this.color=new cn,this.colorNode=e&&e.colorNode||yn(this.color).setGroup(Ln),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=Qn.FRAME}customCacheKey(){return RM(this.light.id,this.light.castShadow?1:0)}getHash(){return this.light.uuid}setupShadowNode(){return FB(this.light)}setupShadow(e){const{renderer:t}=e;if(t.shadowMap.enabled===!1)return;let n=this.shadowColorNode;if(n===null){const r=this.light.shadow.shadowNode;let s;r!==void 0?s=wt(r):s=this.setupShadowNode(e),this.shadowNode=s,this.shadowColorNode=n=this.colorNode.mul(s),this.baseColorNode=this.colorNode}this.colorNode=n}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):this.shadowNode!==null&&(this.shadowNode.dispose(),this.shadowNode=null,this.shadowColorNode=null)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const IE=Ze(i=>{const{lightDistance:e,cutoffDistance:t,decayExponent:n}=i,r=e.pow(n).max(.01).reciprocal();return t.greaterThan(0).select(r.mul(e.div(t).pow4().oneMinus().clamp().pow2()),r)}),rse=new cn,Vl=Ze(([i,e])=>{const t=i.toVar(),n=rr(t),r=Cl(1,Gr(n.x,Gr(n.y,n.z)));n.mulAssign(r),t.mulAssign(r.mul(e.mul(2).oneMinus()));const s=Pt(t.xy).toVar(),l=e.mul(1.5).oneMinus();return ii(n.z.greaterThanEqual(l),()=>{ii(t.z.greaterThan(0),()=>{s.x.assign(yi(4,t.x))})}).ElseIf(n.x.greaterThanEqual(l),()=>{const u=Mg(t.x);s.x.assign(t.z.mul(u).add(u.mul(2)))}).ElseIf(n.y.greaterThanEqual(l),()=>{const u=Mg(t.y);s.x.assign(t.x.add(u.mul(2)).add(2)),s.y.assign(t.z.mul(u).sub(2))}),Pt(.125,.25).mul(s).add(Pt(.375,.75)).flipY()}).setLayout({name:"cubeToUV",type:"vec2",inputs:[{name:"pos",type:"vec3"},{name:"texelSizeY",type:"float"}]}),sse=Ze(({depthTexture:i,bd3D:e,dp:t,texelSize:n})=>fi(i,Vl(e,n.y)).compare(t)),ase=Ze(({depthTexture:i,bd3D:e,dp:t,texelSize:n,shadow:r})=>{const s=zi("radius","float",r).setGroup(Ln),a=Pt(-1,1).mul(s).mul(n.y);return fi(i,Vl(e.add(a.xyy),n.y)).compare(t).add(fi(i,Vl(e.add(a.yyy),n.y)).compare(t)).add(fi(i,Vl(e.add(a.xyx),n.y)).compare(t)).add(fi(i,Vl(e.add(a.yyx),n.y)).compare(t)).add(fi(i,Vl(e,n.y)).compare(t)).add(fi(i,Vl(e.add(a.xxy),n.y)).compare(t)).add(fi(i,Vl(e.add(a.yxy),n.y)).compare(t)).add(fi(i,Vl(e.add(a.xxx),n.y)).compare(t)).add(fi(i,Vl(e.add(a.yxx),n.y)).compare(t)).mul(1/9)}),ose=Ze(({filterFn:i,depthTexture:e,shadowCoord:t,shadow:n})=>{const r=t.xyz.toVar(),s=r.length(),a=yn("float").setGroup(Ln).onRenderUpdate(()=>n.camera.near),l=yn("float").setGroup(Ln).onRenderUpdate(()=>n.camera.far),u=zi("bias","float",n).setGroup(Ln),h=yn(n.mapSize).setGroup(Ln),m=ye(1).toVar();return ii(s.sub(l).lessThanEqual(0).and(s.sub(a).greaterThanEqual(0)),()=>{const v=s.sub(a).div(l.sub(a)).toVar();v.addAssign(u);const x=r.normalize(),S=Pt(1).div(h.mul(Pt(4,2)));m.assign(i({depthTexture:e,bd3D:x,dp:v,texelSize:S,shadow:n}))}),m}),f6=new On,TA=new bt,cm=new bt;class lse extends IB{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return e===kF?sse:ase}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,shadowTexture:n,depthTexture:r,shadowCoord:s,shadow:a}){return ose({filterFn:t,shadowTexture:n,depthTexture:r,shadowCoord:s,shadow:a})}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:s,scene:a}=e,l=t.getFrameExtents();cm.copy(t.mapSize),cm.multiply(l),n.setSize(cm.width,cm.height),TA.copy(t.mapSize);const u=s.autoClear,h=s.getClearColor(rse),m=s.getClearAlpha();s.autoClear=!1,s.setClearColor(t.clearColor,t.clearAlpha),s.clear();const v=t.getViewportCount();for(let x=0;x<v;x++){const S=t.getViewport(x),T=TA.x*S.x,N=cm.y-TA.y-TA.y*S.y;f6.set(T,N,TA.x*S.z,TA.y*S.w),n.viewport.copy(f6),t.updateMatrices(r,x),s.render(a,t.camera)}s.autoClear=u,s.setClearColor(h,m)}}const use=(i,e)=>wt(new lse(i,e)),kB=Ze(({color:i,lightViewPosition:e,cutoffDistance:t,decayExponent:n},r)=>{const s=r.context.lightingModel,a=e.sub(Xr),l=a.normalize(),u=a.length(),h=IE({lightDistance:u,cutoffDistance:t,decayExponent:n}),m=i.mul(h),v=r.context.reflectedLight;s.direct({lightDirection:l,lightColor:m,reflectedLight:v},r.stack,r)});class cse extends md{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=yn(0).setGroup(Ln),this.decayExponentNode=yn(2).setGroup(Ln)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return use(this.light)}setup(e){super.setup(e),kB({color:this.colorNode,lightViewPosition:Ky(this.light),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode}).append()}}const hse=Ze(([i=Mr()])=>{const e=i.mul(2),t=e.x.floor(),n=e.y.floor();return t.add(n).mod(2).sign()}),Fm=Ze(([i,e,t])=>{const n=ye(t).toVar(),r=ye(e).toVar(),s=Pc(i).toVar();return zs(s,r,n)}).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),ny=Ze(([i,e])=>{const t=Pc(e).toVar(),n=ye(i).toVar();return zs(t,n.negate(),n)}).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),Yr=Ze(([i])=>{const e=ye(i).toVar();return Ee(au(e))}).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),mr=Ze(([i,e])=>{const t=ye(i).toVar();return e.assign(Yr(t)),t.sub(ye(e))}),fse=Ze(([i,e,t,n,r,s])=>{const a=ye(s).toVar(),l=ye(r).toVar(),u=ye(n).toVar(),h=ye(t).toVar(),m=ye(e).toVar(),v=ye(i).toVar(),x=ye(yi(1,l)).toVar();return yi(1,a).mul(v.mul(x).add(m.mul(l))).add(a.mul(h.mul(x).add(u.mul(l))))}).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),dse=Ze(([i,e,t,n,r,s])=>{const a=ye(s).toVar(),l=ye(r).toVar(),u=Ie(n).toVar(),h=Ie(t).toVar(),m=Ie(e).toVar(),v=Ie(i).toVar(),x=ye(yi(1,l)).toVar();return yi(1,a).mul(v.mul(x).add(m.mul(l))).add(a.mul(h.mul(x).add(u.mul(l))))}).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]}),zB=Vs([fse,dse]),Ase=Ze(([i,e,t,n,r,s,a,l,u,h,m])=>{const v=ye(m).toVar(),x=ye(h).toVar(),S=ye(u).toVar(),T=ye(l).toVar(),N=ye(a).toVar(),C=ye(s).toVar(),E=ye(r).toVar(),O=ye(n).toVar(),U=ye(t).toVar(),I=ye(e).toVar(),j=ye(i).toVar(),z=ye(yi(1,S)).toVar(),G=ye(yi(1,x)).toVar();return ye(yi(1,v)).toVar().mul(G.mul(j.mul(z).add(I.mul(S))).add(x.mul(U.mul(z).add(O.mul(S))))).add(v.mul(G.mul(E.mul(z).add(C.mul(S))).add(x.mul(N.mul(z).add(T.mul(S))))))}).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),pse=Ze(([i,e,t,n,r,s,a,l,u,h,m])=>{const v=ye(m).toVar(),x=ye(h).toVar(),S=ye(u).toVar(),T=Ie(l).toVar(),N=Ie(a).toVar(),C=Ie(s).toVar(),E=Ie(r).toVar(),O=Ie(n).toVar(),U=Ie(t).toVar(),I=Ie(e).toVar(),j=Ie(i).toVar(),z=ye(yi(1,S)).toVar(),G=ye(yi(1,x)).toVar();return ye(yi(1,v)).toVar().mul(G.mul(j.mul(z).add(I.mul(S))).add(x.mul(U.mul(z).add(O.mul(S))))).add(v.mul(G.mul(E.mul(z).add(C.mul(S))).add(x.mul(N.mul(z).add(T.mul(S))))))}).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),GB=Vs([Ase,pse]),mse=Ze(([i,e,t])=>{const n=ye(t).toVar(),r=ye(e).toVar(),s=rn(i).toVar(),a=rn(s.bitAnd(rn(7))).toVar(),l=ye(Fm(a.lessThan(rn(4)),r,n)).toVar(),u=ye(Kn(2,Fm(a.lessThan(rn(4)),n,r))).toVar();return ny(l,Pc(a.bitAnd(rn(1)))).add(ny(u,Pc(a.bitAnd(rn(2)))))}).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),gse=Ze(([i,e,t,n])=>{const r=ye(n).toVar(),s=ye(t).toVar(),a=ye(e).toVar(),l=rn(i).toVar(),u=rn(l.bitAnd(rn(15))).toVar(),h=ye(Fm(u.lessThan(rn(8)),a,s)).toVar(),m=ye(Fm(u.lessThan(rn(4)),s,Fm(u.equal(rn(12)).or(u.equal(rn(14))),a,r))).toVar();return ny(h,Pc(u.bitAnd(rn(1)))).add(ny(m,Pc(u.bitAnd(rn(2)))))}).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),Cs=Vs([mse,gse]),vse=Ze(([i,e,t])=>{const n=ye(t).toVar(),r=ye(e).toVar(),s=j0(i).toVar();return Ie(Cs(s.x,r,n),Cs(s.y,r,n),Cs(s.z,r,n))}).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),_se=Ze(([i,e,t,n])=>{const r=ye(n).toVar(),s=ye(t).toVar(),a=ye(e).toVar(),l=j0(i).toVar();return Ie(Cs(l.x,a,s,r),Cs(l.y,a,s,r),Cs(l.z,a,s,r))}).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),qo=Vs([vse,_se]),yse=Ze(([i])=>{const e=ye(i).toVar();return Kn(.6616,e)}).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),xse=Ze(([i])=>{const e=ye(i).toVar();return Kn(.982,e)}).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),bse=Ze(([i])=>{const e=Ie(i).toVar();return Kn(.6616,e)}).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),qB=Vs([yse,bse]),Sse=Ze(([i])=>{const e=Ie(i).toVar();return Kn(.982,e)}).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),VB=Vs([xse,Sse]),xo=Ze(([i,e])=>{const t=Ee(e).toVar(),n=rn(i).toVar();return n.shiftLeft(t).bitOr(n.shiftRight(Ee(32).sub(t)))}).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),jB=Ze(([i,e,t])=>{i.subAssign(t),i.bitXorAssign(xo(t,Ee(4))),t.addAssign(e),e.subAssign(i),e.bitXorAssign(xo(i,Ee(6))),i.addAssign(t),t.subAssign(e),t.bitXorAssign(xo(e,Ee(8))),e.addAssign(i),i.subAssign(t),i.bitXorAssign(xo(t,Ee(16))),t.addAssign(e),e.subAssign(i),e.bitXorAssign(xo(i,Ee(19))),i.addAssign(t),t.subAssign(e),t.bitXorAssign(xo(e,Ee(4))),e.addAssign(i)}),e1=Ze(([i,e,t])=>{const n=rn(t).toVar(),r=rn(e).toVar(),s=rn(i).toVar();return n.bitXorAssign(r),n.subAssign(xo(r,Ee(14))),s.bitXorAssign(n),s.subAssign(xo(n,Ee(11))),r.bitXorAssign(s),r.subAssign(xo(s,Ee(25))),n.bitXorAssign(r),n.subAssign(xo(r,Ee(16))),s.bitXorAssign(n),s.subAssign(xo(n,Ee(4))),r.bitXorAssign(s),r.subAssign(xo(s,Ee(14))),n.bitXorAssign(r),n.subAssign(xo(r,Ee(24))),n}).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),sa=Ze(([i])=>{const e=rn(i).toVar();return ye(e).div(ye(rn(Ee(4294967295))))}).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),ou=Ze(([i])=>{const e=ye(i).toVar();return e.mul(e).mul(e).mul(e.mul(e.mul(6).sub(15)).add(10))}).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),wse=Ze(([i])=>{const e=Ee(i).toVar(),t=rn(rn(1)).toVar(),n=rn(rn(Ee(3735928559)).add(t.shiftLeft(rn(2))).add(rn(13))).toVar();return e1(n.add(rn(e)),n,n)}).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),Tse=Ze(([i,e])=>{const t=Ee(e).toVar(),n=Ee(i).toVar(),r=rn(rn(2)).toVar(),s=rn().toVar(),a=rn().toVar(),l=rn().toVar();return s.assign(a.assign(l.assign(rn(Ee(3735928559)).add(r.shiftLeft(rn(2))).add(rn(13))))),s.addAssign(rn(n)),a.addAssign(rn(t)),e1(s,a,l)}).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Mse=Ze(([i,e,t])=>{const n=Ee(t).toVar(),r=Ee(e).toVar(),s=Ee(i).toVar(),a=rn(rn(3)).toVar(),l=rn().toVar(),u=rn().toVar(),h=rn().toVar();return l.assign(u.assign(h.assign(rn(Ee(3735928559)).add(a.shiftLeft(rn(2))).add(rn(13))))),l.addAssign(rn(s)),u.addAssign(rn(r)),h.addAssign(rn(n)),e1(l,u,h)}).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),Ese=Ze(([i,e,t,n])=>{const r=Ee(n).toVar(),s=Ee(t).toVar(),a=Ee(e).toVar(),l=Ee(i).toVar(),u=rn(rn(4)).toVar(),h=rn().toVar(),m=rn().toVar(),v=rn().toVar();return h.assign(m.assign(v.assign(rn(Ee(3735928559)).add(u.shiftLeft(rn(2))).add(rn(13))))),h.addAssign(rn(l)),m.addAssign(rn(a)),v.addAssign(rn(s)),jB(h,m,v),h.addAssign(rn(r)),e1(h,m,v)}).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),Cse=Ze(([i,e,t,n,r])=>{const s=Ee(r).toVar(),a=Ee(n).toVar(),l=Ee(t).toVar(),u=Ee(e).toVar(),h=Ee(i).toVar(),m=rn(rn(5)).toVar(),v=rn().toVar(),x=rn().toVar(),S=rn().toVar();return v.assign(x.assign(S.assign(rn(Ee(3735928559)).add(m.shiftLeft(rn(2))).add(rn(13))))),v.addAssign(rn(h)),x.addAssign(rn(u)),S.addAssign(rn(l)),jB(v,x,S),v.addAssign(rn(a)),x.addAssign(rn(s)),e1(v,x,S)}).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]}),Gi=Vs([wse,Tse,Mse,Ese,Cse]),Nse=Ze(([i,e])=>{const t=Ee(e).toVar(),n=Ee(i).toVar(),r=rn(Gi(n,t)).toVar(),s=j0().toVar();return s.x.assign(r.bitAnd(Ee(255))),s.y.assign(r.shiftRight(Ee(8)).bitAnd(Ee(255))),s.z.assign(r.shiftRight(Ee(16)).bitAnd(Ee(255))),s}).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Rse=Ze(([i,e,t])=>{const n=Ee(t).toVar(),r=Ee(e).toVar(),s=Ee(i).toVar(),a=rn(Gi(s,r,n)).toVar(),l=j0().toVar();return l.x.assign(a.bitAnd(Ee(255))),l.y.assign(a.shiftRight(Ee(8)).bitAnd(Ee(255))),l.z.assign(a.shiftRight(Ee(16)).bitAnd(Ee(255))),l}).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),Vo=Vs([Nse,Rse]),Dse=Ze(([i])=>{const e=Pt(i).toVar(),t=Ee().toVar(),n=Ee().toVar(),r=ye(mr(e.x,t)).toVar(),s=ye(mr(e.y,n)).toVar(),a=ye(ou(r)).toVar(),l=ye(ou(s)).toVar(),u=ye(zB(Cs(Gi(t,n),r,s),Cs(Gi(t.add(Ee(1)),n),r.sub(1),s),Cs(Gi(t,n.add(Ee(1))),r,s.sub(1)),Cs(Gi(t.add(Ee(1)),n.add(Ee(1))),r.sub(1),s.sub(1)),a,l)).toVar();return qB(u)}).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),Pse=Ze(([i])=>{const 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e=Pt(i).toVar(),t=Ee().toVar(),n=Ee().toVar(),r=ye(mr(e.x,t)).toVar(),s=ye(mr(e.y,n)).toVar(),a=ye(ou(r)).toVar(),l=ye(ou(s)).toVar(),u=Ie(zB(qo(Vo(t,n),r,s),qo(Vo(t.add(Ee(1)),n),r.sub(1),s),qo(Vo(t,n.add(Ee(1))),r,s.sub(1)),qo(Vo(t.add(Ee(1)),n.add(Ee(1))),r.sub(1),s.sub(1)),a,l)).toVar();return qB(u)}).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Use=Ze(([i])=>{const e=Ie(i).toVar(),t=Ee().toVar(),n=Ee().toVar(),r=Ee().toVar(),s=ye(mr(e.x,t)).toVar(),a=ye(mr(e.y,n)).toVar(),l=ye(mr(e.z,r)).toVar(),u=ye(ou(s)).toVar(),h=ye(ou(a)).toVar(),m=ye(ou(l)).toVar(),v=Ie(GB(qo(Vo(t,n,r),s,a,l),qo(Vo(t.add(Ee(1)),n,r),s.sub(1),a,l),qo(Vo(t,n.add(Ee(1)),r),s,a.sub(1),l),qo(Vo(t.add(Ee(1)),n.add(Ee(1)),r),s.sub(1),a.sub(1),l),qo(Vo(t,n,r.add(Ee(1))),s,a,l.sub(1)),qo(Vo(t.add(Ee(1)),n,r.add(Ee(1))),s.sub(1),a,l.sub(1)),qo(Vo(t,n.add(Ee(1)),r.add(Ee(1))),s,a.sub(1),l.sub(1)),qo(Vo(t.add(Ee(1)),n.add(Ee(1)),r.add(Ee(1))),s.sub(1),a.sub(1),l.sub(1)),u,h,m)).toVar();return VB(v)}).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),kE=Vs([Lse,Use]),Bse=Ze(([i])=>{const e=ye(i).toVar(),t=Ee(Yr(e)).toVar();return sa(Gi(t))}).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),Ose=Ze(([i])=>{const e=Pt(i).toVar(),t=Ee(Yr(e.x)).toVar(),n=Ee(Yr(e.y)).toVar();return 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dc=new TE;class Tae extends Hh{constructor(e,t){super(),this.renderer=e,this.nodes=t}update(e,t,n){const r=this.renderer,s=this.nodes.getBackgroundNode(e)||e.background;let a=!1;if(s===null)r._clearColor.getRGB(dc,Mo),dc.a=r._clearColor.a;else if(s.isColor===!0)s.getRGB(dc,Mo),dc.a=1,a=!0;else if(s.isNode===!0){const l=this.get(e),u=s;dc.copy(r._clearColor);let h=l.backgroundMesh;if(h===void 0){const v=Fy(_n(u).mul(iT),{getUV:()=>dB.mul(Gy),getTextureLevel:()=>fB});let x=fE;x=x.setZ(x.w);const S=new qr;S.name="Background.material",S.side=or,S.depthTest=!1,S.depthWrite=!1,S.fog=!1,S.lights=!1,S.vertexNode=x,S.colorNode=v,l.backgroundMeshNode=v,l.backgroundMesh=h=new Oi(new bu(1,32,32),S),h.frustumCulled=!1,h.name="Background.mesh",h.onBeforeRender=function(T,N,C){this.matrixWorld.copyPosition(C.matrixWorld)}}const m=u.getCacheKey();l.backgroundCacheKey!==m&&(l.backgroundMeshNode.node=_n(u).mul(iT),l.backgroundMeshNode.needsUpdate=!0,h.material.needsUpdate=!0,l.backgroundCacheKey=m),t.unshift(h,h.geometry,h.material,0,0,null,null)}else console.error("THREE.Renderer: Unsupported background configuration.",s);if(r.autoClear===!0||a===!0){const l=n.clearColorValue;l.r=dc.r,l.g=dc.g,l.b=dc.b,l.a=dc.a,(r.backend.isWebGLBackend===!0||r.alpha===!0)&&(l.r*=l.a,l.g*=l.a,l.b*=l.a),n.depthClearValue=r._clearDepth,n.stencilClearValue=r._clearStencil,n.clearColor=r.autoClearColor===!0,n.clearDepth=r.autoClearDepth===!0,n.clearStencil=r.autoClearStencil===!0}else n.clearColor=!1,n.clearDepth=!1,n.clearStencil=!1}}let Mae=0;class rT{constructor(e="",t=[],n=0,r=[]){this.name=e,this.bindings=t,this.index=n,this.bindingsReference=r,this.id=Mae++}}class Eae{constructor(e,t,n,r,s,a,l,u,h,m=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=n,this.transforms=m,this.nodeAttributes=r,this.bindings=s,this.updateNodes=a,this.updateBeforeNodes=l,this.updateAfterNodes=u,this.monitor=h,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings)if(t.bindings[0].groupNode.shared!==!0){const r=new rT(t.name,[],t.index,t);e.push(r);for(const s of t.bindings)r.bindings.push(s.clone())}else e.push(t);return e}}class d6{constructor(e,t,n=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=n}}class Cae{constructor(e,t,n){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=n.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class KB{constructor(e,t){this.isNodeVar=!0,this.name=e,this.type=t}}class Nae extends KB{constructor(e,t){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0}}class Rae{constructor(e,t,n=""){this.name=e,this.type=t,this.code=n,Object.defineProperty(this,"isNodeCode",{value:!0})}}let Dae=0;class cS{constructor(e=null){this.id=Dae++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return t===void 0&&this.parent!==null&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class Pae extends Nn{static get type(){return"StructTypeNode"}constructor(e,t){super(),this.name=e,this.types=t,this.isStructTypeNode=!0}getMemberTypes(){return this.types}}class gd{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class Lae extends gd{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class Uae extends gd{constructor(e,t=new bt){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class Bae extends gd{constructor(e,t=new pe){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class Oae extends gd{constructor(e,t=new On){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class Iae extends gd{constructor(e,t=new cn){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class Fae extends gd{constructor(e,t=new Xn){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class kae extends gd{constructor(e,t=new jn){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class zae extends Lae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Gae extends Uae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class qae extends Bae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Vae extends Oae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class jae extends Iae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Hae extends Fae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class Wae extends kae{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}const WA=4,A6=[.125,.215,.35,.446,.526,.582],Of=20,hS=new Ig(-1,1,1,-1,0,1),$ae=new va(90,1),p6=new cn;let fS=null,dS=0,AS=0;const Pf=(1+Math.sqrt(5))/2,MA=1/Pf,m6=[new pe(-Pf,MA,0),new pe(Pf,MA,0),new pe(-MA,0,Pf),new pe(MA,0,Pf),new pe(0,Pf,-MA),new pe(0,Pf,MA),new pe(-1,1,-1),new pe(1,1,-1),new pe(-1,1,1),new pe(1,1,1)],Xae=[3,1,5,0,4,2],pS=KU(Mr(),Au("faceIndex")).normalize(),zE=Ie(pS.x,pS.y,pS.z);class Yae{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,n=.1,r=100,s=null){if(this._setSize(256),this._hasInitialized===!1){console.warn("THREE.PMREMGenerator: .fromScene() called before the backend is initialized. Try using .fromSceneAsync() instead.");const l=s||this._allocateTargets();return this.fromSceneAsync(e,t,n,r,l),l}fS=this._renderer.getRenderTarget(),dS=this._renderer.getActiveCubeFace(),AS=this._renderer.getActiveMipmapLevel();const a=s||this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,n,r,a),t>0&&this._blur(a,0,0,t),this._applyPMREM(a),this._cleanup(a),a}async fromSceneAsync(e,t=0,n=.1,r=100,s=null){return this._hasInitialized===!1&&await this._renderer.init(),this.fromScene(e,t,n,r,s)}fromEquirectangular(e,t=null){if(this._hasInitialized===!1){console.warn("THREE.PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using .fromEquirectangularAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTargets();return this.fromEquirectangularAsync(e,n),n}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return this._hasInitialized===!1&&await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(this._hasInitialized===!1){console.warn("THREE.PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTargets();return this.fromCubemapAsync(e,t),n}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return this._hasInitialized===!1&&await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=v6(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=_6(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose(),this._backgroundBox!==null&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===Xo||e.mapping===Yo?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(fS,dS,AS),e.scissorTest=!1,mv(e,0,0,e.width,e.height)}_fromTexture(e,t){this._setSizeFromTexture(e),fS=this._renderer.getRenderTarget(),dS=this._renderer.getActiveCubeFace(),AS=this._renderer.getActiveMipmapLevel();const n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:ps,minFilter:ps,generateMipmaps:!1,type:Gs,format:ks,colorSpace:Mo},r=g6(e,t,n);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=g6(e,t,n);const{_lodMax:s}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas,lodMeshes:this._lodMeshes}=Qae(s)),this._blurMaterial=Kae(s,e,t)}return r}async _compileMaterial(e){const t=new Oi(this._lodPlanes[0],e);await this._renderer.compile(t,hS)}_sceneToCubeUV(e,t,n,r){const s=$ae;s.near=t,s.far=n;const a=[1,1,1,1,-1,1],l=[1,-1,1,-1,1,-1],u=this._renderer,h=u.autoClear;u.getClearColor(p6),u.autoClear=!1;let m=this._backgroundBox;if(m===null){const S=new cd({name:"PMREM.Background",side:or,depthWrite:!1,depthTest:!1});m=new Oi(new Vh,S)}let v=!1;const x=e.background;x?x.isColor&&(m.material.color.copy(x),e.background=null,v=!0):(m.material.color.copy(p6),v=!0),u.setRenderTarget(r),u.clear(),v&&u.render(m,s);for(let S=0;S<6;S++){const T=S%3;T===0?(s.up.set(0,a[S],0),s.lookAt(l[S],0,0)):T===1?(s.up.set(0,0,a[S]),s.lookAt(0,l[S],0)):(s.up.set(0,a[S],0),s.lookAt(0,0,l[S]));const N=this._cubeSize;mv(r,T*N,S>2?N:0,N,N),u.render(e,s)}u.autoClear=h,e.background=x}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===Xo||e.mapping===Yo;r?this._cubemapMaterial===null&&(this._cubemapMaterial=v6(e)):this._equirectMaterial===null&&(this._equirectMaterial=_6(e));const s=r?this._cubemapMaterial:this._equirectMaterial;s.fragmentNode.value=e;const a=this._lodMeshes[0];a.material=s;const l=this._cubeSize;mv(t,0,0,3*l,2*l),n.setRenderTarget(t),n.render(a,hS)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodPlanes.length;for(let s=1;s<r;s++){const a=Math.sqrt(this._sigmas[s]*this._sigmas[s]-this._sigmas[s-1]*this._sigmas[s-1]),l=m6[(r-s-1)%m6.length];this._blur(e,s-1,s,a,l)}t.autoClear=n}_blur(e,t,n,r,s){const a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,r,"latitudinal",s),this._halfBlur(a,e,n,n,r,"longitudinal",s)}_halfBlur(e,t,n,r,s,a,l){const u=this._renderer,h=this._blurMaterial;a!=="latitudinal"&&a!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const m=3,v=this._lodMeshes[r];v.material=h;const x=h.uniforms,S=this._sizeLods[n]-1,T=isFinite(s)?Math.PI/(2*S):2*Math.PI/(2*Of-1),N=s/T,C=isFinite(s)?1+Math.floor(m*N):Of;C>Of&&console.warn(`sigmaRadians, ${s}, is too large and will clip, as it requested ${C} samples when the maximum is set to ${Of}`);const E=[];let O=0;for(let G=0;G<Of;++G){const H=G/N,q=Math.exp(-H*H/2);E.push(q),G===0?O+=q:G<C&&(O+=2*q)}for(let G=0;G<E.length;G++)E[G]=E[G]/O;e.texture.frame=(e.texture.frame||0)+1,x.envMap.value=e.texture,x.samples.value=C,x.weights.array=E,x.latitudinal.value=a==="latitudinal"?1:0,l&&(x.poleAxis.value=l);const{_lodMax:U}=this;x.dTheta.value=T,x.mipInt.value=U-n;const I=this._sizeLods[r],j=3*I*(r>U-WA?r-U+WA:0),z=4*(this._cubeSize-I);mv(t,j,z,3*I,2*I),u.setRenderTarget(t),u.render(v,hS)}}function Qae(i){const e=[],t=[],n=[],r=[];let s=i;const a=i-WA+1+A6.length;for(let l=0;l<a;l++){const u=Math.pow(2,s);t.push(u);let h=1/u;l>i-WA?h=A6[l-i+WA-1]:l===0&&(h=0),n.push(h);const m=1/(u-2),v=-m,x=1+m,S=[v,v,x,v,x,x,v,v,x,x,v,x],T=6,N=6,C=3,E=2,O=1,U=new Float32Array(C*N*T),I=new Float32Array(E*N*T),j=new Float32Array(O*N*T);for(let G=0;G<T;G++){const H=G%3*2/3-1,q=G>2?0:-1,V=[H,q,0,H+2/3,q,0,H+2/3,q+1,0,H,q,0,H+2/3,q+1,0,H,q+1,0],Q=Xae[G];U.set(V,C*N*Q),I.set(S,E*N*Q);const J=[Q,Q,Q,Q,Q,Q];j.set(J,O*N*Q)}const z=new Hi;z.setAttribute("position",new wr(U,C)),z.setAttribute("uv",new wr(I,E)),z.setAttribute("faceIndex",new wr(j,O)),e.push(z),r.push(new Oi(z,null)),s>WA&&s--}return{lodPlanes:e,sizeLods:t,sigmas:n,lodMeshes:r}}function g6(i,e,t){const n=new qh(i,e,t);return n.texture.mapping=ed,n.texture.name="PMREM.cubeUv",n.texture.isPMREMTexture=!0,n.scissorTest=!0,n}function mv(i,e,t,n,r){i.viewport.set(e,t,n,r),i.scissor.set(e,t,n,r)}function GE(i){const e=new qr;return e.depthTest=!1,e.depthWrite=!1,e.blending=$a,e.name=`PMREM_${i}`,e}function Kae(i,e,t){const n=vc(new Array(Of).fill(0)),r=yn(new pe(0,1,0)),s=yn(0),a=ye(Of),l=yn(0),u=yn(1),h=fi(null),m=yn(0),v=ye(1/e),x=ye(1/t),S=ye(i),T={n:a,latitudinal:l,weights:n,poleAxis:r,outputDirection:zE,dTheta:s,samples:u,envMap:h,mipInt:m,CUBEUV_TEXEL_WIDTH:v,CUBEUV_TEXEL_HEIGHT:x,CUBEUV_MAX_MIP:S},N=GE("blur");return N.uniforms=T,N.fragmentNode=JU({...T,latitudinal:l.equal(1)}),N}function v6(i){const e=GE("cubemap");return e.fragmentNode=P0(i,zE),e}function _6(i){const e=GE("equirect");return e.fragmentNode=fi(i,_E(zE),0),e}const y6=new WeakMap,Zae=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),gv=i=>/e/g.test(i)?String(i).replace(/\+/g,""):(i=Number(i),i+(i%1?"":".0"));class 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`),this.flow.code+=e,this)}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="	",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),n=this.flowChildNode(e,t);return this.flowsData.set(e,n),n}buildFunctionNode(e){const t=new EB,n=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=n,t}flowShaderNode(e){const t=e.layout,n={[Symbol.iterator](){let a=0;const l=Object.values(this);return{next:()=>({value:l[a],done:a++>=l.length})}}};for(const a of t.inputs)n[a.name]=new sB(a.type,a.name);e.layout=null;const r=e.call(n),s=this.flowStagesNode(r,t.type);return e.layout=t,s}flowStagesNode(e,t=null){const n=this.flow,r=this.vars,s=this.cache,a=this.buildStage,l=this.stack,u={code:""};this.flow=u,this.vars={},this.cache=new cS,this.stack=Zv();for(const h of Gw)this.setBuildStage(h),u.result=e.build(this,t);return u.vars=this.getVars(this.shaderStage),this.flow=n,this.vars=r,this.cache=s,this.stack=l,this.setBuildStage(a),u}getFunctionOperator(){return null}flowChildNode(e,t=null){const n=this.flow,r={code:""};return this.flow=r,r.result=e.build(this,t),this.flow=n,r}flowNodeFromShaderStage(e,t,n=null,r=null){const s=this.shaderStage;this.setShaderStage(e);const a=this.flowChildNode(t,n);return r!==null&&(a.code+=`${this.tab+r} = ${a.result};
`),this.flowCode[e]=this.flowCode[e]+a.code,this.setShaderStage(s),a}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t){return`${this.getType(e)} ${t}`}getVars(e){let t="";const n=this.vars[e];if(n!==void 0)for(const r of n)t+=`${this.getVar(r.type,r.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let n="";if(t!==void 0)for(const r of t)n+=r.code+`
`;return n}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:n}=this;if(t!==null){let r=n.library.fromMaterial(t);r===null&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),r=new qr),r.build(this)}else this.addFlow("compute",e);for(const r of Gw){this.setBuildStage(r),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const s of qw){this.setShaderStage(s);const a=this.flowNodes[s];for(const l of a)r==="generate"?this.flowNode(l):l.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if(t==="float"||t==="int"||t==="uint")return new zae(e);if(t==="vec2"||t==="ivec2"||t==="uvec2")return new Gae(e);if(t==="vec3"||t==="ivec3"||t==="uvec3")return new qae(e);if(t==="vec4"||t==="ivec4"||t==="uvec4")return new Vae(e);if(t==="color")return new jae(e);if(t==="mat3")return new Hae(e);if(t==="mat4")return new Wae(e);throw new Error(`Uniform "${t}" not declared.`)}format(e,t,n){if(t=this.getVectorType(t),n=this.getVectorType(n),t===n||n===null||this.isReference(n))return e;const r=this.getTypeLength(t),s=this.getTypeLength(n);return r===16&&s===9?`${this.getType(n)}(${e}[0].xyz, ${e}[1].xyz, ${e}[2].xyz)`:r===9&&s===4?`${this.getType(n)}(${e}[0].xy, ${e}[1].xy)`:r>4||s>4||s===0?e:r===s?`${this.getType(n)}( ${e} )`:r>s?this.format(`${e}.${"xyz".slice(0,s)}`,this.getTypeFromLength(s,this.getComponentType(t)),n):s===4&&r>1?`${this.getType(n)}( ${this.format(e,t,"vec3")}, 1.0 )`:r===2?`${this.getType(n)}( ${this.format(e,t,"vec2")}, 0.0 )`:(r===1&&s>1&&t!==this.getComponentType(n)&&(e=`${this.getType(this.getComponentType(n))}( ${e} )`),`${this.getType(n)}( ${e} )`)}getSignature(){return`// Three.js r${F0} - Node System
`}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}}class x6{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let n=e.get(t);return n===void 0&&(n={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,n)),n}updateBeforeNode(e){const t=e.getUpdateBeforeType(),n=e.updateReference(this);if(t===Qn.FRAME){const{frameMap:r}=this._getMaps(this.updateBeforeMap,n);r.get(n)!==this.frameId&&e.updateBefore(this)!==!1&&r.set(n,this.frameId)}else if(t===Qn.RENDER){const{renderMap:r}=this._getMaps(this.updateBeforeMap,n);r.get(n)!==this.renderId&&e.updateBefore(this)!==!1&&r.set(n,this.renderId)}else t===Qn.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),n=e.updateReference(this);if(t===Qn.FRAME){const{frameMap:r}=this._getMaps(this.updateAfterMap,n);r.get(n)!==this.frameId&&e.updateAfter(this)!==!1&&r.set(n,this.frameId)}else if(t===Qn.RENDER){const{renderMap:r}=this._getMaps(this.updateAfterMap,n);r.get(n)!==this.renderId&&e.updateAfter(this)!==!1&&r.set(n,this.renderId)}else t===Qn.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),n=e.updateReference(this);if(t===Qn.FRAME){const{frameMap:r}=this._getMaps(this.updateMap,n);r.get(n)!==this.frameId&&e.update(this)!==!1&&r.set(n,this.frameId)}else if(t===Qn.RENDER){const{renderMap:r}=this._getMaps(this.updateMap,n);r.get(n)!==this.renderId&&e.update(this)!==!1&&r.set(n,this.renderId)}else t===Qn.OBJECT&&e.update(this)}update(){this.frameId++,this.lastTime===void 0&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class qE{constructor(e,t,n=null,r="",s=!1){this.type=e,this.name=t,this.count=n,this.qualifier=r,this.isConst=s}}qE.isNodeFunctionInput=!0;class Jae extends md{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setup(e){super.setup(e);const t=e.context.lightingModel,n=this.colorNode,r=UE(this.light),s=e.context.reflectedLight;t.direct({lightDirection:r,lightColor:n,reflectedLight:s},e.stack,e)}}const mS=new jn,vv=new jn;let hm=null;class eoe extends md{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=yn(new pe).setGroup(Ln),this.halfWidth=yn(new pe).setGroup(Ln),this.updateType=Qn.RENDER}update(e){super.update(e);const{light:t}=this,n=e.camera.matrixWorldInverse;vv.identity(),mS.copy(t.matrixWorld),mS.premultiply(n),vv.extractRotation(mS),this.halfWidth.value.set(t.width*.5,0,0),this.halfHeight.value.set(0,t.height*.5,0),this.halfWidth.value.applyMatrix4(vv),this.halfHeight.value.applyMatrix4(vv)}setup(e){super.setup(e);let t,n;e.isAvailable("float32Filterable")?(t=fi(hm.LTC_FLOAT_1),n=fi(hm.LTC_FLOAT_2)):(t=fi(hm.LTC_HALF_1),n=fi(hm.LTC_HALF_2));const{colorNode:r,light:s}=this,a=e.context.lightingModel,l=Ky(s),u=e.context.reflectedLight;a.directRectArea({lightColor:r,lightPosition:l,halfWidth:this.halfWidth,halfHeight:this.halfHeight,reflectedLight:u,ltc_1:t,ltc_2:n},e.stack,e)}static setLTC(e){hm=e}}class JB extends md{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=yn(0).setGroup(Ln),this.penumbraCosNode=yn(0).setGroup(Ln),this.cutoffDistanceNode=yn(0).setGroup(Ln),this.decayExponentNode=yn(0).setGroup(Ln)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:n}=this;return Uc(t,n,e)}setup(e){super.setup(e);const t=e.context.lightingModel,{colorNode:n,cutoffDistanceNode:r,decayExponentNode:s,light:a}=this,l=Ky(a).sub(Xr),u=l.normalize(),h=u.dot(UE(a)),m=this.getSpotAttenuation(h),v=l.length(),x=IE({lightDistance:v,cutoffDistance:r,decayExponent:s});let S=n.mul(m).mul(x);if(a.map){const N=DB(a),C=fi(a.map,N.xy).onRenderUpdate(()=>a.map);S=N.mul(2).sub(1).abs().lessThan(1).all().select(S.mul(C),S)}const T=e.context.reflectedLight;t.direct({lightDirection:u,lightColor:S,reflectedLight:T},e.stack,e)}}class toe extends JB{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e){const t=this.light.iesMap;let n=null;if(t&&t.isTexture===!0){const r=e.acos().mul(1/Math.PI);n=fi(t,Pt(r,0),0).r}else n=super.getSpotAttenuation(e);return n}}class noe extends md{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class ioe extends md{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=LE(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=yn(new cn).setGroup(Ln)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:n,lightDirectionNode:r}=this,a=Ko.dot(r).mul(.5).add(.5),l=Ui(n,t,a);e.context.irradiance.addAssign(l)}}class roe extends md{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let n=0;n<9;n++)t.push(new pe);this.lightProbe=vc(t)}update(e){const{light:t}=this;super.update(e);for(let n=0;n<9;n++)this.lightProbe.array[n].copy(t.sh.coefficients[n]).multiplyScalar(t.intensity)}setup(e){const t=QB(Gy,this.lightProbe);e.context.irradiance.addAssign(t)}}class eO{parseFunction(){console.warn("Abstract function.")}}class VE{constructor(e,t,n="",r=""){this.type=e,this.inputs=t,this.name=n,this.precision=r}getCode(){console.warn("Abstract function.")}}VE.isNodeFunction=!0;const soe=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,aoe=/[a-z_0-9]+/ig,b6="#pragma main",ooe=i=>{i=i.trim();const e=i.indexOf(b6),t=e!==-1?i.slice(e+b6.length):i,n=t.match(soe);if(n!==null&&n.length===5){const r=n[4],s=[];let a=null;for(;(a=aoe.exec(r))!==null;)s.push(a);const l=[];let u=0;for(;u<s.length;){const T=s[u][0]==="const";T===!0&&u++;let N=s[u][0];N==="in"||N==="out"||N==="inout"?u++:N="";const C=s[u++][0];let E=Number.parseInt(s[u][0]);Number.isNaN(E)===!1?u++:E=null;const O=s[u++][0];l.push(new qE(C,O,E,N,T))}const h=t.substring(n[0].length),m=n[3]!==void 0?n[3]:"",v=n[2],x=n[1]!==void 0?n[1]:"",S=e!==-1?i.slice(0,e):"";return{type:v,inputs:l,name:m,precision:x,inputsCode:r,blockCode:h,headerCode:S}}else throw new Error("FunctionNode: Function is not a GLSL code.")};class loe extends VE{constructor(e){const{type:t,inputs:n,name:r,precision:s,inputsCode:a,blockCode:l,headerCode:u}=ooe(e);super(t,n,r,s),this.inputsCode=a,this.blockCode=l,this.headerCode=u}getCode(e=this.name){let t;const n=this.blockCode;if(n!==""){const{type:r,inputsCode:s,headerCode:a,precision:l}=this;let u=`${r} ${e} ( ${s.trim()} )`;l!==""&&(u=`${l} ${u}`),t=a+u+n}else t="";return t}}class uoe extends eO{parseFunction(e){return new loe(e)}}const S6=new WeakMap;class coe extends Hh{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new x6,this.nodeBuilderCache=new Map,this.callHashCache=new vu,this.groupsData=new vu,this.cacheLib={}}updateGroup(e){const t=e.groupNode,n=t.name;if(n===FM.name)return!0;if(n===Ln.name){const a=this.get(e),l=this.nodeFrame.renderId;return a.renderId!==l?(a.renderId=l,!0):!1}if(n===uL.name){const a=this.get(e),l=this.nodeFrame.frameId;return a.frameId!==l?(a.frameId=l,!0):!1}const r=[t,e];let s=this.groupsData.get(r);return s===void 0&&this.groupsData.set(r,s={}),s.version!==t.version?(s.version=t.version,!0):!1}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let n=t.nodeBuilderState;if(n===void 0){const{nodeBuilderCache:r}=this,s=this.getForRenderCacheKey(e);if(n=r.get(s),n===void 0){const a=this.backend.createNodeBuilder(e.object,this.renderer);a.scene=e.scene,a.material=e.material,a.camera=e.camera,a.context.material=e.material,a.lightsNode=e.lightsNode,a.environmentNode=this.getEnvironmentNode(e.scene),a.fogNode=this.getFogNode(e.scene),a.clippingContext=e.clippingContext,a.build(),n=this._createNodeBuilderState(a),r.set(s,n)}n.usedTimes++,t.nodeBuilderState=n}return n}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,t.usedTimes===0&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let n=t.nodeBuilderState;if(n===void 0){const r=this.backend.createNodeBuilder(e,this.renderer);r.build(),n=this._createNodeBuilderState(r),t.nodeBuilderState=n}return n}_createNodeBuilderState(e){return new Eae(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.monitor,e.transforms)}getEnvironmentNode(e){this.updateEnvironment(e);let t=null;if(e.environmentNode&&e.environmentNode.isNode)t=e.environmentNode;else{const n=this.get(e);n.environmentNode&&(t=n.environmentNode)}return t}getBackgroundNode(e){this.updateBackground(e);let t=null;if(e.backgroundNode&&e.backgroundNode.isNode)t=e.backgroundNode;else{const n=this.get(e);n.backgroundNode&&(t=n.backgroundNode)}return t}getFogNode(e){return this.updateFog(e),e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){const n=[e,t],r=this.renderer.info.calls;let s=this.callHashCache.get(n);if(s===void 0||s.callId!==r){const a=this.getEnvironmentNode(e),l=this.getFogNode(e),u=[];t&&u.push(t.getCacheKey(!0)),a&&u.push(a.getCacheKey()),l&&u.push(l.getCacheKey()),u.push(this.renderer.shadowMap.enabled?1:0),s={callId:r,cacheKey:Cy(u)},this.callHashCache.set(n,s)}return s.cacheKey}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),n=e.background;if(n){const r=e.backgroundBlurriness===0&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&t.backgroundBlurriness===0;if(t.background!==n||r){const s=this.getCacheNode("background",n,()=>{if(n.isCubeTexture===!0||n.mapping===Oh||n.mapping===Ih||n.mapping===ed){if(e.backgroundBlurriness>0||n.mapping===ed)return SE(n);{let a;return n.isCubeTexture===!0?a=P0(n):a=fi(n),kU(a)}}else{if(n.isTexture===!0)return fi(n,gu.flipY()).setUpdateMatrix(!0);n.isColor!==!0&&console.error("WebGPUNodes: Unsupported background configuration.",n)}},r);t.backgroundNode=s,t.background=n,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,n,r=!1){const s=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let a=s.get(t);return(a===void 0||r)&&(a=n(),s.set(t,a)),a}updateFog(e){const t=this.get(e),n=e.fog;if(n){if(t.fog!==n){const r=this.getCacheNode("fog",n,()=>{if(n.isFogExp2){const s=zi("color","color",n).setGroup(Ln),a=zi("density","float",n).setGroup(Ln);return Cg(s,RE(a))}else if(n.isFog){const s=zi("color","color",n).setGroup(Ln),a=zi("near","float",n).setGroup(Ln),l=zi("far","float",n).setGroup(Ln);return Cg(s,NE(a,l))}else console.error("THREE.Renderer: Unsupported fog configuration.",n)});t.fogNode=r,t.fog=n}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),n=e.environment;if(n){if(t.environment!==n){const r=this.getCacheNode("environment",n,()=>{if(n.isCubeTexture===!0)return P0(n);if(n.isTexture===!0)return fi(n);console.error("Nodes: Unsupported environment configuration.",n)});t.environmentNode=r,t.environment=n}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,n=null,r=null,s=null){const a=this.nodeFrame;return a.renderer=e,a.scene=t,a.object=n,a.camera=r,a.material=s,a}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace}hasOutputChange(e){return S6.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,n=this.getOutputCacheKey(),r=fi(e,gu).renderOutput(t.toneMapping,t.currentColorSpace);return S6.set(e,n),r}updateBefore(e){const t=e.getNodeBuilderState();for(const n of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(n)}updateAfter(e){const t=e.getNodeBuilderState();for(const n of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(n)}updateForCompute(e){const t=this.getNodeFrame(),n=this.getForCompute(e);for(const r of n.updateNodes)t.updateNode(r)}updateForRender(e){const t=this.getNodeFrameForRender(e),n=e.getNodeBuilderState();for(const r of n.updateNodes)t.updateNode(r)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new x6,this.nodeBuilderCache=new Map,this.cacheLib={}}}const gS=new jl;class ry{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new Xn,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,e!==null&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,n){const r=e.length;for(let s=0;s<r;s++){gS.copy(e[s]).applyMatrix4(this.viewMatrix,this.viewNormalMatrix);const a=t[n+s],l=gS.normal;a.x=-l.x,a.y=-l.y,a.z=-l.z,a.w=gS.constant}}updateGlobal(e,t){this.shadowPass=e.overrideMaterial!==null&&e.overrideMaterial.isShadowNodeMaterial,this.viewMatrix=t.matrixWorldInverse,this.viewNormalMatrix.getNormalMatrix(this.viewMatrix)}update(e,t){let n=!1;e.version!==this.parentVersion&&(this.intersectionPlanes=Array.from(e.intersectionPlanes),this.unionPlanes=Array.from(e.unionPlanes),this.parentVersion=e.version),this.clipIntersection!==t.clipIntersection&&(this.clipIntersection=t.clipIntersection,this.clipIntersection?this.unionPlanes.length=e.unionPlanes.length:this.intersectionPlanes.length=e.intersectionPlanes.length);const r=t.clippingPlanes,s=r.length;let a,l;if(this.clipIntersection?(a=this.intersectionPlanes,l=e.intersectionPlanes.length):(a=this.unionPlanes,l=e.unionPlanes.length),a.length!==l+s){a.length=l+s;for(let u=0;u<s;u++)a[l+u]=new On;n=!0}this.projectPlanes(r,a,l),n&&(this.version++,this.cacheKey=`${this.intersectionPlanes.length}:${this.unionPlanes.length}`)}getGroupContext(e){if(this.shadowPass&&!e.clipShadows)return this;let t=this.clippingGroupContexts.get(e);return t===void 0&&(t=new ry(this),this.clippingGroupContexts.set(e,t)),t.update(this,e),t}get unionClippingCount(){return this.unionPlanes.length}}class hoe{constructor(e,t){this.bundleGroup=e,this.camera=t}}class foe{constructor(){this.bundles=new vu}get(e,t){const n=this.bundles,r=[e,t];let s=n.get(r);return s===void 0&&(s=new hoe(e,t),n.set(r,s)),s}dispose(){this.bundles=new vu}}class tO{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const n=this.getMaterialNodeClass(e.type);if(n!==null){t=new n;for(const r in e)t[r]=e[r]}return t}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,n){if(n.has(t)){console.warn(`Redefinition of node ${t}`);return}if(typeof e!="function")throw new Error(`Node class ${e.name} is not a class.`);if(typeof t=="function"||typeof t=="object")throw new Error(`Base class ${t} is not a class.`);n.set(t,e)}addClass(e,t,n){if(n.has(t)){console.warn(`Redefinition of node ${t.name}`);return}if(typeof e!="function")throw new Error(`Node class ${e.name} is not a class.`);if(typeof t!="function")throw new Error(`Base class ${t.name} is not a class.`);n.set(t,e)}}const doe=new BE;class Aoe extends vu{constructor(){super()}createNode(e=[]){return new BE().setLights(e)}getNode(e,t){if(e.isQuadMesh)return doe;const n=[e,t];let r=this.get(n);return r===void 0&&(r=this.createNode(),this.set(n,r)),r}}const w6=new ZT,_v=new bt,vS=new On,_S=new Og,yv=new jn,_h=new On;class poe{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:n=!1,alpha:r=!0,depth:s=!0,stencil:a=!1,antialias:l=!1,samples:u=0,getFallback:h=null}=t;this.domElement=e.getDomElement(),this.backend=e,this.samples=u||l===!0?4:0,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=r,this.logarithmicDepthBuffer=n,this.outputColorSpace=bn,this.toneMapping=Ya,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=s,this.stencil=a,this.info=new Sne,this.nodes={modelViewMatrix:null,modelNormalViewMatrix:null},this.library=new tO,this.lighting=new Aoe,this._getFallback=h,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new On(0,0,this._width,this._height),this._scissor=new On(0,0,this._width,this._height),this._scissorTest=!1,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new EE(new qr),this._quad.material.name="Renderer_output",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const m=this.alpha===!0?0:1;this._clearColor=new TE(0,0,0,m),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._isDeviceLost=!1,this.onDeviceLost=this._onDeviceLost,this._initialized=!1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,type:ST},this.xr={enabled:!1},this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(v,x,S)=>{await this.compileAsync(v,x);const T=this._renderLists.get(v,x),N=this._renderContexts.get(v,x,this._renderTarget),C=v.overrideMaterial||S.material,E=this._objects.get(S,C,v,x,T.lightsNode,N,N.clippingContext),{fragmentShader:O,vertexShader:U}=E.getNodeBuilderState();return{fragmentShader:O,vertexShader:U}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return this._initPromise!==null?this._initPromise:(this._initPromise=new Promise(async(e,t)=>{let n=this.backend;try{await n.init(this)}catch(r){if(this._getFallback!==null)try{this.backend=n=this._getFallback(r),await n.init(this)}catch(s){t(s);return}else{t(r);return}}this._nodes=new coe(this,n),this._animation=new dne(this._nodes,this.info),this._attributes=new yne(n),this._background=new Tae(this,this._nodes),this._geometries=new bne(this._attributes,this.info),this._textures=new One(this,n,this.info),this._pipelines=new Ene(n,this._nodes),this._bindings=new Cne(n,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new gne(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new Dne(this.lighting),this._bundles=new foe,this._renderContexts=new Une,this._animation.start(),this._initialized=!0,e()}),this._initPromise)}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,n=null){if(this._isDeviceLost===!0)return;this._initialized===!1&&await this.init();const r=this._nodes.nodeFrame,s=r.renderId,a=this._currentRenderContext,l=this._currentRenderObjectFunction,u=this._compilationPromises,h=e.isScene===!0?e:w6;n===null&&(n=e);const m=this._renderTarget,v=this._renderContexts.get(n,t,m),x=this._activeMipmapLevel,S=[];this._currentRenderContext=v,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=S,r.renderId++,r.update(),v.depth=this.depth,v.stencil=this.stencil,v.clippingContext||(v.clippingContext=new ry),v.clippingContext.updateGlobal(h,t),h.onBeforeRender(this,e,t,m);const T=this._renderLists.get(e,t);if(T.begin(),this._projectObject(e,t,0,T,v.clippingContext),n!==e&&n.traverseVisible(function(U){U.isLight&&U.layers.test(t.layers)&&T.pushLight(U)}),T.finish(),m!==null){this._textures.updateRenderTarget(m,x);const U=this._textures.get(m);v.textures=U.textures,v.depthTexture=U.depthTexture}else v.textures=null,v.depthTexture=null;this._background.update(h,T,v);const N=T.opaque,C=T.transparent,E=T.transparentDoublePass,O=T.lightsNode;this.opaque===!0&&N.length>0&&this._renderObjects(N,t,h,O),this.transparent===!0&&C.length>0&&this._renderTransparents(C,E,t,h,O),r.renderId=s,this._currentRenderContext=a,this._currentRenderObjectFunction=l,this._compilationPromises=u,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(S)}async renderAsync(e,t){this._initialized===!1&&await this.init();const n=this._renderScene(e,t);await this.backend.resolveTimestampAsync(n,"render")}async waitForGPU(){await this.backend.waitForGPU()}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:

Message: ${e.message}`;e.reason&&(t+=`
Reason: ${e.reason}`),console.error(t),this._isDeviceLost=!0}_renderBundle(e,t,n){const{bundleGroup:r,camera:s,renderList:a}=e,l=this._currentRenderContext,u=this._bundles.get(r,s),h=this.backend.get(u);h.renderContexts===void 0&&(h.renderContexts=new Set);const m=r.version!==h.version,v=h.renderContexts.has(l)===!1||m;if(h.renderContexts.add(l),v){this.backend.beginBundle(l),(h.renderObjects===void 0||m)&&(h.renderObjects=[]),this._currentRenderBundle=u;const x=a.opaque;this.opaque===!0&&x.length>0&&this._renderObjects(x,s,t,n),this._currentRenderBundle=null,this.backend.finishBundle(l,u),h.version=r.version}else{const{renderObjects:x}=h;for(let S=0,T=x.length;S<T;S++){const N=x[S];this._nodes.needsRefresh(N)&&(this._nodes.updateBefore(N),this._nodes.updateForRender(N),this._bindings.updateForRender(N),this._nodes.updateAfter(N))}}this.backend.addBundle(l,u)}render(e,t){if(this._initialized===!1)return console.warn("THREE.Renderer: .render() called before the backend is initialized. Try using .renderAsync() instead."),this.renderAsync(e,t);this._renderScene(e,t)}_getFrameBufferTarget(){const{currentToneMapping:e,currentColorSpace:t}=this;if(e!==Ya===!1&&t!==Mo===!1)return null;const{width:s,height:a}=this.getDrawingBufferSize(_v),{depth:l,stencil:u}=this;let h=this._frameBufferTarget;return h===null&&(h=new qh(s,a,{depthBuffer:l,stencilBuffer:u,type:Gs,format:ks,colorSpace:Mo,generateMipmaps:!1,minFilter:ps,magFilter:ps,samples:this.samples}),h.isPostProcessingRenderTarget=!0,this._frameBufferTarget=h),h.depthBuffer=l,h.stencilBuffer=u,h.setSize(s,a),h.viewport.copy(this._viewport),h.scissor.copy(this._scissor),h.viewport.multiplyScalar(this._pixelRatio),h.scissor.multiplyScalar(this._pixelRatio),h.scissorTest=this._scissorTest,h}_renderScene(e,t,n=!0){if(this._isDeviceLost===!0)return;const r=n?this._getFrameBufferTarget():null,s=this._nodes.nodeFrame,a=s.renderId,l=this._currentRenderContext,u=this._currentRenderObjectFunction,h=e.isScene===!0?e:w6,m=this._renderTarget,v=this._activeCubeFace,x=this._activeMipmapLevel;let S;r!==null?(S=r,this.setRenderTarget(S)):S=m;const T=this._renderContexts.get(e,t,S);this._currentRenderContext=T,this._currentRenderObjectFunction=this._renderObjectFunction||this.renderObject,this.info.calls++,this.info.render.calls++,this.info.render.frameCalls++,s.renderId=this.info.calls;const N=this.coordinateSystem;t.coordinateSystem!==N&&(t.coordinateSystem=N,t.updateProjectionMatrix()),e.matrixWorldAutoUpdate===!0&&e.updateMatrixWorld(),t.parent===null&&t.matrixWorldAutoUpdate===!0&&t.updateMatrixWorld();let C=this._viewport,E=this._scissor,O=this._pixelRatio;S!==null&&(C=S.viewport,E=S.scissor,O=1),this.getDrawingBufferSize(_v),vS.set(0,0,_v.width,_v.height);const U=C.minDepth===void 0?0:C.minDepth,I=C.maxDepth===void 0?1:C.maxDepth;T.viewportValue.copy(C).multiplyScalar(O).floor(),T.viewportValue.width>>=x,T.viewportValue.height>>=x,T.viewportValue.minDepth=U,T.viewportValue.maxDepth=I,T.viewport=T.viewportValue.equals(vS)===!1,T.scissorValue.copy(E).multiplyScalar(O).floor(),T.scissor=this._scissorTest&&T.scissorValue.equals(vS)===!1,T.scissorValue.width>>=x,T.scissorValue.height>>=x,T.clippingContext||(T.clippingContext=new ry),T.clippingContext.updateGlobal(h,t),h.onBeforeRender(this,e,t,S),yv.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),_S.setFromProjectionMatrix(yv,N);const j=this._renderLists.get(e,t);if(j.begin(),this._projectObject(e,t,0,j,T.clippingContext),j.finish(),this.sortObjects===!0&&j.sort(this._opaqueSort,this._transparentSort),S!==null){this._textures.updateRenderTarget(S,x);const Q=this._textures.get(S);T.textures=Q.textures,T.depthTexture=Q.depthTexture,T.width=Q.width,T.height=Q.height,T.renderTarget=S,T.depth=S.depthBuffer,T.stencil=S.stencilBuffer}else T.textures=null,T.depthTexture=null,T.width=this.domElement.width,T.height=this.domElement.height,T.depth=this.depth,T.stencil=this.stencil;T.width>>=x,T.height>>=x,T.activeCubeFace=v,T.activeMipmapLevel=x,T.occlusionQueryCount=j.occlusionQueryCount,this._background.update(h,j,T),this.backend.beginRender(T);const{bundles:z,lightsNode:G,transparentDoublePass:H,transparent:q,opaque:V}=j;if(z.length>0&&this._renderBundles(z,h,G),this.opaque===!0&&V.length>0&&this._renderObjects(V,t,h,G),this.transparent===!0&&q.length>0&&this._renderTransparents(q,H,t,h,G),this.backend.finishRender(T),s.renderId=a,this._currentRenderContext=l,this._currentRenderObjectFunction=u,r!==null){this.setRenderTarget(m,v,x);const Q=this._quad;this._nodes.hasOutputChange(S.texture)&&(Q.material.fragmentNode=this._nodes.getOutputNode(S.texture),Q.material.needsUpdate=!0),this._renderScene(Q,Q.camera,!1)}return h.onAfterRender(this,e,t,S),T}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){this._initialized===!1&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio!==e&&(this._pixelRatio=e,this.setSize(this._width,this._height,!1))}setDrawingBufferSize(e,t,n){this._width=e,this._height=t,this._pixelRatio=n,this.domElement.width=Math.floor(e*n),this.domElement.height=Math.floor(t*n),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setSize(e,t,n=!0){this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),n===!0&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,n,r){const s=this._scissor;e.isVector4?s.copy(e):s.set(e,t,n,r)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,n,r,s=0,a=1){const l=this._viewport;e.isVector4?l.copy(e):l.set(e,t,n,r),l.minDepth=s,l.maxDepth=a}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,n=!0){if(this._initialized===!1)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,n);const r=this._renderTarget||this._getFrameBufferTarget();let s=null;if(r!==null){this._textures.updateRenderTarget(r);const a=this._textures.get(r);s=this._renderContexts.get(null,null,r),s.textures=a.textures,s.depthTexture=a.depthTexture,s.width=a.width,s.height=a.height,s.renderTarget=r,s.depth=r.depthBuffer,s.stencil=r.stencilBuffer}if(this.backend.clear(e,t,n,s),r!==null&&this._renderTarget===null){const a=this._quad;this._nodes.hasOutputChange(r.texture)&&(a.material.fragmentNode=this._nodes.getOutputNode(r.texture),a.material.needsUpdate=!0),this._renderScene(a,a.camera,!1)}}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,n=!0){this._initialized===!1&&await this.init(),this.clear(e,t,n)}async clearColorAsync(){this.clearAsync(!0,!1,!1)}async clearDepthAsync(){this.clearAsync(!1,!0,!1)}async clearStencilAsync(){this.clearAsync(!1,!1,!0)}get currentToneMapping(){return this._renderTarget!==null?Ya:this.toneMapping}get currentColorSpace(){return this._renderTarget!==null?Mo:this.outputColorSpace}dispose(){this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,n=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=n}getRenderTarget(){return this._renderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e){if(this.isDeviceLost===!0)return;if(this._initialized===!1)return console.warn("THREE.Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e);const t=this._nodes.nodeFrame,n=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const r=this.backend,s=this._pipelines,a=this._bindings,l=this._nodes,u=Array.isArray(e)?e:[e];if(u[0]===void 0||u[0].isComputeNode!==!0)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");r.beginCompute(e);for(const h of u){if(s.has(h)===!1){const x=()=>{h.removeEventListener("dispose",x),s.delete(h),a.delete(h),l.delete(h)};h.addEventListener("dispose",x);const S=h.onInitFunction;S!==null&&S.call(h,{renderer:this})}l.updateForCompute(h),a.updateForCompute(h);const m=a.getForCompute(h),v=s.getForCompute(h,m);r.compute(e,h,m,v)}r.finishCompute(e),t.renderId=n}async computeAsync(e){this._initialized===!1&&await this.init(),this.compute(e),await this.backend.resolveTimestampAsync(e,"compute")}async hasFeatureAsync(e){return this._initialized===!1&&await this.init(),this.backend.hasFeature(e)}hasFeature(e){return this._initialized===!1?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){this._initialized===!1&&await this.init(),this._textures.updateTexture(e)}initTexture(e){this._initialized===!1&&console.warn("THREE.Renderer: .initTexture() called before the backend is initialized. Try using .initTextureAsync() instead."),this._textures.updateTexture(e)}copyFramebufferToTexture(e,t=null){if(t!==null)if(t.isVector2)t=_h.set(t.x,t.y,e.image.width,e.image.height).floor();else if(t.isVector4)t=_h.copy(t).floor();else{console.error("THREE.Renderer.copyFramebufferToTexture: Invalid rectangle.");return}else t=_h.set(0,0,e.image.width,e.image.height);let n=this._currentRenderContext,r;n!==null?r=n.renderTarget:(r=this._renderTarget||this._getFrameBufferTarget(),r!==null&&(this._textures.updateRenderTarget(r),n=this._textures.get(r))),this._textures.updateTexture(e,{renderTarget:r}),this.backend.copyFramebufferToTexture(e,n,t)}copyTextureToTexture(e,t,n=null,r=null,s=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,n,r,s)}async readRenderTargetPixelsAsync(e,t,n,r,s,a=0,l=0){return this.backend.copyTextureToBuffer(e.textures[a],t,n,r,s,l)}_projectObject(e,t,n,r,s){if(e.visible===!1)return;if(e.layers.test(t.layers)){if(e.isGroup)n=e.renderOrder,e.isClippingGroup&&e.enabled&&(s=s.getGroupContext(e));else if(e.isLOD)e.autoUpdate===!0&&e.update(t);else if(e.isLight)r.pushLight(e);else if(e.isSprite){if(!e.frustumCulled||_S.intersectsSprite(e)){this.sortObjects===!0&&_h.setFromMatrixPosition(e.matrixWorld).applyMatrix4(yv);const{geometry:u,material:h}=e;h.visible&&r.push(e,u,h,n,_h.z,null,s)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||_S.intersectsObject(e))){const{geometry:u,material:h}=e;if(this.sortObjects===!0&&(u.boundingSphere===null&&u.computeBoundingSphere(),_h.copy(u.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(yv)),Array.isArray(h)){const m=u.groups;for(let v=0,x=m.length;v<x;v++){const S=m[v],T=h[S.materialIndex];T&&T.visible&&r.push(e,u,T,n,_h.z,S,s)}}else h.visible&&r.push(e,u,h,n,_h.z,null,s)}}if(e.isBundleGroup===!0&&this.backend.beginBundle!==void 0){const u=r;r=this._renderLists.get(e,t),r.begin(),u.pushBundle({bundleGroup:e,camera:t,renderList:r}),r.finish()}const l=e.children;for(let u=0,h=l.length;u<h;u++)this._projectObject(l[u],t,n,r,s)}_renderBundles(e,t,n){for(const r of e)this._renderBundle(r,t,n)}_renderTransparents(e,t,n,r,s){if(t.length>0){for(const{material:a}of t)a.side=or;this._renderObjects(t,n,r,s,"backSide");for(const{material:a}of t)a.side=El;this._renderObjects(e,n,r,s);for(const{material:a}of t)a.side=as}else this._renderObjects(e,n,r,s)}_renderObjects(e,t,n,r,s=null){for(let a=0,l=e.length;a<l;a++){const u=e[a],{object:h,geometry:m,material:v,group:x,clippingContext:S}=u;if(t.isArrayCamera){const T=t.cameras;for(let N=0,C=T.length;N<C;N++){const E=T[N];if(h.layers.test(E.layers)){const O=E.viewport,U=O.minDepth===void 0?0:O.minDepth,I=O.maxDepth===void 0?1:O.maxDepth,j=this._currentRenderContext.viewportValue;j.copy(O).multiplyScalar(this._pixelRatio).floor(),j.minDepth=U,j.maxDepth=I,this.backend.updateViewport(this._currentRenderContext),this._currentRenderObjectFunction(h,n,E,m,v,x,r,S,s)}}}else this._currentRenderObjectFunction(h,n,t,m,v,x,r,S,s)}}renderObject(e,t,n,r,s,a,l,u=null,h=null){let m,v,x;if(e.onBeforeRender(this,t,n,r,s,a),t.overrideMaterial!==null){const S=t.overrideMaterial;s.positionNode&&s.positionNode.isNode&&(m=S.positionNode,S.positionNode=s.positionNode),S.alphaTest=s.alphaTest,S.alphaMap=s.alphaMap,S.transparent=s.transparent||s.transmission>0,S.isShadowNodeMaterial&&(S.side=s.shadowSide===null?s.side:s.shadowSide,s.depthNode&&s.depthNode.isNode&&(x=S.depthNode,S.depthNode=s.depthNode),s.castShadowNode&&s.castShadowNode.isNode&&(v=S.colorNode,S.colorNode=s.castShadowNode)),s=S}s.transparent===!0&&s.side===as&&s.forceSinglePass===!1?(s.side=or,this._handleObjectFunction(e,s,t,n,l,a,u,"backSide"),s.side=El,this._handleObjectFunction(e,s,t,n,l,a,u,h),s.side=as):this._handleObjectFunction(e,s,t,n,l,a,u,h),m!==void 0&&(t.overrideMaterial.positionNode=m),x!==void 0&&(t.overrideMaterial.depthNode=x),v!==void 0&&(t.overrideMaterial.colorNode=v),e.onAfterRender(this,t,n,r,s,a)}_renderObjectDirect(e,t,n,r,s,a,l,u){const h=this._objects.get(e,t,n,r,s,this._currentRenderContext,l,u);h.drawRange=e.geometry.drawRange,h.group=a;const m=this._nodes.needsRefresh(h);m&&(this._nodes.updateBefore(h),this._geometries.updateForRender(h),this._nodes.updateForRender(h),this._bindings.updateForRender(h)),this._pipelines.updateForRender(h),this._currentRenderBundle!==null&&(this.backend.get(this._currentRenderBundle).renderObjects.push(h),h.bundle=this._currentRenderBundle.bundleGroup),this.backend.draw(h,this.info),m&&this._nodes.updateAfter(h)}_createObjectPipeline(e,t,n,r,s,a,l,u){const h=this._objects.get(e,t,n,r,s,this._currentRenderContext,l,u);h.drawRange=e.geometry.drawRange,h.group=a,this._nodes.updateBefore(h),this._geometries.updateForRender(h),this._nodes.updateForRender(h),this._bindings.updateForRender(h),this._pipelines.getForRender(h,this._compilationPromises),this._nodes.updateAfter(h)}get compile(){return this.compileAsync}}class jE{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}clone(){return Object.assign(new this.constructor,this)}}function moe(i){return i+(Nh-i%Nh)%Nh}class nO extends jE{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t}get byteLength(){return moe(this._buffer.byteLength)}get buffer(){return this._buffer}update(){return!0}}class iO extends nO{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let goe=0;class rO extends iO{constructor(e,t){super("UniformBuffer_"+goe++,e?e.value:null),this.nodeUniform=e,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class voe extends iO{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[]}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return t!==-1&&this.uniforms.splice(t,1),this}get values(){return this._values===null&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(e===null){const t=this.byteLength;e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){let e=0;for(let t=0,n=this.uniforms.length;t<n;t++){const r=this.uniforms[t],{boundary:s,itemSize:a}=r,l=e%Nh,u=Nh-l;l!==0&&u-s<0?e+=Nh-l:l%s!==0&&(e+=l%s),r.offset=e/this.bytesPerElement,e+=a*this.bytesPerElement}return Math.ceil(e/Nh)*Nh}update(){let e=!1;for(const t of this.uniforms)this.updateByType(t)===!0&&(e=!0);return e}updateByType(e){if(e.isNumberUniform)return this.updateNumber(e);if(e.isVector2Uniform)return this.updateVector2(e);if(e.isVector3Uniform)return this.updateVector3(e);if(e.isVector4Uniform)return this.updateVector4(e);if(e.isColorUniform)return this.updateColor(e);if(e.isMatrix3Uniform)return this.updateMatrix3(e);if(e.isMatrix4Uniform)return this.updateMatrix4(e);console.error("THREE.WebGPUUniformsGroup: Unsupported uniform type.",e)}updateNumber(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s]!==r){const l=this._getBufferForType(a);l[s]=n[s]=r,t=!0}return t}updateVector2(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y){const l=this._getBufferForType(a);l[s+0]=n[s+0]=r.x,l[s+1]=n[s+1]=r.y,t=!0}return t}updateVector3(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y||n[s+2]!==r.z){const l=this._getBufferForType(a);l[s+0]=n[s+0]=r.x,l[s+1]=n[s+1]=r.y,l[s+2]=n[s+2]=r.z,t=!0}return t}updateVector4(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,a=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y||n[s+2]!==r.z||n[s+4]!==r.w){const l=this._getBufferForType(a);l[s+0]=n[s+0]=r.x,l[s+1]=n[s+1]=r.y,l[s+2]=n[s+2]=r.z,l[s+3]=n[s+3]=r.w,t=!0}return t}updateColor(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset;if(n[s+0]!==r.r||n[s+1]!==r.g||n[s+2]!==r.b){const a=this.buffer;a[s+0]=n[s+0]=r.r,a[s+1]=n[s+1]=r.g,a[s+2]=n[s+2]=r.b,t=!0}return t}updateMatrix3(e){let t=!1;const n=this.values,r=e.getValue().elements,s=e.offset;if(n[s+0]!==r[0]||n[s+1]!==r[1]||n[s+2]!==r[2]||n[s+4]!==r[3]||n[s+5]!==r[4]||n[s+6]!==r[5]||n[s+8]!==r[6]||n[s+9]!==r[7]||n[s+10]!==r[8]){const a=this.buffer;a[s+0]=n[s+0]=r[0],a[s+1]=n[s+1]=r[1],a[s+2]=n[s+2]=r[2],a[s+4]=n[s+4]=r[3],a[s+5]=n[s+5]=r[4],a[s+6]=n[s+6]=r[5],a[s+8]=n[s+8]=r[6],a[s+9]=n[s+9]=r[7],a[s+10]=n[s+10]=r[8],t=!0}return t}updateMatrix4(e){let t=!1;const n=this.values,r=e.getValue().elements,s=e.offset;return yoe(n,r,s)===!1&&(this.buffer.set(r,s),_oe(n,r,s),t=!0),t}_getBufferForType(e){return e==="int"||e==="ivec2"||e==="ivec3"||e==="ivec4"?new Int32Array(this.buffer.buffer):e==="uint"||e==="uvec2"||e==="uvec3"||e==="uvec4"?new Uint32Array(this.buffer.buffer):this.buffer}}function _oe(i,e,t){for(let n=0,r=e.length;n<r;n++)i[t+n]=e[n]}function yoe(i,e,t){for(let n=0,r=e.length;n<r;n++)if(i[t+n]!==e[n])return!1;return!0}let xoe=0;class sO extends voe{constructor(e,t){super(e),this.id=xoe++,this.groupNode=t,this.isNodeUniformsGroup=!0}}let boe=0;class Soe extends jE{constructor(e,t){super(e),this.id=boe++,this.texture=t,this.version=t?t.version:0,this.store=!1,this.generation=null,this.isSampledTexture=!0}needsBindingsUpdate(e){const{texture:t}=this;return e!==this.generation?(this.generation=e,!0):t.isVideoTexture}update(){const{texture:e,version:t}=this;return t!==e.version?(this.version=e.version,!0):!1}}class Zy extends Soe{constructor(e,t,n,r=null){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n,this.access=r}needsBindingsUpdate(e){return this.textureNode.value!==this.texture||super.needsBindingsUpdate(e)}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update()}}class aO extends Zy{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledCubeTexture=!0}}class oO extends Zy{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledTexture3D=!0}}const woe={textureDimensions:"textureSize",equals:"equal"},Toe={low:"lowp",medium:"mediump",high:"highp"},T6={swizzleAssign:!0,storageBuffer:!1},M6=`
precision highp float;
precision highp int;
precision highp sampler2D;
precision highp sampler3D;
precision highp samplerCube;
precision highp sampler2DArray;

precision highp usampler2D;
precision highp usampler3D;
precision highp usamplerCube;
precision highp usampler2DArray;

precision highp isampler2D;
precision highp isampler3D;
precision highp isamplerCube;
precision highp isampler2DArray;

precision lowp sampler2DShadow;
`;class Moe extends ZB{constructor(e,t){super(e,t,new uoe),this.uniformGroups={},this.transforms=[],this.extensions={},this.builtins={vertex:[],fragment:[],compute:[]},this.useComparisonMethod=!0}needsToWorkingColorSpace(e){return e.isVideoTexture===!0&&e.colorSpace!==To}getMethod(e){return woe[e]||e}getOutputStructName(){return""}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const a of t.inputs)r.push(this.getType(a.type)+" "+a.name);return`${this.getType(t.type)} ${t.name}( ${r.join(", ")} ) {

	${n.vars}

${n.code}
	return ${n.result};

}`}setupPBO(e){const t=e.value;if(t.pbo===void 0){const n=t.array,r=t.count*t.itemSize,{itemSize:s}=t,a=t.array.constructor.name.toLowerCase().includes("int");let l=a?k0:Lg;s===2?l=a?z0:id:s===3?l=a?$F:Pg:s===4&&(l=a?G0:ks);const u={Float32Array:$r,Uint8Array:ra,Uint16Array:bl,Uint32Array:Nr,Int8Array:Hf,Int16Array:Wf,Int32Array:Ns,Uint8ClampedArray:ra},h=Math.pow(2,Math.ceil(Math.log2(Math.sqrt(r/s))));let m=Math.ceil(r/s/h);h*m*s<r&&m++;const v=h*m*s,x=new n.constructor(v);x.set(n,0),t.array=x;const S=new Kk(t.array,h,m,l,u[t.array.constructor.name]||$r);S.needsUpdate=!0,S.isPBOTexture=!0;const T=new pu(S,null,null);T.setPrecision("high"),t.pboNode=T,t.pbo=T.value,this.getUniformFromNode(t.pboNode,"texture",this.shaderStage,this.context.label)}}getPropertyName(e,t=this.shaderStage){return e.isNodeUniform&&e.node.isTextureNode!==!0&&e.node.isBufferNode!==!0?t.charAt(0)+"_"+e.name:super.getPropertyName(e,t)}generatePBO(e){const{node:t,indexNode:n}=e,r=t.value;if(this.renderer.backend.has(r)){const m=this.renderer.backend.get(r);m.pbo=r.pbo}const s=this.getUniformFromNode(r.pboNode,"texture",this.shaderStage,this.context.label),a=this.getPropertyName(s);this.increaseUsage(n);const l=n.build(this,"uint"),u=this.getDataFromNode(e);let h=u.propertyName;if(h===void 0){const m=this.getVarFromNode(e);h=this.getPropertyName(m);const v=this.getDataFromNode(t);let x=v.propertySizeName;x===void 0&&(x=h+"Size",this.getVarFromNode(t,x,"uint"),this.addLineFlowCode(`${x} = uint( textureSize( ${a}, 0 ).x )`,e),v.propertySizeName=x);const{itemSize:S}=r,T="."+fd.join("").slice(0,S),N=`ivec2(${l} % ${x}, ${l} / ${x})`,C=this.generateTextureLoad(null,a,N,null,"0");let E="vec4";r.pbo.type===Nr?E="uvec4":r.pbo.type===Ns&&(E="ivec4"),this.addLineFlowCode(`${h} = ${E}(${C})${T}`,e),u.propertyName=h}return h}generateTextureLoad(e,t,n,r,s="0"){return r?`texelFetch( ${t}, ivec3( ${n}, ${r} ), ${s} )`:`texelFetch( ${t}, ${n}, ${s} )`}generateTexture(e,t,n,r){return e.isDepthTexture?`texture( ${t}, ${n} ).x`:(r&&(n=`vec3( ${n}, ${r} )`),`texture( ${t}, ${n} )`)}generateTextureLevel(e,t,n,r){return`textureLod( ${t}, ${n}, ${r} )`}generateTextureBias(e,t,n,r){return`texture( ${t}, ${n}, ${r} )`}generateTextureGrad(e,t,n,r){return`textureGrad( ${t}, ${n}, ${r[0]}, ${r[1]} )`}generateTextureCompare(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`texture( ${t}, vec3( ${n}, ${r} ) )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}getVars(e){const t=[],n=this.vars[e];if(n!==void 0)for(const r of n)t.push(`${this.getVar(r.type,r.name)};`);return t.join(`
	`)}getUniforms(e){const t=this.uniforms[e],n=[],r={};for(const a of t){let l=null,u=!1;if(a.type==="texture"){const m=a.node.value;let v="";m.isDataTexture===!0&&(m.type===Nr?v="u":m.type===Ns&&(v="i")),m.compareFunction?l=`sampler2DShadow ${a.name};`:m.isDataArrayTexture===!0||m.isCompressedArrayTexture===!0?l=`${v}sampler2DArray ${a.name};`:l=`${v}sampler2D ${a.name};`}else if(a.type==="cubeTexture")l=`samplerCube ${a.name};`;else if(a.type==="texture3D")l=`sampler3D ${a.name};`;else if(a.type==="buffer"){const m=a.node,v=this.getType(m.bufferType),x=m.bufferCount,S=x>0?x:"";l=`${m.name} {
	${v} ${a.name}[${S}];
};
`}else l=`${this.getVectorType(a.type)} ${this.getPropertyName(a,e)};`,u=!0;const h=a.node.precision;if(h!==null&&(l=Toe[h]+" "+l),u){l="	"+l;const m=a.groupNode.name;(r[m]||(r[m]=[])).push(l)}else l="uniform "+l,n.push(l)}let s="";for(const a in r){const l=r[a];s+=this._getGLSLUniformStruct(e+"_"+a,l.join(`
`))+`
`}return s+=n.join(`
`),s}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==Ns){let n=e;e.isInterleavedBufferAttribute&&(n=e.data);const r=n.array;r instanceof Uint32Array||r instanceof Int32Array||(t=t.slice(1))}return t}getAttributes(e){let t="";if(e==="vertex"||e==="compute"){const n=this.getAttributesArray();let r=0;for(const s of n)t+=`layout( location = ${r++} ) in ${s.type} ${s.name};
`}return t}getStructMembers(e){const t=[],n=e.getMemberTypes();for(let r=0;r<n.length;r++){const s=n[r];t.push(`layout( location = ${r} ) out ${s} m${r};`)}return t.join(`
`)}getStructs(e){const t=[],n=this.structs[e];if(n.length===0)return`layout( location = 0 ) out vec4 fragColor;
`;for(let r=0,s=n.length;r<s;r++){const a=n[r];let l=`
`;l+=this.getStructMembers(a),l+=`
`,t.push(l)}return t.join(`

`)}getVaryings(e){let t="";const n=this.varyings;if(e==="vertex"||e==="compute")for(const r of n){e==="compute"&&(r.needsInterpolation=!0);const s=this.getType(r.type),a=s.includes("int")||s.includes("uv")||s.includes("iv")?"flat ":"";t+=`${a}${r.needsInterpolation?"out":"/*out*/"} ${s} ${r.name};
`}else if(e==="fragment"){for(const r of n)if(r.needsInterpolation){const s=this.getType(r.type),a=s.includes("int")||s.includes("uv")||s.includes("iv")?"flat ":"";t+=`${a}in ${s} ${r.name};
`}}for(const r of this.builtins[e])t+=`${r};
`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce((n,r)=>n*r,1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,n=this.shaderStage){const r=this.extensions[n]||(this.extensions[n]=new Map);r.has(e)===!1&&r.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if(e==="vertex"){const r=this.renderer.backend.extensions;this.object.isBatchedMesh&&r.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const n=this.extensions[e];if(n!==void 0)for(const{name:r,behavior:s}of n.values())t.push(`#extension ${r} : ${s}`);return t.join(`
`)}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=T6[e];if(t===void 0){let n;switch(t=!1,e){case"float32Filterable":n="OES_texture_float_linear";break;case"clipDistance":n="WEBGL_clip_cull_distance";break}if(n!==void 0){const r=this.renderer.backend.extensions;r.has(n)&&(r.get(n),t=!0)}T6[e]=t}return t}isFlipY(){return!0}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let n=0;n<e.length;n++){const r=e[n],s=this.getPropertyName(r.attributeNode);t+=`${r.varyingName} = ${s};
	`}return t}_getGLSLUniformStruct(e,t){return`
layout( std140 ) uniform ${e} {
${t}
};`}_getGLSLVertexCode(e){return`#version 300 es

${this.getSignature()}

// extensions 
${e.extensions}

// precision
${M6}

// uniforms
${e.uniforms}

// varyings
${e.varyings}

// attributes
${e.attributes}

// codes
${e.codes}

void main() {

	// vars
	${e.vars}

	// transforms
	${e.transforms}

	// flow
	${e.flow}

	gl_PointSize = 1.0;

}
`}_getGLSLFragmentCode(e){return`#version 300 es

${this.getSignature()}

// precision
${M6}

// uniforms
${e.uniforms}

// varyings
${e.varyings}

// codes
${e.codes}

${e.structs}

void main() {

	// vars
	${e.vars}

	// flow
	${e.flow}

}
`}buildCode(){const e=this.material!==null?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){let n=`// code

`;n+=this.flowCode[t];const r=this.flowNodes[t],s=r[r.length-1];for(const l of r){const u=this.getFlowData(l),h=l.name;h&&(n.length>0&&(n+=`
`),n+=`	// flow -> ${h}
	`),n+=`${u.code}
	`,l===s&&t!=="compute"&&(n+=`// result
	`,t==="vertex"?(n+="gl_Position = ",n+=`${u.result};`):t==="fragment"&&(l.outputNode.isOutputStructNode||(n+="fragColor = ",n+=`${u.result};`)))}const a=e[t];a.extensions=this.getExtensions(t),a.uniforms=this.getUniforms(t),a.attributes=this.getAttributes(t),a.varyings=this.getVaryings(t),a.vars=this.getVars(t),a.structs=this.getStructs(t),a.codes=this.getCodes(t),a.transforms=this.getTransforms(t),a.flow=n}this.material!==null?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,n,r=null){const s=super.getUniformFromNode(e,t,n,r),a=this.getDataFromNode(e,n,this.globalCache);let l=a.uniformGPU;if(l===void 0){const u=e.groupNode,h=u.name,m=this.getBindGroupArray(h,n);if(t==="texture")l=new Zy(s.name,s.node,u),m.push(l);else if(t==="cubeTexture")l=new aO(s.name,s.node,u),m.push(l);else if(t==="texture3D")l=new oO(s.name,s.node,u),m.push(l);else if(t==="buffer"){e.name=`NodeBuffer_${e.id}`,s.name=`buffer${e.id}`;const v=new rO(e,u);v.name=e.name,m.push(v),l=v}else{const v=this.uniformGroups[n]||(this.uniformGroups[n]={});let x=v[h];x===void 0&&(x=new sO(n+"_"+h,u),v[h]=x,m.push(x)),l=this.getNodeUniform(s,t),x.addUniform(l)}a.uniformGPU=l}return s}}let yS=null,EA=null;class lO{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}destroySampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}isOccluded(){}async resolveTimestampAsync(){}async waitForGPU(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return yS=yS||new bt,this.renderer.getDrawingBufferSize(yS)}setScissorTest(){}getClearColor(){const e=this.renderer;return EA=EA||new TE,e.getClearColor(EA),EA.getRGB(EA,this.renderer.currentColorSpace),EA}getDomElement(){let e=this.domElement;return e===null&&(e=this.parameters.canvas!==void 0?this.parameters.canvas:q7(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${F0} webgpu`),this.domElement=e),e}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return t===void 0&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}dispose(){}}let Eoe=0;class Coe{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[this.activeBufferIndex^1]}switchBuffers(){this.activeBufferIndex^=1}}class Noe{constructor(e){this.backend=e}createAttribute(e,t){const n=this.backend,{gl:r}=n,s=e.array,a=e.usage||r.STATIC_DRAW,l=e.isInterleavedBufferAttribute?e.data:e,u=n.get(l);let h=u.bufferGPU;h===void 0&&(h=this._createBuffer(r,t,s,a),u.bufferGPU=h,u.bufferType=t,u.version=l.version);let m;if(s instanceof Float32Array)m=r.FLOAT;else if(s instanceof Uint16Array)e.isFloat16BufferAttribute?m=r.HALF_FLOAT:m=r.UNSIGNED_SHORT;else if(s instanceof Int16Array)m=r.SHORT;else if(s instanceof Uint32Array)m=r.UNSIGNED_INT;else if(s instanceof Int32Array)m=r.INT;else if(s instanceof Int8Array)m=r.BYTE;else if(s instanceof Uint8Array)m=r.UNSIGNED_BYTE;else if(s instanceof Uint8ClampedArray)m=r.UNSIGNED_BYTE;else throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+s);let v={bufferGPU:h,bufferType:t,type:m,byteLength:s.byteLength,bytesPerElement:s.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:m===r.INT||m===r.UNSIGNED_INT||e.gpuType===Ns,id:Eoe++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const x=this._createBuffer(r,t,s,a);v=new Coe(v,x)}n.set(e,v)}updateAttribute(e){const t=this.backend,{gl:n}=t,r=e.array,s=e.isInterleavedBufferAttribute?e.data:e,a=t.get(s),l=a.bufferType,u=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(n.bindBuffer(l,a.bufferGPU),u.length===0)n.bufferSubData(l,0,r);else{for(let h=0,m=u.length;h<m;h++){const v=u[h];n.bufferSubData(l,v.start*r.BYTES_PER_ELEMENT,r,v.start,v.count)}s.clearUpdateRanges()}n.bindBuffer(l,null),a.version=s.version}destroyAttribute(e){const t=this.backend,{gl:n}=t;e.isInterleavedBufferAttribute&&t.delete(e.data);const r=t.get(e);n.deleteBuffer(r.bufferGPU),t.delete(e)}async getArrayBufferAsync(e){const t=this.backend,{gl:n}=t,r=e.isInterleavedBufferAttribute?e.data:e,{bufferGPU:s}=t.get(r),a=e.array,l=a.byteLength;n.bindBuffer(n.COPY_READ_BUFFER,s);const u=n.createBuffer();n.bindBuffer(n.COPY_WRITE_BUFFER,u),n.bufferData(n.COPY_WRITE_BUFFER,l,n.STREAM_READ),n.copyBufferSubData(n.COPY_READ_BUFFER,n.COPY_WRITE_BUFFER,0,0,l),await t.utils._clientWaitAsync();const h=new e.array.constructor(a.length);return n.bindBuffer(n.COPY_WRITE_BUFFER,u),n.getBufferSubData(n.COPY_WRITE_BUFFER,0,h),n.deleteBuffer(u),n.bindBuffer(n.COPY_READ_BUFFER,null),n.bindBuffer(n.COPY_WRITE_BUFFER,null),h.buffer}_createBuffer(e,t,n,r){const s=e.createBuffer();return e.bindBuffer(t,s),e.bufferData(t,n,r),e.bindBuffer(t,null),s}}let E6=!1,xS,fm;class Roe{constructor(e){this.backend=e,this.gl=this.backend.gl,this.enabled={},this.currentFlipSided=null,this.currentCullFace=null,this.currentProgram=null,this.currentBlendingEnabled=!1,this.currentBlending=null,this.currentBlendSrc=null,this.currentBlendDst=null,this.currentBlendSrcAlpha=null,this.currentBlendDstAlpha=null,this.currentPremultipledAlpha=null,this.currentPolygonOffsetFactor=null,this.currentPolygonOffsetUnits=null,this.currentColorMask=null,this.currentDepthFunc=null,this.currentDepthMask=null,this.currentStencilFunc=null,this.currentStencilRef=null,this.currentStencilFuncMask=null,this.currentStencilFail=null,this.currentStencilZFail=null,this.currentStencilZPass=null,this.currentStencilMask=null,this.currentLineWidth=null,this.currentClippingPlanes=0,this.currentBoundFramebuffers={},this.currentDrawbuffers=new WeakMap,this.maxTextures=this.gl.getParameter(this.gl.MAX_TEXTURE_IMAGE_UNITS),this.currentTextureSlot=null,this.currentBoundTextures={},this.currentBoundBufferBases={},E6===!1&&(this._init(this.gl),E6=!0)}_init(e){xS={[wo]:e.FUNC_ADD,[TT]:e.FUNC_SUBTRACT,[MT]:e.FUNC_REVERSE_SUBTRACT},fm={[ET]:e.ZERO,[CT]:e.ONE,[NT]:e.SRC_COLOR,[zm]:e.SRC_ALPHA,[BT]:e.SRC_ALPHA_SATURATE,[LT]:e.DST_COLOR,[DT]:e.DST_ALPHA,[RT]:e.ONE_MINUS_SRC_COLOR,[Gm]:e.ONE_MINUS_SRC_ALPHA,[UT]:e.ONE_MINUS_DST_COLOR,[PT]:e.ONE_MINUS_DST_ALPHA}}enable(e){const{enabled:t}=this;t[e]!==!0&&(this.gl.enable(e),t[e]=!0)}disable(e){const{enabled:t}=this;t[e]!==!1&&(this.gl.disable(e),t[e]=!1)}setFlipSided(e){if(this.currentFlipSided!==e){const{gl:t}=this;e?t.frontFace(t.CW):t.frontFace(t.CCW),this.currentFlipSided=e}}setCullFace(e){const{gl:t}=this;e!==C7?(this.enable(t.CULL_FACE),e!==this.currentCullFace&&(e===WS?t.cullFace(t.BACK):e===N7?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK))):this.disable(t.CULL_FACE),this.currentCullFace=e}setLineWidth(e){const{currentLineWidth:t,gl:n}=this;e!==t&&(n.lineWidth(e),this.currentLineWidth=e)}setBlending(e,t,n,r,s,a,l,u){const{gl:h}=this;if(e===$a){this.currentBlendingEnabled===!0&&(this.disable(h.BLEND),this.currentBlendingEnabled=!1);return}if(this.currentBlendingEnabled===!1&&(this.enable(h.BLEND),this.currentBlendingEnabled=!0),e!==wT){if(e!==this.currentBlending||u!==this.currentPremultipledAlpha){if((this.currentBlendEquation!==wo||this.currentBlendEquationAlpha!==wo)&&(h.blendEquation(h.FUNC_ADD),this.currentBlendEquation=wo,this.currentBlendEquationAlpha=wo),u)switch(e){case Xa:h.blendFuncSeparate(h.ONE,h.ONE_MINUS_SRC_ALPHA,h.ONE,h.ONE_MINUS_SRC_ALPHA);break;case t0:h.blendFunc(h.ONE,h.ONE);break;case n0:h.blendFuncSeparate(h.ZERO,h.ONE_MINUS_SRC_COLOR,h.ZERO,h.ONE);break;case i0:h.blendFuncSeparate(h.ZERO,h.SRC_COLOR,h.ZERO,h.SRC_ALPHA);break;default:console.error("THREE.WebGLState: Invalid blending: ",e);break}else switch(e){case Xa:h.blendFuncSeparate(h.SRC_ALPHA,h.ONE_MINUS_SRC_ALPHA,h.ONE,h.ONE_MINUS_SRC_ALPHA);break;case t0:h.blendFunc(h.SRC_ALPHA,h.ONE);break;case n0:h.blendFuncSeparate(h.ZERO,h.ONE_MINUS_SRC_COLOR,h.ZERO,h.ONE);break;case i0:h.blendFunc(h.ZERO,h.SRC_COLOR);break;default:console.error("THREE.WebGLState: Invalid blending: ",e);break}this.currentBlendSrc=null,this.currentBlendDst=null,this.currentBlendSrcAlpha=null,this.currentBlendDstAlpha=null,this.currentBlending=e,this.currentPremultipledAlpha=u}return}s=s||t,a=a||n,l=l||r,(t!==this.currentBlendEquation||s!==this.currentBlendEquationAlpha)&&(h.blendEquationSeparate(xS[t],xS[s]),this.currentBlendEquation=t,this.currentBlendEquationAlpha=s),(n!==this.currentBlendSrc||r!==this.currentBlendDst||a!==this.currentBlendSrcAlpha||l!==this.currentBlendDstAlpha)&&(h.blendFuncSeparate(fm[n],fm[r],fm[a],fm[l]),this.currentBlendSrc=n,this.currentBlendDst=r,this.currentBlendSrcAlpha=a,this.currentBlendDstAlpha=l),this.currentBlending=e,this.currentPremultipledAlpha=!1}setColorMask(e){this.currentColorMask!==e&&(this.gl.colorMask(e,e,e,e),this.currentColorMask=e)}setDepthTest(e){const{gl:t}=this;e?this.enable(t.DEPTH_TEST):this.disable(t.DEPTH_TEST)}setDepthMask(e){this.currentDepthMask!==e&&(this.gl.depthMask(e),this.currentDepthMask=e)}setDepthFunc(e){if(this.currentDepthFunc!==e){const{gl:t}=this;switch(e){case qm:t.depthFunc(t.NEVER);break;case Vm:t.depthFunc(t.ALWAYS);break;case jm:t.depthFunc(t.LESS);break;case Bh:t.depthFunc(t.LEQUAL);break;case Hm:t.depthFunc(t.EQUAL);break;case Wm:t.depthFunc(t.GEQUAL);break;case $m:t.depthFunc(t.GREATER);break;case Xm:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}this.currentDepthFunc=e}}setStencilTest(e){const{gl:t}=this;e?this.enable(t.STENCIL_TEST):this.disable(t.STENCIL_TEST)}setStencilMask(e){this.currentStencilMask!==e&&(this.gl.stencilMask(e),this.currentStencilMask=e)}setStencilFunc(e,t,n){(this.currentStencilFunc!==e||this.currentStencilRef!==t||this.currentStencilFuncMask!==n)&&(this.gl.stencilFunc(e,t,n),this.currentStencilFunc=e,this.currentStencilRef=t,this.currentStencilFuncMask=n)}setStencilOp(e,t,n){(this.currentStencilFail!==e||this.currentStencilZFail!==t||this.currentStencilZPass!==n)&&(this.gl.stencilOp(e,t,n),this.currentStencilFail=e,this.currentStencilZFail=t,this.currentStencilZPass=n)}setMaterial(e,t,n){const{gl:r}=this;e.side===as?this.disable(r.CULL_FACE):this.enable(r.CULL_FACE);let s=e.side===or;t&&(s=!s),this.setFlipSided(s),e.blending===Xa&&e.transparent===!1?this.setBlending($a):this.setBlending(e.blending,e.blendEquation,e.blendSrc,e.blendDst,e.blendEquationAlpha,e.blendSrcAlpha,e.blendDstAlpha,e.premultipliedAlpha),this.setDepthFunc(e.depthFunc),this.setDepthTest(e.depthTest),this.setDepthMask(e.depthWrite),this.setColorMask(e.colorWrite);const a=e.stencilWrite;if(this.setStencilTest(a),a&&(this.setStencilMask(e.stencilWriteMask),this.setStencilFunc(e.stencilFunc,e.stencilRef,e.stencilFuncMask),this.setStencilOp(e.stencilFail,e.stencilZFail,e.stencilZPass)),this.setPolygonOffset(e.polygonOffset,e.polygonOffsetFactor,e.polygonOffsetUnits),e.alphaToCoverage===!0&&this.backend.renderer.samples>1?this.enable(r.SAMPLE_ALPHA_TO_COVERAGE):this.disable(r.SAMPLE_ALPHA_TO_COVERAGE),n>0&&this.currentClippingPlanes!==n)for(let u=0;u<8;u++)u<n?this.enable(12288+u):this.disable(12288+u)}setPolygonOffset(e,t,n){const{gl:r}=this;e?(this.enable(r.POLYGON_OFFSET_FILL),(this.currentPolygonOffsetFactor!==t||this.currentPolygonOffsetUnits!==n)&&(r.polygonOffset(t,n),this.currentPolygonOffsetFactor=t,this.currentPolygonOffsetUnits=n)):this.disable(r.POLYGON_OFFSET_FILL)}useProgram(e){return this.currentProgram!==e?(this.gl.useProgram(e),this.currentProgram=e,!0):!1}bindFramebuffer(e,t){const{gl:n,currentBoundFramebuffers:r}=this;return r[e]!==t?(n.bindFramebuffer(e,t),r[e]=t,e===n.DRAW_FRAMEBUFFER&&(r[n.FRAMEBUFFER]=t),e===n.FRAMEBUFFER&&(r[n.DRAW_FRAMEBUFFER]=t),!0):!1}drawBuffers(e,t){const{gl:n}=this;let r=[],s=!1;if(e.textures!==null){r=this.currentDrawbuffers.get(t),r===void 0&&(r=[],this.currentDrawbuffers.set(t,r));const a=e.textures;if(r.length!==a.length||r[0]!==n.COLOR_ATTACHMENT0){for(let l=0,u=a.length;l<u;l++)r[l]=n.COLOR_ATTACHMENT0+l;r.length=a.length,s=!0}}else r[0]!==n.BACK&&(r[0]=n.BACK,s=!0);s&&n.drawBuffers(r)}activeTexture(e){const{gl:t,currentTextureSlot:n,maxTextures:r}=this;e===void 0&&(e=t.TEXTURE0+r-1),n!==e&&(t.activeTexture(e),this.currentTextureSlot=e)}bindTexture(e,t,n){const{gl:r,currentTextureSlot:s,currentBoundTextures:a,maxTextures:l}=this;n===void 0&&(s===null?n=r.TEXTURE0+l-1:n=s);let u=a[n];u===void 0&&(u={type:void 0,texture:void 0},a[n]=u),(u.type!==e||u.texture!==t)&&(s!==n&&(r.activeTexture(n),this.currentTextureSlot=n),r.bindTexture(e,t),u.type=e,u.texture=t)}bindBufferBase(e,t,n){const{gl:r}=this,s=`${e}-${t}`;return this.currentBoundBufferBases[s]!==n?(r.bindBufferBase(e,t,n),this.currentBoundBufferBases[s]=n,!0):!1}unbindTexture(){const{gl:e,currentTextureSlot:t,currentBoundTextures:n}=this,r=n[t];r!==void 0&&r.type!==void 0&&(e.bindTexture(r.type,null),r.type=void 0,r.texture=void 0)}}class Doe{constructor(e){this.backend=e,this.gl=this.backend.gl,this.extensions=e.extensions}convert(e,t=To){const{gl:n,extensions:r}=this;let s;if(e===ra)return n.UNSIGNED_BYTE;if(e===hy)return n.UNSIGNED_SHORT_4_4_4_4;if(e===fy)return n.UNSIGNED_SHORT_5_5_5_1;if(e===dy)return n.UNSIGNED_INT_5_9_9_9_REV;if(e===Hf)return n.BYTE;if(e===Wf)return n.SHORT;if(e===bl)return n.UNSIGNED_SHORT;if(e===Ns)return n.INT;if(e===Nr)return n.UNSIGNED_INT;if(e===$r)return n.FLOAT;if(e===Gs)return n.HALF_FLOAT;if(e===IT)return n.ALPHA;if(e===Pg)return n.RGB;if(e===ks)return n.RGBA;if(e===FT)return n.LUMINANCE;if(e===kT)return n.LUMINANCE_ALPHA;if(e===tu)return n.DEPTH_COMPONENT;if(e===uu)return n.DEPTH_STENCIL;if(e===Lg)return n.RED;if(e===k0)return n.RED_INTEGER;if(e===id)return n.RG;if(e===z0)return n.RG_INTEGER;if(e===G0)return n.RGBA_INTEGER;if(e===$f||e===Dh||e===Ph||e===Lh)if(t===bn)if(s=r.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(e===$f)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(e===Dh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(e===Ph)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(e===Lh)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=r.get("WEBGL_compressed_texture_s3tc"),s!==null){if(e===$f)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(e===Dh)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(e===Ph)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(e===Lh)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(e===Ym||e===Qm||e===Km||e===Zm)if(s=r.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(e===Ym)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(e===Qm)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(e===Km)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(e===Zm)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(e===Jm||e===r0||e===s0)if(s=r.get("WEBGL_compressed_texture_etc"),s!==null){if(e===Jm||e===r0)return t===bn?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(e===s0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(e===a0||e===o0||e===l0||e===u0||e===c0||e===h0||e===f0||e===d0||e===A0||e===p0||e===m0||e===g0||e===v0||e===_0)if(s=r.get("WEBGL_compressed_texture_astc"),s!==null){if(e===a0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(e===o0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(e===l0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(e===u0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(e===c0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(e===h0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(e===f0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(e===d0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(e===A0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(e===p0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(e===m0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(e===g0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(e===v0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(e===_0)return t===bn?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(e===Xf)if(s=r.get("EXT_texture_compression_bptc"),s!==null){if(e===Xf)return t===bn?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT}else return null;if(e===zT||e===eg||e===tg||e===ng)if(s=r.get("EXT_texture_compression_rgtc"),s!==null){if(e===Xf)return s.COMPRESSED_RED_RGTC1_EXT;if(e===eg)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(e===tg)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(e===ng)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return e===lu?n.UNSIGNED_INT_24_8:n[e]!==void 0?n[e]:null}_clientWaitAsync(){const{gl:e}=this,t=e.fenceSync(e.SYNC_GPU_COMMANDS_COMPLETE,0);return e.flush(),new Promise((n,r)=>{function s(){const a=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(a===e.WAIT_FAILED){e.deleteSync(t),r();return}if(a===e.TIMEOUT_EXPIRED){requestAnimationFrame(s);return}e.deleteSync(t),n()}s()})}}let C6=!1,xv,bS,N6;class Poe{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},C6===!1&&(this._init(this.gl),C6=!0)}_init(e){xv={[td]:e.REPEAT,[Yl]:e.CLAMP_TO_EDGE,[nd]:e.MIRRORED_REPEAT},bS={[dr]:e.NEAREST,[i_]:e.NEAREST_MIPMAP_NEAREST,[Ql]:e.NEAREST_MIPMAP_LINEAR,[ps]:e.LINEAR,[XA]:e.LINEAR_MIPMAP_NEAREST,[za]:e.LINEAR_MIPMAP_LINEAR},N6={[GT]:e.NEVER,[WT]:e.ALWAYS,[Ay]:e.LESS,[py]:e.LEQUAL,[qT]:e.EQUAL,[HT]:e.GEQUAL,[VT]:e.GREATER,[jT]:e.NOTEQUAL}}filterFallback(e){const{gl:t}=this;return e===dr||e===i_||e===Ql?t.NEAREST:t.LINEAR}getGLTextureType(e){const{gl:t}=this;let n;return e.isCubeTexture===!0?n=t.TEXTURE_CUBE_MAP:e.isDataArrayTexture===!0||e.isCompressedArrayTexture===!0?n=t.TEXTURE_2D_ARRAY:e.isData3DTexture===!0?n=t.TEXTURE_3D:n=t.TEXTURE_2D,n}getInternalFormat(e,t,n,r,s=!1){const{gl:a,extensions:l}=this;if(e!==null){if(a[e]!==void 0)return a[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let u=t;return t===a.RED&&(n===a.FLOAT&&(u=a.R32F),n===a.HALF_FLOAT&&(u=a.R16F),n===a.UNSIGNED_BYTE&&(u=a.R8),n===a.UNSIGNED_SHORT&&(u=a.R16),n===a.UNSIGNED_INT&&(u=a.R32UI),n===a.BYTE&&(u=a.R8I),n===a.SHORT&&(u=a.R16I),n===a.INT&&(u=a.R32I)),t===a.RED_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.R8UI),n===a.UNSIGNED_SHORT&&(u=a.R16UI),n===a.UNSIGNED_INT&&(u=a.R32UI),n===a.BYTE&&(u=a.R8I),n===a.SHORT&&(u=a.R16I),n===a.INT&&(u=a.R32I)),t===a.RG&&(n===a.FLOAT&&(u=a.RG32F),n===a.HALF_FLOAT&&(u=a.RG16F),n===a.UNSIGNED_BYTE&&(u=a.RG8),n===a.UNSIGNED_SHORT&&(u=a.RG16),n===a.UNSIGNED_INT&&(u=a.RG32UI),n===a.BYTE&&(u=a.RG8I),n===a.SHORT&&(u=a.RG16I),n===a.INT&&(u=a.RG32I)),t===a.RG_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.RG8UI),n===a.UNSIGNED_SHORT&&(u=a.RG16UI),n===a.UNSIGNED_INT&&(u=a.RG32UI),n===a.BYTE&&(u=a.RG8I),n===a.SHORT&&(u=a.RG16I),n===a.INT&&(u=a.RG32I)),t===a.RGB&&(n===a.FLOAT&&(u=a.RGB32F),n===a.HALF_FLOAT&&(u=a.RGB16F),n===a.UNSIGNED_BYTE&&(u=a.RGB8),n===a.UNSIGNED_SHORT&&(u=a.RGB16),n===a.UNSIGNED_INT&&(u=a.RGB32UI),n===a.BYTE&&(u=a.RGB8I),n===a.SHORT&&(u=a.RGB16I),n===a.INT&&(u=a.RGB32I),n===a.UNSIGNED_BYTE&&(u=r===bn&&s===!1?a.SRGB8:a.RGB8),n===a.UNSIGNED_SHORT_5_6_5&&(u=a.RGB565),n===a.UNSIGNED_SHORT_5_5_5_1&&(u=a.RGB5_A1),n===a.UNSIGNED_SHORT_4_4_4_4&&(u=a.RGB4),n===a.UNSIGNED_INT_5_9_9_9_REV&&(u=a.RGB9_E5)),t===a.RGB_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.RGB8UI),n===a.UNSIGNED_SHORT&&(u=a.RGB16UI),n===a.UNSIGNED_INT&&(u=a.RGB32UI),n===a.BYTE&&(u=a.RGB8I),n===a.SHORT&&(u=a.RGB16I),n===a.INT&&(u=a.RGB32I)),t===a.RGBA&&(n===a.FLOAT&&(u=a.RGBA32F),n===a.HALF_FLOAT&&(u=a.RGBA16F),n===a.UNSIGNED_BYTE&&(u=a.RGBA8),n===a.UNSIGNED_SHORT&&(u=a.RGBA16),n===a.UNSIGNED_INT&&(u=a.RGBA32UI),n===a.BYTE&&(u=a.RGBA8I),n===a.SHORT&&(u=a.RGBA16I),n===a.INT&&(u=a.RGBA32I),n===a.UNSIGNED_BYTE&&(u=r===bn&&s===!1?a.SRGB8_ALPHA8:a.RGBA8),n===a.UNSIGNED_SHORT_4_4_4_4&&(u=a.RGBA4),n===a.UNSIGNED_SHORT_5_5_5_1&&(u=a.RGB5_A1)),t===a.RGBA_INTEGER&&(n===a.UNSIGNED_BYTE&&(u=a.RGBA8UI),n===a.UNSIGNED_SHORT&&(u=a.RGBA16UI),n===a.UNSIGNED_INT&&(u=a.RGBA32UI),n===a.BYTE&&(u=a.RGBA8I),n===a.SHORT&&(u=a.RGBA16I),n===a.INT&&(u=a.RGBA32I)),t===a.DEPTH_COMPONENT&&(n===a.UNSIGNED_INT&&(u=a.DEPTH24_STENCIL8),n===a.FLOAT&&(u=a.DEPTH_COMPONENT32F)),t===a.DEPTH_STENCIL&&n===a.UNSIGNED_INT_24_8&&(u=a.DEPTH24_STENCIL8),(u===a.R16F||u===a.R32F||u===a.RG16F||u===a.RG32F||u===a.RGBA16F||u===a.RGBA32F)&&l.get("EXT_color_buffer_float"),u}setTextureParameters(e,t){const{gl:n,extensions:r,backend:s}=this;n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,t.flipY),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),n.pixelStorei(n.UNPACK_ALIGNMENT,t.unpackAlignment),n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE),n.texParameteri(e,n.TEXTURE_WRAP_S,xv[t.wrapS]),n.texParameteri(e,n.TEXTURE_WRAP_T,xv[t.wrapT]),(e===n.TEXTURE_3D||e===n.TEXTURE_2D_ARRAY)&&n.texParameteri(e,n.TEXTURE_WRAP_R,xv[t.wrapR]),n.texParameteri(e,n.TEXTURE_MAG_FILTER,bS[t.magFilter]);const a=t.mipmaps!==void 0&&t.mipmaps.length>0,l=t.minFilter===ps&&a?za:t.minFilter;if(n.texParameteri(e,n.TEXTURE_MIN_FILTER,bS[l]),t.compareFunction&&(n.texParameteri(e,n.TEXTURE_COMPARE_MODE,n.COMPARE_REF_TO_TEXTURE),n.texParameteri(e,n.TEXTURE_COMPARE_FUNC,N6[t.compareFunction])),r.has("EXT_texture_filter_anisotropic")===!0){if(t.magFilter===dr||t.minFilter!==Ql&&t.minFilter!==za||t.type===$r&&r.has("OES_texture_float_linear")===!1)return;if(t.anisotropy>1){const u=r.get("EXT_texture_filter_anisotropic");n.texParameterf(e,u.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,s.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:n,defaultTextures:r}=this,s=this.getGLTextureType(e);let a=r[s];a===void 0&&(a=t.createTexture(),n.state.bindTexture(s,a),t.texParameteri(s,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(s,t.TEXTURE_MAG_FILTER,t.NEAREST),r[s]=a),n.set(e,{textureGPU:a,glTextureType:s,isDefault:!0})}createTexture(e,t){const{gl:n,backend:r}=this,{levels:s,width:a,height:l,depth:u}=t,h=r.utils.convert(e.format,e.colorSpace),m=r.utils.convert(e.type),v=this.getInternalFormat(e.internalFormat,h,m,e.colorSpace,e.isVideoTexture),x=n.createTexture(),S=this.getGLTextureType(e);r.state.bindTexture(S,x),this.setTextureParameters(S,e),e.isDataArrayTexture||e.isCompressedArrayTexture?n.texStorage3D(n.TEXTURE_2D_ARRAY,s,v,a,l,u):e.isData3DTexture?n.texStorage3D(n.TEXTURE_3D,s,v,a,l,u):e.isVideoTexture||n.texStorage2D(S,s,v,a,l),r.set(e,{textureGPU:x,glTextureType:S,glFormat:h,glType:m,glInternalFormat:v})}copyBufferToTexture(e,t){const{gl:n,backend:r}=this,{textureGPU:s,glTextureType:a,glFormat:l,glType:u}=r.get(t),{width:h,height:m}=t.source.data;n.bindBuffer(n.PIXEL_UNPACK_BUFFER,e),r.state.bindTexture(a,s),n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,!1),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),n.texSubImage2D(a,0,0,0,h,m,l,u,0),n.bindBuffer(n.PIXEL_UNPACK_BUFFER,null),r.state.unbindTexture()}updateTexture(e,t){const{gl:n}=this,{width:r,height:s}=t,{textureGPU:a,glTextureType:l,glFormat:u,glType:h,glInternalFormat:m}=this.backend.get(e);if(e.isRenderTargetTexture||a===void 0)return;const v=x=>x.isDataTexture?x.image.data:typeof HTMLImageElement<"u"&&x instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&x instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&x instanceof ImageBitmap||x instanceof OffscreenCanvas?x:x.data;if(this.backend.state.bindTexture(l,a),this.setTextureParameters(l,e),e.isCompressedTexture){const x=e.mipmaps,S=t.image;for(let T=0;T<x.length;T++){const N=x[T];e.isCompressedArrayTexture?e.format!==n.RGBA?u!==null?n.compressedTexSubImage3D(n.TEXTURE_2D_ARRAY,T,0,0,0,N.width,N.height,S.depth,u,N.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):n.texSubImage3D(n.TEXTURE_2D_ARRAY,T,0,0,0,N.width,N.height,S.depth,u,h,N.data):u!==null?n.compressedTexSubImage2D(n.TEXTURE_2D,T,0,0,N.width,N.height,u,N.data):console.warn("Unsupported compressed texture format")}}else if(e.isCubeTexture){const x=t.images;for(let S=0;S<6;S++){const T=v(x[S]);n.texSubImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X+S,0,0,0,r,s,u,h,T)}}else if(e.isDataArrayTexture){const x=t.image;n.texSubImage3D(n.TEXTURE_2D_ARRAY,0,0,0,0,x.width,x.height,x.depth,u,h,x.data)}else if(e.isData3DTexture){const x=t.image;n.texSubImage3D(n.TEXTURE_3D,0,0,0,0,x.width,x.height,x.depth,u,h,x.data)}else if(e.isVideoTexture)e.update(),n.texImage2D(l,0,m,u,h,t.image);else{const x=v(t.image);n.texSubImage2D(l,0,0,0,r,s,u,h,x)}}generateMipmaps(e){const{gl:t,backend:n}=this,{textureGPU:r,glTextureType:s}=n.get(e);n.state.bindTexture(s,r),t.generateMipmap(s)}deallocateRenderBuffers(e){const{gl:t,backend:n}=this;if(e){const r=n.get(e);if(r.renderBufferStorageSetup=void 0,r.framebuffers){for(const s in r.framebuffers)t.deleteFramebuffer(r.framebuffers[s]);delete r.framebuffers}if(r.depthRenderbuffer&&(t.deleteRenderbuffer(r.depthRenderbuffer),delete r.depthRenderbuffer),r.stencilRenderbuffer&&(t.deleteRenderbuffer(r.stencilRenderbuffer),delete r.stencilRenderbuffer),r.msaaFrameBuffer&&(t.deleteFramebuffer(r.msaaFrameBuffer),delete r.msaaFrameBuffer),r.msaaRenderbuffers){for(let s=0;s<r.msaaRenderbuffers.length;s++)t.deleteRenderbuffer(r.msaaRenderbuffers[s]);delete r.msaaRenderbuffers}}}destroyTexture(e){const{gl:t,backend:n}=this,{textureGPU:r,renderTarget:s}=n.get(e);this.deallocateRenderBuffers(s),t.deleteTexture(r),n.delete(e)}copyTextureToTexture(e,t,n=null,r=null,s=0){const{gl:a,backend:l}=this,{state:u}=this.backend,{textureGPU:h,glTextureType:m,glType:v,glFormat:x}=l.get(t);let S,T,N,C,E,O;n!==null?(S=n.max.x-n.min.x,T=n.max.y-n.min.y,N=n.min.x,C=n.min.y):(S=e.image.width,T=e.image.height,N=0,C=0),r!==null?(E=r.x,O=r.y):(E=0,O=0),u.bindTexture(m,h),a.pixelStorei(a.UNPACK_ALIGNMENT,t.unpackAlignment),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,t.flipY),a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),a.pixelStorei(a.UNPACK_ALIGNMENT,t.unpackAlignment);const U=a.getParameter(a.UNPACK_ROW_LENGTH),I=a.getParameter(a.UNPACK_IMAGE_HEIGHT),j=a.getParameter(a.UNPACK_SKIP_PIXELS),z=a.getParameter(a.UNPACK_SKIP_ROWS),G=a.getParameter(a.UNPACK_SKIP_IMAGES),H=e.isCompressedTexture?e.mipmaps[s]:e.image;if(a.pixelStorei(a.UNPACK_ROW_LENGTH,H.width),a.pixelStorei(a.UNPACK_IMAGE_HEIGHT,H.height),a.pixelStorei(a.UNPACK_SKIP_PIXELS,N),a.pixelStorei(a.UNPACK_SKIP_ROWS,C),e.isRenderTargetTexture||e.isDepthTexture){const q=l.get(e),V=l.get(t),Q=l.get(q.renderTarget),J=l.get(V.renderTarget),ie=Q.framebuffers[q.cacheKey],le=J.framebuffers[V.cacheKey];u.bindFramebuffer(a.READ_FRAMEBUFFER,ie),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,le);let re=a.COLOR_BUFFER_BIT;e.isDepthTexture&&(re=a.DEPTH_BUFFER_BIT),a.blitFramebuffer(N,C,S,T,E,O,S,T,re,a.NEAREST),u.bindFramebuffer(a.READ_FRAMEBUFFER,null),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,null)}else e.isDataTexture?a.texSubImage2D(a.TEXTURE_2D,s,E,O,S,T,x,v,H.data):e.isCompressedTexture?a.compressedTexSubImage2D(a.TEXTURE_2D,s,E,O,H.width,H.height,x,H.data):a.texSubImage2D(a.TEXTURE_2D,s,E,O,S,T,x,v,H);a.pixelStorei(a.UNPACK_ROW_LENGTH,U),a.pixelStorei(a.UNPACK_IMAGE_HEIGHT,I),a.pixelStorei(a.UNPACK_SKIP_PIXELS,j),a.pixelStorei(a.UNPACK_SKIP_ROWS,z),a.pixelStorei(a.UNPACK_SKIP_IMAGES,G),s===0&&t.generateMipmaps&&a.generateMipmap(a.TEXTURE_2D),u.unbindTexture()}copyFramebufferToTexture(e,t,n){const{gl:r}=this,{state:s}=this.backend,{textureGPU:a}=this.backend.get(e),{x:l,y:u,z:h,w:m}=n,v=e.isDepthTexture===!0||t.renderTarget&&t.renderTarget.samples>0,x=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(v){const S=l!==0||u!==0;let T,N;if(e.isDepthTexture===!0?(T=r.DEPTH_BUFFER_BIT,N=r.DEPTH_ATTACHMENT,t.stencil&&(T|=r.STENCIL_BUFFER_BIT)):(T=r.COLOR_BUFFER_BIT,N=r.COLOR_ATTACHMENT0),S){const C=this.backend.get(t.renderTarget),E=C.framebuffers[t.getCacheKey()],O=C.msaaFrameBuffer;s.bindFramebuffer(r.DRAW_FRAMEBUFFER,E),s.bindFramebuffer(r.READ_FRAMEBUFFER,O);const U=x-u-m;r.blitFramebuffer(l,U,l+h,U+m,l,U,l+h,U+m,T,r.NEAREST),s.bindFramebuffer(r.READ_FRAMEBUFFER,E),s.bindTexture(r.TEXTURE_2D,a),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,l,U,h,m),s.unbindTexture()}else{const C=r.createFramebuffer();s.bindFramebuffer(r.DRAW_FRAMEBUFFER,C),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,N,r.TEXTURE_2D,a,0),r.blitFramebuffer(0,0,h,m,0,0,h,m,T,r.NEAREST),r.deleteFramebuffer(C)}}else s.bindTexture(r.TEXTURE_2D,a),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,l,x-m-u,h,m),s.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t){const{gl:n}=this,r=t.renderTarget,{samples:s,depthTexture:a,depthBuffer:l,stencilBuffer:u,width:h,height:m}=r;if(n.bindRenderbuffer(n.RENDERBUFFER,e),l&&!u){let v=n.DEPTH_COMPONENT24;s>0?(a&&a.isDepthTexture&&a.type===n.FLOAT&&(v=n.DEPTH_COMPONENT32F),n.renderbufferStorageMultisample(n.RENDERBUFFER,s,v,h,m)):n.renderbufferStorage(n.RENDERBUFFER,v,h,m),n.framebufferRenderbuffer(n.FRAMEBUFFER,n.DEPTH_ATTACHMENT,n.RENDERBUFFER,e)}else l&&u&&(s>0?n.renderbufferStorageMultisample(n.RENDERBUFFER,s,n.DEPTH24_STENCIL8,h,m):n.renderbufferStorage(n.RENDERBUFFER,n.DEPTH_STENCIL,h,m),n.framebufferRenderbuffer(n.FRAMEBUFFER,n.DEPTH_STENCIL_ATTACHMENT,n.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,n,r,s,a){const{backend:l,gl:u}=this,{textureGPU:h,glFormat:m,glType:v}=this.backend.get(e),x=u.createFramebuffer();u.bindFramebuffer(u.READ_FRAMEBUFFER,x);const S=e.isCubeTexture?u.TEXTURE_CUBE_MAP_POSITIVE_X+a:u.TEXTURE_2D;u.framebufferTexture2D(u.READ_FRAMEBUFFER,u.COLOR_ATTACHMENT0,S,h,0);const T=this._getTypedArrayType(v),N=this._getBytesPerTexel(v,m),E=r*s*N,O=u.createBuffer();u.bindBuffer(u.PIXEL_PACK_BUFFER,O),u.bufferData(u.PIXEL_PACK_BUFFER,E,u.STREAM_READ),u.readPixels(t,n,r,s,m,v,0),u.bindBuffer(u.PIXEL_PACK_BUFFER,null),await l.utils._clientWaitAsync();const U=new T(E/T.BYTES_PER_ELEMENT);return u.bindBuffer(u.PIXEL_PACK_BUFFER,O),u.getBufferSubData(u.PIXEL_PACK_BUFFER,0,U),u.bindBuffer(u.PIXEL_PACK_BUFFER,null),u.deleteFramebuffer(x),U}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4||e===t.UNSIGNED_SHORT_5_5_5_1||e===t.UNSIGNED_SHORT_5_6_5||e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:n}=this;let r=0;if(e===n.UNSIGNED_BYTE&&(r=1),(e===n.UNSIGNED_SHORT_4_4_4_4||e===n.UNSIGNED_SHORT_5_5_5_1||e===n.UNSIGNED_SHORT_5_6_5||e===n.UNSIGNED_SHORT||e===n.HALF_FLOAT)&&(r=2),(e===n.UNSIGNED_INT||e===n.FLOAT)&&(r=4),t===n.RGBA)return r*4;if(t===n.RGB)return r*3;if(t===n.ALPHA)return r}}class Loe{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return t===void 0&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class Uoe{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(this.maxAnisotropy!==null)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(t.has("EXT_texture_filter_anisotropic")===!0){const n=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const R6={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query"};class Boe{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:n,mode:r,object:s,type:a,info:l,index:u}=this;u!==0?n.drawElements(r,t,a,e):n.drawArrays(r,e,t),l.update(s,t,r,1)}renderInstances(e,t,n){const{gl:r,mode:s,type:a,index:l,object:u,info:h}=this;n!==0&&(l!==0?r.drawElementsInstanced(s,t,a,e,n):r.drawArraysInstanced(s,e,t,n),h.update(u,t,s,n))}renderMultiDraw(e,t,n){const{extensions:r,mode:s,object:a,info:l}=this;if(n===0)return;const u=r.get("WEBGL_multi_draw");if(u===null)for(let h=0;h<n;h++)this.render(e[h],t[h]);else{this.index!==0?u.multiDrawElementsWEBGL(s,t,0,this.type,e,0,n):u.multiDrawArraysWEBGL(s,e,0,t,0,n);let h=0;for(let m=0;m<n;m++)h+=t[m];l.update(a,h,s,1)}}renderMultiDrawInstances(e,t,n,r){const{extensions:s,mode:a,object:l,info:u}=this;if(n===0)return;const h=s.get("WEBGL_multi_draw");if(h===null)for(let m=0;m<n;m++)this.renderInstances(e[m],t[m],r[m]);else{this.index!==0?h.multiDrawElementsInstancedWEBGL(a,t,0,this.type,e,0,r,0,n):h.multiDrawArraysInstancedWEBGL(a,e,0,t,0,r,0,n);let m=0;for(let v=0;v<n;v++)m+=t[v]*r[v];u.update(l,m,a,1)}}}class D6 extends lO{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this.trackTimestamp=e.trackTimestamp===!0,this._currentContext=null,this._knownBindings=new WeakSet}init(e){super.init(e);const t=this.parameters,n=t.context!==void 0?t.context:e.domElement.getContext("webgl2");function r(s){s.preventDefault();const a={api:"WebGL",message:s.statusMessage||"Unknown reason",reason:null,originalEvent:s};e.onDeviceLost(a)}this._onContextLost=r,e.domElement.addEventListener("webglcontextlost",r,!1),this.gl=n,this.extensions=new Loe(this),this.capabilities=new Uoe(this),this.attributeUtils=new Noe(this),this.textureUtils=new Poe(this),this.bufferRenderer=new Boe(this),this.state=new Roe(this),this.utils=new Doe(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile")}get coordinateSystem(){return Ga}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async waitForGPU(){await this.utils._clientWaitAsync()}initTimestampQuery(e){if(!this.disjoint||!this.trackTimestamp)return;const t=this.get(e);if(this.queryRunning){t.queryQueue||(t.queryQueue=[]),t.queryQueue.push(e);return}t.activeQuery&&(this.gl.endQuery(this.disjoint.TIME_ELAPSED_EXT),t.activeQuery=null),t.activeQuery=this.gl.createQuery(),t.activeQuery!==null&&(this.gl.beginQuery(this.disjoint.TIME_ELAPSED_EXT,t.activeQuery),this.queryRunning=!0)}prepareTimestampBuffer(e){if(!this.disjoint||!this.trackTimestamp)return;const t=this.get(e);if(t.activeQuery&&(this.gl.endQuery(this.disjoint.TIME_ELAPSED_EXT),t.gpuQueries||(t.gpuQueries=[]),t.gpuQueries.push({query:t.activeQuery}),t.activeQuery=null,this.queryRunning=!1,t.queryQueue&&t.queryQueue.length>0)){const n=t.queryQueue.shift();this.initTimestampQuery(n)}}async resolveTimestampAsync(e,t="render"){if(!this.disjoint||!this.trackTimestamp)return;const n=this.get(e);n.gpuQueries||(n.gpuQueries=[]);for(let r=0;r<n.gpuQueries.length;r++){const s=n.gpuQueries[r],a=this.gl.getQueryParameter(s.query,this.gl.QUERY_RESULT_AVAILABLE),l=this.gl.getParameter(this.disjoint.GPU_DISJOINT_EXT);if(a&&!l){const u=this.gl.getQueryParameter(s.query,this.gl.QUERY_RESULT),h=Number(u)/1e6;this.gl.deleteQuery(s.query),n.gpuQueries.splice(r,1),r--,this.renderer.info.updateTimestamp(t,h)}}}getContext(){return this.gl}beginRender(e){const{gl:t}=this,n=this.get(e);if(this.initTimestampQuery(e),n.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1),e.viewport?this.updateViewport(e):t.viewport(0,0,t.drawingBufferWidth,t.drawingBufferHeight),e.scissor){const{x:s,y:a,width:l,height:u}=e.scissorValue;t.scissor(s,e.height-u-a,l,u)}const r=e.occlusionQueryCount;r>0&&(n.currentOcclusionQueries=n.occlusionQueries,n.currentOcclusionQueryObjects=n.occlusionQueryObjects,n.lastOcclusionObject=null,n.occlusionQueries=new Array(r),n.occlusionQueryObjects=new Array(r),n.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:n}=this,r=this.get(e),s=r.previousContext,a=e.occlusionQueryCount;a>0&&(a>r.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const l=e.textures;if(l!==null)for(let u=0;u<l.length;u++){const h=l[u];h.generateMipmaps&&this.generateMipmaps(h)}if(this._currentContext=s,e.textures!==null&&e.renderTarget){const u=this.get(e.renderTarget),{samples:h}=e.renderTarget;if(h>0){const m=u.framebuffers[e.getCacheKey()],v=t.COLOR_BUFFER_BIT,x=u.msaaFrameBuffer,S=e.textures;n.bindFramebuffer(t.READ_FRAMEBUFFER,x),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,m);for(let T=0;T<S.length;T++)if(e.scissor){const{x:N,y:C,width:E,height:O}=e.scissorValue,U=e.height-O-C;t.blitFramebuffer(N,U,N+E,U+O,N,U,N+E,U+O,v,t.NEAREST),t.invalidateSubFramebuffer(t.READ_FRAMEBUFFER,u.invalidationArray,N,U,E,O)}else t.blitFramebuffer(0,0,e.width,e.height,0,0,e.width,e.height,v,t.NEAREST),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,u.invalidationArray)}}s!==null&&(this._setFramebuffer(s),s.viewport?this.updateViewport(s):t.viewport(0,0,t.drawingBufferWidth,t.drawingBufferHeight)),this.prepareTimestampBuffer(e)}resolveOccludedAsync(e){const t=this.get(e),{currentOcclusionQueries:n,currentOcclusionQueryObjects:r}=t;if(n&&r){const s=new WeakSet,{gl:a}=this;t.currentOcclusionQueryObjects=null,t.currentOcclusionQueries=null;const l=()=>{let u=0;for(let h=0;h<n.length;h++){const m=n[h];m!==null&&a.getQueryParameter(m,a.QUERY_RESULT_AVAILABLE)&&(a.getQueryParameter(m,a.QUERY_RESULT)>0&&s.add(r[h]),n[h]=null,a.deleteQuery(m),u++)}u<n.length?requestAnimationFrame(l):t.occluded=s};l()}}isOccluded(e,t){const n=this.get(e);return n.occluded&&n.occluded.has(t)}updateViewport(e){const t=this.gl,{x:n,y:r,width:s,height:a}=e.viewportValue;t.viewport(n,e.height-a-r,s,a)}setScissorTest(e){const t=this.gl;e?t.enable(t.SCISSOR_TEST):t.disable(t.SCISSOR_TEST)}clear(e,t,n,r=null,s=!0){const{gl:a}=this;if(r===null){const u=this.getClearColor();u.r*=u.a,u.g*=u.a,u.b*=u.a,r={textures:null,clearColorValue:u}}let l=0;if(e&&(l|=a.COLOR_BUFFER_BIT),t&&(l|=a.DEPTH_BUFFER_BIT),n&&(l|=a.STENCIL_BUFFER_BIT),l!==0){let u;if(r.clearColorValue?u=r.clearColorValue:(u=this.getClearColor(),u.r*=u.a,u.g*=u.a,u.b*=u.a),t&&this.state.setDepthMask(!0),r.textures===null)a.clearColor(u.r,u.g,u.b,u.a),a.clear(l);else{if(s&&this._setFramebuffer(r),e)for(let h=0;h<r.textures.length;h++)a.clearBufferfv(a.COLOR,h,[u.r,u.g,u.b,u.a]);t&&n?a.clearBufferfi(a.DEPTH_STENCIL,0,1,0):t?a.clearBufferfv(a.DEPTH,0,[1]):n&&a.clearBufferiv(a.STENCIL,0,[0])}}}beginCompute(e){const{state:t,gl:n}=this;t.bindFramebuffer(n.FRAMEBUFFER,null),this.initTimestampQuery(e)}compute(e,t,n,r){const{state:s,gl:a}=this;this.discard===!1&&(a.enable(a.RASTERIZER_DISCARD),this.discard=!0);const{programGPU:l,transformBuffers:u,attributes:h}=this.get(r),m=this._getVaoKey(null,h),v=this.vaoCache[m];v===void 0?this._createVao(null,h):a.bindVertexArray(v),s.useProgram(l),this._bindUniforms(n);const x=this._getTransformFeedback(u);a.bindTransformFeedback(a.TRANSFORM_FEEDBACK,x),a.beginTransformFeedback(a.POINTS),h[0].isStorageInstancedBufferAttribute?a.drawArraysInstanced(a.POINTS,0,1,t.count):a.drawArrays(a.POINTS,0,t.count),a.endTransformFeedback(),a.bindTransformFeedback(a.TRANSFORM_FEEDBACK,null);for(let S=0;S<u.length;S++){const T=u[S];T.pbo&&this.textureUtils.copyBufferToTexture(T.transformBuffer,T.pbo),T.switchBuffers()}}finishCompute(e){const t=this.gl;this.discard=!1,t.disable(t.RASTERIZER_DISCARD),this.prepareTimestampBuffer(e),this._currentContext&&this._setFramebuffer(this._currentContext)}draw(e){const{object:t,pipeline:n,material:r,context:s,hardwareClippingPlanes:a}=e,{programGPU:l}=this.get(n),{gl:u,state:h}=this,m=this.get(s),v=e.getDrawParameters();if(v===null)return;this._bindUniforms(e.getBindings());const x=t.isMesh&&t.matrixWorld.determinant()<0;h.setMaterial(r,x,a),h.useProgram(l);const S=this.get(e);let T=S.staticVao;if(T===void 0||S.geometryId!==e.geometry.id){const j=this._getVaoKey(e.getIndex(),e.getAttributes());if(T=this.vaoCache[j],T===void 0){let z;({vaoGPU:T,staticVao:z}=this._createVao(e.getIndex(),e.getAttributes())),z&&(S.staticVao=T,S.geometryId=e.geometry.id)}}u.bindVertexArray(T);const N=e.getIndex(),C=m.lastOcclusionObject;if(C!==t&&C!==void 0){if(C!==null&&C.occlusionTest===!0&&(u.endQuery(u.ANY_SAMPLES_PASSED),m.occlusionQueryIndex++),t.occlusionTest===!0){const j=u.createQuery();u.beginQuery(u.ANY_SAMPLES_PASSED,j),m.occlusionQueries[m.occlusionQueryIndex]=j,m.occlusionQueryObjects[m.occlusionQueryIndex]=t}m.lastOcclusionObject=t}const E=this.bufferRenderer;t.isPoints?E.mode=u.POINTS:t.isLineSegments?E.mode=u.LINES:t.isLine?E.mode=u.LINE_STRIP:t.isLineLoop?E.mode=u.LINE_LOOP:r.wireframe===!0?(h.setLineWidth(r.wireframeLinewidth*this.renderer.getPixelRatio()),E.mode=u.LINES):E.mode=u.TRIANGLES;const{vertexCount:O,instanceCount:U}=v;let{firstVertex:I}=v;if(E.object=t,N!==null){I*=N.array.BYTES_PER_ELEMENT;const j=this.get(N);E.index=N.count,E.type=j.type}else E.index=0;t.isBatchedMesh?t._multiDrawInstances!==null?E.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances):this.hasFeature("WEBGL_multi_draw")?E.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):Uf("THREE.WebGLRenderer: WEBGL_multi_draw not supported."):U>1?E.renderInstances(I,O,U):E.render(I,O),u.bindVertexArray(null)}needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,n,r,s,a){return this.textureUtils.copyTextureToBuffer(e,t,n,r,s,a)}createSampler(){}destroySampler(){}createNodeBuilder(e,t){return new Moe(e,t)}createProgram(e){const t=this.gl,{stage:n,code:r}=e,s=n==="fragment"?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(s,r),t.compileShader(s),this.set(e,{shaderGPU:s})}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){const n=this.gl,r=e.pipeline,{fragmentProgram:s,vertexProgram:a}=r,l=n.createProgram(),u=this.get(s).shaderGPU,h=this.get(a).shaderGPU;if(n.attachShader(l,u),n.attachShader(l,h),n.linkProgram(l),this.set(r,{programGPU:l,fragmentShader:u,vertexShader:h}),t!==null&&this.parallel){const m=new Promise(v=>{const x=this.parallel,S=()=>{n.getProgramParameter(l,x.COMPLETION_STATUS_KHR)?(this._completeCompile(e,r),v()):requestAnimationFrame(S)};S()});t.push(m);return}this._completeCompile(e,r)}_handleSource(e,t){const n=e.split(`
`),r=[],s=Math.max(t-6,0),a=Math.min(t+6,n.length);for(let l=s;l<a;l++){const u=l+1;r.push(`${u===t?">":" "} ${u}: ${n[l]}`)}return r.join(`
`)}_getShaderErrors(e,t,n){const r=e.getShaderParameter(t,e.COMPILE_STATUS),s=e.getShaderInfoLog(t).trim();if(r&&s==="")return"";const a=/ERROR: 0:(\d+)/.exec(s);if(a){const l=parseInt(a[1]);return n.toUpperCase()+`

`+s+`

`+this._handleSource(e.getShaderSource(t),l)}else return s}_logProgramError(e,t,n){if(this.renderer.debug.checkShaderErrors){const r=this.gl,s=r.getProgramInfoLog(e).trim();if(r.getProgramParameter(e,r.LINK_STATUS)===!1)if(typeof this.renderer.debug.onShaderError=="function")this.renderer.debug.onShaderError(r,e,n,t);else{const a=this._getShaderErrors(r,n,"vertex"),l=this._getShaderErrors(r,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(e,r.VALIDATE_STATUS)+`

Program Info Log: `+s+`
`+a+`
`+l)}else s!==""&&console.warn("THREE.WebGLProgram: Program Info Log:",s)}}_completeCompile(e,t){const{state:n,gl:r}=this,s=this.get(t),{programGPU:a,fragmentShader:l,vertexShader:u}=s;r.getProgramParameter(a,r.LINK_STATUS)===!1&&this._logProgramError(a,l,u),n.useProgram(a);const h=e.getBindings();this._setupBindings(h,a),this.set(t,{programGPU:a})}createComputePipeline(e,t){const{state:n,gl:r}=this,s={stage:"fragment",code:`#version 300 es
precision highp float;
void main() {}`};this.createProgram(s);const{computeProgram:a}=e,l=r.createProgram(),u=this.get(s).shaderGPU,h=this.get(a).shaderGPU,m=a.transforms,v=[],x=[];for(let C=0;C<m.length;C++){const E=m[C];v.push(E.varyingName),x.push(E.attributeNode)}r.attachShader(l,u),r.attachShader(l,h),r.transformFeedbackVaryings(l,v,r.SEPARATE_ATTRIBS),r.linkProgram(l),r.getProgramParameter(l,r.LINK_STATUS)===!1&&this._logProgramError(l,u,h),n.useProgram(l),this._setupBindings(t,l);const S=a.attributes,T=[],N=[];for(let C=0;C<S.length;C++){const E=S[C].node.attribute;T.push(E),this.has(E)||this.attributeUtils.createAttribute(E,r.ARRAY_BUFFER)}for(let C=0;C<x.length;C++){const E=x[C].attribute;this.has(E)||this.attributeUtils.createAttribute(E,r.ARRAY_BUFFER);const O=this.get(E);N.push(O)}this.set(e,{programGPU:l,transformBuffers:N,attributes:T})}createBindings(e,t){if(this._knownBindings.has(t)===!1){this._knownBindings.add(t);let n=0,r=0;for(const s of t){this.set(s,{textures:r,uniformBuffers:n});for(const a of s.bindings)a.isUniformBuffer&&n++,a.isSampledTexture&&r++}}this.updateBindings(e,t)}updateBindings(e){const{gl:t}=this,n=this.get(e);let r=n.uniformBuffers,s=n.textures;for(const a of e.bindings)if(a.isUniformsGroup||a.isUniformBuffer){const l=a.buffer,u=t.createBuffer();t.bindBuffer(t.UNIFORM_BUFFER,u),t.bufferData(t.UNIFORM_BUFFER,l,t.DYNAMIC_DRAW),this.set(a,{index:r++,bufferGPU:u})}else if(a.isSampledTexture){const{textureGPU:l,glTextureType:u}=this.get(a.texture);this.set(a,{index:s++,textureGPU:l,glTextureType:u})}}updateBinding(e){const t=this.gl;if(e.isUniformsGroup||e.isUniformBuffer){const r=this.get(e).bufferGPU,s=e.buffer;t.bindBuffer(t.UNIFORM_BUFFER,r),t.bufferData(t.UNIFORM_BUFFER,s,t.DYNAMIC_DRAW)}}createIndexAttribute(e){const t=this.gl;this.attributeUtils.createAttribute(e,t.ELEMENT_ARRAY_BUFFER)}createAttribute(e){if(this.has(e))return;const t=this.gl;this.attributeUtils.createAttribute(e,t.ARRAY_BUFFER)}createStorageAttribute(e){if(this.has(e))return;const t=this.gl;this.attributeUtils.createAttribute(e,t.ARRAY_BUFFER)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}hasFeature(e){const t=Object.keys(R6).filter(r=>R6[r]===e),n=this.extensions;for(let r=0;r<t.length;r++)if(n.has(t[r]))return!0;return!1}getMaxAnisotropy(){return this.capabilities.getMaxAnisotropy()}copyTextureToTexture(e,t,n=null,r=null,s=0){this.textureUtils.copyTextureToTexture(e,t,n,r,s)}copyFramebufferToTexture(e,t,n){this.textureUtils.copyFramebufferToTexture(e,t,n)}_setFramebuffer(e){const{gl:t,state:n}=this;let r=null;if(e.textures!==null){const s=e.renderTarget,a=this.get(s),{samples:l,depthBuffer:u,stencilBuffer:h}=s,m=s.isWebGLCubeRenderTarget===!0,v=s.isRenderTarget3D===!0,x=s.isRenderTargetArray===!0;let S=a.msaaFrameBuffer,T=a.depthRenderbuffer;const N=rB(e);let C;if(m?(a.cubeFramebuffers||(a.cubeFramebuffers={}),C=a.cubeFramebuffers[N]):(a.framebuffers||(a.framebuffers={}),C=a.framebuffers[N]),C===void 0){C=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,C);const E=e.textures;if(m){a.cubeFramebuffers[N]=C;const{textureGPU:O}=this.get(E[0]),U=this.renderer._activeCubeFace;t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+U,O,0)}else{a.framebuffers[N]=C;for(let O=0;O<E.length;O++){const U=E[O],I=this.get(U);I.renderTarget=e.renderTarget,I.cacheKey=N;const j=t.COLOR_ATTACHMENT0+O;if(v||x){const z=this.renderer._activeCubeFace;t.framebufferTextureLayer(t.FRAMEBUFFER,j,I.textureGPU,0,z)}else t.framebufferTexture2D(t.FRAMEBUFFER,j,t.TEXTURE_2D,I.textureGPU,0)}n.drawBuffers(e,C)}if(e.depthTexture!==null){const O=this.get(e.depthTexture),U=h?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;O.renderTarget=e.renderTarget,O.cacheKey=N,t.framebufferTexture2D(t.FRAMEBUFFER,U,t.TEXTURE_2D,O.textureGPU,0)}}if(l>0){if(S===void 0){const E=[];S=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,S);const O=[],U=e.textures;for(let I=0;I<U.length;I++){if(O[I]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,O[I]),E.push(t.COLOR_ATTACHMENT0+I),u){const G=h?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;E.push(G)}const j=e.textures[I],z=this.get(j);t.renderbufferStorageMultisample(t.RENDERBUFFER,l,z.glInternalFormat,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+I,t.RENDERBUFFER,O[I])}if(a.msaaFrameBuffer=S,a.msaaRenderbuffers=O,T===void 0){T=t.createRenderbuffer(),this.textureUtils.setupRenderBufferStorage(T,e),a.depthRenderbuffer=T;const I=h?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;E.push(I)}a.invalidationArray=E}r=a.msaaFrameBuffer}else r=C}n.bindFramebuffer(t.FRAMEBUFFER,r)}_getVaoKey(e,t){let n="";if(e!==null){const r=this.get(e);n+=":"+r.id}for(let r=0;r<t.length;r++){const s=this.get(t[r]);n+=":"+s.id}return n}_createVao(e,t){const{gl:n}=this,r=n.createVertexArray();let s="",a=!0;if(n.bindVertexArray(r),e!==null){const l=this.get(e);n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,l.bufferGPU),s+=":"+l.id}for(let l=0;l<t.length;l++){const u=t[l],h=this.get(u);s+=":"+h.id,n.bindBuffer(n.ARRAY_BUFFER,h.bufferGPU),n.enableVertexAttribArray(l),(u.isStorageBufferAttribute||u.isStorageInstancedBufferAttribute)&&(a=!1);let m,v;u.isInterleavedBufferAttribute===!0?(m=u.data.stride*h.bytesPerElement,v=u.offset*h.bytesPerElement):(m=0,v=0),h.isInteger?n.vertexAttribIPointer(l,u.itemSize,h.type,m,v):n.vertexAttribPointer(l,u.itemSize,h.type,u.normalized,m,v),u.isInstancedBufferAttribute&&!u.isInterleavedBufferAttribute?n.vertexAttribDivisor(l,u.meshPerAttribute):u.isInterleavedBufferAttribute&&u.data.isInstancedInterleavedBuffer&&n.vertexAttribDivisor(l,u.data.meshPerAttribute)}return n.bindBuffer(n.ARRAY_BUFFER,null),this.vaoCache[s]=r,{vaoGPU:r,staticVao:a}}_getTransformFeedback(e){let t="";for(let s=0;s<e.length;s++)t+=":"+e[s].id;let n=this.transformFeedbackCache[t];if(n!==void 0)return n;const{gl:r}=this;n=r.createTransformFeedback(),r.bindTransformFeedback(r.TRANSFORM_FEEDBACK,n);for(let s=0;s<e.length;s++){const a=e[s];r.bindBufferBase(r.TRANSFORM_FEEDBACK_BUFFER,s,a.transformBuffer)}return r.bindTransformFeedback(r.TRANSFORM_FEEDBACK,null),this.transformFeedbackCache[t]=n,n}_setupBindings(e,t){const n=this.gl;for(const r of e)for(const s of r.bindings){const l=this.get(s).index;if(s.isUniformsGroup||s.isUniformBuffer){const u=n.getUniformBlockIndex(t,s.name);n.uniformBlockBinding(t,u,l)}else if(s.isSampledTexture){const u=n.getUniformLocation(t,s.name);n.uniform1i(u,l)}}}_bindUniforms(e){const{gl:t,state:n}=this;for(const r of e)for(const s of r.bindings){const a=this.get(s),l=a.index;s.isUniformsGroup||s.isUniformBuffer?n.bindBufferBase(t.UNIFORM_BUFFER,l,a.bufferGPU):s.isSampledTexture&&n.bindTexture(a.glTextureType,a.textureGPU,t.TEXTURE0+l)}}dispose(){this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const $A={PointList:"point-list",LineList:"line-list",LineStrip:"line-strip",TriangleList:"triangle-list",TriangleStrip:"triangle-strip"},Bs={Never:"never",Less:"less",Equal:"equal",LessEqual:"less-equal",Greater:"greater",NotEqual:"not-equal",GreaterEqual:"greater-equal",Always:"always"},ta={Store:"store"},Wr={Load:"load",Clear:"clear"},SS={CCW:"ccw"},wS={None:"none",Front:"front",Back:"back"},U0={Uint16:"uint16",Uint32:"uint32"},Be={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},TS={ClampToEdge:"clamp-to-edge",Repeat:"repeat",MirrorRepeat:"mirror-repeat"},If={Linear:"linear",Nearest:"nearest"},Jn={Zero:"zero",One:"one",Src:"src",OneMinusSrc:"one-minus-src",SrcAlpha:"src-alpha",OneMinusSrcAlpha:"one-minus-src-alpha",Dst:"dst",OneMinusDstColor:"one-minus-dst",DstAlpha:"dst-alpha",OneMinusDstAlpha:"one-minus-dst-alpha",SrcAlphaSaturated:"src-alpha-saturated",Constant:"constant",OneMinusConstant:"one-minus-constant"},Mf={Add:"add",Subtract:"subtract",ReverseSubtract:"reverse-subtract",Min:"min",Max:"max"},P6={None:0,All:15},yh={Keep:"keep",Zero:"zero",Replace:"replace",Invert:"invert",IncrementClamp:"increment-clamp",DecrementClamp:"decrement-clamp",IncrementWrap:"increment-wrap",DecrementWrap:"decrement-wrap"},MS={Storage:"storage",ReadOnlyStorage:"read-only-storage"},ES={WriteOnly:"write-only",ReadOnly:"read-only",ReadWrite:"read-write"},CA={Float:"float",UnfilterableFloat:"unfilterable-float",Depth:"depth",SInt:"sint",UInt:"uint"},L6={TwoD:"2d",ThreeD:"3d"},Ia={TwoD:"2d",TwoDArray:"2d-array",Cube:"cube",ThreeD:"3d"},Ooe={All:"all"},bv={Vertex:"vertex",Instance:"instance"},sT={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class Ioe extends jE{constructor(e,t){super(e),this.texture=t,this.version=t?t.version:0,this.isSampler=!0}}class Foe extends Ioe{constructor(e,t,n){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n}update(){this.texture=this.textureNode.value}}class koe extends nO{constructor(e,t){super(e,t?t.array:null),this.attribute=t,this.isStorageBuffer=!0}}let zoe=0;class Goe extends koe{constructor(e,t){super("StorageBuffer_"+zoe++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:ia.READ_WRITE,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class qoe extends Hh{constructor(e){super(),this.device=e;const t=`
struct VarysStruct {
	@builtin( position ) Position: vec4<f32>,
	@location( 0 ) vTex : vec2<f32>
};

@vertex
fn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {

	var Varys : VarysStruct;

	var pos = array< vec2<f32>, 4 >(
		vec2<f32>( -1.0,  1.0 ),
		vec2<f32>(  1.0,  1.0 ),
		vec2<f32>( -1.0, -1.0 ),
		vec2<f32>(  1.0, -1.0 )
	);

	var tex = array< vec2<f32>, 4 >(
		vec2<f32>( 0.0, 0.0 ),
		vec2<f32>( 1.0, 0.0 ),
		vec2<f32>( 0.0, 1.0 ),
		vec2<f32>( 1.0, 1.0 )
	);

	Varys.vTex = tex[ vertexIndex ];
	Varys.Position = vec4<f32>( pos[ vertexIndex ], 0.0, 1.0 );

	return Varys;

}
`,n=`
@group( 0 ) @binding( 0 )
var imgSampler : sampler;

@group( 0 ) @binding( 1 )
var img : texture_2d<f32>;

@fragment
fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {

	return textureSample( img, imgSampler, vTex );

}
`,r=`
@group( 0 ) @binding( 0 )
var imgSampler : sampler;

@group( 0 ) @binding( 1 )
var img : texture_2d<f32>;

@fragment
fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {

	return textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );

}
`;this.mipmapSampler=e.createSampler({minFilter:If.Linear}),this.flipYSampler=e.createSampler({minFilter:If.Nearest}),this.transferPipelines={},this.flipYPipelines={},this.mipmapVertexShaderModule=e.createShaderModule({label:"mipmapVertex",code:t}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:n}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:r})}getTransferPipeline(e){let t=this.transferPipelines[e];return t===void 0&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:$A.TriangleStrip,stripIndexFormat:U0.Uint32},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return t===void 0&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:$A.TriangleStrip,stripIndexFormat:U0.Uint32},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,n=0){const r=t.format,{width:s,height:a}=t.size,l=this.getTransferPipeline(r),u=this.getFlipYPipeline(r),h=this.device.createTexture({size:{width:s,height:a,depthOrArrayLayers:1},format:r,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),m=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Ia.TwoD,baseArrayLayer:n}),v=h.createView({baseMipLevel:0,mipLevelCount:1,dimension:Ia.TwoD,baseArrayLayer:0}),x=this.device.createCommandEncoder({}),S=(T,N,C)=>{const E=T.getBindGroupLayout(0),O=this.device.createBindGroup({layout:E,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:N}]}),U=x.beginRenderPass({colorAttachments:[{view:C,loadOp:Wr.Clear,storeOp:ta.Store,clearValue:[0,0,0,0]}]});U.setPipeline(T),U.setBindGroup(0,O),U.draw(4,1,0,0),U.end()};S(l,m,v),S(u,v,m),this.device.queue.submit([x.finish()]),h.destroy()}generateMipmaps(e,t,n=0){const r=this.get(e);r.useCount===void 0&&(r.useCount=0,r.layers=[]);const s=r.layers[n]||this._mipmapCreateBundles(e,t,n),a=this.device.createCommandEncoder({});this._mipmapRunBundles(a,s),this.device.queue.submit([a.finish()]),r.useCount!==0&&(r.layers[n]=s),r.useCount++}_mipmapCreateBundles(e,t,n){const r=this.getTransferPipeline(t.format),s=r.getBindGroupLayout(0);let a=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:Ia.TwoD,baseArrayLayer:n});const l=[];for(let u=1;u<t.mipLevelCount;u++){const h=this.device.createBindGroup({layout:s,entries:[{binding:0,resource:this.mipmapSampler},{binding:1,resource:a}]}),m=e.createView({baseMipLevel:u,mipLevelCount:1,dimension:Ia.TwoD,baseArrayLayer:n}),v={colorAttachments:[{view:m,loadOp:Wr.Clear,storeOp:ta.Store,clearValue:[0,0,0,0]}]},x=this.device.createRenderBundleEncoder({colorFormats:[t.format]});x.setPipeline(r),x.setBindGroup(0,h),x.draw(4,1,0,0),l.push({renderBundles:[x.finish()],passDescriptor:v}),a=m}return l}_mipmapRunBundles(e,t){const n=t.length;for(let r=0;r<n;r++){const s=t[r],a=e.beginRenderPass(s.passDescriptor);a.executeBundles(s.renderBundles),a.end()}}}const Voe={[GT]:"never",[Ay]:"less",[qT]:"equal",[py]:"less-equal",[VT]:"greater",[HT]:"greater-equal",[WT]:"always",[jT]:"not-equal"},joe=[0,1,3,2,4,5];class Hoe{constructor(e){this.backend=e,this._passUtils=null,this.defaultTexture={},this.defaultCubeTexture={},this.defaultVideoFrame=null,this.colorBuffer=null,this.depthTexture=new Ic,this.depthTexture.name="depthBuffer"}createSampler(e){const t=this.backend,n=t.device,r=t.get(e),s={addressModeU:this._convertAddressMode(e.wrapS),addressModeV:this._convertAddressMode(e.wrapT),addressModeW:this._convertAddressMode(e.wrapR),magFilter:this._convertFilterMode(e.magFilter),minFilter:this._convertFilterMode(e.minFilter),mipmapFilter:this._convertFilterMode(e.minFilter),maxAnisotropy:1};s.magFilter===If.Linear&&s.minFilter===If.Linear&&s.mipmapFilter===If.Linear&&(s.maxAnisotropy=e.anisotropy),e.isDepthTexture&&e.compareFunction!==null&&(s.compare=Voe[e.compareFunction]),r.sampler=n.createSampler(s)}createDefaultTexture(e){let t;const n=aT(e);e.isCubeTexture?t=this._getDefaultCubeTextureGPU(n):e.isVideoTexture?this.backend.get(e).externalTexture=this._getDefaultVideoFrame():t=this._getDefaultTextureGPU(n),this.backend.get(e).texture=t}createTexture(e,t={}){const n=this.backend,r=n.get(e);if(r.initialized)throw new Error("WebGPUTextureUtils: Texture already initialized.");t.needsMipmaps===void 0&&(t.needsMipmaps=!1),t.levels===void 0&&(t.levels=1),t.depth===void 0&&(t.depth=1);const{width:s,height:a,depth:l,levels:u}=t;e.isFramebufferTexture&&(t.renderTarget?t.format=this.backend.utils.getCurrentColorFormat(t.renderTarget):t.format=this.backend.utils.getPreferredCanvasFormat());const h=this._getDimension(e),m=e.internalFormat||t.format||aT(e,n.device);r.format=m;const{samples:v,primarySamples:x,isMSAA:S}=n.utils.getTextureSampleData(e);let T=GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.COPY_SRC;e.isStorageTexture===!0&&(T|=GPUTextureUsage.STORAGE_BINDING),e.isCompressedTexture!==!0&&e.isCompressedArrayTexture!==!0&&(T|=GPUTextureUsage.RENDER_ATTACHMENT);const N={label:e.name,size:{width:s,height:a,depthOrArrayLayers:l},mipLevelCount:u,sampleCount:x,dimension:h,format:m,usage:T};if(e.isVideoTexture){const C=e.source.data,E=new VideoFrame(C);N.size.width=E.displayWidth,N.size.height=E.displayHeight,E.close(),r.externalTexture=C}else{if(m===void 0)return console.warn("WebGPURenderer: Texture format not supported."),this.createDefaultTexture(e);r.texture=n.device.createTexture(N)}if(S){const C=Object.assign({},N);C.label=C.label+"-msaa",C.sampleCount=v,r.msaaTexture=n.device.createTexture(C)}r.initialized=!0,r.textureDescriptorGPU=N}destroyTexture(e){const t=this.backend,n=t.get(e);n.texture!==void 0&&n.texture.destroy(),n.msaaTexture!==void 0&&n.msaaTexture.destroy(),t.delete(e)}destroySampler(e){const n=this.backend.get(e);delete n.sampler}generateMipmaps(e){const t=this.backend.get(e);if(e.isCubeTexture)for(let n=0;n<6;n++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,n);else{const n=e.image.depth||1;for(let r=0;r<n;r++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,r)}}getColorBuffer(){this.colorBuffer&&this.colorBuffer.destroy();const e=this.backend,{width:t,height:n}=e.getDrawingBufferSize();return this.colorBuffer=e.device.createTexture({label:"colorBuffer",size:{width:t,height:n,depthOrArrayLayers:1},sampleCount:e.utils.getSampleCount(e.renderer.samples),format:e.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC}),this.colorBuffer}getDepthBuffer(e=!0,t=!1){const n=this.backend,{width:r,height:s}=n.getDrawingBufferSize(),a=this.depthTexture,l=n.get(a).texture;let u,h;if(t?(u=uu,h=lu):e&&(u=tu,h=Nr),l!==void 0){if(a.image.width===r&&a.image.height===s&&a.format===u&&a.type===h)return l;this.destroyTexture(a)}return a.name="depthBuffer",a.format=u,a.type=h,a.image.width=r,a.image.height=s,this.createTexture(a,{width:r,height:s}),n.get(a).texture}updateTexture(e,t){const n=this.backend.get(e),{textureDescriptorGPU:r}=n;if(!(e.isRenderTargetTexture||r===void 0)){if(e.isDataTexture)this._copyBufferToTexture(t.image,n.texture,r,0,e.flipY);else if(e.isDataArrayTexture||e.isData3DTexture)for(let s=0;s<t.image.depth;s++)this._copyBufferToTexture(t.image,n.texture,r,s,e.flipY,s);else if(e.isCompressedTexture||e.isCompressedArrayTexture)this._copyCompressedBufferToTexture(e.mipmaps,n.texture,r);else if(e.isCubeTexture)this._copyCubeMapToTexture(t.images,n.texture,r,e.flipY);else if(e.isVideoTexture){const s=e.source.data;n.externalTexture=s}else this._copyImageToTexture(t.image,n.texture,r,0,e.flipY);n.version=e.version,e.onUpdate&&e.onUpdate(e)}}async copyTextureToBuffer(e,t,n,r,s,a){const l=this.backend.device,u=this.backend.get(e),h=u.texture,m=u.textureDescriptorGPU.format,v=this._getBytesPerTexel(m);let x=r*v;x=Math.ceil(x/256)*256;const S=l.createBuffer({size:r*s*v,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),T=l.createCommandEncoder();T.copyTextureToBuffer({texture:h,origin:{x:t,y:n,z:a}},{buffer:S,bytesPerRow:x},{width:r,height:s});const N=this._getTypedArrayType(m);l.queue.submit([T.finish()]),await S.mapAsync(GPUMapMode.READ);const C=S.getMappedRange();return new N(C)}_isEnvironmentTexture(e){const t=e.mapping;return t===Oh||t===Ih||t===Xo||t===Yo}_getDefaultTextureGPU(e){let t=this.defaultTexture[e];if(t===void 0){const n=new ms;n.minFilter=dr,n.magFilter=dr,this.createTexture(n,{width:1,height:1,format:e}),this.defaultTexture[e]=t=n}return this.backend.get(t).texture}_getDefaultCubeTextureGPU(e){let t=this.defaultTexture[e];if(t===void 0){const n=new vy;n.minFilter=dr,n.magFilter=dr,this.createTexture(n,{width:1,height:1,depth:6}),this.defaultCubeTexture[e]=t=n}return this.backend.get(t).texture}_getDefaultVideoFrame(){let e=this.defaultVideoFrame;if(e===null){const t={timestamp:0,codedWidth:1,codedHeight:1,format:"RGBA"};this.defaultVideoFrame=e=new VideoFrame(new Uint8Array([0,0,0,255]),t)}return e}_copyCubeMapToTexture(e,t,n,r){for(let s=0;s<6;s++){const a=e[s],l=r===!0?joe[s]:s;a.isDataTexture?this._copyBufferToTexture(a.image,t,n,l,r):this._copyImageToTexture(a,t,n,l,r)}}_copyImageToTexture(e,t,n,r,s){this.backend.device.queue.copyExternalImageToTexture({source:e},{texture:t,mipLevel:0,origin:{x:0,y:0,z:r}},{width:e.width,height:e.height,depthOrArrayLayers:1}),s===!0&&this._flipY(t,n,r)}_getPassUtils(){let e=this._passUtils;return e===null&&(this._passUtils=e=new qoe(this.backend.device)),e}_generateMipmaps(e,t,n=0){this._getPassUtils().generateMipmaps(e,t,n)}_flipY(e,t,n=0){this._getPassUtils().flipY(e,t,n)}_copyBufferToTexture(e,t,n,r,s,a=0){const l=this.backend.device,u=e.data,h=this._getBytesPerTexel(n.format),m=e.width*h;l.queue.writeTexture({texture:t,mipLevel:0,origin:{x:0,y:0,z:r}},u,{offset:e.width*e.height*h*a,bytesPerRow:m},{width:e.width,height:e.height,depthOrArrayLayers:1}),s===!0&&this._flipY(t,n,r)}_copyCompressedBufferToTexture(e,t,n){const r=this.backend.device,s=this._getBlockData(n.format),a=n.size.depthOrArrayLayers>1;for(let l=0;l<e.length;l++){const u=e[l],h=u.width,m=u.height,v=a?n.size.depthOrArrayLayers:1,x=Math.ceil(h/s.width)*s.byteLength,S=x*Math.ceil(m/s.height);for(let T=0;T<v;T++)r.queue.writeTexture({texture:t,mipLevel:l,origin:{x:0,y:0,z:T}},u.data,{offset:T*S,bytesPerRow:x,rowsPerImage:Math.ceil(m/s.height)},{width:Math.ceil(h/s.width)*s.width,height:Math.ceil(m/s.height)*s.height,depthOrArrayLayers:1})}}_getBlockData(e){if(e===Be.BC1RGBAUnorm||e===Be.BC1RGBAUnormSRGB)return{byteLength:8,width:4,height:4};if(e===Be.BC2RGBAUnorm||e===Be.BC2RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.BC3RGBAUnorm||e===Be.BC3RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.BC4RUnorm||e===Be.BC4RSNorm)return{byteLength:8,width:4,height:4};if(e===Be.BC5RGUnorm||e===Be.BC5RGSnorm)return{byteLength:16,width:4,height:4};if(e===Be.BC6HRGBUFloat||e===Be.BC6HRGBFloat)return{byteLength:16,width:4,height:4};if(e===Be.BC7RGBAUnorm||e===Be.BC7RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.ETC2RGB8Unorm||e===Be.ETC2RGB8UnormSRGB)return{byteLength:8,width:4,height:4};if(e===Be.ETC2RGB8A1Unorm||e===Be.ETC2RGB8A1UnormSRGB)return{byteLength:8,width:4,height:4};if(e===Be.ETC2RGBA8Unorm||e===Be.ETC2RGBA8UnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.EACR11Unorm)return{byteLength:8,width:4,height:4};if(e===Be.EACR11Snorm)return{byteLength:8,width:4,height:4};if(e===Be.EACRG11Unorm)return{byteLength:16,width:4,height:4};if(e===Be.EACRG11Snorm)return{byteLength:16,width:4,height:4};if(e===Be.ASTC4x4Unorm||e===Be.ASTC4x4UnormSRGB)return{byteLength:16,width:4,height:4};if(e===Be.ASTC5x4Unorm||e===Be.ASTC5x4UnormSRGB)return{byteLength:16,width:5,height:4};if(e===Be.ASTC5x5Unorm||e===Be.ASTC5x5UnormSRGB)return{byteLength:16,width:5,height:5};if(e===Be.ASTC6x5Unorm||e===Be.ASTC6x5UnormSRGB)return{byteLength:16,width:6,height:5};if(e===Be.ASTC6x6Unorm||e===Be.ASTC6x6UnormSRGB)return{byteLength:16,width:6,height:6};if(e===Be.ASTC8x5Unorm||e===Be.ASTC8x5UnormSRGB)return{byteLength:16,width:8,height:5};if(e===Be.ASTC8x6Unorm||e===Be.ASTC8x6UnormSRGB)return{byteLength:16,width:8,height:6};if(e===Be.ASTC8x8Unorm||e===Be.ASTC8x8UnormSRGB)return{byteLength:16,width:8,height:8};if(e===Be.ASTC10x5Unorm||e===Be.ASTC10x5UnormSRGB)return{byteLength:16,width:10,height:5};if(e===Be.ASTC10x6Unorm||e===Be.ASTC10x6UnormSRGB)return{byteLength:16,width:10,height:6};if(e===Be.ASTC10x8Unorm||e===Be.ASTC10x8UnormSRGB)return{byteLength:16,width:10,height:8};if(e===Be.ASTC10x10Unorm||e===Be.ASTC10x10UnormSRGB)return{byteLength:16,width:10,height:10};if(e===Be.ASTC12x10Unorm||e===Be.ASTC12x10UnormSRGB)return{byteLength:16,width:12,height:10};if(e===Be.ASTC12x12Unorm||e===Be.ASTC12x12UnormSRGB)return{byteLength:16,width:12,height:12}}_convertAddressMode(e){let t=TS.ClampToEdge;return e===td?t=TS.Repeat:e===nd&&(t=TS.MirrorRepeat),t}_convertFilterMode(e){let t=If.Linear;return(e===dr||e===i_||e===Ql)&&(t=If.Nearest),t}_getBytesPerTexel(e){if(e===Be.R8Unorm||e===Be.R8Snorm||e===Be.R8Uint||e===Be.R8Sint)return 1;if(e===Be.R16Uint||e===Be.R16Sint||e===Be.R16Float||e===Be.RG8Unorm||e===Be.RG8Snorm||e===Be.RG8Uint||e===Be.RG8Sint)return 2;if(e===Be.R32Uint||e===Be.R32Sint||e===Be.R32Float||e===Be.RG16Uint||e===Be.RG16Sint||e===Be.RG16Float||e===Be.RGBA8Unorm||e===Be.RGBA8UnormSRGB||e===Be.RGBA8Snorm||e===Be.RGBA8Uint||e===Be.RGBA8Sint||e===Be.BGRA8Unorm||e===Be.BGRA8UnormSRGB||e===Be.RGB9E5UFloat||e===Be.RGB10A2Unorm||e===Be.RG11B10UFloat||e===Be.Depth32Float||e===Be.Depth24Plus||e===Be.Depth24PlusStencil8||e===Be.Depth32FloatStencil8)return 4;if(e===Be.RG32Uint||e===Be.RG32Sint||e===Be.RG32Float||e===Be.RGBA16Uint||e===Be.RGBA16Sint||e===Be.RGBA16Float)return 8;if(e===Be.RGBA32Uint||e===Be.RGBA32Sint||e===Be.RGBA32Float)return 16}_getTypedArrayType(e){if(e===Be.R8Uint)return Uint8Array;if(e===Be.R8Sint)return Int8Array;if(e===Be.R8Unorm)return Uint8Array;if(e===Be.R8Snorm)return Int8Array;if(e===Be.RG8Uint)return Uint8Array;if(e===Be.RG8Sint)return Int8Array;if(e===Be.RG8Unorm)return Uint8Array;if(e===Be.RG8Snorm)return Int8Array;if(e===Be.RGBA8Uint)return Uint8Array;if(e===Be.RGBA8Sint)return Int8Array;if(e===Be.RGBA8Unorm)return Uint8Array;if(e===Be.RGBA8Snorm)return Int8Array;if(e===Be.R16Uint)return Uint16Array;if(e===Be.R16Sint)return Int16Array;if(e===Be.RG16Uint)return Uint16Array;if(e===Be.RG16Sint)return Int16Array;if(e===Be.RGBA16Uint)return Uint16Array;if(e===Be.RGBA16Sint)return Int16Array;if(e===Be.R16Float||e===Be.RG16Float||e===Be.RGBA16Float)return Uint16Array;if(e===Be.R32Uint)return Uint32Array;if(e===Be.R32Sint)return Int32Array;if(e===Be.R32Float)return Float32Array;if(e===Be.RG32Uint)return Uint32Array;if(e===Be.RG32Sint)return Int32Array;if(e===Be.RG32Float)return Float32Array;if(e===Be.RGBA32Uint)return Uint32Array;if(e===Be.RGBA32Sint)return Int32Array;if(e===Be.RGBA32Float)return Float32Array;if(e===Be.BGRA8Unorm||e===Be.BGRA8UnormSRGB)return Uint8Array;if(e===Be.RGB10A2Unorm||e===Be.RGB9E5UFloat||e===Be.RG11B10UFloat)return Uint32Array;if(e===Be.Depth32Float)return Float32Array;if(e===Be.Depth24Plus||e===Be.Depth24PlusStencil8)return Uint32Array;if(e===Be.Depth32FloatStencil8)return Float32Array}_getDimension(e){let t;return e.isData3DTexture?t=L6.ThreeD:t=L6.TwoD,t}}function aT(i,e=null){const t=i.format,n=i.type,r=i.colorSpace;let s;if(i.isCompressedTexture===!0||i.isCompressedArrayTexture===!0)switch(t){case Dh:s=r===bn?Be.BC1RGBAUnormSRGB:Be.BC1RGBAUnorm;break;case Ph:s=r===bn?Be.BC2RGBAUnormSRGB:Be.BC2RGBAUnorm;break;case Lh:s=r===bn?Be.BC3RGBAUnormSRGB:Be.BC3RGBAUnorm;break;case r0:s=r===bn?Be.ETC2RGB8UnormSRGB:Be.ETC2RGB8Unorm;break;case s0:s=r===bn?Be.ETC2RGBA8UnormSRGB:Be.ETC2RGBA8Unorm;break;case a0:s=r===bn?Be.ASTC4x4UnormSRGB:Be.ASTC4x4Unorm;break;case o0:s=r===bn?Be.ASTC5x4UnormSRGB:Be.ASTC5x4Unorm;break;case l0:s=r===bn?Be.ASTC5x5UnormSRGB:Be.ASTC5x5Unorm;break;case u0:s=r===bn?Be.ASTC6x5UnormSRGB:Be.ASTC6x5Unorm;break;case c0:s=r===bn?Be.ASTC6x6UnormSRGB:Be.ASTC6x6Unorm;break;case h0:s=r===bn?Be.ASTC8x5UnormSRGB:Be.ASTC8x5Unorm;break;case f0:s=r===bn?Be.ASTC8x6UnormSRGB:Be.ASTC8x6Unorm;break;case d0:s=r===bn?Be.ASTC8x8UnormSRGB:Be.ASTC8x8Unorm;break;case A0:s=r===bn?Be.ASTC10x5UnormSRGB:Be.ASTC10x5Unorm;break;case p0:s=r===bn?Be.ASTC10x6UnormSRGB:Be.ASTC10x6Unorm;break;case m0:s=r===bn?Be.ASTC10x8UnormSRGB:Be.ASTC10x8Unorm;break;case g0:s=r===bn?Be.ASTC10x10UnormSRGB:Be.ASTC10x10Unorm;break;case v0:s=r===bn?Be.ASTC12x10UnormSRGB:Be.ASTC12x10Unorm;break;case _0:s=r===bn?Be.ASTC12x12UnormSRGB:Be.ASTC12x12Unorm;break;case ks:s=r===bn?Be.RGBA8UnormSRGB:Be.RGBA8Unorm;break;default:console.error("WebGPURenderer: Unsupported texture format.",t)}else switch(t){case ks:switch(n){case Hf:s=Be.RGBA8Snorm;break;case Wf:s=Be.RGBA16Sint;break;case bl:s=Be.RGBA16Uint;break;case Nr:s=Be.RGBA32Uint;break;case Ns:s=Be.RGBA32Sint;break;case ra:s=r===bn?Be.RGBA8UnormSRGB:Be.RGBA8Unorm;break;case Gs:s=Be.RGBA16Float;break;case $r:s=Be.RGBA32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with RGBAFormat.",n)}break;case Pg:switch(n){case dy:s=Be.RGB9E5UFloat;break;default:console.error("WebGPURenderer: Unsupported texture type with RGBFormat.",n)}break;case Lg:switch(n){case Hf:s=Be.R8Snorm;break;case Wf:s=Be.R16Sint;break;case bl:s=Be.R16Uint;break;case Nr:s=Be.R32Uint;break;case Ns:s=Be.R32Sint;break;case ra:s=Be.R8Unorm;break;case Gs:s=Be.R16Float;break;case $r:s=Be.R32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with RedFormat.",n)}break;case id:switch(n){case Hf:s=Be.RG8Snorm;break;case Wf:s=Be.RG16Sint;break;case bl:s=Be.RG16Uint;break;case Nr:s=Be.RG32Uint;break;case Ns:s=Be.RG32Sint;break;case ra:s=Be.RG8Unorm;break;case Gs:s=Be.RG16Float;break;case $r:s=Be.RG32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with RGFormat.",n)}break;case tu:switch(n){case bl:s=Be.Depth16Unorm;break;case Nr:s=Be.Depth24Plus;break;case $r:s=Be.Depth32Float;break;default:console.error("WebGPURenderer: Unsupported texture type with DepthFormat.",n)}break;case uu:switch(n){case lu:s=Be.Depth24PlusStencil8;break;case $r:e&&e.features.has(sT.Depth32FloatStencil8)===!1&&console.error('WebGPURenderer: Depth textures with DepthStencilFormat + FloatType can only be used with the "depth32float-stencil8" GPU feature.'),s=Be.Depth32FloatStencil8;break;default:console.error("WebGPURenderer: Unsupported texture type with DepthStencilFormat.",n)}break;case k0:switch(n){case Ns:s=Be.R32Sint;break;case Nr:s=Be.R32Uint;break;default:console.error("WebGPURenderer: Unsupported texture type with RedIntegerFormat.",n)}break;case z0:switch(n){case Ns:s=Be.RG32Sint;break;case Nr:s=Be.RG32Uint;break;default:console.error("WebGPURenderer: Unsupported texture type with RGIntegerFormat.",n)}break;case G0:switch(n){case Ns:s=Be.RGBA32Sint;break;case Nr:s=Be.RGBA32Uint;break;default:console.error("WebGPURenderer: Unsupported texture type with RGBAIntegerFormat.",n)}break;default:console.error("WebGPURenderer: Unsupported texture format.",t)}return s}const Woe=/^[fn]*\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)\s*[\-\>]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,$oe=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/ig,U6={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2<f32>":"vec2","vec2<i32>":"ivec2","vec2<u32>":"uvec2","vec2<bool>":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3<f32>":"vec3","vec3<i32>":"ivec3","vec3<u32>":"uvec3","vec3<bool>":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4<f32>":"vec4","vec4<i32>":"ivec4","vec4<u32>":"uvec4","vec4<bool>":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2<f32>":"mat2",mat2x2f:"mat2","mat3x3<f32>":"mat3",mat3x3f:"mat3","mat4x4<f32>":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"},Xoe=i=>{i=i.trim();const e=i.match(Woe);if(e!==null&&e.length===4){const t=e[2],n=[];let r=null;for(;(r=$oe.exec(t))!==null;)n.push({name:r[1],type:r[2]});const s=[];for(let m=0;m<n.length;m++){const{name:v,type:x}=n[m];let S=x;S.startsWith("ptr")?S="pointer":(S.startsWith("texture")&&(S=x.split("<")[0]),S=U6[S]),s.push(new qE(S,v))}const a=i.substring(e[0].length),l=e[3]||"void",u=e[1]!==void 0?e[1]:"";return{type:U6[l]||l,inputs:s,name:u,inputsCode:t,blockCode:a,outputType:l}}else throw new Error("FunctionNode: Function is not a WGSL code.")};class Yoe extends VE{constructor(e){const{type:t,inputs:n,name:r,inputsCode:s,blockCode:a,outputType:l}=Xoe(e);super(t,n,r),this.inputsCode=s,this.blockCode=a,this.outputType=l}getCode(e=this.name){const t=this.outputType!=="void"?"-> "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class Qoe extends eO{parseFunction(e){return new Yoe(e)}}const NA=typeof self<"u"?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},Koe={[ia.READ_ONLY]:"read",[ia.WRITE_ONLY]:"write",[ia.READ_WRITE]:"read_write"},B6={[td]:"repeat",[Yl]:"clamp",[nd]:"mirror"},Sv={vertex:NA?NA.VERTEX:1,fragment:NA?NA.FRAGMENT:2,compute:NA?NA.COMPUTE:4},O6={instance:!0,swizzleAssign:!1,storageBuffer:!0},Zoe={"^^":"tsl_xor"},Joe={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3<f32>",vec2:"vec2<f32>",ivec2:"vec2<i32>",uvec2:"vec2<u32>",bvec2:"vec2<bool>",vec3:"vec3<f32>",ivec3:"vec3<i32>",uvec3:"vec3<u32>",bvec3:"vec3<bool>",vec4:"vec4<f32>",ivec4:"vec4<i32>",uvec4:"vec4<u32>",bvec4:"vec4<bool>",mat2:"mat2x2<f32>",mat3:"mat3x3<f32>",mat4:"mat4x4<f32>"},I6={},jo={tsl_xor:new rs("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new rs("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new rs("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new rs("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new rs("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new rs("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new rs("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2<bool> { return vec2<bool>( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new rs("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3<bool> { return vec3<bool>( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new rs("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4<bool> { return vec4<bool>( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new rs("fn tsl_repeatWrapping_float( coord: f32 ) -> f32 { return fract( coord ); }"),mirrorWrapping_float:new rs("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new rs("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new rs(`
fn tsl_biquadraticTexture( map : texture_2d<f32>, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {

	let res = vec2f( iRes );

	let uvScaled = coord * res;
	let uvWrapping = ( ( uvScaled % res ) + res ) % res;

	// https://www.shadertoy.com/view/WtyXRy

	let uv = uvWrapping - 0.5;
	let iuv = floor( uv );
	let f = fract( uv );

	let rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );
	let rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );
	let rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );
	let rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );

	return mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );

}
`)},wm={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast<f32>"};typeof navigator<"u"&&/Windows/g.test(navigator.userAgent)&&(jo.pow_float=new rs("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),jo.pow_vec2=new rs("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[jo.pow_float]),jo.pow_vec3=new rs("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[jo.pow_float]),jo.pow_vec4=new rs("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[jo.pow_float]),wm.pow_float="tsl_pow_float",wm.pow_vec2="tsl_pow_vec2",wm.pow_vec3="tsl_pow_vec3",wm.pow_vec4="tsl_pow_vec4");let uO="";(typeof navigator<"u"&&/Firefox|Deno/g.test(navigator.userAgent))!==!0&&(uO+=`diagnostic( off, derivative_uniformity );
`);class ele extends ZB{constructor(e,t){super(e,t,new Qoe),this.uniformGroups={},this.builtins={},this.directives={},this.scopedArrays=new Map}needsToWorkingColorSpace(e){return e.isVideoTexture===!0&&e.colorSpace!==To}_generateTextureSample(e,t,n,r,s=this.shaderStage){return s==="fragment"?r?`textureSample( ${t}, ${t}_sampler, ${n}, ${r} )`:`textureSample( ${t}, ${t}_sampler, ${n} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n):this.generateTextureLod(e,t,n,r,"0")}_generateVideoSample(e,t,n=this.shaderStage){if(n==="fragment")return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2<f32>( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${n} shader.`)}_generateTextureSampleLevel(e,t,n,r,s,a=this.shaderStage){return(a==="fragment"||a==="compute")&&this.isUnfilterable(e)===!1?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n,r):this.generateTextureLod(e,t,n,s,r)}generateWrapFunction(e){const t=`tsl_coord_${B6[e.wrapS]}S_${B6[e.wrapT]}_${e.isData3DTexture?"3d":"2d"}T`;let n=I6[t];if(n===void 0){const r=[],s=e.isData3DTexture?"vec3f":"vec2f";let a=`fn ${t}( coord : ${s} ) -> ${s} {

	return ${s}(
`;const l=(u,h)=>{u===td?(r.push(jo.repeatWrapping_float),a+=`		tsl_repeatWrapping_float( coord.${h} )`):u===Yl?(r.push(jo.clampWrapping_float),a+=`		tsl_clampWrapping_float( coord.${h} )`):u===nd?(r.push(jo.mirrorWrapping_float),a+=`		tsl_mirrorWrapping_float( coord.${h} )`):(a+=`		coord.${h}`,console.warn(`WebGPURenderer: Unsupported texture wrap type "${u}" for vertex shader.`))};l(e.wrapS,"x"),a+=`,
`,l(e.wrapT,"y"),e.isData3DTexture&&(a+=`,
`,l(e.wrapR,"z")),a+=`
	);

}
`,I6[t]=n=new rs(a,r)}return n.build(this),t}generateTextureDimension(e,t,n){const r=this.getDataFromNode(e,this.shaderStage,this.globalCache);r.dimensionsSnippet===void 0&&(r.dimensionsSnippet={});let s=r.dimensionsSnippet[n];if(r.dimensionsSnippet[n]===void 0){let a,l;const{primarySamples:u}=this.renderer.backend.utils.getTextureSampleData(e),h=u>1;e.isData3DTexture?l="vec3<u32>":l="vec2<u32>",h||e.isVideoTexture||e.isStorageTexture?a=t:a=`${t}${n?`, u32( ${n} )`:""}`,s=new Yv(new Qv(`textureDimensions( ${a} )`,l)),r.dimensionsSnippet[n]=s,(e.isDataArrayTexture||e.isData3DTexture)&&(r.arrayLayerCount=new Yv(new Qv(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(r.cubeFaceCount=new Yv(new Qv("6u","u32")))}return s.build(this)}generateFilteredTexture(e,t,n,r="0u"){this._include("biquadraticTexture");const s=this.generateWrapFunction(e),a=this.generateTextureDimension(e,t,r);return`tsl_biquadraticTexture( ${t}, ${s}( ${n} ), ${a}, u32( ${r} ) )`}generateTextureLod(e,t,n,r,s="0u"){const a=this.generateWrapFunction(e),l=this.generateTextureDimension(e,t,s),u=e.isData3DTexture?"vec3":"vec2",h=`${u}<u32>(${a}(${n}) * ${u}<f32>(${l}))`;return this.generateTextureLoad(e,t,h,r,s)}generateTextureLoad(e,t,n,r,s="0u"){return e.isVideoTexture===!0||e.isStorageTexture===!0?`textureLoad( ${t}, ${n} )`:r?`textureLoad( ${t}, ${n}, ${r}, u32( ${s} ) )`:`textureLoad( ${t}, ${n}, u32( ${s} ) )`}generateTextureStore(e,t,n,r){return`textureStore( ${t}, ${n}, ${r} )`}isSampleCompare(e){return e.isDepthTexture===!0&&e.compareFunction!==null}isUnfilterable(e){return this.getComponentTypeFromTexture(e)!=="float"||!this.isAvailable("float32Filterable")&&e.isDataTexture===!0&&e.type===$r||this.isSampleCompare(e)===!1&&e.minFilter===dr&&e.magFilter===dr||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,n,r,s=this.shaderStage){let a=null;return e.isVideoTexture===!0?a=this._generateVideoSample(t,n,s):this.isUnfilterable(e)?a=this.generateTextureLod(e,t,n,r,"0",s):a=this._generateTextureSample(e,t,n,r,s),a}generateTextureGrad(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`textureSampleGrad( ${t}, ${t}_sampler, ${n},  ${r[0]}, ${r[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${a} shader.`)}generateTextureCompare(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${r} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}generateTextureLevel(e,t,n,r,s,a=this.shaderStage){let l=null;return e.isVideoTexture===!0?l=this._generateVideoSample(t,n,a):l=this._generateTextureSampleLevel(e,t,n,r,s,a),l}generateTextureBias(e,t,n,r,s,a=this.shaderStage){if(a==="fragment")return`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${r} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${a} shader.`)}getPropertyName(e,t=this.shaderStage){if(e.isNodeVarying===!0&&e.needsInterpolation===!0){if(t==="vertex")return`varyings.${e.name}`}else if(e.isNodeUniform===!0){const n=e.name,r=e.type;return r==="texture"||r==="cubeTexture"||r==="storageTexture"||r==="texture3D"?n:r==="buffer"||r==="storageBuffer"||r==="indirectStorageBuffer"?`NodeBuffer_${e.id}.${n}`:e.groupNode.name+"."+n}return super.getPropertyName(e)}getOutputStructName(){return"output"}_getUniformGroupCount(e){return Object.keys(this.uniforms[e]).length}getFunctionOperator(e){const t=Zoe[e];return t!==void 0?(this._include(t),t):null}getNodeAccess(e,t){return t!=="compute"?ia.READ_ONLY:e.access}getStorageAccess(e,t){return Koe[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,n,r=null){const s=super.getUniformFromNode(e,t,n,r),a=this.getDataFromNode(e,n,this.globalCache);if(a.uniformGPU===void 0){let l;const u=e.groupNode,h=u.name,m=this.getBindGroupArray(h,n);if(t==="texture"||t==="cubeTexture"||t==="storageTexture"||t==="texture3D"){let v=null;const x=this.getNodeAccess(e,n);if(t==="texture"||t==="storageTexture"?v=new Zy(s.name,s.node,u,x):t==="cubeTexture"?v=new aO(s.name,s.node,u,x):t==="texture3D"&&(v=new oO(s.name,s.node,u,x)),v.store=e.isStorageTextureNode===!0,v.setVisibility(Sv[n]),(n==="fragment"||n==="compute")&&this.isUnfilterable(e.value)===!1&&v.store===!1){const S=new Foe(`${s.name}_sampler`,s.node,u);S.setVisibility(Sv[n]),m.push(S,v),l=[S,v]}else m.push(v),l=[v]}else if(t==="buffer"||t==="storageBuffer"||t==="indirectStorageBuffer"){const v=t==="buffer"?rO:Goe,x=new v(e,u);x.setVisibility(Sv[n]),m.push(x),l=x}else{const v=this.uniformGroups[n]||(this.uniformGroups[n]={});let x=v[h];x===void 0&&(x=new sO(h,u),x.setVisibility(Sv[n]),v[h]=x,m.push(x)),l=this.getNodeUniform(s,t),x.addUniform(l)}a.uniformGPU=l}return s}getBuiltin(e,t,n,r=this.shaderStage){const s=this.builtins[r]||(this.builtins[r]=new Map);return s.has(e)===!1&&s.set(e,{name:e,property:t,type:n}),t}hasBuiltin(e,t=this.shaderStage){return this.builtins[t]!==void 0&&this.builtins[t].has(e)}getVertexIndex(){return this.shaderStage==="vertex"?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const a of t.inputs)r.push(a.name+" : "+this.getType(a.type));let s=`fn ${t.name}( ${r.join(", ")} ) -> ${this.getType(t.type)} {
${n.vars}
${n.code}
`;return n.result&&(s+=`	return ${n.result};
`),s+=`
}
`,s}getInstanceIndex(){return this.shaderStage==="vertex"?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4<f32>")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],n=this.directives[e];if(n!==void 0)for(const r of n)t.push(`enable ${r};`);return t.join(`
`)}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array<f32, ${e} >`,"vertex")}getBuiltins(e){const t=[],n=this.builtins[e];if(n!==void 0)for(const{name:r,property:s,type:a}of n.values())t.push(`@builtin( ${r} ) ${s} : ${a}`);return t.join(`,
	`)}getScopedArray(e,t,n,r){return this.scopedArrays.has(e)===!1&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:n,bufferCount:r}),e}getScopedArrays(e){if(e!=="compute")return;const t=[];for(const{name:n,scope:r,bufferType:s,bufferCount:a}of this.scopedArrays.values()){const l=this.getType(s);t.push(`var<${r}> ${n}: array< ${l}, ${a} >;`)}return t.join(`
`)}getAttributes(e){const t=[];if(e==="compute"&&(this.getBuiltin("global_invocation_id","id","vec3<u32>","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3<u32>","attribute"),this.getBuiltin("local_invocation_id","localId","vec3<u32>","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3<u32>","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),e==="vertex"||e==="compute"){const n=this.getBuiltins("attribute");n&&t.push(n);const r=this.getAttributesArray();for(let s=0,a=r.length;s<a;s++){const l=r[s],u=l.name,h=this.getType(l.type);t.push(`@location( ${s} ) ${u} : ${h}`)}}return t.join(`,
	`)}getStructMembers(e){const t=[],n=e.getMemberTypes();for(let s=0;s<n.length;s++){const a=n[s];t.push(`	@location( ${s} ) m${s} : ${a}<f32>`)}const r=this.getBuiltins("output");return r&&t.push("	"+r),t.join(`,
`)}getStructs(e){const t=[],n=this.structs[e];for(let r=0,s=n.length;r<s;r++){const a=n[r],l=a.name;let u=`struct ${l} {
`;u+=this.getStructMembers(a),u+=`
}`,t.push(u),t.push(`
var<private> output : ${l};

`)}return t.join(`

`)}getVar(e,t){return`var ${t} : ${this.getType(e)}`}getVars(e){const t=[],n=this.vars[e];if(n!==void 0)for(const r of n)t.push(`	${this.getVar(r.type,r.name)};`);return`
${t.join(`
`)}
`}getVaryings(e){const t=[];if(e==="vertex"&&this.getBuiltin("position","Vertex","vec4<f32>","vertex"),e==="vertex"||e==="fragment"){const s=this.varyings,a=this.vars[e];for(let l=0;l<s.length;l++){const u=s[l];if(u.needsInterpolation){let h=`@location( ${l} )`;/^(int|uint|ivec|uvec)/.test(u.type)&&(h+=" @interpolate( flat )"),t.push(`${h} ${u.name} : ${this.getType(u.type)}`)}else e==="vertex"&&a.includes(u)===!1&&a.push(u)}}const n=this.getBuiltins(e);n&&t.push(n);const r=t.join(`,
	`);return e==="vertex"?this._getWGSLStruct("VaryingsStruct","	"+r):r}getUniforms(e){const t=this.uniforms[e],n=[],r=[],s=[],a={};for(const u of t){const h=u.groupNode.name,m=this.bindingsIndexes[h];if(u.type==="texture"||u.type==="cubeTexture"||u.type==="storageTexture"||u.type==="texture3D"){const v=u.node.value;(e==="fragment"||e==="compute")&&this.isUnfilterable(v)===!1&&u.node.isStorageTextureNode!==!0&&(this.isSampleCompare(v)?n.push(`@binding( ${m.binding++} ) @group( ${m.group} ) var ${u.name}_sampler : sampler_comparison;`):n.push(`@binding( ${m.binding++} ) @group( ${m.group} ) var ${u.name}_sampler : sampler;`));let x,S="";const{primarySamples:T}=this.renderer.backend.utils.getTextureSampleData(v);if(T>1&&(S="_multisampled"),v.isCubeTexture===!0)x="texture_cube<f32>";else if(v.isDataArrayTexture===!0||v.isCompressedArrayTexture===!0)x="texture_2d_array<f32>";else if(v.isDepthTexture===!0)x=`texture_depth${S}_2d`;else if(v.isVideoTexture===!0)x="texture_external";else if(v.isData3DTexture===!0)x="texture_3d<f32>";else if(u.node.isStorageTextureNode===!0){const N=aT(v),C=this.getStorageAccess(u.node,e);x=`texture_storage_2d<${N}, ${C}>`}else{const N=this.getComponentTypeFromTexture(v).charAt(0);x=`texture${S}_2d<${N}32>`}n.push(`@binding( ${m.binding++} ) @group( ${m.group} ) var ${u.name} : ${x};`)}else if(u.type==="buffer"||u.type==="storageBuffer"||u.type==="indirectStorageBuffer"){const v=u.node,x=this.getType(v.bufferType),S=v.bufferCount,T=S>0&&u.type==="buffer"?", "+S:"",N=v.isAtomic?`atomic<${x}>`:`${x}`,C=`	${u.name} : array< ${N}${T} >
`,E=v.isStorageBufferNode?`storage, ${this.getStorageAccess(v,e)}`:"uniform";r.push(this._getWGSLStructBinding("NodeBuffer_"+v.id,C,E,m.binding++,m.group))}else{const v=this.getType(this.getVectorType(u.type)),x=u.groupNode.name;(a[x]||(a[x]={index:m.binding++,id:m.group,snippets:[]})).snippets.push(`	${u.name} : ${v}`)}}for(const u in a){const h=a[u];s.push(this._getWGSLStructBinding(u,h.snippets.join(`,
`),"uniform",h.index,h.id))}let l=n.join(`
`);return l+=r.join(`
`),l+=s.join(`
`),l}buildCode(){const e=this.material!==null?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){const n=e[t];n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.structs=this.getStructs(t),n.vars=this.getVars(t),n.codes=this.getCodes(t),n.directives=this.getDirectives(t),n.scopedArrays=this.getScopedArrays(t);let r=`// code

`;r+=this.flowCode[t];const s=this.flowNodes[t],a=s[s.length-1],l=a.outputNode,u=l!==void 0&&l.isOutputStructNode===!0;for(const h of s){const m=this.getFlowData(h),v=h.name;if(v&&(r.length>0&&(r+=`
`),r+=`	// flow -> ${v}
	`),r+=`${m.code}
	`,h===a&&t!=="compute"){if(r+=`// result

	`,t==="vertex")r+=`varyings.Vertex = ${m.result};`;else if(t==="fragment")if(u)n.returnType=l.nodeType,r+=`return ${m.result};`;else{let x="	@location(0) color: vec4<f32>";const S=this.getBuiltins("output");S&&(x+=`,
	`+S),n.returnType="OutputStruct",n.structs+=this._getWGSLStruct("OutputStruct",x),n.structs+=`
var<private> output : OutputStruct;

`,r+=`output.color = ${m.result};

	return output;`}}}n.flow=r}this.material!==null?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let n;return t!==null&&(n=this._getWGSLMethod(e+"_"+t)),n===void 0&&(n=this._getWGSLMethod(e)),n||e}getType(e){return Joe[e]||e}isAvailable(e){let t=O6[e];return t===void 0&&(e==="float32Filterable"?t=this.renderer.hasFeature("float32-filterable"):e==="clipDistance"&&(t=this.renderer.hasFeature("clip-distances")),O6[e]=t),t}_getWGSLMethod(e){return jo[e]!==void 0&&this._include(e),wm[e]}_include(e){const t=jo[e];return t.build(this),this.currentFunctionNode!==null&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}
// directives
${e.directives}

// uniforms
${e.uniforms}

// varyings
${e.varyings}
var<private> varyings : VaryingsStruct;

// codes
${e.codes}

@vertex
fn main( ${e.attributes} ) -> VaryingsStruct {

	// vars
	${e.vars}

	// flow
	${e.flow}

	return varyings;

}
`}_getWGSLFragmentCode(e){return`${this.getSignature()}
// global
${uO}

// uniforms
${e.uniforms}

// structs
${e.structs}

// codes
${e.codes}

@fragment
fn main( ${e.varyings} ) -> ${e.returnType} {

	// vars
	${e.vars}

	// flow
	${e.flow}

}
`}_getWGSLComputeCode(e,t){return`${this.getSignature()}
// directives
${e.directives}

// system
var<private> instanceIndex : u32;

// locals
${e.scopedArrays}

// uniforms
${e.uniforms}

// codes
${e.codes}

@compute @workgroup_size( ${t} )
fn main( ${e.attributes} ) {

	// system
	instanceIndex = id.x + id.y * numWorkgroups.x * u32(${t}) + id.z * numWorkgroups.x * numWorkgroups.y * u32(${t});

	// vars
	${e.vars}

	// flow
	${e.flow}

}
`}_getWGSLStruct(e,t){return`
struct ${e} {
${t}
};`}_getWGSLStructBinding(e,t,n,r=0,s=0){const a=e+"Struct";return`${this._getWGSLStruct(a,t)}
@binding( ${r} ) @group( ${s} )
var<${n}> ${e} : ${a};`}}class tle{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return e.depthTexture!==null?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=Be.Depth24PlusStencil8:e.depth&&(t=Be.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const s=this.backend.renderer,a=s.getRenderTarget();t=a?a.samples:s.samples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const n=t>1&&e.renderTarget!==null&&e.isDepthTexture!==!0&&e.isFramebufferTexture!==!0;return{samples:t,primarySamples:n?1:t,isMSAA:n}}getCurrentColorFormat(e){let t;return e.textures!==null?t=this.getTextureFormatGPU(e.textures[0]):t=this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return e.textures!==null?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){if(e.isPoints)return $A.PointList;if(e.isLineSegments||e.isMesh&&t.wireframe===!0)return $A.LineList;if(e.isLine)return $A.LineStrip;if(e.isMesh)return $A.TriangleList}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),t===2&&(t=4)),t}getSampleCountRenderContext(e){return e.textures!==null?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){return navigator.userAgent.includes("Quest")?Be.BGRA8Unorm:navigator.gpu.getPreferredCanvasFormat()}}const nle=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),ile=new Map([[H7,["float16"]]]),rle=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class sle{constructor(e){this.backend=e}createAttribute(e,t){const n=this._getBufferAttribute(e),r=this.backend,s=r.get(n);let a=s.buffer;if(a===void 0){const l=r.device;let u=n.array;if(e.normalized===!1&&(u.constructor===Int16Array||u.constructor===Uint16Array)){const m=new Uint32Array(u.length);for(let v=0;v<u.length;v++)m[v]=u[v];u=m}if(n.array=u,(n.isStorageBufferAttribute||n.isStorageInstancedBufferAttribute)&&n.itemSize===3){u=new u.constructor(n.count*4);for(let m=0;m<n.count;m++)u.set(n.array.subarray(m*3,m*3+3),m*4);n.itemSize=4,n.array=u}const h=u.byteLength+(4-u.byteLength%4)%4;a=l.createBuffer({label:n.name,size:h,usage:t,mappedAtCreation:!0}),new u.constructor(a.getMappedRange()).set(u),a.unmap(),s.buffer=a}}updateAttribute(e){const t=this._getBufferAttribute(e),n=this.backend,r=n.device,s=n.get(t).buffer,a=t.array,l=this._isTypedArray(a),u=t.updateRanges;if(u.length===0)r.queue.writeBuffer(s,0,a,0);else{const h=l?1:a.BYTES_PER_ELEMENT;for(let m=0,v=u.length;m<v;m++){const x=u[m],S=x.start*h,T=x.count*h;r.queue.writeBuffer(s,0,a,S,T)}t.clearUpdateRanges()}}createShaderVertexBuffers(e){const t=e.getAttributes(),n=new Map;for(let r=0;r<t.length;r++){const s=t[r],a=s.array.BYTES_PER_ELEMENT,l=this._getBufferAttribute(s);let u=n.get(l);if(u===void 0){let v,x;s.isInterleavedBufferAttribute===!0?(v=s.data.stride*a,x=s.data.isInstancedInterleavedBuffer?bv.Instance:bv.Vertex):(v=s.itemSize*a,x=s.isInstancedBufferAttribute?bv.Instance:bv.Vertex),s.normalized===!1&&(s.array.constructor===Int16Array||s.array.constructor===Uint16Array)&&(v=4),u={arrayStride:v,attributes:[],stepMode:x},n.set(l,u)}const h=this._getVertexFormat(s),m=s.isInterleavedBufferAttribute===!0?s.offset*a:0;u.attributes.push({shaderLocation:r,offset:m,format:h})}return Array.from(n.values())}destroyAttribute(e){const t=this.backend;t.get(this._getBufferAttribute(e)).buffer.destroy(),t.delete(e)}async getArrayBufferAsync(e){const t=this.backend,n=t.device,s=t.get(this._getBufferAttribute(e)).buffer,a=s.size,l=n.createBuffer({label:`${e.name}_readback`,size:a,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),u=n.createCommandEncoder({label:`readback_encoder_${e.name}`});u.copyBufferToBuffer(s,0,l,0,a);const h=u.finish();n.queue.submit([h]),await l.mapAsync(GPUMapMode.READ);const m=l.getMappedRange(),v=new e.array.constructor(m.slice(0));return l.unmap(),v.buffer}_getVertexFormat(e){const{itemSize:t,normalized:n}=e,r=e.array.constructor,s=e.constructor;let a;if(t===1)a=rle.get(r);else{const u=(ile.get(s)||nle.get(r))[n?1:0];if(u){const h=r.BYTES_PER_ELEMENT*t,v=Math.floor((h+3)/4)*4/r.BYTES_PER_ELEMENT;if(v%1)throw new Error("THREE.WebGPUAttributeUtils: Bad vertex format item size.");a=`${u}x${v}`}}return a||console.error("THREE.WebGPUAttributeUtils: Vertex format not supported yet."),a}_isTypedArray(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}_getBufferAttribute(e){return e.isInterleavedBufferAttribute&&(e=e.data),e}}class ale{constructor(e){this.backend=e,this.bindGroupLayoutCache=new WeakMap}createBindingsLayout(e){const t=this.backend,n=t.device,r=[];let s=0;for(const a of e.bindings){const l={binding:s++,visibility:a.visibility};if(a.isUniformBuffer||a.isStorageBuffer){const u={};a.isStorageBuffer&&(a.visibility&4&&(a.access===ia.READ_WRITE||a.access===ia.WRITE_ONLY)?u.type=MS.Storage:u.type=MS.ReadOnlyStorage),l.buffer=u}else if(a.isSampler){const u={};a.texture.isDepthTexture&&a.texture.compareFunction!==null&&(u.type="comparison"),l.sampler=u}else if(a.isSampledTexture&&a.texture.isVideoTexture)l.externalTexture={};else if(a.isSampledTexture&&a.store){const u={};u.format=this.backend.get(a.texture).texture.format;const h=a.access;h===ia.READ_WRITE?u.access=ES.ReadWrite:h===ia.WRITE_ONLY?u.access=ES.WriteOnly:u.access=ES.ReadOnly,l.storageTexture=u}else if(a.isSampledTexture){const u={},{primarySamples:h}=t.utils.getTextureSampleData(a.texture);if(h>1&&(u.multisampled=!0,a.texture.isDepthTexture||(u.sampleType=CA.UnfilterableFloat)),a.texture.isDepthTexture)u.sampleType=CA.Depth;else if(a.texture.isDataTexture||a.texture.isDataArrayTexture||a.texture.isData3DTexture){const m=a.texture.type;m===Ns?u.sampleType=CA.SInt:m===Nr?u.sampleType=CA.UInt:m===$r&&(this.backend.hasFeature("float32-filterable")?u.sampleType=CA.Float:u.sampleType=CA.UnfilterableFloat)}a.isSampledCubeTexture?u.viewDimension=Ia.Cube:a.texture.isDataArrayTexture||a.texture.isCompressedArrayTexture?u.viewDimension=Ia.TwoDArray:a.isSampledTexture3D&&(u.viewDimension=Ia.ThreeD),l.texture=u}else console.error(`WebGPUBindingUtils: Unsupported binding "${a}".`);r.push(l)}return n.createBindGroupLayout({entries:r})}createBindings(e,t,n,r=0){const{backend:s,bindGroupLayoutCache:a}=this,l=s.get(e);let u=a.get(e.bindingsReference);u===void 0&&(u=this.createBindingsLayout(e),a.set(e.bindingsReference,u));let h;n>0&&(l.groups===void 0&&(l.groups=[],l.versions=[]),l.versions[n]===r&&(h=l.groups[n])),h===void 0&&(h=this.createBindGroup(e,u),n>0&&(l.groups[n]=h,l.versions[n]=r)),l.group=h,l.layout=u}updateBinding(e){const t=this.backend,n=t.device,r=e.buffer,s=t.get(e).buffer;n.queue.writeBuffer(s,0,r,0)}createBindGroup(e,t){const n=this.backend,r=n.device;let s=0;const a=[];for(const l of e.bindings){if(l.isUniformBuffer){const u=n.get(l);if(u.buffer===void 0){const h=l.byteLength,m=GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,v=r.createBuffer({label:"bindingBuffer_"+l.name,size:h,usage:m});u.buffer=v}a.push({binding:s,resource:{buffer:u.buffer}})}else if(l.isStorageBuffer){const u=n.get(l);if(u.buffer===void 0){const h=l.attribute;u.buffer=n.get(h).buffer}a.push({binding:s,resource:{buffer:u.buffer}})}else if(l.isSampler){const u=n.get(l.texture);a.push({binding:s,resource:u.sampler})}else if(l.isSampledTexture){const u=n.get(l.texture);let h;if(u.externalTexture!==void 0)h=r.importExternalTexture({source:u.externalTexture});else{const m=l.store?1:u.texture.mipLevelCount,v=`view-${u.texture.width}-${u.texture.height}-${m}`;if(h=u[v],h===void 0){const x=Ooe.All;let S;l.isSampledCubeTexture?S=Ia.Cube:l.isSampledTexture3D?S=Ia.ThreeD:l.texture.isDataArrayTexture||l.texture.isCompressedArrayTexture?S=Ia.TwoDArray:S=Ia.TwoD,h=u[v]=u.texture.createView({aspect:x,dimension:S,mipLevelCount:m})}}a.push({binding:s,resource:h})}s++}return r.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:a})}}class ole{constructor(e){this.backend=e}_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:n,material:r,geometry:s,pipeline:a}=e,{vertexProgram:l,fragmentProgram:u}=a,h=this.backend,m=h.device,v=h.utils,x=h.get(a),S=[];for(const ie of e.getBindings()){const le=h.get(ie);S.push(le.layout)}const T=h.attributeUtils.createShaderVertexBuffers(e);let N;r.transparent===!0&&r.blending!==$a&&(N=this._getBlending(r));let C={};r.stencilWrite===!0&&(C={compare:this._getStencilCompare(r),failOp:this._getStencilOperation(r.stencilFail),depthFailOp:this._getStencilOperation(r.stencilZFail),passOp:this._getStencilOperation(r.stencilZPass)});const E=this._getColorWriteMask(r),O=[];if(e.context.textures!==null){const ie=e.context.textures;for(let le=0;le<ie.length;le++){const re=v.getTextureFormatGPU(ie[le]);O.push({format:re,blend:N,writeMask:E})}}else{const ie=v.getCurrentColorFormat(e.context);O.push({format:ie,blend:N,writeMask:E})}const U=h.get(l).module,I=h.get(u).module,j=this._getPrimitiveState(n,s,r),z=this._getDepthCompare(r),G=v.getCurrentDepthStencilFormat(e.context),H=this._getSampleCount(e.context),q={label:`renderPipeline_${r.name||r.type}_${r.id}`,vertex:Object.assign({},U,{buffers:T}),fragment:Object.assign({},I,{targets:O}),primitive:j,multisample:{count:H,alphaToCoverageEnabled:r.alphaToCoverage&&H>1},layout:m.createPipelineLayout({bindGroupLayouts:S})},V={},Q=e.context.depth,J=e.context.stencil;if((Q===!0||J===!0)&&(Q===!0&&(V.format=G,V.depthWriteEnabled=r.depthWrite,V.depthCompare=z),J===!0&&(V.stencilFront=C,V.stencilBack={},V.stencilReadMask=r.stencilFuncMask,V.stencilWriteMask=r.stencilWriteMask),q.depthStencil=V),t===null)x.pipeline=m.createRenderPipeline(q);else{const ie=new Promise(le=>{m.createRenderPipelineAsync(q).then(re=>{x.pipeline=re,le()})});t.push(ie)}}createBundleEncoder(e){const t=this.backend,{utils:n,device:r}=t,s=n.getCurrentDepthStencilFormat(e),a=n.getCurrentColorFormat(e),l=this._getSampleCount(e),u={label:"renderBundleEncoder",colorFormats:[a],depthStencilFormat:s,sampleCount:l};return r.createRenderBundleEncoder(u)}createComputePipeline(e,t){const n=this.backend,r=n.device,s=n.get(e.computeProgram).module,a=n.get(e),l=[];for(const u of t){const h=n.get(u);l.push(h.layout)}a.pipeline=r.createComputePipeline({compute:s,layout:r.createPipelineLayout({bindGroupLayouts:l})})}_getBlending(e){let t,n;const r=e.blending,s=e.blendSrc,a=e.blendDst,l=e.blendEquation;if(r===wT){const u=e.blendSrcAlpha!==null?e.blendSrcAlpha:s,h=e.blendDstAlpha!==null?e.blendDstAlpha:a,m=e.blendEquationAlpha!==null?e.blendEquationAlpha:l;t={srcFactor:this._getBlendFactor(s),dstFactor:this._getBlendFactor(a),operation:this._getBlendOperation(l)},n={srcFactor:this._getBlendFactor(u),dstFactor:this._getBlendFactor(h),operation:this._getBlendOperation(m)}}else{const u=e.premultipliedAlpha,h=(m,v,x,S)=>{t={srcFactor:m,dstFactor:v,operation:Mf.Add},n={srcFactor:x,dstFactor:S,operation:Mf.Add}};if(u)switch(r){case Xa:h(Jn.One,Jn.OneMinusSrcAlpha,Jn.One,Jn.OneMinusSrcAlpha);break;case t0:h(Jn.One,Jn.One,Jn.One,Jn.One);break;case n0:h(Jn.Zero,Jn.OneMinusSrc,Jn.Zero,Jn.One);break;case i0:h(Jn.Zero,Jn.Src,Jn.Zero,Jn.SrcAlpha);break}else switch(r){case Xa:h(Jn.SrcAlpha,Jn.OneMinusSrcAlpha,Jn.One,Jn.OneMinusSrcAlpha);break;case t0:h(Jn.SrcAlpha,Jn.One,Jn.SrcAlpha,Jn.One);break;case n0:h(Jn.Zero,Jn.OneMinusSrc,Jn.Zero,Jn.One);break;case i0:h(Jn.Zero,Jn.Src,Jn.Zero,Jn.Src);break}}if(t!==void 0&&n!==void 0)return{color:t,alpha:n};console.error("THREE.WebGPURenderer: Invalid blending: ",r)}_getBlendFactor(e){let t;switch(e){case ET:t=Jn.Zero;break;case CT:t=Jn.One;break;case NT:t=Jn.Src;break;case RT:t=Jn.OneMinusSrc;break;case zm:t=Jn.SrcAlpha;break;case Gm:t=Jn.OneMinusSrcAlpha;break;case LT:t=Jn.Dst;break;case UT:t=Jn.OneMinusDstColor;break;case DT:t=Jn.DstAlpha;break;case PT:t=Jn.OneMinusDstAlpha;break;case BT:t=Jn.SrcAlphaSaturated;break;case vne:t=Jn.Constant;break;case _ne:t=Jn.OneMinusConstant;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const n=e.stencilFunc;switch(n){case sk:t=Bs.Never;break;case YS:t=Bs.Always;break;case ak:t=Bs.Less;break;case lk:t=Bs.LessEqual;break;case ok:t=Bs.Equal;break;case hk:t=Bs.GreaterEqual;break;case uk:t=Bs.Greater;break;case ck:t=Bs.NotEqual;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",n)}return t}_getStencilOperation(e){let t;switch(e){case Nf:t=yh.Keep;break;case ZF:t=yh.Zero;break;case JF:t=yh.Replace;break;case rk:t=yh.Invert;break;case ek:t=yh.IncrementClamp;break;case tk:t=yh.DecrementClamp;break;case nk:t=yh.IncrementWrap;break;case ik:t=yh.DecrementWrap;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case wo:t=Mf.Add;break;case TT:t=Mf.Subtract;break;case MT:t=Mf.ReverseSubtract;break;case R7:t=Mf.Min;break;case D7:t=Mf.Max;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,n){const r={},s=this.backend.utils;switch(r.topology=s.getPrimitiveTopology(e,n),t.index!==null&&e.isLine===!0&&e.isLineSegments!==!0&&(r.stripIndexFormat=t.index.array instanceof Uint16Array?U0.Uint16:U0.Uint32),n.side){case El:r.frontFace=SS.CCW,r.cullMode=wS.Back;break;case or:r.frontFace=SS.CCW,r.cullMode=wS.Front;break;case as:r.frontFace=SS.CCW,r.cullMode=wS.None;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",n.side);break}return r}_getColorWriteMask(e){return e.colorWrite===!0?P6.All:P6.None}_getDepthCompare(e){let t;if(e.depthTest===!1)t=Bs.Always;else{const n=e.depthFunc;switch(n){case qm:t=Bs.Never;break;case Vm:t=Bs.Always;break;case jm:t=Bs.Less;break;case Bh:t=Bs.LessEqual;break;case Hm:t=Bs.Equal;break;case Wm:t=Bs.GreaterEqual;break;case $m:t=Bs.Greater;break;case Xm:t=Bs.NotEqual;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",n)}}return t}}class lle extends lO{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=e.alpha===void 0?!0:e.alpha,this.parameters.requiredLimits=e.requiredLimits===void 0?{}:e.requiredLimits,this.trackTimestamp=e.trackTimestamp===!0,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new tle(this),this.attributeUtils=new sle(this),this.bindingUtils=new ale(this),this.pipelineUtils=new ole(this),this.textureUtils=new Hoe(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let n;if(t.device===void 0){const a={powerPreference:t.powerPreference},l=typeof navigator<"u"?await navigator.gpu.requestAdapter(a):null;if(l===null)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const u=Object.values(sT),h=[];for(const v of u)l.features.has(v)&&h.push(v);const m={requiredFeatures:h,requiredLimits:t.requiredLimits};n=await l.requestDevice(m)}else n=t.device;n.lost.then(a=>{const l={api:"WebGPU",message:a.message||"Unknown reason",reason:a.reason||null,originalEvent:a};e.onDeviceLost(l)});const r=t.context!==void 0?t.context:e.domElement.getContext("webgpu");this.device=n,this.context=r;const s=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(sT.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:s}),this.updateSize()}get coordinateSystem(){return cu}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(e===null){const n=this.renderer;e={colorAttachments:[{view:null}]},(this.renderer.depth===!0||this.renderer.stencil===!0)&&(e.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(n.depth,n.stencil).createView()});const r=e.colorAttachments[0];this.renderer.samples>0?r.view=this.colorBuffer.createView():r.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_getRenderPassDescriptor(e,t={}){const n=e.renderTarget,r=this.get(n);let s=r.descriptors;if(s===void 0||r.width!==n.width||r.height!==n.height||r.dimensions!==n.dimensions||r.activeMipmapLevel!==n.activeMipmapLevel||r.activeCubeFace!==e.activeCubeFace||r.samples!==n.samples||r.loadOp!==t.loadOp){s={},r.descriptors=s;const u=()=>{n.removeEventListener("dispose",u),this.delete(n)};n.addEventListener("dispose",u)}const a=e.getCacheKey();let l=s[a];if(l===void 0){const u=e.textures,h=[];let m;for(let v=0;v<u.length;v++){const x=this.get(u[v]),S={label:`colorAttachment_${v}`,baseMipLevel:e.activeMipmapLevel,mipLevelCount:1,baseArrayLayer:e.activeCubeFace,arrayLayerCount:1,dimension:Ia.TwoD};n.isRenderTarget3D?(m=e.activeCubeFace,S.baseArrayLayer=0,S.dimension=Ia.ThreeD,S.depthOrArrayLayers=u[v].image.depth):n.isRenderTargetArray&&(S.dimension=Ia.TwoDArray,S.depthOrArrayLayers=u[v].image.depth);const T=x.texture.createView(S);let N,C;x.msaaTexture!==void 0?(N=x.msaaTexture.createView(),C=T):(N=T,C=void 0),h.push({view:N,depthSlice:m,resolveTarget:C,loadOp:Wr.Load,storeOp:ta.Store,...t})}if(l={colorAttachments:h},e.depth){const x={view:this.get(e.depthTexture).texture.createView()};l.depthStencilAttachment=x}s[a]=l,r.width=n.width,r.height=n.height,r.samples=n.samples,r.activeMipmapLevel=e.activeMipmapLevel,r.activeCubeFace=e.activeCubeFace,r.dimensions=n.dimensions,r.depthSlice=m,r.loadOp=h[0].loadOp}return l}beginRender(e){const t=this.get(e),n=this.device,r=e.occlusionQueryCount;let s;r>0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,s=n.createQuerySet({type:"occlusion",count:r,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=s,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(r),t.lastOcclusionObject=null);let a;e.textures===null?a=this._getDefaultRenderPassDescriptor():a=this._getRenderPassDescriptor(e,{loadOp:Wr.Load}),this.initTimestampQuery(e,a),a.occlusionQuerySet=s;const l=a.depthStencilAttachment;if(e.textures!==null){const m=a.colorAttachments;for(let v=0;v<m.length;v++){const x=m[v];e.clearColor?(x.clearValue=v===0?e.clearColorValue:{r:0,g:0,b:0,a:1},x.loadOp=Wr.Clear,x.storeOp=ta.Store):(x.loadOp=Wr.Load,x.storeOp=ta.Store)}}else{const m=a.colorAttachments[0];e.clearColor?(m.clearValue=e.clearColorValue,m.loadOp=Wr.Clear,m.storeOp=ta.Store):(m.loadOp=Wr.Load,m.storeOp=ta.Store)}e.depth&&(e.clearDepth?(l.depthClearValue=e.clearDepthValue,l.depthLoadOp=Wr.Clear,l.depthStoreOp=ta.Store):(l.depthLoadOp=Wr.Load,l.depthStoreOp=ta.Store)),e.stencil&&(e.clearStencil?(l.stencilClearValue=e.clearStencilValue,l.stencilLoadOp=Wr.Clear,l.stencilStoreOp=ta.Store):(l.stencilLoadOp=Wr.Load,l.stencilStoreOp=ta.Store));const u=n.createCommandEncoder({label:"renderContext_"+e.id}),h=u.beginRenderPass(a);if(t.descriptor=a,t.encoder=u,t.currentPass=h,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.renderBundles=[],e.viewport&&this.updateViewport(e),e.scissor){const{x:m,y:v,width:x,height:S}=e.scissorValue;h.setScissorRect(m,v,x,S)}}finishRender(e){const t=this.get(e),n=e.occlusionQueryCount;if(t.renderBundles.length>0&&t.currentPass.executeBundles(t.renderBundles),n>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery(),t.currentPass.end(),n>0){const r=n*8;let s=this.occludedResolveCache.get(r);s===void 0&&(s=this.device.createBuffer({size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(r,s));const a=this.device.createBuffer({size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,n,s,0),t.encoder.copyBufferToBuffer(s,0,a,0,r),t.occlusionQueryBuffer=a,this.resolveOccludedAsync(e)}if(this.prepareTimestampBuffer(e,t.encoder),this.device.queue.submit([t.encoder.finish()]),e.textures!==null){const r=e.textures;for(let s=0;s<r.length;s++){const a=r[s];a.generateMipmaps===!0&&this.textureUtils.generateMipmaps(a)}}}isOccluded(e,t){const n=this.get(e);return n.occluded&&n.occluded.has(t)}async resolveOccludedAsync(e){const t=this.get(e),{currentOcclusionQueryBuffer:n,currentOcclusionQueryObjects:r}=t;if(n&&r){const s=new WeakSet;t.currentOcclusionQueryObjects=null,t.currentOcclusionQueryBuffer=null,await n.mapAsync(GPUMapMode.READ);const a=n.getMappedRange(),l=new BigUint64Array(a);for(let u=0;u<r.length;u++)l[u]!==BigInt(0)&&s.add(r[u]);n.destroy(),t.occluded=s}}updateViewport(e){const{currentPass:t}=this.get(e),{x:n,y:r,width:s,height:a,minDepth:l,maxDepth:u}=e.viewportValue;t.setViewport(n,r,s,a,l,u)}clear(e,t,n,r=null){const s=this.device,a=this.renderer;let l=[],u,h,m,v;if(e){const T=this.getClearColor();if(this.renderer.alpha===!0){const N=T.a;h={r:T.r*N,g:T.g*N,b:T.b*N,a:N}}else h={r:T.r,g:T.g,b:T.b,a:T.a}}if(r===null){m=a.depth,v=a.stencil;const T=this._getDefaultRenderPassDescriptor();if(e){l=T.colorAttachments;const N=l[0];N.clearValue=h,N.loadOp=Wr.Clear,N.storeOp=ta.Store}(m||v)&&(u=T.depthStencilAttachment)}else m=r.depth,v=r.stencil,e&&(l=this._getRenderPassDescriptor(r,{loadOp:Wr.Clear}).colorAttachments),(m||v)&&(u={view:this.get(r.depthTexture).texture.createView()});m&&(t?(u.depthLoadOp=Wr.Clear,u.depthClearValue=a.getClearDepth(),u.depthStoreOp=ta.Store):(u.depthLoadOp=Wr.Load,u.depthStoreOp=ta.Store)),v&&(n?(u.stencilLoadOp=Wr.Clear,u.stencilClearValue=a.getClearStencil(),u.stencilStoreOp=ta.Store):(u.stencilLoadOp=Wr.Load,u.stencilStoreOp=ta.Store));const x=s.createCommandEncoder({});x.beginRenderPass({colorAttachments:l,depthStencilAttachment:u}).end(),s.queue.submit([x.finish()])}beginCompute(e){const t=this.get(e),n={};this.initTimestampQuery(e,n),t.cmdEncoderGPU=this.device.createCommandEncoder(),t.passEncoderGPU=t.cmdEncoderGPU.beginComputePass(n)}compute(e,t,n,r){const{passEncoderGPU:s}=this.get(e),a=this.get(r).pipeline;s.setPipeline(a);for(let m=0,v=n.length;m<v;m++){const x=n[m],S=this.get(x);s.setBindGroup(m,S.group)}const l=this.device.limits.maxComputeWorkgroupsPerDimension,u=this.get(t);u.dispatchSize===void 0&&(u.dispatchSize={x:0,y:1,z:1});const{dispatchSize:h}=u;t.dispatchCount>l?(h.x=Math.min(t.dispatchCount,l),h.y=Math.ceil(t.dispatchCount/l)):h.x=t.dispatchCount,s.dispatchWorkgroups(h.x,h.y,h.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.prepareTimestampBuffer(e,t.cmdEncoderGPU),this.device.queue.submit([t.cmdEncoderGPU.finish()])}async waitForGPU(){await this.device.queue.onSubmittedWorkDone()}draw(e,t){const{object:n,context:r,pipeline:s}=e,a=e.getBindings(),l=this.get(r),u=this.get(s).pipeline,h=l.currentSets,m=l.currentPass,v=e.getDrawParameters();if(v===null)return;h.pipeline!==u&&(m.setPipeline(u),h.pipeline=u);const x=h.bindingGroups;for(let C=0,E=a.length;C<E;C++){const O=a[C],U=this.get(O);x[O.index]!==O.id&&(m.setBindGroup(O.index,U.group),x[O.index]=O.id)}const S=e.getIndex(),T=S!==null;if(T===!0&&h.index!==S){const C=this.get(S).buffer,E=S.array instanceof Uint16Array?U0.Uint16:U0.Uint32;m.setIndexBuffer(C,E),h.index=S}const N=e.getVertexBuffers();for(let C=0,E=N.length;C<E;C++){const O=N[C];if(h.attributes[C]!==O){const U=this.get(O).buffer;m.setVertexBuffer(C,U),h.attributes[C]=O}}if(l.occlusionQuerySet!==void 0){const C=l.lastOcclusionObject;C!==n&&(C!==null&&C.occlusionTest===!0&&(m.endOcclusionQuery(),l.occlusionQueryIndex++),n.occlusionTest===!0&&(m.beginOcclusionQuery(l.occlusionQueryIndex),l.occlusionQueryObjects[l.occlusionQueryIndex]=n),l.lastOcclusionObject=n)}if(n.isBatchedMesh===!0){const C=n._multiDrawStarts,E=n._multiDrawCounts,O=n._multiDrawCount,U=n._multiDrawInstances;for(let I=0;I<O;I++){const j=U?U[I]:1,z=j>1?0:I;T===!0?m.drawIndexed(E[I],j,C[I]/S.array.BYTES_PER_ELEMENT,0,z):m.draw(E[I],j,C[I],z)}}else if(T===!0){const{vertexCount:C,instanceCount:E,firstVertex:O}=v,U=e.getIndirect();if(U!==null){const I=this.get(U).buffer;m.drawIndexedIndirect(I,0)}else m.drawIndexed(C,E,O,0,0);t.update(n,C,E)}else{const{vertexCount:C,instanceCount:E,firstVertex:O}=v,U=e.getIndirect();if(U!==null){const I=this.get(U).buffer;m.drawIndirect(I,0)}else m.draw(C,E,O,0);t.update(n,C,E)}}needsRenderUpdate(e){const t=this.get(e),{object:n,material:r}=e,s=this.utils,a=s.getSampleCountRenderContext(e.context),l=s.getCurrentColorSpace(e.context),u=s.getCurrentColorFormat(e.context),h=s.getCurrentDepthStencilFormat(e.context),m=s.getPrimitiveTopology(n,r);let v=!1;return(t.material!==r||t.materialVersion!==r.version||t.transparent!==r.transparent||t.blending!==r.blending||t.premultipliedAlpha!==r.premultipliedAlpha||t.blendSrc!==r.blendSrc||t.blendDst!==r.blendDst||t.blendEquation!==r.blendEquation||t.blendSrcAlpha!==r.blendSrcAlpha||t.blendDstAlpha!==r.blendDstAlpha||t.blendEquationAlpha!==r.blendEquationAlpha||t.colorWrite!==r.colorWrite||t.depthWrite!==r.depthWrite||t.depthTest!==r.depthTest||t.depthFunc!==r.depthFunc||t.stencilWrite!==r.stencilWrite||t.stencilFunc!==r.stencilFunc||t.stencilFail!==r.stencilFail||t.stencilZFail!==r.stencilZFail||t.stencilZPass!==r.stencilZPass||t.stencilFuncMask!==r.stencilFuncMask||t.stencilWriteMask!==r.stencilWriteMask||t.side!==r.side||t.alphaToCoverage!==r.alphaToCoverage||t.sampleCount!==a||t.colorSpace!==l||t.colorFormat!==u||t.depthStencilFormat!==h||t.primitiveTopology!==m||t.clippingContextCacheKey!==e.clippingContextCacheKey)&&(t.material=r,t.materialVersion=r.version,t.transparent=r.transparent,t.blending=r.blending,t.premultipliedAlpha=r.premultipliedAlpha,t.blendSrc=r.blendSrc,t.blendDst=r.blendDst,t.blendEquation=r.blendEquation,t.blendSrcAlpha=r.blendSrcAlpha,t.blendDstAlpha=r.blendDstAlpha,t.blendEquationAlpha=r.blendEquationAlpha,t.colorWrite=r.colorWrite,t.depthWrite=r.depthWrite,t.depthTest=r.depthTest,t.depthFunc=r.depthFunc,t.stencilWrite=r.stencilWrite,t.stencilFunc=r.stencilFunc,t.stencilFail=r.stencilFail,t.stencilZFail=r.stencilZFail,t.stencilZPass=r.stencilZPass,t.stencilFuncMask=r.stencilFuncMask,t.stencilWriteMask=r.stencilWriteMask,t.side=r.side,t.alphaToCoverage=r.alphaToCoverage,t.sampleCount=a,t.colorSpace=l,t.colorFormat=u,t.depthStencilFormat=h,t.primitiveTopology=m,t.clippingContextCacheKey=e.clippingContextCacheKey,v=!0),v}getRenderCacheKey(e){const{object:t,material:n}=e,r=this.utils,s=e.context;return[n.transparent,n.blending,n.premultipliedAlpha,n.blendSrc,n.blendDst,n.blendEquation,n.blendSrcAlpha,n.blendDstAlpha,n.blendEquationAlpha,n.colorWrite,n.depthWrite,n.depthTest,n.depthFunc,n.stencilWrite,n.stencilFunc,n.stencilFail,n.stencilZFail,n.stencilZPass,n.stencilFuncMask,n.stencilWriteMask,n.side,r.getSampleCountRenderContext(s),r.getCurrentColorSpace(s),r.getCurrentColorFormat(s),r.getCurrentDepthStencilFormat(s),r.getPrimitiveTopology(t,n),e.getGeometryCacheKey(),e.clippingContextCacheKey].join()}createSampler(e){this.textureUtils.createSampler(e)}destroySampler(e){this.textureUtils.destroySampler(e)}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,n,r,s,a){return this.textureUtils.copyTextureToBuffer(e,t,n,r,s,a)}initTimestampQuery(e,t){if(!this.trackTimestamp)return;const n=this.get(e);if(!n.timeStampQuerySet){const r=e.isComputeNode?"compute":"render",s=this.device.createQuerySet({type:"timestamp",count:2,label:`timestamp_${r}_${e.id}`});Object.assign(t,{timestampWrites:{querySet:s,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1}}),n.timeStampQuerySet=s}}prepareTimestampBuffer(e,t){if(!this.trackTimestamp)return;const n=this.get(e),r=2*BigInt64Array.BYTES_PER_ELEMENT;n.currentTimestampQueryBuffers===void 0&&(n.currentTimestampQueryBuffers={resolveBuffer:this.device.createBuffer({label:"timestamp resolve buffer",size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),resultBuffer:this.device.createBuffer({label:"timestamp result buffer",size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})});const{resolveBuffer:s,resultBuffer:a}=n.currentTimestampQueryBuffers;t.resolveQuerySet(n.timeStampQuerySet,0,2,s,0),a.mapState==="unmapped"&&t.copyBufferToBuffer(s,0,a,0,r)}async resolveTimestampAsync(e,t="render"){if(!this.trackTimestamp)return;const n=this.get(e);if(n.currentTimestampQueryBuffers===void 0)return;const{resultBuffer:r}=n.currentTimestampQueryBuffers;r.mapState==="unmapped"&&r.mapAsync(GPUMapMode.READ).then(()=>{const s=new BigUint64Array(r.getMappedRange()),a=Number(s[1]-s[0])/1e6;this.renderer.info.updateTimestamp(t,a),r.unmap()})}createNodeBuilder(e,t){return new ele(e,t)}createProgram(e){const t=this.get(e);t.module={module:this.device.createShaderModule({code:e.code,label:e.stage+(e.name!==""?`_${e.name}`:"")}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const n=this.get(e),s=n.currentPass.finish();this.get(t).bundleGPU=s,n.currentSets=n._currentSets,n.currentPass=n._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e,t,n,r){this.bindingUtils.createBindings(e,t,n,r)}updateBindings(e,t,n,r){this.bindingUtils.createBindings(e,t,n,r)}updateBinding(e){this.bindingUtils.updateBinding(e)}createIndexAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createIndirectStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.INDIRECT|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.colorBuffer=this.textureUtils.getColorBuffer(),this.defaultRenderPassdescriptor=null}getMaxAnisotropy(){return 16}hasFeature(e){return this.device.features.has(e)}copyTextureToTexture(e,t,n=null,r=null,s=0){let a=0,l=0,u=0,h=0,m=0,v=0,x=e.image.width,S=e.image.height;n!==null&&(h=n.x,m=n.y,v=n.z||0,x=n.width,S=n.height),r!==null&&(a=r.x,l=r.y,u=r.z||0);const T=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),N=this.get(e).texture,C=this.get(t).texture;T.copyTextureToTexture({texture:N,mipLevel:s,origin:{x:h,y:m,z:v}},{texture:C,mipLevel:s,origin:{x:a,y:l,z:u}},[x,S,1]),this.device.queue.submit([T.finish()])}copyFramebufferToTexture(e,t,n){const r=this.get(t);let s=null;t.renderTarget?e.isDepthTexture?s=this.get(t.depthTexture).texture:s=this.get(t.textures[0]).texture:e.isDepthTexture?s=this.textureUtils.getDepthBuffer(t.depth,t.stencil):s=this.context.getCurrentTexture();const a=this.get(e).texture;if(s.format!==a.format){console.error("WebGPUBackend: copyFramebufferToTexture: Source and destination formats do not match.",s.format,a.format);return}let l;if(r.currentPass?(r.currentPass.end(),l=r.encoder):l=this.device.createCommandEncoder({label:"copyFramebufferToTexture_"+e.id}),l.copyTextureToTexture({texture:s,origin:[n.x,n.y,0]},{texture:a},[n.z,n.w]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e),r.currentPass){const{descriptor:u}=r;for(let h=0;h<u.colorAttachments.length;h++)u.colorAttachments[h].loadOp=Wr.Load;if(t.depth&&(u.depthStencilAttachment.depthLoadOp=Wr.Load),t.stencil&&(u.depthStencilAttachment.stencilLoadOp=Wr.Load),r.currentPass=l.beginRenderPass(u),r.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.viewport&&this.updateViewport(t),t.scissor){const{x:h,y:m,width:v,height:x}=t.scissorValue;r.currentPass.setScissorRect(h,m,v,x)}}else this.device.queue.submit([l.finish()])}}class ule extends lD{constructor(e,t,n,r,s,a){super(e,t,n,r,s,a),this.iesMap=null}copy(e,t){return super.copy(e,t),this.iesMap=e.iesMap,this}}class cle extends tO{constructor(){super(),this.addMaterial(mte,"MeshPhongMaterial"),this.addMaterial(eB,"MeshStandardMaterial"),this.addMaterial(Xte,"MeshPhysicalMaterial"),this.addMaterial(Zte,"MeshToonMaterial"),this.addMaterial(ute,"MeshBasicMaterial"),this.addMaterial(Ate,"MeshLambertMaterial"),this.addMaterial(ite,"MeshNormalMaterial"),this.addMaterial(tne,"MeshMatcapMaterial"),this.addMaterial(Qee,"LineBasicMaterial"),this.addMaterial(Zee,"LineDashedMaterial"),this.addMaterial(ine,"PointsMaterial"),this.addMaterial(ane,"SpriteMaterial"),this.addMaterial(une,"ShadowMaterial"),this.addLight(cse,Wz),this.addLight(Jae,uD),this.addLight(eoe,Xz),this.addLight(JB,lD),this.addLight(noe,cD),this.addLight(ioe,Vz),this.addLight(roe,Qz),this.addLight(toe,ule),this.addToneMapping(xB,U7),this.addToneMapping(bB,B7),this.addToneMapping(SB,O7),this.addToneMapping(wB,I7),this.addToneMapping(TB,F7),this.addToneMapping(MB,k7)}}class cO extends poe{constructor(e={}){let t;e.forceWebGL?t=D6:(t=lle,e.getFallback=()=>(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new D6(e)));const n=new t(e);super(n,e),this.library=new cle,this.isWebGPURenderer=!0}}/**
 * @license
 * Copyright 2010-2024 Three.js Authors
 * SPDX-License-Identifier: MIT
 */$.BRDF_GGX;$.BRDF_Lambert;$.BasicShadowFilter;$.Break;$.Continue;$.DFGApprox;$.D_GGX;$.Discard;$.EPSILON;$.F_Schlick;const hle=$.Fn;$.INFINITY;const fle=$.If,dle=$.Loop;$.NodeShaderStage;$.NodeType;$.NodeUpdateType;$.NodeAccess;$.PCFShadowFilter;$.PCFSoftShadowFilter;$.PI;$.PI2;$.Return;$.Schlick_to_F0;$.ScriptableNodeResources;$.ShaderNode;$.TBNViewMatrix;$.VSMShadowFilter;$.V_GGX_SmithCorrelated;$.abs;$.acesFilmicToneMapping;$.acos;$.add;$.addNodeElement;$.agxToneMapping;$.all;$.alphaT;$.and;$.anisotropy;$.anisotropyB;$.anisotropyT;$.any;$.append;$.arrayBuffer;const Ale=$.asin;$.assign;$.atan;$.atan2;$.atomicAdd;$.atomicAnd;$.atomicFunc;$.atomicMax;$.atomicMin;$.atomicOr;$.atomicStore;$.atomicSub;$.atomicXor;$.attenuationColor;$.attenuationDistance;$.attribute;$.attributeArray;$.backgroundBlurriness;$.backgroundIntensity;$.backgroundRotation;$.batch;$.billboarding;$.bitAnd;$.bitNot;$.bitOr;$.bitXor;$.bitangentGeometry;$.bitangentLocal;$.bitangentView;$.bitangentWorld;$.bitcast;$.blendBurn;$.blendColor;$.blendDodge;$.blendOverlay;$.blendScreen;$.blur;$.bool;$.buffer;$.bufferAttribute;$.bumpMap;$.burn;$.bvec2;$.bvec3;$.bvec4;$.bypass;$.cache;$.call;$.cameraFar;$.cameraNear;$.cameraNormalMatrix;$.cameraPosition;$.cameraProjectionMatrix;$.cameraProjectionMatrixInverse;$.cameraViewMatrix;$.cameraWorldMatrix;$.cbrt;$.cdl;$.ceil;$.checker;$.cineonToneMapping;$.clamp;$.clearcoat;$.clearcoatRoughness;$.code;$.color;$.colorSpaceToWorking;$.colorToDirection;$.compute;$.cond;$.context;$.convert;$.convertColorSpace;$.convertToTexture;const ple=$.cos;$.cross;$.cubeTexture;$.dFdx;$.dFdy;$.dashSize;$.defaultBuildStages;$.defaultShaderStages;$.defined;$.degrees;$.deltaTime;$.densityFog;$.densityFogFactor;$.depth;$.depthPass;$.difference;$.diffuseColor;$.directPointLight;$.directionToColor;$.dispersion;$.distance;$.div;$.dodge;$.dot;$.drawIndex;$.dynamicBufferAttribute;$.element;$.emissive;$.equal;$.equals;$.equirectUV;const mle=$.exp;$.exp2;$.expression;$.faceDirection;$.faceForward;$.faceforward;const gle=$.float;$.floor;$.fog;$.fract;$.frameGroup;$.frameId;$.frontFacing;$.fwidth;$.gain;$.gapSize;$.getConstNodeType;$.getCurrentStack;$.getDirection;$.getDistanceAttenuation;$.getGeometryRoughness;$.getNormalFromDepth;$.getParallaxCorrectNormal;$.getRoughness;$.getScreenPosition;$.getShIrradianceAt;$.getTextureIndex;$.getViewPosition;$.glsl;$.glslFn;$.grayscale;$.greaterThan;$.greaterThanEqual;$.hash;$.highpModelNormalViewMatrix;$.highpModelViewMatrix;$.hue;$.instance;const vle=$.instanceIndex;$.instancedArray;$.instancedBufferAttribute;$.instancedDynamicBufferAttribute;$.instancedMesh;$.int;$.inverseSqrt;$.inversesqrt;$.invocationLocalIndex;$.invocationSubgroupIndex;$.ior;$.iridescence;$.iridescenceIOR;$.iridescenceThickness;$.ivec2;$.ivec3;$.ivec4;$.js;$.label;$.length;$.lengthSq;$.lessThan;$.lessThanEqual;$.lightPosition;$.lightTargetDirection;$.lightTargetPosition;$.lightViewPosition;$.lightingContext;$.lights;$.linearDepth;$.linearToneMapping;$.localId;$.log;$.log2;$.logarithmicDepthToViewZ;$.loop;$.luminance;$.mediumpModelViewMatrix;$.mat2;$.mat3;$.mat4;$.matcapUV;$.materialAO;$.materialAlphaTest;$.materialAnisotropy;$.materialAnisotropyVector;$.materialAttenuationColor;$.materialAttenuationDistance;$.materialClearcoat;$.materialClearcoatNormal;$.materialClearcoatRoughness;$.materialColor;$.materialDispersion;$.materialEmissive;$.materialIOR;$.materialIridescence;$.materialIridescenceIOR;$.materialIridescenceThickness;$.materialLightMap;$.materialLineDashOffset;$.materialLineDashSize;$.materialLineGapSize;$.materialLineScale;$.materialLineWidth;$.materialMetalness;$.materialNormal;$.materialOpacity;$.materialPointWidth;$.materialReference;$.materialReflectivity;$.materialRefractionRatio;$.materialRotation;$.materialRoughness;$.materialSheen;$.materialSheenRoughness;$.materialShininess;$.materialSpecular;$.materialSpecularColor;$.materialSpecularIntensity;$.materialSpecularStrength;$.materialThickness;$.materialTransmission;$.max;$.maxMipLevel;$.metalness;$.min;$.mix;$.mixElement;$.mod;$.modInt;$.modelDirection;$.modelNormalMatrix;$.modelPosition;$.modelScale;$.modelViewMatrix;$.modelViewPosition;$.modelViewProjection;$.modelWorldMatrix;$.modelWorldMatrixInverse;$.morphReference;$.mrt;$.mul;$.mx_aastep;$.mx_cell_noise_float;$.mx_contrast;$.mx_fractal_noise_float;$.mx_fractal_noise_vec2;$.mx_fractal_noise_vec3;$.mx_fractal_noise_vec4;$.mx_hsvtorgb;$.mx_noise_float;$.mx_noise_vec3;$.mx_noise_vec4;$.mx_ramplr;$.mx_ramptb;$.mx_rgbtohsv;$.mx_safepower;$.mx_splitlr;$.mx_splittb;$.mx_srgb_texture_to_lin_rec709;$.mx_transform_uv;$.mx_worley_noise_float;$.mx_worley_noise_vec2;$.mx_worley_noise_vec3;const _le=$.negate;$.neutralToneMapping;$.nodeArray;$.nodeImmutable;$.nodeObject;$.nodeObjects;$.nodeProxy;$.normalFlat;$.normalGeometry;$.normalLocal;$.normalMap;$.normalView;$.normalWorld;$.normalize;$.not;$.notEqual;$.numWorkgroups;$.objectDirection;$.objectGroup;$.objectPosition;$.objectScale;$.objectViewPosition;$.objectWorldMatrix;$.oneMinus;$.or;$.orthographicDepthToViewZ;$.oscSawtooth;$.oscSine;$.oscSquare;$.oscTriangle;$.output;$.outputStruct;$.overlay;$.overloadingFn;$.parabola;$.parallaxDirection;$.parallaxUV;$.parameter;$.pass;$.passTexture;$.pcurve;$.perspectiveDepthToViewZ;$.pmremTexture;$.pointUV;$.pointWidth;$.positionGeometry;$.positionLocal;$.positionPrevious;$.positionView;$.positionViewDirection;$.positionWorld;$.positionWorldDirection;$.posterize;$.pow;$.pow2;$.pow3;$.pow4;$.property;$.radians;$.rand;$.range;$.rangeFog;$.rangeFogFactor;$.reciprocal;$.reference;$.referenceBuffer;$.reflect;$.reflectVector;$.reflectView;$.reflector;$.refract;$.refractVector;$.refractView;$.reinhardToneMapping;$.remainder;$.remap;$.remapClamp;$.renderGroup;$.renderOutput;$.rendererReference;$.rotate;$.rotateUV;$.roughness;$.round;$.rtt;$.sRGBTransferEOTF;$.sRGBTransferOETF;$.sampler;$.saturate;$.saturation;$.screen;$.screenCoordinate;$.screenSize;$.screenUV;$.scriptable;$.scriptableValue;$.select;$.setCurrentStack;$.shaderStages;$.shadow;$.shadowPositionWorld;$.sharedUniformGroup;$.sheen;$.sheenRoughness;$.shiftLeft;$.shiftRight;$.shininess;$.sign;const yle=$.sin;$.sinc;$.skinning;$.skinningReference;$.smoothstep;$.smoothstepElement;$.specularColor;$.specularF90;$.spherizeUV;$.split;$.spritesheetUV;const xle=$.sqrt;$.stack;$.step;const ble=$.storage;$.storageBarrier;$.storageObject;$.storageTexture;$.string;$.sub;$.subgroupIndex;$.subgroupSize;$.tan;$.tangentGeometry;$.tangentLocal;$.tangentView;$.tangentWorld;$.temp;$.texture;$.texture3D;$.textureBarrier;$.textureBicubic;$.textureCubeUV;$.textureLoad;$.textureSize;$.textureStore;$.thickness;$.threshold;$.time;$.timerDelta;$.timerGlobal;$.timerLocal;$.toOutputColorSpace;$.toWorkingColorSpace;$.toneMapping;$.toneMappingExposure;$.toonOutlinePass;$.transformDirection;$.transformNormal;$.transformNormalToView;$.transformedBentNormalView;$.transformedBitangentView;$.transformedBitangentWorld;$.transformedClearcoatNormalView;$.transformedNormalView;$.transformedNormalWorld;$.transformedTangentView;$.transformedTangentWorld;$.transmission;$.transpose;$.tri;$.tri3;$.triNoise3D;$.triplanarTexture;$.triplanarTextures;$.trunc;$.tslFn;$.uint;const Sle=$.uniform;$.uniformArray;$.uniformGroup;$.uniforms;$.userData;$.uv;$.uvec2;$.uvec3;$.uvec4;$.varying;$.varyingProperty;$.vec2;$.vec3;$.vec4;$.vectorComponents;$.velocity;$.vertexColor;$.vertexIndex;$.vibrance;$.viewZToLogarithmicDepth;$.viewZToOrthographicDepth;$.viewZToPerspectiveDepth;$.viewport;$.viewportBottomLeft;$.viewportCoordinate;$.viewportDepthTexture;$.viewportLinearDepth;$.viewportMipTexture;$.viewportResolution;$.viewportSafeUV;$.viewportSharedTexture;$.viewportSize;$.viewportTexture;$.viewportTopLeft;$.viewportUV;$.wgsl;$.wgslFn;$.workgroupArray;$.workgroupBarrier;$.workgroupId;$.workingToColorSpace;$.xor;const F6=new Oc,wv=new pe;class hO extends Kz{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";const e=[-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],t=[-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],n=[0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5];this.setIndex(n),this.setAttribute("position",new Si(e,3)),this.setAttribute("uv",new Si(t,2))}applyMatrix4(e){const t=this.attributes.instanceStart,n=this.attributes.instanceEnd;return t!==void 0&&(t.applyMatrix4(e),n.applyMatrix4(e),t.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new u_(t,6,1);return this.setAttribute("instanceStart",new Kl(n,3,0)),this.setAttribute("instanceEnd",new Kl(n,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new u_(t,6,1);return this.setAttribute("instanceColorStart",new Kl(n,3,0)),this.setAttribute("instanceColorEnd",new Kl(n,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new Dz(e.geometry)),this}fromLineSegments(e){const t=e.geometry;return this.setPositions(t.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Oc);const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;e!==void 0&&t!==void 0&&(this.boundingBox.setFromBufferAttribute(e),F6.setFromBufferAttribute(t),this.boundingBox.union(F6))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new ud),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;if(e!==void 0&&t!==void 0){const n=this.boundingSphere.center;this.boundingBox.getCenter(n);let r=0;for(let s=0,a=e.count;s<a;s++)wv.fromBufferAttribute(e,s),r=Math.max(r,n.distanceToSquared(wv)),wv.fromBufferAttribute(t,s),r=Math.max(r,n.distanceToSquared(wv));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}nn.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new bt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}};Fa.line={uniforms:my.merge([nn.common,nn.fog,nn.line]),vertexShader:`
		#include <common>
		#include <color_pars_vertex>
		#include <fog_pars_vertex>
		#include <logdepthbuf_pars_vertex>
		#include <clipping_planes_pars_vertex>

		uniform float linewidth;
		uniform vec2 resolution;

		attribute vec3 instanceStart;
		attribute vec3 instanceEnd;

		attribute vec3 instanceColorStart;
		attribute vec3 instanceColorEnd;

		#ifdef WORLD_UNITS

			varying vec4 worldPos;
			varying vec3 worldStart;
			varying vec3 worldEnd;

			#ifdef USE_DASH

				varying vec2 vUv;

			#endif

		#else

			varying vec2 vUv;

		#endif

		#ifdef USE_DASH

			uniform float dashScale;
			attribute float instanceDistanceStart;
			attribute float instanceDistanceEnd;
			varying float vLineDistance;

		#endif

		void trimSegment( const in vec4 start, inout vec4 end ) {

			// trim end segment so it terminates between the camera plane and the near plane

			// conservative estimate of the near plane
			float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
			float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
			float nearEstimate = - 0.5 * b / a;

			float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );

			end.xyz = mix( start.xyz, end.xyz, alpha );

		}

		void main() {

			#ifdef USE_COLOR

				vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;

			#endif

			#ifdef USE_DASH

				vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
				vUv = uv;

			#endif

			float aspect = resolution.x / resolution.y;

			// camera space
			vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
			vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );

			#ifdef WORLD_UNITS

				worldStart = start.xyz;
				worldEnd = end.xyz;

			#else

				vUv = uv;

			#endif

			// special case for perspective projection, and segments that terminate either in, or behind, the camera plane
			// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
			// but we need to perform ndc-space calculations in the shader, so we must address this issue directly
			// perhaps there is a more elegant solution -- WestLangley

			bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column

			if ( perspective ) {

				if ( start.z < 0.0 && end.z >= 0.0 ) {

					trimSegment( start, end );

				} else if ( end.z < 0.0 && start.z >= 0.0 ) {

					trimSegment( end, start );

				}

			}

			// clip space
			vec4 clipStart = projectionMatrix * start;
			vec4 clipEnd = projectionMatrix * end;

			// ndc space
			vec3 ndcStart = clipStart.xyz / clipStart.w;
			vec3 ndcEnd = clipEnd.xyz / clipEnd.w;

			// direction
			vec2 dir = ndcEnd.xy - ndcStart.xy;

			// account for clip-space aspect ratio
			dir.x *= aspect;
			dir = normalize( dir );

			#ifdef WORLD_UNITS

				vec3 worldDir = normalize( end.xyz - start.xyz );
				vec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );
				vec3 worldUp = normalize( cross( worldDir, tmpFwd ) );
				vec3 worldFwd = cross( worldDir, worldUp );
				worldPos = position.y < 0.5 ? start: end;

				// height offset
				float hw = linewidth * 0.5;
				worldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;

				// don't extend the line if we're rendering dashes because we
				// won't be rendering the endcaps
				#ifndef USE_DASH

					// cap extension
					worldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;

					// add width to the box
					worldPos.xyz += worldFwd * hw;

					// endcaps
					if ( position.y > 1.0 || position.y < 0.0 ) {

						worldPos.xyz -= worldFwd * 2.0 * hw;

					}

				#endif

				// project the worldpos
				vec4 clip = projectionMatrix * worldPos;

				// shift the depth of the projected points so the line
				// segments overlap neatly
				vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
				clip.z = clipPose.z * clip.w;

			#else

				vec2 offset = vec2( dir.y, - dir.x );
				// undo aspect ratio adjustment
				dir.x /= aspect;
				offset.x /= aspect;

				// sign flip
				if ( position.x < 0.0 ) offset *= - 1.0;

				// endcaps
				if ( position.y < 0.0 ) {

					offset += - dir;

				} else if ( position.y > 1.0 ) {

					offset += dir;

				}

				// adjust for linewidth
				offset *= linewidth;

				// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
				offset /= resolution.y;

				// select end
				vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;

				// back to clip space
				offset *= clip.w;

				clip.xy += offset;

			#endif

			gl_Position = clip;

			vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation

			#include <logdepthbuf_vertex>
			#include <clipping_planes_vertex>
			#include <fog_vertex>

		}
		`,fragmentShader:`
		uniform vec3 diffuse;
		uniform float opacity;
		uniform float linewidth;

		#ifdef USE_DASH

			uniform float dashOffset;
			uniform float dashSize;
			uniform float gapSize;

		#endif

		varying float vLineDistance;

		#ifdef WORLD_UNITS

			varying vec4 worldPos;
			varying vec3 worldStart;
			varying vec3 worldEnd;

			#ifdef USE_DASH

				varying vec2 vUv;

			#endif

		#else

			varying vec2 vUv;

		#endif

		#include <common>
		#include <color_pars_fragment>
		#include <fog_pars_fragment>
		#include <logdepthbuf_pars_fragment>
		#include <clipping_planes_pars_fragment>

		vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {

			float mua;
			float mub;

			vec3 p13 = p1 - p3;
			vec3 p43 = p4 - p3;

			vec3 p21 = p2 - p1;

			float d1343 = dot( p13, p43 );
			float d4321 = dot( p43, p21 );
			float d1321 = dot( p13, p21 );
			float d4343 = dot( p43, p43 );
			float d2121 = dot( p21, p21 );

			float denom = d2121 * d4343 - d4321 * d4321;

			float numer = d1343 * d4321 - d1321 * d4343;

			mua = numer / denom;
			mua = clamp( mua, 0.0, 1.0 );
			mub = ( d1343 + d4321 * ( mua ) ) / d4343;
			mub = clamp( mub, 0.0, 1.0 );

			return vec2( mua, mub );

		}

		void main() {

			#include <clipping_planes_fragment>

			#ifdef USE_DASH

				if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps

				if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX

			#endif

			float alpha = opacity;

			#ifdef WORLD_UNITS

				// Find the closest points on the view ray and the line segment
				vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
				vec3 lineDir = worldEnd - worldStart;
				vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );

				vec3 p1 = worldStart + lineDir * params.x;
				vec3 p2 = rayEnd * params.y;
				vec3 delta = p1 - p2;
				float len = length( delta );
				float norm = len / linewidth;

				#ifndef USE_DASH

					#ifdef USE_ALPHA_TO_COVERAGE

						float dnorm = fwidth( norm );
						alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );

					#else

						if ( norm > 0.5 ) {

							discard;

						}

					#endif

				#endif

			#else

				#ifdef USE_ALPHA_TO_COVERAGE

					// artifacts appear on some hardware if a derivative is taken within a conditional
					float a = vUv.x;
					float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
					float len2 = a * a + b * b;
					float dlen = fwidth( len2 );

					if ( abs( vUv.y ) > 1.0 ) {

						alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );

					}

				#else

					if ( abs( vUv.y ) > 1.0 ) {

						float a = vUv.x;
						float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
						float len2 = a * a + b * b;

						if ( len2 > 1.0 ) discard;

					}

				#endif

			#endif

			vec4 diffuseColor = vec4( diffuse, alpha );

			#include <logdepthbuf_fragment>
			#include <color_fragment>

			gl_FragColor = vec4( diffuseColor.rgb, alpha );

			#include <tonemapping_fragment>
			#include <colorspace_fragment>
			#include <fog_fragment>
			#include <premultiplied_alpha_fragment>

		}
		`};class HE extends Qa{constructor(e){super({type:"LineMaterial",uniforms:my.clone(Fa.line.uniforms),vertexShader:Fa.line.vertexShader,fragmentShader:Fa.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const CS=new On,k6=new pe,z6=new pe,Os=new On,Is=new On,zl=new On,NS=new pe,RS=new jn,Fs=new eG,G6=new pe,Tv=new Oc,Mv=new ud,Gl=new On;let Xl,Jf;function q6(i,e,t){return Gl.set(0,0,-e,1).applyMatrix4(i.projectionMatrix),Gl.multiplyScalar(1/Gl.w),Gl.x=Jf/t.width,Gl.y=Jf/t.height,Gl.applyMatrix4(i.projectionMatrixInverse),Gl.multiplyScalar(1/Gl.w),Math.abs(Math.max(Gl.x,Gl.y))}function wle(i,e){const t=i.matrixWorld,n=i.geometry,r=n.attributes.instanceStart,s=n.attributes.instanceEnd,a=Math.min(n.instanceCount,r.count);for(let l=0,u=a;l<u;l++){Fs.start.fromBufferAttribute(r,l),Fs.end.fromBufferAttribute(s,l),Fs.applyMatrix4(t);const h=new pe,m=new pe;Xl.distanceSqToSegment(Fs.start,Fs.end,m,h),m.distanceTo(h)<Jf*.5&&e.push({point:m,pointOnLine:h,distance:Xl.origin.distanceTo(m),object:i,face:null,faceIndex:l,uv:null,uv1:null})}}function Tle(i,e,t){const n=e.projectionMatrix,s=i.material.resolution,a=i.matrixWorld,l=i.geometry,u=l.attributes.instanceStart,h=l.attributes.instanceEnd,m=Math.min(l.instanceCount,u.count),v=-e.near;Xl.at(1,zl),zl.w=1,zl.applyMatrix4(e.matrixWorldInverse),zl.applyMatrix4(n),zl.multiplyScalar(1/zl.w),zl.x*=s.x/2,zl.y*=s.y/2,zl.z=0,NS.copy(zl),RS.multiplyMatrices(e.matrixWorldInverse,a);for(let x=0,S=m;x<S;x++){if(Os.fromBufferAttribute(u,x),Is.fromBufferAttribute(h,x),Os.w=1,Is.w=1,Os.applyMatrix4(RS),Is.applyMatrix4(RS),Os.z>v&&Is.z>v)continue;if(Os.z>v){const U=Os.z-Is.z,I=(Os.z-v)/U;Os.lerp(Is,I)}else if(Is.z>v){const U=Is.z-Os.z,I=(Is.z-v)/U;Is.lerp(Os,I)}Os.applyMatrix4(n),Is.applyMatrix4(n),Os.multiplyScalar(1/Os.w),Is.multiplyScalar(1/Is.w),Os.x*=s.x/2,Os.y*=s.y/2,Is.x*=s.x/2,Is.y*=s.y/2,Fs.start.copy(Os),Fs.start.z=0,Fs.end.copy(Is),Fs.end.z=0;const N=Fs.closestPointToPointParameter(NS,!0);Fs.at(N,G6);const C=x0.lerp(Os.z,Is.z,N),E=C>=-1&&C<=1,O=NS.distanceTo(G6)<Jf*.5;if(E&&O){Fs.start.fromBufferAttribute(u,x),Fs.end.fromBufferAttribute(h,x),Fs.start.applyMatrix4(a),Fs.end.applyMatrix4(a);const U=new pe,I=new pe;Xl.distanceSqToSegment(Fs.start,Fs.end,I,U),t.push({point:I,pointOnLine:U,distance:Xl.origin.distanceTo(I),object:i,face:null,faceIndex:x,uv:null,uv1:null})}}}class Mle extends Oi{constructor(e=new hO,t=new HE({color:Math.random()*16777215})){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,n=e.attributes.instanceEnd,r=new Float32Array(2*t.count);for(let a=0,l=0,u=t.count;a<u;a++,l+=2)k6.fromBufferAttribute(t,a),z6.fromBufferAttribute(n,a),r[l]=l===0?0:r[l-1],r[l+1]=r[l]+k6.distanceTo(z6);const s=new u_(r,2,1);return e.setAttribute("instanceDistanceStart",new Kl(s,1,0)),e.setAttribute("instanceDistanceEnd",new Kl(s,1,1)),this}raycast(e,t){const 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uniform float hollowRadius;

varying vec3 vVertexWorldPosition;
varying vec3 vVertexNormal;
varying float vCameraDistanceToObjCenter;
varying float vVertexAngularDistanceToHollowRadius;

void main() {    
  vVertexNormal	= normalize(normalMatrix * normal);
  vVertexWorldPosition = (modelMatrix * vec4(position, 1.0)).xyz;
  
  vec4 objCenterViewPosition = modelViewMatrix * vec4(0.0, 0.0, 0.0, 1.0);
  vCameraDistanceToObjCenter = length(objCenterViewPosition);
  
  float edgeAngle = atan(hollowRadius / vCameraDistanceToObjCenter);
  float vertexAngle = acos(dot(normalize(modelViewMatrix * vec4(position, 1.0)), normalize(objCenterViewPosition)));
  vVertexAngularDistanceToHollowRadius = vertexAngle - edgeAngle;

  gl_Position	= projectionMatrix * modelViewMatrix * vec4(position, 1.0);
}`,$le=`
uniform vec3 color;
uniform float coefficient;
uniform float power;
uniform float hollowRadius;

varying vec3 vVertexNormal;
varying vec3 vVertexWorldPosition;
varying float vCameraDistanceToObjCenter;
varying float vVertexAngularDistanceToHollowRadius;

void main() {
  if (vCameraDistanceToObjCenter < hollowRadius) discard; // inside the hollowRadius
  if (vVertexAngularDistanceToHollowRadius < 0.0) discard; // frag position is within the hollow radius

  vec3 worldCameraToVertex = vVertexWorldPosition - cameraPosition;
  vec3 viewCameraToVertex	= (viewMatrix * vec4(worldCameraToVertex, 0.0)).xyz;
  viewCameraToVertex = normalize(viewCameraToVertex);
  float intensity	= pow(
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    power
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  gl_FragColor = vec4(color, intensity);
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ml.MeshLambertMaterial({color:yu(I),transparent:j<1,opacity:j})),N.material=m[I])}}}}),yO=function(){return{uniforms:{dashOffset:{value:0},dashSize:{value:1},gapSize:{value:0},dashTranslate:{value:0}},vertexShader:`
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    uniform float dashOffset; 
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    uniform float gapSize; 
    
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    varying float vRelDistance;
    
    void main() {
      // ignore pixels in the gap
      if (vRelDistance < dashOffset) discard;
      if (mod(vRelDistance - dashOffset, dashSize + gapSize) > dashSize) discard;
    
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varying float vSurfaceRadius;
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    }
    
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      float theta = toRad(90.0 - c.y);
      float r = c.z;
      return vec3( // x,y,z
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    }
    
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All Rights Reserved.\r
\r
Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions: \r
\r
The above copyright and this permission notice shall be included in all copies of one or more of the Font Software typefaces.\r
\r
The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing the word "MgOpen", or if the modifications are accepted for inclusion in the Font Software itself by the each appointed Administrator.\r
\r
This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "MgOpen" name.\r
\r
The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself. \r
\r
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. 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C=Ar(T.children,2),E=C[0],O=C[1],U=Ar(O.children,1),I=U[0],j=u(N),z=Ml(j);O.material.color.set(yu(j)),O.material.transparent=z<1,O.material.opacity=z;var G=h(N),H=v(N);!G||!x.has(H)&&(H="bottom");var q=G?+m(N)*S:1e-12;E.scale.x=E.scale.y=q;var V=+a(N)*S;if(O.geometry&&O.geometry.dispose(),O.geometry=new vl.TextGeometry(s(N),{font:e.font,size:V,depth:0,bevelEnabled:!0,bevelThickness:0,bevelSize:0,curveSegments:e.labelResolution}),I.geometry&&I.geometry.dispose(),O.geometry.computeBoundingBox(),I.geometry=WE(vl.BoxGeometry,ji(new vl.Vector3().subVectors(O.geometry.boundingBox.max,O.geometry.boundingBox.min).clampScalar(0,1/0).toArray())),H!=="right"&&O.geometry.center(),G){var Q=q+V/2;H==="right"&&(O.position.x=Q),O.position.y={right:-V/2,top:Q+V/2,bottom:-Q-V/2}[H]}var J=function(Z){var ne=T.__currentTargetD=Z,de=ne.lat,be=ne.lng,Te=ne.alt,ae=ne.rot,Me=ne.scale;Object.assign(T.position,Zo(de,be,Te)),T.lookAt(e.scene.localToWorld(new vl.Vector3(0,0,0))),T.rotateY(Math.PI),T.rotateZ(-ae*Math.PI/180),T.scale.x=T.scale.y=T.scale.z=Me},ie={lat:+t(N),lng:+n(N),alt:+r(N),rot:+l(N),scale:1},le=T.__currentTargetD||Object.assign({},ie,{scale:1e-12});Object.keys(ie).some(function(re){return le[re]!==ie[re]})&&(!e.labelsTransitionDuration||e.labelsTransitionDuration<0?J(ie):e.tweenGroup.add(new la(le).to(ie,e.labelsTransitionDuration).easing(os.Quadratic.InOut).onUpdate(J).start()))}).digest(e.labelsData)}}),Due=ki(ki({},window.THREE?window.THREE:{}),{},{CSS2DObject:kH}),PO=_s({props:{htmlElementsData:{default:[]},htmlLat:{default:"lat"},htmlLng:{default:"lng"},htmlAltitude:{default:0},htmlElement:{},htmlElementVisibilityModifier:{triggerUpdate:!1},htmlTransitionDuration:{default:1e3,triggerUpdate:!1},isBehindGlobe:{onChange:function(){this.updateObjVisibility()},triggerUpdate:!1}},methods:{updateObjVisibility:function(e,t){if(e.dataMapper){var n=t?[t]:e.dataMapper.entries().map(function(r){var s=Ar(r,2),a=s[1];return a}).filter(function(r){return r});n.forEach(function(r){var s=!e.isBehindGlobe||!e.isBehindGlobe(r.position);e.htmlElementVisibilityModifier?(r.visible=!0,e.htmlElementVisibilityModifier(r.element,s)):r.visible=s})}}},init:function(e,t,n){var r=n.tweenGroup;Ki(e),t.scene=e,t.tweenGroup=r,t.dataMapper=new io(e,{objBindAttr:"__threeObjHtml"}).onCreateObj(function(s){var a=Lt(t.htmlElement)(s),l=new Due.CSS2DObject(a);return l.__globeObjType="html",l})},update:function(e,t){var n=this,r=Lt(e.htmlLat),s=Lt(e.htmlLng),a=Lt(e.htmlAltitude);t.hasOwnProperty("htmlElement")&&e.dataMapper.clear(),e.dataMapper.onUpdateObj(function(l,u){var h=function(x){var S=l.__currentTargetD=x,T=S.alt,N=S.lat,C=S.lng;Object.assign(l.position,Zo(N,C,T)),n.updateObjVisibility(l)},m={lat:+r(u),lng:+s(u),alt:+a(u)};!e.htmlTransitionDuration||e.htmlTransitionDuration<0||!l.__currentTargetD?h(m):e.tweenGroup.add(new la(l.__currentTargetD).to(m,e.htmlTransitionDuration).easing(os.Quadratic.InOut).onUpdate(h).start())}).digest(e.htmlElementsData)}}),Dv=window.THREE?window.THREE:{Group:qa,Mesh:Oi,MeshLambertMaterial:Fc,SphereGeometry:bu},LO=_s({props:{objectsData:{default:[]},objectLat:{default:"lat"},objectLng:{default:"lng"},objectAltitude:{default:.01},objectFacesSurface:{default:!0},objectRotation:{},objectThreeObject:{default:new Dv.Mesh(new Dv.SphereGeometry(1,16,8),new Dv.MeshLambertMaterial({color:"#ffffaa",transparent:!0,opacity:.7}))}},init:function(e,t){Ki(e),t.scene=e,t.dataMapper=new io(e,{objBindAttr:"__threeObjObject"}).onCreateObj(function(n){var r=Lt(t.objectThreeObject)(n);t.objectThreeObject===r&&(r=r.clone());var s=new Dv.Group;return s.add(r),s.__globeObjType="object",s})},update:function(e,t){var n=Lt(e.objectLat),r=Lt(e.objectLng),s=Lt(e.objectAltitude),a=Lt(e.objectFacesSurface),l=Lt(e.objectRotation);t.hasOwnProperty("objectThreeObject")&&e.dataMapper.clear(),e.dataMapper.onUpdateObj(function(u,h){var m=+n(h),v=+r(h),x=+s(h);Object.assign(u.position,Zo(m,v,x)),a(h)?u.setRotationFromEuler(new aa(Ff(-m),Ff(v),0,"YXZ")):u.rotation.set(0,0,0);var S=u.children[0],T=l(h);T&&S.setRotationFromEuler(new aa(Ff(T.x||0),Ff(T.y||0),Ff(T.z||0)))}).digest(e.objectsData)}}),UO=_s({props:{customLayerData:{default:[]},customThreeObject:{},customThreeObjectUpdate:{triggerUpdate:!1}},init:function(e,t){Ki(e),t.scene=e,t.dataMapper=new io(e,{objBindAttr:"__threeObjCustom"}).onCreateObj(function(n){var r=Lt(t.customThreeObject)(n,ar);return r&&(t.customThreeObject===r&&(r=r.clone()),r.__globeObjType="custom"),r})},update:function(e,t){e.customThreeObjectUpdate||Ki(e.scene);var n=Lt(e.customThreeObjectUpdate);t.hasOwnProperty("customThreeObject")&&e.dataMapper.clear(),e.dataMapper.onUpdateObj(function(r,s){return n(r,s,ar)}).digest(e.customLayerData)}}),Pv=window.THREE?window.THREE:{Camera:gy,Group:qa,Vector2:bt,Vector3:pe},Pue=["globeLayer","pointsLayer","arcsLayer","hexBinLayer","heatmapsLayer","polygonsLayer","hexedPolygonsLayer","pathsLayer","tilesLayer","particlesLayer","ringsLayer","labelsLayer","htmlElementsLayer","objectsLayer","customLayer"],BO=Sa("globeLayer",vO),Lue=Object.assign.apply(Object,ji(["globeImageUrl","bumpImageUrl","globeCurvatureResolution","globeTileEngineUrl","globeTileEngineMaxLevel","showGlobe","showGraticules","showAtmosphere","atmosphereColor","atmosphereAltitude"].map(function(i){return Ds({},i,BO.linkProp(i))}))),Uue=Object.assign.apply(Object,ji(["globeMaterial","globeTileEngineClearCache"].map(function(i){return Ds({},i,BO.linkMethod(i))}))),Bue=Sa("pointsLayer",_O),Oue=Object.assign.apply(Object,ji(["pointsData","pointLat","pointLng","pointColor","pointAltitude","pointRadius","pointResolution","pointsMerge","pointsTransitionDuration"].map(function(i){return Ds({},i,Bue.linkProp(i))}))),Iue=Sa("arcsLayer",xO),Fue=Object.assign.apply(Object,ji(["arcsData","arcStartLat","arcStartLng","arcStartAltitude","arcEndLat","arcEndLng","arcEndAltitude","arcColor","arcAltitude","arcAltitudeAutoScale","arcStroke","arcCurveResolution","arcCircularResolution","arcDashLength","arcDashGap","arcDashInitialGap","arcDashAnimateTime","arcsTransitionDuration"].map(function(i){return Ds({},i,Iue.linkProp(i))}))),kue=Sa("hexBinLayer",bO),zue=Object.assign.apply(Object,ji(["hexBinPointsData","hexBinPointLat","hexBinPointLng","hexBinPointWeight","hexBinResolution","hexMargin","hexTopCurvatureResolution","hexTopColor","hexSideColor","hexAltitude","hexBinMerge","hexTransitionDuration"].map(function(i){return Ds({},i,kue.linkProp(i))}))),Gue=Sa("heatmapsLayer",wO),que=Object.assign.apply(Object,ji(["heatmapsData","heatmapPoints","heatmapPointLat","heatmapPointLng","heatmapPointWeight","heatmapBandwidth","heatmapColorFn","heatmapColorSaturation","heatmapBaseAltitude","heatmapTopAltitude","heatmapsTransitionDuration"].map(function(i){return Ds({},i,Gue.linkProp(i))}))),Vue=Sa("hexedPolygonsLayer",MO),jue=Object.assign.apply(Object,ji(["hexPolygonsData","hexPolygonGeoJsonGeometry","hexPolygonColor","hexPolygonAltitude","hexPolygonResolution","hexPolygonMargin","hexPolygonUseDots","hexPolygonCurvatureResolution","hexPolygonDotResolution","hexPolygonsTransitionDuration"].map(function(i){return Ds({},i,Vue.linkProp(i))}))),Hue=Sa("polygonsLayer",TO),Wue=Object.assign.apply(Object,ji(["polygonsData","polygonGeoJsonGeometry","polygonCapColor","polygonCapMaterial","polygonSideColor","polygonSideMaterial","polygonStrokeColor","polygonAltitude","polygonCapCurvatureResolution","polygonsTransitionDuration"].map(function(i){return Ds({},i,Hue.linkProp(i))}))),$ue=Sa("pathsLayer",EO),Xue=Object.assign.apply(Object,ji(["pathsData","pathPoints","pathPointLat","pathPointLng","pathPointAlt","pathResolution","pathColor","pathStroke","pathDashLength","pathDashGap","pathDashInitialGap","pathDashAnimateTime","pathTransitionDuration"].map(function(i){return Ds({},i,$ue.linkProp(i))}))),Yue=Sa("tilesLayer",CO),Que=Object.assign.apply(Object,ji(["tilesData","tileLat","tileLng","tileAltitude","tileWidth","tileHeight","tileUseGlobeProjection","tileMaterial","tileCurvatureResolution","tilesTransitionDuration"].map(function(i){return Ds({},i,Yue.linkProp(i))}))),Kue=Sa("particlesLayer",NO),Zue=Object.assign.apply(Object,ji(["particlesData","particlesList","particleLat","particleLng","particleAltitude","particlesSize","particlesSizeAttenuation","particlesColor","particlesTexture"].map(function(i){return Ds({},i,Kue.linkProp(i))}))),Jue=Sa("ringsLayer",RO),ece=Object.assign.apply(Object,ji(["ringsData","ringLat","ringLng","ringAltitude","ringColor","ringResolution","ringMaxRadius","ringPropagationSpeed","ringRepeatPeriod"].map(function(i){return Ds({},i,Jue.linkProp(i))}))),tce=Sa("labelsLayer",DO),nce=Object.assign.apply(Object,ji(["labelsData","labelLat","labelLng","labelAltitude","labelRotation","labelText","labelSize","labelTypeFace","labelColor","labelResolution","labelIncludeDot","labelDotRadius","labelDotOrientation","labelsTransitionDuration"].map(function(i){return Ds({},i,tce.linkProp(i))}))),ice=Sa("htmlElementsLayer",PO),rce=Object.assign.apply(Object,ji(["htmlElementsData","htmlLat","htmlLng","htmlAltitude","htmlElement","htmlElementVisibilityModifier","htmlTransitionDuration"].map(function(i){return Ds({},i,ice.linkProp(i))}))),sce=Sa("objectsLayer",LO),ace=Object.assign.apply(Object,ji(["objectsData","objectLat","objectLng","objectAltitude","objectRotation","objectFacesSurface","objectThreeObject"].map(function(i){return Ds({},i,sce.linkProp(i))}))),oce=Sa("customLayer",UO),lce=Object.assign.apply(Object,ji(["customLayerData","customThreeObject","customThreeObjectUpdate"].map(function(i){return Ds({},i,oce.linkProp(i))}))),uce=_s({props:ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki(ki({onGlobeReady:{triggerUpdate:!1},rendererSize:{default:new Pv.Vector2(window.innerWidth,window.innerHeight),onChange:function(e,t){t.pathsLayer.rendererSize(e)},triggerUpdate:!1}},Lue),Oue),Fue),zue),que),Wue),jue),Xue),Que),Zue),ece),nce),rce),ace),lce),methods:ki({getGlobeRadius:W6,getCoords:function(e){for(var t=arguments.length,n=new Array(t>1?t-1:0),r=1;r<t;r++)n[r-1]=arguments[r];return Zo.apply(void 0,n)},toGeoCoords:function(e){for(var t=arguments.length,n=new Array(t>1?t-1:0),r=1;r<t;r++)n[r-1]=arguments[r];return gO.apply(void 0,n)},setPointOfView:function(e,t){var n=t instanceof Pv.Camera?t.position:t,r=W6(),s=void 0;if(e.scene&&n){var a,l,u,h;s=function(v){a===void 0&&(a=n.clone().applyMatrix4(e.scene.matrixWorld.clone().invert())),l===void 0&&(l=a.length()),u===void 0&&(u=Math.sqrt(Math.pow(l,2)-Math.pow(r,2))),h===void 0&&(h=Math.acos(u/l));var x=a.distanceTo(v);if(x<u)return!1;var S=v.length(),T=Math.acos((Math.pow(l,2)+Math.pow(x,2)-Math.pow(S,2))/(2*l*x));return T<h}}e.layersThatNeedUpdatePov.forEach(function(m){return m.updatePov(t)}),e.layersThatNeedBehindGlobeChecker.forEach(function(m){return m.isBehindGlobe(s)})},pauseAnimation:function(e){return e.animationFrameRequestId!==null&&(cancelAnimationFrame(e.animationFrameRequestId),e.animationFrameRequestId=null),e.pausableLayers.forEach(function(t){var n;return(n=t.pauseAnimation)===null||n===void 0?void 0:n.call(t)}),this},resumeAnimation:function(e){return e.animationFrameRequestId===null&&this._animationCycle(),e.pausableLayers.forEach(function(t){var n;return(n=t.resumeAnimation)===null||n===void 0?void 0:n.call(t)}),this},_animationCycle:function(e){e.animationFrameRequestId=requestAnimationFrame(this._animationCycle),e.tweenGroup.update()},_destructor:function(e){this.pauseAnimation(),e.destructableLayers.forEach(function(t){return t._destructor()})}},Uue),stateInit:function(){var e=new wy,t={tweenGroup:e},n={globeLayer:vO(t),pointsLayer:_O(t),arcsLayer:xO(t),hexBinLayer:bO(t),heatmapsLayer:wO(t),polygonsLayer:TO(t),hexedPolygonsLayer:MO(t),pathsLayer:EO(t),tilesLayer:CO(t),particlesLayer:NO(t),ringsLayer:RO(t),labelsLayer:DO(t),htmlElementsLayer:PO(t),objectsLayer:LO(t),customLayer:UO(t)};return ki(ki({tweenGroup:e},n),{},{layersThatNeedUpdatePov:Object.values(n).filter(function(r){return r.hasOwnProperty("updatePov")}),layersThatNeedBehindGlobeChecker:Object.values(n).filter(function(r){return r.hasOwnProperty("isBehindGlobe")}),destructableLayers:Object.values(n).filter(function(r){return r.hasOwnProperty("_destructor")}),pausableLayers:Object.values(n).filter(function(r){return r.hasOwnProperty("pauseAnimation")})})},init:function(e,t,n){var r=n.animateIn,s=r===void 0?!0:r,a=n.waitForGlobeReady,l=a===void 0?!0:a;Ki(e),t.scene=e,t.scene.visible=!1,Pue.forEach(function(h){var m=new Pv.Group;t.scene.add(m),t[h](m)});var u=function(){if(s){t.scene.scale.set(1e-6,1e-6,1e-6),t.tweenGroup.add(new la({k:1e-6}).to({k:1},600).easing(os.Quadratic.Out).onUpdate(function(v){var x=v.k;return t.scene.scale.set(x,x,x)}).start());var m=new Pv.Vector3(0,1,0);t.tweenGroup.add(new la({rot:Math.PI*2}).to({rot:0},1200).easing(os.Quintic.Out).onUpdate(function(v){var x=v.rot;return t.scene.setRotationFromAxisAngle(m,x)}).start())}t.scene.visible=!0,t.onGlobeReady&&t.onGlobeReady()};l?t.globeLayer.onReady(u):u(),this._animationCycle()},update:function(e){}});function cce(i){var e=arguments.length>1&&arguments[1]!==void 0?arguments[1]:Object,t=arguments.length>2&&arguments[2]!==void 0?arguments[2]:!1,n=(function(r){function s(){var a;ex(this,s);for(var l=arguments.length,u=new Array(l),h=0;h<l;h++)u[h]=arguments[h];return a=Jy(this,s,[].concat(u)),a.__kapsuleInstance=WE(i,[].concat(ji(t?[a]:[]),u)),a}return nx(s,r),tx(s)})(e);return Object.keys(i()).forEach(function(r){return n.prototype[r]=function(){var s,a=(s=this.__kapsuleInstance)[r].apply(s,arguments);return a===this.__kapsuleInstance?this:a}}),n}var hce=window.THREE?window.THREE:{Group:qa},OO=cce(uce,hce.Group,!0);const BS={type:"change"},QE={type:"start"},KE={type:"end"},t7=1e-6,Li={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM_PAN:4},Lv=new bt,Sh=new bt,fce=new pe,Uv=new pe,OS=new pe,LA=new hu,n7=new pe,Bv=new pe,IS=new pe,Ov=new pe;class dce extends uM{constructor(e,t=null){super(e,t),this.enabled=!0,this.screen={left:0,top:0,width:0,height:0},this.rotateSpeed=1,this.zoomSpeed=1.2,this.panSpeed=.3,this.noRotate=!1,this.noZoom=!1,this.noPan=!1,this.staticMoving=!1,this.dynamicDampingFactor=.2,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.keys=["KeyA","KeyS","KeyD"],this.mouseButtons={LEFT:Wo.ROTATE,MIDDLE:Wo.DOLLY,RIGHT:Wo.PAN},this.state=Li.NONE,this.keyState=Li.NONE,this.target=new pe,this._lastPosition=new pe,this._lastZoom=1,this._touchZoomDistanceStart=0,this._touchZoomDistanceEnd=0,this._lastAngle=0,this._eye=new pe,this._movePrev=new bt,this._moveCurr=new bt,this._lastAxis=new pe,this._zoomStart=new bt,this._zoomEnd=new bt,this._panStart=new bt,this._panEnd=new bt,this._pointers=[],this._pointerPositions={},this._onPointerMove=pce.bind(this),this._onPointerDown=Ace.bind(this),this._onPointerUp=mce.bind(this),this._onPointerCancel=gce.bind(this),this._onContextMenu=wce.bind(this),this._onMouseWheel=Sce.bind(this),this._onKeyDown=_ce.bind(this),this._onKeyUp=vce.bind(this),this._onTouchStart=Tce.bind(this),this._onTouchMove=Mce.bind(this),this._onTouchEnd=Ece.bind(this),this._onMouseDown=yce.bind(this),this._onMouseMove=xce.bind(this),this._onMouseUp=bce.bind(this),this._target0=this.target.clone(),this._position0=this.object.position.clone(),this._up0=this.object.up.clone(),this._zoom0=this.object.zoom,t!==null&&(this.connect(),this.handleResize()),this.update()}connect(){window.addEventListener("keydown",this._onKeyDown),window.addEventListener("keyup",this._onKeyUp),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerCancel),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="none"}disconnect(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp),this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerCancel),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}handleResize(){const e=this.domElement.getBoundingClientRect(),t=this.domElement.ownerDocument.documentElement;this.screen.left=e.left+window.pageXOffset-t.clientLeft,this.screen.top=e.top+window.pageYOffset-t.clientTop,this.screen.width=e.width,this.screen.height=e.height}update(){this._eye.subVectors(this.object.position,this.target),this.noRotate||this._rotateCamera(),this.noZoom||this._zoomCamera(),this.noPan||this._panCamera(),this.object.position.addVectors(this.target,this._eye),this.object.isPerspectiveCamera?(this._checkDistances(),this.object.lookAt(this.target),this._lastPosition.distanceToSquared(this.object.position)>t7&&(this.dispatchEvent(BS),this._lastPosition.copy(this.object.position))):this.object.isOrthographicCamera?(this.object.lookAt(this.target),(this._lastPosition.distanceToSquared(this.object.position)>t7||this._lastZoom!==this.object.zoom)&&(this.dispatchEvent(BS),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom)):console.warn("THREE.TrackballControls: Unsupported camera type.")}reset(){this.state=Li.NONE,this.keyState=Li.NONE,this.target.copy(this._target0),this.object.position.copy(this._position0),this.object.up.copy(this._up0),this.object.zoom=this._zoom0,this.object.updateProjectionMatrix(),this._eye.subVectors(this.object.position,this.target),this.object.lookAt(this.target),this.dispatchEvent(BS),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom}_panCamera(){if(Sh.copy(this._panEnd).sub(this._panStart),Sh.lengthSq()){if(this.object.isOrthographicCamera){const e=(this.object.right-this.object.left)/this.object.zoom/this.domElement.clientWidth,t=(this.object.top-this.object.bottom)/this.object.zoom/this.domElement.clientWidth;Sh.x*=e,Sh.y*=t}Sh.multiplyScalar(this._eye.length()*this.panSpeed),Uv.copy(this._eye).cross(this.object.up).setLength(Sh.x),Uv.add(fce.copy(this.object.up).setLength(Sh.y)),this.object.position.add(Uv),this.target.add(Uv),this.staticMoving?this._panStart.copy(this._panEnd):this._panStart.add(Sh.subVectors(this._panEnd,this._panStart).multiplyScalar(this.dynamicDampingFactor))}}_rotateCamera(){Ov.set(this._moveCurr.x-this._movePrev.x,this._moveCurr.y-this._movePrev.y,0);let e=Ov.length();e?(this._eye.copy(this.object.position).sub(this.target),n7.copy(this._eye).normalize(),Bv.copy(this.object.up).normalize(),IS.crossVectors(Bv,n7).normalize(),Bv.setLength(this._moveCurr.y-this._movePrev.y),IS.setLength(this._moveCurr.x-this._movePrev.x),Ov.copy(Bv.add(IS)),OS.crossVectors(Ov,this._eye).normalize(),e*=this.rotateSpeed,LA.setFromAxisAngle(OS,e),this._eye.applyQuaternion(LA),this.object.up.applyQuaternion(LA),this._lastAxis.copy(OS),this._lastAngle=e):!this.staticMoving&&this._lastAngle&&(this._lastAngle*=Math.sqrt(1-this.dynamicDampingFactor),this._eye.copy(this.object.position).sub(this.target),LA.setFromAxisAngle(this._lastAxis,this._lastAngle),this._eye.applyQuaternion(LA),this.object.up.applyQuaternion(LA)),this._movePrev.copy(this._moveCurr)}_zoomCamera(){let e;this.state===Li.TOUCH_ZOOM_PAN?(e=this._touchZoomDistanceStart/this._touchZoomDistanceEnd,this._touchZoomDistanceStart=this._touchZoomDistanceEnd,this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=x0.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")):(e=1+(this._zoomEnd.y-this._zoomStart.y)*this.zoomSpeed,e!==1&&e>0&&(this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=x0.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")),this.staticMoving?this._zoomStart.copy(this._zoomEnd):this._zoomStart.y+=(this._zoomEnd.y-this._zoomStart.y)*this.dynamicDampingFactor)}_getMouseOnScreen(e,t){return Lv.set((e-this.screen.left)/this.screen.width,(t-this.screen.top)/this.screen.height),Lv}_getMouseOnCircle(e,t){return Lv.set((e-this.screen.width*.5-this.screen.left)/(this.screen.width*.5),(this.screen.height+2*(this.screen.top-t))/this.screen.width),Lv}_addPointer(e){this._pointers.push(e)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;t<this._pointers.length;t++)if(this._pointers[t].pointerId==e.pointerId){this._pointers.splice(t,1);return}}_trackPointer(e){let t=this._pointerPositions[e.pointerId];t===void 0&&(t=new bt,this._pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const t=e.pointerId===this._pointers[0].pointerId?this._pointers[1]:this._pointers[0];return this._pointerPositions[t.pointerId]}_checkDistances(){(!this.noZoom||!this.noPan)&&(this._eye.lengthSq()>this.maxDistance*this.maxDistance&&(this.object.position.addVectors(this.target,this._eye.setLength(this.maxDistance)),this._zoomStart.copy(this._zoomEnd)),this._eye.lengthSq()<this.minDistance*this.minDistance&&(this.object.position.addVectors(this.target,this._eye.setLength(this.minDistance)),this._zoomStart.copy(this._zoomEnd)))}}function Ace(i){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(i.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),this._addPointer(i),i.pointerType==="touch"?this._onTouchStart(i):this._onMouseDown(i))}function pce(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchMove(i):this._onMouseMove(i))}function mce(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchEnd(i):this._onMouseUp(),this._removePointer(i),this._pointers.length===0&&(this.domElement.releasePointerCapture(i.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp)))}function gce(i){this._removePointer(i)}function vce(){this.enabled!==!1&&(this.keyState=Li.NONE,window.addEventListener("keydown",this._onKeyDown))}function _ce(i){this.enabled!==!1&&(window.removeEventListener("keydown",this._onKeyDown),this.keyState===Li.NONE&&(i.code===this.keys[Li.ROTATE]&&!this.noRotate?this.keyState=Li.ROTATE:i.code===this.keys[Li.ZOOM]&&!this.noZoom?this.keyState=Li.ZOOM:i.code===this.keys[Li.PAN]&&!this.noPan&&(this.keyState=Li.PAN)))}function yce(i){let e;switch(i.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Wo.DOLLY:this.state=Li.ZOOM;break;case Wo.ROTATE:this.state=Li.ROTATE;break;case Wo.PAN:this.state=Li.PAN;break;default:this.state=Li.NONE}const t=this.keyState!==Li.NONE?this.keyState:this.state;t===Li.ROTATE&&!this.noRotate?(this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY)),this._movePrev.copy(this._moveCurr)):t===Li.ZOOM&&!this.noZoom?(this._zoomStart.copy(this._getMouseOnScreen(i.pageX,i.pageY)),this._zoomEnd.copy(this._zoomStart)):t===Li.PAN&&!this.noPan&&(this._panStart.copy(this._getMouseOnScreen(i.pageX,i.pageY)),this._panEnd.copy(this._panStart)),this.dispatchEvent(QE)}function xce(i){const e=this.keyState!==Li.NONE?this.keyState:this.state;e===Li.ROTATE&&!this.noRotate?(this._movePrev.copy(this._moveCurr),this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY))):e===Li.ZOOM&&!this.noZoom?this._zoomEnd.copy(this._getMouseOnScreen(i.pageX,i.pageY)):e===Li.PAN&&!this.noPan&&this._panEnd.copy(this._getMouseOnScreen(i.pageX,i.pageY))}function bce(){this.state=Li.NONE,this.dispatchEvent(KE)}function Sce(i){if(this.enabled!==!1&&this.noZoom!==!0){switch(i.preventDefault(),i.deltaMode){case 2:this._zoomStart.y-=i.deltaY*.025;break;case 1:this._zoomStart.y-=i.deltaY*.01;break;default:this._zoomStart.y-=i.deltaY*25e-5;break}this.dispatchEvent(QE),this.dispatchEvent(KE)}}function wce(i){this.enabled!==!1&&i.preventDefault()}function Tce(i){switch(this._trackPointer(i),this._pointers.length){case 1:this.state=Li.TOUCH_ROTATE,this._moveCurr.copy(this._getMouseOnCircle(this._pointers[0].pageX,this._pointers[0].pageY)),this._movePrev.copy(this._moveCurr);break;default:this.state=Li.TOUCH_ZOOM_PAN;const e=this._pointers[0].pageX-this._pointers[1].pageX,t=this._pointers[0].pageY-this._pointers[1].pageY;this._touchZoomDistanceEnd=this._touchZoomDistanceStart=Math.sqrt(e*e+t*t);const n=(this._pointers[0].pageX+this._pointers[1].pageX)/2,r=(this._pointers[0].pageY+this._pointers[1].pageY)/2;this._panStart.copy(this._getMouseOnScreen(n,r)),this._panEnd.copy(this._panStart);break}this.dispatchEvent(QE)}function Mce(i){switch(this._trackPointer(i),this._pointers.length){case 1:this._movePrev.copy(this._moveCurr),this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY));break;default:const e=this._getSecondPointerPosition(i),t=i.pageX-e.x,n=i.pageY-e.y;this._touchZoomDistanceEnd=Math.sqrt(t*t+n*n);const r=(i.pageX+e.x)/2,s=(i.pageY+e.y)/2;this._panEnd.copy(this._getMouseOnScreen(r,s));break}}function Ece(i){switch(this._pointers.length){case 0:this.state=Li.NONE;break;case 1:this.state=Li.TOUCH_ROTATE,this._moveCurr.copy(this._getMouseOnCircle(i.pageX,i.pageY)),this._movePrev.copy(this._moveCurr);break;case 2:this.state=Li.TOUCH_ZOOM_PAN;for(let e=0;e<this._pointers.length;e++)if(this._pointers[e].pointerId!==i.pointerId){const t=this._pointerPositions[this._pointers[e].pointerId];this._moveCurr.copy(this._getMouseOnCircle(t.x,t.y)),this._movePrev.copy(this._moveCurr);break}break}this.dispatchEvent(KE)}const i7={type:"change"},ZE={type:"start"},IO={type:"end"},Iv=new Ug,r7=new jl,Cce=Math.cos(70*x0.DEG2RAD),ds=new pe,Ba=2*Math.PI,Qi={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},FS=1e-6;class Nce extends uM{constructor(e,t=null){super(e,t),this.state=Qi.NONE,this.enabled=!0,this.target=new pe,this.cursor=new pe,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Wo.ROTATE,MIDDLE:Wo.DOLLY,RIGHT:Wo.PAN},this.touches={ONE:OA.ROTATE,TWO:OA.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new pe,this._lastQuaternion=new hu,this._lastTargetPosition=new pe,this._quat=new hu().setFromUnitVectors(e.up,new pe(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new PN,this._sphericalDelta=new PN,this._scale=1,this._panOffset=new pe,this._rotateStart=new bt,this._rotateEnd=new bt,this._rotateDelta=new bt,this._panStart=new bt,this._panEnd=new bt,this._panDelta=new bt,this._dollyStart=new bt,this._dollyEnd=new bt,this._dollyDelta=new bt,this._dollyDirection=new pe,this._mouse=new bt,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=Dce.bind(this),this._onPointerDown=Rce.bind(this),this._onPointerUp=Pce.bind(this),this._onContextMenu=kce.bind(this),this._onMouseWheel=Bce.bind(this),this._onKeyDown=Oce.bind(this),this._onTouchStart=Ice.bind(this),this._onTouchMove=Fce.bind(this),this._onMouseDown=Lce.bind(this),this._onMouseMove=Uce.bind(this),this._interceptControlDown=zce.bind(this),this._interceptControlUp=Gce.bind(this),this.domElement!==null&&this.connect(),this.update()}connect(){this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(i7),this.update(),this.state=Qi.NONE}update(e=null){const t=this.object.position;ds.copy(t).sub(this.target),ds.applyQuaternion(this._quat),this._spherical.setFromVector3(ds),this.autoRotate&&this.state===Qi.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let n=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(n)&&isFinite(r)&&(n<-Math.PI?n+=Ba:n>Math.PI&&(n-=Ba),r<-Math.PI?r+=Ba:r>Math.PI&&(r-=Ba),n<=r?this._spherical.theta=Math.max(n,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(n+r)/2?Math.max(n,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let s=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const a=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),s=a!=this._spherical.radius}if(ds.setFromSpherical(this._spherical),ds.applyQuaternion(this._quatInverse),t.copy(this.target).add(ds),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let a=null;if(this.object.isPerspectiveCamera){const l=ds.length();a=this._clampDistance(l*this._scale);const u=l-a;this.object.position.addScaledVector(this._dollyDirection,u),this.object.updateMatrixWorld(),s=!!u}else if(this.object.isOrthographicCamera){const l=new pe(this._mouse.x,this._mouse.y,0);l.unproject(this.object);const u=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),s=u!==this.object.zoom;const h=new pe(this._mouse.x,this._mouse.y,0);h.unproject(this.object),this.object.position.sub(h).add(l),this.object.updateMatrixWorld(),a=ds.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;a!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(a).add(this.object.position):(Iv.origin.copy(this.object.position),Iv.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Iv.direction))<Cce?this.object.lookAt(this.target):(r7.setFromNormalAndCoplanarPoint(this.object.up,this.target),Iv.intersectPlane(r7,this.target))))}else if(this.object.isOrthographicCamera){const a=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),a!==this.object.zoom&&(this.object.updateProjectionMatrix(),s=!0)}return this._scale=1,this._performCursorZoom=!1,s||this._lastPosition.distanceToSquared(this.object.position)>FS||8*(1-this._lastQuaternion.dot(this.object.quaternion))>FS||this._lastTargetPosition.distanceToSquared(this.target)>FS?(this.dispatchEvent(i7),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?Ba/60*this.autoRotateSpeed*e:Ba/60/60*this.autoRotateSpeed}_getZoomScale(e){const t=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*t)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,t){ds.setFromMatrixColumn(t,0),ds.multiplyScalar(-e),this._panOffset.add(ds)}_panUp(e,t){this.screenSpacePanning===!0?ds.setFromMatrixColumn(t,1):(ds.setFromMatrixColumn(t,0),ds.crossVectors(this.object.up,ds)),ds.multiplyScalar(e),this._panOffset.add(ds)}_pan(e,t){const n=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;ds.copy(r).sub(this.target);let s=ds.length();s*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*s/n.clientHeight,this.object.matrix),this._panUp(2*t*s/n.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this._panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,t){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const n=this.domElement.getBoundingClientRect(),r=e-n.left,s=t-n.top,a=n.width,l=n.height;this._mouse.x=r/a*2-1,this._mouse.y=-(s/l)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(Ba*this._rotateDelta.x/t.clientHeight),this._rotateUp(Ba*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let t=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(Ba*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),t=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-Ba*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),t=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(Ba*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),t=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-Ba*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),t=!0;break}t&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._rotateStart.set(n,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panStart.set(n,r)}}_handleTouchStartDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,s=Math.sqrt(n*n+r*r);this._dollyStart.set(0,s)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),r=.5*(e.pageX+n.x),s=.5*(e.pageY+n.y);this._rotateEnd.set(r,s)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(Ba*this._rotateDelta.x/t.clientHeight),this._rotateUp(Ba*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panEnd.set(n,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,s=Math.sqrt(n*n+r*r);this._dollyEnd.set(0,s),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const a=(e.pageX+t.x)*.5,l=(e.pageY+t.y)*.5;this._updateZoomParameters(a,l)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId){this._pointers.splice(t,1);return}}_isTrackingPointer(e){for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId)return!0;return!1}_trackPointer(e){let t=this._pointerPositions[e.pointerId];t===void 0&&(t=new bt,this._pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const t=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[t]}_customWheelEvent(e){const t=e.deltaMode,n={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(t){case 1:n.deltaY*=16;break;case 2:n.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(n.deltaY*=10),n}}function Rce(i){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(i.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(i)&&(this._addPointer(i),i.pointerType==="touch"?this._onTouchStart(i):this._onMouseDown(i)))}function Dce(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchMove(i):this._onMouseMove(i))}function Pce(i){switch(this._removePointer(i),this._pointers.length){case 0:this.domElement.releasePointerCapture(i.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(IO),this.state=Qi.NONE;break;case 1:const e=this._pointers[0],t=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:t.x,pageY:t.y});break}}function Lce(i){let e;switch(i.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Wo.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(i),this.state=Qi.DOLLY;break;case Wo.ROTATE:if(i.ctrlKey||i.metaKey||i.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(i),this.state=Qi.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(i),this.state=Qi.ROTATE}break;case Wo.PAN:if(i.ctrlKey||i.metaKey||i.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(i),this.state=Qi.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(i),this.state=Qi.PAN}break;default:this.state=Qi.NONE}this.state!==Qi.NONE&&this.dispatchEvent(ZE)}function Uce(i){switch(this.state){case Qi.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(i);break;case Qi.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(i);break;case Qi.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(i);break}}function Bce(i){this.enabled===!1||this.enableZoom===!1||this.state!==Qi.NONE||(i.preventDefault(),this.dispatchEvent(ZE),this._handleMouseWheel(this._customWheelEvent(i)),this.dispatchEvent(IO))}function Oce(i){this.enabled!==!1&&this._handleKeyDown(i)}function Ice(i){switch(this._trackPointer(i),this._pointers.length){case 1:switch(this.touches.ONE){case OA.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(i),this.state=Qi.TOUCH_ROTATE;break;case OA.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(i),this.state=Qi.TOUCH_PAN;break;default:this.state=Qi.NONE}break;case 2:switch(this.touches.TWO){case OA.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(i),this.state=Qi.TOUCH_DOLLY_PAN;break;case OA.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(i),this.state=Qi.TOUCH_DOLLY_ROTATE;break;default:this.state=Qi.NONE}break;default:this.state=Qi.NONE}this.state!==Qi.NONE&&this.dispatchEvent(ZE)}function Fce(i){switch(this._trackPointer(i),this.state){case Qi.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(i),this.update();break;case Qi.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(i),this.update();break;case Qi.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(i),this.update();break;case Qi.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(i),this.update();break;default:this.state=Qi.NONE}}function kce(i){this.enabled!==!1&&i.preventDefault()}function zce(i){i.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Gce(i){i.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}const qce={type:"change"},s7=1e-6,a7=new hu;class Vce extends uM{constructor(e,t=null){super(e,t),this.movementSpeed=1,this.rollSpeed=.005,this.dragToLook=!1,this.autoForward=!1,this._moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0},this._moveVector=new pe(0,0,0),this._rotationVector=new pe(0,0,0),this._lastQuaternion=new hu,this._lastPosition=new pe,this._status=0,this._onKeyDown=jce.bind(this),this._onKeyUp=Hce.bind(this),this._onPointerMove=$ce.bind(this),this._onPointerDown=Wce.bind(this),this._onPointerUp=Xce.bind(this),this._onPointerCancel=Yce.bind(this),this._onContextMenu=Qce.bind(this),t!==null&&this.connect()}connect(){window.addEventListener("keydown",this._onKeyDown),window.addEventListener("keyup",this._onKeyUp),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointerup",this._onPointerUp),this.domElement.addEventListener("pointercancel",this._onPointerCancel),this.domElement.addEventListener("contextmenu",this._onContextMenu)}disconnect(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerCancel),this.domElement.removeEventListener("contextmenu",this._onContextMenu)}dispose(){this.disconnect()}update(e){if(this.enabled===!1)return;const t=this.object,n=e*this.movementSpeed,r=e*this.rollSpeed;t.translateX(this._moveVector.x*n),t.translateY(this._moveVector.y*n),t.translateZ(this._moveVector.z*n),a7.set(this._rotationVector.x*r,this._rotationVector.y*r,this._rotationVector.z*r,1).normalize(),t.quaternion.multiply(a7),(this._lastPosition.distanceToSquared(t.position)>s7||8*(1-this._lastQuaternion.dot(t.quaternion))>s7)&&(this.dispatchEvent(qce),this._lastQuaternion.copy(t.quaternion),this._lastPosition.copy(t.position))}_updateMovementVector(){const e=this._moveState.forward||this.autoForward&&!this._moveState.back?1:0;this._moveVector.x=-this._moveState.left+this._moveState.right,this._moveVector.y=-this._moveState.down+this._moveState.up,this._moveVector.z=-e+this._moveState.back}_updateRotationVector(){this._rotationVector.x=-this._moveState.pitchDown+this._moveState.pitchUp,this._rotationVector.y=-this._moveState.yawRight+this._moveState.yawLeft,this._rotationVector.z=-this._moveState.rollRight+this._moveState.rollLeft}_getContainerDimensions(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}}}function jce(i){if(!(i.altKey||this.enabled===!1)){switch(i.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=.1;break;case"KeyW":this._moveState.forward=1;break;case"KeyS":this._moveState.back=1;break;case"KeyA":this._moveState.left=1;break;case"KeyD":this._moveState.right=1;break;case"KeyR":this._moveState.up=1;break;case"KeyF":this._moveState.down=1;break;case"ArrowUp":this._moveState.pitchUp=1;break;case"ArrowDown":this._moveState.pitchDown=1;break;case"ArrowLeft":this._moveState.yawLeft=1;break;case"ArrowRight":this._moveState.yawRight=1;break;case"KeyQ":this._moveState.rollLeft=1;break;case"KeyE":this._moveState.rollRight=1;break}this._updateMovementVector(),this._updateRotationVector()}}function Hce(i){if(this.enabled!==!1){switch(i.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=1;break;case"KeyW":this._moveState.forward=0;break;case"KeyS":this._moveState.back=0;break;case"KeyA":this._moveState.left=0;break;case"KeyD":this._moveState.right=0;break;case"KeyR":this._moveState.up=0;break;case"KeyF":this._moveState.down=0;break;case"ArrowUp":this._moveState.pitchUp=0;break;case"ArrowDown":this._moveState.pitchDown=0;break;case"ArrowLeft":this._moveState.yawLeft=0;break;case"ArrowRight":this._moveState.yawRight=0;break;case"KeyQ":this._moveState.rollLeft=0;break;case"KeyE":this._moveState.rollRight=0;break}this._updateMovementVector(),this._updateRotationVector()}}function Wce(i){if(this.enabled!==!1)if(this.dragToLook)this._status++;else{switch(i.button){case 0:this._moveState.forward=1;break;case 2:this._moveState.back=1;break}this._updateMovementVector()}}function $ce(i){if(this.enabled!==!1&&(!this.dragToLook||this._status>0)){const e=this._getContainerDimensions(),t=e.size[0]/2,n=e.size[1]/2;this._moveState.yawLeft=-(i.pageX-e.offset[0]-t)/t,this._moveState.pitchDown=(i.pageY-e.offset[1]-n)/n,this._updateRotationVector()}}function Xce(i){if(this.enabled!==!1){if(this.dragToLook)this._status--,this._moveState.yawLeft=this._moveState.pitchDown=0;else{switch(i.button){case 0:this._moveState.forward=0;break;case 2:this._moveState.back=0;break}this._updateMovementVector()}this._updateRotationVector()}}function Yce(){this.enabled!==!1&&(this.dragToLook?(this._status=0,this._moveState.yawLeft=this._moveState.pitchDown=0):(this._moveState.forward=0,this._moveState.back=0,this._updateMovementVector()),this._updateRotationVector())}function Qce(i){this.enabled!==!1&&i.preventDefault()}const Kce={name:"CopyShader",uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`

		varying vec2 vUv;

		void main() {

			vUv = uv;
			gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );

		}`,fragmentShader:`

		uniform float opacity;

		uniform sampler2D tDiffuse;

		varying vec2 vUv;

		void main() {

			vec4 texel = texture2D( tDiffuse, vUv );
			gl_FragColor = opacity * texel;


		}`};class ix{constructor(){this.isPass=!0,this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}const Zce=new Ig(-1,1,1,-1,0,1);class Jce extends Hi{constructor(){super(),this.setAttribute("position",new Si([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new Si([0,2,0,0,2,0],2))}}const ehe=new Jce;class the{constructor(e){this._mesh=new Oi(ehe,e)}dispose(){this._mesh.geometry.dispose()}render(e){e.render(this._mesh,Zce)}get material(){return this._mesh.material}set material(e){this._mesh.material=e}}class nhe extends ix{constructor(e,t){super(),this.textureID=t!==void 0?t:"tDiffuse",e instanceof Qa?(this.uniforms=e.uniforms,this.material=e):e&&(this.uniforms=my.clone(e.uniforms),this.material=new Qa({name:e.name!==void 0?e.name:"unspecified",defines:Object.assign({},e.defines),uniforms:this.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader})),this.fsQuad=new the(this.material)}render(e,t,n){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=n.texture),this.fsQuad.material=this.material,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this.fsQuad.render(e))}dispose(){this.material.dispose(),this.fsQuad.dispose()}}class o7 extends ix{constructor(e,t){super(),this.scene=e,this.camera=t,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(e,t,n){const r=e.getContext(),s=e.state;s.buffers.color.setMask(!1),s.buffers.depth.setMask(!1),s.buffers.color.setLocked(!0),s.buffers.depth.setLocked(!0);let a,l;this.inverse?(a=0,l=1):(a=1,l=0),s.buffers.stencil.setTest(!0),s.buffers.stencil.setOp(r.REPLACE,r.REPLACE,r.REPLACE),s.buffers.stencil.setFunc(r.ALWAYS,a,4294967295),s.buffers.stencil.setClear(l),s.buffers.stencil.setLocked(!0),e.setRenderTarget(n),this.clear&&e.clear(),e.render(this.scene,this.camera),e.setRenderTarget(t),this.clear&&e.clear(),e.render(this.scene,this.camera),s.buffers.color.setLocked(!1),s.buffers.depth.setLocked(!1),s.buffers.color.setMask(!0),s.buffers.depth.setMask(!0),s.buffers.stencil.setLocked(!1),s.buffers.stencil.setFunc(r.EQUAL,1,4294967295),s.buffers.stencil.setOp(r.KEEP,r.KEEP,r.KEEP),s.buffers.stencil.setLocked(!0)}}class ihe extends ix{constructor(){super(),this.needsSwap=!1}render(e){e.state.buffers.stencil.setLocked(!1),e.state.buffers.stencil.setTest(!1)}}class rhe{constructor(e,t){if(this.renderer=e,this._pixelRatio=e.getPixelRatio(),t===void 0){const n=e.getSize(new bt);this._width=n.width,this._height=n.height,t=new Fh(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Gs}),t.texture.name="EffectComposer.rt1"}else this._width=t.width,this._height=t.height;this.renderTarget1=t,this.renderTarget2=t.clone(),this.renderTarget2.texture.name="EffectComposer.rt2",this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2,this.renderToScreen=!0,this.passes=[],this.copyPass=new nhe(Kce),this.copyPass.material.blending=$a,this.clock=new hD}swapBuffers(){const e=this.readBuffer;this.readBuffer=this.writeBuffer,this.writeBuffer=e}addPass(e){this.passes.push(e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}insertPass(e,t){this.passes.splice(t,0,e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}removePass(e){const t=this.passes.indexOf(e);t!==-1&&this.passes.splice(t,1)}isLastEnabledPass(e){for(let t=e+1;t<this.passes.length;t++)if(this.passes[t].enabled)return!1;return!0}render(e){e===void 0&&(e=this.clock.getDelta());const t=this.renderer.getRenderTarget();let n=!1;for(let r=0,s=this.passes.length;r<s;r++){const a=this.passes[r];if(a.enabled!==!1){if(a.renderToScreen=this.renderToScreen&&this.isLastEnabledPass(r),a.render(this.renderer,this.writeBuffer,this.readBuffer,e,n),a.needsSwap){if(n){const l=this.renderer.getContext(),u=this.renderer.state.buffers.stencil;u.setFunc(l.NOTEQUAL,1,4294967295),this.copyPass.render(this.renderer,this.writeBuffer,this.readBuffer,e),u.setFunc(l.EQUAL,1,4294967295)}this.swapBuffers()}o7!==void 0&&(a instanceof o7?n=!0:a instanceof ihe&&(n=!1))}}this.renderer.setRenderTarget(t)}reset(e){if(e===void 0){const t=this.renderer.getSize(new bt);this._pixelRatio=this.renderer.getPixelRatio(),this._width=t.width,this._height=t.height,e=this.renderTarget1.clone(),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.renderTarget1=e,this.renderTarget2=e.clone(),this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2}setSize(e,t){this._width=e,this._height=t;const n=this._width*this._pixelRatio,r=this._height*this._pixelRatio;this.renderTarget1.setSize(n,r),this.renderTarget2.setSize(n,r);for(let s=0;s<this.passes.length;s++)this.passes[s].setSize(n,r)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.copyPass.dispose()}}class she extends ix{constructor(e,t,n=null,r=null,s=null){super(),this.scene=e,this.camera=t,this.overrideMaterial=n,this.clearColor=r,this.clearAlpha=s,this.clear=!0,this.clearDepth=!1,this.needsSwap=!1,this._oldClearColor=new cn}render(e,t,n){const r=e.autoClear;e.autoClear=!1;let s,a;this.overrideMaterial!==null&&(a=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),this.clearColor!==null&&(e.getClearColor(this._oldClearColor),e.setClearColor(this.clearColor,e.getClearAlpha())),this.clearAlpha!==null&&(s=e.getClearAlpha(),e.setClearAlpha(this.clearAlpha)),this.clearDepth==!0&&e.clearDepth(),e.setRenderTarget(this.renderToScreen?null:n),this.clear===!0&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),e.render(this.scene,this.camera),this.clearColor!==null&&e.setClearColor(this._oldClearColor),this.clearAlpha!==null&&e.setClearAlpha(s),this.overrideMaterial!==null&&(this.scene.overrideMaterial=a),e.autoClear=r}}function eo(){return eo=Object.assign?Object.assign.bind():function(i){for(var e=1;e<arguments.length;e++){var t=arguments[e];for(var n in t)({}).hasOwnProperty.call(t,n)&&(i[n]=t[n])}return i},eo.apply(null,arguments)}function ahe(i){if(i===void 0)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return i}function Rg(i,e){return Rg=Object.setPrototypeOf?Object.setPrototypeOf.bind():function(t,n){return t.__proto__=n,t},Rg(i,e)}function ohe(i,e){i.prototype=Object.create(e.prototype),i.prototype.constructor=i,Rg(i,e)}function fT(i){return fT=Object.setPrototypeOf?Object.getPrototypeOf.bind():function(e){return e.__proto__||Object.getPrototypeOf(e)},fT(i)}function lhe(i){try{return Function.toString.call(i).indexOf("[native code]")!==-1}catch{return typeof i=="function"}}function FO(){try{var i=!Boolean.prototype.valueOf.call(Reflect.construct(Boolean,[],function(){}))}catch{}return(FO=function(){return!!i})()}function uhe(i,e,t){if(FO())return 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